x_ite 8.8.6 → 8.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Makefile +6 -0
- package/build/docs/nodes.pl +434 -0
- package/dist/assets/components/Annotation.js +14 -14
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +28 -28
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +14 -14
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +52 -40
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +19 -19
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +26 -26
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +76 -74
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +29 -30
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +23 -23
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +21 -21
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +1002 -133
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +2 -2
- package/docs/_posts/components/CADGeometry/CADAssembly.md +47 -21
- package/docs/_posts/components/CADGeometry/CADFace.md +47 -21
- package/docs/_posts/components/CADGeometry/CADLayer.md +50 -21
- package/docs/_posts/components/CADGeometry/CADPart.md +56 -26
- package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
- package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
- package/docs/_posts/components/Core/MetadataBoolean.md +27 -36
- package/docs/_posts/components/Core/MetadataDouble.md +31 -16
- package/docs/_posts/components/Core/MetadataFloat.md +31 -16
- package/docs/_posts/components/Core/MetadataInteger.md +31 -16
- package/docs/_posts/components/Core/MetadataSet.md +30 -15
- package/docs/_posts/components/Core/MetadataString.md +31 -16
- package/docs/_posts/components/Core/WorldInfo.md +21 -10
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +39 -30
- package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
- package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
- package/docs/_posts/components/DIS/DISEntityManager.md +43 -18
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +43 -34
- package/docs/_posts/components/DIS/EspduTransform.md +211 -78
- package/docs/_posts/components/DIS/ReceiverPdu.md +95 -45
- package/docs/_posts/components/DIS/SignalPdu.md +98 -44
- package/docs/_posts/components/DIS/TransmitterPdu.md +118 -68
- package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
- package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
- package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
- package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
- package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
- package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
- package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
- package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +27 -14
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
- package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
- package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
- package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
- package/docs/_posts/components/Followers/ColorChaser.md +35 -11
- package/docs/_posts/components/Followers/ColorDamper.md +32 -12
- package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
- package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
- package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
- package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
- package/docs/_posts/components/Followers/PositionChaser.md +33 -9
- package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
- package/docs/_posts/components/Followers/PositionDamper.md +30 -10
- package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
- package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
- package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
- package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
- package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
- package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
- package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
- package/docs/_posts/components/Geometry2D/Polyline2D.md +25 -10
- package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
- package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
- package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
- package/docs/_posts/components/Geometry3D/Box.md +26 -13
- package/docs/_posts/components/Geometry3D/Cone.md +31 -23
- package/docs/_posts/components/Geometry3D/Cylinder.md +32 -28
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +75 -31
- package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +95 -43
- package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
- package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +85 -40
- package/docs/_posts/components/Geospatial/GeoLOD.md +69 -30
- package/docs/_posts/components/Geospatial/GeoLocation.md +66 -28
- package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
- package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
- package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
- package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +66 -21
- package/docs/_posts/components/Geospatial/GeoTransform.md +74 -30
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +88 -41
- package/docs/_posts/components/Grouping/Group.md +34 -18
- package/docs/_posts/components/Grouping/StaticGroup.md +39 -18
- package/docs/_posts/components/Grouping/Switch.md +41 -22
- package/docs/_posts/components/Grouping/Transform.md +47 -30
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +48 -37
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +245 -55
- package/docs/_posts/components/HAnim/HAnimJoint.md +136 -70
- package/docs/_posts/components/HAnim/HAnimMotion.md +128 -18
- package/docs/_posts/components/HAnim/HAnimSegment.md +92 -52
- package/docs/_posts/components/HAnim/HAnimSite.md +95 -52
- package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
- package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
- package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
- package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
- package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
- package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
- package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
- package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
- package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
- package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
- package/docs/_posts/components/Layering/Layer.md +39 -14
- package/docs/_posts/components/Layering/LayerSet.md +21 -15
- package/docs/_posts/components/Layering/Viewport.md +34 -18
- package/docs/_posts/components/Layout/Layout.md +28 -17
- package/docs/_posts/components/Layout/LayoutGroup.md +37 -21
- package/docs/_posts/components/Layout/LayoutLayer.md +40 -15
- package/docs/_posts/components/Layout/ScreenFontStyle.md +74 -47
- package/docs/_posts/components/Layout/ScreenGroup.md +35 -19
- package/docs/_posts/components/Lighting/DirectionalLight.md +23 -15
- package/docs/_posts/components/Lighting/EnvironmentLight.md +7 -11
- package/docs/_posts/components/Lighting/PointLight.md +27 -15
- package/docs/_posts/components/Lighting/SpotLight.md +36 -23
- package/docs/_posts/components/NURBS/Contour2D.md +17 -9
- package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
- package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
- package/docs/_posts/components/NURBS/NurbsCurve.md +16 -12
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +15 -11
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +31 -15
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +29 -23
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +30 -14
- package/docs/_posts/components/NURBS/NurbsSet.md +51 -17
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +48 -28
- package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
- package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +26 -22
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +36 -26
- package/docs/_posts/components/Navigation/Billboard.md +35 -19
- package/docs/_posts/components/Navigation/Collision.md +61 -24
- package/docs/_posts/components/Navigation/LOD.md +55 -25
- package/docs/_posts/components/Navigation/NavigationInfo.md +69 -26
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +89 -38
- package/docs/_posts/components/Navigation/Viewpoint.md +95 -40
- package/docs/_posts/components/Navigation/ViewpointGroup.md +29 -18
- package/docs/_posts/components/Networking/Anchor.md +56 -58
- package/docs/_posts/components/Networking/Inline.md +44 -31
- package/docs/_posts/components/Networking/LoadSensor.md +43 -11
- package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +31 -12
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +23 -12
- package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +110 -55
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +25 -14
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +28 -16
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +25 -14
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +35 -16
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +12 -8
- package/docs/_posts/components/Picking/LinePickSensor.md +57 -31
- package/docs/_posts/components/Picking/PickableGroup.md +44 -26
- package/docs/_posts/components/Picking/PointPickSensor.md +47 -26
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +43 -31
- package/docs/_posts/components/Picking/VolumePickSensor.md +43 -26
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +46 -21
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +43 -20
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +37 -15
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +50 -16
- package/docs/_posts/components/Rendering/ClipPlane.md +21 -16
- package/docs/_posts/components/Rendering/Color.md +14 -14
- package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
- package/docs/_posts/components/Rendering/Coordinate.md +11 -7
- package/docs/_posts/components/Rendering/IndexedLineSet.md +55 -27
- package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
- package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
- package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
- package/docs/_posts/components/Rendering/LineSet.md +26 -14
- package/docs/_posts/components/Rendering/Normal.md +28 -6
- package/docs/_posts/components/Rendering/PointSet.md +24 -11
- package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
- package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
- package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +24 -12
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +40 -17
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +37 -19
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +24 -19
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +36 -17
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +20 -16
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +43 -41
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +86 -34
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +36 -26
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +36 -20
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +33 -23
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +31 -19
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +31 -23
- package/docs/_posts/components/Scripting/Script.md +43 -27
- package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
- package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
- package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
- package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
- package/docs/_posts/components/Shaders/PackagedShader.md +52 -46
- package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
- package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
- package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
- package/docs/_posts/components/Shape/AcousticProperties.md +38 -10
- package/docs/_posts/components/Shape/Appearance.md +30 -23
- package/docs/_posts/components/Shape/FillProperties.md +19 -12
- package/docs/_posts/components/Shape/LineProperties.md +18 -10
- package/docs/_posts/components/Shape/Material.md +64 -38
- package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
- package/docs/_posts/components/Shape/PointProperties.md +23 -24
- package/docs/_posts/components/Shape/Shape.md +38 -20
- package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
- package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
- package/docs/_posts/components/Sound/Analyser.md +151 -18
- package/docs/_posts/components/Sound/AudioClip.md +82 -32
- package/docs/_posts/components/Sound/AudioDestination.md +85 -9
- package/docs/_posts/components/Sound/BiquadFilter.md +160 -17
- package/docs/_posts/components/Sound/BufferAudioSource.md +184 -28
- package/docs/_posts/components/Sound/ChannelMerger.md +70 -8
- package/docs/_posts/components/Sound/ChannelSelector.md +73 -9
- package/docs/_posts/components/Sound/ChannelSplitter.md +77 -9
- package/docs/_posts/components/Sound/Convolver.md +138 -14
- package/docs/_posts/components/Sound/Delay.md +134 -15
- package/docs/_posts/components/Sound/DynamicsCompressor.md +146 -19
- package/docs/_posts/components/Sound/Gain.md +128 -13
- package/docs/_posts/components/Sound/ListenerPointSource.md +121 -12
- package/docs/_posts/components/Sound/MicrophoneSource.md +101 -10
- package/docs/_posts/components/Sound/OscillatorSource.md +107 -12
- package/docs/_posts/components/Sound/PeriodicWave.md +48 -7
- package/docs/_posts/components/Sound/Sound.md +61 -22
- package/docs/_posts/components/Sound/SpatialSound.md +136 -17
- package/docs/_posts/components/Sound/StreamAudioDestination.md +89 -9
- package/docs/_posts/components/Sound/StreamAudioSource.md +101 -10
- package/docs/_posts/components/Sound/WaveShaper.md +138 -15
- package/docs/_posts/components/Text/FontStyle.md +75 -49
- package/docs/_posts/components/Text/Text.md +48 -26
- package/docs/_posts/components/TextureProjector/TextureProjector.md +63 -12
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +64 -12
- package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
- package/docs/_posts/components/Texturing/MovieTexture.md +87 -40
- package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
- package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
- package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
- package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
- package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
- package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
- package/docs/_posts/components/Texturing/TextureProperties.md +45 -20
- package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
- package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
- package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
- package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +28 -16
- package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
- package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
- package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
- package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
- package/docs/_posts/components/Time/TimeSensor.md +70 -27
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +41 -20
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +20 -10
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +24 -21
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +18 -10
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +22 -14
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +59 -37
- package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +28 -6
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +63 -30
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +27 -19
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +21 -13
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +25 -16
- package/docs/_posts/components/VolumeRendering/VolumeData.md +43 -26
- package/docs/_posts/components/X_ITE/BlendMode.md +16 -9
- package/docs/_posts/getting-started.md +1 -0
- package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
- package/docs/_tabs/playground.html +3 -1
- package/docs/assets/css/style.scss +4 -4
- package/package.json +1 -1
- package/src/x_ite/Base/X3DBaseNode.js +1 -1
- package/src/x_ite/Base/X3DInfoArray.js +2 -2
- package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
- package/src/x_ite/Browser/DOMIntegration.js +13 -8
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -3
- package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
- package/src/x_ite/Components/Grouping/Switch.js +1 -1
- package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
- package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
- package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
- package/src/x_ite/Components/Navigation/Collision.js +1 -1
- package/src/x_ite/Components/Navigation/LOD.js +1 -1
- package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
- package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
- package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
- package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
- package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
- package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
- package/src/x_ite/Components/Shape/Appearance.js +1 -1
- package/src/x_ite/Components/Shape/FillProperties.js +1 -1
- package/src/x_ite/Components/Shape/Material.js +1 -1
- package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
- package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
- package/src/x_ite/Components/Sound/Analyser.js +2 -2
- package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
- package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
- package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
- package/src/x_ite/Components/Sound/Convolver.js +2 -2
- package/src/x_ite/Components/Sound/Delay.js +2 -2
- package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
- package/src/x_ite/Components/Sound/Gain.js +2 -2
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
- package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
- package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
- package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
- package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
- package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
- package/src/x_ite/Configuration/SupportedComponents.js +2 -2
- package/src/x_ite/Fields/ArrayFields.js +2 -2
- package/src/x_ite/Fields/SFColor.js +1 -1
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
- package/src/x_ite/Fields/SFRotation.js +3 -3
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
- package/src/x_ite/Parser/GoldenGate.js +16 -5
- package/src/x_ite/Parser/PLYAParser.js +615 -0
- package/src/x_ite/Parser/PLYBParser.js +222 -0
- package/src/x_ite/Parser/STLAParser.js +0 -1
- /package/build/{bin → docs}/components.js +0 -0
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title: MovieTexture
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date:
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date: 2023-01-07
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nav: components-Texturing
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categories: [components, Texturing]
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tags: [MovieTexture, Texturing]
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## Overview
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MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. First define as texture, then USE as Sound source to see it/hear it/save memory. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
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MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. First define as texture, then USE as Sound source to see it/hear it/save memory. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
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The MovieTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available
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The MovieTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 2.0 or higher.
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## Hierarchy
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFString [in, out] **description** ""
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#### Hint
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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### SFBool [in, out] **enabled** TRUE
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Enables/disables node operation.
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### SFBool [in, out] **load** TRUE
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*load*=true means load immediately, load
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*load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
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#### Hints
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- Allows author to design when
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### MFString [in, out] **url** [ ] <small>[URI]</small>
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#### Hints
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- MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
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- Alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
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- Can replace embedded blank(s) in *url* queries with %20 for each blank character.
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- [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
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#### Warning
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#### See Also
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- Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
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### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
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### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
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The *gain* field is a factor that represents the amount of linear amplification to apply to the output of the node.
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#### Hint
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#### Warning
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### SFFloat [in, out] **speed** 1 <small>(-∞,∞)</small>
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Factor for how fast the movie (or soundtrack) is played.
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#### Hints
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- A MovieTexture node shall display frame 0 if *speed* = 0.
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- A negative *speed* value sets the movie to play in reverse.
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### SFFloat [in, out] **pitch** 1 <small>(0,∞)</small>
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Multiplier for the rate at which sampled sound is played. Changing *pitch* also changes playback speed.
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Repeat indefinitely when loop
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Repeat indefinitely when *loop*=true, repeat only once when *loop*=false.
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### SFTime [in, out] **startTime** <small>(-∞,∞)</small>
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### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
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Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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#### Hint
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### SFTime [in, out] **resumeTime** <small>(-∞,∞)</small>
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### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
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When resumeTime becomes\<= time now, isPaused becomes false and MovieTexture becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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When *resumeTime* becomes \<= time now, isPaused becomes false and MovieTexture becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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### SFTime [in, out] **pauseTime** <small>(-∞,∞)</small>
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### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
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When time now \>= pauseTime
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When time now \>= *pauseTime*, isPaused becomes true and MovieTexture becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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### SFTime [in, out] **stopTime** <small>(-∞,∞)</small>
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### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
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Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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#### Warnings
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*isPaused* true/false events are sent when MovieTexture is paused/resumed.
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### SFBool [out] **isActive**
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*isActive* true/false events are sent when playback starts/stops.
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#### Warning
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### SFTime [out] **elapsedTime**
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Current elapsed time since MovieTexture activated/running, cumulative in seconds, and not counting any paused time.
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#### Hint
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#### Warnings
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### SFTime [out] **duration_changed**
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Length of time in seconds for one cycle of
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Length of time in seconds for one cycle of media stream.
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#### Hints
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#### Warnings
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### SFBool [ ] **repeatS** TRUE
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Whether to
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Whether to repeat texture along S axis horizontally from left to right.
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### SFBool [ ] **repeatT** TRUE
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Whether to
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Whether to repeat texture along T axis vertically from top to bottom.
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### SFNode [ ] **textureProperties** NULL <small>[TextureProperties]</small>
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Single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images.
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##
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## Advisories
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### Hints
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- Texture width and height must be power of two.
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- Can contain a single TextureProperties node.
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- Insert Shape and Appearance nodes before adding texture.
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- Provide a Viewpoint that allows a clear view of the MovieTexture so that users can easily see all details.
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- Utilize DEF/USE references for multiple copies of a single MovieTexture video file in order to avoid multiple-download delays, reduce memory requirements, and maintain synchronization.
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- Authors can provide multiple video formats for the same video track, with each source address listed separately in the url field.
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- Player support for MPEG-1 video format is required, other formats are optional.
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- Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
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- [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
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- [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
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- [X3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
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- [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
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### Warning
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- MovieTexture has containerField='texture' when parent is an Appearance node, otherwise containerField='source' when parent is a Sound node.
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- MovieTexture has `containerField='texture'` when parent is an Appearance node, otherwise `containerField='source'` when parent is a Sound node.
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## Example
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<x3d-canvas src="https://create3000.github.io/media/examples/Texturing/MovieTexture/MovieTexture.x3d" update="auto"></x3d-canvas>
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MultiTexture applies several individual textures to a
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MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping. MultiTexture can contain zero or more ImageTexture, MovieTexture, PixelTexture, ComposedCubeMapTexture, GeneratedCubeMapTexture, ImageCubeMapTexture, ComposedTexture3D, ImageTexture3D, and PixelTexture3D nodes. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
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The MultiTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available
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The MultiTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 3.0 or higher.
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The color field defines the RGB base values for mode operations.
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The *color* field defines the RGB base values for mode operations.
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The alpha field defines the alpha (1-transparency) base value for mode operations.
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The *alpha* field defines the *alpha* (1-transparency) base value for mode operations.
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- Include the same number of *mode* values as textures, otherwise the default value MODULATE is added for each remaining stage.
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- [X3D Architecture Table 18.3 Multitexture modes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-MultitextureModes){:target="_blank"} for further details.
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*source* field determines whether each image source is treated as DIFFUSE, SPECULAR or a multiplicative FACTOR. Empty string value "" indicates that no source modifier is applied for that stage.
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*source* field determines whether each image *source* is treated as DIFFUSE, SPECULAR or a multiplicative FACTOR. Empty string value "" indicates that no *source* modifier is applied for that stage.
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- Include the same number of *source* values as textures, otherwise the default of no *source* interpretation is applied for each remaining stage.
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- [X3D Architecture Table 18.4 Values for the *source* field](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-ValuesForSourceField){:target="_blank"} for further details.
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*function* operators COMPLEMENT or ALPHAREPLICATE can be applied after the mode blending operation. Empty string value "" indicates that no function operation is applied for that stage.
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*function* operators COMPLEMENT or ALPHAREPLICATE can be applied after the mode blending operation. Empty string value "" indicates that no *function* operation is applied for that stage.
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- Include the same number of *function* values as textures, otherwise the default of no *function* operation is applied for each remaining stage.
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- [X3D Architecture Table 18.5 Values for the *function* field](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-ValuesForFunctionField){:target="_blank"} for further details.
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Contained *texture* nodes (ImageTexture, MovieTexture, PixelTexture) that map image(s) to surface geometry, defining each of the different *texture* channels.
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- [X3D Architecture 18 Texturing component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html){:target="_blank"}
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- [X3D Architecture 33 Texturing3D component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texture3D.html){:target="_blank"}
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#### Warning
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- [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
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- Multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
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- Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
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- [X3D Texturing component Figure 18.2 Lightmap example](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample){:target="_blank"}
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- [X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs){:target="_blank"}
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- MultiTexture does not need to be included in LoadSensor watchList since any child ImageTexture and MovieTexture nodes of interest can be handled separately.
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### Warnings
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## Example
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<x3d-canvas src="https://create3000.github.io/media/examples/Texturing/MultiTexture/MultiTexture.x3d" update="auto"></x3d-canvas>
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## See Also
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- [X3D Specification of MultiTexture](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTexture){:target="_blank"}
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- [X3D Specification of MultiTexture node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTexture){:target="_blank"}
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---
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title: MultiTextureCoordinate
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date:
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date: 2023-01-07
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nav: components-Texturing
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categories: [components, Texturing]
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tags: [MultiTextureCoordinate, Texturing]
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@@ -13,9 +13,9 @@ tags: [MultiTextureCoordinate, Texturing]
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## Overview
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15
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MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle
|
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16
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+
MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node. Each of the contained texture coordinate nodes correspond to the multiple texture nodes contained in a sibling Appearance/MultiTexture node.
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The MultiTextureCoordinate node belongs to the **Texturing** component and its default container field is *texCoord.* It is available
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The MultiTextureCoordinate node belongs to the **Texturing** component and its default container field is *texCoord.* It is available from X3D version 3.0 or higher.
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## Hierarchy
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@@ -30,18 +30,35 @@ The MultiTextureCoordinate node belongs to the **Texturing** component and its d
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### MFNode [in, out] **texCoord** [ ] <small>[X3DTextureCoordinateNode]</small>
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Zero or more contained TextureCoordinate or TextureCoordinateGenerator nodes that specify texture coordinates for the different texture channels, used for texture mapping onto corresponding geometry.
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#### Warning
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## Advisories
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### Hints
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- Add Shape and then polygonal/planar geometry before adding MultiTextureCoordinate.
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- [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
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- Multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
|
|
54
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- [X3D Texturing component Figure 18.2 Lightmap example](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#f-Lightmapexample){:target="_blank"}
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- [X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-SingleAndMultitextureAttrs){:target="_blank"}
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###
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### Warnings
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-
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- The number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
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##
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## See Also
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- [X3D Specification of MultiTextureCoordinate](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTextureCoordinate){:target="_blank"}
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- [X3D Specification of MultiTextureCoordinate node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTextureCoordinate){:target="_blank"}
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---
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title: MultiTextureTransform
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date:
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date: 2023-01-07
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nav: components-Texturing
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categories: [components, Texturing]
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tags: [MultiTextureTransform, Texturing]
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@@ -13,9 +13,9 @@ tags: [MultiTextureTransform, Texturing]
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## Overview
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15
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16
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MultiTextureTransform contains multiple TextureTransform nodes, for use by
|
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MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.
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The MultiTextureTransform node belongs to the **Texturing** component and its default container field is *textureTransform.* It is available
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The MultiTextureTransform node belongs to the **Texturing** component and its default container field is *textureTransform.* It is available from X3D version 3.0 or higher.
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## Hierarchy
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@@ -30,18 +30,40 @@ The MultiTextureTransform node belongs to the **Texturing** component and its de
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### MFNode [in, out] **textureTransform** [ ] <small>[X3DTextureTransformNode]</small>
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36
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|
41
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Zero or more contained TextureTransform nodes, for each of the different texture channels, that define 2D transformation applied to texture coordinates.
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|
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|
43
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+
#### Hints
|
|
44
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+
|
|
45
|
+
- Texture coordinates are reapplied (or else recomputed if *textureTransform* field initially NULL) whenever the corresponding vertex-based geometry changes.
|
|
46
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+
- If *textureTransform* array is empty, then this field has no effect.
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|
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#### Warning
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|
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## Advisories
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|
53
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|
|
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### Hints
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|
38
55
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39
|
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|
56
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+
- Insert Shape and Appearance nodes before adding MultiTextureTransform.
|
|
57
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- [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
|
|
58
|
+
- Multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
|
|
59
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+
- [X3D Texturing component Figure 18.2 Lightmap example](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#f-Lightmapexample){:target="_blank"}
|
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- [X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-SingleAndMultitextureAttrs){:target="_blank"}
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###
|
|
62
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### Warnings
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|
42
63
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43
|
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-
|
|
64
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+
- The number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
|
|
65
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+
- MultiTextureTransform may not contain another MultiTextureTransform node.
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##
|
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## See Also
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46
68
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- [X3D Specification of MultiTextureTransform](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTextureTransform){:target="_blank"}
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- [X3D Specification of MultiTextureTransform node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTextureTransform){:target="_blank"}
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---
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title: PixelTexture
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date:
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date: 2023-01-07
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nav: components-Texturing
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categories: [components, Texturing]
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tags: [PixelTexture, Texturing]
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## Overview
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PixelTexture creates a 2D-image texture map using a numeric array of pixel values. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
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PixelTexture creates a 2D-image texture map using a numeric array of pixel values. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
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The PixelTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available
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The PixelTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 2.0 or higher.
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## Hierarchy
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFString [in, out] **description** ""
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#### Hint
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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### SFImage [in, out] **image** 0 0 0
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Defines image
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Defines *image*: width, height, number_of_components per each pixel value, and list of pixel_values. Note that width and height are pixel count, and allowed values for RGBA number_of_components in each pixel value are 1 (intensity), 2 (intensity alpha), 3 (red green blue), 4 (red green blue alpha-opacity).
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#### Hints
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- It is easier to understand hexadecimal values for each pixel, but integer values are also allowed.
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- The array of pixel values has length = (width*height).
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- The full list of integers in this field has length = (width*height + 3).
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#### Warning
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- The order of initial values in PixelTexture and PixelTexture3D *image* arrays are different. Example: intensity [1 2 1 0xFF 0x00] Example: intensity-alpha [2 2 1 0 255 255 0] Example: red-green-blue [2 4 3 0xFF0000 0xFF00 0 0 0 0 0xFFFFFF 0xFFFF00] Example: red-green-blue-alpha [2 2 4 0xFFFFFFAA 0xFFFF00AA 0x11111111AA 0x787800AA]
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### SFBool [ ] **repeatS** TRUE
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Whether to
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Whether to repeat texture along S axis horizontally from left to right.
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### SFBool [ ] **repeatT** TRUE
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Whether to
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Whether to repeat texture along T axis vertically from top to bottom.
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### SFNode [ ] **textureProperties** NULL <small>[TextureProperties]</small>
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Single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images.
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##
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## Advisories
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### Hints
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- This is a good way to bundle image(s) into a single scene file, avoiding multiple downloads.
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- [X3D-Edit includes PixelTexture image-conversion import capabilities.](https://savage.nps.edu/X3D-Edit/images/PixelTextureImportImage.png){:target="_blank"}
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- Can contain a single TextureProperties node.
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- Insert Shape and Appearance nodes before adding texture.
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- [X3D Scene Authoring Hints, Images and Videos](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
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- If a texture is opaque, omitting values in the alpha channel can help avoid rendering artifacts related to transparency.
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- Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
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- [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
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- [X3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
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###
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### Warnings
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- Aggregate file size can grow dramatically.
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- See ComposedCubeMapTexture and TextureBackground for special containerField values.
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## Example
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<x3d-canvas src="https://create3000.github.io/media/examples/Texturing/PixelTexture/PixelTexture.x3d" update="auto"></x3d-canvas>
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##
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## See Also
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- [X3D Specification of PixelTexture](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#PixelTexture){:target="_blank"}
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- [X3D Scene Authoring Hints, Images and Videos](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
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- [X3D Specification of PixelTexture node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#PixelTexture){:target="_blank"}
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