x_ite 8.8.6 → 8.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/Makefile +6 -0
  2. package/build/docs/nodes.pl +434 -0
  3. package/dist/assets/components/Annotation.js +14 -14
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +13 -13
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +28 -28
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +14 -14
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +52 -40
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +19 -19
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +27 -27
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +26 -26
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +76 -74
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +29 -30
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +37 -37
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +23 -23
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +21 -21
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +1002 -133
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +2 -2
  48. package/docs/_posts/components/CADGeometry/CADAssembly.md +47 -21
  49. package/docs/_posts/components/CADGeometry/CADFace.md +47 -21
  50. package/docs/_posts/components/CADGeometry/CADLayer.md +50 -21
  51. package/docs/_posts/components/CADGeometry/CADPart.md +56 -26
  52. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  53. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  54. package/docs/_posts/components/Core/MetadataBoolean.md +27 -36
  55. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  56. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  57. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  58. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  59. package/docs/_posts/components/Core/MetadataString.md +31 -16
  60. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  61. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +39 -30
  62. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  63. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  64. package/docs/_posts/components/DIS/DISEntityManager.md +43 -18
  65. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +43 -34
  66. package/docs/_posts/components/DIS/EspduTransform.md +211 -78
  67. package/docs/_posts/components/DIS/ReceiverPdu.md +95 -45
  68. package/docs/_posts/components/DIS/SignalPdu.md +98 -44
  69. package/docs/_posts/components/DIS/TransmitterPdu.md +118 -68
  70. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  71. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  72. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  73. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  74. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  75. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  76. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  77. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  78. package/docs/_posts/components/EventUtilities/BooleanFilter.md +27 -14
  79. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  80. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  81. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  82. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  83. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  84. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  85. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  86. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  87. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  88. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  89. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  90. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  91. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  92. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  93. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  94. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  95. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  96. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  97. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  98. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  99. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  100. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  101. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  102. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  103. package/docs/_posts/components/Geometry2D/Polyline2D.md +25 -10
  104. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  105. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  106. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  107. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  108. package/docs/_posts/components/Geometry3D/Cone.md +31 -23
  109. package/docs/_posts/components/Geometry3D/Cylinder.md +32 -28
  110. package/docs/_posts/components/Geometry3D/ElevationGrid.md +75 -31
  111. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  112. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +95 -43
  113. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  114. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  115. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +85 -40
  116. package/docs/_posts/components/Geospatial/GeoLOD.md +69 -30
  117. package/docs/_posts/components/Geospatial/GeoLocation.md +66 -28
  118. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  119. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  120. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  121. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  122. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +66 -21
  123. package/docs/_posts/components/Geospatial/GeoTransform.md +74 -30
  124. package/docs/_posts/components/Geospatial/GeoViewpoint.md +88 -41
  125. package/docs/_posts/components/Grouping/Group.md +34 -18
  126. package/docs/_posts/components/Grouping/StaticGroup.md +39 -18
  127. package/docs/_posts/components/Grouping/Switch.md +41 -22
  128. package/docs/_posts/components/Grouping/Transform.md +47 -30
  129. package/docs/_posts/components/HAnim/HAnimDisplacer.md +48 -37
  130. package/docs/_posts/components/HAnim/HAnimHumanoid.md +245 -55
  131. package/docs/_posts/components/HAnim/HAnimJoint.md +136 -70
  132. package/docs/_posts/components/HAnim/HAnimMotion.md +128 -18
  133. package/docs/_posts/components/HAnim/HAnimSegment.md +92 -52
  134. package/docs/_posts/components/HAnim/HAnimSite.md +95 -52
  135. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  136. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  138. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  139. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  140. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  143. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  144. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  147. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  148. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  149. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  150. package/docs/_posts/components/Layering/Layer.md +39 -14
  151. package/docs/_posts/components/Layering/LayerSet.md +21 -15
  152. package/docs/_posts/components/Layering/Viewport.md +34 -18
  153. package/docs/_posts/components/Layout/Layout.md +28 -17
  154. package/docs/_posts/components/Layout/LayoutGroup.md +37 -21
  155. package/docs/_posts/components/Layout/LayoutLayer.md +40 -15
  156. package/docs/_posts/components/Layout/ScreenFontStyle.md +74 -47
  157. package/docs/_posts/components/Layout/ScreenGroup.md +35 -19
  158. package/docs/_posts/components/Lighting/DirectionalLight.md +23 -15
  159. package/docs/_posts/components/Lighting/EnvironmentLight.md +7 -11
  160. package/docs/_posts/components/Lighting/PointLight.md +27 -15
  161. package/docs/_posts/components/Lighting/SpotLight.md +36 -23
  162. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  163. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  164. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  165. package/docs/_posts/components/NURBS/NurbsCurve.md +16 -12
  166. package/docs/_posts/components/NURBS/NurbsCurve2D.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +31 -15
  168. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +29 -23
  169. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +30 -14
  170. package/docs/_posts/components/NURBS/NurbsSet.md +51 -17
  171. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +48 -28
  172. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  173. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  174. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +26 -22
  175. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +36 -26
  176. package/docs/_posts/components/Navigation/Billboard.md +35 -19
  177. package/docs/_posts/components/Navigation/Collision.md +61 -24
  178. package/docs/_posts/components/Navigation/LOD.md +55 -25
  179. package/docs/_posts/components/Navigation/NavigationInfo.md +69 -26
  180. package/docs/_posts/components/Navigation/OrthoViewpoint.md +89 -38
  181. package/docs/_posts/components/Navigation/Viewpoint.md +95 -40
  182. package/docs/_posts/components/Navigation/ViewpointGroup.md +29 -18
  183. package/docs/_posts/components/Networking/Anchor.md +56 -58
  184. package/docs/_posts/components/Networking/Inline.md +44 -31
  185. package/docs/_posts/components/Networking/LoadSensor.md +43 -11
  186. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  187. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +31 -12
  188. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +23 -12
  189. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  190. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +110 -55
  191. package/docs/_posts/components/ParticleSystems/PointEmitter.md +25 -14
  192. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +28 -16
  193. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +25 -14
  194. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +35 -16
  195. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +12 -8
  196. package/docs/_posts/components/Picking/LinePickSensor.md +57 -31
  197. package/docs/_posts/components/Picking/PickableGroup.md +44 -26
  198. package/docs/_posts/components/Picking/PointPickSensor.md +47 -26
  199. package/docs/_posts/components/Picking/PrimitivePickSensor.md +43 -31
  200. package/docs/_posts/components/Picking/VolumePickSensor.md +43 -26
  201. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +46 -21
  202. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +43 -20
  203. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +37 -15
  204. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +50 -16
  205. package/docs/_posts/components/Rendering/ClipPlane.md +21 -16
  206. package/docs/_posts/components/Rendering/Color.md +14 -14
  207. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  208. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  209. package/docs/_posts/components/Rendering/IndexedLineSet.md +55 -27
  210. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  211. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  212. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  213. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  214. package/docs/_posts/components/Rendering/Normal.md +28 -6
  215. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  216. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  217. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  219. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +24 -12
  220. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +40 -17
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +37 -19
  222. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +24 -19
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +36 -17
  225. package/docs/_posts/components/RigidBodyPhysics/Contact.md +20 -16
  226. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +43 -41
  227. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +86 -34
  228. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +36 -26
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +36 -20
  230. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +33 -23
  231. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +31 -19
  232. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +31 -23
  233. package/docs/_posts/components/Scripting/Script.md +43 -27
  234. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  235. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  236. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  237. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/PackagedShader.md +52 -46
  239. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  240. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  241. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  242. package/docs/_posts/components/Shape/AcousticProperties.md +38 -10
  243. package/docs/_posts/components/Shape/Appearance.md +30 -23
  244. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  245. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  246. package/docs/_posts/components/Shape/Material.md +64 -38
  247. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  248. package/docs/_posts/components/Shape/PointProperties.md +23 -24
  249. package/docs/_posts/components/Shape/Shape.md +38 -20
  250. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  251. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  252. package/docs/_posts/components/Sound/Analyser.md +151 -18
  253. package/docs/_posts/components/Sound/AudioClip.md +82 -32
  254. package/docs/_posts/components/Sound/AudioDestination.md +85 -9
  255. package/docs/_posts/components/Sound/BiquadFilter.md +160 -17
  256. package/docs/_posts/components/Sound/BufferAudioSource.md +184 -28
  257. package/docs/_posts/components/Sound/ChannelMerger.md +70 -8
  258. package/docs/_posts/components/Sound/ChannelSelector.md +73 -9
  259. package/docs/_posts/components/Sound/ChannelSplitter.md +77 -9
  260. package/docs/_posts/components/Sound/Convolver.md +138 -14
  261. package/docs/_posts/components/Sound/Delay.md +134 -15
  262. package/docs/_posts/components/Sound/DynamicsCompressor.md +146 -19
  263. package/docs/_posts/components/Sound/Gain.md +128 -13
  264. package/docs/_posts/components/Sound/ListenerPointSource.md +121 -12
  265. package/docs/_posts/components/Sound/MicrophoneSource.md +101 -10
  266. package/docs/_posts/components/Sound/OscillatorSource.md +107 -12
  267. package/docs/_posts/components/Sound/PeriodicWave.md +48 -7
  268. package/docs/_posts/components/Sound/Sound.md +61 -22
  269. package/docs/_posts/components/Sound/SpatialSound.md +136 -17
  270. package/docs/_posts/components/Sound/StreamAudioDestination.md +89 -9
  271. package/docs/_posts/components/Sound/StreamAudioSource.md +101 -10
  272. package/docs/_posts/components/Sound/WaveShaper.md +138 -15
  273. package/docs/_posts/components/Text/FontStyle.md +75 -49
  274. package/docs/_posts/components/Text/Text.md +48 -26
  275. package/docs/_posts/components/TextureProjector/TextureProjector.md +63 -12
  276. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +64 -12
  277. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  278. package/docs/_posts/components/Texturing/MovieTexture.md +87 -40
  279. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  280. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  281. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  282. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  283. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  284. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  285. package/docs/_posts/components/Texturing/TextureProperties.md +45 -20
  286. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  287. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  288. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  289. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  290. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +28 -16
  291. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  293. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  294. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  295. package/docs/_posts/components/Time/TimeSensor.md +70 -27
  296. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +41 -20
  297. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +20 -10
  298. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +24 -21
  299. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +18 -10
  300. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +22 -14
  301. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +59 -37
  302. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  303. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +28 -6
  304. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +63 -30
  305. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +27 -19
  306. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +21 -13
  307. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +25 -16
  308. package/docs/_posts/components/VolumeRendering/VolumeData.md +43 -26
  309. package/docs/_posts/components/X_ITE/BlendMode.md +16 -9
  310. package/docs/_posts/getting-started.md +1 -0
  311. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  312. package/docs/_tabs/playground.html +3 -1
  313. package/docs/assets/css/style.scss +4 -4
  314. package/package.json +1 -1
  315. package/src/x_ite/Base/X3DBaseNode.js +1 -1
  316. package/src/x_ite/Base/X3DInfoArray.js +2 -2
  317. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  318. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  319. package/src/x_ite/Browser/VERSION.js +1 -1
  320. package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
  321. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -3
  322. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  323. package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
  324. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
  325. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
  330. package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
  331. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  332. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  333. package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
  334. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  335. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  336. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
  337. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
  338. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  339. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
  340. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
  341. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
  342. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
  343. package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
  344. package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
  345. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
  346. package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
  347. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  348. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  349. package/src/x_ite/Components/Shape/FillProperties.js +1 -1
  350. package/src/x_ite/Components/Shape/Material.js +1 -1
  351. package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
  352. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  353. package/src/x_ite/Components/Sound/Analyser.js +2 -2
  354. package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
  355. package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
  356. package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
  357. package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
  358. package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
  359. package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
  360. package/src/x_ite/Components/Sound/Convolver.js +2 -2
  361. package/src/x_ite/Components/Sound/Delay.js +2 -2
  362. package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
  363. package/src/x_ite/Components/Sound/Gain.js +2 -2
  364. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  365. package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
  366. package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
  367. package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
  368. package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
  369. package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
  370. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  371. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
  372. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
  373. package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
  374. package/src/x_ite/Configuration/SupportedComponents.js +2 -2
  375. package/src/x_ite/Fields/ArrayFields.js +2 -2
  376. package/src/x_ite/Fields/SFColor.js +1 -1
  377. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  378. package/src/x_ite/Fields/SFRotation.js +3 -3
  379. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  380. package/src/x_ite/Parser/GoldenGate.js +16 -5
  381. package/src/x_ite/Parser/PLYAParser.js +615 -0
  382. package/src/x_ite/Parser/PLYBParser.js +222 -0
  383. package/src/x_ite/Parser/STLAParser.js +0 -1
  384. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: MovieTexture
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Texturing
5
5
  categories: [components, Texturing]
6
6
  tags: [MovieTexture, Texturing]
@@ -13,9 +13,9 @@ tags: [MovieTexture, Texturing]
13
13
 
14
14
  ## Overview
15
15
 
16
- MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. First define as texture, then USE as Sound source to see it/hear it/save memory. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
16
+ MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. First define as texture, then USE as Sound source to see it/hear it/save memory. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
17
17
 
18
- The MovieTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available since X3D version 2.0 or later.
18
+ The MovieTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -34,7 +34,11 @@ The MovieTexture node belongs to the **Texturing** component and its default con
34
34
 
35
35
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
36
36
 
37
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
37
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
38
+
39
+ #### Hint
40
+
41
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
38
42
 
39
43
  ### SFString [in, out] **description** ""
40
44
 
@@ -42,15 +46,19 @@ Author-provided prose that describes intended purpose of the url asset.
42
46
 
43
47
  #### Hint
44
48
 
45
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
49
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
50
+
51
+ ### SFBool [in, out] **enabled** TRUE
52
+
53
+ Enables/disables node operation.
46
54
 
47
55
  ### SFBool [in, out] **load** TRUE
48
56
 
49
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
57
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
50
58
 
51
59
  #### Hints
52
60
 
53
- - Allows author to design when MovieTexture loading occurs via user interaction, event chains or scripting.
61
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
54
62
  - Use a separate LoadSensor node to detect when loading is complete.
55
63
 
56
64
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
@@ -59,15 +67,14 @@ Location and filename of movie file or stream. Multiple locations are more relia
59
67
 
60
68
  #### Hints
61
69
 
62
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
70
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
71
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
72
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
73
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
63
74
 
64
75
  #### Warning
65
76
 
66
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
67
-
68
- #### See Also
69
-
70
- - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
77
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
71
78
 
72
79
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
73
80
 
@@ -94,124 +101,164 @@ Location and filename of movie file or stream. Multiple locations are more relia
94
101
 
95
102
  - Automatically reloading content has security considerations and needs to be considered carefully.
96
103
 
104
+ ### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
105
+
106
+ The *gain* field is a factor that represents the amount of linear amplification to apply to the output of the node.
107
+
108
+ #### Hint
109
+
110
+ - Negative *gain* factors negate the input signal.
111
+
112
+ #### Warning
113
+
114
+ - Decibel values shall not be used.
115
+
97
116
  ### SFFloat [in, out] **speed** 1 <small>(-∞,∞)</small>
98
117
 
99
118
  Factor for how fast the movie (or soundtrack) is played.
100
119
 
101
120
  #### Hints
102
121
 
103
- - A MovieTexture node shall display frame 0 if speed = 0. A negative speed value sets the movie to play in reverse.
122
+ - A MovieTexture node shall display frame 0 if *speed* = 0.
123
+ - A negative *speed* value sets the movie to play in reverse.
104
124
 
105
125
  ### SFFloat [in, out] **pitch** 1 <small>(0,∞)</small>
106
126
 
107
- Input/Output field pitch.
127
+ Multiplier for the rate at which sampled sound is played. Changing *pitch* also changes playback speed.
128
+
129
+ #### Hint
130
+
131
+ - Changing the *pitch* field does not trigger a duration_changed event. Playback interval may vary but duration of the original media data remains unmodified.
108
132
 
109
133
  ### SFBool [in, out] **loop** FALSE
110
134
 
111
- Repeat indefinitely when loop=true, repeat only once when loop=false.
135
+ Repeat indefinitely when *loop*=true, repeat only once when *loop*=false.
112
136
 
113
- ### SFTime [in, out] **startTime** <small>(-∞,∞)</small>
137
+ ### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
114
138
 
115
139
  Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
116
140
 
117
141
  #### Hint
118
142
 
119
- - Usually receives a ROUTEd time value.
143
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
120
144
 
121
- ### SFTime [in, out] **resumeTime** <small>(-∞,∞)</small>
145
+ ### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
122
146
 
123
- When resumeTime becomes\<= time now, isPaused becomes false and MovieTexture becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
147
+ When *resumeTime* becomes \<= time now, isPaused becomes false and MovieTexture becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
124
148
 
125
149
  #### Hint
126
150
 
127
- - Usually receives a ROUTEd time value.
151
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
128
152
 
129
153
  #### Warning
130
154
 
131
155
  - Not supported in VRML97.
132
156
 
133
- ### SFTime [in, out] **pauseTime** <small>(-∞,∞)</small>
157
+ ### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
134
158
 
135
- When time now \>= pauseTime, isPaused becomes true and MovieTexture becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
159
+ When time now \>= *pauseTime*, isPaused becomes true and MovieTexture becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
136
160
 
137
161
  #### Hint
138
162
 
139
- - Usually receives a ROUTEd time value.
163
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
140
164
 
141
165
  #### Warning
142
166
 
143
167
  - Not supported in VRML97.
144
168
 
145
- ### SFTime [in, out] **stopTime** <small>(-∞,∞)</small>
169
+ ### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
146
170
 
147
171
  Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
148
172
 
149
173
  #### Hint
150
174
 
151
- - Usually receives a ROUTEd time value.
175
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
152
176
 
153
177
  #### Warnings
154
178
 
155
- - An active TimeSensor node ignores set_cycleInterval and set_startTime events. An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
179
+ - An active TimeSensor node ignores set_cycleInterval and set_startTime events.
180
+ - An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
156
181
 
157
182
  ### SFBool [out] **isPaused**
158
183
 
159
184
  *isPaused* true/false events are sent when MovieTexture is paused/resumed.
160
185
 
161
- #### Warning
186
+ #### Warnings
162
187
 
163
188
  - Not supported in VRML97.
189
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
164
190
 
165
191
  ### SFBool [out] **isActive**
166
192
 
167
193
  *isActive* true/false events are sent when playback starts/stops.
168
194
 
195
+ #### Warning
196
+
197
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
198
+
169
199
  ### SFTime [out] **elapsedTime**
170
200
 
171
201
  Current elapsed time since MovieTexture activated/running, cumulative in seconds, and not counting any paused time.
172
202
 
173
- #### Warning
203
+ #### Hint
204
+
205
+ - *elapsedTime* is a nonnegative SFTime duration interval, not an absolute clock time.
206
+
207
+ #### Warnings
174
208
 
175
209
  - Not supported in VRML97.
210
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
176
211
 
177
212
  ### SFTime [out] **duration_changed**
178
213
 
179
- Length of time in seconds for one cycle of movie.
214
+ Length of time in seconds for one cycle of media stream.
215
+
216
+ #### Hints
217
+
218
+ - *duration_changed* is an SFTime duration interval, normally nonnegative, and not an absolute clock time.
219
+ - Changing the pitch field does not trigger a *duration_changed* event. Playback interval may vary but duration of the original media data remains unmodified.
220
+
221
+ #### Warnings
222
+
223
+ - Duration value of -1 implies that media data has not yet loaded or is unavailable for some reason.
224
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
180
225
 
181
226
  ### SFBool [ ] **repeatS** TRUE
182
227
 
183
- Whether to horizontally repeat texture along S axis.
228
+ Whether to repeat texture along S axis horizontally from left to right.
184
229
 
185
230
  ### SFBool [ ] **repeatT** TRUE
186
231
 
187
- Whether to vertically repeat texture along T axis.
232
+ Whether to repeat texture along T axis vertically from top to bottom.
188
233
 
189
234
  ### SFNode [ ] **textureProperties** NULL <small>[TextureProperties]</small>
190
235
 
191
- Field textureProperties.
236
+ Single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images.
192
237
 
193
- ## Description
238
+ ## Advisories
194
239
 
195
240
  ### Hints
196
241
 
197
- - Texture width and height must be power of two.
198
242
  - Can contain a single TextureProperties node.
199
243
  - Insert Shape and Appearance nodes before adding texture.
200
244
  - Provide a Viewpoint that allows a clear view of the MovieTexture so that users can easily see all details.
201
245
  - Utilize DEF/USE references for multiple copies of a single MovieTexture video file in order to avoid multiple-download delays, reduce memory requirements, and maintain synchronization.
202
246
  - Authors can provide multiple video formats for the same video track, with each source address listed separately in the url field.
203
247
  - Player support for MPEG-1 video format is required, other formats are optional.
204
- - The underlying `<video/>` element can be accessed via movieTexture.getValue().getElement().
248
+ - Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
249
+ - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
250
+ - [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
251
+ - [X3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
252
+ - [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
205
253
 
206
254
  ### Warning
207
255
 
208
- - MovieTexture has containerField='texture' when parent is an Appearance node, otherwise containerField='source' when parent is a Sound node.
256
+ - MovieTexture has `containerField='texture'` when parent is an Appearance node, otherwise `containerField='source'` when parent is a Sound node.
209
257
 
210
258
  ## Example
211
259
 
212
260
  <x3d-canvas src="https://create3000.github.io/media/examples/Texturing/MovieTexture/MovieTexture.x3d" update="auto"></x3d-canvas>
213
261
 
214
- ## External Links
262
+ ## See Also
215
263
 
216
- - [X3D Specification of MovieTexture](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MovieTexture){:target="_blank"}
217
- - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
264
+ - [X3D Specification of MovieTexture node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MovieTexture){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: MultiTexture
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Texturing
5
5
  categories: [components, Texturing]
6
6
  tags: [MultiTexture, Texturing]
@@ -13,9 +13,9 @@ tags: [MultiTexture, Texturing]
13
13
 
14
14
  ## Overview
15
15
 
16
- MultiTexture applies several individual textures to a 3D object to achieve a more complex visual effect. MultiTexture contains multiple ImageTexture, MovieTexture and PixelTexture nodes. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
16
+ MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping. MultiTexture can contain zero or more ImageTexture, MovieTexture, PixelTexture, ComposedCubeMapTexture, GeneratedCubeMapTexture, ImageCubeMapTexture, ComposedTexture3D, ImageTexture3D, and PixelTexture3D nodes. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
17
17
 
18
- The MultiTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available since X3D version 3.0 or later.
18
+ The MultiTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,7 +30,11 @@ The MultiTexture node belongs to the **Texturing** component and its default con
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFString [in, out] **description** ""
36
40
 
@@ -38,19 +42,19 @@ Author-provided prose that describes intended purpose of the url asset.
38
42
 
39
43
  #### Hint
40
44
 
41
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
45
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
42
46
 
43
47
  ### SFColor [in, out] **color** 1 1 1 <small>[0,1]</small>
44
48
 
45
- The color field defines the RGB base values for mode operations.
49
+ The *color* field defines the RGB base values for mode operations.
46
50
 
47
- #### See Also
51
+ #### Hint
48
52
 
49
53
  - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
50
54
 
51
55
  ### SFFloat [in, out] **alpha** 1 <small>[0,1]</small>
52
56
 
53
- The alpha field defines the alpha (1-transparency) base value for mode operations.
57
+ The *alpha* field defines the *alpha* (1-transparency) base value for mode operations.
54
58
 
55
59
  ### MFString [in, out] **mode** [ ]
56
60
 
@@ -58,7 +62,8 @@ The alpha field defines the alpha (1-transparency) base value for mode operation
58
62
 
59
63
  #### Hints
60
64
 
61
- - Include the same number of mode values as textures, otherwise the default value MODULATE is added for each remaining stage. See X3D Specification [Table 18.3 Multitexture modes](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/texturing.html#t-MultitextureModes){:target="_blank"} for further details.
65
+ - Include the same number of *mode* values as textures, otherwise the default value MODULATE is added for each remaining stage.
66
+ - [X3D Architecture Table 18.3 Multitexture modes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-MultitextureModes){:target="_blank"} for further details.
62
67
 
63
68
  #### Warning
64
69
 
@@ -66,35 +71,58 @@ The alpha field defines the alpha (1-transparency) base value for mode operation
66
71
 
67
72
  ### MFString [in, out] **source** [ ]
68
73
 
69
- *source* field determines whether each image source is treated as DIFFUSE, SPECULAR or a multiplicative FACTOR. Empty string value "" indicates that no source modifier is applied for that stage.
74
+ *source* field determines whether each image *source* is treated as DIFFUSE, SPECULAR or a multiplicative FACTOR. Empty string value "" indicates that no *source* modifier is applied for that stage.
70
75
 
71
76
  #### Hints
72
77
 
73
- - Include the same number of source values as textures, otherwise the default of no source interpretation is applied for each remaining stage. See X3D Specification [Table 18.4 Values for the source field](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/texturing.html#t-ValuesForSourceField){:target="_blank"} for further details.
78
+ - Include the same number of *source* values as textures, otherwise the default of no *source* interpretation is applied for each remaining stage.
79
+ - [X3D Architecture Table 18.4 Values for the *source* field](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-ValuesForSourceField){:target="_blank"} for further details.
74
80
 
75
81
  ### MFString [in, out] **function** [ ]
76
82
 
77
- *function* operators COMPLEMENT or ALPHAREPLICATE can be applied after the mode blending operation. Empty string value "" indicates that no function operation is applied for that stage.
83
+ *function* operators COMPLEMENT or ALPHAREPLICATE can be applied after the mode blending operation. Empty string value "" indicates that no *function* operation is applied for that stage.
78
84
 
79
85
  #### Hints
80
86
 
81
- - Include the same number of function values as textures, otherwise the default of no function operation is applied for each remaining stage. See X3D Specification [Table 18.5 Values for the function field](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/texturing.html#t-ValuesForFunctionField){:target="_blank"} for further details.
87
+ - Include the same number of *function* values as textures, otherwise the default of no *function* operation is applied for each remaining stage.
88
+ - [X3D Architecture Table 18.5 Values for the *function* field](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-ValuesForFunctionField){:target="_blank"} for further details.
82
89
 
83
90
  ### MFNode [in, out] **texture** [ ] <small>[X3DTextureNode]</small>
84
91
 
85
- Input/Output field texture.
92
+ Contained *texture* nodes (ImageTexture, MovieTexture, PixelTexture) that map image(s) to surface geometry, defining each of the different *texture* channels.
93
+
94
+ #### Hints
95
+
96
+ - If *texture* node is NULL or unspecified, corresponding Shape geometry for this Appearance is not textured.
97
+ - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
98
+ - [X3D Architecture 18 Texturing component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html){:target="_blank"}
99
+ - [X3D Architecture 33 Texturing3D component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texture3D.html){:target="_blank"}
100
+
101
+ #### Warning
102
+
103
+ - MultiTexture may not contain another MultiTexture node.
86
104
 
87
- ## Description
105
+ ## Advisories
88
106
 
89
- ### Hint
107
+ ### Hints
90
108
 
91
109
  - Insert Shape and Appearance nodes before adding texture.
92
- - Add a default BlendMode node to Appearance if the resulting image is transparent.
110
+ - [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
111
+ - Multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
112
+ - Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
113
+ - [X3D Texturing component Figure 18.2 Lightmap example](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample){:target="_blank"}
114
+ - [X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs){:target="_blank"}
115
+ - MultiTexture does not need to be included in LoadSensor watchList since any child ImageTexture and MovieTexture nodes of interest can be handled separately.
116
+
117
+ ### Warnings
118
+
119
+ - The number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
120
+ - MultiTexture may not contain another MultiTexture node.
93
121
 
94
122
  ## Example
95
123
 
96
124
  <x3d-canvas src="https://create3000.github.io/media/examples/Texturing/MultiTexture/MultiTexture.x3d" update="auto"></x3d-canvas>
97
125
 
98
- ## External Links
126
+ ## See Also
99
127
 
100
- - [X3D Specification of MultiTexture](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTexture){:target="_blank"}
128
+ - [X3D Specification of MultiTexture node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTexture){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: MultiTextureCoordinate
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Texturing
5
5
  categories: [components, Texturing]
6
6
  tags: [MultiTextureCoordinate, Texturing]
@@ -13,9 +13,9 @@ tags: [MultiTextureCoordinate, Texturing]
13
13
 
14
14
  ## Overview
15
15
 
16
- MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle\* node. Each of the contained texture coordinate nodes correspond to the multiple texture nodes contained in a sibling Appearance/MultiTexture node.
16
+ MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node. Each of the contained texture coordinate nodes correspond to the multiple texture nodes contained in a sibling Appearance/MultiTexture node.
17
17
 
18
- The MultiTextureCoordinate node belongs to the **Texturing** component and its default container field is *texCoord.* It is available since X3D version 3.0 or later.
18
+ The MultiTextureCoordinate node belongs to the **Texturing** component and its default container field is *texCoord.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,18 +30,35 @@ The MultiTextureCoordinate node belongs to the **Texturing** component and its d
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### MFNode [in, out] **texCoord** [ ] <small>[X3DTextureCoordinateNode]</small>
36
40
 
37
- Input/Output field texCoord.
41
+ Zero or more contained TextureCoordinate or TextureCoordinateGenerator nodes that specify texture coordinates for the different texture channels, used for texture mapping onto corresponding geometry.
42
+
43
+ #### Warning
44
+
45
+ - MultiTextureCoordinate may not contain another MultiTextureCoordinate node.
46
+
47
+ ## Advisories
48
+
49
+ ### Hints
38
50
 
39
- ## Description
51
+ - Add Shape and then polygonal/planar geometry before adding MultiTextureCoordinate.
52
+ - [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
53
+ - Multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
54
+ - [X3D Texturing component Figure 18.2 Lightmap example](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#f-Lightmapexample){:target="_blank"}
55
+ - [X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-SingleAndMultitextureAttrs){:target="_blank"}
40
56
 
41
- ### Hint
57
+ ### Warnings
42
58
 
43
- - Add Shape and then polgyonal/planar geometry before adding MultiTextureCoordinate.
59
+ - The number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
60
+ - MultiTextureCoordinate may not contain another MultiTextureCoordinate node.
44
61
 
45
- ## External Links
62
+ ## See Also
46
63
 
47
- - [X3D Specification of MultiTextureCoordinate](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTextureCoordinate){:target="_blank"}
64
+ - [X3D Specification of MultiTextureCoordinate node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTextureCoordinate){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: MultiTextureTransform
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Texturing
5
5
  categories: [components, Texturing]
6
6
  tags: [MultiTextureTransform, Texturing]
@@ -13,9 +13,9 @@ tags: [MultiTextureTransform, Texturing]
13
13
 
14
14
  ## Overview
15
15
 
16
- MultiTextureTransform contains multiple TextureTransform nodes, for use by sibling ImageTexture MovieTexture or PixelTexture nodes.
16
+ MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.
17
17
 
18
- The MultiTextureTransform node belongs to the **Texturing** component and its default container field is *textureTransform.* It is available since X3D version 3.0 or later.
18
+ The MultiTextureTransform node belongs to the **Texturing** component and its default container field is *textureTransform.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,18 +30,40 @@ The MultiTextureTransform node belongs to the **Texturing** component and its de
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### MFNode [in, out] **textureTransform** [ ] <small>[X3DTextureTransformNode]</small>
36
40
 
37
- Input/Output field textureTransform.
41
+ Zero or more contained TextureTransform nodes, for each of the different texture channels, that define 2D transformation applied to texture coordinates.
42
+
43
+ #### Hints
44
+
45
+ - Texture coordinates are reapplied (or else recomputed if *textureTransform* field initially NULL) whenever the corresponding vertex-based geometry changes.
46
+ - If *textureTransform* array is empty, then this field has no effect.
47
+
48
+ #### Warning
49
+
50
+ - MultiTextureTransform may not contain another MultiTextureTransform node.
51
+
52
+ ## Advisories
53
+
54
+ ### Hints
38
55
 
39
- ## Description
56
+ - Insert Shape and Appearance nodes before adding MultiTextureTransform.
57
+ - [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
58
+ - Multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
59
+ - [X3D Texturing component Figure 18.2 Lightmap example](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#f-Lightmapexample){:target="_blank"}
60
+ - [X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-SingleAndMultitextureAttrs){:target="_blank"}
40
61
 
41
- ### Hint
62
+ ### Warnings
42
63
 
43
- - Insert Shape and Appearance nodes before adding TextureTransform.
64
+ - The number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
65
+ - MultiTextureTransform may not contain another MultiTextureTransform node.
44
66
 
45
- ## External Links
67
+ ## See Also
46
68
 
47
- - [X3D Specification of MultiTextureTransform](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTextureTransform){:target="_blank"}
69
+ - [X3D Specification of MultiTextureTransform node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTextureTransform){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: PixelTexture
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Texturing
5
5
  categories: [components, Texturing]
6
6
  tags: [PixelTexture, Texturing]
@@ -13,9 +13,9 @@ tags: [PixelTexture, Texturing]
13
13
 
14
14
  ## Overview
15
15
 
16
- PixelTexture creates a 2D-image texture map using a numeric array of pixel values. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
16
+ PixelTexture creates a 2D-image texture map using a numeric array of pixel values. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
17
17
 
18
- The PixelTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available since X3D version 2.0 or later.
18
+ The PixelTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -32,7 +32,11 @@ The PixelTexture node belongs to the **Texturing** component and its default con
32
32
 
33
33
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
34
34
 
35
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
36
+
37
+ #### Hint
38
+
39
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
36
40
 
37
41
  ### SFString [in, out] **description** ""
38
42
 
@@ -40,41 +44,57 @@ Author-provided prose that describes intended purpose of the url asset.
40
44
 
41
45
  #### Hint
42
46
 
43
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
47
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
44
48
 
45
49
  ### SFImage [in, out] **image** 0 0 0
46
50
 
47
- Defines image: width height number_of_components pixel_values. width and height are pixel count, number_of_components = 1 (intensity), 2 (intensity alpha), 3 (red green blue), 4 (red green blue alpha-opacity).
51
+ Defines *image*: width, height, number_of_components per each pixel value, and list of pixel_values. Note that width and height are pixel count, and allowed values for RGBA number_of_components in each pixel value are 1 (intensity), 2 (intensity alpha), 3 (red green blue), 4 (red green blue alpha-opacity).
52
+
53
+ #### Hints
54
+
55
+ - It is easier to understand hexadecimal values for each pixel, but integer values are also allowed.
56
+ - The array of pixel values has length = (width*height).
57
+ - The full list of integers in this field has length = (width*height + 3).
58
+
59
+ #### Warning
60
+
61
+ - The order of initial values in PixelTexture and PixelTexture3D *image* arrays are different. Example: intensity [1 2 1 0xFF 0x00] Example: intensity-alpha [2 2 1 0 255 255 0] Example: red-green-blue [2 4 3 0xFF0000 0xFF00 0 0 0 0 0xFFFFFF 0xFFFF00] Example: red-green-blue-alpha [2 2 4 0xFFFFFFAA 0xFFFF00AA 0x11111111AA 0x787800AA]
48
62
 
49
63
  ### SFBool [ ] **repeatS** TRUE
50
64
 
51
- Whether to horizontally repeat texture along S axis.
65
+ Whether to repeat texture along S axis horizontally from left to right.
52
66
 
53
67
  ### SFBool [ ] **repeatT** TRUE
54
68
 
55
- Whether to vertically repeat texture along T axis.
69
+ Whether to repeat texture along T axis vertically from top to bottom.
56
70
 
57
71
  ### SFNode [ ] **textureProperties** NULL <small>[TextureProperties]</small>
58
72
 
59
- Field textureProperties.
73
+ Single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images.
60
74
 
61
- ## Description
75
+ ## Advisories
62
76
 
63
77
  ### Hints
64
78
 
65
79
  - This is a good way to bundle image(s) into a single scene file, avoiding multiple downloads.
80
+ - [X3D-Edit includes PixelTexture image-conversion import capabilities.](https://savage.nps.edu/X3D-Edit/images/PixelTextureImportImage.png){:target="_blank"}
66
81
  - Can contain a single TextureProperties node.
67
82
  - Insert Shape and Appearance nodes before adding texture.
83
+ - [X3D Scene Authoring Hints, Images and Videos](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
84
+ - If a texture is opaque, omitting values in the alpha channel can help avoid rendering artifacts related to transparency.
85
+ - Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
86
+ - [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
87
+ - [X3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
68
88
 
69
- ### Warning
89
+ ### Warnings
70
90
 
71
91
  - Aggregate file size can grow dramatically.
92
+ - See ComposedCubeMapTexture and TextureBackground for special containerField values.
72
93
 
73
94
  ## Example
74
95
 
75
96
  <x3d-canvas src="https://create3000.github.io/media/examples/Texturing/PixelTexture/PixelTexture.x3d" update="auto"></x3d-canvas>
76
97
 
77
- ## External Links
98
+ ## See Also
78
99
 
79
- - [X3D Specification of PixelTexture](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#PixelTexture){:target="_blank"}
80
- - [X3D Scene Authoring Hints, Images and Videos](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
100
+ - [X3D Specification of PixelTexture node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#PixelTexture){:target="_blank"}