x_ite 8.8.6 → 8.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/Makefile +6 -0
  2. package/build/docs/nodes.pl +434 -0
  3. package/dist/assets/components/Annotation.js +14 -14
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +13 -13
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +28 -28
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +14 -14
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +52 -40
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +19 -19
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +27 -27
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +26 -26
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +76 -74
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +29 -30
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +37 -37
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +23 -23
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +21 -21
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +1002 -133
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +2 -2
  48. package/docs/_posts/components/CADGeometry/CADAssembly.md +47 -21
  49. package/docs/_posts/components/CADGeometry/CADFace.md +47 -21
  50. package/docs/_posts/components/CADGeometry/CADLayer.md +50 -21
  51. package/docs/_posts/components/CADGeometry/CADPart.md +56 -26
  52. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  53. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  54. package/docs/_posts/components/Core/MetadataBoolean.md +27 -36
  55. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  56. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  57. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  58. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  59. package/docs/_posts/components/Core/MetadataString.md +31 -16
  60. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  61. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +39 -30
  62. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  63. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  64. package/docs/_posts/components/DIS/DISEntityManager.md +43 -18
  65. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +43 -34
  66. package/docs/_posts/components/DIS/EspduTransform.md +211 -78
  67. package/docs/_posts/components/DIS/ReceiverPdu.md +95 -45
  68. package/docs/_posts/components/DIS/SignalPdu.md +98 -44
  69. package/docs/_posts/components/DIS/TransmitterPdu.md +118 -68
  70. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  71. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  72. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  73. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  74. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  75. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  76. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  77. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  78. package/docs/_posts/components/EventUtilities/BooleanFilter.md +27 -14
  79. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  80. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  81. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  82. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  83. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  84. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  85. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  86. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  87. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  88. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  89. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  90. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  91. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  92. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  93. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  94. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  95. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  96. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  97. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  98. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  99. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  100. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  101. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  102. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  103. package/docs/_posts/components/Geometry2D/Polyline2D.md +25 -10
  104. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  105. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  106. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  107. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  108. package/docs/_posts/components/Geometry3D/Cone.md +31 -23
  109. package/docs/_posts/components/Geometry3D/Cylinder.md +32 -28
  110. package/docs/_posts/components/Geometry3D/ElevationGrid.md +75 -31
  111. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  112. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +95 -43
  113. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  114. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  115. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +85 -40
  116. package/docs/_posts/components/Geospatial/GeoLOD.md +69 -30
  117. package/docs/_posts/components/Geospatial/GeoLocation.md +66 -28
  118. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  119. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  120. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  121. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  122. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +66 -21
  123. package/docs/_posts/components/Geospatial/GeoTransform.md +74 -30
  124. package/docs/_posts/components/Geospatial/GeoViewpoint.md +88 -41
  125. package/docs/_posts/components/Grouping/Group.md +34 -18
  126. package/docs/_posts/components/Grouping/StaticGroup.md +39 -18
  127. package/docs/_posts/components/Grouping/Switch.md +41 -22
  128. package/docs/_posts/components/Grouping/Transform.md +47 -30
  129. package/docs/_posts/components/HAnim/HAnimDisplacer.md +48 -37
  130. package/docs/_posts/components/HAnim/HAnimHumanoid.md +245 -55
  131. package/docs/_posts/components/HAnim/HAnimJoint.md +136 -70
  132. package/docs/_posts/components/HAnim/HAnimMotion.md +128 -18
  133. package/docs/_posts/components/HAnim/HAnimSegment.md +92 -52
  134. package/docs/_posts/components/HAnim/HAnimSite.md +95 -52
  135. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  136. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  138. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  139. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  140. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  143. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  144. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  147. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  148. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  149. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  150. package/docs/_posts/components/Layering/Layer.md +39 -14
  151. package/docs/_posts/components/Layering/LayerSet.md +21 -15
  152. package/docs/_posts/components/Layering/Viewport.md +34 -18
  153. package/docs/_posts/components/Layout/Layout.md +28 -17
  154. package/docs/_posts/components/Layout/LayoutGroup.md +37 -21
  155. package/docs/_posts/components/Layout/LayoutLayer.md +40 -15
  156. package/docs/_posts/components/Layout/ScreenFontStyle.md +74 -47
  157. package/docs/_posts/components/Layout/ScreenGroup.md +35 -19
  158. package/docs/_posts/components/Lighting/DirectionalLight.md +23 -15
  159. package/docs/_posts/components/Lighting/EnvironmentLight.md +7 -11
  160. package/docs/_posts/components/Lighting/PointLight.md +27 -15
  161. package/docs/_posts/components/Lighting/SpotLight.md +36 -23
  162. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  163. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  164. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  165. package/docs/_posts/components/NURBS/NurbsCurve.md +16 -12
  166. package/docs/_posts/components/NURBS/NurbsCurve2D.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +31 -15
  168. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +29 -23
  169. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +30 -14
  170. package/docs/_posts/components/NURBS/NurbsSet.md +51 -17
  171. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +48 -28
  172. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  173. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  174. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +26 -22
  175. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +36 -26
  176. package/docs/_posts/components/Navigation/Billboard.md +35 -19
  177. package/docs/_posts/components/Navigation/Collision.md +61 -24
  178. package/docs/_posts/components/Navigation/LOD.md +55 -25
  179. package/docs/_posts/components/Navigation/NavigationInfo.md +69 -26
  180. package/docs/_posts/components/Navigation/OrthoViewpoint.md +89 -38
  181. package/docs/_posts/components/Navigation/Viewpoint.md +95 -40
  182. package/docs/_posts/components/Navigation/ViewpointGroup.md +29 -18
  183. package/docs/_posts/components/Networking/Anchor.md +56 -58
  184. package/docs/_posts/components/Networking/Inline.md +44 -31
  185. package/docs/_posts/components/Networking/LoadSensor.md +43 -11
  186. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  187. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +31 -12
  188. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +23 -12
  189. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  190. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +110 -55
  191. package/docs/_posts/components/ParticleSystems/PointEmitter.md +25 -14
  192. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +28 -16
  193. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +25 -14
  194. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +35 -16
  195. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +12 -8
  196. package/docs/_posts/components/Picking/LinePickSensor.md +57 -31
  197. package/docs/_posts/components/Picking/PickableGroup.md +44 -26
  198. package/docs/_posts/components/Picking/PointPickSensor.md +47 -26
  199. package/docs/_posts/components/Picking/PrimitivePickSensor.md +43 -31
  200. package/docs/_posts/components/Picking/VolumePickSensor.md +43 -26
  201. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +46 -21
  202. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +43 -20
  203. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +37 -15
  204. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +50 -16
  205. package/docs/_posts/components/Rendering/ClipPlane.md +21 -16
  206. package/docs/_posts/components/Rendering/Color.md +14 -14
  207. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  208. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  209. package/docs/_posts/components/Rendering/IndexedLineSet.md +55 -27
  210. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  211. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  212. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  213. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  214. package/docs/_posts/components/Rendering/Normal.md +28 -6
  215. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  216. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  217. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  219. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +24 -12
  220. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +40 -17
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +37 -19
  222. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +24 -19
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +36 -17
  225. package/docs/_posts/components/RigidBodyPhysics/Contact.md +20 -16
  226. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +43 -41
  227. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +86 -34
  228. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +36 -26
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +36 -20
  230. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +33 -23
  231. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +31 -19
  232. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +31 -23
  233. package/docs/_posts/components/Scripting/Script.md +43 -27
  234. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  235. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  236. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  237. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/PackagedShader.md +52 -46
  239. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  240. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  241. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  242. package/docs/_posts/components/Shape/AcousticProperties.md +38 -10
  243. package/docs/_posts/components/Shape/Appearance.md +30 -23
  244. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  245. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  246. package/docs/_posts/components/Shape/Material.md +64 -38
  247. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  248. package/docs/_posts/components/Shape/PointProperties.md +23 -24
  249. package/docs/_posts/components/Shape/Shape.md +38 -20
  250. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  251. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  252. package/docs/_posts/components/Sound/Analyser.md +151 -18
  253. package/docs/_posts/components/Sound/AudioClip.md +82 -32
  254. package/docs/_posts/components/Sound/AudioDestination.md +85 -9
  255. package/docs/_posts/components/Sound/BiquadFilter.md +160 -17
  256. package/docs/_posts/components/Sound/BufferAudioSource.md +184 -28
  257. package/docs/_posts/components/Sound/ChannelMerger.md +70 -8
  258. package/docs/_posts/components/Sound/ChannelSelector.md +73 -9
  259. package/docs/_posts/components/Sound/ChannelSplitter.md +77 -9
  260. package/docs/_posts/components/Sound/Convolver.md +138 -14
  261. package/docs/_posts/components/Sound/Delay.md +134 -15
  262. package/docs/_posts/components/Sound/DynamicsCompressor.md +146 -19
  263. package/docs/_posts/components/Sound/Gain.md +128 -13
  264. package/docs/_posts/components/Sound/ListenerPointSource.md +121 -12
  265. package/docs/_posts/components/Sound/MicrophoneSource.md +101 -10
  266. package/docs/_posts/components/Sound/OscillatorSource.md +107 -12
  267. package/docs/_posts/components/Sound/PeriodicWave.md +48 -7
  268. package/docs/_posts/components/Sound/Sound.md +61 -22
  269. package/docs/_posts/components/Sound/SpatialSound.md +136 -17
  270. package/docs/_posts/components/Sound/StreamAudioDestination.md +89 -9
  271. package/docs/_posts/components/Sound/StreamAudioSource.md +101 -10
  272. package/docs/_posts/components/Sound/WaveShaper.md +138 -15
  273. package/docs/_posts/components/Text/FontStyle.md +75 -49
  274. package/docs/_posts/components/Text/Text.md +48 -26
  275. package/docs/_posts/components/TextureProjector/TextureProjector.md +63 -12
  276. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +64 -12
  277. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  278. package/docs/_posts/components/Texturing/MovieTexture.md +87 -40
  279. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  280. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  281. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  282. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  283. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  284. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  285. package/docs/_posts/components/Texturing/TextureProperties.md +45 -20
  286. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  287. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  288. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  289. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  290. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +28 -16
  291. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  293. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  294. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  295. package/docs/_posts/components/Time/TimeSensor.md +70 -27
  296. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +41 -20
  297. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +20 -10
  298. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +24 -21
  299. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +18 -10
  300. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +22 -14
  301. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +59 -37
  302. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  303. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +28 -6
  304. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +63 -30
  305. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +27 -19
  306. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +21 -13
  307. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +25 -16
  308. package/docs/_posts/components/VolumeRendering/VolumeData.md +43 -26
  309. package/docs/_posts/components/X_ITE/BlendMode.md +16 -9
  310. package/docs/_posts/getting-started.md +1 -0
  311. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  312. package/docs/_tabs/playground.html +3 -1
  313. package/docs/assets/css/style.scss +4 -4
  314. package/package.json +1 -1
  315. package/src/x_ite/Base/X3DBaseNode.js +1 -1
  316. package/src/x_ite/Base/X3DInfoArray.js +2 -2
  317. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  318. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  319. package/src/x_ite/Browser/VERSION.js +1 -1
  320. package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
  321. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -3
  322. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  323. package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
  324. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
  325. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
  330. package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
  331. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  332. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  333. package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
  334. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  335. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  336. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
  337. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
  338. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  339. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
  340. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
  341. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
  342. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
  343. package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
  344. package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
  345. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
  346. package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
  347. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  348. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  349. package/src/x_ite/Components/Shape/FillProperties.js +1 -1
  350. package/src/x_ite/Components/Shape/Material.js +1 -1
  351. package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
  352. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  353. package/src/x_ite/Components/Sound/Analyser.js +2 -2
  354. package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
  355. package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
  356. package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
  357. package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
  358. package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
  359. package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
  360. package/src/x_ite/Components/Sound/Convolver.js +2 -2
  361. package/src/x_ite/Components/Sound/Delay.js +2 -2
  362. package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
  363. package/src/x_ite/Components/Sound/Gain.js +2 -2
  364. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  365. package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
  366. package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
  367. package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
  368. package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
  369. package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
  370. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  371. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
  372. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
  373. package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
  374. package/src/x_ite/Configuration/SupportedComponents.js +2 -2
  375. package/src/x_ite/Fields/ArrayFields.js +2 -2
  376. package/src/x_ite/Fields/SFColor.js +1 -1
  377. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  378. package/src/x_ite/Fields/SFRotation.js +3 -3
  379. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  380. package/src/x_ite/Parser/GoldenGate.js +16 -5
  381. package/src/x_ite/Parser/PLYAParser.js +615 -0
  382. package/src/x_ite/Parser/PLYBParser.js +222 -0
  383. package/src/x_ite/Parser/STLAParser.js +0 -1
  384. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Contact
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-RigidBodyPhysics
5
5
  categories: [components, RigidBodyPhysics]
6
6
  tags: [Contact, RigidBodyPhysics]
@@ -15,7 +15,7 @@ tags: [Contact, RigidBodyPhysics]
15
15
 
16
16
  Contact nodes are produced as output events when two collidable objects or spaces make contact.
17
17
 
18
- The Contact node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available since X3D version 3.2 or later.
18
+ The Contact node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -28,7 +28,11 @@ The Contact node belongs to the **RigidBodyPhysics** component and its default c
28
28
 
29
29
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
30
30
 
31
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
31
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
32
+
33
+ #### Hint
34
+
35
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
32
36
 
33
37
  ### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
34
38
 
@@ -44,17 +48,17 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
44
48
 
45
49
  ### MFString [in, out] **appliedParameters** "BOUNCE"
46
50
 
47
- Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT-2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED-1" "SPEED-2" "SLIP-1" "SLIP-2".
51
+ Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT_2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED_1" "SPEED_2" "SLIP_1" "SLIP_2".
48
52
 
49
53
  #### Hint
50
54
 
51
- - BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT-2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED-1: apply first component of surfaceSpeed array; SPEED-2: apply second component of surfaceSpeed array; SLIP-1: apply first component of slipFactors array; SLIP-2: apply second component of slipFactors array.
55
+ - BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT_2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED_1: apply first component of surfaceSpeed array; SPEED_2: apply second component of surfaceSpeed array; SLIP_1: apply first component of slipFactors array; SLIP_2: apply second component of slipFactors array.
52
56
 
53
57
  ### SFFloat [in, out] **bounce** 0 <small>[0,1]</small>
54
58
 
55
- *bounce* indicates bounciness (0 = no bounce at all, 1 = maximum bounce).
59
+ *bounce* indicates bounciness (0 = no *bounce* at all, 1 = maximum *bounce*).
56
60
 
57
- ### SFFloat [in, out] **minBounceSpeed**
61
+ ### SFFloat [in, out] **minBounceSpeed** <small>[0,∞)</small>
58
62
 
59
63
  *minBounceSpeed* m/s needed to bounce.
60
64
 
@@ -88,30 +92,30 @@ Default global parameters for collision outputs of rigid body physics system. Co
88
92
 
89
93
  ### SFNode [in, out] **geometry1** NULL <small>[X3DNBodyCollidableNode]</small>
90
94
 
91
- Input/Output field geometry1.
95
+ The *geometry1* and geometry2 fields specify collision-related information about body1 and body2.
92
96
 
93
97
  ### SFNode [in, out] **geometry2** NULL <small>[X3DNBodyCollidableNode]</small>
94
98
 
95
- Input/Output field geometry2.
99
+ The geometry1 and *geometry2* fields specify collision-related information about body1 and body2.
96
100
 
97
101
  ### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
98
102
 
99
- Input/Output field body1.
103
+ The *body1* and body2 fields specify two top-level nodes that should be evaluated in the physics model as a single set of interactions with respect to each other.
100
104
 
101
105
  ### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
102
106
 
103
- Input/Output field body2.
107
+ The body1 and *body2* fields specify two top-level nodes that should be evaluated in the physics model as a single set of interactions with respect to each other.
104
108
 
105
- ## Description
109
+ ## Advisories
106
110
 
107
111
  ### Hint
108
112
 
109
- - Each Contact node contains two RigidBody (containerField='body1,body2') and two CollidableShape or CollidableOffset nodes (containerField='geometry1,geometry2').
113
+ - Each Contact node contains two RigidBody nodes (`containerField='body1'` and `containerField='body2')` as well as two CollidableShape or CollidableOffset nodes (`containerField='geometry1'` and `containerField='geometry2').`
110
114
 
111
115
  ### Warning
112
116
 
113
- - Contact nodes are transient and can only occur at run time, not in saved X3D files.
117
+ - Contact nodes are transient and can only occur at run time. It is an error to define this transient node in an X3D file.
114
118
 
115
- ## External Links
119
+ ## See Also
116
120
 
117
- - [X3D Specification of Contact](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#Contact){:target="_blank"}
121
+ - [X3D Specification of Contact node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#Contact){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: DoubleAxisHingeJoint
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-RigidBodyPhysics
5
5
  categories: [components, RigidBodyPhysics]
6
6
  tags: [DoubleAxisHingeJoint, RigidBodyPhysics]
@@ -15,7 +15,7 @@ tags: [DoubleAxisHingeJoint, RigidBodyPhysics]
15
15
 
16
16
  DoubleAxisHingeJoint has two independent axes located around a common anchor point. axis1 has limits and a motor, axis 2 only has a motor Contains two RigidBody nodes (containerField values body1, body2).
17
17
 
18
- The DoubleAxisHingeJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available since X3D version 3.2 or later.
18
+ The DoubleAxisHingeJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,71 +29,71 @@ The DoubleAxisHingeJoint node belongs to the **RigidBodyPhysics** component and
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
33
 
34
- ### MFString [in, out] **forceOutput** "NONE" <small>["ALL","NONE",...]</small>
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
+
38
+ ### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
35
39
 
36
40
  *forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
37
41
 
38
- ### SFVec3f [in, out] **anchorPoint** 0 0 0
42
+ ### SFVec3f [in, out] **anchorPoint** 0 0 0 <small>(-∞,∞)</small>
39
43
 
40
44
  *anchorPoint* is joint center, specified in world coordinates.
41
45
 
42
- ### SFVec3f [in, out] **axis1** 0 0 0
46
+ ### SFVec3f [in, out] **axis1** 0 0 0 <small>(-∞,∞)</small>
43
47
 
44
48
  *axis1* defines axis vector of joint connection to body1.
45
49
 
46
50
  #### Hint
47
51
 
48
- - 0 0 0 means motor disabled.
52
+ - 0 0 0 means motor disabled about this axis.
49
53
 
50
- ### SFVec3f [in, out] **axis2** 0 0 0
54
+ ### SFVec3f [in, out] **axis2** 0 0 0 <small>(-∞,∞)</small>
51
55
 
52
56
  *axis2* defines axis vector of joint connection to body2.
53
57
 
54
58
  #### Hint
55
59
 
56
- - 0 0 0 means motor disabled.
60
+ - 0 0 0 means motor disabled about this axis.
57
61
 
58
- ### SFFloat [in, out] **minAngle1** -π <small>π [-π,π] <span class="red">not supported</span>
59
- </small>
62
+ ### SFFloat [in, out] **minAngle1** -π <small>π [-π,π]</small> <small class="red">not supported</small>
60
63
 
61
- MinAngle1 is minimum rotation angle for hinge.
64
+ *minAngle1* is minimum rotation angle for hinge.
62
65
 
63
- ### SFFloat [in, out] **maxAngle1** π <small>[-π,π] <span class="red">not supported</span>
64
- </small>
66
+ ### SFFloat [in, out] **maxAngle1** π <small>[-π,π]</small> <small class="red">not supported</small>
65
67
 
66
- MaxAngle1 is maximum rotation angle for hinge.
68
+ *maxAngle1* is maximum rotation angle for hinge.
67
69
 
68
- ### SFFloat [in, out] **desiredAngularVelocity1** 0 <small>(-∞,∞) <span class="red">not supported</span>
69
- </small>
70
+ ### SFFloat [in, out] **desiredAngularVelocity1** 0 <small>(-∞,∞)</small> <small class="red">not supported</small>
70
71
 
71
- DesiredAngularVelocity1 is goal rotation rate for hinge connection to body1.
72
+ *desiredAngularVelocity1* is goal rotation rate for hinge connection to body1.
72
73
 
73
- ### SFFloat [in, out] **desiredAngularVelocity2** 0 <small>(-∞,∞) <span class="red">not supported</span>
74
- </small>
74
+ ### SFFloat [in, out] **desiredAngularVelocity2** 0 <small>(-∞,∞)</small> <small class="red">not supported</small>
75
75
 
76
- DesiredAngularVelocity2 is goal rotation rate for hinge connection to body2.
76
+ *desiredAngularVelocity2* is goal rotation rate for hinge connection to body2.
77
77
 
78
- ### SFFloat [in, out] **maxTorque1** 0 <small>(-∞,∞) <span class="red">not supported</span></small>
78
+ ### SFFloat [in, out] **maxTorque1** 0 <small>(-∞,∞)</small> <small class="red">not supported</small>
79
79
 
80
80
  *maxTorque1* is maximum rotational torque applied by corresponding motor axis to achieve desiredAngularVelocity1.
81
81
 
82
- ### SFFloat [in, out] **maxTorque2** 0 <small>(-∞,∞) <span class="red">not supported</span></small>
82
+ ### SFFloat [in, out] **maxTorque2** 0 <small>(-∞,∞)</small> <small class="red">not supported</small>
83
83
 
84
84
  *maxTorque2* is maximum rotational torque applied by corresponding motor axis to achieve desiredAngularVelocity2.
85
85
 
86
86
  ### SFFloat [in, out] **stopBounce1** 0 <small>[0,1]<span class="red"> not supported</span></small>
87
87
 
88
- Input/Output field stopBounce1.
88
+ Input/Output field *stopBounce1*.
89
89
 
90
90
  ### SFFloat [in, out] **stopConstantForceMix1** 0.001 <small>[0,∞)<span class="red"> not supported</span></small>
91
91
 
92
- Input/Output field stopConstantForceMix1.
92
+ Input/Output field *stopConstantForceMix1*.
93
93
 
94
94
  ### SFFloat [in, out] **stopErrorCorrection1** 0.8 <small>[0,1]<span class="red"> not supported</span></small>
95
95
 
96
- Input/Output field stopErrorCorrection1.
96
+ Input/Output field *stopErrorCorrection1*.
97
97
 
98
98
  ### SFFloat [in, out] **suspensionForce** 0 <small>[0,∞)<span class="red"> not supported</span></small>
99
99
 
@@ -101,7 +101,8 @@ Input/Output field stopErrorCorrection1.
101
101
 
102
102
  #### Hints
103
103
 
104
- - Use with stop1ConstantForceMix to improve softness and numerical stability. 0 means no stop adjustment, 1 means springier stop response.
104
+ - Use with stop1ConstantForceMix to improve softness and numerical stability.
105
+ - 0 means no stop adjustment, 1 means springier stop response.
105
106
 
106
107
  ### SFFloat [in, out] **suspensionErrorCorrection** 0.8 <small>[0,1]<span class="red"> not supported</span></small>
107
108
 
@@ -109,54 +110,55 @@ Input/Output field stopErrorCorrection1.
109
110
 
110
111
  #### Hints
111
112
 
112
- - Use with stop1ConstantForceMix to improve softness and numerical stability. 0 means no stop adjustment, 1 means springier stop response.
113
+ - Use with stop1ConstantForceMix to improve softness and numerical stability.
114
+ - 0 means no stop adjustment, 1 means springier stop response.
113
115
 
114
116
  ### SFVec3f [out] **body1AnchorPoint**
115
117
 
116
- Output field body1AnchorPoint.
118
+ Output field *body1AnchorPoint*.
117
119
 
118
120
  ### SFVec3f [out] **body2AnchorPoint**
119
121
 
120
- Output field body2AnchorPoint.
122
+ Output field *body2AnchorPoint*.
121
123
 
122
124
  ### SFVec3f [out] **body1Axis**
123
125
 
124
- Output field body1Axis.
126
+ Output field *body1Axis*.
125
127
 
126
128
  ### SFVec3f [out] **body2Axis**
127
129
 
128
- Output field body2Axis.
130
+ Output field *body2Axis*.
129
131
 
130
132
  ### SFFloat [out] **hinge1Angle**
131
133
 
132
- Output field hinge1Angle.
134
+ Output field *hinge1Angle*.
133
135
 
134
136
  ### SFFloat [out] **hinge2Angle**
135
137
 
136
- Output field hinge2Angle.
138
+ Output field *hinge2Angle*.
137
139
 
138
140
  ### SFFloat [out] **hinge1AngleRate**
139
141
 
140
- Output field hinge1AngleRate.
142
+ Output field *hinge1AngleRate*.
141
143
 
142
144
  ### SFFloat [out] **hinge2AngleRate**
143
145
 
144
- Output field hinge2AngleRate.
146
+ Output field *hinge2AngleRate*.
145
147
 
146
148
  ### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
147
149
 
148
- Input/Output field body1.
150
+ The *body1* and body2 fields indicate the two RigidBody nodes connected by this joint.
149
151
 
150
152
  ### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
151
153
 
152
- Input/Output field body2.
154
+ The body1 and *body2* fields indicate the two RigidBody nodes connected by this joint.
153
155
 
154
- ## Description
156
+ ## Advisories
155
157
 
156
158
  ### Hint
157
159
 
158
160
  - RigidBodyPhysics component, level 2.
159
161
 
160
- ## External Links
162
+ ## See Also
161
163
 
162
- - [X3D Specification of DoubleAxisHingeJoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#DoubleAxisHingeJoint){:target="_blank"}
164
+ - [X3D Specification of DoubleAxisHingeJoint node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#DoubleAxisHingeJoint){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: MotorJoint
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-RigidBodyPhysics
5
5
  categories: [components, RigidBodyPhysics]
6
6
  tags: [MotorJoint, RigidBodyPhysics]
@@ -15,7 +15,7 @@ tags: [MotorJoint, RigidBodyPhysics]
15
15
 
16
16
  MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame. Contains two RigidBody nodes (containerField values body1, body2).
17
17
 
18
- The MotorJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available since X3D version 3.2 or later.
18
+ The MotorJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,52 +29,44 @@ The MotorJoint node belongs to the **RigidBodyPhysics** component and its defaul
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
-
34
- ### MFString [in, out] **forceOutput** "NONE" <small>["ALL","NONE",...]</small>
35
-
36
- *forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
37
-
38
- ### SFInt32 [in, out] **enabledAxes** 1 <small>[0,3]</small>
39
-
40
- *enabledAxes* indicates which motor axes are active. (0) none, (1) axis 1, (2) axes 1 and 2, (3) all three axes.
41
-
42
- ### SFVec3f [in, out] **motor1Axis** 0 0 0
43
-
44
- *motor1Axis* defines axis vector of corresponding motor axis.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
45
33
 
46
34
  #### Hint
47
35
 
48
- - 0 0 0 means motor disabled.
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
49
37
 
50
- ### SFVec3f [in, out] **motor2Axis** 0 0 0
38
+ ### SFBool [ ] **autoCalc** FALSE
51
39
 
52
- *motor2Axis* defines axis vector of corresponding motor axis.
40
+ *autoCalc* controls whether user manually provides individual angle rotations each frame (false) or if angle values are automatically calculated by motor implementations (true).
53
41
 
54
- #### Hint
42
+ ### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
55
43
 
56
- - 0 0 0 means motor disabled.
44
+ *forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
57
45
 
58
- ### SFVec3f [in, out] **motor3Axis** 0 0 0
46
+ ### SFFloat [in, out] **axis1Angle** 0 <small>[-π,π]</small>
59
47
 
60
- *motor3Axis* defines axis vector of corresponding motor axis.
48
+ *axis1Angle* (radians) is rotation angle for corresponding motor axis when in user-calculated mode.
61
49
 
62
50
  #### Hint
63
51
 
64
- - 0 0 0 means motor disabled.
65
-
66
- ### SFFloat [in, out] **axis1Angle** 0 <small>[-π,π]</small>
67
-
68
- *axis1Angle* (radians) is rotation angle for corresponding motor axis when in user-calculated mode.
52
+ - [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
69
53
 
70
54
  ### SFFloat [in, out] **axis2Angle** 0 <small>[-π,π]</small>
71
55
 
72
56
  *axis2Angle* (radians) is rotation angle for corresponding motor axis when in user-calculated mode.
73
57
 
58
+ #### Hint
59
+
60
+ - [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
61
+
74
62
  ### SFFloat [in, out] **axis3Angle** 0 <small>[-π,π]</small>
75
63
 
76
64
  *axis3Angle* (radians) is rotation angle for corresponding motor axis when in user-calculated mode.
77
65
 
66
+ #### Hint
67
+
68
+ - [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
69
+
78
70
  ### SFFloat [in, out] **axis1Torque** 0 <small>(-∞,∞)</small>
79
71
 
80
72
  *axis1Torque* is rotational torque applied by corresponding motor axis when in user-calculated mode.
@@ -87,6 +79,34 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
87
79
 
88
80
  *axis3Torque* is rotational torque applied by corresponding motor axis when in user-calculated mode.
89
81
 
82
+ ### SFInt32 [in, out] **enabledAxes** 1 <small>[0,3]</small>
83
+
84
+ *enabledAxes* indicates which motor axes are active. (0) none, (1) axis 1, (2) axes 1 and 2, (3) all three axes.
85
+
86
+ ### SFVec3f [in, out] **motor1Axis** 0 0 0 <small>(-∞,∞)</small>
87
+
88
+ *motor1Axis* defines axis vector of corresponding motor axis.
89
+
90
+ #### Hint
91
+
92
+ - 0 0 0 means motor disabled about this axis.
93
+
94
+ ### SFVec3f [in, out] **motor2Axis** 0 0 0 <small>(-∞,∞)</small>
95
+
96
+ *motor2Axis* defines axis vector of corresponding motor axis.
97
+
98
+ #### Hint
99
+
100
+ - 0 0 0 means motor disabled about this axis.
101
+
102
+ ### SFVec3f [in, out] **motor3Axis** 0 0 0 <small>(-∞,∞)</small>
103
+
104
+ *motor3Axis* defines axis vector of corresponding motor axis.
105
+
106
+ #### Hint
107
+
108
+ - 0 0 0 means motor disabled about this axis.
109
+
90
110
  ### SFFloat [in, out] **stop1Bounce** 0 <small>[0,1]</small>
91
111
 
92
112
  *stop1Bounce* is velocity factor for bounce back once stop point is reached.
@@ -139,45 +159,77 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
139
159
 
140
160
  *motor1Angle* provides calculated angle of rotation (radians) for this motor joint from last frame.
141
161
 
162
+ #### Hint
163
+
164
+ - [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
165
+
166
+ #### Warning
167
+
168
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
169
+
142
170
  ### SFFloat [out] **motor2Angle**
143
171
 
144
172
  *motor2Angle* provides calculated angle of rotation (radians) for this motor joint from last frame.
145
173
 
174
+ #### Hint
175
+
176
+ - [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
177
+
178
+ #### Warning
179
+
180
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
181
+
146
182
  ### SFFloat [out] **motor3Angle**
147
183
 
148
184
  *motor3Angle* provides calculated angle of rotation (radians) for this motor joint from last frame.
149
185
 
186
+ #### Hint
187
+
188
+ - [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
189
+
190
+ #### Warning
191
+
192
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
193
+
150
194
  ### SFFloat [out] **motor1AngleRate**
151
195
 
152
196
  *motor1AngleRate* provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.
153
197
 
198
+ #### Warning
199
+
200
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
201
+
154
202
  ### SFFloat [out] **motor2AngleRate**
155
203
 
156
204
  *motor2AngleRate* provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.
157
205
 
206
+ #### Warning
207
+
208
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
209
+
158
210
  ### SFFloat [out] **motor3AngleRate**
159
211
 
160
212
  *motor3AngleRate* provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.
161
213
 
162
- ### SFBool [ ] **autoCalc** FALSE
214
+ #### Warning
163
215
 
164
- *autoCalc* controls whether user manually provides individual angle rotations each frame (false) or if angle values are automatically calculated by motor implementations (true).
216
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
165
217
 
166
218
  ### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
167
219
 
168
- Input/Output field body1.
220
+ The *body1* and body2 fields indicate the two RigidBody nodes connected by this joint.
169
221
 
170
222
  ### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
171
223
 
172
- Input/Output field body2.
224
+ The body1 and *body2* fields indicate the two RigidBody nodes connected by this joint.
173
225
 
174
- ## Description
226
+ ## Advisories
175
227
 
176
228
  ### Hints
177
229
 
178
230
  - Useful in combination with BallJoint.
179
231
  - RigidBodyPhysics component, level 2.
180
232
 
181
- ## External Links
233
+ ## See Also
182
234
 
183
- - [X3D Specification of MotorJoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#MotorJoint){:target="_blank"}
235
+ - [X3D Specification of MotorJoint node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#MotorJoint){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: RigidBody
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-RigidBodyPhysics
5
5
  categories: [components, RigidBodyPhysics]
6
6
  tags: [RigidBody, RigidBodyPhysics]
@@ -13,9 +13,9 @@ tags: [RigidBody, RigidBodyPhysics]
13
13
 
14
14
  ## Overview
15
15
 
16
- RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model. Contains a Sphere, Box, or Cone (containerField='massDensityModel') and multiple CollidableOffset or CollidableShape nodes (containerField='geometry') for animating collidable geometry.
16
+ RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model. Contains a Sphere, Box, or Cone (`containerField='massDensityModel')` and multiple CollidableOffset or CollidableShape nodes (`containerField='geometry')` for animating collidable geometry.
17
17
 
18
- The RigidBody node belongs to the **RigidBodyPhysics** component and its default container field is *bodies.* It is available since X3D version 3.2 or later.
18
+ The RigidBody node belongs to the **RigidBodyPhysics** component and its default container field is *bodies.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -26,9 +26,13 @@ The RigidBody node belongs to the **RigidBodyPhysics** component and its default
26
26
 
27
27
  ## Fields
28
28
 
29
- ### SFNode [in, out] **metadata** NULL
29
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
30
30
 
31
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
31
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
32
+
33
+ #### Hint
34
+
35
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
32
36
 
33
37
  ### SFBool [in, out] **enabled** TRUE
34
38
 
@@ -40,17 +44,17 @@ Enables/disables node operation.
40
44
 
41
45
  #### Hint
42
46
 
43
- - Fixed is useful for indicating objects that do not move: walls, ground, etc.
47
+ - *fixed* is useful for indicating objects that do not move: walls, ground, etc.
44
48
 
45
- ### SFVec3f [in, out] **position** 0 0 0
49
+ ### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
46
50
 
47
51
  *position* sets body location in world space, then reports physics updates.
48
52
 
49
- ### SFRotation [in, out] **orientation** 0 0 1 0
53
+ ### SFRotation [in, out] **orientation** 0 0 1 0 <small>[-1,1] or (-∞,∞)</small>
50
54
 
51
55
  *orientation* sets body direction in world space, then reports physics updates.
52
56
 
53
- ### SFVec3f [in, out] **linearVelocity** 0 0 0
57
+ ### SFVec3f [in, out] **linearVelocity** 0 0 0 <small>(-∞,∞)</small>
54
58
 
55
59
  *linearVelocity* sets constant velocity value to object every frame, and reports updates by physics model.
56
60
 
@@ -78,7 +82,7 @@ Enables/disables node operation.
78
82
 
79
83
  *useFiniteRotation* enables/disables higher-resolution, higher-cost computational method for calculating rotations.
80
84
 
81
- ### SFVec3f [in, out] **finiteRotationAxis** 0 0 0 <small>[-1,1]</small>
85
+ ### SFVec3f [in, out] **finiteRotationAxis** 0 1 0 <small>(-∞,∞)</small>
82
86
 
83
87
  *finiteRotationAxis* specifies vector around which the object rotates.
84
88
 
@@ -86,7 +90,7 @@ Enables/disables node operation.
86
90
 
87
91
  *autoDamp* enables/disables angularDampingFactor and linearDampingFactor.
88
92
 
89
- ### SFFloat [in, out] **linearDampingFactor** 0.001
93
+ ### SFFloat [in, out] **linearDampingFactor** 0.001 <small>[0,1]</small>
90
94
 
91
95
  *linearDampingFactor* automatically damps a portion of body motion over time.
92
96
 
@@ -94,29 +98,26 @@ Enables/disables node operation.
94
98
 
95
99
  *angularDampingFactor* automatically damps a portion of body motion over time.
96
100
 
97
- ### SFFloat [in, out] **mass** 1
101
+ ### SFFloat [in, out] **mass** 1 <small>(0,∞)</small>
98
102
 
99
103
  *mass* of the body in kilograms.
100
104
 
101
- #### Warning
102
-
103
- - Mass must be greater than 0.
104
-
105
- ### SFMatrix3f [in, out] **inertia** 1 0 0 0 1 0 0 0 1 <small>1 0 0</small>
105
+ #### Hints
106
106
 
107
- *inertia* matrix defines a 3x2 inertia tensor matrix.
107
+ - [Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
108
+ - [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
108
109
 
109
110
  #### Warning
110
111
 
111
- - Only the first 6 values are used.
112
+ - *mass* must be greater than 0.
112
113
 
113
114
  ### SFVec3f [in, out] **centerOfMass** 0 0 0 <small>(-∞,∞)</small>
114
115
 
115
116
  *centerOfMass* defines local center of mass for physics calculations.
116
117
 
117
- ### SFNode [in, out] **massDensityModel** NULL <small><span class="red">not supported</span></small>
118
+ ### SFNode [in, out] **massDensityModel** NULL <small class="red">not supported</small>
118
119
 
119
- Input/Output field massDensityModel.
120
+ The *massDensityModel* field is used to describe the geometry type and dimensions used to calculate the mass density in the physics model. It is not rendered, nor modified by the physics model.
120
121
 
121
122
  ### SFBool [in, out] **useGlobalGravity** TRUE
122
123
 
@@ -134,17 +135,26 @@ Input/Output field massDensityModel.
134
135
 
135
136
  *torques* defines rotational force values applied to the object every frame.
136
137
 
138
+ ### SFMatrix3f [in, out] **inertia** 1 0 0 0 1 0 0 0 1 <small>1 0 0</small>
139
+
140
+ *inertia* matrix defines a 3x2 *inertia* tensor matrix.
141
+
142
+ #### Warning
143
+
144
+ - Only the first 6 values are used.
145
+
137
146
  ### SFBool [in, out] **autoDisable** FALSE
138
147
 
139
148
  *autoDisable* toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime.
140
149
 
141
- ### SFFloat [in, out] **disableTime** 0 <small>[0,∞) <span class="red">not supported</span></small>
150
+ ### SFFloat [in, out] **disableTime** 0 <small>[0,∞)</small> <small class="red">not supported</small>
142
151
 
143
152
  *disableTime* defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities.
144
153
 
145
- #### Hint
154
+ #### Hints
146
155
 
147
156
  - Only activated if autoDisable='true'
157
+ - *disableTime* is an SFTime duration interval, not an absolute clock time.
148
158
 
149
159
  ### SFFloat [in, out] **disableLinearSpeed** 0 <small>[0,∞)</small>
150
160
 
@@ -164,12 +174,12 @@ Input/Output field massDensityModel.
164
174
 
165
175
  ### MFNode [in, out] **geometry** [ ] <small>[X3DNBodyCollidableNode]</small>
166
176
 
167
- Input/Output field geometry.
177
+ The *geometry* field is used to connect the body modelled by the physics engine implementation to the real *geometry* of the scene through the use of collidable nodes. This allows the *geometry* to be connected directly to the physics model as well as collision detection. Collidable nodes have their location set to the same location as the body instance in which they are located.
168
178
 
169
179
  ## Example
170
180
 
171
181
  <x3d-canvas src="https://create3000.github.io/media/examples/RigidBodyPhysics/RigidBody/RigidBody.x3d" update="auto"></x3d-canvas>
172
182
 
173
- ## External Links
183
+ ## See Also
174
184
 
175
- - [X3D Specification of RigidBody](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#RigidBody){:target="_blank"}
185
+ - [X3D Specification of RigidBody node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#RigidBody){:target="_blank"}