x_ite 8.8.6 → 8.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/Makefile +6 -0
  2. package/build/docs/nodes.pl +434 -0
  3. package/dist/assets/components/Annotation.js +14 -14
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +13 -13
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +28 -28
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +14 -14
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +52 -40
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +19 -19
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +27 -27
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +26 -26
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +76 -74
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +29 -30
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +37 -37
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +23 -23
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +21 -21
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +1002 -133
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +2 -2
  48. package/docs/_posts/components/CADGeometry/CADAssembly.md +47 -21
  49. package/docs/_posts/components/CADGeometry/CADFace.md +47 -21
  50. package/docs/_posts/components/CADGeometry/CADLayer.md +50 -21
  51. package/docs/_posts/components/CADGeometry/CADPart.md +56 -26
  52. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  53. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  54. package/docs/_posts/components/Core/MetadataBoolean.md +27 -36
  55. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  56. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  57. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  58. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  59. package/docs/_posts/components/Core/MetadataString.md +31 -16
  60. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  61. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +39 -30
  62. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  63. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  64. package/docs/_posts/components/DIS/DISEntityManager.md +43 -18
  65. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +43 -34
  66. package/docs/_posts/components/DIS/EspduTransform.md +211 -78
  67. package/docs/_posts/components/DIS/ReceiverPdu.md +95 -45
  68. package/docs/_posts/components/DIS/SignalPdu.md +98 -44
  69. package/docs/_posts/components/DIS/TransmitterPdu.md +118 -68
  70. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  71. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  72. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  73. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  74. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  75. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  76. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  77. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  78. package/docs/_posts/components/EventUtilities/BooleanFilter.md +27 -14
  79. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  80. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  81. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  82. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  83. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  84. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  85. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  86. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  87. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  88. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  89. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  90. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  91. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  92. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  93. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  94. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  95. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  96. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  97. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  98. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  99. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  100. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  101. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  102. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  103. package/docs/_posts/components/Geometry2D/Polyline2D.md +25 -10
  104. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  105. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  106. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  107. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  108. package/docs/_posts/components/Geometry3D/Cone.md +31 -23
  109. package/docs/_posts/components/Geometry3D/Cylinder.md +32 -28
  110. package/docs/_posts/components/Geometry3D/ElevationGrid.md +75 -31
  111. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  112. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +95 -43
  113. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  114. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  115. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +85 -40
  116. package/docs/_posts/components/Geospatial/GeoLOD.md +69 -30
  117. package/docs/_posts/components/Geospatial/GeoLocation.md +66 -28
  118. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  119. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  120. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  121. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  122. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +66 -21
  123. package/docs/_posts/components/Geospatial/GeoTransform.md +74 -30
  124. package/docs/_posts/components/Geospatial/GeoViewpoint.md +88 -41
  125. package/docs/_posts/components/Grouping/Group.md +34 -18
  126. package/docs/_posts/components/Grouping/StaticGroup.md +39 -18
  127. package/docs/_posts/components/Grouping/Switch.md +41 -22
  128. package/docs/_posts/components/Grouping/Transform.md +47 -30
  129. package/docs/_posts/components/HAnim/HAnimDisplacer.md +48 -37
  130. package/docs/_posts/components/HAnim/HAnimHumanoid.md +245 -55
  131. package/docs/_posts/components/HAnim/HAnimJoint.md +136 -70
  132. package/docs/_posts/components/HAnim/HAnimMotion.md +128 -18
  133. package/docs/_posts/components/HAnim/HAnimSegment.md +92 -52
  134. package/docs/_posts/components/HAnim/HAnimSite.md +95 -52
  135. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  136. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  138. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  139. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  140. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  143. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  144. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  147. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  148. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  149. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  150. package/docs/_posts/components/Layering/Layer.md +39 -14
  151. package/docs/_posts/components/Layering/LayerSet.md +21 -15
  152. package/docs/_posts/components/Layering/Viewport.md +34 -18
  153. package/docs/_posts/components/Layout/Layout.md +28 -17
  154. package/docs/_posts/components/Layout/LayoutGroup.md +37 -21
  155. package/docs/_posts/components/Layout/LayoutLayer.md +40 -15
  156. package/docs/_posts/components/Layout/ScreenFontStyle.md +74 -47
  157. package/docs/_posts/components/Layout/ScreenGroup.md +35 -19
  158. package/docs/_posts/components/Lighting/DirectionalLight.md +23 -15
  159. package/docs/_posts/components/Lighting/EnvironmentLight.md +7 -11
  160. package/docs/_posts/components/Lighting/PointLight.md +27 -15
  161. package/docs/_posts/components/Lighting/SpotLight.md +36 -23
  162. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  163. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  164. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  165. package/docs/_posts/components/NURBS/NurbsCurve.md +16 -12
  166. package/docs/_posts/components/NURBS/NurbsCurve2D.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +31 -15
  168. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +29 -23
  169. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +30 -14
  170. package/docs/_posts/components/NURBS/NurbsSet.md +51 -17
  171. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +48 -28
  172. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  173. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  174. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +26 -22
  175. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +36 -26
  176. package/docs/_posts/components/Navigation/Billboard.md +35 -19
  177. package/docs/_posts/components/Navigation/Collision.md +61 -24
  178. package/docs/_posts/components/Navigation/LOD.md +55 -25
  179. package/docs/_posts/components/Navigation/NavigationInfo.md +69 -26
  180. package/docs/_posts/components/Navigation/OrthoViewpoint.md +89 -38
  181. package/docs/_posts/components/Navigation/Viewpoint.md +95 -40
  182. package/docs/_posts/components/Navigation/ViewpointGroup.md +29 -18
  183. package/docs/_posts/components/Networking/Anchor.md +56 -58
  184. package/docs/_posts/components/Networking/Inline.md +44 -31
  185. package/docs/_posts/components/Networking/LoadSensor.md +43 -11
  186. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  187. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +31 -12
  188. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +23 -12
  189. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  190. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +110 -55
  191. package/docs/_posts/components/ParticleSystems/PointEmitter.md +25 -14
  192. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +28 -16
  193. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +25 -14
  194. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +35 -16
  195. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +12 -8
  196. package/docs/_posts/components/Picking/LinePickSensor.md +57 -31
  197. package/docs/_posts/components/Picking/PickableGroup.md +44 -26
  198. package/docs/_posts/components/Picking/PointPickSensor.md +47 -26
  199. package/docs/_posts/components/Picking/PrimitivePickSensor.md +43 -31
  200. package/docs/_posts/components/Picking/VolumePickSensor.md +43 -26
  201. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +46 -21
  202. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +43 -20
  203. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +37 -15
  204. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +50 -16
  205. package/docs/_posts/components/Rendering/ClipPlane.md +21 -16
  206. package/docs/_posts/components/Rendering/Color.md +14 -14
  207. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  208. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  209. package/docs/_posts/components/Rendering/IndexedLineSet.md +55 -27
  210. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  211. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  212. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  213. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  214. package/docs/_posts/components/Rendering/Normal.md +28 -6
  215. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  216. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  217. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  219. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +24 -12
  220. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +40 -17
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +37 -19
  222. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +24 -19
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +36 -17
  225. package/docs/_posts/components/RigidBodyPhysics/Contact.md +20 -16
  226. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +43 -41
  227. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +86 -34
  228. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +36 -26
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +36 -20
  230. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +33 -23
  231. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +31 -19
  232. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +31 -23
  233. package/docs/_posts/components/Scripting/Script.md +43 -27
  234. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  235. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  236. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  237. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/PackagedShader.md +52 -46
  239. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  240. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  241. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  242. package/docs/_posts/components/Shape/AcousticProperties.md +38 -10
  243. package/docs/_posts/components/Shape/Appearance.md +30 -23
  244. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  245. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  246. package/docs/_posts/components/Shape/Material.md +64 -38
  247. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  248. package/docs/_posts/components/Shape/PointProperties.md +23 -24
  249. package/docs/_posts/components/Shape/Shape.md +38 -20
  250. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  251. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  252. package/docs/_posts/components/Sound/Analyser.md +151 -18
  253. package/docs/_posts/components/Sound/AudioClip.md +82 -32
  254. package/docs/_posts/components/Sound/AudioDestination.md +85 -9
  255. package/docs/_posts/components/Sound/BiquadFilter.md +160 -17
  256. package/docs/_posts/components/Sound/BufferAudioSource.md +184 -28
  257. package/docs/_posts/components/Sound/ChannelMerger.md +70 -8
  258. package/docs/_posts/components/Sound/ChannelSelector.md +73 -9
  259. package/docs/_posts/components/Sound/ChannelSplitter.md +77 -9
  260. package/docs/_posts/components/Sound/Convolver.md +138 -14
  261. package/docs/_posts/components/Sound/Delay.md +134 -15
  262. package/docs/_posts/components/Sound/DynamicsCompressor.md +146 -19
  263. package/docs/_posts/components/Sound/Gain.md +128 -13
  264. package/docs/_posts/components/Sound/ListenerPointSource.md +121 -12
  265. package/docs/_posts/components/Sound/MicrophoneSource.md +101 -10
  266. package/docs/_posts/components/Sound/OscillatorSource.md +107 -12
  267. package/docs/_posts/components/Sound/PeriodicWave.md +48 -7
  268. package/docs/_posts/components/Sound/Sound.md +61 -22
  269. package/docs/_posts/components/Sound/SpatialSound.md +136 -17
  270. package/docs/_posts/components/Sound/StreamAudioDestination.md +89 -9
  271. package/docs/_posts/components/Sound/StreamAudioSource.md +101 -10
  272. package/docs/_posts/components/Sound/WaveShaper.md +138 -15
  273. package/docs/_posts/components/Text/FontStyle.md +75 -49
  274. package/docs/_posts/components/Text/Text.md +48 -26
  275. package/docs/_posts/components/TextureProjector/TextureProjector.md +63 -12
  276. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +64 -12
  277. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  278. package/docs/_posts/components/Texturing/MovieTexture.md +87 -40
  279. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  280. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  281. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  282. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  283. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  284. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  285. package/docs/_posts/components/Texturing/TextureProperties.md +45 -20
  286. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  287. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  288. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  289. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  290. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +28 -16
  291. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  293. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  294. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  295. package/docs/_posts/components/Time/TimeSensor.md +70 -27
  296. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +41 -20
  297. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +20 -10
  298. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +24 -21
  299. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +18 -10
  300. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +22 -14
  301. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +59 -37
  302. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  303. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +28 -6
  304. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +63 -30
  305. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +27 -19
  306. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +21 -13
  307. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +25 -16
  308. package/docs/_posts/components/VolumeRendering/VolumeData.md +43 -26
  309. package/docs/_posts/components/X_ITE/BlendMode.md +16 -9
  310. package/docs/_posts/getting-started.md +1 -0
  311. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  312. package/docs/_tabs/playground.html +3 -1
  313. package/docs/assets/css/style.scss +4 -4
  314. package/package.json +1 -1
  315. package/src/x_ite/Base/X3DBaseNode.js +1 -1
  316. package/src/x_ite/Base/X3DInfoArray.js +2 -2
  317. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  318. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  319. package/src/x_ite/Browser/VERSION.js +1 -1
  320. package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
  321. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -3
  322. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  323. package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
  324. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
  325. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
  330. package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
  331. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  332. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  333. package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
  334. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  335. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  336. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
  337. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
  338. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  339. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
  340. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
  341. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
  342. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
  343. package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
  344. package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
  345. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
  346. package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
  347. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  348. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  349. package/src/x_ite/Components/Shape/FillProperties.js +1 -1
  350. package/src/x_ite/Components/Shape/Material.js +1 -1
  351. package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
  352. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  353. package/src/x_ite/Components/Sound/Analyser.js +2 -2
  354. package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
  355. package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
  356. package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
  357. package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
  358. package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
  359. package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
  360. package/src/x_ite/Components/Sound/Convolver.js +2 -2
  361. package/src/x_ite/Components/Sound/Delay.js +2 -2
  362. package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
  363. package/src/x_ite/Components/Sound/Gain.js +2 -2
  364. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  365. package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
  366. package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
  367. package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
  368. package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
  369. package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
  370. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  371. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
  372. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
  373. package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
  374. package/src/x_ite/Configuration/SupportedComponents.js +2 -2
  375. package/src/x_ite/Fields/ArrayFields.js +2 -2
  376. package/src/x_ite/Fields/SFColor.js +1 -1
  377. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  378. package/src/x_ite/Fields/SFRotation.js +3 -3
  379. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  380. package/src/x_ite/Parser/GoldenGate.js +16 -5
  381. package/src/x_ite/Parser/PLYAParser.js +615 -0
  382. package/src/x_ite/Parser/PLYBParser.js +222 -0
  383. package/src/x_ite/Parser/STLAParser.js +0 -1
  384. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Collision
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Navigation
5
5
  categories: [components, Navigation]
6
6
  tags: [Collision, Navigation]
@@ -13,9 +13,9 @@ tags: [Collision, Navigation]
13
13
 
14
14
  ## Overview
15
15
 
16
- Collision detects camera-to-object contact using current view and NavigationInfo avatarSize. Collision is a Grouping node that handles collision detection for its children. Collision can contain a single proxy child node for substitute collision-detection geometry.
16
+ Collision detects camera-to-object contact using current view and NavigationInfo avatarSize. Collision is a Grouping node that reports collision detection for its children.
17
17
 
18
- The Collision node belongs to the **Navigation** component and its default container field is *children.* It is available since X3D version 2.0 or later.
18
+ The Collision node belongs to the **Navigation** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -32,7 +32,11 @@ The Collision node belongs to the **Navigation** component and its default conta
32
32
 
33
33
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
34
34
 
35
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
36
+
37
+ #### Hint
38
+
39
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
36
40
 
37
41
  ### SFBool [in, out] **enabled** TRUE
38
42
 
@@ -44,22 +48,30 @@ Enables/disables collision detection for children and all descendants.
44
48
 
45
49
  ### SFBool [out] **isActive**
46
50
 
47
- *isActive* true/false events are sent when triggering the sensor. isActive=true when view-object collision occurs, isActive=false when view-object collision no longer occurs.
51
+ *isActive* true/false events are sent when triggering the sensor. *isActive*=true when view-object collision occurs, *isActive*=false when view-object collision no longer occurs.
52
+
53
+ #### Warning
54
+
55
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
48
56
 
49
57
  ### SFTime [out] **collideTime**
50
58
 
51
59
  Time of collision between camera (avatar) and geometry.
52
60
 
53
- ### SFBool [ ] **visible** TRUE
61
+ #### Warning
62
+
63
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
64
+
65
+ ### SFBool [in, out] **visible** TRUE
54
66
 
55
67
  Whether or not renderable content within this node is visually displayed.
56
68
 
57
- #### Hint
69
+ #### Hints
58
70
 
59
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
60
- - Content must be visible to be collidable and to be pickable.
71
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
72
+ - Content must be *visible* to be collidable and to be pickable.
61
73
 
62
- ### SFBool [ ] **bboxDisplay** FALSE
74
+ ### SFBool [in, out] **bboxDisplay** FALSE
63
75
 
64
76
  Whether to display bounding box for associated geometry, aligned with world coordinates.
65
77
 
@@ -71,49 +83,74 @@ Whether to display bounding box for associated geometry, aligned with world coor
71
83
 
72
84
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
73
85
 
74
- #### Hint
86
+ #### Hints
75
87
 
76
88
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
89
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
90
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
91
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
77
92
 
78
93
  ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
79
94
 
80
- Bounding box center: optional hint for position offset from origin of local coordinate system.
95
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
96
+
97
+ #### Hints
98
+
99
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
100
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
101
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
81
102
 
82
103
  ### SFNode [ ] **proxy** NULL <small>[X3DChildNode]</small>
83
104
 
84
- Field proxy.
105
+ The *proxy* node is used as a substitute for Collision children during collision detection, simplifying collision-intersection computations.
106
+
107
+ #### Hint
108
+
109
+ - The *proxy* node is used strictly for collision detection and is not drawn.
110
+
111
+ #### Warnings
112
+
113
+ - The *proxy* node must have `containerField='proxy'` or it is simply treated like other children nodes.
114
+ - Insert a Shape node before adding geometry or Appearance.
85
115
 
86
116
  ### MFNode [in] **addChildren**
87
117
 
88
- Input field addChildren.
118
+ Input field *addChildren*.
89
119
 
90
120
  ### MFNode [in] **removeChildren**
91
121
 
92
- Input field removeChildren.
122
+ Input field *removeChildren*.
93
123
 
94
124
  ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
95
125
 
96
- Grouping nodes contain a list of children nodes.
126
+ Grouping nodes contain an ordered list of *children* nodes.
97
127
 
98
- #### Hint
128
+ #### Hints
99
129
 
100
- - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
130
+ - Each grouping node defines a coordinate space for its *children*, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
131
+ - InputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
132
+ - InputOnly MFNode removeChildren field can remove nodes from the *children* list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
133
+ - [X3D Architecture 10.2.1 Grouping and *children* node types](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#GroupingAndChildrenNodes){:target="_blank"}
101
134
 
102
- ## Description
135
+ ## Advisories
103
136
 
104
137
  ### Hints
105
138
 
139
+ - Collision can contain a single proxy child node for substitute collision-detection geometry. Improve run-time performance by using proxy with simpler contact-calculation geometry.
106
140
  - Proxy shapes are not rendered and remain invisible.
107
- - Apply containerField='proxy' to uniquely identify the proxy child Shape or grouping node.
108
- - PointSet, IndexedLineSet, LineSet and Text are not collidable geometry do not trigger collisions.
109
- - Improve performance using proxy for simpler contact-calculation geometry.
141
+ - Apply `containerField='proxy'` to uniquely identify the proxy child Shape or grouping node.
110
142
  - NavigationInfo types '"WALK" "FLY"' support camera-to-object collision detection.
143
+ - Content must be visible to be collidable and to be pickable.
111
144
  - Insert a Shape node before adding geometry or Appearance.
112
145
 
146
+ ### Warning
147
+
148
+ - PointSet, IndexedLineSet, LineSet and Text are not collidable geometry do not trigger collisions.
149
+
113
150
  ## Example
114
151
 
115
152
  <x3d-canvas src="https://create3000.github.io/media/examples/Navigation/Collision/Collision.x3d" update="auto"></x3d-canvas>
116
153
 
117
- ## External Links
154
+ ## See Also
118
155
 
119
- - [X3D Specification of Collision](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#Collision){:target="_blank"}
156
+ - [X3D Specification of Collision node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#Collision){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: LOD
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Navigation
5
5
  categories: [components, Navigation]
6
6
  tags: [LOD, Navigation]
@@ -15,7 +15,7 @@ tags: [LOD, Navigation]
15
15
 
16
16
  LOD (Level Of Detail) uses camera-to-object distance to switch among contained child levels. (Contained nodes are now called 'children' rather than 'level', for consistent naming among all GroupingNodeType nodes.) LOD range values go from near to far (as child geometry gets simpler for better performance). For n range values, you must have n+1 children levels! Only currently selected children level is rendered, but all levels continue to send/receive events.
17
17
 
18
- The LOD node belongs to the **Navigation** component and its default container field is *children.* It is available since X3D version 2.0 or later.
18
+ The LOD node belongs to the **Navigation** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,7 +30,11 @@ The LOD node belongs to the **Navigation** component and its default container f
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFBool [ ] **forceTransitions** FALSE
36
40
 
@@ -42,26 +46,35 @@ Viewpoint distance-measurement offset from origin of local coordinate system, us
42
46
 
43
47
  ### MFFloat [ ] **range** [ ] <small>[0,∞) or -1</small>
44
48
 
45
- Specifies ideal distances at which to switch between levels. The range field is a floating-point array of camera-to-object distance transitions for each child level, where range values go from near to far. For n range values, you must have n+1 child levels!
49
+ Specifies ideal distances at which to switch between levels. The *range* field is a floating-point array of camera-to-object distance transitions for each child level, where *range* values go from near to far. For n *range* values, you must have n+1 child levels!
46
50
 
47
51
  #### Hints
48
52
 
49
- - Can add `<WorldInfo info='null node'/>` as a nonrendering, invisible final (or initial or intermediate) child node that also documents the LOD switch-over rationale. Not setting range values indicates that level switching can be optimized automatically based on performance.
53
+ - Can add `<WorldInfo info='null node'/>` as a nonrendering, invisible final (or initial or intermediate) child node that also documents the LOD switch-over rationale.
54
+ - Not setting *range* values indicates that level switching can be optimized automatically based on performance.
50
55
 
51
56
  ### SFInt32 [out] **level_changed**
52
57
 
53
- Indicates current level of LOD children when activated.
58
+ Output event that reports current level of LOD children whenever switching occurs.
59
+
60
+ #### Hint
61
+
62
+ - LOD level index counting starts at zero. Thus *level_changed* value of -1 means no choice, 0 means initial child, 1 means second child, etc.
63
+
64
+ #### Warning
54
65
 
55
- ### SFBool [ ] **visible** TRUE
66
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
67
+
68
+ ### SFBool [in, out] **visible** TRUE
56
69
 
57
70
  Whether or not renderable content within this node is visually displayed.
58
71
 
59
- #### Hint
72
+ #### Hints
60
73
 
61
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
62
- - Content must be visible to be collidable and to be pickable.
74
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
75
+ - Content must be *visible* to be collidable and to be pickable.
63
76
 
64
- ### SFBool [ ] **bboxDisplay** FALSE
77
+ ### SFBool [in, out] **bboxDisplay** FALSE
65
78
 
66
79
  Whether to display bounding box for associated geometry, aligned with world coordinates.
67
80
 
@@ -73,44 +86,61 @@ Whether to display bounding box for associated geometry, aligned with world coor
73
86
 
74
87
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
75
88
 
76
- #### Hint
89
+ #### Hints
77
90
 
78
91
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
92
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
93
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
94
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
79
95
 
80
96
  ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
81
97
 
82
- Bounding box center: optional hint for position offset from origin of local coordinate system.
98
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
99
+
100
+ #### Hints
101
+
102
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
103
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
104
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
83
105
 
84
106
  ### MFNode [in] **addChildren**
85
107
 
86
- Input field addChildren.
108
+ Input field *addChildren*.
87
109
 
88
110
  ### MFNode [in] **removeChildren**
89
111
 
90
- Input field removeChildren.
112
+ Input field *removeChildren*.
91
113
 
92
114
  ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
93
115
 
94
- Grouping nodes contain a list of children nodes.
116
+ Grouping nodes contain an ordered list of *children* nodes.
95
117
 
96
- #### Hint
118
+ #### Hints
97
119
 
98
- - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
120
+ - Each grouping node defines a coordinate space for its *children*, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
121
+ - InputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
122
+ - InputOnly MFNode removeChildren field can remove nodes from the *children* list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
123
+ - [X3D Architecture 10.2.1 Grouping and *children* node types](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#GroupingAndChildrenNodes){:target="_blank"}
99
124
 
100
- ## Description
125
+ ## Advisories
101
126
 
102
127
  ### Hints
103
128
 
104
- - Can add `<WorldInfo info='null node'/>` as a nonrendering, invisible final (or initial or intermediate) child node that also documents the LOD switch-over rationale.
129
+ - Can add \<WorldInfo info='null node'/\> as a nonrendering, invisible final (or initial or intermediate) child node that also documents the LOD switch-over rationale.
105
130
  - Insert a Shape node before adding geometry or Appearance.
131
+ - GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
106
132
  - Security mechanisms such as encryption and authentication can be applied to high levels of detail, allowing authors to protect intellectual property at high resolution for authorized users while still rendering simple unrestricted models for other users.
133
+ - Contained nodes must have type X3DChildNode, such as Group or Transform or Shape.
134
+ - Apply `containerField='shape'` if parent node is CADFace.
135
+ - [ConformanceNist X3D Examples Archive](https://www.web3d.org/x3d/content/examples/ConformanceNist/SpecialGroups/LOD){:target="_blank"}
107
136
 
108
137
  ### Warnings
109
138
 
110
- - Do not include Viewpoint or OrthoViewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
111
- - Results are undefined if a bindable node (Viewpoint, OrthoViewpoint, NavigationInfo, Fog, Background, TextureBackground) is a contained child of LOD or Switch.
112
- - Nested LOD nodes with overlapping range intervals can lead to unexpected or undefined behavior.
139
+ - Do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
140
+ - Results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. Avoid this authoring pattern.
141
+ - Nested LOD (and/or GeoLOD) nodes with overlapping range intervals can lead to unexpected or undefined behavior.
142
+ - LOD is not allowed as a direct parent of Appearance, Material, Color, Coordinate, Normal or Texture nodes, instead ensure that a Shape is present.
113
143
 
114
- ## External Links
144
+ ## See Also
115
145
 
116
- - [X3D Specification of LOD](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#LOD){:target="_blank"}
146
+ - [X3D Specification of LOD node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#LOD){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: NavigationInfo
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Navigation
5
5
  categories: [components, Navigation]
6
6
  tags: [NavigationInfo, Navigation]
@@ -15,7 +15,7 @@ tags: [NavigationInfo, Navigation]
15
15
 
16
16
  NavigationInfo describes the user's viewing model, user navigation-interaction modalities, and also dimensional characteristics of the user's (typically invisible) avatar.
17
17
 
18
- The NavigationInfo node belongs to the **Navigation** component and its default container field is *children.* It is available since X3D version 2.0 or later.
18
+ The NavigationInfo node belongs to the **Navigation** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,32 +30,50 @@ The NavigationInfo node belongs to the **Navigation** component and its default
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFBool [in] **set_bind**
36
40
 
37
- Setting set_bind true makes this node active setting set_bind false makes this node inactive. Thus setting set_bind true/false will pop/push (enable/disable) this node.
41
+ Receiving event *set_bind*=true activates and binds this node at the top of the binding stack. Receiving event *set_bind*=false deactivates and unbinds this node from the top of the binding stack. Thus setting *set_bind* to true/false will enable/disable the effect of this node.
42
+
43
+ #### Hint
44
+
45
+ - Paired node operations can be established by connecting *set_bind* and isBound fields of corresponding bindable nodes.
46
+
47
+ #### Warning
38
48
 
39
- ### MFString [in, out] **type** [ "EXAMINE", "ANY" ] <small>["EXAMINE","WALK","FLY","PLANE_create3000.github.io","LOOKAT","EXPLORE","ANY","NONE"]</small>
49
+ - It is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
40
50
 
41
- Enter one or more quoted SFString values: "EXAMINE" "WALK" "FLY" "PLANE_create3000.github.io" "LOOKAT" "EXPLORE" "ANY" "NONE".
51
+ ### MFString [in, out] **type** [ "EXAMINE", "ANY" ] <small>["EXAMINE", "WALK", "FLY", "PLANE_create3000.github.io", "LOOKAT", "EXPLORE", "ANY", "NONE"]</small>
42
52
 
43
- The PLANE viewer is primarily designed to use with OrthoViewpoint and 2D scenes. You can zoom, which will change the viewport size (center of zoom is mouse pointer), and you can move the scene along the viewport plane.
53
+ Enter one or more quoted SFString values: "EXAMINE" "WALK" "FLY" "LOOKAT" "EXPLORE" "ANY" "NONE".
44
54
 
45
55
  #### Hints
46
56
 
47
- - For inspection of simple objects, usability often improves with type="EXAMINE" "ANY".
57
+ - For inspection of simple objects, usability often improves with *type*="EXAMINE" "ANY".
48
58
  - Types WALK and FLY force strict camera-to-object collision detection.
49
59
  - See Collision node for further details on camera-to-object collision detection.
50
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ]
60
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ] Interchange profile hint: this field may be ignored, applying the default value regardless.
51
61
 
52
62
  ### MFFloat [in, out] **avatarSize** [ 0.25, 1.6, 0.75 ] <small>[0,∞)</small>
53
63
 
54
- *avatarSize* triplet values are: (a) collision distance between user and geometry (near culling plane of the view frustrum) (b) viewer height above terrain (c) tallest height viewer can WALK over.
64
+ *avatarSize* triplet values define three separate parameters: (a) collisionDistance between user and geometry, i.e. near clipping plane of view frustrum, default 0.25m, (b) viewer height above terrain, default 1.6m, and (c) tallest height viewer can WALK over, default 0.75m.
55
65
 
56
- #### Hint
66
+ #### Hints
67
+
68
+ - X3D specification recommends that browsers set near clipping plane to one-half of *avatarSize*.CollisionDistance value.
69
+ - [Aliasing](https://en.wikipedia.org/wiki/Aliasing){:target="_blank"} and [Clipping](https://en.wikipedia.org/wiki/Clipping_(computer_graphics)){:target="_blank"} Interchange profile hint: this field may be ignored, applying the default value regardless.
70
+ - Transformation hierarchy of currently bound Viewpoint node scales *avatarSize*, but translations and rotations have no effect.
71
+ - Content must be visible to be collidable and to be pickable.
72
+
73
+ #### Warnings
57
74
 
58
- - Keep (visibilityLimit / avatarSize.CollisionDistance) < 10,000 to avoid aliasing artifacts (i.e. polygon "tearing"). Interchange profile hint: this field may be ignored, applying the default value regardless.
75
+ - Important design thumbrule is to keep (visibilityLimit / *avatarSize*.CollisionDistance) \< 10,000 to avoid aliasing artifacts (i.e. polygon "tearing").
76
+ - Data type is MFFloat rather than SFVec3f, be sure that three values are provided in the array since validation tools are typically unable to detect erroneous data prior to run time.
59
77
 
60
78
  ### SFFloat [in, out] **speed** 1 <small>[0,∞)</small>
61
79
 
@@ -69,13 +87,20 @@ Default rate at which viewer travels through scene, meters/second.
69
87
 
70
88
  Enable/disable directional light that always points in the direction the user is looking.
71
89
 
72
- ### SFFloat [in, out] **visibilityLimit**
90
+ ### SFFloat [in, out] **visibilityLimit** 0 <small>[0,∞)</small>
73
91
 
74
- Geometry beyond the visibilityLimit may not be rendered (far culling plane of the view frustrum). visibilityLimit=0.0 indicates an infinite visibility limit.
92
+ Geometry beyond the *visibilityLimit* may not be rendered (far clipping plane of the view frustrum).
75
93
 
76
94
  #### Hints
77
95
 
78
- - Keep visibilityLimit \>= zero. Keep (visibilityLimit / avatarSize.CollisionDistance) \< 10,000 to avoid aliasing artifacts (i.e. polygon "tearing"). Interchange profile hint: this field may be ignored, applying the default value regardless.
96
+ - *visibilityLimit*=0.0 indicates an infinite visibility limit (no far clipping plane).
97
+ - Set *visibilityLimit* to appropriate positive value in meters to define far culling plane of view frustum.
98
+ - X3D specification recommends that browsers set near clipping plane to one-half of avatarSize.CollisionDistance value.
99
+ - [Aliasing](https://en.wikipedia.org/wiki/Aliasing){:target="_blank"} and [Clipping](https://en.wikipedia.org/wiki/Clipping_(computer_graphics)){:target="_blank"} Interchange profile hint: this field may be ignored, applying the default value regardless.
100
+
101
+ #### Warning
102
+
103
+ - Important design thumbrule is to keep (*visibilityLimit* / avatarSize.CollisionDistance) \< 10,000 to avoid aliasing artifacts (i.e. polygon "tearing").
79
104
 
80
105
  ### MFString [in, out] **transitionType** "LINEAR" <small>["TELEPORT"|"LINEAR"|"ANIMATE"]</small>
81
106
 
@@ -87,41 +112,59 @@ Camera transition between viewpoints. Enter one or more quoted SFString values:
87
112
 
88
113
  ### SFTime [in, out] **transitionTime** 1 <small>[0,∞)</small>
89
114
 
90
- Duration of viewpoint transition in seconds.
115
+ *transitionTime* defines the expected duration of viewpoint transition in seconds.
91
116
 
92
117
  #### Hint
93
118
 
94
- - If transitionType is "ANIMATE", transitionTime provides browser-dependent animation parameters. Interchange profile hint: this field may be ignored, applying the default value regardless.
119
+ - If transitionType is "ANIMATE", *transitionTime* provides browser-dependent animation parameters. Interchange profile hint: this field may be ignored, applying the default value regardless.
95
120
 
96
121
  ### SFBool [out] **transitionComplete**
97
122
 
98
- Event signaling viewpoint transition complete. Interchange profile hint: this field may be ignored, applying the default value regardless.
123
+ Event signaling viewpoint transition complete. Interchange profile hint: this field may be ignored.
124
+
125
+ #### Warning
126
+
127
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
99
128
 
100
129
  ### SFBool [out] **isBound**
101
130
 
102
- Event true sent when node becomes active, event false sent when unbound by another node.
131
+ Output event true gets sent when node becomes bound and activated, otherwise output event false gets sent when node becomes unbound and deactivated.
132
+
133
+ #### Hint
134
+
135
+ - Paired node operations can be established by connecting set_bind and *isBound* fields of corresponding bindable nodes.
136
+
137
+ #### Warning
138
+
139
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
103
140
 
104
141
  ### SFTime [out] **bindTime**
105
142
 
106
- Event sent when node becomes active/inactive.
143
+ Event sent reporting timestamp when node becomes active/inactive.
144
+
145
+ #### Warning
107
146
 
108
- ## Description
147
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
148
+
149
+ ## Advisories
109
150
 
110
151
  ### Hints
111
152
 
112
153
  - For inspection of simple objects, usability often improves with type="EXAMINE" "ANY"
113
- - NavigationInfo, Background, TextureBackground, Fog, OrthoViewpoint and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
154
+ - Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
114
155
  - NavigationInfo types '"WALK" "FLY"' support camera-to-object collision detection.
156
+ - Regardless of viewpoint jump value at bind time, the relative viewing transformation between user's view and defined position/orientation is stored for later use when un-jumping (returning to the viewpoint when subsequent viewpoint is unbound).
157
+ - Customizable design pattern for dedicated Viewpoint/NavigationInfo pair: \<Viewpoint DEF='SpecialView'/\> \<NavigationInfo DEF='SpecialNav'/\> \<ROUTE fromNode='SpecialView' fromField='isBound' toNode='SpecialNav' toField='set_bind'/\>
158
+ - [X3D Scene Authoring Hints, Viewpoints](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints){:target="_blank"}
115
159
 
116
160
  ### Warning
117
161
 
118
- - Results are undefined if a bindable node (Viewpoint, OrthoViewpoint, NavigationInfo, Fog, Background, TextureBackground) is a contained child of LOD or Switch.
162
+ - Results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. Avoid this authoring pattern.
119
163
 
120
164
  ## Example
121
165
 
122
166
  <x3d-canvas src="https://create3000.github.io/media/examples/Navigation/NavigationInfo/NavigationInfo.x3d" update="auto"></x3d-canvas>
123
167
 
124
- ## External Links
168
+ ## See Also
125
169
 
126
- - [X3D Specification of NavigationInfo](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#NavigationInfo){:target="_blank"}
127
- - [X3D Scene Authoring Hints, Viewpoints](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints){:target="_blank"}
170
+ - [X3D Specification of NavigationInfo node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#NavigationInfo){:target="_blank"}