x_ite 8.8.6 → 8.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/Makefile +6 -0
  2. package/build/docs/nodes.pl +434 -0
  3. package/dist/assets/components/Annotation.js +14 -14
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +13 -13
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +28 -28
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +14 -14
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +52 -40
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +19 -19
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +27 -27
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +26 -26
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +76 -74
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +29 -30
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +37 -37
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +23 -23
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +21 -21
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +1002 -133
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +2 -2
  48. package/docs/_posts/components/CADGeometry/CADAssembly.md +47 -21
  49. package/docs/_posts/components/CADGeometry/CADFace.md +47 -21
  50. package/docs/_posts/components/CADGeometry/CADLayer.md +50 -21
  51. package/docs/_posts/components/CADGeometry/CADPart.md +56 -26
  52. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  53. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  54. package/docs/_posts/components/Core/MetadataBoolean.md +27 -36
  55. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  56. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  57. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  58. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  59. package/docs/_posts/components/Core/MetadataString.md +31 -16
  60. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  61. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +39 -30
  62. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  63. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  64. package/docs/_posts/components/DIS/DISEntityManager.md +43 -18
  65. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +43 -34
  66. package/docs/_posts/components/DIS/EspduTransform.md +211 -78
  67. package/docs/_posts/components/DIS/ReceiverPdu.md +95 -45
  68. package/docs/_posts/components/DIS/SignalPdu.md +98 -44
  69. package/docs/_posts/components/DIS/TransmitterPdu.md +118 -68
  70. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  71. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  72. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  73. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  74. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  75. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  76. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  77. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  78. package/docs/_posts/components/EventUtilities/BooleanFilter.md +27 -14
  79. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  80. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  81. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  82. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  83. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  84. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  85. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  86. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  87. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  88. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  89. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  90. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  91. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  92. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  93. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  94. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  95. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  96. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  97. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  98. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  99. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  100. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  101. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  102. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  103. package/docs/_posts/components/Geometry2D/Polyline2D.md +25 -10
  104. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  105. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  106. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  107. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  108. package/docs/_posts/components/Geometry3D/Cone.md +31 -23
  109. package/docs/_posts/components/Geometry3D/Cylinder.md +32 -28
  110. package/docs/_posts/components/Geometry3D/ElevationGrid.md +75 -31
  111. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  112. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +95 -43
  113. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  114. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  115. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +85 -40
  116. package/docs/_posts/components/Geospatial/GeoLOD.md +69 -30
  117. package/docs/_posts/components/Geospatial/GeoLocation.md +66 -28
  118. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  119. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  120. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  121. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  122. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +66 -21
  123. package/docs/_posts/components/Geospatial/GeoTransform.md +74 -30
  124. package/docs/_posts/components/Geospatial/GeoViewpoint.md +88 -41
  125. package/docs/_posts/components/Grouping/Group.md +34 -18
  126. package/docs/_posts/components/Grouping/StaticGroup.md +39 -18
  127. package/docs/_posts/components/Grouping/Switch.md +41 -22
  128. package/docs/_posts/components/Grouping/Transform.md +47 -30
  129. package/docs/_posts/components/HAnim/HAnimDisplacer.md +48 -37
  130. package/docs/_posts/components/HAnim/HAnimHumanoid.md +245 -55
  131. package/docs/_posts/components/HAnim/HAnimJoint.md +136 -70
  132. package/docs/_posts/components/HAnim/HAnimMotion.md +128 -18
  133. package/docs/_posts/components/HAnim/HAnimSegment.md +92 -52
  134. package/docs/_posts/components/HAnim/HAnimSite.md +95 -52
  135. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  136. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  138. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  139. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  140. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  143. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  144. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  147. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  148. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  149. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  150. package/docs/_posts/components/Layering/Layer.md +39 -14
  151. package/docs/_posts/components/Layering/LayerSet.md +21 -15
  152. package/docs/_posts/components/Layering/Viewport.md +34 -18
  153. package/docs/_posts/components/Layout/Layout.md +28 -17
  154. package/docs/_posts/components/Layout/LayoutGroup.md +37 -21
  155. package/docs/_posts/components/Layout/LayoutLayer.md +40 -15
  156. package/docs/_posts/components/Layout/ScreenFontStyle.md +74 -47
  157. package/docs/_posts/components/Layout/ScreenGroup.md +35 -19
  158. package/docs/_posts/components/Lighting/DirectionalLight.md +23 -15
  159. package/docs/_posts/components/Lighting/EnvironmentLight.md +7 -11
  160. package/docs/_posts/components/Lighting/PointLight.md +27 -15
  161. package/docs/_posts/components/Lighting/SpotLight.md +36 -23
  162. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  163. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  164. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  165. package/docs/_posts/components/NURBS/NurbsCurve.md +16 -12
  166. package/docs/_posts/components/NURBS/NurbsCurve2D.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +31 -15
  168. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +29 -23
  169. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +30 -14
  170. package/docs/_posts/components/NURBS/NurbsSet.md +51 -17
  171. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +48 -28
  172. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  173. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  174. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +26 -22
  175. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +36 -26
  176. package/docs/_posts/components/Navigation/Billboard.md +35 -19
  177. package/docs/_posts/components/Navigation/Collision.md +61 -24
  178. package/docs/_posts/components/Navigation/LOD.md +55 -25
  179. package/docs/_posts/components/Navigation/NavigationInfo.md +69 -26
  180. package/docs/_posts/components/Navigation/OrthoViewpoint.md +89 -38
  181. package/docs/_posts/components/Navigation/Viewpoint.md +95 -40
  182. package/docs/_posts/components/Navigation/ViewpointGroup.md +29 -18
  183. package/docs/_posts/components/Networking/Anchor.md +56 -58
  184. package/docs/_posts/components/Networking/Inline.md +44 -31
  185. package/docs/_posts/components/Networking/LoadSensor.md +43 -11
  186. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  187. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +31 -12
  188. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +23 -12
  189. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  190. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +110 -55
  191. package/docs/_posts/components/ParticleSystems/PointEmitter.md +25 -14
  192. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +28 -16
  193. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +25 -14
  194. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +35 -16
  195. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +12 -8
  196. package/docs/_posts/components/Picking/LinePickSensor.md +57 -31
  197. package/docs/_posts/components/Picking/PickableGroup.md +44 -26
  198. package/docs/_posts/components/Picking/PointPickSensor.md +47 -26
  199. package/docs/_posts/components/Picking/PrimitivePickSensor.md +43 -31
  200. package/docs/_posts/components/Picking/VolumePickSensor.md +43 -26
  201. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +46 -21
  202. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +43 -20
  203. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +37 -15
  204. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +50 -16
  205. package/docs/_posts/components/Rendering/ClipPlane.md +21 -16
  206. package/docs/_posts/components/Rendering/Color.md +14 -14
  207. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  208. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  209. package/docs/_posts/components/Rendering/IndexedLineSet.md +55 -27
  210. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  211. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  212. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  213. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  214. package/docs/_posts/components/Rendering/Normal.md +28 -6
  215. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  216. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  217. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  219. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +24 -12
  220. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +40 -17
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +37 -19
  222. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +24 -19
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +36 -17
  225. package/docs/_posts/components/RigidBodyPhysics/Contact.md +20 -16
  226. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +43 -41
  227. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +86 -34
  228. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +36 -26
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +36 -20
  230. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +33 -23
  231. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +31 -19
  232. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +31 -23
  233. package/docs/_posts/components/Scripting/Script.md +43 -27
  234. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  235. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  236. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  237. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/PackagedShader.md +52 -46
  239. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  240. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  241. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  242. package/docs/_posts/components/Shape/AcousticProperties.md +38 -10
  243. package/docs/_posts/components/Shape/Appearance.md +30 -23
  244. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  245. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  246. package/docs/_posts/components/Shape/Material.md +64 -38
  247. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  248. package/docs/_posts/components/Shape/PointProperties.md +23 -24
  249. package/docs/_posts/components/Shape/Shape.md +38 -20
  250. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  251. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  252. package/docs/_posts/components/Sound/Analyser.md +151 -18
  253. package/docs/_posts/components/Sound/AudioClip.md +82 -32
  254. package/docs/_posts/components/Sound/AudioDestination.md +85 -9
  255. package/docs/_posts/components/Sound/BiquadFilter.md +160 -17
  256. package/docs/_posts/components/Sound/BufferAudioSource.md +184 -28
  257. package/docs/_posts/components/Sound/ChannelMerger.md +70 -8
  258. package/docs/_posts/components/Sound/ChannelSelector.md +73 -9
  259. package/docs/_posts/components/Sound/ChannelSplitter.md +77 -9
  260. package/docs/_posts/components/Sound/Convolver.md +138 -14
  261. package/docs/_posts/components/Sound/Delay.md +134 -15
  262. package/docs/_posts/components/Sound/DynamicsCompressor.md +146 -19
  263. package/docs/_posts/components/Sound/Gain.md +128 -13
  264. package/docs/_posts/components/Sound/ListenerPointSource.md +121 -12
  265. package/docs/_posts/components/Sound/MicrophoneSource.md +101 -10
  266. package/docs/_posts/components/Sound/OscillatorSource.md +107 -12
  267. package/docs/_posts/components/Sound/PeriodicWave.md +48 -7
  268. package/docs/_posts/components/Sound/Sound.md +61 -22
  269. package/docs/_posts/components/Sound/SpatialSound.md +136 -17
  270. package/docs/_posts/components/Sound/StreamAudioDestination.md +89 -9
  271. package/docs/_posts/components/Sound/StreamAudioSource.md +101 -10
  272. package/docs/_posts/components/Sound/WaveShaper.md +138 -15
  273. package/docs/_posts/components/Text/FontStyle.md +75 -49
  274. package/docs/_posts/components/Text/Text.md +48 -26
  275. package/docs/_posts/components/TextureProjector/TextureProjector.md +63 -12
  276. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +64 -12
  277. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  278. package/docs/_posts/components/Texturing/MovieTexture.md +87 -40
  279. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  280. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  281. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  282. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  283. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  284. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  285. package/docs/_posts/components/Texturing/TextureProperties.md +45 -20
  286. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  287. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  288. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  289. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  290. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +28 -16
  291. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  293. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  294. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  295. package/docs/_posts/components/Time/TimeSensor.md +70 -27
  296. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +41 -20
  297. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +20 -10
  298. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +24 -21
  299. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +18 -10
  300. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +22 -14
  301. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +59 -37
  302. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  303. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +28 -6
  304. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +63 -30
  305. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +27 -19
  306. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +21 -13
  307. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +25 -16
  308. package/docs/_posts/components/VolumeRendering/VolumeData.md +43 -26
  309. package/docs/_posts/components/X_ITE/BlendMode.md +16 -9
  310. package/docs/_posts/getting-started.md +1 -0
  311. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  312. package/docs/_tabs/playground.html +3 -1
  313. package/docs/assets/css/style.scss +4 -4
  314. package/package.json +1 -1
  315. package/src/x_ite/Base/X3DBaseNode.js +1 -1
  316. package/src/x_ite/Base/X3DInfoArray.js +2 -2
  317. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  318. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  319. package/src/x_ite/Browser/VERSION.js +1 -1
  320. package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
  321. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -3
  322. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  323. package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
  324. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
  325. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
  330. package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
  331. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  332. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  333. package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
  334. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  335. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  336. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
  337. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
  338. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  339. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
  340. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
  341. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
  342. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
  343. package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
  344. package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
  345. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
  346. package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
  347. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  348. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  349. package/src/x_ite/Components/Shape/FillProperties.js +1 -1
  350. package/src/x_ite/Components/Shape/Material.js +1 -1
  351. package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
  352. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  353. package/src/x_ite/Components/Sound/Analyser.js +2 -2
  354. package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
  355. package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
  356. package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
  357. package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
  358. package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
  359. package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
  360. package/src/x_ite/Components/Sound/Convolver.js +2 -2
  361. package/src/x_ite/Components/Sound/Delay.js +2 -2
  362. package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
  363. package/src/x_ite/Components/Sound/Gain.js +2 -2
  364. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  365. package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
  366. package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
  367. package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
  368. package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
  369. package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
  370. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  371. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
  372. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
  373. package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
  374. package/src/x_ite/Configuration/SupportedComponents.js +2 -2
  375. package/src/x_ite/Fields/ArrayFields.js +2 -2
  376. package/src/x_ite/Fields/SFColor.js +1 -1
  377. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  378. package/src/x_ite/Fields/SFRotation.js +3 -3
  379. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  380. package/src/x_ite/Parser/GoldenGate.js +16 -5
  381. package/src/x_ite/Parser/PLYAParser.js +615 -0
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  383. package/src/x_ite/Parser/STLAParser.js +0 -1
  384. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ExplosionEmitter
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-ParticleSystems
5
5
  categories: [components, ParticleSystems]
6
6
  tags: [ExplosionEmitter, ParticleSystems]
@@ -15,7 +15,7 @@ tags: [ExplosionEmitter, ParticleSystems]
15
15
 
16
16
  ExplosionEmitter generates all particles from a specific point in space at the initial time enabled.
17
17
 
18
- The ExplosionEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available since X3D version 3.2 or later.
18
+ The ExplosionEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,15 +29,23 @@ The ExplosionEmitter node belongs to the **ParticleSystems** component and its d
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
33
 
34
- ### SFVec3f [in, out] **position** 0 0 0
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
+
38
+ ### SFBool [in, out] **on** TRUE
39
+
40
+ Enables/disables production of particles from this emitter node. If operating when turned off, existing particles complete their rendering process.
41
+
42
+ ### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
35
43
 
36
44
  Point from which particles emanate.
37
45
 
38
46
  ### SFFloat [in, out] **speed** 0 <small>[0,∞)</small>
39
47
 
40
- Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
48
+ Initial linear *speed* (default is m/s) imparted to all particles along their direction of movement.
41
49
 
42
50
  ### SFFloat [in, out] **variation** 0.25 <small>[0,∞)</small>
43
51
 
@@ -45,15 +53,17 @@ Multiplier for the randomness used to control the range of possible output value
45
53
 
46
54
  #### Hint
47
55
 
48
- - Variation of zero does not allow any randomness.
56
+ - *variation* of zero does not allow any randomness.
49
57
 
50
58
  ### SFFloat [ ] **mass** 0 <small>[0,∞)</small>
51
59
 
52
- Basic mass of each particle in mass base units (default is grams).
60
+ Basic *mass* of each particle, defined in *mass* base units (default is kilograms).
53
61
 
54
- #### Hint
62
+ #### Hints
55
63
 
56
- - Mass is needed if gravity or other force-related calculations are performed per-particle.
64
+ - *mass* is needed if gravity or other force-related calculations are performed on a per-particle basis.
65
+ - [Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
66
+ - [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
57
67
 
58
68
  ### SFFloat [ ] **surfaceArea** 0 <small>[0,∞)</small>
59
69
 
@@ -61,12 +71,13 @@ Particle surface area in area base units (default is meters squared). Surface ar
61
71
 
62
72
  #### Hints
63
73
 
64
- - SurfaceArea value represents average frontal area presented to the wind. Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
74
+ - *surfaceArea* value represents average frontal area presented to the wind.
75
+ - Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
65
76
 
66
77
  ## Example
67
78
 
68
79
  <x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/ExplosionEmitter/ExplosionEmitter.x3d" update="auto"></x3d-canvas>
69
80
 
70
- ## External Links
81
+ ## See Also
71
82
 
72
- - [X3D Specification of ExplosionEmitter](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ExplosionEmitter){:target="_blank"}
83
+ - [X3D Specification of ExplosionEmitter node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ExplosionEmitter){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ForcePhysicsModel
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-ParticleSystems
5
5
  categories: [components, ParticleSystems]
6
6
  tags: [ForcePhysicsModel, ParticleSystems]
@@ -15,7 +15,7 @@ tags: [ForcePhysicsModel, ParticleSystems]
15
15
 
16
16
  ForcePhysicsModel applies a constant force value to the particles.
17
17
 
18
- The ForcePhysicsModel node belongs to the **ParticleSystems** component and its default container field is *physics.* It is available since X3D version 3.2 or later.
18
+ The ForcePhysicsModel node belongs to the **ParticleSystems** component and its default container field is *physics.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,7 +29,11 @@ The ForcePhysicsModel node belongs to the **ParticleSystems** component and its
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
33
37
 
34
38
  ### SFBool [in, out] **enabled** TRUE
35
39
 
@@ -37,13 +41,16 @@ Enables/disables node operation.
37
41
 
38
42
  ### SFVec3f [in, out] **force** 0 -9.8 0 <small>(∞,∞)</small>
39
43
 
40
- Force field indicates strength and direction of the propelling force on the particles (e.g. default is Earth's gravity).
44
+ *force* field indicates strength and direction of the propelling *force* on the particles (for example, default is Earth's gravity).
41
45
 
42
46
  #### Hints
43
47
 
44
- - Force is specified in force base units (usually newtons). If particles have zero mass, ForcePhysicsModel node has no effect.
48
+ - If particles have zero mass, ForcePhysicsModel node has no effect.
49
+ - *force* is specified in *force* base units (usually newtons, acceleration of one kilogram at rate of one meter per second squared).
50
+ - [Https://en.wikipedia.org/wiki/Newton_(unit) and Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
51
+ - [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
45
52
 
46
- ## Description
53
+ ## Advisories
47
54
 
48
55
  ### Hint
49
56
 
@@ -53,6 +60,6 @@ Force field indicates strength and direction of the propelling force on the part
53
60
 
54
61
  <x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/ForcePhysicsModel/ForcePhysicsModel.x3d" update="auto"></x3d-canvas>
55
62
 
56
- ## External Links
63
+ ## See Also
57
64
 
58
- - [X3D Specification of ForcePhysicsModel](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ForcePhysicsModel){:target="_blank"}
65
+ - [X3D Specification of ForcePhysicsModel node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ForcePhysicsModel){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ParticleSystem
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-ParticleSystems
5
5
  categories: [components, ParticleSystems]
6
6
  tags: [ParticleSystem, ParticleSystems]
@@ -13,9 +13,9 @@ tags: [ParticleSystem, ParticleSystems]
13
13
 
14
14
  ## Overview
15
15
 
16
- ParticleSystem specifies a complete particle system. It can contain Appearance for particle appearance, a geometry node if gemoetryType='GEOMETRY', a colorRamp Color/ColorRGBA node for changing base color over each particle's lifetime, a texcoordRamp TextureCoordinate node to control texture coordinates of provided texture(s) in the Appearance node over time, a single emitter X3DParticleEmitterNode, and an array of physics X3DParticlePhysicsModelNode nodes.
16
+ ParticleSystem specifies a complete particle system. It can contain Appearance for particle appearance, a geometry node if geometryType='GEOMETRY', a color field with Color or ColorRGBA node for changing base color over each particle's lifetime, a texcoord TextureCoordinate node to control texture coordinates of provided texture(s) in the Appearance node over time, a single emitter X3DParticleEmitterNode, and an array of physics X3DParticlePhysicsModelNode nodes.
17
17
 
18
- The ParticleSystem node belongs to the **ParticleSystems** component and its default container field is *children.* It is available since X3D version 3.2 or later.
18
+ The ParticleSystem node belongs to the **ParticleSystems** component and its default container field is *children.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -32,35 +32,54 @@ The ParticleSystem node belongs to the **ParticleSystems** component and its def
32
32
 
33
33
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
34
34
 
35
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
36
+
37
+ #### Hint
38
+
39
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
36
40
 
37
41
  ### SFBool [in, out] **enabled** TRUE
38
42
 
39
43
  Enables/disables node operation.
40
44
 
45
+ ### SFBool [in, out] **createParticles** TRUE
46
+
47
+ Enables/disables creation of new particles, while any existing particles remain in existence and continue to animate until the end of their lifetimes.
48
+
49
+ #### Hint
50
+
51
+ - If no particles are left in scene, system is considered both active and enabled.
52
+
41
53
  ### SFString [ ] **geometryType** "QUAD" <small>["LINE"|"POINT"|"QUAD"|"SPRITE"|"TRIANGLE"|"GEOMETRY"|...]</small>
42
54
 
43
- Field geometryType.
55
+ Specifies type of geometry used to represent individual particles. Typically, a particle is calculated as point in space at which the geometry is placed. Changing the value of the geometry field or the definition of the geometry node shall be applied during current computation of the next frame to be rendered.
44
56
 
45
- ### SFInt32 [in, out] **maxParticles** 200 <small>[0,∞)</small>
57
+ #### Hints
46
58
 
47
- Maximum number of particles to be generated at one time (subject to player limitations).
59
+ - LINE means that a line is drawn along the particle's current velocity vector, for this frame, centered about the particle's position. The length of the line is specified by the particle's height from the particleSize field value.
60
+ - POINT means that a point geometry is rendered at the particle's position.
61
+ - QUAD means that a 2D quad is rendered aligned in the local coordinate space of the particle system with the face normal pointing along the positive Z axis. Individual quads are not aligned to the user's eye position but are affected in depth by the physics model. The particle's position is at the center of the quad.
62
+ - SPRITE means that a point sprite that uses a 2D point position to locate a screen-aligned quad at the center of the particle's location is rendered.
63
+ - TRIANGLE means that a 2D quad is rendered using a pair of triangles aligned in the local coordinate space of the particle system with the face normal pointing along the positive Z axis. Individual triangles are not aligned to the user's eye position, but are affected in depth by the physics model. The particle's position is at the center of the triangle.
64
+ - GEOMETRY means that the geometry specified by the geometry field is rendered for each particle using the local coordinate system.
65
+ - [X3D for Advanced Modeling (X3D4AM) slideset](https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf){:target="_blank"}
48
66
 
49
- ### SFBool [in, out] **createParticles** TRUE
67
+ #### Warnings
50
68
 
51
- Enables/disables creation of new particles, while any existing particles remain in existence and continue to animate until the end of their lifetimes.
69
+ - Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
70
+ - Requires X3D `profile='Full'` or else include `<component name='Geospatial' level='1'/>`
52
71
 
53
- #### Hint
72
+ ### SFInt32 [in, out] **maxParticles** 200 <small>[0,∞)</small>
54
73
 
55
- - If no particles are left in scene, system is considered both active and enabled.
74
+ Maximum number of particles to be generated at one time (subject to player limitations).
56
75
 
57
76
  ### SFFloat [in, out] **particleLifetime** 5 <small>[0,∞)</small>
58
77
 
59
- TODO not properly defined in X3D spedification. Particle animation lifetime in base time units (default is seconds).
78
+ TODO not properly defined in X3D specification. Particle animation lifetime in base time units (default is seconds).
60
79
 
61
80
  ### SFFloat [in, out] **lifetimeVariation** 0.25 <small>[0,1]</small>
62
81
 
63
- TODO not properly defined in X3D spedification. Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of initial values possible.
82
+ TODO not properly defined in X3D specification. Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of initial values possible.
64
83
 
65
84
  #### Hint
66
85
 
@@ -72,78 +91,97 @@ TODO not properly defined in X3D spedification. Multiplier for the randomness us
72
91
 
73
92
  #### Hints
74
93
 
75
- - Particles created before this timestamp will remain at the old size. His field only effects particles using LINE, QUAD, SPRITE, and TRIANGLE geometry types.
94
+ - Particles created before this timestamp will remain at the old size.
95
+ - His field only effects particles using LINE, QUAD, SPRITE, and TRIANGLE geometry types.
76
96
 
77
97
  ### SFNode [ ] **emitter** NULL <small>[X3DParticleEmitterNode]</small>
78
98
 
79
- The emitter field specifies the type of emitter geometry and properties that the particles are given for their initial positions.
99
+ The *emitter* field specifies the type of *emitter* geometry and properties that the particles are given for their initial positions.
80
100
 
81
101
  ### MFNode [ ] **physics** [ ] <small>[X3DParticlePhysicsModelNode]</small>
82
102
 
83
- After being created, the individual particles are then manipulated according to the physics model(s) specified in the physics field.
103
+ After being created, the individual particles are then manipulated according to the *physics* model(s) specified in the *physics* field.
84
104
 
85
105
  ### MFFloat [ ] **colorKey** [ ] <small>[0,∞)</small>
86
106
 
87
- Array of time intervals in seconds, corresponding to particle lifetime, that are used to interpolate colorRamp array values.
107
+ Array of time intervals in seconds, corresponding to particle lifetime, that are used to interpolate color array values.
88
108
 
89
109
  #### Hints
90
110
 
91
- - Color values are interpolated in linear Hue Saturation Value (HSV) space, similar to ColorInterpolator node. Color values are defined as per-vertex colour values. Number of colorKey values must match length of the per-vertex colorRamp arrays!
111
+ - Color values are interpolated in linear Hue Saturation Value (HSV) space, similar to ColorInterpolator node.
112
+ - Color values are defined as per-vertex color values.
113
+ - Number of *colorKey* values must match length of the per-vertex color field array values!
114
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
92
115
 
93
116
  #### Warning
94
117
 
95
- - If an Appearance and Material nodes are provided, those material properties override colorRamp interpolation.
118
+ - If an Appearance and Material nodes are provided, those material properties override color field interpolation.
96
119
 
97
- #### See Also
120
+ ### SFNode [ ] **color** NULL <small>[X3DColorNode]</small>
98
121
 
99
- - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
100
-
101
- ### SFNode [ ] **colorRamp** NULL <small>[X3DColorNode]</small>
102
-
103
- The colorRamp Color/ColorRGBA node holds a series of colour values to be used at the given colorKey points in time.
122
+ The *color* field contains Color or ColorRGBA nodes as a series of *color* values to be used at the given colorKey points in time.
104
123
 
105
124
  #### Hints
106
125
 
107
- - Color values are defined as per-vertex colour values. Number of colorKey values must match length of the per-vertex colorRamp arrays!
108
-
109
- #### Warning
110
-
111
- - If an Appearance and Material nodes are provided, those material properties override colorRamp interpolation.
126
+ - *color* values are defined as per-vertex *color* values.
127
+ - Number of colorKey values must match length of the per-vertex *color* field array values!
128
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
112
129
 
113
- #### See Also
130
+ #### Warnings
114
131
 
115
- - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
132
+ - [Field originally named 'colorRamp' in X3Dv3.](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
133
+ - If an Appearance and Material nodes are provided, those material properties override *color* field interpolation.
116
134
 
117
135
  ### MFFloat [ ] **texCoordKey** [ ] <small>[0,∞)</small>
118
136
 
119
- Array of time intervals in seconds, corresponding to particle lifetime, that are used to sequence texCoordRamp array values.
137
+ Array of time intervals in seconds, corresponding to particle lifetime, that are used to sequence texCoord array values.
120
138
 
121
139
  #### Hints
122
140
 
123
- - No interpolation is performed, texture coordinates are simply sequenced in order. Texture-coordinate values map textures to vertices in the geometry. Number of texCoordKey values must match length of the per-vertex texCoordRamp arrays!
141
+ - No interpolation is performed, texture coordinates are simply sequenced in order.
142
+ - Texture-coordinate values map textures to vertices in the geometry.
143
+ - Number of *texCoordKey* values must match length of the per-vertex texCoord arrays!
124
144
 
125
- ### SFNode [ ] **texCoordRamp** NULL <small>[TextureCoordinate]</small>
145
+ ### SFNode [ ] **texCoord** NULL <small>[TextureCoordinate]</small>
126
146
 
127
147
  Texture coordinates of the provided texture(s) in the Appearance node, over time. Particle systems frequently like to change the texture on a particle as it ages, yet there is no good way of accomplishing this through standard interpolators because interpolators have no concept of particle time. This pair of fields hold time-dependent values for the texture coordinates to be applied to the particle. When a particle reaches the next time stamp it moves to the next set of texture coordinates.
128
148
 
129
149
  #### Hints
130
150
 
131
- - Texture-coordinate values map textures to vertices in the geometry. Number of texCoordKey values must match length of the per-vertex texCoordRamp arrays!
151
+ - Texture-coordinate values map textures to vertices in the geometry.
152
+ - Number of texCoordKey values must match length of the per-vertex *texCoord* arrays!
153
+
154
+ #### Warning
155
+
156
+ - [Field originally named 'texCoordRamp' in X3Dv3.](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
132
157
 
133
158
  ### SFBool [out] **isActive**
134
159
 
135
160
  *isActive* true/false events are sent when playback starts/stops.
136
161
 
137
- ### SFBool [ ] **visible** TRUE
162
+ #### Warning
163
+
164
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
165
+
166
+ ### SFBool [in, out] **visible** TRUE
138
167
 
139
168
  Whether or not renderable content within this node is visually displayed.
140
169
 
141
- #### Hint
170
+ #### Hints
171
+
172
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
173
+ - Content must be *visible* to be collidable and to be pickable.
142
174
 
143
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
144
- - Content must be visible to be collidable and to be pickable.
175
+ ### SFBool [in, out] **castShadow** TRUE
176
+
177
+ The *castShadow* field defines whether this Shape casts shadows as produced by lighting nodes.
178
+
179
+ #### Hints
145
180
 
146
- ### SFBool [ ] **bboxDisplay** FALSE
181
+ - If the visible field is FALSE, then the Shape does not cast any shadows, regardless of the *castShadow* value.
182
+ - If prior X3D3 content is loaded into an X3D4 model, then legacy Shape nodes have shadows set to true.
183
+
184
+ ### SFBool [in, out] **bboxDisplay** FALSE
147
185
 
148
186
  Whether to display bounding box for associated geometry, aligned with world coordinates.
149
187
 
@@ -151,44 +189,61 @@ Whether to display bounding box for associated geometry, aligned with world coor
151
189
 
152
190
  - The bounding box is displayed regardless of whether contained content is visible.
153
191
 
154
- ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>(0,∞) or -1 -1 -1</small>
192
+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or 1 1 1</small>
155
193
 
156
194
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
157
195
 
158
- #### Hint
196
+ #### Hints
159
197
 
160
198
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
199
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
200
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
201
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
161
202
 
162
- ### SFVec3f [ ] **bboxCenter** 0 0 0
203
+ ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
163
204
 
164
- Bounding box center: optional hint for position offset from origin of local coordinate system.
205
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
206
+
207
+ #### Hints
208
+
209
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
210
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
211
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
165
212
 
166
213
  ### SFNode [in, out] **appearance** NULL <small>[X3DAppearanceNode]</small>
167
214
 
168
- The appearance field holds an Appearance node that is used for the geometry. All effects, such as material colours and/or multi-textures, are applied to each particle.
215
+ The *appearance* field holds an Appearance node that is used for the geometry. All effects, such as material colors and/or multi-textures, are applied to each particle.
169
216
 
170
217
  #### Hints
171
218
 
172
- - If a texture coordinate ramp and key is supplied with this geometry, it shall be used in preference to any automatic texture coordinate generation. If automatic texture coordinate generation is used, results shall be based on the entire volume that the particles consume, not locally applied to each particle.
219
+ - If a texture coordinate ramp and key is supplied with this geometry, it shall be used in preference to any automatic texture coordinate generation.
220
+ - If automatic texture coordinate generation is used, results shall be based on the entire volume that the particles consume, not locally applied to each particle.
173
221
 
174
222
  ### SFNode [in, out] **geometry** NULL <small>[X3DGeometryNode]</small>
175
223
 
176
- The geometry node provides geometry used for each particle when geometryType=GEOMETRY.
224
+ Single contained *geometry* node provides *geometry* used for each particle when geometryType=GEOMETRY.
177
225
 
178
226
  #### Hint
179
227
 
180
- - Include `<component name='Geospatial' level='1'/>`
228
+ - [X3D for Advanced Modeling (X3D4AM) slideset](https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf){:target="_blank"}
181
229
 
182
- ## Hints
230
+ #### Warning
183
231
 
184
- - Always adjust bboxSize and boxCenter properly; bboxSize and bboxCenter cannot be automatically determined so it's up to the author to provide proper values.
232
+ - Requires X3D `profile='Full'` or else include `<component name='Geospatial' level='1'/>`
233
+
234
+ ## Advisories
235
+
236
+ - Always set bboxSize and boxCenter correctly; bboxSize and bboxCenter cannot be determined automatically, so it's up to the author to provide the correct values.
237
+
238
+ ### Hints
239
+
240
+ - [Event timing details are explained in X3D Specification 4.4.8.3 Execution model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#ExecutionModel){:target="_blank"}
241
+ - [Wikipedia, particle system](https://en.wikipedia.org/wiki/Particle_system){:target="_blank"}
185
242
 
186
243
  ## Example
187
244
 
188
245
  <x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/ParticleSystem/ParticleSystem.x3d" update="auto"></x3d-canvas>
189
246
 
190
- ## External Links
247
+ ## See Also
191
248
 
192
- - [X3D Specification of ParticleSystem](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ParticleSystem){:target="_blank"}
193
- - [Event timing details are explained in 4.4.8.3 Execution model](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel){:target="_blank"}
194
- - [Wikipedia, particle system](https://en.wikipedia.org/wiki/Particle_system){:target="_blank"}
249
+ - [X3D Specification of ParticleSystem node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ParticleSystem){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: PointEmitter
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-ParticleSystems
5
5
  categories: [components, ParticleSystems]
6
6
  tags: [PointEmitter, ParticleSystems]
@@ -15,7 +15,7 @@ tags: [PointEmitter, ParticleSystems]
15
15
 
16
16
  PointEmitter generates particles from a specific point in space using the specified direction and speed.
17
17
 
18
- The PointEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available since X3D version 3.2 or later.
18
+ The PointEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,19 +29,27 @@ The PointEmitter node belongs to the **ParticleSystems** component and its defau
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
33
 
34
- ### SFVec3f [in, out] **position** 0 0 0
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
+
38
+ ### SFBool [in, out] **on** TRUE
39
+
40
+ Enables/disables production of particles from this emitter node. If operating when turned off, existing particles complete their rendering process.
41
+
42
+ ### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
35
43
 
36
44
  Point from which particles emanate.
37
45
 
38
- ### SFVec3f [in, out] **direction** 0 1 0
46
+ ### SFVec3f [in, out] **direction** 0 1 0 <small>(-∞,∞)</small>
39
47
 
40
- Initial direction from which particles emanate.
48
+ Initial *direction* from which particles emanate.
41
49
 
42
50
  ### SFFloat [in, out] **speed** 0 <small>[0,∞)</small>
43
51
 
44
- Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
52
+ Initial linear *speed* (default is m/s) imparted to all particles along their direction of movement.
45
53
 
46
54
  ### SFFloat [in, out] **variation** 0.25 <small>[0,∞)</small>
47
55
 
@@ -49,15 +57,17 @@ Multiplier for the randomness used to control the range of possible output value
49
57
 
50
58
  #### Hint
51
59
 
52
- - Variation of zero does not allow any randomness.
60
+ - *variation* of zero does not allow any randomness.
53
61
 
54
62
  ### SFFloat [ ] **mass** 0 <small>[0,∞)</small>
55
63
 
56
- Basic mass of each particle in mass base units (default is grams).
64
+ Basic *mass* of each particle, defined in *mass* base units (default is kilograms).
57
65
 
58
- #### Hint
66
+ #### Hints
59
67
 
60
- - Mass is needed if gravity or other force-related calculations are performed per-particle.
68
+ - *mass* is needed if gravity or other force-related calculations are performed on a per-particle basis.
69
+ - [Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
70
+ - [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
61
71
 
62
72
  ### SFFloat [ ] **surfaceArea** 0 <small>[0,∞)</small>
63
73
 
@@ -65,12 +75,13 @@ Particle surface area in area base units (default is meters squared). Surface ar
65
75
 
66
76
  #### Hints
67
77
 
68
- - SurfaceArea value represents average frontal area presented to the wind. Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
78
+ - *surfaceArea* value represents average frontal area presented to the wind.
79
+ - Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
69
80
 
70
81
  ## Example
71
82
 
72
83
  <x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/PointEmitter/PointEmitter.x3d" update="auto"></x3d-canvas>
73
84
 
74
- ## External Links
85
+ ## See Also
75
86
 
76
- - [X3D Specification of PointEmitter](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#PointEmitter){:target="_blank"}
87
+ - [X3D Specification of PointEmitter node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#PointEmitter){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: PolylineEmitter
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-ParticleSystems
5
5
  categories: [components, ParticleSystems]
6
6
  tags: [PolylineEmitter, ParticleSystems]
@@ -15,7 +15,7 @@ tags: [PolylineEmitter, ParticleSystems]
15
15
 
16
16
  PolylineEmitter emits particles along a single polyline. The coordinates for the line along which particles should be randomly generated are taken from a combination of the coord and coordIndex fields. The starting point for generating particles is randomly distributed along this line and given the initial speed and direction.
17
17
 
18
- The PolylineEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available since X3D version 3.2 or later.
18
+ The PolylineEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,15 +29,23 @@ The PolylineEmitter node belongs to the **ParticleSystems** component and its de
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
33
 
34
- ### SFVec3f [in, out] **direction** 0 1 0 <small>[-1,1]</small>
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
+
38
+ ### SFBool [in, out] **on** TRUE
39
+
40
+ Enables/disables production of particles from this emitter node. If operating when turned off, existing particles complete their rendering process.
35
41
 
36
- Initial direction from which particles emanate.
42
+ ### SFVec3f [in, out] **direction** 0 1 0 <small>(-∞,∞)</small>
43
+
44
+ Initial *direction* from which particles emanate.
37
45
 
38
46
  ### SFFloat [in, out] **speed** 0 <small>[0,∞)</small>
39
47
 
40
- Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
48
+ Initial linear *speed* (default is m/s) imparted to all particles along their direction of movement.
41
49
 
42
50
  ### SFFloat [in, out] **variation** 0.25 <small>[0,∞)</small>
43
51
 
@@ -45,15 +53,17 @@ Multiplier for the randomness used to control the range of possible output value
45
53
 
46
54
  #### Hint
47
55
 
48
- - Variation of zero does not allow any randomness.
56
+ - *variation* of zero does not allow any randomness.
49
57
 
50
58
  ### SFFloat [ ] **mass** 0 <small>[0,∞)</small>
51
59
 
52
- Basic mass of each particle in mass base units (default is grams).
60
+ Basic *mass* of each particle, defined in *mass* base units (default is kilograms).
53
61
 
54
- #### Hint
62
+ #### Hints
55
63
 
56
- - Mass is needed if gravity or other force-related calculations are performed per-particle.
64
+ - *mass* is needed if gravity or other force-related calculations are performed on a per-particle basis.
65
+ - [Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
66
+ - [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
57
67
 
58
68
  ### SFFloat [ ] **surfaceArea** 0 <small>[0,∞)</small>
59
69
 
@@ -61,25 +71,27 @@ Particle surface area in area base units (default is meters squared). Surface ar
61
71
 
62
72
  #### Hints
63
73
 
64
- - SurfaceArea value represents average frontal area presented to the wind. Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
74
+ - *surfaceArea* value represents average frontal area presented to the wind.
75
+ - Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
65
76
 
66
77
  ### MFInt32 [in, out] **coordIndex** -1 <small>[0,∞) or -1</small>
67
78
 
68
79
  *coordIndex* indices are applied to contained Coordinate values in order to define randomly generated initial geometry of the particles.
69
80
 
70
- #### Warning
81
+ #### Warnings
71
82
 
72
83
  - If no coordinates are available, PolylineEmitter acts like a point source located at local origin.
84
+ - *coordIndex* is required in order to connect contained coordinate point values.
73
85
 
74
86
  ### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
75
87
 
76
- *coord*inates for the line along which particles are randomly generated.
88
+ Coordinates for the line along which particles are randomly generated.
77
89
 
78
90
  #### Warning
79
91
 
80
92
  - If no coordinates are available, PolylineEmitter acts like a point source located at local origin.
81
93
 
82
- ## Description
94
+ ## Advisories
83
95
 
84
96
  ### Hint
85
97
 
@@ -89,6 +101,6 @@ Particle surface area in area base units (default is meters squared). Surface ar
89
101
 
90
102
  <x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/PolylineEmitter/PolylineEmitter.x3d" update="auto"></x3d-canvas>
91
103
 
92
- ## External Links
104
+ ## See Also
93
105
 
94
- - [X3D Specification of PolylineEmitter](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#PolylineEmitter){:target="_blank"}
106
+ - [X3D Specification of PolylineEmitter node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#PolylineEmitter){:target="_blank"}