x_ite 8.8.6 → 8.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/Makefile +6 -0
  2. package/build/docs/nodes.pl +434 -0
  3. package/dist/assets/components/Annotation.js +14 -14
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +13 -13
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +28 -28
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +14 -14
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +52 -40
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +19 -19
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +27 -27
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +26 -26
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +76 -74
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +29 -30
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +37 -37
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +23 -23
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +21 -21
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +1002 -133
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +2 -2
  48. package/docs/_posts/components/CADGeometry/CADAssembly.md +47 -21
  49. package/docs/_posts/components/CADGeometry/CADFace.md +47 -21
  50. package/docs/_posts/components/CADGeometry/CADLayer.md +50 -21
  51. package/docs/_posts/components/CADGeometry/CADPart.md +56 -26
  52. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  53. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  54. package/docs/_posts/components/Core/MetadataBoolean.md +27 -36
  55. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  56. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  57. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  58. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  59. package/docs/_posts/components/Core/MetadataString.md +31 -16
  60. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  61. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +39 -30
  62. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  63. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  64. package/docs/_posts/components/DIS/DISEntityManager.md +43 -18
  65. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +43 -34
  66. package/docs/_posts/components/DIS/EspduTransform.md +211 -78
  67. package/docs/_posts/components/DIS/ReceiverPdu.md +95 -45
  68. package/docs/_posts/components/DIS/SignalPdu.md +98 -44
  69. package/docs/_posts/components/DIS/TransmitterPdu.md +118 -68
  70. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  71. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  72. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  73. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  74. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  75. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  76. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  77. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  78. package/docs/_posts/components/EventUtilities/BooleanFilter.md +27 -14
  79. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  80. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  81. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  82. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  83. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  84. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  85. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  86. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  87. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  88. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  89. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  90. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  91. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  92. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  93. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  94. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  95. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  96. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  97. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  98. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  99. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  100. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  101. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  102. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  103. package/docs/_posts/components/Geometry2D/Polyline2D.md +25 -10
  104. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  105. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  106. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  107. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  108. package/docs/_posts/components/Geometry3D/Cone.md +31 -23
  109. package/docs/_posts/components/Geometry3D/Cylinder.md +32 -28
  110. package/docs/_posts/components/Geometry3D/ElevationGrid.md +75 -31
  111. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  112. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +95 -43
  113. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  114. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  115. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +85 -40
  116. package/docs/_posts/components/Geospatial/GeoLOD.md +69 -30
  117. package/docs/_posts/components/Geospatial/GeoLocation.md +66 -28
  118. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  119. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  120. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  121. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  122. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +66 -21
  123. package/docs/_posts/components/Geospatial/GeoTransform.md +74 -30
  124. package/docs/_posts/components/Geospatial/GeoViewpoint.md +88 -41
  125. package/docs/_posts/components/Grouping/Group.md +34 -18
  126. package/docs/_posts/components/Grouping/StaticGroup.md +39 -18
  127. package/docs/_posts/components/Grouping/Switch.md +41 -22
  128. package/docs/_posts/components/Grouping/Transform.md +47 -30
  129. package/docs/_posts/components/HAnim/HAnimDisplacer.md +48 -37
  130. package/docs/_posts/components/HAnim/HAnimHumanoid.md +245 -55
  131. package/docs/_posts/components/HAnim/HAnimJoint.md +136 -70
  132. package/docs/_posts/components/HAnim/HAnimMotion.md +128 -18
  133. package/docs/_posts/components/HAnim/HAnimSegment.md +92 -52
  134. package/docs/_posts/components/HAnim/HAnimSite.md +95 -52
  135. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  136. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  138. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  139. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  140. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  143. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  144. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  147. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  148. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  149. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  150. package/docs/_posts/components/Layering/Layer.md +39 -14
  151. package/docs/_posts/components/Layering/LayerSet.md +21 -15
  152. package/docs/_posts/components/Layering/Viewport.md +34 -18
  153. package/docs/_posts/components/Layout/Layout.md +28 -17
  154. package/docs/_posts/components/Layout/LayoutGroup.md +37 -21
  155. package/docs/_posts/components/Layout/LayoutLayer.md +40 -15
  156. package/docs/_posts/components/Layout/ScreenFontStyle.md +74 -47
  157. package/docs/_posts/components/Layout/ScreenGroup.md +35 -19
  158. package/docs/_posts/components/Lighting/DirectionalLight.md +23 -15
  159. package/docs/_posts/components/Lighting/EnvironmentLight.md +7 -11
  160. package/docs/_posts/components/Lighting/PointLight.md +27 -15
  161. package/docs/_posts/components/Lighting/SpotLight.md +36 -23
  162. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  163. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  164. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  165. package/docs/_posts/components/NURBS/NurbsCurve.md +16 -12
  166. package/docs/_posts/components/NURBS/NurbsCurve2D.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +31 -15
  168. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +29 -23
  169. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +30 -14
  170. package/docs/_posts/components/NURBS/NurbsSet.md +51 -17
  171. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +48 -28
  172. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  173. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  174. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +26 -22
  175. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +36 -26
  176. package/docs/_posts/components/Navigation/Billboard.md +35 -19
  177. package/docs/_posts/components/Navigation/Collision.md +61 -24
  178. package/docs/_posts/components/Navigation/LOD.md +55 -25
  179. package/docs/_posts/components/Navigation/NavigationInfo.md +69 -26
  180. package/docs/_posts/components/Navigation/OrthoViewpoint.md +89 -38
  181. package/docs/_posts/components/Navigation/Viewpoint.md +95 -40
  182. package/docs/_posts/components/Navigation/ViewpointGroup.md +29 -18
  183. package/docs/_posts/components/Networking/Anchor.md +56 -58
  184. package/docs/_posts/components/Networking/Inline.md +44 -31
  185. package/docs/_posts/components/Networking/LoadSensor.md +43 -11
  186. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  187. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +31 -12
  188. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +23 -12
  189. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  190. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +110 -55
  191. package/docs/_posts/components/ParticleSystems/PointEmitter.md +25 -14
  192. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +28 -16
  193. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +25 -14
  194. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +35 -16
  195. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +12 -8
  196. package/docs/_posts/components/Picking/LinePickSensor.md +57 -31
  197. package/docs/_posts/components/Picking/PickableGroup.md +44 -26
  198. package/docs/_posts/components/Picking/PointPickSensor.md +47 -26
  199. package/docs/_posts/components/Picking/PrimitivePickSensor.md +43 -31
  200. package/docs/_posts/components/Picking/VolumePickSensor.md +43 -26
  201. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +46 -21
  202. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +43 -20
  203. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +37 -15
  204. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +50 -16
  205. package/docs/_posts/components/Rendering/ClipPlane.md +21 -16
  206. package/docs/_posts/components/Rendering/Color.md +14 -14
  207. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  208. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  209. package/docs/_posts/components/Rendering/IndexedLineSet.md +55 -27
  210. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  211. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  212. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  213. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  214. package/docs/_posts/components/Rendering/Normal.md +28 -6
  215. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  216. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  217. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  219. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +24 -12
  220. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +40 -17
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +37 -19
  222. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +24 -19
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +36 -17
  225. package/docs/_posts/components/RigidBodyPhysics/Contact.md +20 -16
  226. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +43 -41
  227. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +86 -34
  228. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +36 -26
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +36 -20
  230. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +33 -23
  231. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +31 -19
  232. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +31 -23
  233. package/docs/_posts/components/Scripting/Script.md +43 -27
  234. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  235. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  236. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  237. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/PackagedShader.md +52 -46
  239. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  240. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  241. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  242. package/docs/_posts/components/Shape/AcousticProperties.md +38 -10
  243. package/docs/_posts/components/Shape/Appearance.md +30 -23
  244. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  245. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  246. package/docs/_posts/components/Shape/Material.md +64 -38
  247. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  248. package/docs/_posts/components/Shape/PointProperties.md +23 -24
  249. package/docs/_posts/components/Shape/Shape.md +38 -20
  250. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  251. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  252. package/docs/_posts/components/Sound/Analyser.md +151 -18
  253. package/docs/_posts/components/Sound/AudioClip.md +82 -32
  254. package/docs/_posts/components/Sound/AudioDestination.md +85 -9
  255. package/docs/_posts/components/Sound/BiquadFilter.md +160 -17
  256. package/docs/_posts/components/Sound/BufferAudioSource.md +184 -28
  257. package/docs/_posts/components/Sound/ChannelMerger.md +70 -8
  258. package/docs/_posts/components/Sound/ChannelSelector.md +73 -9
  259. package/docs/_posts/components/Sound/ChannelSplitter.md +77 -9
  260. package/docs/_posts/components/Sound/Convolver.md +138 -14
  261. package/docs/_posts/components/Sound/Delay.md +134 -15
  262. package/docs/_posts/components/Sound/DynamicsCompressor.md +146 -19
  263. package/docs/_posts/components/Sound/Gain.md +128 -13
  264. package/docs/_posts/components/Sound/ListenerPointSource.md +121 -12
  265. package/docs/_posts/components/Sound/MicrophoneSource.md +101 -10
  266. package/docs/_posts/components/Sound/OscillatorSource.md +107 -12
  267. package/docs/_posts/components/Sound/PeriodicWave.md +48 -7
  268. package/docs/_posts/components/Sound/Sound.md +61 -22
  269. package/docs/_posts/components/Sound/SpatialSound.md +136 -17
  270. package/docs/_posts/components/Sound/StreamAudioDestination.md +89 -9
  271. package/docs/_posts/components/Sound/StreamAudioSource.md +101 -10
  272. package/docs/_posts/components/Sound/WaveShaper.md +138 -15
  273. package/docs/_posts/components/Text/FontStyle.md +75 -49
  274. package/docs/_posts/components/Text/Text.md +48 -26
  275. package/docs/_posts/components/TextureProjector/TextureProjector.md +63 -12
  276. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +64 -12
  277. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  278. package/docs/_posts/components/Texturing/MovieTexture.md +87 -40
  279. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  280. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  281. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  282. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  283. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  284. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  285. package/docs/_posts/components/Texturing/TextureProperties.md +45 -20
  286. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  287. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  288. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  289. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  290. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +28 -16
  291. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  293. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  294. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  295. package/docs/_posts/components/Time/TimeSensor.md +70 -27
  296. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +41 -20
  297. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +20 -10
  298. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +24 -21
  299. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +18 -10
  300. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +22 -14
  301. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +59 -37
  302. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  303. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +28 -6
  304. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +63 -30
  305. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +27 -19
  306. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +21 -13
  307. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +25 -16
  308. package/docs/_posts/components/VolumeRendering/VolumeData.md +43 -26
  309. package/docs/_posts/components/X_ITE/BlendMode.md +16 -9
  310. package/docs/_posts/getting-started.md +1 -0
  311. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  312. package/docs/_tabs/playground.html +3 -1
  313. package/docs/assets/css/style.scss +4 -4
  314. package/package.json +1 -1
  315. package/src/x_ite/Base/X3DBaseNode.js +1 -1
  316. package/src/x_ite/Base/X3DInfoArray.js +2 -2
  317. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  318. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  319. package/src/x_ite/Browser/VERSION.js +1 -1
  320. package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
  321. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -3
  322. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  323. package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
  324. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
  325. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
  330. package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
  331. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  332. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  333. package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
  334. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  335. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  336. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
  337. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
  338. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  339. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
  340. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
  341. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
  342. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
  343. package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
  344. package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
  345. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
  346. package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
  347. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  348. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  349. package/src/x_ite/Components/Shape/FillProperties.js +1 -1
  350. package/src/x_ite/Components/Shape/Material.js +1 -1
  351. package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
  352. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  353. package/src/x_ite/Components/Sound/Analyser.js +2 -2
  354. package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
  355. package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
  356. package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
  357. package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
  358. package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
  359. package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
  360. package/src/x_ite/Components/Sound/Convolver.js +2 -2
  361. package/src/x_ite/Components/Sound/Delay.js +2 -2
  362. package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
  363. package/src/x_ite/Components/Sound/Gain.js +2 -2
  364. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  365. package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
  366. package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
  367. package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
  368. package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
  369. package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
  370. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  371. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
  372. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
  373. package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
  374. package/src/x_ite/Configuration/SupportedComponents.js +2 -2
  375. package/src/x_ite/Fields/ArrayFields.js +2 -2
  376. package/src/x_ite/Fields/SFColor.js +1 -1
  377. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  378. package/src/x_ite/Fields/SFRotation.js +3 -3
  379. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  380. package/src/x_ite/Parser/GoldenGate.js +16 -5
  381. package/src/x_ite/Parser/PLYAParser.js +615 -0
  382. package/src/x_ite/Parser/PLYBParser.js +222 -0
  383. package/src/x_ite/Parser/STLAParser.js +0 -1
  384. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Layout
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Layout
5
5
  categories: [components, Layout]
6
6
  tags: [Layout, Layout]
@@ -15,7 +15,7 @@ tags: [Layout, Layout]
15
15
 
16
16
  Layout node is used as layout field of LayoutLayer and LayoutGroup nodes. Layout provides all parameters required to define the size, location and scale of a 2D rectangular region.
17
17
 
18
- The Layout node belongs to the **Layout** component and its default container field is *layout.* It is available since X3D version 3.2 or later.
18
+ The Layout node belongs to the **Layout** component and its default container field is *layout.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -28,13 +28,17 @@ The Layout node belongs to the **Layout** component and its default container fi
28
28
 
29
29
  ## Fields
30
30
 
31
- ### SFNode [in, out] **metadata** NULL
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### MFString [in, out] **align** [ "CENTER", "CENTER" ] <small>["LEFT"|"CENTER"|"RIGHT"]</small>
36
40
 
37
- The align field values align the sized rectangle to an edge or center of the parent rectangle. Two quoted string values are provided. The first value is for horizontal direction (LEFT \| CENTER \| RIGHT) and the second value is for vertical direction (BOTTOM \| CENTER \| TOP). Examples: "CENTER" "CENTER" (default value), "LEFT" "TOP" or "RIGHT" "BOTTOM".
41
+ The *align* field values *align* the sized rectangle to an edge or center of the parent rectangle. Two quoted string values are provided. The first value is for horizontal direction (LEFT or CENTER or RIGHT) and the second value is for vertical direction (BOTTOM or CENTER or TOP). Examples: "CENTER" "CENTER" (default value), "LEFT" "TOP" or "RIGHT" "BOTTOM".
38
42
 
39
43
  #### Hint
40
44
 
@@ -42,15 +46,17 @@ The align field values align the sized rectangle to an edge or center of the par
42
46
 
43
47
  #### Warnings
44
48
 
45
- - Two values (or possibly one value) only. If the align field has only one value, that value shall be "CENTER" and apply both horizontally and vertically.
49
+ - Two values (or possibly one value) only.
50
+ - If the *align* field has only one value, that value shall be "CENTER" and apply both horizontally and vertically.
46
51
 
47
52
  ### MFString [in, out] **offsetUnits** [ "WORLD", "WORLD" ] <small>["WORLD"|"FRACTION"|"PIXEL"]</small>
48
53
 
49
- The offsetUnits field values are used to interprete the offset values. Two quoted string values are provided. The first value is for horizontal offset, and the second value is for vertical offset. Examples: "WORLD" "WORLD" (default value), "FRACTION" "FRACTION" or "PIXEL" "PIXEL".
54
+ The *offsetUnits* field values are used to interprete the offset values. Two quoted string values are provided. The first value is for horizontal offset, and the second value is for vertical offset. Examples: "WORLD" "WORLD" (default value), "FRACTION" "FRACTION" or "PIXEL" "PIXEL".
50
55
 
51
56
  #### Hints
52
57
 
53
- - If the value of the offsetUnits field is FRACTION, the size of the corresponding dimension is interpreted as a fraction of the corresponding parent’s dimension. MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
58
+ - If the value of the *offsetUnits* field is FRACTION, the size of the corresponding dimension is interpreted as a fraction of the corresponding parent’s dimension.
59
+ - MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
54
60
 
55
61
  #### Warning
56
62
 
@@ -58,7 +64,7 @@ The offsetUnits field values are used to interprete the offset values. Two quote
58
64
 
59
65
  ### MFFloat [in, out] **offset** [ 0, 0 ] <small>(-∞,∞)</small>
60
66
 
61
- The values of the offset field are used to translate the location of this rectangle after the initial alignment. The offsetUnits field specifies how to interpret the offset field.
67
+ The values of the *offset* field are used to translate the location of this rectangle after the initial alignment. The offsetUnits field specifies how to interpret the *offset* field.
62
68
 
63
69
  #### Warning
64
70
 
@@ -66,11 +72,12 @@ The values of the offset field are used to translate the location of this rectan
66
72
 
67
73
  ### MFString [in, out] **sizeUnits** [ "WORLD", "WORLD" ] <small>["WORLD"|"FRACTION"|"PIXEL"]</small>
68
74
 
69
- The sizeUnits field values are used to interprete the offset values. Two quoted string values are provided. The first value is for horizontal size, and the second value is for vertical size. Examples: "WORLD" "WORLD" (default value), "FRACTION" "FRACTION" or "PIXEL" "PIXEL".
75
+ The *sizeUnits* field values are used to interprete the offset values. Two quoted string values are provided. The first value is for horizontal size, and the second value is for vertical size. Examples: "WORLD" "WORLD" (default value), "FRACTION" "FRACTION" or "PIXEL" "PIXEL".
70
76
 
71
77
  #### Hints
72
78
 
73
- - If the value of the sizeUnits field is FRACTION, the size of the corresponding dimension is interpreted as a fraction of the corresponding parent’s dimension. MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
79
+ - If the value of the *sizeUnits* field is FRACTION, the size of the corresponding dimension is interpreted as a fraction of the corresponding parent’s dimension.
80
+ - MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
74
81
 
75
82
  #### Warning
76
83
 
@@ -78,7 +85,7 @@ The sizeUnits field values are used to interprete the offset values. Two quoted
78
85
 
79
86
  ### MFFloat [in, out] **size** [ 1, 1 ] <small>(0,∞)</small>
80
87
 
81
- The two values in the size field define the width and height of the layout rectangle. The sizeUnits field specifies how to interpret the size values.
88
+ The two values in the *size* field define the width and height of the layout rectangle. The sizeUnits field specifies how to interpret the *size* values.
82
89
 
83
90
  #### Warning
84
91
 
@@ -86,22 +93,26 @@ The two values in the size field define the width and height of the layout recta
86
93
 
87
94
  ### MFString [in, out] **scaleMode** [ "NONE", "NONE" ] <small>["NONE"|"FRACTION"|"STRETCH"|"PIXEL"]</small>
88
95
 
89
- The scaleMode field specifies how the scale of the parent is modified. Two quoted string values are provided. The first value is for horizontal scale and the second value is for vertical scale. Examples: "NONE" "NONE" (default value), "FRACTION" "FRACTION", "STRETCH" "STRETCH" or "PIXEL" "PIXEL".
96
+ The *scaleMode* field specifies how the scale of the parent is modified. Two quoted string values are provided. The first value is for horizontal scale and the second value is for vertical scale. Examples: "NONE" "NONE" (default value), "FRACTION" "FRACTION", "STRETCH" "STRETCH" or "PIXEL" "PIXEL".
90
97
 
91
98
  #### Hints
92
99
 
93
- - A scaleMode field value of NONE specifies that the corresponding scale value is not modified. Instead, the scale is inherited from its parent. Since a LayoutLayer node does not have a parent, the value of NONE reverts to FRACTION. A scaleMode value of FRACTION specifies a scale in the corresponding direction so that one unit is equal to the dimension (width or height) of this rectangle. A scaleMode value of STRETCH specifies a scale in the corresponding direction such that the resulting scale in the horizontal direction is equal to the scale in the vertical direction, thus producing a uniform scale. A value of PIXEL specifies a scale in the corresponding direction such that one unit is equal to one pixel. MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
100
+ - A *scaleMode* field value of NONE specifies that the corresponding scale value is not modified. Instead, the scale is inherited from its parent. Since a LayoutLayer node does not have a parent, the value of NONE reverts to FRACTION.
101
+ - A *scaleMode* value of FRACTION specifies a scale in the corresponding direction so that one unit is equal to the dimension (width or height) of this rectangle.
102
+ - A *scaleMode* value of STRETCH specifies a scale in the corresponding direction such that the resulting scale in the horizontal direction is equal to the scale in the vertical direction, thus producing a uniform scale.
103
+ - A value of PIXEL specifies a scale in the corresponding direction such that one unit is equal to one pixel.
104
+ - MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
94
105
 
95
106
  #### Warning
96
107
 
97
108
  - If only one value is provided, it applies equally to horizontal and vertical directions (width and height). More than two values are not allowed.
98
109
 
99
- ## Description
110
+ ## Advisories
100
111
 
101
112
  ### Hint
102
113
 
103
114
  - The align, offset, and offsetUnits fields are used to determine the location of the layout region.
104
115
 
105
- ## External Links
116
+ ## See Also
106
117
 
107
- - [X3D Specification of Layout](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/layout.html#Layout){:target="_blank"}
118
+ - [X3D Specification of Layout node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/layout.html#Layout){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: LayoutGroup
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Layout
5
5
  categories: [components, Layout]
6
6
  tags: [LayoutGroup, Layout]
@@ -15,7 +15,7 @@ tags: [LayoutGroup, Layout]
15
15
 
16
16
  LayoutGroup is a Grouping node that can contain most nodes, whose children are related by a common layout within a parent layout. The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent’s layout region. LayoutGroup content is clipped by the specified viewport node.
17
17
 
18
- The LayoutGroup node belongs to the **Layout** component and its default container field is *children.* It is available since X3D version 3.2 or later.
18
+ The LayoutGroup node belongs to the **Layout** component and its default container field is *children.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,26 +30,30 @@ The LayoutGroup node belongs to the **Layout** component and its default contain
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFNode [in, out] **layout** NULL <small>[X3DLayoutNode]</small>
36
40
 
37
- The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent’s layout region, and also to scale the contents of the LayoutGroup.
41
+ The *layout* field contains an X3DLayoutNode node that provides the information required to locate and size the *layout* region of the LayoutGroup node relative to its parent’s *layout* region, and also to scale the contents of the LayoutGroup.
38
42
 
39
43
  ### SFNode [in, out] **viewport** NULL <small>[X3DViewportNode]</small>
40
44
 
41
- The content of the LayoutGroup is clipped by the specified viewport.
45
+ The content of the LayoutGroup is clipped by the specified *viewport*.
42
46
 
43
- ### SFBool [ ] **visible** TRUE
47
+ ### SFBool [in, out] **visible** TRUE
44
48
 
45
49
  Whether or not renderable content within this node is visually displayed.
46
50
 
47
- #### Hint
51
+ #### Hints
48
52
 
49
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
50
- - Content must be visible to be collidable and to be pickable.
53
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
54
+ - Content must be *visible* to be collidable and to be pickable.
51
55
 
52
- ### SFBool [ ] **bboxDisplay** FALSE
56
+ ### SFBool [in, out] **bboxDisplay** FALSE
53
57
 
54
58
  Whether to display bounding box for associated geometry, aligned with world coordinates.
55
59
 
@@ -57,35 +61,47 @@ Whether to display bounding box for associated geometry, aligned with world coor
57
61
 
58
62
  - The bounding box is displayed regardless of whether contained content is visible.
59
63
 
60
- ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>(-∞,∞)</small>
64
+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
61
65
 
62
66
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
63
67
 
64
- #### Hint
68
+ #### Hints
65
69
 
66
70
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
71
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
72
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
73
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
67
74
 
68
75
  ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
69
76
 
70
- Bounding box center: optional hint for position offset from origin of local coordinate system.
77
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
78
+
79
+ #### Hints
80
+
81
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
82
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
83
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
71
84
 
72
85
  ### MFNode [in] **addChildren**
73
86
 
74
- Input field addChildren.
87
+ Input field *addChildren*.
75
88
 
76
89
  ### MFNode [in] **removeChildren**
77
90
 
78
- Input field removeChildren.
91
+ Input field *removeChildren*.
79
92
 
80
93
  ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
81
94
 
82
- Grouping nodes contain a list of children nodes.
95
+ Grouping nodes contain an ordered list of *children* nodes.
83
96
 
84
- #### Hint
97
+ #### Hints
85
98
 
86
- - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
99
+ - Each grouping node defines a coordinate space for its *children*, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
100
+ - InputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
101
+ - InputOnly MFNode removeChildren field can remove nodes from the *children* list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
102
+ - [X3D Architecture 10.2.1 Grouping and *children* node types](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#GroupingAndChildrenNodes){:target="_blank"}
87
103
 
88
- ## Description
104
+ ## Advisories
89
105
 
90
106
  ### Hints
91
107
 
@@ -97,6 +113,6 @@ Grouping nodes contain a list of children nodes.
97
113
 
98
114
  - A LayoutGroup can only be a child of a LayoutLayer node or another LayoutGroup node.
99
115
 
100
- ## External Links
116
+ ## See Also
101
117
 
102
- - [X3D Specification of LayoutGroup](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/layout.html#LayoutGroup){:target="_blank"}
118
+ - [X3D Specification of LayoutGroup node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/layout.html#LayoutGroup){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: LayoutLayer
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Layout
5
5
  categories: [components, Layout]
6
6
  tags: [LayoutLayer, Layout]
@@ -15,7 +15,7 @@ tags: [LayoutLayer, Layout]
15
15
 
16
16
  LayoutLayer is a Grouping node that can contain most nodes. LayoutLayer content is clipped by the specified viewport node.
17
17
 
18
- The LayoutLayer node belongs to the **Layout** component and its default container field is *layers.* It is available since X3D version 3.2 or later.
18
+ The LayoutLayer node belongs to the **Layout** component and its default container field is *layers.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,37 +29,62 @@ The LayoutLayer node belongs to the **Layout** component and its default contain
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
33
 
34
- ### SFBool [in, out] **isPickable** TRUE
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
+
38
+ ### SFBool [in, out] **pickable** TRUE
39
+
40
+ *pickable* determines whether pick traversal is performed for this layer.
41
+
42
+ ### MFString [in, out] **objectType** "ALL" <small>["ALL", "NONE", "TERRAIN", ...]</small>
43
+
44
+ The *objectType* field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances. Example: labeling a PickableGroup with the *objectType* value "WATER" and then attempting to intersect a pick sensor with *objectType* value "GROUND" fails since the *objectType* values do not match. Example: the special value "ALL" means that each node is available for picking regardless of the type specified by the pick sensor. Example: the special value "NONE" effectively disables all picking for this node and is the equivalent of setting the pickable field to false.
35
45
 
36
- *isPickable* determines whether pick traversal is performed for this layer.
46
+ #### Hints
47
+
48
+ - Authors may define any value for *objectType*.
49
+ - MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
50
+
51
+ ### SFBool [in, out] **visible** TRUE
52
+
53
+ Whether or not renderable content within this node is visually displayed.
54
+
55
+ #### Hints
56
+
57
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
58
+ - Content must be *visible* to be collidable and to be pickable.
37
59
 
38
60
  ### SFNode [in, out] **layout** NULL <small>[X3DLayoutNode]</small>
39
61
 
40
- The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent’s layout region, and also to scale the contents of the LayoutGroup.
62
+ The *layout* field contains an X3DLayoutNode node that provides the information required to locate and size the *layout* region of the LayoutGroup node relative to its parent’s *layout* region, and also to scale the contents of the LayoutGroup.
41
63
 
42
64
  ### SFNode [in, out] **viewport** NULL <small>[X3DViewportNode]</small>
43
65
 
44
- The content of the LayoutGroup is clipped by the specified viewport.
66
+ The content of the LayoutGroup is clipped by the specified *viewport*.
45
67
 
46
68
  ### MFNode [in] **addChildren**
47
69
 
48
- Input field addChildren.
70
+ Input field *addChildren*.
49
71
 
50
72
  ### MFNode [in] **removeChildren**
51
73
 
52
- Input field removeChildren.
74
+ Input field *removeChildren*.
53
75
 
54
76
  ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
55
77
 
56
- Grouping nodes contain a list of children nodes.
78
+ Grouping nodes contain an ordered list of *children* nodes.
57
79
 
58
- #### Hint
80
+ #### Hints
59
81
 
60
- - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
82
+ - Each grouping node defines a coordinate space for its *children*, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
83
+ - InputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
84
+ - InputOnly MFNode removeChildren field can remove nodes from the *children* list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
85
+ - [X3D Architecture 10.2.1 Grouping and *children* node types](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#GroupingAndChildrenNodes){:target="_blank"}
61
86
 
62
- ## Description
87
+ ## Advisories
63
88
 
64
89
  ### Hint
65
90
 
@@ -69,6 +94,6 @@ Grouping nodes contain a list of children nodes.
69
94
 
70
95
  - Better functional description needed in X3D specification.
71
96
 
72
- ## External Links
97
+ ## See Also
73
98
 
74
- - [X3D Specification of LayoutLayer](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/layout.html#LayoutLayer){:target="_blank"}
99
+ - [X3D Specification of LayoutLayer node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/layout.html#LayoutLayer){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ScreenFontStyle
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Layout
5
5
  categories: [components, Layout]
6
6
  tags: [ScreenFontStyle, Layout]
@@ -15,7 +15,7 @@ tags: [ScreenFontStyle, Layout]
15
15
 
16
16
  ScreenFontStyle is an X3DFontStyleNode defines the size, family, justification, and other styles used within a screen layout. ScreenFontStyle renders text so that it appears identical to typical 2D applications by specifying pointSize in points (as in 2D document layout) rather than size in meters. Each glyph of text is rendered as a quadrilateral with a texture applied.
17
17
 
18
- The ScreenFontStyle node belongs to the **Layout** component and its default container field is *fontStyle.* It is available since X3D version 3.2 or later.
18
+ The ScreenFontStyle node belongs to the **Layout** component and its default container field is *fontStyle.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,109 +29,136 @@ The ScreenFontStyle node belongs to the **Layout** component and its default con
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
33
 
34
- ### SFString [in, out] **language** ""
34
+ #### Hint
35
35
 
36
- *language* codes consist of a primary code and a (possibly empty) series of subcodes. [ language-code = primary-code ( "-" subcode )\* ] Two-letter primary codes are reserved for language abbreviations. Two-letter primary codes include en (English), fr (French), de (German), it (Italian), nl (Dutch), el (Greek), es (Spanish), pt (Portuguese), ar (Arabic), he (Hebrew), ru (Russian), zh (Chinese), ja (Japanese), hi (Hindi), ur (Urdu), and sa (Sanskrit). Any two-letter subcode is understood to be a country code.
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
37
 
38
- #### Warning
38
+ ### SFString [in, out] **language** ""
39
39
 
40
- - Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
40
+ Language codes consist of a primary code and a (possibly empty) series of subcodes. [ *language*-code = primary-code ( "-" subcode )* ] Two-letter primary codes are reserved for *language* abbreviations. Two-letter primary codes include en (English), fr (French), de (German), it (Italian), nl (Dutch), el (Greek), es (Spanish), pt (Portuguese), ar (Arabic), he (Hebrew), ru (Russian), zh (Chinese), ja (Japanese), hi (Hindi), ur (Urdu), and sa (Sanskrit). Any two-letter subcode is understood to be a country code.
41
41
 
42
- #### See Also
42
+ #### Hints
43
43
 
44
- - [See ISO639.2 Codes for the Representation of Names of Languages](https://www.loc.gov/standards/iso639-2/php/code_list.php){:target="_blank"}
44
+ - [See ISO639.2 Codes for the Representation of Names of Languages](http://www.loc.gov/standards/iso639-2/php/code_list.php){:target="_blank"}
45
45
  - [See RFC3066 Tags for the Identification of Languages](https://tools.ietf.org/html/rfc3066){:target="_blank"}
46
46
  - [See ISO3166 or](http://xml.coverpages.org/languageIdentifiers.html){:target="_blank"}
47
- - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
47
+ - [Relates to Internationalization (i18n)](http://www.w3.org/standards/webdesign/i18n){:target="_blank"}
48
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and user accessibility.
48
49
 
49
- ### MFString [in, out] **family** "SERIF"
50
+ #### Warning
50
51
 
51
- Array of quoted font family names in preference order, browsers use the first supported family.
52
+ - Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
52
53
 
53
- #### Hints
54
+ ### MFString [in, out] **family** "SERIF" <small>String or [URI]</small>
54
55
 
55
- - Example family array might be "Times" "SERIF" Values with guaranteed support include "SERIF" "SANS" "TYPEWRITER". SERIF and SANS are variable-width fonts (for example, Times Roman and Arial). TYPEWRITER is a fixed-width font (for example, Courier). MFString arrays can have multiple values, so "separate each individual string" "by using quote marks". See [15.2.2.2 Font family and style](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/text.html#Fontfamilyandstyle){:target="_blank"} for details.
56
+ Array of quoted font *family* names in preference order, browsers use the first supported *family*.
56
57
 
57
- #### Warning
58
+ #### Hints
58
59
 
59
- - Font family support often varies.
60
+ - Example *family* array might be "Times" "SERIF"
61
+ - Values with guaranteed support include "SERIF" "SANS" "TYPEWRITER".
62
+ - SERIF and SANS are variable-width fonts (for example, Times Roman and Arial).
63
+ - TYPEWRITER is a fixed-width font (for example, Courier).
64
+ - MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
65
+ - [See 15.2.2.2 Font *family* and style](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/text.html#Fontfamilyandstyle){:target="_blank"} for details.
66
+ - [Relates to Internationalization (i18n)](http://www.w3.org/standards/webdesign/i18n){:target="_blank"}
67
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and user accessibility.
60
68
 
61
- #### See Also
69
+ #### Warning
62
70
 
63
- - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
71
+ - Font *family* support often varies.
64
72
 
65
73
  ### SFString [in, out] **style** "PLAIN" <small>["PLAIN"|"BOLD"|"ITALIC"|"BOLDITALIC"|""]</small>
66
74
 
67
- Pick one of four values for text style.
75
+ Pick one of four values for text *style* (PLAIN or BOLD or ITALIC or BOLDITALIC).
68
76
 
69
- #### Hint
77
+ #### Hints
70
78
 
71
- - See [15.2.2.2 Font family and style](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/text.html#Fontfamilyandstyle){:target="_blank"} for details.
79
+ - [See 15.2.2.2 Font family and *style*](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/text.html#Fontfamilyandstyle){:target="_blank"} for details.
80
+ - Overlapping functionality with CSS *style* attribute provides a "best of both worlds" approach. The *style* attribute provides an inline block of CSS source for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
81
+ - [X3D Architecture Annex L, HTML authoring guidelines, CSS considerations](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/htmlGuidelines.html#CSS){:target="_blank"}
82
+ - [W3C Cascading Style Sheets](https://www.w3.org/Style/CSS){:target="_blank"}
83
+ - [CSS Snapshot](https://www.w3.org/TR/css-2018){:target="_blank"}
84
+ - Https://www.w3.org/TR/css-*style*-attr
85
+ - [Wikibooks, XML - Managing Data Exchange/XSLT and Style Sheets](https://en.wikibooks.org/wiki/XML_-_Managing_Data_Exchange/XSLT_and_Style_Sheets){:target="_blank"}
72
86
 
73
- #### Warning
87
+ #### Warnings
74
88
 
89
+ - Overloaded name for CSS *style* attribute.
75
90
  - Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
76
91
 
77
92
  ### SFFloat [in, out] **pointSize** 12 <small>(0,∞)</small>
78
93
 
79
- *pointSize* field specifies the size of text in points. Nominal height (in local coordinate system) of text glyphs Also sets default spacing between adjacent lines of text.
94
+ *pointSize* field specifies the size of text in points. Nominal height (in local coordinate system) of text glyphs, also sets default spacing between adjacent lines of text.
80
95
 
81
- #### Hint
96
+ #### Hints
82
97
 
83
- - PointSize replaces the size field of the FontStyle node.
98
+ - *pointSize* replaces the size field of the FontStyle node.
99
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and user accessibility.
84
100
 
85
101
  ### SFFloat [in, out] **spacing** 1 <small>[0,∞)</small>
86
102
 
87
- Adjustment factor for line spacing between adjacent lines of text.
103
+ Adjustment factor for line *spacing* between adjacent lines of text.
88
104
 
89
- ### SFBool [in, out] **horizontal** TRUE
105
+ #### Hint
90
106
 
91
- Whether text direction is horizontal (true) or vertical (false).
107
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and user accessibility.
92
108
 
93
- #### Hint
109
+ ### SFBool [in, out] **horizontal** TRUE
94
110
 
95
- - See [15.2.2.3 Direction and justification](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification){:target="_blank"} for details.
111
+ Whether text direction is *horizontal* (true) or vertical (false).
96
112
 
97
- #### See Also
113
+ #### Hints
98
114
 
99
- - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
115
+ - [See 15.2.2.3 Direction and justification](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/text.html#Directionandjustification){:target="_blank"} for details.
116
+ - [Relates to Internationalization (i18n)](http://www.w3.org/standards/webdesign/i18n){:target="_blank"}
117
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and user accessibility.
100
118
 
101
119
  ### SFBool [in, out] **leftToRight** TRUE
102
120
 
103
- Field leftToRight.
121
+ Whether text direction is left-to-right (true) or right-to-left (false).
104
122
 
105
- ### SFBool [in, out] **topToBottom** TRUE
123
+ #### Hints
106
124
 
107
- Whether text direction is top-to-bottom (true) or bottom-to-top (false).
125
+ - [See 15.2.2.3 Direction and justification](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/text.html#Directionandjustification){:target="_blank"} for details.
126
+ - [Relates to Internationalization (i18n)](http://www.w3.org/standards/webdesign/i18n){:target="_blank"}
127
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and user accessibility.
108
128
 
109
- #### Hint
129
+ ### SFBool [in, out] **topToBottom** TRUE
110
130
 
111
- - See [15.2.2.3 Direction and justification](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification){:target="_blank"} for details.
131
+ Whether text direction is top-to-bottom (true) or bottom-to-top (false).
112
132
 
113
- #### See Also
133
+ #### Hints
114
134
 
115
- - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
135
+ - [See 15.2.2.3 Direction and justification](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/text.html#Directionandjustification){:target="_blank"} for details.
136
+ - [Relates to Internationalization (i18n)](http://www.w3.org/standards/webdesign/i18n){:target="_blank"}
137
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and user accessibility.
116
138
 
117
- ### MFString [in, out] **justify** "BEGIN" <small>["BEGIN"|"END"|"FIRST","MIDDLE"|""]</small>
139
+ ### MFString [in, out] **justify** "BEGIN" <small>["BEGIN", "END", "FIRST", "MIDDLE", ""]</small>
118
140
 
119
- The justify field determines alignment of the above text layout relative to the origin of the object coordinate system.
141
+ The *justify* field determines horizontal and vertical alignment of text layout, relative to the origin of the object coordinate system.
120
142
 
121
143
  #### Hints
122
144
 
123
- - Preferred value is usually justify=' "MIDDLE" "MIDDLE" ' for centered justification horizontally and vertically. MFString arrays can have multiple values, so "separate each individual string" "by using quote marks". See [15.2.2.3 Direction and justification](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification){:target="_blank"} for details.
145
+ - Preferred value is usually *justify*=' "MIDDLE" "MIDDLE" ' for centered justification horizontally and vertically.
146
+ - MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
147
+ - [See 15.2.2.3 Direction and justification](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/text.html#Directionandjustification){:target="_blank"} for details.
148
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and user accessibility.
124
149
 
125
150
  #### Warnings
126
151
 
127
- - Exactly two string values are provided for major and minor axis alignment. Do not use illegal values such as LEFT RIGHT TOP BOTTOM or CENTER.
152
+ - Exactly two string values are provided for major and minor axis alignment.
153
+ - Do not use illegal values such as LEFT RIGHT TOP BOTTOM or CENTER.
128
154
 
129
- ## Description
155
+ ## Advisories
130
156
 
131
- ### Hint
157
+ ### Hints
132
158
 
133
159
  - First add a Text node as a parent.
160
+ - [Wikipedia](https://en.wikipedia.org/wiki/Font){:target="_blank"}
134
161
 
135
- ## External Links
162
+ ## See Also
136
163
 
137
- - [X3D Specification of ScreenFontStyle](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/layout.html#ScreenFontStyle){:target="_blank"}
164
+ - [X3D Specification of ScreenFontStyle node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/layout.html#ScreenFontStyle){:target="_blank"}