x_ite 5.0.3 → 6.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (385) hide show
  1. package/.vscode/settings.json +12 -5
  2. package/.vscode/tasks.json +25 -1
  3. package/Makefile +36 -28
  4. package/README.md +6 -11
  5. package/build/bin/dist.pl +0 -6
  6. package/build/bin/examples-and-tests.pl +75 -0
  7. package/build/bin/tests-menu.pl +57 -0
  8. package/build/bin/version.pl +7 -4
  9. package/build/parts/default.start.frag.js +3 -2
  10. package/dist/assets/components/annotation.js +3 -2
  11. package/dist/assets/components/annotation.min.js +1 -1
  12. package/dist/assets/components/cad-geometry.js +3 -2
  13. package/dist/assets/components/cad-geometry.min.js +1 -1
  14. package/dist/assets/components/cube-map-texturing.js +8 -20
  15. package/dist/assets/components/cube-map-texturing.min.js +1 -1
  16. package/dist/assets/components/dis.js +3 -2
  17. package/dist/assets/components/dis.min.js +1 -1
  18. package/dist/assets/components/event-utilities.js +4 -3
  19. package/dist/assets/components/event-utilities.min.js +1 -1
  20. package/dist/assets/components/geometry2d.js +38 -52
  21. package/dist/assets/components/geometry2d.min.js +1 -1
  22. package/dist/assets/components/geospatial.js +34 -1686
  23. package/dist/assets/components/geospatial.min.js +1 -1
  24. package/dist/assets/components/h-anim.js +71 -77
  25. package/dist/assets/components/h-anim.min.js +1 -1
  26. package/dist/assets/components/key-device-sensor.js +4 -3
  27. package/dist/assets/components/key-device-sensor.min.js +1 -1
  28. package/dist/assets/components/layout.js +101 -173
  29. package/dist/assets/components/layout.min.js +1 -1
  30. package/dist/assets/components/nurbs.js +3 -2
  31. package/dist/assets/components/nurbs.min.js +1 -1
  32. package/dist/assets/components/particle-systems.js +1926 -1669
  33. package/dist/assets/components/particle-systems.min.js +1 -1
  34. package/dist/assets/components/picking.js +34 -41
  35. package/dist/assets/components/picking.min.js +1 -1
  36. package/dist/assets/components/projective-texture-mapping.js +73 -86
  37. package/dist/assets/components/projective-texture-mapping.min.js +1 -1
  38. package/dist/assets/components/rigid-body-physics.js +37 -57
  39. package/dist/assets/components/rigid-body-physics.min.js +1 -1
  40. package/dist/assets/components/scripting.js +3 -2
  41. package/dist/assets/components/scripting.min.js +1 -1
  42. package/dist/assets/components/texturing-3d.js +27 -33
  43. package/dist/assets/components/texturing-3d.min.js +3 -3
  44. package/dist/assets/components/volume-rendering.js +12 -11
  45. package/dist/assets/components/volume-rendering.min.js +1 -1
  46. package/dist/assets/components/x_ite.js +3 -2
  47. package/dist/assets/components/x_ite.min.js +1 -1
  48. package/dist/assets/images/Shading.png +0 -0
  49. package/dist/assets/linetype/1.png +0 -0
  50. package/dist/assets/linetype/10.png +0 -0
  51. package/dist/assets/linetype/11.png +0 -0
  52. package/dist/assets/linetype/12.png +0 -0
  53. package/dist/assets/linetype/13.png +0 -0
  54. package/dist/assets/linetype/14.png +0 -0
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  57. package/dist/assets/linetype/2.png +0 -0
  58. package/dist/assets/linetype/3.png +0 -0
  59. package/dist/assets/linetype/4.png +0 -0
  60. package/dist/assets/linetype/5.png +0 -0
  61. package/dist/assets/linetype/6.png +0 -0
  62. package/dist/assets/linetype/7.png +0 -0
  63. package/dist/assets/linetype/8.png +0 -0
  64. package/dist/assets/linetype/9.png +0 -0
  65. package/dist/assets/shaders/webgl1/Gouraud.vs +1 -1
  66. package/dist/assets/shaders/webgl1/Line.fs +0 -21
  67. package/dist/assets/shaders/webgl1/Line.vs +0 -10
  68. package/dist/assets/shaders/webgl1/PBR.fs +1 -1
  69. package/dist/assets/shaders/webgl1/PBR.vs +1 -1
  70. package/dist/assets/shaders/webgl1/Phong.fs +1 -1
  71. package/dist/assets/shaders/webgl1/Point.vs +1 -1
  72. package/dist/assets/shaders/webgl2/Depth.vs +29 -1
  73. package/dist/assets/shaders/webgl2/Gouraud.vs +32 -4
  74. package/dist/assets/shaders/webgl2/Line.fs +24 -12
  75. package/dist/assets/shaders/webgl2/Line.vs +36 -11
  76. package/dist/assets/shaders/webgl2/LineTransform.fs +4 -0
  77. package/dist/assets/shaders/webgl2/LineTransform.vs +57 -0
  78. package/dist/assets/shaders/webgl2/PBR.fs +1 -1
  79. package/dist/assets/shaders/webgl2/PBR.vs +35 -7
  80. package/dist/assets/shaders/webgl2/Phong.fs +1 -1
  81. package/dist/assets/shaders/webgl2/Phong.vs +31 -3
  82. package/dist/assets/shaders/webgl2/Point.vs +30 -2
  83. package/dist/assets/shaders/webgl2/Unlit.vs +31 -3
  84. package/dist/example.html +6 -6
  85. package/dist/x_ite.css +199 -224
  86. package/dist/x_ite.js +16335 -15917
  87. package/dist/x_ite.min.js +17 -17
  88. package/dist/x_ite.zip +0 -0
  89. package/docs/404.md +6 -0
  90. package/docs/Accessing-the-External-Browser.md +21 -15
  91. package/docs/Browser-Support.md +6 -0
  92. package/docs/Custom-Shaders.md +18 -25
  93. package/docs/Features.md +11 -5
  94. package/docs/Gemfile +44 -0
  95. package/docs/Gemfile.lock +122 -0
  96. package/docs/Glossary.md +6 -0
  97. package/docs/How-To-Configure-Your-Web-Server.md +6 -0
  98. package/docs/Supported-Nodes.md +9 -1
  99. package/docs/What's-New.md +93 -39
  100. package/docs/XHTML-DOM-Integration.md +6 -0
  101. package/docs/_config.yml +2 -2
  102. package/docs/assets/css/main.scss +26 -0
  103. package/docs/index.md +42 -50
  104. package/docs/reference/Browser-Services.md +9 -3
  105. package/docs/reference/Constants-Services.md +6 -0
  106. package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +12 -6
  107. package/docs/reference/Field-Services-and-Objects.md +105 -1
  108. package/docs/reference/Prototype-Services.md +11 -0
  109. package/docs/reference/Route-Services.md +9 -0
  110. package/docs/reference/Scene-Services.md +17 -2
  111. package/docs/reference/Script-Node-Authoring-Interface.md +7 -1
  112. package/docs/tutorials/Adding-backgrounds.md +6 -0
  113. package/docs/tutorials/Adding-fog.md +6 -0
  114. package/docs/tutorials/Adding-sound.md +6 -0
  115. package/docs/tutorials/Animating-transforms.md +6 -0
  116. package/docs/tutorials/Basic-Nodes.md +6 -0
  117. package/docs/tutorials/Building-a-X3D-world.md +6 -0
  118. package/docs/tutorials/Building-elevation-grids.md +6 -0
  119. package/docs/tutorials/Building-extruded-shapes.md +6 -0
  120. package/docs/tutorials/Building-primitive-shapes.md +6 -0
  121. package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +6 -0
  122. package/docs/tutorials/Controlling-appearance-with-materials.md +6 -0
  123. package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +6 -0
  124. package/docs/tutorials/Controlling-detail.md +6 -0
  125. package/docs/tutorials/Controlling-how-textures-are-mapped.md +6 -0
  126. package/docs/tutorials/Controlling-navigation.md +6 -0
  127. package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +6 -0
  128. package/docs/tutorials/Controlling-the-viewpoint.md +6 -0
  129. package/docs/tutorials/Creating-new-node-types.md +6 -0
  130. package/docs/tutorials/Grouping-nodes.md +6 -0
  131. package/docs/tutorials/Hello,-World!.md +6 -0
  132. package/docs/tutorials/Improving-Performance.md +6 -0
  133. package/docs/tutorials/Increasing-Rendering-Speed.md +6 -0
  134. package/docs/tutorials/Introducing-X3D.md +6 -0
  135. package/docs/tutorials/Introducing-animation.md +6 -0
  136. package/docs/tutorials/Introducing-script-use.md +6 -0
  137. package/docs/tutorials/Lighting-your-world.md +6 -0
  138. package/docs/tutorials/Mapping-textures.md +6 -0
  139. package/docs/tutorials/Naming-nodes.md +6 -0
  140. package/docs/tutorials/Providing-information-about-your-world.md +6 -0
  141. package/docs/tutorials/Sensing-the-viewer.md +6 -0
  142. package/docs/tutorials/Sensing-viewer-actions.md +6 -0
  143. package/docs/tutorials/Transforming-Shapes.md +6 -0
  144. package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +6 -0
  145. package/docs/tutorials/index.md +42 -36
  146. package/package.json +6 -7
  147. package/src/assets/components/geometry2d.js +1 -1
  148. package/src/assets/components/key-device-sensor.js +1 -1
  149. package/src/assets/components/layout.js +1 -1
  150. package/src/assets/components/particle-systems.js +1 -1
  151. package/src/assets/components/volume-rendering.js +1 -1
  152. package/src/assets/images/Shading.png +0 -0
  153. package/src/assets/linetype/1.png +0 -0
  154. package/src/assets/linetype/10.png +0 -0
  155. package/src/assets/linetype/11.png +0 -0
  156. package/src/assets/linetype/12.png +0 -0
  157. package/src/assets/linetype/13.png +0 -0
  158. package/src/assets/linetype/14.png +0 -0
  159. package/src/assets/linetype/15.png +0 -0
  160. package/src/assets/linetype/16.png +0 -0
  161. package/src/assets/linetype/2.png +0 -0
  162. package/src/assets/linetype/3.png +0 -0
  163. package/src/assets/linetype/4.png +0 -0
  164. package/src/assets/linetype/5.png +0 -0
  165. package/src/assets/linetype/6.png +0 -0
  166. package/src/assets/linetype/7.png +0 -0
  167. package/src/assets/linetype/8.png +0 -0
  168. package/src/assets/linetype/9.png +0 -0
  169. package/src/assets/shaders/Types.glsl +1 -9
  170. package/src/assets/shaders/webgl1/Gouraud.fs +1 -1
  171. package/src/assets/shaders/webgl1/Gouraud.vs +2 -3
  172. package/src/assets/shaders/webgl1/Line.fs +3 -28
  173. package/src/assets/shaders/webgl1/Line.vs +6 -20
  174. package/src/assets/shaders/webgl1/PBR.fs +6 -6
  175. package/src/assets/shaders/webgl1/PBR.vs +1 -1
  176. package/src/assets/shaders/webgl1/Phong.fs +10 -10
  177. package/src/assets/shaders/webgl1/Point.vs +2 -2
  178. package/src/assets/shaders/webgl1/Unlit.fs +4 -4
  179. package/src/assets/shaders/webgl1/include/Normal.glsl +1 -1
  180. package/src/assets/shaders/webgl1/include/Texture.glsl +3 -8
  181. package/src/assets/shaders/webgl2/Depth.vs +4 -1
  182. package/src/assets/shaders/webgl2/Gouraud.fs +1 -1
  183. package/src/assets/shaders/webgl2/Gouraud.vs +8 -6
  184. package/src/assets/shaders/webgl2/Line.fs +11 -17
  185. package/src/assets/shaders/webgl2/Line.vs +17 -21
  186. package/src/assets/shaders/webgl2/LineTransform.fs +6 -0
  187. package/src/assets/shaders/webgl2/LineTransform.vs +77 -0
  188. package/src/assets/shaders/webgl2/PBR.fs +6 -6
  189. package/src/assets/shaders/webgl2/PBR.vs +10 -7
  190. package/src/assets/shaders/webgl2/Phong.fs +11 -11
  191. package/src/assets/shaders/webgl2/Phong.vs +6 -3
  192. package/src/assets/shaders/webgl2/Point.vs +5 -4
  193. package/src/assets/shaders/webgl2/Unlit.fs +5 -5
  194. package/src/assets/shaders/webgl2/Unlit.vs +6 -3
  195. package/src/assets/shaders/webgl2/include/Line2.glsl +20 -0
  196. package/src/assets/shaders/webgl2/include/Normal.glsl +1 -1
  197. package/src/assets/shaders/webgl2/include/Particle.glsl +36 -0
  198. package/src/assets/shaders/webgl2/include/Texture.glsl +3 -3
  199. package/src/example.html +6 -6
  200. package/src/examples.js +5 -4
  201. package/src/standard/Math/Algorithm.js +12 -28
  202. package/src/standard/Math/Geometry/Line2.js +163 -0
  203. package/src/standard/Math/Geometry/Line3.js +3 -5
  204. package/src/standard/Math/Geometry/Plane3.js +0 -2
  205. package/src/standard/Math/Geometry/Triangle3.js +1 -1
  206. package/src/standard/Math/Geometry/ViewVolume.js +121 -103
  207. package/src/standard/Math/Numbers/Color3.js +6 -0
  208. package/src/standard/Math/Numbers/Color4.js +7 -0
  209. package/src/standard/Math/Numbers/Complex.js +48 -34
  210. package/src/standard/Math/Numbers/Matrix2.js +62 -2
  211. package/src/standard/Math/Numbers/Matrix3.js +129 -110
  212. package/src/standard/Math/Numbers/Matrix4.js +138 -119
  213. package/src/standard/Math/Numbers/Quaternion.js +12 -5
  214. package/src/standard/Math/Numbers/Rotation4.js +8 -1
  215. package/src/standard/Math/Numbers/Vector2.js +42 -9
  216. package/src/standard/Math/Numbers/Vector3.js +50 -14
  217. package/src/standard/Math/Numbers/Vector4.js +48 -11
  218. package/src/standard/Math/Utility/BVH.js +45 -17
  219. package/src/tests.js +68 -66
  220. package/src/x_ite/Base/X3DBaseNode.js +22 -11
  221. package/src/x_ite/Base/X3DField.js +1 -1
  222. package/src/x_ite/Browser/Core/BrowserOptions.js +24 -143
  223. package/src/x_ite/Browser/Core/BrowserTimings.js +6 -4
  224. package/src/x_ite/Browser/Core/Context.js +185 -0
  225. package/src/x_ite/Browser/Core/ContextMenu.js +398 -211
  226. package/src/x_ite/Browser/Core/Notification.js +1 -0
  227. package/src/x_ite/Browser/Core/X3DCoreContext.js +35 -146
  228. package/src/x_ite/Browser/Followers/X3DArrayFollowerTemplate.js +1 -1
  229. package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +1 -0
  230. package/src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js +2 -2
  231. package/src/x_ite/Browser/Geometry3D/X3DGeometry3DContext.js +41 -2
  232. package/src/x_ite/Browser/Geospatial/Geocentric.js +2 -2
  233. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolatorTemplate.js +1 -1
  234. package/src/x_ite/Browser/Layout/ScreenText.js +18 -65
  235. package/src/x_ite/Browser/Layout/X3DLayoutContext.js +59 -16
  236. package/src/x_ite/Browser/Navigation/ExamineViewer.js +13 -20
  237. package/src/x_ite/Browser/Navigation/LookAtViewer.js +1 -4
  238. package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -3
  239. package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +15 -8
  240. package/src/x_ite/Browser/Navigation/X3DViewer.js +12 -20
  241. package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +11 -7
  242. package/src/x_ite/Browser/ParticleSystems/BVH.glsl +183 -0
  243. package/src/x_ite/Browser/ParticleSystems/Box3.glsl +47 -0
  244. package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +66 -0
  245. package/src/x_ite/Browser/ParticleSystems/Line3.glsl +55 -0
  246. package/src/x_ite/Browser/ParticleSystems/Plane3.glsl +160 -0
  247. package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +27 -3
  248. package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +41 -37
  249. package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +21 -13
  250. package/src/x_ite/Browser/Shaders/Shader.js +33 -12
  251. package/src/x_ite/Browser/Shaders/ShaderSource.js +6 -0
  252. package/src/x_ite/Browser/Shaders/ShaderTest.js +16 -10
  253. package/src/x_ite/Browser/Shape/X3DShapeContext.js +50 -9
  254. package/src/x_ite/Browser/Text/X3DTextContext.js +4 -13
  255. package/src/x_ite/Browser/Text/X3DTextGeometry.js +2 -1
  256. package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +71 -34
  257. package/src/x_ite/Browser/Texturing3D/DICOMParser.js +2 -2
  258. package/src/x_ite/Browser/Time/X3DTimeContext.js +4 -2
  259. package/src/x_ite/Browser/VERSION.js +1 -1
  260. package/src/x_ite/Browser/X3DBrowser.js +7 -6
  261. package/src/x_ite/Browser/X3DBrowserContext.js +43 -10
  262. package/src/x_ite/Components/Core/X3DNode.js +4 -0
  263. package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -2
  264. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -4
  265. package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +1 -12
  266. package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +1 -2
  267. package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +1 -1
  268. package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +76 -77
  269. package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +2 -9
  270. package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +51 -65
  271. package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +1 -1
  272. package/src/x_ite/Components/Followers/ColorDamper.js +1 -1
  273. package/src/x_ite/Components/Followers/X3DChaserNode.js +18 -32
  274. package/src/x_ite/Components/Followers/X3DDamperNode.js +1 -6
  275. package/src/x_ite/Components/Followers/X3DFollowerNode.js +1 -1
  276. package/src/x_ite/Components/Geometry2D/Disk2D.js +30 -46
  277. package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +1 -1
  278. package/src/x_ite/Components/Geometry3D/ElevationGrid.js +12 -4
  279. package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +4 -4
  280. package/src/x_ite/Components/Geospatial/GeoCoordinate.js +10 -27
  281. package/src/x_ite/Components/Geospatial/GeoLOD.js +1 -1
  282. package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +5 -10
  283. package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +9 -16
  284. package/src/x_ite/Components/Geospatial/GeoTransform.js +6 -18
  285. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +26 -30
  286. package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +20 -27
  287. package/src/x_ite/Components/Grouping/X3DGroupingNode.js +8 -8
  288. package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -4
  289. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +68 -75
  290. package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +4 -11
  291. package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +1 -1
  292. package/src/x_ite/Components/Layout/LayoutGroup.js +4 -9
  293. package/src/x_ite/Components/Layout/ScreenFontStyle.js +1 -1
  294. package/src/x_ite/Components/Layout/ScreenGroup.js +16 -80
  295. package/src/x_ite/Components/Lighting/DirectionalLight.js +28 -36
  296. package/src/x_ite/Components/Lighting/PointLight.js +32 -47
  297. package/src/x_ite/Components/Lighting/SpotLight.js +33 -48
  298. package/src/x_ite/Components/Navigation/Billboard.js +49 -56
  299. package/src/x_ite/Components/Navigation/LOD.js +2 -2
  300. package/src/x_ite/Components/Navigation/OrthoViewpoint.js +29 -30
  301. package/src/x_ite/Components/Navigation/Viewpoint.js +16 -20
  302. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +82 -111
  303. package/src/x_ite/Components/Networking/Anchor.js +18 -7
  304. package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +6 -6
  305. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +44 -36
  306. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +26 -17
  307. package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +20 -7
  308. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +463 -882
  309. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +39 -35
  310. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +112 -128
  311. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +105 -112
  312. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +138 -176
  313. package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +16 -11
  314. package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +807 -217
  315. package/src/x_ite/Components/Picking/LinePickSensor.js +31 -39
  316. package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +91 -108
  317. package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +56 -59
  318. package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +54 -71
  319. package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +8 -15
  320. package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +43 -50
  321. package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +32 -39
  322. package/src/x_ite/Components/Rendering/ClipPlane.js +3 -11
  323. package/src/x_ite/Components/Rendering/Color.js +12 -24
  324. package/src/x_ite/Components/Rendering/ColorRGBA.js +13 -25
  325. package/src/x_ite/Components/Rendering/IndexedLineSet.js +26 -4
  326. package/src/x_ite/Components/Rendering/LineSet.js +35 -13
  327. package/src/x_ite/Components/Rendering/PointSet.js +35 -13
  328. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +13 -5
  329. package/src/x_ite/Components/Rendering/X3DGeometryNode.js +331 -387
  330. package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +350 -140
  331. package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +116 -126
  332. package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +24 -38
  333. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +10 -17
  334. package/src/x_ite/Components/Shaders/ComposedShader.js +35 -75
  335. package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +8 -11
  336. package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +10 -14
  337. package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +10 -14
  338. package/src/x_ite/Components/Shaders/ShaderPart.js +1 -10
  339. package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +220 -210
  340. package/src/x_ite/Components/Shaders/X3DShaderNode.js +28 -10
  341. package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +15 -1
  342. package/src/x_ite/Components/Shape/Appearance.js +37 -4
  343. package/src/x_ite/Components/Shape/FillProperties.js +12 -1
  344. package/src/x_ite/Components/Shape/LineProperties.js +33 -1
  345. package/src/x_ite/Components/Shape/PointProperties.js +24 -3
  346. package/src/x_ite/Components/Shape/Shape.js +30 -39
  347. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +3 -1
  348. package/src/x_ite/Components/Sound/Sound.js +31 -41
  349. package/src/x_ite/Components/Text/Text.js +6 -20
  350. package/src/x_ite/Components/Texturing/ImageTexture.js +1 -1
  351. package/src/x_ite/Components/Texturing/MovieTexture.js +1 -1
  352. package/src/x_ite/Components/Texturing/PixelTexture.js +2 -2
  353. package/src/x_ite/Components/Texturing/TextureCoordinate.js +5 -5
  354. package/src/x_ite/Components/Texturing/TextureProperties.js +4 -4
  355. package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +5 -4
  356. package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +24 -33
  357. package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +5 -5
  358. package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +5 -5
  359. package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +12 -19
  360. package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +8 -8
  361. package/src/x_ite/Components.js +2 -2
  362. package/src/x_ite/Fallback.js +9 -3
  363. package/src/x_ite/Fields/SFColor.js +4 -0
  364. package/src/x_ite/Fields/SFColorRGBA.js +4 -0
  365. package/src/x_ite/Fields/SFImage.js +2 -11
  366. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +4 -0
  367. package/src/x_ite/Fields/SFRotation.js +4 -0
  368. package/src/x_ite/Fields/SFString.js +4 -0
  369. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +22 -2
  370. package/src/x_ite/Parser/XMLParser.js +1 -1
  371. package/src/x_ite/Rendering/TextureBuffer.js +43 -36
  372. package/src/x_ite/Rendering/VertexArray.js +103 -0
  373. package/src/x_ite/Rendering/X3DRenderObject.js +127 -148
  374. package/src/x_ite/X3D.js +32 -26
  375. package/src/x_ite.config.js +0 -5
  376. package/src/x_ite.css +216 -175
  377. package/src/x_ite.html +15 -10
  378. package/src/x_ite.js +49 -1
  379. package/x_ite.min.html +15 -10
  380. package/dist/assets/hatching/0.png +0 -0
  381. package/dist/assets/linetype/0.png +0 -0
  382. package/src/assets/hatching/0.png +0 -0
  383. package/src/assets/linetype/0.png +0 -0
  384. package/src/spinner.css +0 -67
  385. package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
@@ -4,8 +4,9 @@
4
4
  var module = { }, exports, process;
5
5
 
6
6
  const
7
- define = window [Symbol .for ("X_ITE.X3D-5.0.3")] .define,
8
- require = window [Symbol .for ("X_ITE.X3D-5.0.3")] .require;
7
+ X3D = window [Symbol .for ("X_ITE.X3D-6.1.0")],
8
+ define = X3D .define,
9
+ require = X3D .require;
9
10
  /* -*- Mode: JavaScript; coding: utf-8; tab-width: 3; indent-tabs-mode: tab; c-basic-offset: 3 -*-
10
11
  *******************************************************************************
11
12
  *
@@ -331,45 +332,38 @@ function (Fields,
331
332
  },
332
333
  setGlobalVariables: function (renderObject)
333
334
  {
334
- try
335
- {
336
- var
337
- textureProjectorNode = this .textureProjectorNode,
338
- cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
339
- modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
340
- invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
335
+ var
336
+ textureProjectorNode = this .textureProjectorNode,
337
+ cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
338
+ modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
339
+ invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
341
340
 
342
- this .rotation .setFromToVec (Vector3 .zAxis, this .direction .assign (textureProjectorNode .getDirection ()) .negate ());
343
- textureProjectorNode .straightenHorizon (this .rotation);
341
+ this .rotation .setFromToVec (Vector3 .zAxis, this .direction .assign (textureProjectorNode .getDirection ()) .negate ());
342
+ textureProjectorNode .straightenHorizon (this .rotation);
344
343
 
345
- invTextureSpaceMatrix .translate (textureProjectorNode .getLocation ());
346
- invTextureSpaceMatrix .rotate (this .rotation);
347
- invTextureSpaceMatrix .inverse ();
344
+ invTextureSpaceMatrix .translate (textureProjectorNode .getLocation ());
345
+ invTextureSpaceMatrix .rotate (this .rotation);
346
+ invTextureSpaceMatrix .inverse ();
348
347
 
349
- var
350
- width = textureProjectorNode .getTexture () .getWidth (),
351
- height = textureProjectorNode .getTexture () .getHeight (),
352
- nearDistance = textureProjectorNode .getNearDistance (),
353
- farDistance = textureProjectorNode .getFarDistance (),
354
- fieldOfView = textureProjectorNode .getFieldOfView ();
348
+ var
349
+ width = textureProjectorNode .getTexture () .getWidth (),
350
+ height = textureProjectorNode .getTexture () .getHeight (),
351
+ nearDistance = textureProjectorNode .getNearDistance (),
352
+ farDistance = textureProjectorNode .getFarDistance (),
353
+ fieldOfView = textureProjectorNode .getFieldOfView ();
355
354
 
356
- Camera .perspective (fieldOfView, nearDistance, farDistance, width, height, this .projectionMatrix);
355
+ Camera .perspective (fieldOfView, nearDistance, farDistance, width, height, this .projectionMatrix);
357
356
 
358
- if (! textureProjectorNode .getGlobal ())
359
- invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
357
+ if (! textureProjectorNode .getGlobal ())
358
+ invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
360
359
 
361
- this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (textureProjectorNode .getBiasMatrix ());
360
+ this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (textureProjectorNode .getBiasMatrix ());
362
361
 
363
- this .projectiveTextureMatrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix);
364
- this .projectiveTextureMatrixArray .set (this .projectiveTextureMatrix);
362
+ this .projectiveTextureMatrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix);
363
+ this .projectiveTextureMatrixArray .set (this .projectiveTextureMatrix);
365
364
 
366
- this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
367
- this .locationArray .set (this .location);
368
- }
369
- catch (error)
370
- {
371
- console .error (error);
372
- }
365
+ this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
366
+ this .locationArray .set (this .location);
373
367
  },
374
368
  setShaderUniforms: function (gl, shaderObject, renderObject)
375
369
  {
@@ -559,66 +553,59 @@ function (Fields,
559
553
  },
560
554
  setGlobalVariables: function (renderObject)
561
555
  {
562
- try
563
- {
564
- var
565
- textureProjectorNode = this .textureProjectorNode,
566
- cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
567
- modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
568
- invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
556
+ var
557
+ textureProjectorNode = this .textureProjectorNode,
558
+ cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
559
+ modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
560
+ invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
569
561
 
570
- this .rotation .setFromToVec (Vector3 .zAxis, this .direction .assign (textureProjectorNode .getDirection ()) .negate ());
571
- textureProjectorNode .straightenHorizon (this .rotation);
562
+ this .rotation .setFromToVec (Vector3 .zAxis, this .direction .assign (textureProjectorNode .getDirection ()) .negate ());
563
+ textureProjectorNode .straightenHorizon (this .rotation);
572
564
 
573
- invTextureSpaceMatrix .translate (textureProjectorNode .getLocation ());
574
- invTextureSpaceMatrix .rotate (this .rotation);
575
- invTextureSpaceMatrix .inverse ();
565
+ invTextureSpaceMatrix .translate (textureProjectorNode .getLocation ());
566
+ invTextureSpaceMatrix .rotate (this .rotation);
567
+ invTextureSpaceMatrix .inverse ();
576
568
 
569
+ var
570
+ width = textureProjectorNode .getTexture () .getWidth (),
571
+ height = textureProjectorNode .getTexture () .getHeight (),
572
+ aspect = width / height,
573
+ minimumX = textureProjectorNode .getMinimumX (),
574
+ maximumX = textureProjectorNode .getMaximumX (),
575
+ minimumY = textureProjectorNode .getMinimumY (),
576
+ maximumY = textureProjectorNode .getMaximumY (),
577
+ sizeX = textureProjectorNode .getSizeX (),
578
+ sizeY = textureProjectorNode .getSizeY (),
579
+ nearDistance = textureProjectorNode .getNearDistance (),
580
+ farDistance = textureProjectorNode .getFarDistance ();
581
+
582
+ if (aspect > sizeX / sizeY)
583
+ {
577
584
  var
578
- width = textureProjectorNode .getTexture () .getWidth (),
579
- height = textureProjectorNode .getTexture () .getHeight (),
580
- aspect = width / height,
581
- minimumX = textureProjectorNode .getMinimumX (),
582
- maximumX = textureProjectorNode .getMaximumX (),
583
- minimumY = textureProjectorNode .getMinimumY (),
584
- maximumY = textureProjectorNode .getMaximumY (),
585
- sizeX = textureProjectorNode .getSizeX (),
586
- sizeY = textureProjectorNode .getSizeY (),
587
- nearDistance = textureProjectorNode .getNearDistance (),
588
- farDistance = textureProjectorNode .getFarDistance ();
589
-
590
- if (aspect > sizeX / sizeY)
591
- {
592
- var
593
- center = (minimumX + maximumX) / 2,
594
- size1_2 = (sizeY * aspect) / 2;
595
-
596
- Camera .ortho (center - size1_2, center + size1_2, minimumY, maximumY, nearDistance, farDistance, this .projectionMatrix);
597
- }
598
- else
599
- {
600
- var
601
- center = (minimumY + maximumY) / 2,
602
- size1_2 = (sizeX / aspect) / 2;
603
-
604
- Camera .ortho (minimumX, maximumX, center - size1_2, center + size1_2, nearDistance, farDistance, this .projectionMatrix);
605
- }
606
-
607
- if (! textureProjectorNode .getGlobal ())
608
- invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
609
-
610
- this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (textureProjectorNode .getBiasMatrix ());
611
-
612
- this .projectiveTextureMatrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix);
613
- this .projectiveTextureMatrixArray .set (this .projectiveTextureMatrix);
614
-
615
- this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
616
- this .locationArray .set (this .location);
585
+ center = (minimumX + maximumX) / 2,
586
+ size1_2 = (sizeY * aspect) / 2;
587
+
588
+ Camera .ortho (center - size1_2, center + size1_2, minimumY, maximumY, nearDistance, farDistance, this .projectionMatrix);
617
589
  }
618
- catch (error)
590
+ else
619
591
  {
620
- console .error (error);
592
+ var
593
+ center = (minimumY + maximumY) / 2,
594
+ size1_2 = (sizeX / aspect) / 2;
595
+
596
+ Camera .ortho (minimumX, maximumX, center - size1_2, center + size1_2, nearDistance, farDistance, this .projectionMatrix);
621
597
  }
598
+
599
+ if (! textureProjectorNode .getGlobal ())
600
+ invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
601
+
602
+ this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (textureProjectorNode .getBiasMatrix ());
603
+
604
+ this .projectiveTextureMatrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix);
605
+ this .projectiveTextureMatrixArray .set (this .projectiveTextureMatrix);
606
+
607
+ this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
608
+ this .locationArray .set (this .location);
622
609
  },
623
610
  setShaderUniforms: function (gl, shaderObject, renderObject)
624
611
  {
@@ -1 +1 @@
1
- !function(){const t=window[Symbol.for("X_ITE.X3D-5.0.3")].define,e=window[Symbol.for("X_ITE.X3D-5.0.3")].require;t("x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode",["x_ite/Components/Core/X3DChildNode","x_ite/Base/X3DConstants","x_ite/Base/X3DCast","standard/Math/Numbers/Vector3","standard/Math/Numbers/Rotation4","standard/Math/Numbers/Matrix4"],(function(t,e,i,r,n,o){"use strict";function a(i){t.call(this,i),this.addType(e.X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}var s,u,c,h,x;return a.prototype=Object.assign(Object.create(t.prototype),{constructor:a,initialize:function(){t.prototype.initialize.call(this),this._on.addInterest("set_on__",this),this._texture.addInterest("set_texture__",this),this.set_texture__()},getGlobal:function(){return this._global.getValue()},getLocation:function(){return this._location.getValue()},getDirection:function(){return this._direction.getValue()},getNearDistance:function(){return this._nearDistance.getValue()},getFarDistance:function(){return this._farDistance.getValue()},getTexture:function(){return this.textureNode},getBiasMatrix:(x=new o(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1),function(){return x}),straightenHorizon:(s=new r(0,0,0),u=new r(0,0,0),c=new r(0,0,0),h=new n(0,0,1,0),function(t){t.multVecRot(s.assign(r.xAxis).negate()),t.multVecRot(u.assign(r.zAxis)),c.assign(this._upVector.getValue()).normalize();var e=u.cross(c);return Math.abs(u.dot(c))>=1||Math.abs(e.dot(s))>=1?t:(h.setFromToVec(s,e),t.multRight(h))}),set_on__:function(){this._on.getValue()&&this.textureNode&&this.getBrowser().getProjectiveTextureMapping()?(delete this.push,delete this.pop):(this.push=Function.prototype,this.pop=Function.prototype)},set_texture__:function(){this.textureNode&&this.textureNode.removeInterest("set_aspectRatio__",this),this.textureNode=i(e.X3DTexture2DNode,this._texture),this.textureNode&&this.textureNode.addInterest("set_aspectRatio__",this),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__:function(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=0},push:function(t){var e=this.getTextureProjectors().pop();e.set(t.getBrowser(),this,t.getModelViewMatrix().get()),this._global.getValue()?(t.getGlobalObjects().push(e),t.getTextureProjectors().push(e)):(t.getLocalObjects().push(e),t.getTextureProjectors().push(e))},pop:function(t){this._global.getValue()||t.getLocalObjects().pop()}}),a})),t("x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective",["x_ite/Fields","x_ite/Base/X3DFieldDefinition","x_ite/Base/FieldDefinitionArray","x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode","x_ite/Base/X3DConstants","standard/Math/Geometry/Camera","standard/Math/Numbers/Vector3","standard/Math/Numbers/Rotation4","standard/Math/Numbers/Matrix4","standard/Utility/ObjectCache"],(function(t,e,i,r,n,o,a,s,u,c){"use strict";var h=c(x);function x(){this.projectionMatrix=new u,this.modelViewMatrix=new u,this.modelMatrix=new u,this.invTextureSpaceMatrix=new u,this.invTextureSpaceProjectionMatrix=new u,this.location=new a(0,0,0),this.locationArray=new Float32Array(3),this.direction=new a(0,0,0),this.rotation=new s,this.projectiveTextureMatrix=new u,this.projectiveTextureMatrixArray=new Float32Array(16)}function l(t){r.call(this,t),this.addType(n.TextureProjectorPerspective),this._fieldOfView.setUnit("angle")}return x.prototype={constructor:x,set:function(t,e,i){this.browser=t,this.textureProjectorNode=e,this.modelViewMatrix.assign(i)},getModelViewMatrix:function(){return this.modelViewMatrix},setGlobalVariables:function(t){try{var e=this.textureProjectorNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix).multRight(i),n=this.invTextureSpaceMatrix.assign(e.getGlobal()?r:u.Identity);this.rotation.setFromToVec(a.zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();var s=e.getTexture().getWidth(),c=e.getTexture().getHeight(),h=e.getNearDistance(),x=e.getFarDistance(),l=e.getFieldOfView();o.perspective(l,h,x,s,c,this.projectionMatrix),e.getGlobal()||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.projectiveTextureMatrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix),this.projectiveTextureMatrixArray.set(this.projectiveTextureMatrix),this.modelViewMatrix.multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)}catch(t){console.error(t)}},setShaderUniforms:function(t,e,i){const r=e.numProjectiveTextures++;if(e.hasTextureProjector(r,this))return;const n=this.textureProjectorNode.getTexture(),o=i.getBrowser().getTexture2DUnit();t.activeTexture(t.TEXTURE0+o),t.bindTexture(t.TEXTURE_2D,n.getTexture()),t.uniform1i(e.x3d_ProjectiveTexture[r],o),t.uniformMatrix4fv(e.x3d_ProjectiveTextureMatrix[r],!1,this.projectiveTextureMatrixArray),t.uniform3fv(e.x3d_ProjectiveTextureLocation[r],this.locationArray)},dispose:function(){h.push(this)}},l.prototype=Object.assign(Object.create(r.prototype),{constructor:l,[Symbol.for("X_ITE.X3DBaseNode.fieldDefinitions")]:new i([new e(n.inputOutput,"metadata",new t.SFNode),new e(n.inputOutput,"description",new t.SFString),new e(n.inputOutput,"on",new t.SFBool(!0)),new e(n.inputOutput,"global",new t.SFBool(!0)),new e(n.inputOutput,"location",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"direction",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"upVector",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"fieldOfView",new t.SFFloat(.7854)),new e(n.inputOutput,"nearDistance",new t.SFFloat(1)),new e(n.inputOutput,"farDistance",new t.SFFloat(10)),new e(n.outputOnly,"aspectRatio",new t.SFFloat),new e(n.inputOutput,"texture",new t.SFNode)]),getTypeName:function(){return"TextureProjectorPerspective"},getComponentName:function(){return"ProjectiveTextureMapping"},getContainerField:function(){return"children"},initialize:function(){r.prototype.initialize.call(this)},getFieldOfView:function(){var t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getTextureProjectors:function(){return h}}),l})),t("x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel",["x_ite/Fields","x_ite/Base/X3DFieldDefinition","x_ite/Base/FieldDefinitionArray","x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode","x_ite/Base/X3DConstants","standard/Math/Geometry/Camera","standard/Math/Numbers/Vector3","standard/Math/Numbers/Rotation4","standard/Math/Numbers/Matrix4","standard/Utility/ObjectCache"],(function(t,e,i,r,n,o,a,s,u,c){"use strict";var h=c(x);function x(){this.projectionMatrix=new u,this.modelViewMatrix=new u,this.modelMatrix=new u,this.invTextureSpaceMatrix=new u,this.location=new a(0,0,0),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new u,this.direction=new a(0,0,0),this.rotation=new s,this.projectiveTextureMatrix=new u,this.projectiveTextureMatrixArray=new Float32Array(16)}function l(t){r.call(this,t),this.addType(n.TextureProjectorParallel),this._fieldOfView.setUnit("length")}return x.prototype={constructor:x,set:function(t,e,i){this.browser=t,this.textureProjectorNode=e,this.modelViewMatrix.assign(i)},getModelViewMatrix:function(){return this.modelViewMatrix},setGlobalVariables:function(t){try{var e=this.textureProjectorNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix).multRight(i),n=this.invTextureSpaceMatrix.assign(e.getGlobal()?r:u.Identity);this.rotation.setFromToVec(a.zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();var s=e.getTexture().getWidth()/e.getTexture().getHeight(),c=e.getMinimumX(),h=e.getMaximumX(),x=e.getMinimumY(),l=e.getMaximumY(),p=e.getSizeX(),g=e.getSizeY(),d=e.getNearDistance(),m=e.getFarDistance();if(s>p/g){var f=(c+h)/2,w=g*s/2;o.ortho(f-w,f+w,x,l,d,m,this.projectionMatrix)}else{f=(x+l)/2,w=p/s/2;o.ortho(c,h,f-w,f+w,d,m,this.projectionMatrix)}e.getGlobal()||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.projectiveTextureMatrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix),this.projectiveTextureMatrixArray.set(this.projectiveTextureMatrix),this.modelViewMatrix.multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)}catch(t){console.error(t)}},setShaderUniforms:function(t,e,i){const r=e.numProjectiveTextures++;if(e.hasTextureProjector(r,this))return;const n=this.textureProjectorNode.getTexture(),o=i.getBrowser().getTexture2DUnit();t.activeTexture(t.TEXTURE0+o),t.bindTexture(t.TEXTURE_2D,n.getTexture()),t.uniform1i(e.x3d_ProjectiveTexture[r],o),t.uniformMatrix4fv(e.x3d_ProjectiveTextureMatrix[r],!1,this.projectiveTextureMatrixArray),t.uniform3fv(e.x3d_ProjectiveTextureLocation[r],this.locationArray)},dispose:function(){h.push(this)}},l.prototype=Object.assign(Object.create(r.prototype),{constructor:l,[Symbol.for("X_ITE.X3DBaseNode.fieldDefinitions")]:new i([new e(n.inputOutput,"metadata",new t.SFNode),new e(n.inputOutput,"description",new t.SFString),new e(n.inputOutput,"on",new t.SFBool(!0)),new e(n.inputOutput,"global",new t.SFBool(!0)),new e(n.inputOutput,"location",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"direction",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"upVector",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"fieldOfView",new t.MFFloat(-1,-1,1,1)),new e(n.inputOutput,"nearDistance",new t.SFFloat(1)),new e(n.inputOutput,"farDistance",new t.SFFloat(10)),new e(n.outputOnly,"aspectRatio",new t.SFFloat),new e(n.inputOutput,"texture",new t.SFNode)]),getTypeName:function(){return"TextureProjectorParallel"},getComponentName:function(){return"ProjectiveTextureMapping"},getContainerField:function(){return"children"},initialize:function(){r.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},getMinimumX:function(){return this.minimumX},getMinimumY:function(){return this.minimumY},getMaximumX:function(){return this.maximumX},getMaximumY:function(){return this.maximumY},getSizeX:function(){return this.sizeX},getSizeY:function(){return this.sizeY},getTextureProjectors:function(){return h},set_fieldOfView___:function(){var t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY}}),l})),t(e.getComponentUrl("projective-texture-mapping"),["x_ite/Components","x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective","x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel","x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode"],(function(t,e,i,r){"use strict";t.addComponent({name:"ProjectiveTextureMapping",types:{TextureProjectorPerspective:e,TextureProjectorParallel:i},abstractTypes:{X3DTextureProjectorNode:r}})}))}();
1
+ !function(){const t=window[Symbol.for("X_ITE.X3D-6.1.0")],e=t.define,i=t.require;e("x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode",["x_ite/Components/Core/X3DChildNode","x_ite/Base/X3DConstants","x_ite/Base/X3DCast","standard/Math/Numbers/Vector3","standard/Math/Numbers/Rotation4","standard/Math/Numbers/Matrix4"],(function(t,e,i,r,n,o){"use strict";function a(i){t.call(this,i),this.addType(e.X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}var s,u,c,h,x;return a.prototype=Object.assign(Object.create(t.prototype),{constructor:a,initialize:function(){t.prototype.initialize.call(this),this._on.addInterest("set_on__",this),this._texture.addInterest("set_texture__",this),this.set_texture__()},getGlobal:function(){return this._global.getValue()},getLocation:function(){return this._location.getValue()},getDirection:function(){return this._direction.getValue()},getNearDistance:function(){return this._nearDistance.getValue()},getFarDistance:function(){return this._farDistance.getValue()},getTexture:function(){return this.textureNode},getBiasMatrix:(x=new o(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1),function(){return x}),straightenHorizon:(s=new r(0,0,0),u=new r(0,0,0),c=new r(0,0,0),h=new n(0,0,1,0),function(t){t.multVecRot(s.assign(r.xAxis).negate()),t.multVecRot(u.assign(r.zAxis)),c.assign(this._upVector.getValue()).normalize();var e=u.cross(c);return Math.abs(u.dot(c))>=1||Math.abs(e.dot(s))>=1?t:(h.setFromToVec(s,e),t.multRight(h))}),set_on__:function(){this._on.getValue()&&this.textureNode&&this.getBrowser().getProjectiveTextureMapping()?(delete this.push,delete this.pop):(this.push=Function.prototype,this.pop=Function.prototype)},set_texture__:function(){this.textureNode&&this.textureNode.removeInterest("set_aspectRatio__",this),this.textureNode=i(e.X3DTexture2DNode,this._texture),this.textureNode&&this.textureNode.addInterest("set_aspectRatio__",this),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__:function(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=0},push:function(t){var e=this.getTextureProjectors().pop();e.set(t.getBrowser(),this,t.getModelViewMatrix().get()),this._global.getValue()?(t.getGlobalObjects().push(e),t.getTextureProjectors().push(e)):(t.getLocalObjects().push(e),t.getTextureProjectors().push(e))},pop:function(t){this._global.getValue()||t.getLocalObjects().pop()}}),a})),e("x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective",["x_ite/Fields","x_ite/Base/X3DFieldDefinition","x_ite/Base/FieldDefinitionArray","x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode","x_ite/Base/X3DConstants","standard/Math/Geometry/Camera","standard/Math/Numbers/Vector3","standard/Math/Numbers/Rotation4","standard/Math/Numbers/Matrix4","standard/Utility/ObjectCache"],(function(t,e,i,r,n,o,a,s,u,c){"use strict";var h=c(x);function x(){this.projectionMatrix=new u,this.modelViewMatrix=new u,this.modelMatrix=new u,this.invTextureSpaceMatrix=new u,this.invTextureSpaceProjectionMatrix=new u,this.location=new a(0,0,0),this.locationArray=new Float32Array(3),this.direction=new a(0,0,0),this.rotation=new s,this.projectiveTextureMatrix=new u,this.projectiveTextureMatrixArray=new Float32Array(16)}function p(t){r.call(this,t),this.addType(n.TextureProjectorPerspective),this._fieldOfView.setUnit("angle")}return x.prototype={constructor:x,set:function(t,e,i){this.browser=t,this.textureProjectorNode=e,this.modelViewMatrix.assign(i)},getModelViewMatrix:function(){return this.modelViewMatrix},setGlobalVariables:function(t){var e=this.textureProjectorNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix).multRight(i),n=this.invTextureSpaceMatrix.assign(e.getGlobal()?r:u.Identity);this.rotation.setFromToVec(a.zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();var s=e.getTexture().getWidth(),c=e.getTexture().getHeight(),h=e.getNearDistance(),x=e.getFarDistance(),p=e.getFieldOfView();o.perspective(p,h,x,s,c,this.projectionMatrix),e.getGlobal()||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.projectiveTextureMatrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix),this.projectiveTextureMatrixArray.set(this.projectiveTextureMatrix),this.modelViewMatrix.multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms:function(t,e,i){const r=e.numProjectiveTextures++;if(e.hasTextureProjector(r,this))return;const n=this.textureProjectorNode.getTexture(),o=i.getBrowser().getTexture2DUnit();t.activeTexture(t.TEXTURE0+o),t.bindTexture(t.TEXTURE_2D,n.getTexture()),t.uniform1i(e.x3d_ProjectiveTexture[r],o),t.uniformMatrix4fv(e.x3d_ProjectiveTextureMatrix[r],!1,this.projectiveTextureMatrixArray),t.uniform3fv(e.x3d_ProjectiveTextureLocation[r],this.locationArray)},dispose:function(){h.push(this)}},p.prototype=Object.assign(Object.create(r.prototype),{constructor:p,[Symbol.for("X_ITE.X3DBaseNode.fieldDefinitions")]:new i([new e(n.inputOutput,"metadata",new t.SFNode),new e(n.inputOutput,"description",new t.SFString),new e(n.inputOutput,"on",new t.SFBool(!0)),new e(n.inputOutput,"global",new t.SFBool(!0)),new e(n.inputOutput,"location",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"direction",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"upVector",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"fieldOfView",new t.SFFloat(.7854)),new e(n.inputOutput,"nearDistance",new t.SFFloat(1)),new e(n.inputOutput,"farDistance",new t.SFFloat(10)),new e(n.outputOnly,"aspectRatio",new t.SFFloat),new e(n.inputOutput,"texture",new t.SFNode)]),getTypeName:function(){return"TextureProjectorPerspective"},getComponentName:function(){return"ProjectiveTextureMapping"},getContainerField:function(){return"children"},initialize:function(){r.prototype.initialize.call(this)},getFieldOfView:function(){var t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getTextureProjectors:function(){return h}}),p})),e("x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel",["x_ite/Fields","x_ite/Base/X3DFieldDefinition","x_ite/Base/FieldDefinitionArray","x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode","x_ite/Base/X3DConstants","standard/Math/Geometry/Camera","standard/Math/Numbers/Vector3","standard/Math/Numbers/Rotation4","standard/Math/Numbers/Matrix4","standard/Utility/ObjectCache"],(function(t,e,i,r,n,o,a,s,u,c){"use strict";var h=c(x);function x(){this.projectionMatrix=new u,this.modelViewMatrix=new u,this.modelMatrix=new u,this.invTextureSpaceMatrix=new u,this.location=new a(0,0,0),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new u,this.direction=new a(0,0,0),this.rotation=new s,this.projectiveTextureMatrix=new u,this.projectiveTextureMatrixArray=new Float32Array(16)}function p(t){r.call(this,t),this.addType(n.TextureProjectorParallel),this._fieldOfView.setUnit("length")}return x.prototype={constructor:x,set:function(t,e,i){this.browser=t,this.textureProjectorNode=e,this.modelViewMatrix.assign(i)},getModelViewMatrix:function(){return this.modelViewMatrix},setGlobalVariables:function(t){var e=this.textureProjectorNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix).multRight(i),n=this.invTextureSpaceMatrix.assign(e.getGlobal()?r:u.Identity);this.rotation.setFromToVec(a.zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();var s=e.getTexture().getWidth()/e.getTexture().getHeight(),c=e.getMinimumX(),h=e.getMaximumX(),x=e.getMinimumY(),p=e.getMaximumY(),l=e.getSizeX(),g=e.getSizeY(),d=e.getNearDistance(),m=e.getFarDistance();if(s>l/g){var f=(c+h)/2,w=g*s/2;o.ortho(f-w,f+w,x,p,d,m,this.projectionMatrix)}else{f=(x+p)/2,w=l/s/2;o.ortho(c,h,f-w,f+w,d,m,this.projectionMatrix)}e.getGlobal()||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.projectiveTextureMatrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix),this.projectiveTextureMatrixArray.set(this.projectiveTextureMatrix),this.modelViewMatrix.multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms:function(t,e,i){const r=e.numProjectiveTextures++;if(e.hasTextureProjector(r,this))return;const n=this.textureProjectorNode.getTexture(),o=i.getBrowser().getTexture2DUnit();t.activeTexture(t.TEXTURE0+o),t.bindTexture(t.TEXTURE_2D,n.getTexture()),t.uniform1i(e.x3d_ProjectiveTexture[r],o),t.uniformMatrix4fv(e.x3d_ProjectiveTextureMatrix[r],!1,this.projectiveTextureMatrixArray),t.uniform3fv(e.x3d_ProjectiveTextureLocation[r],this.locationArray)},dispose:function(){h.push(this)}},p.prototype=Object.assign(Object.create(r.prototype),{constructor:p,[Symbol.for("X_ITE.X3DBaseNode.fieldDefinitions")]:new i([new e(n.inputOutput,"metadata",new t.SFNode),new e(n.inputOutput,"description",new t.SFString),new e(n.inputOutput,"on",new t.SFBool(!0)),new e(n.inputOutput,"global",new t.SFBool(!0)),new e(n.inputOutput,"location",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"direction",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"upVector",new t.SFVec3f(0,0,1)),new e(n.inputOutput,"fieldOfView",new t.MFFloat(-1,-1,1,1)),new e(n.inputOutput,"nearDistance",new t.SFFloat(1)),new e(n.inputOutput,"farDistance",new t.SFFloat(10)),new e(n.outputOnly,"aspectRatio",new t.SFFloat),new e(n.inputOutput,"texture",new t.SFNode)]),getTypeName:function(){return"TextureProjectorParallel"},getComponentName:function(){return"ProjectiveTextureMapping"},getContainerField:function(){return"children"},initialize:function(){r.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},getMinimumX:function(){return this.minimumX},getMinimumY:function(){return this.minimumY},getMaximumX:function(){return this.maximumX},getMaximumY:function(){return this.maximumY},getSizeX:function(){return this.sizeX},getSizeY:function(){return this.sizeY},getTextureProjectors:function(){return h},set_fieldOfView___:function(){var t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY}}),p})),e(i.getComponentUrl("projective-texture-mapping"),["x_ite/Components","x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective","x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel","x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode"],(function(t,e,i,r){"use strict";t.addComponent({name:"ProjectiveTextureMapping",types:{TextureProjectorPerspective:e,TextureProjectorParallel:i},abstractTypes:{X3DTextureProjectorNode:r}})}))}();
@@ -4,8 +4,9 @@
4
4
  var module = { }, exports, process;
5
5
 
6
6
  const
7
- define = window [Symbol .for ("X_ITE.X3D-5.0.3")] .define,
8
- require = window [Symbol .for ("X_ITE.X3D-5.0.3")] .require;
7
+ X3D = window [Symbol .for ("X_ITE.X3D-6.1.0")],
8
+ define = X3D .define,
9
+ require = X3D .require;
9
10
  /* -*- Mode: JavaScript; coding: utf-8; tab-width: 3; indent-tabs-mode: tab; c-basic-offset: 3 -*-
10
11
  *******************************************************************************
11
12
  *
@@ -2711,30 +2712,23 @@ function ($,
2711
2712
 
2712
2713
  return function ()
2713
2714
  {
2714
- try
2715
- {
2716
- if (this .outputs .body1AnchorPoint)
2717
- this ._body1AnchorPoint = this .getBody1 () .getMatrix () .multVecMatrix (this .getInitialInverseMatrix1 () .multVecMatrix (localAnchorPoint1 .assign (this .localAnchorPoint1)));
2715
+ if (this .outputs .body1AnchorPoint)
2716
+ this ._body1AnchorPoint = this .getBody1 () .getMatrix () .multVecMatrix (this .getInitialInverseMatrix1 () .multVecMatrix (localAnchorPoint1 .assign (this .localAnchorPoint1)));
2718
2717
 
2719
- if (this .outputs .body1Axis)
2720
- this ._body1Axis = this .getInitialInverseMatrix1 () .multDirMatrix (this .getBody1 () .getMatrix () .multDirMatrix (localAxis1 .assign (this .localAxis1))) .normalize ();
2718
+ if (this .outputs .body1Axis)
2719
+ this ._body1Axis = this .getInitialInverseMatrix1 () .multDirMatrix (this .getBody1 () .getMatrix () .multDirMatrix (localAxis1 .assign (this .localAxis1))) .normalize ();
2721
2720
 
2722
- if (this .outputs .hinge1Angle)
2723
- {
2724
- var lastAngle = this ._hinge1Angle .getValue ();
2721
+ if (this .outputs .hinge1Angle)
2722
+ {
2723
+ var lastAngle = this ._hinge1Angle .getValue ();
2725
2724
 
2726
- difference .assign (this .getInitialInverseMatrix1 ()) .multRight (this .getBody1 () .getMatrix ());
2727
- difference .get (null, rotation);
2725
+ difference .assign (this .getInitialInverseMatrix1 ()) .multRight (this .getBody1 () .getMatrix ());
2726
+ difference .get (null, rotation);
2728
2727
 
2729
- this ._hinge1Angle = rotation .angle;
2728
+ this ._hinge1Angle = rotation .angle;
2730
2729
 
2731
- if (this .outputs .angleRate)
2732
- this ._hinge1AngleRate = (this ._hinge1Angle .getValue () - lastAngle) * this .getBrowser () .getCurrentFrameRate ();
2733
- }
2734
- }
2735
- catch (error)
2736
- {
2737
- // matrix .get
2730
+ if (this .outputs .angleRate)
2731
+ this ._hinge1AngleRate = (this ._hinge1Angle .getValue () - lastAngle) * this .getBrowser () .getCurrentFrameRate ();
2738
2732
  }
2739
2733
  };
2740
2734
  })(),
@@ -2748,30 +2742,23 @@ function ($,
2748
2742
 
2749
2743
  return function ()
2750
2744
  {
2751
- try
2752
- {
2753
- if (this .outputs .body2AnchorPoint)
2754
- this ._body2AnchorPoint = this .getBody2 () .getMatrix () .multVecMatrix (this .getInitialInverseMatrix2 () .multVecMatrix (localAnchorPoint2 .assign (this .localAnchorPoint2)));
2745
+ if (this .outputs .body2AnchorPoint)
2746
+ this ._body2AnchorPoint = this .getBody2 () .getMatrix () .multVecMatrix (this .getInitialInverseMatrix2 () .multVecMatrix (localAnchorPoint2 .assign (this .localAnchorPoint2)));
2755
2747
 
2756
- if (this .outputs .body2Axis)
2757
- this ._body2Axis = this .getInitialInverseMatrix2 () .multDirMatrix (this .getBody2 () .getMatrix () .multDirMatrix (localAxis2 .assign (this .localAxis2))) .normalize ();
2748
+ if (this .outputs .body2Axis)
2749
+ this ._body2Axis = this .getInitialInverseMatrix2 () .multDirMatrix (this .getBody2 () .getMatrix () .multDirMatrix (localAxis2 .assign (this .localAxis2))) .normalize ();
2758
2750
 
2759
- if (this .outputs .hinge2Angle)
2760
- {
2761
- var lastAngle = this ._hinge2Angle .getValue ();
2751
+ if (this .outputs .hinge2Angle)
2752
+ {
2753
+ var lastAngle = this ._hinge2Angle .getValue ();
2762
2754
 
2763
- difference .assign (this .getInitialInverseMatrix2 ()) .multRight (this .getBody2 () .getMatrix ());
2764
- difference .get (null, rotation);
2755
+ difference .assign (this .getInitialInverseMatrix2 ()) .multRight (this .getBody2 () .getMatrix ());
2756
+ difference .get (null, rotation);
2765
2757
 
2766
- this ._hinge2Angle = rotation .angle;
2758
+ this ._hinge2Angle = rotation .angle;
2767
2759
 
2768
- if (this .outputs .angleRate)
2769
- this ._hinge2AngleRate = (this ._hinge2Angle .getValue () - lastAngle) * this .getBrowser () .getCurrentFrameRate ();
2770
- }
2771
- }
2772
- catch (error)
2773
- {
2774
- // matrix .get
2760
+ if (this .outputs .angleRate)
2761
+ this ._hinge2AngleRate = (this ._hinge2Angle .getValue () - lastAngle) * this .getBrowser () .getCurrentFrameRate ();
2775
2762
  }
2776
2763
  };
2777
2764
  })(),
@@ -4055,27 +4042,20 @@ function ($,
4055
4042
 
4056
4043
  return function ()
4057
4044
  {
4058
- try
4059
- {
4060
- if (this .outputs .body2AnchorPoint)
4061
- this ._body2AnchorPoint = this .getBody2 () .getMatrix () .multVecMatrix (this .getInitialInverseMatrix2 () .multVecMatrix (localAnchorPoint2 .assign (this .localAnchorPoint2)));
4045
+ if (this .outputs .body2AnchorPoint)
4046
+ this ._body2AnchorPoint = this .getBody2 () .getMatrix () .multVecMatrix (this .getInitialInverseMatrix2 () .multVecMatrix (localAnchorPoint2 .assign (this .localAnchorPoint2)));
4062
4047
 
4063
- if (this .outputs .angle)
4064
- {
4065
- var lastAngle = this ._angle .getValue ();
4048
+ if (this .outputs .angle)
4049
+ {
4050
+ var lastAngle = this ._angle .getValue ();
4066
4051
 
4067
- difference .assign (this .getInitialInverseMatrix2 ()) .multRight (this .getBody2 () .getMatrix ());
4068
- difference .get (null, rotation);
4052
+ difference .assign (this .getInitialInverseMatrix2 ()) .multRight (this .getBody2 () .getMatrix ());
4053
+ difference .get (null, rotation);
4069
4054
 
4070
- this ._angle = rotation .angle;
4055
+ this ._angle = rotation .angle;
4071
4056
 
4072
- if (this .outputs .angleRate)
4073
- this ._angleRate = (this ._angle .getValue () - lastAngle) * this .getBrowser () .getCurrentFrameRate ();
4074
- }
4075
- }
4076
- catch (error)
4077
- {
4078
- // matrix .get
4057
+ if (this .outputs .angleRate)
4058
+ this ._angleRate = (this ._angle .getValue () - lastAngle) * this .getBrowser () .getCurrentFrameRate ();
4079
4059
  }
4080
4060
  };
4081
4061
  })(),