x_ite 5.0.3 → 6.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +12 -5
- package/.vscode/tasks.json +25 -1
- package/Makefile +36 -28
- package/README.md +6 -11
- package/build/bin/dist.pl +0 -6
- package/build/bin/examples-and-tests.pl +75 -0
- package/build/bin/tests-menu.pl +57 -0
- package/build/bin/version.pl +7 -4
- package/build/parts/default.start.frag.js +3 -2
- package/dist/assets/components/annotation.js +3 -2
- package/dist/assets/components/annotation.min.js +1 -1
- package/dist/assets/components/cad-geometry.js +3 -2
- package/dist/assets/components/cad-geometry.min.js +1 -1
- package/dist/assets/components/cube-map-texturing.js +8 -20
- package/dist/assets/components/cube-map-texturing.min.js +1 -1
- package/dist/assets/components/dis.js +3 -2
- package/dist/assets/components/dis.min.js +1 -1
- package/dist/assets/components/event-utilities.js +4 -3
- package/dist/assets/components/event-utilities.min.js +1 -1
- package/dist/assets/components/geometry2d.js +38 -52
- package/dist/assets/components/geometry2d.min.js +1 -1
- package/dist/assets/components/geospatial.js +34 -1686
- package/dist/assets/components/geospatial.min.js +1 -1
- package/dist/assets/components/h-anim.js +71 -77
- package/dist/assets/components/h-anim.min.js +1 -1
- package/dist/assets/components/key-device-sensor.js +4 -3
- package/dist/assets/components/key-device-sensor.min.js +1 -1
- package/dist/assets/components/layout.js +101 -173
- package/dist/assets/components/layout.min.js +1 -1
- package/dist/assets/components/nurbs.js +3 -2
- package/dist/assets/components/nurbs.min.js +1 -1
- package/dist/assets/components/particle-systems.js +1926 -1669
- package/dist/assets/components/particle-systems.min.js +1 -1
- package/dist/assets/components/picking.js +34 -41
- package/dist/assets/components/picking.min.js +1 -1
- package/dist/assets/components/projective-texture-mapping.js +73 -86
- package/dist/assets/components/projective-texture-mapping.min.js +1 -1
- package/dist/assets/components/rigid-body-physics.js +37 -57
- package/dist/assets/components/rigid-body-physics.min.js +1 -1
- package/dist/assets/components/scripting.js +3 -2
- package/dist/assets/components/scripting.min.js +1 -1
- package/dist/assets/components/texturing-3d.js +27 -33
- package/dist/assets/components/texturing-3d.min.js +3 -3
- package/dist/assets/components/volume-rendering.js +12 -11
- package/dist/assets/components/volume-rendering.min.js +1 -1
- package/dist/assets/components/x_ite.js +3 -2
- package/dist/assets/components/x_ite.min.js +1 -1
- package/dist/assets/images/Shading.png +0 -0
- package/dist/assets/linetype/1.png +0 -0
- package/dist/assets/linetype/10.png +0 -0
- package/dist/assets/linetype/11.png +0 -0
- package/dist/assets/linetype/12.png +0 -0
- package/dist/assets/linetype/13.png +0 -0
- package/dist/assets/linetype/14.png +0 -0
- package/dist/assets/linetype/15.png +0 -0
- package/dist/assets/linetype/16.png +0 -0
- package/dist/assets/linetype/2.png +0 -0
- package/dist/assets/linetype/3.png +0 -0
- package/dist/assets/linetype/4.png +0 -0
- package/dist/assets/linetype/5.png +0 -0
- package/dist/assets/linetype/6.png +0 -0
- package/dist/assets/linetype/7.png +0 -0
- package/dist/assets/linetype/8.png +0 -0
- package/dist/assets/linetype/9.png +0 -0
- package/dist/assets/shaders/webgl1/Gouraud.vs +1 -1
- package/dist/assets/shaders/webgl1/Line.fs +0 -21
- package/dist/assets/shaders/webgl1/Line.vs +0 -10
- package/dist/assets/shaders/webgl1/PBR.fs +1 -1
- package/dist/assets/shaders/webgl1/PBR.vs +1 -1
- package/dist/assets/shaders/webgl1/Phong.fs +1 -1
- package/dist/assets/shaders/webgl1/Point.vs +1 -1
- package/dist/assets/shaders/webgl2/Depth.vs +29 -1
- package/dist/assets/shaders/webgl2/Gouraud.vs +32 -4
- package/dist/assets/shaders/webgl2/Line.fs +24 -12
- package/dist/assets/shaders/webgl2/Line.vs +36 -11
- package/dist/assets/shaders/webgl2/LineTransform.fs +4 -0
- package/dist/assets/shaders/webgl2/LineTransform.vs +57 -0
- package/dist/assets/shaders/webgl2/PBR.fs +1 -1
- package/dist/assets/shaders/webgl2/PBR.vs +35 -7
- package/dist/assets/shaders/webgl2/Phong.fs +1 -1
- package/dist/assets/shaders/webgl2/Phong.vs +31 -3
- package/dist/assets/shaders/webgl2/Point.vs +30 -2
- package/dist/assets/shaders/webgl2/Unlit.vs +31 -3
- package/dist/example.html +6 -6
- package/dist/x_ite.css +199 -224
- package/dist/x_ite.js +16335 -15917
- package/dist/x_ite.min.js +17 -17
- package/dist/x_ite.zip +0 -0
- package/docs/404.md +6 -0
- package/docs/Accessing-the-External-Browser.md +21 -15
- package/docs/Browser-Support.md +6 -0
- package/docs/Custom-Shaders.md +18 -25
- package/docs/Features.md +11 -5
- package/docs/Gemfile +44 -0
- package/docs/Gemfile.lock +122 -0
- package/docs/Glossary.md +6 -0
- package/docs/How-To-Configure-Your-Web-Server.md +6 -0
- package/docs/Supported-Nodes.md +9 -1
- package/docs/What's-New.md +93 -39
- package/docs/XHTML-DOM-Integration.md +6 -0
- package/docs/_config.yml +2 -2
- package/docs/assets/css/main.scss +26 -0
- package/docs/index.md +42 -50
- package/docs/reference/Browser-Services.md +9 -3
- package/docs/reference/Constants-Services.md +6 -0
- package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +12 -6
- package/docs/reference/Field-Services-and-Objects.md +105 -1
- package/docs/reference/Prototype-Services.md +11 -0
- package/docs/reference/Route-Services.md +9 -0
- package/docs/reference/Scene-Services.md +17 -2
- package/docs/reference/Script-Node-Authoring-Interface.md +7 -1
- package/docs/tutorials/Adding-backgrounds.md +6 -0
- package/docs/tutorials/Adding-fog.md +6 -0
- package/docs/tutorials/Adding-sound.md +6 -0
- package/docs/tutorials/Animating-transforms.md +6 -0
- package/docs/tutorials/Basic-Nodes.md +6 -0
- package/docs/tutorials/Building-a-X3D-world.md +6 -0
- package/docs/tutorials/Building-elevation-grids.md +6 -0
- package/docs/tutorials/Building-extruded-shapes.md +6 -0
- package/docs/tutorials/Building-primitive-shapes.md +6 -0
- package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +6 -0
- package/docs/tutorials/Controlling-appearance-with-materials.md +6 -0
- package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-detail.md +6 -0
- package/docs/tutorials/Controlling-how-textures-are-mapped.md +6 -0
- package/docs/tutorials/Controlling-navigation.md +6 -0
- package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-the-viewpoint.md +6 -0
- package/docs/tutorials/Creating-new-node-types.md +6 -0
- package/docs/tutorials/Grouping-nodes.md +6 -0
- package/docs/tutorials/Hello,-World!.md +6 -0
- package/docs/tutorials/Improving-Performance.md +6 -0
- package/docs/tutorials/Increasing-Rendering-Speed.md +6 -0
- package/docs/tutorials/Introducing-X3D.md +6 -0
- package/docs/tutorials/Introducing-animation.md +6 -0
- package/docs/tutorials/Introducing-script-use.md +6 -0
- package/docs/tutorials/Lighting-your-world.md +6 -0
- package/docs/tutorials/Mapping-textures.md +6 -0
- package/docs/tutorials/Naming-nodes.md +6 -0
- package/docs/tutorials/Providing-information-about-your-world.md +6 -0
- package/docs/tutorials/Sensing-the-viewer.md +6 -0
- package/docs/tutorials/Sensing-viewer-actions.md +6 -0
- package/docs/tutorials/Transforming-Shapes.md +6 -0
- package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +6 -0
- package/docs/tutorials/index.md +42 -36
- package/package.json +6 -7
- package/src/assets/components/geometry2d.js +1 -1
- package/src/assets/components/key-device-sensor.js +1 -1
- package/src/assets/components/layout.js +1 -1
- package/src/assets/components/particle-systems.js +1 -1
- package/src/assets/components/volume-rendering.js +1 -1
- package/src/assets/images/Shading.png +0 -0
- package/src/assets/linetype/1.png +0 -0
- package/src/assets/linetype/10.png +0 -0
- package/src/assets/linetype/11.png +0 -0
- package/src/assets/linetype/12.png +0 -0
- package/src/assets/linetype/13.png +0 -0
- package/src/assets/linetype/14.png +0 -0
- package/src/assets/linetype/15.png +0 -0
- package/src/assets/linetype/16.png +0 -0
- package/src/assets/linetype/2.png +0 -0
- package/src/assets/linetype/3.png +0 -0
- package/src/assets/linetype/4.png +0 -0
- package/src/assets/linetype/5.png +0 -0
- package/src/assets/linetype/6.png +0 -0
- package/src/assets/linetype/7.png +0 -0
- package/src/assets/linetype/8.png +0 -0
- package/src/assets/linetype/9.png +0 -0
- package/src/assets/shaders/Types.glsl +1 -9
- package/src/assets/shaders/webgl1/Gouraud.fs +1 -1
- package/src/assets/shaders/webgl1/Gouraud.vs +2 -3
- package/src/assets/shaders/webgl1/Line.fs +3 -28
- package/src/assets/shaders/webgl1/Line.vs +6 -20
- package/src/assets/shaders/webgl1/PBR.fs +6 -6
- package/src/assets/shaders/webgl1/PBR.vs +1 -1
- package/src/assets/shaders/webgl1/Phong.fs +10 -10
- package/src/assets/shaders/webgl1/Point.vs +2 -2
- package/src/assets/shaders/webgl1/Unlit.fs +4 -4
- package/src/assets/shaders/webgl1/include/Normal.glsl +1 -1
- package/src/assets/shaders/webgl1/include/Texture.glsl +3 -8
- package/src/assets/shaders/webgl2/Depth.vs +4 -1
- package/src/assets/shaders/webgl2/Gouraud.fs +1 -1
- package/src/assets/shaders/webgl2/Gouraud.vs +8 -6
- package/src/assets/shaders/webgl2/Line.fs +11 -17
- package/src/assets/shaders/webgl2/Line.vs +17 -21
- package/src/assets/shaders/webgl2/LineTransform.fs +6 -0
- package/src/assets/shaders/webgl2/LineTransform.vs +77 -0
- package/src/assets/shaders/webgl2/PBR.fs +6 -6
- package/src/assets/shaders/webgl2/PBR.vs +10 -7
- package/src/assets/shaders/webgl2/Phong.fs +11 -11
- package/src/assets/shaders/webgl2/Phong.vs +6 -3
- package/src/assets/shaders/webgl2/Point.vs +5 -4
- package/src/assets/shaders/webgl2/Unlit.fs +5 -5
- package/src/assets/shaders/webgl2/Unlit.vs +6 -3
- package/src/assets/shaders/webgl2/include/Line2.glsl +20 -0
- package/src/assets/shaders/webgl2/include/Normal.glsl +1 -1
- package/src/assets/shaders/webgl2/include/Particle.glsl +36 -0
- package/src/assets/shaders/webgl2/include/Texture.glsl +3 -3
- package/src/example.html +6 -6
- package/src/examples.js +5 -4
- package/src/standard/Math/Algorithm.js +12 -28
- package/src/standard/Math/Geometry/Line2.js +163 -0
- package/src/standard/Math/Geometry/Line3.js +3 -5
- package/src/standard/Math/Geometry/Plane3.js +0 -2
- package/src/standard/Math/Geometry/Triangle3.js +1 -1
- package/src/standard/Math/Geometry/ViewVolume.js +121 -103
- package/src/standard/Math/Numbers/Color3.js +6 -0
- package/src/standard/Math/Numbers/Color4.js +7 -0
- package/src/standard/Math/Numbers/Complex.js +48 -34
- package/src/standard/Math/Numbers/Matrix2.js +62 -2
- package/src/standard/Math/Numbers/Matrix3.js +129 -110
- package/src/standard/Math/Numbers/Matrix4.js +138 -119
- package/src/standard/Math/Numbers/Quaternion.js +12 -5
- package/src/standard/Math/Numbers/Rotation4.js +8 -1
- package/src/standard/Math/Numbers/Vector2.js +42 -9
- package/src/standard/Math/Numbers/Vector3.js +50 -14
- package/src/standard/Math/Numbers/Vector4.js +48 -11
- package/src/standard/Math/Utility/BVH.js +45 -17
- package/src/tests.js +68 -66
- package/src/x_ite/Base/X3DBaseNode.js +22 -11
- package/src/x_ite/Base/X3DField.js +1 -1
- package/src/x_ite/Browser/Core/BrowserOptions.js +24 -143
- package/src/x_ite/Browser/Core/BrowserTimings.js +6 -4
- package/src/x_ite/Browser/Core/Context.js +185 -0
- package/src/x_ite/Browser/Core/ContextMenu.js +398 -211
- package/src/x_ite/Browser/Core/Notification.js +1 -0
- package/src/x_ite/Browser/Core/X3DCoreContext.js +35 -146
- package/src/x_ite/Browser/Followers/X3DArrayFollowerTemplate.js +1 -1
- package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +1 -0
- package/src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js +2 -2
- package/src/x_ite/Browser/Geometry3D/X3DGeometry3DContext.js +41 -2
- package/src/x_ite/Browser/Geospatial/Geocentric.js +2 -2
- package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolatorTemplate.js +1 -1
- package/src/x_ite/Browser/Layout/ScreenText.js +18 -65
- package/src/x_ite/Browser/Layout/X3DLayoutContext.js +59 -16
- package/src/x_ite/Browser/Navigation/ExamineViewer.js +13 -20
- package/src/x_ite/Browser/Navigation/LookAtViewer.js +1 -4
- package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +15 -8
- package/src/x_ite/Browser/Navigation/X3DViewer.js +12 -20
- package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +11 -7
- package/src/x_ite/Browser/ParticleSystems/BVH.glsl +183 -0
- package/src/x_ite/Browser/ParticleSystems/Box3.glsl +47 -0
- package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +66 -0
- package/src/x_ite/Browser/ParticleSystems/Line3.glsl +55 -0
- package/src/x_ite/Browser/ParticleSystems/Plane3.glsl +160 -0
- package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +27 -3
- package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +41 -37
- package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +21 -13
- package/src/x_ite/Browser/Shaders/Shader.js +33 -12
- package/src/x_ite/Browser/Shaders/ShaderSource.js +6 -0
- package/src/x_ite/Browser/Shaders/ShaderTest.js +16 -10
- package/src/x_ite/Browser/Shape/X3DShapeContext.js +50 -9
- package/src/x_ite/Browser/Text/X3DTextContext.js +4 -13
- package/src/x_ite/Browser/Text/X3DTextGeometry.js +2 -1
- package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +71 -34
- package/src/x_ite/Browser/Texturing3D/DICOMParser.js +2 -2
- package/src/x_ite/Browser/Time/X3DTimeContext.js +4 -2
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Browser/X3DBrowser.js +7 -6
- package/src/x_ite/Browser/X3DBrowserContext.js +43 -10
- package/src/x_ite/Components/Core/X3DNode.js +4 -0
- package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -2
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -4
- package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +1 -12
- package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +1 -2
- package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +1 -1
- package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +76 -77
- package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +2 -9
- package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +51 -65
- package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +1 -1
- package/src/x_ite/Components/Followers/ColorDamper.js +1 -1
- package/src/x_ite/Components/Followers/X3DChaserNode.js +18 -32
- package/src/x_ite/Components/Followers/X3DDamperNode.js +1 -6
- package/src/x_ite/Components/Followers/X3DFollowerNode.js +1 -1
- package/src/x_ite/Components/Geometry2D/Disk2D.js +30 -46
- package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +1 -1
- package/src/x_ite/Components/Geometry3D/ElevationGrid.js +12 -4
- package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +4 -4
- package/src/x_ite/Components/Geospatial/GeoCoordinate.js +10 -27
- package/src/x_ite/Components/Geospatial/GeoLOD.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +5 -10
- package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +9 -16
- package/src/x_ite/Components/Geospatial/GeoTransform.js +6 -18
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +26 -30
- package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +20 -27
- package/src/x_ite/Components/Grouping/X3DGroupingNode.js +8 -8
- package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -4
- package/src/x_ite/Components/HAnim/HAnimHumanoid.js +68 -75
- package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +4 -11
- package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +1 -1
- package/src/x_ite/Components/Layout/LayoutGroup.js +4 -9
- package/src/x_ite/Components/Layout/ScreenFontStyle.js +1 -1
- package/src/x_ite/Components/Layout/ScreenGroup.js +16 -80
- package/src/x_ite/Components/Lighting/DirectionalLight.js +28 -36
- package/src/x_ite/Components/Lighting/PointLight.js +32 -47
- package/src/x_ite/Components/Lighting/SpotLight.js +33 -48
- package/src/x_ite/Components/Navigation/Billboard.js +49 -56
- package/src/x_ite/Components/Navigation/LOD.js +2 -2
- package/src/x_ite/Components/Navigation/OrthoViewpoint.js +29 -30
- package/src/x_ite/Components/Navigation/Viewpoint.js +16 -20
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +82 -111
- package/src/x_ite/Components/Networking/Anchor.js +18 -7
- package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +6 -6
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +44 -36
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +26 -17
- package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +20 -7
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +463 -882
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +39 -35
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +112 -128
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +105 -112
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +138 -176
- package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +16 -11
- package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +807 -217
- package/src/x_ite/Components/Picking/LinePickSensor.js +31 -39
- package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +91 -108
- package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +56 -59
- package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +54 -71
- package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +8 -15
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +43 -50
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +32 -39
- package/src/x_ite/Components/Rendering/ClipPlane.js +3 -11
- package/src/x_ite/Components/Rendering/Color.js +12 -24
- package/src/x_ite/Components/Rendering/ColorRGBA.js +13 -25
- package/src/x_ite/Components/Rendering/IndexedLineSet.js +26 -4
- package/src/x_ite/Components/Rendering/LineSet.js +35 -13
- package/src/x_ite/Components/Rendering/PointSet.js +35 -13
- package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +13 -5
- package/src/x_ite/Components/Rendering/X3DGeometryNode.js +331 -387
- package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +350 -140
- package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +116 -126
- package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +24 -38
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +10 -17
- package/src/x_ite/Components/Shaders/ComposedShader.js +35 -75
- package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +8 -11
- package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +10 -14
- package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +10 -14
- package/src/x_ite/Components/Shaders/ShaderPart.js +1 -10
- package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +220 -210
- package/src/x_ite/Components/Shaders/X3DShaderNode.js +28 -10
- package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +15 -1
- package/src/x_ite/Components/Shape/Appearance.js +37 -4
- package/src/x_ite/Components/Shape/FillProperties.js +12 -1
- package/src/x_ite/Components/Shape/LineProperties.js +33 -1
- package/src/x_ite/Components/Shape/PointProperties.js +24 -3
- package/src/x_ite/Components/Shape/Shape.js +30 -39
- package/src/x_ite/Components/Shape/TwoSidedMaterial.js +3 -1
- package/src/x_ite/Components/Sound/Sound.js +31 -41
- package/src/x_ite/Components/Text/Text.js +6 -20
- package/src/x_ite/Components/Texturing/ImageTexture.js +1 -1
- package/src/x_ite/Components/Texturing/MovieTexture.js +1 -1
- package/src/x_ite/Components/Texturing/PixelTexture.js +2 -2
- package/src/x_ite/Components/Texturing/TextureCoordinate.js +5 -5
- package/src/x_ite/Components/Texturing/TextureProperties.js +4 -4
- package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +5 -4
- package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +24 -33
- package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +5 -5
- package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +5 -5
- package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +12 -19
- package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +8 -8
- package/src/x_ite/Components.js +2 -2
- package/src/x_ite/Fallback.js +9 -3
- package/src/x_ite/Fields/SFColor.js +4 -0
- package/src/x_ite/Fields/SFColorRGBA.js +4 -0
- package/src/x_ite/Fields/SFImage.js +2 -11
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +4 -0
- package/src/x_ite/Fields/SFRotation.js +4 -0
- package/src/x_ite/Fields/SFString.js +4 -0
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +22 -2
- package/src/x_ite/Parser/XMLParser.js +1 -1
- package/src/x_ite/Rendering/TextureBuffer.js +43 -36
- package/src/x_ite/Rendering/VertexArray.js +103 -0
- package/src/x_ite/Rendering/X3DRenderObject.js +127 -148
- package/src/x_ite/X3D.js +32 -26
- package/src/x_ite.config.js +0 -5
- package/src/x_ite.css +216 -175
- package/src/x_ite.html +15 -10
- package/src/x_ite.js +49 -1
- package/x_ite.min.html +15 -10
- package/dist/assets/hatching/0.png +0 -0
- package/dist/assets/linetype/0.png +0 -0
- package/src/assets/hatching/0.png +0 -0
- package/src/assets/linetype/0.png +0 -0
- package/src/spinner.css +0 -67
- package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
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@@ -0,0 +1,160 @@
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struct Plane3
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{
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vec3 normal;
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float distanceFromOrigin;
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};
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Plane3
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plane3 (const in vec3 point, const in vec3 normal)
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{
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return Plane3 (normal, dot (normal, point));
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}
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float
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plane_distance (const in Plane3 plane, const in vec3 point)
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{
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return dot (point, plane .normal) - plane .distanceFromOrigin;
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}
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/* Plane intersect line */
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bool
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intersects (const in Plane3 plane, const in Line3 line, out vec3 point)
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{
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// Check if the line is parallel to the plane.
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float theta = dot (line .direction, plane .normal);
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// Plane and line are parallel.
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if (theta == 0.0)
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return false;
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// Plane and line are not parallel. The intersection point can be calculated now.
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float t = (plane .distanceFromOrigin - dot (plane .normal, line .point)) / theta;
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point = line .point + line .direction * t;
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return true;
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}
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/* Find find the first point that is farther to the plane than value. */
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// int
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// upper_bound (const in vec4 points [ARRAY_SIZE], in int count, const in float value, const in Plane3 plane)
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// {
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// int first = 0;
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// int step = 0;
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// while (count > 0)
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// {
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// int index = first;
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// step = count >> 1;
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// index += step;
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// if (value < plane_distance (plane, points [index] .xyz))
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// {
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// count = step;
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// }
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// else
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// {
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// first = ++ index;
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// count -= step + 1;
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// }
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// }
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// return first;
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// }
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/* CombSort: sort points in distance to a plane. */
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void
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69
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sort (inout vec4 points [ARRAY_SIZE], const in int count, const in Plane3 plane)
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{
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const float shrink = 1.0 / 1.3;
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int gap = count;
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bool exchanged = true;
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while (exchanged)
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{
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gap = int (float (gap) * shrink);
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if (gap <= 1)
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{
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exchanged = false;
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gap = 1;
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}
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for (int i = 0, l = count - gap; i < l; ++ i)
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{
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int j = gap + i;
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90
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if (plane_distance (plane, points [i] .xyz) > plane_distance (plane, points [j] .xyz))
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{
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92
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vec4 tmp1 = points [i];
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points [i] = points [j];
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points [j] = tmp1;
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exchanged = true;
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}
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}
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}
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}
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103
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// /* CombSort: sort points and normals in distance to a plane. */
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// void
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105
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// sort (inout vec4 points [ARRAY_SIZE], inout vec3 normals [ARRAY_SIZE], const in int count, const in Plane3 plane)
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// {
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107
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// const float shrink = 1.0 / 1.3;
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108
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109
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// int gap = count;
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110
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// bool exchanged = true;
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111
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112
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// while (exchanged)
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// {
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// gap = int (float (gap) * shrink);
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116
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// if (gap <= 1)
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// {
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// exchanged = false;
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// gap = 1;
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// }
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121
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122
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// for (int i = 0, l = count - gap; i < l; ++ i)
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// {
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// int j = gap + i;
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+
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126
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// if (plane_distance (plane, points [i] .xyz) > plane_distance (plane, points [j] .xyz))
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127
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// {
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128
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// vec4 tmp1 = points [i];
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// points [i] = points [j];
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// points [j] = tmp1;
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132
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// vec3 tmp2 = normals [i];
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// normals [i] = normals [j];
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// normals [j] = tmp2;
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136
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// exchanged = true;
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// }
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138
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// }
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139
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+
// }
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140
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+
// }
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141
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+
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142
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+
int
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143
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+
min_index (const in vec4 points [ARRAY_SIZE], const in int count, const in float value, const in Plane3 plane)
|
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144
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+
{
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145
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+
int index = -1;
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146
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+
float dist = 1000000.0;
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147
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+
|
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148
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+
for (int i = 0; i < count; ++ i)
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149
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+
{
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150
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float d = plane_distance (plane, points [i] .xyz);
|
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151
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+
|
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152
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+
if (d >= value && d < dist)
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153
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+
{
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154
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+
dist = d;
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155
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+
index = i;
|
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156
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+
}
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157
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+
}
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158
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+
|
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159
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+
return index;
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160
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+
}
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@@ -56,6 +56,8 @@ function ($,
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56
56
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{
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57
57
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"use strict";
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58
58
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59
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+
const CONTEXT_MENU_TIME = 1200;
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60
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+
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59
61
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function PointingDevice (executionContext)
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60
62
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{
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61
63
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X3DBaseNode .call (this, executionContext);
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@@ -96,9 +98,6 @@ function ($,
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96
98
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97
99
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browser .getElement () .focus ();
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98
100
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99
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-
if (browser .getContextMenu () .getActive ())
|
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100
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-
return;
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101
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-
|
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102
101
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if (browser .getShiftKey () && browser .getControlKey ())
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103
102
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return;
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104
103
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@@ -190,6 +189,18 @@ function ($,
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190
189
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event .pageY = touches [0] .pageY;
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191
190
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192
191
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this .mousedown (event);
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192
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+
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193
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+
// Show context menu on long tab.
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194
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+
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195
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+
const nearestHit = this .getBrowser () .getNearestHit ();
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196
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+
|
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197
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+
if (! nearestHit || nearestHit .sensors .size === 0)
|
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198
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+
{
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|
199
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+
this .touchX = event .pageX;
|
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200
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+
this .touchY = event .pageY;
|
|
201
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+
this .touchTimeout = setTimeout (this .showContextMenu .bind (this, event), CONTEXT_MENU_TIME);
|
|
202
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+
}
|
|
203
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+
|
|
193
204
|
break;
|
|
194
205
|
}
|
|
195
206
|
case 2:
|
|
@@ -202,7 +213,10 @@ function ($,
|
|
|
202
213
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touchend: function (event)
|
|
203
214
|
{
|
|
204
215
|
event .button = 0;
|
|
216
|
+
|
|
205
217
|
this .mouseup (event);
|
|
218
|
+
|
|
219
|
+
clearTimeout (this .touchTimeout);
|
|
206
220
|
},
|
|
207
221
|
touchmove: function (event)
|
|
208
222
|
{
|
|
@@ -219,6 +233,10 @@ function ($,
|
|
|
219
233
|
event .pageY = touches [0] .pageY;
|
|
220
234
|
|
|
221
235
|
this .mousemove (event);
|
|
236
|
+
|
|
237
|
+
if (Math .hypot (this .touchX - event .pageX, this .touchY - event .pageY) > 7)
|
|
238
|
+
clearTimeout (this .touchTimeout);
|
|
239
|
+
|
|
222
240
|
break;
|
|
223
241
|
}
|
|
224
242
|
}
|
|
@@ -233,6 +251,7 @@ function ($,
|
|
|
233
251
|
{
|
|
234
252
|
this .isOver = true;
|
|
235
253
|
this .cursor = browser .getCursor ();
|
|
254
|
+
|
|
236
255
|
browser .setCursor ("HAND");
|
|
237
256
|
}
|
|
238
257
|
}
|
|
@@ -241,6 +260,7 @@ function ($,
|
|
|
241
260
|
if (this .isOver)
|
|
242
261
|
{
|
|
243
262
|
this .isOver = false;
|
|
263
|
+
|
|
244
264
|
browser .setCursor (this .cursor);
|
|
245
265
|
}
|
|
246
266
|
}
|
|
@@ -259,6 +279,10 @@ function ($,
|
|
|
259
279
|
|
|
260
280
|
this .onmotion (x, y);
|
|
261
281
|
},
|
|
282
|
+
showContextMenu: function (event)
|
|
283
|
+
{
|
|
284
|
+
this .getBrowser () .getContextMenu () .show (event);
|
|
285
|
+
},
|
|
262
286
|
});
|
|
263
287
|
|
|
264
288
|
return PointingDevice;
|
|
@@ -71,19 +71,20 @@ function (PointingDevice,
|
|
|
71
71
|
"use strict";
|
|
72
72
|
|
|
73
73
|
const
|
|
74
|
-
_pointingDevice
|
|
75
|
-
_cursorType
|
|
76
|
-
_pointer
|
|
77
|
-
_hitRay
|
|
78
|
-
_hits
|
|
79
|
-
_enabledSensors
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
74
|
+
_pointingDevice = Symbol (),
|
|
75
|
+
_cursorType = Symbol (),
|
|
76
|
+
_pointer = Symbol (),
|
|
77
|
+
_hitRay = Symbol (),
|
|
78
|
+
_hits = Symbol (),
|
|
79
|
+
_enabledSensors = Symbol (),
|
|
80
|
+
_pickOnlySensors = Symbol (),
|
|
81
|
+
_selectedLayer = Symbol (),
|
|
82
|
+
_overSensors = Symbol (),
|
|
83
|
+
_activeSensors = Symbol (),
|
|
84
|
+
_hitPointSorter = Symbol (),
|
|
85
|
+
_layerNumber = Symbol (),
|
|
86
|
+
_layerSorter = Symbol (),
|
|
87
|
+
_pointerTime = Symbol ();
|
|
87
88
|
|
|
88
89
|
const line = new Line3 (Vector3 .Zero, Vector3 .Zero);
|
|
89
90
|
|
|
@@ -95,8 +96,8 @@ function (PointingDevice,
|
|
|
95
96
|
this [_hits] = [ ];
|
|
96
97
|
this [_enabledSensors] = [new Map ()];
|
|
97
98
|
this [_selectedLayer] = null;
|
|
98
|
-
this [_overSensors] = new
|
|
99
|
-
this [_activeSensors] = new
|
|
99
|
+
this [_overSensors] = new Set ();
|
|
100
|
+
this [_activeSensors] = new Set ();
|
|
100
101
|
this [_hitPointSorter] = new MergeSort (this [_hits], function (lhs, rhs) { return lhs .intersection .point .z < rhs .intersection .point .z; });
|
|
101
102
|
this [_layerSorter] = new MergeSort (this [_hits], function (lhs, rhs) { return lhs .layerNumber < rhs .layerNumber; });
|
|
102
103
|
this [_pointerTime] = 0;
|
|
@@ -145,6 +146,10 @@ function (PointingDevice,
|
|
|
145
146
|
{
|
|
146
147
|
return this [_cursorType];
|
|
147
148
|
},
|
|
149
|
+
getPointer: function ()
|
|
150
|
+
{
|
|
151
|
+
return this [_pointer];
|
|
152
|
+
},
|
|
148
153
|
isPointerInRectangle: function (rectangle)
|
|
149
154
|
{
|
|
150
155
|
return this [_pointer] .x > rectangle .x &&
|
|
@@ -162,14 +167,7 @@ function (PointingDevice,
|
|
|
162
167
|
},
|
|
163
168
|
setHitRay: function (projectionMatrix, viewport)
|
|
164
169
|
{
|
|
165
|
-
|
|
166
|
-
{
|
|
167
|
-
ViewVolume .unProjectRay (this [_pointer] .x, this [_pointer] .y, Matrix4 .Identity, projectionMatrix, viewport, this [_hitRay]);
|
|
168
|
-
}
|
|
169
|
-
catch (error)
|
|
170
|
-
{
|
|
171
|
-
this [_hitRay] .set (Vector3 .Zero, Vector3 .Zero);
|
|
172
|
-
}
|
|
170
|
+
ViewVolume .unProjectRay (this [_pointer] .x, this [_pointer] .y, Matrix4 .Identity, projectionMatrix, viewport, this [_hitRay]);
|
|
173
171
|
},
|
|
174
172
|
getHitRay: function ()
|
|
175
173
|
{
|
|
@@ -179,6 +177,10 @@ function (PointingDevice,
|
|
|
179
177
|
{
|
|
180
178
|
return this [_enabledSensors];
|
|
181
179
|
},
|
|
180
|
+
getPickOnlySensors: function ()
|
|
181
|
+
{
|
|
182
|
+
return this [_pickOnlySensors];
|
|
183
|
+
},
|
|
182
184
|
addHit: function (intersection, layer, shape, modelViewMatrix)
|
|
183
185
|
{
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const sensors = this [_enabledSensors] .at (-1);
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pointer: this [_pointer],
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hitRay: this [_hitRay] .copy (),
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intersection: intersection,
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sensors:
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sensors: new Set (sensors .values ()),
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layer: layer,
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layerNumber: this [_layerNumber],
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shape: shape,
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},
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buttonPressEvent: function (x, y)
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{
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this .touch (x, y);
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this .touch (x, y, true);
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return false;
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this [_selectedLayer] = nearestHit .layer;
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for (const sensor of this [_activeSensors])
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sensor .set_active__ (true, nearestHit);
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return !! nearestHit .sensors .size;
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{
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this [_selectedLayer] = null;
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for (const sensor of this [_activeSensors])
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sensor .set_active__ (false, null);
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this [_activeSensors] = new
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this [_activeSensors] = new Set ();
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},
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motionNotifyEvent: function (x, y)
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this .touch (x, y, true);
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this .motion ();
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return !! (this [_hits] .length && this [_hits] .at (-1) .sensors .size);
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},
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leaveNotifyEvent: function ()
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{ },
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touch: function (x, y)
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touch: function (x, y, pickOnlySensors)
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{
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if (this .getViewer () ._isActive .getValue ())
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{
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@@ -251,6 +253,8 @@ function (PointingDevice,
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const t0 = performance .now ();
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this [_pickOnlySensors] = pickOnlySensors;
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+
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this [_pointer] .set (x, y);
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// Clear hits.
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modelViewMatrix: new Matrix4 (),
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hitRay: this [_selectedLayer] ? this [_hitRay] : line,
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intersection: null,
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sensors: new
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sensors: new Set (),
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shape: null,
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layer: null,
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layerNumber: 0,
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@@ -293,14 +297,14 @@ function (PointingDevice,
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if (this [_hits] .length)
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{
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var difference = Algorithm .
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+
var difference = Algorithm .set_difference (this [_overSensors], nearestHit .sensors, new Set ());
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}
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else
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{
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var difference = new
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+
var difference = new Set (this [_overSensors]);
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}
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for (const sensor of difference
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+
for (const sensor of difference)
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sensor .set_over__ (false, nearestHit);
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// Set isOver to TRUE for appropriate nodes
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|
@@ -309,17 +313,17 @@ function (PointingDevice,
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{
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310
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this [_overSensors] = nearestHit .sensors;
|
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|
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for (const sensor of this [_overSensors]
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316
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+
for (const sensor of this [_overSensors])
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313
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|
sensor .set_over__ (true, nearestHit);
|
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|
}
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|
else
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320
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{
|
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317
|
-
this [_overSensors] = new
|
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321
|
+
this [_overSensors] = new Set ();
|
|
318
322
|
}
|
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323
|
|
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320
324
|
// Forward motion event to active drag sensor nodes
|
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321
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|
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322
|
-
for (const sensor of this [_activeSensors]
|
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326
|
+
for (const sensor of this [_activeSensors])
|
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323
327
|
sensor .set_motion__ (nearestHit);
|
|
324
328
|
},
|
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325
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|
getPointerTime: function ()
|
|
@@ -93,29 +93,37 @@ function ($,
|
|
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93
93
|
|
|
94
94
|
this [_resizer] = new ResizeSensor (this .getSurface (), this .reshape .bind (this));
|
|
95
95
|
|
|
96
|
+
this .getSurface () .css ("position", ""); // Reset position, set from ResizeSensor.
|
|
97
|
+
|
|
96
98
|
this .reshape ();
|
|
97
99
|
},
|
|
98
100
|
getRenderer: function ()
|
|
99
101
|
{
|
|
100
|
-
const
|
|
101
|
-
|
|
102
|
-
|
|
102
|
+
const gl = this .getContext ();
|
|
103
|
+
|
|
104
|
+
if (! navigator .userAgent .match (/Firefox/))
|
|
105
|
+
{
|
|
106
|
+
const dbgRenderInfo = gl .getExtension ("WEBGL_debug_renderer_info");
|
|
103
107
|
|
|
104
|
-
|
|
105
|
-
|
|
108
|
+
if (dbgRenderInfo)
|
|
109
|
+
return gl .getParameter (dbgRenderInfo .UNMASKED_RENDERER_WEBGL);
|
|
110
|
+
}
|
|
106
111
|
|
|
107
|
-
return gl .getParameter (
|
|
112
|
+
return gl .getParameter (gl .RENDERER);
|
|
108
113
|
},
|
|
109
114
|
getVendor: function ()
|
|
110
115
|
{
|
|
111
|
-
const
|
|
112
|
-
|
|
113
|
-
|
|
116
|
+
const gl = this .getContext ();
|
|
117
|
+
|
|
118
|
+
if (! navigator .userAgent .match (/Firefox/))
|
|
119
|
+
{
|
|
120
|
+
const dbgRenderInfo = gl .getExtension ("WEBGL_debug_renderer_info");
|
|
114
121
|
|
|
115
|
-
|
|
116
|
-
|
|
122
|
+
if (dbgRenderInfo)
|
|
123
|
+
return gl .getParameter (dbgRenderInfo .UNMASKED_VENDOR_WEBGL);
|
|
124
|
+
}
|
|
117
125
|
|
|
118
|
-
return gl .getParameter (
|
|
126
|
+
return gl .getParameter (gl .VENDOR);
|
|
119
127
|
},
|
|
120
128
|
getWebGLVersion: function ()
|
|
121
129
|
{
|
|
@@ -181,7 +189,7 @@ function ($,
|
|
|
181
189
|
const element = this .getElement ();
|
|
182
190
|
|
|
183
191
|
if (element .fullScreen ())
|
|
184
|
-
element .addClass
|
|
192
|
+
element .addClass ("x_ite-fullscreen");
|
|
185
193
|
else
|
|
186
194
|
element .removeClass ("x_ite-fullscreen");
|
|
187
195
|
},
|
|
@@ -72,14 +72,35 @@ function (ShaderSource,
|
|
|
72
72
|
|
|
73
73
|
source = ShaderSource .get (gl, source);
|
|
74
74
|
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
75
|
+
const
|
|
76
|
+
COMMENTS = "\\s+|/\\*[\\s\\S]*?\\*/|//.*?\\n",
|
|
77
|
+
LINE = "#line\\s+.*?\\n",
|
|
78
|
+
IF = "#if\\s+.*?\\n",
|
|
79
|
+
ELIF = "#elif\\s+.*?\\n",
|
|
80
|
+
IFDEF = "#ifdef\\s+.*?\\n",
|
|
81
|
+
IFNDEF = "#ifndef\\s+.*?\\n",
|
|
82
|
+
ELSE = "#else.*?\\n",
|
|
83
|
+
ENDIF = "#endif.*?\\n",
|
|
84
|
+
DEFINE = "#define\\s+(?:[^\\n\\\\]|\\\\[^\\r\\n]|\\\\\\r?\\n)*\\n",
|
|
85
|
+
UNDEF = "#undef\\s+.*?\\n",
|
|
86
|
+
PRAGMA = "#pragma\\s+.*?\\n",
|
|
87
|
+
PREPROCESSOR = LINE + "|" + IF + "|" + ELIF + "|" + IFDEF + "|" + IFNDEF + "|" + ELSE + "|" + ENDIF + "|" + DEFINE + "|" + UNDEF + "|" + PRAGMA,
|
|
88
|
+
VERSION = "#version\\s+.*?\\n",
|
|
89
|
+
EXTENSION = "#extension\\s+.*?\\n",
|
|
90
|
+
ANY = "[\\s\\S]*";
|
|
91
|
+
|
|
92
|
+
const
|
|
93
|
+
GLSL = new RegExp ("^((?:" + COMMENTS + "|" + PREPROCESSOR + ")*(?:" + VERSION + ")?(?:" + COMMENTS + "|" + PREPROCESSOR + "|" + EXTENSION + ")*)(" + ANY + ")$"),
|
|
94
|
+
match = source .match (GLSL);
|
|
95
|
+
|
|
96
|
+
// const
|
|
97
|
+
// COMMENTS = "\\s+|/\\*[^]*?\\*/|//.*?\\n",
|
|
98
|
+
// VERSION = "#version\\s+.*?\\n",
|
|
99
|
+
// ANY = "[^]*";
|
|
100
|
+
|
|
101
|
+
// const
|
|
102
|
+
// GLSL = new RegExp ("^((?:" + COMMENTS + ")?(?:" + VERSION + ")?)(" + ANY + ")$"),
|
|
103
|
+
// match = source .match (GLSL);
|
|
83
104
|
|
|
84
105
|
if (! match)
|
|
85
106
|
return source;
|
|
@@ -91,7 +112,7 @@ function (ShaderSource,
|
|
|
91
112
|
if (browser .getRenderingProperty ("LogarithmicDepthBuffer"))
|
|
92
113
|
constants += "#define X3D_LOGARITHMIC_DEPTH_BUFFER\n";
|
|
93
114
|
|
|
94
|
-
if (gl .getVersion () >= 2 ||
|
|
115
|
+
if (gl .getVersion () >= 2 || gl .getExtension ("WEBGL_depth_texture"))
|
|
95
116
|
constants += "#define X3D_DEPTH_TEXTURE\n";
|
|
96
117
|
|
|
97
118
|
if (browser .getMultiTexturing ())
|
|
@@ -123,9 +144,9 @@ function (ShaderSource,
|
|
|
123
144
|
definitions += "#define x3d_PointLight 2\n";
|
|
124
145
|
definitions += "#define x3d_SpotLight 3\n";
|
|
125
146
|
|
|
126
|
-
definitions += "#define x3d_MaxTextures
|
|
127
|
-
definitions += "#define x3d_TextureType2D
|
|
128
|
-
definitions += "#define x3d_TextureType3D
|
|
147
|
+
definitions += "#define x3d_MaxTextures " + browser .getMaxTextures () + "\n";
|
|
148
|
+
definitions += "#define x3d_TextureType2D 2\n";
|
|
149
|
+
definitions += "#define x3d_TextureType3D 3\n";
|
|
129
150
|
definitions += "#define x3d_TextureTypeCube 4\n";
|
|
130
151
|
|
|
131
152
|
definitions += "#define x3d_Replace " + MultiTextureModeType .REPLACE + "\n";
|
|
@@ -62,8 +62,10 @@ define ([
|
|
|
62
62
|
"text!assets/shaders/webgl2/include/Colors.glsl",
|
|
63
63
|
"text!assets/shaders/webgl2/include/Fog.glsl",
|
|
64
64
|
"text!assets/shaders/webgl2/include/Hatch.glsl",
|
|
65
|
+
"text!assets/shaders/webgl2/include/Line2.glsl",
|
|
65
66
|
"text!assets/shaders/webgl2/include/Normal.glsl",
|
|
66
67
|
"text!assets/shaders/webgl2/include/Pack.glsl",
|
|
68
|
+
"text!assets/shaders/webgl2/include/Particle.glsl",
|
|
67
69
|
"text!assets/shaders/webgl2/include/Perlin.glsl",
|
|
68
70
|
"text!assets/shaders/webgl2/include/Shadow.glsl",
|
|
69
71
|
"text!assets/shaders/webgl2/include/SpotFactor.glsl",
|
|
@@ -83,8 +85,10 @@ function (ClipPlanes1,
|
|
|
83
85
|
Colors2,
|
|
84
86
|
Fog2,
|
|
85
87
|
Hatch2,
|
|
88
|
+
Line22,
|
|
86
89
|
Normal2,
|
|
87
90
|
Pack2,
|
|
91
|
+
Particle2,
|
|
88
92
|
Perlin2,
|
|
89
93
|
Shadow2,
|
|
90
94
|
SpotFactor2,
|
|
@@ -112,8 +116,10 @@ function (ClipPlanes1,
|
|
|
112
116
|
Colors: Colors2,
|
|
113
117
|
Fog: Fog2,
|
|
114
118
|
Hatch: Hatch2,
|
|
119
|
+
Line2: Line22,
|
|
115
120
|
Normal: Normal2,
|
|
116
121
|
Pack: Pack2,
|
|
122
|
+
Particle: Particle2,
|
|
117
123
|
Perlin: Perlin2,
|
|
118
124
|
Shadow: Shadow2,
|
|
119
125
|
SpotFactor: SpotFactor2,
|
|
@@ -48,14 +48,14 @@
|
|
|
48
48
|
|
|
49
49
|
|
|
50
50
|
define ([
|
|
51
|
+
"x_ite/Rendering/VertexArray",
|
|
51
52
|
"x_ite/Rendering/TextureBuffer",
|
|
52
|
-
"standard/Math/Numbers/Vector4",
|
|
53
53
|
"standard/Math/Numbers/Matrix3",
|
|
54
54
|
"standard/Math/Numbers/Matrix4",
|
|
55
55
|
"standard/Math/Geometry/Camera",
|
|
56
56
|
],
|
|
57
|
-
function (
|
|
58
|
-
|
|
57
|
+
function (VertexArray,
|
|
58
|
+
TextureBuffer,
|
|
59
59
|
Matrix3,
|
|
60
60
|
Matrix4,
|
|
61
61
|
Camera)
|
|
@@ -90,7 +90,8 @@ function (TextureBuffer,
|
|
|
90
90
|
gl = browser .getContext (),
|
|
91
91
|
frameBuffer = new TextureBuffer (browser, 16, 16),
|
|
92
92
|
normalBuffer = gl .createBuffer (),
|
|
93
|
-
vertexBuffer = gl .createBuffer ()
|
|
93
|
+
vertexBuffer = gl .createBuffer (),
|
|
94
|
+
vertexArrayObject = new VertexArray ();
|
|
94
95
|
|
|
95
96
|
frameBuffer .bind ();
|
|
96
97
|
|
|
@@ -98,9 +99,9 @@ function (TextureBuffer,
|
|
|
98
99
|
shaderNode .setLocalObjects (gl, [ ]);
|
|
99
100
|
|
|
100
101
|
gl .bindBuffer (gl .ARRAY_BUFFER, vertexBuffer);
|
|
101
|
-
gl .bufferData (gl .ARRAY_BUFFER, new Float32Array (vertices), gl .
|
|
102
|
+
gl .bufferData (gl .ARRAY_BUFFER, new Float32Array (vertices), gl .DYNAMIC_DRAW);
|
|
102
103
|
gl .bindBuffer (gl .ARRAY_BUFFER, normalBuffer);
|
|
103
|
-
gl .bufferData (gl .ARRAY_BUFFER, new Float32Array (normals), gl .
|
|
104
|
+
gl .bufferData (gl .ARRAY_BUFFER, new Float32Array (normals), gl .DYNAMIC_DRAW);
|
|
104
105
|
|
|
105
106
|
// Matrices
|
|
106
107
|
|
|
@@ -137,16 +138,21 @@ function (TextureBuffer,
|
|
|
137
138
|
gl .enable (gl .CULL_FACE);
|
|
138
139
|
gl .cullFace (gl .BACK);
|
|
139
140
|
|
|
140
|
-
|
|
141
|
-
shaderNode .
|
|
141
|
+
vertexArrayObject .enable (gl, shaderNode);
|
|
142
|
+
shaderNode .enableNormalAttribute (gl, normalBuffer, 0, 0);
|
|
143
|
+
shaderNode .enableVertexAttribute (gl, vertexBuffer, 0, 0);
|
|
142
144
|
|
|
143
145
|
gl .drawArrays (gl .TRIANGLES, 0, 6);
|
|
144
146
|
|
|
145
|
-
shaderNode .disableNormalAttribute (gl, normalBuffer);
|
|
146
|
-
|
|
147
147
|
const data = frameBuffer .readPixels ();
|
|
148
148
|
|
|
149
149
|
frameBuffer .unbind ();
|
|
150
|
+
frameBuffer .delete ();
|
|
151
|
+
|
|
152
|
+
gl .deleteBuffer (normalBuffer);
|
|
153
|
+
gl .deleteBuffer (vertexBuffer);
|
|
154
|
+
|
|
155
|
+
vertexArrayObject .delete (gl);
|
|
150
156
|
|
|
151
157
|
return true || (data [0] == 255 && data [1] == 0 && data [2] == 0 && data [3] == 255);
|
|
152
158
|
};
|