x_ite 5.0.3 → 6.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +12 -5
- package/.vscode/tasks.json +25 -1
- package/Makefile +36 -28
- package/README.md +6 -11
- package/build/bin/dist.pl +0 -6
- package/build/bin/examples-and-tests.pl +75 -0
- package/build/bin/tests-menu.pl +57 -0
- package/build/bin/version.pl +7 -4
- package/build/parts/default.start.frag.js +3 -2
- package/dist/assets/components/annotation.js +3 -2
- package/dist/assets/components/annotation.min.js +1 -1
- package/dist/assets/components/cad-geometry.js +3 -2
- package/dist/assets/components/cad-geometry.min.js +1 -1
- package/dist/assets/components/cube-map-texturing.js +8 -20
- package/dist/assets/components/cube-map-texturing.min.js +1 -1
- package/dist/assets/components/dis.js +3 -2
- package/dist/assets/components/dis.min.js +1 -1
- package/dist/assets/components/event-utilities.js +4 -3
- package/dist/assets/components/event-utilities.min.js +1 -1
- package/dist/assets/components/geometry2d.js +38 -52
- package/dist/assets/components/geometry2d.min.js +1 -1
- package/dist/assets/components/geospatial.js +34 -1686
- package/dist/assets/components/geospatial.min.js +1 -1
- package/dist/assets/components/h-anim.js +71 -77
- package/dist/assets/components/h-anim.min.js +1 -1
- package/dist/assets/components/key-device-sensor.js +4 -3
- package/dist/assets/components/key-device-sensor.min.js +1 -1
- package/dist/assets/components/layout.js +101 -173
- package/dist/assets/components/layout.min.js +1 -1
- package/dist/assets/components/nurbs.js +3 -2
- package/dist/assets/components/nurbs.min.js +1 -1
- package/dist/assets/components/particle-systems.js +1926 -1669
- package/dist/assets/components/particle-systems.min.js +1 -1
- package/dist/assets/components/picking.js +34 -41
- package/dist/assets/components/picking.min.js +1 -1
- package/dist/assets/components/projective-texture-mapping.js +73 -86
- package/dist/assets/components/projective-texture-mapping.min.js +1 -1
- package/dist/assets/components/rigid-body-physics.js +37 -57
- package/dist/assets/components/rigid-body-physics.min.js +1 -1
- package/dist/assets/components/scripting.js +3 -2
- package/dist/assets/components/scripting.min.js +1 -1
- package/dist/assets/components/texturing-3d.js +27 -33
- package/dist/assets/components/texturing-3d.min.js +3 -3
- package/dist/assets/components/volume-rendering.js +12 -11
- package/dist/assets/components/volume-rendering.min.js +1 -1
- package/dist/assets/components/x_ite.js +3 -2
- package/dist/assets/components/x_ite.min.js +1 -1
- package/dist/assets/images/Shading.png +0 -0
- package/dist/assets/linetype/1.png +0 -0
- package/dist/assets/linetype/10.png +0 -0
- package/dist/assets/linetype/11.png +0 -0
- package/dist/assets/linetype/12.png +0 -0
- package/dist/assets/linetype/13.png +0 -0
- package/dist/assets/linetype/14.png +0 -0
- package/dist/assets/linetype/15.png +0 -0
- package/dist/assets/linetype/16.png +0 -0
- package/dist/assets/linetype/2.png +0 -0
- package/dist/assets/linetype/3.png +0 -0
- package/dist/assets/linetype/4.png +0 -0
- package/dist/assets/linetype/5.png +0 -0
- package/dist/assets/linetype/6.png +0 -0
- package/dist/assets/linetype/7.png +0 -0
- package/dist/assets/linetype/8.png +0 -0
- package/dist/assets/linetype/9.png +0 -0
- package/dist/assets/shaders/webgl1/Gouraud.vs +1 -1
- package/dist/assets/shaders/webgl1/Line.fs +0 -21
- package/dist/assets/shaders/webgl1/Line.vs +0 -10
- package/dist/assets/shaders/webgl1/PBR.fs +1 -1
- package/dist/assets/shaders/webgl1/PBR.vs +1 -1
- package/dist/assets/shaders/webgl1/Phong.fs +1 -1
- package/dist/assets/shaders/webgl1/Point.vs +1 -1
- package/dist/assets/shaders/webgl2/Depth.vs +29 -1
- package/dist/assets/shaders/webgl2/Gouraud.vs +32 -4
- package/dist/assets/shaders/webgl2/Line.fs +24 -12
- package/dist/assets/shaders/webgl2/Line.vs +36 -11
- package/dist/assets/shaders/webgl2/LineTransform.fs +4 -0
- package/dist/assets/shaders/webgl2/LineTransform.vs +57 -0
- package/dist/assets/shaders/webgl2/PBR.fs +1 -1
- package/dist/assets/shaders/webgl2/PBR.vs +35 -7
- package/dist/assets/shaders/webgl2/Phong.fs +1 -1
- package/dist/assets/shaders/webgl2/Phong.vs +31 -3
- package/dist/assets/shaders/webgl2/Point.vs +30 -2
- package/dist/assets/shaders/webgl2/Unlit.vs +31 -3
- package/dist/example.html +6 -6
- package/dist/x_ite.css +199 -224
- package/dist/x_ite.js +16335 -15917
- package/dist/x_ite.min.js +17 -17
- package/dist/x_ite.zip +0 -0
- package/docs/404.md +6 -0
- package/docs/Accessing-the-External-Browser.md +21 -15
- package/docs/Browser-Support.md +6 -0
- package/docs/Custom-Shaders.md +18 -25
- package/docs/Features.md +11 -5
- package/docs/Gemfile +44 -0
- package/docs/Gemfile.lock +122 -0
- package/docs/Glossary.md +6 -0
- package/docs/How-To-Configure-Your-Web-Server.md +6 -0
- package/docs/Supported-Nodes.md +9 -1
- package/docs/What's-New.md +93 -39
- package/docs/XHTML-DOM-Integration.md +6 -0
- package/docs/_config.yml +2 -2
- package/docs/assets/css/main.scss +26 -0
- package/docs/index.md +42 -50
- package/docs/reference/Browser-Services.md +9 -3
- package/docs/reference/Constants-Services.md +6 -0
- package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +12 -6
- package/docs/reference/Field-Services-and-Objects.md +105 -1
- package/docs/reference/Prototype-Services.md +11 -0
- package/docs/reference/Route-Services.md +9 -0
- package/docs/reference/Scene-Services.md +17 -2
- package/docs/reference/Script-Node-Authoring-Interface.md +7 -1
- package/docs/tutorials/Adding-backgrounds.md +6 -0
- package/docs/tutorials/Adding-fog.md +6 -0
- package/docs/tutorials/Adding-sound.md +6 -0
- package/docs/tutorials/Animating-transforms.md +6 -0
- package/docs/tutorials/Basic-Nodes.md +6 -0
- package/docs/tutorials/Building-a-X3D-world.md +6 -0
- package/docs/tutorials/Building-elevation-grids.md +6 -0
- package/docs/tutorials/Building-extruded-shapes.md +6 -0
- package/docs/tutorials/Building-primitive-shapes.md +6 -0
- package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +6 -0
- package/docs/tutorials/Controlling-appearance-with-materials.md +6 -0
- package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-detail.md +6 -0
- package/docs/tutorials/Controlling-how-textures-are-mapped.md +6 -0
- package/docs/tutorials/Controlling-navigation.md +6 -0
- package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-the-viewpoint.md +6 -0
- package/docs/tutorials/Creating-new-node-types.md +6 -0
- package/docs/tutorials/Grouping-nodes.md +6 -0
- package/docs/tutorials/Hello,-World!.md +6 -0
- package/docs/tutorials/Improving-Performance.md +6 -0
- package/docs/tutorials/Increasing-Rendering-Speed.md +6 -0
- package/docs/tutorials/Introducing-X3D.md +6 -0
- package/docs/tutorials/Introducing-animation.md +6 -0
- package/docs/tutorials/Introducing-script-use.md +6 -0
- package/docs/tutorials/Lighting-your-world.md +6 -0
- package/docs/tutorials/Mapping-textures.md +6 -0
- package/docs/tutorials/Naming-nodes.md +6 -0
- package/docs/tutorials/Providing-information-about-your-world.md +6 -0
- package/docs/tutorials/Sensing-the-viewer.md +6 -0
- package/docs/tutorials/Sensing-viewer-actions.md +6 -0
- package/docs/tutorials/Transforming-Shapes.md +6 -0
- package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +6 -0
- package/docs/tutorials/index.md +42 -36
- package/package.json +6 -7
- package/src/assets/components/geometry2d.js +1 -1
- package/src/assets/components/key-device-sensor.js +1 -1
- package/src/assets/components/layout.js +1 -1
- package/src/assets/components/particle-systems.js +1 -1
- package/src/assets/components/volume-rendering.js +1 -1
- package/src/assets/images/Shading.png +0 -0
- package/src/assets/linetype/1.png +0 -0
- package/src/assets/linetype/10.png +0 -0
- package/src/assets/linetype/11.png +0 -0
- package/src/assets/linetype/12.png +0 -0
- package/src/assets/linetype/13.png +0 -0
- package/src/assets/linetype/14.png +0 -0
- package/src/assets/linetype/15.png +0 -0
- package/src/assets/linetype/16.png +0 -0
- package/src/assets/linetype/2.png +0 -0
- package/src/assets/linetype/3.png +0 -0
- package/src/assets/linetype/4.png +0 -0
- package/src/assets/linetype/5.png +0 -0
- package/src/assets/linetype/6.png +0 -0
- package/src/assets/linetype/7.png +0 -0
- package/src/assets/linetype/8.png +0 -0
- package/src/assets/linetype/9.png +0 -0
- package/src/assets/shaders/Types.glsl +1 -9
- package/src/assets/shaders/webgl1/Gouraud.fs +1 -1
- package/src/assets/shaders/webgl1/Gouraud.vs +2 -3
- package/src/assets/shaders/webgl1/Line.fs +3 -28
- package/src/assets/shaders/webgl1/Line.vs +6 -20
- package/src/assets/shaders/webgl1/PBR.fs +6 -6
- package/src/assets/shaders/webgl1/PBR.vs +1 -1
- package/src/assets/shaders/webgl1/Phong.fs +10 -10
- package/src/assets/shaders/webgl1/Point.vs +2 -2
- package/src/assets/shaders/webgl1/Unlit.fs +4 -4
- package/src/assets/shaders/webgl1/include/Normal.glsl +1 -1
- package/src/assets/shaders/webgl1/include/Texture.glsl +3 -8
- package/src/assets/shaders/webgl2/Depth.vs +4 -1
- package/src/assets/shaders/webgl2/Gouraud.fs +1 -1
- package/src/assets/shaders/webgl2/Gouraud.vs +8 -6
- package/src/assets/shaders/webgl2/Line.fs +11 -17
- package/src/assets/shaders/webgl2/Line.vs +17 -21
- package/src/assets/shaders/webgl2/LineTransform.fs +6 -0
- package/src/assets/shaders/webgl2/LineTransform.vs +77 -0
- package/src/assets/shaders/webgl2/PBR.fs +6 -6
- package/src/assets/shaders/webgl2/PBR.vs +10 -7
- package/src/assets/shaders/webgl2/Phong.fs +11 -11
- package/src/assets/shaders/webgl2/Phong.vs +6 -3
- package/src/assets/shaders/webgl2/Point.vs +5 -4
- package/src/assets/shaders/webgl2/Unlit.fs +5 -5
- package/src/assets/shaders/webgl2/Unlit.vs +6 -3
- package/src/assets/shaders/webgl2/include/Line2.glsl +20 -0
- package/src/assets/shaders/webgl2/include/Normal.glsl +1 -1
- package/src/assets/shaders/webgl2/include/Particle.glsl +36 -0
- package/src/assets/shaders/webgl2/include/Texture.glsl +3 -3
- package/src/example.html +6 -6
- package/src/examples.js +5 -4
- package/src/standard/Math/Algorithm.js +12 -28
- package/src/standard/Math/Geometry/Line2.js +163 -0
- package/src/standard/Math/Geometry/Line3.js +3 -5
- package/src/standard/Math/Geometry/Plane3.js +0 -2
- package/src/standard/Math/Geometry/Triangle3.js +1 -1
- package/src/standard/Math/Geometry/ViewVolume.js +121 -103
- package/src/standard/Math/Numbers/Color3.js +6 -0
- package/src/standard/Math/Numbers/Color4.js +7 -0
- package/src/standard/Math/Numbers/Complex.js +48 -34
- package/src/standard/Math/Numbers/Matrix2.js +62 -2
- package/src/standard/Math/Numbers/Matrix3.js +129 -110
- package/src/standard/Math/Numbers/Matrix4.js +138 -119
- package/src/standard/Math/Numbers/Quaternion.js +12 -5
- package/src/standard/Math/Numbers/Rotation4.js +8 -1
- package/src/standard/Math/Numbers/Vector2.js +42 -9
- package/src/standard/Math/Numbers/Vector3.js +50 -14
- package/src/standard/Math/Numbers/Vector4.js +48 -11
- package/src/standard/Math/Utility/BVH.js +45 -17
- package/src/tests.js +68 -66
- package/src/x_ite/Base/X3DBaseNode.js +22 -11
- package/src/x_ite/Base/X3DField.js +1 -1
- package/src/x_ite/Browser/Core/BrowserOptions.js +24 -143
- package/src/x_ite/Browser/Core/BrowserTimings.js +6 -4
- package/src/x_ite/Browser/Core/Context.js +185 -0
- package/src/x_ite/Browser/Core/ContextMenu.js +398 -211
- package/src/x_ite/Browser/Core/Notification.js +1 -0
- package/src/x_ite/Browser/Core/X3DCoreContext.js +35 -146
- package/src/x_ite/Browser/Followers/X3DArrayFollowerTemplate.js +1 -1
- package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +1 -0
- package/src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js +2 -2
- package/src/x_ite/Browser/Geometry3D/X3DGeometry3DContext.js +41 -2
- package/src/x_ite/Browser/Geospatial/Geocentric.js +2 -2
- package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolatorTemplate.js +1 -1
- package/src/x_ite/Browser/Layout/ScreenText.js +18 -65
- package/src/x_ite/Browser/Layout/X3DLayoutContext.js +59 -16
- package/src/x_ite/Browser/Navigation/ExamineViewer.js +13 -20
- package/src/x_ite/Browser/Navigation/LookAtViewer.js +1 -4
- package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +15 -8
- package/src/x_ite/Browser/Navigation/X3DViewer.js +12 -20
- package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +11 -7
- package/src/x_ite/Browser/ParticleSystems/BVH.glsl +183 -0
- package/src/x_ite/Browser/ParticleSystems/Box3.glsl +47 -0
- package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +66 -0
- package/src/x_ite/Browser/ParticleSystems/Line3.glsl +55 -0
- package/src/x_ite/Browser/ParticleSystems/Plane3.glsl +160 -0
- package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +27 -3
- package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +41 -37
- package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +21 -13
- package/src/x_ite/Browser/Shaders/Shader.js +33 -12
- package/src/x_ite/Browser/Shaders/ShaderSource.js +6 -0
- package/src/x_ite/Browser/Shaders/ShaderTest.js +16 -10
- package/src/x_ite/Browser/Shape/X3DShapeContext.js +50 -9
- package/src/x_ite/Browser/Text/X3DTextContext.js +4 -13
- package/src/x_ite/Browser/Text/X3DTextGeometry.js +2 -1
- package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +71 -34
- package/src/x_ite/Browser/Texturing3D/DICOMParser.js +2 -2
- package/src/x_ite/Browser/Time/X3DTimeContext.js +4 -2
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Browser/X3DBrowser.js +7 -6
- package/src/x_ite/Browser/X3DBrowserContext.js +43 -10
- package/src/x_ite/Components/Core/X3DNode.js +4 -0
- package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -2
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -4
- package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +1 -12
- package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +1 -2
- package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +1 -1
- package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +76 -77
- package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +2 -9
- package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +51 -65
- package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +1 -1
- package/src/x_ite/Components/Followers/ColorDamper.js +1 -1
- package/src/x_ite/Components/Followers/X3DChaserNode.js +18 -32
- package/src/x_ite/Components/Followers/X3DDamperNode.js +1 -6
- package/src/x_ite/Components/Followers/X3DFollowerNode.js +1 -1
- package/src/x_ite/Components/Geometry2D/Disk2D.js +30 -46
- package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +1 -1
- package/src/x_ite/Components/Geometry3D/ElevationGrid.js +12 -4
- package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +4 -4
- package/src/x_ite/Components/Geospatial/GeoCoordinate.js +10 -27
- package/src/x_ite/Components/Geospatial/GeoLOD.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +5 -10
- package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +9 -16
- package/src/x_ite/Components/Geospatial/GeoTransform.js +6 -18
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +26 -30
- package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +20 -27
- package/src/x_ite/Components/Grouping/X3DGroupingNode.js +8 -8
- package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -4
- package/src/x_ite/Components/HAnim/HAnimHumanoid.js +68 -75
- package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +4 -11
- package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +1 -1
- package/src/x_ite/Components/Layout/LayoutGroup.js +4 -9
- package/src/x_ite/Components/Layout/ScreenFontStyle.js +1 -1
- package/src/x_ite/Components/Layout/ScreenGroup.js +16 -80
- package/src/x_ite/Components/Lighting/DirectionalLight.js +28 -36
- package/src/x_ite/Components/Lighting/PointLight.js +32 -47
- package/src/x_ite/Components/Lighting/SpotLight.js +33 -48
- package/src/x_ite/Components/Navigation/Billboard.js +49 -56
- package/src/x_ite/Components/Navigation/LOD.js +2 -2
- package/src/x_ite/Components/Navigation/OrthoViewpoint.js +29 -30
- package/src/x_ite/Components/Navigation/Viewpoint.js +16 -20
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +82 -111
- package/src/x_ite/Components/Networking/Anchor.js +18 -7
- package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +6 -6
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +44 -36
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +26 -17
- package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +20 -7
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +463 -882
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +39 -35
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +112 -128
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +105 -112
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +138 -176
- package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +16 -11
- package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +807 -217
- package/src/x_ite/Components/Picking/LinePickSensor.js +31 -39
- package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +91 -108
- package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +56 -59
- package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +54 -71
- package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +8 -15
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +43 -50
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +32 -39
- package/src/x_ite/Components/Rendering/ClipPlane.js +3 -11
- package/src/x_ite/Components/Rendering/Color.js +12 -24
- package/src/x_ite/Components/Rendering/ColorRGBA.js +13 -25
- package/src/x_ite/Components/Rendering/IndexedLineSet.js +26 -4
- package/src/x_ite/Components/Rendering/LineSet.js +35 -13
- package/src/x_ite/Components/Rendering/PointSet.js +35 -13
- package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +13 -5
- package/src/x_ite/Components/Rendering/X3DGeometryNode.js +331 -387
- package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +350 -140
- package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +116 -126
- package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +24 -38
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +10 -17
- package/src/x_ite/Components/Shaders/ComposedShader.js +35 -75
- package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +8 -11
- package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +10 -14
- package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +10 -14
- package/src/x_ite/Components/Shaders/ShaderPart.js +1 -10
- package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +220 -210
- package/src/x_ite/Components/Shaders/X3DShaderNode.js +28 -10
- package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +15 -1
- package/src/x_ite/Components/Shape/Appearance.js +37 -4
- package/src/x_ite/Components/Shape/FillProperties.js +12 -1
- package/src/x_ite/Components/Shape/LineProperties.js +33 -1
- package/src/x_ite/Components/Shape/PointProperties.js +24 -3
- package/src/x_ite/Components/Shape/Shape.js +30 -39
- package/src/x_ite/Components/Shape/TwoSidedMaterial.js +3 -1
- package/src/x_ite/Components/Sound/Sound.js +31 -41
- package/src/x_ite/Components/Text/Text.js +6 -20
- package/src/x_ite/Components/Texturing/ImageTexture.js +1 -1
- package/src/x_ite/Components/Texturing/MovieTexture.js +1 -1
- package/src/x_ite/Components/Texturing/PixelTexture.js +2 -2
- package/src/x_ite/Components/Texturing/TextureCoordinate.js +5 -5
- package/src/x_ite/Components/Texturing/TextureProperties.js +4 -4
- package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +5 -4
- package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +24 -33
- package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +5 -5
- package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +5 -5
- package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +12 -19
- package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +8 -8
- package/src/x_ite/Components.js +2 -2
- package/src/x_ite/Fallback.js +9 -3
- package/src/x_ite/Fields/SFColor.js +4 -0
- package/src/x_ite/Fields/SFColorRGBA.js +4 -0
- package/src/x_ite/Fields/SFImage.js +2 -11
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +4 -0
- package/src/x_ite/Fields/SFRotation.js +4 -0
- package/src/x_ite/Fields/SFString.js +4 -0
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +22 -2
- package/src/x_ite/Parser/XMLParser.js +1 -1
- package/src/x_ite/Rendering/TextureBuffer.js +43 -36
- package/src/x_ite/Rendering/VertexArray.js +103 -0
- package/src/x_ite/Rendering/X3DRenderObject.js +127 -148
- package/src/x_ite/X3D.js +32 -26
- package/src/x_ite.config.js +0 -5
- package/src/x_ite.css +216 -175
- package/src/x_ite.html +15 -10
- package/src/x_ite.js +49 -1
- package/x_ite.min.html +15 -10
- package/dist/assets/hatching/0.png +0 -0
- package/dist/assets/linetype/0.png +0 -0
- package/src/assets/hatching/0.png +0 -0
- package/src/assets/linetype/0.png +0 -0
- package/src/spinner.css +0 -67
- package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
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if (this .sphere .intersectsLine (hitRay, trackPoint, exit))
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if ((Vector3 .subtract (hitRay .point, exit) .
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if ((Vector3 .subtract (hitRay .point, exit) .magnitude () < Vector3 .subtract (hitRay .point, trackPoint) .magnitude ()) - behind)
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trackPoint .assign (exit);
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return true;
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X3DDragSensorNode .prototype .set_active__ .call (this, active, hit, modelViewMatrix, projectionMatrix, viewport);
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if (this ._isActive .getValue ())
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this ._trackPoint_changed = hitPoint;
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this ._rotation_changed = this ._offset .getValue ();
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{
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if (this ._autoOffset .getValue ())
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this ._offset = this ._rotation_changed;
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}
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this .modelViewMatrix .assign (modelViewMatrix);
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this .invModelViewMatrix .assign (modelViewMatrix) .inverse ();
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var
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hitPoint = this .invModelViewMatrix .multVecMatrix (hit .intersection .point .copy ()),
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center = new Vector3 (0, 0, 0);
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this .zPlane = new Plane3 (center, this .invModelViewMatrix .multDirMatrix (new Vector3 (0, 0, 1)) .normalize ()); // Screen aligned Z-plane
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this .sphere = new Sphere3 (hitPoint .magnitude (), center);
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this .behind = this .zPlane .getDistanceToPoint (hitPoint) < 0;
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this .fromVector .assign (hitPoint);
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this .startPoint .assign (hitPoint);
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this .startOffset .assign (this ._offset .getValue ());
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this ._trackPoint_changed = hitPoint;
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this ._rotation_changed = this ._offset .getValue ();
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else
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{
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if (this ._autoOffset .getValue ())
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this ._offset = this ._rotation_changed;
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},
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set_motion__: function (hit)
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hitRay = hit .hitRay .copy () .multLineMatrix (this .invModelViewMatrix),
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trackPoint = new Vector3 (0, 0, 0);
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var
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hitRay = hit .hitRay .copy () .multLineMatrix (this .invModelViewMatrix),
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trackPoint = new Vector3 (0, 0, 0);
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var tangentPoint = new Vector3 (0, 0, 0);
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this .zPlane .intersectsLine (hitRay, tangentPoint);
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if (this .getTrackPoint (hitRay, trackPoint, this .behind))
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{
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var zAxis = this .invModelViewMatrix .multDirMatrix (new Vector3 (0, 0, 1)) .normalize (); // Camera direction
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this .zPlane = new Plane3 (trackPoint, zAxis); // Screen aligned Z-plane
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}
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else
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{
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// Find trackPoint on the plane with sphere
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var tangentPoint = new Vector3 (0, 0, 0);
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this .zPlane .intersectsLine (hitRay, tangentPoint);
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hitRay = new Line3 (tangentPoint, Vector3 .subtract (this .sphere .center, tangentPoint) .normalize ());
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//console .log (hitRay .toString ());
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this .getTrackPoint (hitRay, trackPoint, false);
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triNormal = Triangle3 .normal (this .sphere .center, trackPoint, this .startPoint, new Vector3 (0, 0, 0)),
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dirFromCenter = Vector3 .subtract (trackPoint, this .sphere .center) .normalize (),
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normal = Vector3 .cross (triNormal, dirFromCenter) .normalize ();
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// Find trackPoint behind sphere
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var
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triNormal = Triangle3 .normal (this .sphere .center, trackPoint, this .startPoint, new Vector3 (0, 0, 0)),
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dirFromCenter = Vector3 .subtract (trackPoint, this .sphere .center) .normalize (),
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normal = Vector3 .cross (triNormal, dirFromCenter) .normalize ();
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var point1 = Vector3 .subtract (trackPoint, normal .multiply (Vector3 .subtract (tangentPoint, trackPoint) .magnitude ()));
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}
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hitRay = new Line3 (point1, Vector3 .subtract (this .sphere .center, point1) .normalize ());
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this .
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this .getTrackPoint (hitRay, trackPoint, false);
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}
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toVector = Vector3 .subtract (trackPoint, this .sphere .center),
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rotation = new Rotation4 (this .fromVector, toVector);
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this ._trackPoint_changed = trackPoint;
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toVector = Vector3 .subtract (trackPoint, this .sphere .center),
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rotation = new Rotation4 (this .fromVector, toVector);
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catch (error)
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{
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//console .error (error);
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if (this .behind)
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rotation .inverse ();
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this ._rotation_changed .addEvent ();
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}
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this ._rotation_changed = Rotation4 .multRight (this .startOffset, rotation);
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},
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});
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@@ -103,24 +103,17 @@ function (Fields,
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},
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set_over__: function (over, hit, modelViewMatrix, projectionMatrix, viewport)
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{
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{
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X3DTouchSensorNode .prototype .set_over__ .call (this, over, hit, modelViewMatrix, projectionMatrix, viewport);
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X3DTouchSensorNode .prototype .set_over__ .call (this, over, hit, modelViewMatrix, projectionMatrix, viewport);
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if (this ._isOver .getValue ())
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{
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var intersection = hit .intersection;
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invModelViewMatrix .assign (modelViewMatrix) .inverse ();
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}
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}
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catch (error)
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{
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console .error (error);
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this ._hitTexCoord_changed = intersection .texCoord;
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this ._hitNormal_changed = modelViewMatrix .multMatrixDir (intersection .normal .copy ()) .normalize ();
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this ._hitPoint_changed = invModelViewMatrix .multVecMatrix (intersection .point .copy ());
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}
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@@ -105,66 +105,59 @@ function (Fields,
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105
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},
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setGlobalVariables: function (renderObject)
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{
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modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
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invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
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var
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textureProjectorNode = this .textureProjectorNode,
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cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
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modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
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invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
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this .rotation .setFromToVec (Vector3 .zAxis, this .direction .assign (textureProjectorNode .getDirection ()) .negate ());
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textureProjectorNode .straightenHorizon (this .rotation);
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invTextureSpaceMatrix .translate (textureProjectorNode .getLocation ());
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invTextureSpaceMatrix .rotate (this .rotation);
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invTextureSpaceMatrix .inverse ();
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var
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width = textureProjectorNode .getTexture () .getWidth (),
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height = textureProjectorNode .getTexture () .getHeight (),
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aspect = width / height,
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minimumX = textureProjectorNode .getMinimumX (),
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maximumX = textureProjectorNode .getMaximumX (),
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minimumY = textureProjectorNode .getMinimumY (),
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maximumY = textureProjectorNode .getMaximumY (),
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sizeX = textureProjectorNode .getSizeX (),
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sizeY = textureProjectorNode .getSizeY (),
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nearDistance = textureProjectorNode .getNearDistance (),
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farDistance = textureProjectorNode .getFarDistance ();
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if (aspect > sizeX / sizeY)
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{
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var
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center = (minimumX + maximumX) / 2,
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size1_2 = (sizeY * aspect) / 2;
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Camera .ortho (center - size1_2, center + size1_2, minimumY, maximumY, nearDistance, farDistance, this .projectionMatrix);
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}
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else
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{
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var
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center = (minimumY + maximumY) / 2,
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size1_2 = (sizeX / aspect) / 2;
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Camera .ortho (minimumX, maximumX, center - size1_2, center + size1_2, nearDistance, farDistance, this .projectionMatrix);
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}
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if (! textureProjectorNode .getGlobal ())
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invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
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this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (textureProjectorNode .getBiasMatrix ());
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this .projectiveTextureMatrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix);
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this .projectiveTextureMatrixArray .set (this .projectiveTextureMatrix);
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}
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catch (error)
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165
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{
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166
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console .error (error);
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167
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}
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159
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+
this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
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+
this .locationArray .set (this .location);
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},
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setShaderUniforms: function (gl, shaderObject, renderObject)
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{
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@@ -105,45 +105,38 @@ function (Fields,
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105
105
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},
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106
106
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setGlobalVariables: function (renderObject)
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107
107
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{
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this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
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this .locationArray .set (this .location);
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}
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catch (error)
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{
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console .error (error);
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}
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+
var
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textureProjectorNode = this .textureProjectorNode,
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+
cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
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modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
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invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
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this .rotation .setFromToVec (Vector3 .zAxis, this .direction .assign (textureProjectorNode .getDirection ()) .negate ());
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textureProjectorNode .straightenHorizon (this .rotation);
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+
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+
invTextureSpaceMatrix .translate (textureProjectorNode .getLocation ());
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invTextureSpaceMatrix .rotate (this .rotation);
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invTextureSpaceMatrix .inverse ();
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var
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width = textureProjectorNode .getTexture () .getWidth (),
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height = textureProjectorNode .getTexture () .getHeight (),
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nearDistance = textureProjectorNode .getNearDistance (),
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farDistance = textureProjectorNode .getFarDistance (),
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fieldOfView = textureProjectorNode .getFieldOfView ();
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Camera .perspective (fieldOfView, nearDistance, farDistance, width, height, this .projectionMatrix);
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+
if (! textureProjectorNode .getGlobal ())
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invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
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+
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+
this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (textureProjectorNode .getBiasMatrix ());
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+
this .projectiveTextureMatrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix);
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+
this .projectiveTextureMatrixArray .set (this .projectiveTextureMatrix);
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+
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+
this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
|
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+
this .locationArray .set (this .location);
|
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},
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setShaderUniforms: function (gl, shaderObject, renderObject)
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{
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|
@@ -90,18 +90,10 @@ function (Fields,
|
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90
90
|
plane = this .plane,
|
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91
91
|
localPlane = clipPlane .plane;
|
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92
92
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|
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93
|
-
|
|
94
|
-
|
|
95
|
-
plane .normal .assign (localPlane);
|
|
96
|
-
plane .distanceFromOrigin = -localPlane .w;
|
|
93
|
+
plane .normal .assign (localPlane);
|
|
94
|
+
plane .distanceFromOrigin = -localPlane .w;
|
|
97
95
|
|
|
98
|
-
|
|
99
|
-
}
|
|
100
|
-
catch (error)
|
|
101
|
-
{
|
|
102
|
-
plane .normal .set (0, 0, 0);
|
|
103
|
-
plane .distanceFromOrigin = 0;
|
|
104
|
-
}
|
|
96
|
+
plane .multRight (modelViewMatrix);
|
|
105
97
|
},
|
|
106
98
|
setShaderUniforms: function (gl, shaderObject)
|
|
107
99
|
{
|
|
@@ -53,14 +53,12 @@
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53
53
|
"x_ite/Base/FieldDefinitionArray",
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54
54
|
"x_ite/Components/Rendering/X3DColorNode",
|
|
55
55
|
"x_ite/Base/X3DConstants",
|
|
56
|
-
"standard/Math/Numbers/Vector4",
|
|
57
56
|
],
|
|
58
57
|
function (Fields,
|
|
59
58
|
X3DFieldDefinition,
|
|
60
59
|
FieldDefinitionArray,
|
|
61
60
|
X3DColorNode,
|
|
62
|
-
X3DConstants
|
|
63
|
-
Vector4)
|
|
61
|
+
X3DConstants)
|
|
64
62
|
{
|
|
65
63
|
"use strict";
|
|
66
64
|
|
|
@@ -132,37 +130,27 @@ function (Fields,
|
|
|
132
130
|
{
|
|
133
131
|
const color = this .color;
|
|
134
132
|
|
|
135
|
-
for (var index = 0, length = this .length * 3; index < length; index += 3)
|
|
133
|
+
for (var index = 0, length = Math .min (min, this .length) * 3; index < length; index += 3)
|
|
136
134
|
array .push (color [index], color [index + 1], color [index + 2], 1);
|
|
137
135
|
|
|
138
|
-
|
|
136
|
+
if (this .length < min)
|
|
137
|
+
{
|
|
138
|
+
var index = (this .length - 1) * 3;
|
|
139
139
|
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
140
|
+
const
|
|
141
|
+
r = color [index],
|
|
142
|
+
g = color [index + 1],
|
|
143
|
+
b = color [index + 2];
|
|
144
144
|
|
|
145
|
-
|
|
146
|
-
|
|
145
|
+
for (var index = length, length = min * 3; index < length; index += 3)
|
|
146
|
+
array .push (r, g, b, 1);
|
|
147
|
+
}
|
|
147
148
|
}
|
|
148
149
|
else
|
|
149
150
|
{
|
|
150
151
|
for (let index = 0; index < min; ++ index)
|
|
151
152
|
array .push (1, 1, 1, 1);
|
|
152
153
|
}
|
|
153
|
-
},
|
|
154
|
-
getVectors: function (array)
|
|
155
|
-
{
|
|
156
|
-
const color = this ._color;
|
|
157
|
-
|
|
158
|
-
for (var i = 0, length = color .length; i < length; ++ i)
|
|
159
|
-
{
|
|
160
|
-
const c = color [i];
|
|
161
|
-
|
|
162
|
-
array [i] = new Vector4 (c .r, c .g, c .b, 1);
|
|
163
|
-
}
|
|
164
|
-
|
|
165
|
-
array .length = length;
|
|
166
154
|
|
|
167
155
|
return array;
|
|
168
156
|
},
|
|
@@ -53,14 +53,12 @@ define ([
|
|
|
53
53
|
"x_ite/Base/FieldDefinitionArray",
|
|
54
54
|
"x_ite/Components/Rendering/X3DColorNode",
|
|
55
55
|
"x_ite/Base/X3DConstants",
|
|
56
|
-
"standard/Math/Numbers/Vector4",
|
|
57
56
|
],
|
|
58
57
|
function (Fields,
|
|
59
58
|
X3DFieldDefinition,
|
|
60
59
|
FieldDefinitionArray,
|
|
61
60
|
X3DColorNode,
|
|
62
|
-
X3DConstants
|
|
63
|
-
Vector4)
|
|
61
|
+
X3DConstants)
|
|
64
62
|
{
|
|
65
63
|
"use strict";
|
|
66
64
|
|
|
@@ -134,38 +132,28 @@ function (Fields,
|
|
|
134
132
|
{
|
|
135
133
|
const color = this .color;
|
|
136
134
|
|
|
137
|
-
for (var index = 0, length = this .length * 4; index < length; index += 4)
|
|
135
|
+
for (var index = 0, length = Math .min (min, this .length) * 4; index < length; index += 4)
|
|
138
136
|
array .push (color [index], color [index + 1], color [index + 2], color [index + 3]);
|
|
139
137
|
|
|
140
|
-
|
|
138
|
+
if (this .length < min)
|
|
139
|
+
{
|
|
140
|
+
var index = (this .length - 1) * 4;
|
|
141
141
|
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
|
|
142
|
+
const
|
|
143
|
+
r = color [index],
|
|
144
|
+
g = color [index + 1],
|
|
145
|
+
b = color [index + 2],
|
|
146
|
+
a = color [index + 2];
|
|
147
147
|
|
|
148
|
-
|
|
149
|
-
|
|
148
|
+
for (var index = length, length = min * 4; index < length; index += 4)
|
|
149
|
+
array .push (r, g, b, a);
|
|
150
|
+
}
|
|
150
151
|
}
|
|
151
152
|
else
|
|
152
153
|
{
|
|
153
154
|
for (let index = 0; index < min; ++ index)
|
|
154
155
|
array .push (1, 1, 1, 1);
|
|
155
156
|
}
|
|
156
|
-
},
|
|
157
|
-
getVectors: function (array)
|
|
158
|
-
{
|
|
159
|
-
const color = this ._color;
|
|
160
|
-
|
|
161
|
-
for (var i = 0, length = color .length; i < length; ++ i)
|
|
162
|
-
{
|
|
163
|
-
const c = color [i];
|
|
164
|
-
|
|
165
|
-
array [i] = new Vector4 (c .r, c .g, c .b, c .a);
|
|
166
|
-
}
|
|
167
|
-
|
|
168
|
-
array .length = length;
|
|
169
157
|
|
|
170
158
|
return array;
|
|
171
159
|
},
|
|
@@ -72,6 +72,7 @@ function (Fields,
|
|
|
72
72
|
|
|
73
73
|
this .fogCoordNode = null;
|
|
74
74
|
this .colorNode = null;
|
|
75
|
+
this .normalNode = null;
|
|
75
76
|
this .coordNode = null;
|
|
76
77
|
}
|
|
77
78
|
|
|
@@ -88,6 +89,7 @@ function (Fields,
|
|
|
88
89
|
new X3DFieldDefinition (X3DConstants .inputOutput, "attrib", new Fields .MFNode ()),
|
|
89
90
|
new X3DFieldDefinition (X3DConstants .inputOutput, "fogCoord", new Fields .SFNode ()),
|
|
90
91
|
new X3DFieldDefinition (X3DConstants .inputOutput, "color", new Fields .SFNode ()),
|
|
92
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "normal", new Fields .SFNode ()),
|
|
91
93
|
new X3DFieldDefinition (X3DConstants .inputOutput, "coord", new Fields .SFNode ()),
|
|
92
94
|
]),
|
|
93
95
|
getTypeName: function ()
|
|
@@ -111,11 +113,13 @@ function (Fields,
|
|
|
111
113
|
this ._attrib .addInterest ("set_attrib__", this);
|
|
112
114
|
this ._fogCoord .addInterest ("set_fogCoord__", this);
|
|
113
115
|
this ._color .addInterest ("set_color__", this);
|
|
116
|
+
this ._normal .addInterest ("set_normal__", this);
|
|
114
117
|
this ._coord .addInterest ("set_coord__", this);
|
|
115
118
|
|
|
116
119
|
this .set_attrib__ ();
|
|
117
120
|
this .set_fogCoord__ ();
|
|
118
121
|
this .set_color__ ();
|
|
122
|
+
this .set_normal__ ();
|
|
119
123
|
this .set_coord__ ();
|
|
120
124
|
},
|
|
121
125
|
set_attrib__: function ()
|
|
@@ -123,7 +127,10 @@ function (Fields,
|
|
|
123
127
|
const attribNodes = this .getAttrib ();
|
|
124
128
|
|
|
125
129
|
for (const attribNode of attribNodes)
|
|
130
|
+
{
|
|
126
131
|
attribNode .removeInterest ("requestRebuild", this);
|
|
132
|
+
attribNode ._attribute_changed .removeInterest ("updateVertexArrays", this);
|
|
133
|
+
}
|
|
127
134
|
|
|
128
135
|
attribNodes .length = 0;
|
|
129
136
|
|
|
@@ -136,7 +143,12 @@ function (Fields,
|
|
|
136
143
|
}
|
|
137
144
|
|
|
138
145
|
for (const attribNode of attribNodes)
|
|
146
|
+
{
|
|
139
147
|
attribNode .addInterest ("requestRebuild", this);
|
|
148
|
+
attribNode ._attribute_changed .addInterest ("updateVertexArrays", this);
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
this .updateVertexArrays ();
|
|
140
152
|
},
|
|
141
153
|
set_fogCoord__: function ()
|
|
142
154
|
{
|
|
@@ -172,6 +184,16 @@ function (Fields,
|
|
|
172
184
|
{
|
|
173
185
|
this .setTransparent (this .colorNode .getTransparent ());
|
|
174
186
|
},
|
|
187
|
+
set_normal__: function ()
|
|
188
|
+
{
|
|
189
|
+
if (this .normalNode)
|
|
190
|
+
this .normalNode .removeInterest ("requestRebuild", this);
|
|
191
|
+
|
|
192
|
+
this .normalNode = X3DCast (X3DConstants .X3DNormalNode, this ._normal);
|
|
193
|
+
|
|
194
|
+
if (this .normalNode)
|
|
195
|
+
this .normalNode .addInterest ("requestRebuild", this);
|
|
196
|
+
},
|
|
175
197
|
set_coord__: function ()
|
|
176
198
|
{
|
|
177
199
|
if (this .coordNode)
|
|
@@ -242,8 +264,8 @@ function (Fields,
|
|
|
242
264
|
polylines = this .getPolylineIndices (),
|
|
243
265
|
colorPerVertex = this ._colorPerVertex .getValue (),
|
|
244
266
|
attribNodes = this .getAttrib (),
|
|
245
|
-
|
|
246
|
-
|
|
267
|
+
numAttribNodes = attribNodes .length,
|
|
268
|
+
attribArrays = this .getAttribs (),
|
|
247
269
|
fogCoordNode = this .fogCoordNode,
|
|
248
270
|
colorNode = this .colorNode,
|
|
249
271
|
coordNode = this .coordNode,
|
|
@@ -269,8 +291,8 @@ function (Fields,
|
|
|
269
291
|
i = polyline [l],
|
|
270
292
|
index = coordIndex [i];
|
|
271
293
|
|
|
272
|
-
for (let a = 0; a <
|
|
273
|
-
attribNodes [a] .addValue (index,
|
|
294
|
+
for (let a = 0; a < numAttribNodes; ++ a)
|
|
295
|
+
attribNodes [a] .addValue (index, attribArrays [a]);
|
|
274
296
|
|
|
275
297
|
if (fogCoordNode)
|
|
276
298
|
fogCoordNode .addDepth (index, fogDepthArray);
|