x_ite 5.0.3 → 6.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +12 -5
- package/.vscode/tasks.json +25 -1
- package/Makefile +36 -28
- package/README.md +6 -11
- package/build/bin/dist.pl +0 -6
- package/build/bin/examples-and-tests.pl +75 -0
- package/build/bin/tests-menu.pl +57 -0
- package/build/bin/version.pl +7 -4
- package/build/parts/default.start.frag.js +3 -2
- package/dist/assets/components/annotation.js +3 -2
- package/dist/assets/components/annotation.min.js +1 -1
- package/dist/assets/components/cad-geometry.js +3 -2
- package/dist/assets/components/cad-geometry.min.js +1 -1
- package/dist/assets/components/cube-map-texturing.js +8 -20
- package/dist/assets/components/cube-map-texturing.min.js +1 -1
- package/dist/assets/components/dis.js +3 -2
- package/dist/assets/components/dis.min.js +1 -1
- package/dist/assets/components/event-utilities.js +4 -3
- package/dist/assets/components/event-utilities.min.js +1 -1
- package/dist/assets/components/geometry2d.js +38 -52
- package/dist/assets/components/geometry2d.min.js +1 -1
- package/dist/assets/components/geospatial.js +34 -1686
- package/dist/assets/components/geospatial.min.js +1 -1
- package/dist/assets/components/h-anim.js +71 -77
- package/dist/assets/components/h-anim.min.js +1 -1
- package/dist/assets/components/key-device-sensor.js +4 -3
- package/dist/assets/components/key-device-sensor.min.js +1 -1
- package/dist/assets/components/layout.js +101 -173
- package/dist/assets/components/layout.min.js +1 -1
- package/dist/assets/components/nurbs.js +3 -2
- package/dist/assets/components/nurbs.min.js +1 -1
- package/dist/assets/components/particle-systems.js +1926 -1669
- package/dist/assets/components/particle-systems.min.js +1 -1
- package/dist/assets/components/picking.js +34 -41
- package/dist/assets/components/picking.min.js +1 -1
- package/dist/assets/components/projective-texture-mapping.js +73 -86
- package/dist/assets/components/projective-texture-mapping.min.js +1 -1
- package/dist/assets/components/rigid-body-physics.js +37 -57
- package/dist/assets/components/rigid-body-physics.min.js +1 -1
- package/dist/assets/components/scripting.js +3 -2
- package/dist/assets/components/scripting.min.js +1 -1
- package/dist/assets/components/texturing-3d.js +27 -33
- package/dist/assets/components/texturing-3d.min.js +3 -3
- package/dist/assets/components/volume-rendering.js +12 -11
- package/dist/assets/components/volume-rendering.min.js +1 -1
- package/dist/assets/components/x_ite.js +3 -2
- package/dist/assets/components/x_ite.min.js +1 -1
- package/dist/assets/images/Shading.png +0 -0
- package/dist/assets/linetype/1.png +0 -0
- package/dist/assets/linetype/10.png +0 -0
- package/dist/assets/linetype/11.png +0 -0
- package/dist/assets/linetype/12.png +0 -0
- package/dist/assets/linetype/13.png +0 -0
- package/dist/assets/linetype/14.png +0 -0
- package/dist/assets/linetype/15.png +0 -0
- package/dist/assets/linetype/16.png +0 -0
- package/dist/assets/linetype/2.png +0 -0
- package/dist/assets/linetype/3.png +0 -0
- package/dist/assets/linetype/4.png +0 -0
- package/dist/assets/linetype/5.png +0 -0
- package/dist/assets/linetype/6.png +0 -0
- package/dist/assets/linetype/7.png +0 -0
- package/dist/assets/linetype/8.png +0 -0
- package/dist/assets/linetype/9.png +0 -0
- package/dist/assets/shaders/webgl1/Gouraud.vs +1 -1
- package/dist/assets/shaders/webgl1/Line.fs +0 -21
- package/dist/assets/shaders/webgl1/Line.vs +0 -10
- package/dist/assets/shaders/webgl1/PBR.fs +1 -1
- package/dist/assets/shaders/webgl1/PBR.vs +1 -1
- package/dist/assets/shaders/webgl1/Phong.fs +1 -1
- package/dist/assets/shaders/webgl1/Point.vs +1 -1
- package/dist/assets/shaders/webgl2/Depth.vs +29 -1
- package/dist/assets/shaders/webgl2/Gouraud.vs +32 -4
- package/dist/assets/shaders/webgl2/Line.fs +24 -12
- package/dist/assets/shaders/webgl2/Line.vs +36 -11
- package/dist/assets/shaders/webgl2/LineTransform.fs +4 -0
- package/dist/assets/shaders/webgl2/LineTransform.vs +57 -0
- package/dist/assets/shaders/webgl2/PBR.fs +1 -1
- package/dist/assets/shaders/webgl2/PBR.vs +35 -7
- package/dist/assets/shaders/webgl2/Phong.fs +1 -1
- package/dist/assets/shaders/webgl2/Phong.vs +31 -3
- package/dist/assets/shaders/webgl2/Point.vs +30 -2
- package/dist/assets/shaders/webgl2/Unlit.vs +31 -3
- package/dist/example.html +6 -6
- package/dist/x_ite.css +199 -224
- package/dist/x_ite.js +16335 -15917
- package/dist/x_ite.min.js +17 -17
- package/dist/x_ite.zip +0 -0
- package/docs/404.md +6 -0
- package/docs/Accessing-the-External-Browser.md +21 -15
- package/docs/Browser-Support.md +6 -0
- package/docs/Custom-Shaders.md +18 -25
- package/docs/Features.md +11 -5
- package/docs/Gemfile +44 -0
- package/docs/Gemfile.lock +122 -0
- package/docs/Glossary.md +6 -0
- package/docs/How-To-Configure-Your-Web-Server.md +6 -0
- package/docs/Supported-Nodes.md +9 -1
- package/docs/What's-New.md +93 -39
- package/docs/XHTML-DOM-Integration.md +6 -0
- package/docs/_config.yml +2 -2
- package/docs/assets/css/main.scss +26 -0
- package/docs/index.md +42 -50
- package/docs/reference/Browser-Services.md +9 -3
- package/docs/reference/Constants-Services.md +6 -0
- package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +12 -6
- package/docs/reference/Field-Services-and-Objects.md +105 -1
- package/docs/reference/Prototype-Services.md +11 -0
- package/docs/reference/Route-Services.md +9 -0
- package/docs/reference/Scene-Services.md +17 -2
- package/docs/reference/Script-Node-Authoring-Interface.md +7 -1
- package/docs/tutorials/Adding-backgrounds.md +6 -0
- package/docs/tutorials/Adding-fog.md +6 -0
- package/docs/tutorials/Adding-sound.md +6 -0
- package/docs/tutorials/Animating-transforms.md +6 -0
- package/docs/tutorials/Basic-Nodes.md +6 -0
- package/docs/tutorials/Building-a-X3D-world.md +6 -0
- package/docs/tutorials/Building-elevation-grids.md +6 -0
- package/docs/tutorials/Building-extruded-shapes.md +6 -0
- package/docs/tutorials/Building-primitive-shapes.md +6 -0
- package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +6 -0
- package/docs/tutorials/Controlling-appearance-with-materials.md +6 -0
- package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-detail.md +6 -0
- package/docs/tutorials/Controlling-how-textures-are-mapped.md +6 -0
- package/docs/tutorials/Controlling-navigation.md +6 -0
- package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-the-viewpoint.md +6 -0
- package/docs/tutorials/Creating-new-node-types.md +6 -0
- package/docs/tutorials/Grouping-nodes.md +6 -0
- package/docs/tutorials/Hello,-World!.md +6 -0
- package/docs/tutorials/Improving-Performance.md +6 -0
- package/docs/tutorials/Increasing-Rendering-Speed.md +6 -0
- package/docs/tutorials/Introducing-X3D.md +6 -0
- package/docs/tutorials/Introducing-animation.md +6 -0
- package/docs/tutorials/Introducing-script-use.md +6 -0
- package/docs/tutorials/Lighting-your-world.md +6 -0
- package/docs/tutorials/Mapping-textures.md +6 -0
- package/docs/tutorials/Naming-nodes.md +6 -0
- package/docs/tutorials/Providing-information-about-your-world.md +6 -0
- package/docs/tutorials/Sensing-the-viewer.md +6 -0
- package/docs/tutorials/Sensing-viewer-actions.md +6 -0
- package/docs/tutorials/Transforming-Shapes.md +6 -0
- package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +6 -0
- package/docs/tutorials/index.md +42 -36
- package/package.json +6 -7
- package/src/assets/components/geometry2d.js +1 -1
- package/src/assets/components/key-device-sensor.js +1 -1
- package/src/assets/components/layout.js +1 -1
- package/src/assets/components/particle-systems.js +1 -1
- package/src/assets/components/volume-rendering.js +1 -1
- package/src/assets/images/Shading.png +0 -0
- package/src/assets/linetype/1.png +0 -0
- package/src/assets/linetype/10.png +0 -0
- package/src/assets/linetype/11.png +0 -0
- package/src/assets/linetype/12.png +0 -0
- package/src/assets/linetype/13.png +0 -0
- package/src/assets/linetype/14.png +0 -0
- package/src/assets/linetype/15.png +0 -0
- package/src/assets/linetype/16.png +0 -0
- package/src/assets/linetype/2.png +0 -0
- package/src/assets/linetype/3.png +0 -0
- package/src/assets/linetype/4.png +0 -0
- package/src/assets/linetype/5.png +0 -0
- package/src/assets/linetype/6.png +0 -0
- package/src/assets/linetype/7.png +0 -0
- package/src/assets/linetype/8.png +0 -0
- package/src/assets/linetype/9.png +0 -0
- package/src/assets/shaders/Types.glsl +1 -9
- package/src/assets/shaders/webgl1/Gouraud.fs +1 -1
- package/src/assets/shaders/webgl1/Gouraud.vs +2 -3
- package/src/assets/shaders/webgl1/Line.fs +3 -28
- package/src/assets/shaders/webgl1/Line.vs +6 -20
- package/src/assets/shaders/webgl1/PBR.fs +6 -6
- package/src/assets/shaders/webgl1/PBR.vs +1 -1
- package/src/assets/shaders/webgl1/Phong.fs +10 -10
- package/src/assets/shaders/webgl1/Point.vs +2 -2
- package/src/assets/shaders/webgl1/Unlit.fs +4 -4
- package/src/assets/shaders/webgl1/include/Normal.glsl +1 -1
- package/src/assets/shaders/webgl1/include/Texture.glsl +3 -8
- package/src/assets/shaders/webgl2/Depth.vs +4 -1
- package/src/assets/shaders/webgl2/Gouraud.fs +1 -1
- package/src/assets/shaders/webgl2/Gouraud.vs +8 -6
- package/src/assets/shaders/webgl2/Line.fs +11 -17
- package/src/assets/shaders/webgl2/Line.vs +17 -21
- package/src/assets/shaders/webgl2/LineTransform.fs +6 -0
- package/src/assets/shaders/webgl2/LineTransform.vs +77 -0
- package/src/assets/shaders/webgl2/PBR.fs +6 -6
- package/src/assets/shaders/webgl2/PBR.vs +10 -7
- package/src/assets/shaders/webgl2/Phong.fs +11 -11
- package/src/assets/shaders/webgl2/Phong.vs +6 -3
- package/src/assets/shaders/webgl2/Point.vs +5 -4
- package/src/assets/shaders/webgl2/Unlit.fs +5 -5
- package/src/assets/shaders/webgl2/Unlit.vs +6 -3
- package/src/assets/shaders/webgl2/include/Line2.glsl +20 -0
- package/src/assets/shaders/webgl2/include/Normal.glsl +1 -1
- package/src/assets/shaders/webgl2/include/Particle.glsl +36 -0
- package/src/assets/shaders/webgl2/include/Texture.glsl +3 -3
- package/src/example.html +6 -6
- package/src/examples.js +5 -4
- package/src/standard/Math/Algorithm.js +12 -28
- package/src/standard/Math/Geometry/Line2.js +163 -0
- package/src/standard/Math/Geometry/Line3.js +3 -5
- package/src/standard/Math/Geometry/Plane3.js +0 -2
- package/src/standard/Math/Geometry/Triangle3.js +1 -1
- package/src/standard/Math/Geometry/ViewVolume.js +121 -103
- package/src/standard/Math/Numbers/Color3.js +6 -0
- package/src/standard/Math/Numbers/Color4.js +7 -0
- package/src/standard/Math/Numbers/Complex.js +48 -34
- package/src/standard/Math/Numbers/Matrix2.js +62 -2
- package/src/standard/Math/Numbers/Matrix3.js +129 -110
- package/src/standard/Math/Numbers/Matrix4.js +138 -119
- package/src/standard/Math/Numbers/Quaternion.js +12 -5
- package/src/standard/Math/Numbers/Rotation4.js +8 -1
- package/src/standard/Math/Numbers/Vector2.js +42 -9
- package/src/standard/Math/Numbers/Vector3.js +50 -14
- package/src/standard/Math/Numbers/Vector4.js +48 -11
- package/src/standard/Math/Utility/BVH.js +45 -17
- package/src/tests.js +68 -66
- package/src/x_ite/Base/X3DBaseNode.js +22 -11
- package/src/x_ite/Base/X3DField.js +1 -1
- package/src/x_ite/Browser/Core/BrowserOptions.js +24 -143
- package/src/x_ite/Browser/Core/BrowserTimings.js +6 -4
- package/src/x_ite/Browser/Core/Context.js +185 -0
- package/src/x_ite/Browser/Core/ContextMenu.js +398 -211
- package/src/x_ite/Browser/Core/Notification.js +1 -0
- package/src/x_ite/Browser/Core/X3DCoreContext.js +35 -146
- package/src/x_ite/Browser/Followers/X3DArrayFollowerTemplate.js +1 -1
- package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +1 -0
- package/src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js +2 -2
- package/src/x_ite/Browser/Geometry3D/X3DGeometry3DContext.js +41 -2
- package/src/x_ite/Browser/Geospatial/Geocentric.js +2 -2
- package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolatorTemplate.js +1 -1
- package/src/x_ite/Browser/Layout/ScreenText.js +18 -65
- package/src/x_ite/Browser/Layout/X3DLayoutContext.js +59 -16
- package/src/x_ite/Browser/Navigation/ExamineViewer.js +13 -20
- package/src/x_ite/Browser/Navigation/LookAtViewer.js +1 -4
- package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +15 -8
- package/src/x_ite/Browser/Navigation/X3DViewer.js +12 -20
- package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +11 -7
- package/src/x_ite/Browser/ParticleSystems/BVH.glsl +183 -0
- package/src/x_ite/Browser/ParticleSystems/Box3.glsl +47 -0
- package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +66 -0
- package/src/x_ite/Browser/ParticleSystems/Line3.glsl +55 -0
- package/src/x_ite/Browser/ParticleSystems/Plane3.glsl +160 -0
- package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +27 -3
- package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +41 -37
- package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +21 -13
- package/src/x_ite/Browser/Shaders/Shader.js +33 -12
- package/src/x_ite/Browser/Shaders/ShaderSource.js +6 -0
- package/src/x_ite/Browser/Shaders/ShaderTest.js +16 -10
- package/src/x_ite/Browser/Shape/X3DShapeContext.js +50 -9
- package/src/x_ite/Browser/Text/X3DTextContext.js +4 -13
- package/src/x_ite/Browser/Text/X3DTextGeometry.js +2 -1
- package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +71 -34
- package/src/x_ite/Browser/Texturing3D/DICOMParser.js +2 -2
- package/src/x_ite/Browser/Time/X3DTimeContext.js +4 -2
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Browser/X3DBrowser.js +7 -6
- package/src/x_ite/Browser/X3DBrowserContext.js +43 -10
- package/src/x_ite/Components/Core/X3DNode.js +4 -0
- package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -2
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -4
- package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +1 -12
- package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +1 -2
- package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +1 -1
- package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +76 -77
- package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +2 -9
- package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +51 -65
- package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +1 -1
- package/src/x_ite/Components/Followers/ColorDamper.js +1 -1
- package/src/x_ite/Components/Followers/X3DChaserNode.js +18 -32
- package/src/x_ite/Components/Followers/X3DDamperNode.js +1 -6
- package/src/x_ite/Components/Followers/X3DFollowerNode.js +1 -1
- package/src/x_ite/Components/Geometry2D/Disk2D.js +30 -46
- package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +1 -1
- package/src/x_ite/Components/Geometry3D/ElevationGrid.js +12 -4
- package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +4 -4
- package/src/x_ite/Components/Geospatial/GeoCoordinate.js +10 -27
- package/src/x_ite/Components/Geospatial/GeoLOD.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +5 -10
- package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +9 -16
- package/src/x_ite/Components/Geospatial/GeoTransform.js +6 -18
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +26 -30
- package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +20 -27
- package/src/x_ite/Components/Grouping/X3DGroupingNode.js +8 -8
- package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -4
- package/src/x_ite/Components/HAnim/HAnimHumanoid.js +68 -75
- package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +4 -11
- package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +1 -1
- package/src/x_ite/Components/Layout/LayoutGroup.js +4 -9
- package/src/x_ite/Components/Layout/ScreenFontStyle.js +1 -1
- package/src/x_ite/Components/Layout/ScreenGroup.js +16 -80
- package/src/x_ite/Components/Lighting/DirectionalLight.js +28 -36
- package/src/x_ite/Components/Lighting/PointLight.js +32 -47
- package/src/x_ite/Components/Lighting/SpotLight.js +33 -48
- package/src/x_ite/Components/Navigation/Billboard.js +49 -56
- package/src/x_ite/Components/Navigation/LOD.js +2 -2
- package/src/x_ite/Components/Navigation/OrthoViewpoint.js +29 -30
- package/src/x_ite/Components/Navigation/Viewpoint.js +16 -20
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +82 -111
- package/src/x_ite/Components/Networking/Anchor.js +18 -7
- package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +6 -6
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +44 -36
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +26 -17
- package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +20 -7
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +463 -882
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +39 -35
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +112 -128
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +105 -112
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +138 -176
- package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +16 -11
- package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +807 -217
- package/src/x_ite/Components/Picking/LinePickSensor.js +31 -39
- package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +91 -108
- package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +56 -59
- package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +54 -71
- package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +8 -15
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +43 -50
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +32 -39
- package/src/x_ite/Components/Rendering/ClipPlane.js +3 -11
- package/src/x_ite/Components/Rendering/Color.js +12 -24
- package/src/x_ite/Components/Rendering/ColorRGBA.js +13 -25
- package/src/x_ite/Components/Rendering/IndexedLineSet.js +26 -4
- package/src/x_ite/Components/Rendering/LineSet.js +35 -13
- package/src/x_ite/Components/Rendering/PointSet.js +35 -13
- package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +13 -5
- package/src/x_ite/Components/Rendering/X3DGeometryNode.js +331 -387
- package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +350 -140
- package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +116 -126
- package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +24 -38
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +10 -17
- package/src/x_ite/Components/Shaders/ComposedShader.js +35 -75
- package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +8 -11
- package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +10 -14
- package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +10 -14
- package/src/x_ite/Components/Shaders/ShaderPart.js +1 -10
- package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +220 -210
- package/src/x_ite/Components/Shaders/X3DShaderNode.js +28 -10
- package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +15 -1
- package/src/x_ite/Components/Shape/Appearance.js +37 -4
- package/src/x_ite/Components/Shape/FillProperties.js +12 -1
- package/src/x_ite/Components/Shape/LineProperties.js +33 -1
- package/src/x_ite/Components/Shape/PointProperties.js +24 -3
- package/src/x_ite/Components/Shape/Shape.js +30 -39
- package/src/x_ite/Components/Shape/TwoSidedMaterial.js +3 -1
- package/src/x_ite/Components/Sound/Sound.js +31 -41
- package/src/x_ite/Components/Text/Text.js +6 -20
- package/src/x_ite/Components/Texturing/ImageTexture.js +1 -1
- package/src/x_ite/Components/Texturing/MovieTexture.js +1 -1
- package/src/x_ite/Components/Texturing/PixelTexture.js +2 -2
- package/src/x_ite/Components/Texturing/TextureCoordinate.js +5 -5
- package/src/x_ite/Components/Texturing/TextureProperties.js +4 -4
- package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +5 -4
- package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +24 -33
- package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +5 -5
- package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +5 -5
- package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +12 -19
- package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +8 -8
- package/src/x_ite/Components.js +2 -2
- package/src/x_ite/Fallback.js +9 -3
- package/src/x_ite/Fields/SFColor.js +4 -0
- package/src/x_ite/Fields/SFColorRGBA.js +4 -0
- package/src/x_ite/Fields/SFImage.js +2 -11
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +4 -0
- package/src/x_ite/Fields/SFRotation.js +4 -0
- package/src/x_ite/Fields/SFString.js +4 -0
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +22 -2
- package/src/x_ite/Parser/XMLParser.js +1 -1
- package/src/x_ite/Rendering/TextureBuffer.js +43 -36
- package/src/x_ite/Rendering/VertexArray.js +103 -0
- package/src/x_ite/Rendering/X3DRenderObject.js +127 -148
- package/src/x_ite/X3D.js +32 -26
- package/src/x_ite.config.js +0 -5
- package/src/x_ite.css +216 -175
- package/src/x_ite.html +15 -10
- package/src/x_ite.js +49 -1
- package/x_ite.min.html +15 -10
- package/dist/assets/hatching/0.png +0 -0
- package/dist/assets/linetype/0.png +0 -0
- package/src/assets/hatching/0.png +0 -0
- package/src/assets/linetype/0.png +0 -0
- package/src/spinner.css +0 -67
- package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
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@@ -70,25 +70,38 @@ function (Fields,
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this .addType (X3DConstants .PointEmitter);
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this ._position
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this ._speed .setUnit ("speed");
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this ._mass .setUnit ("mass");
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this ._surfaceArea .setUnit ("area");
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this ._position .setUnit ("length");
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this .
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this .addUniform ("position", "uniform vec3 position;");
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this .addUniform ("direction", "uniform vec3 direction;");
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this .addFunction (/* glsl */ `vec3 getRandomVelocity ()
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{
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if (direction == vec3 (0.0))
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return getRandomSphericalVelocity ();
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else
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return direction * getRandomSpeed ();
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}`);
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this .addFunction (/* glsl */ `vec4 getRandomPosition ()
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{
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return vec4 (position, 1.0);
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}`);
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}
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PointEmitter .prototype = Object .assign (Object .create (X3DParticleEmitterNode .prototype),
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{
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constructor: PointEmitter,
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[Symbol .for ("X_ITE.X3DBaseNode.fieldDefinitions")]: new FieldDefinitionArray ([
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new X3DFieldDefinition (X3DConstants .inputOutput,
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new X3DFieldDefinition (X3DConstants .inputOutput,
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new X3DFieldDefinition (X3DConstants .inputOutput,
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new X3DFieldDefinition (X3DConstants .inputOutput,
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new X3DFieldDefinition (X3DConstants .inputOutput,
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new X3DFieldDefinition (X3DConstants .
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new X3DFieldDefinition (X3DConstants .
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new X3DFieldDefinition (X3DConstants .inputOutput, "metadata", new Fields .SFNode ()),
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new X3DFieldDefinition (X3DConstants .inputOutput, "on", new Fields .SFBool (true)),
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new X3DFieldDefinition (X3DConstants .inputOutput, "position", new Fields .SFVec3f ()),
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new X3DFieldDefinition (X3DConstants .inputOutput, "direction", new Fields .SFVec3f (0, 1, 0)),
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new X3DFieldDefinition (X3DConstants .inputOutput, "speed", new Fields .SFFloat ()),
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new X3DFieldDefinition (X3DConstants .inputOutput, "variation", new Fields .SFFloat (0.25)),
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new X3DFieldDefinition (X3DConstants .inputOutput, "mass", new Fields .SFFloat ()),
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new X3DFieldDefinition (X3DConstants .inputOutput, "surfaceArea", new Fields .SFFloat ()),
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]),
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getTypeName: function ()
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{
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{
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X3DParticleEmitterNode .prototype .initialize .call (this);
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this .
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if (this .getBrowser () .getContext () .getVersion () < 2)
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return;
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this ._position .addInterest ("set_position__", this);
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this ._direction .addInterest ("set_direction__", this);
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this .set_position__ ();
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@@ -114,33 +130,21 @@ function (Fields,
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},
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set_position__: function ()
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{
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},
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set_direction__: function ()
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{
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this .direction .assign (this ._direction .getValue ()) .normalize ();
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const position = this ._position .getValue ();
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this .getRandomVelocity = this .getSphericalRandomVelocity;
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else
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delete this .getRandomVelocity;
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},
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getRandomPosition: function (position)
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{
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return position .assign (this .position);
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this .setUniform ("uniform3f", "position", position .x, position .y, position .z);
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},
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set_direction__: (function ()
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{
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direction = this .direction,
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speed = this .getRandomSpeed ();
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const direction = new Vector3 (0, 0, 0);
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return function ()
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{
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direction .assign (this ._direction .getValue ()) .normalize ();
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this .setUniform ("uniform3f", "direction", direction .x, direction .y, direction .z);
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};
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})(),
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});
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return PointEmitter;
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@@ -55,7 +55,6 @@ define ([
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"x_ite/Components/Rendering/IndexedLineSet",
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"x_ite/Base/X3DConstants",
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"standard/Math/Numbers/Vector3",
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"standard/Math/Algorithm",
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],
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function (Fields,
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X3DFieldDefinition,
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@@ -63,8 +62,7 @@ function (Fields,
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62
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X3DParticleEmitterNode,
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64
63
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IndexedLineSet,
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64
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X3DConstants,
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Vector3
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Algorithm)
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Vector3)
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{
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67
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"use strict";
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@@ -74,28 +72,69 @@ function (Fields,
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72
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this .addType (X3DConstants .PolylineEmitter);
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74
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77
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this .
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this .
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79
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this ._surfaceArea .setUnit ("area");
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75
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+
this .polylinesNode = new IndexedLineSet (executionContext);
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76
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+
this .polylinesArray = new Float32Array ();
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80
77
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81
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this .
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82
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83
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-
this .
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84
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-
this .
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78
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+
this .addSampler ("polylines");
|
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79
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+
|
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80
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+
this .addUniform ("direction", "uniform vec3 direction;");
|
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81
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+
this .addUniform ("verticesIndex", "uniform int verticesIndex;");
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82
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+
this .addUniform ("polylines", "uniform sampler2D polylines;");
|
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83
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+
|
|
84
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+
this .addFunction (/* glsl */ `vec3 getRandomVelocity ()
|
|
85
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+
{
|
|
86
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+
if (direction == vec3 (0.0))
|
|
87
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+
return getRandomSphericalVelocity ();
|
|
88
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+
|
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89
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+
else
|
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90
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return direction * getRandomSpeed ();
|
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91
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+
}`);
|
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92
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+
|
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93
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+
this .addFunction (/* glsl */ `vec4 getRandomPosition ()
|
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94
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{
|
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95
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+
if (verticesIndex < 0)
|
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96
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{
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97
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return vec4 (NaN);
|
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98
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+
}
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else
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100
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{
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// Determine index0, index1 and weight.
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103
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+
float lastLengthSoFar = texelFetch (polylines, verticesIndex - 1, 0) .x;
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float fraction = random () * lastLengthSoFar;
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105
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+
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106
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int index0 = 0;
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107
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+
int index1 = 0;
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108
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+
float weight = 0.0;
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109
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+
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110
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+
interpolate (polylines, verticesIndex, fraction, index0, index1, weight);
|
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111
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+
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112
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// Interpolate and return position.
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index0 *= 2;
|
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115
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+
index1 = index0 + 1;
|
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116
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+
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117
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vec4 vertex0 = texelFetch (polylines, verticesIndex + index0, 0);
|
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118
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vec4 vertex1 = texelFetch (polylines, verticesIndex + index1, 0);
|
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119
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+
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120
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+
return mix (vertex0, vertex1, weight);
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121
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}
|
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122
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+
}`);
|
|
85
123
|
}
|
|
86
124
|
|
|
87
125
|
PolylineEmitter .prototype = Object .assign (Object .create (X3DParticleEmitterNode .prototype),
|
|
88
126
|
{
|
|
89
127
|
constructor: PolylineEmitter,
|
|
90
128
|
[Symbol .for ("X_ITE.X3DBaseNode.fieldDefinitions")]: new FieldDefinitionArray ([
|
|
91
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
92
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
93
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
94
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
95
|
-
new X3DFieldDefinition (X3DConstants .
|
|
96
|
-
new X3DFieldDefinition (X3DConstants .
|
|
97
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
98
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
129
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "metadata", new Fields .SFNode ()),
|
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130
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "on", new Fields .SFBool (true)),
|
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131
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+
new X3DFieldDefinition (X3DConstants .inputOutput, "direction", new Fields .SFVec3f (0, 1, 0)),
|
|
132
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "speed", new Fields .SFFloat ()),
|
|
133
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "variation", new Fields .SFFloat (0.25)),
|
|
134
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "mass", new Fields .SFFloat ()),
|
|
135
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "surfaceArea", new Fields .SFFloat ()),
|
|
136
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "coordIndex", new Fields .MFInt32 (-1)),
|
|
137
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "coord", new Fields .SFNode ()),
|
|
99
138
|
]),
|
|
100
139
|
getTypeName: function ()
|
|
101
140
|
{
|
|
@@ -113,147 +152,92 @@ function (Fields,
|
|
|
113
152
|
{
|
|
114
153
|
X3DParticleEmitterNode .prototype .initialize .call (this);
|
|
115
154
|
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|
155
|
+
const browser = this .getBrowser ();
|
|
156
|
+
|
|
157
|
+
if (browser .getContext () .getVersion () < 2)
|
|
158
|
+
return;
|
|
159
|
+
|
|
160
|
+
// Create GL stuff.
|
|
161
|
+
|
|
162
|
+
this .polylinesTexture = this .createTexture ();
|
|
163
|
+
|
|
164
|
+
// Initialize fields.
|
|
165
|
+
|
|
116
166
|
this ._direction .addInterest ("set_direction__", this);
|
|
117
167
|
|
|
118
|
-
this ._coordIndex .addFieldInterest (this .
|
|
119
|
-
this ._coord .addFieldInterest (this .
|
|
168
|
+
this ._coordIndex .addFieldInterest (this .polylinesNode ._coordIndex);
|
|
169
|
+
this ._coord .addFieldInterest (this .polylinesNode ._coord);
|
|
120
170
|
|
|
121
|
-
this .
|
|
122
|
-
this .
|
|
171
|
+
this .polylinesNode ._coordIndex = this ._coordIndex;
|
|
172
|
+
this .polylinesNode ._coord = this ._coord;
|
|
123
173
|
|
|
124
|
-
this .
|
|
125
|
-
this .
|
|
126
|
-
this .
|
|
174
|
+
this .polylinesNode ._rebuild .addInterest ("set_polyline", this);
|
|
175
|
+
this .polylinesNode .setPrivate (true);
|
|
176
|
+
this .polylinesNode .setup ();
|
|
127
177
|
|
|
128
178
|
this .set_direction__ ();
|
|
129
179
|
this .set_polyline ();
|
|
130
180
|
},
|
|
131
|
-
set_direction__: function ()
|
|
181
|
+
set_direction__: (function ()
|
|
132
182
|
{
|
|
133
|
-
|
|
183
|
+
const direction = new Vector3 (0, 0, 0);
|
|
134
184
|
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
|
|
138
|
-
|
|
139
|
-
|
|
185
|
+
return function ()
|
|
186
|
+
{
|
|
187
|
+
direction .assign (this ._direction .getValue ()) .normalize ();
|
|
188
|
+
|
|
189
|
+
this .setUniform ("uniform3f", "direction", direction .x, direction .y, direction .z);
|
|
190
|
+
};
|
|
191
|
+
})(),
|
|
140
192
|
set_polyline: (function ()
|
|
141
193
|
{
|
|
142
|
-
|
|
194
|
+
const
|
|
143
195
|
vertex1 = new Vector3 (0, 0, 0),
|
|
144
196
|
vertex2 = new Vector3 (0, 0, 0);
|
|
145
197
|
|
|
146
198
|
return function ()
|
|
147
199
|
{
|
|
148
|
-
|
|
200
|
+
const
|
|
201
|
+
gl = this .getBrowser () .getContext (),
|
|
202
|
+
vertices = this .polylinesNode .getVertices () .getValue (),
|
|
203
|
+
numVertices = vertices .length / 4,
|
|
204
|
+
numLengthSoFar = numVertices / 2 + 1,
|
|
205
|
+
polylineArraySize = Math .ceil (Math .sqrt (numLengthSoFar + numVertices));
|
|
149
206
|
|
|
150
|
-
|
|
151
|
-
{
|
|
152
|
-
delete this .getRandomPosition;
|
|
207
|
+
const verticesIndex = numLengthSoFar;
|
|
153
208
|
|
|
154
|
-
|
|
155
|
-
lengthSoFar = 0,
|
|
156
|
-
lengthSoFarArray = this .lengthSoFarArray;
|
|
209
|
+
let polylinesArray = this .polylinesArray;
|
|
157
210
|
|
|
158
|
-
|
|
211
|
+
if (polylinesArray .length < polylineArraySize * polylineArraySize * 4)
|
|
212
|
+
polylinesArray = this .polylinesArray = new Float32Array (polylineArraySize * polylineArraySize * 4);
|
|
159
213
|
|
|
160
|
-
|
|
161
|
-
{
|
|
162
|
-
vertex1 .set (vertices [i], vertices [i + 1], vertices [i + 2]);
|
|
163
|
-
vertex2 .set (vertices [i + 4], vertices [i + 5], vertices [i + 6]);
|
|
214
|
+
let lengthSoFar = 0;
|
|
164
215
|
|
|
165
|
-
|
|
166
|
-
lengthSoFarArray .push (lengthSoFar);
|
|
167
|
-
}
|
|
168
|
-
}
|
|
169
|
-
else
|
|
216
|
+
for (let i = 0, length = vertices .length; i < length; i += 8)
|
|
170
217
|
{
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
};
|
|
174
|
-
})(),
|
|
175
|
-
getRandomPosition: function (position)
|
|
176
|
-
{
|
|
177
|
-
// Determine index0 and weight.
|
|
218
|
+
vertex1 .set (vertices [i], vertices [i + 1], vertices [i + 2]);
|
|
219
|
+
vertex2 .set (vertices [i + 4], vertices [i + 5], vertices [i + 6]);
|
|
178
220
|
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
length = lengthSoFarArray .length,
|
|
182
|
-
fraction = Math .random () * lengthSoFarArray .at (-1),
|
|
183
|
-
index0 = 0,
|
|
184
|
-
index1 = 0,
|
|
185
|
-
weight = 0;
|
|
186
|
-
|
|
187
|
-
if (length == 1 || fraction <= lengthSoFarArray [0])
|
|
188
|
-
{
|
|
189
|
-
index0 = 0;
|
|
190
|
-
weight = 0;
|
|
191
|
-
}
|
|
192
|
-
else if (fraction >= lengthSoFarArray .at (-1))
|
|
193
|
-
{
|
|
194
|
-
index0 = length - 2;
|
|
195
|
-
weight = 1;
|
|
196
|
-
}
|
|
197
|
-
else
|
|
198
|
-
{
|
|
199
|
-
var index = Algorithm .upperBound (lengthSoFarArray, 0, length, fraction, Algorithm .less);
|
|
221
|
+
polylinesArray [i / 2 + 4] = lengthSoFar += vertex2 .subtract (vertex1) .magnitude ();
|
|
222
|
+
}
|
|
200
223
|
|
|
201
|
-
|
|
202
|
-
{
|
|
203
|
-
index1 = index;
|
|
204
|
-
index0 = index - 1;
|
|
224
|
+
polylinesArray .set (vertices, verticesIndex * 4);
|
|
205
225
|
|
|
206
|
-
|
|
207
|
-
key0 = lengthSoFarArray [index0],
|
|
208
|
-
key1 = lengthSoFarArray [index1];
|
|
226
|
+
this .setUniform ("uniform1i", "verticesIndex", numVertices ? verticesIndex : -1);
|
|
209
227
|
|
|
210
|
-
|
|
211
|
-
}
|
|
212
|
-
else
|
|
228
|
+
if (polylineArraySize)
|
|
213
229
|
{
|
|
214
|
-
|
|
215
|
-
|
|
230
|
+
gl .bindTexture (gl .TEXTURE_2D, this .polylinesTexture);
|
|
231
|
+
gl .texImage2D (gl .TEXTURE_2D, 0, gl .RGBA32F, polylineArraySize, polylineArraySize, 0, gl .RGBA, gl .FLOAT, polylinesArray);
|
|
216
232
|
}
|
|
217
|
-
}
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
|
|
221
|
-
index0 *= 8;
|
|
222
|
-
index1 = index0 + 4;
|
|
223
|
-
|
|
224
|
-
var
|
|
225
|
-
vertices = this .vertices,
|
|
226
|
-
x1 = vertices [index0],
|
|
227
|
-
y1 = vertices [index0 + 1],
|
|
228
|
-
z1 = vertices [index0 + 2],
|
|
229
|
-
x2 = vertices [index1],
|
|
230
|
-
y2 = vertices [index1 + 1],
|
|
231
|
-
z2 = vertices [index1 + 2];
|
|
232
|
-
|
|
233
|
-
position .x = x1 + weight * (x2 - x1);
|
|
234
|
-
position .y = y1 + weight * (y2 - y1);
|
|
235
|
-
position .z = z1 + weight * (z2 - z1);
|
|
236
|
-
|
|
237
|
-
return position;
|
|
238
|
-
},
|
|
239
|
-
getRandomVelocity: function (velocity)
|
|
233
|
+
};
|
|
234
|
+
})(),
|
|
235
|
+
activateTextures: function (gl, program)
|
|
240
236
|
{
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
velocity .x = direction .x * speed;
|
|
246
|
-
velocity .y = direction .y * speed;
|
|
247
|
-
velocity .z = direction .z * speed;
|
|
248
|
-
|
|
249
|
-
return velocity;
|
|
250
|
-
},
|
|
237
|
+
gl .activeTexture (gl .TEXTURE0 + program .polylinesTextureUnit);
|
|
238
|
+
gl .bindTexture (gl .TEXTURE_2D, this .polylinesTexture);
|
|
239
|
+
},
|
|
251
240
|
});
|
|
252
241
|
|
|
253
|
-
function getPosition (position)
|
|
254
|
-
{
|
|
255
|
-
return position .set (0, 0, 0);
|
|
256
|
-
}
|
|
257
|
-
|
|
258
242
|
return PolylineEmitter;
|
|
259
243
|
});
|