typescript-to-gdscript 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +324 -0
- package/dist/cache/index.d.ts +203 -0
- package/dist/cache/index.d.ts.map +1 -0
- package/dist/cache/index.js +609 -0
- package/dist/cache/index.js.map +1 -0
- package/dist/checker/godot-project.d.ts +15 -0
- package/dist/checker/godot-project.d.ts.map +1 -0
- package/dist/checker/godot-project.js +14 -0
- package/dist/checker/godot-project.js.map +1 -0
- package/dist/checker/index.d.ts +61 -0
- package/dist/checker/index.d.ts.map +1 -0
- package/dist/checker/index.js +229 -0
- package/dist/checker/index.js.map +1 -0
- package/dist/checker/ts-diagnostics.d.ts +11 -0
- package/dist/checker/ts-diagnostics.d.ts.map +1 -0
- package/dist/checker/ts-diagnostics.js +67 -0
- package/dist/checker/ts-diagnostics.js.map +1 -0
- package/dist/cli/clear-cache.d.ts +3 -0
- package/dist/cli/clear-cache.d.ts.map +1 -0
- package/dist/cli/clear-cache.js +42 -0
- package/dist/cli/clear-cache.js.map +1 -0
- package/dist/cli/convert-gd.d.ts +3 -0
- package/dist/cli/convert-gd.d.ts.map +1 -0
- package/dist/cli/convert-gd.js +148 -0
- package/dist/cli/convert-gd.js.map +1 -0
- package/dist/cli/convert.d.ts +3 -0
- package/dist/cli/convert.d.ts.map +1 -0
- package/dist/cli/convert.js +165 -0
- package/dist/cli/convert.js.map +1 -0
- package/dist/cli/generate-addon-typings.d.ts +3 -0
- package/dist/cli/generate-addon-typings.d.ts.map +1 -0
- package/dist/cli/generate-addon-typings.js +31 -0
- package/dist/cli/generate-addon-typings.js.map +1 -0
- package/dist/cli/generate-gdscript-global-typings.d.ts +3 -0
- package/dist/cli/generate-gdscript-global-typings.d.ts.map +1 -0
- package/dist/cli/generate-gdscript-global-typings.js +172 -0
- package/dist/cli/generate-gdscript-global-typings.js.map +1 -0
- package/dist/cli/generate-typings.d.ts +3 -0
- package/dist/cli/generate-typings.d.ts.map +1 -0
- package/dist/cli/generate-typings.js +48 -0
- package/dist/cli/generate-typings.js.map +1 -0
- package/dist/cli/helpers.d.ts +47 -0
- package/dist/cli/helpers.d.ts.map +1 -0
- package/dist/cli/helpers.js +180 -0
- package/dist/cli/helpers.js.map +1 -0
- package/dist/cli/index.d.ts +3 -0
- package/dist/cli/index.d.ts.map +1 -0
- package/dist/cli/index.js +35 -0
- package/dist/cli/index.js.map +1 -0
- package/dist/cli/init.d.ts +8 -0
- package/dist/cli/init.d.ts.map +1 -0
- package/dist/cli/init.js +222 -0
- package/dist/cli/init.js.map +1 -0
- package/dist/cli/initial-convert-gd-to-ts.d.ts +3 -0
- package/dist/cli/initial-convert-gd-to-ts.d.ts.map +1 -0
- package/dist/cli/initial-convert-gd-to-ts.js +149 -0
- package/dist/cli/initial-convert-gd-to-ts.js.map +1 -0
- package/dist/cli/lint.d.ts +3 -0
- package/dist/cli/lint.d.ts.map +1 -0
- package/dist/cli/lint.js +191 -0
- package/dist/cli/lint.js.map +1 -0
- package/dist/cli/open-editor.d.ts +21 -0
- package/dist/cli/open-editor.d.ts.map +1 -0
- package/dist/cli/open-editor.js +148 -0
- package/dist/cli/open-editor.js.map +1 -0
- package/dist/cli/set-latest.d.ts +3 -0
- package/dist/cli/set-latest.d.ts.map +1 -0
- package/dist/cli/set-latest.js +23 -0
- package/dist/cli/set-latest.js.map +1 -0
- package/dist/cli/validate-gd.d.ts +3 -0
- package/dist/cli/validate-gd.d.ts.map +1 -0
- package/dist/cli/validate-gd.js +37 -0
- package/dist/cli/validate-gd.js.map +1 -0
- package/dist/cli/watch.d.ts +3 -0
- package/dist/cli/watch.d.ts.map +1 -0
- package/dist/cli/watch.js +58 -0
- package/dist/cli/watch.js.map +1 -0
- package/dist/config/index.d.ts +142 -0
- package/dist/config/index.d.ts.map +1 -0
- package/dist/config/index.js +161 -0
- package/dist/config/index.js.map +1 -0
- package/dist/converter/common/index.d.ts +169 -0
- package/dist/converter/common/index.d.ts.map +1 -0
- package/dist/converter/common/index.js +298 -0
- package/dist/converter/common/index.js.map +1 -0
- package/dist/converter/gd-to-ts/class-scope.d.ts +80 -0
- package/dist/converter/gd-to-ts/class-scope.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/class-scope.js +208 -0
- package/dist/converter/gd-to-ts/class-scope.js.map +1 -0
- package/dist/converter/gd-to-ts/context.d.ts +94 -0
- package/dist/converter/gd-to-ts/context.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/context.js +71 -0
- package/dist/converter/gd-to-ts/context.js.map +1 -0
- package/dist/converter/gd-to-ts/expressions.d.ts +18 -0
- package/dist/converter/gd-to-ts/expressions.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/expressions.js +535 -0
- package/dist/converter/gd-to-ts/expressions.js.map +1 -0
- package/dist/converter/gd-to-ts/file-scope-emitter.d.ts +34 -0
- package/dist/converter/gd-to-ts/file-scope-emitter.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/file-scope-emitter.js +191 -0
- package/dist/converter/gd-to-ts/file-scope-emitter.js.map +1 -0
- package/dist/converter/gd-to-ts/functions.d.ts +20 -0
- package/dist/converter/gd-to-ts/functions.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/functions.js +313 -0
- package/dist/converter/gd-to-ts/functions.js.map +1 -0
- package/dist/converter/gd-to-ts/helpers/explicit-convert.d.ts +42 -0
- package/dist/converter/gd-to-ts/helpers/explicit-convert.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/helpers/explicit-convert.js +173 -0
- package/dist/converter/gd-to-ts/helpers/explicit-convert.js.map +1 -0
- package/dist/converter/gd-to-ts/helpers/nullable-return.d.ts +19 -0
- package/dist/converter/gd-to-ts/helpers/nullable-return.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/helpers/nullable-return.js +116 -0
- package/dist/converter/gd-to-ts/helpers/nullable-return.js.map +1 -0
- package/dist/converter/gd-to-ts/helpers/nullable.d.ts +41 -0
- package/dist/converter/gd-to-ts/helpers/nullable.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/helpers/nullable.js +526 -0
- package/dist/converter/gd-to-ts/helpers/nullable.js.map +1 -0
- package/dist/converter/gd-to-ts/helpers/operator-fix.d.ts +20 -0
- package/dist/converter/gd-to-ts/helpers/operator-fix.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/helpers/operator-fix.js +114 -0
- package/dist/converter/gd-to-ts/helpers/operator-fix.js.map +1 -0
- package/dist/converter/gd-to-ts/helpers/ready-field-types.d.ts +48 -0
- package/dist/converter/gd-to-ts/helpers/ready-field-types.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/helpers/ready-field-types.js +217 -0
- package/dist/converter/gd-to-ts/helpers/ready-field-types.js.map +1 -0
- package/dist/converter/gd-to-ts/helpers/unsafe-helpers.d.ts +64 -0
- package/dist/converter/gd-to-ts/helpers/unsafe-helpers.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/helpers/unsafe-helpers.js +336 -0
- package/dist/converter/gd-to-ts/helpers/unsafe-helpers.js.map +1 -0
- package/dist/converter/gd-to-ts/imports.d.ts +47 -0
- package/dist/converter/gd-to-ts/imports.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/imports.js +98 -0
- package/dist/converter/gd-to-ts/imports.js.map +1 -0
- package/dist/converter/gd-to-ts/index.d.ts +59 -0
- package/dist/converter/gd-to-ts/index.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/index.js +189 -0
- package/dist/converter/gd-to-ts/index.js.map +1 -0
- package/dist/converter/gd-to-ts/inject-imports.d.ts +55 -0
- package/dist/converter/gd-to-ts/inject-imports.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/inject-imports.js +161 -0
- package/dist/converter/gd-to-ts/inject-imports.js.map +1 -0
- package/dist/converter/gd-to-ts/members.d.ts +15 -0
- package/dist/converter/gd-to-ts/members.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/members.js +397 -0
- package/dist/converter/gd-to-ts/members.js.map +1 -0
- package/dist/converter/gd-to-ts/source-emitter.d.ts +27 -0
- package/dist/converter/gd-to-ts/source-emitter.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/source-emitter.js +420 -0
- package/dist/converter/gd-to-ts/source-emitter.js.map +1 -0
- package/dist/converter/gd-to-ts/statements.d.ts +6 -0
- package/dist/converter/gd-to-ts/statements.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/statements.js +385 -0
- package/dist/converter/gd-to-ts/statements.js.map +1 -0
- package/dist/converter/gd-to-ts/ts-helpers.d.ts +49 -0
- package/dist/converter/gd-to-ts/ts-helpers.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/ts-helpers.js +161 -0
- package/dist/converter/gd-to-ts/ts-helpers.js.map +1 -0
- package/dist/converter/gd-to-ts/type-inference.d.ts +41 -0
- package/dist/converter/gd-to-ts/type-inference.d.ts.map +1 -0
- package/dist/converter/gd-to-ts/type-inference.js +168 -0
- package/dist/converter/gd-to-ts/type-inference.js.map +1 -0
- package/dist/converter/ts-to-gd/class-body.d.ts +62 -0
- package/dist/converter/ts-to-gd/class-body.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/class-body.js +290 -0
- package/dist/converter/ts-to-gd/class-body.js.map +1 -0
- package/dist/converter/ts-to-gd/class-members.d.ts +18 -0
- package/dist/converter/ts-to-gd/class-members.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/class-members.js +246 -0
- package/dist/converter/ts-to-gd/class-members.js.map +1 -0
- package/dist/converter/ts-to-gd/diagnostics.d.ts +27 -0
- package/dist/converter/ts-to-gd/diagnostics.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/diagnostics.js +95 -0
- package/dist/converter/ts-to-gd/diagnostics.js.map +1 -0
- package/dist/converter/ts-to-gd/emitter.d.ts +40 -0
- package/dist/converter/ts-to-gd/emitter.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/emitter.js +88 -0
- package/dist/converter/ts-to-gd/emitter.js.map +1 -0
- package/dist/converter/ts-to-gd/expressions.d.ts +46 -0
- package/dist/converter/ts-to-gd/expressions.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/expressions.js +793 -0
- package/dist/converter/ts-to-gd/expressions.js.map +1 -0
- package/dist/converter/ts-to-gd/file-scope.d.ts +42 -0
- package/dist/converter/ts-to-gd/file-scope.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/file-scope.js +463 -0
- package/dist/converter/ts-to-gd/file-scope.js.map +1 -0
- package/dist/converter/ts-to-gd/gd-getset.d.ts +31 -0
- package/dist/converter/ts-to-gd/gd-getset.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/gd-getset.js +219 -0
- package/dist/converter/ts-to-gd/gd-getset.js.map +1 -0
- package/dist/converter/ts-to-gd/gd-helpers.d.ts +44 -0
- package/dist/converter/ts-to-gd/gd-helpers.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/gd-helpers.js +458 -0
- package/dist/converter/ts-to-gd/gd-helpers.js.map +1 -0
- package/dist/converter/ts-to-gd/imports.d.ts +67 -0
- package/dist/converter/ts-to-gd/imports.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/imports.js +150 -0
- package/dist/converter/ts-to-gd/imports.js.map +1 -0
- package/dist/converter/ts-to-gd/index.d.ts +34 -0
- package/dist/converter/ts-to-gd/index.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/index.js +52 -0
- package/dist/converter/ts-to-gd/index.js.map +1 -0
- package/dist/converter/ts-to-gd/parameters.d.ts +12 -0
- package/dist/converter/ts-to-gd/parameters.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/parameters.js +100 -0
- package/dist/converter/ts-to-gd/parameters.js.map +1 -0
- package/dist/converter/ts-to-gd/statements.d.ts +12 -0
- package/dist/converter/ts-to-gd/statements.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/statements.js +262 -0
- package/dist/converter/ts-to-gd/statements.js.map +1 -0
- package/dist/converter/ts-to-gd/transformer-types.d.ts +33 -0
- package/dist/converter/ts-to-gd/transformer-types.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/transformer-types.js +2 -0
- package/dist/converter/ts-to-gd/transformer-types.js.map +1 -0
- package/dist/converter/ts-to-gd/transformer.d.ts +83 -0
- package/dist/converter/ts-to-gd/transformer.d.ts.map +1 -0
- package/dist/converter/ts-to-gd/transformer.js +344 -0
- package/dist/converter/ts-to-gd/transformer.js.map +1 -0
- package/dist/eslint/plugin.d.ts +11 -0
- package/dist/eslint/plugin.d.ts.map +1 -0
- package/dist/eslint/plugin.js +12 -0
- package/dist/eslint/plugin.js.map +1 -0
- package/dist/eslint/rules/convert.d.ts +4 -0
- package/dist/eslint/rules/convert.d.ts.map +1 -0
- package/dist/eslint/rules/convert.js +286 -0
- package/dist/eslint/rules/convert.js.map +1 -0
- package/dist/eslint/rules/no-in-variant.d.ts +10 -0
- package/dist/eslint/rules/no-in-variant.d.ts.map +1 -0
- package/dist/eslint/rules/no-in-variant.js +126 -0
- package/dist/eslint/rules/no-in-variant.js.map +1 -0
- package/dist/godot-validate/error-parser.d.ts +64 -0
- package/dist/godot-validate/error-parser.d.ts.map +1 -0
- package/dist/godot-validate/error-parser.js +170 -0
- package/dist/godot-validate/error-parser.js.map +1 -0
- package/dist/godot-validate/index.d.ts +76 -0
- package/dist/godot-validate/index.d.ts.map +1 -0
- package/dist/godot-validate/index.js +267 -0
- package/dist/godot-validate/index.js.map +1 -0
- package/dist/godot-validate/source-map-remap.d.ts +48 -0
- package/dist/godot-validate/source-map-remap.d.ts.map +1 -0
- package/dist/godot-validate/source-map-remap.js +195 -0
- package/dist/godot-validate/source-map-remap.js.map +1 -0
- package/dist/index.d.ts +13 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +12 -0
- package/dist/index.js.map +1 -0
- package/dist/parser/gdscript/generate-types.d.ts +7 -0
- package/dist/parser/gdscript/generate-types.d.ts.map +1 -0
- package/dist/parser/gdscript/generate-types.js +134 -0
- package/dist/parser/gdscript/generate-types.js.map +1 -0
- package/dist/parser/gdscript/index.d.ts +9 -0
- package/dist/parser/gdscript/index.d.ts.map +1 -0
- package/dist/parser/gdscript/index.js +17 -0
- package/dist/parser/gdscript/index.js.map +1 -0
- package/dist/parser/gdscript/types.d.ts +689 -0
- package/dist/parser/gdscript/types.d.ts.map +1 -0
- package/dist/parser/gdscript/types.js +89 -0
- package/dist/parser/gdscript/types.js.map +1 -0
- package/dist/parser/godot-resource/index.d.ts +7 -0
- package/dist/parser/godot-resource/index.d.ts.map +1 -0
- package/dist/parser/godot-resource/index.js +14 -0
- package/dist/parser/godot-resource/index.js.map +1 -0
- package/dist/parser/godot-resource/types.d.ts +330 -0
- package/dist/parser/godot-resource/types.d.ts.map +1 -0
- package/dist/parser/godot-resource/types.js +22 -0
- package/dist/parser/godot-resource/types.js.map +1 -0
- package/dist/parser/typescript/index.d.ts +12 -0
- package/dist/parser/typescript/index.d.ts.map +1 -0
- package/dist/parser/typescript/index.js +30 -0
- package/dist/parser/typescript/index.js.map +1 -0
- package/dist/sourcemap/index.d.ts +59 -0
- package/dist/sourcemap/index.d.ts.map +1 -0
- package/dist/sourcemap/index.js +85 -0
- package/dist/sourcemap/index.js.map +1 -0
- package/dist/ts-plugin/index.d.ts +47 -0
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- package/dist/ts-plugin/lint.d.ts +48 -0
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- package/dist/ts-plugin/lru.d.ts +40 -0
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- package/dist/ts-plugin/navigation.d.ts +58 -0
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- package/dist/ts-plugin/navigation.js.map +1 -0
- package/dist/ts-plugin/shadow-refs.d.ts +31 -0
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- package/dist/ts-plugin/shadow-refs.js.map +1 -0
- package/dist/ts-plugin/snapshot-transform.d.ts +61 -0
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- package/dist/ts-plugin/snapshot-transform.js +55 -0
- package/dist/ts-plugin/snapshot-transform.js.map +1 -0
- package/dist/typings/class-generator.d.ts +54 -0
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- package/dist/typings/classes.d.ts +24 -0
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- package/dist/typings/content-generators.d.ts +62 -0
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- package/dist/typings/godot-registry.d.ts +123 -0
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- package/dist/typings/godot-registry.js +157 -0
- package/dist/typings/godot-registry.js.map +1 -0
- package/dist/typings/index.d.ts +4 -0
- package/dist/typings/index.d.ts.map +1 -0
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- package/dist/typings/override-system.d.ts +36 -0
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- package/dist/typings/registry-generator.d.ts +44 -0
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- package/dist/typings/registry-generator.js.map +1 -0
- package/dist/typings/scene-parser.d.ts +113 -0
- package/dist/typings/scene-parser.d.ts.map +1 -0
- package/dist/typings/scene-parser.js +436 -0
- package/dist/typings/scene-parser.js.map +1 -0
- package/dist/typings/scene-tree.d.ts +33 -0
- package/dist/typings/scene-tree.d.ts.map +1 -0
- package/dist/typings/scene-tree.js +118 -0
- package/dist/typings/scene-tree.js.map +1 -0
- package/dist/typings/scene-utils.d.ts +131 -0
- package/dist/typings/scene-utils.d.ts.map +1 -0
- package/dist/typings/scene-utils.js +604 -0
- package/dist/typings/scene-utils.js.map +1 -0
- package/dist/typings/scenes.d.ts +96 -0
- package/dist/typings/scenes.d.ts.map +1 -0
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- package/typings/classes/TouchScreenButton.d.ts +61 -0
- package/typings/classes/Transform2D.d.ts +207 -0
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- package/typings/classes/TranslationDomain.d.ts +115 -0
- package/typings/classes/TranslationServer.d.ts +117 -0
- package/typings/classes/Tree.d.ts +298 -0
- package/typings/classes/TreeItem.d.ts +374 -0
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- package/typings/classes/VisualShader.d.ts +112 -0
- package/typings/classes/VisualShaderNode.d.ts +63 -0
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- package/typings/classes/VisualShaderNodeBooleanConstant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeBooleanParameter.d.ts +14 -0
- package/typings/classes/VisualShaderNodeClamp.d.ts +26 -0
- package/typings/classes/VisualShaderNodeColorConstant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeColorFunc.d.ts +32 -0
- package/typings/classes/VisualShaderNodeColorOp.d.ts +32 -0
- package/typings/classes/VisualShaderNodeColorParameter.d.ts +14 -0
- package/typings/classes/VisualShaderNodeComment.d.ts +12 -0
- package/typings/classes/VisualShaderNodeCompare.d.ts +68 -0
- package/typings/classes/VisualShaderNodeConstant.d.ts +6 -0
- package/typings/classes/VisualShaderNodeCubemap.d.ts +43 -0
- package/typings/classes/VisualShaderNodeCubemapParameter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeCurveTexture.d.ts +10 -0
- package/typings/classes/VisualShaderNodeCurveXYZTexture.d.ts +10 -0
- package/typings/classes/VisualShaderNodeCustom.d.ts +122 -0
- package/typings/classes/VisualShaderNodeDerivativeFunc.d.ts +56 -0
- package/typings/classes/VisualShaderNodeDeterminant.d.ts +6 -0
- package/typings/classes/VisualShaderNodeDistanceFade.d.ts +6 -0
- package/typings/classes/VisualShaderNodeDotProduct.d.ts +6 -0
- package/typings/classes/VisualShaderNodeExpression.d.ts +12 -0
- package/typings/classes/VisualShaderNodeFaceForward.d.ts +8 -0
- package/typings/classes/VisualShaderNodeFloatConstant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeFloatFunc.d.ts +108 -0
- package/typings/classes/VisualShaderNodeFloatOp.d.ts +36 -0
- package/typings/classes/VisualShaderNodeFloatParameter.d.ts +52 -0
- package/typings/classes/VisualShaderNodeFrame.d.ts +35 -0
- package/typings/classes/VisualShaderNodeFresnel.d.ts +6 -0
- package/typings/classes/VisualShaderNodeGlobalExpression.d.ts +6 -0
- package/typings/classes/VisualShaderNodeGroupBase.d.ts +60 -0
- package/typings/classes/VisualShaderNodeIf.d.ts +8 -0
- package/typings/classes/VisualShaderNodeInput.d.ts +20 -0
- package/typings/classes/VisualShaderNodeIntConstant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeIntFunc.d.ts +24 -0
- package/typings/classes/VisualShaderNodeIntOp.d.ts +48 -0
- package/typings/classes/VisualShaderNodeIntParameter.d.ts +58 -0
- package/typings/classes/VisualShaderNodeIs.d.ts +18 -0
- package/typings/classes/VisualShaderNodeLinearSceneDepth.d.ts +6 -0
- package/typings/classes/VisualShaderNodeMix.d.ts +28 -0
- package/typings/classes/VisualShaderNodeMultiplyAdd.d.ts +22 -0
- package/typings/classes/VisualShaderNodeOuterProduct.d.ts +6 -0
- package/typings/classes/VisualShaderNodeOutput.d.ts +6 -0
- package/typings/classes/VisualShaderNodeParameter.d.ts +32 -0
- package/typings/classes/VisualShaderNodeParameterRef.d.ts +10 -0
- package/typings/classes/VisualShaderNodeParticleAccelerator.d.ts +20 -0
- package/typings/classes/VisualShaderNodeParticleBoxEmitter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeParticleConeVelocity.d.ts +6 -0
- package/typings/classes/VisualShaderNodeParticleEmit.d.ts +22 -0
- package/typings/classes/VisualShaderNodeParticleEmitter.d.ts +12 -0
- package/typings/classes/VisualShaderNodeParticleMeshEmitter.d.ts +20 -0
- package/typings/classes/VisualShaderNodeParticleMultiplyByAxisAngle.d.ts +10 -0
- package/typings/classes/VisualShaderNodeParticleOutput.d.ts +6 -0
- package/typings/classes/VisualShaderNodeParticleRandomness.d.ts +22 -0
- package/typings/classes/VisualShaderNodeParticleRingEmitter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeParticleSphereEmitter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeProximityFade.d.ts +6 -0
- package/typings/classes/VisualShaderNodeRandomRange.d.ts +6 -0
- package/typings/classes/VisualShaderNodeRemap.d.ts +33 -0
- package/typings/classes/VisualShaderNodeReroute.d.ts +8 -0
- package/typings/classes/VisualShaderNodeResizableBase.d.ts +10 -0
- package/typings/classes/VisualShaderNodeRotationByAxis.d.ts +6 -0
- package/typings/classes/VisualShaderNodeSDFRaymarch.d.ts +6 -0
- package/typings/classes/VisualShaderNodeSDFToScreenUV.d.ts +8 -0
- package/typings/classes/VisualShaderNodeSample3D.d.ts +18 -0
- package/typings/classes/VisualShaderNodeScreenNormalWorldSpace.d.ts +6 -0
- package/typings/classes/VisualShaderNodeScreenUVToSDF.d.ts +8 -0
- package/typings/classes/VisualShaderNodeSmoothStep.d.ts +28 -0
- package/typings/classes/VisualShaderNodeStep.d.ts +28 -0
- package/typings/classes/VisualShaderNodeSwitch.d.ts +30 -0
- package/typings/classes/VisualShaderNodeTexture.d.ts +57 -0
- package/typings/classes/VisualShaderNodeTexture2DArray.d.ts +12 -0
- package/typings/classes/VisualShaderNodeTexture2DArrayParameter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeTexture2DParameter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeTexture3D.d.ts +12 -0
- package/typings/classes/VisualShaderNodeTexture3DParameter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeTextureParameter.d.ts +104 -0
- package/typings/classes/VisualShaderNodeTextureParameterTriplanar.d.ts +6 -0
- package/typings/classes/VisualShaderNodeTextureSDF.d.ts +6 -0
- package/typings/classes/VisualShaderNodeTextureSDFNormal.d.ts +6 -0
- package/typings/classes/VisualShaderNodeTransformCompose.d.ts +6 -0
- package/typings/classes/VisualShaderNodeTransformConstant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeTransformDecompose.d.ts +6 -0
- package/typings/classes/VisualShaderNodeTransformFunc.d.ts +18 -0
- package/typings/classes/VisualShaderNodeTransformOp.d.ts +32 -0
- package/typings/classes/VisualShaderNodeTransformParameter.d.ts +14 -0
- package/typings/classes/VisualShaderNodeTransformVecMult.d.ts +22 -0
- package/typings/classes/VisualShaderNodeUIntConstant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeUIntFunc.d.ts +20 -0
- package/typings/classes/VisualShaderNodeUIntOp.d.ts +48 -0
- package/typings/classes/VisualShaderNodeUIntParameter.d.ts +16 -0
- package/typings/classes/VisualShaderNodeUVFunc.d.ts +22 -0
- package/typings/classes/VisualShaderNodeUVPolarCoord.d.ts +6 -0
- package/typings/classes/VisualShaderNodeVarying.d.ts +14 -0
- package/typings/classes/VisualShaderNodeVaryingGetter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeVaryingSetter.d.ts +6 -0
- package/typings/classes/VisualShaderNodeVec2Constant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeVec2Parameter.d.ts +14 -0
- package/typings/classes/VisualShaderNodeVec3Constant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeVec3Parameter.d.ts +14 -0
- package/typings/classes/VisualShaderNodeVec4Constant.d.ts +10 -0
- package/typings/classes/VisualShaderNodeVec4Parameter.d.ts +14 -0
- package/typings/classes/VisualShaderNodeVectorBase.d.ts +20 -0
- package/typings/classes/VisualShaderNodeVectorCompose.d.ts +8 -0
- package/typings/classes/VisualShaderNodeVectorDecompose.d.ts +8 -0
- package/typings/classes/VisualShaderNodeVectorDistance.d.ts +6 -0
- package/typings/classes/VisualShaderNodeVectorFunc.d.ts +84 -0
- package/typings/classes/VisualShaderNodeVectorLen.d.ts +6 -0
- package/typings/classes/VisualShaderNodeVectorOp.d.ts +42 -0
- package/typings/classes/VisualShaderNodeVectorRefract.d.ts +8 -0
- package/typings/classes/VisualShaderNodeWorldPositionFromDepth.d.ts +8 -0
- package/typings/classes/VoxelGI.d.ts +54 -0
- package/typings/classes/VoxelGIData.d.ts +70 -0
- package/typings/classes/WeakRef.d.ts +12 -0
- package/typings/classes/Window.d.ts +790 -0
- package/typings/classes/WorkerThreadPool.d.ts +55 -0
- package/typings/classes/World2D.d.ts +24 -0
- package/typings/classes/World3D.d.ts +32 -0
- package/typings/classes/WorldBoundaryShape2D.d.ts +19 -0
- package/typings/classes/WorldBoundaryShape3D.d.ts +10 -0
- package/typings/classes/WorldEnvironment.d.ts +22 -0
- package/typings/classes/X509Certificate.d.ts +16 -0
- package/typings/classes/XMLParser.d.ts +74 -0
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- package/typings/classes/XRBodyTracker.d.ts +218 -0
- package/typings/classes/XRCamera3D.d.ts +7 -0
- package/typings/classes/XRController3D.d.ts +39 -0
- package/typings/classes/XRControllerTracker.d.ts +7 -0
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- package/typings/classes/XRFaceTracker.d.ts +308 -0
- package/typings/classes/XRHandModifier3D.d.ts +24 -0
- package/typings/classes/XRHandTracker.d.ts +127 -0
- package/typings/classes/XRInterface.d.ts +181 -0
- package/typings/classes/XRInterfaceExtension.d.ts +94 -0
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- package/typings/classes/XRPositionalTracker.d.ts +64 -0
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// AUTO-GENERATED from Godot class documentation.
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// Manual overrides applied from typings-overrides/*.d.ts
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/**
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* Provides virtual methods that can be overridden to create custom {@link PhysicsServer2D} implementations.
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declare class PhysicsServer2DExtension extends PhysicsServer2D {
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/** Overridable version of {@link PhysicsServer2D.area_add_shape}. */
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_area_add_shape(area: RID, shape: RID, transform: Transform2D, disabled: boolean): void;
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/** Overridable version of {@link PhysicsServer2D.area_attach_canvas_instance_id}. */
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_area_attach_canvas_instance_id(area: RID, id: int): void;
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/** Overridable version of {@link PhysicsServer2D.area_attach_object_instance_id}. */
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_area_attach_object_instance_id(area: RID, id: int): void;
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/** Overridable version of {@link PhysicsServer2D.area_clear_shapes}. */
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_area_clear_shapes(area: RID): void;
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/** Overridable version of {@link PhysicsServer2D.area_create}. */
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_area_create(): RID;
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/** Overridable version of {@link PhysicsServer2D.area_get_canvas_instance_id}. */
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_area_get_canvas_instance_id(area: RID): int;
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/** Overridable version of {@link PhysicsServer2D.area_get_collision_layer}. */
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_area_get_collision_layer(area: RID): int;
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/** Overridable version of {@link PhysicsServer2D.area_get_collision_mask}. */
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_area_get_collision_mask(area: RID): int;
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/** Overridable version of {@link PhysicsServer2D.area_get_object_instance_id}. */
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_area_get_object_instance_id(area: RID): int;
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/** Overridable version of {@link PhysicsServer2D.area_get_param}. */
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_area_get_param(area: RID, param: int): unknown;
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/** Overridable version of {@link PhysicsServer2D.area_get_shape}. */
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_area_get_shape(area: RID, shape_idx: int): RID;
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/** Overridable version of {@link PhysicsServer2D.area_get_shape_count}. */
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_area_get_shape_count(area: RID): int;
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/** Overridable version of {@link PhysicsServer2D.area_get_shape_transform}. */
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_area_get_shape_transform(area: RID, shape_idx: int): Transform2D;
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/** Overridable version of {@link PhysicsServer2D.area_get_space}. */
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_area_get_space(area: RID): RID;
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/** Overridable version of {@link PhysicsServer2D.area_get_transform}. */
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_area_get_transform(area: RID): Transform2D;
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/** Overridable version of {@link PhysicsServer2D.area_remove_shape}. */
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_area_remove_shape(area: RID, shape_idx: int): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_area_monitor_callback}. */
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/** Overridable version of {@link PhysicsServer2D.area_set_collision_layer}. */
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_area_set_collision_layer(area: RID, layer: int): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_collision_mask}. */
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_area_set_collision_mask(area: RID, mask: int): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_monitor_callback}. */
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_area_set_monitor_callback(area: RID, callback: Callable): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_monitorable}. */
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_area_set_monitorable(area: RID, monitorable: boolean): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_param}. */
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_area_set_param(area: RID, param: int, value: unknown): void;
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/**
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* If set to `true`, allows the area with the given {@link RID} to detect mouse inputs when the mouse cursor is hovering on it.
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* Overridable version of {@link PhysicsServer2D}'s internal `area_set_pickable` method. Corresponds to {@link CollisionObject2D.input_pickable}.
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*/
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_area_set_pickable(area: RID, pickable: boolean): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_shape}. */
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_area_set_shape(area: RID, shape_idx: int, shape: RID): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_shape_disabled}. */
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_area_set_shape_disabled(area: RID, shape_idx: int, disabled: boolean): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_shape_transform}. */
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_area_set_shape_transform(area: RID, shape_idx: int, transform: Transform2D): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_space}. */
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_area_set_space(area: RID, space: RID): void;
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/** Overridable version of {@link PhysicsServer2D.area_set_transform}. */
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_area_set_transform(area: RID, transform: Transform2D): void;
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/** Overridable version of {@link PhysicsServer2D.body_add_collision_exception}. */
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_body_add_collision_exception(body: RID, excepted_body: RID): void;
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/** Overridable version of {@link PhysicsServer2D.body_add_constant_central_force}. */
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_body_add_constant_central_force(body: RID, force: Vector2 | Vector2i): void;
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/** Overridable version of {@link PhysicsServer2D.body_add_constant_force}. */
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_body_add_constant_force(body: RID, force: Vector2 | Vector2i, position: Vector2 | Vector2i): void;
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/** Overridable version of {@link PhysicsServer2D.body_add_constant_torque}. */
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_body_add_constant_torque(body: RID, torque: float): void;
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/** Overridable version of {@link PhysicsServer2D.body_add_shape}. */
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_body_add_shape(body: RID, shape: RID, transform: Transform2D, disabled: boolean): void;
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/** Overridable version of {@link PhysicsServer2D.body_apply_central_force}. */
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_body_apply_central_force(body: RID, force: Vector2 | Vector2i): void;
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/** Overridable version of {@link PhysicsServer2D.body_apply_central_impulse}. */
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/** Overridable version of {@link PhysicsServer2D.body_apply_force}. */
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_body_apply_force(body: RID, force: Vector2 | Vector2i, position: Vector2 | Vector2i): void;
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/** Overridable version of {@link PhysicsServer2D.body_apply_impulse}. */
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_body_apply_impulse(body: RID, impulse: Vector2 | Vector2i, position: Vector2 | Vector2i): void;
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/** Overridable version of {@link PhysicsServer2D.body_apply_torque}. */
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_body_apply_torque(body: RID, torque: float): void;
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/** Overridable version of {@link PhysicsServer2D.body_apply_torque_impulse}. */
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_body_apply_torque_impulse(body: RID, impulse: float): void;
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/** Overridable version of {@link PhysicsServer2D.body_attach_canvas_instance_id}. */
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_body_attach_canvas_instance_id(body: RID, id: int): void;
|
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91
|
+
/** Overridable version of {@link PhysicsServer2D.body_attach_object_instance_id}. */
|
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92
|
+
_body_attach_object_instance_id(body: RID, id: int): void;
|
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93
|
+
/** Overridable version of {@link PhysicsServer2D.body_clear_shapes}. */
|
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94
|
+
_body_clear_shapes(body: RID): void;
|
|
95
|
+
/**
|
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96
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+
* Given a `body`, a `shape`, and their respective parameters, this method should return `true` if a collision between the two would occur, with additional details passed in `results`.
|
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97
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+
* Overridable version of {@link PhysicsServer2D}'s internal `shape_collide` method. Corresponds to {@link PhysicsDirectSpaceState2D.collide_shape}.
|
|
98
|
+
*/
|
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99
|
+
_body_collide_shape(body: RID, body_shape: int, shape: RID, shape_xform: Transform2D, motion: Vector2 | Vector2i, results: void, result_max: int, result_count: int): boolean;
|
|
100
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+
/** Overridable version of {@link PhysicsServer2D.body_create}. */
|
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101
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+
_body_create(): RID;
|
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102
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_canvas_instance_id}. */
|
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103
|
+
_body_get_canvas_instance_id(body: RID): int;
|
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104
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+
/**
|
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105
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+
* Returns the {@link RID}s of all bodies added as collision exceptions for the given `body`. See also {@link _body_add_collision_exception} and {@link _body_remove_collision_exception}.
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106
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+
* Overridable version of {@link PhysicsServer2D}'s internal `body_get_collision_exceptions` method. Corresponds to {@link PhysicsBody2D.get_collision_exceptions}.
|
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107
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+
*/
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108
|
+
_body_get_collision_exceptions(body: RID): Array<RID>;
|
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109
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+
/** Overridable version of {@link PhysicsServer2D.body_get_collision_layer}. */
|
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110
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+
_body_get_collision_layer(body: RID): int;
|
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111
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+
/** Overridable version of {@link PhysicsServer2D.body_get_collision_mask}. */
|
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112
|
+
_body_get_collision_mask(body: RID): int;
|
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113
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_collision_priority}. */
|
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114
|
+
_body_get_collision_priority(body: RID): float;
|
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115
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_constant_force}. */
|
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116
|
+
_body_get_constant_force(body: RID): Vector2;
|
|
117
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_constant_torque}. */
|
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118
|
+
_body_get_constant_torque(body: RID): float;
|
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119
|
+
/**
|
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120
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `body_get_contacts_reported_depth_threshold` method.
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121
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+
* **Note:** This method is currently unused by Godot's default physics implementation.
|
|
122
|
+
*/
|
|
123
|
+
_body_get_contacts_reported_depth_threshold(body: RID): float;
|
|
124
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_continuous_collision_detection_mode}. */
|
|
125
|
+
_body_get_continuous_collision_detection_mode(body: RID): int;
|
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126
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_direct_state}. */
|
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127
|
+
_body_get_direct_state(body: RID): PhysicsDirectBodyState2D | null;
|
|
128
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_max_contacts_reported}. */
|
|
129
|
+
_body_get_max_contacts_reported(body: RID): int;
|
|
130
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_mode}. */
|
|
131
|
+
_body_get_mode(body: RID): int;
|
|
132
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_object_instance_id}. */
|
|
133
|
+
_body_get_object_instance_id(body: RID): int;
|
|
134
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_param}. */
|
|
135
|
+
_body_get_param(body: RID, param: int): unknown;
|
|
136
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_shape}. */
|
|
137
|
+
_body_get_shape(body: RID, shape_idx: int): RID;
|
|
138
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_shape_count}. */
|
|
139
|
+
_body_get_shape_count(body: RID): int;
|
|
140
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_shape_transform}. */
|
|
141
|
+
_body_get_shape_transform(body: RID, shape_idx: int): Transform2D;
|
|
142
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_space}. */
|
|
143
|
+
_body_get_space(body: RID): RID;
|
|
144
|
+
/** Overridable version of {@link PhysicsServer2D.body_get_state}. */
|
|
145
|
+
_body_get_state(body: RID, state: int): unknown;
|
|
146
|
+
/** Overridable version of {@link PhysicsServer2D.body_is_omitting_force_integration}. */
|
|
147
|
+
_body_is_omitting_force_integration(body: RID): boolean;
|
|
148
|
+
/** Overridable version of {@link PhysicsServer2D.body_remove_collision_exception}. */
|
|
149
|
+
_body_remove_collision_exception(body: RID, excepted_body: RID): void;
|
|
150
|
+
/** Overridable version of {@link PhysicsServer2D.body_remove_shape}. */
|
|
151
|
+
_body_remove_shape(body: RID, shape_idx: int): void;
|
|
152
|
+
/** Overridable version of {@link PhysicsServer2D.body_reset_mass_properties}. */
|
|
153
|
+
_body_reset_mass_properties(body: RID): void;
|
|
154
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_axis_velocity}. */
|
|
155
|
+
_body_set_axis_velocity(body: RID, axis_velocity: Vector2 | Vector2i): void;
|
|
156
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_collision_layer}. */
|
|
157
|
+
_body_set_collision_layer(body: RID, layer: int): void;
|
|
158
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_collision_mask}. */
|
|
159
|
+
_body_set_collision_mask(body: RID, mask: int): void;
|
|
160
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_collision_priority}. */
|
|
161
|
+
_body_set_collision_priority(body: RID, priority: float): void;
|
|
162
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_constant_force}. */
|
|
163
|
+
_body_set_constant_force(body: RID, force: Vector2 | Vector2i): void;
|
|
164
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_constant_torque}. */
|
|
165
|
+
_body_set_constant_torque(body: RID, torque: float): void;
|
|
166
|
+
/**
|
|
167
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `body_set_contacts_reported_depth_threshold` method.
|
|
168
|
+
* **Note:** This method is currently unused by Godot's default physics implementation.
|
|
169
|
+
*/
|
|
170
|
+
_body_set_contacts_reported_depth_threshold(body: RID, threshold: float): void;
|
|
171
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_continuous_collision_detection_mode}. */
|
|
172
|
+
_body_set_continuous_collision_detection_mode(body: RID, mode: int): void;
|
|
173
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_force_integration_callback}. */
|
|
174
|
+
_body_set_force_integration_callback(body: RID, callable: Callable, userdata: unknown): void;
|
|
175
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_max_contacts_reported}. */
|
|
176
|
+
_body_set_max_contacts_reported(body: RID, amount: int): void;
|
|
177
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_mode}. */
|
|
178
|
+
_body_set_mode(body: RID, mode: int): void;
|
|
179
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_omit_force_integration}. */
|
|
180
|
+
_body_set_omit_force_integration(body: RID, enable: boolean): void;
|
|
181
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_param}. */
|
|
182
|
+
_body_set_param(body: RID, param: int, value: unknown): void;
|
|
183
|
+
/**
|
|
184
|
+
* If set to `true`, allows the body with the given {@link RID} to detect mouse inputs when the mouse cursor is hovering on it.
|
|
185
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `body_set_pickable` method. Corresponds to {@link CollisionObject2D.input_pickable}.
|
|
186
|
+
*/
|
|
187
|
+
_body_set_pickable(body: RID, pickable: boolean): void;
|
|
188
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_shape}. */
|
|
189
|
+
_body_set_shape(body: RID, shape_idx: int, shape: RID): void;
|
|
190
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_shape_as_one_way_collision}. */
|
|
191
|
+
_body_set_shape_as_one_way_collision(body: RID, shape_idx: int, enable: boolean, margin: float, direction: Vector2 | Vector2i): void;
|
|
192
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_shape_disabled}. */
|
|
193
|
+
_body_set_shape_disabled(body: RID, shape_idx: int, disabled: boolean): void;
|
|
194
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_shape_transform}. */
|
|
195
|
+
_body_set_shape_transform(body: RID, shape_idx: int, transform: Transform2D): void;
|
|
196
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_space}. */
|
|
197
|
+
_body_set_space(body: RID, space: RID): void;
|
|
198
|
+
/** Overridable version of {@link PhysicsServer2D.body_set_state}. */
|
|
199
|
+
_body_set_state(body: RID, state: int, value: unknown): void;
|
|
200
|
+
/**
|
|
201
|
+
* Assigns the `body` to call the given `callable` during the synchronization phase of the loop, before {@link _step} is called. See also {@link _sync}.
|
|
202
|
+
* Overridable version of {@link PhysicsServer2D.body_set_state_sync_callback}.
|
|
203
|
+
*/
|
|
204
|
+
_body_set_state_sync_callback(body: RID, callable: Callable): void;
|
|
205
|
+
/**
|
|
206
|
+
* Overridable version of {@link PhysicsServer2D.body_test_motion}. Unlike the exposed implementation, this method does not receive all of the arguments inside a {@link PhysicsTestMotionParameters2D}.
|
|
207
|
+
*/
|
|
208
|
+
_body_test_motion(body: RID, from_: Transform2D, motion: Vector2 | Vector2i, margin: float, collide_separation_ray: boolean, recovery_as_collision: boolean, result: unknown): boolean;
|
|
209
|
+
/** Overridable version of {@link PhysicsServer2D.capsule_shape_create}. */
|
|
210
|
+
_capsule_shape_create(): RID;
|
|
211
|
+
/** Overridable version of {@link PhysicsServer2D.circle_shape_create}. */
|
|
212
|
+
_circle_shape_create(): RID;
|
|
213
|
+
/** Overridable version of {@link PhysicsServer2D.concave_polygon_shape_create}. */
|
|
214
|
+
_concave_polygon_shape_create(): RID;
|
|
215
|
+
/** Overridable version of {@link PhysicsServer2D.convex_polygon_shape_create}. */
|
|
216
|
+
_convex_polygon_shape_create(): RID;
|
|
217
|
+
/** Overridable version of {@link PhysicsServer2D.damped_spring_joint_get_param}. */
|
|
218
|
+
_damped_spring_joint_get_param(joint: RID, param: int): float;
|
|
219
|
+
/** Overridable version of {@link PhysicsServer2D.damped_spring_joint_set_param}. */
|
|
220
|
+
_damped_spring_joint_set_param(joint: RID, param: int, value: float): void;
|
|
221
|
+
/**
|
|
222
|
+
* Called to indicate that the physics server has stopped synchronizing. It is in the loop's iteration/physics phase, and can access physics objects even if running on a separate thread. See also {@link _sync}.
|
|
223
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `end_sync` method.
|
|
224
|
+
*/
|
|
225
|
+
_end_sync(): void;
|
|
226
|
+
/**
|
|
227
|
+
* Called when the main loop finalizes to shut down the physics server. See also {@link MainLoop._finalize} and {@link _init}.
|
|
228
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `finish` method.
|
|
229
|
+
*/
|
|
230
|
+
_finish(): void;
|
|
231
|
+
/**
|
|
232
|
+
* Called every physics step before {@link _step} to process all remaining queries.
|
|
233
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `flush_queries` method.
|
|
234
|
+
*/
|
|
235
|
+
_flush_queries(): void;
|
|
236
|
+
/** Overridable version of {@link PhysicsServer2D.free_rid}. */
|
|
237
|
+
_free_rid(rid: RID): void;
|
|
238
|
+
/** Overridable version of {@link PhysicsServer2D.get_process_info}. */
|
|
239
|
+
_get_process_info(process_info: int): int;
|
|
240
|
+
/**
|
|
241
|
+
* Called when the main loop is initialized and creates a new instance of this physics server. See also {@link MainLoop._initialize} and {@link _finish}.
|
|
242
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `init` method.
|
|
243
|
+
*/
|
|
244
|
+
_init(): void;
|
|
245
|
+
/**
|
|
246
|
+
* Overridable method that should return `true` when the physics server is processing queries. See also {@link _flush_queries}.
|
|
247
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `is_flushing_queries` method.
|
|
248
|
+
*/
|
|
249
|
+
_is_flushing_queries(): boolean;
|
|
250
|
+
/** Overridable version of {@link PhysicsServer2D.joint_clear}. */
|
|
251
|
+
_joint_clear(joint: RID): void;
|
|
252
|
+
/** Overridable version of {@link PhysicsServer2D.joint_create}. */
|
|
253
|
+
_joint_create(): RID;
|
|
254
|
+
/** Overridable version of {@link PhysicsServer2D.joint_disable_collisions_between_bodies}. */
|
|
255
|
+
_joint_disable_collisions_between_bodies(joint: RID, disable: boolean): void;
|
|
256
|
+
/** Overridable version of {@link PhysicsServer2D.joint_get_param}. */
|
|
257
|
+
_joint_get_param(joint: RID, param: int): float;
|
|
258
|
+
/** Overridable version of {@link PhysicsServer2D.joint_get_type}. */
|
|
259
|
+
_joint_get_type(joint: RID): int;
|
|
260
|
+
/** Overridable version of {@link PhysicsServer2D.joint_is_disabled_collisions_between_bodies}. */
|
|
261
|
+
_joint_is_disabled_collisions_between_bodies(joint: RID): boolean;
|
|
262
|
+
/** Overridable version of {@link PhysicsServer2D.joint_make_damped_spring}. */
|
|
263
|
+
_joint_make_damped_spring(joint: RID, anchor_a: Vector2 | Vector2i, anchor_b: Vector2 | Vector2i, body_a: RID, body_b: RID): void;
|
|
264
|
+
/** Overridable version of {@link PhysicsServer2D.joint_make_groove}. */
|
|
265
|
+
_joint_make_groove(joint: RID, a_groove1: Vector2 | Vector2i, a_groove2: Vector2 | Vector2i, b_anchor: Vector2 | Vector2i, body_a: RID, body_b: RID): void;
|
|
266
|
+
/** Overridable version of {@link PhysicsServer2D.joint_make_pin}. */
|
|
267
|
+
_joint_make_pin(joint: RID, anchor: Vector2 | Vector2i, body_a: RID, body_b: RID): void;
|
|
268
|
+
/** Overridable version of {@link PhysicsServer2D.joint_set_param}. */
|
|
269
|
+
_joint_set_param(joint: RID, param: int, value: float): void;
|
|
270
|
+
/** Overridable version of {@link PhysicsServer2D.pin_joint_get_flag}. */
|
|
271
|
+
_pin_joint_get_flag(joint: RID, flag: int): boolean;
|
|
272
|
+
/** Overridable version of {@link PhysicsServer2D.pin_joint_get_param}. */
|
|
273
|
+
_pin_joint_get_param(joint: RID, param: int): float;
|
|
274
|
+
/** Overridable version of {@link PhysicsServer2D.pin_joint_set_flag}. */
|
|
275
|
+
_pin_joint_set_flag(joint: RID, flag: int, enabled: boolean): void;
|
|
276
|
+
/** Overridable version of {@link PhysicsServer2D.pin_joint_set_param}. */
|
|
277
|
+
_pin_joint_set_param(joint: RID, param: int, value: float): void;
|
|
278
|
+
/** Overridable version of {@link PhysicsServer2D.rectangle_shape_create}. */
|
|
279
|
+
_rectangle_shape_create(): RID;
|
|
280
|
+
/** Overridable version of {@link PhysicsServer2D.segment_shape_create}. */
|
|
281
|
+
_segment_shape_create(): RID;
|
|
282
|
+
/** Overridable version of {@link PhysicsServer2D.separation_ray_shape_create}. */
|
|
283
|
+
_separation_ray_shape_create(): RID;
|
|
284
|
+
/** Overridable version of {@link PhysicsServer2D.set_active}. */
|
|
285
|
+
_set_active(active: boolean): void;
|
|
286
|
+
/**
|
|
287
|
+
* Given two shapes and their parameters, should return `true` if a collision between the two would occur, with additional details passed in `results`.
|
|
288
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `shape_collide` method. Corresponds to {@link PhysicsDirectSpaceState2D.collide_shape}.
|
|
289
|
+
*/
|
|
290
|
+
_shape_collide(shape_A: RID, xform_A: Transform2D, motion_A: Vector2 | Vector2i, shape_B: RID, xform_B: Transform2D, motion_B: Vector2 | Vector2i, results: void, result_max: int, result_count: int): boolean;
|
|
291
|
+
/**
|
|
292
|
+
* Should return the custom solver bias of the given `shape`, which defines how much bodies are forced to separate on contact when this shape is involved.
|
|
293
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `shape_get_custom_solver_bias` method. Corresponds to {@link Shape2D.custom_solver_bias}.
|
|
294
|
+
*/
|
|
295
|
+
_shape_get_custom_solver_bias(shape: RID): float;
|
|
296
|
+
/** Overridable version of {@link PhysicsServer2D.shape_get_data}. */
|
|
297
|
+
_shape_get_data(shape: RID): unknown;
|
|
298
|
+
/** Overridable version of {@link PhysicsServer2D.shape_get_type}. */
|
|
299
|
+
_shape_get_type(shape: RID): int;
|
|
300
|
+
/**
|
|
301
|
+
* Should set the custom solver bias for the given `shape`. It defines how much bodies are forced to separate on contact.
|
|
302
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `shape_get_custom_solver_bias` method. Corresponds to {@link Shape2D.custom_solver_bias}.
|
|
303
|
+
*/
|
|
304
|
+
_shape_set_custom_solver_bias(shape: RID, bias: float): void;
|
|
305
|
+
/** Overridable version of {@link PhysicsServer2D.shape_set_data}. */
|
|
306
|
+
_shape_set_data(shape: RID, data: unknown): void;
|
|
307
|
+
/** Overridable version of {@link PhysicsServer2D.space_create}. */
|
|
308
|
+
_space_create(): RID;
|
|
309
|
+
/**
|
|
310
|
+
* Should return how many contacts have occurred during the last physics step in the given `space`. See also {@link _space_get_contacts} and {@link _space_set_debug_contacts}.
|
|
311
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `space_get_contact_count` method.
|
|
312
|
+
*/
|
|
313
|
+
_space_get_contact_count(space: RID): int;
|
|
314
|
+
/**
|
|
315
|
+
* Should return the positions of all contacts that have occurred during the last physics step in the given `space`. See also {@link _space_get_contact_count} and {@link _space_set_debug_contacts}.
|
|
316
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `space_get_contacts` method.
|
|
317
|
+
*/
|
|
318
|
+
_space_get_contacts(space: RID): PackedVector2Array;
|
|
319
|
+
/** Overridable version of {@link PhysicsServer2D.space_get_direct_state}. */
|
|
320
|
+
_space_get_direct_state(space: RID): PhysicsDirectSpaceState2D | null;
|
|
321
|
+
/** Overridable version of {@link PhysicsServer2D.space_get_param}. */
|
|
322
|
+
_space_get_param(space: RID, param: int): float;
|
|
323
|
+
/** Overridable version of {@link PhysicsServer2D.space_is_active}. */
|
|
324
|
+
_space_is_active(space: RID): boolean;
|
|
325
|
+
/** Overridable version of {@link PhysicsServer2D.space_set_active}. */
|
|
326
|
+
_space_set_active(space: RID, active: boolean): void;
|
|
327
|
+
/**
|
|
328
|
+
* Used internally to allow the given `space` to store contact points, up to `max_contacts`. This is automatically set for the main {@link World2D}'s space when {@link SceneTree.debug_collisions_hint} is `true`, or by checking "Visible Collision Shapes" in the editor. Only works in debug builds.
|
|
329
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `space_set_debug_contacts` method.
|
|
330
|
+
*/
|
|
331
|
+
_space_set_debug_contacts(space: RID, max_contacts: int): void;
|
|
332
|
+
/** Overridable version of {@link PhysicsServer2D.space_set_param}. */
|
|
333
|
+
_space_set_param(space: RID, param: int, value: float): void;
|
|
334
|
+
/**
|
|
335
|
+
* Called every physics step to process the physics simulation. `step` is the time elapsed since the last physics step, in seconds. It is usually the same as the value returned by {@link Node.get_physics_process_delta_time}.
|
|
336
|
+
* Overridable version of {@link PhysicsServer2D}'s internal [code skip-lint]step[/code] method.
|
|
337
|
+
*/
|
|
338
|
+
_step(step: float): void;
|
|
339
|
+
/**
|
|
340
|
+
* Called to indicate that the physics server is synchronizing and cannot access physics states if running on a separate thread. See also {@link _end_sync}.
|
|
341
|
+
* Overridable version of {@link PhysicsServer2D}'s internal `sync` method.
|
|
342
|
+
*/
|
|
343
|
+
_sync(): void;
|
|
344
|
+
/** Overridable version of {@link PhysicsServer2D.world_boundary_shape_create}. */
|
|
345
|
+
_world_boundary_shape_create(): RID;
|
|
346
|
+
/**
|
|
347
|
+
* Returns `true` if the body with the given {@link RID} is being excluded from {@link _body_test_motion}. See also {@link Object.get_instance_id}.
|
|
348
|
+
*/
|
|
349
|
+
body_test_motion_is_excluding_body(body: RID): boolean;
|
|
350
|
+
/**
|
|
351
|
+
* Returns `true` if the object with the given instance ID is being excluded from {@link _body_test_motion}. See also {@link Object.get_instance_id}.
|
|
352
|
+
*/
|
|
353
|
+
body_test_motion_is_excluding_object(object: int): boolean;
|
|
354
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
// AUTO-GENERATED from Godot class documentation.
|
|
2
|
+
// Manual overrides applied from typings-overrides/*.d.ts
|
|
3
|
+
|
|
4
|
+
/** A singleton for managing {@link PhysicsServer2D} implementations. */
|
|
5
|
+
declare interface PhysicsServer2DManager extends GodotObject {
|
|
6
|
+
/**
|
|
7
|
+
* Register a {@link PhysicsServer2D} implementation by passing a `name` and a {@link Callable} that returns a {@link PhysicsServer2D} object.
|
|
8
|
+
*/
|
|
9
|
+
register_server(name: string | NodePath, create_callback: Callable): void;
|
|
10
|
+
/**
|
|
11
|
+
* Set the default {@link PhysicsServer2D} implementation to the one identified by `name`, if `priority` is greater than the priority of the current default implementation.
|
|
12
|
+
*/
|
|
13
|
+
set_default_server(name: string | NodePath, priority: int): void;
|
|
14
|
+
}
|
|
15
|
+
declare const PhysicsServer2DManager: PhysicsServer2DManager;
|
|
16
|
+
|