takomi 2.5.1 → 2.5.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (661) hide show
  1. package/.pi/agents/worker.md +32 -32
  2. package/.pi/extensions/oauth-router/README.md +3 -3
  3. package/.pi/extensions/oauth-router/config.ts +34 -34
  4. package/.pi/extensions/oauth-router/report-ui.ts +205 -205
  5. package/.pi/extensions/oauth-router/scripts/vibe-verify.py +5 -5
  6. package/.pi/extensions/takomi-context-manager/diagnostics.ts +560 -560
  7. package/.pi/extensions/takomi-context-manager/policy-tools.ts +93 -93
  8. package/.pi/extensions/takomi-context-manager/skill-categories.d.ts +11 -11
  9. package/.pi/extensions/takomi-context-manager/skill-tools.ts +208 -208
  10. package/.pi/extensions/takomi-context-manager/tool-renderers.ts +112 -112
  11. package/.pi/extensions/takomi-runtime/gate-provenance.ts +24 -24
  12. package/.pi/extensions/takomi-runtime/model-routing-defaults.ts +262 -262
  13. package/.pi/extensions/takomi-runtime/tool-renderers.ts +234 -234
  14. package/.pi/extensions/takomi-runtime/workflow-catalog.ts +54 -54
  15. package/.pi/extensions/takomi-subagents/async-lifecycle.ts +401 -401
  16. package/.pi/extensions/takomi-subagents/detached-results.ts +940 -940
  17. package/.pi/extensions/takomi-subagents/native-render.ts +253 -250
  18. package/.pi/extensions/takomi-subagents/result-heartbeat.ts +55 -55
  19. package/.pi/extensions/takomi-subagents/subagent-ux.ts +162 -162
  20. package/.pi/extensions/takomi-subagents/tool-runner.ts +25 -0
  21. package/.pi/takomi-profile.json +54 -54
  22. package/README.md +1 -1
  23. package/assets/.agent/skills/embedded-captions/CATALOG.md +93 -93
  24. package/assets/.agent/skills/embedded-captions/SKILL.md +286 -286
  25. package/assets/.agent/skills/embedded-captions/assets/brand/CDPR-fankit-terms.txt +35 -35
  26. package/assets/.agent/skills/embedded-captions/assets/brand/cyberpunk-widths.json +115 -115
  27. package/assets/.agent/skills/embedded-captions/assets/fonts/char-widths.json +2211 -2211
  28. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +241 -241
  29. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +241 -241
  30. package/assets/.agent/skills/embedded-captions/dna/README.md +148 -148
  31. package/assets/.agent/skills/embedded-captions/dna/chrome.json +68 -68
  32. package/assets/.agent/skills/embedded-captions/dna/cream.json +69 -69
  33. package/assets/.agent/skills/embedded-captions/dna/documentary.json +62 -62
  34. package/assets/.agent/skills/embedded-captions/dna/editorial.json +70 -70
  35. package/assets/.agent/skills/embedded-captions/dna/glitch.json +82 -82
  36. package/assets/.agent/skills/embedded-captions/dna/ink.json +65 -65
  37. package/assets/.agent/skills/embedded-captions/dna/keynote.json +62 -62
  38. package/assets/.agent/skills/embedded-captions/dna/loud.json +75 -75
  39. package/assets/.agent/skills/embedded-captions/dna/neon.json +58 -58
  40. package/assets/.agent/skills/embedded-captions/dna/velocity.json +89 -89
  41. package/assets/.agent/skills/embedded-captions/modes/cinematic/README.md +48 -48
  42. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -98
  43. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -188
  44. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -134
  45. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -179
  46. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -81
  47. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -170
  48. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -16
  49. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -226
  50. package/assets/.agent/skills/embedded-captions/modes/cinematic/engine.html +355 -355
  51. package/assets/.agent/skills/embedded-captions/modes/standard/_anatomy.md +233 -233
  52. package/assets/.agent/skills/embedded-captions/modes/standard/_motion.md +192 -192
  53. package/assets/.agent/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +97 -97
  54. package/assets/.agent/skills/embedded-captions/references/aesthetic-principles.md +168 -168
  55. package/assets/.agent/skills/embedded-captions/references/anti-patterns.md +188 -188
  56. package/assets/.agent/skills/embedded-captions/references/bespoke-vs-presets.md +178 -178
  57. package/assets/.agent/skills/embedded-captions/references/caption-grouping.md +130 -130
  58. package/assets/.agent/skills/embedded-captions/references/composition-craft.md +522 -522
  59. package/assets/.agent/skills/embedded-captions/references/direction-catalog.md +138 -138
  60. package/assets/.agent/skills/embedded-captions/references/example-renders/champion.html +371 -371
  61. package/assets/.agent/skills/embedded-captions/references/example-renders/memory-wall.html +334 -334
  62. package/assets/.agent/skills/embedded-captions/references/failure-modes.md +145 -145
  63. package/assets/.agent/skills/embedded-captions/references/layout-heuristics.md +238 -238
  64. package/assets/.agent/skills/embedded-captions/references/motion-vocabulary.md +148 -148
  65. package/assets/.agent/skills/embedded-captions/references/rail.md +68 -68
  66. package/assets/.agent/skills/embedded-captions/references/reference-bar.md +47 -47
  67. package/assets/.agent/skills/embedded-captions/references/scene-types.md +94 -94
  68. package/assets/.agent/skills/embedded-captions/references/test-set.md +66 -66
  69. package/assets/.agent/skills/embedded-captions/references/typographic-moves.md +266 -266
  70. package/assets/.agent/skills/embedded-captions/references/typography-presets.md +63 -63
  71. package/assets/.agent/skills/embedded-captions/scripts/audio-envelope.cjs +95 -95
  72. package/assets/.agent/skills/embedded-captions/scripts/check-occlusion.cjs +250 -250
  73. package/assets/.agent/skills/embedded-captions/scripts/check-overflow.cjs +194 -194
  74. package/assets/.agent/skills/embedded-captions/scripts/check-rail-climax.cjs +233 -233
  75. package/assets/.agent/skills/embedded-captions/scripts/check-timing.cjs +173 -173
  76. package/assets/.agent/skills/embedded-captions/scripts/fill-timings.cjs +124 -124
  77. package/assets/.agent/skills/embedded-captions/scripts/fit-fonts.cjs +158 -158
  78. package/assets/.agent/skills/embedded-captions/scripts/gen-stroke-path.py +46 -46
  79. package/assets/.agent/skills/embedded-captions/scripts/inject-fonts.cjs +169 -169
  80. package/assets/.agent/skills/embedded-captions/scripts/lib-dna.cjs +201 -201
  81. package/assets/.agent/skills/embedded-captions/scripts/make-cinematic.cjs +1205 -1205
  82. package/assets/.agent/skills/embedded-captions/scripts/make-composition.cjs +404 -404
  83. package/assets/.agent/skills/embedded-captions/scripts/make-theme.cjs +8781 -8781
  84. package/assets/.agent/skills/embedded-captions/scripts/matte.cjs +279 -279
  85. package/assets/.agent/skills/embedded-captions/scripts/measure-layout.cjs +293 -293
  86. package/assets/.agent/skills/embedded-captions/scripts/prepare.sh +39 -39
  87. package/assets/.agent/skills/embedded-captions/scripts/preview-frames.cjs +268 -268
  88. package/assets/.agent/skills/embedded-captions/scripts/render-and-composite.sh +469 -469
  89. package/assets/.agent/skills/embedded-captions/scripts/render-theme.sh +34 -34
  90. package/assets/.agent/skills/embedded-captions/scripts/safe-zones.cjs +813 -813
  91. package/assets/.agent/skills/embedded-captions/scripts/transcribe.cjs +332 -332
  92. package/assets/.agent/skills/embedded-captions/themes/PORTING.md +49 -49
  93. package/assets/.agent/skills/embedded-captions/themes/README.md +244 -244
  94. package/assets/.agent/skills/embedded-captions/themes/anchor.json +27 -27
  95. package/assets/.agent/skills/embedded-captions/themes/arcade.json +51 -51
  96. package/assets/.agent/skills/embedded-captions/themes/aurora.json +41 -41
  97. package/assets/.agent/skills/embedded-captions/themes/biolume.json +35 -35
  98. package/assets/.agent/skills/embedded-captions/themes/brush.json +74 -74
  99. package/assets/.agent/skills/embedded-captions/themes/chalkboard.json +52 -52
  100. package/assets/.agent/skills/embedded-captions/themes/dossier.json +56 -56
  101. package/assets/.agent/skills/embedded-captions/themes/graffiti.json +62 -62
  102. package/assets/.agent/skills/embedded-captions/themes/hologram.json +41 -41
  103. package/assets/.agent/skills/embedded-captions/themes/inkwater.json +43 -43
  104. package/assets/.agent/skills/embedded-captions/themes/laser.json +46 -46
  105. package/assets/.agent/skills/embedded-captions/themes/lastpage.json +33 -33
  106. package/assets/.agent/skills/embedded-captions/themes/neonsign.json +53 -53
  107. package/assets/.agent/skills/embedded-captions/themes/nightcity.json +56 -56
  108. package/assets/.agent/skills/embedded-captions/themes/ordnance.json +54 -54
  109. package/assets/.agent/skills/embedded-captions/themes/papercut.json +37 -37
  110. package/assets/.agent/skills/embedded-captions/themes/popup.json +46 -46
  111. package/assets/.agent/skills/embedded-captions/themes/ransom.json +62 -62
  112. package/assets/.agent/skills/embedded-captions/themes/scoreboard.json +54 -54
  113. package/assets/.agent/skills/embedded-captions/themes/spectrum.json +46 -46
  114. package/assets/.agent/skills/embedded-captions/themes/stardust.json +29 -29
  115. package/assets/.agent/skills/embedded-captions/themes/stomp.json +43 -43
  116. package/assets/.agent/skills/embedded-captions/themes/terminal.json +49 -49
  117. package/assets/.agent/skills/embedded-captions/themes/thunder.json +44 -44
  118. package/assets/.agent/skills/embedded-captions/themes/transit.json +44 -44
  119. package/assets/.agent/skills/embedded-captions/themes/vhs.json +47 -47
  120. package/assets/.agent/skills/faceless-explainer/SKILL.md +209 -209
  121. package/assets/.agent/skills/faceless-explainer/references/cut-catalog.md +215 -215
  122. package/assets/.agent/skills/faceless-explainer/references/motion-language.md +156 -156
  123. package/assets/.agent/skills/faceless-explainer/references/story-design.md +248 -248
  124. package/assets/.agent/skills/faceless-explainer/references/visual-design.md +146 -146
  125. package/assets/.agent/skills/faceless-explainer/scripts/assemble-index.mjs +570 -570
  126. package/assets/.agent/skills/faceless-explainer/scripts/audio.mjs +253 -253
  127. package/assets/.agent/skills/faceless-explainer/scripts/build-frame.mjs +536 -536
  128. package/assets/.agent/skills/faceless-explainer/scripts/captions.mjs +508 -508
  129. package/assets/.agent/skills/faceless-explainer/scripts/lib/assets.mjs +55 -55
  130. package/assets/.agent/skills/faceless-explainer/scripts/lib/dimensions.mjs +45 -45
  131. package/assets/.agent/skills/faceless-explainer/scripts/lib/storyboard.mjs +249 -249
  132. package/assets/.agent/skills/faceless-explainer/scripts/lib/tokens.mjs +204 -204
  133. package/assets/.agent/skills/faceless-explainer/scripts/lib/transition-registry.mjs +38 -38
  134. package/assets/.agent/skills/faceless-explainer/scripts/lib/transitions.json +71 -71
  135. package/assets/.agent/skills/faceless-explainer/scripts/transitions.mjs +320 -320
  136. package/assets/.agent/skills/faceless-explainer/sub-agents/frame-worker.md +75 -75
  137. package/assets/.agent/skills/figma/SKILL.md +121 -121
  138. package/assets/.agent/skills/general-video/SKILL.md +143 -143
  139. package/assets/.agent/skills/hyperframes/SKILL.md +164 -164
  140. package/assets/.agent/skills/hyperframes-animation/SKILL.md +84 -84
  141. package/assets/.agent/skills/hyperframes-animation/adapters/animate-text.md +64 -64
  142. package/assets/.agent/skills/hyperframes-animation/adapters/animejs.md +114 -114
  143. package/assets/.agent/skills/hyperframes-animation/adapters/css-animations.md +143 -143
  144. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +118 -118
  145. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -96
  146. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +96 -96
  147. package/assets/.agent/skills/hyperframes-animation/adapters/gsap.md +105 -105
  148. package/assets/.agent/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -507
  149. package/assets/.agent/skills/hyperframes-animation/adapters/lottie.md +117 -117
  150. package/assets/.agent/skills/hyperframes-animation/adapters/three.md +131 -131
  151. package/assets/.agent/skills/hyperframes-animation/adapters/typegpu.md +178 -178
  152. package/assets/.agent/skills/hyperframes-animation/adapters/waapi.md +101 -101
  153. package/assets/.agent/skills/hyperframes-animation/blueprints/comparison-split.md +27 -27
  154. package/assets/.agent/skills/hyperframes-animation/blueprints/constellation-hub.md +44 -44
  155. package/assets/.agent/skills/hyperframes-animation/blueprints/cta-morph-press.md +28 -28
  156. package/assets/.agent/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +57 -57
  157. package/assets/.agent/skills/hyperframes-animation/blueprints/dataviz-countup.md +46 -46
  158. package/assets/.agent/skills/hyperframes-animation/blueprints/device-surface-showcase.md +53 -53
  159. package/assets/.agent/skills/hyperframes-animation/blueprints/grid-card-assemble.md +66 -66
  160. package/assets/.agent/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +78 -78
  161. package/assets/.agent/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +69 -69
  162. package/assets/.agent/skills/hyperframes-animation/blueprints/overwhelm-surround.md +28 -28
  163. package/assets/.agent/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -37
  164. package/assets/.agent/skills/hyperframes-animation/blueprints/ticker-takeover.md +29 -29
  165. package/assets/.agent/skills/hyperframes-animation/blueprints/titlecard-reveal.md +42 -42
  166. package/assets/.agent/skills/hyperframes-animation/blueprints/typewriter-reveal.md +51 -51
  167. package/assets/.agent/skills/hyperframes-animation/blueprints/video-text-pivot.md +30 -30
  168. package/assets/.agent/skills/hyperframes-animation/blueprints-index.md +146 -146
  169. package/assets/.agent/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -382
  170. package/assets/.agent/skills/hyperframes-animation/examples/comparison-split-cards.html +649 -649
  171. package/assets/.agent/skills/hyperframes-animation/examples/concept-demo-decode-pan.html +520 -520
  172. package/assets/.agent/skills/hyperframes-animation/examples/cta-morph-press.html +468 -468
  173. package/assets/.agent/skills/hyperframes-animation/examples/cta-orbit-collapse.html +1298 -1298
  174. package/assets/.agent/skills/hyperframes-animation/examples/demo-page-scroll-spotlight.html +759 -759
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  176. package/assets/.agent/skills/hyperframes-animation/examples/messaging-multi-phrase.html +352 -352
  177. package/assets/.agent/skills/hyperframes-animation/examples/metric-video-text-pivot.html +779 -779
  178. package/assets/.agent/skills/hyperframes-animation/examples/problem-mockup-overwhelm.html +1374 -1374
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  180. package/assets/.agent/skills/hyperframes-animation/examples/takeover-ticker-displace.html +347 -347
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  189. package/assets/.agent/skills/hyperframes-animation/rules/card-morph-anchor.md +267 -267
  190. package/assets/.agent/skills/hyperframes-animation/rules/center-outward-expansion.md +227 -227
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  196. package/assets/.agent/skills/hyperframes-animation/rules/depth-of-field-blur.md +313 -313
  197. package/assets/.agent/skills/hyperframes-animation/rules/depth-scatter-assemble.md +303 -303
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  239. package/assets/.agent/skills/hyperframes-cli/SKILL.md +113 -113
  240. package/assets/.agent/skills/hyperframes-cli/references/doctor-browser.md +45 -45
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  246. package/assets/.agent/skills/hyperframes-core/SKILL.md +78 -78
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-
117
- When Tailwind styles don't apply in a render, check in order:
118
-
119
- 1. Project scaffolded with `npx hyperframes init --tailwind`?
120
- 2. `index.html` `<head>` has `<script src="…@tailwindcss/browser@4.2.4…">` (not `cdn.tailwindcss.com`)?
121
- 3. `window.__tailwindReady` Promise present in `<head>`?
122
- 4. No v3 directives (`@tailwind base/components/utilities`) in the file?
123
- 5. Tokens moved from `tailwind.config.js` to `@theme` (or `@config` reference for v3 migration)?
124
- 6. Every render-critical class appears as a complete static token (no `bg-${color}-500` style assembly)?
125
- 7. Re-run `npx hyperframes validate`, then the render proof above.
1
+ # HyperFrames Tailwind
2
+
3
+ HyperFrames `init --tailwind` uses the Tailwind browser runtime pinned by the scaffold. Treat it as Tailwind v4, not Studio's Tailwind v3 setup.
4
+
5
+ ## When To Use
6
+
7
+ - The project was scaffolded with `npx hyperframes init --tailwind`.
8
+ - `index.html` contains `window.__tailwindReady`.
9
+ - The task asks for Tailwind utility classes, `@theme`, custom utilities, or v3-to-v4 fixes in a composition.
10
+ - Rendered frames have missing Tailwind styles or frame-0 flashes.
11
+
12
+ ## Version Contract
13
+
14
+ - **Pinned: `@tailwindcss/browser@4.2.4`** (source of truth: `packages/cli/src/commands/init.ts` `TAILWIND_BROWSER_VERSION`).
15
+ - Do not replace the scaffolded runtime with `cdn.tailwindcss.com` (unpinned, defeats reproducibility).
16
+ - Keep the readiness shim deterministic; HyperFrames waits for `window.__tailwindReady` before frame 0 capture.
17
+ - For offline / locked-down / production-stable renders, compile Tailwind to CSS and ship the stylesheet instead of the browser runtime.
18
+
19
+ ## v4 Browser Runtime Rules
20
+
21
+ Tailwind v4 is CSS-first:
22
+
23
+ ```html
24
+ <style type="text/tailwindcss">
25
+ @theme {
26
+ --color-brand: oklch(0.68 0.2 252);
27
+ --font-display: "Inter", sans-serif;
28
+ }
29
+
30
+ @utility headline-balance {
31
+ text-wrap: balance;
32
+ letter-spacing: 0;
33
+ }
34
+ </style>
35
+ ```
36
+
37
+ Avoid v3-only patterns in browser-runtime compositions:
38
+
39
+ ```css
40
+ @tailwind base;
41
+ @tailwind components;
42
+ @tailwind utilities;
43
+ ```
44
+
45
+ Do not add `tailwind.config.js` only for composition colors, fonts, spacing, or utilities. Use `@theme` and `@utility`.
46
+
47
+ **Migrating from v3?** Load an existing JS config explicitly: put `@config "./tailwind.config.js";` inside a `text/tailwindcss` block. v4 does **not** auto-detect v3 config files.
48
+
49
+ ## Composition Pattern
50
+
51
+ Use Tailwind for static layout and style. Keep render-critical timing in GSAP or another seekable HyperFrames adapter.
52
+
53
+ ```html
54
+ <section
55
+ id="hero"
56
+ class="clip absolute inset-0 grid place-items-center bg-zinc-950 text-white"
57
+ data-start="0"
58
+ data-duration="5"
59
+ data-track-index="1"
60
+ >
61
+ <div class="w-[1280px] max-w-[82vw] text-center">
62
+ <h1 class="text-7xl font-black leading-none text-balance">Render-ready Tailwind</h1>
63
+ </div>
64
+ </section>
65
+ ```
66
+
67
+ For repeated items, **parameterize via CSS variables** — keep the class list static so the runtime sees every utility:
68
+
69
+ ```html
70
+ <span class="translate-y-[calc(var(--i)*6px)] opacity-80" style="--i: 0"></span>
71
+ <span class="translate-y-[calc(var(--i)*6px)] opacity-80" style="--i: 1"></span>
72
+ <span class="translate-y-[calc(var(--i)*6px)] opacity-80" style="--i: 2"></span>
73
+ ```
74
+
75
+ ## Dynamic Class Safety
76
+
77
+ The browser runtime scans classes it can see. Do not build render-critical class names only at seek time:
78
+
79
+ ```js
80
+ // Risky: the runtime may never see every generated class.
81
+ element.className = `bg-${color}-500`;
82
+ ```
83
+
84
+ Prefer complete class tokens in HTML, data variants, or explicit CSS:
85
+
86
+ ```html
87
+ <div data-tone="blue" class="bg-blue-500 data-[tone=rose]:bg-rose-500"></div>
88
+ ```
89
+
90
+ If a generated class is unavoidable, make sure the full class token appears in a `text/tailwindcss` block before validation.
91
+
92
+ ## Video-Specific Guardrails
93
+
94
+ v4 + render-mode footguns. Every bullet is a hard rule:
95
+
96
+ - **Stable dimensions only** — use `w-[…]` / `h-[…]` / `aspect-video` / grid / flex. **No `md:` / `lg:` breakpoints** (renderer is fixed-viewport).
97
+ - **Animate via transforms / opacity** — `translate-*`, `scale-*`, `opacity-*` are seek-safe; animating Tailwind sizing utilities is not.
98
+ - **No `transition-*` for render-critical motion** — a seekable runtime (GSAP) must own the state.
99
+ - **No interaction variants** — `hover:` / `focus:` / `active:` / `group-*:` / `peer-*:` / scroll / pointer variants never fire during render.
100
+ - **Bare `border` is broken in v4** — v4 default is `currentColor` (v3 was `gray-200`). Always write the color: `border border-white/20`.
101
+ - **v4 utility renames** — `shadow-sm` → `shadow-xs`, `rounded-sm` → `rounded-xs`, `outline-none` → `outline-hidden`, `flex-shrink-*` → `shrink-*`, `flex-grow-*` → `grow-*`.
102
+ - **Modern CSS is fine** — `color-mix()`, container queries, logical properties work; the renderer is current Chrome.
103
+
104
+ ## Validation
105
+
106
+ ```bash
107
+ npx hyperframes lint
108
+ npx hyperframes validate
109
+ npx hyperframes inspect
110
+
111
+ # Render proof — frame 0 must NOT flash unstyled content. Preview alone can hide this.
112
+ npx hyperframes render . --workers 1 --quality draft --output tailwind-proof.mp4
113
+ ```
114
+
115
+ ## Quick Debug Checklist
116
+
117
+ When Tailwind styles don't apply in a render, check in order:
118
+
119
+ 1. Project scaffolded with `npx hyperframes init --tailwind`?
120
+ 2. `index.html` `<head>` has `<script src="…@tailwindcss/browser@4.2.4…">` (not `cdn.tailwindcss.com`)?
121
+ 3. `window.__tailwindReady` Promise present in `<head>`?
122
+ 4. No v3 directives (`@tailwind base/components/utilities`) in the file?
123
+ 5. Tokens moved from `tailwind.config.js` to `@theme` (or `@config` reference for v3 migration)?
124
+ 6. Every render-critical class appears as a complete static token (no `bg-${color}-500` style assembly)?
125
+ 7. Re-run `npx hyperframes validate`, then the render proof above.
@@ -1,76 +1,76 @@
1
- # Tracks and Clips
2
-
3
- Clips are timed children of the composition root. Tracks are a temporal-overlap concept, not a visual-stacking concept.
4
-
5
- ## What is a Clip
6
-
7
- A clip is any DOM element with `data-start`, `data-duration` (where required), and `data-track-index`. Common kinds:
8
-
9
- - **Visual `<div>` clips** — scenes, cards, overlays. Always require `data-duration`.
10
- - **Sub-composition hosts** — `<div>` with `data-composition-src`. Always require `data-duration`.
11
- - **Video clips** — `<video>` with `muted` and `playsinline`. Duration can default to media length.
12
- - **Audio clips** — `<audio>`. Duration can default to media length.
13
- - **Image clips** — `<img>`. Always require `data-duration`.
14
-
15
- Add `class="clip"` to authored visual clips so tooling and examples can find them.
16
-
17
- ## Tracks Are Temporal, Not Visual
18
-
19
- `data-track-index` controls **temporal overlap**, not paint order:
20
-
21
- - **Two clips on the same `data-track-index`** must NOT overlap in time. `hyperframes lint` flags this.
22
- - **Visual layering (front/back)** is controlled by CSS `z-index`, not by track index.
23
-
24
- A clip on track `5` is not "above" a clip on track `1` — it's just on a different audio/visual lane in time. Use CSS for layering, tracks for sequencing.
25
-
26
- ## Picking a Track Index
27
-
28
- There's no fixed convention, but common patterns:
29
-
30
- - **Track 0** — base video (e.g. an A-roll).
31
- - **Track 1+** — visual scenes, overlays, captions.
32
- - **Higher tracks (e.g. 10+)** — audio clips, separated from visual tracks to keep linting clear.
33
-
34
- When adding a new clip to an existing composition:
35
-
36
- 1. Find an existing track that has no overlap with your new clip's `[data-start, data-start + data-duration)` range.
37
- 2. Or pick a fresh track index.
38
- 3. Never overlap two clips on the same track — the linter will fail and the render is undefined.
39
-
40
- ## Clip Time Inside the Composition
41
-
42
- `data-start` is in seconds, measured from the start of the _composition_. For sub-compositions, the sub-composition's internal timeline (its own `data-duration` and child clips) runs from `data-start` to `data-start + data-duration` of the host.
43
-
44
- `data-media-start` (on `<video>`/`<audio>`) is an offset _into the source media_. Use it to skip the first few seconds of a media file without trimming the file itself.
45
-
46
- ## Relative Timing
47
-
48
- `data-start` accepts a clip ID instead of a number, meaning "start when that clip ends". Add `+ N` / `- N` to offset; negative produces overlap (useful for crossfades).
49
-
50
- ```html
51
- <video id="intro" data-start="0" data-duration="10" data-track-index="0" src="..."></video>
52
- <video id="main" data-start="intro" data-duration="20" data-track-index="0" src="..."></video>
53
- <video
54
- id="scene-a"
55
- data-start="intro + 2"
56
- data-duration="20"
57
- data-track-index="0"
58
- src="..."
59
- ></video>
60
- <video
61
- id="scene-b"
62
- data-start="intro - 0.5"
63
- data-duration="20"
64
- data-track-index="1"
65
- src="..."
66
- ></video>
67
- ```
68
-
69
- Rules:
70
-
71
- - References resolve **inside the same composition only** — cannot reach into a parent or sibling sub-composition.
72
- - The referenced clip must have a **known duration** (explicit `data-duration` or inferred from media). Otherwise the reference cannot resolve.
73
- - **No circular references** — `A → B → A` is rejected. Cycles are detected and error out.
74
- - A value that parses as a number is always treated as absolute seconds. Otherwise the resolver expects `<id>`, `<id> + <number>`, or `<id> - <number>` (whitespace optional).
75
- - References can chain (`A → B → C`). Keep chains under 3-4 levels for readability.
76
- - Negative offsets create overlap; overlapping clips must be on **different tracks**, same-track overlap is rejected.
1
+ # Tracks and Clips
2
+
3
+ Clips are timed children of the composition root. Tracks are a temporal-overlap concept, not a visual-stacking concept.
4
+
5
+ ## What is a Clip
6
+
7
+ A clip is any DOM element with `data-start`, `data-duration` (where required), and `data-track-index`. Common kinds:
8
+
9
+ - **Visual `<div>` clips** — scenes, cards, overlays. Always require `data-duration`.
10
+ - **Sub-composition hosts** — `<div>` with `data-composition-src`. Always require `data-duration`.
11
+ - **Video clips** — `<video>` with `muted` and `playsinline`. Duration can default to media length.
12
+ - **Audio clips** — `<audio>`. Duration can default to media length.
13
+ - **Image clips** — `<img>`. Always require `data-duration`.
14
+
15
+ Add `class="clip"` to authored visual clips so tooling and examples can find them.
16
+
17
+ ## Tracks Are Temporal, Not Visual
18
+
19
+ `data-track-index` controls **temporal overlap**, not paint order:
20
+
21
+ - **Two clips on the same `data-track-index`** must NOT overlap in time. `hyperframes lint` flags this.
22
+ - **Visual layering (front/back)** is controlled by CSS `z-index`, not by track index.
23
+
24
+ A clip on track `5` is not "above" a clip on track `1` — it's just on a different audio/visual lane in time. Use CSS for layering, tracks for sequencing.
25
+
26
+ ## Picking a Track Index
27
+
28
+ There's no fixed convention, but common patterns:
29
+
30
+ - **Track 0** — base video (e.g. an A-roll).
31
+ - **Track 1+** — visual scenes, overlays, captions.
32
+ - **Higher tracks (e.g. 10+)** — audio clips, separated from visual tracks to keep linting clear.
33
+
34
+ When adding a new clip to an existing composition:
35
+
36
+ 1. Find an existing track that has no overlap with your new clip's `[data-start, data-start + data-duration)` range.
37
+ 2. Or pick a fresh track index.
38
+ 3. Never overlap two clips on the same track — the linter will fail and the render is undefined.
39
+
40
+ ## Clip Time Inside the Composition
41
+
42
+ `data-start` is in seconds, measured from the start of the _composition_. For sub-compositions, the sub-composition's internal timeline (its own `data-duration` and child clips) runs from `data-start` to `data-start + data-duration` of the host.
43
+
44
+ `data-media-start` (on `<video>`/`<audio>`) is an offset _into the source media_. Use it to skip the first few seconds of a media file without trimming the file itself.
45
+
46
+ ## Relative Timing
47
+
48
+ `data-start` accepts a clip ID instead of a number, meaning "start when that clip ends". Add `+ N` / `- N` to offset; negative produces overlap (useful for crossfades).
49
+
50
+ ```html
51
+ <video id="intro" data-start="0" data-duration="10" data-track-index="0" src="..."></video>
52
+ <video id="main" data-start="intro" data-duration="20" data-track-index="0" src="..."></video>
53
+ <video
54
+ id="scene-a"
55
+ data-start="intro + 2"
56
+ data-duration="20"
57
+ data-track-index="0"
58
+ src="..."
59
+ ></video>
60
+ <video
61
+ id="scene-b"
62
+ data-start="intro - 0.5"
63
+ data-duration="20"
64
+ data-track-index="1"
65
+ src="..."
66
+ ></video>
67
+ ```
68
+
69
+ Rules:
70
+
71
+ - References resolve **inside the same composition only** — cannot reach into a parent or sibling sub-composition.
72
+ - The referenced clip must have a **known duration** (explicit `data-duration` or inferred from media). Otherwise the reference cannot resolve.
73
+ - **No circular references** — `A → B → A` is rejected. Cycles are detected and error out.
74
+ - A value that parses as a number is always treated as absolute seconds. Otherwise the resolver expects `<id>`, `<id> + <number>`, or `<id> - <number>` (whitespace optional).
75
+ - References can chain (`A → B → C`). Keep chains under 3-4 levels for readability.
76
+ - Negative offsets create overlap; overlapping clips must be on **different tracks**, same-track overlap is rejected.
@@ -1,90 +1,90 @@
1
- # Variables and Media
2
-
3
- Two separate concerns, grouped because both control "what flows in from outside the HTML": runtime parameters (variables) and external media files (video/audio).
4
-
5
- ## Variables
6
-
7
- Declare variables on the `<html>` element with `data-composition-variables`. Each declaration needs `id`, `type`, `label`, and `default`:
8
-
9
- ```html
10
- <html
11
- data-composition-variables='[
12
- {"id":"title","type":"string","label":"Title","default":"Hello"},
13
- {"id":"accent","type":"color","label":"Accent","default":"#66d9ef"}
14
- ]'
15
- ></html>
16
- ```
17
-
18
- Read resolved values once during initialization:
19
-
20
- ```js
21
- const { title, accent } = window.__hyperframes.getVariables();
22
- document.getElementById("title").textContent = title;
23
- document.documentElement.style.setProperty("--accent", accent);
24
- ```
25
-
26
- ### Variable Rules
27
-
28
- - Supported types and their extra options (consumed by Studio's editing UI):
29
- - `string` — optional `placeholder`, `maxLength`
30
- - `number` — optional `min`, `max`, `step`, `unit`
31
- - `color` — none
32
- - `boolean` — none
33
- - `enum` — **required** `options: [{ "value": "...", "label": "..." }, ...]`
34
- - Always provide useful `default` values so preview works without CLI overrides.
35
- - Use `data-variable-values='{"title":"Pro"}'` on sub-composition hosts for per-instance overrides.
36
- - Use `npx hyperframes render --variables '{"title":"Q4 Report"}'` or `--variables-file` for render-time overrides.
37
- - Add `--strict-variables` in CI: turns undeclared keys, type mismatches, and enum values not in `options` into errors instead of warnings.
38
- - Read values once during init, not on every animation tick — variables don't change mid-render.
39
- - Media color grading can use exact variable references inside `data-color-grading` JSON. Use `$gradingPreset` or `${gradingIntensity}` as the whole field value; the runtime resolves it from the current composition's variables before applying the shader grading.
40
-
41
- ### Two JSON Shapes (Easy to Confuse)
42
-
43
- - `data-composition-variables` is an **array of declarations** (the schema): `[{id, type, label, default}, ...]`
44
- - `--variables` and `data-variable-values` are **objects keyed by id** (the values): `{ title: "Q4", accent: "#fff" }`
45
-
46
- ## Media
47
-
48
- **NON-NEGOTIABLE: `<video>`/`<audio>` must be a DIRECT child of the host composition root (`index.html`).** The runtime only registers + drives media that is a direct root child. Media placed inside a sub-composition `<template>`, or wrapped in any intermediate `<div>`, is never seeked/decoded → renders blank (paper/white) or black. `lint`/`validate`/`inspect` do not catch this; per-frame `snapshot` shows the blank panel.
49
-
50
- Consequences:
51
-
52
- - A scene-specific clip still lives at the host root, not in the scene's sub-comp. The sub-comp keeps only the frame/shell; the media is a sibling host element positioned over it.
53
- - A sub-composition **cannot reach or animate host elements** — neither `document.querySelector("#host-id")` nor a gsap selector string (`tl.to("#host-id", …)`) resolves across the boundary; a sub-comp timeline only drives its own subtree. So **all per-scene motion on host media (scale/opacity/morph/tilt/breathing) must be authored on the MAIN timeline in `index.html`, at GLOBAL time** (scene-local time + the scene slot's `data-start`). For 3D tilt without a perspective parent, use gsap `transformPerspective` on the element. See `composition-patterns.md` archetype B.
54
-
55
- Video elements must be muted and inline. Audio must be a separate `<audio>` element, even when it uses the same source file.
56
-
57
- ```html
58
- <video
59
- id="a-roll"
60
- class="clip"
61
- src="assets/demo.mp4"
62
- data-start="0"
63
- data-duration="12"
64
- data-track-index="0"
65
- muted
66
- playsinline
67
- ></video>
68
-
69
- <audio
70
- id="a-roll-audio"
71
- src="assets/demo.mp4"
72
- data-start="0"
73
- data-duration="12"
74
- data-track-index="10"
75
- data-volume="1"
76
- ></audio>
77
- ```
78
-
79
- ### Media Rules
80
-
81
- - **Do not** call `video.play()`, `audio.play()`, pause, or seek in composition code. HyperFrames owns playback.
82
- - **Do not** place media inside a sub-comp `<template>` or any wrapper `<div>` — direct host-root child only (see above), else it never decodes.
83
- - **Do not** drive host media from a sub-comp timeline — it has no effect. Drive it from the main timeline at global time.
84
- - **Do not** animate timed media element dimensions; animate a non-timed wrapper instead.
85
- - **Do not** nest video inside a timed wrapper. Put timing on the media element or keep the wrapper untimed.
86
- - Add `crossorigin="anonymous"` for external media that needs canvas capture or pixel inspection.
87
- - Audio always lives on a separate `<audio>` element — even if its source file is the same as a `<video>`. The `<video>` is muted; the `<audio>` carries sound.
88
- - For volume fades/ducking, animate `volume` on the timeline (`tl.to("#bgm", { volume: 0, duration: 1 }, "outro")`) rather than swapping `data-volume`. The runtime probes the timeline's volume keyframes and applies them identically in preview and render; `data-volume` is the static baseline for elements no tween touches.
89
-
90
- For media duration: `<video>` and `<audio>` can omit `data-duration` if the media's intrinsic length is known and you want the full clip. Otherwise provide `data-duration` explicitly.
1
+ # Variables and Media
2
+
3
+ Two separate concerns, grouped because both control "what flows in from outside the HTML": runtime parameters (variables) and external media files (video/audio).
4
+
5
+ ## Variables
6
+
7
+ Declare variables on the `<html>` element with `data-composition-variables`. Each declaration needs `id`, `type`, `label`, and `default`:
8
+
9
+ ```html
10
+ <html
11
+ data-composition-variables='[
12
+ {"id":"title","type":"string","label":"Title","default":"Hello"},
13
+ {"id":"accent","type":"color","label":"Accent","default":"#66d9ef"}
14
+ ]'
15
+ ></html>
16
+ ```
17
+
18
+ Read resolved values once during initialization:
19
+
20
+ ```js
21
+ const { title, accent } = window.__hyperframes.getVariables();
22
+ document.getElementById("title").textContent = title;
23
+ document.documentElement.style.setProperty("--accent", accent);
24
+ ```
25
+
26
+ ### Variable Rules
27
+
28
+ - Supported types and their extra options (consumed by Studio's editing UI):
29
+ - `string` — optional `placeholder`, `maxLength`
30
+ - `number` — optional `min`, `max`, `step`, `unit`
31
+ - `color` — none
32
+ - `boolean` — none
33
+ - `enum` — **required** `options: [{ "value": "...", "label": "..." }, ...]`
34
+ - Always provide useful `default` values so preview works without CLI overrides.
35
+ - Use `data-variable-values='{"title":"Pro"}'` on sub-composition hosts for per-instance overrides.
36
+ - Use `npx hyperframes render --variables '{"title":"Q4 Report"}'` or `--variables-file` for render-time overrides.
37
+ - Add `--strict-variables` in CI: turns undeclared keys, type mismatches, and enum values not in `options` into errors instead of warnings.
38
+ - Read values once during init, not on every animation tick — variables don't change mid-render.
39
+ - Media color grading can use exact variable references inside `data-color-grading` JSON. Use `$gradingPreset` or `${gradingIntensity}` as the whole field value; the runtime resolves it from the current composition's variables before applying the shader grading.
40
+
41
+ ### Two JSON Shapes (Easy to Confuse)
42
+
43
+ - `data-composition-variables` is an **array of declarations** (the schema): `[{id, type, label, default}, ...]`
44
+ - `--variables` and `data-variable-values` are **objects keyed by id** (the values): `{ title: "Q4", accent: "#fff" }`
45
+
46
+ ## Media
47
+
48
+ **NON-NEGOTIABLE: `<video>`/`<audio>` must be a DIRECT child of the host composition root (`index.html`).** The runtime only registers + drives media that is a direct root child. Media placed inside a sub-composition `<template>`, or wrapped in any intermediate `<div>`, is never seeked/decoded → renders blank (paper/white) or black. `lint`/`validate`/`inspect` do not catch this; per-frame `snapshot` shows the blank panel.
49
+
50
+ Consequences:
51
+
52
+ - A scene-specific clip still lives at the host root, not in the scene's sub-comp. The sub-comp keeps only the frame/shell; the media is a sibling host element positioned over it.
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+ - A sub-composition **cannot reach or animate host elements** — neither `document.querySelector("#host-id")` nor a gsap selector string (`tl.to("#host-id", …)`) resolves across the boundary; a sub-comp timeline only drives its own subtree. So **all per-scene motion on host media (scale/opacity/morph/tilt/breathing) must be authored on the MAIN timeline in `index.html`, at GLOBAL time** (scene-local time + the scene slot's `data-start`). For 3D tilt without a perspective parent, use gsap `transformPerspective` on the element. See `composition-patterns.md` archetype B.
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+
55
+ Video elements must be muted and inline. Audio must be a separate `<audio>` element, even when it uses the same source file.
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+
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+ ```html
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+ <video
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+ id="a-roll"
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+ class="clip"
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+ src="assets/demo.mp4"
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+ data-start="0"
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+ data-duration="12"
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+ data-track-index="0"
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+ muted
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+ playsinline
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+ ></video>
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+
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+ <audio
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+ id="a-roll-audio"
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+ src="assets/demo.mp4"
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+ data-start="0"
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+ data-duration="12"
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+ data-track-index="10"
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+ data-volume="1"
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+ ></audio>
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+ ```
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+
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+ ### Media Rules
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+
81
+ - **Do not** call `video.play()`, `audio.play()`, pause, or seek in composition code. HyperFrames owns playback.
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+ - **Do not** place media inside a sub-comp `<template>` or any wrapper `<div>` — direct host-root child only (see above), else it never decodes.
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+ - **Do not** drive host media from a sub-comp timeline — it has no effect. Drive it from the main timeline at global time.
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+ - **Do not** animate timed media element dimensions; animate a non-timed wrapper instead.
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+ - **Do not** nest video inside a timed wrapper. Put timing on the media element or keep the wrapper untimed.
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+ - Add `crossorigin="anonymous"` for external media that needs canvas capture or pixel inspection.
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+ - Audio always lives on a separate `<audio>` element — even if its source file is the same as a `<video>`. The `<video>` is muted; the `<audio>` carries sound.
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+ - For volume fades/ducking, animate `volume` on the timeline (`tl.to("#bgm", { volume: 0, duration: 1 }, "outro")`) rather than swapping `data-volume`. The runtime probes the timeline's volume keyframes and applies them identically in preview and render; `data-volume` is the static baseline for elements no tween touches.
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+
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+ For media duration: `<video>` and `<audio>` can omit `data-duration` if the media's intrinsic length is known and you want the full clip. Otherwise provide `data-duration` explicitly.