takomi 2.5.1 → 2.5.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (661) hide show
  1. package/.pi/agents/worker.md +32 -32
  2. package/.pi/extensions/oauth-router/README.md +3 -3
  3. package/.pi/extensions/oauth-router/config.ts +34 -34
  4. package/.pi/extensions/oauth-router/report-ui.ts +205 -205
  5. package/.pi/extensions/oauth-router/scripts/vibe-verify.py +5 -5
  6. package/.pi/extensions/takomi-context-manager/diagnostics.ts +560 -560
  7. package/.pi/extensions/takomi-context-manager/policy-tools.ts +93 -93
  8. package/.pi/extensions/takomi-context-manager/skill-categories.d.ts +11 -11
  9. package/.pi/extensions/takomi-context-manager/skill-tools.ts +208 -208
  10. package/.pi/extensions/takomi-context-manager/tool-renderers.ts +112 -112
  11. package/.pi/extensions/takomi-runtime/gate-provenance.ts +24 -24
  12. package/.pi/extensions/takomi-runtime/model-routing-defaults.ts +262 -262
  13. package/.pi/extensions/takomi-runtime/tool-renderers.ts +234 -234
  14. package/.pi/extensions/takomi-runtime/workflow-catalog.ts +54 -54
  15. package/.pi/extensions/takomi-subagents/async-lifecycle.ts +401 -401
  16. package/.pi/extensions/takomi-subagents/detached-results.ts +940 -940
  17. package/.pi/extensions/takomi-subagents/native-render.ts +253 -250
  18. package/.pi/extensions/takomi-subagents/result-heartbeat.ts +55 -55
  19. package/.pi/extensions/takomi-subagents/subagent-ux.ts +162 -162
  20. package/.pi/extensions/takomi-subagents/tool-runner.ts +25 -0
  21. package/.pi/takomi-profile.json +54 -54
  22. package/README.md +1 -1
  23. package/assets/.agent/skills/embedded-captions/CATALOG.md +93 -93
  24. package/assets/.agent/skills/embedded-captions/SKILL.md +286 -286
  25. package/assets/.agent/skills/embedded-captions/assets/brand/CDPR-fankit-terms.txt +35 -35
  26. package/assets/.agent/skills/embedded-captions/assets/brand/cyberpunk-widths.json +115 -115
  27. package/assets/.agent/skills/embedded-captions/assets/fonts/char-widths.json +2211 -2211
  28. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +241 -241
  29. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +241 -241
  30. package/assets/.agent/skills/embedded-captions/dna/README.md +148 -148
  31. package/assets/.agent/skills/embedded-captions/dna/chrome.json +68 -68
  32. package/assets/.agent/skills/embedded-captions/dna/cream.json +69 -69
  33. package/assets/.agent/skills/embedded-captions/dna/documentary.json +62 -62
  34. package/assets/.agent/skills/embedded-captions/dna/editorial.json +70 -70
  35. package/assets/.agent/skills/embedded-captions/dna/glitch.json +82 -82
  36. package/assets/.agent/skills/embedded-captions/dna/ink.json +65 -65
  37. package/assets/.agent/skills/embedded-captions/dna/keynote.json +62 -62
  38. package/assets/.agent/skills/embedded-captions/dna/loud.json +75 -75
  39. package/assets/.agent/skills/embedded-captions/dna/neon.json +58 -58
  40. package/assets/.agent/skills/embedded-captions/dna/velocity.json +89 -89
  41. package/assets/.agent/skills/embedded-captions/modes/cinematic/README.md +48 -48
  42. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -98
  43. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -188
  44. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -134
  45. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -179
  46. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -81
  47. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -170
  48. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -16
  49. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -226
  50. package/assets/.agent/skills/embedded-captions/modes/cinematic/engine.html +355 -355
  51. package/assets/.agent/skills/embedded-captions/modes/standard/_anatomy.md +233 -233
  52. package/assets/.agent/skills/embedded-captions/modes/standard/_motion.md +192 -192
  53. package/assets/.agent/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +97 -97
  54. package/assets/.agent/skills/embedded-captions/references/aesthetic-principles.md +168 -168
  55. package/assets/.agent/skills/embedded-captions/references/anti-patterns.md +188 -188
  56. package/assets/.agent/skills/embedded-captions/references/bespoke-vs-presets.md +178 -178
  57. package/assets/.agent/skills/embedded-captions/references/caption-grouping.md +130 -130
  58. package/assets/.agent/skills/embedded-captions/references/composition-craft.md +522 -522
  59. package/assets/.agent/skills/embedded-captions/references/direction-catalog.md +138 -138
  60. package/assets/.agent/skills/embedded-captions/references/example-renders/champion.html +371 -371
  61. package/assets/.agent/skills/embedded-captions/references/example-renders/memory-wall.html +334 -334
  62. package/assets/.agent/skills/embedded-captions/references/failure-modes.md +145 -145
  63. package/assets/.agent/skills/embedded-captions/references/layout-heuristics.md +238 -238
  64. package/assets/.agent/skills/embedded-captions/references/motion-vocabulary.md +148 -148
  65. package/assets/.agent/skills/embedded-captions/references/rail.md +68 -68
  66. package/assets/.agent/skills/embedded-captions/references/reference-bar.md +47 -47
  67. package/assets/.agent/skills/embedded-captions/references/scene-types.md +94 -94
  68. package/assets/.agent/skills/embedded-captions/references/test-set.md +66 -66
  69. package/assets/.agent/skills/embedded-captions/references/typographic-moves.md +266 -266
  70. package/assets/.agent/skills/embedded-captions/references/typography-presets.md +63 -63
  71. package/assets/.agent/skills/embedded-captions/scripts/audio-envelope.cjs +95 -95
  72. package/assets/.agent/skills/embedded-captions/scripts/check-occlusion.cjs +250 -250
  73. package/assets/.agent/skills/embedded-captions/scripts/check-overflow.cjs +194 -194
  74. package/assets/.agent/skills/embedded-captions/scripts/check-rail-climax.cjs +233 -233
  75. package/assets/.agent/skills/embedded-captions/scripts/check-timing.cjs +173 -173
  76. package/assets/.agent/skills/embedded-captions/scripts/fill-timings.cjs +124 -124
  77. package/assets/.agent/skills/embedded-captions/scripts/fit-fonts.cjs +158 -158
  78. package/assets/.agent/skills/embedded-captions/scripts/gen-stroke-path.py +46 -46
  79. package/assets/.agent/skills/embedded-captions/scripts/inject-fonts.cjs +169 -169
  80. package/assets/.agent/skills/embedded-captions/scripts/lib-dna.cjs +201 -201
  81. package/assets/.agent/skills/embedded-captions/scripts/make-cinematic.cjs +1205 -1205
  82. package/assets/.agent/skills/embedded-captions/scripts/make-composition.cjs +404 -404
  83. package/assets/.agent/skills/embedded-captions/scripts/make-theme.cjs +8781 -8781
  84. package/assets/.agent/skills/embedded-captions/scripts/matte.cjs +279 -279
  85. package/assets/.agent/skills/embedded-captions/scripts/measure-layout.cjs +293 -293
  86. package/assets/.agent/skills/embedded-captions/scripts/prepare.sh +39 -39
  87. package/assets/.agent/skills/embedded-captions/scripts/preview-frames.cjs +268 -268
  88. package/assets/.agent/skills/embedded-captions/scripts/render-and-composite.sh +469 -469
  89. package/assets/.agent/skills/embedded-captions/scripts/render-theme.sh +34 -34
  90. package/assets/.agent/skills/embedded-captions/scripts/safe-zones.cjs +813 -813
  91. package/assets/.agent/skills/embedded-captions/scripts/transcribe.cjs +332 -332
  92. package/assets/.agent/skills/embedded-captions/themes/PORTING.md +49 -49
  93. package/assets/.agent/skills/embedded-captions/themes/README.md +244 -244
  94. package/assets/.agent/skills/embedded-captions/themes/anchor.json +27 -27
  95. package/assets/.agent/skills/embedded-captions/themes/arcade.json +51 -51
  96. package/assets/.agent/skills/embedded-captions/themes/aurora.json +41 -41
  97. package/assets/.agent/skills/embedded-captions/themes/biolume.json +35 -35
  98. package/assets/.agent/skills/embedded-captions/themes/brush.json +74 -74
  99. package/assets/.agent/skills/embedded-captions/themes/chalkboard.json +52 -52
  100. package/assets/.agent/skills/embedded-captions/themes/dossier.json +56 -56
  101. package/assets/.agent/skills/embedded-captions/themes/graffiti.json +62 -62
  102. package/assets/.agent/skills/embedded-captions/themes/hologram.json +41 -41
  103. package/assets/.agent/skills/embedded-captions/themes/inkwater.json +43 -43
  104. package/assets/.agent/skills/embedded-captions/themes/laser.json +46 -46
  105. package/assets/.agent/skills/embedded-captions/themes/lastpage.json +33 -33
  106. package/assets/.agent/skills/embedded-captions/themes/neonsign.json +53 -53
  107. package/assets/.agent/skills/embedded-captions/themes/nightcity.json +56 -56
  108. package/assets/.agent/skills/embedded-captions/themes/ordnance.json +54 -54
  109. package/assets/.agent/skills/embedded-captions/themes/papercut.json +37 -37
  110. package/assets/.agent/skills/embedded-captions/themes/popup.json +46 -46
  111. package/assets/.agent/skills/embedded-captions/themes/ransom.json +62 -62
  112. package/assets/.agent/skills/embedded-captions/themes/scoreboard.json +54 -54
  113. package/assets/.agent/skills/embedded-captions/themes/spectrum.json +46 -46
  114. package/assets/.agent/skills/embedded-captions/themes/stardust.json +29 -29
  115. package/assets/.agent/skills/embedded-captions/themes/stomp.json +43 -43
  116. package/assets/.agent/skills/embedded-captions/themes/terminal.json +49 -49
  117. package/assets/.agent/skills/embedded-captions/themes/thunder.json +44 -44
  118. package/assets/.agent/skills/embedded-captions/themes/transit.json +44 -44
  119. package/assets/.agent/skills/embedded-captions/themes/vhs.json +47 -47
  120. package/assets/.agent/skills/faceless-explainer/SKILL.md +209 -209
  121. package/assets/.agent/skills/faceless-explainer/references/cut-catalog.md +215 -215
  122. package/assets/.agent/skills/faceless-explainer/references/motion-language.md +156 -156
  123. package/assets/.agent/skills/faceless-explainer/references/story-design.md +248 -248
  124. package/assets/.agent/skills/faceless-explainer/references/visual-design.md +146 -146
  125. package/assets/.agent/skills/faceless-explainer/scripts/assemble-index.mjs +570 -570
  126. package/assets/.agent/skills/faceless-explainer/scripts/audio.mjs +253 -253
  127. package/assets/.agent/skills/faceless-explainer/scripts/build-frame.mjs +536 -536
  128. package/assets/.agent/skills/faceless-explainer/scripts/captions.mjs +508 -508
  129. package/assets/.agent/skills/faceless-explainer/scripts/lib/assets.mjs +55 -55
  130. package/assets/.agent/skills/faceless-explainer/scripts/lib/dimensions.mjs +45 -45
  131. package/assets/.agent/skills/faceless-explainer/scripts/lib/storyboard.mjs +249 -249
  132. package/assets/.agent/skills/faceless-explainer/scripts/lib/tokens.mjs +204 -204
  133. package/assets/.agent/skills/faceless-explainer/scripts/lib/transition-registry.mjs +38 -38
  134. package/assets/.agent/skills/faceless-explainer/scripts/lib/transitions.json +71 -71
  135. package/assets/.agent/skills/faceless-explainer/scripts/transitions.mjs +320 -320
  136. package/assets/.agent/skills/faceless-explainer/sub-agents/frame-worker.md +75 -75
  137. package/assets/.agent/skills/figma/SKILL.md +121 -121
  138. package/assets/.agent/skills/general-video/SKILL.md +143 -143
  139. package/assets/.agent/skills/hyperframes/SKILL.md +164 -164
  140. package/assets/.agent/skills/hyperframes-animation/SKILL.md +84 -84
  141. package/assets/.agent/skills/hyperframes-animation/adapters/animate-text.md +64 -64
  142. package/assets/.agent/skills/hyperframes-animation/adapters/animejs.md +114 -114
  143. package/assets/.agent/skills/hyperframes-animation/adapters/css-animations.md +143 -143
  144. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +118 -118
  145. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -96
  146. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +96 -96
  147. package/assets/.agent/skills/hyperframes-animation/adapters/gsap.md +105 -105
  148. package/assets/.agent/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -507
  149. package/assets/.agent/skills/hyperframes-animation/adapters/lottie.md +117 -117
  150. package/assets/.agent/skills/hyperframes-animation/adapters/three.md +131 -131
  151. package/assets/.agent/skills/hyperframes-animation/adapters/typegpu.md +178 -178
  152. package/assets/.agent/skills/hyperframes-animation/adapters/waapi.md +101 -101
  153. package/assets/.agent/skills/hyperframes-animation/blueprints/comparison-split.md +27 -27
  154. package/assets/.agent/skills/hyperframes-animation/blueprints/constellation-hub.md +44 -44
  155. package/assets/.agent/skills/hyperframes-animation/blueprints/cta-morph-press.md +28 -28
  156. package/assets/.agent/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +57 -57
  157. package/assets/.agent/skills/hyperframes-animation/blueprints/dataviz-countup.md +46 -46
  158. package/assets/.agent/skills/hyperframes-animation/blueprints/device-surface-showcase.md +53 -53
  159. package/assets/.agent/skills/hyperframes-animation/blueprints/grid-card-assemble.md +66 -66
  160. package/assets/.agent/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +78 -78
  161. package/assets/.agent/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +69 -69
  162. package/assets/.agent/skills/hyperframes-animation/blueprints/overwhelm-surround.md +28 -28
  163. package/assets/.agent/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -37
  164. package/assets/.agent/skills/hyperframes-animation/blueprints/ticker-takeover.md +29 -29
  165. package/assets/.agent/skills/hyperframes-animation/blueprints/titlecard-reveal.md +42 -42
  166. package/assets/.agent/skills/hyperframes-animation/blueprints/typewriter-reveal.md +51 -51
  167. package/assets/.agent/skills/hyperframes-animation/blueprints/video-text-pivot.md +30 -30
  168. package/assets/.agent/skills/hyperframes-animation/blueprints-index.md +146 -146
  169. package/assets/.agent/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -382
  170. package/assets/.agent/skills/hyperframes-animation/examples/comparison-split-cards.html +649 -649
  171. package/assets/.agent/skills/hyperframes-animation/examples/concept-demo-decode-pan.html +520 -520
  172. package/assets/.agent/skills/hyperframes-animation/examples/cta-morph-press.html +468 -468
  173. package/assets/.agent/skills/hyperframes-animation/examples/cta-orbit-collapse.html +1298 -1298
  174. package/assets/.agent/skills/hyperframes-animation/examples/demo-page-scroll-spotlight.html +759 -759
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  176. package/assets/.agent/skills/hyperframes-animation/examples/messaging-multi-phrase.html +352 -352
  177. package/assets/.agent/skills/hyperframes-animation/examples/metric-video-text-pivot.html +779 -779
  178. package/assets/.agent/skills/hyperframes-animation/examples/problem-mockup-overwhelm.html +1374 -1374
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  180. package/assets/.agent/skills/hyperframes-animation/examples/takeover-ticker-displace.html +347 -347
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  189. package/assets/.agent/skills/hyperframes-animation/rules/card-morph-anchor.md +267 -267
  190. package/assets/.agent/skills/hyperframes-animation/rules/center-outward-expansion.md +227 -227
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  196. package/assets/.agent/skills/hyperframes-animation/rules/depth-of-field-blur.md +313 -313
  197. package/assets/.agent/skills/hyperframes-animation/rules/depth-scatter-assemble.md +303 -303
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  239. package/assets/.agent/skills/hyperframes-cli/SKILL.md +113 -113
  240. package/assets/.agent/skills/hyperframes-cli/references/doctor-browser.md +45 -45
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  246. package/assets/.agent/skills/hyperframes-core/SKILL.md +78 -78
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@@ -1,350 +1,350 @@
1
- ---
2
- name: physics-press-reaction
3
- description: Cursor + element synchronized press via subtractive spring forces — cursor lands on element, both compress together, then release. Distinct from press-release-spring (which has no cursor).
4
- metadata:
5
- tags: spring, click, physics, cursor, subtractive, interaction, synchronized
6
- ---
7
-
8
- # Physics Press Reaction (Cursor + Element Synced)
9
-
10
- Models a real click: a cursor approaches a button, lands, and both compress IN SYNC, then release together. Two distinct timing events (down-frame and up-frame) bound by spring forces. Distinct from [press-release-spring](press-release-spring.md) (which has no cursor — just a press happening); this rule is the COMBINED cursor + element behavior.
11
-
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- ## How It Works
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-
14
- A single `PRESS_INTENSITY` value drives both cursor and button together:
15
-
16
- - **press down**: both compress to `1 - PRESS_INTENSITY`
17
- - **release**: both spring back to 1.0 with overshoot
18
-
19
- The cursor ALSO translates to the button's center during the approach phase BEFORE press starts. After release, the cursor may move on (next interaction) or hold.
20
-
21
- ## HTML
22
-
23
- ```html
24
- <div
25
- class="scene"
26
- id="press-react-scene"
27
- data-composition-id="press-react-scene"
28
- data-start="0"
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- data-duration="3"
30
- data-track-index="0"
31
- >
32
- <div class="stack">
33
- <button class="btn" id="btn">
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- <span class="btn-icon">{ctaIcon}</span>
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- <span class="btn-label">{ctaCopy}</span>
36
- </button>
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- <div class="brand">{Brand}</div>
38
- </div>
39
- <!-- Cursor lives at scene-root level so it can translate freely -->
40
- <svg class="cursor" id="cursor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
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- <path
42
- d="M3 2 L21 12 L12 13 L7 22 Z"
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- fill="{cursorFill}"
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- stroke="{cursorStroke}"
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- stroke-width="1.5"
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- />
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- </svg>
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- </div>
49
- ```
50
-
51
- ## CSS
52
-
53
- ```css
54
- .scene {
55
- position: relative;
56
- width: 100%;
57
- height: 100%;
58
- display: grid;
59
- place-items: center;
60
- background: {sceneBg};
61
- font-family: {font};
62
- overflow: hidden;
63
- }
64
- .stack {
65
- display: flex;
66
- flex-direction: column;
67
- align-items: center;
68
- gap: STACK_GAP;
69
- }
70
- .btn {
71
- display: flex;
72
- align-items: center;
73
- gap: BTN_INNER_GAP;
74
- padding: BTN_PADDING_V BTN_PADDING_H;
75
- background: {btnBg};
76
- border: none;
77
- border-radius: BTN_RADIUS;
78
- color: {btnTextColor};
79
- font-family: {font};
80
- font-weight: 900;
81
- font-size: BTN_FONT_SIZE;
82
- letter-spacing: BTN_TRACKING;
83
- text-transform: uppercase;
84
- cursor: pointer;
85
- box-shadow: {btnRestingShadow};
86
- transform-origin: 50% 50%;
87
- will-change: transform;
88
- }
89
- .btn-icon {
90
- font-size: BTN_ICON_SIZE;
91
- line-height: 1;
92
- }
93
- .brand {
94
- font-size: BRAND_SIZE;
95
- font-weight: 800;
96
- letter-spacing: BRAND_TRACKING;
97
- color: {brandColor};
98
- text-transform: uppercase;
99
- }
100
- /* Cursor — absolute, positioned by GSAP */
101
- .cursor {
102
- position: absolute;
103
- width: CURSOR_SIZE;
104
- height: CURSOR_SIZE;
105
- pointer-events: none;
106
- z-index: 100;
107
- /* initial position is set by gsap.set() */
108
- transform-origin: 0 0; /* arrow point is the click point */
109
- filter: {cursorDropShadow};
110
- }
111
- ```
112
-
113
- ## GSAP Timeline
114
-
115
- ```html
116
- <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
117
- <script>
118
- window.__timelines = window.__timelines || {};
119
- const tl = gsap.timeline({ paused: true });
120
-
121
- // Position cursor initially off-target (off-screen or far corner).
122
- gsap.set("#cursor", { x: CURSOR_START_X, y: CURSOR_START_Y });
123
-
124
- // The button's screen center, in composition coordinates.
125
- const BUTTON_CENTER = { x: BUTTON_CENTER_X, y: BUTTON_CENTER_Y };
126
-
127
- // Phase 1 — cursor approaches button
128
- tl.to(
129
- "#cursor",
130
- {
131
- x: BUTTON_CENTER.x,
132
- y: BUTTON_CENTER.y,
133
- duration: APPROACH_DUR,
134
- ease: "power2.inOut",
135
- },
136
- APPROACH_START,
137
- );
138
-
139
- // Phase 2 — coordinated press down (button + cursor both scale to 1 - PRESS_INTENSITY)
140
- tl.to(
141
- ["#btn", "#cursor"],
142
- {
143
- scale: 1 - PRESS_INTENSITY,
144
- duration: PRESS_DOWN_DUR,
145
- ease: "power1.in",
146
- },
147
- PRESS_DOWN_AT,
148
- );
149
-
150
- // Phase 3 — release (both spring back to 1.0 with overshoot)
151
- tl.to(
152
- ["#btn", "#cursor"],
153
- {
154
- scale: 1,
155
- duration: RELEASE_DUR,
156
- ease: `back.out(${BOUNCE_FACTOR})`,
157
- },
158
- RELEASE_AT,
159
- );
160
-
161
- // Phase 4 — inner glow during press (boxShadow change synced to press scale)
162
- tl.to(
163
- "#btn",
164
- {
165
- boxShadow: `{btnPressedShadow}`,
166
- duration: PRESS_DOWN_DUR,
167
- ease: "power1.in",
168
- },
169
- PRESS_DOWN_AT,
170
- );
171
- tl.to(
172
- "#btn",
173
- {
174
- boxShadow: `{btnRestingShadow}`,
175
- duration: RELEASE_DUR,
176
- ease: "power2.out",
177
- },
178
- RELEASE_AT,
179
- );
180
-
181
- // Brand fades in early (context)
182
- tl.from(
183
- ".brand",
184
- { opacity: 0, y: BRAND_REVEAL_Y_PX, duration: BRAND_REVEAL_DUR, ease: "power3.out" },
185
- BRAND_REVEAL_AT,
186
- );
187
-
188
- // Cursor optionally moves off after press (or holds for dwell)
189
- tl.to(
190
- "#cursor",
191
- { x: CURSOR_EXIT_X, y: CURSOR_EXIT_Y, duration: CURSOR_EXIT_DUR, ease: "power2.out" },
192
- CURSOR_EXIT_AT,
193
- );
194
-
195
- window.__timelines["press-react-scene"] = tl;
196
- </script>
197
- ```
198
-
199
- ## Variations
200
-
201
- ### Multiple-element chain press
202
-
203
- Cursor presses button A → button A triggers swap → cursor moves to button B → presses again. Each press is one full down-release sub-routine.
204
-
205
- ### Hold press (continuous pressure)
206
-
207
- Insert a `HOLD_DUR` window between press-down and release. Cursor scale stays at `1 - PRESS_INTENSITY`, button scale stays at `1 - PRESS_INTENSITY`, inner glow stays on. Suggests "thinking" or "loading."
208
-
209
- ### Synchronized inner-glow pulse
210
-
211
- During the hold phase, the inner glow pulses (sin-driven). Suggests "processing":
212
-
213
- ```js
214
- const holdGlow = { p: 0 };
215
- tl.to(
216
- holdGlow,
217
- {
218
- p: Math.PI * GLOW_PULSE_CYCLES * 2,
219
- duration: HOLD_DUR,
220
- ease: "none",
221
- onUpdate: () => {
222
- const alpha = GLOW_BASE_ALPHA + Math.sin(holdGlow.p) * GLOW_PULSE_AMP;
223
- document.getElementById("btn").style.boxShadow =
224
- `inset 0 0 GLOW_BLUR rgba(255, 255, 255, ${alpha})`;
225
- },
226
- },
227
- HOLD_START_AT,
228
- );
229
- ```
230
-
231
- ## How to Choose Values
232
-
233
- ### Timing (seconds)
234
-
235
- - **APPROACH_START** — when the cursor begins moving toward the button.
236
- - Range: 0-0.3 s (small lead-in is fine; long delays read as a dead frame)
237
- - **APPROACH_DUR** — cursor approach duration.
238
- - Range: 0.7-1.3 s; faster reads as urgent, slower as deliberate
239
- - **PRESS_DOWN_AT** — when the press fires.
240
- - Constraints: MUST equal `APPROACH_START + APPROACH_DUR` so the cursor arrives exactly when the press begins (avoids "tapping on air")
241
- - **PRESS_DOWN_DUR** — compression duration.
242
- - Range: 0.1-0.25 s
243
- - **RELEASE_AT** — when the release fires.
244
- - Constraints: must be > `PRESS_DOWN_AT + PRESS_DOWN_DUR`; an optional brief hold (0.05-0.4 s, or `HOLD_DUR` for the Hold-press variation) for "thinking" interactions
245
- - **RELEASE_DUR** — release spring duration.
246
- - Range: 0.4-0.7 s (long enough for the overshoot to settle)
247
- - **BRAND_REVEAL_AT** — when the brand line fades in.
248
- - Constraints: must be < `PRESS_DOWN_AT` (context precedes interaction)
249
- - **BRAND_REVEAL_DUR** — brand fade-in duration.
250
- - Range: 0.4-0.8 s
251
- - **CURSOR_EXIT_AT / CURSOR_EXIT_DUR** — optional outbound cursor motion after release.
252
- - Constraints: `CURSOR_EXIT_AT` must be ≥ `RELEASE_AT + RELEASE_DUR` so the cursor exits AFTER the press settles, not during
253
-
254
- ### Physics
255
-
256
- - **PRESS_INTENSITY** — how deep the press compression goes.
257
- - Range: 0.05 (subtle) - 0.10 (standard) - 0.15 (heavy)
258
- - Applied as `scale: 1 - PRESS_INTENSITY` on both cursor and button (single GSAP target array)
259
- - **BOUNCE_FACTOR** — `back.out(${BOUNCE_FACTOR})` overshoot on the release.
260
- - Range: 1.6 (soft) - 2.0 (firm) - 2.4 (cartoony)
261
-
262
- ### Positioning
263
-
264
- - **CURSOR_START_X / CURSOR_START_Y** — initial cursor position in composition coordinates.
265
- - Constraints: off-screen or in a corner far from the button so the approach reads as motion-in, not a teleport
266
- - **BUTTON_CENTER_X / BUTTON_CENTER_Y** — the button's measured screen-space center.
267
- - Source: measured at composition coordinates; for `place-items: center` at 1920×1080 this is `(960, 540)`
268
- - **CURSOR_EXIT_X / CURSOR_EXIT_Y** — where the cursor moves after release (if used).
269
- - Range: any off-stage or out-of-the-way position
270
- - **BRAND_REVEAL_Y_PX** — brand initial y offset.
271
- - Range: 8-20 px
272
-
273
- ### Layout / typography
274
-
275
- - **STACK_GAP** — gap between button and brand line.
276
- - Range: 40-96 px
277
- - **BTN_PADDING_V / BTN_PADDING_H** — button padding.
278
- - Range: V 24-40 px, H 60-100 px (horizontal padding 2-3× vertical reads as pill-shaped CTA)
279
- - **BTN_INNER_GAP** — gap between icon and label inside the button.
280
- - Range: 16-32 px
281
- - **BTN_RADIUS** — button corner radius.
282
- - Range: 20-40 px, or `BTN_PADDING_V + BTN_FONT_SIZE/2` for fully rounded ends
283
- - **BTN_FONT_SIZE / BTN_ICON_SIZE** — typographic sizes inside the button.
284
- - Range: font 60-100 px at 1080p; icon ~1.0-1.1× font size
285
- - **BTN_TRACKING** — letter-spacing on uppercase button text.
286
- - Range: 4-12 px
287
- - **BRAND_SIZE / BRAND_TRACKING** — brand line typography.
288
- - Range: 40-60 px, tracking 8-16 px
289
- - **CURSOR_SIZE** — cursor SVG size.
290
- - Range: 48-96 px at 1080p
291
-
292
- ### Hold-press variation
293
-
294
- - **HOLD_DUR** — hold window between press down and release.
295
- - Range: 0.3-0.8 s
296
- - **HOLD_START_AT** — when the glow pulse begins.
297
- - Constraints: typically equal to `PRESS_DOWN_AT + PRESS_DOWN_DUR`
298
- - **GLOW_PULSE_CYCLES** — number of full sine cycles across `HOLD_DUR`.
299
- - Range: 1-4 (more cycles read as faster "processing")
300
- - **GLOW_BASE_ALPHA** — center of the alpha pulse.
301
- - Range: 0.15-0.3
302
- - **GLOW_PULSE_AMP** — peak deviation from `GLOW_BASE_ALPHA`.
303
- - Range: 0.1-0.2; must satisfy `GLOW_BASE_ALPHA - GLOW_PULSE_AMP ≥ 0`
304
- - **GLOW_BLUR** — inset glow blur radius (px).
305
- - Range: 24-48 px
306
-
307
- ### Tokens
308
-
309
- - **{sceneBg}** — background gradient/color
310
- - **{font}** — typographic stack
311
- - **{btnBg}** — button background (typically gradient toward an accent hue)
312
- - **{btnTextColor}** — button text color
313
- - **{btnRestingShadow}** / **{btnPressedShadow}** — outer + inset box-shadow strings for the resting and pressed states
314
- - **{brandColor}** — accent brand color
315
- - **{cursorFill}** / **{cursorStroke}** — cursor SVG fill and stroke
316
- - **{cursorDropShadow}** — `filter: drop-shadow(...)` value for cursor depth
317
- - **{Brand}** — brand line copy
318
- - **{ctaCopy}** / **{ctaIcon}** — button label and inline icon glyph
319
-
320
- ## Key Principles
321
-
322
- - **Same press scale on cursor AND button** — physical synchronicity. If only the button scales, the cursor appears to "tap on air"; if only the cursor scales, the button feels disconnected.
323
- - **Cursor arrives BEFORE press starts** — there must be a clear moment of "cursor over target" before scale change. Otherwise the press is unattributed.
324
- - **`back.out(${BOUNCE_FACTOR})` for release** — both elements need spring overshoot together. Linear release loses the tactile feel.
325
- - **Inner glow appears DURING press, fades on release** — visual confirmation of contact. Outer shadow shrinks (pushed-in), inner glow appears (energy concentrated).
326
- - **Cursor `pointer-events: none`** — the cursor is decorative; if it captures events, hover/click behaviors on button below break.
327
- - **Cursor `transform-origin: 0 0`** — the arrow's tip is the click point, not its center. Scale around the tip keeps the click point stable.
328
- - **Climax dwell ≥1 s** — after release, the comp must continue ≥1 s. The press is a beat; viewer needs time to see the result.
329
-
330
- ## Critical Constraints
331
-
332
- - **Timeline must be paused**: `gsap.timeline({ paused: true })`
333
- - **Registry key = `data-composition-id`**
334
- - **No CSS `transition`** on either cursor or button — competes with GSAP
335
- - **Cursor SVG with `pointer-events: none`**
336
- - **`will-change: transform`** on button (and cursor if desired)
337
- - **`up-frame > down-frame`** — release MUST come after press; otherwise the comp shows release without press
338
- - **Don't use real `mouseenter` / `click` events** — HF is a render context, not a UI; everything must run via the timeline
339
-
340
- ## Combinations
341
-
342
- - [press-release-spring.md](press-release-spring.md) — the BUTTON-only press variant; this rule layers cursor on top
343
- - [cursor-click-ripple.md](cursor-click-ripple.md) — adds a ripple effect at the click point
344
- - [scale-swap-transition.md](scale-swap-transition.md) — the press TRIGGERS the swap
345
-
346
- ## Pairs with HF skills
347
-
348
- - `/hyperframes-animation` — coordinated multi-target tweens via array
349
- - `/hyperframes-core` — composition wiring
350
- - `/hyperframes-cli` — `hyperframes lint`
1
+ ---
2
+ name: physics-press-reaction
3
+ description: Cursor + element synchronized press via subtractive spring forces — cursor lands on element, both compress together, then release. Distinct from press-release-spring (which has no cursor).
4
+ metadata:
5
+ tags: spring, click, physics, cursor, subtractive, interaction, synchronized
6
+ ---
7
+
8
+ # Physics Press Reaction (Cursor + Element Synced)
9
+
10
+ Models a real click: a cursor approaches a button, lands, and both compress IN SYNC, then release together. Two distinct timing events (down-frame and up-frame) bound by spring forces. Distinct from [press-release-spring](press-release-spring.md) (which has no cursor — just a press happening); this rule is the COMBINED cursor + element behavior.
11
+
12
+ ## How It Works
13
+
14
+ A single `PRESS_INTENSITY` value drives both cursor and button together:
15
+
16
+ - **press down**: both compress to `1 - PRESS_INTENSITY`
17
+ - **release**: both spring back to 1.0 with overshoot
18
+
19
+ The cursor ALSO translates to the button's center during the approach phase BEFORE press starts. After release, the cursor may move on (next interaction) or hold.
20
+
21
+ ## HTML
22
+
23
+ ```html
24
+ <div
25
+ class="scene"
26
+ id="press-react-scene"
27
+ data-composition-id="press-react-scene"
28
+ data-start="0"
29
+ data-duration="3"
30
+ data-track-index="0"
31
+ >
32
+ <div class="stack">
33
+ <button class="btn" id="btn">
34
+ <span class="btn-icon">{ctaIcon}</span>
35
+ <span class="btn-label">{ctaCopy}</span>
36
+ </button>
37
+ <div class="brand">{Brand}</div>
38
+ </div>
39
+ <!-- Cursor lives at scene-root level so it can translate freely -->
40
+ <svg class="cursor" id="cursor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
41
+ <path
42
+ d="M3 2 L21 12 L12 13 L7 22 Z"
43
+ fill="{cursorFill}"
44
+ stroke="{cursorStroke}"
45
+ stroke-width="1.5"
46
+ />
47
+ </svg>
48
+ </div>
49
+ ```
50
+
51
+ ## CSS
52
+
53
+ ```css
54
+ .scene {
55
+ position: relative;
56
+ width: 100%;
57
+ height: 100%;
58
+ display: grid;
59
+ place-items: center;
60
+ background: {sceneBg};
61
+ font-family: {font};
62
+ overflow: hidden;
63
+ }
64
+ .stack {
65
+ display: flex;
66
+ flex-direction: column;
67
+ align-items: center;
68
+ gap: STACK_GAP;
69
+ }
70
+ .btn {
71
+ display: flex;
72
+ align-items: center;
73
+ gap: BTN_INNER_GAP;
74
+ padding: BTN_PADDING_V BTN_PADDING_H;
75
+ background: {btnBg};
76
+ border: none;
77
+ border-radius: BTN_RADIUS;
78
+ color: {btnTextColor};
79
+ font-family: {font};
80
+ font-weight: 900;
81
+ font-size: BTN_FONT_SIZE;
82
+ letter-spacing: BTN_TRACKING;
83
+ text-transform: uppercase;
84
+ cursor: pointer;
85
+ box-shadow: {btnRestingShadow};
86
+ transform-origin: 50% 50%;
87
+ will-change: transform;
88
+ }
89
+ .btn-icon {
90
+ font-size: BTN_ICON_SIZE;
91
+ line-height: 1;
92
+ }
93
+ .brand {
94
+ font-size: BRAND_SIZE;
95
+ font-weight: 800;
96
+ letter-spacing: BRAND_TRACKING;
97
+ color: {brandColor};
98
+ text-transform: uppercase;
99
+ }
100
+ /* Cursor — absolute, positioned by GSAP */
101
+ .cursor {
102
+ position: absolute;
103
+ width: CURSOR_SIZE;
104
+ height: CURSOR_SIZE;
105
+ pointer-events: none;
106
+ z-index: 100;
107
+ /* initial position is set by gsap.set() */
108
+ transform-origin: 0 0; /* arrow point is the click point */
109
+ filter: {cursorDropShadow};
110
+ }
111
+ ```
112
+
113
+ ## GSAP Timeline
114
+
115
+ ```html
116
+ <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
117
+ <script>
118
+ window.__timelines = window.__timelines || {};
119
+ const tl = gsap.timeline({ paused: true });
120
+
121
+ // Position cursor initially off-target (off-screen or far corner).
122
+ gsap.set("#cursor", { x: CURSOR_START_X, y: CURSOR_START_Y });
123
+
124
+ // The button's screen center, in composition coordinates.
125
+ const BUTTON_CENTER = { x: BUTTON_CENTER_X, y: BUTTON_CENTER_Y };
126
+
127
+ // Phase 1 — cursor approaches button
128
+ tl.to(
129
+ "#cursor",
130
+ {
131
+ x: BUTTON_CENTER.x,
132
+ y: BUTTON_CENTER.y,
133
+ duration: APPROACH_DUR,
134
+ ease: "power2.inOut",
135
+ },
136
+ APPROACH_START,
137
+ );
138
+
139
+ // Phase 2 — coordinated press down (button + cursor both scale to 1 - PRESS_INTENSITY)
140
+ tl.to(
141
+ ["#btn", "#cursor"],
142
+ {
143
+ scale: 1 - PRESS_INTENSITY,
144
+ duration: PRESS_DOWN_DUR,
145
+ ease: "power1.in",
146
+ },
147
+ PRESS_DOWN_AT,
148
+ );
149
+
150
+ // Phase 3 — release (both spring back to 1.0 with overshoot)
151
+ tl.to(
152
+ ["#btn", "#cursor"],
153
+ {
154
+ scale: 1,
155
+ duration: RELEASE_DUR,
156
+ ease: `back.out(${BOUNCE_FACTOR})`,
157
+ },
158
+ RELEASE_AT,
159
+ );
160
+
161
+ // Phase 4 — inner glow during press (boxShadow change synced to press scale)
162
+ tl.to(
163
+ "#btn",
164
+ {
165
+ boxShadow: `{btnPressedShadow}`,
166
+ duration: PRESS_DOWN_DUR,
167
+ ease: "power1.in",
168
+ },
169
+ PRESS_DOWN_AT,
170
+ );
171
+ tl.to(
172
+ "#btn",
173
+ {
174
+ boxShadow: `{btnRestingShadow}`,
175
+ duration: RELEASE_DUR,
176
+ ease: "power2.out",
177
+ },
178
+ RELEASE_AT,
179
+ );
180
+
181
+ // Brand fades in early (context)
182
+ tl.from(
183
+ ".brand",
184
+ { opacity: 0, y: BRAND_REVEAL_Y_PX, duration: BRAND_REVEAL_DUR, ease: "power3.out" },
185
+ BRAND_REVEAL_AT,
186
+ );
187
+
188
+ // Cursor optionally moves off after press (or holds for dwell)
189
+ tl.to(
190
+ "#cursor",
191
+ { x: CURSOR_EXIT_X, y: CURSOR_EXIT_Y, duration: CURSOR_EXIT_DUR, ease: "power2.out" },
192
+ CURSOR_EXIT_AT,
193
+ );
194
+
195
+ window.__timelines["press-react-scene"] = tl;
196
+ </script>
197
+ ```
198
+
199
+ ## Variations
200
+
201
+ ### Multiple-element chain press
202
+
203
+ Cursor presses button A → button A triggers swap → cursor moves to button B → presses again. Each press is one full down-release sub-routine.
204
+
205
+ ### Hold press (continuous pressure)
206
+
207
+ Insert a `HOLD_DUR` window between press-down and release. Cursor scale stays at `1 - PRESS_INTENSITY`, button scale stays at `1 - PRESS_INTENSITY`, inner glow stays on. Suggests "thinking" or "loading."
208
+
209
+ ### Synchronized inner-glow pulse
210
+
211
+ During the hold phase, the inner glow pulses (sin-driven). Suggests "processing":
212
+
213
+ ```js
214
+ const holdGlow = { p: 0 };
215
+ tl.to(
216
+ holdGlow,
217
+ {
218
+ p: Math.PI * GLOW_PULSE_CYCLES * 2,
219
+ duration: HOLD_DUR,
220
+ ease: "none",
221
+ onUpdate: () => {
222
+ const alpha = GLOW_BASE_ALPHA + Math.sin(holdGlow.p) * GLOW_PULSE_AMP;
223
+ document.getElementById("btn").style.boxShadow =
224
+ `inset 0 0 GLOW_BLUR rgba(255, 255, 255, ${alpha})`;
225
+ },
226
+ },
227
+ HOLD_START_AT,
228
+ );
229
+ ```
230
+
231
+ ## How to Choose Values
232
+
233
+ ### Timing (seconds)
234
+
235
+ - **APPROACH_START** — when the cursor begins moving toward the button.
236
+ - Range: 0-0.3 s (small lead-in is fine; long delays read as a dead frame)
237
+ - **APPROACH_DUR** — cursor approach duration.
238
+ - Range: 0.7-1.3 s; faster reads as urgent, slower as deliberate
239
+ - **PRESS_DOWN_AT** — when the press fires.
240
+ - Constraints: MUST equal `APPROACH_START + APPROACH_DUR` so the cursor arrives exactly when the press begins (avoids "tapping on air")
241
+ - **PRESS_DOWN_DUR** — compression duration.
242
+ - Range: 0.1-0.25 s
243
+ - **RELEASE_AT** — when the release fires.
244
+ - Constraints: must be > `PRESS_DOWN_AT + PRESS_DOWN_DUR`; an optional brief hold (0.05-0.4 s, or `HOLD_DUR` for the Hold-press variation) for "thinking" interactions
245
+ - **RELEASE_DUR** — release spring duration.
246
+ - Range: 0.4-0.7 s (long enough for the overshoot to settle)
247
+ - **BRAND_REVEAL_AT** — when the brand line fades in.
248
+ - Constraints: must be < `PRESS_DOWN_AT` (context precedes interaction)
249
+ - **BRAND_REVEAL_DUR** — brand fade-in duration.
250
+ - Range: 0.4-0.8 s
251
+ - **CURSOR_EXIT_AT / CURSOR_EXIT_DUR** — optional outbound cursor motion after release.
252
+ - Constraints: `CURSOR_EXIT_AT` must be ≥ `RELEASE_AT + RELEASE_DUR` so the cursor exits AFTER the press settles, not during
253
+
254
+ ### Physics
255
+
256
+ - **PRESS_INTENSITY** — how deep the press compression goes.
257
+ - Range: 0.05 (subtle) - 0.10 (standard) - 0.15 (heavy)
258
+ - Applied as `scale: 1 - PRESS_INTENSITY` on both cursor and button (single GSAP target array)
259
+ - **BOUNCE_FACTOR** — `back.out(${BOUNCE_FACTOR})` overshoot on the release.
260
+ - Range: 1.6 (soft) - 2.0 (firm) - 2.4 (cartoony)
261
+
262
+ ### Positioning
263
+
264
+ - **CURSOR_START_X / CURSOR_START_Y** — initial cursor position in composition coordinates.
265
+ - Constraints: off-screen or in a corner far from the button so the approach reads as motion-in, not a teleport
266
+ - **BUTTON_CENTER_X / BUTTON_CENTER_Y** — the button's measured screen-space center.
267
+ - Source: measured at composition coordinates; for `place-items: center` at 1920×1080 this is `(960, 540)`
268
+ - **CURSOR_EXIT_X / CURSOR_EXIT_Y** — where the cursor moves after release (if used).
269
+ - Range: any off-stage or out-of-the-way position
270
+ - **BRAND_REVEAL_Y_PX** — brand initial y offset.
271
+ - Range: 8-20 px
272
+
273
+ ### Layout / typography
274
+
275
+ - **STACK_GAP** — gap between button and brand line.
276
+ - Range: 40-96 px
277
+ - **BTN_PADDING_V / BTN_PADDING_H** — button padding.
278
+ - Range: V 24-40 px, H 60-100 px (horizontal padding 2-3× vertical reads as pill-shaped CTA)
279
+ - **BTN_INNER_GAP** — gap between icon and label inside the button.
280
+ - Range: 16-32 px
281
+ - **BTN_RADIUS** — button corner radius.
282
+ - Range: 20-40 px, or `BTN_PADDING_V + BTN_FONT_SIZE/2` for fully rounded ends
283
+ - **BTN_FONT_SIZE / BTN_ICON_SIZE** — typographic sizes inside the button.
284
+ - Range: font 60-100 px at 1080p; icon ~1.0-1.1× font size
285
+ - **BTN_TRACKING** — letter-spacing on uppercase button text.
286
+ - Range: 4-12 px
287
+ - **BRAND_SIZE / BRAND_TRACKING** — brand line typography.
288
+ - Range: 40-60 px, tracking 8-16 px
289
+ - **CURSOR_SIZE** — cursor SVG size.
290
+ - Range: 48-96 px at 1080p
291
+
292
+ ### Hold-press variation
293
+
294
+ - **HOLD_DUR** — hold window between press down and release.
295
+ - Range: 0.3-0.8 s
296
+ - **HOLD_START_AT** — when the glow pulse begins.
297
+ - Constraints: typically equal to `PRESS_DOWN_AT + PRESS_DOWN_DUR`
298
+ - **GLOW_PULSE_CYCLES** — number of full sine cycles across `HOLD_DUR`.
299
+ - Range: 1-4 (more cycles read as faster "processing")
300
+ - **GLOW_BASE_ALPHA** — center of the alpha pulse.
301
+ - Range: 0.15-0.3
302
+ - **GLOW_PULSE_AMP** — peak deviation from `GLOW_BASE_ALPHA`.
303
+ - Range: 0.1-0.2; must satisfy `GLOW_BASE_ALPHA - GLOW_PULSE_AMP ≥ 0`
304
+ - **GLOW_BLUR** — inset glow blur radius (px).
305
+ - Range: 24-48 px
306
+
307
+ ### Tokens
308
+
309
+ - **{sceneBg}** — background gradient/color
310
+ - **{font}** — typographic stack
311
+ - **{btnBg}** — button background (typically gradient toward an accent hue)
312
+ - **{btnTextColor}** — button text color
313
+ - **{btnRestingShadow}** / **{btnPressedShadow}** — outer + inset box-shadow strings for the resting and pressed states
314
+ - **{brandColor}** — accent brand color
315
+ - **{cursorFill}** / **{cursorStroke}** — cursor SVG fill and stroke
316
+ - **{cursorDropShadow}** — `filter: drop-shadow(...)` value for cursor depth
317
+ - **{Brand}** — brand line copy
318
+ - **{ctaCopy}** / **{ctaIcon}** — button label and inline icon glyph
319
+
320
+ ## Key Principles
321
+
322
+ - **Same press scale on cursor AND button** — physical synchronicity. If only the button scales, the cursor appears to "tap on air"; if only the cursor scales, the button feels disconnected.
323
+ - **Cursor arrives BEFORE press starts** — there must be a clear moment of "cursor over target" before scale change. Otherwise the press is unattributed.
324
+ - **`back.out(${BOUNCE_FACTOR})` for release** — both elements need spring overshoot together. Linear release loses the tactile feel.
325
+ - **Inner glow appears DURING press, fades on release** — visual confirmation of contact. Outer shadow shrinks (pushed-in), inner glow appears (energy concentrated).
326
+ - **Cursor `pointer-events: none`** — the cursor is decorative; if it captures events, hover/click behaviors on button below break.
327
+ - **Cursor `transform-origin: 0 0`** — the arrow's tip is the click point, not its center. Scale around the tip keeps the click point stable.
328
+ - **Climax dwell ≥1 s** — after release, the comp must continue ≥1 s. The press is a beat; viewer needs time to see the result.
329
+
330
+ ## Critical Constraints
331
+
332
+ - **Timeline must be paused**: `gsap.timeline({ paused: true })`
333
+ - **Registry key = `data-composition-id`**
334
+ - **No CSS `transition`** on either cursor or button — competes with GSAP
335
+ - **Cursor SVG with `pointer-events: none`**
336
+ - **`will-change: transform`** on button (and cursor if desired)
337
+ - **`up-frame > down-frame`** — release MUST come after press; otherwise the comp shows release without press
338
+ - **Don't use real `mouseenter` / `click` events** — HF is a render context, not a UI; everything must run via the timeline
339
+
340
+ ## Combinations
341
+
342
+ - [press-release-spring.md](press-release-spring.md) — the BUTTON-only press variant; this rule layers cursor on top
343
+ - [cursor-click-ripple.md](cursor-click-ripple.md) — adds a ripple effect at the click point
344
+ - [scale-swap-transition.md](scale-swap-transition.md) — the press TRIGGERS the swap
345
+
346
+ ## Pairs with HF skills
347
+
348
+ - `/hyperframes-animation` — coordinated multi-target tweens via array
349
+ - `/hyperframes-core` — composition wiring
350
+ - `/hyperframes-cli` — `hyperframes lint`