takomi 2.5.1 → 2.5.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (661) hide show
  1. package/.pi/agents/worker.md +32 -32
  2. package/.pi/extensions/oauth-router/README.md +3 -3
  3. package/.pi/extensions/oauth-router/config.ts +34 -34
  4. package/.pi/extensions/oauth-router/report-ui.ts +205 -205
  5. package/.pi/extensions/oauth-router/scripts/vibe-verify.py +5 -5
  6. package/.pi/extensions/takomi-context-manager/diagnostics.ts +560 -560
  7. package/.pi/extensions/takomi-context-manager/policy-tools.ts +93 -93
  8. package/.pi/extensions/takomi-context-manager/skill-categories.d.ts +11 -11
  9. package/.pi/extensions/takomi-context-manager/skill-tools.ts +208 -208
  10. package/.pi/extensions/takomi-context-manager/tool-renderers.ts +112 -112
  11. package/.pi/extensions/takomi-runtime/gate-provenance.ts +24 -24
  12. package/.pi/extensions/takomi-runtime/model-routing-defaults.ts +262 -262
  13. package/.pi/extensions/takomi-runtime/tool-renderers.ts +234 -234
  14. package/.pi/extensions/takomi-runtime/workflow-catalog.ts +54 -54
  15. package/.pi/extensions/takomi-subagents/async-lifecycle.ts +401 -401
  16. package/.pi/extensions/takomi-subagents/detached-results.ts +940 -940
  17. package/.pi/extensions/takomi-subagents/native-render.ts +253 -250
  18. package/.pi/extensions/takomi-subagents/result-heartbeat.ts +55 -55
  19. package/.pi/extensions/takomi-subagents/subagent-ux.ts +162 -162
  20. package/.pi/extensions/takomi-subagents/tool-runner.ts +25 -0
  21. package/.pi/takomi-profile.json +54 -54
  22. package/README.md +1 -1
  23. package/assets/.agent/skills/embedded-captions/CATALOG.md +93 -93
  24. package/assets/.agent/skills/embedded-captions/SKILL.md +286 -286
  25. package/assets/.agent/skills/embedded-captions/assets/brand/CDPR-fankit-terms.txt +35 -35
  26. package/assets/.agent/skills/embedded-captions/assets/brand/cyberpunk-widths.json +115 -115
  27. package/assets/.agent/skills/embedded-captions/assets/fonts/char-widths.json +2211 -2211
  28. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +241 -241
  29. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +241 -241
  30. package/assets/.agent/skills/embedded-captions/dna/README.md +148 -148
  31. package/assets/.agent/skills/embedded-captions/dna/chrome.json +68 -68
  32. package/assets/.agent/skills/embedded-captions/dna/cream.json +69 -69
  33. package/assets/.agent/skills/embedded-captions/dna/documentary.json +62 -62
  34. package/assets/.agent/skills/embedded-captions/dna/editorial.json +70 -70
  35. package/assets/.agent/skills/embedded-captions/dna/glitch.json +82 -82
  36. package/assets/.agent/skills/embedded-captions/dna/ink.json +65 -65
  37. package/assets/.agent/skills/embedded-captions/dna/keynote.json +62 -62
  38. package/assets/.agent/skills/embedded-captions/dna/loud.json +75 -75
  39. package/assets/.agent/skills/embedded-captions/dna/neon.json +58 -58
  40. package/assets/.agent/skills/embedded-captions/dna/velocity.json +89 -89
  41. package/assets/.agent/skills/embedded-captions/modes/cinematic/README.md +48 -48
  42. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -98
  43. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -188
  44. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -134
  45. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -179
  46. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -81
  47. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -170
  48. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -16
  49. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -226
  50. package/assets/.agent/skills/embedded-captions/modes/cinematic/engine.html +355 -355
  51. package/assets/.agent/skills/embedded-captions/modes/standard/_anatomy.md +233 -233
  52. package/assets/.agent/skills/embedded-captions/modes/standard/_motion.md +192 -192
  53. package/assets/.agent/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +97 -97
  54. package/assets/.agent/skills/embedded-captions/references/aesthetic-principles.md +168 -168
  55. package/assets/.agent/skills/embedded-captions/references/anti-patterns.md +188 -188
  56. package/assets/.agent/skills/embedded-captions/references/bespoke-vs-presets.md +178 -178
  57. package/assets/.agent/skills/embedded-captions/references/caption-grouping.md +130 -130
  58. package/assets/.agent/skills/embedded-captions/references/composition-craft.md +522 -522
  59. package/assets/.agent/skills/embedded-captions/references/direction-catalog.md +138 -138
  60. package/assets/.agent/skills/embedded-captions/references/example-renders/champion.html +371 -371
  61. package/assets/.agent/skills/embedded-captions/references/example-renders/memory-wall.html +334 -334
  62. package/assets/.agent/skills/embedded-captions/references/failure-modes.md +145 -145
  63. package/assets/.agent/skills/embedded-captions/references/layout-heuristics.md +238 -238
  64. package/assets/.agent/skills/embedded-captions/references/motion-vocabulary.md +148 -148
  65. package/assets/.agent/skills/embedded-captions/references/rail.md +68 -68
  66. package/assets/.agent/skills/embedded-captions/references/reference-bar.md +47 -47
  67. package/assets/.agent/skills/embedded-captions/references/scene-types.md +94 -94
  68. package/assets/.agent/skills/embedded-captions/references/test-set.md +66 -66
  69. package/assets/.agent/skills/embedded-captions/references/typographic-moves.md +266 -266
  70. package/assets/.agent/skills/embedded-captions/references/typography-presets.md +63 -63
  71. package/assets/.agent/skills/embedded-captions/scripts/audio-envelope.cjs +95 -95
  72. package/assets/.agent/skills/embedded-captions/scripts/check-occlusion.cjs +250 -250
  73. package/assets/.agent/skills/embedded-captions/scripts/check-overflow.cjs +194 -194
  74. package/assets/.agent/skills/embedded-captions/scripts/check-rail-climax.cjs +233 -233
  75. package/assets/.agent/skills/embedded-captions/scripts/check-timing.cjs +173 -173
  76. package/assets/.agent/skills/embedded-captions/scripts/fill-timings.cjs +124 -124
  77. package/assets/.agent/skills/embedded-captions/scripts/fit-fonts.cjs +158 -158
  78. package/assets/.agent/skills/embedded-captions/scripts/gen-stroke-path.py +46 -46
  79. package/assets/.agent/skills/embedded-captions/scripts/inject-fonts.cjs +169 -169
  80. package/assets/.agent/skills/embedded-captions/scripts/lib-dna.cjs +201 -201
  81. package/assets/.agent/skills/embedded-captions/scripts/make-cinematic.cjs +1205 -1205
  82. package/assets/.agent/skills/embedded-captions/scripts/make-composition.cjs +404 -404
  83. package/assets/.agent/skills/embedded-captions/scripts/make-theme.cjs +8781 -8781
  84. package/assets/.agent/skills/embedded-captions/scripts/matte.cjs +279 -279
  85. package/assets/.agent/skills/embedded-captions/scripts/measure-layout.cjs +293 -293
  86. package/assets/.agent/skills/embedded-captions/scripts/prepare.sh +39 -39
  87. package/assets/.agent/skills/embedded-captions/scripts/preview-frames.cjs +268 -268
  88. package/assets/.agent/skills/embedded-captions/scripts/render-and-composite.sh +469 -469
  89. package/assets/.agent/skills/embedded-captions/scripts/render-theme.sh +34 -34
  90. package/assets/.agent/skills/embedded-captions/scripts/safe-zones.cjs +813 -813
  91. package/assets/.agent/skills/embedded-captions/scripts/transcribe.cjs +332 -332
  92. package/assets/.agent/skills/embedded-captions/themes/PORTING.md +49 -49
  93. package/assets/.agent/skills/embedded-captions/themes/README.md +244 -244
  94. package/assets/.agent/skills/embedded-captions/themes/anchor.json +27 -27
  95. package/assets/.agent/skills/embedded-captions/themes/arcade.json +51 -51
  96. package/assets/.agent/skills/embedded-captions/themes/aurora.json +41 -41
  97. package/assets/.agent/skills/embedded-captions/themes/biolume.json +35 -35
  98. package/assets/.agent/skills/embedded-captions/themes/brush.json +74 -74
  99. package/assets/.agent/skills/embedded-captions/themes/chalkboard.json +52 -52
  100. package/assets/.agent/skills/embedded-captions/themes/dossier.json +56 -56
  101. package/assets/.agent/skills/embedded-captions/themes/graffiti.json +62 -62
  102. package/assets/.agent/skills/embedded-captions/themes/hologram.json +41 -41
  103. package/assets/.agent/skills/embedded-captions/themes/inkwater.json +43 -43
  104. package/assets/.agent/skills/embedded-captions/themes/laser.json +46 -46
  105. package/assets/.agent/skills/embedded-captions/themes/lastpage.json +33 -33
  106. package/assets/.agent/skills/embedded-captions/themes/neonsign.json +53 -53
  107. package/assets/.agent/skills/embedded-captions/themes/nightcity.json +56 -56
  108. package/assets/.agent/skills/embedded-captions/themes/ordnance.json +54 -54
  109. package/assets/.agent/skills/embedded-captions/themes/papercut.json +37 -37
  110. package/assets/.agent/skills/embedded-captions/themes/popup.json +46 -46
  111. package/assets/.agent/skills/embedded-captions/themes/ransom.json +62 -62
  112. package/assets/.agent/skills/embedded-captions/themes/scoreboard.json +54 -54
  113. package/assets/.agent/skills/embedded-captions/themes/spectrum.json +46 -46
  114. package/assets/.agent/skills/embedded-captions/themes/stardust.json +29 -29
  115. package/assets/.agent/skills/embedded-captions/themes/stomp.json +43 -43
  116. package/assets/.agent/skills/embedded-captions/themes/terminal.json +49 -49
  117. package/assets/.agent/skills/embedded-captions/themes/thunder.json +44 -44
  118. package/assets/.agent/skills/embedded-captions/themes/transit.json +44 -44
  119. package/assets/.agent/skills/embedded-captions/themes/vhs.json +47 -47
  120. package/assets/.agent/skills/faceless-explainer/SKILL.md +209 -209
  121. package/assets/.agent/skills/faceless-explainer/references/cut-catalog.md +215 -215
  122. package/assets/.agent/skills/faceless-explainer/references/motion-language.md +156 -156
  123. package/assets/.agent/skills/faceless-explainer/references/story-design.md +248 -248
  124. package/assets/.agent/skills/faceless-explainer/references/visual-design.md +146 -146
  125. package/assets/.agent/skills/faceless-explainer/scripts/assemble-index.mjs +570 -570
  126. package/assets/.agent/skills/faceless-explainer/scripts/audio.mjs +253 -253
  127. package/assets/.agent/skills/faceless-explainer/scripts/build-frame.mjs +536 -536
  128. package/assets/.agent/skills/faceless-explainer/scripts/captions.mjs +508 -508
  129. package/assets/.agent/skills/faceless-explainer/scripts/lib/assets.mjs +55 -55
  130. package/assets/.agent/skills/faceless-explainer/scripts/lib/dimensions.mjs +45 -45
  131. package/assets/.agent/skills/faceless-explainer/scripts/lib/storyboard.mjs +249 -249
  132. package/assets/.agent/skills/faceless-explainer/scripts/lib/tokens.mjs +204 -204
  133. package/assets/.agent/skills/faceless-explainer/scripts/lib/transition-registry.mjs +38 -38
  134. package/assets/.agent/skills/faceless-explainer/scripts/lib/transitions.json +71 -71
  135. package/assets/.agent/skills/faceless-explainer/scripts/transitions.mjs +320 -320
  136. package/assets/.agent/skills/faceless-explainer/sub-agents/frame-worker.md +75 -75
  137. package/assets/.agent/skills/figma/SKILL.md +121 -121
  138. package/assets/.agent/skills/general-video/SKILL.md +143 -143
  139. package/assets/.agent/skills/hyperframes/SKILL.md +164 -164
  140. package/assets/.agent/skills/hyperframes-animation/SKILL.md +84 -84
  141. package/assets/.agent/skills/hyperframes-animation/adapters/animate-text.md +64 -64
  142. package/assets/.agent/skills/hyperframes-animation/adapters/animejs.md +114 -114
  143. package/assets/.agent/skills/hyperframes-animation/adapters/css-animations.md +143 -143
  144. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +118 -118
  145. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -96
  146. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +96 -96
  147. package/assets/.agent/skills/hyperframes-animation/adapters/gsap.md +105 -105
  148. package/assets/.agent/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -507
  149. package/assets/.agent/skills/hyperframes-animation/adapters/lottie.md +117 -117
  150. package/assets/.agent/skills/hyperframes-animation/adapters/three.md +131 -131
  151. package/assets/.agent/skills/hyperframes-animation/adapters/typegpu.md +178 -178
  152. package/assets/.agent/skills/hyperframes-animation/adapters/waapi.md +101 -101
  153. package/assets/.agent/skills/hyperframes-animation/blueprints/comparison-split.md +27 -27
  154. package/assets/.agent/skills/hyperframes-animation/blueprints/constellation-hub.md +44 -44
  155. package/assets/.agent/skills/hyperframes-animation/blueprints/cta-morph-press.md +28 -28
  156. package/assets/.agent/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +57 -57
  157. package/assets/.agent/skills/hyperframes-animation/blueprints/dataviz-countup.md +46 -46
  158. package/assets/.agent/skills/hyperframes-animation/blueprints/device-surface-showcase.md +53 -53
  159. package/assets/.agent/skills/hyperframes-animation/blueprints/grid-card-assemble.md +66 -66
  160. package/assets/.agent/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +78 -78
  161. package/assets/.agent/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +69 -69
  162. package/assets/.agent/skills/hyperframes-animation/blueprints/overwhelm-surround.md +28 -28
  163. package/assets/.agent/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -37
  164. package/assets/.agent/skills/hyperframes-animation/blueprints/ticker-takeover.md +29 -29
  165. package/assets/.agent/skills/hyperframes-animation/blueprints/titlecard-reveal.md +42 -42
  166. package/assets/.agent/skills/hyperframes-animation/blueprints/typewriter-reveal.md +51 -51
  167. package/assets/.agent/skills/hyperframes-animation/blueprints/video-text-pivot.md +30 -30
  168. package/assets/.agent/skills/hyperframes-animation/blueprints-index.md +146 -146
  169. package/assets/.agent/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -382
  170. package/assets/.agent/skills/hyperframes-animation/examples/comparison-split-cards.html +649 -649
  171. package/assets/.agent/skills/hyperframes-animation/examples/concept-demo-decode-pan.html +520 -520
  172. package/assets/.agent/skills/hyperframes-animation/examples/cta-morph-press.html +468 -468
  173. package/assets/.agent/skills/hyperframes-animation/examples/cta-orbit-collapse.html +1298 -1298
  174. package/assets/.agent/skills/hyperframes-animation/examples/demo-page-scroll-spotlight.html +759 -759
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  176. package/assets/.agent/skills/hyperframes-animation/examples/messaging-multi-phrase.html +352 -352
  177. package/assets/.agent/skills/hyperframes-animation/examples/metric-video-text-pivot.html +779 -779
  178. package/assets/.agent/skills/hyperframes-animation/examples/problem-mockup-overwhelm.html +1374 -1374
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  180. package/assets/.agent/skills/hyperframes-animation/examples/takeover-ticker-displace.html +347 -347
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  189. package/assets/.agent/skills/hyperframes-animation/rules/card-morph-anchor.md +267 -267
  190. package/assets/.agent/skills/hyperframes-animation/rules/center-outward-expansion.md +227 -227
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  196. package/assets/.agent/skills/hyperframes-animation/rules/depth-of-field-blur.md +313 -313
  197. package/assets/.agent/skills/hyperframes-animation/rules/depth-scatter-assemble.md +303 -303
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  239. package/assets/.agent/skills/hyperframes-cli/SKILL.md +113 -113
  240. package/assets/.agent/skills/hyperframes-cli/references/doctor-browser.md +45 -45
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  246. package/assets/.agent/skills/hyperframes-core/SKILL.md +78 -78
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@@ -1,371 +1,371 @@
1
- ---
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- name: avatar-cloud-network
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- description: Avatars distributed on an elliptical ring connected by SVG dashed lines to a center hub — social proof "community" reveal with staggered entry.
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- metadata:
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- tags: avatar, cloud, network, social-proof, ellipse, connection, stagger
6
- ---
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-
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- # Avatar Cloud Network
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-
10
- Avatars arranged on an elliptical ring around a central element (logo / counter / brand). SVG dashed connection lines from center to each avatar. Staggered spring entry on avatars, then connection lines draw outward — communicates "community" or "social proof." Distinct from [orbit-3d-entry](orbit-3d-entry.md) (which continuously orbits) — avatar-cloud is a static composed reveal.
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-
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- ## How It Works
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-
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- Three rendering layers:
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-
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- 1. **SVG connection lines** (z-index 1, behind everything) — line from center hub to each avatar's position
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- 2. **Avatars** (z-index 2) — `<div>` circles on elliptical positions
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- 3. **Center hub** (z-index 5) — brand counter or logo (sits ABOVE the lines that converge on it)
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-
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- Animation phases:
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-
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- - `HUB_FADE_START → HUB_FADE_START + HUB_FADE_DUR`: hub fades in
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- - `AVATAR_ENTRY_START → AVATAR_ENTRY_START + (AVATAR_COUNT − 1) × AVATAR_STAGGER + AVATAR_ENTRY_DUR`: avatars cascade in
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- - `LINES_START → LINES_START + (AVATAR_COUNT − 1) × LINE_STAGGER + LINES_DUR`: connection lines draw outward
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- - climax dwell: optional idle breathing on avatars (see Variations / sine-wave-loop)
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-
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- ## HTML
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-
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- ```html
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- <div
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- class="scene"
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- id="cloud-scene"
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- data-composition-id="cloud-scene"
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- data-start="0"
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- data-duration="4"
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- data-track-index="0"
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- >
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- <!-- Connection lines layer -->
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- <svg class="lines" viewBox="0 0 1920 1080" xmlns="http://www.w3.org/2000/svg">
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- <!-- Lines injected by script — center to each avatar -->
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- </svg>
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-
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- <!-- Avatars + center hub -->
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- <div class="hub-wrap">
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- <div class="hub" id="hub">
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- <div class="hub-num" id="hub-num">{counterValue}</div>
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- <div class="hub-label">{counterLabel}</div>
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- </div>
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- <!-- Avatars injected by script — AVATAR_COUNT around the ellipse -->
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- </div>
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-
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- <div class="brand">{footerLine}</div>
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- </div>
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- ```
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-
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- Placeholder tokens:
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-
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- - `{counterValue}` / `{counterLabel}` — the hub copy (numeric proof + category)
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- - `{footerLine}` — optional attribution line under the cloud
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- - `{avatar[i]}` — per-avatar image source (or emoji glyph if using the emoji variation below)
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-
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- ## CSS
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-
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- ```css
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- .scene {
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- position: relative;
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- width: 100%;
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- height: 100%;
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- background: {bgColor};
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- font-family: {font};
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- overflow: hidden;
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- }
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- .lines {
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- position: absolute;
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- inset: 0;
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- width: 100%;
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- height: 100%;
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- pointer-events: none;
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- z-index: 1;
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- }
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- .hub-wrap {
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- position: absolute;
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- inset: 0;
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- display: grid;
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- place-items: center;
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- }
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- .hub {
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- position: relative;
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- z-index: 5;
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- display: flex;
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- flex-direction: column;
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- align-items: center;
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- gap: 12px;
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- padding: 48px 64px;
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- border-radius: 28px;
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- background: {hubBg};
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- border: 1px solid {hubBorder};
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- }
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- .hub-num {
100
- font-size: HUB_NUM_FONT_SIZE;
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- font-weight: 900;
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- color: {textColor};
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- letter-spacing: -4px;
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- line-height: 1;
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- font-variant-numeric: tabular-nums;
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- }
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- .hub-label {
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- font-size: HUB_LABEL_FONT_SIZE;
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- font-weight: 800;
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- letter-spacing: 12px;
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- color: {accentColor};
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- text-transform: uppercase;
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- }
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- .avatar {
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- position: absolute;
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- z-index: 2;
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- width: AVATAR_SIZE;
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- height: AVATAR_SIZE;
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- border-radius: 50%;
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- border: 3px solid {avatarBorder};
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- box-shadow:
122
- 0 12px 32px rgba(0, 0, 0, 0.5),
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- 0 0 24px {avatarGlow};
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- display: grid;
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- place-items: center;
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- font-size: AVATAR_GLYPH_SIZE;
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- background: {avatarBg};
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- will-change: transform, opacity;
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- /* Top-left positioned by script; transform centers via -50% trick */
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- transform: translate(-50%, -50%);
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- }
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- .brand {
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- position: absolute;
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- bottom: 80px;
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- left: 50%;
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- transform: translateX(-50%);
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- font-size: BRAND_FONT_SIZE;
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- font-weight: 900;
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- letter-spacing: 14px;
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- color: {accentColor};
141
- text-transform: uppercase;
142
- }
143
- ```
144
-
145
- ## GSAP Timeline
146
-
147
- ```html
148
- <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
149
- <script>
150
- window.__timelines = window.__timelines || {};
151
- const tl = gsap.timeline({ paused: true });
152
-
153
- // CENTER_X / CENTER_Y must match the hub's rendered center exactly.
154
- // For a hub-wrap with place-items:center on a 1920×1080 canvas these are
155
- // (compositionWidth/2, compositionHeight × CENTER_Y_FACTOR).
156
- const SCREEN_CENTER = { x: CENTER_X, y: CENTER_Y };
157
-
158
- const hubWrap = document.querySelector(".hub-wrap");
159
- const linesSvg = document.querySelector(".lines");
160
-
161
- // Build avatars + lines
162
- const avatarPositions = [];
163
- for (let i = 0; i < AVATAR_COUNT; i++) {
164
- const angle = (i / AVATAR_COUNT) * Math.PI * 2 - Math.PI / 2; // start at top
165
- const x = SCREEN_CENTER.x + Math.cos(angle) * RADIUS_X;
166
- const y = SCREEN_CENTER.y + Math.sin(angle) * RADIUS_Y;
167
- avatarPositions.push({ x, y, angle });
168
-
169
- // Avatar
170
- const av = document.createElement("div");
171
- av.className = "avatar";
172
- av.style.left = `${x}px`;
173
- av.style.top = `${y}px`;
174
- // assign avatar image / glyph from your authoring data (see {avatar[i]})
175
- hubWrap.appendChild(av);
176
-
177
- // Line from hub to avatar
178
- const line = document.createElementNS("http://www.w3.org/2000/svg", "line");
179
- line.setAttribute("x1", SCREEN_CENTER.x);
180
- line.setAttribute("y1", SCREEN_CENTER.y);
181
- line.setAttribute("x2", x);
182
- line.setAttribute("y2", y);
183
- line.setAttribute("stroke", "{lineColor}");
184
- line.setAttribute("stroke-width", "2");
185
- line.setAttribute("stroke-dasharray", "6 8");
186
- const len = Math.hypot(x - SCREEN_CENTER.x, y - SCREEN_CENTER.y);
187
- line.style.strokeDashoffset = String(len);
188
- line.dataset.length = String(len);
189
- line.dataset.index = String(i);
190
- linesSvg.appendChild(line);
191
- }
192
-
193
- // Phase 1 — hub fade in
194
- tl.from(
195
- ".hub",
196
- { opacity: 0, scale: 0.8, duration: HUB_FADE_DUR, ease: `back.out(${HUB_BOUNCE})` },
197
- HUB_FADE_START,
198
- );
199
-
200
- // Phase 2 — avatars cascade-in (staggered spring)
201
- const avatars = document.querySelectorAll(".avatar");
202
- avatars.forEach((av, i) => {
203
- tl.from(
204
- av,
205
- {
206
- opacity: 0,
207
- scale: 0,
208
- duration: AVATAR_ENTRY_DUR,
209
- ease: `back.out(${AVATAR_BOUNCE})`,
210
- },
211
- AVATAR_ENTRY_START + i * AVATAR_STAGGER,
212
- );
213
- });
214
-
215
- // Phase 3 — connection lines draw outward (staggered) — starts after most avatars land
216
- const lines = linesSvg.querySelectorAll("line");
217
- lines.forEach((line, i) => {
218
- tl.to(
219
- line,
220
- {
221
- strokeDashoffset: 0,
222
- duration: LINES_DUR,
223
- ease: "power2.out",
224
- },
225
- LINES_START + i * LINE_STAGGER,
226
- );
227
- });
228
-
229
- // Phase 4 — climax dwell (network fully formed), idle breathing on avatars
230
- // (see sine-wave-loop.md for the multiplicative onUpdate form)
231
- const breathDriver = { p: 0 };
232
- tl.to(
233
- breathDriver,
234
- {
235
- p: Math.PI * 2 * BREATH_CYCLES,
236
- duration: BREATH_DUR,
237
- ease: "none",
238
- onUpdate: () => {
239
- avatars.forEach((av, i) => {
240
- const phase = breathDriver.p + (i / avatars.length) * Math.PI * 2;
241
- const s = 1 + Math.sin(phase) * BREATH_AMP;
242
- av.style.transform = `translate(-50%, -50%) scale(${s})`;
243
- });
244
- },
245
- },
246
- BREATH_START,
247
- );
248
-
249
- window.__timelines["cloud-scene"] = tl;
250
- </script>
251
- ```
252
-
253
- ## How to Choose Values
254
-
255
- ### Geometry
256
-
257
- - **CENTER_X / CENTER_Y** — px coordinates of the hub center; lines and avatar positions derive from these.
258
- - Constraints: **must equal the hub's actual rendered center** — when this rule is composed with another scene (e.g. a logo that has been recentered), `CENTER_X / CENTER_Y` must be baked from the same source as the hub's final position
259
- - Reference: ../../examples/proof-logo-chain.html uses `(W/2, H × 0.47)` so the cloud sits slightly above the canvas midline
260
- - **RADIUS_X / RADIUS_Y** — ellipse radii in px (RADIUS_X ≥ RADIUS_Y reads as perspective).
261
- - Range: `RADIUS_X` ~ 20-30% of viewport width; `RADIUS_Y` ~ 18-25% of viewport height
262
- - Constraints: `RADIUS_X / RADIUS_Y` ratio between 1.5 and 3.0 reads as natural depth; ratio = 1 (circle) reads as a flat 2D layout
263
- - Reference: ../../examples/proof-logo-chain.html uses `W * 0.25` (`480px`) and `H * 0.22` (`237.6px`)
264
- - **AVATAR_COUNT** — number of avatars distributed around the ring.
265
- - Range: 8-12; fewer feels sparse, more clutters the ellipse
266
- - Reference: ../../examples/proof-logo-chain.html uses `10`
267
- - **AVATAR_SIZE / AVATAR_GLYPH_SIZE** — px diameter of each avatar circle and (optional) inner glyph size.
268
- - Range: `AVATAR_SIZE` ~ 80-120 px at 1920 wide; small enough that 10+ avatars fit the ring without overlap
269
- - **HUB_NUM_FONT_SIZE / HUB_LABEL_FONT_SIZE / BRAND_FONT_SIZE** — hub typography.
270
- - Constraints: hub-num is the focal beat, sized 2-4× the label
271
-
272
- ### Hub fade
273
-
274
- - **HUB_FADE_START** — when the hub fades in.
275
- - Range: usually `0` (the hub establishes the focal point); offset if the scene precedes with another beat
276
- - **HUB_FADE_DUR** — hub fade-in duration.
277
- - Range: 0.4-0.6s
278
- - **HUB_BOUNCE** — `back.out(HUB_BOUNCE)` coefficient on the hub's scale entry.
279
- - Range: 1.4 (subtle) → 1.8 (firm)
280
-
281
- ### Avatar cascade
282
-
283
- - **AVATAR_ENTRY_START** — when the first avatar pops in.
284
- - Constraints: `≥ HUB_FADE_START + HUB_FADE_DUR × 0.6` so the hub is established before satellites arrive
285
- - **AVATAR_ENTRY_DUR** — per-avatar scale-up duration.
286
- - Range: 0.4-0.7s
287
- - **AVATAR_STAGGER** — delay between consecutive avatar entries.
288
- - Range: 0.06-0.10s; cascade reads as "joining"; simultaneous reads as "all already there"
289
- - **AVATAR_BOUNCE** — `back.out(AVATAR_BOUNCE)` coefficient on each avatar's pop.
290
- - Range: 1.4 (gentle) → 1.8 (firm); slightly firmer than hub for differentiation
291
-
292
- ### Connection lines
293
-
294
- - **LINES_START** — when the lines begin drawing outward.
295
- - Constraints: `LINES_START + (AVATAR_COUNT − 1) × LINE_STAGGER` should overlap the last avatar's settle by ~0.1-0.2s so the drawing reads as a consequence of the avatars landing
296
- - **LINES_DUR** — per-line draw duration (strokeDashoffset → 0).
297
- - Range: 0.4-0.7s
298
- - **LINE_STAGGER** — delay between consecutive lines starting.
299
- - Range: 0.02-0.05s; tight stagger reads as a wave outward
300
-
301
- ### Idle breathing
302
-
303
- - **BREATH_START** — when idle breathing activates.
304
- - Constraints: `≥ LINES_START + (AVATAR_COUNT − 1) × LINE_STAGGER + LINES_DUR + ~0.2s` (let the lines settle)
305
- - **BREATH_DUR** — total duration of the breathing tween.
306
- - Range: fills the remaining composition window
307
- - **BREATH_CYCLES** — number of full sine cycles across `BREATH_DUR`.
308
- - Range: 1.0-2.0; under 1 reads as a single sigh, over 2 starts to look anxious
309
- - **BREATH_AMP** — sine amplitude on scale (multiplicative).
310
- - Range: 0.02-0.06; smaller for headshots, larger for stylized glyphs
311
-
312
- ### Color tokens
313
-
314
- - **{bgColor}** — stage background (typically a dark gradient so the cloud reads as a constellation)
315
- - **{textColor}** — hub-num color (primary copy)
316
- - **{accentColor}** — hub-label + footer (the brand voice)
317
- - **{hubBg} / {hubBorder}** — hub card surfaces; gradient + 1px border reads as elevated
318
- - **{avatarBg} / {avatarBorder} / {avatarGlow}** — avatar circle styling; soft border + glow keeps them legible on dark backgrounds
319
- - **{lineColor}** — SVG stroke color (translucent accent reads as networky)
320
- - **{font}** — base typography stack
321
-
322
- ## Variations
323
-
324
- ### Avatar size variation (organic feel)
325
-
326
- Vary avatar sizes by index — e.g. a small index-keyed array of sizes — so the ring doesn't read as rigidly repetitive.
327
-
328
- ### Solid lines instead of dashed
329
-
330
- Drop `stroke-dasharray` and use a solid stroke. Drop the dash-draw animation; lines fade in via opacity instead. More corporate, less networky.
331
-
332
- ### Multi-orbit (concentric rings)
333
-
334
- Two layers of avatars: smaller inner ring (fewer avatars, slightly larger size), larger outer ring (more, smaller). Lines connect ONLY inner ring to hub; outer ring is a "halo."
335
-
336
- ### Country / role glyphs (geographic or persona spread)
337
-
338
- Replace face images with flags / emoji / iconography. Reads as "global community" or "diverse roles."
339
-
340
- ## Key Principles
341
-
342
- - **Hub above lines (`z-index: 5` vs lines `z-index: 1`)** — lines should appear to terminate AT the hub edge, not pass through. Hub must be in front.
343
- - **Lines drawn outward (dash offset 0)** — drawing FROM center is the visual narrative: "the hub connects to its community."
344
- - **8-12 avatars** — fewer feels sparse, more clutters the ellipse.
345
- - **`RADIUS_X > RADIUS_Y`** — horizontal ellipse reads as perspective; equal radii (circle) reads as 2D flat layout.
346
- - **Avatar entry stagger 0.06-0.10s** — cascade reads as "joining"; simultaneous reads as "all already there."
347
- - **Stagger lines AFTER avatars are mostly settled** — line draw starts ~0.1-0.2s before last avatar settles for overlap.
348
- - **Idle breathing post-formation** — each avatar slightly out-of-phase. Holds the eye during climax dwell.
349
- - **❗ Climax dwell ≥1s** — after lines complete, hold for ≥1s so the formed network is readable.
350
-
351
- ## Critical Constraints
352
-
353
- - **Timeline must be paused**: `gsap.timeline({ paused: true })`
354
- - **Registry key = `data-composition-id`**
355
- - **No CSS animation** on avatars or lines
356
- - **`will-change: transform, opacity`** on avatars
357
- - **SVG `pointer-events: none`** — decorative overlay
358
- - **`getTotalLength()` not needed for straight lines** — use `Math.hypot` for line length (cheaper, exact)
359
- - **Hub `z-index` > lines z-index** — explicit layering
360
-
361
- ## Combinations
362
-
363
- - [counting-dynamic-scale.md](counting-dynamic-scale.md) — the hub IS a growing counter
364
- - [sine-wave-loop.md](sine-wave-loop.md) — avatar idle breathing pattern
365
- - [3d-text-depth-layers.md](3d-text-depth-layers.md) — hub label with depth layers
366
-
367
- ## Pairs with HF skills
368
-
369
- - `/hyperframes-animation` — staggered spring entries + SVG dash draw
370
- - `/hyperframes-core` — composition wiring
371
- - `/hyperframes-cli` — `hyperframes lint`
1
+ ---
2
+ name: avatar-cloud-network
3
+ description: Avatars distributed on an elliptical ring connected by SVG dashed lines to a center hub — social proof "community" reveal with staggered entry.
4
+ metadata:
5
+ tags: avatar, cloud, network, social-proof, ellipse, connection, stagger
6
+ ---
7
+
8
+ # Avatar Cloud Network
9
+
10
+ Avatars arranged on an elliptical ring around a central element (logo / counter / brand). SVG dashed connection lines from center to each avatar. Staggered spring entry on avatars, then connection lines draw outward — communicates "community" or "social proof." Distinct from [orbit-3d-entry](orbit-3d-entry.md) (which continuously orbits) — avatar-cloud is a static composed reveal.
11
+
12
+ ## How It Works
13
+
14
+ Three rendering layers:
15
+
16
+ 1. **SVG connection lines** (z-index 1, behind everything) — line from center hub to each avatar's position
17
+ 2. **Avatars** (z-index 2) — `<div>` circles on elliptical positions
18
+ 3. **Center hub** (z-index 5) — brand counter or logo (sits ABOVE the lines that converge on it)
19
+
20
+ Animation phases:
21
+
22
+ - `HUB_FADE_START → HUB_FADE_START + HUB_FADE_DUR`: hub fades in
23
+ - `AVATAR_ENTRY_START → AVATAR_ENTRY_START + (AVATAR_COUNT − 1) × AVATAR_STAGGER + AVATAR_ENTRY_DUR`: avatars cascade in
24
+ - `LINES_START → LINES_START + (AVATAR_COUNT − 1) × LINE_STAGGER + LINES_DUR`: connection lines draw outward
25
+ - climax dwell: optional idle breathing on avatars (see Variations / sine-wave-loop)
26
+
27
+ ## HTML
28
+
29
+ ```html
30
+ <div
31
+ class="scene"
32
+ id="cloud-scene"
33
+ data-composition-id="cloud-scene"
34
+ data-start="0"
35
+ data-duration="4"
36
+ data-track-index="0"
37
+ >
38
+ <!-- Connection lines layer -->
39
+ <svg class="lines" viewBox="0 0 1920 1080" xmlns="http://www.w3.org/2000/svg">
40
+ <!-- Lines injected by script — center to each avatar -->
41
+ </svg>
42
+
43
+ <!-- Avatars + center hub -->
44
+ <div class="hub-wrap">
45
+ <div class="hub" id="hub">
46
+ <div class="hub-num" id="hub-num">{counterValue}</div>
47
+ <div class="hub-label">{counterLabel}</div>
48
+ </div>
49
+ <!-- Avatars injected by script — AVATAR_COUNT around the ellipse -->
50
+ </div>
51
+
52
+ <div class="brand">{footerLine}</div>
53
+ </div>
54
+ ```
55
+
56
+ Placeholder tokens:
57
+
58
+ - `{counterValue}` / `{counterLabel}` — the hub copy (numeric proof + category)
59
+ - `{footerLine}` — optional attribution line under the cloud
60
+ - `{avatar[i]}` — per-avatar image source (or emoji glyph if using the emoji variation below)
61
+
62
+ ## CSS
63
+
64
+ ```css
65
+ .scene {
66
+ position: relative;
67
+ width: 100%;
68
+ height: 100%;
69
+ background: {bgColor};
70
+ font-family: {font};
71
+ overflow: hidden;
72
+ }
73
+ .lines {
74
+ position: absolute;
75
+ inset: 0;
76
+ width: 100%;
77
+ height: 100%;
78
+ pointer-events: none;
79
+ z-index: 1;
80
+ }
81
+ .hub-wrap {
82
+ position: absolute;
83
+ inset: 0;
84
+ display: grid;
85
+ place-items: center;
86
+ }
87
+ .hub {
88
+ position: relative;
89
+ z-index: 5;
90
+ display: flex;
91
+ flex-direction: column;
92
+ align-items: center;
93
+ gap: 12px;
94
+ padding: 48px 64px;
95
+ border-radius: 28px;
96
+ background: {hubBg};
97
+ border: 1px solid {hubBorder};
98
+ }
99
+ .hub-num {
100
+ font-size: HUB_NUM_FONT_SIZE;
101
+ font-weight: 900;
102
+ color: {textColor};
103
+ letter-spacing: -4px;
104
+ line-height: 1;
105
+ font-variant-numeric: tabular-nums;
106
+ }
107
+ .hub-label {
108
+ font-size: HUB_LABEL_FONT_SIZE;
109
+ font-weight: 800;
110
+ letter-spacing: 12px;
111
+ color: {accentColor};
112
+ text-transform: uppercase;
113
+ }
114
+ .avatar {
115
+ position: absolute;
116
+ z-index: 2;
117
+ width: AVATAR_SIZE;
118
+ height: AVATAR_SIZE;
119
+ border-radius: 50%;
120
+ border: 3px solid {avatarBorder};
121
+ box-shadow:
122
+ 0 12px 32px rgba(0, 0, 0, 0.5),
123
+ 0 0 24px {avatarGlow};
124
+ display: grid;
125
+ place-items: center;
126
+ font-size: AVATAR_GLYPH_SIZE;
127
+ background: {avatarBg};
128
+ will-change: transform, opacity;
129
+ /* Top-left positioned by script; transform centers via -50% trick */
130
+ transform: translate(-50%, -50%);
131
+ }
132
+ .brand {
133
+ position: absolute;
134
+ bottom: 80px;
135
+ left: 50%;
136
+ transform: translateX(-50%);
137
+ font-size: BRAND_FONT_SIZE;
138
+ font-weight: 900;
139
+ letter-spacing: 14px;
140
+ color: {accentColor};
141
+ text-transform: uppercase;
142
+ }
143
+ ```
144
+
145
+ ## GSAP Timeline
146
+
147
+ ```html
148
+ <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
149
+ <script>
150
+ window.__timelines = window.__timelines || {};
151
+ const tl = gsap.timeline({ paused: true });
152
+
153
+ // CENTER_X / CENTER_Y must match the hub's rendered center exactly.
154
+ // For a hub-wrap with place-items:center on a 1920×1080 canvas these are
155
+ // (compositionWidth/2, compositionHeight × CENTER_Y_FACTOR).
156
+ const SCREEN_CENTER = { x: CENTER_X, y: CENTER_Y };
157
+
158
+ const hubWrap = document.querySelector(".hub-wrap");
159
+ const linesSvg = document.querySelector(".lines");
160
+
161
+ // Build avatars + lines
162
+ const avatarPositions = [];
163
+ for (let i = 0; i < AVATAR_COUNT; i++) {
164
+ const angle = (i / AVATAR_COUNT) * Math.PI * 2 - Math.PI / 2; // start at top
165
+ const x = SCREEN_CENTER.x + Math.cos(angle) * RADIUS_X;
166
+ const y = SCREEN_CENTER.y + Math.sin(angle) * RADIUS_Y;
167
+ avatarPositions.push({ x, y, angle });
168
+
169
+ // Avatar
170
+ const av = document.createElement("div");
171
+ av.className = "avatar";
172
+ av.style.left = `${x}px`;
173
+ av.style.top = `${y}px`;
174
+ // assign avatar image / glyph from your authoring data (see {avatar[i]})
175
+ hubWrap.appendChild(av);
176
+
177
+ // Line from hub to avatar
178
+ const line = document.createElementNS("http://www.w3.org/2000/svg", "line");
179
+ line.setAttribute("x1", SCREEN_CENTER.x);
180
+ line.setAttribute("y1", SCREEN_CENTER.y);
181
+ line.setAttribute("x2", x);
182
+ line.setAttribute("y2", y);
183
+ line.setAttribute("stroke", "{lineColor}");
184
+ line.setAttribute("stroke-width", "2");
185
+ line.setAttribute("stroke-dasharray", "6 8");
186
+ const len = Math.hypot(x - SCREEN_CENTER.x, y - SCREEN_CENTER.y);
187
+ line.style.strokeDashoffset = String(len);
188
+ line.dataset.length = String(len);
189
+ line.dataset.index = String(i);
190
+ linesSvg.appendChild(line);
191
+ }
192
+
193
+ // Phase 1 — hub fade in
194
+ tl.from(
195
+ ".hub",
196
+ { opacity: 0, scale: 0.8, duration: HUB_FADE_DUR, ease: `back.out(${HUB_BOUNCE})` },
197
+ HUB_FADE_START,
198
+ );
199
+
200
+ // Phase 2 — avatars cascade-in (staggered spring)
201
+ const avatars = document.querySelectorAll(".avatar");
202
+ avatars.forEach((av, i) => {
203
+ tl.from(
204
+ av,
205
+ {
206
+ opacity: 0,
207
+ scale: 0,
208
+ duration: AVATAR_ENTRY_DUR,
209
+ ease: `back.out(${AVATAR_BOUNCE})`,
210
+ },
211
+ AVATAR_ENTRY_START + i * AVATAR_STAGGER,
212
+ );
213
+ });
214
+
215
+ // Phase 3 — connection lines draw outward (staggered) — starts after most avatars land
216
+ const lines = linesSvg.querySelectorAll("line");
217
+ lines.forEach((line, i) => {
218
+ tl.to(
219
+ line,
220
+ {
221
+ strokeDashoffset: 0,
222
+ duration: LINES_DUR,
223
+ ease: "power2.out",
224
+ },
225
+ LINES_START + i * LINE_STAGGER,
226
+ );
227
+ });
228
+
229
+ // Phase 4 — climax dwell (network fully formed), idle breathing on avatars
230
+ // (see sine-wave-loop.md for the multiplicative onUpdate form)
231
+ const breathDriver = { p: 0 };
232
+ tl.to(
233
+ breathDriver,
234
+ {
235
+ p: Math.PI * 2 * BREATH_CYCLES,
236
+ duration: BREATH_DUR,
237
+ ease: "none",
238
+ onUpdate: () => {
239
+ avatars.forEach((av, i) => {
240
+ const phase = breathDriver.p + (i / avatars.length) * Math.PI * 2;
241
+ const s = 1 + Math.sin(phase) * BREATH_AMP;
242
+ av.style.transform = `translate(-50%, -50%) scale(${s})`;
243
+ });
244
+ },
245
+ },
246
+ BREATH_START,
247
+ );
248
+
249
+ window.__timelines["cloud-scene"] = tl;
250
+ </script>
251
+ ```
252
+
253
+ ## How to Choose Values
254
+
255
+ ### Geometry
256
+
257
+ - **CENTER_X / CENTER_Y** — px coordinates of the hub center; lines and avatar positions derive from these.
258
+ - Constraints: **must equal the hub's actual rendered center** — when this rule is composed with another scene (e.g. a logo that has been recentered), `CENTER_X / CENTER_Y` must be baked from the same source as the hub's final position
259
+ - Reference: ../../examples/proof-logo-chain.html uses `(W/2, H × 0.47)` so the cloud sits slightly above the canvas midline
260
+ - **RADIUS_X / RADIUS_Y** — ellipse radii in px (RADIUS_X ≥ RADIUS_Y reads as perspective).
261
+ - Range: `RADIUS_X` ~ 20-30% of viewport width; `RADIUS_Y` ~ 18-25% of viewport height
262
+ - Constraints: `RADIUS_X / RADIUS_Y` ratio between 1.5 and 3.0 reads as natural depth; ratio = 1 (circle) reads as a flat 2D layout
263
+ - Reference: ../../examples/proof-logo-chain.html uses `W * 0.25` (`480px`) and `H * 0.22` (`237.6px`)
264
+ - **AVATAR_COUNT** — number of avatars distributed around the ring.
265
+ - Range: 8-12; fewer feels sparse, more clutters the ellipse
266
+ - Reference: ../../examples/proof-logo-chain.html uses `10`
267
+ - **AVATAR_SIZE / AVATAR_GLYPH_SIZE** — px diameter of each avatar circle and (optional) inner glyph size.
268
+ - Range: `AVATAR_SIZE` ~ 80-120 px at 1920 wide; small enough that 10+ avatars fit the ring without overlap
269
+ - **HUB_NUM_FONT_SIZE / HUB_LABEL_FONT_SIZE / BRAND_FONT_SIZE** — hub typography.
270
+ - Constraints: hub-num is the focal beat, sized 2-4× the label
271
+
272
+ ### Hub fade
273
+
274
+ - **HUB_FADE_START** — when the hub fades in.
275
+ - Range: usually `0` (the hub establishes the focal point); offset if the scene precedes with another beat
276
+ - **HUB_FADE_DUR** — hub fade-in duration.
277
+ - Range: 0.4-0.6s
278
+ - **HUB_BOUNCE** — `back.out(HUB_BOUNCE)` coefficient on the hub's scale entry.
279
+ - Range: 1.4 (subtle) → 1.8 (firm)
280
+
281
+ ### Avatar cascade
282
+
283
+ - **AVATAR_ENTRY_START** — when the first avatar pops in.
284
+ - Constraints: `≥ HUB_FADE_START + HUB_FADE_DUR × 0.6` so the hub is established before satellites arrive
285
+ - **AVATAR_ENTRY_DUR** — per-avatar scale-up duration.
286
+ - Range: 0.4-0.7s
287
+ - **AVATAR_STAGGER** — delay between consecutive avatar entries.
288
+ - Range: 0.06-0.10s; cascade reads as "joining"; simultaneous reads as "all already there"
289
+ - **AVATAR_BOUNCE** — `back.out(AVATAR_BOUNCE)` coefficient on each avatar's pop.
290
+ - Range: 1.4 (gentle) → 1.8 (firm); slightly firmer than hub for differentiation
291
+
292
+ ### Connection lines
293
+
294
+ - **LINES_START** — when the lines begin drawing outward.
295
+ - Constraints: `LINES_START + (AVATAR_COUNT − 1) × LINE_STAGGER` should overlap the last avatar's settle by ~0.1-0.2s so the drawing reads as a consequence of the avatars landing
296
+ - **LINES_DUR** — per-line draw duration (strokeDashoffset → 0).
297
+ - Range: 0.4-0.7s
298
+ - **LINE_STAGGER** — delay between consecutive lines starting.
299
+ - Range: 0.02-0.05s; tight stagger reads as a wave outward
300
+
301
+ ### Idle breathing
302
+
303
+ - **BREATH_START** — when idle breathing activates.
304
+ - Constraints: `≥ LINES_START + (AVATAR_COUNT − 1) × LINE_STAGGER + LINES_DUR + ~0.2s` (let the lines settle)
305
+ - **BREATH_DUR** — total duration of the breathing tween.
306
+ - Range: fills the remaining composition window
307
+ - **BREATH_CYCLES** — number of full sine cycles across `BREATH_DUR`.
308
+ - Range: 1.0-2.0; under 1 reads as a single sigh, over 2 starts to look anxious
309
+ - **BREATH_AMP** — sine amplitude on scale (multiplicative).
310
+ - Range: 0.02-0.06; smaller for headshots, larger for stylized glyphs
311
+
312
+ ### Color tokens
313
+
314
+ - **{bgColor}** — stage background (typically a dark gradient so the cloud reads as a constellation)
315
+ - **{textColor}** — hub-num color (primary copy)
316
+ - **{accentColor}** — hub-label + footer (the brand voice)
317
+ - **{hubBg} / {hubBorder}** — hub card surfaces; gradient + 1px border reads as elevated
318
+ - **{avatarBg} / {avatarBorder} / {avatarGlow}** — avatar circle styling; soft border + glow keeps them legible on dark backgrounds
319
+ - **{lineColor}** — SVG stroke color (translucent accent reads as networky)
320
+ - **{font}** — base typography stack
321
+
322
+ ## Variations
323
+
324
+ ### Avatar size variation (organic feel)
325
+
326
+ Vary avatar sizes by index — e.g. a small index-keyed array of sizes — so the ring doesn't read as rigidly repetitive.
327
+
328
+ ### Solid lines instead of dashed
329
+
330
+ Drop `stroke-dasharray` and use a solid stroke. Drop the dash-draw animation; lines fade in via opacity instead. More corporate, less networky.
331
+
332
+ ### Multi-orbit (concentric rings)
333
+
334
+ Two layers of avatars: smaller inner ring (fewer avatars, slightly larger size), larger outer ring (more, smaller). Lines connect ONLY inner ring to hub; outer ring is a "halo."
335
+
336
+ ### Country / role glyphs (geographic or persona spread)
337
+
338
+ Replace face images with flags / emoji / iconography. Reads as "global community" or "diverse roles."
339
+
340
+ ## Key Principles
341
+
342
+ - **Hub above lines (`z-index: 5` vs lines `z-index: 1`)** — lines should appear to terminate AT the hub edge, not pass through. Hub must be in front.
343
+ - **Lines drawn outward (dash offset 0)** — drawing FROM center is the visual narrative: "the hub connects to its community."
344
+ - **8-12 avatars** — fewer feels sparse, more clutters the ellipse.
345
+ - **`RADIUS_X > RADIUS_Y`** — horizontal ellipse reads as perspective; equal radii (circle) reads as 2D flat layout.
346
+ - **Avatar entry stagger 0.06-0.10s** — cascade reads as "joining"; simultaneous reads as "all already there."
347
+ - **Stagger lines AFTER avatars are mostly settled** — line draw starts ~0.1-0.2s before last avatar settles for overlap.
348
+ - **Idle breathing post-formation** — each avatar slightly out-of-phase. Holds the eye during climax dwell.
349
+ - **❗ Climax dwell ≥1s** — after lines complete, hold for ≥1s so the formed network is readable.
350
+
351
+ ## Critical Constraints
352
+
353
+ - **Timeline must be paused**: `gsap.timeline({ paused: true })`
354
+ - **Registry key = `data-composition-id`**
355
+ - **No CSS animation** on avatars or lines
356
+ - **`will-change: transform, opacity`** on avatars
357
+ - **SVG `pointer-events: none`** — decorative overlay
358
+ - **`getTotalLength()` not needed for straight lines** — use `Math.hypot` for line length (cheaper, exact)
359
+ - **Hub `z-index` > lines z-index** — explicit layering
360
+
361
+ ## Combinations
362
+
363
+ - [counting-dynamic-scale.md](counting-dynamic-scale.md) — the hub IS a growing counter
364
+ - [sine-wave-loop.md](sine-wave-loop.md) — avatar idle breathing pattern
365
+ - [3d-text-depth-layers.md](3d-text-depth-layers.md) — hub label with depth layers
366
+
367
+ ## Pairs with HF skills
368
+
369
+ - `/hyperframes-animation` — staggered spring entries + SVG dash draw
370
+ - `/hyperframes-core` — composition wiring
371
+ - `/hyperframes-cli` — `hyperframes lint`