isaacscript-common 87.4.0 → 87.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/callbackClasses.d.ts +6 -6
- package/dist/callbackClasses.d.ts.map +1 -1
- package/dist/callbackClasses.js +14 -14
- package/dist/callbackClasses.lua +159 -300
- package/dist/callbacks.js +18 -9
- package/dist/classes/DefaultMap.d.ts +5 -1
- package/dist/classes/DefaultMap.d.ts.map +1 -1
- package/dist/classes/ModFeature.js +3 -3
- package/dist/classes/ModUpgraded.d.ts.map +1 -1
- package/dist/classes/ModUpgraded.js +2 -4
- package/dist/classes/callbacks/InputActionFilter.d.ts +2 -2
- package/dist/classes/callbacks/InputActionFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/InputActionPlayer.d.ts +2 -2
- package/dist/classes/callbacks/InputActionPlayer.d.ts.map +1 -1
- package/dist/classes/callbacks/PostCollectibleEmpty.d.ts +2 -2
- package/dist/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
- package/dist/classes/callbacks/PostCollectibleEmpty.js +1 -3
- package/dist/classes/callbacks/PostCustomRevive.d.ts +2 -4
- package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
- package/dist/classes/callbacks/PostDiceRoomActivated.d.ts +2 -3
- package/dist/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCollision.d.ts +2 -4
- package/dist/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts +2 -4
- package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts +2 -3
- package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityRemove.d.ts +2 -2
- package/dist/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
- package/dist/classes/callbacks/PostItemDischarge.d.ts +2 -2
- package/dist/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
- package/dist/classes/callbacks/PostItemDischarge.js +3 -6
- package/dist/classes/callbacks/PostKeyboardChanged.d.ts +2 -1
- package/dist/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNewRoomEarly.js +1 -1
- package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPlayerChangeType.js +1 -1
- package/dist/classes/callbacks/PostPurchase.d.ts +2 -4
- package/dist/classes/callbacks/PostPurchase.d.ts.map +1 -1
- package/dist/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostTransformation.d.ts +2 -2
- package/dist/classes/callbacks/PostTransformation.d.ts.map +1 -1
- package/dist/classes/callbacks/PostTransformation.js +1 -3
- package/dist/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
- package/dist/classes/callbacks/PostTrinketBreak.js +1 -3
- package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts +2 -2
- package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PreNewLevel.d.ts.map +1 -1
- package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts +2 -2
- package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +1 -1
- package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +4 -6
- package/dist/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/ItemPickupDetection.js +6 -2
- package/dist/classes/features/callbackLogic/ItemPickupDetection.lua +6 -1
- package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts +0 -1
- package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +4 -4
- package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/classes/features/other/CustomPickups.js +1 -0
- package/dist/classes/features/other/CustomStages.js +19 -9
- package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/classes/features/other/CustomTrapdoors.js +23 -17
- package/dist/classes/features/other/CustomTrapdoors.lua +14 -7
- package/dist/classes/features/other/DebugDisplay.d.ts +0 -18
- package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
- package/dist/classes/features/other/DeployJSONRoom.d.ts +0 -2
- package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
- package/dist/classes/features/other/DeployJSONRoom.js +2 -0
- package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +1 -1
- package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
- package/dist/classes/features/other/ExtraConsoleCommands.d.ts +14 -10
- package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
- package/dist/classes/features/other/ExtraConsoleCommands.js +31 -17
- package/dist/classes/features/other/ExtraConsoleCommands.lua +2 -1
- package/dist/classes/features/other/FlyingDetection.d.ts +0 -1
- package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
- package/dist/classes/features/other/ForgottenSwitch.d.ts +0 -1
- package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementDetection.js +4 -4
- package/dist/classes/features/other/ModdedElementSets.d.ts +2 -2
- package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementSets.js +1 -1
- package/dist/classes/features/other/PickupIndexCreation.d.ts +0 -1
- package/dist/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
- package/dist/classes/features/other/PickupIndexCreation.js +2 -3
- package/dist/classes/features/other/PickupIndexCreation.lua +10 -10
- package/dist/classes/features/other/PonyDetection.d.ts +0 -1
- package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
- package/dist/classes/features/other/PreventChildEntities.d.ts +0 -1
- package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
- package/dist/classes/features/other/RoomClearFrame.d.ts +0 -1
- package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
- package/dist/classes/features/other/RoomHistory.d.ts +0 -1
- package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
- package/dist/classes/features/other/RunInNFrames.js +2 -2
- package/dist/classes/features/other/SaveDataManager.js +1 -1
- package/dist/classes/features/other/SpawnRockAltRewards.d.ts +0 -4
- package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
- package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +0 -1
- package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/backdrop.js +2 -3
- package/dist/classes/features/other/customStages/constants.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/gridEntities.d.ts +0 -1
- package/dist/classes/features/other/customStages/gridEntities.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/gridEntities.js +5 -6
- package/dist/classes/features/other/customStages/shadows.js +1 -2
- package/dist/classes/features/other/customStages/streakText.js +3 -4
- package/dist/classes/features/other/customStages/utils.d.ts +0 -2
- package/dist/classes/features/other/customStages/utils.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/utils.js +2 -3
- package/dist/classes/features/other/customStages/v.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/versusScreen.js +2 -3
- package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/utils.d.ts +0 -2
- package/dist/classes/features/other/debugDisplay/utils.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/utils.js +2 -3
- package/dist/classes/features/other/extraConsoleCommands/commands.js +147 -150
- package/dist/classes/features/other/extraConsoleCommands/subroutines.js +8 -9
- package/dist/classes/features/other/saveDataManager/constants.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts +0 -1
- package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +2 -3
- package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts +0 -2
- package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/loadFromDisk.js +5 -2
- package/dist/classes/features/other/saveDataManager/loadFromDisk.lua +3 -0
- package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts +0 -1
- package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/restoreDefaults.js +3 -4
- package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts +0 -2
- package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/saveToDisk.js +1 -2
- package/dist/classes/private/CustomCallback.d.ts.map +1 -1
- package/dist/core/cachedClasses.d.ts +0 -5
- package/dist/core/cachedClasses.d.ts.map +1 -1
- package/dist/core/constants.js +1 -1
- package/dist/core/constantsVanilla.js +4 -4
- package/dist/core/upgradeMod.d.ts +0 -2
- package/dist/core/upgradeMod.d.ts.map +1 -1
- package/dist/core/upgradeMod.js +1 -2
- package/dist/decorators.js +2 -2
- package/dist/enums/ModCallbackCustom.d.ts +5 -4
- package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/enums/ModCallbackCustom.js +5 -4
- package/dist/enums/private/GridEntityTypeCustom.d.ts.map +1 -1
- package/dist/features.js +1 -2
- package/dist/functions/ambush.js +1 -2
- package/dist/functions/array.d.ts +5 -8
- package/dist/functions/array.d.ts.map +1 -1
- package/dist/functions/array.js +55 -55
- package/dist/functions/array.lua +2 -2
- package/dist/functions/arrayLua.d.ts +1 -1
- package/dist/functions/arrayLua.d.ts.map +1 -1
- package/dist/functions/arrayLua.js +7 -8
- package/dist/functions/benchmark.d.ts +0 -1
- package/dist/functions/benchmark.d.ts.map +1 -1
- package/dist/functions/benchmark.js +1 -2
- package/dist/functions/bitSet128.d.ts +0 -1
- package/dist/functions/bitSet128.d.ts.map +1 -1
- package/dist/functions/bitSet128.js +5 -6
- package/dist/functions/bitwise.d.ts +0 -4
- package/dist/functions/bitwise.d.ts.map +1 -1
- package/dist/functions/bitwise.js +7 -8
- package/dist/functions/bitwise.lua +3 -3
- package/dist/functions/bombs.d.ts +0 -1
- package/dist/functions/bombs.d.ts.map +1 -1
- package/dist/functions/bombs.js +1 -2
- package/dist/functions/bosses.d.ts.map +1 -1
- package/dist/functions/bosses.js +17 -17
- package/dist/functions/cards.js +16 -17
- package/dist/functions/challenges.js +9 -10
- package/dist/functions/characters.js +17 -18
- package/dist/functions/charge.d.ts.map +1 -1
- package/dist/functions/charge.js +10 -11
- package/dist/functions/charge.lua +1 -1
- package/dist/functions/chargeBar.d.ts +0 -2
- package/dist/functions/chargeBar.d.ts.map +1 -1
- package/dist/functions/chargeBar.js +2 -3
- package/dist/functions/collectibleTag.js +2 -3
- package/dist/functions/collectibles.js +37 -38
- package/dist/functions/color.d.ts +0 -1
- package/dist/functions/color.d.ts.map +1 -1
- package/dist/functions/color.js +7 -8
- package/dist/functions/console.js +2 -3
- package/dist/functions/curses.js +2 -3
- package/dist/functions/debugFunctions.d.ts +0 -1
- package/dist/functions/debugFunctions.d.ts.map +1 -1
- package/dist/functions/debugFunctions.js +5 -6
- package/dist/functions/decorators.d.ts +4 -4
- package/dist/functions/decorators.d.ts.map +1 -1
- package/dist/functions/decorators.js +4 -5
- package/dist/functions/deepCopy.d.ts +0 -1
- package/dist/functions/deepCopy.d.ts.map +1 -1
- package/dist/functions/deepCopy.js +1 -4
- package/dist/functions/deepCopy.lua +0 -2
- package/dist/functions/deepCopyTests.js +5 -6
- package/dist/functions/dimensions.js +2 -3
- package/dist/functions/direction.js +6 -7
- package/dist/functions/doors.d.ts.map +1 -1
- package/dist/functions/doors.js +53 -49
- package/dist/functions/easing.js +30 -31
- package/dist/functions/effects.d.ts +0 -2
- package/dist/functions/effects.d.ts.map +1 -1
- package/dist/functions/effects.js +2 -2
- package/dist/functions/emptyRoom.js +2 -3
- package/dist/functions/entities.d.ts +3 -4
- package/dist/functions/entities.d.ts.map +1 -1
- package/dist/functions/entities.js +32 -33
- package/dist/functions/entities.lua +4 -11
- package/dist/functions/entitiesSpecific.js +40 -41
- package/dist/functions/entityTypes.d.ts +0 -1
- package/dist/functions/entityTypes.d.ts.map +1 -1
- package/dist/functions/entityTypes.js +1 -2
- package/dist/functions/enums.d.ts +1 -6
- package/dist/functions/enums.d.ts.map +1 -1
- package/dist/functions/enums.js +12 -13
- package/dist/functions/external.js +2 -3
- package/dist/functions/familiars.js +6 -7
- package/dist/functions/flag.d.ts +1 -1
- package/dist/functions/flag.d.ts.map +1 -1
- package/dist/functions/flag.js +7 -8
- package/dist/functions/frames.d.ts +0 -1
- package/dist/functions/frames.d.ts.map +1 -1
- package/dist/functions/frames.js +18 -19
- package/dist/functions/globals.d.ts +0 -1
- package/dist/functions/globals.d.ts.map +1 -1
- package/dist/functions/globals.js +23 -15
- package/dist/functions/gridEntities.d.ts.map +1 -1
- package/dist/functions/gridEntities.js +51 -39
- package/dist/functions/gridEntities.lua +9 -5
- package/dist/functions/gridEntitiesSpecific.js +38 -39
- package/dist/functions/gridIndex.js +1 -2
- package/dist/functions/hash.js +1 -2
- package/dist/functions/hex.d.ts +0 -2
- package/dist/functions/hex.d.ts.map +1 -1
- package/dist/functions/hex.js +2 -3
- package/dist/functions/input.js +21 -21
- package/dist/functions/isaacAPIClass.d.ts +0 -20
- package/dist/functions/isaacAPIClass.d.ts.map +1 -1
- package/dist/functions/isaacAPIClass.js +23 -24
- package/dist/functions/itemPool.js +7 -8
- package/dist/functions/jsonHelpers.d.ts +4 -5
- package/dist/functions/jsonHelpers.d.ts.map +1 -1
- package/dist/functions/jsonHelpers.js +23 -14
- package/dist/functions/jsonHelpers.lua +4 -4
- package/dist/functions/jsonRoom.js +5 -6
- package/dist/functions/kColor.d.ts +0 -1
- package/dist/functions/kColor.d.ts.map +1 -1
- package/dist/functions/kColor.js +7 -8
- package/dist/functions/language.js +1 -2
- package/dist/functions/level.js +4 -5
- package/dist/functions/levelGrid.d.ts.map +1 -1
- package/dist/functions/levelGrid.js +27 -32
- package/dist/functions/log.js +4 -5
- package/dist/functions/logEntities.d.ts.map +1 -1
- package/dist/functions/logEntities.js +11 -9
- package/dist/functions/logMisc.d.ts +1 -2
- package/dist/functions/logMisc.d.ts.map +1 -1
- package/dist/functions/logMisc.js +35 -48
- package/dist/functions/logMisc.lua +3 -3
- package/dist/functions/map.d.ts +0 -2
- package/dist/functions/map.d.ts.map +1 -1
- package/dist/functions/map.js +12 -13
- package/dist/functions/math.js +13 -14
- package/dist/functions/merge.d.ts +0 -1
- package/dist/functions/merge.d.ts.map +1 -1
- package/dist/functions/merge.js +2 -3
- package/dist/functions/mergeTests.js +1 -2
- package/dist/functions/minimap.d.ts.map +1 -1
- package/dist/functions/minimap.js +12 -17
- package/dist/functions/modFeatures.js +1 -2
- package/dist/functions/newArray.d.ts +0 -1
- package/dist/functions/newArray.d.ts.map +1 -1
- package/dist/functions/newArray.js +2 -3
- package/dist/functions/nextStage.d.ts.map +1 -1
- package/dist/functions/nextStage.js +6 -3
- package/dist/functions/npcDataStructures.d.ts +0 -2
- package/dist/functions/npcDataStructures.d.ts.map +1 -1
- package/dist/functions/npcDataStructures.js +14 -15
- package/dist/functions/npcs.d.ts.map +1 -1
- package/dist/functions/npcs.js +9 -7
- package/dist/functions/pickupVariants.d.ts +0 -1
- package/dist/functions/pickupVariants.d.ts.map +1 -1
- package/dist/functions/pickupVariants.js +11 -12
- package/dist/functions/pickups.js +14 -15
- package/dist/functions/pickupsSpecific.js +40 -41
- package/dist/functions/pills.js +18 -19
- package/dist/functions/playerCenter.d.ts +0 -1
- package/dist/functions/playerCenter.d.ts.map +1 -1
- package/dist/functions/playerCenter.js +1 -2
- package/dist/functions/playerCollectibles.d.ts.map +1 -1
- package/dist/functions/playerCollectibles.js +19 -22
- package/dist/functions/playerCollectibles.lua +9 -9
- package/dist/functions/playerDataStructures.d.ts +0 -1
- package/dist/functions/playerDataStructures.d.ts.map +1 -1
- package/dist/functions/playerDataStructures.js +14 -15
- package/dist/functions/playerEffects.js +5 -6
- package/dist/functions/playerHealth.d.ts +0 -2
- package/dist/functions/playerHealth.d.ts.map +1 -1
- package/dist/functions/playerHealth.js +20 -21
- package/dist/functions/playerHealth.lua +26 -26
- package/dist/functions/playerIndex.d.ts +0 -3
- package/dist/functions/playerIndex.d.ts.map +1 -1
- package/dist/functions/playerIndex.js +9 -10
- package/dist/functions/playerTrinkets.js +10 -11
- package/dist/functions/players.d.ts +2 -0
- package/dist/functions/players.d.ts.map +1 -1
- package/dist/functions/players.js +39 -38
- package/dist/functions/players.lua +2 -0
- package/dist/functions/pocketItems.js +8 -9
- package/dist/functions/positionVelocity.d.ts +0 -4
- package/dist/functions/positionVelocity.d.ts.map +1 -1
- package/dist/functions/positionVelocity.js +11 -20
- package/dist/functions/positionVelocity.lua +4 -4
- package/dist/functions/pressurePlate.js +1 -2
- package/dist/functions/projectiles.js +2 -3
- package/dist/functions/random.d.ts +0 -3
- package/dist/functions/random.d.ts.map +1 -1
- package/dist/functions/random.js +3 -4
- package/dist/functions/readOnly.d.ts +0 -4
- package/dist/functions/readOnly.d.ts.map +1 -1
- package/dist/functions/readOnly.js +3 -4
- package/dist/functions/render.d.ts +0 -3
- package/dist/functions/render.d.ts.map +1 -1
- package/dist/functions/render.js +3 -4
- package/dist/functions/revive.d.ts +0 -3
- package/dist/functions/revive.d.ts.map +1 -1
- package/dist/functions/revive.js +5 -6
- package/dist/functions/rng.d.ts +0 -1
- package/dist/functions/rng.d.ts.map +1 -1
- package/dist/functions/rng.js +15 -15
- package/dist/functions/rockAlt.d.ts +0 -1
- package/dist/functions/rockAlt.d.ts.map +1 -1
- package/dist/functions/rockAlt.js +2 -3
- package/dist/functions/roomData.d.ts.map +1 -1
- package/dist/functions/roomData.js +15 -18
- package/dist/functions/roomGrid.js +6 -7
- package/dist/functions/roomShape.js +14 -15
- package/dist/functions/roomShapeWalls.js +2 -3
- package/dist/functions/roomTransition.js +2 -3
- package/dist/functions/rooms.d.ts.map +1 -1
- package/dist/functions/rooms.js +77 -64
- package/dist/functions/rooms.lua +2 -2
- package/dist/functions/run.js +8 -9
- package/dist/functions/seeds.d.ts +0 -1
- package/dist/functions/seeds.d.ts.map +1 -1
- package/dist/functions/seeds.js +2 -3
- package/dist/functions/serialization.js +5 -6
- package/dist/functions/set.d.ts +0 -2
- package/dist/functions/set.d.ts.map +1 -1
- package/dist/functions/set.js +22 -23
- package/dist/functions/slots.js +2 -3
- package/dist/functions/sort.d.ts.map +1 -1
- package/dist/functions/sort.js +6 -7
- package/dist/functions/sound.d.ts.map +1 -1
- package/dist/functions/sound.js +4 -9
- package/dist/functions/spawnCollectible.d.ts.map +1 -1
- package/dist/functions/spawnCollectible.js +4 -7
- package/dist/functions/sprites.d.ts +0 -3
- package/dist/functions/sprites.d.ts.map +1 -1
- package/dist/functions/sprites.js +6 -7
- package/dist/functions/stage.d.ts.map +1 -1
- package/dist/functions/stage.js +44 -53
- package/dist/functions/stage.lua +5 -5
- package/dist/functions/stats.js +4 -5
- package/dist/functions/storyBosses.js +2 -3
- package/dist/functions/string.d.ts +0 -1
- package/dist/functions/string.d.ts.map +1 -1
- package/dist/functions/string.js +12 -13
- package/dist/functions/table.d.ts +0 -1
- package/dist/functions/table.d.ts.map +1 -1
- package/dist/functions/table.js +8 -9
- package/dist/functions/tears.js +6 -7
- package/dist/functions/transformations.js +5 -6
- package/dist/functions/trinketGive.js +5 -6
- package/dist/functions/trinkets.d.ts.map +1 -1
- package/dist/functions/trinkets.js +14 -17
- package/dist/functions/tstlClass.d.ts +2 -3
- package/dist/functions/tstlClass.d.ts.map +1 -1
- package/dist/functions/tstlClass.js +9 -10
- package/dist/functions/tstlClass.lua +2 -2
- package/dist/functions/types.d.ts +15 -17
- package/dist/functions/types.d.ts.map +1 -1
- package/dist/functions/types.js +38 -39
- package/dist/functions/types.lua +14 -14
- package/dist/functions/ui.d.ts +0 -3
- package/dist/functions/ui.d.ts.map +1 -1
- package/dist/functions/ui.js +13 -14
- package/dist/functions/utils.d.ts +0 -1
- package/dist/functions/utils.d.ts.map +1 -1
- package/dist/functions/utils.js +11 -12
- package/dist/functions/vector.d.ts +0 -1
- package/dist/functions/vector.d.ts.map +1 -1
- package/dist/functions/vector.js +11 -12
- package/dist/functions/versusScreen.js +4 -5
- package/dist/functions/weighted.d.ts +0 -3
- package/dist/functions/weighted.d.ts.map +1 -1
- package/dist/functions/weighted.js +2 -3
- package/dist/index.d.ts +58 -58
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -58
- package/dist/index.lua +443 -11
- package/dist/index.rollup.d.ts +86 -69
- package/dist/indexLua.d.ts +58 -58
- package/dist/indexLua.d.ts.map +1 -1
- package/dist/indexLua.js +4 -58
- package/dist/indexLua.lua +443 -11
- package/dist/interfaces/ChargeBarSprites.d.ts +0 -2
- package/dist/interfaces/ChargeBarSprites.d.ts.map +1 -1
- package/dist/interfaces/Corner.d.ts +0 -2
- package/dist/interfaces/Corner.d.ts.map +1 -1
- package/dist/interfaces/SaveData.d.ts +0 -1
- package/dist/interfaces/SaveData.d.ts.map +1 -1
- package/dist/interfaces/TSTLClassMetatable.d.ts +0 -4
- package/dist/interfaces/TSTLClassMetatable.d.ts.map +1 -1
- package/dist/interfaces/private/AddCallbackParametersCustom.d.ts +5 -3
- package/dist/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
- package/dist/interfaces/private/ModUpgradedInterface.d.ts +0 -1
- package/dist/interfaces/private/ModUpgradedInterface.d.ts.map +1 -1
- package/dist/isaacscript-common.lua +1561 -1186
- package/dist/lib/jsonLua.js +2 -2
- package/dist/lualib_bundle.lua +107 -38
- package/dist/objects/LRoomShapeToRectangles.js +1 -1
- package/dist/objects/colors.d.ts +0 -1
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionToVector.d.ts +0 -1
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts +9 -2
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +0 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +17 -7
- package/dist/objects/kColors.d.ts +0 -1
- package/dist/objects/kColors.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +0 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +0 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts +0 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts +0 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/patchErrorFunctions.js +1 -2
- package/dist/serialization.js +1 -2
- package/dist/shaderCrashFix.d.ts +0 -1
- package/dist/shaderCrashFix.d.ts.map +1 -1
- package/dist/shaderCrashFix.js +1 -2
- package/dist/shouldFire.d.ts.map +1 -1
- package/dist/shouldFire.js +30 -30
- package/dist/tsdoc-metadata.json +1 -1
- package/dist/types/AddSubtract.d.ts +10 -2
- package/dist/types/AddSubtract.d.ts.map +1 -1
- package/dist/types/AnyEntity.d.ts +0 -11
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +0 -8
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/PickingUpItem.js +5 -6
- package/dist/types/PickupIndex.d.ts +0 -1
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +0 -1
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/ReadonlyMap.d.ts.map +1 -1
- package/dist/types/ReadonlySet.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +0 -1
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/dist/types/TupleWithLengthBetween.js +2 -2
- package/dist/types/TupleWithMaxLength.js +2 -2
- package/dist/types/WeightedArray.d.ts +0 -1
- package/dist/types/WeightedArray.d.ts.map +1 -1
- package/package.json +9 -2
- package/src/callbackClasses.ts +6 -6
- package/src/classes/DefaultMap.ts +5 -2
- package/src/classes/ModFeature.ts +3 -3
- package/src/classes/ModUpgraded.ts +2 -4
- package/src/classes/callbacks/PostCollectibleEmpty.ts +1 -3
- package/src/classes/callbacks/PostItemDischarge.ts +3 -6
- package/src/classes/callbacks/PostNPCStateChanged.ts +1 -1
- package/src/classes/callbacks/PostNewRoomEarly.ts +1 -1
- package/src/classes/callbacks/PostPlayerChangeType.ts +1 -1
- package/src/classes/callbacks/PostTransformation.ts +1 -3
- package/src/classes/callbacks/PostTrinketBreak.ts +1 -3
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +1 -1
- package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +4 -6
- package/src/classes/features/callbackLogic/ItemPickupDetection.ts +6 -2
- package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +4 -4
- package/src/classes/features/other/CustomPickups.ts +1 -0
- package/src/classes/features/other/CustomStages.ts +2 -2
- package/src/classes/features/other/CustomTrapdoors.ts +23 -18
- package/src/classes/features/other/DeployJSONRoom.ts +2 -0
- package/src/classes/features/other/EdenStartingStatsHealth.ts +3 -1
- package/src/classes/features/other/ExtraConsoleCommands.ts +14 -10
- package/src/classes/features/other/ModdedElementDetection.ts +4 -4
- package/src/classes/features/other/ModdedElementSets.ts +3 -3
- package/src/classes/features/other/PickupIndexCreation.ts +2 -3
- package/src/classes/features/other/RunInNFrames.ts +2 -2
- package/src/classes/features/other/SaveDataManager.ts +1 -1
- package/src/classes/features/other/customStages/backdrop.ts +1 -1
- package/src/classes/features/other/extraConsoleCommands/commands.ts +7 -7
- package/src/classes/features/other/saveDataManager/loadFromDisk.ts +5 -0
- package/src/core/constants.ts +1 -1
- package/src/core/constantsVanilla.ts +4 -4
- package/src/enums/ModCallbackCustom.ts +5 -4
- package/src/functions/array.ts +33 -29
- package/src/functions/arrayLua.ts +1 -1
- package/src/functions/bosses.ts +2 -1
- package/src/functions/charge.ts +1 -2
- package/src/functions/decorators.ts +6 -9
- package/src/functions/deepCopy.ts +0 -4
- package/src/functions/deepCopyTests.ts +4 -4
- package/src/functions/doors.ts +5 -0
- package/src/functions/entities.ts +7 -14
- package/src/functions/enums.ts +4 -4
- package/src/functions/flag.ts +1 -1
- package/src/functions/globals.ts +2 -3
- package/src/functions/gridEntities.ts +19 -1
- package/src/functions/jsonHelpers.ts +7 -5
- package/src/functions/levelGrid.ts +3 -6
- package/src/functions/logEntities.ts +3 -0
- package/src/functions/logMisc.ts +9 -20
- package/src/functions/map.ts +4 -4
- package/src/functions/merge.ts +1 -1
- package/src/functions/minimap.ts +2 -6
- package/src/functions/newArray.ts +1 -1
- package/src/functions/nextStage.ts +4 -0
- package/src/functions/npcDataStructures.ts +5 -5
- package/src/functions/npcs.ts +3 -0
- package/src/functions/playerCollectibles.ts +1 -3
- package/src/functions/playerDataStructures.ts +5 -5
- package/src/functions/players.ts +2 -0
- package/src/functions/positionVelocity.ts +4 -12
- package/src/functions/rng.ts +4 -3
- package/src/functions/roomData.ts +1 -3
- package/src/functions/rooms.ts +16 -1
- package/src/functions/set.ts +8 -8
- package/src/functions/sort.ts +2 -2
- package/src/functions/sound.ts +2 -7
- package/src/functions/spawnCollectible.ts +1 -3
- package/src/functions/stage.ts +4 -14
- package/src/functions/trinkets.ts +1 -3
- package/src/functions/tstlClass.ts +2 -2
- package/src/functions/types.ts +16 -16
- package/src/index.ts +58 -58
- package/src/interfaces/SaveData.ts +2 -1
- package/src/interfaces/private/AddCallbackParametersCustom.ts +8 -3
- package/src/lib/jsonLua.js +2 -2
- package/src/objects/LRoomShapeToRectangles.ts +1 -1
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +1 -1
- package/src/shouldFire.ts +2 -1
- package/src/types/AddSubtract.ts +10 -2
- package/src/types/HasFunction.ts +1 -1
- package/src/types/Immutable.ts +1 -1
- package/src/types/TupleWithLengthBetween.ts +2 -2
- package/src/types/TupleWithMaxLength.ts +2 -2
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{"version":3,"file":"positionVelocity.d.ts","sourceRoot":"","sources":["../../src/functions/positionVelocity.ts"],"names":[],"mappings":"
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{"version":3,"file":"positionVelocity.d.ts","sourceRoot":"","sources":["../../src/functions/positionVelocity.ts"],"names":[],"mappings":"AAaA,wBAAgB,mBAAmB,CACjC,QAAQ,EAAE,SAAS,MAAM,EAAE,EAC3B,QAAQ,EAAE,MAAM,EAChB,QAAQ,EAAE,GAAG,GACZ,OAAO,CAIT;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,QAAQ,EAAE,MAAM,EAChB,QAAQ,EAAE,KAAK,GACd,OAAO,CAKT;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,gBAAgB,CAC9B,gBAAgB,EAAE,MAAM,EACxB,mBAAmB,UAAQ,EAC3B,eAAe,CAAC,EAAE,KAAK,GACtB,QAAQ,CAAC,MAAM,CAAC,CA4ClB;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,GAC3B,WAAW,CAAC,OAAO,EAAE,MAAM,CAAC,CAU9B;AAED;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CACjC,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,GAC3B,WAAW,CAAC,OAAO,EAAE,MAAM,CAAC,CAU9B;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,kBAAkB,CAChC,eAAe,EAAE,WAAW,CAAC,OAAO,EAAE,MAAM,CAAC,EAC7C,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,GAC3B,IAAI,CAUN;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CACjC,gBAAgB,EAAE,WAAW,CAAC,OAAO,EAAE,MAAM,CAAC,EAC9C,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,GAC3B,IAAI,CAUN"}
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|
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@@ -23,7 +28,6 @@ function anyPlayerCloserThan(position, distance) {
|
|
|
23
28
|
const players = (0, playerIndex_1.getPlayers)();
|
|
24
29
|
return players.some((player) => player.Position.Distance(position) <= distance);
|
|
25
30
|
}
|
|
26
|
-
exports.anyPlayerCloserThan = anyPlayerCloserThan;
|
|
27
31
|
/**
|
|
28
32
|
* Helper function to get a room position that is not overlapping with a grid entity, a heaven door,
|
|
29
33
|
* or a player. The `Room.FindFreePickupSpawnPosition` method will return locations that overlap
|
|
@@ -61,7 +65,6 @@ function findFreePosition(startingPosition, avoidActiveEntities = false, minimum
|
|
|
61
65
|
// We failed to find a free position in N iterations.
|
|
62
66
|
return room.FindFreePickupSpawnPosition(startingPosition);
|
|
63
67
|
}
|
|
64
|
-
exports.findFreePosition = findFreePosition;
|
|
65
68
|
/**
|
|
66
69
|
* Helper function to get a map containing the positions of every entity in the current room.
|
|
67
70
|
*
|
|
@@ -72,9 +75,7 @@ exports.findFreePosition = findFreePosition;
|
|
|
72
75
|
* multiple times.
|
|
73
76
|
*/
|
|
74
77
|
function getEntityPositions(entities) {
|
|
75
|
-
|
|
76
|
-
entities = (0, entities_1.getEntities)();
|
|
77
|
-
}
|
|
78
|
+
entities ??= (0, entities_1.getEntities)();
|
|
78
79
|
const entityPositions = new Map();
|
|
79
80
|
for (const entity of entities) {
|
|
80
81
|
const ptrHash = GetPtrHash(entity);
|
|
@@ -82,7 +83,6 @@ function getEntityPositions(entities) {
|
|
|
82
83
|
}
|
|
83
84
|
return entityPositions;
|
|
84
85
|
}
|
|
85
|
-
exports.getEntityPositions = getEntityPositions;
|
|
86
86
|
/**
|
|
87
87
|
* Helper function to get a map containing the velocities of every entity in the current room.
|
|
88
88
|
*
|
|
@@ -93,9 +93,7 @@ exports.getEntityPositions = getEntityPositions;
|
|
|
93
93
|
* multiple times.
|
|
94
94
|
*/
|
|
95
95
|
function getEntityVelocities(entities) {
|
|
96
|
-
|
|
97
|
-
entities = (0, entities_1.getEntities)();
|
|
98
|
-
}
|
|
96
|
+
entities ??= (0, entities_1.getEntities)();
|
|
99
97
|
const entityVelocities = new Map();
|
|
100
98
|
for (const entity of entities) {
|
|
101
99
|
const ptrHash = GetPtrHash(entity);
|
|
@@ -103,7 +101,6 @@ function getEntityVelocities(entities) {
|
|
|
103
101
|
}
|
|
104
102
|
return entityVelocities;
|
|
105
103
|
}
|
|
106
|
-
exports.getEntityVelocities = getEntityVelocities;
|
|
107
104
|
/**
|
|
108
105
|
* Helper function to set the position of every entity in the room based on a map of positions. If
|
|
109
106
|
* an entity is found that does not have matching element in the provided map, then that entity will
|
|
@@ -118,9 +115,7 @@ exports.getEntityVelocities = getEntityVelocities;
|
|
|
118
115
|
* multiple times.
|
|
119
116
|
*/
|
|
120
117
|
function setEntityPositions(entityPositions, entities) {
|
|
121
|
-
|
|
122
|
-
entities = (0, entities_1.getEntities)();
|
|
123
|
-
}
|
|
118
|
+
entities ??= (0, entities_1.getEntities)();
|
|
124
119
|
for (const entity of entities) {
|
|
125
120
|
const ptrHash = GetPtrHash(entity);
|
|
126
121
|
const entityPosition = entityPositions.get(ptrHash);
|
|
@@ -129,7 +124,6 @@ function setEntityPositions(entityPositions, entities) {
|
|
|
129
124
|
}
|
|
130
125
|
}
|
|
131
126
|
}
|
|
132
|
-
exports.setEntityPositions = setEntityPositions;
|
|
133
127
|
/**
|
|
134
128
|
* Helper function to set the velocity of every entity in the room based on a map of velocities. If
|
|
135
129
|
* an entity is found that does not have matching element in the provided map, then that entity will
|
|
@@ -144,9 +138,7 @@ exports.setEntityPositions = setEntityPositions;
|
|
|
144
138
|
* multiple times.
|
|
145
139
|
*/
|
|
146
140
|
function setEntityVelocities(entityVelocities, entities) {
|
|
147
|
-
|
|
148
|
-
entities = (0, entities_1.getEntities)();
|
|
149
|
-
}
|
|
141
|
+
entities ??= (0, entities_1.getEntities)();
|
|
150
142
|
for (const entity of entities) {
|
|
151
143
|
const ptrHash = GetPtrHash(entity);
|
|
152
144
|
const entityVelocity = entityVelocities.get(ptrHash);
|
|
@@ -155,4 +147,3 @@ function setEntityVelocities(entityVelocities, entities) {
|
|
|
155
147
|
}
|
|
156
148
|
}
|
|
157
149
|
}
|
|
158
|
-
exports.setEntityVelocities = setEntityVelocities;
|
|
@@ -60,21 +60,21 @@ function ____exports.findFreePosition(self, startingPosition, avoidActiveEntitie
|
|
|
60
60
|
local position = room:FindFreePickupSpawnPosition(startingPosition, initialStep, avoidActiveEntities)
|
|
61
61
|
local closePlayer = getPlayerCloserThan(nil, position, DISTANCE_OF_GRID_TILE)
|
|
62
62
|
if closePlayer ~= nil then
|
|
63
|
-
goto
|
|
63
|
+
goto __continue8
|
|
64
64
|
end
|
|
65
65
|
local isCloseHeavenDoor = ____exports.anyEntityCloserThan(nil, heavenDoors, position, DISTANCE_OF_GRID_TILE)
|
|
66
66
|
if isCloseHeavenDoor then
|
|
67
|
-
goto
|
|
67
|
+
goto __continue8
|
|
68
68
|
end
|
|
69
69
|
if minimumDistance ~= nil then
|
|
70
70
|
local distance = startingPosition:Distance(position)
|
|
71
71
|
if distance < minimumDistance then
|
|
72
|
-
goto
|
|
72
|
+
goto __continue8
|
|
73
73
|
end
|
|
74
74
|
end
|
|
75
75
|
return position
|
|
76
76
|
end
|
|
77
|
-
::
|
|
77
|
+
::__continue8::
|
|
78
78
|
initialStep = initialStep + 1
|
|
79
79
|
end
|
|
80
80
|
end
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.isAllPressurePlatesPushed =
|
|
3
|
+
exports.isAllPressurePlatesPushed = isAllPressurePlatesPushed;
|
|
4
4
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
5
|
const cachedClasses_1 = require("../core/cachedClasses");
|
|
6
6
|
const gridEntitiesSpecific_1 = require("./gridEntitiesSpecific");
|
|
@@ -23,4 +23,3 @@ function isAllPressurePlatesPushed() {
|
|
|
23
23
|
const pressurePlates = (0, gridEntitiesSpecific_1.getPressurePlates)(isaac_typescript_definitions_1.PressurePlateVariant.PRESSURE_PLATE);
|
|
24
24
|
return pressurePlates.every((pressurePlate) => pressurePlate.State === isaac_typescript_definitions_1.PressurePlateState.PRESSURE_PLATE_PRESSED);
|
|
25
25
|
}
|
|
26
|
-
exports.isAllPressurePlatesPushed = isAllPressurePlatesPushed;
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
3
|
+
exports.fireProjectiles = fireProjectiles;
|
|
4
|
+
exports.fireProjectilesInCircle = fireProjectilesInCircle;
|
|
4
5
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
6
|
const entities_1 = require("./entities");
|
|
6
7
|
const entitiesSpecific_1 = require("./entitiesSpecific");
|
|
@@ -38,7 +39,6 @@ function fireProjectiles(npc, position, velocity, projectilesMode = isaac_typesc
|
|
|
38
39
|
}
|
|
39
40
|
return (0, entities_1.getFilteredNewEntities)(oldProjectiles, newProjectiles);
|
|
40
41
|
}
|
|
41
|
-
exports.fireProjectiles = fireProjectiles;
|
|
42
42
|
/**
|
|
43
43
|
* Helper function to spawn projectiles in a circle around a position. Under the hood, this
|
|
44
44
|
* leverages `ProjectileMode.N_PROJECTILES_IN_CIRCLE`.
|
|
@@ -54,4 +54,3 @@ function fireProjectilesInCircle(npc, position, speed, numProjectiles) {
|
|
|
54
54
|
const velocity = Vector(speed, numProjectiles);
|
|
55
55
|
return fireProjectiles(npc, position, velocity, isaac_typescript_definitions_1.ProjectilesMode.N_PROJECTILES_IN_CIRCLE);
|
|
56
56
|
}
|
|
57
|
-
exports.fireProjectilesInCircle = fireProjectilesInCircle;
|
|
@@ -1,6 +1,3 @@
|
|
|
1
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
3
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
4
1
|
/**
|
|
5
2
|
* Returns a random float between 0 and 1. It is inclusive on the low end, but exclusive on the high
|
|
6
3
|
* end. (This is because the `RNG.RandomFloat` method will never return a value of exactly 1.)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"random.d.ts","sourceRoot":"","sources":["../../src/functions/random.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"random.d.ts","sourceRoot":"","sources":["../../src/functions/random.ts"],"names":[],"mappings":"AAGA;;;;;;;;;;GAUG;AACH,wBAAgB,SAAS,CAAC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,GAAG,KAAK,CAGlE;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,cAAc,CAC5B,GAAG,EAAE,GAAG,EACR,GAAG,EAAE,GAAG,EACR,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,GAChC,KAAK,CAUP;AAED;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,EACR,GAAG,EAAE,GAAG,EACR,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,SAAS,GAAG,EAAO,GAC9B,GAAG,CAqBL"}
|
package/dist/functions/random.js
CHANGED
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
3
|
+
exports.getRandom = getRandom;
|
|
4
|
+
exports.getRandomFloat = getRandomFloat;
|
|
5
|
+
exports.getRandomInt = getRandomInt;
|
|
4
6
|
const ReadonlySet_1 = require("../types/ReadonlySet");
|
|
5
7
|
const rng_1 = require("./rng");
|
|
6
8
|
/**
|
|
@@ -18,7 +20,6 @@ function getRandom(seedOrRNG) {
|
|
|
18
20
|
const rng = (0, rng_1.isRNG)(seedOrRNG) ? seedOrRNG : (0, rng_1.newRNG)(seedOrRNG);
|
|
19
21
|
return rng.RandomFloat();
|
|
20
22
|
}
|
|
21
|
-
exports.getRandom = getRandom;
|
|
22
23
|
/**
|
|
23
24
|
* Returns a random float between min and max.
|
|
24
25
|
*
|
|
@@ -47,7 +48,6 @@ function getRandomFloat(min, max, seedOrRNG) {
|
|
|
47
48
|
// From: https://stackoverflow.com/questions/40431966
|
|
48
49
|
return min + getRandom(seedOrRNG) * (max - min);
|
|
49
50
|
}
|
|
50
|
-
exports.getRandomFloat = getRandomFloat;
|
|
51
51
|
/**
|
|
52
52
|
* Returns a random integer between min and max. It is inclusive on both ends.
|
|
53
53
|
*
|
|
@@ -87,4 +87,3 @@ function getRandomInt(min, max, seedOrRNG, exceptions = []) {
|
|
|
87
87
|
} while (exceptionsSet.has(randomInt));
|
|
88
88
|
return randomInt;
|
|
89
89
|
}
|
|
90
|
-
exports.getRandomInt = getRandomInt;
|
|
@@ -1,7 +1,3 @@
|
|
|
1
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
3
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
4
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
5
1
|
/**
|
|
6
2
|
* Helper function to create a read-only `Color` object. (Otherwise, you would have to manually
|
|
7
3
|
* specify both the type and the constructor.)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"readOnly.d.ts","sourceRoot":"","sources":["../../src/functions/readOnly.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"readOnly.d.ts","sourceRoot":"","sources":["../../src/functions/readOnly.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,CAAC,EAAE,KAAK,EACR,CAAC,EAAE,KAAK,EACR,CAAC,EAAE,KAAK,EACR,CAAC,CAAC,EAAE,KAAK,EACT,EAAE,CAAC,EAAE,GAAG,EACR,EAAE,CAAC,EAAE,GAAG,EACR,EAAE,CAAC,EAAE,GAAG,GACP,QAAQ,CAAC,KAAK,CAAC,CAEjB;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAC/B,CAAC,EAAE,KAAK,EACR,CAAC,EAAE,KAAK,EACR,CAAC,EAAE,KAAK,EACR,CAAC,EAAE,KAAK,GACP,QAAQ,CAAC,MAAM,CAAC,CAElB;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,GAAG,QAAQ,CAAC,MAAM,CAAC,CAEtE"}
|
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
3
|
+
exports.newReadonlyColor = newReadonlyColor;
|
|
4
|
+
exports.newReadonlyKColor = newReadonlyKColor;
|
|
5
|
+
exports.newReadonlyVector = newReadonlyVector;
|
|
4
6
|
/**
|
|
5
7
|
* Helper function to create a read-only `Color` object. (Otherwise, you would have to manually
|
|
6
8
|
* specify both the type and the constructor.)
|
|
@@ -10,7 +12,6 @@ exports.newReadonlyVector = exports.newReadonlyKColor = exports.newReadonlyColor
|
|
|
10
12
|
function newReadonlyColor(r, g, b, a, ro, go, bo) {
|
|
11
13
|
return Color(r, g, b, a, ro, go, bo);
|
|
12
14
|
}
|
|
13
|
-
exports.newReadonlyColor = newReadonlyColor;
|
|
14
15
|
/**
|
|
15
16
|
* Helper function to create a read-only `KColor` object. (Otherwise, you would have to manually
|
|
16
17
|
* specify both the type and the constructor.)
|
|
@@ -20,7 +21,6 @@ exports.newReadonlyColor = newReadonlyColor;
|
|
|
20
21
|
function newReadonlyKColor(r, g, b, a) {
|
|
21
22
|
return KColor(r, g, b, a);
|
|
22
23
|
}
|
|
23
|
-
exports.newReadonlyKColor = newReadonlyKColor;
|
|
24
24
|
/**
|
|
25
25
|
* Helper function to create a read-only `Vector` object. (Otherwise, you would have to manually
|
|
26
26
|
* specify both the type and the constructor.)
|
|
@@ -30,4 +30,3 @@ exports.newReadonlyKColor = newReadonlyKColor;
|
|
|
30
30
|
function newReadonlyVector(x, y) {
|
|
31
31
|
return Vector(x, y);
|
|
32
32
|
}
|
|
33
|
-
exports.newReadonlyVector = newReadonlyVector;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"render.d.ts","sourceRoot":"","sources":["../../src/functions/render.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"render.d.ts","sourceRoot":"","sources":["../../src/functions/render.ts"],"names":[],"mappings":"AAGA;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,IAAI,OAAO,CAI5C;AAED,wBAAgB,wBAAwB,CACtC,MAAM,EAAE,MAAM,GAAG,UAAU,EAC3B,IAAI,EAAE,MAAM,EACZ,MAAM,EAAE,KAAK,EACb,MAAM,EAAE,KAAK,GACZ,IAAI,CAiBN;AAED,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,MAAM,GAAG,UAAU,EAC3B,IAAI,EAAE,MAAM,GACX,IAAI,CAON"}
|
package/dist/functions/render.js
CHANGED
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
3
|
+
exports.isReflectionRender = isReflectionRender;
|
|
4
|
+
exports.renderScaledTextOnEntity = renderScaledTextOnEntity;
|
|
5
|
+
exports.renderTextOnEntity = renderTextOnEntity;
|
|
4
6
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
7
|
const cachedClasses_1 = require("../core/cachedClasses");
|
|
6
8
|
/**
|
|
@@ -17,7 +19,6 @@ function isReflectionRender() {
|
|
|
17
19
|
const renderMode = room.GetRenderMode();
|
|
18
20
|
return renderMode === isaac_typescript_definitions_1.RenderMode.WATER_REFLECT;
|
|
19
21
|
}
|
|
20
|
-
exports.isReflectionRender = isReflectionRender;
|
|
21
22
|
function renderScaledTextOnEntity(entity, text, scaleX, scaleY) {
|
|
22
23
|
if (isReflectionRender()) {
|
|
23
24
|
return;
|
|
@@ -25,7 +26,6 @@ function renderScaledTextOnEntity(entity, text, scaleX, scaleY) {
|
|
|
25
26
|
const position = Isaac.WorldToScreen(entity.Position);
|
|
26
27
|
Isaac.RenderScaledText(text, position.X, position.Y, scaleX, scaleY, 1, 1, 1, 1);
|
|
27
28
|
}
|
|
28
|
-
exports.renderScaledTextOnEntity = renderScaledTextOnEntity;
|
|
29
29
|
function renderTextOnEntity(entity, text) {
|
|
30
30
|
if (isReflectionRender()) {
|
|
31
31
|
return;
|
|
@@ -33,4 +33,3 @@ function renderTextOnEntity(entity, text) {
|
|
|
33
33
|
const position = Isaac.WorldToScreen(entity.Position);
|
|
34
34
|
Isaac.RenderText(text, position.X, position.Y, 1, 1, 1, 1);
|
|
35
35
|
}
|
|
36
|
-
exports.renderTextOnEntity = renderTextOnEntity;
|
|
@@ -1,6 +1,3 @@
|
|
|
1
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
3
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
4
1
|
/**
|
|
5
2
|
* Uses the player's current health and other miscellaneous things to determine if incoming damage
|
|
6
3
|
* will be fatal.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"revive.d.ts","sourceRoot":"","sources":["../../src/functions/revive.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"revive.d.ts","sourceRoot":"","sources":["../../src/functions/revive.ts"],"names":[],"mappings":"AAoBA;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,YAAY,EACpB,MAAM,EAAE,GAAG,EACX,MAAM,EAAE,SAAS,EACjB,mBAAmB,EAAE,GAAG,GAAG,SAAS,GACnC,OAAO,CAsFT;AAED;;;;;;;GAOG;AACH,wBAAgB,yBAAyB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAmBvE;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAa9D;AAED;;;;GAIG;AACH,wBAAgB,wBAAwB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAYtE;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAe1E"}
|
package/dist/functions/revive.js
CHANGED
|
@@ -1,6 +1,10 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
3
|
+
exports.isDamageToPlayerFatal = isDamageToPlayerFatal;
|
|
4
|
+
exports.willMysteriousPaperRevive = willMysteriousPaperRevive;
|
|
5
|
+
exports.willPlayerRevive = willPlayerRevive;
|
|
6
|
+
exports.willReviveFromHeartbreak = willReviveFromHeartbreak;
|
|
7
|
+
exports.willReviveFromSpiritShackles = willReviveFromSpiritShackles;
|
|
4
8
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
9
|
const constants_1 = require("../core/constants");
|
|
6
10
|
const MysteriousPaperEffect_1 = require("../enums/MysteriousPaperEffect");
|
|
@@ -83,7 +87,6 @@ function isDamageToPlayerFatal(player, amount, source, lastDamageGameFrame) {
|
|
|
83
87
|
}
|
|
84
88
|
return true;
|
|
85
89
|
}
|
|
86
|
-
exports.isDamageToPlayerFatal = isDamageToPlayerFatal;
|
|
87
90
|
/**
|
|
88
91
|
* Assuming that we are on the frame of fatal damage, this function returns whether Mysterious Paper
|
|
89
92
|
* would rotate to Missing Poster on the frame that the "Game Over" screen would appear (which would
|
|
@@ -106,7 +109,6 @@ function willMysteriousPaperRevive(player) {
|
|
|
106
109
|
}
|
|
107
110
|
return mysteriousPaperEffect === MysteriousPaperEffect_1.MysteriousPaperEffect.MISSING_POSTER;
|
|
108
111
|
}
|
|
109
|
-
exports.willMysteriousPaperRevive = willMysteriousPaperRevive;
|
|
110
112
|
/**
|
|
111
113
|
* The `EntityPlayer.WillPlayerRevive` method does not properly account for Mysterious Paper, so use
|
|
112
114
|
* this helper function instead for more robust revival detection.
|
|
@@ -118,7 +120,6 @@ function willPlayerRevive(player) {
|
|
|
118
120
|
(0, trinketGive_1.giveTrinketsBack)(player, trinketSituation);
|
|
119
121
|
return willRevive;
|
|
120
122
|
}
|
|
121
|
-
exports.willPlayerRevive = willPlayerRevive;
|
|
122
123
|
/**
|
|
123
124
|
* Helper function to determine if the player will be revived by the Heartbreak collectible if they
|
|
124
125
|
* take fatal damage. This is contingent on the character that they are playing as and the amount of
|
|
@@ -134,7 +135,6 @@ function willReviveFromHeartbreak(player) {
|
|
|
134
135
|
const numBrokenHeartsAfterRevival = numBrokenHeartsThatWillBeAdded + brokenHearts;
|
|
135
136
|
return maxHeartContainers > numBrokenHeartsAfterRevival;
|
|
136
137
|
}
|
|
137
|
-
exports.willReviveFromHeartbreak = willReviveFromHeartbreak;
|
|
138
138
|
/**
|
|
139
139
|
* Helper function to determine if the Spirit Shackles item is in an enabled state. (It can be
|
|
140
140
|
* either enabled or disabled.)
|
|
@@ -148,4 +148,3 @@ function willReviveFromSpiritShackles(player) {
|
|
|
148
148
|
const playerInSoulForm = effects.HasNullEffect(isaac_typescript_definitions_1.NullItemID.SPIRIT_SHACKLES_SOUL);
|
|
149
149
|
return spiritShacklesEnabled && !playerInSoulForm;
|
|
150
150
|
}
|
|
151
|
-
exports.willReviveFromSpiritShackles = willReviveFromSpiritShackles;
|
package/dist/functions/rng.d.ts
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rng.d.ts","sourceRoot":"","sources":["../../src/functions/rng.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"rng.d.ts","sourceRoot":"","sources":["../../src/functions/rng.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,yBAAyB,EAAE,MAAM,8BAA8B,CAAC;AAG9E,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAQ9D,MAAM,MAAM,aAAa,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACpD,QAAQ,CAAC,oBAAoB,EAAE,MAAM,CAAC;IACtC,QAAQ,CAAC,MAAM,EAAE,yBAAyB,CAAC,GAAG,CAAC;CAChD,CAAC;AAaF,wDAAwD;AACxD,wBAAgB,OAAO,CAAC,GAAG,EAAE,GAAG,GAAG,GAAG,CASrC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,GAAG,EAAE,aAAa,GAAG,GAAG,CAetD;AAED;;;;GAIG;AACH,wBAAgB,aAAa,IAAI,IAAI,CAIpC;AAED,6EAA6E;AAC7E,wBAAgB,KAAK,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,GAAG,CAEpD;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,aAAa,CAMxE;AAED;;;;GAIG;AACH,wBAAgB,MAAM,CAAC,IAAI,OAAkB,GAAG,GAAG,CAIlD;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,GAAG,OAAO,CAEvD;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,GAAG,aAAa,CAYpD;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,cAAc,CAAC,MAAM,EAAE,GAAG,CAAC,EACnC,IAAI,EAAE,IAAI,GACT,IAAI,CAoBN;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAClC,MAAM,EAAE,cAAc,CAAC,MAAM,EAAE,GAAG,CAAC,GAClC,IAAI,CAKN;AAED,4FAA4F;AAC5F,wBAAgB,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CAYlD"}
|
package/dist/functions/rng.js
CHANGED
|
@@ -1,6 +1,16 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
3
|
+
exports.copyRNG = copyRNG;
|
|
4
|
+
exports.deserializeRNG = deserializeRNG;
|
|
5
|
+
exports.getRandomSeed = getRandomSeed;
|
|
6
|
+
exports.isRNG = isRNG;
|
|
7
|
+
exports.isSerializedRNG = isSerializedRNG;
|
|
8
|
+
exports.newRNG = newRNG;
|
|
9
|
+
exports.rngEquals = rngEquals;
|
|
10
|
+
exports.serializeRNG = serializeRNG;
|
|
11
|
+
exports.setAllRNGToSeed = setAllRNGToSeed;
|
|
12
|
+
exports.setAllRNGToStartSeed = setAllRNGToStartSeed;
|
|
13
|
+
exports.setSeed = setSeed;
|
|
4
14
|
const cachedClasses_1 = require("../core/cachedClasses");
|
|
5
15
|
const SerializationBrand_1 = require("../enums/private/SerializationBrand");
|
|
6
16
|
const debugFunctions_1 = require("./debugFunctions");
|
|
@@ -12,7 +22,8 @@ const utils_1 = require("./utils");
|
|
|
12
22
|
/**
|
|
13
23
|
* This is the ShiftIdx that Blade recommended after having reviewing the game's internal functions.
|
|
14
24
|
* Any value between 0 and 80 should work equally well.
|
|
15
|
-
*
|
|
25
|
+
*
|
|
26
|
+
* @see https://www.jstatsoft.org/article/view/v008i14/xorshift.pdf
|
|
16
27
|
*/
|
|
17
28
|
const RECOMMENDED_SHIFT_IDX = 35;
|
|
18
29
|
const OBJECT_NAME = "RNG";
|
|
@@ -25,7 +36,6 @@ function copyRNG(rng) {
|
|
|
25
36
|
const seed = rng.GetSeed();
|
|
26
37
|
return newRNG(seed);
|
|
27
38
|
}
|
|
28
|
-
exports.copyRNG = copyRNG;
|
|
29
39
|
/**
|
|
30
40
|
* Helper function to convert a `SerializedRNG` object to a normal `RNG` object. (This is used by
|
|
31
41
|
* the save data manager when reading data from the "save#.dat" file.)
|
|
@@ -38,23 +48,20 @@ function deserializeRNG(rng) {
|
|
|
38
48
|
(0, utils_1.assertDefined)(seed, `Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: seed`);
|
|
39
49
|
return newRNG(seed);
|
|
40
50
|
}
|
|
41
|
-
exports.deserializeRNG = deserializeRNG;
|
|
42
51
|
/**
|
|
43
52
|
* Helper function to get a random `Seed` value to be used in spawning entities and so on. Use this
|
|
44
53
|
* instead of calling the `Random` function directly since that can return a value of 0 and crash
|
|
45
54
|
* the game.
|
|
46
55
|
*/
|
|
47
56
|
function getRandomSeed() {
|
|
48
|
-
const randomNumber = Random(); // eslint-disable-line
|
|
57
|
+
const randomNumber = Random(); // eslint-disable-line @typescript-eslint/no-deprecated
|
|
49
58
|
const safeRandomNumber = randomNumber === 0 ? 1 : randomNumber;
|
|
50
59
|
return safeRandomNumber;
|
|
51
60
|
}
|
|
52
|
-
exports.getRandomSeed = getRandomSeed;
|
|
53
61
|
/** Helper function to check if something is an instantiated `RNG` object. */
|
|
54
62
|
function isRNG(object) {
|
|
55
63
|
return (0, isaacAPIClass_1.isIsaacAPIClassOfType)(object, OBJECT_NAME);
|
|
56
64
|
}
|
|
57
|
-
exports.isRNG = isRNG;
|
|
58
65
|
/**
|
|
59
66
|
* Used to determine is the given table is a serialized `RNG` object created by the `deepCopy`
|
|
60
67
|
* function.
|
|
@@ -65,7 +72,6 @@ function isSerializedRNG(object) {
|
|
|
65
72
|
}
|
|
66
73
|
return (0, table_1.tableHasKeys)(object, ...KEYS) && object.has(SerializationBrand_1.SerializationBrand.RNG);
|
|
67
74
|
}
|
|
68
|
-
exports.isSerializedRNG = isSerializedRNG;
|
|
69
75
|
/**
|
|
70
76
|
* Helper function to initialize a new RNG object using Blade's recommended shift index.
|
|
71
77
|
*
|
|
@@ -76,11 +82,9 @@ function newRNG(seed = getRandomSeed()) {
|
|
|
76
82
|
setSeed(rng, seed);
|
|
77
83
|
return rng;
|
|
78
84
|
}
|
|
79
|
-
exports.newRNG = newRNG;
|
|
80
85
|
function rngEquals(rng1, rng2) {
|
|
81
86
|
return (0, isaacAPIClass_1.isaacAPIClassEquals)(rng1, rng2, KEYS);
|
|
82
87
|
}
|
|
83
|
-
exports.rngEquals = rngEquals;
|
|
84
88
|
/**
|
|
85
89
|
* Helper function to convert a `RNG` object to a `SerializedRNG` object. (This is used by the save
|
|
86
90
|
* data manager when writing data from the "save#.dat" file.)
|
|
@@ -95,7 +99,6 @@ function serializeRNG(rng) {
|
|
|
95
99
|
rngTable.set(SerializationBrand_1.SerializationBrand.RNG, "");
|
|
96
100
|
return rngTable;
|
|
97
101
|
}
|
|
98
|
-
exports.serializeRNG = serializeRNG;
|
|
99
102
|
/**
|
|
100
103
|
* Helper function to iterate over the provided object and set the seed for all of the values that
|
|
101
104
|
* are RNG objects equal to a particular seed.
|
|
@@ -115,7 +118,6 @@ function setAllRNGToSeed(object, seed) {
|
|
|
115
118
|
error(`Failed to set all RNG objects to seed ${seed} because the parent object did not contain any RNG objects.`);
|
|
116
119
|
}
|
|
117
120
|
}
|
|
118
|
-
exports.setAllRNGToSeed = setAllRNGToSeed;
|
|
119
121
|
/**
|
|
120
122
|
* Helper function to iterate over the provided object and set the seed for all of the values that
|
|
121
123
|
* are RNG objects equal to the start seed for the current run.
|
|
@@ -125,7 +127,6 @@ function setAllRNGToStartSeed(object) {
|
|
|
125
127
|
const startSeed = seeds.GetStartSeed();
|
|
126
128
|
setAllRNGToSeed(object, startSeed);
|
|
127
129
|
}
|
|
128
|
-
exports.setAllRNGToStartSeed = setAllRNGToStartSeed;
|
|
129
130
|
/** Helper function to set a seed to an RNG object using Blade's recommended shift index. */
|
|
130
131
|
function setSeed(rng, seed) {
|
|
131
132
|
if (seed === 0) {
|
|
@@ -134,7 +135,6 @@ function setSeed(rng, seed) {
|
|
|
134
135
|
(0, debugFunctions_1.traceback)();
|
|
135
136
|
}
|
|
136
137
|
// The game expects seeds in the range of 1 to 4294967295 (1^32 - 1).
|
|
137
|
-
// eslint-disable-next-line
|
|
138
|
+
// eslint-disable-next-line @typescript-eslint/no-deprecated
|
|
138
139
|
rng.SetSeed(seed, RECOMMENDED_SHIFT_IDX);
|
|
139
140
|
}
|
|
140
|
-
exports.setSeed = setSeed;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rockAlt.d.ts","sourceRoot":"","sources":["../../src/functions/rockAlt.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"rockAlt.d.ts","sourceRoot":"","sources":["../../src/functions/rockAlt.ts"],"names":[],"mappings":"AAMA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAMxD;;;;;;;;;;;;;GAaG;AACH,wBAAgB,cAAc,IAAI,WAAW,CAK5C;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,UAAU,GAAG,IAAI,CAgB7D"}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
3
|
+
exports.getRockAltType = getRockAltType;
|
|
4
|
+
exports.removeUrnRewards = removeUrnRewards;
|
|
4
5
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
6
|
const cachedClasses_1 = require("../core/cachedClasses");
|
|
6
7
|
const backdropTypeToRockAltType_1 = require("../objects/backdropTypeToRockAltType");
|
|
@@ -26,7 +27,6 @@ function getRockAltType() {
|
|
|
26
27
|
const backdropType = room.GetBackdropType();
|
|
27
28
|
return backdropTypeToRockAltType_1.BACKDROP_TYPE_TO_ROCK_ALT_TYPE[backdropType];
|
|
28
29
|
}
|
|
29
|
-
exports.getRockAltType = getRockAltType;
|
|
30
30
|
/**
|
|
31
31
|
* Helper function to remove all coins, trinkets, and so on that spawned from breaking an urn.
|
|
32
32
|
*
|
|
@@ -47,4 +47,3 @@ function removeUrnRewards(gridEntity) {
|
|
|
47
47
|
const spiders = (0, entitiesSpecific_1.getNPCs)(isaac_typescript_definitions_1.EntityType.SPIDER);
|
|
48
48
|
(0, gridEntities_1.removeEntitiesSpawnedFromGridEntity)(spiders, gridEntity);
|
|
49
49
|
}
|
|
50
|
-
exports.removeUrnRewards = removeUrnRewards;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"roomData.d.ts","sourceRoot":"","sources":["../../src/functions/roomData.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,QAAQ,EACR,SAAS,EACT,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAMtC;;;GAGG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,CAAC,EAAE,GAAG,GAClB,WAAW,CAAC,QAAQ,CAAC,CAgBvB;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,IAAI,UAAU,CAAC;AAE1C;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,UAAU,GAAG,SAAS,CAAC;AAOzE;;;;GAIG;AACH,wBAAgB,iBAAiB,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,cAAc,
|
|
1
|
+
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