isaacscript-common 87.4.0 → 87.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (596) hide show
  1. package/README.md +1 -1
  2. package/dist/callbackClasses.d.ts +6 -6
  3. package/dist/callbackClasses.d.ts.map +1 -1
  4. package/dist/callbackClasses.js +14 -14
  5. package/dist/callbackClasses.lua +159 -300
  6. package/dist/callbacks.js +18 -9
  7. package/dist/classes/DefaultMap.d.ts +5 -1
  8. package/dist/classes/DefaultMap.d.ts.map +1 -1
  9. package/dist/classes/ModFeature.js +3 -3
  10. package/dist/classes/ModUpgraded.d.ts.map +1 -1
  11. package/dist/classes/ModUpgraded.js +2 -4
  12. package/dist/classes/callbacks/InputActionFilter.d.ts +2 -2
  13. package/dist/classes/callbacks/InputActionFilter.d.ts.map +1 -1
  14. package/dist/classes/callbacks/InputActionPlayer.d.ts +2 -2
  15. package/dist/classes/callbacks/InputActionPlayer.d.ts.map +1 -1
  16. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts +2 -2
  17. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  18. package/dist/classes/callbacks/PostCollectibleEmpty.js +1 -3
  19. package/dist/classes/callbacks/PostCustomRevive.d.ts +2 -4
  20. package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  21. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts +2 -3
  22. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  23. package/dist/classes/callbacks/PostGridEntityCollision.d.ts +2 -4
  24. package/dist/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
  25. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts +2 -4
  26. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
  27. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts +2 -3
  28. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
  29. package/dist/classes/callbacks/PostGridEntityRemove.d.ts +2 -2
  30. package/dist/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
  31. package/dist/classes/callbacks/PostItemDischarge.d.ts +2 -2
  32. package/dist/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  33. package/dist/classes/callbacks/PostItemDischarge.js +3 -6
  34. package/dist/classes/callbacks/PostKeyboardChanged.d.ts +2 -1
  35. package/dist/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  36. package/dist/classes/callbacks/PostNewRoomEarly.js +1 -1
  37. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts +2 -2
  38. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -1
  39. package/dist/classes/callbacks/PostPlayerChangeType.js +1 -1
  40. package/dist/classes/callbacks/PostPurchase.d.ts +2 -4
  41. package/dist/classes/callbacks/PostPurchase.d.ts.map +1 -1
  42. package/dist/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  43. package/dist/classes/callbacks/PostTransformation.d.ts +2 -2
  44. package/dist/classes/callbacks/PostTransformation.d.ts.map +1 -1
  45. package/dist/classes/callbacks/PostTransformation.js +1 -3
  46. package/dist/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  47. package/dist/classes/callbacks/PostTrinketBreak.js +1 -3
  48. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts +2 -2
  49. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts.map +1 -1
  50. package/dist/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  51. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts +2 -2
  52. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts.map +1 -1
  53. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +1 -1
  54. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  55. package/dist/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  56. package/dist/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  57. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
  58. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +4 -6
  59. package/dist/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
  60. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +6 -2
  61. package/dist/classes/features/callbackLogic/ItemPickupDetection.lua +6 -1
  62. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts +0 -1
  63. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  64. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +4 -4
  65. package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
  66. package/dist/classes/features/other/CustomPickups.js +1 -0
  67. package/dist/classes/features/other/CustomStages.js +19 -9
  68. package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  69. package/dist/classes/features/other/CustomTrapdoors.js +23 -17
  70. package/dist/classes/features/other/CustomTrapdoors.lua +14 -7
  71. package/dist/classes/features/other/DebugDisplay.d.ts +0 -18
  72. package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
  73. package/dist/classes/features/other/DeployJSONRoom.d.ts +0 -2
  74. package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
  75. package/dist/classes/features/other/DeployJSONRoom.js +2 -0
  76. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +1 -1
  77. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
  78. package/dist/classes/features/other/ExtraConsoleCommands.d.ts +14 -10
  79. package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
  80. package/dist/classes/features/other/ExtraConsoleCommands.js +31 -17
  81. package/dist/classes/features/other/ExtraConsoleCommands.lua +2 -1
  82. package/dist/classes/features/other/FlyingDetection.d.ts +0 -1
  83. package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
  84. package/dist/classes/features/other/ForgottenSwitch.d.ts +0 -1
  85. package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
  86. package/dist/classes/features/other/ModdedElementDetection.js +4 -4
  87. package/dist/classes/features/other/ModdedElementSets.d.ts +2 -2
  88. package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
  89. package/dist/classes/features/other/ModdedElementSets.js +1 -1
  90. package/dist/classes/features/other/PickupIndexCreation.d.ts +0 -1
  91. package/dist/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  92. package/dist/classes/features/other/PickupIndexCreation.js +2 -3
  93. package/dist/classes/features/other/PickupIndexCreation.lua +10 -10
  94. package/dist/classes/features/other/PonyDetection.d.ts +0 -1
  95. package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
  96. package/dist/classes/features/other/PreventChildEntities.d.ts +0 -1
  97. package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  98. package/dist/classes/features/other/RoomClearFrame.d.ts +0 -1
  99. package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  100. package/dist/classes/features/other/RoomHistory.d.ts +0 -1
  101. package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
  102. package/dist/classes/features/other/RunInNFrames.js +2 -2
  103. package/dist/classes/features/other/SaveDataManager.js +1 -1
  104. package/dist/classes/features/other/SpawnRockAltRewards.d.ts +0 -4
  105. package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
  106. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +0 -1
  107. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  108. package/dist/classes/features/other/customStages/backdrop.js +2 -3
  109. package/dist/classes/features/other/customStages/constants.d.ts.map +1 -1
  110. package/dist/classes/features/other/customStages/gridEntities.d.ts +0 -1
  111. package/dist/classes/features/other/customStages/gridEntities.d.ts.map +1 -1
  112. package/dist/classes/features/other/customStages/gridEntities.js +5 -6
  113. package/dist/classes/features/other/customStages/shadows.js +1 -2
  114. package/dist/classes/features/other/customStages/streakText.js +3 -4
  115. package/dist/classes/features/other/customStages/utils.d.ts +0 -2
  116. package/dist/classes/features/other/customStages/utils.d.ts.map +1 -1
  117. package/dist/classes/features/other/customStages/utils.js +2 -3
  118. package/dist/classes/features/other/customStages/v.d.ts.map +1 -1
  119. package/dist/classes/features/other/customStages/versusScreen.js +2 -3
  120. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts +0 -1
  121. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts.map +1 -1
  122. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts +0 -1
  123. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts.map +1 -1
  124. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts +0 -1
  125. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts.map +1 -1
  126. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts +0 -1
  127. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts.map +1 -1
  128. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts +0 -1
  129. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts.map +1 -1
  130. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts +0 -1
  131. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts.map +1 -1
  132. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts +0 -1
  133. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts.map +1 -1
  134. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts +0 -1
  135. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts.map +1 -1
  136. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts +0 -1
  137. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts.map +1 -1
  138. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts +0 -1
  139. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts.map +1 -1
  140. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts +0 -1
  141. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts.map +1 -1
  142. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts +0 -1
  143. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts.map +1 -1
  144. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts +0 -1
  145. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts.map +1 -1
  146. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts +0 -1
  147. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts.map +1 -1
  148. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts +0 -1
  149. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts.map +1 -1
  150. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts +0 -1
  151. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts.map +1 -1
  152. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts +0 -1
  153. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts.map +1 -1
  154. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts +0 -1
  155. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts.map +1 -1
  156. package/dist/classes/features/other/debugDisplay/utils.d.ts +0 -2
  157. package/dist/classes/features/other/debugDisplay/utils.d.ts.map +1 -1
  158. package/dist/classes/features/other/debugDisplay/utils.js +2 -3
  159. package/dist/classes/features/other/extraConsoleCommands/commands.js +147 -150
  160. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +8 -9
  161. package/dist/classes/features/other/saveDataManager/constants.d.ts.map +1 -1
  162. package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts +0 -1
  163. package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts.map +1 -1
  164. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +2 -3
  165. package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts +0 -2
  166. package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts.map +1 -1
  167. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +5 -2
  168. package/dist/classes/features/other/saveDataManager/loadFromDisk.lua +3 -0
  169. package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts +0 -1
  170. package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts.map +1 -1
  171. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +3 -4
  172. package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts +0 -2
  173. package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts.map +1 -1
  174. package/dist/classes/features/other/saveDataManager/saveToDisk.js +1 -2
  175. package/dist/classes/private/CustomCallback.d.ts.map +1 -1
  176. package/dist/core/cachedClasses.d.ts +0 -5
  177. package/dist/core/cachedClasses.d.ts.map +1 -1
  178. package/dist/core/constants.js +1 -1
  179. package/dist/core/constantsVanilla.js +4 -4
  180. package/dist/core/upgradeMod.d.ts +0 -2
  181. package/dist/core/upgradeMod.d.ts.map +1 -1
  182. package/dist/core/upgradeMod.js +1 -2
  183. package/dist/decorators.js +2 -2
  184. package/dist/enums/ModCallbackCustom.d.ts +5 -4
  185. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  186. package/dist/enums/ModCallbackCustom.js +5 -4
  187. package/dist/enums/private/GridEntityTypeCustom.d.ts.map +1 -1
  188. package/dist/features.js +1 -2
  189. package/dist/functions/ambush.js +1 -2
  190. package/dist/functions/array.d.ts +5 -8
  191. package/dist/functions/array.d.ts.map +1 -1
  192. package/dist/functions/array.js +55 -55
  193. package/dist/functions/array.lua +2 -2
  194. package/dist/functions/arrayLua.d.ts +1 -1
  195. package/dist/functions/arrayLua.d.ts.map +1 -1
  196. package/dist/functions/arrayLua.js +7 -8
  197. package/dist/functions/benchmark.d.ts +0 -1
  198. package/dist/functions/benchmark.d.ts.map +1 -1
  199. package/dist/functions/benchmark.js +1 -2
  200. package/dist/functions/bitSet128.d.ts +0 -1
  201. package/dist/functions/bitSet128.d.ts.map +1 -1
  202. package/dist/functions/bitSet128.js +5 -6
  203. package/dist/functions/bitwise.d.ts +0 -4
  204. package/dist/functions/bitwise.d.ts.map +1 -1
  205. package/dist/functions/bitwise.js +7 -8
  206. package/dist/functions/bitwise.lua +3 -3
  207. package/dist/functions/bombs.d.ts +0 -1
  208. package/dist/functions/bombs.d.ts.map +1 -1
  209. package/dist/functions/bombs.js +1 -2
  210. package/dist/functions/bosses.d.ts.map +1 -1
  211. package/dist/functions/bosses.js +17 -17
  212. package/dist/functions/cards.js +16 -17
  213. package/dist/functions/challenges.js +9 -10
  214. package/dist/functions/characters.js +17 -18
  215. package/dist/functions/charge.d.ts.map +1 -1
  216. package/dist/functions/charge.js +10 -11
  217. package/dist/functions/charge.lua +1 -1
  218. package/dist/functions/chargeBar.d.ts +0 -2
  219. package/dist/functions/chargeBar.d.ts.map +1 -1
  220. package/dist/functions/chargeBar.js +2 -3
  221. package/dist/functions/collectibleTag.js +2 -3
  222. package/dist/functions/collectibles.js +37 -38
  223. package/dist/functions/color.d.ts +0 -1
  224. package/dist/functions/color.d.ts.map +1 -1
  225. package/dist/functions/color.js +7 -8
  226. package/dist/functions/console.js +2 -3
  227. package/dist/functions/curses.js +2 -3
  228. package/dist/functions/debugFunctions.d.ts +0 -1
  229. package/dist/functions/debugFunctions.d.ts.map +1 -1
  230. package/dist/functions/debugFunctions.js +5 -6
  231. package/dist/functions/decorators.d.ts +4 -4
  232. package/dist/functions/decorators.d.ts.map +1 -1
  233. package/dist/functions/decorators.js +4 -5
  234. package/dist/functions/deepCopy.d.ts +0 -1
  235. package/dist/functions/deepCopy.d.ts.map +1 -1
  236. package/dist/functions/deepCopy.js +1 -4
  237. package/dist/functions/deepCopy.lua +0 -2
  238. package/dist/functions/deepCopyTests.js +5 -6
  239. package/dist/functions/dimensions.js +2 -3
  240. package/dist/functions/direction.js +6 -7
  241. package/dist/functions/doors.d.ts.map +1 -1
  242. package/dist/functions/doors.js +53 -49
  243. package/dist/functions/easing.js +30 -31
  244. package/dist/functions/effects.d.ts +0 -2
  245. package/dist/functions/effects.d.ts.map +1 -1
  246. package/dist/functions/effects.js +2 -2
  247. package/dist/functions/emptyRoom.js +2 -3
  248. package/dist/functions/entities.d.ts +3 -4
  249. package/dist/functions/entities.d.ts.map +1 -1
  250. package/dist/functions/entities.js +32 -33
  251. package/dist/functions/entities.lua +4 -11
  252. package/dist/functions/entitiesSpecific.js +40 -41
  253. package/dist/functions/entityTypes.d.ts +0 -1
  254. package/dist/functions/entityTypes.d.ts.map +1 -1
  255. package/dist/functions/entityTypes.js +1 -2
  256. package/dist/functions/enums.d.ts +1 -6
  257. package/dist/functions/enums.d.ts.map +1 -1
  258. package/dist/functions/enums.js +12 -13
  259. package/dist/functions/external.js +2 -3
  260. package/dist/functions/familiars.js +6 -7
  261. package/dist/functions/flag.d.ts +1 -1
  262. package/dist/functions/flag.d.ts.map +1 -1
  263. package/dist/functions/flag.js +7 -8
  264. package/dist/functions/frames.d.ts +0 -1
  265. package/dist/functions/frames.d.ts.map +1 -1
  266. package/dist/functions/frames.js +18 -19
  267. package/dist/functions/globals.d.ts +0 -1
  268. package/dist/functions/globals.d.ts.map +1 -1
  269. package/dist/functions/globals.js +23 -15
  270. package/dist/functions/gridEntities.d.ts.map +1 -1
  271. package/dist/functions/gridEntities.js +51 -39
  272. package/dist/functions/gridEntities.lua +9 -5
  273. package/dist/functions/gridEntitiesSpecific.js +38 -39
  274. package/dist/functions/gridIndex.js +1 -2
  275. package/dist/functions/hash.js +1 -2
  276. package/dist/functions/hex.d.ts +0 -2
  277. package/dist/functions/hex.d.ts.map +1 -1
  278. package/dist/functions/hex.js +2 -3
  279. package/dist/functions/input.js +21 -21
  280. package/dist/functions/isaacAPIClass.d.ts +0 -20
  281. package/dist/functions/isaacAPIClass.d.ts.map +1 -1
  282. package/dist/functions/isaacAPIClass.js +23 -24
  283. package/dist/functions/itemPool.js +7 -8
  284. package/dist/functions/jsonHelpers.d.ts +4 -5
  285. package/dist/functions/jsonHelpers.d.ts.map +1 -1
  286. package/dist/functions/jsonHelpers.js +23 -14
  287. package/dist/functions/jsonHelpers.lua +4 -4
  288. package/dist/functions/jsonRoom.js +5 -6
  289. package/dist/functions/kColor.d.ts +0 -1
  290. package/dist/functions/kColor.d.ts.map +1 -1
  291. package/dist/functions/kColor.js +7 -8
  292. package/dist/functions/language.js +1 -2
  293. package/dist/functions/level.js +4 -5
  294. package/dist/functions/levelGrid.d.ts.map +1 -1
  295. package/dist/functions/levelGrid.js +27 -32
  296. package/dist/functions/log.js +4 -5
  297. package/dist/functions/logEntities.d.ts.map +1 -1
  298. package/dist/functions/logEntities.js +11 -9
  299. package/dist/functions/logMisc.d.ts +1 -2
  300. package/dist/functions/logMisc.d.ts.map +1 -1
  301. package/dist/functions/logMisc.js +35 -48
  302. package/dist/functions/logMisc.lua +3 -3
  303. package/dist/functions/map.d.ts +0 -2
  304. package/dist/functions/map.d.ts.map +1 -1
  305. package/dist/functions/map.js +12 -13
  306. package/dist/functions/math.js +13 -14
  307. package/dist/functions/merge.d.ts +0 -1
  308. package/dist/functions/merge.d.ts.map +1 -1
  309. package/dist/functions/merge.js +2 -3
  310. package/dist/functions/mergeTests.js +1 -2
  311. package/dist/functions/minimap.d.ts.map +1 -1
  312. package/dist/functions/minimap.js +12 -17
  313. package/dist/functions/modFeatures.js +1 -2
  314. package/dist/functions/newArray.d.ts +0 -1
  315. package/dist/functions/newArray.d.ts.map +1 -1
  316. package/dist/functions/newArray.js +2 -3
  317. package/dist/functions/nextStage.d.ts.map +1 -1
  318. package/dist/functions/nextStage.js +6 -3
  319. package/dist/functions/npcDataStructures.d.ts +0 -2
  320. package/dist/functions/npcDataStructures.d.ts.map +1 -1
  321. package/dist/functions/npcDataStructures.js +14 -15
  322. package/dist/functions/npcs.d.ts.map +1 -1
  323. package/dist/functions/npcs.js +9 -7
  324. package/dist/functions/pickupVariants.d.ts +0 -1
  325. package/dist/functions/pickupVariants.d.ts.map +1 -1
  326. package/dist/functions/pickupVariants.js +11 -12
  327. package/dist/functions/pickups.js +14 -15
  328. package/dist/functions/pickupsSpecific.js +40 -41
  329. package/dist/functions/pills.js +18 -19
  330. package/dist/functions/playerCenter.d.ts +0 -1
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  333. package/dist/functions/playerCollectibles.d.ts.map +1 -1
  334. package/dist/functions/playerCollectibles.js +19 -22
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  336. package/dist/functions/playerDataStructures.d.ts +0 -1
  337. package/dist/functions/playerDataStructures.d.ts.map +1 -1
  338. package/dist/functions/playerDataStructures.js +14 -15
  339. package/dist/functions/playerEffects.js +5 -6
  340. package/dist/functions/playerHealth.d.ts +0 -2
  341. package/dist/functions/playerHealth.d.ts.map +1 -1
  342. package/dist/functions/playerHealth.js +20 -21
  343. package/dist/functions/playerHealth.lua +26 -26
  344. package/dist/functions/playerIndex.d.ts +0 -3
  345. package/dist/functions/playerIndex.d.ts.map +1 -1
  346. package/dist/functions/playerIndex.js +9 -10
  347. package/dist/functions/playerTrinkets.js +10 -11
  348. package/dist/functions/players.d.ts +2 -0
  349. package/dist/functions/players.d.ts.map +1 -1
  350. package/dist/functions/players.js +39 -38
  351. package/dist/functions/players.lua +2 -0
  352. package/dist/functions/pocketItems.js +8 -9
  353. package/dist/functions/positionVelocity.d.ts +0 -4
  354. package/dist/functions/positionVelocity.d.ts.map +1 -1
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  364. package/dist/functions/readOnly.js +3 -4
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  462. package/dist/isaacscript-common.lua +1561 -1186
  463. package/dist/lib/jsonLua.js +2 -2
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  477. package/dist/objects/roomShapeToBottomRightPosition.d.ts +0 -1
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  479. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +1 -1
  480. package/dist/objects/roomShapeToTopLeftPosition.d.ts +0 -1
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  488. package/dist/shaderCrashFix.d.ts +0 -1
  489. package/dist/shaderCrashFix.d.ts.map +1 -1
  490. package/dist/shaderCrashFix.js +1 -2
  491. package/dist/shouldFire.d.ts.map +1 -1
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  493. package/dist/tsdoc-metadata.json +1 -1
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  502. package/dist/types/PickupIndex.d.ts.map +1 -1
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  516. package/src/classes/ModFeature.ts +3 -3
  517. package/src/classes/ModUpgraded.ts +2 -4
  518. package/src/classes/callbacks/PostCollectibleEmpty.ts +1 -3
  519. package/src/classes/callbacks/PostItemDischarge.ts +3 -6
  520. package/src/classes/callbacks/PostNPCStateChanged.ts +1 -1
  521. package/src/classes/callbacks/PostNewRoomEarly.ts +1 -1
  522. package/src/classes/callbacks/PostPlayerChangeType.ts +1 -1
  523. package/src/classes/callbacks/PostTransformation.ts +1 -3
  524. package/src/classes/callbacks/PostTrinketBreak.ts +1 -3
  525. package/src/classes/features/callbackLogic/CustomGridEntities.ts +1 -1
  526. package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +4 -6
  527. package/src/classes/features/callbackLogic/ItemPickupDetection.ts +6 -2
  528. package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +4 -4
  529. package/src/classes/features/other/CustomPickups.ts +1 -0
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  531. package/src/classes/features/other/CustomTrapdoors.ts +23 -18
  532. package/src/classes/features/other/DeployJSONRoom.ts +2 -0
  533. package/src/classes/features/other/EdenStartingStatsHealth.ts +3 -1
  534. package/src/classes/features/other/ExtraConsoleCommands.ts +14 -10
  535. package/src/classes/features/other/ModdedElementDetection.ts +4 -4
  536. package/src/classes/features/other/ModdedElementSets.ts +3 -3
  537. package/src/classes/features/other/PickupIndexCreation.ts +2 -3
  538. package/src/classes/features/other/RunInNFrames.ts +2 -2
  539. package/src/classes/features/other/SaveDataManager.ts +1 -1
  540. package/src/classes/features/other/customStages/backdrop.ts +1 -1
  541. package/src/classes/features/other/extraConsoleCommands/commands.ts +7 -7
  542. package/src/classes/features/other/saveDataManager/loadFromDisk.ts +5 -0
  543. package/src/core/constants.ts +1 -1
  544. package/src/core/constantsVanilla.ts +4 -4
  545. package/src/enums/ModCallbackCustom.ts +5 -4
  546. package/src/functions/array.ts +33 -29
  547. package/src/functions/arrayLua.ts +1 -1
  548. package/src/functions/bosses.ts +2 -1
  549. package/src/functions/charge.ts +1 -2
  550. package/src/functions/decorators.ts +6 -9
  551. package/src/functions/deepCopy.ts +0 -4
  552. package/src/functions/deepCopyTests.ts +4 -4
  553. package/src/functions/doors.ts +5 -0
  554. package/src/functions/entities.ts +7 -14
  555. package/src/functions/enums.ts +4 -4
  556. package/src/functions/flag.ts +1 -1
  557. package/src/functions/globals.ts +2 -3
  558. package/src/functions/gridEntities.ts +19 -1
  559. package/src/functions/jsonHelpers.ts +7 -5
  560. package/src/functions/levelGrid.ts +3 -6
  561. package/src/functions/logEntities.ts +3 -0
  562. package/src/functions/logMisc.ts +9 -20
  563. package/src/functions/map.ts +4 -4
  564. package/src/functions/merge.ts +1 -1
  565. package/src/functions/minimap.ts +2 -6
  566. package/src/functions/newArray.ts +1 -1
  567. package/src/functions/nextStage.ts +4 -0
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  569. package/src/functions/npcs.ts +3 -0
  570. package/src/functions/playerCollectibles.ts +1 -3
  571. package/src/functions/playerDataStructures.ts +5 -5
  572. package/src/functions/players.ts +2 -0
  573. package/src/functions/positionVelocity.ts +4 -12
  574. package/src/functions/rng.ts +4 -3
  575. package/src/functions/roomData.ts +1 -3
  576. package/src/functions/rooms.ts +16 -1
  577. package/src/functions/set.ts +8 -8
  578. package/src/functions/sort.ts +2 -2
  579. package/src/functions/sound.ts +2 -7
  580. package/src/functions/spawnCollectible.ts +1 -3
  581. package/src/functions/stage.ts +4 -14
  582. package/src/functions/trinkets.ts +1 -3
  583. package/src/functions/tstlClass.ts +2 -2
  584. package/src/functions/types.ts +16 -16
  585. package/src/index.ts +58 -58
  586. package/src/interfaces/SaveData.ts +2 -1
  587. package/src/interfaces/private/AddCallbackParametersCustom.ts +8 -3
  588. package/src/lib/jsonLua.js +2 -2
  589. package/src/objects/LRoomShapeToRectangles.ts +1 -1
  590. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +1 -1
  591. package/src/shouldFire.ts +2 -1
  592. package/src/types/AddSubtract.ts +10 -2
  593. package/src/types/HasFunction.ts +1 -1
  594. package/src/types/Immutable.ts +1 -1
  595. package/src/types/TupleWithLengthBetween.ts +2 -2
  596. package/src/types/TupleWithMaxLength.ts +2 -2
@@ -1,6 +1,15 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.setRoomDisplayFlags = exports.setFloorDisplayFlags = exports.setAllDisplayFlags = exports.isRoomVisible = exports.hideRoomOnMinimap = exports.getRoomDisplayFlags = exports.getFloorDisplayFlags = exports.clearRoomDisplayFlags = exports.clearFloorDisplayFlags = exports.addRoomDisplayFlag = void 0;
3
+ exports.addRoomDisplayFlag = addRoomDisplayFlag;
4
+ exports.clearFloorDisplayFlags = clearFloorDisplayFlags;
5
+ exports.clearRoomDisplayFlags = clearRoomDisplayFlags;
6
+ exports.getFloorDisplayFlags = getFloorDisplayFlags;
7
+ exports.getRoomDisplayFlags = getRoomDisplayFlags;
8
+ exports.hideRoomOnMinimap = hideRoomOnMinimap;
9
+ exports.isRoomVisible = isRoomVisible;
10
+ exports.setAllDisplayFlags = setAllDisplayFlags;
11
+ exports.setFloorDisplayFlags = setFloorDisplayFlags;
12
+ exports.setRoomDisplayFlags = setRoomDisplayFlags;
4
13
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
14
  const cachedClasses_1 = require("../core/cachedClasses");
6
15
  const flag_1 = require("./flag");
@@ -24,7 +33,6 @@ function addRoomDisplayFlag(roomGridIndex, displayFlag, updateVisibility = true)
24
33
  const newDisplayFlags = (0, flag_1.addFlag)(oldDisplayFlags, displayFlag);
25
34
  setRoomDisplayFlags(roomGridIndex, newDisplayFlags, updateVisibility);
26
35
  }
27
- exports.addRoomDisplayFlag = addRoomDisplayFlag;
28
36
  /**
29
37
  * Helper function to set the value of `DisplayFlag` for every room on the floor to 0.
30
38
  *
@@ -36,7 +44,6 @@ exports.addRoomDisplayFlag = addRoomDisplayFlag;
36
44
  function clearFloorDisplayFlags() {
37
45
  setAllDisplayFlags(isaac_typescript_definitions_1.DisplayFlagZero);
38
46
  }
39
- exports.clearFloorDisplayFlags = clearFloorDisplayFlags;
40
47
  /**
41
48
  * Helper function to set the value of `DisplayFlag` for a room 0.
42
49
  *
@@ -52,7 +59,6 @@ exports.clearFloorDisplayFlags = clearFloorDisplayFlags;
52
59
  function clearRoomDisplayFlags(roomGridIndex) {
53
60
  setRoomDisplayFlags(roomGridIndex, isaac_typescript_definitions_1.DisplayFlagZero);
54
61
  }
55
- exports.clearRoomDisplayFlags = clearRoomDisplayFlags;
56
62
  /**
57
63
  * Helper function to get the minimap `DisplayFlag` value for every room on the floor. Returns a map
58
64
  * that is indexed by the room's safe grid index.
@@ -70,7 +76,6 @@ function getFloorDisplayFlags(minimapAPI = true) {
70
76
  }
71
77
  return displayFlagsMap;
72
78
  }
73
- exports.getFloorDisplayFlags = getFloorDisplayFlags;
74
79
  /**
75
80
  * Helper function to get a particular room's minimap display flags (e.g. whether it is visible and
76
81
  * so on).
@@ -81,9 +86,7 @@ exports.getFloorDisplayFlags = getFloorDisplayFlags;
81
86
  * @param minimapAPI Optional. If MinimapAPI should be used, if present. Default is true.
82
87
  */
83
88
  function getRoomDisplayFlags(roomGridIndex, minimapAPI = true) {
84
- if (roomGridIndex === undefined) {
85
- roomGridIndex = (0, roomData_1.getRoomGridIndex)();
86
- }
89
+ roomGridIndex ??= (0, roomData_1.getRoomGridIndex)();
87
90
  if (MinimapAPI === undefined || !minimapAPI) {
88
91
  const roomDescriptor = (0, roomData_1.getRoomDescriptor)(roomGridIndex);
89
92
  return roomDescriptor.DisplayFlags;
@@ -92,7 +95,6 @@ function getRoomDisplayFlags(roomGridIndex, minimapAPI = true) {
92
95
  (0, utils_1.assertDefined)(minimapAPIRoomDescriptor, `Failed to get the MinimapAPI room descriptor for the room at grid index: ${roomGridIndex}`);
93
96
  return minimapAPIRoomDescriptor.GetDisplayFlags();
94
97
  }
95
- exports.getRoomDisplayFlags = getRoomDisplayFlags;
96
98
  /**
97
99
  * Helper function to hide a specific room on the minimap.
98
100
  *
@@ -113,7 +115,6 @@ function hideRoomOnMinimap(roomGridIndex) {
113
115
  minimapAPIRoomDescriptor.Hidden = true;
114
116
  }
115
117
  }
116
- exports.hideRoomOnMinimap = hideRoomOnMinimap;
117
118
  /**
118
119
  * Helper function to check if a given room is visible on the minimap.
119
120
  *
@@ -127,7 +128,6 @@ function isRoomVisible(roomGridIndexOrRoomDescriptor, minimapAPI = true) {
127
128
  const roomDisplayFlags = getRoomDisplayFlags(roomGridIndex, minimapAPI);
128
129
  return roomDisplayFlags !== isaac_typescript_definitions_1.DisplayFlagZero;
129
130
  }
130
- exports.isRoomVisible = isRoomVisible;
131
131
  /**
132
132
  * Helper function to set the minimap `DisplayFlag` value for every room on the floor at once.
133
133
  *
@@ -147,7 +147,6 @@ function setAllDisplayFlags(displayFlags) {
147
147
  level.UpdateVisibility();
148
148
  }
149
149
  }
150
- exports.setAllDisplayFlags = setAllDisplayFlags;
151
150
  /**
152
151
  * Helper function to set the minimap `DisplayFlag` value for multiple rooms at once.
153
152
  *
@@ -169,7 +168,6 @@ function setFloorDisplayFlags(displayFlagsMap) {
169
168
  level.UpdateVisibility();
170
169
  }
171
170
  }
172
- exports.setFloorDisplayFlags = setFloorDisplayFlags;
173
171
  /**
174
172
  * Helper function to set a particular room's minimap display flags (e.g. whether it is visible and
175
173
  * so on).
@@ -184,9 +182,7 @@ exports.setFloorDisplayFlags = setFloorDisplayFlags;
184
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  * the `Level.UpdateVisibility` method after you are done.
185
183
  */
186
184
  function setRoomDisplayFlags(roomGridIndex, displayFlags, updateVisibility = true) {
187
- if (roomGridIndex === undefined) {
188
- roomGridIndex = (0, roomData_1.getRoomGridIndex)();
189
- }
185
+ roomGridIndex ??= (0, roomData_1.getRoomGridIndex)();
190
186
  if (MinimapAPI === undefined) {
191
187
  const roomDescriptor = (0, roomData_1.getRoomDescriptor)(roomGridIndex);
192
188
  roomDescriptor.DisplayFlags = displayFlags;
@@ -201,4 +197,3 @@ function setRoomDisplayFlags(roomGridIndex, displayFlags, updateVisibility = tru
201
197
  minimapAPIRoomDescriptor.SetDisplayFlags(displayFlags);
202
198
  }
203
199
  }
204
- exports.setRoomDisplayFlags = setRoomDisplayFlags;
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.initModFeatures = void 0;
3
+ exports.initModFeatures = initModFeatures;
4
4
  /**
5
5
  * Helper function to instantiate an array of mod features all at once. Use this function if your
6
6
  * mod uses the pattern of expressing mod features as `ModFeature` classes.
@@ -36,4 +36,3 @@ function initModFeatures(mod, modFeatures, init = true) {
36
36
  }
37
37
  return instantiatedModFeatures;
38
38
  }
39
- exports.initModFeatures = initModFeatures;
@@ -1,4 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
1
  /**
3
2
  * Initializes an array with all of the elements containing the specified default value.
4
3
  *
@@ -1 +1 @@
1
- {"version":3,"file":"newArray.d.ts","sourceRoot":"","sources":["../../src/functions/newArray.ts"],"names":[],"mappings":";AAGA;;;;;;;;;;;;;;GAcG;AAEH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,YAAY,EAAE,CAAC,EAAE,IAAI,EAAE,GAAG,GAAG,CAAC,EAAE,CAQ3D"}
1
+ {"version":3,"file":"newArray.d.ts","sourceRoot":"","sources":["../../src/functions/newArray.ts"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;GAcG;AAEH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,YAAY,EAAE,CAAC,EAAE,IAAI,EAAE,GAAG,GAAG,CAAC,EAAE,CAQ3D"}
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.newArray = void 0;
3
+ exports.newArray = newArray;
4
4
  const deepCopy_1 = require("./deepCopy");
5
5
  const utils_1 = require("./utils");
6
6
  /**
@@ -18,7 +18,7 @@ const utils_1 = require("./utils");
18
18
  * const arrayWithArrays = newArray([0], 20); // Has 20 elements of an array with a 0 in it.
19
19
  * ```
20
20
  */
21
- // eslint-disable-next-line isaacscript/no-mutable-return
21
+ // eslint-disable-next-line complete/no-mutable-return
22
22
  function newArray(defaultValue, size) {
23
23
  const array = [];
24
24
  (0, utils_1.repeat)(size, () => {
@@ -27,4 +27,3 @@ function newArray(defaultValue, size) {
27
27
  });
28
28
  return array;
29
29
  }
30
- exports.newArray = newArray;
@@ -1 +1 @@
1
- {"version":3,"file":"nextStage.d.ts","sourceRoot":"","sources":["../../src/functions/nextStage.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,UAAU,EACV,SAAS,EACV,MAAM,8BAA8B,CAAC;AAUtC;;;;;;;GAOG;AACH,wBAAgB,YAAY,IAAI,UAAU,CAgGzC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,gBAAgB,CAAC,OAAO,UAAQ,GAAG,SAAS,CAiF3D"}
1
+ {"version":3,"file":"nextStage.d.ts","sourceRoot":"","sources":["../../src/functions/nextStage.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,UAAU,EACV,SAAS,EACV,MAAM,8BAA8B,CAAC;AAUtC;;;;;;;GAOG;AACH,wBAAgB,YAAY,IAAI,UAAU,CAmGzC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,gBAAgB,CAAC,OAAO,UAAQ,GAAG,SAAS,CAkF3D"}
@@ -1,6 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.getNextStageType = exports.getNextStage = void 0;
3
+ exports.getNextStage = getNextStage;
4
+ exports.getNextStageType = getNextStageType;
4
5
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
6
  const cachedClasses_1 = require("../core/cachedClasses");
6
7
  const curses_1 = require("./curses");
@@ -29,14 +30,17 @@ function getNextStage() {
29
30
  // Second, handle the special case of being in a specific off-grid room.
30
31
  switch (roomGridIndex) {
31
32
  // -8
33
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
32
34
  case isaac_typescript_definitions_1.GridRoom.BLUE_WOMB: {
33
35
  return isaac_typescript_definitions_1.LevelStage.BLUE_WOMB;
34
36
  }
35
37
  // -9
38
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
36
39
  case isaac_typescript_definitions_1.GridRoom.VOID: {
37
40
  return isaac_typescript_definitions_1.LevelStage.VOID;
38
41
  }
39
42
  // -10
43
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
40
44
  case isaac_typescript_definitions_1.GridRoom.SECRET_EXIT: {
41
45
  if (repentanceStage) {
42
46
  // e.g. From Downpour 2 to Mines 1, etc.
@@ -92,7 +96,6 @@ function getNextStage() {
92
96
  // By default, go to the next floor.
93
97
  return stage + 1;
94
98
  }
95
- exports.getNextStage = getNextStage;
96
99
  /**
97
100
  * Helper function to get the stage type that a trapdoor or heaven door would take the player to,
98
101
  * based on the current stage, room, and game state flags.
@@ -118,6 +121,7 @@ function getNextStageType(upwards = false) {
118
121
  return (0, stage_1.calculateStageType)(nextStage);
119
122
  }
120
123
  // Second, handle the special case of being in a specific off-grid room.
124
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
121
125
  if (roomGridIndex === isaac_typescript_definitions_1.GridRoom.SECRET_EXIT) {
122
126
  return (0, stage_1.calculateStageTypeRepentance)(nextStage);
123
127
  }
@@ -169,4 +173,3 @@ function getNextStageType(upwards = false) {
169
173
  }
170
174
  return (0, stage_1.calculateStageType)(nextStage);
171
175
  }
172
- exports.getNextStageType = getNextStageType;
@@ -1,5 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- /// <reference types="isaac-typescript-definitions" />
3
1
  import type { DefaultMap } from "../classes/DefaultMap";
4
2
  /**
5
3
  * Helper function to make using default maps with an index of `PtrHash` easier. Use this instead of
@@ -1 +1 @@
1
- {"version":3,"file":"npcDataStructures.d.ts","sourceRoot":"","sources":["../../src/functions/npcDataStructures.ts"],"names":[],"mappings":";;AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AAExD;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,wBAAgB,gBAAgB,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,EACxD,GAAG,EAAE,UAAU,CAAC,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,EACjC,GAAG,EAAE,SAAS,EACd,GAAG,SAAS,EAAE,IAAI,GACjB,CAAC,CAGH;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,CAAC,EAEhC,GAAG,EAAE,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC,EACpB,GAAG,EAAE,SAAS,EACd,KAAK,EAAE,CAAC,GACP,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAE1B,GAAG,EAAE,GAAG,CAAC,OAAO,EAAE,OAAO,CAAC,EAC1B,GAAG,EAAE,SAAS,GACb,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,SAAS,CAAC,CAAC,EACzB,GAAG,EAAE,WAAW,CAAC,OAAO,EAAE,CAAC,CAAC,EAC5B,GAAG,EAAE,SAAS,GACb,CAAC,GAAG,SAAS,CAGf;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,CAAC,EACzB,GAAG,EAAE,WAAW,CAAC,OAAO,EAAE,CAAC,CAAC,EAC5B,GAAG,EAAE,SAAS,GACb,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,SAAS,CAAC,CAAC,EAEzB,GAAG,EAAE,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC,EACpB,GAAG,EAAE,SAAS,EACd,KAAK,EAAE,CAAC,GACP,IAAI,CAGN;AAED;;;GAGG;AAEH,wBAAgB,SAAS,CAAC,GAAG,EAAE,GAAG,CAAC,OAAO,CAAC,EAAE,GAAG,EAAE,SAAS,GAAG,IAAI,CAGjE;AAED;;;GAGG;AAEH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,OAAO,CAAC,EAAE,GAAG,EAAE,SAAS,GAAG,OAAO,CAGvE;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,GAAG,EAAE,WAAW,CAAC,OAAO,CAAC,EAAE,GAAG,EAAE,SAAS,GAAG,OAAO,CAG5E"}
1
+ {"version":3,"file":"npcDataStructures.d.ts","sourceRoot":"","sources":["../../src/functions/npcDataStructures.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AAExD;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,wBAAgB,gBAAgB,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,EACxD,GAAG,EAAE,UAAU,CAAC,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,EACjC,GAAG,EAAE,SAAS,EACd,GAAG,SAAS,EAAE,IAAI,GACjB,CAAC,CAGH;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,CAAC,EAEhC,GAAG,EAAE,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC,EACpB,GAAG,EAAE,SAAS,EACd,KAAK,EAAE,CAAC,GACP,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAE1B,GAAG,EAAE,GAAG,CAAC,OAAO,EAAE,OAAO,CAAC,EAC1B,GAAG,EAAE,SAAS,GACb,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,SAAS,CAAC,CAAC,EACzB,GAAG,EAAE,WAAW,CAAC,OAAO,EAAE,CAAC,CAAC,EAC5B,GAAG,EAAE,SAAS,GACb,CAAC,GAAG,SAAS,CAGf;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,CAAC,EACzB,GAAG,EAAE,WAAW,CAAC,OAAO,EAAE,CAAC,CAAC,EAC5B,GAAG,EAAE,SAAS,GACb,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,SAAS,CAAC,CAAC,EAEzB,GAAG,EAAE,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC,EACpB,GAAG,EAAE,SAAS,EACd,KAAK,EAAE,CAAC,GACP,IAAI,CAGN;AAED;;;GAGG;AAEH,wBAAgB,SAAS,CAAC,GAAG,EAAE,GAAG,CAAC,OAAO,CAAC,EAAE,GAAG,EAAE,SAAS,GAAG,IAAI,CAGjE;AAED;;;GAGG;AAEH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,OAAO,CAAC,EAAE,GAAG,EAAE,SAAS,GAAG,OAAO,CAGvE;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,GAAG,EAAE,WAAW,CAAC,OAAO,CAAC,EAAE,GAAG,EAAE,SAAS,GAAG,OAAO,CAG5E"}
@@ -1,6 +1,14 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.setHasNPC = exports.setDeleteNPC = exports.setAddNPC = exports.mapSetNPC = exports.mapHasNPC = exports.mapGetNPC = exports.mapDeleteNPC = exports.defaultMapSetNPC = exports.defaultMapGetNPC = void 0;
3
+ exports.defaultMapGetNPC = defaultMapGetNPC;
4
+ exports.defaultMapSetNPC = defaultMapSetNPC;
5
+ exports.mapDeleteNPC = mapDeleteNPC;
6
+ exports.mapGetNPC = mapGetNPC;
7
+ exports.mapHasNPC = mapHasNPC;
8
+ exports.mapSetNPC = mapSetNPC;
9
+ exports.setAddNPC = setAddNPC;
10
+ exports.setDeleteNPC = setDeleteNPC;
11
+ exports.setHasNPC = setHasNPC;
4
12
  /**
5
13
  * Helper function to make using default maps with an index of `PtrHash` easier. Use this instead of
6
14
  * the `DefaultMap.getAndSetDefault` method if you have a default map of this type.
@@ -29,7 +37,6 @@ function defaultMapGetNPC(map, npc, ...extraArgs) {
29
37
  const ptrHash = GetPtrHash(npc);
30
38
  return map.getAndSetDefault(ptrHash, ...extraArgs);
31
39
  }
32
- exports.defaultMapGetNPC = defaultMapGetNPC;
33
40
  /**
34
41
  * Helper function to make using maps with an index of `PtrHash` easier. Use this instead of the
35
42
  * `Map.set` method if you have a map of this type.
@@ -38,22 +45,20 @@ exports.defaultMapGetNPC = defaultMapGetNPC;
38
45
  * `mapSetNPC` helper function.
39
46
  */
40
47
  function defaultMapSetNPC(
41
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
48
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
42
49
  map, npc, value) {
43
50
  mapSetNPC(map, npc, value);
44
51
  }
45
- exports.defaultMapSetNPC = defaultMapSetNPC;
46
52
  /**
47
53
  * Helper function to make using maps with an type of `PtrHash` easier. Use this instead of the
48
54
  * `Map.delete` method if you have a set of this type.
49
55
  */
50
56
  function mapDeleteNPC(
51
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
57
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
52
58
  map, npc) {
53
59
  const ptrHash = GetPtrHash(npc);
54
60
  return map.delete(ptrHash);
55
61
  }
56
- exports.mapDeleteNPC = mapDeleteNPC;
57
62
  /**
58
63
  * Helper function to make using maps with an index of `PtrHash` easier. Use this instead of the
59
64
  * `Map.get` method if you have a map of this type.
@@ -78,7 +83,6 @@ function mapGetNPC(map, npc) {
78
83
  const ptrHash = GetPtrHash(npc);
79
84
  return map.get(ptrHash);
80
85
  }
81
- exports.mapGetNPC = mapGetNPC;
82
86
  /**
83
87
  * Helper function to make using maps with an index of `PtrHash` easier. Use this instead of the
84
88
  * `Map.has` method if you have a map of this type.
@@ -87,7 +91,6 @@ function mapHasNPC(map, npc) {
87
91
  const ptrHash = GetPtrHash(npc);
88
92
  return map.has(ptrHash);
89
93
  }
90
- exports.mapHasNPC = mapHasNPC;
91
94
  /**
92
95
  * Helper function to make using maps with an index of `PtrHash` easier. Use this instead of the
93
96
  * `Map.set` method if you have a map of this type.
@@ -109,32 +112,29 @@ exports.mapHasNPC = mapHasNPC;
109
112
  * ```
110
113
  */
111
114
  function mapSetNPC(
112
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
115
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
113
116
  map, npc, value) {
114
117
  const ptrHash = GetPtrHash(npc);
115
118
  map.set(ptrHash, value);
116
119
  }
117
- exports.mapSetNPC = mapSetNPC;
118
120
  /**
119
121
  * Helper function to make using sets with an type of `PtrHash` easier. Use this instead of the
120
122
  * `Set.add` method if you have a set of this type.
121
123
  */
122
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
124
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
123
125
  function setAddNPC(set, npc) {
124
126
  const ptrHash = GetPtrHash(npc);
125
127
  set.add(ptrHash);
126
128
  }
127
- exports.setAddNPC = setAddNPC;
128
129
  /**
129
130
  * Helper function to make using sets with an type of `PtrHash` easier. Use this instead of the
130
131
  * `Set.delete` method if you have a set of this type.
131
132
  */
132
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
133
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
133
134
  function setDeleteNPC(set, npc) {
134
135
  const ptrHash = GetPtrHash(npc);
135
136
  return set.delete(ptrHash);
136
137
  }
137
- exports.setDeleteNPC = setDeleteNPC;
138
138
  /**
139
139
  * Helper function to make using sets with an type of `PtrHash` easier. Use this instead of the
140
140
  * `Set.has` method if you have a set of this type.
@@ -143,4 +143,3 @@ function setHasNPC(set, npc) {
143
143
  const ptrHash = GetPtrHash(npc);
144
144
  return set.has(ptrHash);
145
145
  }
146
- exports.setHasNPC = setHasNPC;
@@ -1 +1 @@
1
- {"version":3,"file":"npcs.d.ts","sourceRoot":"","sources":["../../src/functions/npcs.ts"],"names":[],"mappings":"AAAA,OAAO,EAQL,UAAU,EASX,MAAM,8BAA8B,CAAC;AAgCtC;;;;;;;;;;;;;GAaG;AACH,wBAAgB,YAAY,CAC1B,UAAU,GAAE,UAAU,GAAG,CAAC,CAAM,EAChC,OAAO,SAAK,EACZ,OAAO,SAAK,EACZ,cAAc,UAAQ,GACrB,SAAS,SAAS,EAAE,CAGtB;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAiC3D;AAED;;;;;;;GAOG;AACH,wBAAgB,+BAA+B,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAIvE;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAMnD;AAED;;;;GAIG;AACH,wBAAgB,4BAA4B,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAOpE;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAO3D"}
1
+ {"version":3,"file":"npcs.d.ts","sourceRoot":"","sources":["../../src/functions/npcs.ts"],"names":[],"mappings":"AAAA,OAAO,EAQL,UAAU,EASX,MAAM,8BAA8B,CAAC;AAgCtC;;;;;;;;;;;;;GAaG;AACH,wBAAgB,YAAY,CAC1B,UAAU,GAAE,UAAU,GAAG,CAAC,CAAM,EAChC,OAAO,SAAK,EACZ,OAAO,SAAK,EACZ,cAAc,UAAQ,GACrB,SAAS,SAAS,EAAE,CAGtB;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAiC3D;AAED;;;;;;;GAOG;AACH,wBAAgB,+BAA+B,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAIvE;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAOnD;AAED;;;;GAIG;AACH,wBAAgB,4BAA4B,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAQpE;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAQ3D"}
@@ -1,6 +1,11 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.isRaglingDeathPatch = exports.isDyingEggyWithNoSpidersLeft = exports.isDyingDump = exports.isDaddyLongLegsChildStompEntity = exports.isAliveExceptionNPC = exports.getAliveNPCs = void 0;
3
+ exports.getAliveNPCs = getAliveNPCs;
4
+ exports.isAliveExceptionNPC = isAliveExceptionNPC;
5
+ exports.isDaddyLongLegsChildStompEntity = isDaddyLongLegsChildStompEntity;
6
+ exports.isDyingDump = isDyingDump;
7
+ exports.isDyingEggyWithNoSpidersLeft = isDyingEggyWithNoSpidersLeft;
8
+ exports.isRaglingDeathPatch = isRaglingDeathPatch;
4
9
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
10
  const constants_1 = require("../core/constants");
6
11
  const ReadonlySet_1 = require("../types/ReadonlySet");
@@ -48,7 +53,6 @@ function getAliveNPCs(entityType = -1, variant = -1, subType = -1, ignoreFriendl
48
53
  const npcs = (0, entitiesSpecific_1.getNPCs)(entityType, variant, subType, ignoreFriendly);
49
54
  return npcs.filter((npc) => !npc.IsDead() && !isAliveExceptionNPC(npc));
50
55
  }
51
- exports.getAliveNPCs = getAliveNPCs;
52
56
  /**
53
57
  * Checks for specific NPCs that have "CanShutDoors" set to true naturally by the game, but should
54
58
  * not actually keep the doors closed (like Death's scythes).
@@ -81,7 +85,6 @@ function isAliveExceptionNPC(npc) {
81
85
  }
82
86
  return false;
83
87
  }
84
- exports.isAliveExceptionNPC = isAliveExceptionNPC;
85
88
  /**
86
89
  * Helper function to distinguish between a normal Daddy Long Legs / Triachnid and the child entity
87
90
  * that is spawned when the boss does the multi-stomp attack.
@@ -93,7 +96,6 @@ exports.isAliveExceptionNPC = isAliveExceptionNPC;
93
96
  function isDaddyLongLegsChildStompEntity(npc) {
94
97
  return (npc.Type === isaac_typescript_definitions_1.EntityType.DADDY_LONG_LEGS && npc.SpawnerEntity !== undefined);
95
98
  }
96
- exports.isDaddyLongLegsChildStompEntity = isDaddyLongLegsChildStompEntity;
97
99
  /**
98
100
  * Helper function to detect the custom death state of a Dump. When Dumps die, they go to
99
101
  * `NPCState.SPECIAL`, spit out their head, and then slowly fade away while shooting a burst of
@@ -101,10 +103,10 @@ exports.isDaddyLongLegsChildStompEntity = isDaddyLongLegsChildStompEntity;
101
103
  */
102
104
  function isDyingDump(npc) {
103
105
  return (npc.Type === isaac_typescript_definitions_1.EntityType.DUMP &&
106
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
104
107
  npc.Variant === isaac_typescript_definitions_1.DumpVariant.DUMP &&
105
108
  npc.State === isaac_typescript_definitions_1.NPCState.SPECIAL);
106
109
  }
107
- exports.isDyingDump = isDyingDump;
108
110
  /**
109
111
  * Helper function to detect the custom death state of an Eggy. Eggies are never actually marked
110
112
  * dead by the game. Instead, when Eggies take fatal damage, they go into NPCState.STATE_SUICIDE and
@@ -112,11 +114,11 @@ exports.isDyingDump = isDyingDump;
112
114
  */
113
115
  function isDyingEggyWithNoSpidersLeft(npc) {
114
116
  return (npc.Type === isaac_typescript_definitions_1.EntityType.HOPPER &&
117
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
115
118
  npc.Variant === isaac_typescript_definitions_1.HopperVariant.EGGY &&
116
119
  npc.State === isaac_typescript_definitions_1.NPCState.SUICIDE &&
117
120
  npc.StateFrame >= constants_1.EGGY_STATE_FRAME_OF_FINAL_SPIDER);
118
121
  }
119
- exports.isDyingEggyWithNoSpidersLeft = isDyingEggyWithNoSpidersLeft;
120
122
  /**
121
123
  * Helper function to detect the custom death state of a Rag Man Ragling. When Rag Man Raglings die,
122
124
  * they turn into a patch on the ground and can be revived by Rag Man at a later time. This causes
@@ -125,8 +127,8 @@ exports.isDyingEggyWithNoSpidersLeft = isDyingEggyWithNoSpidersLeft;
125
127
  */
126
128
  function isRaglingDeathPatch(npc) {
127
129
  return (npc.Type === isaac_typescript_definitions_1.EntityType.RAGLING &&
130
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
128
131
  npc.Variant === isaac_typescript_definitions_1.RaglingVariant.RAG_MANS_RAGLING &&
129
132
  // They go to `STATE_SPECIAL` when they are patches on the ground.
130
133
  npc.State === isaac_typescript_definitions_1.NPCState.SPECIAL);
131
134
  }
132
- exports.isRaglingDeathPatch = isRaglingDeathPatch;
@@ -1,4 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
1
  /** For `PickupVariant.HEART` (10). */
3
2
  export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
4
3
  /** For `PickupVariant.COIN` (20). */
@@ -1 +1 @@
1
- {"version":3,"file":"pickupVariants.d.ts","sourceRoot":"","sources":["../../src/functions/pickupVariants.ts"],"names":[],"mappings":";AAIA,sCAAsC;AACtC,wBAAgB,OAAO,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,iBAAiB,CAIzE;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAIvE;AAED,oCAAoC;AACpC,wBAAgB,KAAK,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,eAAe,CAIrE;AAED,qCAAqC;AACrC,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAI7E;AAED,qCAAqC;AACrC,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAI7E;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAIvE;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAIvE;AAED,4CAA4C;AAC5C,wBAAgB,SAAS,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,mBAAmB,CAK7E;AAED,6CAA6C;AAC7C,wBAAgB,aAAa,CAC3B,MAAM,EAAE,YAAY,GACnB,MAAM,IAAI,uBAAuB,CAKnC;AAED,sCAAsC;AACtC,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAI7E;AAED,yCAAyC;AACzC,wBAAgB,SAAS,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,mBAAmB,CAK7E"}
1
+ {"version":3,"file":"pickupVariants.d.ts","sourceRoot":"","sources":["../../src/functions/pickupVariants.ts"],"names":[],"mappings":"AAIA,sCAAsC;AACtC,wBAAgB,OAAO,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,iBAAiB,CAIzE;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAIvE;AAED,oCAAoC;AACpC,wBAAgB,KAAK,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,eAAe,CAIrE;AAED,qCAAqC;AACrC,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAI7E;AAED,qCAAqC;AACrC,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAI7E;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAIvE;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAIvE;AAED,4CAA4C;AAC5C,wBAAgB,SAAS,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,mBAAmB,CAK7E;AAED,6CAA6C;AAC7C,wBAAgB,aAAa,CAC3B,MAAM,EAAE,YAAY,GACnB,MAAM,IAAI,uBAAuB,CAKnC;AAED,sCAAsC;AACtC,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAI7E;AAED,yCAAyC;AACzC,wBAAgB,SAAS,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,mBAAmB,CAK7E"}
@@ -1,63 +1,62 @@
1
1
  "use strict";
2
2
  /* eslint-disable sort-exports/sort-exports */
3
3
  Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.isTrinket = exports.isCardPickup = exports.isCollectible = exports.isBattery = exports.isPill = exports.isSack = exports.isPoopPickup = exports.isBombPickup = exports.isKey = exports.isCoin = exports.isHeart = void 0;
4
+ exports.isHeart = isHeart;
5
+ exports.isCoin = isCoin;
6
+ exports.isKey = isKey;
7
+ exports.isBombPickup = isBombPickup;
8
+ exports.isPoopPickup = isPoopPickup;
9
+ exports.isSack = isSack;
10
+ exports.isPill = isPill;
11
+ exports.isBattery = isBattery;
12
+ exports.isCollectible = isCollectible;
13
+ exports.isCardPickup = isCardPickup;
14
+ exports.isTrinket = isTrinket;
5
15
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
6
16
  /** For `PickupVariant.HEART` (10). */
7
17
  function isHeart(pickup) {
8
18
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP && pickup.Variant === isaac_typescript_definitions_1.PickupVariant.HEART);
9
19
  }
10
- exports.isHeart = isHeart;
11
20
  /** For `PickupVariant.COIN` (20). */
12
21
  function isCoin(pickup) {
13
22
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP && pickup.Variant === isaac_typescript_definitions_1.PickupVariant.COIN);
14
23
  }
15
- exports.isCoin = isCoin;
16
24
  /** For `PickupVariant.KEY` (30). */
17
25
  function isKey(pickup) {
18
26
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP && pickup.Variant === isaac_typescript_definitions_1.PickupVariant.KEY);
19
27
  }
20
- exports.isKey = isKey;
21
28
  /** For `PickupVariant.BOMB` (40). */
22
29
  function isBombPickup(pickup) {
23
30
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP && pickup.Variant === isaac_typescript_definitions_1.PickupVariant.BOMB);
24
31
  }
25
- exports.isBombPickup = isBombPickup;
26
32
  /** For `PickupVariant.POOP` (42). */
27
33
  function isPoopPickup(pickup) {
28
34
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP && pickup.Variant === isaac_typescript_definitions_1.PickupVariant.POOP);
29
35
  }
30
- exports.isPoopPickup = isPoopPickup;
31
36
  /** For `PickupVariant.SACK` (69). */
32
37
  function isSack(pickup) {
33
38
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP && pickup.Variant === isaac_typescript_definitions_1.PickupVariant.SACK);
34
39
  }
35
- exports.isSack = isSack;
36
40
  /** For `PickupVariant.PILL` (70). */
37
41
  function isPill(pickup) {
38
42
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP && pickup.Variant === isaac_typescript_definitions_1.PickupVariant.PILL);
39
43
  }
40
- exports.isPill = isPill;
41
44
  /** For `PickupVariant.LIL_BATTERY` (90). */
42
45
  function isBattery(pickup) {
43
46
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP &&
44
47
  pickup.Variant === isaac_typescript_definitions_1.PickupVariant.LIL_BATTERY);
45
48
  }
46
- exports.isBattery = isBattery;
47
49
  /** For `PickupVariant.COLLECTIBLE` (100). */
48
50
  function isCollectible(pickup) {
49
51
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP &&
50
52
  pickup.Variant === isaac_typescript_definitions_1.PickupVariant.COLLECTIBLE);
51
53
  }
52
- exports.isCollectible = isCollectible;
53
54
  /** For `PickupVariant.CARD` (300). */
54
55
  function isCardPickup(pickup) {
55
56
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP && pickup.Variant === isaac_typescript_definitions_1.PickupVariant.CARD);
56
57
  }
57
- exports.isCardPickup = isCardPickup;
58
58
  /** For `PickupVariant.TRINKET` (350). */
59
59
  function isTrinket(pickup) {
60
60
  return (pickup.Type === isaac_typescript_definitions_1.EntityType.PICKUP &&
61
61
  pickup.Variant === isaac_typescript_definitions_1.PickupVariant.TRINKET);
62
62
  }
63
- exports.isTrinket = isTrinket;
@@ -1,6 +1,19 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.removeAllRedHearts = exports.isRedHeartSubType = exports.isRedHeart = exports.isChestVariant = exports.isChest = exports.getSackName = exports.getRedHearts = exports.getKeyName = exports.getHeartName = exports.getCoinValue = exports.getCoinName = exports.getChestName = exports.getBombName = exports.getBatteryName = void 0;
3
+ exports.getBatteryName = getBatteryName;
4
+ exports.getBombName = getBombName;
5
+ exports.getChestName = getChestName;
6
+ exports.getCoinName = getCoinName;
7
+ exports.getCoinValue = getCoinValue;
8
+ exports.getHeartName = getHeartName;
9
+ exports.getKeyName = getKeyName;
10
+ exports.getRedHearts = getRedHearts;
11
+ exports.getSackName = getSackName;
12
+ exports.isChest = isChest;
13
+ exports.isChestVariant = isChestVariant;
14
+ exports.isRedHeart = isRedHeart;
15
+ exports.isRedHeartSubType = isRedHeartSubType;
16
+ exports.removeAllRedHearts = removeAllRedHearts;
4
17
  const constants_1 = require("../core/constants");
5
18
  const batteryNames_1 = require("../objects/batteryNames");
6
19
  const bombNames_1 = require("../objects/bombNames");
@@ -27,7 +40,6 @@ function getBatteryName(batterySubType) {
27
40
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
28
41
  return batteryNames_1.BATTERY_NAMES[batterySubType] ?? batteryNames_1.DEFAULT_BATTERY_NAME;
29
42
  }
30
- exports.getBatteryName = getBatteryName;
31
43
  /**
32
44
  * Helper function to get the name of a bomb, as listed in the "entities2.xml" file. Returns
33
45
  * "Unknown" if the provided bomb sub-type is not valid.
@@ -41,7 +53,6 @@ function getBombName(bombSubType) {
41
53
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
42
54
  return bombNames_1.BOMB_NAMES[bombSubType] ?? bombNames_1.DEFAULT_BOMB_NAME;
43
55
  }
44
- exports.getBombName = getBombName;
45
56
  /**
46
57
  * Helper function to get the name of a chest, as listed in the "entities2.xml" file. Returns
47
58
  * "Unknown" if the pickup variant was not a chest.
@@ -54,7 +65,6 @@ function getChestName(pickupVariant) {
54
65
  const chestNames = chestNames_1.CHEST_NAMES;
55
66
  return chestNames[pickupVariant] ?? chestNames_1.DEFAULT_CHEST_NAME;
56
67
  }
57
- exports.getChestName = getChestName;
58
68
  /**
59
69
  * Helper function to get the name of a coin, as listed in the "entities2.xml" file. Returns
60
70
  * "Unknown" if the provided coin sub-type is not valid.
@@ -68,7 +78,6 @@ function getCoinName(coinSubType) {
68
78
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
69
79
  return coinNames_1.COIN_NAMES[coinSubType] ?? coinNames_1.DEFAULT_COIN_NAME;
70
80
  }
71
- exports.getCoinName = getCoinName;
72
81
  /**
73
82
  * Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
74
83
  * sub-types.
@@ -79,7 +88,6 @@ function getCoinValue(coinSubType) {
79
88
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
80
89
  return value ?? coinSubTypeToValue_1.DEFAULT_COIN_VALUE;
81
90
  }
82
- exports.getCoinValue = getCoinValue;
83
91
  /**
84
92
  * Helper function to get the name of a heart, as listed in the "entities2.xml" file. Returns
85
93
  * "Unknown" if the provided heart sub-type is not valid.
@@ -93,7 +101,6 @@ function getHeartName(heartSubType) {
93
101
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
94
102
  return heartNames_1.HEART_NAMES[heartSubType] ?? heartNames_1.DEFAULT_HEART_NAME;
95
103
  }
96
- exports.getHeartName = getHeartName;
97
104
  /**
98
105
  * Helper function to get the name of a key, as listed in the "entities2.xml" file. Returns
99
106
  * "Unknown" if the provided key sub-type is not valid.
@@ -107,13 +114,11 @@ function getKeyName(keySubType) {
107
114
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
108
115
  return keyNames_1.KEY_NAMES[keySubType] ?? keyNames_1.DEFAULT_KEY_NAME;
109
116
  }
110
- exports.getKeyName = getKeyName;
111
117
  /** Helper function to get all of the red heart pickup entities in the room. */
112
118
  function getRedHearts() {
113
119
  const hearts = (0, pickupsSpecific_1.getHearts)();
114
120
  return hearts.filter((heart) => redHeartSubTypesSet_1.RED_HEART_SUB_TYPES_SET.has(heart.SubType));
115
121
  }
116
- exports.getRedHearts = getRedHearts;
117
122
  /**
118
123
  * Helper function to get the name of a sack, as listed in the "entities2.xml" file. Returns
119
124
  * "Unknown" if the provided sack sub-type is not valid.
@@ -127,26 +132,22 @@ function getSackName(sackSubType) {
127
132
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
128
133
  return sackNames_1.SACK_NAMES[sackSubType] ?? sackNames_1.DEFAULT_SACK_NAME;
129
134
  }
130
- exports.getSackName = getSackName;
131
135
  /** Helper function to test if the provided pickup matches one of the various chest variants. */
132
136
  function isChest(pickup) {
133
137
  return isChestVariant(pickup.Variant);
134
138
  }
135
- exports.isChest = isChest;
136
139
  /**
137
140
  * Helper function to test if the provided pickup variant matches one of the various chest variants.
138
141
  */
139
142
  function isChestVariant(pickupVariant) {
140
143
  return constants_1.CHEST_PICKUP_VARIANTS_SET.has(pickupVariant);
141
144
  }
142
- exports.isChestVariant = isChestVariant;
143
145
  /**
144
146
  * Helper function to test if the provided pickup matches one of the various red heart sub-types.
145
147
  */
146
148
  function isRedHeart(pickup) {
147
149
  return (0, pickupVariants_1.isHeart)(pickup) && redHeartSubTypesSet_1.RED_HEART_SUB_TYPES_SET.has(pickup.SubType);
148
150
  }
149
- exports.isRedHeart = isRedHeart;
150
151
  /**
151
152
  * Helper function to test if the provided heart sub-type matches one of the various red heart
152
153
  * sub-types.
@@ -154,7 +155,6 @@ exports.isRedHeart = isRedHeart;
154
155
  function isRedHeartSubType(heartSubType) {
155
156
  return redHeartSubTypesSet_1.RED_HEART_SUB_TYPES_SET.has(heartSubType);
156
157
  }
157
- exports.isRedHeartSubType = isRedHeartSubType;
158
158
  /**
159
159
  * Helper function to remove all of the red heart pickup entities in the room.
160
160
  *
@@ -165,4 +165,3 @@ function removeAllRedHearts(cap) {
165
165
  const redHearts = getRedHearts();
166
166
  return (0, entities_1.removeEntities)(redHearts, cap);
167
167
  }
168
- exports.removeAllRedHearts = removeAllRedHearts;