isaacscript-common 87.4.0 → 87.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/callbackClasses.d.ts +6 -6
- package/dist/callbackClasses.d.ts.map +1 -1
- package/dist/callbackClasses.js +14 -14
- package/dist/callbackClasses.lua +159 -300
- package/dist/callbacks.js +18 -9
- package/dist/classes/DefaultMap.d.ts +5 -1
- package/dist/classes/DefaultMap.d.ts.map +1 -1
- package/dist/classes/ModFeature.js +3 -3
- package/dist/classes/ModUpgraded.d.ts.map +1 -1
- package/dist/classes/ModUpgraded.js +2 -4
- package/dist/classes/callbacks/InputActionFilter.d.ts +2 -2
- package/dist/classes/callbacks/InputActionFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/InputActionPlayer.d.ts +2 -2
- package/dist/classes/callbacks/InputActionPlayer.d.ts.map +1 -1
- package/dist/classes/callbacks/PostCollectibleEmpty.d.ts +2 -2
- package/dist/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
- package/dist/classes/callbacks/PostCollectibleEmpty.js +1 -3
- package/dist/classes/callbacks/PostCustomRevive.d.ts +2 -4
- package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
- package/dist/classes/callbacks/PostDiceRoomActivated.d.ts +2 -3
- package/dist/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCollision.d.ts +2 -4
- package/dist/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts +2 -4
- package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts +2 -3
- package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityRemove.d.ts +2 -2
- package/dist/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
- package/dist/classes/callbacks/PostItemDischarge.d.ts +2 -2
- package/dist/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
- package/dist/classes/callbacks/PostItemDischarge.js +3 -6
- package/dist/classes/callbacks/PostKeyboardChanged.d.ts +2 -1
- package/dist/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNewRoomEarly.js +1 -1
- package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPlayerChangeType.js +1 -1
- package/dist/classes/callbacks/PostPurchase.d.ts +2 -4
- package/dist/classes/callbacks/PostPurchase.d.ts.map +1 -1
- package/dist/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostTransformation.d.ts +2 -2
- package/dist/classes/callbacks/PostTransformation.d.ts.map +1 -1
- package/dist/classes/callbacks/PostTransformation.js +1 -3
- package/dist/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
- package/dist/classes/callbacks/PostTrinketBreak.js +1 -3
- package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts +2 -2
- package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PreNewLevel.d.ts.map +1 -1
- package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts +2 -2
- package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +1 -1
- package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +4 -6
- package/dist/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/ItemPickupDetection.js +6 -2
- package/dist/classes/features/callbackLogic/ItemPickupDetection.lua +6 -1
- package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts +0 -1
- package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +4 -4
- package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/classes/features/other/CustomPickups.js +1 -0
- package/dist/classes/features/other/CustomStages.js +19 -9
- package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/classes/features/other/CustomTrapdoors.js +23 -17
- package/dist/classes/features/other/CustomTrapdoors.lua +14 -7
- package/dist/classes/features/other/DebugDisplay.d.ts +0 -18
- package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
- package/dist/classes/features/other/DeployJSONRoom.d.ts +0 -2
- package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
- package/dist/classes/features/other/DeployJSONRoom.js +2 -0
- package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +1 -1
- package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
- package/dist/classes/features/other/ExtraConsoleCommands.d.ts +14 -10
- package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
- package/dist/classes/features/other/ExtraConsoleCommands.js +31 -17
- package/dist/classes/features/other/ExtraConsoleCommands.lua +2 -1
- package/dist/classes/features/other/FlyingDetection.d.ts +0 -1
- package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
- package/dist/classes/features/other/ForgottenSwitch.d.ts +0 -1
- package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementDetection.js +4 -4
- package/dist/classes/features/other/ModdedElementSets.d.ts +2 -2
- package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementSets.js +1 -1
- package/dist/classes/features/other/PickupIndexCreation.d.ts +0 -1
- package/dist/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
- package/dist/classes/features/other/PickupIndexCreation.js +2 -3
- package/dist/classes/features/other/PickupIndexCreation.lua +10 -10
- package/dist/classes/features/other/PonyDetection.d.ts +0 -1
- package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
- package/dist/classes/features/other/PreventChildEntities.d.ts +0 -1
- package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
- package/dist/classes/features/other/RoomClearFrame.d.ts +0 -1
- package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
- package/dist/classes/features/other/RoomHistory.d.ts +0 -1
- package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
- package/dist/classes/features/other/RunInNFrames.js +2 -2
- package/dist/classes/features/other/SaveDataManager.js +1 -1
- package/dist/classes/features/other/SpawnRockAltRewards.d.ts +0 -4
- package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
- package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +0 -1
- package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/backdrop.js +2 -3
- package/dist/classes/features/other/customStages/constants.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/gridEntities.d.ts +0 -1
- package/dist/classes/features/other/customStages/gridEntities.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/gridEntities.js +5 -6
- package/dist/classes/features/other/customStages/shadows.js +1 -2
- package/dist/classes/features/other/customStages/streakText.js +3 -4
- package/dist/classes/features/other/customStages/utils.d.ts +0 -2
- package/dist/classes/features/other/customStages/utils.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/utils.js +2 -3
- package/dist/classes/features/other/customStages/v.d.ts.map +1 -1
- package/dist/classes/features/other/customStages/versusScreen.js +2 -3
- package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts +0 -1
- package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/utils.d.ts +0 -2
- package/dist/classes/features/other/debugDisplay/utils.d.ts.map +1 -1
- package/dist/classes/features/other/debugDisplay/utils.js +2 -3
- package/dist/classes/features/other/extraConsoleCommands/commands.js +147 -150
- package/dist/classes/features/other/extraConsoleCommands/subroutines.js +8 -9
- package/dist/classes/features/other/saveDataManager/constants.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts +0 -1
- package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +2 -3
- package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts +0 -2
- package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/loadFromDisk.js +5 -2
- package/dist/classes/features/other/saveDataManager/loadFromDisk.lua +3 -0
- package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts +0 -1
- package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/restoreDefaults.js +3 -4
- package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts +0 -2
- package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts.map +1 -1
- package/dist/classes/features/other/saveDataManager/saveToDisk.js +1 -2
- package/dist/classes/private/CustomCallback.d.ts.map +1 -1
- package/dist/core/cachedClasses.d.ts +0 -5
- package/dist/core/cachedClasses.d.ts.map +1 -1
- package/dist/core/constants.js +1 -1
- package/dist/core/constantsVanilla.js +4 -4
- package/dist/core/upgradeMod.d.ts +0 -2
- package/dist/core/upgradeMod.d.ts.map +1 -1
- package/dist/core/upgradeMod.js +1 -2
- package/dist/decorators.js +2 -2
- package/dist/enums/ModCallbackCustom.d.ts +5 -4
- package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/enums/ModCallbackCustom.js +5 -4
- package/dist/enums/private/GridEntityTypeCustom.d.ts.map +1 -1
- package/dist/features.js +1 -2
- package/dist/functions/ambush.js +1 -2
- package/dist/functions/array.d.ts +5 -8
- package/dist/functions/array.d.ts.map +1 -1
- package/dist/functions/array.js +55 -55
- package/dist/functions/array.lua +2 -2
- package/dist/functions/arrayLua.d.ts +1 -1
- package/dist/functions/arrayLua.d.ts.map +1 -1
- package/dist/functions/arrayLua.js +7 -8
- package/dist/functions/benchmark.d.ts +0 -1
- package/dist/functions/benchmark.d.ts.map +1 -1
- package/dist/functions/benchmark.js +1 -2
- package/dist/functions/bitSet128.d.ts +0 -1
- package/dist/functions/bitSet128.d.ts.map +1 -1
- package/dist/functions/bitSet128.js +5 -6
- package/dist/functions/bitwise.d.ts +0 -4
- package/dist/functions/bitwise.d.ts.map +1 -1
- package/dist/functions/bitwise.js +7 -8
- package/dist/functions/bitwise.lua +3 -3
- package/dist/functions/bombs.d.ts +0 -1
- package/dist/functions/bombs.d.ts.map +1 -1
- package/dist/functions/bombs.js +1 -2
- package/dist/functions/bosses.d.ts.map +1 -1
- package/dist/functions/bosses.js +17 -17
- package/dist/functions/cards.js +16 -17
- package/dist/functions/challenges.js +9 -10
- package/dist/functions/characters.js +17 -18
- package/dist/functions/charge.d.ts.map +1 -1
- package/dist/functions/charge.js +10 -11
- package/dist/functions/charge.lua +1 -1
- package/dist/functions/chargeBar.d.ts +0 -2
- package/dist/functions/chargeBar.d.ts.map +1 -1
- package/dist/functions/chargeBar.js +2 -3
- package/dist/functions/collectibleTag.js +2 -3
- package/dist/functions/collectibles.js +37 -38
- package/dist/functions/color.d.ts +0 -1
- package/dist/functions/color.d.ts.map +1 -1
- package/dist/functions/color.js +7 -8
- package/dist/functions/console.js +2 -3
- package/dist/functions/curses.js +2 -3
- package/dist/functions/debugFunctions.d.ts +0 -1
- package/dist/functions/debugFunctions.d.ts.map +1 -1
- package/dist/functions/debugFunctions.js +5 -6
- package/dist/functions/decorators.d.ts +4 -4
- package/dist/functions/decorators.d.ts.map +1 -1
- package/dist/functions/decorators.js +4 -5
- package/dist/functions/deepCopy.d.ts +0 -1
- package/dist/functions/deepCopy.d.ts.map +1 -1
- package/dist/functions/deepCopy.js +1 -4
- package/dist/functions/deepCopy.lua +0 -2
- package/dist/functions/deepCopyTests.js +5 -6
- package/dist/functions/dimensions.js +2 -3
- package/dist/functions/direction.js +6 -7
- package/dist/functions/doors.d.ts.map +1 -1
- package/dist/functions/doors.js +53 -49
- package/dist/functions/easing.js +30 -31
- package/dist/functions/effects.d.ts +0 -2
- package/dist/functions/effects.d.ts.map +1 -1
- package/dist/functions/effects.js +2 -2
- package/dist/functions/emptyRoom.js +2 -3
- package/dist/functions/entities.d.ts +3 -4
- package/dist/functions/entities.d.ts.map +1 -1
- package/dist/functions/entities.js +32 -33
- package/dist/functions/entities.lua +4 -11
- package/dist/functions/entitiesSpecific.js +40 -41
- package/dist/functions/entityTypes.d.ts +0 -1
- package/dist/functions/entityTypes.d.ts.map +1 -1
- package/dist/functions/entityTypes.js +1 -2
- package/dist/functions/enums.d.ts +1 -6
- package/dist/functions/enums.d.ts.map +1 -1
- package/dist/functions/enums.js +12 -13
- package/dist/functions/external.js +2 -3
- package/dist/functions/familiars.js +6 -7
- package/dist/functions/flag.d.ts +1 -1
- package/dist/functions/flag.d.ts.map +1 -1
- package/dist/functions/flag.js +7 -8
- package/dist/functions/frames.d.ts +0 -1
- package/dist/functions/frames.d.ts.map +1 -1
- package/dist/functions/frames.js +18 -19
- package/dist/functions/globals.d.ts +0 -1
- package/dist/functions/globals.d.ts.map +1 -1
- package/dist/functions/globals.js +23 -15
- package/dist/functions/gridEntities.d.ts.map +1 -1
- package/dist/functions/gridEntities.js +51 -39
- package/dist/functions/gridEntities.lua +9 -5
- package/dist/functions/gridEntitiesSpecific.js +38 -39
- package/dist/functions/gridIndex.js +1 -2
- package/dist/functions/hash.js +1 -2
- package/dist/functions/hex.d.ts +0 -2
- package/dist/functions/hex.d.ts.map +1 -1
- package/dist/functions/hex.js +2 -3
- package/dist/functions/input.js +21 -21
- package/dist/functions/isaacAPIClass.d.ts +0 -20
- package/dist/functions/isaacAPIClass.d.ts.map +1 -1
- package/dist/functions/isaacAPIClass.js +23 -24
- package/dist/functions/itemPool.js +7 -8
- package/dist/functions/jsonHelpers.d.ts +4 -5
- package/dist/functions/jsonHelpers.d.ts.map +1 -1
- package/dist/functions/jsonHelpers.js +23 -14
- package/dist/functions/jsonHelpers.lua +4 -4
- package/dist/functions/jsonRoom.js +5 -6
- package/dist/functions/kColor.d.ts +0 -1
- package/dist/functions/kColor.d.ts.map +1 -1
- package/dist/functions/kColor.js +7 -8
- package/dist/functions/language.js +1 -2
- package/dist/functions/level.js +4 -5
- package/dist/functions/levelGrid.d.ts.map +1 -1
- package/dist/functions/levelGrid.js +27 -32
- package/dist/functions/log.js +4 -5
- package/dist/functions/logEntities.d.ts.map +1 -1
- package/dist/functions/logEntities.js +11 -9
- package/dist/functions/logMisc.d.ts +1 -2
- package/dist/functions/logMisc.d.ts.map +1 -1
- package/dist/functions/logMisc.js +35 -48
- package/dist/functions/logMisc.lua +3 -3
- package/dist/functions/map.d.ts +0 -2
- package/dist/functions/map.d.ts.map +1 -1
- package/dist/functions/map.js +12 -13
- package/dist/functions/math.js +13 -14
- package/dist/functions/merge.d.ts +0 -1
- package/dist/functions/merge.d.ts.map +1 -1
- package/dist/functions/merge.js +2 -3
- package/dist/functions/mergeTests.js +1 -2
- package/dist/functions/minimap.d.ts.map +1 -1
- package/dist/functions/minimap.js +12 -17
- package/dist/functions/modFeatures.js +1 -2
- package/dist/functions/newArray.d.ts +0 -1
- package/dist/functions/newArray.d.ts.map +1 -1
- package/dist/functions/newArray.js +2 -3
- package/dist/functions/nextStage.d.ts.map +1 -1
- package/dist/functions/nextStage.js +6 -3
- package/dist/functions/npcDataStructures.d.ts +0 -2
- package/dist/functions/npcDataStructures.d.ts.map +1 -1
- package/dist/functions/npcDataStructures.js +14 -15
- package/dist/functions/npcs.d.ts.map +1 -1
- package/dist/functions/npcs.js +9 -7
- package/dist/functions/pickupVariants.d.ts +0 -1
- package/dist/functions/pickupVariants.d.ts.map +1 -1
- package/dist/functions/pickupVariants.js +11 -12
- package/dist/functions/pickups.js +14 -15
- package/dist/functions/pickupsSpecific.js +40 -41
- package/dist/functions/pills.js +18 -19
- package/dist/functions/playerCenter.d.ts +0 -1
- package/dist/functions/playerCenter.d.ts.map +1 -1
- package/dist/functions/playerCenter.js +1 -2
- package/dist/functions/playerCollectibles.d.ts.map +1 -1
- package/dist/functions/playerCollectibles.js +19 -22
- package/dist/functions/playerCollectibles.lua +9 -9
- package/dist/functions/playerDataStructures.d.ts +0 -1
- package/dist/functions/playerDataStructures.d.ts.map +1 -1
- package/dist/functions/playerDataStructures.js +14 -15
- package/dist/functions/playerEffects.js +5 -6
- package/dist/functions/playerHealth.d.ts +0 -2
- package/dist/functions/playerHealth.d.ts.map +1 -1
- package/dist/functions/playerHealth.js +20 -21
- package/dist/functions/playerHealth.lua +26 -26
- package/dist/functions/playerIndex.d.ts +0 -3
- package/dist/functions/playerIndex.d.ts.map +1 -1
- package/dist/functions/playerIndex.js +9 -10
- package/dist/functions/playerTrinkets.js +10 -11
- package/dist/functions/players.d.ts +2 -0
- package/dist/functions/players.d.ts.map +1 -1
- package/dist/functions/players.js +39 -38
- package/dist/functions/players.lua +2 -0
- package/dist/functions/pocketItems.js +8 -9
- package/dist/functions/positionVelocity.d.ts +0 -4
- package/dist/functions/positionVelocity.d.ts.map +1 -1
- package/dist/functions/positionVelocity.js +11 -20
- package/dist/functions/positionVelocity.lua +4 -4
- package/dist/functions/pressurePlate.js +1 -2
- package/dist/functions/projectiles.js +2 -3
- package/dist/functions/random.d.ts +0 -3
- package/dist/functions/random.d.ts.map +1 -1
- package/dist/functions/random.js +3 -4
- package/dist/functions/readOnly.d.ts +0 -4
- package/dist/functions/readOnly.d.ts.map +1 -1
- package/dist/functions/readOnly.js +3 -4
- package/dist/functions/render.d.ts +0 -3
- package/dist/functions/render.d.ts.map +1 -1
- package/dist/functions/render.js +3 -4
- package/dist/functions/revive.d.ts +0 -3
- package/dist/functions/revive.d.ts.map +1 -1
- package/dist/functions/revive.js +5 -6
- package/dist/functions/rng.d.ts +0 -1
- package/dist/functions/rng.d.ts.map +1 -1
- package/dist/functions/rng.js +15 -15
- package/dist/functions/rockAlt.d.ts +0 -1
- package/dist/functions/rockAlt.d.ts.map +1 -1
- package/dist/functions/rockAlt.js +2 -3
- package/dist/functions/roomData.d.ts.map +1 -1
- package/dist/functions/roomData.js +15 -18
- package/dist/functions/roomGrid.js +6 -7
- package/dist/functions/roomShape.js +14 -15
- package/dist/functions/roomShapeWalls.js +2 -3
- package/dist/functions/roomTransition.js +2 -3
- package/dist/functions/rooms.d.ts.map +1 -1
- package/dist/functions/rooms.js +77 -64
- package/dist/functions/rooms.lua +2 -2
- package/dist/functions/run.js +8 -9
- package/dist/functions/seeds.d.ts +0 -1
- package/dist/functions/seeds.d.ts.map +1 -1
- package/dist/functions/seeds.js +2 -3
- package/dist/functions/serialization.js +5 -6
- package/dist/functions/set.d.ts +0 -2
- package/dist/functions/set.d.ts.map +1 -1
- package/dist/functions/set.js +22 -23
- package/dist/functions/slots.js +2 -3
- package/dist/functions/sort.d.ts.map +1 -1
- package/dist/functions/sort.js +6 -7
- package/dist/functions/sound.d.ts.map +1 -1
- package/dist/functions/sound.js +4 -9
- package/dist/functions/spawnCollectible.d.ts.map +1 -1
- package/dist/functions/spawnCollectible.js +4 -7
- package/dist/functions/sprites.d.ts +0 -3
- package/dist/functions/sprites.d.ts.map +1 -1
- package/dist/functions/sprites.js +6 -7
- package/dist/functions/stage.d.ts.map +1 -1
- package/dist/functions/stage.js +44 -53
- package/dist/functions/stage.lua +5 -5
- package/dist/functions/stats.js +4 -5
- package/dist/functions/storyBosses.js +2 -3
- package/dist/functions/string.d.ts +0 -1
- package/dist/functions/string.d.ts.map +1 -1
- package/dist/functions/string.js +12 -13
- package/dist/functions/table.d.ts +0 -1
- package/dist/functions/table.d.ts.map +1 -1
- package/dist/functions/table.js +8 -9
- package/dist/functions/tears.js +6 -7
- package/dist/functions/transformations.js +5 -6
- package/dist/functions/trinketGive.js +5 -6
- package/dist/functions/trinkets.d.ts.map +1 -1
- package/dist/functions/trinkets.js +14 -17
- package/dist/functions/tstlClass.d.ts +2 -3
- package/dist/functions/tstlClass.d.ts.map +1 -1
- package/dist/functions/tstlClass.js +9 -10
- package/dist/functions/tstlClass.lua +2 -2
- package/dist/functions/types.d.ts +15 -17
- package/dist/functions/types.d.ts.map +1 -1
- package/dist/functions/types.js +38 -39
- package/dist/functions/types.lua +14 -14
- package/dist/functions/ui.d.ts +0 -3
- package/dist/functions/ui.d.ts.map +1 -1
- package/dist/functions/ui.js +13 -14
- package/dist/functions/utils.d.ts +0 -1
- package/dist/functions/utils.d.ts.map +1 -1
- package/dist/functions/utils.js +11 -12
- package/dist/functions/vector.d.ts +0 -1
- package/dist/functions/vector.d.ts.map +1 -1
- package/dist/functions/vector.js +11 -12
- package/dist/functions/versusScreen.js +4 -5
- package/dist/functions/weighted.d.ts +0 -3
- package/dist/functions/weighted.d.ts.map +1 -1
- package/dist/functions/weighted.js +2 -3
- package/dist/index.d.ts +58 -58
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -58
- package/dist/index.lua +443 -11
- package/dist/index.rollup.d.ts +86 -69
- package/dist/indexLua.d.ts +58 -58
- package/dist/indexLua.d.ts.map +1 -1
- package/dist/indexLua.js +4 -58
- package/dist/indexLua.lua +443 -11
- package/dist/interfaces/ChargeBarSprites.d.ts +0 -2
- package/dist/interfaces/ChargeBarSprites.d.ts.map +1 -1
- package/dist/interfaces/Corner.d.ts +0 -2
- package/dist/interfaces/Corner.d.ts.map +1 -1
- package/dist/interfaces/SaveData.d.ts +0 -1
- package/dist/interfaces/SaveData.d.ts.map +1 -1
- package/dist/interfaces/TSTLClassMetatable.d.ts +0 -4
- package/dist/interfaces/TSTLClassMetatable.d.ts.map +1 -1
- package/dist/interfaces/private/AddCallbackParametersCustom.d.ts +5 -3
- package/dist/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
- package/dist/interfaces/private/ModUpgradedInterface.d.ts +0 -1
- package/dist/interfaces/private/ModUpgradedInterface.d.ts.map +1 -1
- package/dist/isaacscript-common.lua +1561 -1186
- package/dist/lib/jsonLua.js +2 -2
- package/dist/lualib_bundle.lua +107 -38
- package/dist/objects/LRoomShapeToRectangles.js +1 -1
- package/dist/objects/colors.d.ts +0 -1
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionToVector.d.ts +0 -1
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts +9 -2
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +0 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +17 -7
- package/dist/objects/kColors.d.ts +0 -1
- package/dist/objects/kColors.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +0 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +0 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts +0 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts +0 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/patchErrorFunctions.js +1 -2
- package/dist/serialization.js +1 -2
- package/dist/shaderCrashFix.d.ts +0 -1
- package/dist/shaderCrashFix.d.ts.map +1 -1
- package/dist/shaderCrashFix.js +1 -2
- package/dist/shouldFire.d.ts.map +1 -1
- package/dist/shouldFire.js +30 -30
- package/dist/tsdoc-metadata.json +1 -1
- package/dist/types/AddSubtract.d.ts +10 -2
- package/dist/types/AddSubtract.d.ts.map +1 -1
- package/dist/types/AnyEntity.d.ts +0 -11
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +0 -8
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/PickingUpItem.js +5 -6
- package/dist/types/PickupIndex.d.ts +0 -1
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +0 -1
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/ReadonlyMap.d.ts.map +1 -1
- package/dist/types/ReadonlySet.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +0 -1
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/dist/types/TupleWithLengthBetween.js +2 -2
- package/dist/types/TupleWithMaxLength.js +2 -2
- package/dist/types/WeightedArray.d.ts +0 -1
- package/dist/types/WeightedArray.d.ts.map +1 -1
- package/package.json +9 -2
- package/src/callbackClasses.ts +6 -6
- package/src/classes/DefaultMap.ts +5 -2
- package/src/classes/ModFeature.ts +3 -3
- package/src/classes/ModUpgraded.ts +2 -4
- package/src/classes/callbacks/PostCollectibleEmpty.ts +1 -3
- package/src/classes/callbacks/PostItemDischarge.ts +3 -6
- package/src/classes/callbacks/PostNPCStateChanged.ts +1 -1
- package/src/classes/callbacks/PostNewRoomEarly.ts +1 -1
- package/src/classes/callbacks/PostPlayerChangeType.ts +1 -1
- package/src/classes/callbacks/PostTransformation.ts +1 -3
- package/src/classes/callbacks/PostTrinketBreak.ts +1 -3
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +1 -1
- package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +4 -6
- package/src/classes/features/callbackLogic/ItemPickupDetection.ts +6 -2
- package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +4 -4
- package/src/classes/features/other/CustomPickups.ts +1 -0
- package/src/classes/features/other/CustomStages.ts +2 -2
- package/src/classes/features/other/CustomTrapdoors.ts +23 -18
- package/src/classes/features/other/DeployJSONRoom.ts +2 -0
- package/src/classes/features/other/EdenStartingStatsHealth.ts +3 -1
- package/src/classes/features/other/ExtraConsoleCommands.ts +14 -10
- package/src/classes/features/other/ModdedElementDetection.ts +4 -4
- package/src/classes/features/other/ModdedElementSets.ts +3 -3
- package/src/classes/features/other/PickupIndexCreation.ts +2 -3
- package/src/classes/features/other/RunInNFrames.ts +2 -2
- package/src/classes/features/other/SaveDataManager.ts +1 -1
- package/src/classes/features/other/customStages/backdrop.ts +1 -1
- package/src/classes/features/other/extraConsoleCommands/commands.ts +7 -7
- package/src/classes/features/other/saveDataManager/loadFromDisk.ts +5 -0
- package/src/core/constants.ts +1 -1
- package/src/core/constantsVanilla.ts +4 -4
- package/src/enums/ModCallbackCustom.ts +5 -4
- package/src/functions/array.ts +33 -29
- package/src/functions/arrayLua.ts +1 -1
- package/src/functions/bosses.ts +2 -1
- package/src/functions/charge.ts +1 -2
- package/src/functions/decorators.ts +6 -9
- package/src/functions/deepCopy.ts +0 -4
- package/src/functions/deepCopyTests.ts +4 -4
- package/src/functions/doors.ts +5 -0
- package/src/functions/entities.ts +7 -14
- package/src/functions/enums.ts +4 -4
- package/src/functions/flag.ts +1 -1
- package/src/functions/globals.ts +2 -3
- package/src/functions/gridEntities.ts +19 -1
- package/src/functions/jsonHelpers.ts +7 -5
- package/src/functions/levelGrid.ts +3 -6
- package/src/functions/logEntities.ts +3 -0
- package/src/functions/logMisc.ts +9 -20
- package/src/functions/map.ts +4 -4
- package/src/functions/merge.ts +1 -1
- package/src/functions/minimap.ts +2 -6
- package/src/functions/newArray.ts +1 -1
- package/src/functions/nextStage.ts +4 -0
- package/src/functions/npcDataStructures.ts +5 -5
- package/src/functions/npcs.ts +3 -0
- package/src/functions/playerCollectibles.ts +1 -3
- package/src/functions/playerDataStructures.ts +5 -5
- package/src/functions/players.ts +2 -0
- package/src/functions/positionVelocity.ts +4 -12
- package/src/functions/rng.ts +4 -3
- package/src/functions/roomData.ts +1 -3
- package/src/functions/rooms.ts +16 -1
- package/src/functions/set.ts +8 -8
- package/src/functions/sort.ts +2 -2
- package/src/functions/sound.ts +2 -7
- package/src/functions/spawnCollectible.ts +1 -3
- package/src/functions/stage.ts +4 -14
- package/src/functions/trinkets.ts +1 -3
- package/src/functions/tstlClass.ts +2 -2
- package/src/functions/types.ts +16 -16
- package/src/index.ts +58 -58
- package/src/interfaces/SaveData.ts +2 -1
- package/src/interfaces/private/AddCallbackParametersCustom.ts +8 -3
- package/src/lib/jsonLua.js +2 -2
- package/src/objects/LRoomShapeToRectangles.ts +1 -1
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +1 -1
- package/src/shouldFire.ts +2 -1
- package/src/types/AddSubtract.ts +10 -2
- package/src/types/HasFunction.ts +1 -1
- package/src/types/Immutable.ts +1 -1
- package/src/types/TupleWithLengthBetween.ts +2 -2
- package/src/types/TupleWithMaxLength.ts +2 -2
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* Helper function to convert a direction to a shoot `ButtonAction`. For example, `Direction.LEFT`
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54
|
function directionToMoveAction(direction) {
|
|
52
55
|
return directionToMoveAction_1.DIRECTION_TO_MOVE_ACTION[direction];
|
|
53
56
|
}
|
|
54
|
-
exports.directionToMoveAction = directionToMoveAction;
|
|
55
57
|
/**
|
|
56
58
|
* Helper function to convert a direction to a shoot `ButtonAction`. For example, `Direction.LEFT`
|
|
57
59
|
* (0) would return `ButtonAction.SHOOT_LEFT` (4).
|
|
@@ -59,7 +61,6 @@ exports.directionToMoveAction = directionToMoveAction;
|
|
|
59
61
|
function directionToShootAction(direction) {
|
|
60
62
|
return directionToShootAction_1.DIRECTION_TO_SHOOT_ACTION[direction];
|
|
61
63
|
}
|
|
62
|
-
exports.directionToShootAction = directionToShootAction;
|
|
63
64
|
/**
|
|
64
65
|
* Helper function to convert a direction to a `Vector`. For example, `Direction.LEFT` (0) would
|
|
65
66
|
* convert to `Vector(-1, 0).
|
|
@@ -67,7 +68,6 @@ exports.directionToShootAction = directionToShootAction;
|
|
|
67
68
|
function directionToVector(direction) {
|
|
68
69
|
return directionToVector_1.DIRECTION_TO_VECTOR[direction];
|
|
69
70
|
}
|
|
70
|
-
exports.directionToVector = directionToVector;
|
|
71
71
|
/**
|
|
72
72
|
* Helper function to get the lowercase name of a direction. For example, `Direction.LEFT` (0) would
|
|
73
73
|
* return "left".
|
|
@@ -75,4 +75,3 @@ exports.directionToVector = directionToVector;
|
|
|
75
75
|
function getDirectionName(direction) {
|
|
76
76
|
return directionNames_1.DIRECTION_NAMES[direction];
|
|
77
77
|
}
|
|
78
|
-
exports.getDirectionName = getDirectionName;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
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|
package/dist/functions/doors.js
CHANGED
|
@@ -1,6 +1,53 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
3
|
+
exports.closeAllDoors = closeAllDoors;
|
|
4
|
+
exports.closeDoorFast = closeDoorFast;
|
|
5
|
+
exports.doorSlotFlagToDoorSlot = doorSlotFlagToDoorSlot;
|
|
6
|
+
exports.doorSlotFlagsToDoorSlots = doorSlotFlagsToDoorSlots;
|
|
7
|
+
exports.doorSlotToDirection = doorSlotToDirection;
|
|
8
|
+
exports.doorSlotToDoorSlotFlag = doorSlotToDoorSlotFlag;
|
|
9
|
+
exports.doorSlotsToDoorSlotFlags = doorSlotsToDoorSlotFlags;
|
|
10
|
+
exports.getAngelRoomDoor = getAngelRoomDoor;
|
|
11
|
+
exports.getBlueWombDoor = getBlueWombDoor;
|
|
12
|
+
exports.getBossRushDoor = getBossRushDoor;
|
|
13
|
+
exports.getDevilRoomDoor = getDevilRoomDoor;
|
|
14
|
+
exports.getDevilRoomOrAngelRoomDoor = getDevilRoomOrAngelRoomDoor;
|
|
15
|
+
exports.getDoorEnterPosition = getDoorEnterPosition;
|
|
16
|
+
exports.getDoorSlotEnterPosition = getDoorSlotEnterPosition;
|
|
17
|
+
exports.getDoorSlotEnterPositionOffset = getDoorSlotEnterPositionOffset;
|
|
18
|
+
exports.getDoorSlotsForRoomShape = getDoorSlotsForRoomShape;
|
|
19
|
+
exports.getDoors = getDoors;
|
|
20
|
+
exports.getDoorsToRoomIndex = getDoorsToRoomIndex;
|
|
21
|
+
exports.getMegaSatanDoor = getMegaSatanDoor;
|
|
22
|
+
exports.getOppositeDoorSlot = getOppositeDoorSlot;
|
|
23
|
+
exports.getRepentanceDoor = getRepentanceDoor;
|
|
24
|
+
exports.getRoomShapeDoorSlot = getRoomShapeDoorSlot;
|
|
25
|
+
exports.getRoomShapeDoorSlotCoordinates = getRoomShapeDoorSlotCoordinates;
|
|
26
|
+
exports.getUnusedDoorSlots = getUnusedDoorSlots;
|
|
27
|
+
exports.getVoidDoor = getVoidDoor;
|
|
28
|
+
exports.hasDoorType = hasDoorType;
|
|
29
|
+
exports.hasUnusedDoorSlot = hasUnusedDoorSlot;
|
|
30
|
+
exports.isAngelRoomDoor = isAngelRoomDoor;
|
|
31
|
+
exports.isBlueWombDoor = isBlueWombDoor;
|
|
32
|
+
exports.isBossRushDoor = isBossRushDoor;
|
|
33
|
+
exports.isDevilRoomDoor = isDevilRoomDoor;
|
|
34
|
+
exports.isDoorSlotInRoomShape = isDoorSlotInRoomShape;
|
|
35
|
+
exports.isDoorToDownpour = isDoorToDownpour;
|
|
36
|
+
exports.isDoorToMausoleum = isDoorToMausoleum;
|
|
37
|
+
exports.isDoorToMausoleumAscent = isDoorToMausoleumAscent;
|
|
38
|
+
exports.isDoorToMines = isDoorToMines;
|
|
39
|
+
exports.isDoorToMomsHeart = isDoorToMomsHeart;
|
|
40
|
+
exports.isHiddenSecretRoomDoor = isHiddenSecretRoomDoor;
|
|
41
|
+
exports.isMegaSatanDoor = isMegaSatanDoor;
|
|
42
|
+
exports.isRepentanceDoor = isRepentanceDoor;
|
|
43
|
+
exports.isSecretRoomDoor = isSecretRoomDoor;
|
|
44
|
+
exports.isVoidDoor = isVoidDoor;
|
|
45
|
+
exports.lockDoor = lockDoor;
|
|
46
|
+
exports.openAllDoors = openAllDoors;
|
|
47
|
+
exports.openDoorFast = openDoorFast;
|
|
48
|
+
exports.removeAllDoors = removeAllDoors;
|
|
49
|
+
exports.removeDoor = removeDoor;
|
|
50
|
+
exports.removeDoors = removeDoors;
|
|
4
51
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
52
|
const cachedEnumValues_1 = require("../cachedEnumValues");
|
|
6
53
|
const cachedClasses_1 = require("../core/cachedClasses");
|
|
@@ -23,7 +70,6 @@ function closeAllDoors() {
|
|
|
23
70
|
door.Close(true);
|
|
24
71
|
}
|
|
25
72
|
}
|
|
26
|
-
exports.closeAllDoors = closeAllDoors;
|
|
27
73
|
/**
|
|
28
74
|
* Use this instead of the `GridEntityDoor.Close` method if you want the door to immediately close
|
|
29
75
|
* without an animation.
|
|
@@ -33,12 +79,10 @@ function closeDoorFast(door) {
|
|
|
33
79
|
const sprite = door.GetSprite();
|
|
34
80
|
sprite.Play("Closed", true);
|
|
35
81
|
}
|
|
36
|
-
exports.closeDoorFast = closeDoorFast;
|
|
37
82
|
function doorSlotFlagToDoorSlot(doorSlotFlag) {
|
|
38
83
|
const doorSlot = doorSlotFlagToDoorSlot_1.DOOR_SLOT_FLAG_TO_DOOR_SLOT[doorSlotFlag];
|
|
39
84
|
return doorSlot ?? doorSlotFlagToDoorSlot_1.DEFAULT_DOOR_SLOT;
|
|
40
85
|
}
|
|
41
|
-
exports.doorSlotFlagToDoorSlot = doorSlotFlagToDoorSlot;
|
|
42
86
|
function doorSlotFlagsToDoorSlots(doorSlotFlags) {
|
|
43
87
|
const doorSlots = [];
|
|
44
88
|
for (const doorSlotFlag of cachedEnumValues_1.DOOR_SLOT_FLAG_VALUES) {
|
|
@@ -49,15 +93,12 @@ function doorSlotFlagsToDoorSlots(doorSlotFlags) {
|
|
|
49
93
|
}
|
|
50
94
|
return doorSlots;
|
|
51
95
|
}
|
|
52
|
-
exports.doorSlotFlagsToDoorSlots = doorSlotFlagsToDoorSlots;
|
|
53
96
|
function doorSlotToDirection(doorSlot) {
|
|
54
97
|
return doorSlotToDirection_1.DOOR_SLOT_TO_DIRECTION[doorSlot];
|
|
55
98
|
}
|
|
56
|
-
exports.doorSlotToDirection = doorSlotToDirection;
|
|
57
99
|
function doorSlotToDoorSlotFlag(doorSlot) {
|
|
58
100
|
return doorSlotToDoorSlotFlag_1.DOOR_SLOT_TO_DOOR_SLOT_FLAG[doorSlot];
|
|
59
101
|
}
|
|
60
|
-
exports.doorSlotToDoorSlotFlag = doorSlotToDoorSlotFlag;
|
|
61
102
|
/**
|
|
62
103
|
* Helper function to convert an array of door slots or a set of door slots to the resulting bit
|
|
63
104
|
* flag number.
|
|
@@ -70,12 +111,10 @@ function doorSlotsToDoorSlotFlags(doorSlots) {
|
|
|
70
111
|
const doorSlotFlagArray = doorSlotArray.map((doorSlot) => doorSlotToDoorSlotFlag(doorSlot));
|
|
71
112
|
return (0, bitwise_1.arrayToBitFlags)(doorSlotFlagArray);
|
|
72
113
|
}
|
|
73
|
-
exports.doorSlotsToDoorSlotFlags = doorSlotsToDoorSlotFlags;
|
|
74
114
|
function getAngelRoomDoor() {
|
|
75
115
|
const angelRoomDoors = getDoors(isaac_typescript_definitions_1.RoomType.ANGEL);
|
|
76
116
|
return angelRoomDoors.length === 0 ? undefined : angelRoomDoors[0];
|
|
77
117
|
}
|
|
78
|
-
exports.getAngelRoomDoor = getAngelRoomDoor;
|
|
79
118
|
/**
|
|
80
119
|
* Helper function to get the door that leads to the off-grid room that contains the hole to the
|
|
81
120
|
* Blue Womb. (In vanilla, the door will only appear in the It Lives Boss Room.)
|
|
@@ -86,7 +125,6 @@ function getBlueWombDoor() {
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}
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exports.getBlueWombDoor = getBlueWombDoor;
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/**
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* Helper function to get the door that leads to the Boss Rush. (In vanilla, the door will only
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}
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exports.getBossRushDoor = getBossRushDoor;
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function getDevilRoomDoor() {
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const devilRoomDoors = getDoors(isaac_typescript_definitions_1.RoomType.DEVIL);
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return devilRoomDoors.length === 0 ? undefined : devilRoomDoors[0];
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}
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exports.getDevilRoomDoor = getDevilRoomDoor;
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/**
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* lowest slot number.
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? undefined
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: devilRoomOrAngelRoomDoors[0];
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}
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exports.getDevilRoomOrAngelRoomDoor = getDevilRoomOrAngelRoomDoor;
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/**
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*
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exports.getDoorEnterPosition = getDoorEnterPosition;
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/**
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/** Helper function to get the possible door slots that can exist for a given room shape. */
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function getDoorSlotsForRoomShape(roomShape) {
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}
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/**
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*
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}
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function getOppositeDoorSlot(doorSlot) {
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exports.getOppositeDoorSlot = getOppositeDoorSlot;
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/**
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exports.getRepentanceDoor = getRepentanceDoor;
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/**
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*/
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exports.getRoomShapeDoorSlot = getRoomShapeDoorSlot;
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/**
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const doorSlotCoordinates = roomShapeToDoorSlotCoordinates_1.ROOM_SHAPE_TO_DOOR_SLOT_COORDINATES[roomShape];
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}
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exports.getRoomShapeDoorSlotCoordinates = getRoomShapeDoorSlotCoordinates;
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/**
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@@ -271,7 +295,6 @@ function getUnusedDoorSlots() {
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room.IsDoorSlotAllowed(doorSlot) &&
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room.GetDoor(doorSlot) === undefined);
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}
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exports.getUnusedDoorSlots = getUnusedDoorSlots;
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}
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exports.getVoidDoor = getVoidDoor;
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/**
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* type.
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const doorsOfThisRoomType = doors.filter((door) => roomTypes.some((roomType) => door.IsRoomType(roomType)));
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}
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exports.hasDoorType = hasDoorType;
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/**
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exports.hasUnusedDoorSlot = hasUnusedDoorSlot;
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function isAngelRoomDoor(door) {
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exports.isAngelRoomDoor = isAngelRoomDoor;
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* contains the hole to the Blue Womb. (In vanilla, the door will only appear in the It Lives Boss
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* Room.)
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*/
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function isBlueWombDoor(door) {
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return door.TargetRoomIndex === isaac_typescript_definitions_1.GridRoom.BLUE_WOMB;
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}
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exports.isBlueWombDoor = isBlueWombDoor;
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*/
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function isBossRushDoor(door) {
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return door.TargetRoomIndex === isaac_typescript_definitions_1.GridRoom.BOSS_RUSH;
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}
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exports.isBossRushDoor = isBossRushDoor;
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function isDevilRoomDoor(door) {
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exports.isDevilRoomDoor = isDevilRoomDoor;
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/** Helper function to see if a door slot could exist for a given room shape. */
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function isDoorSlotInRoomShape(doorSlot, roomShape) {
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const doorSlots = getDoorSlotsForRoomShape(roomShape);
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return doorSlots.has(doorSlot);
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}
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exports.isDoorSlotInRoomShape = isDoorSlotInRoomShape;
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/**
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* to spend one key to open it. It has a sprite filename of "gfx/grid/door_downpour.anm2".
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// On Windows, this is: "gfx/grid/Door_Downpour.anm2"
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}
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exports.isDoorToDownpour = isDoorToDownpour;
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/**
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* This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
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* to spend two hearts to open it. It has a sprite filename of "gfx/grid/door_mausoleum.anm2".
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@@ -363,7 +379,6 @@ function isDoorToMausoleum(door) {
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// On Windows, this is: "gfx/grid/Door_Mausoleum.anm2"
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}
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exports.isDoorToMausoleum = isDoorToMausoleum;
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/**
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* This refers to the "strange door" located on the first room of Depths 2. You open it with either
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* a Polaroid or a Negative. It has a sprite filename of "gfx/grid/door_mausoleum_alt.anm2".
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// On Windows, this is: "gfx/grid/Door_Mausoleum_Alt.anm2"
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return fileName.toLowerCase() === "gfx/grid/door_mausoleum_alt.anm2";
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}
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exports.isDoorToMausoleumAscent = isDoorToMausoleumAscent;
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/**
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* to spend two bombs to open it. It has a sprite filename of "gfx/grid/door_mines.anm2".
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@@ -391,7 +405,6 @@ function isDoorToMines(door) {
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// On Windows, this is: "gfx/grid/Door_Mines.anm2"
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return fileName.toLowerCase() === "gfx/grid/door_mines.anm2";
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}
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exports.isDoorToMines = isDoorToMines;
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/**
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* This refers to the Repentance door that spawns after defeating Mom. You open it with the
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* completed knife. It has a sprite filename of "gfx/grid/door_momsheart.anm2".
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@@ -405,29 +418,27 @@ function isDoorToMomsHeart(door) {
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// On Windows, this is: "gfx/grid/Door_MomsHeart.anm2"
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return fileName.toLowerCase() === "gfx/grid/door_momsheart.anm2"; // cspell:ignore momsheart
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}
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exports.isDoorToMomsHeart = isDoorToMomsHeart;
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function isHiddenSecretRoomDoor(door) {
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const sprite = door.GetSprite();
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const animation = sprite.GetAnimation();
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return isSecretRoomDoor(door) && animation === "Hidden";
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}
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exports.isHiddenSecretRoomDoor = isHiddenSecretRoomDoor;
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/**
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* Helper function to check if the provided door is the one that leads to the Mega Satan Boss Room.
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* (In vanilla, the door will only appear in the starting room of The Chest / Dark Room.)
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*/
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function isMegaSatanDoor(door) {
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// eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
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return door.TargetRoomIndex === isaac_typescript_definitions_1.GridRoom.MEGA_SATAN;
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}
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exports.isMegaSatanDoor = isMegaSatanDoor;
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/**
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* Helper function to check if the provided door leads to the "secret exit" off-grid room that takes
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* you to the Repentance floor.
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*/
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function isRepentanceDoor(door) {
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return door.TargetRoomIndex === isaac_typescript_definitions_1.GridRoom.SECRET_EXIT;
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}
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exports.isRepentanceDoor = isRepentanceDoor;
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/**
|
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* This refers to the hole in the wall that appears after bombing the entrance to a secret room.
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* Note that the door still exists before it has been bombed open. It has a sprite filename of
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@@ -442,15 +453,14 @@ function isSecretRoomDoor(door) {
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// On Windows, this is: "gfx/grid/Door_08_HoleInWall.anm2"
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return fileName.toLowerCase() === "gfx/grid/door_08_holeinwall.anm2"; // cspell:ignore holeinwall
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}
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exports.isSecretRoomDoor = isSecretRoomDoor;
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/**
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* Helper function to check if the provided door is the one that leads to the off-grid room that
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* contains the portal to The Void. (In vanilla, the door will only appear in the Hush Boss Room.)
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*/
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function isVoidDoor(door) {
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return door.TargetRoomIndex === isaac_typescript_definitions_1.GridRoom.VOID;
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}
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exports.isVoidDoor = isVoidDoor;
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/**
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* Helper function to reset an unlocked door back to a locked state. Doing this is non-trivial
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* because in addition to calling the `GridEntityDoor.SetLocked` method, you must also:
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@@ -468,7 +478,6 @@ function lockDoor(door) {
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door.SetLocked(true);
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door.Close(true);
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}
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exports.lockDoor = lockDoor;
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/**
|
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* For the purposes of this function, doors to Secret Rooms or Super Secret Rooms that have not been
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* discovered yet will not be opened.
|
|
@@ -480,7 +489,6 @@ function openAllDoors() {
|
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|
door.Open();
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}
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}
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|
-
exports.openAllDoors = openAllDoors;
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/**
|
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|
* Use this instead of the `GridEntityDoor.Open` method if you want the door to immediately open
|
|
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* without an animation.
|
|
@@ -490,7 +498,6 @@ function openDoorFast(door) {
|
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|
const sprite = door.GetSprite();
|
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|
sprite.Play("Opened", true);
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}
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|
-
exports.openDoorFast = openDoorFast;
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494
501
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/**
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495
502
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* Helper function to remove all of the doors in the room. By default, it will remove every door.
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496
503
|
* You can optionally specify one or more room types to remove only the doors that match the
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@@ -504,13 +511,11 @@ function removeAllDoors(...roomTypes) {
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504
511
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removeDoors(...doors);
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505
512
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return doors.length;
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506
513
|
}
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507
|
-
exports.removeAllDoors = removeAllDoors;
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508
514
|
/** Helper function to remove a single door. */
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|
509
515
|
function removeDoor(door) {
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510
516
|
const room = cachedClasses_1.game.GetRoom();
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|
511
517
|
room.RemoveDoor(door.Slot);
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|
512
518
|
}
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|
513
|
-
exports.removeDoor = removeDoor;
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|
514
519
|
/**
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|
515
520
|
* Helper function to remove the doors provided.
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|
516
521
|
*
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@@ -521,4 +526,3 @@ function removeDoors(...doors) {
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|
521
526
|
removeDoor(door);
|
|
522
527
|
}
|
|
523
528
|
}
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|
524
|
-
exports.removeDoors = removeDoors;
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