isaacscript-common 6.6.1-dev.1 → 6.6.1-dev.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cachedClasses.d.ts +56 -0
- package/dist/cachedClasses.d.ts.map +1 -0
- package/dist/cachedClasses.lua +50 -0
- package/dist/callbacks/customRevive.d.ts +2 -0
- package/dist/callbacks/customRevive.d.ts.map +1 -0
- package/dist/callbacks/customRevive.lua +148 -0
- package/dist/callbacks/itemPickup.d.ts +2 -0
- package/dist/callbacks/itemPickup.d.ts.map +1 -0
- package/dist/callbacks/itemPickup.lua +66 -0
- package/dist/callbacks/postAmbush.d.ts +2 -0
- package/dist/callbacks/postAmbush.d.ts.map +1 -0
- package/dist/callbacks/postAmbush.lua +56 -0
- package/dist/callbacks/postBombExploded.d.ts +2 -0
- package/dist/callbacks/postBombExploded.d.ts.map +1 -0
- package/dist/callbacks/postBombExploded.lua +26 -0
- package/dist/callbacks/postBombInitLate.d.ts +2 -0
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -0
- package/dist/callbacks/postBombInitLate.lua +33 -0
- package/dist/callbacks/postBoneSwing.d.ts +2 -0
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -0
- package/dist/callbacks/postBoneSwing.lua +50 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts +2 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -0
- package/dist/callbacks/postCollectibleEmpty.lua +40 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts +2 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postCollectibleInitFirst.lua +35 -0
- package/dist/callbacks/postCursedTeleport.d.ts +2 -0
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -0
- package/dist/callbacks/postCursedTeleport.lua +122 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts +51 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -0
- package/dist/callbacks/postCustomDoorEnter.lua +240 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts +2 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -0
- package/dist/callbacks/postDiceRoomActivated.lua +41 -0
- package/dist/callbacks/postDoorRender.d.ts +2 -0
- package/dist/callbacks/postDoorRender.d.ts.map +1 -0
- package/dist/callbacks/postDoorRender.lua +26 -0
- package/dist/callbacks/postDoorUpdate.d.ts +2 -0
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -0
- package/dist/callbacks/postDoorUpdate.lua +26 -0
- package/dist/callbacks/postEffectInitLate.d.ts +2 -0
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -0
- package/dist/callbacks/postEffectInitLate.lua +33 -0
- package/dist/callbacks/postEffectStateChanged.d.ts +2 -0
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postEffectStateChanged.lua +39 -0
- package/dist/callbacks/postEsauJr.d.ts +2 -0
- package/dist/callbacks/postEsauJr.d.ts.map +1 -0
- package/dist/callbacks/postEsauJr.lua +70 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts +2 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -0
- package/dist/callbacks/postFamiliarInitLate.lua +33 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts +2 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postFamiliarStateChanged.lua +39 -0
- package/dist/callbacks/postFlip.d.ts +2 -0
- package/dist/callbacks/postFlip.d.ts.map +1 -0
- package/dist/callbacks/postFlip.lua +64 -0
- package/dist/callbacks/postGreedModeWave.d.ts +2 -0
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -0
- package/dist/callbacks/postGreedModeWave.lua +34 -0
- package/dist/callbacks/postGridEntity.d.ts +2 -0
- package/dist/callbacks/postGridEntity.d.ts.map +1 -0
- package/dist/callbacks/postGridEntity.lua +109 -0
- package/dist/callbacks/postGridEntityCollision.d.ts +2 -0
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityCollision.lua +67 -0
- package/dist/callbacks/postGridEntityRender.d.ts +2 -0
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityRender.lua +26 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts +2 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -0
- package/dist/callbacks/postHolyMantleRemoved.lua +41 -0
- package/dist/callbacks/postItemDischarged.d.ts +3 -0
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -0
- package/dist/callbacks/postItemDischarged.lua +105 -0
- package/dist/callbacks/postKnifeInitLate.d.ts +2 -0
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -0
- package/dist/callbacks/postKnifeInitLate.lua +33 -0
- package/dist/callbacks/postLaserInitLate.d.ts +2 -0
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -0
- package/dist/callbacks/postLaserInitLate.lua +33 -0
- package/dist/callbacks/postNPCInitLate.d.ts +2 -0
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -0
- package/dist/callbacks/postNPCInitLate.lua +33 -0
- package/dist/callbacks/postNPCStateChanged.d.ts +2 -0
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postNPCStateChanged.lua +39 -0
- package/dist/callbacks/postNewRoomEarly.d.ts +2 -0
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -0
- package/dist/callbacks/postNewRoomEarly.lua +68 -0
- package/dist/callbacks/postPickupCollect.d.ts +2 -0
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -0
- package/dist/callbacks/postPickupCollect.lua +41 -0
- package/dist/callbacks/postPickupInitFirst.d.ts +2 -0
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postPickupInitFirst.lua +55 -0
- package/dist/callbacks/postPickupInitLate.d.ts +2 -0
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -0
- package/dist/callbacks/postPickupInitLate.lua +33 -0
- package/dist/callbacks/postPickupStateChanged.d.ts +2 -0
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postPickupStateChanged.lua +39 -0
- package/dist/callbacks/postPitRender.d.ts +2 -0
- package/dist/callbacks/postPitRender.d.ts.map +1 -0
- package/dist/callbacks/postPitRender.lua +26 -0
- package/dist/callbacks/postPitUpdate.d.ts +2 -0
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPitUpdate.lua +26 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts +2 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeHealth.lua +52 -0
- package/dist/callbacks/postPlayerChangeType.d.ts +2 -0
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeType.lua +41 -0
- package/dist/callbacks/postPlayerCollectible.d.ts +2 -0
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -0
- package/dist/callbacks/postPlayerCollectible.lua +97 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts +2 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -0
- package/dist/callbacks/postPlayerFatalDamage.lua +99 -0
- package/dist/callbacks/postPlayerInitLate.d.ts +2 -0
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -0
- package/dist/callbacks/postPlayerInitLate.lua +35 -0
- package/dist/callbacks/postPlayerReordered.d.ts +2 -0
- package/dist/callbacks/postPlayerReordered.d.ts.map +1 -0
- package/dist/callbacks/postPlayerReordered.lua +114 -0
- package/dist/callbacks/postPoopRender.d.ts +2 -0
- package/dist/callbacks/postPoopRender.d.ts.map +1 -0
- package/dist/callbacks/postPoopRender.lua +26 -0
- package/dist/callbacks/postPoopUpdate.d.ts +2 -0
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPoopUpdate.lua +26 -0
- package/dist/callbacks/postPressurePlateRender.d.ts +2 -0
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -0
- package/dist/callbacks/postPressurePlateRender.lua +26 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts +2 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPressurePlateUpdate.lua +26 -0
- package/dist/callbacks/postProjectileInitLate.d.ts +2 -0
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -0
- package/dist/callbacks/postProjectileInitLate.lua +33 -0
- package/dist/callbacks/postPurchase.d.ts +2 -0
- package/dist/callbacks/postPurchase.d.ts.map +1 -0
- package/dist/callbacks/postPurchase.lua +51 -0
- package/dist/callbacks/postRockRender.d.ts +2 -0
- package/dist/callbacks/postRockRender.d.ts.map +1 -0
- package/dist/callbacks/postRockRender.lua +26 -0
- package/dist/callbacks/postRockUpdate.d.ts +2 -0
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -0
- package/dist/callbacks/postRockUpdate.lua +26 -0
- package/dist/callbacks/postRoomClearChanged.d.ts +2 -0
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -0
- package/dist/callbacks/postRoomClearChanged.lua +44 -0
- package/dist/callbacks/postSacrifice.d.ts +2 -0
- package/dist/callbacks/postSacrifice.d.ts.map +1 -0
- package/dist/callbacks/postSacrifice.lua +45 -0
- package/dist/callbacks/postSlotDestroyed.d.ts +2 -0
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -0
- package/dist/callbacks/postSlotDestroyed.lua +68 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts +2 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -0
- package/dist/callbacks/postSlotInitUpdate.lua +55 -0
- package/dist/callbacks/postSlotRender.d.ts +2 -0
- package/dist/callbacks/postSlotRender.d.ts.map +1 -0
- package/dist/callbacks/postSlotRender.lua +58 -0
- package/dist/callbacks/postSpikesRender.d.ts +2 -0
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -0
- package/dist/callbacks/postSpikesRender.lua +26 -0
- package/dist/callbacks/postSpikesUpdate.d.ts +2 -0
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -0
- package/dist/callbacks/postSpikesUpdate.lua +26 -0
- package/dist/callbacks/postTNTRender.d.ts +2 -0
- package/dist/callbacks/postTNTRender.d.ts.map +1 -0
- package/dist/callbacks/postTNTRender.lua +26 -0
- package/dist/callbacks/postTNTUpdate.d.ts +2 -0
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -0
- package/dist/callbacks/postTNTUpdate.lua +26 -0
- package/dist/callbacks/postTearInitLate.d.ts +2 -0
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -0
- package/dist/callbacks/postTearInitLate.lua +33 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts +2 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -0
- package/dist/callbacks/postTearInitVeryLate.lua +36 -0
- package/dist/callbacks/postTransformation.d.ts +2 -0
- package/dist/callbacks/postTransformation.d.ts.map +1 -0
- package/dist/callbacks/postTransformation.lua +48 -0
- package/dist/callbacks/postTrinketBreak.d.ts +2 -0
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -0
- package/dist/callbacks/postTrinketBreak.lua +73 -0
- package/dist/callbacks/preBerserkDeath.d.ts +2 -0
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -0
- package/dist/callbacks/preBerserkDeath.lua +38 -0
- package/dist/callbacks/preNewLevel.d.ts +2 -0
- package/dist/callbacks/preNewLevel.d.ts.map +1 -0
- package/dist/callbacks/preNewLevel.lua +45 -0
- package/dist/callbacks/reorderedCallbacks.d.ts +30 -0
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -0
- package/dist/callbacks/reorderedCallbacks.lua +118 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +6 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +29 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +6 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +29 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +6 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBoneExploded.lua +29 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +5 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +29 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +5 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +7 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +6 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +29 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +7 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +5 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFlip.lua +22 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +4 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +5 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +7 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +12 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +7 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +7 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/dist/callbacks/subscriptions/postPickupCollect.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupCollect.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postPitRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postPitRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPitRender.lua +30 -0
- package/dist/callbacks/subscriptions/postPitUpdate.d.ts +7 -0
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- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -22
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -26
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -32
- package/objects/roomTypeGotoPrefixes.d.ts +0 -4
- package/objects/roomTypeGotoPrefixes.lua +0 -37
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -38
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -15
- package/objects/stageTypeSuffixes.d.ts +0 -4
- package/objects/stageTypeSuffixes.lua +0 -14
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -14
- package/objects/transformationNames.d.ts +0 -4
- package/objects/transformationNames.lua +0 -22
- package/objects/versusScreenBackgroundColors.d.ts +0 -5
- package/objects/versusScreenBackgroundColors.lua +0 -40
- package/objects/versusScreenDirtSpotColors.d.ts +0 -5
- package/objects/versusScreenDirtSpotColors.lua +0 -40
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -60
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -10
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -556
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -22
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -10
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -10
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -21
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -18
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -23
- package/sets/consoleCommandsSet.d.ts +0 -5
- package/sets/consoleCommandsSet.lua +0 -63
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -19
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -18
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -16
- package/sets/narrowRoomShapesSet.d.ts +0 -2
- package/sets/narrowRoomShapesSet.lua +0 -10
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -10
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -18
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -19
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -24
- package/shaderCrashFix.d.ts +0 -7
- package/shaderCrashFix.lua +0 -20
- package/types/AnyEntity.d.ts +0 -12
- package/types/AnyEntity.lua +0 -4
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -4
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.lua +0 -36
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -4
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -4
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -4
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -4
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.lua +0 -56
package/functions/nextStage.lua
DELETED
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1
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local ____exports = {}
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2
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local getNextStageBackwardsPath, getStageTypeBackwardsPath
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3
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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4
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local GameStateFlag = ____isaac_2Dtypescript_2Ddefinitions.GameStateFlag
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local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
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local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
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local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
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local ____cachedClasses = require("cachedClasses")
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local game = ____cachedClasses.game
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local ____stageHistory = require("features.stageHistory")
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local hasVisitedStage = ____stageHistory.hasVisitedStage
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local ____featuresInitialized = require("featuresInitialized")
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local areFeaturesInitialized = ____featuresInitialized.areFeaturesInitialized
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local ____roomData = require("functions.roomData")
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local getRoomGridIndex = ____roomData.getRoomGridIndex
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local ____stage = require("functions.stage")
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local calculateStageType = ____stage.calculateStageType
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local calculateStageTypeRepentance = ____stage.calculateStageTypeRepentance
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local onRepentanceStage = ____stage.onRepentanceStage
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function getNextStageBackwardsPath(self, stage, repentanceStage)
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if not areFeaturesInitialized(nil) then
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return stage - 1
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end
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local visitedDownpour1 = hasVisitedStage(nil, LevelStage.BASEMENT_1, StageType.REPENTANCE)
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local visitedDross1 = hasVisitedStage(nil, LevelStage.BASEMENT_1, StageType.REPENTANCE_B)
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local visitedDownpour2 = hasVisitedStage(nil, LevelStage.BASEMENT_2, StageType.REPENTANCE)
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local visitedDross2 = hasVisitedStage(nil, LevelStage.BASEMENT_2, StageType.REPENTANCE_B)
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local visitedMines1 = hasVisitedStage(nil, LevelStage.CAVES_1, StageType.REPENTANCE)
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local visitedAshpit1 = hasVisitedStage(nil, LevelStage.CAVES_1, StageType.REPENTANCE_B)
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local visitedMines2 = hasVisitedStage(nil, LevelStage.DEPTHS_2, StageType.REPENTANCE)
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local visitedAshpit2 = hasVisitedStage(nil, LevelStage.DEPTHS_2, StageType.REPENTANCE_B)
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32
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if stage == LevelStage.BASEMENT_1 then
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if repentanceStage then
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return LevelStage.BASEMENT_1
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end
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return LevelStage.HOME
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end
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if stage == LevelStage.BASEMENT_2 then
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if repentanceStage then
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40
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if visitedDownpour1 or visitedDross1 then
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41
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return LevelStage.BASEMENT_1
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end
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43
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return LevelStage.BASEMENT_2
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end
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return LevelStage.BASEMENT_1
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end
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if stage == LevelStage.CAVES_1 then
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48
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if repentanceStage then
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49
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if visitedDownpour2 or visitedDross2 then
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50
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return LevelStage.BASEMENT_2
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51
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end
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52
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return LevelStage.CAVES_1
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53
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end
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54
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return LevelStage.BASEMENT_2
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55
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end
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56
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if stage == LevelStage.CAVES_2 then
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57
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if repentanceStage then
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58
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if visitedMines1 or visitedAshpit1 then
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59
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return LevelStage.CAVES_1
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end
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return LevelStage.CAVES_2
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62
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end
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return LevelStage.CAVES_1
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64
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end
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65
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if stage == LevelStage.DEPTHS_1 then
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66
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if repentanceStage then
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67
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if visitedMines2 or visitedAshpit2 then
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68
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return LevelStage.CAVES_2
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69
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end
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70
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return LevelStage.DEPTHS_1
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end
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return LevelStage.CAVES_2
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73
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end
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if stage == LevelStage.DEPTHS_2 then
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if repentanceStage then
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return LevelStage.DEPTHS_2
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end
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return LevelStage.DEPTHS_1
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end
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80
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return stage - 1
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end
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function getStageTypeBackwardsPath(self, stage, nextStage, repentanceStage)
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83
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local visitedDownpour1 = hasVisitedStage(nil, LevelStage.BASEMENT_1, StageType.REPENTANCE)
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84
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local visitedDross1 = hasVisitedStage(nil, LevelStage.BASEMENT_1, StageType.REPENTANCE_B)
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local visitedDownpour2 = hasVisitedStage(nil, LevelStage.BASEMENT_2, StageType.REPENTANCE)
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86
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local visitedDross2 = hasVisitedStage(nil, LevelStage.BASEMENT_2, StageType.REPENTANCE_B)
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87
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local visitedMines1 = hasVisitedStage(nil, LevelStage.CAVES_1, StageType.REPENTANCE)
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local visitedAshpit1 = hasVisitedStage(nil, LevelStage.CAVES_1, StageType.REPENTANCE_B)
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89
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local visitedMines2 = hasVisitedStage(nil, LevelStage.DEPTHS_2, StageType.REPENTANCE)
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90
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local visitedAshpit2 = hasVisitedStage(nil, LevelStage.DEPTHS_2, StageType.REPENTANCE_B)
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if stage == LevelStage.BASEMENT_2 and repentanceStage then
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if visitedDownpour1 then
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return StageType.REPENTANCE
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94
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end
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if visitedDross1 then
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return StageType.REPENTANCE_B
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end
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end
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if stage == LevelStage.CAVES_1 and repentanceStage then
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if visitedDownpour2 then
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return StageType.REPENTANCE
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end
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if visitedDross2 then
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return StageType.REPENTANCE_B
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end
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end
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107
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if stage == LevelStage.CAVES_2 and not repentanceStage then
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if visitedDownpour2 then
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return StageType.REPENTANCE
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110
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end
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111
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if visitedDross2 then
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return StageType.REPENTANCE_B
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113
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end
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114
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end
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115
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if stage == LevelStage.CAVES_2 and repentanceStage then
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116
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if visitedMines1 then
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return StageType.REPENTANCE
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118
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end
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119
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if visitedAshpit1 then
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120
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return StageType.REPENTANCE_B
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121
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end
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122
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end
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123
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if stage == LevelStage.DEPTHS_2 and not repentanceStage then
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124
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if visitedAshpit2 then
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125
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return StageType.REPENTANCE_B
|
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126
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end
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127
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if visitedMines2 then
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128
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return StageType.REPENTANCE
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129
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end
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130
|
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end
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131
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return calculateStageType(nil, nextStage)
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132
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end
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133
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--- Helper function to get the stage that a trapdoor or heaven door would take the player to, based
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134
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-- on the current stage, room, and game state flags.
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135
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--
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136
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-- Note that in non-upgraded mods, this function will not account for the player having visited
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137
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-- Repentance floors in The Ascent. (Handling this requires stateful tracking as the player
|
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138
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-- progresses through the run.)
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139
|
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function ____exports.getNextStage(self)
|
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140
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local level = game:GetLevel()
|
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141
|
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local backwardsPath = game:GetStateFlag(GameStateFlag.BACKWARDS_PATH)
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142
|
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local mausoleumHeartKilled = game:GetStateFlag(GameStateFlag.MAUSOLEUM_HEART_KILLED)
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143
|
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local stage = level:GetStage()
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144
|
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local repentanceStage = onRepentanceStage(nil)
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145
|
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local roomGridIndex = getRoomGridIndex(nil)
|
|
146
|
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if backwardsPath then
|
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147
|
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return getNextStageBackwardsPath(nil, stage, repentanceStage)
|
|
148
|
-
end
|
|
149
|
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repeat
|
|
150
|
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local ____switch4 = roomGridIndex
|
|
151
|
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local ____cond4 = ____switch4 == GridRoom.BLUE_WOMB
|
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152
|
-
if ____cond4 then
|
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153
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do
|
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154
|
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return LevelStage.BLUE_WOMB
|
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155
|
-
end
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156
|
-
end
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|
157
|
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____cond4 = ____cond4 or ____switch4 == GridRoom.THE_VOID
|
|
158
|
-
if ____cond4 then
|
|
159
|
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do
|
|
160
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-
return LevelStage.THE_VOID
|
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161
|
-
end
|
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162
|
-
end
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163
|
-
____cond4 = ____cond4 or ____switch4 == GridRoom.SECRET_EXIT
|
|
164
|
-
if ____cond4 then
|
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165
|
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do
|
|
166
|
-
if repentanceStage then
|
|
167
|
-
return stage + 1
|
|
168
|
-
end
|
|
169
|
-
if stage == LevelStage.DEPTHS_2 then
|
|
170
|
-
return LevelStage.DEPTHS_2
|
|
171
|
-
end
|
|
172
|
-
return stage
|
|
173
|
-
end
|
|
174
|
-
end
|
|
175
|
-
until true
|
|
176
|
-
if repentanceStage and stage == LevelStage.BASEMENT_2 then
|
|
177
|
-
return LevelStage.CAVES_2
|
|
178
|
-
end
|
|
179
|
-
if repentanceStage and stage == LevelStage.CAVES_2 then
|
|
180
|
-
return LevelStage.DEPTHS_2
|
|
181
|
-
end
|
|
182
|
-
if repentanceStage and stage == LevelStage.DEPTHS_2 then
|
|
183
|
-
if mausoleumHeartKilled then
|
|
184
|
-
return LevelStage.WOMB_1
|
|
185
|
-
end
|
|
186
|
-
return LevelStage.WOMB_2
|
|
187
|
-
end
|
|
188
|
-
if stage == LevelStage.WOMB_2 then
|
|
189
|
-
return LevelStage.SHEOL_CATHEDRAL
|
|
190
|
-
end
|
|
191
|
-
if stage == LevelStage.DARK_ROOM_CHEST then
|
|
192
|
-
return LevelStage.DARK_ROOM_CHEST
|
|
193
|
-
end
|
|
194
|
-
if stage == LevelStage.THE_VOID then
|
|
195
|
-
return LevelStage.THE_VOID
|
|
196
|
-
end
|
|
197
|
-
return stage + 1
|
|
198
|
-
end
|
|
199
|
-
--- Helper function to get the stage type that a trapdoor or heaven door would take the player to,
|
|
200
|
-
-- based on the current stage, room, and game state flags.
|
|
201
|
-
--
|
|
202
|
-
-- @param upwards Whether or not the player should go up to Cathedral in the case of being on Womb
|
|
203
|
-
-- 2. Default is false.
|
|
204
|
-
function ____exports.getNextStageType(self, upwards)
|
|
205
|
-
if upwards == nil then
|
|
206
|
-
upwards = false
|
|
207
|
-
end
|
|
208
|
-
local backwardsPath = game:GetStateFlag(GameStateFlag.BACKWARDS_PATH)
|
|
209
|
-
local mausoleumHeartKilled = game:GetStateFlag(GameStateFlag.MAUSOLEUM_HEART_KILLED)
|
|
210
|
-
local level = game:GetLevel()
|
|
211
|
-
local stage = level:GetStage()
|
|
212
|
-
local stageType = level:GetStageType()
|
|
213
|
-
local repentanceStage = onRepentanceStage(nil)
|
|
214
|
-
local roomGridIndex = getRoomGridIndex(nil)
|
|
215
|
-
local nextStage = ____exports.getNextStage(nil)
|
|
216
|
-
if backwardsPath then
|
|
217
|
-
return getStageTypeBackwardsPath(nil, stage, nextStage, repentanceStage)
|
|
218
|
-
end
|
|
219
|
-
if roomGridIndex == GridRoom.SECRET_EXIT then
|
|
220
|
-
return calculateStageTypeRepentance(nil, nextStage)
|
|
221
|
-
end
|
|
222
|
-
if repentanceStage and (stage == LevelStage.BASEMENT_1 or stage == LevelStage.CAVES_1 or stage == LevelStage.DEPTHS_1 or stage == LevelStage.WOMB_1) then
|
|
223
|
-
return calculateStageTypeRepentance(nil, nextStage)
|
|
224
|
-
end
|
|
225
|
-
if repentanceStage and stage == LevelStage.DEPTHS_2 and mausoleumHeartKilled then
|
|
226
|
-
return calculateStageTypeRepentance(nil, nextStage)
|
|
227
|
-
end
|
|
228
|
-
if nextStage == LevelStage.BLUE_WOMB then
|
|
229
|
-
return StageType.ORIGINAL
|
|
230
|
-
end
|
|
231
|
-
if nextStage == LevelStage.SHEOL_CATHEDRAL then
|
|
232
|
-
if upwards then
|
|
233
|
-
return StageType.WRATH_OF_THE_LAMB
|
|
234
|
-
end
|
|
235
|
-
return StageType.ORIGINAL
|
|
236
|
-
end
|
|
237
|
-
if nextStage == LevelStage.DARK_ROOM_CHEST then
|
|
238
|
-
if stageType == StageType.ORIGINAL then
|
|
239
|
-
return StageType.ORIGINAL
|
|
240
|
-
end
|
|
241
|
-
return StageType.WRATH_OF_THE_LAMB
|
|
242
|
-
end
|
|
243
|
-
if nextStage == LevelStage.THE_VOID then
|
|
244
|
-
return StageType.ORIGINAL
|
|
245
|
-
end
|
|
246
|
-
if nextStage == LevelStage.HOME then
|
|
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|
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return StageType.ORIGINAL
|
|
248
|
-
end
|
|
249
|
-
return calculateStageType(nil, nextStage)
|
|
250
|
-
end
|
|
251
|
-
return ____exports
|
|
252
|
-
|
|
253
|
-
--# sourceMappingURL=data:application/json;base64,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
|
package/functions/npc.d.ts
DELETED
|
@@ -1,40 +0,0 @@
|
|
|
1
|
-
import { EntityType, ProjectilesMode } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Helper function to make an NPC fire a projectile. Returns the fired projectile. Use this function
|
|
4
|
-
* instead of the `EntityNPC.FireProjectiles` method, since that returns void.
|
|
5
|
-
*
|
|
6
|
-
* @param npc The NPC to fire the projectile from.
|
|
7
|
-
* @param position The staring position of the projectile.
|
|
8
|
-
* @param velocity The starting velocity of the projectile.
|
|
9
|
-
* @param projectilesMode The mode of the projectile. Optional. Default is
|
|
10
|
-
* `ProjectilesMode.ONE_PROJECTILE`.
|
|
11
|
-
* @param projectileParams The parameters of the projectile. Optional. Default is
|
|
12
|
-
* `ProjectileParams()`.
|
|
13
|
-
* @returns The fired projectile.
|
|
14
|
-
*/
|
|
15
|
-
export declare function fireProjectiles(npc: EntityNPC, position: Vector, velocity: Vector, projectilesMode?: ProjectilesMode, projectileParams?: ProjectileParams): EntityProjectile[];
|
|
16
|
-
/**
|
|
17
|
-
* Helper function to get all of the non-dead NPCs in the room.
|
|
18
|
-
*
|
|
19
|
-
* This function will not include NPCs on an internal blacklist, such as Death's scythes or Big Horn
|
|
20
|
-
* holes.
|
|
21
|
-
*/
|
|
22
|
-
export declare function getAliveNPCs(matchingEntityType?: EntityType, matchingVariant?: int, matchingSubType?: int, ignoreFriendly?: boolean): EntityNPC[];
|
|
23
|
-
/**
|
|
24
|
-
* Checks for specific NPCs that have "CanShutDoors" set to true naturally by the game, but should
|
|
25
|
-
* not actually keep the doors closed (like Death's scythes).
|
|
26
|
-
*/
|
|
27
|
-
export declare function isAliveExceptionNPC(npc: EntityNPC): boolean;
|
|
28
|
-
/**
|
|
29
|
-
* Helper function to detect the custom death state of an Eggy. Eggies are never actually marked
|
|
30
|
-
* dead by the game. Instead, when Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and
|
|
31
|
-
* spawn 14 Swarm Spiders while their StateFrame ticks upwards.
|
|
32
|
-
*/
|
|
33
|
-
export declare function isDyingEggyWithNoSpidersLeft(npc: EntityNPC): boolean;
|
|
34
|
-
/**
|
|
35
|
-
* Helper function to detect the custom death state of a Rag Man Ragling. When Rag Man Raglings die,
|
|
36
|
-
* they turn into a patch on the ground and can be revived by Rag Man at a later time. This causes
|
|
37
|
-
* them to show up as an "alive" enemy, so they should usually be filtered out of lists of alive
|
|
38
|
-
* enemies.
|
|
39
|
-
*/
|
|
40
|
-
export declare function isRaglingDeathPatch(npc: EntityNPC): boolean;
|
package/functions/npc.lua
DELETED
|
@@ -1,130 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
5
|
-
local ____exports = {}
|
|
6
|
-
local NON_ALIVE_NPCS_TYPE_VARIANT, NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE
|
|
7
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
8
|
-
local BegottenVariant = ____isaac_2Dtypescript_2Ddefinitions.BegottenVariant
|
|
9
|
-
local BigHornVariant = ____isaac_2Dtypescript_2Ddefinitions.BigHornVariant
|
|
10
|
-
local ChargerSubType = ____isaac_2Dtypescript_2Ddefinitions.ChargerSubType
|
|
11
|
-
local ChargerVariant = ____isaac_2Dtypescript_2Ddefinitions.ChargerVariant
|
|
12
|
-
local DarkEsauVariant = ____isaac_2Dtypescript_2Ddefinitions.DarkEsauVariant
|
|
13
|
-
local DeathVariant = ____isaac_2Dtypescript_2Ddefinitions.DeathVariant
|
|
14
|
-
local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
|
15
|
-
local MamaGurdyVariant = ____isaac_2Dtypescript_2Ddefinitions.MamaGurdyVariant
|
|
16
|
-
local MotherSubType = ____isaac_2Dtypescript_2Ddefinitions.MotherSubType
|
|
17
|
-
local MotherVariant = ____isaac_2Dtypescript_2Ddefinitions.MotherVariant
|
|
18
|
-
local NpcState = ____isaac_2Dtypescript_2Ddefinitions.NpcState
|
|
19
|
-
local PeepVariant = ____isaac_2Dtypescript_2Ddefinitions.PeepVariant
|
|
20
|
-
local ProjectilesMode = ____isaac_2Dtypescript_2Ddefinitions.ProjectilesMode
|
|
21
|
-
local RaglingVariant = ____isaac_2Dtypescript_2Ddefinitions.RaglingVariant
|
|
22
|
-
local VisVariant = ____isaac_2Dtypescript_2Ddefinitions.VisVariant
|
|
23
|
-
local ____constants = require("constants")
|
|
24
|
-
local EGGY_STATE_FRAME_OF_FINAL_SPIDER = ____constants.EGGY_STATE_FRAME_OF_FINAL_SPIDER
|
|
25
|
-
local ____entity = require("functions.entity")
|
|
26
|
-
local getFilteredNewEntities = ____entity.getFilteredNewEntities
|
|
27
|
-
local ____entitySpecific = require("functions.entitySpecific")
|
|
28
|
-
local getNPCs = ____entitySpecific.getNPCs
|
|
29
|
-
local getProjectiles = ____entitySpecific.getProjectiles
|
|
30
|
-
--- Checks for specific NPCs that have "CanShutDoors" set to true naturally by the game, but should
|
|
31
|
-
-- not actually keep the doors closed (like Death's scythes).
|
|
32
|
-
function ____exports.isAliveExceptionNPC(self, npc)
|
|
33
|
-
local entityTypeVariant = (tostring(npc.Type) .. ".") .. tostring(npc.Variant)
|
|
34
|
-
if NON_ALIVE_NPCS_TYPE_VARIANT:has(entityTypeVariant) then
|
|
35
|
-
return true
|
|
36
|
-
end
|
|
37
|
-
local entityTypeVariantSubType = (((tostring(npc.Type) .. ".") .. tostring(npc.Variant)) .. ".") .. tostring(npc.SubType)
|
|
38
|
-
if NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE:has(entityTypeVariantSubType) then
|
|
39
|
-
return true
|
|
40
|
-
end
|
|
41
|
-
if ____exports.isRaglingDeathPatch(nil, npc) then
|
|
42
|
-
return true
|
|
43
|
-
end
|
|
44
|
-
if ____exports.isDyingEggyWithNoSpidersLeft(nil, npc) then
|
|
45
|
-
return true
|
|
46
|
-
end
|
|
47
|
-
return false
|
|
48
|
-
end
|
|
49
|
-
--- Helper function to detect the custom death state of an Eggy. Eggies are never actually marked
|
|
50
|
-
-- dead by the game. Instead, when Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and
|
|
51
|
-
-- spawn 14 Swarm Spiders while their StateFrame ticks upwards.
|
|
52
|
-
function ____exports.isDyingEggyWithNoSpidersLeft(self, npc)
|
|
53
|
-
return npc.State == NpcState.SUICIDE and npc.StateFrame >= EGGY_STATE_FRAME_OF_FINAL_SPIDER
|
|
54
|
-
end
|
|
55
|
-
--- Helper function to detect the custom death state of a Rag Man Ragling. When Rag Man Raglings die,
|
|
56
|
-
-- they turn into a patch on the ground and can be revived by Rag Man at a later time. This causes
|
|
57
|
-
-- them to show up as an "alive" enemy, so they should usually be filtered out of lists of alive
|
|
58
|
-
-- enemies.
|
|
59
|
-
function ____exports.isRaglingDeathPatch(self, npc)
|
|
60
|
-
return npc.Type == EntityType.RAGLING and npc.Variant == RaglingVariant.RAG_MANS_RAGLING and npc.State == NpcState.SPECIAL
|
|
61
|
-
end
|
|
62
|
-
NON_ALIVE_NPCS_TYPE_VARIANT = __TS__New(
|
|
63
|
-
Set,
|
|
64
|
-
{
|
|
65
|
-
(tostring(EntityType.VIS) .. ".") .. tostring(VisVariant.CHUBBER_PROJECTILE),
|
|
66
|
-
(tostring(EntityType.DEATH) .. ".") .. tostring(DeathVariant.DEATH_SCYTHE),
|
|
67
|
-
(tostring(EntityType.PEEP) .. ".") .. tostring(PeepVariant.PEEP_EYE),
|
|
68
|
-
(tostring(EntityType.PEEP) .. ".") .. tostring(PeepVariant.BLOAT_EYE),
|
|
69
|
-
(tostring(EntityType.BEGOTTEN) .. ".") .. tostring(BegottenVariant.BEGOTTEN_CHAIN),
|
|
70
|
-
(tostring(EntityType.MAMA_GURDY) .. ".") .. tostring(MamaGurdyVariant.LEFT_HAND),
|
|
71
|
-
(tostring(EntityType.MAMA_GURDY) .. ".") .. tostring(MamaGurdyVariant.RIGHT_HAND),
|
|
72
|
-
(tostring(EntityType.BIG_HORN) .. ".") .. tostring(BigHornVariant.SMALL_HOLE),
|
|
73
|
-
(tostring(EntityType.BIG_HORN) .. ".") .. tostring(BigHornVariant.BIG_HOLE),
|
|
74
|
-
(tostring(EntityType.DARK_ESAU) .. ".") .. tostring(DarkEsauVariant.DARK_ESAU),
|
|
75
|
-
(tostring(EntityType.DARK_ESAU) .. ".") .. tostring(DarkEsauVariant.PIT)
|
|
76
|
-
}
|
|
77
|
-
)
|
|
78
|
-
NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE = __TS__New(
|
|
79
|
-
Set,
|
|
80
|
-
{
|
|
81
|
-
(((tostring(EntityType.CHARGER) .. ".") .. tostring(ChargerVariant.CHARGER)) .. ".") .. tostring(ChargerSubType.MY_SHADOW),
|
|
82
|
-
(((tostring(EntityType.MOTHER) .. ".") .. tostring(MotherVariant.MOTHER_1)) .. ".") .. tostring(MotherSubType.PHASE_2)
|
|
83
|
-
}
|
|
84
|
-
)
|
|
85
|
-
--- Helper function to make an NPC fire a projectile. Returns the fired projectile. Use this function
|
|
86
|
-
-- instead of the `EntityNPC.FireProjectiles` method, since that returns void.
|
|
87
|
-
--
|
|
88
|
-
-- @param npc The NPC to fire the projectile from.
|
|
89
|
-
-- @param position The staring position of the projectile.
|
|
90
|
-
-- @param velocity The starting velocity of the projectile.
|
|
91
|
-
-- @param projectilesMode The mode of the projectile. Optional. Default is
|
|
92
|
-
-- `ProjectilesMode.ONE_PROJECTILE`.
|
|
93
|
-
-- @param projectileParams The parameters of the projectile. Optional. Default is
|
|
94
|
-
-- `ProjectileParams()`.
|
|
95
|
-
-- @returns The fired projectile.
|
|
96
|
-
function ____exports.fireProjectiles(self, npc, position, velocity, projectilesMode, projectileParams)
|
|
97
|
-
if projectilesMode == nil then
|
|
98
|
-
projectilesMode = ProjectilesMode.ONE_PROJECTILE
|
|
99
|
-
end
|
|
100
|
-
if projectileParams == nil then
|
|
101
|
-
projectileParams = ProjectileParams()
|
|
102
|
-
end
|
|
103
|
-
local oldProjectiles = getProjectiles(nil, projectileParams.Variant)
|
|
104
|
-
npc:FireProjectiles(position, velocity, projectilesMode, projectileParams)
|
|
105
|
-
local newProjectiles = getProjectiles(nil, projectileParams.Variant)
|
|
106
|
-
return getFilteredNewEntities(nil, oldProjectiles, newProjectiles)
|
|
107
|
-
end
|
|
108
|
-
--- Helper function to get all of the non-dead NPCs in the room.
|
|
109
|
-
--
|
|
110
|
-
-- This function will not include NPCs on an internal blacklist, such as Death's scythes or Big Horn
|
|
111
|
-
-- holes.
|
|
112
|
-
function ____exports.getAliveNPCs(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
|
|
113
|
-
if ignoreFriendly == nil then
|
|
114
|
-
ignoreFriendly = false
|
|
115
|
-
end
|
|
116
|
-
local npcs = getNPCs(
|
|
117
|
-
nil,
|
|
118
|
-
matchingEntityType,
|
|
119
|
-
matchingVariant,
|
|
120
|
-
matchingSubType,
|
|
121
|
-
ignoreFriendly
|
|
122
|
-
)
|
|
123
|
-
return __TS__ArrayFilter(
|
|
124
|
-
npcs,
|
|
125
|
-
function(____, npc) return not npc:IsDead() and not ____exports.isAliveExceptionNPC(nil, npc) end
|
|
126
|
-
)
|
|
127
|
-
end
|
|
128
|
-
return ____exports
|
|
129
|
-
|
|
130
|
-
--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZnVuY3Rpb25zL25wYy50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiOzs7OztNQXlCTSw2QkFrQkE7QUEzQ04sNkNBZ0JPO0FBZkw7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBRUYsc0JBQWlEO0FBQXhDO0FBQ1QsbUJBQXVDO0FBQTlCO0FBQ1QsMkJBQXdDO0FBQS9CO0FBQVM7OztBQWlGbEIsK0NBQW9DO0FBQzVCLHdDQUF1QixhQUFRLGlCQUFJO09BQ3JDLDRCQUE0QixJQUFJO0FBQ2xDLGVBQU87O0FBR0gsaURBQThCLGFBQVEsaUJBQUksaUJBQVcsaUJBQUk7T0FDM0Qsb0NBQW9DLElBQUk7QUFDMUMsZUFBTzs7T0FHTCxxQ0FBb0I7QUFDdEIsZUFBTzs7T0FHTCw4Q0FBNkI7QUFDL0IsZUFBTzs7QUFHVCxXQUFPO0FBbkJUOzs7O0FBMkJBLHdEQUE2QztBQUMzQyxXQUNFLGFBQWMscUJBQ2Qsa0JBQWtCO0FBSHRCOzs7OztBQWFBLCtDQUFvQztBQUNsQyxXQUNFLFlBQWEsdUJBQ2IsZUFBaUIsb0NBRWpCLGFBQWM7QUFMbEI7QUFuSE0sOEJBQW1EO0lBQUk7SUFBSTtrQkFDNUQsbUJBQWMsaUJBQUk7a0JBQ2xCLHFCQUFnQixpQkFBSTtrQkFDcEIsb0JBQWUsaUJBQUk7a0JBQ25CLG9CQUFlLGlCQUFJO2tCQUNuQix3QkFBbUIsaUJBQUk7a0JBQ3ZCLDBCQUFxQixpQkFBSTtrQkFDekIsMEJBQXFCLGlCQUFJO2tCQUN6Qix3QkFBbUIsaUJBQUk7a0JBQ3ZCLHdCQUFtQixpQkFBSTtrQkFDdkIseUJBQW9CLGlCQUFJO2tCQUN4Qix5QkFBb0IsaUJBQUk7OztBQU92QixzQ0FBMkQ7SUFBSTtJQUFJO29CQUNwRSx1QkFBa0IsaUJBQUksNEJBQXNCLGlCQUFJO29CQUNoRCxzQkFBaUIsaUJBQUksNEJBQXNCLGlCQUFJOzs7Ozs7Ozs7Ozs7OztBQWdCcEQsMkNBQ0UsS0FDQSxVQUNBLFVBQ0EsaUJBQ0E7T0FEQTtRQUFBLGtCQUFtQzs7T0FDbkM7UUFBQSxtQkFBcUM7O0FBRS9CLDJCQUFpQixvQkFBZTtJQUN0QyxJQUFJLGdCQUFnQixVQUFVLFVBQVUsaUJBQWlCO0FBQ25ELDJCQUFpQixvQkFBZTtBQUV0QyxXQUFPLDRCQUF1QixnQkFBZ0I7QUFYaEQ7Ozs7O0FBb0JBLHdDQUNFLG9CQUNBLGlCQUNBLGlCQUNBO09BQUE7UUFBQSxpQkFBaUI7O0FBRVgsaUJBQU87O1FBQ1g7UUFDQTtRQUNBO1FBQ0E7O0FBRUYsV0FBTztRQUFBO1FBQVksZUFBQyxLQUFRLFdBQUMsSUFBSSxpQkFBYSxxQ0FBb0IsSUFBL0M7O0FBWnJCIiwiZmlsZSI6Im5wYy5sdWEiLCJzb3VyY2VSb290IjoiIn0=
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/// <reference types="isaac-typescript-definitions" />
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/** For `PickupVariant.HEART` (10) */
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export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
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/** For `PickupVariant.COIN` (20) */
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export declare function isCoin(pickup: EntityPickup): pickup is EntityPickupCoin;
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/** For `PickupVariant.KEY` (30) */
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export declare function isKey(pickup: EntityPickup): pickup is EntityPickupKey;
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/** For `PickupVariant.BOMB` (40) */
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export declare function isBomb(pickup: EntityPickup): pickup is EntityPickupBomb;
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/** For `PickupVariant.POOP` (42) */
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export declare function isPoop(pickup: EntityPickup): pickup is EntityPickupPoop;
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/** For `PickupVariant.SACK` (69) */
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export declare function isSack(pickup: EntityPickup): pickup is EntityPickupSack;
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/** For `PickupVariant.PILL` (70) */
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export declare function isPill(pickup: EntityPickup): pickup is EntityPickupPill;
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/** For `PickupVariant.LIL_BATTERY` (90) */
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export declare function isBattery(pickup: EntityPickup): pickup is EntityPickupBattery;
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/** For `PickupVariant.COLLECTIBLE` (100) */
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export declare function isCollectible(pickup: EntityPickup): pickup is EntityPickupCollectible;
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/** For `PickupVariant.TAROT_CARD` (300) */
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export declare function isCardPickup(pickup: EntityPickup): pickup is EntityPickupCard;
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/** For `PickupVariant.TRINKET` (350) */
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export declare function isTrinket(pickup: EntityPickup): pickup is EntityPickupTrinket;
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@@ -1,50 +0,0 @@
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1
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local ____exports = {}
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2
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
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--- For `PickupVariant.HEART` (10)
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function ____exports.isHeart(self, pickup)
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return pickup.Variant == PickupVariant.HEART
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end
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8
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--- For `PickupVariant.COIN` (20)
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function ____exports.isCoin(self, pickup)
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return pickup.Variant == PickupVariant.COIN
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end
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--- For `PickupVariant.KEY` (30)
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function ____exports.isKey(self, pickup)
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return pickup.Variant == PickupVariant.KEY
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end
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16
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-
--- For `PickupVariant.BOMB` (40)
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function ____exports.isBomb(self, pickup)
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return pickup.Variant == PickupVariant.BOMB
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end
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--- For `PickupVariant.POOP` (42)
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function ____exports.isPoop(self, pickup)
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return pickup.Variant == PickupVariant.POOP
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-
end
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24
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--- For `PickupVariant.SACK` (69)
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25
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function ____exports.isSack(self, pickup)
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26
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-
return pickup.Variant == PickupVariant.SACK
|
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-
end
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28
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--- For `PickupVariant.PILL` (70)
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function ____exports.isPill(self, pickup)
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30
|
-
return pickup.Variant == PickupVariant.PILL
|
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31
|
-
end
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32
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-
--- For `PickupVariant.LIL_BATTERY` (90)
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33
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function ____exports.isBattery(self, pickup)
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34
|
-
return pickup.Variant == PickupVariant.LIL_BATTERY
|
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35
|
-
end
|
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36
|
-
--- For `PickupVariant.COLLECTIBLE` (100)
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37
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function ____exports.isCollectible(self, pickup)
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38
|
-
return pickup.Variant == PickupVariant.COLLECTIBLE
|
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|
-
end
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40
|
-
--- For `PickupVariant.TAROT_CARD` (300)
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41
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function ____exports.isCardPickup(self, pickup)
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42
|
-
return pickup.Variant == PickupVariant.TAROT_CARD
|
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43
|
-
end
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44
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-
--- For `PickupVariant.TRINKET` (350)
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45
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function ____exports.isTrinket(self, pickup)
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46
|
-
return pickup.Variant == PickupVariant.TRINKET
|
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-
end
|
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return ____exports
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--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZnVuY3Rpb25zL3BpY2t1cFZhcmlhbnRzLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiI7QUFFQSw2Q0FBOEI7QUFBckI7O0FBR1QsbUNBQXdCO0FBQ3RCLFdBQU8sa0JBQW1CO0FBRDVCOztBQUtBLGtDQUF1QjtBQUNyQixXQUFPLGtCQUFtQjtBQUQ1Qjs7QUFLQSxpQ0FBc0I7QUFDcEIsV0FBTyxrQkFBbUI7QUFENUI7O0FBS0Esa0NBQXVCO0FBQ3JCLFdBQU8sa0JBQW1CO0FBRDVCOztBQUtBLGtDQUF1QjtBQUNyQixXQUFPLGtCQUFtQjtBQUQ1Qjs7QUFLQSxrQ0FBdUI7QUFDckIsV0FBTyxrQkFBbUI7QUFENUI7O0FBS0Esa0NBQXVCO0FBQ3JCLFdBQU8sa0JBQW1CO0FBRDVCOztBQUtBLHFDQUEwQjtBQUN4QixXQUFPLGtCQUFtQjtBQUQ1Qjs7QUFLQSx5Q0FDRTtBQUVBLFdBQU8sa0JBQW1CO0FBSDVCOztBQU9BLHdDQUE2QjtBQUMzQixXQUFPLGtCQUFtQjtBQUQ1Qjs7QUFLQSxxQ0FBMEI7QUFDeEIsV0FBTyxrQkFBbUI7QUFENUIiLCJmaWxlIjoicGlja3VwVmFyaWFudHMubHVhIiwic291cmNlUm9vdCI6IiJ9
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package/functions/pickups.d.ts
DELETED
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@@ -1,132 +0,0 @@
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1
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import { BatterySubType, Card, CoinSubType, CollectibleType, HeartSubType, KeySubType, PillColor, SackSubType, TrinketType } from "isaac-typescript-definitions";
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2
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-
/** Helper function to get all of the battery entities in the room. */
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3
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export declare function getBatteries(matchingSubType?: BatterySubType | -1): EntityPickupBattery[];
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4
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/** Helper function to get all of the card entities in the room. */
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5
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-
export declare function getCards(matchingSubType?: Card | -1): EntityPickupCard[];
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6
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/**
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7
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* Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
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* sub-types.
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9
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-
*/
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10
|
-
export declare function getCoinValue(coinSubType: CoinSubType): int;
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11
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/** Helper function to get all of the coin pickup entities in the room. */
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12
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-
export declare function getCoins(matchingSubType?: CoinSubType | -1): EntityPickupCoin[];
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13
|
-
/** Helper function to get all of the collectible entities in the room. */
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14
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-
export declare function getCollectibles(matchingSubType?: CollectibleType | -1): EntityPickupCollectible[];
|
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15
|
-
/** Helper function to get all of the heart pickup entities in the room. */
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16
|
-
export declare function getHearts(matchingSubType?: HeartSubType | -1): EntityPickupHeart[];
|
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17
|
-
/** Helper function to get all of the key pickup entities in the room. */
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18
|
-
export declare function getKeys(matchingSubType?: KeySubType | -1): EntityPickupKey[];
|
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19
|
-
/** Helper function to get all of the pill entities in the room. */
|
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20
|
-
export declare function getPills(matchingSubType?: PillColor | -1): EntityPickupPill[];
|
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21
|
-
/** Helper function to get all of the red heart pickup entities in the room. */
|
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22
|
-
export declare function getRedHearts(): EntityPickupHeart[];
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23
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-
/** Helper function to get all of the sack (i.e. grab bag) entities in the room. */
|
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24
|
-
export declare function getSacks(matchingSubType?: SackSubType | -1): EntityPickupSack[];
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25
|
-
/** Helper function to get all of the trinket entities in the room. */
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26
|
-
export declare function getTrinkets(matchingSubType?: TrinketType | -1): EntityPickupTrinket[];
|
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27
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export declare function isChest(pickup: EntityPickup): boolean;
|
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28
|
-
export declare function isRedHeart(pickup: EntityPickup): boolean;
|
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29
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/**
|
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30
|
-
* Helper function to remove all of the batteries in the room.
|
|
31
|
-
*
|
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32
|
-
* @param batterySubType Optional. If specified, will only remove cards that match this sub-type.
|
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33
|
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* @param cap Optional. If specified, will only remove the given amount of cards.
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34
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-
* @returns True if one or more cards were removed, false otherwise.
|
|
35
|
-
*/
|
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36
|
-
export declare function removeAllBatteries(batterySubType?: BatterySubType, cap?: int): EntityPickupBattery[];
|
|
37
|
-
/**
|
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38
|
-
* Helper function to remove all of the cards in the room.
|
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39
|
-
*
|
|
40
|
-
* @param card Optional. If specified, will only remove cards that match this sub-type.
|
|
41
|
-
* @param cap Optional. If specified, will only remove the given amount of cards.
|
|
42
|
-
* @returns True if one or more cards were removed, false otherwise.
|
|
43
|
-
*/
|
|
44
|
-
export declare function removeAllCards(card?: Card, cap?: int): EntityPickupCard[];
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|
45
|
-
/**
|
|
46
|
-
* Helper function to remove all of the coins in the room.
|
|
47
|
-
*
|
|
48
|
-
* @param coinSubType Optional. If specified, will only remove coins that match this sub-type.
|
|
49
|
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* @param cap Optional. If specified, will only remove the given amount of coins.
|
|
50
|
-
* @returns True if one or more coins were removed, false otherwise.
|
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51
|
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*/
|
|
52
|
-
export declare function removeAllCoins(coinSubType?: CoinSubType, cap?: int): EntityPickupCoin[];
|
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53
|
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/**
|
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54
|
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* Helper function to remove all of the collectibles in the room.
|
|
55
|
-
*
|
|
56
|
-
* @param collectibleType Optional. If specified, will only remove collectibles that match this
|
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|
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* collectible type.
|
|
58
|
-
* @param cap Optional. If specified, will only remove the given amount of collectibles.
|
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59
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* @returns True if one or more collectibles were removed, false otherwise.
|
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60
|
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*/
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61
|
-
export declare function removeAllCollectibles(collectibleType?: CollectibleType, cap?: int): EntityPickupCollectible[];
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62
|
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/**
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63
|
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* Helper function to remove all of the hearts in the room.
|
|
64
|
-
*
|
|
65
|
-
* @param heartSubType Optional. If specified, will only remove hearts that match this sub-type.
|
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|
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* @param cap Optional. If specified, will only remove the given amount of hearts.
|
|
67
|
-
* @returns True if one or more hearts were removed, false otherwise.
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|
68
|
-
*/
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69
|
-
export declare function removeAllHearts(heartSubType?: HeartSubType, cap?: int): EntityPickupHeart[];
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70
|
-
/**
|
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71
|
-
* Helper function to remove all of the keys in the room.
|
|
72
|
-
*
|
|
73
|
-
* @param keySubType Optional. If specified, will only remove keys that match this sub-type.
|
|
74
|
-
* @param cap Optional. If specified, will only remove the given amount of keys.
|
|
75
|
-
* @returns True if one or more keys were removed, false otherwise.
|
|
76
|
-
*/
|
|
77
|
-
export declare function removeAllKeys(keySubType?: KeySubType, cap?: int): EntityPickupKey[];
|
|
78
|
-
/**
|
|
79
|
-
* Helper function to remove all of the pills in the room.
|
|
80
|
-
*
|
|
81
|
-
* @param pillColor Optional. If specified, will only remove pills that match this color.
|
|
82
|
-
* @param cap Optional. If specified, will only remove the given amount of pills.
|
|
83
|
-
* @returns True if one or more pills were removed, false otherwise.
|
|
84
|
-
*/
|
|
85
|
-
export declare function removeAllPills(pillColor?: PillColor, cap?: int): EntityPickupPill[];
|
|
86
|
-
/**
|
|
87
|
-
* Helper function to remove all of the sacks (i.e. grab bags) in the room.
|
|
88
|
-
*
|
|
89
|
-
* @param sackSubType Optional. If specified, will only remove sacks that match this sub-type.
|
|
90
|
-
* @param cap Optional. If specified, will only remove the given amount of trinkets.
|
|
91
|
-
* @returns True if one or more trinkets were removed, false otherwise.
|
|
92
|
-
*/
|
|
93
|
-
export declare function removeAllSacks(sackSubType?: SackSubType, cap?: int): EntityPickupSack[];
|
|
94
|
-
/**
|
|
95
|
-
* Helper function to remove all of the trinkets in the room.
|
|
96
|
-
*
|
|
97
|
-
* @param trinketType Optional. If specified, will only remove trinkets that match this trinket
|
|
98
|
-
* type.
|
|
99
|
-
* @param cap Optional. If specified, will only remove the given amount of trinkets.
|
|
100
|
-
* @returns True if one or more trinkets were removed, false otherwise.
|
|
101
|
-
*/
|
|
102
|
-
export declare function removeAllTrinkets(trinketType?: TrinketType, cap?: int): EntityPickupTrinket[];
|
|
103
|
-
/**
|
|
104
|
-
* Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90).
|
|
105
|
-
*/
|
|
106
|
-
export declare function spawnBattery(subType: BatterySubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupBattery;
|
|
107
|
-
export declare function spawnBatteryWithSeed(subType: BatterySubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupBattery;
|
|
108
|
-
/**
|
|
109
|
-
* Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300).
|
|
110
|
-
*/
|
|
111
|
-
export declare function spawnCard(subType: Card, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupCard;
|
|
112
|
-
export declare function spawnCardWithSeed(subType: Card, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupCard;
|
|
113
|
-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20). */
|
|
114
|
-
export declare function spawnCoin(subType: CoinSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupCoin;
|
|
115
|
-
export declare function spawnCoinWithSeed(subType: CoinSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupCoin;
|
|
116
|
-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10). */
|
|
117
|
-
export declare function spawnHeart(subType: HeartSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupHeart;
|
|
118
|
-
export declare function spawnHeartWithSeed(subType: HeartSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupHeart;
|
|
119
|
-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30). */
|
|
120
|
-
export declare function spawnKey(subType: KeySubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupKey;
|
|
121
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export declare function spawnKeyWithSeed(subType: KeySubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupKey;
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122
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-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70). */
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123
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-
export declare function spawnPill(pillColor: PillColor, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupPill;
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124
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-
export declare function spawnPillWithSeed(subType: PillColor, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupPill;
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125
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-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69). */
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126
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-
export declare function spawnSack(subType: SackSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupSack;
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127
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-
export declare function spawnSackWithSeed(subType: SackSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupSack;
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128
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-
/**
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129
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* Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350).
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130
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-
*/
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131
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-
export declare function spawnTrinket(subType: TrinketType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupTrinket;
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132
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-
export declare function spawnTrinketWithSeed(subType: TrinketType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupTrinket;
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