hyper-animator-codex 0.7.0 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (321) hide show
  1. package/README.md +67 -7
  2. package/bin/hyper-animator-codex.mjs +31 -9
  3. package/bin/postinstall.mjs +19 -0
  4. package/lib/install-options.mjs +3 -0
  5. package/lib/install-skill.mjs +84 -2
  6. package/lib/minimax-config.mjs +3 -3
  7. package/package.json +3 -2
  8. package/skills/hyper-animator-codex/SKILL.md +58 -20
  9. package/skills/hyper-animator-codex/agents/openai.yaml +2 -2
  10. package/skills/hyper-animator-codex/contracts/shot-plan.schema.json +214 -0
  11. package/skills/hyper-animator-codex/contracts/workflow-policy.json +85 -0
  12. package/skills/hyper-animator-codex/references/HyperFrames-AI-Generation-Patterns-codex.md +788 -0
  13. package/skills/hyper-animator-codex/references/beat-sync-workflow.md +7 -0
  14. package/skills/hyper-animator-codex/references/examples/shot-plan-dual-catalog.json +69 -0
  15. package/skills/hyper-animator-codex/references/hyperframes-agent-pseudocode.ts +1 -1
  16. package/skills/hyper-animator-codex/references/hyperframes-catalog-map.json +97 -230
  17. package/skills/hyper-animator-codex/references/hyperframes-intent-workflow.md +23 -7
  18. package/skills/hyper-animator-codex/references/minimax-music-workflow.md +24 -4
  19. package/skills/hyper-animator-codex/references/narration-audio-workflow.md +31 -1
  20. package/skills/hyper-animator-codex/references/shotcraft/LICENSE +202 -0
  21. package/skills/hyper-animator-codex/references/shotcraft/cards/ai-stream-response/README.md +46 -0
  22. package/skills/hyper-animator-codex/references/shotcraft/cards/autolayout-gap-dial/README.md +53 -0
  23. package/skills/hyper-animator-codex/references/shotcraft/cards/beat-cut-moves/README.md +54 -0
  24. package/skills/hyper-animator-codex/references/shotcraft/cards/beat-step-list-theme-cycle/README.md +59 -0
  25. package/skills/hyper-animator-codex/references/shotcraft/cards/before-after-slider-scrub/README.md +47 -0
  26. package/skills/hyper-animator-codex/references/shotcraft/cards/bottom-push-stack-wipe/README.md +58 -0
  27. package/skills/hyper-animator-codex/references/shotcraft/cards/brand-frame-snap/README.md +51 -0
  28. package/skills/hyper-animator-codex/references/shotcraft/cards/brand-ink-open/README.md +35 -0
  29. package/skills/hyper-animator-codex/references/shotcraft/cards/bubble-swarm-takeover/README.md +62 -0
  30. package/skills/hyper-animator-codex/references/shotcraft/cards/canvas-materialize-moves/README.md +55 -0
  31. package/skills/hyper-animator-codex/references/shotcraft/cards/card-flip-reveal/README.md +50 -0
  32. package/skills/hyper-animator-codex/references/shotcraft/cards/card-flock-tumble/README.md +54 -0
  33. package/skills/hyper-animator-codex/references/shotcraft/cards/cel-flash-stomp/README.md +54 -0
  34. package/skills/hyper-animator-codex/references/shotcraft/cards/chart-live-moves/README.md +51 -0
  35. package/skills/hyper-animator-codex/references/shotcraft/cards/circle-match-iris/README.md +53 -0
  36. package/skills/hyper-animator-codex/references/shotcraft/cards/cloner-depth-echo/README.md +38 -0
  37. package/skills/hyper-animator-codex/references/shotcraft/cards/collab-cursor-moves/README.md +48 -0
  38. package/skills/hyper-animator-codex/references/shotcraft/cards/color-block-step-wipe/README.md +54 -0
  39. package/skills/hyper-animator-codex/references/shotcraft/cards/command-palette-summon/README.md +45 -0
  40. package/skills/hyper-animator-codex/references/shotcraft/cards/crane-rise-reveal/README.md +47 -0
  41. package/skills/hyper-animator-codex/references/shotcraft/cards/crash-zoom-punch/README.md +38 -0
  42. package/skills/hyper-animator-codex/references/shotcraft/cards/dataviz-landscape-open/README.md +54 -0
  43. package/skills/hyper-animator-codex/references/shotcraft/cards/deck-deal-flyin/README.md +45 -0
  44. package/skills/hyper-animator-codex/references/shotcraft/cards/depth-layer-moves/README.md +40 -0
  45. package/skills/hyper-animator-codex/references/shotcraft/cards/document-typewriter-reveal/README.md +40 -0
  46. package/skills/hyper-animator-codex/references/shotcraft/cards/draw-svg-trace/README.md +50 -0
  47. package/skills/hyper-animator-codex/references/shotcraft/cards/edit-hook-moves/README.md +38 -0
  48. package/skills/hyper-animator-codex/references/shotcraft/cards/element-body-moves/README.md +49 -0
  49. package/skills/hyper-animator-codex/references/shotcraft/cards/fui-hud-moves/README.md +44 -0
  50. package/skills/hyper-animator-codex/references/shotcraft/cards/gauge-readout-moves/README.md +45 -0
  51. package/skills/hyper-animator-codex/references/shotcraft/cards/glow-flyline-moves/README.md +51 -0
  52. package/skills/hyper-animator-codex/references/shotcraft/cards/gradient-word-sweep/README.md +49 -0
  53. package/skills/hyper-animator-codex/references/shotcraft/cards/graze-face-tour/README.md +56 -0
  54. package/skills/hyper-animator-codex/references/shotcraft/cards/hashtag-to-pill-materialize/README.md +57 -0
  55. package/skills/hyper-animator-codex/references/shotcraft/cards/hires-rasterize-3d-text/README.md +34 -0
  56. package/skills/hyper-animator-codex/references/shotcraft/cards/icon-field-colorize/README.md +53 -0
  57. package/skills/hyper-animator-codex/references/shotcraft/cards/icon-performance-moves/README.md +46 -0
  58. package/skills/hyper-animator-codex/references/shotcraft/cards/impact-feedback/README.md +50 -0
  59. package/skills/hyper-animator-codex/references/shotcraft/cards/input-trigger-moves/README.md +49 -0
  60. package/skills/hyper-animator-codex/references/shotcraft/cards/integration-hub-map/README.md +54 -0
  61. package/skills/hyper-animator-codex/references/shotcraft/cards/letterspace-materialize/README.md +52 -0
  62. package/skills/hyper-animator-codex/references/shotcraft/cards/light-play-moves/README.md +49 -0
  63. package/skills/hyper-animator-codex/references/shotcraft/cards/line-boil/README.md +52 -0
  64. package/skills/hyper-animator-codex/references/shotcraft/cards/line-carry-transition/README.md +52 -0
  65. package/skills/hyper-animator-codex/references/shotcraft/cards/list-stack-press/README.md +43 -0
  66. package/skills/hyper-animator-codex/references/shotcraft/cards/magician-card-flourish/README.md +63 -0
  67. package/skills/hyper-animator-codex/references/shotcraft/cards/marker-underline-title/README.md +48 -0
  68. package/skills/hyper-animator-codex/references/shotcraft/cards/montage-rhythm-moves/README.md +55 -0
  69. package/skills/hyper-animator-codex/references/shotcraft/cards/morph-from-primitive/README.md +51 -0
  70. package/skills/hyper-animator-codex/references/shotcraft/cards/neon-frame-forerun/README.md +50 -0
  71. package/skills/hyper-animator-codex/references/shotcraft/cards/neon-frame-orbit-drop/README.md +50 -0
  72. package/skills/hyper-animator-codex/references/shotcraft/cards/neon-triple-marquee/README.md +55 -0
  73. package/skills/hyper-animator-codex/references/shotcraft/cards/odometer-digit-roll/README.md +54 -0
  74. package/skills/hyper-animator-codex/references/shotcraft/cards/outro-group-photo-launch/README.md +39 -0
  75. package/skills/hyper-animator-codex/references/shotcraft/cards/overhead-camera-moves/README.md +50 -0
  76. package/skills/hyper-animator-codex/references/shotcraft/cards/page-turn-transitions/README.md +48 -0
  77. package/skills/hyper-animator-codex/references/shotcraft/cards/page-waterfall-wall/README.md +52 -0
  78. package/skills/hyper-animator-codex/references/shotcraft/cards/panel-grid-moves/README.md +52 -0
  79. package/skills/hyper-animator-codex/references/shotcraft/cards/paper-craft-moves/README.md +46 -0
  80. package/skills/hyper-animator-codex/references/shotcraft/cards/paper-plane-messenger/README.md +62 -0
  81. package/skills/hyper-animator-codex/references/shotcraft/cards/paper-title-card/README.md +36 -0
  82. package/skills/hyper-animator-codex/references/shotcraft/cards/particle-celebrate-hits/README.md +42 -0
  83. package/skills/hyper-animator-codex/references/shotcraft/cards/particle-sand-fill/README.md +39 -0
  84. package/skills/hyper-animator-codex/references/shotcraft/cards/pill-slot-cycle/README.md +57 -0
  85. package/skills/hyper-animator-codex/references/shotcraft/cards/print-texture-transitions/README.md +40 -0
  86. package/skills/hyper-animator-codex/references/shotcraft/cards/rhythm-interrupt-moves/README.md +44 -0
  87. package/skills/hyper-animator-codex/references/shotcraft/cards/riso-print-hits/README.md +54 -0
  88. package/skills/hyper-animator-codex/references/shotcraft/cards/row-embed/README.md +36 -0
  89. package/skills/hyper-animator-codex/references/shotcraft/cards/runway-ground-skim/README.md +52 -0
  90. package/skills/hyper-animator-codex/references/shotcraft/cards/sakuga-timing-shift/README.md +50 -0
  91. package/skills/hyper-animator-codex/references/shotcraft/cards/scene-locked-title/README.md +43 -0
  92. package/skills/hyper-animator-codex/references/shotcraft/cards/scroll-brake-moves/README.md +45 -0
  93. package/skills/hyper-animator-codex/references/shotcraft/cards/segmented-thumb-hero/README.md +57 -0
  94. package/skills/hyper-animator-codex/references/shotcraft/cards/shot-transitions/README.md +60 -0
  95. package/skills/hyper-animator-codex/references/shotcraft/cards/skeleton-reveal/README.md +54 -0
  96. package/skills/hyper-animator-codex/references/shotcraft/cards/slam-entrance-moves/README.md +53 -0
  97. package/skills/hyper-animator-codex/references/shotcraft/cards/smear-multiples/README.md +49 -0
  98. package/skills/hyper-animator-codex/references/shotcraft/cards/space-camera-moves/README.md +53 -0
  99. package/skills/hyper-animator-codex/references/shotcraft/cards/spectrum-morph-ui/README.md +50 -0
  100. package/skills/hyper-animator-codex/references/shotcraft/cards/speed-ramp-freeze/README.md +42 -0
  101. package/skills/hyper-animator-codex/references/shotcraft/cards/split-flap-title/README.md +52 -0
  102. package/skills/hyper-animator-codex/references/shotcraft/cards/spotlight-hero-card/README.md +39 -0
  103. package/skills/hyper-animator-codex/references/shotcraft/cards/spotlight-sweep-moves/README.md +51 -0
  104. package/skills/hyper-animator-codex/references/shotcraft/cards/steep-tilt-glide/README.md +53 -0
  105. package/skills/hyper-animator-codex/references/shotcraft/cards/stroke-segment-build/README.md +43 -0
  106. package/skills/hyper-animator-codex/references/shotcraft/cards/tear-streak-transitions/README.md +43 -0
  107. package/skills/hyper-animator-codex/references/shotcraft/cards/tension-camera-moves/README.md +55 -0
  108. package/skills/hyper-animator-codex/references/shotcraft/cards/text-as-mask/README.md +50 -0
  109. package/skills/hyper-animator-codex/references/shotcraft/cards/text-column-converge/README.md +55 -0
  110. package/skills/hyper-animator-codex/references/shotcraft/cards/theme-switch-moves/README.md +44 -0
  111. package/skills/hyper-animator-codex/references/shotcraft/cards/timeline-travel/README.md +43 -0
  112. package/skills/hyper-animator-codex/references/shotcraft/cards/title-demote-to-label/README.md +58 -0
  113. package/skills/hyper-animator-codex/references/shotcraft/cards/trailer-grammar-moves/README.md +51 -0
  114. package/skills/hyper-animator-codex/references/shotcraft/cards/transition-hidden-cut/README.md +52 -0
  115. package/skills/hyper-animator-codex/references/shotcraft/cards/transition-travel/README.md +48 -0
  116. package/skills/hyper-animator-codex/references/shotcraft/cards/type-and-filter/README.md +37 -0
  117. package/skills/hyper-animator-codex/references/shotcraft/cards/type-assembly-moves/README.md +50 -0
  118. package/skills/hyper-animator-codex/references/shotcraft/cards/type-entrance-moves/README.md +46 -0
  119. package/skills/hyper-animator-codex/references/shotcraft/cards/type-rhythm-sync/README.md +47 -0
  120. package/skills/hyper-animator-codex/references/shotcraft/cards/typewriter-moves/README.md +50 -0
  121. package/skills/hyper-animator-codex/references/shotcraft/cards/ui-strip-away-outro/README.md +63 -0
  122. package/skills/hyper-animator-codex/references/shotcraft/cards/ui-to-brand-morph/README.md +52 -0
  123. package/skills/hyper-animator-codex/references/shotcraft/cards/voice-waveform-live/README.md +52 -0
  124. package/skills/hyper-animator-codex/references/shotcraft/cards/wall-reveal-moves/README.md +53 -0
  125. package/skills/hyper-animator-codex/references/shotcraft/cards/wipe-transitions/README.md +47 -0
  126. package/skills/hyper-animator-codex/references/shotcraft/cards/word-relay-filmstrip/README.md +50 -0
  127. package/skills/hyper-animator-codex/references/shotcraft/catalog.json +3946 -0
  128. package/skills/hyper-animator-codex/references/shotcraft/references/aesthetic-rules.md +157 -0
  129. package/skills/hyper-animator-codex/references/shotcraft/references/final-review.md +107 -0
  130. package/skills/hyper-animator-codex/references/shotcraft/references/guided-free-creation.md +197 -0
  131. package/skills/hyper-animator-codex/references/shotcraft/references/music-beat-sync.md +125 -0
  132. package/skills/hyper-animator-codex/references/shotcraft/references/pipeline.md +357 -0
  133. package/skills/hyper-animator-codex/references/shotcraft/references/sound-design.md +126 -0
  134. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/Caption.tsx +50 -0
  135. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/DigitRoll.tsx +45 -0
  136. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/FlashCut.tsx +20 -0
  137. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/FlatPanel.tsx +65 -0
  138. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/PageCam.tsx +151 -0
  139. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/VerticalTicker.tsx +129 -0
  140. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/camera.tsx +75 -0
  141. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/motion.ts +40 -0
  142. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/rand.ts +11 -0
  143. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/shake.ts +10 -0
  144. package/skills/hyper-animator-codex/references/shotcraft/source/demos/_fixtures/Fixtures.tsx +83 -0
  145. package/skills/hyper-animator-codex/references/shotcraft/source/demos/ai-stream-response/StreamResponse.tsx +146 -0
  146. package/skills/hyper-animator-codex/references/shotcraft/source/demos/autolayout-gap-dial/AutolayoutGapDial.tsx +174 -0
  147. package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-cut-moves/BeatCutAccelerando.tsx +77 -0
  148. package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-cut-moves/PaparazziFlash.tsx +115 -0
  149. package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +98 -0
  150. package/skills/hyper-animator-codex/references/shotcraft/source/demos/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +99 -0
  151. package/skills/hyper-animator-codex/references/shotcraft/source/demos/bottom-push-stack-wipe/BottomPushStackWipe.tsx +79 -0
  152. package/skills/hyper-animator-codex/references/shotcraft/source/demos/brand-frame-snap/BrandFrameSnap.tsx +110 -0
  153. package/skills/hyper-animator-codex/references/shotcraft/source/demos/bubble-swarm-takeover/BubbleSwarmTakeover.tsx +189 -0
  154. package/skills/hyper-animator-codex/references/shotcraft/source/demos/canvas-materialize-moves/DiagramCascadeBuild.tsx +172 -0
  155. package/skills/hyper-animator-codex/references/shotcraft/source/demos/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +254 -0
  156. package/skills/hyper-animator-codex/references/shotcraft/source/demos/card-flip-reveal/CardFlipReveal.tsx +139 -0
  157. package/skills/hyper-animator-codex/references/shotcraft/source/demos/card-flock-tumble/CardFlockTumble.tsx +382 -0
  158. package/skills/hyper-animator-codex/references/shotcraft/source/demos/cel-flash-stomp/CelFlashStomp.tsx +111 -0
  159. package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/AxisRescaleShockV2.tsx +282 -0
  160. package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/OscilloscopeStreamV2.tsx +227 -0
  161. package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/UnitDotSwarmRegroupV2.tsx +248 -0
  162. package/skills/hyper-animator-codex/references/shotcraft/source/demos/circle-match-iris/CircleMatchIris.tsx +124 -0
  163. package/skills/hyper-animator-codex/references/shotcraft/source/demos/cloner-depth-echo/ClonerDepthEcho.tsx +90 -0
  164. package/skills/hyper-animator-codex/references/shotcraft/source/demos/collab-cursor-moves/CursorCastEnsemble.tsx +136 -0
  165. package/skills/hyper-animator-codex/references/shotcraft/source/demos/collab-cursor-moves/CursorDialogueDuet.tsx +145 -0
  166. package/skills/hyper-animator-codex/references/shotcraft/source/demos/color-block-step-wipe/ColorBlockStepWipe.tsx +157 -0
  167. package/skills/hyper-animator-codex/references/shotcraft/source/demos/command-palette-summon/CommandPaletteSummon.tsx +173 -0
  168. package/skills/hyper-animator-codex/references/shotcraft/source/demos/crane-rise-reveal/CraneRiseReveal.tsx +91 -0
  169. package/skills/hyper-animator-codex/references/shotcraft/source/demos/crash-zoom-punch/CrashImpactReal.tsx +63 -0
  170. package/skills/hyper-animator-codex/references/shotcraft/source/demos/crash-zoom-punch/CrashZoomReal.tsx +60 -0
  171. package/skills/hyper-animator-codex/references/shotcraft/source/demos/dataviz-landscape-open/DatavizLandscapeOpen.tsx +401 -0
  172. package/skills/hyper-animator-codex/references/shotcraft/source/demos/depth-layer-moves/DollyZoomReal.tsx +55 -0
  173. package/skills/hyper-animator-codex/references/shotcraft/source/demos/depth-layer-moves/MultiplaneReal.tsx +45 -0
  174. package/skills/hyper-animator-codex/references/shotcraft/source/demos/draw-svg-trace/DrawSvgTrace.tsx +199 -0
  175. package/skills/hyper-animator-codex/references/shotcraft/source/demos/edit-hook-moves/LogoStingButton.tsx +106 -0
  176. package/skills/hyper-animator-codex/references/shotcraft/source/demos/element-body-moves/AxialStretch.tsx +112 -0
  177. package/skills/hyper-animator-codex/references/shotcraft/source/demos/element-body-moves/ContactShadowLift.tsx +117 -0
  178. package/skills/hyper-animator-codex/references/shotcraft/source/demos/fui-hud-moves/LineUnfoldPanel.tsx +125 -0
  179. package/skills/hyper-animator-codex/references/shotcraft/source/demos/fui-hud-moves/ReticleLockOn.tsx +139 -0
  180. package/skills/hyper-animator-codex/references/shotcraft/source/demos/gauge-readout-moves/NeedleSweepSelftest.tsx +146 -0
  181. package/skills/hyper-animator-codex/references/shotcraft/source/demos/gauge-readout-moves/TapeScrollFixedPointer.tsx +120 -0
  182. package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/FlylineArc.tsx +158 -0
  183. package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/GlowOrbAmbient.tsx +131 -0
  184. package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/OrbFlylineRelay.tsx +268 -0
  185. package/skills/hyper-animator-codex/references/shotcraft/source/demos/gradient-word-sweep/GradientWordSweep.tsx +307 -0
  186. package/skills/hyper-animator-codex/references/shotcraft/source/demos/graze-face-tour/GrazeFaceTour.tsx +469 -0
  187. package/skills/hyper-animator-codex/references/shotcraft/source/demos/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +166 -0
  188. package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-field-colorize/IconFieldColorize.tsx +93 -0
  189. package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-performance-moves/AttentionBounce.tsx +193 -0
  190. package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-performance-moves/PopBurstConfirm.tsx +162 -0
  191. package/skills/hyper-animator-codex/references/shotcraft/source/demos/impact-feedback/AnimeImpact.tsx +149 -0
  192. package/skills/hyper-animator-codex/references/shotcraft/source/demos/impact-feedback/HitCounter.tsx +147 -0
  193. package/skills/hyper-animator-codex/references/shotcraft/source/demos/input-trigger-moves/CursorPerformancePunchIn.tsx +154 -0
  194. package/skills/hyper-animator-codex/references/shotcraft/source/demos/input-trigger-moves/KeycapSmashCut.tsx +217 -0
  195. package/skills/hyper-animator-codex/references/shotcraft/source/demos/integration-hub-map/IntegrationHubMap.tsx +554 -0
  196. package/skills/hyper-animator-codex/references/shotcraft/source/demos/letterspace-materialize/LetterspaceMaterialize.tsx +85 -0
  197. package/skills/hyper-animator-codex/references/shotcraft/source/demos/light-play-moves/HalationBloom.tsx +139 -0
  198. package/skills/hyper-animator-codex/references/shotcraft/source/demos/light-play-moves/SheenSweepRetry.tsx +85 -0
  199. package/skills/hyper-animator-codex/references/shotcraft/source/demos/light-play-moves/SpotlightSweepReveal.tsx +102 -0
  200. package/skills/hyper-animator-codex/references/shotcraft/source/demos/line-boil/LineBoil.tsx +140 -0
  201. package/skills/hyper-animator-codex/references/shotcraft/source/demos/line-carry-transition/LineCarryTransition.tsx +151 -0
  202. package/skills/hyper-animator-codex/references/shotcraft/source/demos/magician-card-flourish/MagicianCardFlourish.tsx +294 -0
  203. package/skills/hyper-animator-codex/references/shotcraft/source/demos/marker-underline-title/MarkerUnderlineTitle.tsx +87 -0
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  205. package/skills/hyper-animator-codex/references/shotcraft/source/demos/montage-rhythm-moves/DropBlackoutSlam.tsx +135 -0
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  207. package/skills/hyper-animator-codex/references/shotcraft/source/demos/morph-from-primitive/MorphFromPrimitive.tsx +190 -0
  208. package/skills/hyper-animator-codex/references/shotcraft/source/demos/neon-frame-forerun/NeonFrameForerun.tsx +279 -0
  209. package/skills/hyper-animator-codex/references/shotcraft/source/demos/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +273 -0
  210. package/skills/hyper-animator-codex/references/shotcraft/source/demos/neon-triple-marquee/NeonTripleMarquee.tsx +111 -0
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  212. package/skills/hyper-animator-codex/references/shotcraft/source/demos/overhead-camera-moves/OverheadTabletopDrop.tsx +129 -0
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  215. package/skills/hyper-animator-codex/references/shotcraft/source/demos/page-turn-transitions/CubeRotate.tsx +114 -0
  216. package/skills/hyper-animator-codex/references/shotcraft/source/demos/page-waterfall-wall/PageWaterfallWall.tsx +76 -0
  217. package/skills/hyper-animator-codex/references/shotcraft/source/demos/page-waterfall-wall/VerticalTicker.tsx +129 -0
  218. package/skills/hyper-animator-codex/references/shotcraft/source/demos/panel-grid-moves/ComicPanelSplit.tsx +171 -0
  219. package/skills/hyper-animator-codex/references/shotcraft/source/demos/panel-grid-moves/FlipGridReflow.tsx +121 -0
  220. package/skills/hyper-animator-codex/references/shotcraft/source/demos/panel-grid-moves/GridFlashMosaic.tsx +182 -0
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  233. package/skills/hyper-animator-codex/references/shotcraft/source/demos/runway-ground-skim/RunwayGroundSkim.tsx +258 -0
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  248. package/skills/hyper-animator-codex/references/shotcraft/source/demos/space-camera-moves/DroneDiveLanding.tsx +91 -0
  249. package/skills/hyper-animator-codex/references/shotcraft/source/demos/space-camera-moves/ExplodedView.tsx +178 -0
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  251. package/skills/hyper-animator-codex/references/shotcraft/source/demos/spectrum-morph-ui/SpectrumMorphUi.tsx +129 -0
  252. package/skills/hyper-animator-codex/references/shotcraft/source/demos/speed-ramp-freeze/FreezeAnnotateReal.tsx +70 -0
  253. package/skills/hyper-animator-codex/references/shotcraft/source/demos/speed-ramp-freeze/SpeedRampReal.tsx +58 -0
  254. package/skills/hyper-animator-codex/references/shotcraft/source/demos/split-flap-title/SplitFlapFlip.tsx +189 -0
  255. package/skills/hyper-animator-codex/references/shotcraft/source/demos/spotlight-sweep-moves/CornerSpotlightReveal.tsx +121 -0
  256. package/skills/hyper-animator-codex/references/shotcraft/source/demos/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +183 -0
  257. package/skills/hyper-animator-codex/references/shotcraft/source/demos/spotlight-sweep-moves/SlideSpotlightPan.tsx +171 -0
  258. package/skills/hyper-animator-codex/references/shotcraft/source/demos/steep-tilt-glide/SteepTiltGlide.tsx +315 -0
  259. package/skills/hyper-animator-codex/references/shotcraft/source/demos/stroke-segment-build/StrokeSegmentBuild.tsx +126 -0
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  264. package/skills/hyper-animator-codex/references/shotcraft/source/demos/tension-camera-moves/SlowPushIn.tsx +96 -0
  265. package/skills/hyper-animator-codex/references/shotcraft/source/demos/text-as-mask/TextAsMask.tsx +94 -0
  266. package/skills/hyper-animator-codex/references/shotcraft/source/demos/text-column-converge/TextColumnConverge.tsx +122 -0
  267. package/skills/hyper-animator-codex/references/shotcraft/source/demos/theme-switch-moves/PaletteThemeRipple.tsx +207 -0
  268. package/skills/hyper-animator-codex/references/shotcraft/source/demos/theme-switch-moves/ThemeSweepToggle.tsx +123 -0
  269. package/skills/hyper-animator-codex/references/shotcraft/source/demos/timeline-travel/TimelineTravel.tsx +123 -0
  270. package/skills/hyper-animator-codex/references/shotcraft/source/demos/title-demote-to-label/TitleDemoteToLabel.tsx +174 -0
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  278. package/skills/hyper-animator-codex/references/shotcraft/source/demos/transition-travel/SharedElementMorph.tsx +101 -0
  279. package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-assembly-moves/LetterformDriftAssembly.tsx +107 -0
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  285. package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-rhythm-sync/FontWeightPump.tsx +124 -0
  286. package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-rhythm-sync/KaraokeFillSync.tsx +93 -0
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  290. package/skills/hyper-animator-codex/references/shotcraft/source/demos/ui-to-brand-morph/IconFlipBloomLogo.tsx +199 -0
  291. package/skills/hyper-animator-codex/references/shotcraft/source/demos/ui-to-brand-morph/InputMorphsIntoLogo.tsx +215 -0
  292. package/skills/hyper-animator-codex/references/shotcraft/source/demos/voice-waveform-live/VoiceWaveformLive.tsx +171 -0
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  296. package/skills/hyper-animator-codex/references/shotcraft/source/demos/word-relay-filmstrip/WordRelayFilmstrip.tsx +300 -0
  297. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/Root.tsx +15 -0
  298. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/Caption.tsx +49 -0
  299. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/DigitRoll.tsx +44 -0
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  301. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/Main.tsx +163 -0
  302. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/PaperTitleCard.tsx +89 -0
  303. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/PageCam.tsx +145 -0
  304. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneDetail.tsx +146 -0
  305. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneFlyIn.tsx +447 -0
  306. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneOpen.tsx +532 -0
  307. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneOutroLive.tsx +394 -0
  308. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/ScenePapers.tsx +185 -0
  309. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneWbr.tsx +299 -0
  310. package/skills/hyper-animator-codex/references/shotcraft/source/template/src/index.ts +4 -0
  311. package/skills/hyper-animator-codex/references/shotcraft/source-notes.md +10 -0
  312. package/skills/hyper-animator-codex/scripts/generate_minimax_music.mjs +27 -10
  313. package/skills/hyper-animator-codex/scripts/generate_minimax_tts.mjs +142 -13
  314. package/skills/hyper-animator-codex/scripts/generate_subtitles.mjs +42 -3
  315. package/skills/hyper-animator-codex/scripts/minimax_runtime_config.mjs +3 -3
  316. package/skills/hyper-animator-codex/scripts/query_shotcraft.mjs +140 -0
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  318. package/skills/hyper-animator-codex/scripts/validate_provider_policy.mjs +108 -0
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  320. package/skills/hyper-animator-codex/vendor/music-beat-detector/beat_detector/analyzer.py +3 -1
  321. package/skills/hyper-animator-codex/vendor/music-beat-detector/beat_detector/beat.py +37 -1
@@ -0,0 +1,139 @@
1
+ // halation-bloom —— 高光晕染
2
+ // 深灰底大白字 "10x" crash-zoom 急停入场(2.4→1,7f in-quad + 2f 回弹)。
3
+ // 撞停帧起:底层复制文字(blur+提亮的白色晕层)猛涨一圈(scale 1→1.3,6f out-cubic 扩散),
4
+ // 再 20f 线性回落到 0.35 驻留柔晕(扩散/消散解耦判例),随后 15f 缓收到 0.22 稳态。
5
+ // 深底白字:白底上提亮不可见判例。收尾真静止 ≥40f。
6
+ import React from 'react';
7
+ import { useCurrentFrame, interpolate, Easing } from 'remotion';
8
+
9
+ const BG = '#2a2a28';
10
+ const WHITE = '#f7f7f5';
11
+ const MID = '#8f8f8d';
12
+
13
+ // —— 时间轴(30fps)——
14
+ const ZOOM_START = 8; // 入场起始
15
+ const IMPACT = 15; // 撞停帧(7f 急速缩入)
16
+ const REBOUND_END = 17; // 2f 回弹
17
+ const POP_END = IMPACT + 6; // 晕层猛涨 6f → f21
18
+ const FALL_END = POP_END + 20; // 20f 线性回落 → f41
19
+ const SETTLE_END = FALL_END + 15; // 15f 缓收 → f56,此后全静止
20
+ // 总时长 145f → 静止 89f ≥ 40f
21
+
22
+ const TextBlock: React.FC<{ color: string }> = ({ color }) => (
23
+ <div
24
+ style={{
25
+ fontFamily: 'Helvetica, Arial, sans-serif',
26
+ fontSize: 260,
27
+ fontWeight: 800,
28
+ color,
29
+ letterSpacing: '-0.02em',
30
+ lineHeight: 1,
31
+ whiteSpace: 'nowrap',
32
+ }}
33
+ >
34
+ 10x
35
+ </div>
36
+ );
37
+
38
+ export const HalationBloom: React.FC = () => {
39
+ const frame = useCurrentFrame();
40
+
41
+ // —— crash-zoom 入场:scale 2.4 → 0.94(7f in-quad 加速撞停)→ 1(2f 回弹)——
42
+ const zoomIn = interpolate(frame, [ZOOM_START, IMPACT], [2.4, 0.94], {
43
+ easing: Easing.in(Easing.quad),
44
+ extrapolateLeft: 'clamp',
45
+ extrapolateRight: 'clamp',
46
+ });
47
+ const rebound = interpolate(frame, [IMPACT, REBOUND_END], [0.94, 1], {
48
+ easing: Easing.out(Easing.quad),
49
+ extrapolateLeft: 'clamp',
50
+ extrapolateRight: 'clamp',
51
+ });
52
+ const textScale = frame < IMPACT ? zoomIn : rebound;
53
+ const textOpacity = interpolate(frame, [ZOOM_START, ZOOM_START + 3], [0, 1], {
54
+ extrapolateLeft: 'clamp',
55
+ extrapolateRight: 'clamp',
56
+ });
57
+
58
+ // —— 晕层:撞停帧起条件挂载 ——
59
+ // 扩散(scale):out-cubic,6f 猛涨 1 → 1.3
60
+ const bloomScale = interpolate(frame, [IMPACT, POP_END], [1, 1.3], {
61
+ easing: Easing.out(Easing.cubic),
62
+ extrapolateLeft: 'clamp',
63
+ extrapolateRight: 'clamp',
64
+ });
65
+ // 消散(opacity):与扩散解耦——猛涨段保持全亮,随后 20f 线性回落到 0.35
66
+ const bloomFall = interpolate(frame, [POP_END, FALL_END], [1, 0.35], {
67
+ extrapolateLeft: 'clamp',
68
+ extrapolateRight: 'clamp',
69
+ });
70
+ // 驻留晕 15f 缓收到 0.22 稳态
71
+ const bloomSettle = interpolate(frame, [FALL_END, SETTLE_END], [0.35, 0.22], {
72
+ easing: Easing.out(Easing.quad),
73
+ extrapolateLeft: 'clamp',
74
+ extrapolateRight: 'clamp',
75
+ });
76
+ const bloomOpacity = frame < FALL_END ? bloomFall : bloomSettle;
77
+
78
+ return (
79
+ <div
80
+ style={{
81
+ width: 1920,
82
+ height: 1080,
83
+ background: BG,
84
+ position: 'relative',
85
+ overflow: 'hidden',
86
+ }}
87
+ >
88
+ {/* 小标签,全程静态 */}
89
+ <div
90
+ style={{
91
+ position: 'absolute',
92
+ top: 110,
93
+ width: '100%',
94
+ textAlign: 'center',
95
+ fontFamily: 'Helvetica, Arial, sans-serif',
96
+ fontSize: 30,
97
+ fontWeight: 700,
98
+ letterSpacing: '0.35em',
99
+ color: MID,
100
+ }}
101
+ >
102
+ HALATION BLOOM
103
+ </div>
104
+
105
+ {/* 晕层:文字复制底层,blur + 提亮,撞停帧起条件挂载 */}
106
+ {frame >= IMPACT && (
107
+ <div
108
+ style={{
109
+ position: 'absolute',
110
+ inset: 0,
111
+ display: 'flex',
112
+ alignItems: 'center',
113
+ justifyContent: 'center',
114
+ transform: `scale(${bloomScale})`,
115
+ opacity: bloomOpacity,
116
+ filter: 'blur(22px) brightness(1.8)',
117
+ }}
118
+ >
119
+ <TextBlock color={WHITE} />
120
+ </div>
121
+ )}
122
+
123
+ {/* 本体文字:crash-zoom 急停 */}
124
+ <div
125
+ style={{
126
+ position: 'absolute',
127
+ inset: 0,
128
+ display: 'flex',
129
+ alignItems: 'center',
130
+ justifyContent: 'center',
131
+ transform: `scale(${textScale})`,
132
+ opacity: textOpacity,
133
+ }}
134
+ >
135
+ <TextBlock color={WHITE} />
136
+ </div>
137
+ </div>
138
+ );
139
+ };
@@ -0,0 +1,85 @@
1
+ // sheen-sweep-retry —— 单点扫光(高标准重试)
2
+ // 深墨大卡居中,一道 45° 高光带在 40–68f 从左外扫到右外,仅此一次。
3
+ // 约束:单点(只扫主角卡)、圆角裁剪(overflow hidden)、扫前扫后完全静止。
4
+ import React from 'react';
5
+ import { useCurrentFrame, interpolate, Easing } from 'remotion';
6
+ import { G } from '../_fixtures/Fixtures';
7
+
8
+ const CARD_W = 760;
9
+ const CARD_H = 420;
10
+ const SHEEN_W = CARD_W * 1.6; // 1216
11
+
12
+ export const SheenSweepRetry: React.FC = () => {
13
+ const frame = useCurrentFrame();
14
+
15
+ // 扫光:40–68f,从卡左外(-SHEEN_W)扫到卡右外(CARD_W),inOut(cubic),只一次
16
+ const sweepActive = frame >= 40 && frame <= 68;
17
+ const x = interpolate(frame, [40, 68], [-SHEEN_W, CARD_W], {
18
+ easing: Easing.inOut(Easing.cubic),
19
+ extrapolateLeft: 'clamp',
20
+ extrapolateRight: 'clamp',
21
+ });
22
+
23
+ return (
24
+ <div
25
+ style={{
26
+ width: 1920,
27
+ height: 1080,
28
+ background: G.bg,
29
+ display: 'flex',
30
+ alignItems: 'center',
31
+ justifyContent: 'center',
32
+ fontFamily: 'Helvetica, Arial, sans-serif',
33
+ }}
34
+ >
35
+ <div
36
+ style={{
37
+ width: CARD_W,
38
+ height: CARD_H,
39
+ background: G.side,
40
+ borderRadius: 24,
41
+ overflow: 'hidden', // 圆角裁剪:高光带被卡的圆角裁住
42
+ position: 'relative',
43
+ boxShadow: '0 12px 40px rgba(0,0,0,0.22)',
44
+ boxSizing: 'border-box',
45
+ padding: '64px 72px',
46
+ display: 'flex',
47
+ flexDirection: 'column',
48
+ justifyContent: 'center',
49
+ gap: 28,
50
+ }}
51
+ >
52
+ <div
53
+ style={{
54
+ fontSize: 130,
55
+ fontWeight: 800,
56
+ color: '#f5f5f3',
57
+ letterSpacing: 2,
58
+ lineHeight: 1,
59
+ }}
60
+ >
61
+ PRO
62
+ </div>
63
+ <div style={{ height: 16, width: 380, background: G.sideBar, borderRadius: 8 }} />
64
+ <div style={{ height: 16, width: 260, background: G.sideBar, borderRadius: 8 }} />
65
+
66
+ {/* 高光带:条件挂载,扫完即摘罩,收尾真静止 */}
67
+ {sweepActive && (
68
+ <div
69
+ style={{
70
+ position: 'absolute',
71
+ top: 0,
72
+ left: 0,
73
+ width: SHEEN_W,
74
+ height: CARD_H,
75
+ transform: `translateX(${x}px)`,
76
+ background:
77
+ 'linear-gradient(115deg, transparent 42%, rgba(255,255,255,0.32) 50%, transparent 58%)',
78
+ pointerEvents: 'none',
79
+ }}
80
+ />
81
+ )}
82
+ </div>
83
+ </div>
84
+ );
85
+ };
@@ -0,0 +1,102 @@
1
+ import React from 'react';
2
+ import { AbsoluteFill, useCurrentFrame, interpolate, Easing } from 'remotion';
3
+
4
+ // spotlight-sweep-reveal: 聚光灯摆动扫字
5
+ // 暗场 #2a2a28,标题两行常驻 opacity 0.07;亮版同文本用 radial-gradient mask,
6
+ // 光斑 x 按 sin 摆动扫两个来回(周期 ~55f),f110 后全字提亮定格,
7
+ // 光斑/光锥线性消散并在 f>=125 条件卸载,125–160 真静止 35f。
8
+
9
+ const BG = '#2a2a28';
10
+ const INKW = '#f5f5f3';
11
+
12
+ const CX = 960;
13
+ const CY = 540;
14
+ const AMP = 560; // 摆动幅度
15
+ const PERIOD = 55; // 单个来回帧数
16
+ const SWEEP_END = 110; // 两个来回结束
17
+ const REVEAL_END = 125; // 提亮完成,之后真静止
18
+
19
+ const textStyle: React.CSSProperties = {
20
+ fontFamily: 'Helvetica Neue, Helvetica, Arial, sans-serif',
21
+ fontSize: 150,
22
+ fontWeight: 800,
23
+ lineHeight: 1.15,
24
+ letterSpacing: '0.04em',
25
+ color: INKW,
26
+ textAlign: 'center',
27
+ whiteSpace: 'pre',
28
+ };
29
+
30
+ const TitleText: React.FC = () => (
31
+ <AbsoluteFill style={{ justifyContent: 'center', alignItems: 'center' }}>
32
+ <div style={textStyle}>{'SPOTLIGHT\nON'}</div>
33
+ </AbsoluteFill>
34
+ );
35
+
36
+ export const SpotlightSweepReveal: React.FC = () => {
37
+ const f = useCurrentFrame();
38
+
39
+ // 光斑 x:sin 摆动,两个来回后停在中心
40
+ const sweepF = Math.min(f, SWEEP_END);
41
+ const x = CX + AMP * Math.sin((2 * Math.PI * sweepF) / PERIOD);
42
+
43
+ // 全字提亮(扩散感 out-cubic)
44
+ const brighten = interpolate(f, [SWEEP_END, REVEAL_END], [0, 1], {
45
+ extrapolateLeft: 'clamp',
46
+ extrapolateRight: 'clamp',
47
+ easing: Easing.out(Easing.cubic),
48
+ });
49
+ // 光斑/光锥消散(线性)
50
+ const fadeOut = interpolate(f, [SWEEP_END, REVEAL_END], [1, 0], {
51
+ extrapolateLeft: 'clamp',
52
+ extrapolateRight: 'clamp',
53
+ });
54
+ const sweepAlive = f < REVEAL_END; // 条件卸载,保证末段真静止
55
+
56
+ const maskGrad = `radial-gradient(circle 380px at ${x}px ${CY}px, rgba(0,0,0,1) 0%, rgba(0,0,0,0.95) 45%, rgba(0,0,0,0) 100%)`;
57
+
58
+ return (
59
+ <AbsoluteFill style={{ backgroundColor: BG }}>
60
+ {/* 暗版文字常驻 */}
61
+ <AbsoluteFill style={{ opacity: 0.07 }}>
62
+ <TitleText />
63
+ </AbsoluteFill>
64
+
65
+ {sweepAlive && (
66
+ <>
67
+ {/* 光锥:从顶部收拢到光斑 */}
68
+ <AbsoluteFill
69
+ style={{
70
+ opacity: fadeOut,
71
+ clipPath: `polygon(${CX - 70}px -40px, ${CX + 70}px -40px, ${x + 420}px ${CY + 230}px, ${x - 420}px ${CY + 230}px)`,
72
+ background:
73
+ 'linear-gradient(to bottom, rgba(245,245,243,0.16), rgba(245,245,243,0.03) 85%, rgba(245,245,243,0) 100%)',
74
+ }}
75
+ />
76
+ {/* 落在暗墙上的柔光斑 */}
77
+ <AbsoluteFill
78
+ style={{
79
+ opacity: fadeOut,
80
+ background: `radial-gradient(circle 460px at ${x}px ${CY}px, rgba(245,245,243,0.22) 0%, rgba(245,245,243,0.08) 55%, rgba(245,245,243,0) 100%)`,
81
+ }}
82
+ />
83
+ {/* 亮版文字,按帧移动的 radial mask */}
84
+ <AbsoluteFill
85
+ style={{
86
+ opacity: fadeOut === 1 ? 1 : Math.max(fadeOut, 0),
87
+ WebkitMaskImage: maskGrad,
88
+ maskImage: maskGrad,
89
+ }}
90
+ >
91
+ <TitleText />
92
+ </AbsoluteFill>
93
+ </>
94
+ )}
95
+
96
+ {/* 全亮定格层 */}
97
+ <AbsoluteFill style={{ opacity: brighten }}>
98
+ <TitleText />
99
+ </AbsoluteFill>
100
+ </AbsoluteFill>
101
+ );
102
+ };
@@ -0,0 +1,140 @@
1
+ // 线条沸腾(line-boil)——手绘动画 line boil 质感:静止线稿在"沸腾段"
2
+ // 边缘逐帧微颤,像手绘逐帧描线的抖动。SVG filter feTurbulence(baseFrequency
3
+ // 0.015, numOctaves 2, seed = Math.floor(f/3) 每 3 帧阶梯换) + feDisplacementMap
4
+ // scale=8(原案 3–6 已按可感性加码)作用于大标题 "ALIVE" 与描边卡整层。
5
+ // 结构靠"对比"可感:先静止(干净版)→ 沸腾 → 摘罩回静止;判例:feTurbulence
6
+ // 收尾必须整个 filter 移除(沸腾段外根本不渲染 filter 与 SVG def),
7
+ // 105f 起逐帧完全相同,真静止 ≥35f。
8
+ // 关键帧:0–35 完全静止(boil off) → 35–105 沸腾(boil on, seed 每 3 帧一换)
9
+ // → 105 摘罩 → 105–140 真静止(boil off)。
10
+ import React from 'react';
11
+ import { useCurrentFrame, interpolate } from 'remotion';
12
+ import { G, TitleBlock } from '../_fixtures/Fixtures';
13
+
14
+ const BOIL_START = 35;
15
+ const BOIL_END = 105;
16
+ const BOIL_SCALE = 8; // 原案 3–6 已按可感性加码;QA 看不出再加到 12
17
+
18
+ const CornerTag: React.FC<{ text: string; opacity: number }> = ({ text, opacity }) => (
19
+ <div
20
+ style={{
21
+ position: 'absolute',
22
+ right: 72,
23
+ bottom: 56,
24
+ padding: '10px 22px',
25
+ border: `3px solid ${G.ink}`,
26
+ borderRadius: 999,
27
+ color: G.ink,
28
+ background: G.bg,
29
+ fontFamily: 'Helvetica, Arial, sans-serif',
30
+ fontWeight: 700,
31
+ fontSize: 30,
32
+ letterSpacing: 2,
33
+ opacity,
34
+ }}
35
+ >
36
+ {text}
37
+ </div>
38
+ );
39
+
40
+ export const LineBoil: React.FC = () => {
41
+ const f = useCurrentFrame();
42
+ const boiling = f >= BOIL_START && f < BOIL_END;
43
+ // seed 每 3 帧阶梯换 → 8~10Hz 的手绘颤动感;帧确定,无随机源
44
+ const seed = Math.floor(f / 3);
45
+
46
+ // 角标:boil on 只在沸腾段淡入淡出;boil off 与之互补。
47
+ // 全部过渡在 105f 前完成 → 105–140 逐帧完全相同
48
+ const onOp = interpolate(f, [35, 40, 100, 105], [0, 1, 1, 0], {
49
+ extrapolateLeft: 'clamp',
50
+ extrapolateRight: 'clamp',
51
+ });
52
+ const offOp = 1 - onOp;
53
+
54
+ return (
55
+ <div style={{ width: 1920, height: 1080, background: G.bg, position: 'relative', overflow: 'hidden' }}>
56
+ {/* 沸腾段才渲染 filter 定义——摘罩即整个 SVG def 消失,收尾天然真静止 */}
57
+ {boiling && (
58
+ <svg width={0} height={0} style={{ position: 'absolute' }}>
59
+ <defs>
60
+ <filter id="boil" x="-15%" y="-15%" width="130%" height="130%">
61
+ <feTurbulence
62
+ type="fractalNoise"
63
+ baseFrequency={0.015}
64
+ numOctaves={2}
65
+ seed={seed}
66
+ result="noise"
67
+ />
68
+ <feDisplacementMap
69
+ in="SourceGraphic"
70
+ in2="noise"
71
+ scale={BOIL_SCALE}
72
+ xChannelSelector="R"
73
+ yChannelSelector="G"
74
+ />
75
+ </filter>
76
+ </defs>
77
+ </svg>
78
+ )}
79
+
80
+ {/* 手法名标签:不入滤镜层,作为静止参照物 */}
81
+ <div style={{ position: 'absolute', left: 120, top: 96 }}>
82
+ <TitleBlock text="LINE BOIL" size={54} />
83
+ </div>
84
+
85
+ {/* 被沸腾的整层:大标题 + 描边卡 */}
86
+ <div
87
+ style={{
88
+ position: 'absolute',
89
+ inset: 0,
90
+ display: 'flex',
91
+ flexDirection: 'column',
92
+ alignItems: 'center',
93
+ justifyContent: 'center',
94
+ gap: 56,
95
+ filter: boiling ? 'url(#boil)' : undefined,
96
+ }}
97
+ >
98
+ <div
99
+ style={{
100
+ fontFamily: 'Helvetica, Arial, sans-serif',
101
+ fontWeight: 800,
102
+ fontSize: 170,
103
+ color: G.ink,
104
+ letterSpacing: 4,
105
+ lineHeight: 1,
106
+ }}
107
+ >
108
+ ALIVE
109
+ </div>
110
+ {/* 描边卡:透明底 3px ink 描边 520×300 圆角框 + 几条灰线 */}
111
+ <div
112
+ style={{
113
+ width: 520,
114
+ height: 300,
115
+ border: `3px solid ${G.ink}`,
116
+ borderRadius: 20,
117
+ boxSizing: 'border-box',
118
+ padding: '36px 40px',
119
+ display: 'flex',
120
+ flexDirection: 'column',
121
+ gap: 26,
122
+ }}
123
+ >
124
+ <div style={{ height: 16, width: '62%', background: G.mid, borderRadius: 8 }} />
125
+ <div style={{ height: 12, width: '88%', background: G.bar, borderRadius: 6 }} />
126
+ <div style={{ height: 12, width: '74%', background: G.bar, borderRadius: 6 }} />
127
+ <div style={{ height: 12, width: '81%', background: G.bar, borderRadius: 6 }} />
128
+ <div style={{ marginTop: 'auto', display: 'flex', gap: 12, alignItems: 'center' }}>
129
+ <div style={{ width: 30, height: 30, borderRadius: 15, border: `3px solid ${G.ink}`, boxSizing: 'border-box' }} />
130
+ <div style={{ height: 12, width: 120, background: G.mid, borderRadius: 6 }} />
131
+ </div>
132
+ </div>
133
+ </div>
134
+
135
+ {/* 状态角标:沸腾段 boil on,静止段 boil off */}
136
+ <CornerTag text="boil on" opacity={onOp} />
137
+ <CornerTag text="boil off" opacity={offOp} />
138
+ </div>
139
+ );
140
+ };
@@ -0,0 +1,151 @@
1
+ // line-carry-transition|线条接力横移转场(Catch Me If You Can 图形接力)
2
+ // 世界宽 3840(A 左半 / B 右半)。0–24f 卡 A 底部 6px ink 进度条走满;
3
+ // 24–34f 进度条末端延伸成横线冲出卡右缘;34–94f 镜头整体左移 1920px
4
+ // (Easing.inOut(cubic),60f),线与镜头同速延伸,笔头始终在画面偏右;
5
+ // 94–112f 线拐直角围出 560×330 卡框(一条 path 全程 evolve,dashoffset 生长);
6
+ // 112–124f 框闭合后 B 卡内容淡入 12f。124–160f 真静止 36f ≥ 35f。
7
+ // 帧确定,无随机;笔头墨点 118f 起条件卸载(摘罩判例)。
8
+ import React from 'react';
9
+ import { AbsoluteFill, useCurrentFrame, interpolate, Easing } from 'remotion';
10
+ import { G, Card, TitleBlock } from '../_fixtures/Fixtures';
11
+
12
+ // ---- 世界几何(一条折线:进度条 + 横线 + 直角 + 矩形框)----
13
+ // M 400,705 → 2600,705(进度 560 + 冲出 1640)→ 上 2600,375 → 右 3160,375
14
+ // → 下 3160,705 → 左回 2600,705 闭合。总长 2200+330+560+330+560 = 3980。
15
+ const PATH = 'M 400 705 L 2600 705 L 2600 375 L 3160 375 L 3160 705 L 2600 705';
16
+ const SEGS: Array<[number, number, number, number, number]> = [
17
+ [400, 705, 2600, 705, 2200],
18
+ [2600, 705, 2600, 375, 330],
19
+ [2600, 375, 3160, 375, 560],
20
+ [3160, 375, 3160, 705, 330],
21
+ [3160, 705, 2600, 705, 560],
22
+ ];
23
+ const TOTAL = 3980;
24
+
25
+ // 笔头坐标:按已画长度沿折线取点
26
+ const tipAt = (drawn: number): [number, number] => {
27
+ let d = Math.max(0, Math.min(drawn, TOTAL));
28
+ for (const [x1, y1, x2, y2, len] of SEGS) {
29
+ if (d <= len) {
30
+ const t = d / len;
31
+ return [x1 + (x2 - x1) * t, y1 + (y2 - y1) * t];
32
+ }
33
+ d -= len;
34
+ }
35
+ return [2600, 705];
36
+ };
37
+
38
+ export const LineCarryTransition: React.FC = () => {
39
+ const frame = useCurrentFrame();
40
+
41
+ // 镜头:34–94f 左移 1920px,inOut cubic
42
+ const cam = interpolate(frame, [34, 94], [0, 1920], {
43
+ easing: Easing.inOut(Easing.cubic),
44
+ extrapolateLeft: 'clamp',
45
+ extrapolateRight: 'clamp',
46
+ });
47
+
48
+ // 已画长度:三段接力(进度条 → 冲出 → 与镜头同速 → 收框)
49
+ let drawn: number;
50
+ if (frame < 24) {
51
+ drawn = interpolate(frame, [0, 24], [0, 560], {
52
+ easing: Easing.out(Easing.cubic),
53
+ extrapolateLeft: 'clamp',
54
+ extrapolateRight: 'clamp',
55
+ });
56
+ } else if (frame < 34) {
57
+ drawn = interpolate(frame, [24, 34], [560, 1100], {
58
+ extrapolateRight: 'clamp',
59
+ });
60
+ } else if (frame < 94) {
61
+ drawn = 1100 + cam; // 与镜头同速延伸,笔头稳在画面偏右
62
+ } else {
63
+ drawn = interpolate(frame, [94, 112], [3020, TOTAL], {
64
+ easing: Easing.out(Easing.cubic),
65
+ extrapolateLeft: 'clamp',
66
+ extrapolateRight: 'clamp',
67
+ });
68
+ }
69
+
70
+ // B 卡内容:框闭合(112f)后淡入 12f
71
+ const contentOpacity = interpolate(frame, [112, 124], [0, 1], {
72
+ extrapolateLeft: 'clamp',
73
+ extrapolateRight: 'clamp',
74
+ });
75
+
76
+ // 笔头墨点:全程随笔走,112–118f 线性消散,118f 起条件卸载
77
+ const tipMounted = frame < 118;
78
+ const tipOpacity = interpolate(frame, [112, 118], [1, 0], {
79
+ extrapolateLeft: 'clamp',
80
+ extrapolateRight: 'clamp',
81
+ });
82
+ const [tx, ty] = tipAt(drawn);
83
+
84
+ return (
85
+ <AbsoluteFill style={{ background: G.bg, overflow: 'hidden' }}>
86
+ {/* 世界容器:3840 宽,整体横移 = 镜头跟线走 */}
87
+ <div
88
+ style={{
89
+ position: 'absolute',
90
+ width: 3840,
91
+ height: 1080,
92
+ transform: `translateX(${-cam}px)`,
93
+ }}
94
+ >
95
+ {/* B 半世界底色略浅,卖出"新世界" */}
96
+ <div style={{ position: 'absolute', left: 1920, top: 0, width: 1920, height: 1080, background: G.panel }} />
97
+
98
+ {/* 场景 A:标题 + 卡 + 进度条轨道(ink 填充即 path 本体) */}
99
+ <div style={{ position: 'absolute', left: 400, top: 250 }}>
100
+ <TitleBlock text="Scene A" size={56} />
101
+ </div>
102
+ <Card w={560} h={330} seed={2} style={{ position: 'absolute', left: 400, top: 350 }} />
103
+ <div style={{ position: 'absolute', left: 400, top: 702, width: 560, height: 6, borderRadius: 3, background: G.line }} />
104
+
105
+ {/* 一条线全程 evolve:dasharray/dashoffset 生长 */}
106
+ <svg width={3840} height={1080} style={{ position: 'absolute', inset: 0, pointerEvents: 'none' }}>
107
+ <path
108
+ d={PATH}
109
+ fill="none"
110
+ stroke={G.ink}
111
+ strokeWidth={6}
112
+ strokeLinecap="round"
113
+ strokeLinejoin="round"
114
+ strokeDasharray={TOTAL}
115
+ strokeDashoffset={TOTAL - drawn}
116
+ />
117
+ {tipMounted && <circle cx={tx} cy={ty} r={11} fill={G.ink} opacity={tipOpacity} />}
118
+ </svg>
119
+
120
+ {/* 场景 B:框(2600,375–3160,705)由线画成,内容淡入 */}
121
+ <div
122
+ style={{
123
+ position: 'absolute',
124
+ left: 2600,
125
+ top: 375,
126
+ width: 560,
127
+ height: 330,
128
+ boxSizing: 'border-box',
129
+ padding: 26,
130
+ display: 'flex',
131
+ flexDirection: 'column',
132
+ gap: 14,
133
+ opacity: contentOpacity,
134
+ }}
135
+ >
136
+ <div style={{ height: 18, width: '58%', background: G.bar, borderRadius: 9 }} />
137
+ <div style={{ height: 11, width: '86%', background: G.line, borderRadius: 5 }} />
138
+ <div style={{ height: 11, width: '72%', background: G.line, borderRadius: 5 }} />
139
+ <div style={{ height: 11, width: '64%', background: G.line, borderRadius: 5 }} />
140
+ <div style={{ marginTop: 'auto', display: 'flex', gap: 10, alignItems: 'center' }}>
141
+ <div style={{ width: 30, height: 30, borderRadius: 15, background: G.mid }} />
142
+ <div style={{ height: 11, width: 90, background: G.line, borderRadius: 5 }} />
143
+ </div>
144
+ </div>
145
+ <div style={{ position: 'absolute', left: 2600, top: 275, opacity: contentOpacity }}>
146
+ <TitleBlock text="Scene B" size={56} />
147
+ </div>
148
+ </div>
149
+ </AbsoluteFill>
150
+ );
151
+ };