hyper-animator-codex 0.7.0 → 0.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +67 -7
- package/bin/hyper-animator-codex.mjs +31 -9
- package/bin/postinstall.mjs +19 -0
- package/lib/install-options.mjs +3 -0
- package/lib/install-skill.mjs +84 -2
- package/lib/minimax-config.mjs +3 -3
- package/package.json +3 -2
- package/skills/hyper-animator-codex/SKILL.md +58 -20
- package/skills/hyper-animator-codex/agents/openai.yaml +2 -2
- package/skills/hyper-animator-codex/contracts/shot-plan.schema.json +214 -0
- package/skills/hyper-animator-codex/contracts/workflow-policy.json +85 -0
- package/skills/hyper-animator-codex/references/HyperFrames-AI-Generation-Patterns-codex.md +788 -0
- package/skills/hyper-animator-codex/references/beat-sync-workflow.md +7 -0
- package/skills/hyper-animator-codex/references/examples/shot-plan-dual-catalog.json +69 -0
- package/skills/hyper-animator-codex/references/hyperframes-agent-pseudocode.ts +1 -1
- package/skills/hyper-animator-codex/references/hyperframes-catalog-map.json +97 -230
- package/skills/hyper-animator-codex/references/hyperframes-intent-workflow.md +23 -7
- package/skills/hyper-animator-codex/references/minimax-music-workflow.md +24 -4
- package/skills/hyper-animator-codex/references/narration-audio-workflow.md +31 -1
- package/skills/hyper-animator-codex/references/shotcraft/LICENSE +202 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/ai-stream-response/README.md +46 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/autolayout-gap-dial/README.md +53 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/beat-cut-moves/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/beat-step-list-theme-cycle/README.md +59 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/before-after-slider-scrub/README.md +47 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/bottom-push-stack-wipe/README.md +58 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/brand-frame-snap/README.md +51 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/brand-ink-open/README.md +35 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/bubble-swarm-takeover/README.md +62 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/canvas-materialize-moves/README.md +55 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/card-flip-reveal/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/card-flock-tumble/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/cel-flash-stomp/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/chart-live-moves/README.md +51 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/circle-match-iris/README.md +53 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/cloner-depth-echo/README.md +38 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/collab-cursor-moves/README.md +48 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/color-block-step-wipe/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/command-palette-summon/README.md +45 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/crane-rise-reveal/README.md +47 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/crash-zoom-punch/README.md +38 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/dataviz-landscape-open/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/deck-deal-flyin/README.md +45 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/depth-layer-moves/README.md +40 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/document-typewriter-reveal/README.md +40 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/draw-svg-trace/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/edit-hook-moves/README.md +38 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/element-body-moves/README.md +49 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/fui-hud-moves/README.md +44 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/gauge-readout-moves/README.md +45 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/glow-flyline-moves/README.md +51 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/gradient-word-sweep/README.md +49 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/graze-face-tour/README.md +56 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/hashtag-to-pill-materialize/README.md +57 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/hires-rasterize-3d-text/README.md +34 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/icon-field-colorize/README.md +53 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/icon-performance-moves/README.md +46 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/impact-feedback/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/input-trigger-moves/README.md +49 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/integration-hub-map/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/letterspace-materialize/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/light-play-moves/README.md +49 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/line-boil/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/line-carry-transition/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/list-stack-press/README.md +43 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/magician-card-flourish/README.md +63 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/marker-underline-title/README.md +48 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/montage-rhythm-moves/README.md +55 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/morph-from-primitive/README.md +51 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/neon-frame-forerun/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/neon-frame-orbit-drop/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/neon-triple-marquee/README.md +55 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/odometer-digit-roll/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/outro-group-photo-launch/README.md +39 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/overhead-camera-moves/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/page-turn-transitions/README.md +48 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/page-waterfall-wall/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/panel-grid-moves/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/paper-craft-moves/README.md +46 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/paper-plane-messenger/README.md +62 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/paper-title-card/README.md +36 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/particle-celebrate-hits/README.md +42 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/particle-sand-fill/README.md +39 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/pill-slot-cycle/README.md +57 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/print-texture-transitions/README.md +40 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/rhythm-interrupt-moves/README.md +44 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/riso-print-hits/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/row-embed/README.md +36 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/runway-ground-skim/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/sakuga-timing-shift/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/scene-locked-title/README.md +43 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/scroll-brake-moves/README.md +45 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/segmented-thumb-hero/README.md +57 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/shot-transitions/README.md +60 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/skeleton-reveal/README.md +54 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/slam-entrance-moves/README.md +53 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/smear-multiples/README.md +49 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/space-camera-moves/README.md +53 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/spectrum-morph-ui/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/speed-ramp-freeze/README.md +42 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/split-flap-title/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/spotlight-hero-card/README.md +39 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/spotlight-sweep-moves/README.md +51 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/steep-tilt-glide/README.md +53 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/stroke-segment-build/README.md +43 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/tear-streak-transitions/README.md +43 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/tension-camera-moves/README.md +55 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/text-as-mask/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/text-column-converge/README.md +55 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/theme-switch-moves/README.md +44 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/timeline-travel/README.md +43 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/title-demote-to-label/README.md +58 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/trailer-grammar-moves/README.md +51 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/transition-hidden-cut/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/transition-travel/README.md +48 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/type-and-filter/README.md +37 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/type-assembly-moves/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/type-entrance-moves/README.md +46 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/type-rhythm-sync/README.md +47 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/typewriter-moves/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/ui-strip-away-outro/README.md +63 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/ui-to-brand-morph/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/voice-waveform-live/README.md +52 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/wall-reveal-moves/README.md +53 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/wipe-transitions/README.md +47 -0
- package/skills/hyper-animator-codex/references/shotcraft/cards/word-relay-filmstrip/README.md +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/catalog.json +3946 -0
- package/skills/hyper-animator-codex/references/shotcraft/references/aesthetic-rules.md +157 -0
- package/skills/hyper-animator-codex/references/shotcraft/references/final-review.md +107 -0
- package/skills/hyper-animator-codex/references/shotcraft/references/guided-free-creation.md +197 -0
- package/skills/hyper-animator-codex/references/shotcraft/references/music-beat-sync.md +125 -0
- package/skills/hyper-animator-codex/references/shotcraft/references/pipeline.md +357 -0
- package/skills/hyper-animator-codex/references/shotcraft/references/sound-design.md +126 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/Caption.tsx +50 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/DigitRoll.tsx +45 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/FlashCut.tsx +20 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/FlatPanel.tsx +65 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/PageCam.tsx +151 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/VerticalTicker.tsx +129 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/camera.tsx +75 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/motion.ts +40 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/rand.ts +11 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/shake.ts +10 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/_fixtures/Fixtures.tsx +83 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/ai-stream-response/StreamResponse.tsx +146 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/autolayout-gap-dial/AutolayoutGapDial.tsx +174 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-cut-moves/BeatCutAccelerando.tsx +77 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-cut-moves/PaparazziFlash.tsx +115 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +98 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +99 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/bottom-push-stack-wipe/BottomPushStackWipe.tsx +79 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/brand-frame-snap/BrandFrameSnap.tsx +110 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/bubble-swarm-takeover/BubbleSwarmTakeover.tsx +189 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/canvas-materialize-moves/DiagramCascadeBuild.tsx +172 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +254 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/card-flip-reveal/CardFlipReveal.tsx +139 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/card-flock-tumble/CardFlockTumble.tsx +382 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/cel-flash-stomp/CelFlashStomp.tsx +111 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/AxisRescaleShockV2.tsx +282 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/OscilloscopeStreamV2.tsx +227 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/UnitDotSwarmRegroupV2.tsx +248 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/circle-match-iris/CircleMatchIris.tsx +124 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/cloner-depth-echo/ClonerDepthEcho.tsx +90 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/collab-cursor-moves/CursorCastEnsemble.tsx +136 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/collab-cursor-moves/CursorDialogueDuet.tsx +145 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/color-block-step-wipe/ColorBlockStepWipe.tsx +157 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/command-palette-summon/CommandPaletteSummon.tsx +173 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/crane-rise-reveal/CraneRiseReveal.tsx +91 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/crash-zoom-punch/CrashImpactReal.tsx +63 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/crash-zoom-punch/CrashZoomReal.tsx +60 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/dataviz-landscape-open/DatavizLandscapeOpen.tsx +401 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/depth-layer-moves/DollyZoomReal.tsx +55 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/depth-layer-moves/MultiplaneReal.tsx +45 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/draw-svg-trace/DrawSvgTrace.tsx +199 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/edit-hook-moves/LogoStingButton.tsx +106 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/element-body-moves/AxialStretch.tsx +112 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/element-body-moves/ContactShadowLift.tsx +117 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/fui-hud-moves/LineUnfoldPanel.tsx +125 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/fui-hud-moves/ReticleLockOn.tsx +139 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/gauge-readout-moves/NeedleSweepSelftest.tsx +146 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/gauge-readout-moves/TapeScrollFixedPointer.tsx +120 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/FlylineArc.tsx +158 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/GlowOrbAmbient.tsx +131 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/OrbFlylineRelay.tsx +268 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/gradient-word-sweep/GradientWordSweep.tsx +307 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/graze-face-tour/GrazeFaceTour.tsx +469 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +166 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-field-colorize/IconFieldColorize.tsx +93 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-performance-moves/AttentionBounce.tsx +193 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-performance-moves/PopBurstConfirm.tsx +162 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/impact-feedback/AnimeImpact.tsx +149 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/impact-feedback/HitCounter.tsx +147 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/input-trigger-moves/CursorPerformancePunchIn.tsx +154 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/input-trigger-moves/KeycapSmashCut.tsx +217 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/integration-hub-map/IntegrationHubMap.tsx +554 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/letterspace-materialize/LetterspaceMaterialize.tsx +85 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/light-play-moves/HalationBloom.tsx +139 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/light-play-moves/SheenSweepRetry.tsx +85 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/light-play-moves/SpotlightSweepReveal.tsx +102 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/line-boil/LineBoil.tsx +140 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/line-carry-transition/LineCarryTransition.tsx +151 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/magician-card-flourish/MagicianCardFlourish.tsx +294 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/marker-underline-title/MarkerUnderlineTitle.tsx +87 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/montage-rhythm-moves/DominoCascade.tsx +125 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/montage-rhythm-moves/DropBlackoutSlam.tsx +135 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/montage-rhythm-moves/WrightTripleCut.tsx +175 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/morph-from-primitive/MorphFromPrimitive.tsx +190 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/neon-frame-forerun/NeonFrameForerun.tsx +279 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +273 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/neon-triple-marquee/NeonTripleMarquee.tsx +111 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/odometer-digit-roll/OdometerDigitRoll.tsx +178 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/overhead-camera-moves/OverheadTabletopDrop.tsx +129 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/overhead-camera-moves/TiltReveal.tsx +55 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/page-turn-transitions/BarnDoorSplit.tsx +138 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/page-turn-transitions/CubeRotate.tsx +114 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/page-waterfall-wall/PageWaterfallWall.tsx +76 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/page-waterfall-wall/VerticalTicker.tsx +129 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/panel-grid-moves/ComicPanelSplit.tsx +171 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/panel-grid-moves/FlipGridReflow.tsx +121 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/panel-grid-moves/GridFlashMosaic.tsx +182 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/paper-craft-moves/MaskingTapeSlap.tsx +163 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/paper-craft-moves/PopupBookRise.tsx +134 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/paper-plane-messenger/PaperPlaneMessenger.tsx +183 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/particle-celebrate-hits/ConfettiCrossfire.tsx +115 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/particle-celebrate-hits/CounterTickSparks.tsx +103 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/particle-sand-fill/ParticleSandFill.tsx +119 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/pill-slot-cycle/PillSlotCycle.tsx +220 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/print-texture-transitions/InkBleedReveal.tsx +81 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/rhythm-interrupt-moves/JumpCutPunchIn.tsx +72 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/rhythm-interrupt-moves/StrobeBlackFrames.tsx +99 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/riso-print-hits/RisoBeatPump.tsx +155 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/riso-print-hits/RisoMisregistrationHit.tsx +120 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/runway-ground-skim/RunwayGroundSkim.tsx +258 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/sakuga-timing-shift/SakugaTimingShift.tsx +178 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/scene-locked-title/SceneLockedTitle.tsx +98 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/scroll-brake-moves/BrakeReticleLock.tsx +171 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/scroll-brake-moves/ChangelogScrollBrake.tsx +117 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/segmented-thumb-hero/SegmentedThumbHero.tsx +213 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/shot-transitions/MaskWipeReal.tsx +67 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/shot-transitions/PortalWipeV2.tsx +128 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/shot-transitions/WhipBrakeReal.tsx +60 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/shot-transitions/WhipPanReal.tsx +45 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/skeleton-reveal/SkeletonReveal.tsx +283 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/slam-entrance-moves/ImpactBurstKit.tsx +185 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/slam-entrance-moves/KanadaPerspectiveSnap.tsx +91 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/slam-entrance-moves/ScoreSlam.tsx +225 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/smear-multiples/SmearMultiples.tsx +88 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/space-camera-moves/DroneDiveLanding.tsx +91 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/space-camera-moves/ExplodedView.tsx +178 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/space-camera-moves/SnorricamLock.tsx +130 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/spectrum-morph-ui/SpectrumMorphUi.tsx +129 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/speed-ramp-freeze/FreezeAnnotateReal.tsx +70 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/speed-ramp-freeze/SpeedRampReal.tsx +58 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/split-flap-title/SplitFlapFlip.tsx +189 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/spotlight-sweep-moves/CornerSpotlightReveal.tsx +121 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +183 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/spotlight-sweep-moves/SlideSpotlightPan.tsx +171 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/steep-tilt-glide/SteepTiltGlide.tsx +315 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/stroke-segment-build/StrokeSegmentBuild.tsx +126 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/tear-streak-transitions/GlitchDisplace.tsx +107 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/tension-camera-moves/BulletTimeFreezeOrbit.tsx +219 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/tension-camera-moves/DutchRollToLevel.tsx +110 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/tension-camera-moves/PullBackIsolation.tsx +120 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/tension-camera-moves/SlowPushIn.tsx +96 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/text-as-mask/TextAsMask.tsx +94 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/text-column-converge/TextColumnConverge.tsx +122 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/theme-switch-moves/PaletteThemeRipple.tsx +207 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/theme-switch-moves/ThemeSweepToggle.tsx +123 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/timeline-travel/TimelineTravel.tsx +123 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/title-demote-to-label/TitleDemoteToLabel.tsx +174 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/trailer-grammar-moves/CardFootageCadence.tsx +118 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/trailer-grammar-moves/SmashCut.tsx +105 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/trailer-grammar-moves/TrailerBumper.tsx +103 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/transition-hidden-cut/InvisibleCut.tsx +93 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/transition-hidden-cut/LightLeakBurn.tsx +122 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/transition-hidden-cut/VersusSlam.tsx +104 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/transition-travel/LetterformZoom.tsx +141 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/transition-travel/SharedElementMorph.tsx +101 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-assembly-moves/LetterformDriftAssembly.tsx +107 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-assembly-moves/SplitTextStagger.tsx +101 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-assembly-moves/TextOnPath.tsx +92 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-assembly-moves/TrackingExpandReveal.tsx +109 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-entrance-moves/LetterDropPhysics.tsx +100 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-entrance-moves/ScrambleDecode.tsx +90 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-rhythm-sync/FontWeightPump.tsx +124 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/type-rhythm-sync/KaraokeFillSync.tsx +93 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/typewriter-moves/TerminalTypewriter.tsx +122 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/typewriter-moves/TypewriterErrorRetype.tsx +109 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/ui-strip-away-outro/UiStripAwayOutro.tsx +218 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/ui-to-brand-morph/IconFlipBloomLogo.tsx +199 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/ui-to-brand-morph/InputMorphsIntoLogo.tsx +215 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/voice-waveform-live/VoiceWaveformLive.tsx +171 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/wall-reveal-moves/BentoLightUp.tsx +135 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/wipe-transitions/BlindsSlice.tsx +107 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/wipe-transitions/ClockWipe.tsx +83 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/demos/word-relay-filmstrip/WordRelayFilmstrip.tsx +300 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/Root.tsx +15 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/Caption.tsx +49 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/DigitRoll.tsx +44 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/FlashCut.tsx +19 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/Main.tsx +163 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/PaperTitleCard.tsx +89 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/PageCam.tsx +145 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneDetail.tsx +146 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneFlyIn.tsx +447 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneOpen.tsx +532 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneOutroLive.tsx +394 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/ScenePapers.tsx +185 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/aifl/live/SceneWbr.tsx +299 -0
- package/skills/hyper-animator-codex/references/shotcraft/source/template/src/index.ts +4 -0
- package/skills/hyper-animator-codex/references/shotcraft/source-notes.md +10 -0
- package/skills/hyper-animator-codex/scripts/generate_minimax_music.mjs +27 -10
- package/skills/hyper-animator-codex/scripts/generate_minimax_tts.mjs +142 -13
- package/skills/hyper-animator-codex/scripts/generate_subtitles.mjs +42 -3
- package/skills/hyper-animator-codex/scripts/minimax_runtime_config.mjs +3 -3
- package/skills/hyper-animator-codex/scripts/query_shotcraft.mjs +140 -0
- package/skills/hyper-animator-codex/scripts/validate_hyperframes_html.py +22 -0
- package/skills/hyper-animator-codex/scripts/validate_provider_policy.mjs +108 -0
- package/skills/hyper-animator-codex/scripts/validate_shot_plan.mjs +193 -0
- package/skills/hyper-animator-codex/vendor/music-beat-detector/beat_detector/analyzer.py +3 -1
- package/skills/hyper-animator-codex/vendor/music-beat-detector/beat_detector/beat.py +37 -1
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// reticle-lock-on —— 准星咬合(钢铁侠 HUD / 安德的游戏)
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// FakeDashboard 静置。四个 L 形角标组成的取景框从画外飞入(大框),
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// 超调回弹后收缩贴紧目标卡片四角"咔"地咬合定格;咬合帧卡片微亮 +
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// 旁弹一行小标签。画面不冻结,是运动中的捕获。
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// f0–14 面板静置;f14–24 飞入;f24–46 收缩(含过冲回弹);f46 咬合;
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// 标签 f46–56 弹出;f56 后真静止 ≥84f(140f 总长)。
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import React from 'react';
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import { useCurrentFrame, interpolate, Easing } from 'remotion';
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import { G, FakeDashboard } from '../_fixtures/Fixtures';
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// 目标:variant A 网格第 2 张卡(第一行中间)。
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// 布局推导:侧栏 220 + padding 36,网格 3 列 gap 28,
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// 内容区宽 1700-72=1628 → 卡宽 (1628-56)/3 ≈ 524,卡高 (1080-72-72-28)/2 ≈ 454...
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// 实测近似:目标框取第一行中间卡的外接矩形(含少量呼吸边距)。
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const CARD_X = 220 + 36 + 524 + 28; // ≈ 808
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const CARD_Y = 72 + 36; // 108
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const CARD_W = 524;
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const CARD_H = 425;
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const PAD = 14; // 咬合后角标与卡的呼吸距
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const TCX = CARD_X + CARD_W / 2;
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const TCY = CARD_Y + CARD_H / 2;
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const FLY_IN = 14; // 飞入开始
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const FLY_END = 24; // 飞入结束(大框就位)
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const LOCK_END = 46; // 咬合帧
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const LABEL_END = 56;
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const ARM = 56; // L 臂长
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const THICK = 10; // L 粗
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const clamp = { extrapolateLeft: 'clamp' as const, extrapolateRight: 'clamp' as const };
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export const ReticleLockOn: React.FC = () => {
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const frame = useCurrentFrame();
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// 飞入:整框从右下画外冲进来,同时是个放大 2.2× 的大框
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const flyT = interpolate(frame, [FLY_IN, FLY_END], [0, 1], {
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easing: Easing.out(Easing.cubic),
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...clamp,
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});
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const flyDX = (1 - flyT) * 1100;
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const flyDY = (1 - flyT) * 620;
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45
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// 收缩咬合:半宽/半高从 2.2× 收到贴紧,带超调(收过头 6% 再弹回)
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const shrink = interpolate(
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frame,
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[FLY_END, LOCK_END - 8, LOCK_END - 3, LOCK_END],
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49
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[2.2, 1.06, 0.94, 1],
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{ easing: Easing.inOut(Easing.cubic), ...clamp },
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);
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const hw = (CARD_W / 2 + PAD) * shrink;
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const hh = (CARD_H / 2 + PAD) * shrink;
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// 咬合帧:卡片微亮(一层白色 overlay 快闪后停在 0.28)
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const glow = interpolate(frame, [LOCK_END, LOCK_END + 3, LOCK_END + 10], [0, 0.55, 0.28], clamp);
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// 标签:咬合后从角标右上弹出(scaleX 展开 + 淡入)
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const labelT = interpolate(frame, [LOCK_END + 2, LABEL_END], [0, 1], {
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easing: Easing.out(Easing.back(1.8)),
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...clamp,
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});
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const showReticle = frame >= FLY_IN;
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const locked = frame >= LOCK_END;
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// 四个 L 角:位置 = 中心 ± (hw, hh),各自镜像
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const corners = [
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{ x: TCX - hw, y: TCY - hh, sx: 1, sy: 1 },
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{ x: TCX + hw, y: TCY - hh, sx: -1, sy: 1 },
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{ x: TCX - hw, y: TCY + hh, sx: 1, sy: -1 },
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{ x: TCX + hw, y: TCY + hh, sx: -1, sy: -1 },
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];
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return (
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<div style={{ width: 1920, height: 1080, background: G.bg, overflow: 'hidden', position: 'relative' }}>
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<FakeDashboard variant="A" />
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{/* 咬合微亮层:条件渲染,锁定前不存在 */}
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{locked && (
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<div
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style={{
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position: 'absolute',
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left: CARD_X,
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top: CARD_Y,
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width: CARD_W,
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height: CARD_H,
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borderRadius: 14,
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background: '#ffffff',
|
|
89
|
+
opacity: glow,
|
|
90
|
+
pointerEvents: 'none',
|
|
91
|
+
}}
|
|
92
|
+
/>
|
|
93
|
+
)}
|
|
94
|
+
{showReticle && (
|
|
95
|
+
<div style={{ position: 'absolute', left: 0, top: 0, transform: `translate(${flyDX}px, ${flyDY}px)` }}>
|
|
96
|
+
{corners.map((c, i) => (
|
|
97
|
+
<div
|
|
98
|
+
key={i}
|
|
99
|
+
style={{
|
|
100
|
+
position: 'absolute',
|
|
101
|
+
left: c.x,
|
|
102
|
+
top: c.y,
|
|
103
|
+
transform: `scale(${c.sx}, ${c.sy})`,
|
|
104
|
+
transformOrigin: '0 0',
|
|
105
|
+
}}
|
|
106
|
+
>
|
|
107
|
+
{/* L 形角标:横臂 + 竖臂 */}
|
|
108
|
+
<div style={{ position: 'absolute', left: 0, top: 0, width: ARM, height: THICK, background: G.ink }} />
|
|
109
|
+
<div style={{ position: 'absolute', left: 0, top: 0, width: THICK, height: ARM, background: G.ink }} />
|
|
110
|
+
</div>
|
|
111
|
+
))}
|
|
112
|
+
{/* 小标签:右上角标外侧弹出 */}
|
|
113
|
+
{frame >= LOCK_END + 2 && (
|
|
114
|
+
<div
|
|
115
|
+
style={{
|
|
116
|
+
position: 'absolute',
|
|
117
|
+
left: TCX + hw + 18,
|
|
118
|
+
top: TCY - hh - 6,
|
|
119
|
+
transform: `scale(${labelT})`,
|
|
120
|
+
transformOrigin: '0 50%',
|
|
121
|
+
background: G.ink,
|
|
122
|
+
color: '#fff',
|
|
123
|
+
fontFamily: 'Helvetica, Arial, sans-serif',
|
|
124
|
+
fontWeight: 700,
|
|
125
|
+
fontSize: 26,
|
|
126
|
+
padding: '10px 18px',
|
|
127
|
+
borderRadius: 8,
|
|
128
|
+
whiteSpace: 'nowrap',
|
|
129
|
+
opacity: Math.min(1, labelT * 1.5),
|
|
130
|
+
}}
|
|
131
|
+
>
|
|
132
|
+
TARGET · CARD_02
|
|
133
|
+
</div>
|
|
134
|
+
)}
|
|
135
|
+
</div>
|
|
136
|
+
)}
|
|
137
|
+
</div>
|
|
138
|
+
);
|
|
139
|
+
};
|
|
@@ -0,0 +1,146 @@
|
|
|
1
|
+
// needle-sweep-selftest —— 满弧扫针自检
|
|
2
|
+
// 卡片内三个并排 270° 表盘。f12 "点火"后指针错峰 4f 依次从 0 甩满全弧
|
|
3
|
+
// (去程 12f ease-out),再回落到各自真实值(回程 20f:先落过头 8° 再回摆),
|
|
4
|
+
// 落定同帧盘下数值文字弹出。三表错峰形成波浪。f60 后真静止 80f。
|
|
5
|
+
// 帧确定性:纯 interpolate 分段,全部 clamp,settle 后每帧输出常数。
|
|
6
|
+
import React from 'react';
|
|
7
|
+
import { useCurrentFrame, interpolate, Easing } from 'remotion';
|
|
8
|
+
import { G, TitleBlock } from '../_fixtures/Fixtures';
|
|
9
|
+
|
|
10
|
+
const AMBER = '#b45309';
|
|
11
|
+
const RED = '#7c2d12';
|
|
12
|
+
|
|
13
|
+
const CARD_W = 1500;
|
|
14
|
+
const CARD_H = 640;
|
|
15
|
+
const CARD_X = (1920 - CARD_W) / 2;
|
|
16
|
+
const CARD_Y = 300;
|
|
17
|
+
|
|
18
|
+
const GA_W = CARD_W / 3; // 每表盘占位宽
|
|
19
|
+
const R = 148;
|
|
20
|
+
const CX = GA_W / 2;
|
|
21
|
+
const CY = 240;
|
|
22
|
+
|
|
23
|
+
// 表盘角 d∈[0,270] → SVG 角 a = 135 + d(0=右,顺时针,y 向下)
|
|
24
|
+
const polar = (a: number, r: number): [number, number] => [
|
|
25
|
+
CX + r * Math.cos((a * Math.PI) / 180),
|
|
26
|
+
CY + r * Math.sin((a * Math.PI) / 180),
|
|
27
|
+
];
|
|
28
|
+
|
|
29
|
+
const arcPath = (d0: number, d1: number, r: number): string => {
|
|
30
|
+
const [x0, y0] = polar(135 + d0, r);
|
|
31
|
+
const [x1, y1] = polar(135 + d1, r);
|
|
32
|
+
const large = d1 - d0 > 180 ? 1 : 0;
|
|
33
|
+
return `M ${x0.toFixed(2)} ${y0.toFixed(2)} A ${r} ${r} 0 ${large} 1 ${x1.toFixed(2)} ${y1.toFixed(2)}`;
|
|
34
|
+
};
|
|
35
|
+
|
|
36
|
+
// 三表:点火 f12,错峰 4f
|
|
37
|
+
const GAUGES = [
|
|
38
|
+
{ start: 12, target: 190 },
|
|
39
|
+
{ start: 16, target: 120 },
|
|
40
|
+
{ start: 20, target: 235 },
|
|
41
|
+
];
|
|
42
|
+
|
|
43
|
+
const needleAngle = (frame: number, s: number, target: number): number => {
|
|
44
|
+
if (frame <= s) return 0;
|
|
45
|
+
if (frame <= s + 12) {
|
|
46
|
+
// 去程:甩满全弧,ease-out(起步猛)
|
|
47
|
+
return interpolate(frame, [s, s + 12], [0, 270], {
|
|
48
|
+
easing: Easing.out(Easing.cubic),
|
|
49
|
+
});
|
|
50
|
+
}
|
|
51
|
+
if (frame <= s + 25) {
|
|
52
|
+
// 回程主段:落过真实值 8°
|
|
53
|
+
return interpolate(frame, [s + 12, s + 25], [270, target - 8], {
|
|
54
|
+
easing: Easing.inOut(Easing.cubic),
|
|
55
|
+
});
|
|
56
|
+
}
|
|
57
|
+
// 回摆:从过冲位弹回真实值,之后 clamp 为常数
|
|
58
|
+
return interpolate(frame, [s + 25, s + 32], [target - 8, target], {
|
|
59
|
+
easing: Easing.out(Easing.cubic),
|
|
60
|
+
extrapolateRight: 'clamp',
|
|
61
|
+
});
|
|
62
|
+
};
|
|
63
|
+
|
|
64
|
+
const Gauge: React.FC<{ start: number; target: number }> = ({ start, target }) => {
|
|
65
|
+
const frame = useCurrentFrame();
|
|
66
|
+
const d = needleAngle(frame, start, target);
|
|
67
|
+
const settle = start + 32;
|
|
68
|
+
const value = Math.round((target / 270) * 100);
|
|
69
|
+
|
|
70
|
+
const popScale = interpolate(frame, [settle, settle + 4, settle + 8], [0.3, 1.18, 1], {
|
|
71
|
+
extrapolateLeft: 'clamp',
|
|
72
|
+
extrapolateRight: 'clamp',
|
|
73
|
+
});
|
|
74
|
+
const popOp = interpolate(frame, [settle, settle + 3], [0, 1], {
|
|
75
|
+
extrapolateLeft: 'clamp',
|
|
76
|
+
extrapolateRight: 'clamp',
|
|
77
|
+
});
|
|
78
|
+
|
|
79
|
+
const [tipX, tipY] = polar(135, R - 26);
|
|
80
|
+
const [tailX, tailY] = polar(315, 36);
|
|
81
|
+
|
|
82
|
+
// 大刻度 11 根(每 27°),小刻度每 9°
|
|
83
|
+
const ticks: React.ReactNode[] = [];
|
|
84
|
+
for (let k = 0; k <= 30; k++) {
|
|
85
|
+
const dd = k * 9;
|
|
86
|
+
const major = k % 3 === 0;
|
|
87
|
+
const a = 135 + dd;
|
|
88
|
+
const [x0, y0] = polar(a, R - 8);
|
|
89
|
+
const [x1, y1] = polar(a, major ? R - 30 : R - 19);
|
|
90
|
+
ticks.push(
|
|
91
|
+
<line key={k} x1={x0} y1={y0} x2={x1} y2={y1}
|
|
92
|
+
stroke={dd >= 225 ? RED : G.mid} strokeWidth={major ? 4 : 2} />
|
|
93
|
+
);
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
return (
|
|
97
|
+
<div style={{ width: GA_W, height: 480, position: 'relative' }}>
|
|
98
|
+
<svg width={GA_W} height={430}>
|
|
99
|
+
{/* 弧形轨道 + 红区 */}
|
|
100
|
+
<path d={arcPath(0, 270, R)} fill="none" stroke={G.line} strokeWidth={10} strokeLinecap="round" />
|
|
101
|
+
<path d={arcPath(225, 270, R)} fill="none" stroke={RED} strokeWidth={10} strokeLinecap="round" opacity={0.85} />
|
|
102
|
+
{ticks}
|
|
103
|
+
{/* 指针:琥珀刚体,rotate 全量程往返 */}
|
|
104
|
+
<g transform={`rotate(${d.toFixed(3)} ${CX} ${CY})`}>
|
|
105
|
+
<line x1={tailX} y1={tailY} x2={tipX} y2={tipY} stroke={AMBER} strokeWidth={9} strokeLinecap="round" />
|
|
106
|
+
</g>
|
|
107
|
+
<circle cx={CX} cy={CY} r={15} fill={G.ink} />
|
|
108
|
+
<circle cx={CX} cy={CY} r={6} fill={AMBER} />
|
|
109
|
+
</svg>
|
|
110
|
+
{/* 落定同帧弹出的数值 */}
|
|
111
|
+
<div style={{
|
|
112
|
+
position: 'absolute', left: 0, right: 0, top: 396, textAlign: 'center',
|
|
113
|
+
opacity: popOp, transform: `scale(${popScale.toFixed(4)})`,
|
|
114
|
+
}}>
|
|
115
|
+
<span style={{ fontFamily: 'Helvetica, Arial, sans-serif', fontWeight: 800, fontSize: 62, color: G.ink }}>
|
|
116
|
+
{value}
|
|
117
|
+
</span>
|
|
118
|
+
<span style={{ fontFamily: 'Helvetica, Arial, sans-serif', fontWeight: 700, fontSize: 30, color: G.mid, marginLeft: 8 }}>
|
|
119
|
+
%
|
|
120
|
+
</span>
|
|
121
|
+
</div>
|
|
122
|
+
</div>
|
|
123
|
+
);
|
|
124
|
+
};
|
|
125
|
+
|
|
126
|
+
export const NeedleSweepSelftest: React.FC = () => {
|
|
127
|
+
return (
|
|
128
|
+
<div style={{ width: 1920, height: 1080, background: G.bg, position: 'relative', overflow: 'hidden' }}>
|
|
129
|
+
<div style={{ position: 'absolute', top: 110, width: '100%', textAlign: 'center' }}>
|
|
130
|
+
<TitleBlock text="NEEDLE SWEEP SELF-TEST" size={72} />
|
|
131
|
+
</div>
|
|
132
|
+
<div style={{
|
|
133
|
+
position: 'absolute', left: CARD_X, top: CARD_Y, width: CARD_W, height: CARD_H,
|
|
134
|
+
background: G.card, border: `2px solid ${G.border}`, borderRadius: 14,
|
|
135
|
+
boxSizing: 'border-box', boxShadow: '0 2px 8px rgba(0,0,0,0.06)', padding: 32,
|
|
136
|
+
}}>
|
|
137
|
+
<div style={{ height: 16, width: 320, background: G.bar, borderRadius: 8 }} />
|
|
138
|
+
<div style={{ position: 'absolute', left: 0, top: 96, display: 'flex' }}>
|
|
139
|
+
{GAUGES.map((g, i) => (
|
|
140
|
+
<Gauge key={i} start={g.start} target={g.target} />
|
|
141
|
+
))}
|
|
142
|
+
</div>
|
|
143
|
+
</div>
|
|
144
|
+
</div>
|
|
145
|
+
);
|
|
146
|
+
};
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
// tape-scroll-fixed-pointer —— 滚带定针
|
|
2
|
+
// 取景窗+琥珀三角指针钉死在画面正中,竖向长刻度带(0–500,每 50 一大格)
|
|
3
|
+
// 从窗后滚过:"世界动、针不动"。先慢速爬(f12–55 读数 60→140 缓涨),
|
|
4
|
+
// 然后一次大跳变:刻度带冲刺 ~23f(峰值 ~50px/f)冲过 420 到 442,
|
|
5
|
+
// spring 刹车回摆一次(442→415→420)落定。窗内读数同步。f96 后真静止 44f。
|
|
6
|
+
// 帧确定性:value(frame) 纯分段 interpolate 全 clamp,带偏移 = value 线性映射。
|
|
7
|
+
import React from 'react';
|
|
8
|
+
import { useCurrentFrame, interpolate, Easing } from 'remotion';
|
|
9
|
+
import { G, TitleBlock } from '../_fixtures/Fixtures';
|
|
10
|
+
|
|
11
|
+
const AMBER = '#b45309';
|
|
12
|
+
|
|
13
|
+
const PXU = 3; // px per unit:500 量程 → 1500px 长带
|
|
14
|
+
const CENTER_Y = 590; // 取景窗中线(屏幕坐标)
|
|
15
|
+
const TAPE_X = 830; // 刻度带左缘
|
|
16
|
+
const TAPE_W = 260;
|
|
17
|
+
|
|
18
|
+
// 读数时间线:静置→慢爬→冲刺(过冲到442)→回摆(415)→落定420→真静止
|
|
19
|
+
const valueAt = (frame: number): number => {
|
|
20
|
+
if (frame <= 12) return 60;
|
|
21
|
+
if (frame <= 55) {
|
|
22
|
+
return interpolate(frame, [12, 55], [60, 140]); // 慢爬 ~5.6px/f
|
|
23
|
+
}
|
|
24
|
+
if (frame <= 78) {
|
|
25
|
+
return interpolate(frame, [55, 78], [140, 442], {
|
|
26
|
+
easing: Easing.inOut(Easing.cubic), // 冲刺段,峰值 ~50px/f
|
|
27
|
+
});
|
|
28
|
+
}
|
|
29
|
+
if (frame <= 88) {
|
|
30
|
+
return interpolate(frame, [78, 88], [442, 415], {
|
|
31
|
+
easing: Easing.out(Easing.cubic), // 刹车回摆:甩过头再拉回
|
|
32
|
+
});
|
|
33
|
+
}
|
|
34
|
+
return interpolate(frame, [88, 96], [415, 420], {
|
|
35
|
+
easing: Easing.out(Easing.cubic),
|
|
36
|
+
extrapolateRight: 'clamp',
|
|
37
|
+
});
|
|
38
|
+
};
|
|
39
|
+
|
|
40
|
+
export const TapeScrollFixedPointer: React.FC = () => {
|
|
41
|
+
const frame = useCurrentFrame();
|
|
42
|
+
const v = valueAt(frame);
|
|
43
|
+
|
|
44
|
+
// 刻度带:数值大在上。单位 u 的屏幕 y = CENTER_Y + (v - u) * PXU
|
|
45
|
+
const yOf = (u: number): number => CENTER_Y + (v - u) * PXU;
|
|
46
|
+
|
|
47
|
+
const ticks: React.ReactNode[] = [];
|
|
48
|
+
for (let u = 0; u <= 500; u += 10) {
|
|
49
|
+
const y = yOf(u);
|
|
50
|
+
if (y < 180 || y > 1010) continue; // 视野外裁剪
|
|
51
|
+
const major = u % 50 === 0;
|
|
52
|
+
ticks.push(
|
|
53
|
+
<div key={u} style={{
|
|
54
|
+
position: 'absolute', top: y - 2, right: 0,
|
|
55
|
+
width: major ? 92 : 46, height: major ? 5 : 3,
|
|
56
|
+
background: major ? G.ink : G.mid, borderRadius: 2,
|
|
57
|
+
}} />
|
|
58
|
+
);
|
|
59
|
+
if (major) {
|
|
60
|
+
ticks.push(
|
|
61
|
+
<div key={`n${u}`} style={{
|
|
62
|
+
position: 'absolute', top: y - 22, right: 110,
|
|
63
|
+
fontFamily: 'Helvetica, Arial, sans-serif', fontWeight: 700,
|
|
64
|
+
fontSize: 38, color: G.mid, textAlign: 'right', width: 90,
|
|
65
|
+
}}>
|
|
66
|
+
{u}
|
|
67
|
+
</div>
|
|
68
|
+
);
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
return (
|
|
73
|
+
<div style={{ width: 1920, height: 1080, background: G.bg, position: 'relative', overflow: 'hidden' }}>
|
|
74
|
+
<div style={{ position: 'absolute', top: 90, width: '100%', textAlign: 'center' }}>
|
|
75
|
+
<TitleBlock text="TAPE SCROLL · FIXED POINTER" size={68} />
|
|
76
|
+
</div>
|
|
77
|
+
|
|
78
|
+
{/* 刻度带容器(世界层:整体在动) */}
|
|
79
|
+
<div style={{
|
|
80
|
+
position: 'absolute', left: TAPE_X, top: 180, width: TAPE_W, height: 830,
|
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81
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+
background: G.panel, border: `2px solid ${G.border}`, borderRadius: 12,
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+
overflow: 'hidden', boxSizing: 'border-box',
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83
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+
}}>
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84
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+
<div style={{ position: 'absolute', inset: 0 }}>{
|
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85
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+
// 内层坐标 = 屏幕 y - 180
|
|
86
|
+
<div style={{ position: 'absolute', left: 0, right: 14, top: -180, height: 1080 + 400 }}>
|
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87
|
+
{ticks}
|
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88
|
+
</div>
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89
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+
}</div>
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90
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+
</div>
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91
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+
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92
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+
{/* 固定层:取景窗 + 琥珀三角指针 + 读数(针不动) */}
|
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93
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+
<div style={{
|
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94
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+
position: 'absolute', left: TAPE_X - 10, top: CENTER_Y - 46,
|
|
95
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+
width: TAPE_W + 20, height: 92,
|
|
96
|
+
border: `5px solid ${AMBER}`, borderRadius: 10,
|
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97
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+
boxShadow: '0 4px 14px rgba(0,0,0,0.14)', boxSizing: 'border-box',
|
|
98
|
+
background: 'rgba(255,255,255,0.14)',
|
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99
|
+
}} />
|
|
100
|
+
<svg width={60} height={64} style={{ position: 'absolute', left: TAPE_X - 66, top: CENTER_Y - 32 }}>
|
|
101
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+
<polygon points="4,4 56,32 4,60" fill={AMBER} />
|
|
102
|
+
</svg>
|
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103
|
+
|
|
104
|
+
{/* 同步读数窗 */}
|
|
105
|
+
<div style={{
|
|
106
|
+
position: 'absolute', left: TAPE_X + TAPE_W + 70, top: CENTER_Y - 84,
|
|
107
|
+
width: 380, height: 168, background: G.card,
|
|
108
|
+
border: `2px solid ${G.border}`, borderRadius: 14,
|
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109
|
+
boxShadow: '0 2px 8px rgba(0,0,0,0.06)',
|
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110
|
+
display: 'flex', flexDirection: 'column', justifyContent: 'center',
|
|
111
|
+
padding: '0 36px', boxSizing: 'border-box',
|
|
112
|
+
}}>
|
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113
|
+
<div style={{ height: 12, width: 150, background: G.line, borderRadius: 6, marginBottom: 12 }} />
|
|
114
|
+
<div style={{ fontFamily: 'Helvetica, Arial, sans-serif', fontWeight: 800, fontSize: 96, color: AMBER, letterSpacing: -2, lineHeight: 1 }}>
|
|
115
|
+
{Math.round(v)}
|
|
116
|
+
</div>
|
|
117
|
+
</div>
|
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118
|
+
</div>
|
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119
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+
);
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|
+
};
|
|
@@ -0,0 +1,158 @@
|
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|
1
|
+
// flyline-arc —— 飞线连接
|
|
2
|
+
// FakeDashboard A 微暗化(brightness 0.92),左上卡→右下卡一条贝塞尔弧线
|
|
3
|
+
// "打"过去(22f, out-cubic 生长),亮点头部领跑、亮头暗尾拖尾;到达帧目标卡
|
|
4
|
+
// 3px+ ink 描边脉冲 + 加深脉冲(白底禁提亮)。随后第二条线接力打到上中卡。
|
|
5
|
+
// 收尾真静止:全部动画在 f86 前结束,之后所有元素冻结。
|
|
6
|
+
import React from 'react';
|
|
7
|
+
import { useCurrentFrame, interpolate, Easing } from 'remotion';
|
|
8
|
+
import { FakeDashboard } from '../_fixtures/Fixtures';
|
|
9
|
+
|
|
10
|
+
type Pt = { x: number; y: number };
|
|
11
|
+
|
|
12
|
+
// 手写 cubic bezier 采样
|
|
13
|
+
const bez = (p0: Pt, p1: Pt, p2: Pt, p3: Pt, t: number): Pt => {
|
|
14
|
+
const u = 1 - t;
|
|
15
|
+
return {
|
|
16
|
+
x: u * u * u * p0.x + 3 * u * u * t * p1.x + 3 * u * t * t * p2.x + t * t * t * p3.x,
|
|
17
|
+
y: u * u * u * p0.y + 3 * u * u * t * p1.y + 3 * u * t * t * p2.y + t * t * t * p3.y,
|
|
18
|
+
};
|
|
19
|
+
};
|
|
20
|
+
|
|
21
|
+
const N = 100; // 采样段数
|
|
22
|
+
|
|
23
|
+
// 卡片几何(FakeDashboard variant A 实测网格)
|
|
24
|
+
const CARD_LT = { x: 256, y: 108, w: 524, h: 454, cx: 518, cy: 335 }; // 左上
|
|
25
|
+
const CARD_RB = { x: 1360, y: 590, w: 524, h: 454, cx: 1622, cy: 817 }; // 右下
|
|
26
|
+
const CARD_TM = { x: 808, y: 108, w: 524, h: 454, cx: 1070, cy: 335 }; // 上中
|
|
27
|
+
|
|
28
|
+
// 一条飞线:深色衬底 + 亮头暗尾白线分段 + 光头领跑(条件挂载)
|
|
29
|
+
const Flyline: React.FC<{
|
|
30
|
+
frame: number;
|
|
31
|
+
start: number; // 生长起始帧
|
|
32
|
+
p0: Pt; p1: Pt; p2: Pt; p3: Pt;
|
|
33
|
+
}> = ({ frame, start, p0, p1, p2, p3 }) => {
|
|
34
|
+
const DUR = 22;
|
|
35
|
+
if (frame < start) return null;
|
|
36
|
+
const e = interpolate(frame, [start, start + DUR], [0, 1], {
|
|
37
|
+
easing: Easing.out(Easing.cubic),
|
|
38
|
+
extrapolateLeft: 'clamp',
|
|
39
|
+
extrapolateRight: 'clamp',
|
|
40
|
+
});
|
|
41
|
+
const growing = frame < start + DUR;
|
|
42
|
+
// 到达后 10f 内尾部亮度线性抹匀 → 之后完全静止
|
|
43
|
+
const settle = interpolate(frame, [start + DUR, start + DUR + 10], [0, 1], {
|
|
44
|
+
extrapolateLeft: 'clamp',
|
|
45
|
+
extrapolateRight: 'clamp',
|
|
46
|
+
});
|
|
47
|
+
|
|
48
|
+
const pts: Pt[] = [];
|
|
49
|
+
const nDrawn = Math.max(2, Math.ceil(e * N) + 1);
|
|
50
|
+
for (let i = 0; i < nDrawn; i++) {
|
|
51
|
+
const t = Math.min((i / N), e);
|
|
52
|
+
pts.push(bez(p0, p1, p2, p3, t));
|
|
53
|
+
}
|
|
54
|
+
const head = bez(p0, p1, p2, p3, e);
|
|
55
|
+
pts[pts.length - 1] = head;
|
|
56
|
+
|
|
57
|
+
const underlay = pts.map((p) => `${p.x.toFixed(1)},${p.y.toFixed(1)}`).join(' ');
|
|
58
|
+
|
|
59
|
+
// 亮头暗尾:每段按"离头距离"给 opacity;到达后 settle 抹匀到 1
|
|
60
|
+
const segs = [];
|
|
61
|
+
for (let i = 0; i < pts.length - 1; i++) {
|
|
62
|
+
const tSeg = Math.min(i / N, e) / Math.max(e, 0.001); // 0 尾 → 1 头
|
|
63
|
+
const grad = 0.4 + 0.6 * tSeg * tSeg;
|
|
64
|
+
const op = grad + (1 - grad) * settle;
|
|
65
|
+
segs.push(
|
|
66
|
+
<line
|
|
67
|
+
key={i}
|
|
68
|
+
x1={pts[i].x} y1={pts[i].y} x2={pts[i + 1].x} y2={pts[i + 1].y}
|
|
69
|
+
stroke="#fafafa" strokeWidth={4.5} strokeLinecap="round" strokeOpacity={op}
|
|
70
|
+
/>
|
|
71
|
+
);
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
return (
|
|
75
|
+
<g>
|
|
76
|
+
{/* 深色衬底:保证浅底可见 */}
|
|
77
|
+
<polyline
|
|
78
|
+
points={underlay} fill="none" stroke="#2f2f2f"
|
|
79
|
+
strokeWidth={9} strokeLinecap="round" strokeLinejoin="round" strokeOpacity={0.92}
|
|
80
|
+
/>
|
|
81
|
+
{segs}
|
|
82
|
+
{/* 光头:仅生长期挂载,摘罩即真静止 */}
|
|
83
|
+
{growing && (
|
|
84
|
+
<g>
|
|
85
|
+
<circle cx={head.x} cy={head.y} r={26} fill="url(#headHalo)" />
|
|
86
|
+
<circle cx={head.x} cy={head.y} r={9} fill="#ffffff" stroke="#2f2f2f" strokeWidth={3} />
|
|
87
|
+
</g>
|
|
88
|
+
)}
|
|
89
|
+
</g>
|
|
90
|
+
);
|
|
91
|
+
};
|
|
92
|
+
|
|
93
|
+
// 目标卡脉冲:3px+ ink 描边 + 加深罩(白底不许提亮) —— 条件挂载
|
|
94
|
+
const CardPulse: React.FC<{
|
|
95
|
+
frame: number;
|
|
96
|
+
at: number; // 触发帧
|
|
97
|
+
rect: { x: number; y: number; w: number; h: number };
|
|
98
|
+
}> = ({ frame, at, rect }) => {
|
|
99
|
+
if (frame < at || frame > at + 18) return null;
|
|
100
|
+
// 扩散(起升)用 out-cubic 6f,消散用线性 12f
|
|
101
|
+
const amp =
|
|
102
|
+
frame <= at + 6
|
|
103
|
+
? interpolate(frame, [at, at + 6], [0, 1], {
|
|
104
|
+
easing: Easing.out(Easing.cubic),
|
|
105
|
+
extrapolateLeft: 'clamp',
|
|
106
|
+
extrapolateRight: 'clamp',
|
|
107
|
+
})
|
|
108
|
+
: interpolate(frame, [at + 6, at + 18], [1, 0], {
|
|
109
|
+
extrapolateLeft: 'clamp',
|
|
110
|
+
extrapolateRight: 'clamp',
|
|
111
|
+
});
|
|
112
|
+
return (
|
|
113
|
+
<g>
|
|
114
|
+
<rect
|
|
115
|
+
x={rect.x + 2} y={rect.y + 2} width={rect.w - 4} height={rect.h - 4}
|
|
116
|
+
rx={14} fill={`rgba(0,0,0,${(0.16 * amp).toFixed(3)})`}
|
|
117
|
+
/>
|
|
118
|
+
<rect
|
|
119
|
+
x={rect.x + 2} y={rect.y + 2} width={rect.w - 4} height={rect.h - 4}
|
|
120
|
+
rx={14} fill="none" stroke="#2f2f2f" strokeWidth={4} strokeOpacity={amp}
|
|
121
|
+
/>
|
|
122
|
+
</g>
|
|
123
|
+
);
|
|
124
|
+
};
|
|
125
|
+
|
|
126
|
+
export const FlylineArc: React.FC = () => {
|
|
127
|
+
const frame = useCurrentFrame();
|
|
128
|
+
|
|
129
|
+
// 时间轴:线1 生长 10–32f → 卡RB脉冲 32–50f;线2 生长 46–68f → 卡TM脉冲 68–86f
|
|
130
|
+
// f86 后全静止(140f 总长 → 静止 54f ≥ 35f)
|
|
131
|
+
const L1 = { p0: { x: CARD_LT.cx, y: CARD_LT.cy }, p1: { x: 818, y: 60 }, p2: { x: 1322, y: 380 }, p3: { x: CARD_RB.cx, y: CARD_RB.cy } };
|
|
132
|
+
const L2 = { p0: { x: CARD_RB.cx, y: CARD_RB.cy }, p1: { x: 1760, y: 560 }, p2: { x: 1360, y: 150 }, p3: { x: CARD_TM.cx, y: CARD_TM.cy } };
|
|
133
|
+
|
|
134
|
+
return (
|
|
135
|
+
<div style={{ width: 1920, height: 1080, position: 'relative', background: '#e0e0de' }}>
|
|
136
|
+
{/* 背景微暗化 0.92,常量、不动画 */}
|
|
137
|
+
<div style={{ filter: 'brightness(0.92)' }}>
|
|
138
|
+
<FakeDashboard variant="A" />
|
|
139
|
+
</div>
|
|
140
|
+
<svg
|
|
141
|
+
width={1920} height={1080} viewBox="0 0 1920 1080"
|
|
142
|
+
style={{ position: 'absolute', top: 0, left: 0, pointerEvents: 'none' }}
|
|
143
|
+
>
|
|
144
|
+
<defs>
|
|
145
|
+
<radialGradient id="headHalo">
|
|
146
|
+
<stop offset="0%" stopColor="rgba(0,0,0,0.38)" />
|
|
147
|
+
<stop offset="55%" stopColor="rgba(0,0,0,0.18)" />
|
|
148
|
+
<stop offset="100%" stopColor="rgba(0,0,0,0)" />
|
|
149
|
+
</radialGradient>
|
|
150
|
+
</defs>
|
|
151
|
+
<CardPulse frame={frame} at={32} rect={CARD_RB} />
|
|
152
|
+
<CardPulse frame={frame} at={68} rect={CARD_TM} />
|
|
153
|
+
<Flyline frame={frame} start={10} {...L1} />
|
|
154
|
+
<Flyline frame={frame} start={46} {...L2} />
|
|
155
|
+
</svg>
|
|
156
|
+
</div>
|
|
157
|
+
);
|
|
158
|
+
};
|