dsh-drawai 0.4.1 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (365) hide show
  1. package/README.md +96 -253
  2. package/lib/client.js +28 -7
  3. package/lib/index.js +474 -97
  4. package/lib/motion/asset-pack.js +109 -50
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -0
  7. package/lib/motion/mgstyles/vendor/README.md +28 -0
  8. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -0
  9. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -0
  10. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -0
  11. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -0
  12. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -0
  13. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +466 -0
  14. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -0
  15. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -0
  16. package/lib/motion/preview.js +10 -3
  17. package/lib/motion/render.js +19 -1
  18. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  19. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  20. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  21. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  22. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  23. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  24. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  25. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  26. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  27. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  28. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  29. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  30. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  31. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  32. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  33. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  34. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  35. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  36. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  37. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  38. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  39. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  40. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  41. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  42. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  43. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  44. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  45. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  46. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  47. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  48. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  49. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  50. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  51. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  52. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  53. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  54. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  55. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  56. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  57. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  58. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  59. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  60. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  61. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  62. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  63. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  64. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  65. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  66. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  67. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  68. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  69. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  70. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  71. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  72. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  73. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  74. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  75. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  76. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  77. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  78. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  79. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  80. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  81. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  82. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  83. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  84. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  85. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  86. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  87. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  88. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  89. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  90. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  91. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  92. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  93. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  94. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  95. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  96. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  97. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  98. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  99. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  100. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  101. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  102. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  103. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  104. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  105. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  106. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  107. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  108. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  109. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  110. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  111. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  112. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  113. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  114. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  115. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  116. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  117. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  118. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  119. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  120. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  121. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  122. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  123. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  124. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  125. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  126. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  127. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  128. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  129. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  130. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  131. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  132. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  133. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  134. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  135. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  136. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  137. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  138. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  139. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  140. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  141. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  142. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  143. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  144. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  145. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  146. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  147. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  148. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  149. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  150. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  151. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  152. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  153. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  154. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  155. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  156. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  157. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  158. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  159. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  160. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  161. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  162. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  163. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  164. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  165. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  166. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  167. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  168. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  169. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  170. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  171. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  172. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  173. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  174. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  175. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  176. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  177. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  178. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  195. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  196. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  197. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  198. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  199. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  200. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  201. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
  202. package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
  203. package/lib/motion/shotcraft/upstream/references/sequences/promo-energy-arc.md +50 -50
  204. package/lib/motion/shotcraft/upstream/references/sfx-sourcing.md +95 -95
  205. package/lib/motion/shotcraft/upstream/references/shots/camera/basic-3d-scene.md +41 -41
  206. package/lib/motion/shotcraft/upstream/references/shots/camera/crash-zoom-punch.md +52 -52
  207. package/lib/motion/shotcraft/upstream/references/shots/camera/cursor-flyover.md +39 -39
  208. package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -39
  209. package/lib/motion/shotcraft/upstream/references/shots/camera/graze-face-tour.md +57 -57
  210. package/lib/motion/shotcraft/upstream/references/shots/camera/overhead-camera-moves.md +51 -51
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@@ -1,288 +1,288 @@
1
- // sakuga-timing-shift —— 一拍三转一拍一(作画打拍切换)
2
- //
3
- // 第二轮重设计(动画师的作画纸 · 赛璐珞卡):
4
- // - look = paper(暖白纸 · 墨 · 朱红)。整个画面是一张动画作画纸:顶部定位孔(peg holes)、淡蓝铅笔的
5
- // 安全框/十字(field guide)当纹理;底部是一行真正的「摄影表」(タイムシート)——一拍三时只有每 3 格写
6
- // 原画号 ①④⑦…、中间格画竖线(摄影表里竖线 = 沿用上一张),一拍一时格格都有号。观众直接"看见"每秒画了几张。
7
- // - 主体是一张赛璐珞风格的 video-shotcraft 产品卡:5px 墨线描边、平涂纸色、无模糊的硬边赛璐珞投影,
8
- // 卡里是 150px 的「30fps」+「every frame, crafted」——运动本身就是"逐帧作画"的冲刺,与一拍一的 30 张/秒呼应。
9
- // - 手法:0–48f 驱动帧 q = floor(f/3)·3,16 张原画手翻书式横移(每步 65px),每张姿势不同(摆角 ±5°、
10
- // 挤压/拉伸交替、一高一低的小跳);48f 一拍一 + 两帧「冲击帧」(画面反相成墨底、集中线炸开 = 日式作画的高潮标记),
11
- // 50–68f 逐帧丝滑冲刺折返中央(out-poly(4)),身后挂按速度生成的横向速度线,过冲 40px 后回弹落位。
12
- //
13
- // 时间表(30fps,共 150f):
14
- // 0–48 一拍三:16 张原画,角标「ON 3s / 3コマ打ち」,摄影表每 3 格一个号
15
- // 48–49 冲击帧(全片唯一的全画面冲击);角标切「ON 1s / 1コマ打ち」并 pop 1.25×
16
- // 50–68 冲刺:out-poly(4) 高初速,scaleX 按速度拉到 ≈1.3、速度线随速度伸缩
17
- // 68–74 过冲回弹落位;74–80 落地挤压 0.9/1.08 → 1
18
- // 80–150 hold:镜头 2% 极缓推进(ease-out),角标线沸腾在 108f 冻结
19
- import React from 'react';
20
- import { AbsoluteFill, Easing, interpolate, useCurrentFrame } from 'remotion';
21
- import { EASE, FONT, mix, ramp } from '../../_fixtures/Polish';
22
- import { LOOKS, SERIF, Stage, alpha, type } from '../../_fixtures/Look';
23
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
24
-
25
- export const SAKUGA_TIMING_SHIFT_DURATION = 150; // 一拍三 48f + 冲刺落位 32f + hold 70f
26
-
27
- const L = LOOKS.paper;
28
- const PENCIL = '#4f78b8'; // 淡蓝铅笔(动画纸上的构图线颜色)
29
-
30
- const W = 1920;
31
- const CARD_W = 600;
32
- const CARD_H = 360;
33
- const CARD_Y = 330;
34
- const X_LEFT = 140;
35
- const X_RIGHT = 1180;
36
- const X_CENTER = (W - CARD_W) / 2; // 660
37
- const OVERSHOOT = 40;
38
-
39
- const SWITCH = 48;
40
- const ARRIVE = 68;
41
- const SETTLE = 74;
42
- const BOIL_FREEZE = 108;
43
-
44
- const C = { extrapolateLeft: 'clamp', extrapolateRight: 'clamp' } as const;
45
-
46
- // 段一:一拍三——位置线性(机械等距步进是"手翻书"语义),只在 q 上取值
47
- const pos1 = (t: number) => interpolate(t, [0, SWITCH - 3], [X_LEFT, X_RIGHT], C);
48
- // 段二:一拍一——out-poly(4) 冲刺到过冲点 → 回弹
49
- const pos2 = (t: number) =>
50
- t < ARRIVE
51
- ? interpolate(t, [SWITCH, ARRIVE], [X_RIGHT, X_CENTER - OVERSHOOT], { ...C, easing: Easing.out(Easing.poly(4)) })
52
- : interpolate(t, [ARRIVE, SETTLE], [X_CENTER - OVERSHOOT, X_CENTER], { ...C, easing: Easing.inOut(Easing.cubic) });
53
-
54
- const h = (n: number) => {
55
- const s = Math.sin(n * 127.3) * 43758.5453;
56
- return s - Math.floor(s);
57
- };
58
-
59
- // 摄影表
60
- const STRIP_N = 30;
61
- const CELL = 44;
62
- const CELL_GAP = 6;
63
- const STRIP_W = STRIP_N * CELL + (STRIP_N - 1) * CELL_GAP; // 1494
64
- const STRIP_X = (W - STRIP_W) / 2;
65
- const STRIP_Y = 826;
66
-
67
- // 赛璐珞卡
68
- const CelCard: React.FC = () => (
69
- <div style={{
70
- width: CARD_W, height: CARD_H, borderRadius: 30, background: L.surface, border: `5px solid ${L.ink}`,
71
- boxSizing: 'border-box', padding: '30px 40px', position: 'relative', overflow: 'hidden',
72
- }}>
73
- {/* 赛璐珞的"影色":右下一块硬边暗面 */}
74
- <div style={{ position: 'absolute', right: -60, bottom: -80, width: 360, height: 220, borderRadius: '50%', background: alpha(L.ink, 0.045) }} />
75
- <div style={{ display: 'flex', alignItems: 'center', gap: 14 }}>
76
- <ShotcraftMark size={38} tone="light" frameColor={L.ink} />
77
- <div style={{ ...type(32, 800), fontFamily: BRAND.font, color: L.ink, letterSpacing: '0.01em' }}>{BRAND.name}</div>
78
- <div style={{ marginLeft: 'auto', ...type(22, 600, { mono: true }), color: L.ink2 }}>render 2048</div>
79
- </div>
80
- <div style={{ ...type(160, 900), color: L.ink, marginTop: 22, letterSpacing: '-0.05em', lineHeight: 0.9 }}>
81
- 30<span style={{ color: L.accent, fontSize: 120, marginLeft: 6 }}>fps</span>
82
- </div>
83
- <div style={{ ...type(38, 600), color: L.ink2, marginTop: 18 }}>every frame, crafted</div>
84
- </div>
85
- );
86
-
87
- export const SakugaTimingShift: React.FC = () => {
88
- const f = useCurrentFrame();
89
- const onThrees = f < SWITCH;
90
- const impact = f >= SWITCH && f <= SWITCH + 1;
91
-
92
- // ---- 卡片 ----
93
- const q = Math.floor(f / 3) * 3;
94
- const drawing = q / 3; // 第几张原画
95
- const x = onThrees ? pos1(q) : pos2(f);
96
- // 一拍三姿势(随 q 冻结):摆角 + 挤压/拉伸交替 + 一高一低
97
- const rot = onThrees
98
- ? Math.sin(q * 0.7) * 5
99
- : interpolate(f, [SWITCH, SWITCH + 8], [-4, 0], { ...C, easing: Easing.out(Easing.cubic) });
100
- const hop = onThrees ? (drawing % 2 === 0 ? -18 : -2) : 0;
101
- const poseSX = onThrees ? (drawing % 2 === 0 ? 0.97 : 1.035) : 1;
102
- const poseSY = onThrees ? (drawing % 2 === 0 ? 1.035 : 0.97) : 1;
103
-
104
- // 冲刺速度 → 运动拉伸 + 速度线
105
- const v = onThrees ? 0 : Math.abs(pos2(f) - pos2(f - 1));
106
- const sFac = Math.min(v / 60, 1);
107
- const stretchX = 1 + 0.3 * sFac;
108
- const stretchY = 1 - 0.1 * sFac;
109
- // 落地挤压
110
- const sqX = interpolate(f, [SETTLE - 2, SETTLE + 1, SETTLE + 6], [1, 0.92, 1], { ...C, easing: Easing.out(Easing.cubic) });
111
- const sqY = interpolate(f, [SETTLE - 2, SETTLE + 1, SETTLE + 6], [1, 1.07, 1], { ...C, easing: Easing.out(Easing.cubic) });
112
- // 硬边投影:一拍三随跳高变化,冲刺时拉远
113
- const shOff = onThrees ? (hop < -5 ? 18 : 10) : 10 + 10 * sFac;
114
-
115
- // ---- 角标沸腾(每 4 帧换一张,108f 冻结) ----
116
- const qb = Math.min(Math.floor(f / 4) * 4, BOIL_FREEZE);
117
- const bx = (h(qb + 1) - 0.5) * 5;
118
- const by = (h(qb + 2) - 0.5) * 5;
119
- const brot = (h(qb + 3) - 0.5) * 2;
120
- const ul = [0, 1, 2, 3].map((i) => (h(qb * 3 + i * 7 + 11) - 0.5) * 8);
121
- const pop = interpolate(f, [SWITCH, SWITCH + 3, SWITCH + 10], [1, 1.25, 1], { ...C, easing: Easing.out(Easing.cubic) });
122
-
123
- // 入场:角标 / 摄影表上浮(0 帧就有纸与卡,不空白)
124
- const labelIn = ramp(f, 0, 14, EASE.out);
125
- const stripIn = ramp(f, 4, 16, EASE.out);
126
- // hold 段极缓推进
127
- const cam = mix(1, 1.02, ramp(f, SETTLE, 150 - SETTLE, EASE.out));
128
-
129
- // 摄影表播放头:一秒一循环;hold 段 110f 停在当前格
130
- const head = Math.min(f, 110) % STRIP_N;
131
-
132
- // 速度线(冲刺段):卡片身后(右侧)9 条横向锥形墨线,长度 ∝ 速度,y 位置逐帧伪随机
133
- const speedLines = !onThrees && !impact && sFac > 0.08
134
- ? Array.from({ length: 9 }, (_, i) => {
135
- const yy = CARD_Y + 20 + h(i * 7.3 + f * 0.37) * (CARD_H - 40);
136
- const len = (160 + h(i * 3.1 + f) * 260) * sFac;
137
- const x0 = x + CARD_W * stretchX * 0.8 + h(i * 5.7 + f * 1.3) * 80;
138
- const th = 3 + h(i * 2.9) * 6;
139
- return { yy, len, x0, th };
140
- })
141
- : [];
142
-
143
- // 冲击帧:集中线(以卡片中心为焦点的放射楔形)
144
- const cx = x + CARD_W / 2;
145
- const cy = CARD_Y + CARD_H / 2;
146
- const focusLines = impact
147
- ? Array.from({ length: 64 }, (_, i) => {
148
- const a = (i / 64) * Math.PI * 2 + h(i + f) * 0.05;
149
- const r0 = 300 + h(i * 1.7 + f) * 220;
150
- const r1 = 1500;
151
- const wd = 0.012 + h(i * 4.1) * 0.02;
152
- const p = (r: number, aa: number) => `${(cx + Math.cos(aa) * r).toFixed(1)},${(cy + Math.sin(aa) * r).toFixed(1)}`;
153
- return `M${p(r0, a)} L${p(r1, a - wd)} L${p(r1, a + wd)} Z`;
154
- }).join(' ')
155
- : '';
156
-
157
- const inkBg = impact; // 冲击帧:画面反相成墨底
158
- const lineColor = inkBg ? L.bg[0] : L.ink;
159
-
160
- return (
161
- <AbsoluteFill style={{ overflow: 'hidden', fontFamily: FONT.sans, background: L.bg[1] }}>
162
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${cam.toFixed(5)})`, transformOrigin: '50% 46%' }}>
163
- <Stage look={L} keyLight={{ x: 0.45, y: 0.2 }} fill={null} grain={0.06}>
164
- {/* 动画纸:定位孔 */}
165
- {[-1, 0, 1].map((k) => (
166
- <div key={k} style={{
167
- position: 'absolute', top: 34, left: 960 + k * 330 - (k === 0 ? 50 : 17), width: k === 0 ? 100 : 34, height: 34, borderRadius: 17,
168
- background: alpha(L.shadow, 0.13), boxShadow: `inset 0 3px 5px ${alpha(L.shadow, 0.22)}`,
169
- }} />
170
- ))}
171
- {/* 淡蓝铅笔 field guide:安全框 + 十字 + 刻度 */}
172
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
173
- <g stroke={alpha(PENCIL, 0.22)} strokeWidth={1.5} fill="none">
174
- <rect x={110} y={110} width={1700} height={860} rx={4} />
175
- <rect x={260} y={190} width={1400} height={700} strokeDasharray="10 8" />
176
- <line x1={940} x2={980} y1={540} y2={540} />
177
- <line x1={960} x2={960} y1={520} y2={560} />
178
- {Array.from({ length: 17 }, (_, i) => <line key={i} x1={110 + i * 106.25} x2={110 + i * 106.25} y1={110} y2={124} />)}
179
- </g>
180
- <text x={1800} y={100} textAnchor="end" fill={alpha(PENCIL, 0.45)} fontSize={22} fontFamily={FONT.mono}>12 FLD</text>
181
- </svg>
182
- </Stage>
183
-
184
- {/* 冲击帧:墨底 + 集中线 */}
185
- {inkBg && (
186
- <AbsoluteFill style={{ background: L.ink }}>
187
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
188
- <path d={focusLines} fill={L.bg[0]} opacity={0.9} />
189
- </svg>
190
- </AbsoluteFill>
191
- )}
192
-
193
- {/* 中央落位槽:铅笔虚线框(原画师标的"落点") */}
194
- {!inkBg && (
195
- <div style={{
196
- position: 'absolute', left: X_CENTER - 10, top: CARD_Y - 10, width: CARD_W + 20, height: CARD_H + 20, borderRadius: 36,
197
- border: `2px dashed ${alpha(PENCIL, 0.4)}`, boxSizing: 'border-box',
198
- }} />
199
- )}
200
-
201
- {/* 速度线 */}
202
- {speedLines.length > 0 && (
203
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
204
- {speedLines.map((s, i) => (
205
- <path key={i} d={`M${s.x0} ${s.yy - s.th / 2} L${s.x0 + s.len} ${s.yy} L${s.x0} ${s.yy + s.th / 2} Z`} fill={L.ink} opacity={0.85} />
206
- ))}
207
- </svg>
208
- )}
209
-
210
- {/* 主卡:硬边赛璐珞投影 + 本体 */}
211
- <div style={{
212
- position: 'absolute', left: 0, top: CARD_Y,
213
- transform: `translate(${x}px, ${hop}px) rotate(${rot}deg) scaleX(${stretchX * sqX * poseSX}) scaleY(${stretchY * sqY * poseSY})`,
214
- transformOrigin: '50% 100%',
215
- }}>
216
- <div style={{
217
- position: 'absolute', left: shOff, top: shOff + (onThrees ? -hop * 0.6 : 0), width: CARD_W, height: CARD_H, borderRadius: 30,
218
- background: inkBg ? L.accent : L.ink, opacity: inkBg ? 1 : 0.92,
219
- }} />
220
- <div style={{ position: 'relative' }}><CelCard /></div>
221
- </div>
222
-
223
- {/* 角标:ON 3s / ON 1s(手绘沸腾) */}
224
- <div style={{ position: 'absolute', left: 150, top: 120, opacity: labelIn, transform: `translateY(${mix(16, 0, labelIn)}px)` }}>
225
- <div style={{ transform: `translate(${bx}px, ${by}px) rotate(${brot}deg) scale(${pop})`, transformOrigin: '0% 60%', display: 'inline-block' }}>
226
- <div style={{ display: 'flex', alignItems: 'baseline', gap: 26 }}>
227
- <div style={{ ...type(112, 900), fontStyle: 'italic', color: lineColor, letterSpacing: '-0.04em' }}>
228
- ON <span style={{ color: onThrees ? lineColor : L.accent }}>{onThrees ? '3s' : '1s'}</span>
229
- </div>
230
- <div style={{ ...type(40, 700, { serif: true }), fontFamily: `${SERIF}`, color: L.accent }}>
231
- {onThrees ? '3コマ打ち' : '1コマ打ち'}
232
- </div>
233
- </div>
234
- <svg width={300} height={24} style={{ display: 'block', marginTop: 2, overflow: 'visible' }}>
235
- <path d={`M 4 ${12 + ul[0]} Q 90 ${8 + ul[1]} 170 ${13 + ul[2]} T 296 ${10 + ul[3]}`} fill="none"
236
- stroke={onThrees ? lineColor : L.accent} strokeWidth={8} strokeLinecap="round" />
237
- </svg>
238
- </div>
239
- <div style={{ ...type(36, 500), color: inkBg ? L.bg[2] : L.ink2, marginTop: 10 }}>
240
- {onThrees ? '10 drawings per second' : '30 drawings per second'}
241
- </div>
242
- </div>
243
-
244
- {/* 右上:摄影表抬头(纹理字) */}
245
- <div style={{ position: 'absolute', right: 150, top: 146, textAlign: 'right', opacity: labelIn }}>
246
- <div style={{ ...type(26, 600, { mono: true }), color: inkBg ? L.bg[2] : L.ink3, letterSpacing: '0.12em' }}>SC 012 · CUT 04</div>
247
- <div style={{ ...type(26, 600, { mono: true }), color: inkBg ? L.bg[2] : L.ink3, letterSpacing: '0.12em', marginTop: 8 }}>
248
- {onThrees ? `A${String(drawing + 1).padStart(2, '0')} · 16 dwg` : `B${String(Math.min(f - SWITCH, SETTLE - SWITCH) + 1).padStart(2, '0')} · ${SETTLE - SWITCH + 1} dwg`}
249
- </div>
250
- </div>
251
-
252
- {/* 摄影表:30 格 = 1 秒。一拍三:每 3 格一个原画号,中间格画竖线(= 沿用);一拍一:格格有号 */}
253
- {!inkBg && (
254
- <div style={{ position: 'absolute', left: STRIP_X, top: STRIP_Y, opacity: stripIn, transform: `translateY(${mix(14, 0, stripIn)}px)` }}>
255
- <div style={{ position: 'absolute', left: -6, top: -6, width: STRIP_W + 12, height: 76, borderRadius: 8, border: `1.5px solid ${alpha(L.ink, 0.25)}` }} />
256
- {Array.from({ length: STRIP_N }).map((_, i) => {
257
- const key = onThrees ? i % 3 === 0 : true;
258
- const isHead = i === head;
259
- const num = onThrees ? i / 3 + 1 : i + 1;
260
- return (
261
- <div key={i} style={{
262
- position: 'absolute', left: i * (CELL + CELL_GAP), top: 0, width: CELL, height: 64, borderRadius: 4,
263
- background: isHead ? alpha(L.accent, 0.14) : 'transparent',
264
- boxShadow: isHead ? `inset 0 0 0 2.5px ${L.accent}` : `inset 0 0 0 1px ${alpha(L.ink, 0.1)}`,
265
- display: 'flex', alignItems: 'center', justifyContent: 'center',
266
- }}>
267
- {key ? (
268
- <div style={{
269
- width: 34, height: 34, borderRadius: 17, border: `2.5px solid ${onThrees ? L.ink : L.accent}`, boxSizing: 'border-box',
270
- display: 'flex', alignItems: 'center', justifyContent: 'center',
271
- ...type(17, 700, { mono: true }), color: onThrees ? L.ink : L.accent,
272
- }}>{num}</div>
273
- ) : (
274
- <div style={{ width: 3, height: 44, borderRadius: 2, background: alpha(L.ink, 0.45) }} />
275
- )}
276
- </div>
277
- );
278
- })}
279
- <div style={{ position: 'absolute', left: 0, top: 92, width: STRIP_W, display: 'flex', justifyContent: 'space-between', ...type(32, 500), color: L.ink3 }}>
280
- <span>Exposure sheet</span>
281
- <span style={{ fontFamily: FONT.mono, fontSize: 28 }}>1 sec · 30 frames</span>
282
- </div>
283
- </div>
284
- )}
285
- </div>
286
- </AbsoluteFill>
287
- );
288
- };
1
+ // sakuga-timing-shift —— 一拍三转一拍一(作画打拍切换)
2
+ //
3
+ // 第二轮重设计(动画师的作画纸 · 赛璐珞卡):
4
+ // - look = paper(暖白纸 · 墨 · 朱红)。整个画面是一张动画作画纸:顶部定位孔(peg holes)、淡蓝铅笔的
5
+ // 安全框/十字(field guide)当纹理;底部是一行真正的「摄影表」(タイムシート)——一拍三时只有每 3 格写
6
+ // 原画号 ①④⑦…、中间格画竖线(摄影表里竖线 = 沿用上一张),一拍一时格格都有号。观众直接"看见"每秒画了几张。
7
+ // - 主体是一张赛璐珞风格的 video-shotcraft 产品卡:5px 墨线描边、平涂纸色、无模糊的硬边赛璐珞投影,
8
+ // 卡里是 150px 的「30fps」+「every frame, crafted」——运动本身就是"逐帧作画"的冲刺,与一拍一的 30 张/秒呼应。
9
+ // - 手法:0–48f 驱动帧 q = floor(f/3)·3,16 张原画手翻书式横移(每步 65px),每张姿势不同(摆角 ±5°、
10
+ // 挤压/拉伸交替、一高一低的小跳);48f 一拍一 + 两帧「冲击帧」(画面反相成墨底、集中线炸开 = 日式作画的高潮标记),
11
+ // 50–68f 逐帧丝滑冲刺折返中央(out-poly(4)),身后挂按速度生成的横向速度线,过冲 40px 后回弹落位。
12
+ //
13
+ // 时间表(30fps,共 150f):
14
+ // 0–48 一拍三:16 张原画,角标「ON 3s / 3コマ打ち」,摄影表每 3 格一个号
15
+ // 48–49 冲击帧(全片唯一的全画面冲击);角标切「ON 1s / 1コマ打ち」并 pop 1.25×
16
+ // 50–68 冲刺:out-poly(4) 高初速,scaleX 按速度拉到 ≈1.3、速度线随速度伸缩
17
+ // 68–74 过冲回弹落位;74–80 落地挤压 0.9/1.08 → 1
18
+ // 80–150 hold:镜头 2% 极缓推进(ease-out),角标线沸腾在 108f 冻结
19
+ import React from 'react';
20
+ import { AbsoluteFill, Easing, interpolate, useCurrentFrame } from 'remotion';
21
+ import { EASE, FONT, mix, ramp } from '../../_fixtures/Polish';
22
+ import { LOOKS, SERIF, Stage, alpha, type } from '../../_fixtures/Look';
23
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
24
+
25
+ export const SAKUGA_TIMING_SHIFT_DURATION = 150; // 一拍三 48f + 冲刺落位 32f + hold 70f
26
+
27
+ const L = LOOKS.paper;
28
+ const PENCIL = '#4f78b8'; // 淡蓝铅笔(动画纸上的构图线颜色)
29
+
30
+ const W = 1920;
31
+ const CARD_W = 600;
32
+ const CARD_H = 360;
33
+ const CARD_Y = 330;
34
+ const X_LEFT = 140;
35
+ const X_RIGHT = 1180;
36
+ const X_CENTER = (W - CARD_W) / 2; // 660
37
+ const OVERSHOOT = 40;
38
+
39
+ const SWITCH = 48;
40
+ const ARRIVE = 68;
41
+ const SETTLE = 74;
42
+ const BOIL_FREEZE = 108;
43
+
44
+ const C = { extrapolateLeft: 'clamp', extrapolateRight: 'clamp' } as const;
45
+
46
+ // 段一:一拍三——位置线性(机械等距步进是"手翻书"语义),只在 q 上取值
47
+ const pos1 = (t: number) => interpolate(t, [0, SWITCH - 3], [X_LEFT, X_RIGHT], C);
48
+ // 段二:一拍一——out-poly(4) 冲刺到过冲点 → 回弹
49
+ const pos2 = (t: number) =>
50
+ t < ARRIVE
51
+ ? interpolate(t, [SWITCH, ARRIVE], [X_RIGHT, X_CENTER - OVERSHOOT], { ...C, easing: Easing.out(Easing.poly(4)) })
52
+ : interpolate(t, [ARRIVE, SETTLE], [X_CENTER - OVERSHOOT, X_CENTER], { ...C, easing: Easing.inOut(Easing.cubic) });
53
+
54
+ const h = (n: number) => {
55
+ const s = Math.sin(n * 127.3) * 43758.5453;
56
+ return s - Math.floor(s);
57
+ };
58
+
59
+ // 摄影表
60
+ const STRIP_N = 30;
61
+ const CELL = 44;
62
+ const CELL_GAP = 6;
63
+ const STRIP_W = STRIP_N * CELL + (STRIP_N - 1) * CELL_GAP; // 1494
64
+ const STRIP_X = (W - STRIP_W) / 2;
65
+ const STRIP_Y = 826;
66
+
67
+ // 赛璐珞卡
68
+ const CelCard: React.FC = () => (
69
+ <div style={{
70
+ width: CARD_W, height: CARD_H, borderRadius: 30, background: L.surface, border: `5px solid ${L.ink}`,
71
+ boxSizing: 'border-box', padding: '30px 40px', position: 'relative', overflow: 'hidden',
72
+ }}>
73
+ {/* 赛璐珞的"影色":右下一块硬边暗面 */}
74
+ <div style={{ position: 'absolute', right: -60, bottom: -80, width: 360, height: 220, borderRadius: '50%', background: alpha(L.ink, 0.045) }} />
75
+ <div style={{ display: 'flex', alignItems: 'center', gap: 14 }}>
76
+ <ShotcraftMark size={38} tone="light" frameColor={L.ink} />
77
+ <div style={{ ...type(32, 800), fontFamily: BRAND.font, color: L.ink, letterSpacing: '0.01em' }}>{BRAND.name}</div>
78
+ <div style={{ marginLeft: 'auto', ...type(22, 600, { mono: true }), color: L.ink2 }}>render 2048</div>
79
+ </div>
80
+ <div style={{ ...type(160, 900), color: L.ink, marginTop: 22, letterSpacing: '-0.05em', lineHeight: 0.9 }}>
81
+ 30<span style={{ color: L.accent, fontSize: 120, marginLeft: 6 }}>fps</span>
82
+ </div>
83
+ <div style={{ ...type(38, 600), color: L.ink2, marginTop: 18 }}>every frame, crafted</div>
84
+ </div>
85
+ );
86
+
87
+ export const SakugaTimingShift: React.FC = () => {
88
+ const f = useCurrentFrame();
89
+ const onThrees = f < SWITCH;
90
+ const impact = f >= SWITCH && f <= SWITCH + 1;
91
+
92
+ // ---- 卡片 ----
93
+ const q = Math.floor(f / 3) * 3;
94
+ const drawing = q / 3; // 第几张原画
95
+ const x = onThrees ? pos1(q) : pos2(f);
96
+ // 一拍三姿势(随 q 冻结):摆角 + 挤压/拉伸交替 + 一高一低
97
+ const rot = onThrees
98
+ ? Math.sin(q * 0.7) * 5
99
+ : interpolate(f, [SWITCH, SWITCH + 8], [-4, 0], { ...C, easing: Easing.out(Easing.cubic) });
100
+ const hop = onThrees ? (drawing % 2 === 0 ? -18 : -2) : 0;
101
+ const poseSX = onThrees ? (drawing % 2 === 0 ? 0.97 : 1.035) : 1;
102
+ const poseSY = onThrees ? (drawing % 2 === 0 ? 1.035 : 0.97) : 1;
103
+
104
+ // 冲刺速度 → 运动拉伸 + 速度线
105
+ const v = onThrees ? 0 : Math.abs(pos2(f) - pos2(f - 1));
106
+ const sFac = Math.min(v / 60, 1);
107
+ const stretchX = 1 + 0.3 * sFac;
108
+ const stretchY = 1 - 0.1 * sFac;
109
+ // 落地挤压
110
+ const sqX = interpolate(f, [SETTLE - 2, SETTLE + 1, SETTLE + 6], [1, 0.92, 1], { ...C, easing: Easing.out(Easing.cubic) });
111
+ const sqY = interpolate(f, [SETTLE - 2, SETTLE + 1, SETTLE + 6], [1, 1.07, 1], { ...C, easing: Easing.out(Easing.cubic) });
112
+ // 硬边投影:一拍三随跳高变化,冲刺时拉远
113
+ const shOff = onThrees ? (hop < -5 ? 18 : 10) : 10 + 10 * sFac;
114
+
115
+ // ---- 角标沸腾(每 4 帧换一张,108f 冻结) ----
116
+ const qb = Math.min(Math.floor(f / 4) * 4, BOIL_FREEZE);
117
+ const bx = (h(qb + 1) - 0.5) * 5;
118
+ const by = (h(qb + 2) - 0.5) * 5;
119
+ const brot = (h(qb + 3) - 0.5) * 2;
120
+ const ul = [0, 1, 2, 3].map((i) => (h(qb * 3 + i * 7 + 11) - 0.5) * 8);
121
+ const pop = interpolate(f, [SWITCH, SWITCH + 3, SWITCH + 10], [1, 1.25, 1], { ...C, easing: Easing.out(Easing.cubic) });
122
+
123
+ // 入场:角标 / 摄影表上浮(0 帧就有纸与卡,不空白)
124
+ const labelIn = ramp(f, 0, 14, EASE.out);
125
+ const stripIn = ramp(f, 4, 16, EASE.out);
126
+ // hold 段极缓推进
127
+ const cam = mix(1, 1.02, ramp(f, SETTLE, 150 - SETTLE, EASE.out));
128
+
129
+ // 摄影表播放头:一秒一循环;hold 段 110f 停在当前格
130
+ const head = Math.min(f, 110) % STRIP_N;
131
+
132
+ // 速度线(冲刺段):卡片身后(右侧)9 条横向锥形墨线,长度 ∝ 速度,y 位置逐帧伪随机
133
+ const speedLines = !onThrees && !impact && sFac > 0.08
134
+ ? Array.from({ length: 9 }, (_, i) => {
135
+ const yy = CARD_Y + 20 + h(i * 7.3 + f * 0.37) * (CARD_H - 40);
136
+ const len = (160 + h(i * 3.1 + f) * 260) * sFac;
137
+ const x0 = x + CARD_W * stretchX * 0.8 + h(i * 5.7 + f * 1.3) * 80;
138
+ const th = 3 + h(i * 2.9) * 6;
139
+ return { yy, len, x0, th };
140
+ })
141
+ : [];
142
+
143
+ // 冲击帧:集中线(以卡片中心为焦点的放射楔形)
144
+ const cx = x + CARD_W / 2;
145
+ const cy = CARD_Y + CARD_H / 2;
146
+ const focusLines = impact
147
+ ? Array.from({ length: 64 }, (_, i) => {
148
+ const a = (i / 64) * Math.PI * 2 + h(i + f) * 0.05;
149
+ const r0 = 300 + h(i * 1.7 + f) * 220;
150
+ const r1 = 1500;
151
+ const wd = 0.012 + h(i * 4.1) * 0.02;
152
+ const p = (r: number, aa: number) => `${(cx + Math.cos(aa) * r).toFixed(1)},${(cy + Math.sin(aa) * r).toFixed(1)}`;
153
+ return `M${p(r0, a)} L${p(r1, a - wd)} L${p(r1, a + wd)} Z`;
154
+ }).join(' ')
155
+ : '';
156
+
157
+ const inkBg = impact; // 冲击帧:画面反相成墨底
158
+ const lineColor = inkBg ? L.bg[0] : L.ink;
159
+
160
+ return (
161
+ <AbsoluteFill style={{ overflow: 'hidden', fontFamily: FONT.sans, background: L.bg[1] }}>
162
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${cam.toFixed(5)})`, transformOrigin: '50% 46%' }}>
163
+ <Stage look={L} keyLight={{ x: 0.45, y: 0.2 }} fill={null} grain={0.06}>
164
+ {/* 动画纸:定位孔 */}
165
+ {[-1, 0, 1].map((k) => (
166
+ <div key={k} style={{
167
+ position: 'absolute', top: 34, left: 960 + k * 330 - (k === 0 ? 50 : 17), width: k === 0 ? 100 : 34, height: 34, borderRadius: 17,
168
+ background: alpha(L.shadow, 0.13), boxShadow: `inset 0 3px 5px ${alpha(L.shadow, 0.22)}`,
169
+ }} />
170
+ ))}
171
+ {/* 淡蓝铅笔 field guide:安全框 + 十字 + 刻度 */}
172
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
173
+ <g stroke={alpha(PENCIL, 0.22)} strokeWidth={1.5} fill="none">
174
+ <rect x={110} y={110} width={1700} height={860} rx={4} />
175
+ <rect x={260} y={190} width={1400} height={700} strokeDasharray="10 8" />
176
+ <line x1={940} x2={980} y1={540} y2={540} />
177
+ <line x1={960} x2={960} y1={520} y2={560} />
178
+ {Array.from({ length: 17 }, (_, i) => <line key={i} x1={110 + i * 106.25} x2={110 + i * 106.25} y1={110} y2={124} />)}
179
+ </g>
180
+ <text x={1800} y={100} textAnchor="end" fill={alpha(PENCIL, 0.45)} fontSize={22} fontFamily={FONT.mono}>12 FLD</text>
181
+ </svg>
182
+ </Stage>
183
+
184
+ {/* 冲击帧:墨底 + 集中线 */}
185
+ {inkBg && (
186
+ <AbsoluteFill style={{ background: L.ink }}>
187
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
188
+ <path d={focusLines} fill={L.bg[0]} opacity={0.9} />
189
+ </svg>
190
+ </AbsoluteFill>
191
+ )}
192
+
193
+ {/* 中央落位槽:铅笔虚线框(原画师标的"落点") */}
194
+ {!inkBg && (
195
+ <div style={{
196
+ position: 'absolute', left: X_CENTER - 10, top: CARD_Y - 10, width: CARD_W + 20, height: CARD_H + 20, borderRadius: 36,
197
+ border: `2px dashed ${alpha(PENCIL, 0.4)}`, boxSizing: 'border-box',
198
+ }} />
199
+ )}
200
+
201
+ {/* 速度线 */}
202
+ {speedLines.length > 0 && (
203
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
204
+ {speedLines.map((s, i) => (
205
+ <path key={i} d={`M${s.x0} ${s.yy - s.th / 2} L${s.x0 + s.len} ${s.yy} L${s.x0} ${s.yy + s.th / 2} Z`} fill={L.ink} opacity={0.85} />
206
+ ))}
207
+ </svg>
208
+ )}
209
+
210
+ {/* 主卡:硬边赛璐珞投影 + 本体 */}
211
+ <div style={{
212
+ position: 'absolute', left: 0, top: CARD_Y,
213
+ transform: `translate(${x}px, ${hop}px) rotate(${rot}deg) scaleX(${stretchX * sqX * poseSX}) scaleY(${stretchY * sqY * poseSY})`,
214
+ transformOrigin: '50% 100%',
215
+ }}>
216
+ <div style={{
217
+ position: 'absolute', left: shOff, top: shOff + (onThrees ? -hop * 0.6 : 0), width: CARD_W, height: CARD_H, borderRadius: 30,
218
+ background: inkBg ? L.accent : L.ink, opacity: inkBg ? 1 : 0.92,
219
+ }} />
220
+ <div style={{ position: 'relative' }}><CelCard /></div>
221
+ </div>
222
+
223
+ {/* 角标:ON 3s / ON 1s(手绘沸腾) */}
224
+ <div style={{ position: 'absolute', left: 150, top: 120, opacity: labelIn, transform: `translateY(${mix(16, 0, labelIn)}px)` }}>
225
+ <div style={{ transform: `translate(${bx}px, ${by}px) rotate(${brot}deg) scale(${pop})`, transformOrigin: '0% 60%', display: 'inline-block' }}>
226
+ <div style={{ display: 'flex', alignItems: 'baseline', gap: 26 }}>
227
+ <div style={{ ...type(112, 900), fontStyle: 'italic', color: lineColor, letterSpacing: '-0.04em' }}>
228
+ ON <span style={{ color: onThrees ? lineColor : L.accent }}>{onThrees ? '3s' : '1s'}</span>
229
+ </div>
230
+ <div style={{ ...type(40, 700, { serif: true }), fontFamily: `${SERIF}`, color: L.accent }}>
231
+ {onThrees ? '3コマ打ち' : '1コマ打ち'}
232
+ </div>
233
+ </div>
234
+ <svg width={300} height={24} style={{ display: 'block', marginTop: 2, overflow: 'visible' }}>
235
+ <path d={`M 4 ${12 + ul[0]} Q 90 ${8 + ul[1]} 170 ${13 + ul[2]} T 296 ${10 + ul[3]}`} fill="none"
236
+ stroke={onThrees ? lineColor : L.accent} strokeWidth={8} strokeLinecap="round" />
237
+ </svg>
238
+ </div>
239
+ <div style={{ ...type(36, 500), color: inkBg ? L.bg[2] : L.ink2, marginTop: 10 }}>
240
+ {onThrees ? '10 drawings per second' : '30 drawings per second'}
241
+ </div>
242
+ </div>
243
+
244
+ {/* 右上:摄影表抬头(纹理字) */}
245
+ <div style={{ position: 'absolute', right: 150, top: 146, textAlign: 'right', opacity: labelIn }}>
246
+ <div style={{ ...type(26, 600, { mono: true }), color: inkBg ? L.bg[2] : L.ink3, letterSpacing: '0.12em' }}>SC 012 · CUT 04</div>
247
+ <div style={{ ...type(26, 600, { mono: true }), color: inkBg ? L.bg[2] : L.ink3, letterSpacing: '0.12em', marginTop: 8 }}>
248
+ {onThrees ? `A${String(drawing + 1).padStart(2, '0')} · 16 dwg` : `B${String(Math.min(f - SWITCH, SETTLE - SWITCH) + 1).padStart(2, '0')} · ${SETTLE - SWITCH + 1} dwg`}
249
+ </div>
250
+ </div>
251
+
252
+ {/* 摄影表:30 格 = 1 秒。一拍三:每 3 格一个原画号,中间格画竖线(= 沿用);一拍一:格格有号 */}
253
+ {!inkBg && (
254
+ <div style={{ position: 'absolute', left: STRIP_X, top: STRIP_Y, opacity: stripIn, transform: `translateY(${mix(14, 0, stripIn)}px)` }}>
255
+ <div style={{ position: 'absolute', left: -6, top: -6, width: STRIP_W + 12, height: 76, borderRadius: 8, border: `1.5px solid ${alpha(L.ink, 0.25)}` }} />
256
+ {Array.from({ length: STRIP_N }).map((_, i) => {
257
+ const key = onThrees ? i % 3 === 0 : true;
258
+ const isHead = i === head;
259
+ const num = onThrees ? i / 3 + 1 : i + 1;
260
+ return (
261
+ <div key={i} style={{
262
+ position: 'absolute', left: i * (CELL + CELL_GAP), top: 0, width: CELL, height: 64, borderRadius: 4,
263
+ background: isHead ? alpha(L.accent, 0.14) : 'transparent',
264
+ boxShadow: isHead ? `inset 0 0 0 2.5px ${L.accent}` : `inset 0 0 0 1px ${alpha(L.ink, 0.1)}`,
265
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
266
+ }}>
267
+ {key ? (
268
+ <div style={{
269
+ width: 34, height: 34, borderRadius: 17, border: `2.5px solid ${onThrees ? L.ink : L.accent}`, boxSizing: 'border-box',
270
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
271
+ ...type(17, 700, { mono: true }), color: onThrees ? L.ink : L.accent,
272
+ }}>{num}</div>
273
+ ) : (
274
+ <div style={{ width: 3, height: 44, borderRadius: 2, background: alpha(L.ink, 0.45) }} />
275
+ )}
276
+ </div>
277
+ );
278
+ })}
279
+ <div style={{ position: 'absolute', left: 0, top: 92, width: STRIP_W, display: 'flex', justifyContent: 'space-between', ...type(32, 500), color: L.ink3 }}>
280
+ <span>Exposure sheet</span>
281
+ <span style={{ fontFamily: FONT.mono, fontSize: 28 }}>1 sec · 30 frames</span>
282
+ </div>
283
+ </div>
284
+ )}
285
+ </div>
286
+ </AbsoluteFill>
287
+ );
288
+ };