csyjk 1.2.2 → 2.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{dist/app.js → app.js} +0 -0
- package/{dist/index.html → index.html} +0 -0
- package/package.json +5 -40
- package/{dist/style.css → style.css} +0 -0
- package/.babelrc +0 -7
- package/.idea/modules.xml +0 -8
- package/.idea/xx.iml +0 -12
- package/public/gltf.js +0 -2241
- package/public/index.html +0 -10
- package/src/index.js +0 -3
- package/src/lib/gltf/assets/check.jpg +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.css +0 -358
- package/src/lib/gltf/assets/iconfont/iconfont.eot +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.js +0 -1
- package/src/lib/gltf/assets/iconfont/iconfont.json +0 -604
- package/src/lib/gltf/assets/iconfont/iconfont.svg +0 -189
- package/src/lib/gltf/assets/iconfont/iconfont.ttf +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.woff +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.woff2 +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/index.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/package.json +0 -15
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/ContextMenu.js +0 -863
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/index.js +0 -3
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +0 -462
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +0 -279
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +0 -262
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/Annotation.js +0 -362
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +0 -575
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +0 -333
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +0 -777
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +0 -525
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +0 -242
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +0 -297
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/FastNavPlugin.js +0 -345
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +0 -122
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +0 -462
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFPerformanceModelLoader.js +0 -508
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFSceneGraphLoader.js +0 -922
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/CubeTextureCanvas.js +0 -273
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/NavCubePlugin.js +0 -687
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +0 -145
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +0 -777
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +0 -33
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +0 -273
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +0 -313
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Control.js +0 -1328
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Overview.js +0 -249
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Plane.js +0 -169
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +0 -403
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +0 -134
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +0 -77
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/Storey.js +0 -61
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyMap.js +0 -57
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +0 -822
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/ModelTreeView.js +0 -888
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewNode.js +0 -88
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewPlugin.js +0 -624
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/modelValidation.js +0 -87
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/ViewCullPlugin.js +0 -295
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +0 -78
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +0 -847
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +0 -167
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +0 -228
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +0 -220
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +0 -279
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +0 -244
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +0 -301
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +0 -426
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +0 -479
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +0 -6818
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +0 -238
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +0 -1279
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +0 -11
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +0 -2060
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +0 -2155
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +0 -1002
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +0 -64
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +0 -153
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +0 -267
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +0 -553
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +0 -991
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +0 -49
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/index.js +0 -17
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/culling/ObjectCullStates.js +0 -205
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Dot.js +0 -78
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Label.js +0 -97
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Wire.js +0 -95
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Plugin.js +0 -112
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Viewer.js +0 -372
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/index.js +0 -3
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaultColors.js +0 -162
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaults.js +0 -39
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaModel.js +0 -145
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaObject.js +0 -215
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaScene.js +0 -311
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/CameraControl.js +0 -1669
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/cc.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/CameraUpdater.js +0 -312
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PanController.js +0 -112
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PickController.js +0 -193
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +0 -289
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/cu.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +0 -122
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +0 -186
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +0 -68
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +0 -439
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +0 -361
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +0 -258
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +0 -197
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/mouspan.js +0 -498
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Component.js +0 -908
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Entity.js +0 -475
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/ImagePlane.js +0 -570
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/PerformanceModel.js +0 -2623
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ENTITY_FLAGS.js +0 -21
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceMesh.js +0 -262
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceNode.js +0 -697
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/RENDER_PASSES.js +0 -34
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ScratchMemory.js +0 -63
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/compression.js +0 -183
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingBuffer.js +0 -33
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingLayer.js +0 -736
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingRenderers.js +0 -68
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingColorRenderer.js +0 -295
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +0 -327
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingLayer.js +0 -698
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingRenderers.js +0 -68
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/renderers/LinesInstancingColorRenderer.js +0 -364
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +0 -356
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingBuffer.js +0 -33
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingLayer.js +0 -776
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingRenderers.js +0 -113
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingColorRenderer.js +0 -340
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +0 -312
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +0 -343
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +0 -331
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingShadowRenderer.js +0 -242
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +0 -348
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/PointsInstancingLayer.js +0 -737
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/PointsInstancingRenderers.js +0 -143
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingColorRenderer.js +0 -373
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +0 -366
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +0 -370
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +0 -386
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +0 -376
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +0 -293
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +0 -382
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingBuffer.js +0 -37
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingLayer.js +0 -1017
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingRenderers.js +0 -246
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingColorQualityRenderer.js +0 -809
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +0 -504
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +0 -297
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +0 -300
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +0 -322
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +0 -311
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +0 -291
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +0 -319
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +0 -305
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +0 -300
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +0 -242
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +0 -323
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/TrianglesInstancingLayer.js +0 -969
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/TrianglesInstancingRenderers.js +0 -246
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingColorQualityRenderer.js +0 -859
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +0 -557
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +0 -341
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +0 -338
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +0 -356
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +0 -354
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +0 -329
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +0 -358
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +0 -349
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +0 -363
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +0 -284
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +0 -354
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/**
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* @desc Controls the {@link Camera} with user input, and fires events when the user interacts with pickable {@link Entity}s.
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* # Contents
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* * [Examples](#examples)
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* * tap-dragging the touch pad with SHIFT down,
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* * pressing the ````A````, ````D````, ````Z```` and ````X```` keys on a QWERTY keyboard, and
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* * pressing the ````Q````, ````D````, ````W```` and ````X```` keys on an AZERTY keyboard,
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* <br><br>
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*
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* ## Following the Pointer in Orbit Mode
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*
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* When {@link CameraControl#followPointer} is ````true````in orbiting mode, the mouse or touch pointer will dynamically
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* indicate the target that the {@link Camera} will orbit, as well as dolly to and from.
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*
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* Lets ensure that we're in orbit mode, then enable the {@link Camera} to follow the pointer:
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*
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* ````javascript
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* cameraControl.navMode = "orbit";
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* cameraControl.followPointer = true;
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* ````
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*
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* ## Smart Pivoting
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*
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* TODO
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*
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* ## Showing the Pivot Position
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*
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* We can configure {@link CameraControl#pivotElement} with an HTML element to indicate the current
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* pivot position. The indicator will appear momentarily each time we move the {@link Camera} while in orbit mode with
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* {@link CameraControl#followPointer} set ````true````.
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*
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* First we'll define some CSS to style our pivot indicator as a black dot with a white border:
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*
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* ````css
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* .camera-pivot-marker {
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* color: #ffffff;
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* position: absolute;
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* width: 25px;
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* height: 25px;
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* border-radius: 15px;
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* border: 2px solid #ebebeb;
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* background: black;
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* visibility: hidden;
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* box-shadow: 5px 5px 15px 1px #000000;
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* z-index: 10000;
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* pointer-events: none;
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* }
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* ````
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*
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* Then we'll attach our pivot indicator's HTML element to the ````CameraControl````:
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*
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* ````javascript
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* const pivotElement = document.createRange().createContextualFragment("<div class='camera-pivot-marker'></div>").firstChild;
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*
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* document.body.appendChild(pivotElement);
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*
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* cameraControl.pivotElement = pivotElement;
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* ````
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*
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* ## Axis-Aligned Views in Orbit Mode
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*
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* In orbit mode, we can use keys 1-6 to position the {@link Camera} to look at the center of the {@link Scene} from along each of the
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* six World-space axis. Pressing one of these keys will fly the {@link Camera} to the corresponding axis-aligned view.
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*
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* ## View-Fitting Entitys in Orbit Mode
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*
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* When {@link CameraControl#doublePickFlyTo} is ````true````, we can left-double-click or
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* double-tap (ie. "double-pick") an {@link Entity} to fit it to view. This will cause the {@link Camera}
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* to fly to that Entity. Our target then becomes the center of that Entity. If we are currently pivoting,
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* then our pivot position is then also set to the Entity center.
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*
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* Disable that behaviour by setting {@link CameraControl#doublePickFlyTo} ````false````.
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*
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* # First-Person Mode
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*
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* In first-person mode, ````CameraControl```` rotates the World about the {@link Camera} position.
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*
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* To enable first-person mode:
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*
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* ````javascript
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* cameraControl.navMode = "firstPerson";
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* ````
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*
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* Then rotate by:
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*
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* * left-dragging the mouse,
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* * tap-dragging the touch pad,
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* * pressing arrow keys, or ````Q```` and ````E```` on a QWERTY keyboard, or ````A```` and ````E```` on an AZERTY keyboard.
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* <br><br>
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*
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|
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* Dolly forwards and backwards by:
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*
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|
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* * spinning the mouse wheel,
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|
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* * pinching on the touch pad, and
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|
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* * pressing the ````+```` and ````-```` keys, or ````W```` and ````S```` on a QWERTY keyboard, or ````Z```` and ````S```` for AZERTY.
|
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|
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* <br><br>
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|
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*
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|
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* Pan left, right, up and down by:
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|
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*
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200
|
-
* * left-dragging or right-dragging the mouse, and
|
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|
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* * tap-dragging the touch pad with SHIFT down.
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|
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*
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|
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* Pan forwards, backwards, left, right, up and down by pressing the ````WSADZX```` keys on a QWERTY keyboard,
|
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|
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* or ````WSQDWX```` keys on an AZERTY keyboard.
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|
-
* <br><br>
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|
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*
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207
|
-
* ## Following the Pointer in First-Person Mode
|
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|
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*
|
|
209
|
-
* When {@link CameraControl#followPointer} is ````true```` in first-person mode, the mouse or touch pointer will dynamically
|
|
210
|
-
* indicate the target to which the {@link Camera} will dolly to and from. In first-person mode, however, the World will always rotate
|
|
211
|
-
* about the {@link Camera} position.
|
|
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|
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*
|
|
213
|
-
* Lets ensure that we're in first-person mode, then enable the {@link Camera} to follow the pointer:
|
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|
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*
|
|
215
|
-
* ````javascript
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|
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|
-
* cameraControl.navMode = "firstPerson";
|
|
217
|
-
* cameraControl.followPointer = true;
|
|
218
|
-
* ````
|
|
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|
-
*
|
|
220
|
-
* When the pointer is over empty space, the target will remain the last object that the pointer was over.
|
|
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|
-
*
|
|
222
|
-
* ## Constraining Vertical Position in First-Person Mode
|
|
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|
-
*
|
|
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|
-
* In first-person mode, we can lock the {@link Camera} to its current position on the vertical World axis, which is useful for walk-through navigation:
|
|
225
|
-
*
|
|
226
|
-
* ````javascript
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|
227
|
-
* cameraControl.constrainVertical = true;
|
|
228
|
-
* ````
|
|
229
|
-
*
|
|
230
|
-
* ## Axis-Aligned Views in First-Person Mode
|
|
231
|
-
*
|
|
232
|
-
* In first-person mode we can use keys 1-6 to position the {@link Camera} to look at the center of
|
|
233
|
-
* the {@link Scene} from along each of the six World-space axis. Pressing one of these keys will fly the {@link Camera} to the
|
|
234
|
-
* corresponding axis-aligned view.
|
|
235
|
-
*
|
|
236
|
-
* ## View-Fitting Entitys in First-Person Mode
|
|
237
|
-
*
|
|
238
|
-
* As in orbit mode, when in first-person mode and {@link CameraControl#doublePickFlyTo} is ````true````, we can double-click
|
|
239
|
-
* or double-tap an {@link Entity} (ie. "double-picking") to fit it in view. This will cause the {@link Camera} to fly to
|
|
240
|
-
* that Entity. Our target then becomes the center of that Entity.
|
|
241
|
-
*
|
|
242
|
-
* Disable that behaviour by setting {@link CameraControl#doublePickFlyTo} ````false````.
|
|
243
|
-
*
|
|
244
|
-
* # Plan-View Mode
|
|
245
|
-
*
|
|
246
|
-
* In plan-view mode, ````CameraControl```` pans and rotates the {@link Camera}, without rotating it.
|
|
247
|
-
*
|
|
248
|
-
* To enable plan-view mode:
|
|
249
|
-
*
|
|
250
|
-
* ````javascript
|
|
251
|
-
* cameraControl.navMode = "planView";
|
|
252
|
-
* ````
|
|
253
|
-
*
|
|
254
|
-
* Dolly forwards and backwards by:
|
|
255
|
-
*
|
|
256
|
-
* * spinning the mouse wheel,
|
|
257
|
-
* * pinching on the touch pad, and
|
|
258
|
-
* * pressing the ````+```` and ````-```` keys.
|
|
259
|
-
*
|
|
260
|
-
* <br>
|
|
261
|
-
* Pan left, right, up and down by:
|
|
262
|
-
*
|
|
263
|
-
* * left-dragging or right-dragging the mouse, and
|
|
264
|
-
* * tap-dragging the touch pad with SHIFT down.
|
|
265
|
-
*
|
|
266
|
-
* Pan forwards, backwards, left, right, up and down by pressing the ````WSADZX```` keys on a QWERTY keyboard,
|
|
267
|
-
* or ````WSQDWX```` keys on an AZERTY keyboard.
|
|
268
|
-
* <br><br>
|
|
269
|
-
*
|
|
270
|
-
* ## Following the Pointer in Plan-View Mode
|
|
271
|
-
*
|
|
272
|
-
* When {@link CameraControl#followPointer} is ````true```` in plan-view mode, the mouse or touch pointer will dynamically
|
|
273
|
-
* indicate the target to which the {@link Camera} will dolly to and from. In plan-view mode, however, the {@link Camera} cannot rotate.
|
|
274
|
-
*
|
|
275
|
-
* Lets ensure that we're in plan-view mode, then enable the {@link Camera} to follow the pointer:
|
|
276
|
-
*
|
|
277
|
-
* ````javascript
|
|
278
|
-
* cameraControl.navMode = "planView";
|
|
279
|
-
* cameraControl.followPointer = true; // Default
|
|
280
|
-
* ````
|
|
281
|
-
*
|
|
282
|
-
* When the pointer is over empty space, the target will remain the last object that the pointer was over.
|
|
283
|
-
*
|
|
284
|
-
* ## Axis-Aligned Views in Plan-View Mode
|
|
285
|
-
*
|
|
286
|
-
* As in orbit and first-person modes, in plan-view mode we can use keys 1-6 to position the {@link Camera} to look at the center of
|
|
287
|
-
* the {@link Scene} from along each of the six World-space axis. Pressing one of these keys will fly the {@link Camera} to the
|
|
288
|
-
* corresponding axis-aligned view.
|
|
289
|
-
*
|
|
290
|
-
* # CameraControl Events
|
|
291
|
-
*
|
|
292
|
-
* ````CameraControl```` fires events as we interact with {@link Entity}s using mouse or touch input.
|
|
293
|
-
*
|
|
294
|
-
* The following examples demonstrate how to subscribe to those events.
|
|
295
|
-
*
|
|
296
|
-
* The first example shows how to save a handle to a subscription, which we can later use to unsubscribe.
|
|
297
|
-
*
|
|
298
|
-
* ## "hover"
|
|
299
|
-
*
|
|
300
|
-
* Event fired when the pointer moves while hovering over an Entity.
|
|
301
|
-
*
|
|
302
|
-
* ````javascript
|
|
303
|
-
* const onHover = cameraControl.on("hover", (e) => {
|
|
304
|
-
* const entity = e.entity; // Entity
|
|
305
|
-
* const canvasPos = e.canvasPos; // 2D canvas position
|
|
306
|
-
* });
|
|
307
|
-
* ````
|
|
308
|
-
*
|
|
309
|
-
* To unsubscribe from the event:
|
|
310
|
-
*
|
|
311
|
-
* ````javascript
|
|
312
|
-
* cameraControl.off(onHover);
|
|
313
|
-
* ````
|
|
314
|
-
*
|
|
315
|
-
* ## "hoverOff"
|
|
316
|
-
*
|
|
317
|
-
* Event fired when the pointer moves while hovering over empty space.
|
|
318
|
-
*
|
|
319
|
-
* ````javascript
|
|
320
|
-
* cameraControl.on("hoverOff", (e) => {
|
|
321
|
-
* const canvasPos = e.canvasPos;
|
|
322
|
-
* });
|
|
323
|
-
* ````
|
|
324
|
-
*
|
|
325
|
-
* ## "hoverEnter"
|
|
326
|
-
*
|
|
327
|
-
* Event fired when the pointer moves onto an Entity.
|
|
328
|
-
*
|
|
329
|
-
* ````javascript
|
|
330
|
-
* cameraControl.on("hoverEnter", (e) => {
|
|
331
|
-
* const entity = e.entity;
|
|
332
|
-
* const canvasPos = e.canvasPos;
|
|
333
|
-
* });
|
|
334
|
-
* ````
|
|
335
|
-
*
|
|
336
|
-
* ## "hoverOut"
|
|
337
|
-
*
|
|
338
|
-
* Event fired when the pointer moves off an Entity.
|
|
339
|
-
*
|
|
340
|
-
* ````javascript
|
|
341
|
-
* cameraControl.on("hoverOut", (e) => {
|
|
342
|
-
* const entity = e.entity;
|
|
343
|
-
* const canvasPos = e.canvasPos;
|
|
344
|
-
* });
|
|
345
|
-
* ````
|
|
346
|
-
*
|
|
347
|
-
* ## "picked"
|
|
348
|
-
*
|
|
349
|
-
* Event fired when we left-click or tap on an Entity.
|
|
350
|
-
*
|
|
351
|
-
* ````javascript
|
|
352
|
-
* cameraControl.on("picked", (e) => {
|
|
353
|
-
* const entity = e.entity;
|
|
354
|
-
* const canvasPos = e.canvasPos;
|
|
355
|
-
* });
|
|
356
|
-
* ````
|
|
357
|
-
*
|
|
358
|
-
* ## "pickedSurface"
|
|
359
|
-
*
|
|
360
|
-
* Event fired when we left-click or tap on the surface of an Entity.
|
|
361
|
-
*
|
|
362
|
-
* ````javascript
|
|
363
|
-
* cameraControl.on("picked", (e) => {
|
|
364
|
-
* const entity = e.entity;
|
|
365
|
-
* const canvasPos = e.canvasPos;
|
|
366
|
-
* const worldPos = e.worldPos; // 3D World-space position
|
|
367
|
-
* const viewPos = e.viewPos; // 3D View-space position
|
|
368
|
-
* const worldNormal = e.worldNormal; // 3D World-space normal vector
|
|
369
|
-
* });
|
|
370
|
-
* ````
|
|
371
|
-
*
|
|
372
|
-
* ## "pickedNothing"
|
|
373
|
-
*
|
|
374
|
-
* Event fired when we left-click or tap on empty space.
|
|
375
|
-
*
|
|
376
|
-
* ````javascript
|
|
377
|
-
* cameraControl.on("pickedNothing", (e) => {
|
|
378
|
-
* const canvasPos = e.canvasPos;
|
|
379
|
-
* });
|
|
380
|
-
* ````
|
|
381
|
-
*
|
|
382
|
-
* ## "doublePicked"
|
|
383
|
-
*
|
|
384
|
-
* Event fired wwhen we left-double-click or double-tap on an Entity.
|
|
385
|
-
*
|
|
386
|
-
* ````javascript
|
|
387
|
-
* cameraControl.on("doublePicked", (e) => {
|
|
388
|
-
* const entity = e.entity;
|
|
389
|
-
* const canvasPos = e.canvasPos;
|
|
390
|
-
* });
|
|
391
|
-
* ````
|
|
392
|
-
*
|
|
393
|
-
* ## "doublePickedSurface"
|
|
394
|
-
*
|
|
395
|
-
* Event fired when we left-double-click or double-tap on the surface of an Entity.
|
|
396
|
-
*
|
|
397
|
-
* ````javascript
|
|
398
|
-
* cameraControl.on("doublePickedSurface", (e) => {
|
|
399
|
-
* const entity = e.entity;
|
|
400
|
-
* const canvasPos = e.canvasPos;
|
|
401
|
-
* const worldPos = e.worldPos;
|
|
402
|
-
* const viewPos = e.viewPos;
|
|
403
|
-
* const worldNormal = e.worldNormal;
|
|
404
|
-
* });
|
|
405
|
-
* ````
|
|
406
|
-
*
|
|
407
|
-
* ## "doublePickedNothing"
|
|
408
|
-
*
|
|
409
|
-
* Event fired when we left-double-click or double-tap on empty space.
|
|
410
|
-
*
|
|
411
|
-
* ````javascript
|
|
412
|
-
* cameraControl.on("doublePickedNothing", (e) => {
|
|
413
|
-
* const canvasPos = e.canvasPos;
|
|
414
|
-
* });
|
|
415
|
-
* ````
|
|
416
|
-
*
|
|
417
|
-
* ## "rightClick"
|
|
418
|
-
*
|
|
419
|
-
* Event fired when we right-click on the canvas.
|
|
420
|
-
*
|
|
421
|
-
* ````javascript
|
|
422
|
-
* cameraControl.on("rightClick", (e) => {
|
|
423
|
-
* const event = e.event; // Mouse event
|
|
424
|
-
* const canvasPos = e.canvasPos;
|
|
425
|
-
* });
|
|
426
|
-
* ````
|
|
427
|
-
*
|
|
428
|
-
* ## Custom Keyboard Mappings
|
|
429
|
-
*
|
|
430
|
-
* We can customize````CameraControl```` key bindings as shown below.
|
|
431
|
-
*
|
|
432
|
-
* In this example, we'll just set the default bindings for a QWERTY keyboard.
|
|
433
|
-
*
|
|
434
|
-
* ````javascript
|
|
435
|
-
* const input = myViewer.scene.input;
|
|
436
|
-
*
|
|
437
|
-
* cameraControl.navMode = "orbit";
|
|
438
|
-
* cameraControl.followPointer = true;
|
|
439
|
-
*
|
|
440
|
-
* const keyMap = {};
|
|
441
|
-
*
|
|
442
|
-
* keyMap[cameraControl.PAN_LEFT] = [input.KEY_A];
|
|
443
|
-
* keyMap[cameraControl.PAN_RIGHT] = [input.KEY_D];
|
|
444
|
-
* keyMap[cameraControl.PAN_UP] = [input.KEY_Z];
|
|
445
|
-
* keyMap[cameraControl.PAN_DOWN] = [input.KEY_X];
|
|
446
|
-
* keyMap[cameraControl.DOLLY_FORWARDS] = [input.KEY_W, input.KEY_ADD];
|
|
447
|
-
* keyMap[cameraControl.DOLLY_BACKWARDS] = [input.KEY_S, input.KEY_SUBTRACT];
|
|
448
|
-
* keyMap[cameraControl.ROTATE_X_POS] = [input.KEY_DOWN_ARROW];
|
|
449
|
-
* keyMap[cameraControl.ROTATE_X_NEG] = [input.KEY_UP_ARROW];
|
|
450
|
-
* keyMap[cameraControl.ROTATE_Y_POS] = [input.KEY_LEFT_ARROW];
|
|
451
|
-
* keyMap[cameraControl.ROTATE_Y_NEG] = [input.KEY_RIGHT_ARROW];
|
|
452
|
-
* keyMap[cameraControl.AXIS_VIEW_RIGHT] = [input.KEY_NUM_1];
|
|
453
|
-
* keyMap[cameraControl.AXIS_VIEW_BACK] = [input.KEY_NUM_2];
|
|
454
|
-
* keyMap[cameraControl.AXIS_VIEW_LEFT] = [input.KEY_NUM_3];
|
|
455
|
-
* keyMap[cameraControl.AXIS_VIEW_FRONT] = [input.KEY_NUM_4];
|
|
456
|
-
* keyMap[cameraControl.AXIS_VIEW_TOP] = [input.KEY_NUM_5];
|
|
457
|
-
* keyMap[cameraControl.AXIS_VIEW_BOTTOM] = [input.KEY_NUM_6];
|
|
458
|
-
*
|
|
459
|
-
* cameraControl.keyMap = keyMap;
|
|
460
|
-
* ````
|
|
461
|
-
*
|
|
462
|
-
* We can also just configure default bindings for a specified keyboard layout, like this:
|
|
463
|
-
*
|
|
464
|
-
* ````javascript
|
|
465
|
-
* cameraControl.keyMap = "qwerty";
|
|
466
|
-
* ````
|
|
467
|
-
*
|
|
468
|
-
* Then, ````CameraControl```` will internally set {@link CameraControl#keyMap} to the default key map for the QWERTY
|
|
469
|
-
* layout (which is the same set of mappings we set in the previous example). In other words, if we subsequently
|
|
470
|
-
* read {@link CameraControl#keyMap}, it will now be a key map, instead of the "qwerty" string value we set it to.
|
|
471
|
-
*
|
|
472
|
-
* Supported layouts are, so far:
|
|
473
|
-
*
|
|
474
|
-
* * ````"qwerty"````
|
|
475
|
-
* * ````"azerty"````
|
|
476
|
-
*/
|
|
477
|
-
class CameraControl extends Component {
|
|
478
|
-
|
|
479
|
-
/**
|
|
480
|
-
* @private
|
|
481
|
-
* @constructor
|
|
482
|
-
*/
|
|
483
|
-
constructor(owner, cfg = {}) {
|
|
484
|
-
|
|
485
|
-
super(owner, cfg);
|
|
486
|
-
|
|
487
|
-
/**
|
|
488
|
-
* Identifies the XX action.
|
|
489
|
-
* @final
|
|
490
|
-
* @type {Number}
|
|
491
|
-
*/
|
|
492
|
-
this.PAN_LEFT = 0;
|
|
493
|
-
|
|
494
|
-
/**
|
|
495
|
-
* Identifies the XX action.
|
|
496
|
-
* @final
|
|
497
|
-
* @type {Number}
|
|
498
|
-
*/
|
|
499
|
-
this.PAN_RIGHT = 1;
|
|
500
|
-
|
|
501
|
-
/**
|
|
502
|
-
* Identifies the XX action.
|
|
503
|
-
* @final
|
|
504
|
-
* @type {Number}
|
|
505
|
-
*/
|
|
506
|
-
this.PAN_UP = 2;
|
|
507
|
-
|
|
508
|
-
/**
|
|
509
|
-
* Identifies the XX action.
|
|
510
|
-
* @final
|
|
511
|
-
* @type {Number}
|
|
512
|
-
*/
|
|
513
|
-
this.PAN_DOWN = 3;
|
|
514
|
-
|
|
515
|
-
/**
|
|
516
|
-
* Identifies the XX action.
|
|
517
|
-
* @final
|
|
518
|
-
* @type {Number}
|
|
519
|
-
*/
|
|
520
|
-
this.PAN_FORWARDS = 4;
|
|
521
|
-
|
|
522
|
-
/**
|
|
523
|
-
* Identifies the XX action.
|
|
524
|
-
* @final
|
|
525
|
-
* @type {Number}
|
|
526
|
-
*/
|
|
527
|
-
this.PAN_BACKWARDS = 5;
|
|
528
|
-
|
|
529
|
-
/**
|
|
530
|
-
* Identifies the XX action.
|
|
531
|
-
* @final
|
|
532
|
-
* @type {Number}
|
|
533
|
-
*/
|
|
534
|
-
this.ROTATE_X_POS = 6;
|
|
535
|
-
|
|
536
|
-
/**
|
|
537
|
-
* Identifies the XX action.
|
|
538
|
-
* @final
|
|
539
|
-
* @type {Number}
|
|
540
|
-
*/
|
|
541
|
-
this.ROTATE_X_NEG = 7;
|
|
542
|
-
|
|
543
|
-
/**
|
|
544
|
-
* Identifies the XX action.
|
|
545
|
-
* @final
|
|
546
|
-
* @type {Number}
|
|
547
|
-
*/
|
|
548
|
-
this.ROTATE_Y_POS = 8;
|
|
549
|
-
|
|
550
|
-
/**
|
|
551
|
-
* Identifies the XX action.
|
|
552
|
-
* @final
|
|
553
|
-
* @type {Number}
|
|
554
|
-
*/
|
|
555
|
-
this.ROTATE_Y_NEG = 9;
|
|
556
|
-
|
|
557
|
-
/**
|
|
558
|
-
* Identifies the XX action.
|
|
559
|
-
* @final
|
|
560
|
-
* @type {Number}
|
|
561
|
-
*/
|
|
562
|
-
this.DOLLY_FORWARDS = 10;
|
|
563
|
-
|
|
564
|
-
/**
|
|
565
|
-
* Identifies the XX action.
|
|
566
|
-
* @final
|
|
567
|
-
* @type {Number}
|
|
568
|
-
*/
|
|
569
|
-
this.DOLLY_BACKWARDS = 11;
|
|
570
|
-
|
|
571
|
-
/**
|
|
572
|
-
* Identifies the XX action.
|
|
573
|
-
* @final
|
|
574
|
-
* @type {Number}
|
|
575
|
-
*/
|
|
576
|
-
this.AXIS_VIEW_RIGHT = 12;
|
|
577
|
-
|
|
578
|
-
/**
|
|
579
|
-
* Identifies the XX action.
|
|
580
|
-
* @final
|
|
581
|
-
* @type {Number}
|
|
582
|
-
*/
|
|
583
|
-
this.AXIS_VIEW_BACK = 13;
|
|
584
|
-
|
|
585
|
-
/**
|
|
586
|
-
* Identifies the XX action.
|
|
587
|
-
* @final
|
|
588
|
-
* @type {Number}
|
|
589
|
-
*/
|
|
590
|
-
this.AXIS_VIEW_LEFT = 14;
|
|
591
|
-
|
|
592
|
-
/**
|
|
593
|
-
* Identifies the XX action.
|
|
594
|
-
* @final
|
|
595
|
-
* @type {Number}
|
|
596
|
-
*/
|
|
597
|
-
this.AXIS_VIEW_FRONT = 15;
|
|
598
|
-
|
|
599
|
-
/**
|
|
600
|
-
* Identifies the XX action.
|
|
601
|
-
* @final
|
|
602
|
-
* @type {Number}
|
|
603
|
-
*/
|
|
604
|
-
this.AXIS_VIEW_TOP = 16;
|
|
605
|
-
|
|
606
|
-
/**
|
|
607
|
-
* Identifies the XX action.
|
|
608
|
-
* @final
|
|
609
|
-
* @type {Number}
|
|
610
|
-
*/
|
|
611
|
-
this.AXIS_VIEW_BOTTOM = 17;
|
|
612
|
-
|
|
613
|
-
this._keyMap = {}; // Maps key codes to the above actions
|
|
614
|
-
|
|
615
|
-
this.scene.canvas.canvas.oncontextmenu = (e) => {
|
|
616
|
-
e.preventDefault();
|
|
617
|
-
};
|
|
618
|
-
|
|
619
|
-
// User-settable CameraControl configurations
|
|
620
|
-
|
|
621
|
-
this._configs = {
|
|
622
|
-
|
|
623
|
-
// Private
|
|
624
|
-
|
|
625
|
-
tapInterval: 150, // Millisecs
|
|
626
|
-
doubleTapInterval: 325, // Millisecs
|
|
627
|
-
tapDistanceThreshold: 4, // Pixels
|
|
628
|
-
|
|
629
|
-
// General
|
|
630
|
-
|
|
631
|
-
active: true,
|
|
632
|
-
keyboardLayout: "qwerty",
|
|
633
|
-
navMode: "orbit",
|
|
634
|
-
planView: false,
|
|
635
|
-
firstPerson: false,
|
|
636
|
-
followPointer: true,
|
|
637
|
-
doublePickFlyTo: true,
|
|
638
|
-
panRightClick: true,
|
|
639
|
-
showPivot: false,
|
|
640
|
-
pointerEnabled: true,
|
|
641
|
-
constrainVertical: false,
|
|
642
|
-
smartPivot: false,
|
|
643
|
-
|
|
644
|
-
// Rotation
|
|
645
|
-
|
|
646
|
-
dragRotationRate: 360.0,
|
|
647
|
-
keyboardRotationRate: 90.0,
|
|
648
|
-
rotationInertia: 0.0,
|
|
649
|
-
|
|
650
|
-
// Panning
|
|
651
|
-
|
|
652
|
-
keyboardPanRate: 1.0,
|
|
653
|
-
touchPanRate: 1.0,
|
|
654
|
-
panInertia: 0.5,
|
|
655
|
-
|
|
656
|
-
// Dollying
|
|
657
|
-
|
|
658
|
-
keyboardDollyRate: 10,
|
|
659
|
-
mouseWheelDollyRate: 100,
|
|
660
|
-
touchDollyRate: 0.2,
|
|
661
|
-
dollyInertia: 0,
|
|
662
|
-
dollyProximityThreshold: 30.0,
|
|
663
|
-
dollyMinSpeed: 0.04,
|
|
664
|
-
yjkLeft: 1
|
|
665
|
-
};
|
|
666
|
-
|
|
667
|
-
// Current runtime state of the CameraControl
|
|
668
|
-
|
|
669
|
-
this._states = {
|
|
670
|
-
pointerCanvasPos: math.vec2(),
|
|
671
|
-
mouseover: false,
|
|
672
|
-
followPointerDirty: true,
|
|
673
|
-
mouseDownClientX: 0,
|
|
674
|
-
mouseDownClientY: 0,
|
|
675
|
-
mouseDownCursorX: 0,
|
|
676
|
-
mouseDownCursorY: 0,
|
|
677
|
-
touchStartTime: null,
|
|
678
|
-
activeTouches: [],
|
|
679
|
-
tapStartPos: math.vec2(),
|
|
680
|
-
tapStartTime: -1,
|
|
681
|
-
lastTapTime: -1
|
|
682
|
-
};
|
|
683
|
-
|
|
684
|
-
// Updates for CameraUpdater to process on next Scene "tick" event
|
|
685
|
-
|
|
686
|
-
this._updates = {
|
|
687
|
-
rotateDeltaX: 0,
|
|
688
|
-
rotateDeltaY: 0,
|
|
689
|
-
panDeltaX: 0,
|
|
690
|
-
panDeltaY: 0,
|
|
691
|
-
panDeltaZ: 0,
|
|
692
|
-
dollyDelta: 0
|
|
693
|
-
};
|
|
694
|
-
|
|
695
|
-
// Controllers to assist input event handlers with controlling the Camera
|
|
696
|
-
|
|
697
|
-
const scene = this.scene;
|
|
698
|
-
|
|
699
|
-
this._controllers = {
|
|
700
|
-
cameraControl: this,
|
|
701
|
-
pickController: new PickController(this, this._configs),
|
|
702
|
-
pivotController: new PivotController(scene, this._configs),
|
|
703
|
-
panController: new PanController(scene),
|
|
704
|
-
cameraFlight: new CameraFlightAnimation(this, {
|
|
705
|
-
duration: 0.5
|
|
706
|
-
})
|
|
707
|
-
};
|
|
708
|
-
|
|
709
|
-
// Input event handlers
|
|
710
|
-
|
|
711
|
-
this._handlers = [
|
|
712
|
-
new MouseMiscHandler(this.scene, this._controllers, this._configs, this._states, this._updates),
|
|
713
|
-
new TouchPanRotateAndDollyHandler(this.scene, this._controllers, this._configs, this._states, this._updates),
|
|
714
|
-
new MousePanRotateDollyHandler(this.scene, this._controllers, this._configs, this._states, this._updates),
|
|
715
|
-
new KeyboardAxisViewHandler(this.scene, this._controllers, this._configs, this._states, this._updates),
|
|
716
|
-
new MousePickHandler(this.scene, this._controllers, this._configs, this._states, this._updates),
|
|
717
|
-
new TouchPickHandler(this.scene, this._controllers, this._configs, this._states, this._updates),
|
|
718
|
-
new KeyboardPanRotateDollyHandler(this.scene, this._controllers, this._configs, this._states, this._updates)
|
|
719
|
-
];
|
|
720
|
-
|
|
721
|
-
// Applies scheduled updates to the Camera on each Scene "tick" event
|
|
722
|
-
|
|
723
|
-
this._cameraUpdater = new CameraUpdater(this.scene, this._controllers, this._configs, this._states, this._updates);
|
|
724
|
-
|
|
725
|
-
// Set initial user configurations
|
|
726
|
-
|
|
727
|
-
this.navMode = cfg.navMode;
|
|
728
|
-
if (cfg.planView) {
|
|
729
|
-
this.planView = cfg.planView;
|
|
730
|
-
}
|
|
731
|
-
this.constrainVertical = cfg.constrainVertical;
|
|
732
|
-
if (cfg.keyboardLayout) {
|
|
733
|
-
this.keyboardLayout = cfg.keyboardLayout; // Deprecated
|
|
734
|
-
} else {
|
|
735
|
-
this.keyMap = cfg.keyMap;
|
|
736
|
-
}
|
|
737
|
-
this.doublePickFlyTo = cfg.doublePickFlyTo;
|
|
738
|
-
this.panRightClick = cfg.panRightClick;
|
|
739
|
-
this.active = cfg.active;
|
|
740
|
-
this.followPointer = cfg.followPointer;
|
|
741
|
-
this.rotationInertia = cfg.rotationInertia;
|
|
742
|
-
this.keyboardPanRate = cfg.keyboardPanRate;
|
|
743
|
-
this.touchPanRate = cfg.touchPanRate;
|
|
744
|
-
this.keyboardRotationRate = cfg.keyboardRotationRate;
|
|
745
|
-
this.dragRotationRate = cfg.dragRotationRate;
|
|
746
|
-
this.touchDollyRate = cfg.touchDollyRate;
|
|
747
|
-
this.dollyInertia = cfg.dollyInertia;
|
|
748
|
-
this.dollyProximityThreshold = cfg.dollyProximityThreshold;
|
|
749
|
-
this.dollyMinSpeed = cfg.dollyMinSpeed;
|
|
750
|
-
this.panInertia = cfg.panInertia;
|
|
751
|
-
this.pointerEnabled = true;
|
|
752
|
-
this.keyboardDollyRate = cfg.keyboardDollyRate;
|
|
753
|
-
this.mouseWheelDollyRate = cfg.mouseWheelDollyRate;
|
|
754
|
-
}
|
|
755
|
-
|
|
756
|
-
/**
|
|
757
|
-
* Sets custom mappings of keys to ````CameraControl```` actions.
|
|
758
|
-
*
|
|
759
|
-
* See class docs for usage.
|
|
760
|
-
*
|
|
761
|
-
* @param {{Number:Number}|String} value Either a set of new key mappings, or a string to select a keyboard layout,
|
|
762
|
-
* which causes ````CameraControl```` to use the default key mappings for that layout.
|
|
763
|
-
*/
|
|
764
|
-
set keyMap(value) {
|
|
765
|
-
value = value || "qwerty";
|
|
766
|
-
if (utils.isString(value)) {
|
|
767
|
-
const input = this.scene.input;
|
|
768
|
-
const keyMap = {};
|
|
769
|
-
|
|
770
|
-
switch (value) {
|
|
771
|
-
|
|
772
|
-
default:
|
|
773
|
-
this.error("Unsupported value for 'keyMap': " + value + " defaulting to 'qwerty'");
|
|
774
|
-
// Intentional fall-through to "qwerty"
|
|
775
|
-
case "qwerty":
|
|
776
|
-
keyMap[this.PAN_LEFT] = [input.KEY_A];
|
|
777
|
-
keyMap[this.PAN_RIGHT] = [input.KEY_D];
|
|
778
|
-
keyMap[this.PAN_UP] = [input.KEY_Z];
|
|
779
|
-
keyMap[this.PAN_DOWN] = [input.KEY_X];
|
|
780
|
-
keyMap[this.PAN_BACKWARDS] = [];
|
|
781
|
-
keyMap[this.PAN_FORWARDS] = [];
|
|
782
|
-
keyMap[this.DOLLY_FORWARDS] = [input.KEY_W, input.KEY_ADD];
|
|
783
|
-
keyMap[this.DOLLY_BACKWARDS] = [input.KEY_S, input.KEY_SUBTRACT];
|
|
784
|
-
keyMap[this.ROTATE_X_POS] = [input.KEY_DOWN_ARROW];
|
|
785
|
-
keyMap[this.ROTATE_X_NEG] = [input.KEY_UP_ARROW];
|
|
786
|
-
keyMap[this.ROTATE_Y_POS] = [input.KEY_Q, input.KEY_LEFT_ARROW];
|
|
787
|
-
keyMap[this.ROTATE_Y_NEG] = [input.KEY_E, input.KEY_RIGHT_ARROW];
|
|
788
|
-
keyMap[this.AXIS_VIEW_RIGHT] = [input.KEY_NUM_1];
|
|
789
|
-
keyMap[this.AXIS_VIEW_BACK] = [input.KEY_NUM_2];
|
|
790
|
-
keyMap[this.AXIS_VIEW_LEFT] = [input.KEY_NUM_3];
|
|
791
|
-
keyMap[this.AXIS_VIEW_FRONT] = [input.KEY_NUM_4];
|
|
792
|
-
keyMap[this.AXIS_VIEW_TOP] = [input.KEY_NUM_5];
|
|
793
|
-
keyMap[this.AXIS_VIEW_BOTTOM] = [input.KEY_NUM_6];
|
|
794
|
-
// keyMap[this.PAN_LEFT] = [input.KEY_D];
|
|
795
|
-
// keyMap[this.PAN_RIGHT] = [input.KEY_A];
|
|
796
|
-
// keyMap[this.PAN_UP] = [input.KEY_W];
|
|
797
|
-
// keyMap[this.PAN_DOWN] = [input.KEY_S];
|
|
798
|
-
// keyMap[this.PAN_BACKWARDS] = [];
|
|
799
|
-
// keyMap[this.PAN_FORWARDS] = [];
|
|
800
|
-
// keyMap[this.DOLLY_FORWARDS] = [input.KEY_Z, input.KEY_ADD];
|
|
801
|
-
// keyMap[this.DOLLY_BACKWARDS] = [input.KEY_X, input.KEY_SUBTRACT];
|
|
802
|
-
// keyMap[this.ROTATE_X_POS] = [input.KEY_DOWN_ARROW];
|
|
803
|
-
// keyMap[this.ROTATE_X_NEG] = [input.KEY_UP_ARROW];
|
|
804
|
-
// keyMap[this.ROTATE_Y_POS] = [input.KEY_E, input.KEY_LEFT_ARROW];
|
|
805
|
-
// keyMap[this.ROTATE_Y_NEG] = [input.KEY_Q, input.KEY_RIGHT_ARROW];
|
|
806
|
-
// keyMap[this.AXIS_VIEW_RIGHT] = [input.KEY_NUM_1];
|
|
807
|
-
// keyMap[this.AXIS_VIEW_BACK] = [input.KEY_NUM_2];
|
|
808
|
-
// keyMap[this.AXIS_VIEW_LEFT] = [input.KEY_NUM_3];
|
|
809
|
-
// keyMap[this.AXIS_VIEW_FRONT] = [input.KEY_NUM_4];
|
|
810
|
-
// keyMap[this.AXIS_VIEW_TOP] = [input.KEY_NUM_5];
|
|
811
|
-
// keyMap[this.AXIS_VIEW_BOTTOM] = [input.KEY_NUM_6];
|
|
812
|
-
break;
|
|
813
|
-
|
|
814
|
-
case "azerty":
|
|
815
|
-
keyMap[this.PAN_LEFT] = [input.KEY_Q];
|
|
816
|
-
keyMap[this.PAN_RIGHT] = [input.KEY_D];
|
|
817
|
-
keyMap[this.PAN_UP] = [input.KEY_W];
|
|
818
|
-
keyMap[this.PAN_DOWN] = [input.KEY_X];
|
|
819
|
-
keyMap[this.PAN_BACKWARDS] = [];
|
|
820
|
-
keyMap[this.PAN_FORWARDS] = [];
|
|
821
|
-
keyMap[this.DOLLY_FORWARDS] = [input.KEY_Z, input.KEY_ADD];
|
|
822
|
-
keyMap[this.DOLLY_BACKWARDS] = [input.KEY_S, input.KEY_SUBTRACT];
|
|
823
|
-
keyMap[this.ROTATE_X_POS] = [input.KEY_DOWN_ARROW];
|
|
824
|
-
keyMap[this.ROTATE_X_NEG] = [input.KEY_UP_ARROW];
|
|
825
|
-
keyMap[this.ROTATE_Y_POS] = [input.KEY_A, input.KEY_LEFT_ARROW];
|
|
826
|
-
keyMap[this.ROTATE_Y_NEG] = [input.KEY_E, input.KEY_RIGHT_ARROW];
|
|
827
|
-
keyMap[this.AXIS_VIEW_RIGHT] = [input.KEY_NUM_1];
|
|
828
|
-
keyMap[this.AXIS_VIEW_BACK] = [input.KEY_NUM_2];
|
|
829
|
-
keyMap[this.AXIS_VIEW_LEFT] = [input.KEY_NUM_3];
|
|
830
|
-
keyMap[this.AXIS_VIEW_FRONT] = [input.KEY_NUM_4];
|
|
831
|
-
keyMap[this.AXIS_VIEW_TOP] = [input.KEY_NUM_5];
|
|
832
|
-
keyMap[this.AXIS_VIEW_BOTTOM] = [input.KEY_NUM_6];
|
|
833
|
-
break;
|
|
834
|
-
}
|
|
835
|
-
|
|
836
|
-
this._keyMap = keyMap;
|
|
837
|
-
} else {
|
|
838
|
-
const keyMap = value;
|
|
839
|
-
this._keyMap = keyMap;
|
|
840
|
-
}
|
|
841
|
-
}
|
|
842
|
-
|
|
843
|
-
/**
|
|
844
|
-
* Gets custom mappings of keys to {@link CameraControl} actions.
|
|
845
|
-
*
|
|
846
|
-
* @returns {{Number:Number}} Current key mappings.
|
|
847
|
-
*/
|
|
848
|
-
get keyMap() {
|
|
849
|
-
return this._keyMap;
|
|
850
|
-
}
|
|
851
|
-
|
|
852
|
-
/**
|
|
853
|
-
* Returns true if any keys configured for the given action are down.
|
|
854
|
-
* @param action
|
|
855
|
-
* @param keyDownMap
|
|
856
|
-
* @private
|
|
857
|
-
*/
|
|
858
|
-
_isKeyDownForAction(action, keyDownMap) {
|
|
859
|
-
const keys = this._keyMap[action];
|
|
860
|
-
if (!keys) {
|
|
861
|
-
return false;
|
|
862
|
-
}
|
|
863
|
-
if (!keyDownMap) {
|
|
864
|
-
keyDownMap = this.scene.input.keyDown;
|
|
865
|
-
}
|
|
866
|
-
for (let i = 0, len = keys.length; i < len; i++) {
|
|
867
|
-
const key = keys[i];
|
|
868
|
-
if (keyDownMap[key]) {
|
|
869
|
-
return true;
|
|
870
|
-
}
|
|
871
|
-
}
|
|
872
|
-
return false;
|
|
873
|
-
}
|
|
874
|
-
|
|
875
|
-
/**
|
|
876
|
-
* Sets the HTMl element to represent the pivot point when {@link CameraControl#followPointer} is true.
|
|
877
|
-
*
|
|
878
|
-
* See class comments for an example.
|
|
879
|
-
*
|
|
880
|
-
* @param {HTMLElement} element HTML element representing the pivot point.
|
|
881
|
-
*/
|
|
882
|
-
set pivotElement(element) {
|
|
883
|
-
this._controllers.pivotController.setPivotElement(element);
|
|
884
|
-
}
|
|
885
|
-
|
|
886
|
-
/**
|
|
887
|
-
* Sets if this ````CameraControl```` is active or not.
|
|
888
|
-
*
|
|
889
|
-
* When inactive, the ````CameraControl```` will not react to input.
|
|
890
|
-
*
|
|
891
|
-
* Default is ````true````.
|
|
892
|
-
*
|
|
893
|
-
* @param {Boolean} value Set ````true```` to activate this ````CameraControl````.
|
|
894
|
-
*/
|
|
895
|
-
set active(value) {
|
|
896
|
-
this._configs.active = value !== false;
|
|
897
|
-
}
|
|
898
|
-
|
|
899
|
-
/**
|
|
900
|
-
* Gets if this ````CameraControl```` is active or not.
|
|
901
|
-
*
|
|
902
|
-
* When inactive, the ````CameraControl```` will not react to input.
|
|
903
|
-
*
|
|
904
|
-
* Default is ````true````.
|
|
905
|
-
*
|
|
906
|
-
* @returns {Boolean} Returns ````true```` if this ````CameraControl```` is active.
|
|
907
|
-
*/
|
|
908
|
-
get active() {
|
|
909
|
-
return this._configs.active;
|
|
910
|
-
}
|
|
911
|
-
|
|
912
|
-
/**
|
|
913
|
-
* Sets the current navigation mode.
|
|
914
|
-
*
|
|
915
|
-
* Accepted values are:
|
|
916
|
-
*
|
|
917
|
-
* * "orbit" - rotation orbits about the current target or pivot point,
|
|
918
|
-
* * "firstPerson" - rotation is about the current eye position,
|
|
919
|
-
* * "planView" - rotation is disabled.
|
|
920
|
-
*
|
|
921
|
-
* See class comments for more info.
|
|
922
|
-
*
|
|
923
|
-
* @param {String} navMode The navigation mode: "orbit", "firstPerson" or "planView".
|
|
924
|
-
*/
|
|
925
|
-
set navMode(navMode) {
|
|
926
|
-
navMode = navMode || "orbit";
|
|
927
|
-
if (navMode !== "firstPerson" && navMode !== "orbit" && navMode !== "planView") {
|
|
928
|
-
this.error("Unsupported value for navMode: " + navMode + " - supported values are 'orbit', 'firstPerson' and 'planView' - defaulting to 'orbit'");
|
|
929
|
-
navMode = "orbit";
|
|
930
|
-
}
|
|
931
|
-
this._configs.firstPerson = (navMode === "firstPerson");
|
|
932
|
-
this._configs.planView = (navMode === "planView");
|
|
933
|
-
if (this._configs.firstPerson || this._configs.planView) {
|
|
934
|
-
this._controllers.pivotController.hidePivot();
|
|
935
|
-
this._controllers.pivotController.endPivot();
|
|
936
|
-
}
|
|
937
|
-
this._configs.navMode = navMode;
|
|
938
|
-
}
|
|
939
|
-
|
|
940
|
-
/**
|
|
941
|
-
* Gets the current navigation mode.
|
|
942
|
-
*
|
|
943
|
-
* @returns {String} The navigation mode: "orbit", "firstPerson" or "planView".
|
|
944
|
-
*/
|
|
945
|
-
get navMode() {
|
|
946
|
-
return this._configs.navMode;
|
|
947
|
-
}
|
|
948
|
-
set yjkLeft(yjkLeft) {
|
|
949
|
-
this._configs.yjkLeft = (yjkLeft !== null && yjkLeft !== undefined) ? yjkLeft : 1;
|
|
950
|
-
}
|
|
951
|
-
|
|
952
|
-
/**
|
|
953
|
-
* Gets how much the {@link Camera} dollys each second while the mouse wheel is spinning.
|
|
954
|
-
*
|
|
955
|
-
* Default is ````15.0````.
|
|
956
|
-
*
|
|
957
|
-
* @returns {Number} The current mouseWheel dolly rate.
|
|
958
|
-
*/
|
|
959
|
-
get yjkLeft() {
|
|
960
|
-
return this._configs.yjkLeft;
|
|
961
|
-
}
|
|
962
|
-
/**
|
|
963
|
-
* Sets whether mouse and touch input is enabled.
|
|
964
|
-
*
|
|
965
|
-
* Default is ````true````.
|
|
966
|
-
*
|
|
967
|
-
* Disabling mouse and touch input on ````CameraControl```` is useful when we want to temporarily use mouse or
|
|
968
|
-
* touch input to interact with some other 3D control, without disturbing the {@link Camera}.
|
|
969
|
-
*
|
|
970
|
-
* @param {Boolean} value Set ````true```` to enable mouse and touch input.
|
|
971
|
-
*/
|
|
972
|
-
set pointerEnabled(value) {
|
|
973
|
-
this._reset();
|
|
974
|
-
this._configs.pointerEnabled = !!value;
|
|
975
|
-
}
|
|
976
|
-
|
|
977
|
-
_reset() {
|
|
978
|
-
for (let i = 0, len = this._handlers.length; i < len; i++) {
|
|
979
|
-
const handler = this._handlers[i];
|
|
980
|
-
if (handler.reset) {
|
|
981
|
-
handler.reset();
|
|
982
|
-
}
|
|
983
|
-
}
|
|
984
|
-
|
|
985
|
-
this._updates.panDeltaX = 0;
|
|
986
|
-
this._updates.panDeltaY = 0;
|
|
987
|
-
this._updates.rotateDeltaX = 0;
|
|
988
|
-
this._updates.rotateDeltaY = 0;
|
|
989
|
-
this._updates.dolyDelta = 0;
|
|
990
|
-
}
|
|
991
|
-
|
|
992
|
-
/**
|
|
993
|
-
* Gets whether mouse and touch input is enabled.
|
|
994
|
-
*
|
|
995
|
-
* Default is ````true````.
|
|
996
|
-
*
|
|
997
|
-
* Disabling mouse and touch input on ````CameraControl```` is desirable when we want to temporarily use mouse or
|
|
998
|
-
* touch input to interact with some other 3D control, without interfering with the {@link Camera}.
|
|
999
|
-
*
|
|
1000
|
-
* @returns {Boolean} Returns ````true```` if mouse and touch input is enabled.
|
|
1001
|
-
*/
|
|
1002
|
-
get pointerEnabled() {
|
|
1003
|
-
return this._configs.pointerEnabled;
|
|
1004
|
-
}
|
|
1005
|
-
|
|
1006
|
-
/**
|
|
1007
|
-
* Sets whether the {@link Camera} follows the mouse/touch pointer.
|
|
1008
|
-
*
|
|
1009
|
-
* In orbiting mode, the Camera will orbit about the pointer, and will dolly to and from the pointer.
|
|
1010
|
-
*
|
|
1011
|
-
* In fly-to mode, the Camera will dolly to and from the pointer, however the World will always rotate about the Camera position.
|
|
1012
|
-
*
|
|
1013
|
-
* In plan-view mode, the Camera will dolly to and from the pointer, however the Camera will not rotate.
|
|
1014
|
-
*
|
|
1015
|
-
* Default is ````true````.
|
|
1016
|
-
*
|
|
1017
|
-
* See class comments for more info.
|
|
1018
|
-
*
|
|
1019
|
-
* @param {Boolean} value Set ````true```` to enable the Camera to follow the pointer.
|
|
1020
|
-
*/
|
|
1021
|
-
set followPointer(value) {
|
|
1022
|
-
this._configs.followPointer = (value !== false);
|
|
1023
|
-
}
|
|
1024
|
-
|
|
1025
|
-
/**
|
|
1026
|
-
* Sets whether the {@link Camera} follows the mouse/touch pointer.
|
|
1027
|
-
*
|
|
1028
|
-
* In orbiting mode, the Camera will orbit about the pointer, and will dolly to and from the pointer.
|
|
1029
|
-
*
|
|
1030
|
-
* In fly-to mode, the Camera will dolly to and from the pointer, however the World will always rotate about the Camera position.
|
|
1031
|
-
*
|
|
1032
|
-
* In plan-view mode, the Camera will dolly to and from the pointer, however the Camera will not rotate.
|
|
1033
|
-
*
|
|
1034
|
-
* Default is ````true````.
|
|
1035
|
-
*
|
|
1036
|
-
* See class comments for more info.
|
|
1037
|
-
*
|
|
1038
|
-
* @returns {Boolean} Returns ````true```` if the Camera follows the pointer.
|
|
1039
|
-
*/
|
|
1040
|
-
get followPointer() {
|
|
1041
|
-
return this._configs.followPointer;
|
|
1042
|
-
}
|
|
1043
|
-
|
|
1044
|
-
/**
|
|
1045
|
-
* Sets the current World-space 3D target position.
|
|
1046
|
-
*
|
|
1047
|
-
* Only applies when {@link CameraControl#followPointer} is ````true````.
|
|
1048
|
-
*
|
|
1049
|
-
* @param {Number[]} worldPos The new World-space 3D target position.
|
|
1050
|
-
*/
|
|
1051
|
-
set pivotPos(worldPos) {
|
|
1052
|
-
this._controllers.pivotController.setPivotPos(worldPos);
|
|
1053
|
-
}
|
|
1054
|
-
|
|
1055
|
-
/**
|
|
1056
|
-
* Gets the current World-space 3D pivot position.
|
|
1057
|
-
*
|
|
1058
|
-
* Only applies when {@link CameraControl#followPointer} is ````true````.
|
|
1059
|
-
*
|
|
1060
|
-
* @return {Number[]} worldPos The current World-space 3D pivot position.
|
|
1061
|
-
*/
|
|
1062
|
-
get pivotPos() {
|
|
1063
|
-
return this._controllers.pivotController.getPivotPos();
|
|
1064
|
-
}
|
|
1065
|
-
|
|
1066
|
-
/**
|
|
1067
|
-
* @deprecated
|
|
1068
|
-
* @param {Boolean} value Set ````true```` to enable dolly-to-pointer behaviour.
|
|
1069
|
-
*/
|
|
1070
|
-
set dollyToPointer(value) {
|
|
1071
|
-
this.warn("dollyToPointer property is deprecated - replaced with followPointer");
|
|
1072
|
-
this.followPointer = value;
|
|
1073
|
-
}
|
|
1074
|
-
|
|
1075
|
-
/**
|
|
1076
|
-
* @deprecated
|
|
1077
|
-
* @returns {Boolean} Returns ````true```` if dolly-to-pointer behaviour is enabled.
|
|
1078
|
-
*/
|
|
1079
|
-
get dollyToPointer() {
|
|
1080
|
-
this.warn("dollyToPointer property is deprecated - replaced with followPointer");
|
|
1081
|
-
return this.followPointer;
|
|
1082
|
-
}
|
|
1083
|
-
|
|
1084
|
-
/**
|
|
1085
|
-
* @deprecated
|
|
1086
|
-
* @param {Boolean} value Set ````true```` to enable dolly-to-pointer behaviour.
|
|
1087
|
-
*/
|
|
1088
|
-
set panToPointer(value) {
|
|
1089
|
-
this.warn("panToPointer property is deprecated - replaced with followPointer");
|
|
1090
|
-
}
|
|
1091
|
-
|
|
1092
|
-
/**
|
|
1093
|
-
* @deprecated
|
|
1094
|
-
* @returns {Boolean} Returns ````true```` if dolly-to-pointer behaviour is enabled.
|
|
1095
|
-
*/
|
|
1096
|
-
get panToPointer() {
|
|
1097
|
-
this.warn("panToPointer property is deprecated - replaced with followPointer");
|
|
1098
|
-
return false;
|
|
1099
|
-
}
|
|
1100
|
-
|
|
1101
|
-
/**
|
|
1102
|
-
* Sets whether this ````CameraControl```` is in plan-view mode.
|
|
1103
|
-
*
|
|
1104
|
-
* When in plan-view mode, rotation is disabled.
|
|
1105
|
-
*
|
|
1106
|
-
* Default is ````false````.
|
|
1107
|
-
*
|
|
1108
|
-
* Deprecated - use {@link CameraControl#navMode} instead.
|
|
1109
|
-
*
|
|
1110
|
-
* @param {Boolean} value Set ````true```` to enable plan-view mode.
|
|
1111
|
-
* @deprecated
|
|
1112
|
-
*/
|
|
1113
|
-
set planView(value) {
|
|
1114
|
-
this._configs.planView = !!value;
|
|
1115
|
-
this._configs.firstPerson = false;
|
|
1116
|
-
if (this._configs.planView) {
|
|
1117
|
-
this._controllers.pivotController.hidePivot();
|
|
1118
|
-
this._controllers.pivotController.endPivot();
|
|
1119
|
-
}
|
|
1120
|
-
this.warn("planView property is deprecated - replaced with navMode");
|
|
1121
|
-
}
|
|
1122
|
-
|
|
1123
|
-
/**
|
|
1124
|
-
* Gets whether this ````CameraControl```` is in plan-view mode.
|
|
1125
|
-
*
|
|
1126
|
-
* When in plan-view mode, rotation is disabled.
|
|
1127
|
-
*
|
|
1128
|
-
* Default is ````false````.
|
|
1129
|
-
*
|
|
1130
|
-
* Deprecated - use {@link CameraControl#navMode} instead.
|
|
1131
|
-
*
|
|
1132
|
-
* @returns {Boolean} Returns ````true```` if plan-view mode is enabled.
|
|
1133
|
-
* @deprecated
|
|
1134
|
-
*/
|
|
1135
|
-
get planView() {
|
|
1136
|
-
this.warn("planView property is deprecated - replaced with navMode");
|
|
1137
|
-
return this._configs.planView;
|
|
1138
|
-
}
|
|
1139
|
-
|
|
1140
|
-
/**
|
|
1141
|
-
* Sets whether this ````CameraControl```` is in first-person mode.
|
|
1142
|
-
*
|
|
1143
|
-
* In "first person" mode (disabled by default) the look position rotates about the eye position. Otherwise, {@link Camera#eye} rotates about {@link Camera#look}.
|
|
1144
|
-
*
|
|
1145
|
-
* Default is ````false````.
|
|
1146
|
-
*
|
|
1147
|
-
* Deprecated - use {@link CameraControl#navMode} instead.
|
|
1148
|
-
*
|
|
1149
|
-
* @param {Boolean} value Set ````true```` to enable first-person mode.
|
|
1150
|
-
* @deprecated
|
|
1151
|
-
*/
|
|
1152
|
-
set firstPerson(value) {
|
|
1153
|
-
this.warn("firstPerson property is deprecated - replaced with navMode");
|
|
1154
|
-
this._configs.firstPerson = !!value;
|
|
1155
|
-
this._configs.planView = false;
|
|
1156
|
-
if (this._configs.firstPerson) {
|
|
1157
|
-
this._controllers.pivotController.hidePivot();
|
|
1158
|
-
this._controllers.pivotController.endPivot();
|
|
1159
|
-
}
|
|
1160
|
-
}
|
|
1161
|
-
|
|
1162
|
-
/**
|
|
1163
|
-
* Gets whether this ````CameraControl```` is in first-person mode.
|
|
1164
|
-
*
|
|
1165
|
-
* In "first person" mode (disabled by default) the look position rotates about the eye position. Otherwise, {@link Camera#eye} rotates about {@link Camera#look}.
|
|
1166
|
-
*
|
|
1167
|
-
* Default is ````false````.
|
|
1168
|
-
*
|
|
1169
|
-
* Deprecated - use {@link CameraControl#navMode} instead.
|
|
1170
|
-
*
|
|
1171
|
-
* @returns {Boolean} Returns ````true```` if first-person mode is enabled.
|
|
1172
|
-
* @deprecated
|
|
1173
|
-
*/
|
|
1174
|
-
get firstPerson() {
|
|
1175
|
-
this.warn("firstPerson property is deprecated - replaced with navMode");
|
|
1176
|
-
return this._configs.firstPerson;
|
|
1177
|
-
}
|
|
1178
|
-
|
|
1179
|
-
/**
|
|
1180
|
-
* Sets whether to vertically constrain the {@link Camera} position for first-person navigation.
|
|
1181
|
-
*
|
|
1182
|
-
* When set ````true````, this constrains {@link Camera#eye} to its current vertical position.
|
|
1183
|
-
*
|
|
1184
|
-
* Only applies when {@link CameraControl#navMode} is ````"firstPerson"````.
|
|
1185
|
-
*
|
|
1186
|
-
* Default is ````false````.
|
|
1187
|
-
*
|
|
1188
|
-
* @param {Boolean} value Set ````true```` to vertically constrain the Camera.
|
|
1189
|
-
*/
|
|
1190
|
-
set constrainVertical(value) {
|
|
1191
|
-
this._configs.constrainVertical = !!value;
|
|
1192
|
-
}
|
|
1193
|
-
|
|
1194
|
-
/**
|
|
1195
|
-
* Gets whether to vertically constrain the {@link Camera} position for first-person navigation.
|
|
1196
|
-
*
|
|
1197
|
-
* When set ````true````, this constrains {@link Camera#eye} to its current vertical position.
|
|
1198
|
-
*
|
|
1199
|
-
* Only applies when {@link CameraControl#navMode} is ````"firstPerson"````.
|
|
1200
|
-
*
|
|
1201
|
-
* Default is ````false````.
|
|
1202
|
-
*
|
|
1203
|
-
* @returns {Boolean} ````true```` when Camera is vertically constrained.
|
|
1204
|
-
*/
|
|
1205
|
-
get constrainVertical() {
|
|
1206
|
-
return this._configs.constrainVertical;
|
|
1207
|
-
}
|
|
1208
|
-
|
|
1209
|
-
/**
|
|
1210
|
-
* Sets whether double-picking an {@link Entity} causes the {@link Camera} to fly to its boundary.
|
|
1211
|
-
*
|
|
1212
|
-
* Default is ````false````.
|
|
1213
|
-
*
|
|
1214
|
-
* @param {Boolean} value Set ````true```` to enable double-pick-fly-to mode.
|
|
1215
|
-
*/
|
|
1216
|
-
set doublePickFlyTo(value) {
|
|
1217
|
-
this._configs.doublePickFlyTo = value !== false;
|
|
1218
|
-
}
|
|
1219
|
-
|
|
1220
|
-
/**
|
|
1221
|
-
* Gets whether double-picking an {@link Entity} causes the {@link Camera} to fly to its boundary.
|
|
1222
|
-
*
|
|
1223
|
-
* Default is ````false````.
|
|
1224
|
-
*
|
|
1225
|
-
* @returns {Boolean} Returns ````true```` when double-pick-fly-to mode is enabled.
|
|
1226
|
-
*/
|
|
1227
|
-
get doublePickFlyTo() {
|
|
1228
|
-
return this._configs.doublePickFlyTo;
|
|
1229
|
-
}
|
|
1230
|
-
|
|
1231
|
-
/**
|
|
1232
|
-
* Sets whether either right-clicking (true) or middle-clicking (false) pans the {@link Camera}.
|
|
1233
|
-
*
|
|
1234
|
-
* Default is ````true````.
|
|
1235
|
-
*
|
|
1236
|
-
* @param {Boolean} value Set ````false```` to disable pan on right-click.
|
|
1237
|
-
*/
|
|
1238
|
-
set panRightClick(value) {
|
|
1239
|
-
this._configs.panRightClick = value !== false;
|
|
1240
|
-
}
|
|
1241
|
-
|
|
1242
|
-
/**
|
|
1243
|
-
* Gets whether right-clicking pans the {@link Camera}.
|
|
1244
|
-
*
|
|
1245
|
-
* Default is ````true````.
|
|
1246
|
-
*
|
|
1247
|
-
* @returns {Boolean} Returns ````false```` when pan on right-click is disabled.
|
|
1248
|
-
*/
|
|
1249
|
-
get panRightClick() {
|
|
1250
|
-
return this._configs.panRightClick;
|
|
1251
|
-
}
|
|
1252
|
-
|
|
1253
|
-
/**
|
|
1254
|
-
* Sets a factor in range ````[0..1]```` indicating how much the {@link Camera} keeps moving after you finish rotating it.
|
|
1255
|
-
*
|
|
1256
|
-
* A value of ````0.0```` causes it to immediately stop, ````0.5```` causes its movement to decay 50% on each tick,
|
|
1257
|
-
* while ````1.0```` causes no decay, allowing it continue moving, by the current rate of rotation.
|
|
1258
|
-
*
|
|
1259
|
-
* You may choose an inertia of zero when you want be able to precisely rotate the Camera,
|
|
1260
|
-
* without interference from inertia. Zero inertia can also mean that less frames are rendered while
|
|
1261
|
-
* you are rotating the Camera.
|
|
1262
|
-
*
|
|
1263
|
-
* Default is ````0.0````.
|
|
1264
|
-
*
|
|
1265
|
-
* Does not apply when {@link CameraControl#navMode} is ````"planView"````, which disallows rotation.
|
|
1266
|
-
*
|
|
1267
|
-
* @param {Number} rotationInertia New inertial factor.
|
|
1268
|
-
*/
|
|
1269
|
-
set rotationInertia(rotationInertia) {
|
|
1270
|
-
this._configs.rotationInertia = (rotationInertia !== undefined && rotationInertia !== null) ? rotationInertia : 0.0;
|
|
1271
|
-
}
|
|
1272
|
-
|
|
1273
|
-
/**
|
|
1274
|
-
* Gets the rotation inertia factor.
|
|
1275
|
-
*
|
|
1276
|
-
* Default is ````0.0````.
|
|
1277
|
-
*
|
|
1278
|
-
* Does not apply when {@link CameraControl#navMode} is ````"planView"````, which disallows rotation.
|
|
1279
|
-
*
|
|
1280
|
-
* @returns {Number} The inertia factor.
|
|
1281
|
-
*/
|
|
1282
|
-
get rotationInertia() {
|
|
1283
|
-
return this._configs.rotationInertia;
|
|
1284
|
-
}
|
|
1285
|
-
|
|
1286
|
-
/**
|
|
1287
|
-
* Sets how much the {@link Camera} pans each second with keyboard input.
|
|
1288
|
-
*
|
|
1289
|
-
* Default is ````5.0````, to pan the Camera ````5.0```` World-space units every second that
|
|
1290
|
-
* a panning key is depressed. See the ````CameraControl```` class documentation for which keys control
|
|
1291
|
-
* panning.
|
|
1292
|
-
*
|
|
1293
|
-
* Panning direction is aligned to our Camera's orientation. When we pan horizontally, we pan
|
|
1294
|
-
* to our left and right, when we pan vertically, we pan upwards and downwards, and when we pan forwards
|
|
1295
|
-
* and backwards, we pan along the direction the Camera is pointing.
|
|
1296
|
-
*
|
|
1297
|
-
* Unlike dollying when {@link followPointer} is ````true````, panning does not follow the pointer.
|
|
1298
|
-
*
|
|
1299
|
-
* @param {Number} keyboardPanRate The new keyboard pan rate.
|
|
1300
|
-
*/
|
|
1301
|
-
set keyboardPanRate(keyboardPanRate) {
|
|
1302
|
-
this._configs.keyboardPanRate = (keyboardPanRate !== null && keyboardPanRate !== undefined) ? keyboardPanRate : 5.0;
|
|
1303
|
-
}
|
|
1304
|
-
|
|
1305
|
-
|
|
1306
|
-
/**
|
|
1307
|
-
* Sets how fast the camera pans on touch panning
|
|
1308
|
-
*
|
|
1309
|
-
* @param {Number} touchPanRate The new touch pan rate.
|
|
1310
|
-
*/
|
|
1311
|
-
set touchPanRate(touchPanRate) {
|
|
1312
|
-
this._configs.touchPanRate = (touchPanRate !== null && touchPanRate !== undefined) ? touchPanRate : 1.0;
|
|
1313
|
-
}
|
|
1314
|
-
|
|
1315
|
-
/**
|
|
1316
|
-
* Gets how fast the {@link Camera} pans on touch panning
|
|
1317
|
-
*
|
|
1318
|
-
* Default is ````1.0````.
|
|
1319
|
-
*
|
|
1320
|
-
* @returns {Number} The current touch pan rate.
|
|
1321
|
-
*/
|
|
1322
|
-
get touchPanRate() {
|
|
1323
|
-
return this._configs.touchPanRate;
|
|
1324
|
-
}
|
|
1325
|
-
|
|
1326
|
-
/**
|
|
1327
|
-
* Gets how much the {@link Camera} pans each second with keyboard input.
|
|
1328
|
-
*
|
|
1329
|
-
* Default is ````5.0````.
|
|
1330
|
-
*
|
|
1331
|
-
* @returns {Number} The current keyboard pan rate.
|
|
1332
|
-
*/
|
|
1333
|
-
get keyboardPanRate() {
|
|
1334
|
-
return this._configs.keyboardPanRate;
|
|
1335
|
-
}
|
|
1336
|
-
|
|
1337
|
-
/**
|
|
1338
|
-
* Sets how many degrees per second the {@link Camera} rotates/orbits with keyboard input.
|
|
1339
|
-
*
|
|
1340
|
-
* Default is ````90.0````, to rotate/orbit the Camera ````90.0```` degrees every second that
|
|
1341
|
-
* a rotation key is depressed. See the ````CameraControl```` class documentation for which keys control
|
|
1342
|
-
* rotation/orbit.
|
|
1343
|
-
*
|
|
1344
|
-
* @param {Number} keyboardRotationRate The new keyboard rotation rate.
|
|
1345
|
-
*/
|
|
1346
|
-
set keyboardRotationRate(keyboardRotationRate) {
|
|
1347
|
-
this._configs.keyboardRotationRate = (keyboardRotationRate !== null && keyboardRotationRate !== undefined) ? keyboardRotationRate : 90.0;
|
|
1348
|
-
}
|
|
1349
|
-
|
|
1350
|
-
/**
|
|
1351
|
-
* Sets how many degrees per second the {@link Camera} rotates/orbits with keyboard input.
|
|
1352
|
-
*
|
|
1353
|
-
* Default is ````90.0````.
|
|
1354
|
-
*
|
|
1355
|
-
* @returns {Number} The current keyboard rotation rate.
|
|
1356
|
-
*/
|
|
1357
|
-
get keyboardRotationRate() {
|
|
1358
|
-
return this._configs.keyboardRotationRate;
|
|
1359
|
-
}
|
|
1360
|
-
|
|
1361
|
-
/**
|
|
1362
|
-
* Sets the current drag rotation rate.
|
|
1363
|
-
*
|
|
1364
|
-
* This configures how many degrees the {@link Camera} rotates/orbits for a full sweep of the canvas by mouse or touch dragging.
|
|
1365
|
-
*
|
|
1366
|
-
* For example, a value of ````360.0```` indicates that the ````Camera```` rotates/orbits ````360.0```` degrees horizontally
|
|
1367
|
-
* when we sweep the entire width of the canvas.
|
|
1368
|
-
*
|
|
1369
|
-
* ````CameraControl```` makes vertical rotation half as sensitive as horizontal rotation, so that we don't tend to
|
|
1370
|
-
* flip upside-down. Therefore, a value of ````360.0```` rotates/orbits the ````Camera```` through ````180.0```` degrees
|
|
1371
|
-
* vertically when we sweep the entire height of the canvas.
|
|
1372
|
-
*
|
|
1373
|
-
* Default is ````360.0````.
|
|
1374
|
-
*
|
|
1375
|
-
* @param {Number} dragRotationRate The new drag rotation rate.
|
|
1376
|
-
*/
|
|
1377
|
-
set dragRotationRate(dragRotationRate) {
|
|
1378
|
-
this._configs.dragRotationRate = (dragRotationRate !== null && dragRotationRate !== undefined) ? dragRotationRate : 360.0;
|
|
1379
|
-
}
|
|
1380
|
-
|
|
1381
|
-
/**
|
|
1382
|
-
* Gets the current drag rotation rate.
|
|
1383
|
-
*
|
|
1384
|
-
* Default is ````360.0````.
|
|
1385
|
-
*
|
|
1386
|
-
* @returns {Number} The current drag rotation rate.
|
|
1387
|
-
*/
|
|
1388
|
-
get dragRotationRate() {
|
|
1389
|
-
return this._configs.dragRotationRate;
|
|
1390
|
-
}
|
|
1391
|
-
|
|
1392
|
-
/**
|
|
1393
|
-
* Sets how much the {@link Camera} dollys each second with keyboard input.
|
|
1394
|
-
*
|
|
1395
|
-
* Default is ````15.0````, to dolly the {@link Camera} ````15.0```` World-space units per second while we hold down
|
|
1396
|
-
* the ````+```` and ````-```` keys.
|
|
1397
|
-
*
|
|
1398
|
-
* @param {Number} keyboardDollyRate The new keyboard dolly rate.
|
|
1399
|
-
*/
|
|
1400
|
-
set keyboardDollyRate(keyboardDollyRate) {
|
|
1401
|
-
this._configs.keyboardDollyRate = (keyboardDollyRate !== null && keyboardDollyRate !== undefined) ? keyboardDollyRate : 15.0;
|
|
1402
|
-
}
|
|
1403
|
-
|
|
1404
|
-
/**
|
|
1405
|
-
* Gets how much the {@link Camera} dollys each second with keyboard input.
|
|
1406
|
-
*
|
|
1407
|
-
* Default is ````15.0````.
|
|
1408
|
-
*
|
|
1409
|
-
* @returns {Number} The current keyboard dolly rate.
|
|
1410
|
-
*/
|
|
1411
|
-
get keyboardDollyRate() {
|
|
1412
|
-
return this._configs.keyboardDollyRate;
|
|
1413
|
-
}
|
|
1414
|
-
|
|
1415
|
-
/**
|
|
1416
|
-
* Sets how much the {@link Camera} dollys with touch input.
|
|
1417
|
-
*
|
|
1418
|
-
* Default is ````0.2````
|
|
1419
|
-
*
|
|
1420
|
-
* @param {Number} touchDollyRate The new touch dolly rate.
|
|
1421
|
-
*/
|
|
1422
|
-
set touchDollyRate(touchDollyRate) {
|
|
1423
|
-
this._configs.touchDollyRate = (touchDollyRate !== null && touchDollyRate !== undefined) ? touchDollyRate : 0.2;
|
|
1424
|
-
}
|
|
1425
|
-
|
|
1426
|
-
/**
|
|
1427
|
-
* Gets how much the {@link Camera} dollys each second with touch input.
|
|
1428
|
-
*
|
|
1429
|
-
* Default is ````0.2````.
|
|
1430
|
-
*
|
|
1431
|
-
* @returns {Number} The current touch dolly rate.
|
|
1432
|
-
*/
|
|
1433
|
-
get touchDollyRate() {
|
|
1434
|
-
return this._configs.touchDollyRate;
|
|
1435
|
-
}
|
|
1436
|
-
|
|
1437
|
-
/**
|
|
1438
|
-
* Sets how much the {@link Camera} dollys each second while the mouse wheel is spinning.
|
|
1439
|
-
*
|
|
1440
|
-
* Default is ````100.0````, to dolly the {@link Camera} ````10.0```` World-space units per second as we spin
|
|
1441
|
-
* the mouse wheel.
|
|
1442
|
-
*
|
|
1443
|
-
* @param {Number} mouseWheelDollyRate The new mouse wheel dolly rate.
|
|
1444
|
-
*/
|
|
1445
|
-
set mouseWheelDollyRate(mouseWheelDollyRate) {
|
|
1446
|
-
this._configs.mouseWheelDollyRate = (mouseWheelDollyRate !== null && mouseWheelDollyRate !== undefined) ? mouseWheelDollyRate : 100.0;
|
|
1447
|
-
}
|
|
1448
|
-
|
|
1449
|
-
/**
|
|
1450
|
-
* Gets how much the {@link Camera} dollys each second while the mouse wheel is spinning.
|
|
1451
|
-
*
|
|
1452
|
-
* Default is ````100.0````.
|
|
1453
|
-
*
|
|
1454
|
-
* @returns {Number} The current mouseWheel dolly rate.
|
|
1455
|
-
*/
|
|
1456
|
-
get mouseWheelDollyRate() {
|
|
1457
|
-
return this._configs.mouseWheelDollyRate;
|
|
1458
|
-
}
|
|
1459
|
-
|
|
1460
|
-
/**
|
|
1461
|
-
* Sets the dolly inertia factor.
|
|
1462
|
-
*
|
|
1463
|
-
* This factor configures how much the {@link Camera} keeps moving after you finish dollying it.
|
|
1464
|
-
*
|
|
1465
|
-
* This factor is a value in range ````[0..1]````. A value of ````0.0```` causes dollying to immediately stop,
|
|
1466
|
-
* ````0.5```` causes dollying to decay 50% on each animation frame, while ````1.0```` causes no decay, which allows dollying
|
|
1467
|
-
* to continue until further input stops it.
|
|
1468
|
-
*
|
|
1469
|
-
* You might set ````dollyInertia```` to zero when you want be able to precisely position or rotate the Camera,
|
|
1470
|
-
* without interference from inertia. This also means that yjkkit renders less frames while dollying the Camera,
|
|
1471
|
-
* which can improve rendering performance.
|
|
1472
|
-
*
|
|
1473
|
-
* Default is ````0````.
|
|
1474
|
-
*
|
|
1475
|
-
* @param {Number} dollyInertia New dolly inertia factor.
|
|
1476
|
-
*/
|
|
1477
|
-
set dollyInertia(dollyInertia) {
|
|
1478
|
-
this._configs.dollyInertia = (dollyInertia !== undefined && dollyInertia !== null) ? dollyInertia : 0;
|
|
1479
|
-
}
|
|
1480
|
-
|
|
1481
|
-
/**
|
|
1482
|
-
* Gets the dolly inertia factor.
|
|
1483
|
-
*
|
|
1484
|
-
* Default is ````0````.
|
|
1485
|
-
*
|
|
1486
|
-
* @returns {Number} The current dolly inertia factor.
|
|
1487
|
-
*/
|
|
1488
|
-
get dollyInertia() {
|
|
1489
|
-
return this._configs.dollyInertia;
|
|
1490
|
-
}
|
|
1491
|
-
|
|
1492
|
-
/**
|
|
1493
|
-
* Sets the proximity to the closest object below which dolly speed decreases, and above which dolly speed increases.
|
|
1494
|
-
*
|
|
1495
|
-
* Default is ````35.0````.
|
|
1496
|
-
*
|
|
1497
|
-
* @param {Number} dollyProximityThreshold New dolly proximity threshold.
|
|
1498
|
-
*/
|
|
1499
|
-
set dollyProximityThreshold(dollyProximityThreshold) {
|
|
1500
|
-
this._configs.dollyProximityThreshold = (dollyProximityThreshold !== undefined && dollyProximityThreshold !== null) ? dollyProximityThreshold : 35.0;
|
|
1501
|
-
}
|
|
1502
|
-
|
|
1503
|
-
/**
|
|
1504
|
-
* Gets the proximity to the closest object below which dolly speed decreases, and above which dolly speed increases.
|
|
1505
|
-
*
|
|
1506
|
-
* Default is ````35.0````.
|
|
1507
|
-
*
|
|
1508
|
-
* @returns {Number} The current dolly proximity threshold.
|
|
1509
|
-
*/
|
|
1510
|
-
get dollyProximityThreshold() {
|
|
1511
|
-
return this._configs.dollyProximityThreshold;
|
|
1512
|
-
}
|
|
1513
|
-
|
|
1514
|
-
/**
|
|
1515
|
-
* Sets the minimum dolly speed.
|
|
1516
|
-
*
|
|
1517
|
-
* Default is ````0.04````.
|
|
1518
|
-
*
|
|
1519
|
-
* @param {Number} dollyMinSpeed New dolly minimum speed.
|
|
1520
|
-
*/
|
|
1521
|
-
set dollyMinSpeed(dollyMinSpeed) {
|
|
1522
|
-
this._configs.dollyMinSpeed = (dollyMinSpeed !== undefined && dollyMinSpeed !== null) ? dollyMinSpeed : 0.04;
|
|
1523
|
-
}
|
|
1524
|
-
|
|
1525
|
-
/**
|
|
1526
|
-
* Gets the minimum dolly speed.
|
|
1527
|
-
*
|
|
1528
|
-
* Default is ````0.04````.
|
|
1529
|
-
*
|
|
1530
|
-
* @returns {Number} The current minimum dolly speed.
|
|
1531
|
-
*/
|
|
1532
|
-
get dollyMinSpeed() {
|
|
1533
|
-
return this._configs.dollyMinSpeed;
|
|
1534
|
-
}
|
|
1535
|
-
|
|
1536
|
-
/**
|
|
1537
|
-
* Sets the pan inertia factor.
|
|
1538
|
-
*
|
|
1539
|
-
* This factor configures how much the {@link Camera} keeps moving after you finish panning it.
|
|
1540
|
-
*
|
|
1541
|
-
* This factor is a value in range ````[0..1]````. A value of ````0.0```` causes panning to immediately stop,
|
|
1542
|
-
* ````0.5```` causes panning to decay 50% on each animation frame, while ````1.0```` causes no decay, which allows panning
|
|
1543
|
-
* to continue until further input stops it.
|
|
1544
|
-
*
|
|
1545
|
-
* You might set ````panInertia```` to zero when you want be able to precisely position or rotate the Camera,
|
|
1546
|
-
* without interference from inertia. This also means that yjkkit renders less frames while panning the Camera,
|
|
1547
|
-
* wich can improve rendering performance.
|
|
1548
|
-
*
|
|
1549
|
-
* Default is ````0.5````.
|
|
1550
|
-
*
|
|
1551
|
-
* @param {Number} panInertia New pan inertia factor.
|
|
1552
|
-
*/
|
|
1553
|
-
set panInertia(panInertia) {
|
|
1554
|
-
this._configs.panInertia = (panInertia !== undefined && panInertia !== null) ? panInertia : 0.5;
|
|
1555
|
-
}
|
|
1556
|
-
|
|
1557
|
-
/**
|
|
1558
|
-
* Gets the pan inertia factor.
|
|
1559
|
-
*
|
|
1560
|
-
* Default is ````0.5````.
|
|
1561
|
-
*
|
|
1562
|
-
* @returns {Number} The current pan inertia factor.
|
|
1563
|
-
*/
|
|
1564
|
-
get panInertia() {
|
|
1565
|
-
return this._configs.panInertia;
|
|
1566
|
-
}
|
|
1567
|
-
|
|
1568
|
-
/**
|
|
1569
|
-
* Sets the keyboard layout.
|
|
1570
|
-
*
|
|
1571
|
-
* Supported layouts are:
|
|
1572
|
-
*
|
|
1573
|
-
* * ````"qwerty"```` (default)
|
|
1574
|
-
* * ````"azerty"````
|
|
1575
|
-
*
|
|
1576
|
-
* @deprecated
|
|
1577
|
-
* @param {String} value Selects the keyboard layout.
|
|
1578
|
-
*/
|
|
1579
|
-
set keyboardLayout(value) {
|
|
1580
|
-
// this.warn("keyboardLayout property is deprecated - use keyMap property instead");
|
|
1581
|
-
value = value || "qwerty";
|
|
1582
|
-
if (value !== "qwerty" && value !== "azerty") {
|
|
1583
|
-
this.error("Unsupported value for keyboardLayout - defaulting to 'qwerty'");
|
|
1584
|
-
value = "qwerty";
|
|
1585
|
-
}
|
|
1586
|
-
this._configs.keyboardLayout = value;
|
|
1587
|
-
this.keyMap = this._configs.keyboardLayout;
|
|
1588
|
-
}
|
|
1589
|
-
|
|
1590
|
-
/**
|
|
1591
|
-
* Gets the keyboard layout.
|
|
1592
|
-
*
|
|
1593
|
-
* Supported layouts are:
|
|
1594
|
-
*
|
|
1595
|
-
* * ````"qwerty"```` (default)
|
|
1596
|
-
* * ````"azerty"````
|
|
1597
|
-
*
|
|
1598
|
-
* @deprecated
|
|
1599
|
-
* @returns {String} The current keyboard layout.
|
|
1600
|
-
*/
|
|
1601
|
-
get keyboardLayout() {
|
|
1602
|
-
return this._configs.keyboardLayout;
|
|
1603
|
-
}
|
|
1604
|
-
|
|
1605
|
-
/**
|
|
1606
|
-
* Sets whether smart default pivoting is enabled.
|
|
1607
|
-
*
|
|
1608
|
-
* When ````true````, we'll pivot by default about the 3D position of the mouse/touch pointer on an
|
|
1609
|
-
* imaginary sphere that's centered at {@link Camera#eye} and sized to the {@link Scene} boundary.
|
|
1610
|
-
*
|
|
1611
|
-
* When ````false````, we'll pivot by default about {@link Camera#look}.
|
|
1612
|
-
*
|
|
1613
|
-
* Default is ````false````.
|
|
1614
|
-
*
|
|
1615
|
-
* @param {Boolean} enabled Set ````true```` to pivot by default about the selected point on the virtual sphere, or ````false```` to pivot by default about {@link Camera#look}.
|
|
1616
|
-
*/
|
|
1617
|
-
set smartPivot(enabled) {
|
|
1618
|
-
this._configs.smartPivot = (enabled !== false);
|
|
1619
|
-
}
|
|
1620
|
-
|
|
1621
|
-
/**
|
|
1622
|
-
* Gets whether smart default pivoting is enabled.
|
|
1623
|
-
*
|
|
1624
|
-
* When ````true````, we'll pivot by default about the 3D position of the mouse/touch pointer on an
|
|
1625
|
-
* imaginary sphere that's centered at {@link Camera#eye} and sized to the {@link Scene} boundary.
|
|
1626
|
-
*
|
|
1627
|
-
* When ````false````, we'll pivot by default about {@link Camera#look}.
|
|
1628
|
-
*
|
|
1629
|
-
* Default is ````false````.
|
|
1630
|
-
*
|
|
1631
|
-
* @returns {Boolean} Returns ````true```` when pivoting by default about the selected point on the virtual sphere, or ````false```` when pivoting by default about {@link Camera#look}.
|
|
1632
|
-
*/
|
|
1633
|
-
get smartPivot() {
|
|
1634
|
-
return this._configs.smartPivot;
|
|
1635
|
-
}
|
|
1636
|
-
|
|
1637
|
-
/**
|
|
1638
|
-
* Destroys this ````CameraControl````.
|
|
1639
|
-
* @private
|
|
1640
|
-
*/
|
|
1641
|
-
destroy() {
|
|
1642
|
-
this._destroyHandlers();
|
|
1643
|
-
this._destroyControllers();
|
|
1644
|
-
this._cameraUpdater.destroy();
|
|
1645
|
-
super.destroy();
|
|
1646
|
-
}
|
|
1647
|
-
|
|
1648
|
-
_destroyHandlers() {
|
|
1649
|
-
for (let i = 0, len = this._handlers.length; i < len; i++) {
|
|
1650
|
-
const handler = this._handlers[i];
|
|
1651
|
-
if (handler.destroy) {
|
|
1652
|
-
handler.destroy();
|
|
1653
|
-
}
|
|
1654
|
-
}
|
|
1655
|
-
}
|
|
1656
|
-
|
|
1657
|
-
_destroyControllers() {
|
|
1658
|
-
for (let i = 0, len = this._controllers.length; i < len; i++) {
|
|
1659
|
-
const controller = this._controllers[i];
|
|
1660
|
-
if (controller.destroy) {
|
|
1661
|
-
controller.destroy();
|
|
1662
|
-
}
|
|
1663
|
-
}
|
|
1664
|
-
}
|
|
1665
|
-
}
|
|
1666
|
-
|
|
1667
|
-
export {
|
|
1668
|
-
CameraControl
|
|
1669
|
-
};
|