csyjk 1.2.2 → 2.2.2
Sign up to get free protection for your applications and to get access to all the features.
- package/{dist/app.js → app.js} +0 -0
- package/{dist/index.html → index.html} +0 -0
- package/package.json +5 -40
- package/{dist/style.css → style.css} +0 -0
- package/.babelrc +0 -7
- package/.idea/modules.xml +0 -8
- package/.idea/xx.iml +0 -12
- package/public/gltf.js +0 -2241
- package/public/index.html +0 -10
- package/src/index.js +0 -3
- package/src/lib/gltf/assets/check.jpg +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.css +0 -358
- package/src/lib/gltf/assets/iconfont/iconfont.eot +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.js +0 -1
- package/src/lib/gltf/assets/iconfont/iconfont.json +0 -604
- package/src/lib/gltf/assets/iconfont/iconfont.svg +0 -189
- package/src/lib/gltf/assets/iconfont/iconfont.ttf +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.woff +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.woff2 +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/index.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/package.json +0 -15
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/ContextMenu.js +0 -863
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/index.js +0 -3
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +0 -462
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +0 -279
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +0 -262
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/Annotation.js +0 -362
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +0 -575
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +0 -333
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +0 -777
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +0 -525
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +0 -242
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +0 -297
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/FastNavPlugin.js +0 -345
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +0 -122
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +0 -462
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFPerformanceModelLoader.js +0 -508
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFSceneGraphLoader.js +0 -922
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/CubeTextureCanvas.js +0 -273
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/NavCubePlugin.js +0 -687
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +0 -145
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +0 -777
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +0 -33
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +0 -273
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +0 -313
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Control.js +0 -1328
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Overview.js +0 -249
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Plane.js +0 -169
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +0 -403
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +0 -134
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +0 -77
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/Storey.js +0 -61
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyMap.js +0 -57
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +0 -822
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/ModelTreeView.js +0 -888
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewNode.js +0 -88
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewPlugin.js +0 -624
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/modelValidation.js +0 -87
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/ViewCullPlugin.js +0 -295
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +0 -78
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +0 -847
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +0 -167
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +0 -228
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +0 -220
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +0 -279
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +0 -244
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +0 -301
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +0 -426
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +0 -479
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +0 -6818
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +0 -238
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +0 -1279
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +0 -11
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +0 -2060
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +0 -2155
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +0 -1002
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +0 -64
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +0 -153
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +0 -267
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +0 -553
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +0 -991
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +0 -49
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/index.js +0 -17
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/culling/ObjectCullStates.js +0 -205
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Dot.js +0 -78
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Label.js +0 -97
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Wire.js +0 -95
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Plugin.js +0 -112
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Viewer.js +0 -372
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/index.js +0 -3
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaultColors.js +0 -162
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaults.js +0 -39
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaModel.js +0 -145
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaObject.js +0 -215
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaScene.js +0 -311
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/CameraControl.js +0 -1669
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/cc.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/CameraUpdater.js +0 -312
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PanController.js +0 -112
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PickController.js +0 -193
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +0 -289
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/cu.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +0 -122
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +0 -186
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +0 -68
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +0 -439
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +0 -361
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +0 -258
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +0 -197
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/mouspan.js +0 -498
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Component.js +0 -908
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Entity.js +0 -475
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/ImagePlane.js +0 -570
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/PerformanceModel.js +0 -2623
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ENTITY_FLAGS.js +0 -21
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceMesh.js +0 -262
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceNode.js +0 -697
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/RENDER_PASSES.js +0 -34
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ScratchMemory.js +0 -63
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/compression.js +0 -183
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingBuffer.js +0 -33
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingLayer.js +0 -736
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingRenderers.js +0 -68
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingColorRenderer.js +0 -295
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +0 -327
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingLayer.js +0 -698
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingRenderers.js +0 -68
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/renderers/LinesInstancingColorRenderer.js +0 -364
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +0 -356
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingBuffer.js +0 -33
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingLayer.js +0 -776
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingRenderers.js +0 -113
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingColorRenderer.js +0 -340
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +0 -312
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +0 -343
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +0 -331
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingShadowRenderer.js +0 -242
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +0 -348
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/PointsInstancingLayer.js +0 -737
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/PointsInstancingRenderers.js +0 -143
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingColorRenderer.js +0 -373
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +0 -366
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +0 -370
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +0 -386
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +0 -376
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +0 -293
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +0 -382
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingBuffer.js +0 -37
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingLayer.js +0 -1017
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingRenderers.js +0 -246
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingColorQualityRenderer.js +0 -809
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +0 -504
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +0 -297
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +0 -300
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +0 -322
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +0 -311
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +0 -291
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +0 -319
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +0 -305
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +0 -300
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +0 -242
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +0 -323
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/TrianglesInstancingLayer.js +0 -969
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/TrianglesInstancingRenderers.js +0 -246
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingColorQualityRenderer.js +0 -859
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +0 -557
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +0 -341
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +0 -338
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +0 -356
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +0 -354
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +0 -329
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +0 -358
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +0 -349
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +0 -363
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +0 -284
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +0 -354
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Camera.js +0 -880
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraFlightAnimation.js +0 -669
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraPath.js +0 -194
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraPathAnimation.js +0 -326
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CustomProjection.js +0 -149
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Frustum.js +0 -316
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Ortho.js +0 -286
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Perspective.js +0 -302
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/canvas/Canvas.js +0 -464
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/canvas/Spinner.js +0 -323
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/core.js +0 -234
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/Geometry.js +0 -33
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/ReadableGeometry.js +0 -689
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/VBOGeometry.js +0 -327
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildBoxGeometry.js +0 -238
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +0 -106
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +0 -271
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildGridGeometry.js +0 -102
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +0 -168
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildSphereGeometry.js +0 -161
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildTorusGeometry.js +0 -172
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +0 -1721
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/index.js +0 -8
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/index.js +0 -4
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/load3DSGeometry.js +0 -103
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +0 -130
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/index.js +0 -18
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/input/Input.js +0 -1475
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/libs/canvas2image.js +0 -218
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/libs/k3d.js +0 -1032
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/AmbientLight.js +0 -175
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/CubeTexture.js +0 -156
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/DirLight.js +0 -314
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/Light.js +0 -29
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/LightMap.js +0 -77
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/PointLight.js +0 -395
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/ReflectionMap.js +0 -79
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/Shadow.js +0 -138
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/index.js +0 -5
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/marker/Marker.js +0 -382
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/marker/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/EdgeMaterial.js +0 -359
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/EmphasisMaterial.js +0 -577
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Fresnel.js +0 -222
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/LambertMaterial.js +0 -378
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/LinesMaterial.js +0 -169
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Material.js +0 -39
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/MetallicMaterial.js +0 -820
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/PhongMaterial.js +0 -860
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/PointsMaterial.js +0 -320
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/SpecularMaterial.js +0 -807
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Texture.js +0 -522
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/index.js +0 -8
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/Frustum.js +0 -118
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/buildEdgeIndices.js +0 -162
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/geometryCompressionUtils.js +0 -353
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/math.js +0 -5302
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/rtcCoords.js +0 -132
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/CameraMemento.js +0 -200
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/ModelMemento.js +0 -272
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/ObjectsMemento.js +0 -259
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/index.js +0 -3
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/Mesh.js +0 -2165
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/draw/DrawRenderer.js +0 -978
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/draw/DrawShaderSource.js +0 -1566
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +0 -249
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +0 -163
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +0 -276
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +0 -269
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +0 -207
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +0 -156
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickMeshRenderer.js +0 -210
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +0 -146
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +0 -186
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +0 -120
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/shadow/ShadowRenderer.js +0 -214
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +0 -96
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/metriqs/Metriqs.js +0 -259
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/nodes/Node.js +0 -1356
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/nodes/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/CubicBezierCurve.js +0 -194
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/Curve.js +0 -183
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/Path.js +0 -239
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/QuadraticBezierCurve.js +0 -161
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/SplineCurve.js +0 -133
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/index.js +0 -5
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/postfx/SAO.js +0 -547
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/scene/Scene.js +0 -2481
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/sectionPlane/SectionPlane.js +0 -194
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/sectionPlane/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/skybox/Skybox.js +0 -119
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/skybox/index.js +0 -1
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/stats.js +0 -45
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/Map.js +0 -45
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/Queue.js +0 -56
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/index.js +0 -2
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils.js +0 -452
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/viewport/Viewport.js +0 -212
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/ArrayBuf.js +0 -121
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Attribute.js +0 -23
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Drawable.js +0 -270
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/FrameContext.js +0 -259
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/PickResult.js +0 -317
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Pickable.js +0 -69
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Program.js +0 -179
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderBuffer.js +0 -315
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderFlags.js +0 -203
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderState.js +0 -40
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Renderer.js +0 -1300
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Sampler.js +0 -18
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Shader.js +0 -49
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Texture2D.js +0 -217
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +0 -214
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/occlusion/OcclusionTester.js +0 -432
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +0 -326
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +0 -375
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/webglEnums.js +0 -61
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webglInfo.js +0 -48
- package/src/lib/gltf/gltf.css +0 -392
- package/src/lib/gltf/gltf.js +0 -2241
- package/webpack.config.js +0 -70
package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js
DELETED
@@ -1,326 +0,0 @@
|
|
1
|
-
import {Program} from "./../Program.js";
|
2
|
-
import {ArrayBuf} from "./../ArrayBuf.js";
|
3
|
-
import {math} from "../../math/math.js";
|
4
|
-
import {WEBGL_INFO} from "../../webglInfo.js";
|
5
|
-
|
6
|
-
const blurStdDev = 4;
|
7
|
-
const blurDepthCutoff = 0.01;
|
8
|
-
const KERNEL_RADIUS = 16;
|
9
|
-
|
10
|
-
const sampleOffsetsVert = new Float32Array(createSampleOffsets(KERNEL_RADIUS + 1, [0, 1]));
|
11
|
-
const sampleOffsetsHor = new Float32Array(createSampleOffsets(KERNEL_RADIUS + 1, [1, 0]));
|
12
|
-
const sampleWeights = new Float32Array(createSampleWeights(KERNEL_RADIUS + 1, blurStdDev));
|
13
|
-
|
14
|
-
const tempVec2a = new Float32Array(2);
|
15
|
-
|
16
|
-
/**
|
17
|
-
* SAO implementation inspired from previous SAO work in THREE.js by ludobaka / ludobaka.github.io and bhouston
|
18
|
-
* @private
|
19
|
-
*/
|
20
|
-
class SAODepthLimitedBlurRenderer {
|
21
|
-
|
22
|
-
constructor(scene) {
|
23
|
-
|
24
|
-
this._scene = scene;
|
25
|
-
|
26
|
-
// The program
|
27
|
-
|
28
|
-
this._program = null;
|
29
|
-
this._programError = false;
|
30
|
-
|
31
|
-
// Variable locations
|
32
|
-
|
33
|
-
this._aPosition = null;
|
34
|
-
this._aUV = null;
|
35
|
-
|
36
|
-
this._uDepthTexture = "uDepthTexture";
|
37
|
-
this._uOcclusionTexture = "uOcclusionTexture";
|
38
|
-
|
39
|
-
this._uViewport = null;
|
40
|
-
this._uCameraNear = null;
|
41
|
-
this._uCameraFar = null;
|
42
|
-
this._uCameraProjectionMatrix = null;
|
43
|
-
this._uCameraInverseProjectionMatrix = null;
|
44
|
-
|
45
|
-
this._uScale = null;
|
46
|
-
this._uIntensity = null;
|
47
|
-
this._uBias = null;
|
48
|
-
this._uKernelRadius = null;
|
49
|
-
this._uMinResolution = null;
|
50
|
-
|
51
|
-
// VBOs
|
52
|
-
|
53
|
-
this._uvBuf = null;
|
54
|
-
this._positionsBuf = null;
|
55
|
-
this._indicesBuf = null;
|
56
|
-
|
57
|
-
this.init();
|
58
|
-
}
|
59
|
-
|
60
|
-
init() {
|
61
|
-
|
62
|
-
// Create program & VBOs, locate attributes and uniforms
|
63
|
-
|
64
|
-
const gl = this._scene.canvas.gl;
|
65
|
-
|
66
|
-
this._program = new Program(gl, {
|
67
|
-
|
68
|
-
vertex: [
|
69
|
-
`precision highp float;
|
70
|
-
precision highp int;
|
71
|
-
|
72
|
-
attribute vec3 aPosition;
|
73
|
-
attribute vec2 aUV;
|
74
|
-
uniform vec2 uViewport;
|
75
|
-
varying vec2 vUV;
|
76
|
-
varying vec2 vInvSize;
|
77
|
-
void main () {
|
78
|
-
vUV = aUV;
|
79
|
-
vInvSize = 1.0 / uViewport;
|
80
|
-
gl_Position = vec4(aPosition, 1.0);
|
81
|
-
}`],
|
82
|
-
|
83
|
-
fragment: [
|
84
|
-
`precision highp float;
|
85
|
-
precision highp int;
|
86
|
-
|
87
|
-
#define PI 3.14159265359
|
88
|
-
#define PI2 6.28318530718
|
89
|
-
#define EPSILON 1e-6
|
90
|
-
|
91
|
-
#define KERNEL_RADIUS ${KERNEL_RADIUS}
|
92
|
-
|
93
|
-
varying vec2 vUV;
|
94
|
-
varying vec2 vInvSize;
|
95
|
-
|
96
|
-
uniform sampler2D uDepthTexture;
|
97
|
-
uniform sampler2D uOcclusionTexture;
|
98
|
-
|
99
|
-
uniform float uCameraNear;
|
100
|
-
uniform float uCameraFar;
|
101
|
-
uniform float uDepthCutoff;
|
102
|
-
|
103
|
-
uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];
|
104
|
-
uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];
|
105
|
-
|
106
|
-
const float unpackDownscale = 255. / 256.;
|
107
|
-
|
108
|
-
const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
|
109
|
-
const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. );
|
110
|
-
|
111
|
-
const float packUpscale = 256. / 255.;
|
112
|
-
|
113
|
-
const float shiftRights = 1. / 256.;
|
114
|
-
|
115
|
-
float unpackRGBAToFloat( const in vec4 v ) {
|
116
|
-
return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );
|
117
|
-
}
|
118
|
-
|
119
|
-
vec4 packFloatToRGBA( const in float v ) {
|
120
|
-
vec4 r = vec4( fract( v * packFactors ), v );
|
121
|
-
r.yzw -= r.xyz * shiftRights;
|
122
|
-
return r * packUpscale;
|
123
|
-
}
|
124
|
-
|
125
|
-
float viewZToOrthographicDepth( const in float viewZ) {
|
126
|
-
return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );
|
127
|
-
}
|
128
|
-
|
129
|
-
float orthographicDepthToViewZ( const in float linearClipZ) {
|
130
|
-
return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;
|
131
|
-
}
|
132
|
-
|
133
|
-
float viewZToPerspectiveDepth( const in float viewZ) {
|
134
|
-
return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );
|
135
|
-
}
|
136
|
-
|
137
|
-
float perspectiveDepthToViewZ( const in float invClipZ) {
|
138
|
-
return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );
|
139
|
-
}
|
140
|
-
|
141
|
-
float getDepth( const in vec2 screenPosition ) {`
|
142
|
-
+ (WEBGL_INFO.SUPPORTED_EXTENSIONS["WEBGL_depth_texture"] ? `return texture2D(uDepthTexture, screenPosition).r;` : `return unpackRGBAToFloat(texture2D( uDepthTexture, screenPosition));`) +
|
143
|
-
`}
|
144
|
-
|
145
|
-
float getViewZ( const in float depth ) {
|
146
|
-
return perspectiveDepthToViewZ( depth );
|
147
|
-
}
|
148
|
-
|
149
|
-
void main() {
|
150
|
-
|
151
|
-
float depth = getDepth( vUV );
|
152
|
-
if( depth >= ( 1.0 - EPSILON ) ) {
|
153
|
-
discard;
|
154
|
-
}
|
155
|
-
|
156
|
-
float centerViewZ = -getViewZ( depth );
|
157
|
-
bool rBreak = false;
|
158
|
-
bool lBreak = false;
|
159
|
-
|
160
|
-
float weightSum = uSampleWeights[0];
|
161
|
-
float occlusionSum = unpackRGBAToFloat(texture2D( uOcclusionTexture, vUV )) * weightSum;
|
162
|
-
|
163
|
-
for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {
|
164
|
-
|
165
|
-
float sampleWeight = uSampleWeights[i];
|
166
|
-
vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;
|
167
|
-
|
168
|
-
vec2 sampleUV = vUV + sampleUVOffset;
|
169
|
-
float viewZ = -getViewZ( getDepth( sampleUV ) );
|
170
|
-
|
171
|
-
if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {
|
172
|
-
rBreak = true;
|
173
|
-
}
|
174
|
-
|
175
|
-
if( ! rBreak ) {
|
176
|
-
occlusionSum += unpackRGBAToFloat(texture2D( uOcclusionTexture, sampleUV )) * sampleWeight;
|
177
|
-
weightSum += sampleWeight;
|
178
|
-
}
|
179
|
-
|
180
|
-
sampleUV = vUV - sampleUVOffset;
|
181
|
-
viewZ = -getViewZ( getDepth( sampleUV ) );
|
182
|
-
|
183
|
-
if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {
|
184
|
-
lBreak = true;
|
185
|
-
}
|
186
|
-
|
187
|
-
if( ! lBreak ) {
|
188
|
-
occlusionSum += unpackRGBAToFloat(texture2D( uOcclusionTexture, sampleUV )) * sampleWeight;
|
189
|
-
weightSum += sampleWeight;
|
190
|
-
}
|
191
|
-
}
|
192
|
-
|
193
|
-
gl_FragColor = packFloatToRGBA(occlusionSum / weightSum);
|
194
|
-
}`]
|
195
|
-
});
|
196
|
-
|
197
|
-
if (this._program.errors) {
|
198
|
-
console.error(this._program.errors.join("\n"));
|
199
|
-
this._programError = true;
|
200
|
-
return;
|
201
|
-
}
|
202
|
-
|
203
|
-
const uv = new Float32Array([1, 1, 0, 1, 0, 0, 1, 0]);
|
204
|
-
const positions = new Float32Array([1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0]);
|
205
|
-
const indices = new Uint8Array([0, 1, 2, 0, 2, 3]);
|
206
|
-
|
207
|
-
this._positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, positions, positions.length, 3, gl.STATIC_DRAW);
|
208
|
-
this._uvBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, uv, uv.length, 2, gl.STATIC_DRAW);
|
209
|
-
this._indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, indices, indices.length, 1, gl.STATIC_DRAW);
|
210
|
-
|
211
|
-
this._program.bind();
|
212
|
-
|
213
|
-
this._uViewport = this._program.getLocation("uViewport");
|
214
|
-
|
215
|
-
this._uCameraNear = this._program.getLocation("uCameraNear");
|
216
|
-
this._uCameraFar = this._program.getLocation("uCameraFar");
|
217
|
-
|
218
|
-
this._uDepthCutoff = this._program.getLocation("uDepthCutoff");
|
219
|
-
|
220
|
-
this._uSampleOffsets = gl.getUniformLocation(this._program.handle, "uSampleOffsets");
|
221
|
-
this._uSampleWeights = gl.getUniformLocation(this._program.handle, "uSampleWeights");
|
222
|
-
|
223
|
-
this._aPosition = this._program.getAttribute("aPosition");
|
224
|
-
this._aUV = this._program.getAttribute("aUV");
|
225
|
-
}
|
226
|
-
|
227
|
-
render(depthRenderBuffer, occlusionRenderBuffer, direction) {
|
228
|
-
|
229
|
-
if (this._programError) {
|
230
|
-
return;
|
231
|
-
}
|
232
|
-
|
233
|
-
if (!this._getInverseProjectMat) { // HACK: scene.camera not defined until render time
|
234
|
-
this._getInverseProjectMat = (() => {
|
235
|
-
let projMatDirty = true;
|
236
|
-
this._scene.camera.on("projMatrix", function () {
|
237
|
-
projMatDirty = true;
|
238
|
-
});
|
239
|
-
const inverseProjectMat = math.mat4();
|
240
|
-
return () => {
|
241
|
-
if (projMatDirty) {
|
242
|
-
math.inverseMat4(scene.camera.projMatrix, inverseProjectMat);
|
243
|
-
}
|
244
|
-
return inverseProjectMat;
|
245
|
-
}
|
246
|
-
})();
|
247
|
-
}
|
248
|
-
|
249
|
-
const gl = this._scene.canvas.gl;
|
250
|
-
const program = this._program;
|
251
|
-
const scene = this._scene;
|
252
|
-
const viewportWidth = gl.drawingBufferWidth;
|
253
|
-
const viewportHeight = gl.drawingBufferHeight;
|
254
|
-
const projectState = scene.camera.project._state;
|
255
|
-
const near = projectState.near;
|
256
|
-
const far = projectState.far;
|
257
|
-
|
258
|
-
gl.viewport(0, 0, viewportWidth, viewportHeight);
|
259
|
-
gl.clearColor(0, 0, 0, 1);
|
260
|
-
gl.enable(gl.DEPTH_TEST);
|
261
|
-
gl.disable(gl.BLEND);
|
262
|
-
gl.frontFace(gl.CCW);
|
263
|
-
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
264
|
-
|
265
|
-
program.bind();
|
266
|
-
|
267
|
-
tempVec2a[0] = viewportWidth;
|
268
|
-
tempVec2a[1] = viewportHeight;
|
269
|
-
|
270
|
-
gl.uniform2fv(this._uViewport, tempVec2a);
|
271
|
-
gl.uniform1f(this._uCameraNear, near);
|
272
|
-
gl.uniform1f(this._uCameraFar, far);
|
273
|
-
|
274
|
-
gl.uniform1f(this._uDepthCutoff, blurDepthCutoff);
|
275
|
-
|
276
|
-
if (direction === 0) {// Horizontal
|
277
|
-
gl.uniform2fv(this._uSampleOffsets, sampleOffsetsHor);
|
278
|
-
} else { // Vertical
|
279
|
-
gl.uniform2fv(this._uSampleOffsets, sampleOffsetsVert);
|
280
|
-
}
|
281
|
-
|
282
|
-
gl.uniform1fv(this._uSampleWeights, sampleWeights);
|
283
|
-
|
284
|
-
const depthTexture = WEBGL_INFO.SUPPORTED_EXTENSIONS["WEBGL_depth_texture"]
|
285
|
-
? depthRenderBuffer.getDepthTexture()
|
286
|
-
: depthRenderBuffer.getTexture();
|
287
|
-
|
288
|
-
const occlusionTexture = occlusionRenderBuffer.getTexture();
|
289
|
-
|
290
|
-
program.bindTexture(this._uDepthTexture, depthTexture, 0);
|
291
|
-
program.bindTexture(this._uOcclusionTexture, occlusionTexture, 1);
|
292
|
-
|
293
|
-
this._aUV.bindArrayBuffer(this._uvBuf);
|
294
|
-
this._aPosition.bindArrayBuffer(this._positionsBuf);
|
295
|
-
this._indicesBuf.bind();
|
296
|
-
|
297
|
-
gl.drawElements(gl.TRIANGLES, this._indicesBuf.numItems, this._indicesBuf.itemType, 0);
|
298
|
-
}
|
299
|
-
|
300
|
-
destroy() {
|
301
|
-
this._program.destroy();
|
302
|
-
}
|
303
|
-
}
|
304
|
-
|
305
|
-
function createSampleWeights(kernelRadius, stdDev) {
|
306
|
-
const weights = [];
|
307
|
-
for (let i = 0; i <= kernelRadius; i++) {
|
308
|
-
weights.push(gaussian(i, stdDev));
|
309
|
-
}
|
310
|
-
return weights; // TODO: Optimize
|
311
|
-
}
|
312
|
-
|
313
|
-
function gaussian(x, stdDev) {
|
314
|
-
return Math.exp(-(x * x) / (2.0 * (stdDev * stdDev))) / (Math.sqrt(2.0 * Math.PI) * stdDev);
|
315
|
-
}
|
316
|
-
|
317
|
-
function createSampleOffsets(kernelRadius, uvIncrement) {
|
318
|
-
const offsets = [];
|
319
|
-
for (let i = 0; i <= kernelRadius; i++) {
|
320
|
-
offsets.push(uvIncrement[0] * i);
|
321
|
-
offsets.push(uvIncrement[1] * i);
|
322
|
-
}
|
323
|
-
return offsets;
|
324
|
-
}
|
325
|
-
|
326
|
-
export {SAODepthLimitedBlurRenderer};
|
@@ -1,375 +0,0 @@
|
|
1
|
-
import {Program} from "./../Program.js";
|
2
|
-
import {ArrayBuf} from "./../ArrayBuf.js";
|
3
|
-
import {math} from "../../math/math.js";
|
4
|
-
import {WEBGL_INFO} from "../../webglInfo.js";
|
5
|
-
|
6
|
-
const tempVec2 = math.vec2();
|
7
|
-
|
8
|
-
/**
|
9
|
-
* SAO implementation inspired from previous SAO work in THREE.js by ludobaka / ludobaka.github.io and bhouston
|
10
|
-
* @private
|
11
|
-
*/
|
12
|
-
class SAOOcclusionRenderer {
|
13
|
-
|
14
|
-
constructor(scene) {
|
15
|
-
|
16
|
-
this._scene = scene;
|
17
|
-
|
18
|
-
this._numSamples = null;
|
19
|
-
|
20
|
-
// The program
|
21
|
-
|
22
|
-
this._program = null;
|
23
|
-
this._programError = false;
|
24
|
-
|
25
|
-
// Variable locations
|
26
|
-
|
27
|
-
this._aPosition = null;
|
28
|
-
this._aUV = null;
|
29
|
-
|
30
|
-
this._uDepthTexture = "uDepthTexture";
|
31
|
-
|
32
|
-
this._uCameraNear = null;
|
33
|
-
this._uCameraFar = null;
|
34
|
-
this._uCameraProjectionMatrix = null;
|
35
|
-
this._uCameraInverseProjectionMatrix = null;
|
36
|
-
|
37
|
-
this._uScale = null;
|
38
|
-
this._uIntensity = null;
|
39
|
-
this._uBias = null;
|
40
|
-
this._uKernelRadius = null;
|
41
|
-
this._uMinResolution = null;
|
42
|
-
this._uRandomSeed = null;
|
43
|
-
|
44
|
-
// VBOs
|
45
|
-
|
46
|
-
this._uvBuf = null;
|
47
|
-
this._positionsBuf = null;
|
48
|
-
this._indicesBuf = null;
|
49
|
-
}
|
50
|
-
|
51
|
-
render(depthRenderBuffer) {
|
52
|
-
|
53
|
-
this._build();
|
54
|
-
|
55
|
-
if (this._programError) {
|
56
|
-
return;
|
57
|
-
}
|
58
|
-
|
59
|
-
if (!this._getInverseProjectMat) { // HACK: scene.camera not defined until render time
|
60
|
-
this._getInverseProjectMat = (() => {
|
61
|
-
let projMatDirty = true;
|
62
|
-
this._scene.camera.on("projMatrix", function () {
|
63
|
-
projMatDirty = true;
|
64
|
-
});
|
65
|
-
const inverseProjectMat = math.mat4();
|
66
|
-
return () => {
|
67
|
-
if (projMatDirty) {
|
68
|
-
math.inverseMat4(scene.camera.projMatrix, inverseProjectMat);
|
69
|
-
}
|
70
|
-
return inverseProjectMat;
|
71
|
-
}
|
72
|
-
})();
|
73
|
-
}
|
74
|
-
|
75
|
-
const gl = this._scene.canvas.gl;
|
76
|
-
const program = this._program;
|
77
|
-
const scene = this._scene;
|
78
|
-
const sao = scene.sao;
|
79
|
-
const viewportWidth = gl.drawingBufferWidth;
|
80
|
-
const viewportHeight = gl.drawingBufferHeight;
|
81
|
-
const projectState = scene.camera.project._state;
|
82
|
-
const near = projectState.near;
|
83
|
-
const far = projectState.far;
|
84
|
-
const projectionMatrix = projectState.matrix;
|
85
|
-
const inverseProjectionMatrix = this._getInverseProjectMat();
|
86
|
-
const randomSeed = Math.random();
|
87
|
-
const perspective = (scene.camera.projection === "perspective");
|
88
|
-
|
89
|
-
tempVec2[0] = viewportWidth;
|
90
|
-
tempVec2[1] = viewportHeight;
|
91
|
-
|
92
|
-
gl.getExtension("OES_standard_derivatives");
|
93
|
-
|
94
|
-
gl.viewport(0, 0, viewportWidth, viewportHeight);
|
95
|
-
gl.clearColor(0, 0, 0, 1);
|
96
|
-
gl.disable(gl.DEPTH_TEST);
|
97
|
-
gl.disable(gl.BLEND);
|
98
|
-
gl.frontFace(gl.CCW);
|
99
|
-
gl.clear(gl.COLOR_BUFFER_BIT);
|
100
|
-
|
101
|
-
program.bind();
|
102
|
-
|
103
|
-
gl.uniform1f(this._uCameraNear, near);
|
104
|
-
gl.uniform1f(this._uCameraFar, far);
|
105
|
-
|
106
|
-
gl.uniformMatrix4fv(this._uCameraProjectionMatrix, false, projectionMatrix);
|
107
|
-
gl.uniformMatrix4fv(this._uCameraInverseProjectionMatrix, false, inverseProjectionMatrix);
|
108
|
-
|
109
|
-
gl.uniform1i(this._uPerspective, perspective);
|
110
|
-
|
111
|
-
gl.uniform1f(this._uScale, sao.scale * (far / 5));
|
112
|
-
gl.uniform1f(this._uIntensity, sao.intensity);
|
113
|
-
gl.uniform1f(this._uBias, sao.bias);
|
114
|
-
gl.uniform1f(this._uKernelRadius, sao.kernelRadius);
|
115
|
-
gl.uniform1f(this._uMinResolution, sao.minResolution);
|
116
|
-
gl.uniform2fv(this._uViewport, tempVec2);
|
117
|
-
gl.uniform1f(this._uRandomSeed, randomSeed);
|
118
|
-
|
119
|
-
const depthTexture = WEBGL_INFO.SUPPORTED_EXTENSIONS["WEBGL_depth_texture"]
|
120
|
-
? depthRenderBuffer.getDepthTexture()
|
121
|
-
: depthRenderBuffer.getTexture();
|
122
|
-
|
123
|
-
program.bindTexture(this._uDepthTexture, depthTexture, 0);
|
124
|
-
|
125
|
-
this._aUV.bindArrayBuffer(this._uvBuf);
|
126
|
-
this._aPosition.bindArrayBuffer(this._positionsBuf);
|
127
|
-
this._indicesBuf.bind();
|
128
|
-
|
129
|
-
gl.drawElements(gl.TRIANGLES, this._indicesBuf.numItems, this._indicesBuf.itemType, 0);
|
130
|
-
}
|
131
|
-
|
132
|
-
_build() {
|
133
|
-
|
134
|
-
let dirty = false;
|
135
|
-
|
136
|
-
const sao = this._scene.sao;
|
137
|
-
|
138
|
-
if (sao.numSamples !== this._numSamples) {
|
139
|
-
this._numSamples = Math.floor(sao.numSamples);
|
140
|
-
dirty = true;
|
141
|
-
}
|
142
|
-
|
143
|
-
if (!dirty) {
|
144
|
-
return;
|
145
|
-
}
|
146
|
-
|
147
|
-
const gl = this._scene.canvas.gl;
|
148
|
-
|
149
|
-
if (this._program) {
|
150
|
-
this._program.destroy();
|
151
|
-
this._program = null;
|
152
|
-
}
|
153
|
-
|
154
|
-
this._program = new Program(gl, {
|
155
|
-
|
156
|
-
vertex: [`precision highp float;
|
157
|
-
precision highp int;
|
158
|
-
|
159
|
-
attribute vec3 aPosition;
|
160
|
-
attribute vec2 aUV;
|
161
|
-
|
162
|
-
varying vec2 vUV;
|
163
|
-
|
164
|
-
void main () {
|
165
|
-
gl_Position = vec4(aPosition, 1.0);
|
166
|
-
vUV = aUV;
|
167
|
-
}`],
|
168
|
-
|
169
|
-
fragment: [
|
170
|
-
`#extension GL_OES_standard_derivatives : require
|
171
|
-
precision highp float;
|
172
|
-
precision highp int;
|
173
|
-
|
174
|
-
#define NORMAL_TEXTURE 0
|
175
|
-
#define PI 3.14159265359
|
176
|
-
#define PI2 6.28318530718
|
177
|
-
#define EPSILON 1e-6
|
178
|
-
#define NUM_SAMPLES ${this._numSamples}
|
179
|
-
#define NUM_RINGS 4
|
180
|
-
|
181
|
-
varying vec2 vUV;
|
182
|
-
|
183
|
-
uniform sampler2D uDepthTexture;
|
184
|
-
|
185
|
-
uniform float uCameraNear;
|
186
|
-
uniform float uCameraFar;
|
187
|
-
uniform mat4 uProjectMatrix;
|
188
|
-
uniform mat4 uInverseProjectMatrix;
|
189
|
-
|
190
|
-
uniform bool uPerspective;
|
191
|
-
|
192
|
-
uniform float uScale;
|
193
|
-
uniform float uIntensity;
|
194
|
-
uniform float uBias;
|
195
|
-
uniform float uKernelRadius;
|
196
|
-
uniform float uMinResolution;
|
197
|
-
uniform vec2 uViewport;
|
198
|
-
uniform float uRandomSeed;
|
199
|
-
|
200
|
-
float pow2( const in float x ) { return x*x; }
|
201
|
-
|
202
|
-
highp float rand( const in vec2 uv ) {
|
203
|
-
const highp float a = 12.9898, b = 78.233, c = 43758.5453;
|
204
|
-
highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
|
205
|
-
return fract(sin(sn) * c);
|
206
|
-
}
|
207
|
-
|
208
|
-
vec3 packNormalToRGB( const in vec3 normal ) {
|
209
|
-
return normalize( normal ) * 0.5 + 0.5;
|
210
|
-
}
|
211
|
-
|
212
|
-
vec3 unpackRGBToNormal( const in vec3 rgb ) {
|
213
|
-
return 2.0 * rgb.xyz - 1.0;
|
214
|
-
}
|
215
|
-
|
216
|
-
const float packUpscale = 256. / 255.;
|
217
|
-
const float unpackDownScale = 255. / 256.;
|
218
|
-
|
219
|
-
const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
|
220
|
-
const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );
|
221
|
-
|
222
|
-
const float shiftRights = 1. / 256.;
|
223
|
-
|
224
|
-
vec4 packFloatToRGBA( const in float v ) {
|
225
|
-
vec4 r = vec4( fract( v * packFactors ), v );
|
226
|
-
r.yzw -= r.xyz * shiftRights;
|
227
|
-
return r * packUpscale;
|
228
|
-
}
|
229
|
-
|
230
|
-
float unpackRGBAToFloat( const in vec4 v ) {
|
231
|
-
return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );
|
232
|
-
}
|
233
|
-
|
234
|
-
float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {
|
235
|
-
return ( near * far ) / ( ( far - near ) * invClipZ - far );
|
236
|
-
}
|
237
|
-
|
238
|
-
float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {
|
239
|
-
return linearClipZ * ( near - far ) - near;
|
240
|
-
}
|
241
|
-
|
242
|
-
float getDepth( const in vec2 screenPosition ) {`
|
243
|
-
+ (WEBGL_INFO.SUPPORTED_EXTENSIONS["WEBGL_depth_texture"] ? `return texture2D(uDepthTexture, screenPosition).r;` : `return unpackRGBAToFloat(texture2D( uDepthTexture, screenPosition));`) +
|
244
|
-
`}
|
245
|
-
|
246
|
-
float getViewZ( const in float depth ) {
|
247
|
-
if (uPerspective) {
|
248
|
-
return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );
|
249
|
-
} else {
|
250
|
-
return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );
|
251
|
-
}
|
252
|
-
}
|
253
|
-
|
254
|
-
vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {
|
255
|
-
float clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];
|
256
|
-
vec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );
|
257
|
-
clipPosition *= clipW;
|
258
|
-
return ( uInverseProjectMatrix * clipPosition ).xyz;
|
259
|
-
}
|
260
|
-
|
261
|
-
vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) {
|
262
|
-
return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );
|
263
|
-
}
|
264
|
-
|
265
|
-
float scaleDividedByCameraFar;
|
266
|
-
float minResolutionMultipliedByCameraFar;
|
267
|
-
|
268
|
-
float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {
|
269
|
-
vec3 viewDelta = sampleViewPosition - centerViewPosition;
|
270
|
-
float viewDistance = length( viewDelta );
|
271
|
-
float scaledScreenDistance = scaleDividedByCameraFar * viewDistance;
|
272
|
-
return max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );
|
273
|
-
}
|
274
|
-
|
275
|
-
const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );
|
276
|
-
const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );
|
277
|
-
|
278
|
-
float getAmbientOcclusion( const in vec3 centerViewPosition ) {
|
279
|
-
|
280
|
-
scaleDividedByCameraFar = uScale / uCameraFar;
|
281
|
-
minResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;
|
282
|
-
vec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );
|
283
|
-
|
284
|
-
float angle = rand( vUV + uRandomSeed ) * PI2;
|
285
|
-
vec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;
|
286
|
-
vec2 radiusStep = radius;
|
287
|
-
|
288
|
-
float occlusionSum = 0.0;
|
289
|
-
float weightSum = 0.0;
|
290
|
-
|
291
|
-
for( int i = 0; i < NUM_SAMPLES; i ++ ) {
|
292
|
-
vec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;
|
293
|
-
radius += radiusStep;
|
294
|
-
angle += ANGLE_STEP;
|
295
|
-
|
296
|
-
float sampleDepth = getDepth( sampleUv );
|
297
|
-
if( sampleDepth >= ( 1.0 - EPSILON ) ) {
|
298
|
-
continue;
|
299
|
-
}
|
300
|
-
|
301
|
-
float sampleViewZ = getViewZ( sampleDepth );
|
302
|
-
vec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );
|
303
|
-
occlusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );
|
304
|
-
weightSum += 1.0;
|
305
|
-
}
|
306
|
-
|
307
|
-
if( weightSum == 0.0 ) discard;
|
308
|
-
|
309
|
-
return occlusionSum * ( uIntensity / weightSum );
|
310
|
-
}
|
311
|
-
|
312
|
-
void main() {
|
313
|
-
|
314
|
-
float centerDepth = getDepth( vUV );
|
315
|
-
|
316
|
-
if( centerDepth >= ( 1.0 - EPSILON ) ) {
|
317
|
-
discard;
|
318
|
-
}
|
319
|
-
|
320
|
-
float centerViewZ = getViewZ( centerDepth );
|
321
|
-
vec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );
|
322
|
-
|
323
|
-
float ambientOcclusion = getAmbientOcclusion( viewPosition );
|
324
|
-
|
325
|
-
gl_FragColor = packFloatToRGBA( 1.0- ambientOcclusion );
|
326
|
-
}`]
|
327
|
-
});
|
328
|
-
|
329
|
-
if (this._program.errors) {
|
330
|
-
console.error(this._program.errors.join("\n"));
|
331
|
-
this._programError = true;
|
332
|
-
return;
|
333
|
-
}
|
334
|
-
|
335
|
-
const uv = new Float32Array([1, 1, 0, 1, 0, 0, 1, 0]);
|
336
|
-
const positions = new Float32Array([1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0]);
|
337
|
-
const indices = new Uint8Array([0, 1, 2, 0, 2, 3]);
|
338
|
-
|
339
|
-
this._positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, positions, positions.length, 3, gl.STATIC_DRAW);
|
340
|
-
this._uvBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, uv, uv.length, 2, gl.STATIC_DRAW);
|
341
|
-
this._indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, indices, indices.length, 1, gl.STATIC_DRAW);
|
342
|
-
|
343
|
-
this._program.bind();
|
344
|
-
|
345
|
-
this._uCameraNear = this._program.getLocation("uCameraNear");
|
346
|
-
this._uCameraFar = this._program.getLocation("uCameraFar");
|
347
|
-
|
348
|
-
this._uCameraProjectionMatrix = this._program.getLocation("uProjectMatrix");
|
349
|
-
this._uCameraInverseProjectionMatrix = this._program.getLocation("uInverseProjectMatrix");
|
350
|
-
|
351
|
-
this._uPerspective = this._program.getLocation("uPerspective");
|
352
|
-
|
353
|
-
this._uScale = this._program.getLocation("uScale");
|
354
|
-
this._uIntensity = this._program.getLocation("uIntensity");
|
355
|
-
this._uBias = this._program.getLocation("uBias");
|
356
|
-
this._uKernelRadius = this._program.getLocation("uKernelRadius");
|
357
|
-
this._uMinResolution = this._program.getLocation("uMinResolution");
|
358
|
-
this._uViewport = this._program.getLocation("uViewport");
|
359
|
-
this._uRandomSeed = this._program.getLocation("uRandomSeed");
|
360
|
-
|
361
|
-
this._aPosition = this._program.getAttribute("aPosition");
|
362
|
-
this._aUV = this._program.getAttribute("aUV");
|
363
|
-
|
364
|
-
this._dirty = false;
|
365
|
-
}
|
366
|
-
|
367
|
-
destroy() {
|
368
|
-
if (this._program) {
|
369
|
-
this._program.destroy();
|
370
|
-
this._program = null;
|
371
|
-
}
|
372
|
-
}
|
373
|
-
}
|
374
|
-
|
375
|
-
export {SAOOcclusionRenderer};
|