csyjk 1.2.2 → 2.2.2

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Files changed (322) hide show
  1. package/{dist/app.js → app.js} +0 -0
  2. package/{dist/index.html → index.html} +0 -0
  3. package/package.json +5 -40
  4. package/{dist/style.css → style.css} +0 -0
  5. package/.babelrc +0 -7
  6. package/.idea/modules.xml +0 -8
  7. package/.idea/xx.iml +0 -12
  8. package/public/gltf.js +0 -2241
  9. package/public/index.html +0 -10
  10. package/src/index.js +0 -3
  11. package/src/lib/gltf/assets/check.jpg +0 -0
  12. package/src/lib/gltf/assets/iconfont/iconfont.css +0 -358
  13. package/src/lib/gltf/assets/iconfont/iconfont.eot +0 -0
  14. package/src/lib/gltf/assets/iconfont/iconfont.js +0 -1
  15. package/src/lib/gltf/assets/iconfont/iconfont.json +0 -604
  16. package/src/lib/gltf/assets/iconfont/iconfont.svg +0 -189
  17. package/src/lib/gltf/assets/iconfont/iconfont.ttf +0 -0
  18. package/src/lib/gltf/assets/iconfont/iconfont.woff +0 -0
  19. package/src/lib/gltf/assets/iconfont/iconfont.woff2 +0 -0
  20. package/src/lib/gltf/assets/yjkkit-sdk/index.js +0 -0
  21. package/src/lib/gltf/assets/yjkkit-sdk/package.json +0 -15
  22. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/ContextMenu.js +0 -863
  23. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/index.js +0 -1
  24. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/index.js +0 -1
  25. package/src/lib/gltf/assets/yjkkit-sdk/src/index.js +0 -3
  26. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +0 -462
  27. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +0 -279
  28. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +0 -262
  29. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/index.js +0 -1
  30. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/Annotation.js +0 -362
  31. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +0 -575
  32. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/index.js +0 -1
  33. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +0 -333
  34. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/index.js +0 -1
  35. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +0 -777
  36. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/index.js +0 -1
  37. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +0 -525
  38. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +0 -242
  39. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +0 -297
  40. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/index.js +0 -1
  41. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/FastNavPlugin.js +0 -345
  42. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/index.js +0 -1
  43. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +0 -122
  44. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +0 -462
  45. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFPerformanceModelLoader.js +0 -508
  46. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFSceneGraphLoader.js +0 -922
  47. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/index.js +0 -2
  48. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/CubeTextureCanvas.js +0 -273
  49. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/NavCubePlugin.js +0 -687
  50. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/index.js +0 -1
  51. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +0 -145
  52. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +0 -777
  53. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/index.js +0 -1
  54. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +0 -33
  55. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +0 -273
  56. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +0 -313
  57. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/index.js +0 -2
  58. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Control.js +0 -1328
  59. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Overview.js +0 -249
  60. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Plane.js +0 -169
  61. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +0 -403
  62. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/index.js +0 -1
  63. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +0 -134
  64. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/index.js +0 -1
  65. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +0 -77
  66. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/Storey.js +0 -61
  67. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyMap.js +0 -57
  68. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +0 -822
  69. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/index.js +0 -1
  70. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/ModelTreeView.js +0 -888
  71. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewNode.js +0 -88
  72. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewPlugin.js +0 -624
  73. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/index.js +0 -1
  74. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/modelValidation.js +0 -87
  75. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/ViewCullPlugin.js +0 -295
  76. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/index.js +0 -1
  77. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +0 -78
  78. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +0 -847
  79. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/index.js +0 -2
  80. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +0 -167
  81. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +0 -228
  82. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +0 -220
  83. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +0 -279
  84. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +0 -244
  85. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +0 -301
  86. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +0 -426
  87. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +0 -479
  88. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +0 -6818
  89. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +0 -238
  90. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +0 -1279
  91. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/index.js +0 -1
  92. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +0 -11
  93. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +0 -2060
  94. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +0 -2155
  95. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +0 -1002
  96. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +0 -64
  97. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +0 -153
  98. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +0 -267
  99. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +0 -553
  100. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +0 -991
  101. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +0 -49
  102. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/index.js +0 -17
  103. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/culling/ObjectCullStates.js +0 -205
  104. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Dot.js +0 -78
  105. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Label.js +0 -97
  106. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Wire.js +0 -95
  107. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Plugin.js +0 -112
  108. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Viewer.js +0 -372
  109. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/index.js +0 -3
  110. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaultColors.js +0 -162
  111. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaults.js +0 -39
  112. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaModel.js +0 -145
  113. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaObject.js +0 -215
  114. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaScene.js +0 -311
  115. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/CameraControl.js +0 -1669
  116. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/cc.js +0 -0
  117. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/CameraUpdater.js +0 -312
  118. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PanController.js +0 -112
  119. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PickController.js +0 -193
  120. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +0 -289
  121. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/cu.js +0 -0
  122. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +0 -122
  123. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +0 -186
  124. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +0 -68
  125. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +0 -439
  126. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +0 -361
  127. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +0 -258
  128. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +0 -197
  129. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/mouspan.js +0 -498
  130. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Component.js +0 -908
  131. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Entity.js +0 -475
  132. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/ImagePlane.js +0 -570
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  134. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/PerformanceModel.js +0 -2623
  135. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/index.js +0 -1
  136. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ENTITY_FLAGS.js +0 -21
  137. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceMesh.js +0 -262
  138. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceNode.js +0 -697
  139. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/RENDER_PASSES.js +0 -34
  140. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ScratchMemory.js +0 -63
  141. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/compression.js +0 -183
  142. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingBuffer.js +0 -33
  143. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingLayer.js +0 -736
  144. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingRenderers.js +0 -68
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  146. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +0 -327
  147. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingLayer.js +0 -698
  148. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingRenderers.js +0 -68
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  151. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingBuffer.js +0 -33
  152. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingLayer.js +0 -776
  153. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingRenderers.js +0 -113
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  157. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +0 -331
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  189. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +0 -338
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@@ -1,689 +0,0 @@
1
- import {Geometry} from './Geometry.js';
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- import {RenderState} from '../webgl/RenderState.js';
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- import {ArrayBuf} from '../webgl/ArrayBuf.js';
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- import {math} from '../math/math.js';
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- import {stats} from '../stats.js';
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- import {WEBGL_INFO} from '../webglInfo.js';
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- import {buildEdgeIndices} from '../math/buildEdgeIndices.js';
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- import {geometryCompressionUtils} from '../math/geometryCompressionUtils.js';
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-
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- const memoryStats = stats.memory;
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- const bigIndicesSupported = WEBGL_INFO.SUPPORTED_EXTENSIONS["OES_element_index_uint"];
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- const IndexArrayType = bigIndicesSupported ? Uint32Array : Uint16Array;
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- const tempAABB = math.AABB3();
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-
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- /**
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- * @desc A {@link Geometry} that keeps its geometry data in both browser and GPU memory.
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- *
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- * ReadableGeometry uses more memory than {@link VBOGeometry}, which only stores its geometry data in GPU memory.
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- *
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- * ## Usage
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- *
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- * Creating a {@link Mesh} with a ReadableGeometry that defines a single triangle, plus a {@link PhongMaterial} with diffuse {@link Texture}:
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- *
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- * [[Run this example](http://yjkkit.github.io/yjkkit-sdk/examples/#geometry_ReadableGeometry)]
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- *
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- * ````javascript
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- * import {Viewer, Mesh, ReadableGeometry, PhongMaterial, Texture} from "yjkkit-sdk.es.js";
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- *
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- * const viewer = new Viewer({
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- * canvasId: "myCanvas"
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- * });
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- *
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- * const myMesh = new Mesh(viewer.scene, {
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- * geometry: new ReadableGeometry(viewer.scene, {
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- * primitive: "triangles",
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- * positions: [0.0, 3, 0.0, -3, -3, 0.0, 3, -3, 0.0],
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- * normals: [0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0],
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- * uv: [0.0, 0.0, 0.5, 1.0, 1.0, 0.0],
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- * indices: [0, 1, 2]
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- * }),
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- * material: new PhongMaterial(viewer.scene, {
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- * diffuseMap: new Texture(viewer.scene, {
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- * src: "textures/diffuse/uvGrid2.jpg"
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- * }),
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- * backfaces: true
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- * })
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- * });
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- *
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- * // Get geometry data from browser memory:
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- *
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- * const positions = myMesh.geometry.positions; // Flat arrays
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- * const normals = myMesh.geometry.normals;
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- * const uv = myMesh.geometry.uv;
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- * const indices = myMesh.geometry.indices;
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- *
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- * ````
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- */
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- class ReadableGeometry extends Geometry {
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-
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- /**
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- @private
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- */
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- get type() {
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- return "ReadableGeometry";
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- }
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-
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- /**
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- * @private
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- * @returns {boolean}
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- */
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- get isReadableGeometry() {
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- return true;
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- }
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-
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- /**
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- *
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- @class ReadableGeometry
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- @module yjkkit
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- @submodule geometry
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- @constructor
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- @param {Component} owner Owner component. When destroyed, the owner will destroy this component as well.
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- @param {*} [cfg] Configs
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- @param {String} [cfg.id] Optional ID, unique among all components in the parent {@link Scene},
84
- generated automatically when omitted.
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- @param {String:Object} [cfg.meta] Optional map of user-defined metadata to attach to this Geometry.
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- @param [cfg.primitive="triangles"] {String} The primitive type. Accepted values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'.
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- @param [cfg.positions] {Number[]} Positions array.
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- @param [cfg.normals] {Number[]} Vertex normal vectors array.
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- @param [cfg.uv] {Number[]} UVs array.
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- @param [cfg.colors] {Number[]} Vertex colors.
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- @param [cfg.indices] {Number[]} Indices array.
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- @param [cfg.autoVertexNormals=false] {Boolean} Set true to automatically generate normal vectors from the positions and
93
- indices, if those are supplied.
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- @param [cfg.compressGeometry=false] {Boolean} Stores positions, colors, normals and UVs in compressGeometry and oct-encoded formats
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- for reduced memory footprint and GPU bus usage.
96
- @param [cfg.edgeThreshold=10] {Number} When a {@link Mesh} renders this Geometry as wireframe,
97
- this indicates the threshold angle (in degrees) between the face normals of adjacent triangles below which the edge is discarded.
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- @extends Component
99
- * @param owner
100
- * @param cfg
101
- */
102
- constructor(owner, cfg = {}) {
103
-
104
- super(owner, cfg);
105
-
106
- this._state = new RenderState({ // Arrays for emphasis effects are got from yjkkit.Geometry friend methods
107
- compressGeometry: !!cfg.compressGeometry,
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- primitive: null, // WebGL enum
109
- primitiveName: null, // String
110
- positions: null, // Uint16Array when compressGeometry == true, else Float32Array
111
- normals: null, // Uint8Array when compressGeometry == true, else Float32Array
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- colors: null,
113
- uv: null, // Uint8Array when compressGeometry == true, else Float32Array
114
- indices: null,
115
- positionsDecodeMatrix: null, // Set when compressGeometry == true
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- uvDecodeMatrix: null, // Set when compressGeometry == true
117
- positionsBuf: null,
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- normalsBuf: null,
119
- colorsbuf: null,
120
- uvBuf: null,
121
- indicesBuf: null,
122
- hash: ""
123
- });
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-
125
- this._numTriangles = 0;
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-
127
- this._edgeThreshold = cfg.edgeThreshold || 10.0;
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-
129
- // Lazy-generated VBOs
130
-
131
- this._edgeIndicesBuf = null;
132
- this._pickTrianglePositionsBuf = null;
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- this._pickTriangleColorsBuf = null;
134
-
135
- // Local-space Boundary3D
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-
137
- this._aabbDirty = true;
138
-
139
- this._boundingSphere = true;
140
- this._aabb = null;
141
- this._aabbDirty = true;
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-
143
- this._obb = null;
144
- this._obbDirty = true;
145
-
146
- const state = this._state;
147
- const gl = this.scene.canvas.gl;
148
-
149
- // Primitive type
150
-
151
- cfg.primitive = cfg.primitive || "triangles";
152
- switch (cfg.primitive) {
153
- case "points":
154
- state.primitive = gl.POINTS;
155
- state.primitiveName = cfg.primitive;
156
- break;
157
- case "lines":
158
- state.primitive = gl.LINES;
159
- state.primitiveName = cfg.primitive;
160
- break;
161
- case "line-loop":
162
- state.primitive = gl.LINE_LOOP;
163
- state.primitiveName = cfg.primitive;
164
- break;
165
- case "line-strip":
166
- state.primitive = gl.LINE_STRIP;
167
- state.primitiveName = cfg.primitive;
168
- break;
169
- case "triangles":
170
- state.primitive = gl.TRIANGLES;
171
- state.primitiveName = cfg.primitive;
172
- break;
173
- case "triangle-strip":
174
- state.primitive = gl.TRIANGLE_STRIP;
175
- state.primitiveName = cfg.primitive;
176
- break;
177
- case "triangle-fan":
178
- state.primitive = gl.TRIANGLE_FAN;
179
- state.primitiveName = cfg.primitive;
180
- break;
181
- default:
182
- this.error("Unsupported value for 'primitive': '" + cfg.primitive +
183
- "' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', " +
184
- "'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'.");
185
- state.primitive = gl.TRIANGLES;
186
- state.primitiveName = cfg.primitive;
187
- }
188
-
189
- if (cfg.positions) {
190
- if (this._state.compressGeometry) {
191
- const bounds = geometryCompressionUtils.getPositionsBounds(cfg.positions);
192
- const result = geometryCompressionUtils.compressPositions(cfg.positions, bounds.min, bounds.max);
193
- state.positions = result.quantized;
194
- state.positionsDecodeMatrix = result.decodeMatrix;
195
- } else {
196
- state.positions = cfg.positions.constructor === Float32Array ? cfg.positions : new Float32Array(cfg.positions);
197
- }
198
- }
199
- if (cfg.colors) {
200
- state.colors = cfg.colors.constructor === Float32Array ? cfg.colors : new Float32Array(cfg.colors);
201
- }
202
- if (cfg.uv) {
203
- if (this._state.compressGeometry) {
204
- const bounds = geometryCompressionUtils.getUVBounds(cfg.uv);
205
- const result = geometryCompressionUtils.compressUVs(cfg.uv, bounds.min, bounds.max);
206
- state.uv = result.quantized;
207
- state.uvDecodeMatrix = result.decodeMatrix;
208
- } else {
209
- state.uv = cfg.uv.constructor === Float32Array ? cfg.uv : new Float32Array(cfg.uv);
210
- }
211
- }
212
- if (cfg.normals) {
213
- if (this._state.compressGeometry) {
214
- state.normals = geometryCompressionUtils.compressNormals(cfg.normals);
215
- } else {
216
- state.normals = cfg.normals.constructor === Float32Array ? cfg.normals : new Float32Array(cfg.normals);
217
- }
218
- }
219
- if (cfg.indices) {
220
- if (!bigIndicesSupported && cfg.indices.constructor === Uint32Array) {
221
- this.error("This WebGL implementation does not support Uint32Array");
222
- return;
223
- }
224
- state.indices = (cfg.indices.constructor === Uint32Array || cfg.indices.constructor === Uint16Array) ? cfg.indices : new IndexArrayType(cfg.indices);
225
- if (this._state.primitiveName === "triangles") {
226
- this._numTriangles = (cfg.indices.length / 3);
227
- }
228
- }
229
-
230
- this._buildHash();
231
-
232
- memoryStats.meshes++;
233
-
234
- this._buildVBOs();
235
- }
236
-
237
- _buildVBOs() {
238
- const state = this._state;
239
- const gl = this.scene.canvas.gl;
240
- if (state.indices) {
241
- state.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, state.indices, state.indices.length, 1, gl.STATIC_DRAW);
242
- memoryStats.indices += state.indicesBuf.numItems;
243
- }
244
- if (state.positions) {
245
- state.positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, state.positions, state.positions.length, 3, gl.STATIC_DRAW);
246
- memoryStats.positions += state.positionsBuf.numItems;
247
- }
248
- if (state.normals) {
249
- let normalized = state.compressGeometry;
250
- state.normalsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, state.normals, state.normals.length, 3, gl.STATIC_DRAW, normalized);
251
- memoryStats.normals += state.normalsBuf.numItems;
252
- }
253
- if (state.colors) {
254
- state.colorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, state.colors, state.colors.length, 4, gl.STATIC_DRAW);
255
- memoryStats.colors += state.colorsBuf.numItems;
256
- }
257
- if (state.uv) {
258
- state.uvBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, state.uv, state.uv.length, 2, gl.STATIC_DRAW);
259
- memoryStats.uvs += state.uvBuf.numItems;
260
- }
261
- }
262
-
263
- _buildHash() {
264
- const state = this._state;
265
- const hash = ["/g"];
266
- hash.push("/" + state.primitive + ";");
267
- if (state.positions) {
268
- hash.push("p");
269
- }
270
- if (state.colors) {
271
- hash.push("c");
272
- }
273
- if (state.normals || state.autoVertexNormals) {
274
- hash.push("n");
275
- }
276
- if (state.uv) {
277
- hash.push("u");
278
- }
279
- if (state.compressGeometry) {
280
- hash.push("cp");
281
- }
282
- hash.push(";");
283
- state.hash = hash.join("");
284
- }
285
-
286
- _getEdgeIndices() {
287
- if (!this._edgeIndicesBuf) {
288
- this._buildEdgeIndices();
289
- }
290
- return this._edgeIndicesBuf;
291
- }
292
-
293
- _getPickTrianglePositions() {
294
- if (!this._pickTrianglePositionsBuf) {
295
- this._buildPickTriangleVBOs();
296
- }
297
- return this._pickTrianglePositionsBuf;
298
- }
299
-
300
- _getPickTriangleColors() {
301
- if (!this._pickTriangleColorsBuf) {
302
- this._buildPickTriangleVBOs();
303
- }
304
- return this._pickTriangleColorsBuf;
305
- }
306
-
307
- _buildEdgeIndices() { // FIXME: Does not adjust indices after other objects are deleted from vertex buffer!!
308
- const state = this._state;
309
- if (!state.positions || !state.indices) {
310
- return;
311
- }
312
- const gl = this.scene.canvas.gl;
313
- const edgeIndices = buildEdgeIndices(state.positions, state.indices, state.positionsDecodeMatrix, this._edgeThreshold);
314
- this._edgeIndicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, edgeIndices, edgeIndices.length, 1, gl.STATIC_DRAW);
315
- memoryStats.indices += this._edgeIndicesBuf.numItems;
316
- }
317
-
318
- _buildPickTriangleVBOs() { // Builds positions and indices arrays that allow each triangle to have a unique color
319
- const state = this._state;
320
- if (!state.positions || !state.indices) {
321
- return;
322
- }
323
- const gl = this.scene.canvas.gl;
324
- const arrays = math.buildPickTriangles(state.positions, state.indices, state.compressGeometry);
325
- const positions = arrays.positions;
326
- const colors = arrays.colors;
327
- this._pickTrianglePositionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, positions, positions.length, 3, gl.STATIC_DRAW);
328
- this._pickTriangleColorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, colors, colors.length, 4, gl.STATIC_DRAW, true);
329
- memoryStats.positions += this._pickTrianglePositionsBuf.numItems;
330
- memoryStats.colors += this._pickTriangleColorsBuf.numItems;
331
- }
332
-
333
- _buildPickVertexVBOs() {
334
- // var state = this._state;
335
- // if (!state.positions || !state.indices) {
336
- // return;
337
- // }
338
- // var gl = this.scene.canvas.gl;
339
- // var arrays = math.buildPickVertices(state.positions, state.indices, state.compressGeometry);
340
- // var pickVertexPositions = arrays.positions;
341
- // var pickColors = arrays.colors;
342
- // this._pickVertexPositionsBuf = new yjkkit.renderer.ArrayBuf(gl, gl.ARRAY_BUFFER, pickVertexPositions, pickVertexPositions.length, 3, gl.STATIC_DRAW);
343
- // this._pickVertexColorsBuf = new yjkkit.renderer.ArrayBuf(gl, gl.ARRAY_BUFFER, pickColors, pickColors.length, 4, gl.STATIC_DRAW, true);
344
- // memoryStats.positions += this._pickVertexPositionsBuf.numItems;
345
- // memoryStats.colors += this._pickVertexColorsBuf.numItems;
346
- }
347
-
348
- _webglContextLost() {
349
- if (this._sceneVertexBufs) {
350
- this._sceneVertexBufs.webglContextLost();
351
- }
352
- }
353
-
354
- _webglContextRestored() {
355
- if (this._sceneVertexBufs) {
356
- this._sceneVertexBufs.webglContextRestored();
357
- }
358
- this._buildVBOs();
359
- this._edgeIndicesBuf = null;
360
- this._pickVertexPositionsBuf = null;
361
- this._pickTrianglePositionsBuf = null;
362
- this._pickTriangleColorsBuf = null;
363
- this._pickVertexPositionsBuf = null;
364
- this._pickVertexColorsBuf = null;
365
- }
366
-
367
- /**
368
- * Gets the Geometry's primitive type.
369
-
370
- Valid types are: 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'.
371
-
372
- @property primitive
373
- @default "triangles"
374
- @type {String}
375
- */
376
- get primitive() {
377
- return this._state.primitiveName;
378
- }
379
-
380
- /**
381
- Indicates if this Geometry is quantized.
382
-
383
- Compression is an internally-performed optimization which stores positions, colors, normals and UVs
384
- in quantized and oct-encoded formats for reduced memory footprint and GPU bus usage.
385
-
386
- Quantized geometry may not be updated.
387
-
388
- @property compressGeometry
389
- @default false
390
- @type {Boolean}
391
- @final
392
- */
393
- get compressGeometry() {
394
- return this._state.compressGeometry;
395
- }
396
-
397
- /**
398
- The Geometry's vertex positions.
399
-
400
- @property positions
401
- @default null
402
- @type {Number[]}
403
- */
404
- get positions() {
405
- if (!this._state.positions) {
406
- return null;
407
- }
408
- if (!this._state.compressGeometry) {
409
- return this._state.positions;
410
- }
411
- if (!this._decompressedPositions) {
412
- this._decompressedPositions = new Float32Array(this._state.positions.length);
413
- geometryCompressionUtils.decompressPositions(this._state.positions, this._state.positionsDecodeMatrix, this._decompressedPositions);
414
- }
415
- return this._decompressedPositions;
416
- }
417
-
418
- set positions(newPositions) {
419
- const state = this._state;
420
- const positions = state.positions;
421
- if (!positions) {
422
- this.error("can't update geometry positions - geometry has no positions");
423
- return;
424
- }
425
- if (positions.length !== newPositions.length) {
426
- this.error("can't update geometry positions - new positions are wrong length");
427
- return;
428
- }
429
- if (this._state.compressGeometry) {
430
- const bounds = geometryCompressionUtils.getPositionsBounds(newPositions);
431
- const result = geometryCompressionUtils.compressPositions(newPositions, bounds.min, bounds.max);
432
- newPositions = result.quantized; // TODO: Copy in-place
433
- state.positionsDecodeMatrix = result.decodeMatrix;
434
- }
435
- positions.set(newPositions);
436
- if (state.positionsBuf) {
437
- state.positionsBuf.setData(positions);
438
- }
439
- this._setAABBDirty();
440
- this.glRedraw();
441
- }
442
-
443
- /**
444
- The Geometry's vertex normals.
445
-
446
- @property normals
447
- @default null
448
- @type {Number[]}
449
- */
450
- get normals() {
451
- if (!this._state.normals) {
452
- return;
453
- }
454
- if (!this._state.compressGeometry) {
455
- return this._state.normals;
456
- }
457
- if (!this._decompressedNormals) {
458
- const lenCompressed = this._state.normals.length;
459
- const lenDecompressed = lenCompressed + (lenCompressed / 2); // 2 -> 3
460
- this._decompressedNormals = new Float32Array(lenDecompressed);
461
- geometryCompressionUtils.decompressNormals(this._state.normals, this._decompressedNormals);
462
- }
463
- return this._decompressedNormals;
464
- }
465
-
466
- set normals(newNormals) {
467
- if (this._state.compressGeometry) {
468
- this.error("can't update geometry normals - quantized geometry is immutable"); // But will be eventually
469
- return;
470
- }
471
- const state = this._state;
472
- const normals = state.normals;
473
- if (!normals) {
474
- this.error("can't update geometry normals - geometry has no normals");
475
- return;
476
- }
477
- if (normals.length !== newNormals.length) {
478
- this.error("can't update geometry normals - new normals are wrong length");
479
- return;
480
- }
481
- normals.set(newNormals);
482
- if (state.normalsBuf) {
483
- state.normalsBuf.setData(normals);
484
- }
485
- this.glRedraw();
486
- }
487
-
488
-
489
- /**
490
- The Geometry's UV coordinates.
491
-
492
- @property uv
493
- @default null
494
- @type {Number[]}
495
- */
496
- get uv() {
497
- if (!this._state.uv) {
498
- return null;
499
- }
500
- if (!this._state.compressGeometry) {
501
- return this._state.uv;
502
- }
503
- if (!this._decompressedUV) {
504
- this._decompressedUV = new Float32Array(this._state.uv.length);
505
- geometryCompressionUtils.decompressUVs(this._state.uv, this._state.uvDecodeMatrix, this._decompressedUV);
506
- }
507
- return this._decompressedUV;
508
- }
509
-
510
- set uv(newUV) {
511
- if (this._state.compressGeometry) {
512
- this.error("can't update geometry UVs - quantized geometry is immutable"); // But will be eventually
513
- return;
514
- }
515
- const state = this._state;
516
- const uv = state.uv;
517
- if (!uv) {
518
- this.error("can't update geometry UVs - geometry has no UVs");
519
- return;
520
- }
521
- if (uv.length !== newUV.length) {
522
- this.error("can't update geometry UVs - new UVs are wrong length");
523
- return;
524
- }
525
- uv.set(newUV);
526
- if (state.uvBuf) {
527
- state.uvBuf.setData(uv);
528
- }
529
- this.glRedraw();
530
- }
531
-
532
- /**
533
- The Geometry's vertex colors.
534
-
535
- @property colors
536
- @default null
537
- @type {Number[]}
538
- */
539
- get colors() {
540
- return this._state.colors;
541
- }
542
-
543
- set colors(newColors) {
544
- if (this._state.compressGeometry) {
545
- this.error("can't update geometry colors - quantized geometry is immutable"); // But will be eventually
546
- return;
547
- }
548
- const state = this._state;
549
- const colors = state.colors;
550
- if (!colors) {
551
- this.error("can't update geometry colors - geometry has no colors");
552
- return;
553
- }
554
- if (colors.length !== newColors.length) {
555
- this.error("can't update geometry colors - new colors are wrong length");
556
- return;
557
- }
558
- colors.set(newColors);
559
- if (state.colorsBuf) {
560
- state.colorsBuf.setData(colors);
561
- }
562
- this.glRedraw();
563
- }
564
-
565
- /**
566
- The Geometry's indices.
567
-
568
- If ````yjkkit.WEBGL_INFO.SUPPORTED_EXTENSIONS["OES_element_index_uint"]```` is true, then this can be
569
- a ````Uint32Array````, otherwise it needs to be a ````Uint16Array````.
570
-
571
- @property indices
572
- @default null
573
- @type Uint16Array | Uint32Array
574
- @final
575
- */
576
- get indices() {
577
- return this._state.indices;
578
- }
579
-
580
- /**
581
- * Local-space axis-aligned 3D boundary (AABB) of this geometry.
582
- *
583
- * The AABB is represented by a six-element Float64Array containing the min/max extents of the
584
- * axis-aligned volume, ie. ````[xmin, ymin,zmin,xmax,ymax, zmax]````.
585
- *
586
- * @property aabb
587
- * @final
588
- * @type {Number[]}
589
- */
590
- get aabb() {
591
- if (this._aabbDirty) {
592
- if (!this._aabb) {
593
- this._aabb = math.AABB3();
594
- }
595
- math.positions3ToAABB3(this._state.positions, this._aabb, this._state.positionsDecodeMatrix);
596
- this._aabbDirty = false;
597
- }
598
- return this._aabb;
599
- }
600
-
601
- /**
602
- * Local-space oriented 3D boundary (OBB) of this geometry.
603
- *
604
- * The OBB is represented by a 32-element Float64Array containing the eight vertices of the box,
605
- * where each vertex is a homogeneous coordinate having [x,y,z,w] elements.
606
- *
607
- * @property obb
608
- * @final
609
- * @type {Number[]}
610
- */
611
- get obb() {
612
- if (this._obbDirty) {
613
- if (!this._obb) {
614
- this._obb = math.OBB3();
615
- }
616
- math.positions3ToAABB3(this._state.positions, tempAABB, this._state.positionsDecodeMatrix);
617
- math.AABB3ToOBB3(tempAABB, this._obb);
618
- this._obbDirty = false;
619
- }
620
- return this._obb;
621
- }
622
-
623
- /**
624
- * Approximate number of triangles in this ReadableGeometry.
625
- *
626
- * Will be zero if {@link ReadableGeometry#primitive} is not 'triangles', 'triangle-strip' or 'triangle-fan'.
627
- *
628
- * @type {Number}
629
- */
630
- get numTriangles() {
631
- return this._numTriangles;
632
- }
633
-
634
- _setAABBDirty() {
635
- if (this._aabbDirty) {
636
- return;
637
- }
638
- this._aabbDirty = true;
639
- this._aabbDirty = true;
640
- this._obbDirty = true;
641
- }
642
-
643
- _getState() {
644
- return this._state;
645
- }
646
-
647
- /**
648
- * Destroys this ReadableGeometry
649
- */
650
- destroy() {
651
- super.destroy();
652
- const state = this._state;
653
- if (state.indicesBuf) {
654
- state.indicesBuf.destroy();
655
- }
656
- if (state.positionsBuf) {
657
- state.positionsBuf.destroy();
658
- }
659
- if (state.normalsBuf) {
660
- state.normalsBuf.destroy();
661
- }
662
- if (state.uvBuf) {
663
- state.uvBuf.destroy();
664
- }
665
- if (state.colorsBuf) {
666
- state.colorsBuf.destroy();
667
- }
668
- if (this._edgeIndicesBuf) {
669
- this._edgeIndicesBuf.destroy();
670
- }
671
- if (this._pickTrianglePositionsBuf) {
672
- this._pickTrianglePositionsBuf.destroy();
673
- }
674
- if (this._pickTriangleColorsBuf) {
675
- this._pickTriangleColorsBuf.destroy();
676
- }
677
- if (this._pickVertexPositionsBuf) {
678
- this._pickVertexPositionsBuf.destroy();
679
- }
680
- if (this._pickVertexColorsBuf) {
681
- this._pickVertexColorsBuf.destroy();
682
- }
683
- state.destroy();
684
- memoryStats.meshes--;
685
- }
686
- }
687
-
688
-
689
- export {ReadableGeometry};