csyjk 1.2.2 → 2.2.2

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Files changed (322) hide show
  1. package/{dist/app.js → app.js} +0 -0
  2. package/{dist/index.html → index.html} +0 -0
  3. package/package.json +5 -40
  4. package/{dist/style.css → style.css} +0 -0
  5. package/.babelrc +0 -7
  6. package/.idea/modules.xml +0 -8
  7. package/.idea/xx.iml +0 -12
  8. package/public/gltf.js +0 -2241
  9. package/public/index.html +0 -10
  10. package/src/index.js +0 -3
  11. package/src/lib/gltf/assets/check.jpg +0 -0
  12. package/src/lib/gltf/assets/iconfont/iconfont.css +0 -358
  13. package/src/lib/gltf/assets/iconfont/iconfont.eot +0 -0
  14. package/src/lib/gltf/assets/iconfont/iconfont.js +0 -1
  15. package/src/lib/gltf/assets/iconfont/iconfont.json +0 -604
  16. package/src/lib/gltf/assets/iconfont/iconfont.svg +0 -189
  17. package/src/lib/gltf/assets/iconfont/iconfont.ttf +0 -0
  18. package/src/lib/gltf/assets/iconfont/iconfont.woff +0 -0
  19. package/src/lib/gltf/assets/iconfont/iconfont.woff2 +0 -0
  20. package/src/lib/gltf/assets/yjkkit-sdk/index.js +0 -0
  21. package/src/lib/gltf/assets/yjkkit-sdk/package.json +0 -15
  22. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/ContextMenu.js +0 -863
  23. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/index.js +0 -1
  24. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/index.js +0 -1
  25. package/src/lib/gltf/assets/yjkkit-sdk/src/index.js +0 -3
  26. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +0 -462
  27. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +0 -279
  28. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +0 -262
  29. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/index.js +0 -1
  30. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/Annotation.js +0 -362
  31. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +0 -575
  32. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/index.js +0 -1
  33. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +0 -333
  34. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/index.js +0 -1
  35. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +0 -777
  36. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/index.js +0 -1
  37. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +0 -525
  38. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +0 -242
  39. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +0 -297
  40. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/index.js +0 -1
  41. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/FastNavPlugin.js +0 -345
  42. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/index.js +0 -1
  43. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +0 -122
  44. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +0 -462
  45. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFPerformanceModelLoader.js +0 -508
  46. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFSceneGraphLoader.js +0 -922
  47. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/index.js +0 -2
  48. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/CubeTextureCanvas.js +0 -273
  49. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/NavCubePlugin.js +0 -687
  50. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/index.js +0 -1
  51. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +0 -145
  52. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +0 -777
  53. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/index.js +0 -1
  54. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +0 -33
  55. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +0 -273
  56. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +0 -313
  57. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/index.js +0 -2
  58. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Control.js +0 -1328
  59. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Overview.js +0 -249
  60. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Plane.js +0 -169
  61. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +0 -403
  62. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/index.js +0 -1
  63. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +0 -134
  64. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/index.js +0 -1
  65. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +0 -77
  66. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/Storey.js +0 -61
  67. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyMap.js +0 -57
  68. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +0 -822
  69. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/index.js +0 -1
  70. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/ModelTreeView.js +0 -888
  71. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewNode.js +0 -88
  72. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewPlugin.js +0 -624
  73. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/index.js +0 -1
  74. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/modelValidation.js +0 -87
  75. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/ViewCullPlugin.js +0 -295
  76. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/index.js +0 -1
  77. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +0 -78
  78. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +0 -847
  79. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/index.js +0 -2
  80. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +0 -167
  81. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +0 -228
  82. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +0 -220
  83. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +0 -279
  84. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +0 -244
  85. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +0 -301
  86. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +0 -426
  87. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +0 -479
  88. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +0 -6818
  89. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +0 -238
  90. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +0 -1279
  91. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/index.js +0 -1
  92. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +0 -11
  93. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +0 -2060
  94. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +0 -2155
  95. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +0 -1002
  96. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +0 -64
  97. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +0 -153
  98. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +0 -267
  99. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +0 -553
  100. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +0 -991
  101. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +0 -49
  102. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/index.js +0 -17
  103. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/culling/ObjectCullStates.js +0 -205
  104. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Dot.js +0 -78
  105. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Label.js +0 -97
  106. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Wire.js +0 -95
  107. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Plugin.js +0 -112
  108. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Viewer.js +0 -372
  109. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/index.js +0 -3
  110. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaultColors.js +0 -162
  111. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaults.js +0 -39
  112. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaModel.js +0 -145
  113. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaObject.js +0 -215
  114. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaScene.js +0 -311
  115. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/CameraControl.js +0 -1669
  116. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/cc.js +0 -0
  117. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/CameraUpdater.js +0 -312
  118. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PanController.js +0 -112
  119. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PickController.js +0 -193
  120. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +0 -289
  121. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/cu.js +0 -0
  122. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +0 -122
  123. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +0 -186
  124. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +0 -68
  125. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +0 -439
  126. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +0 -361
  127. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +0 -258
  128. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +0 -197
  129. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/mouspan.js +0 -498
  130. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Component.js +0 -908
  131. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Entity.js +0 -475
  132. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/ImagePlane.js +0 -570
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  134. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/PerformanceModel.js +0 -2623
  135. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/index.js +0 -1
  136. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ENTITY_FLAGS.js +0 -21
  137. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceMesh.js +0 -262
  138. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceNode.js +0 -697
  139. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/RENDER_PASSES.js +0 -34
  140. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ScratchMemory.js +0 -63
  141. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/compression.js +0 -183
  142. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingBuffer.js +0 -33
  143. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingLayer.js +0 -736
  144. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingRenderers.js +0 -68
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  146. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +0 -327
  147. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingLayer.js +0 -698
  148. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingRenderers.js +0 -68
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  151. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingBuffer.js +0 -33
  152. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingLayer.js +0 -776
  153. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingRenderers.js +0 -113
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  157. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +0 -331
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  189. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +0 -338
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@@ -1 +0,0 @@
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- export * from "./OBJLoaderPlugin.js";
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- /**
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- * Default data access strategy for {@link STLLoaderPlugin}.
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- *
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- * This implementation simply loads STL files using XMLHttpRequest.
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- */
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- class STLDefaultDataSource {
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-
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- /**
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- * Gets STL data.
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- *
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- * @param {String|Number} src Identifies the STL file.
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- * @param {Function} ok Fired on successful loading of the STL file.
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- * @param {Function} error Fired on error while loading the STL file.
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- */
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- getSTL(src, ok, error) {
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- const request = new XMLHttpRequest();
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- request.overrideMimeType("application/json");
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- request.open('GET', src, true);
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- request.responseType = 'arraybuffer';
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- request.onreadystatechange = function () {
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- if (request.readyState === 4) {
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- if (request.status === 200) {
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- ok(request.response);
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- } else {
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- error(request.statusText);
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- }
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- }
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- };
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- request.send(null);
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- }
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- }
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-
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- export {STLDefaultDataSource};
@@ -1,273 +0,0 @@
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- import {Node} from "../../viewer/scene/nodes/Node.js";
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- import {Plugin} from "../../viewer/Plugin.js";
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- import {STLSceneGraphLoader} from "./STLSceneGraphLoader.js";
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- import {utils} from "../../viewer/scene/utils.js";
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- import {STLDefaultDataSource} from "./STLDefaultDataSource.js";
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-
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- /**
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- * {@link Viewer} plugin that loads models from <a href="https://en.wikipedia.org/wiki/STL_(file_format)">STL</a> files.
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- *
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- * ## Overview
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- *
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- * * Creates an {@link Entity} representing each model it loads, which will have {@link Entity#isModel} set ````true```` and will be registered by {@link Entity#id} in {@link Scene#models}.
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- * * Creates an {@link Entity} for each object within the model, which will have {@link Entity#isObject} set ````true```` and will be registered by {@link Entity#id} in {@link Scene#objects}.
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- * * When loading, can set the World-space position, scale and rotation of each model within World space, along with initial properties for all the model's {@link Entity}s.
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- * * Supports both binary and ASCII formats.
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- * * Supports double-precision vertex positions.
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- * * Supports custom data source configuration.
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- *
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- * ## Smoothing STL Normals
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- *
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- * STL models are normally flat-shaded, however providing a ````smoothNormals```` parameter when loading gives a smooth
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- * appearance. Triangles in STL are disjoint, where each triangle has its own separate vertex positions, normals and
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- * (optionally) colors. This means that you can have gaps between triangles in an STL model. Normals for each triangle
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- * are perpendicular to the triangle's surface, which gives the model a faceted appearance by default.
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- *
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- * The ```smoothNormals``` parameter causes the plugin to recalculate the STL normals, so that each normal's direction is
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- * the average of the orientations of the triangles adjacent to its vertex. When smoothing, each vertex normal is set to
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- * the average of the orientations of all other triangles that have a vertex at the same position, excluding those triangles
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- * whose direction deviates from the direction of the vertice's triangle by a threshold given in
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- * the ````smoothNormalsAngleThreshold```` loading parameter. This makes smoothing robust for hard edges.
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- *
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- * ## Creating Entities for Objects
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- *
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- * An STL model is normally a single mesh, however providing a ````splitMeshes```` parameter when loading
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- * will create a separate object {@link Entity} for each group of faces that share the same vertex colors. This option
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- * only works with binary STL files.
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- *
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- * See the {@link STLLoaderPlugin#load} method for more info on loading options.
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- *
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- * ## Usage
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- *
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- * In the example below, we'll use an STLLoaderPlugin to load an STL model of a spur gear. When the model has loaded,
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- * we'll use the {@link CameraFlightAnimation} to fly the {@link Camera} to look at boundary of the model. We'll
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- * then get the model's {@link Entity} from the {@link Scene} and highlight the whole model.
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- *
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- * * [[Run this example](https://yjkkit.github.io/yjkkit-sdk/examples/#loading_STL_SpurGear)]
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- *
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- * ````javascript
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- * // Create a yjkkit Viewer
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- * const viewer = new Viewer({
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- * canvasId: "myCanvas"
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- * });
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- *
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- * // Add an STLLoaderPlugin to the Viewer
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- * var plugin = new STLLoaderPlugin(viewer);
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- *
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- * // Load the STL model
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- * var model = plugin.load({ // Model is an Entity
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- * id: "myModel",
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- * src: "./models/stl/binary/spurGear.stl",
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- * scale: [0.1, 0.1, 0.1],
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- * rotate: [90, 0, 0],
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- * translate: [100,0,0],
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- * edges: true,
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- * smoothNormals: true, // Default
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- * smoothNormalsAngleThreshold: 20, // Default
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- * splitMeshes: true // Default
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- * });
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- *
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- * // When the model has loaded, fit it to view
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- * model.on("loaded", function() { // Model is an Entity
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- * viewer.cameraFlight.flyTo(model);
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- * });
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- *
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- * // Find the model Entity by ID
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- * model = viewer.scene.models["myModel"];
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- *
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- * // Update properties of the model Entity
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- * model.highlight = [1,0,0];
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- *
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- * // Destroy the model Entity
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- * model.destroy();
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- * ````
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- *
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- * ## Loading from a Pre-Loaded STL File
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- *
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- * If we already have our STL file in memory (perhaps pre-loaded, or even generated in-client), then we can just pass that
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- * file data straight into the {@link STLLoaderPlugin#load} method. In the example below, to show how it's done, we'll pre-load
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- * our STL file data, then pass it straight into that method.
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- *
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- * * [[Run this example](https://yjkkit.github.io/yjkkit-sdk/examples/#loading_STL_dataAsParam)]
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- *
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- * ````javascript
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- * loadSTL("./models/stl/binary/spurGear.stl", (stlData) =>{
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- *
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- * const model = stlLoader.load({
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- * id: "myModel",
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- * stl: stlData,
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- * smoothNormals: true
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- * });
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- *
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- * model.on("loaded", () => {
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- * viewer.cameraFlight.jumpTo(model);
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- * viewer.scene.on("tick", () => {
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- * viewer.camera.orbitYaw(0.4);
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- * })
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- * });
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- * })
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- *
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- * function loadSTL(src, ok, error) {
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- * const request = new XMLHttpRequest();
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- * request.overrideMimeType("application/json");
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- * request.open('GET', src, true);
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- * request.responseType = 'arraybuffer';
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- * request.onreadystatechange = function () {
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- * if (request.readyState === 4) {
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- * if (request.status === 200) {
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- * ok(request.response);
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- * } else if (error) {
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- * error(request.statusText);
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- * }
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- * }
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- * };
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- * request.send(null);
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- * }
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- *````
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- *
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- * ## Configuring a Custom Data Source
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- *
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- * In the example below, we'll create the STLLoaderPlugin again, this time configuring it with a
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- * custom data source object, through which it can load STL files. For this example, our data source just loads
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- * them via HTTP, for simplicity. Once we've created the STLLoaderPlugin, we'll load our STL file as before.
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- *
134
- * * [[Run this example](https://yjkkit.github.io/yjkkit-sdk/examples/#loading_STL_dataSource)]
135
- *
136
- * ````javascript
137
- * // Our custom STL data access strategy - implementation happens to be the same as STLDefaultDataSource
138
- *
139
- * class MyDataSource {
140
- * getSTL(src, ok, error) {
141
- * const request = new XMLHttpRequest();
142
- * request.overrideMimeType("application/json");
143
- * request.open('GET', src, true);
144
- * request.responseType = 'arraybuffer';
145
- * request.onreadystatechange = function () {
146
- * if (request.readyState === 4) {
147
- * if (request.status === 200) {
148
- * ok(request.response);
149
- * } else {
150
- * error(request.statusText);
151
- * }
152
- * }
153
- * };
154
- * request.send(null);
155
- * }
156
- * }
157
- *
158
- * const stlLoader = new STLLoaderPlugin(viewer, {
159
- * dataSource: new MyDataSource()
160
- * });
161
- *
162
- * // Load the STL model as before
163
- * var model = plugin.load({
164
- * id: "myModel",
165
- * src: "./models/stl/binary/spurGear.stl",
166
- * scale: [0.1, 0.1, 0.1],
167
- * rotate: [90, 0, 0],
168
- * translate: [100,0,0],
169
- * edges: true,
170
- * smoothNormals: true, // Default
171
- * smoothNormalsAngleThreshold: 20, // Default
172
- * splitMeshes: true // Default
173
- * });
174
- *
175
- * //...
176
- *````
177
- *
178
- * @class STLLoaderPlugin
179
- */
180
- class STLLoaderPlugin extends Plugin {
181
-
182
- /**
183
- * @constructor
184
- *
185
- * @param {Viewer} viewer The Viewer.
186
- * @param {Object} [cfg] Plugin configuration.
187
- * @param {String} [cfg.id="STLLoader"] Optional ID for this plugin, so that we can find it within {@link Viewer#plugins}.
188
- * @param {Object} [cfg.dataSource] A custom data source through which the STLLoaderPlugin can load STL files. Defaults to an instance of {@link STLDefaultDataSource}, which loads over HTTP.
189
- */
190
- constructor(viewer, cfg = {}) {
191
-
192
- super("STLLoader", viewer, cfg);
193
-
194
- /**
195
- * @private
196
- */
197
- this._sceneGraphLoader = new STLSceneGraphLoader();
198
-
199
- this.dataSource = cfg.dataSource;
200
- }
201
-
202
- /**
203
- * Sets a custom data source through which the STLLoaderPlugin can load STL files.
204
- *
205
- * Default value is {@link STLDefaultDataSource}, which loads via an XMLHttpRequest.
206
- *
207
- * @type {Object}
208
- */
209
- set dataSource(value) {
210
- this._dataSource = value || new STLDefaultDataSource();
211
- }
212
-
213
- /**
214
- * Gets the custom data source through which the STLLoaderPlugin can load STL files.
215
- *
216
- * Default value is {@link STLDefaultDataSource}, which loads via an XMLHttpRequest.
217
- *
218
- * @type {Object}
219
- */
220
- get dataSource() {
221
- return this._dataSource;
222
- }
223
-
224
- /**
225
- * Loads an STL model from a file into this STLLoaderPlugin's {@link Viewer}.
226
- *
227
- * @param {*} params Loading parameters.
228
- * @param {String} params.id ID to assign to the model's root {@link Entity}, unique among all components in the Viewer's {@link Scene}.
229
- * @param {String} [params.src] Path to an STL file. Overrides the ````stl```` parameter.
230
- * @param {String} [params.stl] Contents of an STL file, either binary of ASCII. Overridden by the ````src```` parameter.
231
- * @param {Boolean} [params.edges=false] Whether or not to renders the model with edges emphasized.
232
- * @param {Number[]} [params.position=[0,0,0]] The model World-space 3D position.
233
- * @param {Number[]} [params.scale=[1,1,1]] The model's World-space scale.
234
- * @param {Number[]} [params.rotation=[0,0,0]] The model's World-space rotation, as Euler angles given in degrees, for each of the X, Y and Z axis.
235
- * @param {Number[]} [params.matrix=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]] The model's world transform matrix. Overrides the position, scale and rotation parameters.
236
- * @param {Boolean} [params.backfaces=false] When true, allows visible backfaces, wherever specified in the STL. When false, ignores backfaces.
237
- * @param {Boolean} [params.smoothNormals=true] When true, automatically converts face-oriented normals to vertex normals for a smooth appearance.
238
- * @param {Number} [params.smoothNormalsAngleThreshold=20] When xraying, highlighting, selecting or edging, this is the threshold angle between normals of adjacent triangles, below which their shared wireframe edge is not drawn.
239
- * @param {Number} [params.edgeThreshold=20] When xraying, highlighting, selecting or edging, this is the threshold angle between normals of adjacent triangles, below which their shared wireframe edge is not drawn.
240
- * @param {Boolean} [params.splitMeshes=true] When true, creates a separate {@link Mesh} for each group of faces that share the same vertex colors. Only works with binary STL.
241
- * @returns {Entity} Entity representing the model, which will have {@link Entity#isModel} set ````true```` and will be registered by {@link Entity#id} in {@link Scene#models}
242
- */
243
- load(params) {
244
-
245
- if (params.id && this.viewer.scene.components[params.id]) {
246
- this.error("Component with this ID already exists in viewer: " + params.id + " - will autogenerate this ID");
247
- delete params.id;
248
- }
249
-
250
- const modelNode = new Node(this.viewer.scene, utils.apply(params, {
251
- isModel: true
252
- }));
253
-
254
- const src = params.src;
255
- const stl = params.stl;
256
-
257
- if (!src && !stl) {
258
- this.error("load() param expected: either 'src' or 'stl'");
259
- return modelNode;
260
- }
261
-
262
- if (src) {
263
- this._sceneGraphLoader.load(this, modelNode, src, params);
264
- } else {
265
- this._sceneGraphLoader.parse(this, modelNode, stl, params);
266
- }
267
-
268
- return modelNode;
269
- }
270
- }
271
-
272
-
273
- export {STLLoaderPlugin}
@@ -1,313 +0,0 @@
1
- import {Mesh} from "../../viewer/scene/mesh/Mesh.js";
2
- import {ReadableGeometry} from "../../viewer/scene/geometry/ReadableGeometry.js";
3
- import {MetallicMaterial} from "../../viewer/scene/materials/MetallicMaterial.js";
4
- import {math} from "../../viewer/scene/math/math.js";
5
- import {worldToRTCPositions} from "../../viewer/scene/math/rtcCoords.js";
6
- import {core} from "../../viewer/scene/core.js";
7
-
8
- const tempVec3a = math.vec3();
9
-
10
- /**
11
- * @private
12
- */
13
- class STLSceneGraphLoader {
14
-
15
- load(plugin, modelNode, src, options, ok, error) {
16
-
17
- options = options || {};
18
-
19
- const spinner = plugin.viewer.scene.canvas.spinner;
20
- spinner.processes++;
21
-
22
- plugin.dataSource.getSTL(src, function (data) { // OK
23
- parse(plugin, modelNode, data, options);
24
- try {
25
- const binData = ensureBinary(data);
26
- if (isBinary(binData)) {
27
- parseBinary(plugin, binData, modelNode, options);
28
- } else {
29
- parseASCII(plugin, ensureString(data), modelNode, options);
30
- }
31
- spinner.processes--;
32
- core.scheduleTask(function () {
33
- modelNode.fire("loaded", true, false);
34
- });
35
- if (ok) {
36
- ok();
37
- }
38
- } catch (e) {
39
- spinner.processes--;
40
- plugin.error(e);
41
- if (error) {
42
- error(e);
43
- }
44
- modelNode.fire("error", e);
45
- }
46
- },
47
- function (msg) {
48
- spinner.processes--;
49
- plugin.error(msg);
50
- if (error) {
51
- error(msg);
52
- }
53
- modelNode.fire("error", msg);
54
- });
55
- }
56
-
57
- parse(plugin, modelNode, data, options) {
58
- const spinner = plugin.viewer.scene.canvas.spinner;
59
- spinner.processes++;
60
- try {
61
- const binData = ensureBinary(data);
62
- if (isBinary(binData)) {
63
- parseBinary(plugin, binData, modelNode, options);
64
- } else {
65
- parseASCII(plugin, ensureString(data), modelNode, options);
66
- }
67
- spinner.processes--;
68
- core.scheduleTask(function () {
69
- modelNode.fire("loaded", true, false);
70
- });
71
- } catch (e) {
72
- spinner.processes--;
73
- modelNode.fire("error", e);
74
- }
75
- }
76
- }
77
-
78
- function parse(plugin, modelNode, data, options) {
79
- try {
80
- const binData = ensureBinary(data);
81
- if (isBinary(binData)) {
82
- parseBinary(plugin, binData, modelNode, options);
83
- } else {
84
- parseASCII(plugin, ensureString(data), modelNode, options);
85
- }
86
- } catch (e) {
87
- modelNode.fire("error", e);
88
- }
89
- }
90
-
91
- function isBinary(data) {
92
- const reader = new DataView(data);
93
- const numFaces = reader.getUint32(80, true);
94
- const faceSize = (32 / 8 * 3) + ((32 / 8 * 3) * 3) + (16 / 8);
95
- const numExpectedBytes = 80 + (32 / 8) + (numFaces * faceSize);
96
- if (numExpectedBytes === reader.byteLength) {
97
- return true;
98
- }
99
- const solid = [115, 111, 108, 105, 100];
100
- for (var i = 0; i < 5; i++) {
101
- if (solid[i] !== reader.getUint8(i, false)) {
102
- return true;
103
- }
104
- }
105
- return false;
106
- }
107
-
108
- function parseBinary(plugin, data, modelNode, options) {
109
- const reader = new DataView(data);
110
- const faces = reader.getUint32(80, true);
111
- let r;
112
- let g;
113
- let b;
114
- let hasColors = false;
115
- let colors;
116
- let defaultR;
117
- let defaultG;
118
- let defaultB;
119
- let lastR = null;
120
- let lastG = null;
121
- let lastB = null;
122
- let newMesh = false;
123
- let alpha;
124
- for (let index = 0; index < 80 - 10; index++) {
125
- if ((reader.getUint32(index, false) === 0x434F4C4F /*COLO*/) &&
126
- (reader.getUint8(index + 4) === 0x52 /*'R'*/) &&
127
- (reader.getUint8(index + 5) === 0x3D /*'='*/)) {
128
- hasColors = true;
129
- colors = [];
130
- defaultR = reader.getUint8(index + 6) / 255;
131
- defaultG = reader.getUint8(index + 7) / 255;
132
- defaultB = reader.getUint8(index + 8) / 255;
133
- alpha = reader.getUint8(index + 9) / 255;
134
- }
135
- }
136
- const material = new MetallicMaterial(modelNode, { // Share material with all meshes
137
- roughness: 0.5
138
- });
139
- // var material = new PhongMaterial(modelNode, { // Share material with all meshes
140
- // diffuse: [0.4, 0.4, 0.4],
141
- // reflectivity: 1,
142
- // specular: [0.5, 0.5, 1.0]
143
- // });
144
- let dataOffset = 84;
145
- let faceLength = 12 * 4 + 2;
146
- let positions = [];
147
- let normals = [];
148
- let splitMeshes = options.splitMeshes;
149
- for (let face = 0; face < faces; face++) {
150
- let start = dataOffset + face * faceLength;
151
- let normalX = reader.getFloat32(start, true);
152
- let normalY = reader.getFloat32(start + 4, true);
153
- let normalZ = reader.getFloat32(start + 8, true);
154
- if (hasColors) {
155
- let packedColor = reader.getUint16(start + 48, true);
156
- if ((packedColor & 0x8000) === 0) {
157
- r = (packedColor & 0x1F) / 31;
158
- g = ((packedColor >> 5) & 0x1F) / 31;
159
- b = ((packedColor >> 10) & 0x1F) / 31;
160
- } else {
161
- r = defaultR;
162
- g = defaultG;
163
- b = defaultB;
164
- }
165
- if (splitMeshes && r !== lastR || g !== lastG || b !== lastB) {
166
- if (lastR !== null) {
167
- newMesh = true;
168
- }
169
- lastR = r;
170
- lastG = g;
171
- lastB = b;
172
- }
173
- }
174
- for (let i = 1; i <= 3; i++) {
175
- let vertexstart = start + i * 12;
176
- positions.push(reader.getFloat32(vertexstart, true));
177
- positions.push(reader.getFloat32(vertexstart + 4, true));
178
- positions.push(reader.getFloat32(vertexstart + 8, true));
179
- normals.push(normalX, normalY, normalZ);
180
- if (hasColors) {
181
- colors.push(r, g, b, 1); // TODO: handle alpha
182
- }
183
- }
184
- if (splitMeshes && newMesh) {
185
- addMesh(modelNode, positions, normals, colors, material, options);
186
- positions = [];
187
- normals = [];
188
- colors = colors ? [] : null;
189
- newMesh = false;
190
- }
191
- }
192
- if (positions.length > 0) {
193
- addMesh(modelNode, positions, normals, colors, material, options);
194
- }
195
- }
196
-
197
- function parseASCII(plugin, data, modelNode, options) {
198
- const faceRegex = /facet([\s\S]*?)endfacet/g;
199
- let faceCounter = 0;
200
- const floatRegex = /[\s]+([+-]?(?:\d+.\d+|\d+.|\d+|.\d+)(?:[eE][+-]?\d+)?)/.source;
201
- const vertexRegex = new RegExp('vertex' + floatRegex + floatRegex + floatRegex, 'g');
202
- const normalRegex = new RegExp('normal' + floatRegex + floatRegex + floatRegex, 'g');
203
- const positions = [];
204
- const normals = [];
205
- const colors = null;
206
- let normalx;
207
- let normaly;
208
- let normalz;
209
- let result;
210
- let verticesPerFace;
211
- let normalsPerFace;
212
- let text;
213
- while ((result = faceRegex.exec(data)) !== null) {
214
- verticesPerFace = 0;
215
- normalsPerFace = 0;
216
- text = result[0];
217
- while ((result = normalRegex.exec(text)) !== null) {
218
- normalx = parseFloat(result[1]);
219
- normaly = parseFloat(result[2]);
220
- normalz = parseFloat(result[3]);
221
- normalsPerFace++;
222
- }
223
- while ((result = vertexRegex.exec(text)) !== null) {
224
- positions.push(parseFloat(result[1]), parseFloat(result[2]), parseFloat(result[3]));
225
- normals.push(normalx, normaly, normalz);
226
- verticesPerFace++;
227
- }
228
- if (normalsPerFace !== 1) {
229
- plugin.error("Error in normal of face " + faceCounter);
230
- }
231
- if (verticesPerFace !== 3) {
232
- plugin.error("Error in positions of face " + faceCounter);
233
- }
234
- faceCounter++;
235
- }
236
- const material = new MetallicMaterial(modelNode, {
237
- roughness: 0.5
238
- });
239
- // var material = new PhongMaterial(modelNode, {
240
- // diffuse: [0.4, 0.4, 0.4],
241
- // reflectivity: 1,
242
- // specular: [0.5, 0.5, 1.0]
243
- // });
244
- addMesh(modelNode, positions, normals, colors, material, options);
245
- }
246
-
247
- function addMesh(modelNode, positions, normals, colors, material, options) {
248
-
249
- const indices = new Int32Array(positions.length / 3);
250
- for (let ni = 0, len = indices.length; ni < len; ni++) {
251
- indices[ni] = ni;
252
- }
253
-
254
- normals = normals && normals.length > 0 ? normals : null;
255
- colors = colors && colors.length > 0 ? colors : null;
256
-
257
- if (options.smoothNormals) {
258
- math.faceToVertexNormals(positions, normals, options);
259
- }
260
-
261
- const rtcCenter = tempVec3a;
262
-
263
- worldToRTCPositions(positions, positions, rtcCenter);
264
-
265
- const geometry = new ReadableGeometry(modelNode, {
266
- primitive: "triangles",
267
- positions: positions,
268
- normals: normals,
269
- colors: colors,
270
- indices: indices
271
- });
272
-
273
- const mesh = new Mesh(modelNode, {
274
- rtcCenter: (rtcCenter[0] !== 0 || rtcCenter[1] !== 0 || rtcCenter[2] !== 0) ? rtcCenter : null,
275
- geometry: geometry,
276
- material: material,
277
- edges: options.edges
278
- });
279
-
280
- modelNode.addChild(mesh);
281
- }
282
-
283
- function ensureString(buffer) {
284
- if (typeof buffer !== 'string') {
285
- return decodeText(new Uint8Array(buffer));
286
- }
287
- return buffer;
288
- }
289
-
290
- function ensureBinary(buffer) {
291
- if (typeof buffer === 'string') {
292
- const arrayBuffer = new Uint8Array(buffer.length);
293
- for (let i = 0; i < buffer.length; i++) {
294
- arrayBuffer[i] = buffer.charCodeAt(i) & 0xff; // implicitly assumes little-endian
295
- }
296
- return arrayBuffer.buffer || arrayBuffer;
297
- } else {
298
- return buffer;
299
- }
300
- }
301
-
302
- function decodeText(array) {
303
- if (typeof TextDecoder !== 'undefined') {
304
- return new TextDecoder().decode(array);
305
- }
306
- let s = '';
307
- for (let i = 0, il = array.length; i < il; i++) {
308
- s += String.fromCharCode(array[i]); // Implicitly assumes little-endian.
309
- }
310
- return decodeURIComponent(escape(s));
311
- }
312
-
313
- export {STLSceneGraphLoader}
@@ -1,2 +0,0 @@
1
- export * from "./STLDefaultDataSource.js";
2
- export * from "./STLLoaderPlugin.js";