bmad-method 6.0.0-alpha.17 → 6.0.0-alpha.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (185) hide show
  1. package/CHANGELOG.md +117 -0
  2. package/package.json +1 -1
  3. package/src/modules/bmgd/_module-installer/installer.js +160 -0
  4. package/src/modules/bmgd/_module-installer/platform-specifics/claude-code.js +23 -0
  5. package/src/modules/bmgd/_module-installer/platform-specifics/windsurf.js +18 -0
  6. package/src/modules/bmgd/agents/game-architect.agent.yaml +23 -8
  7. package/src/modules/bmgd/agents/game-designer.agent.yaml +38 -18
  8. package/src/modules/bmgd/agents/game-dev.agent.yaml +30 -14
  9. package/src/modules/bmgd/agents/game-qa.agent.yaml +64 -0
  10. package/src/modules/bmgd/agents/game-scrum-master.agent.yaml +27 -39
  11. package/src/modules/bmgd/agents/game-solo-dev.agent.yaml +56 -0
  12. package/src/modules/bmgd/docs/README.md +180 -0
  13. package/src/modules/bmgd/docs/agents-guide.md +407 -0
  14. package/src/modules/bmgd/docs/game-types-guide.md +503 -0
  15. package/src/modules/bmgd/docs/glossary.md +294 -0
  16. package/src/modules/bmgd/docs/quick-flow-guide.md +288 -0
  17. package/src/modules/bmgd/docs/quick-start.md +250 -0
  18. package/src/modules/bmgd/docs/troubleshooting.md +259 -0
  19. package/src/modules/bmgd/docs/workflow-overview.jpg +0 -0
  20. package/src/modules/bmgd/docs/workflows-guide.md +463 -0
  21. package/src/modules/bmgd/gametest/knowledge/balance-testing.md +220 -0
  22. package/src/modules/bmgd/gametest/knowledge/certification-testing.md +319 -0
  23. package/src/modules/bmgd/gametest/knowledge/compatibility-testing.md +228 -0
  24. package/src/modules/bmgd/gametest/knowledge/godot-testing.md +376 -0
  25. package/src/modules/bmgd/gametest/knowledge/input-testing.md +315 -0
  26. package/src/modules/bmgd/gametest/knowledge/localization-testing.md +304 -0
  27. package/src/modules/bmgd/gametest/knowledge/multiplayer-testing.md +322 -0
  28. package/src/modules/bmgd/gametest/knowledge/performance-testing.md +204 -0
  29. package/src/modules/bmgd/gametest/knowledge/playtesting.md +384 -0
  30. package/src/modules/bmgd/gametest/knowledge/qa-automation.md +190 -0
  31. package/src/modules/bmgd/gametest/knowledge/regression-testing.md +280 -0
  32. package/src/modules/bmgd/gametest/knowledge/save-testing.md +280 -0
  33. package/src/modules/bmgd/gametest/knowledge/smoke-testing.md +404 -0
  34. package/src/modules/bmgd/gametest/knowledge/test-priorities.md +271 -0
  35. package/src/modules/bmgd/gametest/knowledge/unity-testing.md +383 -0
  36. package/src/modules/bmgd/gametest/knowledge/unreal-testing.md +388 -0
  37. package/src/modules/bmgd/gametest/qa-index.csv +17 -0
  38. package/src/modules/bmgd/module.yaml +25 -9
  39. package/src/modules/bmgd/teams/default-party.csv +2 -0
  40. package/src/modules/bmgd/teams/team-gamedev.yaml +12 -1
  41. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-01-init.md +164 -0
  42. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-02-context.md +210 -0
  43. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-03-ideation.md +289 -0
  44. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-04-complete.md +275 -0
  45. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.md +49 -0
  46. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.yaml +29 -8
  47. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01-init.md +223 -0
  48. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01b-continue.md +151 -0
  49. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-02-vision.md +218 -0
  50. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-03-market.md +218 -0
  51. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-04-fundamentals.md +231 -0
  52. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-05-scope.md +242 -0
  53. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-06-references.md +224 -0
  54. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-07-content.md +282 -0
  55. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-08-complete.md +296 -0
  56. package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.md +62 -0
  57. package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.yaml +40 -9
  58. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01-init.md +248 -0
  59. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01b-continue.md +173 -0
  60. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-02-context.md +332 -0
  61. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-03-platforms.md +245 -0
  62. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-04-vision.md +229 -0
  63. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-05-core-gameplay.md +258 -0
  64. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-06-mechanics.md +249 -0
  65. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-07-game-type.md +266 -0
  66. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-08-progression.md +272 -0
  67. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-09-levels.md +264 -0
  68. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-10-art-audio.md +255 -0
  69. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-11-technical.md +275 -0
  70. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-12-epics.md +284 -0
  71. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-13-metrics.md +250 -0
  72. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-14-complete.md +335 -0
  73. package/src/modules/bmgd/workflows/2-design/gdd/workflow.md +61 -0
  74. package/src/modules/bmgd/workflows/2-design/gdd/workflow.yaml +27 -7
  75. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01-init.md +228 -0
  76. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01b-continue.md +163 -0
  77. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-02-foundation.md +262 -0
  78. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-03-story.md +238 -0
  79. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-04-characters.md +297 -0
  80. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-05-world.md +262 -0
  81. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-06-dialogue.md +250 -0
  82. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-07-environmental.md +244 -0
  83. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-08-delivery.md +264 -0
  84. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-09-integration.md +254 -0
  85. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-10-production.md +262 -0
  86. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-11-complete.md +331 -0
  87. package/src/modules/bmgd/workflows/2-design/narrative/workflow.md +57 -0
  88. package/src/modules/bmgd/workflows/2-design/narrative/workflow.yaml +53 -8
  89. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01-init.md +223 -0
  90. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01b-continue.md +153 -0
  91. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-02-context.md +262 -0
  92. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-03-starter.md +290 -0
  93. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-04-decisions.md +300 -0
  94. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-05-crosscutting.md +319 -0
  95. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-06-structure.md +304 -0
  96. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-07-patterns.md +349 -0
  97. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-08-validation.md +293 -0
  98. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-09-complete.md +302 -0
  99. package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.md +55 -0
  100. package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.yaml +50 -21
  101. package/src/modules/bmgd/workflows/4-production/code-review/checklist.md +23 -0
  102. package/src/modules/bmgd/workflows/4-production/code-review/instructions.xml +225 -0
  103. package/src/modules/bmgd/workflows/4-production/code-review/workflow.yaml +18 -15
  104. package/src/modules/bmgd/workflows/4-production/correct-course/checklist.md +1 -1
  105. package/src/modules/bmgd/workflows/4-production/correct-course/instructions.md +1 -1
  106. package/src/modules/bmgd/workflows/4-production/correct-course/workflow.yaml +11 -6
  107. package/src/modules/bmgd/workflows/4-production/create-story/checklist.md +332 -214
  108. package/src/modules/bmgd/workflows/4-production/create-story/instructions.xml +298 -0
  109. package/src/modules/bmgd/workflows/4-production/create-story/template.md +3 -5
  110. package/src/modules/bmgd/workflows/4-production/create-story/workflow.yaml +12 -7
  111. package/src/modules/bmgd/workflows/4-production/dev-story/checklist.md +65 -23
  112. package/src/modules/bmgd/workflows/4-production/dev-story/instructions.xml +409 -0
  113. package/src/modules/bmgd/workflows/4-production/dev-story/workflow.yaml +13 -3
  114. package/src/modules/bmgd/workflows/4-production/retrospective/instructions.md +4 -4
  115. package/src/modules/bmgd/workflows/4-production/retrospective/workflow.yaml +12 -7
  116. package/src/modules/bmgd/workflows/4-production/sprint-planning/instructions.md +32 -41
  117. package/src/modules/bmgd/workflows/4-production/sprint-planning/sprint-status-template.yaml +13 -13
  118. package/src/modules/bmgd/workflows/4-production/sprint-planning/workflow.yaml +6 -1
  119. package/src/modules/bmgd/workflows/4-production/sprint-status/instructions.md +229 -0
  120. package/src/modules/bmgd/workflows/4-production/sprint-status/workflow.yaml +35 -0
  121. package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md +140 -0
  122. package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml +27 -0
  123. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/checklist.md +37 -0
  124. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/instructions.md +220 -0
  125. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml +45 -0
  126. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/checklist.md +26 -0
  127. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/instructions.md +156 -0
  128. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml +36 -0
  129. package/src/modules/bmgd/workflows/gametest/automate/checklist.md +93 -0
  130. package/src/modules/bmgd/workflows/gametest/automate/instructions.md +317 -0
  131. package/src/modules/bmgd/workflows/gametest/automate/workflow.yaml +50 -0
  132. package/src/modules/bmgd/workflows/gametest/performance/checklist.md +96 -0
  133. package/src/modules/bmgd/workflows/gametest/performance/instructions.md +323 -0
  134. package/src/modules/bmgd/workflows/gametest/performance/performance-template.md +256 -0
  135. package/src/modules/bmgd/workflows/gametest/performance/workflow.yaml +48 -0
  136. package/src/modules/bmgd/workflows/gametest/playtest-plan/checklist.md +93 -0
  137. package/src/modules/bmgd/workflows/gametest/playtest-plan/instructions.md +297 -0
  138. package/src/modules/bmgd/workflows/gametest/playtest-plan/playtest-template.md +208 -0
  139. package/src/modules/bmgd/workflows/gametest/playtest-plan/workflow.yaml +59 -0
  140. package/src/modules/bmgd/workflows/gametest/test-design/checklist.md +98 -0
  141. package/src/modules/bmgd/workflows/gametest/test-design/instructions.md +280 -0
  142. package/src/modules/bmgd/workflows/gametest/test-design/test-design-template.md +205 -0
  143. package/src/modules/bmgd/workflows/gametest/test-design/workflow.yaml +47 -0
  144. package/src/modules/bmgd/workflows/gametest/test-framework/checklist.md +103 -0
  145. package/src/modules/bmgd/workflows/gametest/test-framework/instructions.md +348 -0
  146. package/src/modules/bmgd/workflows/gametest/test-framework/workflow.yaml +48 -0
  147. package/src/modules/bmgd/workflows/gametest/test-review/checklist.md +87 -0
  148. package/src/modules/bmgd/workflows/gametest/test-review/instructions.md +272 -0
  149. package/src/modules/bmgd/workflows/gametest/test-review/test-review-template.md +203 -0
  150. package/src/modules/bmgd/workflows/gametest/test-review/workflow.yaml +48 -0
  151. package/src/modules/bmgd/workflows/workflow-status/init/instructions.md +299 -0
  152. package/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml +29 -0
  153. package/src/modules/bmgd/workflows/workflow-status/instructions.md +395 -0
  154. package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml +65 -0
  155. package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml +71 -0
  156. package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml +29 -0
  157. package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml +39 -0
  158. package/src/modules/bmgd/workflows/workflow-status/project-levels.yaml +63 -0
  159. package/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml +24 -0
  160. package/src/modules/bmgd/workflows/workflow-status/workflow.yaml +30 -0
  161. package/tools/cli/commands/install.js +9 -0
  162. package/tools/cli/installers/lib/core/installer.js +140 -592
  163. package/tools/cli/installers/lib/modules/manager.js +15 -3
  164. package/tools/cli/lib/agent/compiler.js +99 -0
  165. package/tools/cli/lib/ui.js +78 -27
  166. package/src/modules/bmgd/workflows/2-design/gdd/instructions-gdd.md +0 -502
  167. package/src/modules/bmgd/workflows/4-production/code-review/instructions.md +0 -398
  168. package/src/modules/bmgd/workflows/4-production/create-story/instructions.md +0 -256
  169. package/src/modules/bmgd/workflows/4-production/dev-story/instructions.md +0 -267
  170. package/src/modules/bmgd/workflows/4-production/epic-tech-context/checklist.md +0 -17
  171. package/src/modules/bmgd/workflows/4-production/epic-tech-context/instructions.md +0 -164
  172. package/src/modules/bmgd/workflows/4-production/epic-tech-context/template.md +0 -76
  173. package/src/modules/bmgd/workflows/4-production/epic-tech-context/workflow.yaml +0 -58
  174. package/src/modules/bmgd/workflows/4-production/story-context/checklist.md +0 -16
  175. package/src/modules/bmgd/workflows/4-production/story-context/context-template.xml +0 -34
  176. package/src/modules/bmgd/workflows/4-production/story-context/instructions.md +0 -209
  177. package/src/modules/bmgd/workflows/4-production/story-context/workflow.yaml +0 -63
  178. package/src/modules/bmgd/workflows/4-production/story-done/instructions.md +0 -111
  179. package/src/modules/bmgd/workflows/4-production/story-done/workflow.yaml +0 -28
  180. package/src/modules/bmgd/workflows/4-production/story-ready/instructions.md +0 -117
  181. package/src/modules/bmgd/workflows/4-production/story-ready/workflow.yaml +0 -25
  182. /package/src/modules/bmgd/workflows/1-preproduction/game-brief/{template.md → templates/game-brief-template.md} +0 -0
  183. /package/src/modules/bmgd/workflows/2-design/gdd/{gdd-template.md → templates/gdd-template.md} +0 -0
  184. /package/src/modules/bmgd/workflows/2-design/narrative/{narrative-template.md → templates/narrative-template.md} +0 -0
  185. /package/src/modules/bmgd/workflows/3-technical/game-architecture/{architecture-template.md → templates/architecture-template.md} +0 -0
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+ # Quick-Dev Checklist (Game Development)
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+
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+ ## Before Implementation
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+
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+ - [ ] Context loaded (tech-spec, prototype, or user guidance)
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+ - [ ] Files to modify identified
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+ - [ ] Game systems affected understood
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+ - [ ] Patterns and conventions identified
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+
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+ ## Implementation
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+
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+ - [ ] All tasks completed
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+ - [ ] Code follows existing patterns
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+ - [ ] Error handling appropriate
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+ - [ ] Performance considerations addressed
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+
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+ ## Game-Specific Checks
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+
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+ - [ ] No allocations in hot paths (game loop, update, render)
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+ - [ ] Object pooling used where appropriate
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+ - [ ] Input feels responsive
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+ - [ ] Visual/audio feedback present
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+ - [ ] Frame rate maintained at target
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+
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+ ## Testing
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+
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+ - [ ] Game runs without errors
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+ - [ ] Feature works as specified
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+ - [ ] Related systems still work (no regressions)
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+ - [ ] Manual playtest completed
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+
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+ ## Completion
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+
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+ - [ ] Acceptance criteria satisfied
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+ - [ ] Tech-spec updated (if applicable)
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+ - [ ] Summary provided to user
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+ - [ ] Performance acceptable
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+ # Quick-Dev - Flexible Game Development Workflow
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+
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+ <workflow>
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+
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+ <critical>Communicate in {communication_language}, tailored to {user_skill_level}</critical>
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+ <critical>Execute continuously until COMPLETE - do not stop for milestones</critical>
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+ <critical>Game-specific: Consider performance (60fps), feel, and player experience</critical>
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+ <critical>ALWAYS respect {project_context} if it exists - it defines project standards</critical>
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+
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+ <checkpoint-handlers>
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+ <on-select key="a">Load and execute {advanced_elicitation}, then return</on-select>
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+ <on-select key="p">Load and execute {party_mode_exec}, then return</on-select>
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+ <on-select key="r">Load and execute {quick_prototype_workflow}</on-select>
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+ </checkpoint-handlers>
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+
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+ <step n="1" goal="Load context and determine execution mode">
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+
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+ <action>Check if {project_context} exists. If yes, load it - this is your foundational reference for ALL implementation decisions (patterns, conventions, architecture).</action>
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+
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+ <action>Parse user input:
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+
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+ **Mode A: Tech-Spec** - e.g., `quick-dev tech-spec-combat.md`
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+ → Load spec, extract tasks/context/AC, goto step 3
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+
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+ **Mode B: Direct Instructions** - e.g., `implement player jump...`
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+ → Evaluate complexity, offer planning choice
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+
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+ **Mode C: Prototype Reference** - e.g., `quick-dev from prototype...`
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+ → Load prototype code, productionize
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+ </action>
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+
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+ <check if="Mode A">
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+ <action>Load tech-spec, extract tasks/context/AC</action>
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+ <goto>step_3</goto>
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+ </check>
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+
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+ <check if="Mode C">
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+ <action>Load prototype reference, identify production requirements</action>
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+ <goto>step_2</goto>
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+ </check>
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+
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+ <check if="Mode B">
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+
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+ <action>Evaluate complexity against game development signals:
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+
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+ **Triggers planning** (if 2+ signals present):
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+
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+ - Multiple game systems (e.g., combat + inventory + UI)
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+ - Performance-critical code (e.g., game loop, rendering, physics)
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+ - Cross-platform considerations
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+ - Multiplayer/networking
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+ - Save system integration
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+
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+ **Simple enough for direct execution:**
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+
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+ - Single mechanic adjustment
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+ - UI tweak
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+ - Bug fix
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+ - Asset integration
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+ - Config/balance change
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+ </action>
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+
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+ <check if="complex task">
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+ <ask>This looks like a significant game feature.
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+
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+ **[t] Plan first** - Create tech-spec then implement (recommended)
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+ **[r] Prototype first** - Test the idea before committing
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+ **[w] Use full BMGD workflow** - For larger features
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+ **[e] Execute directly** - Start implementation now</ask>
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+
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+ <check if="t">
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+ <action>Create lightweight tech-spec with tasks and AC</action>
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+ <goto>step_3</goto>
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+ </check>
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+
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+ <check if="r">
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+ <action>Load and execute {quick_prototype_workflow}</action>
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+ <action>Return here after prototype complete</action>
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+ </check>
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+
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+ <check if="w">
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+ <action>Load and execute {workflow_init}</action>
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+ <action>EXIT quick-dev - user routed to full workflow</action>
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+ </check>
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+
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+ <check if="e">
87
+ <goto>step_2</goto>
88
+ </check>
89
+
90
+ </check>
91
+
92
+ <check if="simple task">
93
+ <ask>**[e] Execute directly** - Start now
94
+ **[t] Quick plan** - Brief task breakdown first</ask>
95
+
96
+ <check if="e">
97
+ <goto>step_2</goto>
98
+ </check>
99
+
100
+ <check if="t">
101
+ <action>Create quick task list</action>
102
+ <goto>step_3</goto>
103
+ </check>
104
+
105
+ </check>
106
+
107
+ </check>
108
+
109
+ </step>
110
+
111
+ <step n="2" goal="Quick context gathering">
112
+
113
+ <action>Identify scope:
114
+
115
+ - Files to modify
116
+ - Game systems affected
117
+ - Performance considerations
118
+ - Existing patterns to follow
119
+ </action>
120
+
121
+ <action>Create mental plan:
122
+
123
+ - Tasks to complete
124
+ - Acceptance criteria
125
+ - Test approach (manual playtest, unit tests, etc.)
126
+ </action>
127
+
128
+ </step>
129
+
130
+ <step n="3" goal="Execute implementation" id="step_3">
131
+
132
+ <action>For each task:
133
+
134
+ 1. **Load Context** - Read relevant files, understand integration points
135
+ 2. **Implement** - Follow patterns, consider performance, handle edge cases
136
+ 3. **Test** - Run game, verify behavior, check frame rate impact
137
+ 4. **Mark Complete** - Check off task [x], continue
138
+ </action>
139
+
140
+ <action>Game-specific checks during implementation:
141
+
142
+ **Performance:**
143
+
144
+ - Avoid allocations in hot paths
145
+ - Use object pooling where appropriate
146
+ - Profile if frame time increases
147
+
148
+ **Feel:**
149
+
150
+ - Test input responsiveness
151
+ - Verify visual/audio feedback
152
+ - Check timing and pacing
153
+
154
+ **Integration:**
155
+
156
+ - Verify save/load compatibility
157
+ - Check multiplayer sync (if applicable)
158
+ - Test on target platform
159
+ </action>
160
+
161
+ <action if="3 failures">HALT and request guidance</action>
162
+ <action if="tests fail">Fix before continuing</action>
163
+ <action if="frame rate drops">Profile and optimize before continuing</action>
164
+
165
+ <critical>Continue through ALL tasks without stopping</critical>
166
+
167
+ </step>
168
+
169
+ <step n="4" goal="Verify and complete">
170
+
171
+ <action>Verify completion:
172
+
173
+ - All tasks [x]
174
+ - Game runs without errors
175
+ - Feature works as specified
176
+ - Performance acceptable (target frame rate maintained)
177
+ - Patterns followed
178
+ </action>
179
+
180
+ <check if="using tech-spec">
181
+ <action>Update tech-spec status to "Completed", mark all tasks [x]</action>
182
+ </check>
183
+
184
+ <output>**Implementation Complete!**
185
+
186
+ **Summary:** {{implementation_summary}}
187
+ **Files Modified:** {{files_list}}
188
+ **Tests:** {{test_summary}}
189
+ **Performance:** {{performance_notes}}
190
+ **AC Status:** {{ac_status}}
191
+
192
+ ---
193
+
194
+ **Recommended: Playtest the changes**
195
+
196
+ Run the game and verify:
197
+
198
+ - Feature works as expected
199
+ - No regressions in related systems
200
+ - Performance is acceptable
201
+ - Feel is right
202
+
203
+ **Before committing: Consider a code review**
204
+
205
+ ```
206
+ You are a senior game developer reviewing code for a game project. These changes were just implemented. Look for:
207
+ 1. Performance issues (allocations in loops, unnecessary calculations)
208
+ 2. Game feel problems (timing, feedback, responsiveness)
209
+ 3. Integration issues (save system, multiplayer, platform)
210
+ 4. Code quality (patterns, readability, maintainability)
211
+ Find at least 3 issues or improvements.
212
+ ```
213
+
214
+ </output>
215
+
216
+ <action>Explain what was implemented based on {user_skill_level}</action>
217
+
218
+ </step>
219
+
220
+ </workflow>
@@ -0,0 +1,45 @@
1
+ # Quick-Flow: Quick-Dev (Game Development)
2
+ name: quick-dev
3
+ description: "Flexible game development - execute tech-specs, implement features, or refactor code with game-specific considerations."
4
+ author: "BMad"
5
+
6
+ # Config
7
+ config_source: "{project-root}/_bmad/bmgd/config.yaml"
8
+ output_folder: "{config_source}:output_folder"
9
+ sprint_artifacts: "{config_source}:sprint_artifacts"
10
+ user_name: "{config_source}:user_name"
11
+ communication_language: "{config_source}:communication_language"
12
+ user_skill_level: "{config_source}:game_dev_experience"
13
+ date: system-generated
14
+
15
+ # Project context
16
+ project_context: "**/project-context.md"
17
+
18
+ # Workflow components
19
+ installed_path: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/quick-dev"
20
+ instructions: "{installed_path}/instructions.md"
21
+ checklist: "{installed_path}/checklist.md"
22
+
23
+ # Related workflows
24
+ quick_prototype_workflow: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml"
25
+ party_mode_exec: "{project-root}/_bmad/core/workflows/party-mode/workflow.md"
26
+ advanced_elicitation: "{project-root}/_bmad/core/tasks/advanced-elicitation.xml"
27
+
28
+ # Routing resources (lazy-loaded)
29
+ workflow_init: "{project-root}/_bmad/bmgd/workflows/workflow-status/init/workflow.yaml"
30
+
31
+ # Game-specific input patterns
32
+ input_file_patterns:
33
+ gdd:
34
+ description: "Game Design Document"
35
+ whole: "{output_folder}/*gdd*.md"
36
+ sharded: "{output_folder}/*gdd*/*.md"
37
+ load_strategy: "FULL_LOAD"
38
+ architecture:
39
+ description: "Game architecture and technical decisions"
40
+ whole: "{output_folder}/*architecture*.md"
41
+ sharded: "{output_folder}/*architecture*/*.md"
42
+ load_strategy: "FULL_LOAD"
43
+
44
+ standalone: true
45
+ web_bundle: false
@@ -0,0 +1,26 @@
1
+ # Quick-Prototype Checklist
2
+
3
+ ## Before Prototyping
4
+
5
+ - [ ] Prototype scope defined (mechanic/feature/system)
6
+ - [ ] Success criteria established (2-3 testable items)
7
+ - [ ] Existing code/patterns identified (if applicable)
8
+
9
+ ## Implementation
10
+
11
+ - [ ] Minimum viable code written
12
+ - [ ] Placeholder assets used (no polish needed)
13
+ - [ ] Core functionality testable
14
+ - [ ] Temporary code clearly marked
15
+
16
+ ## Playtest
17
+
18
+ - [ ] Each success criterion evaluated
19
+ - [ ] Feel/behavior noted
20
+ - [ ] Observations documented
21
+
22
+ ## Completion
23
+
24
+ - [ ] Decision made (develop/iterate/archive)
25
+ - [ ] Learnings captured
26
+ - [ ] Next steps clear
@@ -0,0 +1,156 @@
1
+ # Quick-Prototype - Rapid Game Prototyping Workflow
2
+
3
+ <workflow>
4
+
5
+ <critical>Communicate in {communication_language}, tailored to {user_skill_level}</critical>
6
+ <critical>Focus on PLAYABLE outcomes - get something testable fast</critical>
7
+ <critical>Prototype first, polish later - embrace programmer art</critical>
8
+ <critical>ALWAYS respect {project_context} if it exists - it defines project standards</critical>
9
+
10
+ <checkpoint-handlers>
11
+ <on-select key="a">Load and execute {advanced_elicitation}, then return</on-select>
12
+ <on-select key="p">Load and execute {party_mode_exec}, then return</on-select>
13
+ <on-select key="d">Load and execute {quick_dev_workflow}</on-select>
14
+ </checkpoint-handlers>
15
+
16
+ <step n="1" goal="Understand what to prototype">
17
+
18
+ <action>Check if {project_context} exists. If yes, load it for project conventions.</action>
19
+
20
+ <action>Parse user input to determine prototype scope:
21
+
22
+ **Mechanic Prototype** - Testing a specific game mechanic
23
+ → Focus on feel, feedback, core loop
24
+
25
+ **Feature Prototype** - Testing a game feature
26
+ → Focus on functionality, integration
27
+
28
+ **Visual Prototype** - Testing look and feel
29
+ → Focus on art direction, UI/UX
30
+
31
+ **System Prototype** - Testing a game system
32
+ → Focus on data flow, balance hooks
33
+ </action>
34
+
35
+ <ask>**What are you prototyping?**
36
+
37
+ Describe the mechanic, feature, or system you want to test. Be specific about:
38
+
39
+ - What player action or behavior you're testing
40
+ - What "feeling right" looks like
41
+ - Any constraints (engine, platform, existing code)</ask>
42
+
43
+ </step>
44
+
45
+ <step n="2" goal="Define success criteria">
46
+
47
+ <action>Based on prototype type, establish testable success criteria:
48
+
49
+ **For Mechanics:**
50
+
51
+ - Does the input feel responsive?
52
+ - Is the feedback clear?
53
+ - Is it fun to repeat?
54
+
55
+ **For Features:**
56
+
57
+ - Does it work as expected?
58
+ - Does it integrate with existing systems?
59
+ - Can a player understand it?
60
+
61
+ **For Systems:**
62
+
63
+ - Is the data flowing correctly?
64
+ - Are the hooks in place for tuning?
65
+ - Does it scale?
66
+ </action>
67
+
68
+ <ask>**What makes this prototype successful?**
69
+
70
+ Define 2-3 specific, testable criteria. For example:
71
+
72
+ - "Player can jump and it feels snappy"
73
+ - "Inventory shows correct item counts"
74
+ - "Enemy spawner creates waves correctly"</ask>
75
+
76
+ </step>
77
+
78
+ <step n="3" goal="Rapid implementation">
79
+
80
+ <action>Implement the prototype with these principles:
81
+
82
+ 1. **Minimum Viable Prototype** - Only what's needed to test the idea
83
+ 2. **Hardcode First** - Magic numbers are fine, extract later
84
+ 3. **Skip Edge Cases** - Happy path only for now
85
+ 4. **Placeholder Everything** - Cubes, debug text, temp sounds
86
+ 5. **Comment Intent** - Mark what's temporary vs keeper code
87
+ </action>
88
+
89
+ <action>For each implementation step:
90
+
91
+ 1. **Create/Modify** - Write the minimum code
92
+ 2. **Test Immediately** - Run and verify
93
+ 3. **Iterate Quickly** - Adjust based on feel
94
+ 4. **Mark Progress** - Note what works
95
+ </action>
96
+
97
+ <critical>Speed over perfection - you're testing an IDEA, not shipping code</critical>
98
+
99
+ </step>
100
+
101
+ <step n="4" goal="Playtest and evaluate">
102
+
103
+ <action>Run through the success criteria:
104
+
105
+ For each criterion:
106
+
107
+ - [ ] Pass/Fail status
108
+ - [ ] Notes on feel/behavior
109
+ - [ ] Ideas for improvement
110
+ </action>
111
+
112
+ <output>**Prototype Complete!**
113
+
114
+ **What was built:** {{prototype_summary}}
115
+ **Files Created/Modified:** {{files_list}}
116
+
117
+ **Success Criteria Results:**
118
+ {{criteria_results}}
119
+
120
+ **Observations:**
121
+ {{playtest_notes}}
122
+
123
+ **Next Steps:**
124
+
125
+ - [d] **Develop further** - Use quick-dev for production implementation
126
+ - [i] **Iterate** - Adjust and re-test
127
+ - [a] **Archive** - Keep as reference, move on
128
+ </output>
129
+
130
+ <ask>**How did the prototype feel?**
131
+
132
+ Share your playtest observations. What worked? What didn't?
133
+ What's the next action?
134
+
135
+ **[d]** Develop this into production code
136
+ **[i]** Iterate on the prototype
137
+ **[a]** Archive and move on</ask>
138
+
139
+ <check if="d">
140
+ <action>Load and execute {quick_dev_workflow} with prototype as reference</action>
141
+ </check>
142
+
143
+ <check if="i">
144
+ <goto>step_3</goto>
145
+ </check>
146
+
147
+ <check if="a">
148
+ <action>Document learnings, mark prototype as archived</action>
149
+ <output>**Prototype Archived**
150
+
151
+ Learnings documented. When ready for production, use `quick-dev` with this prototype as reference.</output>
152
+ </check>
153
+
154
+ </step>
155
+
156
+ </workflow>
@@ -0,0 +1,36 @@
1
+ # Quick-Flow: Quick-Prototype (Game Development)
2
+ name: quick-prototype
3
+ description: "Rapid game prototyping - quickly test gameplay ideas, mechanics, or features with minimal setup."
4
+ author: "BMad"
5
+
6
+ # Config
7
+ config_source: "{project-root}/_bmad/bmgd/config.yaml"
8
+ output_folder: "{config_source}:output_folder"
9
+ sprint_artifacts: "{config_source}:sprint_artifacts"
10
+ user_name: "{config_source}:user_name"
11
+ communication_language: "{config_source}:communication_language"
12
+ user_skill_level: "{config_source}:game_dev_experience"
13
+ date: system-generated
14
+
15
+ # Project context
16
+ project_context: "**/project-context.md"
17
+
18
+ # Workflow components
19
+ installed_path: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/quick-prototype"
20
+ instructions: "{installed_path}/instructions.md"
21
+ checklist: "{installed_path}/checklist.md"
22
+
23
+ # Related workflows
24
+ quick_dev_workflow: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml"
25
+ party_mode_exec: "{project-root}/_bmad/core/workflows/party-mode/workflow.md"
26
+ advanced_elicitation: "{project-root}/_bmad/core/tasks/advanced-elicitation.xml"
27
+
28
+ # Game-specific references
29
+ gdd_patterns:
30
+ whole: "{output_folder}/*gdd*.md"
31
+ sharded: "{output_folder}/*gdd*/*.md"
32
+ architecture_patterns:
33
+ whole: "{output_folder}/*architecture*.md"
34
+
35
+ standalone: true
36
+ web_bundle: false
@@ -0,0 +1,93 @@
1
+ # Game Test Automation - Validation Checklist
2
+
3
+ ---
4
+
5
+ ## Prerequisites
6
+
7
+ - [ ] Test framework initialized
8
+ - [ ] Game engine detected
9
+ - [ ] Source code accessible
10
+ - [ ] Test scenarios available (optional)
11
+
12
+ ---
13
+
14
+ ## Analysis
15
+
16
+ - [ ] Testable systems identified
17
+ - [ ] Existing tests located
18
+ - [ ] Test patterns understood
19
+ - [ ] Coverage gaps identified
20
+
21
+ ---
22
+
23
+ ## Unit Tests
24
+
25
+ - [ ] Tests follow engine conventions
26
+ - [ ] Arrange-Act-Assert pattern used
27
+ - [ ] Setup/teardown implemented
28
+ - [ ] Parameterized tests where appropriate
29
+ - [ ] No external dependencies
30
+ - [ ] Tests are deterministic
31
+
32
+ ---
33
+
34
+ ## Integration Tests
35
+
36
+ - [ ] Scene/level tests created
37
+ - [ ] Component interaction tested
38
+ - [ ] Async handling correct (await/yield)
39
+ - [ ] Cleanup prevents leaks
40
+ - [ ] Tests run independently
41
+
42
+ ---
43
+
44
+ ## Smoke Tests
45
+
46
+ - [ ] Critical path covered
47
+ - [ ] Game launch test exists
48
+ - [ ] Core loop test exists
49
+ - [ ] Save/load test exists
50
+ - [ ] Tests complete quickly (< 5 min total)
51
+
52
+ ---
53
+
54
+ ## Code Quality
55
+
56
+ - [ ] Tests compile without errors
57
+ - [ ] No hardcoded values
58
+ - [ ] Assertions have messages
59
+ - [ ] Test names are descriptive
60
+ - [ ] No duplicate test logic
61
+
62
+ ---
63
+
64
+ ## Generated Files
65
+
66
+ - [ ] Files placed in correct directories
67
+ - [ ] Naming conventions followed
68
+ - [ ] Engine-specific syntax correct
69
+ - [ ] Imports/includes complete
70
+
71
+ ---
72
+
73
+ ## Documentation
74
+
75
+ - [ ] Automation summary created
76
+ - [ ] Test distribution documented
77
+ - [ ] Files listed
78
+ - [ ] Next steps provided
79
+
80
+ ---
81
+
82
+ ## Completion Criteria
83
+
84
+ - [ ] All requested tests generated
85
+ - [ ] Tests pass initial run
86
+ - [ ] No orphan objects after tests
87
+ - [ ] Summary report created
88
+
89
+ ---
90
+
91
+ **Completed by:** {name}
92
+ **Date:** {date}
93
+ **Tests Generated:** {count}