bmad-method 6.0.0-alpha.17 → 6.0.0-alpha.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +117 -0
- package/package.json +1 -1
- package/src/modules/bmgd/_module-installer/installer.js +160 -0
- package/src/modules/bmgd/_module-installer/platform-specifics/claude-code.js +23 -0
- package/src/modules/bmgd/_module-installer/platform-specifics/windsurf.js +18 -0
- package/src/modules/bmgd/agents/game-architect.agent.yaml +23 -8
- package/src/modules/bmgd/agents/game-designer.agent.yaml +38 -18
- package/src/modules/bmgd/agents/game-dev.agent.yaml +30 -14
- package/src/modules/bmgd/agents/game-qa.agent.yaml +64 -0
- package/src/modules/bmgd/agents/game-scrum-master.agent.yaml +27 -39
- package/src/modules/bmgd/agents/game-solo-dev.agent.yaml +56 -0
- package/src/modules/bmgd/docs/README.md +180 -0
- package/src/modules/bmgd/docs/agents-guide.md +407 -0
- package/src/modules/bmgd/docs/game-types-guide.md +503 -0
- package/src/modules/bmgd/docs/glossary.md +294 -0
- package/src/modules/bmgd/docs/quick-flow-guide.md +288 -0
- package/src/modules/bmgd/docs/quick-start.md +250 -0
- package/src/modules/bmgd/docs/troubleshooting.md +259 -0
- package/src/modules/bmgd/docs/workflow-overview.jpg +0 -0
- package/src/modules/bmgd/docs/workflows-guide.md +463 -0
- package/src/modules/bmgd/gametest/knowledge/balance-testing.md +220 -0
- package/src/modules/bmgd/gametest/knowledge/certification-testing.md +319 -0
- package/src/modules/bmgd/gametest/knowledge/compatibility-testing.md +228 -0
- package/src/modules/bmgd/gametest/knowledge/godot-testing.md +376 -0
- package/src/modules/bmgd/gametest/knowledge/input-testing.md +315 -0
- package/src/modules/bmgd/gametest/knowledge/localization-testing.md +304 -0
- package/src/modules/bmgd/gametest/knowledge/multiplayer-testing.md +322 -0
- package/src/modules/bmgd/gametest/knowledge/performance-testing.md +204 -0
- package/src/modules/bmgd/gametest/knowledge/playtesting.md +384 -0
- package/src/modules/bmgd/gametest/knowledge/qa-automation.md +190 -0
- package/src/modules/bmgd/gametest/knowledge/regression-testing.md +280 -0
- package/src/modules/bmgd/gametest/knowledge/save-testing.md +280 -0
- package/src/modules/bmgd/gametest/knowledge/smoke-testing.md +404 -0
- package/src/modules/bmgd/gametest/knowledge/test-priorities.md +271 -0
- package/src/modules/bmgd/gametest/knowledge/unity-testing.md +383 -0
- package/src/modules/bmgd/gametest/knowledge/unreal-testing.md +388 -0
- package/src/modules/bmgd/gametest/qa-index.csv +17 -0
- package/src/modules/bmgd/module.yaml +25 -9
- package/src/modules/bmgd/teams/default-party.csv +2 -0
- package/src/modules/bmgd/teams/team-gamedev.yaml +12 -1
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-01-init.md +164 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-02-context.md +210 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-03-ideation.md +289 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-04-complete.md +275 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.md +49 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.yaml +29 -8
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01-init.md +223 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01b-continue.md +151 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-02-vision.md +218 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-03-market.md +218 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-04-fundamentals.md +231 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-05-scope.md +242 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-06-references.md +224 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-07-content.md +282 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-08-complete.md +296 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.md +62 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.yaml +40 -9
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01-init.md +248 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01b-continue.md +173 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-02-context.md +332 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-03-platforms.md +245 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-04-vision.md +229 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-05-core-gameplay.md +258 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-06-mechanics.md +249 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-07-game-type.md +266 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-08-progression.md +272 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-09-levels.md +264 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-10-art-audio.md +255 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-11-technical.md +275 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-12-epics.md +284 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-13-metrics.md +250 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-14-complete.md +335 -0
- package/src/modules/bmgd/workflows/2-design/gdd/workflow.md +61 -0
- package/src/modules/bmgd/workflows/2-design/gdd/workflow.yaml +27 -7
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01-init.md +228 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01b-continue.md +163 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-02-foundation.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-03-story.md +238 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-04-characters.md +297 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-05-world.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-06-dialogue.md +250 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-07-environmental.md +244 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-08-delivery.md +264 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-09-integration.md +254 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-10-production.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-11-complete.md +331 -0
- package/src/modules/bmgd/workflows/2-design/narrative/workflow.md +57 -0
- package/src/modules/bmgd/workflows/2-design/narrative/workflow.yaml +53 -8
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01-init.md +223 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01b-continue.md +153 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-02-context.md +262 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-03-starter.md +290 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-04-decisions.md +300 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-05-crosscutting.md +319 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-06-structure.md +304 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-07-patterns.md +349 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-08-validation.md +293 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-09-complete.md +302 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.md +55 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.yaml +50 -21
- package/src/modules/bmgd/workflows/4-production/code-review/checklist.md +23 -0
- package/src/modules/bmgd/workflows/4-production/code-review/instructions.xml +225 -0
- package/src/modules/bmgd/workflows/4-production/code-review/workflow.yaml +18 -15
- package/src/modules/bmgd/workflows/4-production/correct-course/checklist.md +1 -1
- package/src/modules/bmgd/workflows/4-production/correct-course/instructions.md +1 -1
- package/src/modules/bmgd/workflows/4-production/correct-course/workflow.yaml +11 -6
- package/src/modules/bmgd/workflows/4-production/create-story/checklist.md +332 -214
- package/src/modules/bmgd/workflows/4-production/create-story/instructions.xml +298 -0
- package/src/modules/bmgd/workflows/4-production/create-story/template.md +3 -5
- package/src/modules/bmgd/workflows/4-production/create-story/workflow.yaml +12 -7
- package/src/modules/bmgd/workflows/4-production/dev-story/checklist.md +65 -23
- package/src/modules/bmgd/workflows/4-production/dev-story/instructions.xml +409 -0
- package/src/modules/bmgd/workflows/4-production/dev-story/workflow.yaml +13 -3
- package/src/modules/bmgd/workflows/4-production/retrospective/instructions.md +4 -4
- package/src/modules/bmgd/workflows/4-production/retrospective/workflow.yaml +12 -7
- package/src/modules/bmgd/workflows/4-production/sprint-planning/instructions.md +32 -41
- package/src/modules/bmgd/workflows/4-production/sprint-planning/sprint-status-template.yaml +13 -13
- package/src/modules/bmgd/workflows/4-production/sprint-planning/workflow.yaml +6 -1
- package/src/modules/bmgd/workflows/4-production/sprint-status/instructions.md +229 -0
- package/src/modules/bmgd/workflows/4-production/sprint-status/workflow.yaml +35 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md +140 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml +27 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/checklist.md +37 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/instructions.md +220 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml +45 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/checklist.md +26 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/instructions.md +156 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml +36 -0
- package/src/modules/bmgd/workflows/gametest/automate/checklist.md +93 -0
- package/src/modules/bmgd/workflows/gametest/automate/instructions.md +317 -0
- package/src/modules/bmgd/workflows/gametest/automate/workflow.yaml +50 -0
- package/src/modules/bmgd/workflows/gametest/performance/checklist.md +96 -0
- package/src/modules/bmgd/workflows/gametest/performance/instructions.md +323 -0
- package/src/modules/bmgd/workflows/gametest/performance/performance-template.md +256 -0
- package/src/modules/bmgd/workflows/gametest/performance/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/checklist.md +93 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/instructions.md +297 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/playtest-template.md +208 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/workflow.yaml +59 -0
- package/src/modules/bmgd/workflows/gametest/test-design/checklist.md +98 -0
- package/src/modules/bmgd/workflows/gametest/test-design/instructions.md +280 -0
- package/src/modules/bmgd/workflows/gametest/test-design/test-design-template.md +205 -0
- package/src/modules/bmgd/workflows/gametest/test-design/workflow.yaml +47 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/checklist.md +103 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/instructions.md +348 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/gametest/test-review/checklist.md +87 -0
- package/src/modules/bmgd/workflows/gametest/test-review/instructions.md +272 -0
- package/src/modules/bmgd/workflows/gametest/test-review/test-review-template.md +203 -0
- package/src/modules/bmgd/workflows/gametest/test-review/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/workflow-status/init/instructions.md +299 -0
- package/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml +29 -0
- package/src/modules/bmgd/workflows/workflow-status/instructions.md +395 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml +65 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml +71 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml +29 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml +39 -0
- package/src/modules/bmgd/workflows/workflow-status/project-levels.yaml +63 -0
- package/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml +24 -0
- package/src/modules/bmgd/workflows/workflow-status/workflow.yaml +30 -0
- package/tools/cli/commands/install.js +9 -0
- package/tools/cli/installers/lib/core/installer.js +140 -592
- package/tools/cli/installers/lib/modules/manager.js +15 -3
- package/tools/cli/lib/agent/compiler.js +99 -0
- package/tools/cli/lib/ui.js +78 -27
- package/src/modules/bmgd/workflows/2-design/gdd/instructions-gdd.md +0 -502
- package/src/modules/bmgd/workflows/4-production/code-review/instructions.md +0 -398
- package/src/modules/bmgd/workflows/4-production/create-story/instructions.md +0 -256
- package/src/modules/bmgd/workflows/4-production/dev-story/instructions.md +0 -267
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/checklist.md +0 -17
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/instructions.md +0 -164
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/template.md +0 -76
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/workflow.yaml +0 -58
- package/src/modules/bmgd/workflows/4-production/story-context/checklist.md +0 -16
- package/src/modules/bmgd/workflows/4-production/story-context/context-template.xml +0 -34
- package/src/modules/bmgd/workflows/4-production/story-context/instructions.md +0 -209
- package/src/modules/bmgd/workflows/4-production/story-context/workflow.yaml +0 -63
- package/src/modules/bmgd/workflows/4-production/story-done/instructions.md +0 -111
- package/src/modules/bmgd/workflows/4-production/story-done/workflow.yaml +0 -28
- package/src/modules/bmgd/workflows/4-production/story-ready/instructions.md +0 -117
- package/src/modules/bmgd/workflows/4-production/story-ready/workflow.yaml +0 -25
- /package/src/modules/bmgd/workflows/1-preproduction/game-brief/{template.md → templates/game-brief-template.md} +0 -0
- /package/src/modules/bmgd/workflows/2-design/gdd/{gdd-template.md → templates/gdd-template.md} +0 -0
- /package/src/modules/bmgd/workflows/2-design/narrative/{narrative-template.md → templates/narrative-template.md} +0 -0
- /package/src/modules/bmgd/workflows/3-technical/game-architecture/{architecture-template.md → templates/architecture-template.md} +0 -0
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name: 'step-02-context'
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description: 'Load and understand project context from GDD and supporting documents'
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# Path Definitions
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workflow_path: '{project-root}/_bmad/bmgd/workflows/3-technical/game-architecture'
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# File References
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thisStepFile: '{workflow_path}/steps/step-02-context.md'
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nextStepFile: '{workflow_path}/steps/step-03-starter.md'
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workflowFile: '{workflow_path}/workflow.md'
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outputFile: '{output_folder}/game-architecture.md'
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# Task References
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advancedElicitationTask: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
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partyModeWorkflow: '{project-root}/_bmad/core/workflows/party-mode/workflow.md'
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---
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# Step 2: Project Context
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**Progress: Step 2 of 9** - Next: Engine/Starter Selection
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## STEP GOAL:
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Load and analyze the GDD and supporting documents to understand the game's technical requirements, systems, and constraints that will drive architectural decisions.
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## MANDATORY EXECUTION RULES (READ FIRST):
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### Universal Rules:
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- NEVER generate content without user input
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- CRITICAL: Read the complete step file before taking any action
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- CRITICAL: When loading next step with 'C', ensure entire file is read
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- YOU ARE A FACILITATOR, not a content generator
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- NEVER mention time estimates
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### Role Reinforcement:
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- You are a veteran game architect facilitator
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- Extract technical implications from game design
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- Identify complexity drivers and novel requirements
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### Step-Specific Rules:
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- Load ALL referenced input documents
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- Identify systems that need architectural support
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- Flag novel concepts requiring special attention
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## EXECUTION PROTOCOLS:
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- Show your analysis before taking any action
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- Present A/P/C menu after context analysis
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- ONLY proceed when user chooses C (Continue)
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- Update frontmatter `stepsCompleted: [1, 2]` before loading next step
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## COLLABORATION MENUS (A/P/C):
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- **A (Advanced Elicitation)**: Deep dive into technical requirements
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- **P (Party Mode)**: Get multiple perspectives on complexity
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- **C (Continue)**: Confirm understanding and proceed
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## Sequence of Instructions (Do not deviate, skip, or optimize)
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### 1. Load GDD Document
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**Load the full GDD:**
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- Game title and core concept
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- Platform targets
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- Core mechanics and systems
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- Technical requirements section
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- Performance constraints
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- Multiplayer/networking needs
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- Any technical risks identified
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### 2. Load Supporting Documents
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**Load any available supporting documents:**
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- **Epics**: User stories and acceptance criteria
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- **Game Brief**: Vision and scope constraints
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- **Narrative**: Story-driven technical needs
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### 3. Analyze Technical Requirements
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**Extract and categorize technical needs:**
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**Core Systems Identified:**
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| System | Complexity | GDD Reference |
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| --------------- | ------------------- | ------------- |
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| {{system_name}} | {{low/medium/high}} | {{section}} |
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**Platform Requirements:**
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- Primary platform: {{platform}}
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- Secondary platforms: {{if_any}}
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- Cross-platform considerations: {{if_applicable}}
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**Performance Constraints:**
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- Frame rate target: {{fps}}
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- Resolution support: {{resolutions}}
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- Memory constraints: {{if_specified}}
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- Load time requirements: {{if_specified}}
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**Networking Requirements:**
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- Multiplayer type: {{none/local/online}}
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- Network architecture: {{p2p/client-server/hybrid}}
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- Sync requirements: {{if_applicable}}
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### 4. Identify Complexity Drivers
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**Flag areas requiring architectural attention:**
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"Based on my analysis, these are the complexity drivers:
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**High Complexity:**
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{{list_of_high_complexity_items}}
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**Novel Concepts:**
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{{unique_features_without_standard_patterns}}
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**Technical Risks:**
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{{risks_from_gdd}}"
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### 5. Reflect Understanding
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**Present analysis to user:**
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"{{user_name}}, I've analyzed the technical requirements for **{{game_name}}**.
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**Project Summary:**
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- {{core_concept}}
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- Platform: {{platform}}
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- {{key_distinguishing_features}}
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**Key Systems Requiring Architecture:**
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1. {{system_1}} - {{brief_description}}
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2. {{system_2}} - {{brief_description}}
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3. {{system_3}} - {{brief_description}}
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**Complexity Assessment:**
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- Overall complexity: {{low/medium/high}}
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- Novel elements: {{count}} requiring custom patterns
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- Critical decisions: {{estimated_count}}
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**Technical Constraints:**
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{{summary_of_constraints}}
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Does this match your understanding of the project?"
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+
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### 6. Generate Context Section
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Based on the analysis, prepare the content:
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```markdown
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## Project Context
|
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+
|
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### Game Overview
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+
|
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**{{game_name}}** - {{core_concept}}
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### Technical Scope
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**Platform:** {{platform}}
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**Genre:** {{genre}}
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**Project Level:** {{complexity_level}}
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### Core Systems
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{{systems_table}}
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+
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### Technical Requirements
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+
|
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{{requirements_summary}}
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+
|
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### Complexity Drivers
|
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+
|
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{{complexity_analysis}}
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+
|
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### Technical Risks
|
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+
|
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|
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{{identified_risks}}
|
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|
+
```
|
|
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|
+
|
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|
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### 7. Present Content and Menu
|
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|
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|
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Show the generated content to the user and present:
|
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|
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|
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|
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"I've drafted the Project Context section based on my analysis.
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|
|
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|
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**Here's what I'll add to the document:**
|
|
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|
+
|
|
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|
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[Show the complete markdown content from step 6]
|
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|
+
|
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|
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**Validation Check:**
|
|
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|
+
|
|
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|
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- Have I captured all core systems?
|
|
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|
+
- Are the complexity assessments accurate?
|
|
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|
+
- Any technical constraints I missed?
|
|
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|
+
|
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|
+
**Select an Option:**
|
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|
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[A] Advanced Elicitation - Deep dive into technical requirements
|
|
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|
+
[P] Party Mode - Get multiple perspectives on complexity
|
|
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|
+
[C] Continue - Save this and move to Engine Selection (Step 3 of 9)"
|
|
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|
+
|
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|
+
### 8. Handle Menu Selection
|
|
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|
+
|
|
216
|
+
#### IF A (Advanced Elicitation):
|
|
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|
+
|
|
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|
+
- Execute {advancedElicitationTask} with the current content
|
|
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|
+
- Ask user: "Accept these changes? (y/n)"
|
|
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|
+
- If yes: Update content, return to A/P/C menu
|
|
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|
+
- If no: Keep original, return to A/P/C menu
|
|
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|
+
|
|
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|
+
#### IF P (Party Mode):
|
|
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|
+
|
|
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|
+
- Execute {partyModeWorkflow} with the current content
|
|
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|
+
- Ask user: "Accept these changes? (y/n)"
|
|
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|
+
- If yes: Update content, return to A/P/C menu
|
|
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|
+
- If no: Keep original, return to A/P/C menu
|
|
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|
+
|
|
230
|
+
#### IF C (Continue):
|
|
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|
+
|
|
232
|
+
- Append the final content to `{outputFile}`
|
|
233
|
+
- Update frontmatter: `stepsCompleted: [1, 2]`
|
|
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|
+
- Load `{nextStepFile}`
|
|
235
|
+
|
|
236
|
+
## CRITICAL STEP COMPLETION NOTE
|
|
237
|
+
|
|
238
|
+
ONLY WHEN [C continue option] is selected and [context content saved with frontmatter updated], will you then load and read fully `{nextStepFile}`.
|
|
239
|
+
|
|
240
|
+
---
|
|
241
|
+
|
|
242
|
+
## SYSTEM SUCCESS/FAILURE METRICS
|
|
243
|
+
|
|
244
|
+
### SUCCESS:
|
|
245
|
+
|
|
246
|
+
- GDD fully loaded and analyzed
|
|
247
|
+
- Supporting documents incorporated
|
|
248
|
+
- Systems and complexity identified
|
|
249
|
+
- Technical constraints documented
|
|
250
|
+
- User confirmed understanding accuracy
|
|
251
|
+
- A/P/C menu presented and handled correctly
|
|
252
|
+
- Frontmatter updated with stepsCompleted: [1, 2]
|
|
253
|
+
|
|
254
|
+
### SYSTEM FAILURE:
|
|
255
|
+
|
|
256
|
+
- Generating analysis without reading documents
|
|
257
|
+
- Missing critical systems from GDD
|
|
258
|
+
- Proceeding without user confirmation
|
|
259
|
+
- Not presenting A/P/C menu after analysis
|
|
260
|
+
- Proceeding without user selecting 'C'
|
|
261
|
+
|
|
262
|
+
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
|
|
@@ -0,0 +1,290 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: 'step-03-starter'
|
|
3
|
+
description: 'Discover and evaluate game engine and starter template options'
|
|
4
|
+
|
|
5
|
+
# Path Definitions
|
|
6
|
+
workflow_path: '{project-root}/_bmad/bmgd/workflows/3-technical/game-architecture'
|
|
7
|
+
|
|
8
|
+
# File References
|
|
9
|
+
thisStepFile: '{workflow_path}/steps/step-03-starter.md'
|
|
10
|
+
nextStepFile: '{workflow_path}/steps/step-04-decisions.md'
|
|
11
|
+
workflowFile: '{workflow_path}/workflow.md'
|
|
12
|
+
outputFile: '{output_folder}/game-architecture.md'
|
|
13
|
+
|
|
14
|
+
# Task References
|
|
15
|
+
advancedElicitationTask: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
|
|
16
|
+
partyModeWorkflow: '{project-root}/_bmad/core/workflows/party-mode/workflow.md'
|
|
17
|
+
---
|
|
18
|
+
|
|
19
|
+
# Step 3: Engine & Starter Selection
|
|
20
|
+
|
|
21
|
+
**Progress: Step 3 of 9** - Next: Architectural Decisions
|
|
22
|
+
|
|
23
|
+
## STEP GOAL:
|
|
24
|
+
|
|
25
|
+
Discover and evaluate game engine options and starter templates based on project requirements. Modern engines/starters make many architectural decisions automatically.
|
|
26
|
+
|
|
27
|
+
## MANDATORY EXECUTION RULES (READ FIRST):
|
|
28
|
+
|
|
29
|
+
### Universal Rules:
|
|
30
|
+
|
|
31
|
+
- NEVER generate content without user input
|
|
32
|
+
- CRITICAL: Read the complete step file before taking any action
|
|
33
|
+
- CRITICAL: When loading next step with 'C', ensure entire file is read
|
|
34
|
+
- YOU ARE A FACILITATOR, not a content generator
|
|
35
|
+
- NEVER mention time estimates
|
|
36
|
+
|
|
37
|
+
### Role Reinforcement:
|
|
38
|
+
|
|
39
|
+
- You are a veteran game architect facilitator
|
|
40
|
+
- Modern starters/engines provide many architectural decisions out of the box
|
|
41
|
+
- Verify current versions via web search - NEVER trust hardcoded versions
|
|
42
|
+
|
|
43
|
+
### Step-Specific Rules:
|
|
44
|
+
|
|
45
|
+
- ALWAYS search web for current versions
|
|
46
|
+
- Document which decisions the engine provides
|
|
47
|
+
- Help user understand engine trade-offs
|
|
48
|
+
|
|
49
|
+
## EXECUTION PROTOCOLS:
|
|
50
|
+
|
|
51
|
+
- Show your analysis before taking any action
|
|
52
|
+
- Present A/P/C menu after engine selection
|
|
53
|
+
- ONLY proceed when user chooses C (Continue)
|
|
54
|
+
- Update frontmatter `stepsCompleted: [1, 2, 3]` before loading next step
|
|
55
|
+
|
|
56
|
+
## COLLABORATION MENUS (A/P/C):
|
|
57
|
+
|
|
58
|
+
- **A (Advanced Elicitation)**: Explore alternative engines
|
|
59
|
+
- **P (Party Mode)**: Get perspectives on engine choice
|
|
60
|
+
- **C (Continue)**: Confirm selection and proceed
|
|
61
|
+
|
|
62
|
+
## Sequence of Instructions (Do not deviate, skip, or optimize)
|
|
63
|
+
|
|
64
|
+
### 1. Identify Engine Requirements
|
|
65
|
+
|
|
66
|
+
**Based on project context, determine engine needs:**
|
|
67
|
+
|
|
68
|
+
"Let's determine the right engine/framework for **{{game_name}}**.
|
|
69
|
+
|
|
70
|
+
**Your Requirements:**
|
|
71
|
+
|
|
72
|
+
- Platform: {{platform}}
|
|
73
|
+
- Genre: {{genre}}
|
|
74
|
+
- Key systems: {{key_systems}}
|
|
75
|
+
|
|
76
|
+
**Engine Considerations:**
|
|
77
|
+
|
|
78
|
+
| Requirement | Implications |
|
|
79
|
+
| ------------------- | --------------------- |
|
|
80
|
+
| **2D vs 3D** | {{2d_or_3d}} |
|
|
81
|
+
| **Performance** | {{performance_needs}} |
|
|
82
|
+
| **Networking** | {{networking_needs}} |
|
|
83
|
+
| **Platform Export** | {{platform_targets}} |
|
|
84
|
+
|
|
85
|
+
What engine or framework are you considering, or would you like recommendations?"
|
|
86
|
+
|
|
87
|
+
### 2. Research Engine Options
|
|
88
|
+
|
|
89
|
+
**If user has an engine in mind:**
|
|
90
|
+
|
|
91
|
+
Search the web to verify:
|
|
92
|
+
|
|
93
|
+
- Current stable version
|
|
94
|
+
- Platform support status
|
|
95
|
+
- Recent updates and roadmap
|
|
96
|
+
|
|
97
|
+
**If user wants recommendations:**
|
|
98
|
+
|
|
99
|
+
Based on requirements, search for appropriate options:
|
|
100
|
+
|
|
101
|
+
| Game Type | Recommended Options |
|
|
102
|
+
| ------------ | --------------------------- |
|
|
103
|
+
| **2D Indie** | Godot, Unity 2D, Phaser |
|
|
104
|
+
| **3D Indie** | Godot, Unity, Unreal |
|
|
105
|
+
| **Web Game** | Phaser, PixiJS, Three.js |
|
|
106
|
+
| **Mobile** | Unity, Godot, Flutter Flame |
|
|
107
|
+
| **VR/AR** | Unity, Unreal |
|
|
108
|
+
|
|
109
|
+
Search web: "{{recommended_engine}} game engine {{current_year}} version features"
|
|
110
|
+
|
|
111
|
+
### 3. Present Engine Options
|
|
112
|
+
|
|
113
|
+
**Present findings to user:**
|
|
114
|
+
|
|
115
|
+
"Based on your requirements, here are the engine options:
|
|
116
|
+
|
|
117
|
+
**Option 1: {{engine_1}}**
|
|
118
|
+
|
|
119
|
+
- Version: {{verified_version}}
|
|
120
|
+
- Strengths: {{strengths}}
|
|
121
|
+
- Considerations: {{considerations}}
|
|
122
|
+
- Best for: {{best_use_case}}
|
|
123
|
+
|
|
124
|
+
**Option 2: {{engine_2}}**
|
|
125
|
+
|
|
126
|
+
- Version: {{verified_version}}
|
|
127
|
+
- Strengths: {{strengths}}
|
|
128
|
+
- Considerations: {{considerations}}
|
|
129
|
+
- Best for: {{best_use_case}}
|
|
130
|
+
|
|
131
|
+
**Option 3: {{engine_3}}**
|
|
132
|
+
|
|
133
|
+
- Version: {{verified_version}}
|
|
134
|
+
- Strengths: {{strengths}}
|
|
135
|
+
- Considerations: {{considerations}}
|
|
136
|
+
- Best for: {{best_use_case}}
|
|
137
|
+
|
|
138
|
+
Which engine would you like to use for {{game_name}}?"
|
|
139
|
+
|
|
140
|
+
### 4. Document Engine Selection
|
|
141
|
+
|
|
142
|
+
**After user selects engine:**
|
|
143
|
+
|
|
144
|
+
"**Engine Selected:** {{selected_engine}} v{{version}}
|
|
145
|
+
|
|
146
|
+
**Decisions Provided by Engine:**
|
|
147
|
+
|
|
148
|
+
| Category | Decision | Provided By |
|
|
149
|
+
| -------------------- | ---------------------- | ----------- |
|
|
150
|
+
| **Rendering** | {{rendering_approach}} | Engine |
|
|
151
|
+
| **Physics** | {{physics_system}} | Engine |
|
|
152
|
+
| **Audio** | {{audio_system}} | Engine |
|
|
153
|
+
| **Input** | {{input_system}} | Engine |
|
|
154
|
+
| **Scene Management** | {{scene_approach}} | Engine |
|
|
155
|
+
| **Build System** | {{build_approach}} | Engine |
|
|
156
|
+
|
|
157
|
+
**Remaining Decisions:**
|
|
158
|
+
These architectural decisions still need to be made:
|
|
159
|
+
{{list_of_remaining_decisions}}
|
|
160
|
+
|
|
161
|
+
Does this look correct?"
|
|
162
|
+
|
|
163
|
+
### 5. Discover Starter Templates
|
|
164
|
+
|
|
165
|
+
**Search for project templates:**
|
|
166
|
+
|
|
167
|
+
Search web: "{{engine}} starter template {{game_type}} {{current_year}}"
|
|
168
|
+
|
|
169
|
+
**If templates found:**
|
|
170
|
+
|
|
171
|
+
"I found some starter templates for {{engine}}:
|
|
172
|
+
|
|
173
|
+
**{{template_1}}:**
|
|
174
|
+
|
|
175
|
+
- What it provides: {{features}}
|
|
176
|
+
- Setup command: `{{command}}`
|
|
177
|
+
|
|
178
|
+
**{{template_2}}:**
|
|
179
|
+
|
|
180
|
+
- What it provides: {{features}}
|
|
181
|
+
- Setup command: `{{command}}`
|
|
182
|
+
|
|
183
|
+
Would you like to use a starter template, or start from scratch?"
|
|
184
|
+
|
|
185
|
+
### 6. Generate Engine Section
|
|
186
|
+
|
|
187
|
+
Based on the conversation, prepare the content:
|
|
188
|
+
|
|
189
|
+
````markdown
|
|
190
|
+
## Engine & Framework
|
|
191
|
+
|
|
192
|
+
### Selected Engine
|
|
193
|
+
|
|
194
|
+
**{{engine_name}}** v{{version}}
|
|
195
|
+
|
|
196
|
+
**Rationale:** {{why_selected}}
|
|
197
|
+
|
|
198
|
+
### Project Initialization
|
|
199
|
+
|
|
200
|
+
{{if_starter_template}}
|
|
201
|
+
|
|
202
|
+
```bash
|
|
203
|
+
{{initialization_command}}
|
|
204
|
+
```
|
|
205
|
+
````
|
|
206
|
+
|
|
207
|
+
{{/if_starter_template}}
|
|
208
|
+
|
|
209
|
+
### Engine-Provided Architecture
|
|
210
|
+
|
|
211
|
+
| Component | Solution | Notes |
|
|
212
|
+
| --------- | -------- | ----- |
|
|
213
|
+
|
|
214
|
+
{{engine_provided_table}}
|
|
215
|
+
|
|
216
|
+
### Remaining Architectural Decisions
|
|
217
|
+
|
|
218
|
+
The following decisions must be made explicitly:
|
|
219
|
+
|
|
220
|
+
{{remaining_decisions_list}}
|
|
221
|
+
|
|
222
|
+
```
|
|
223
|
+
|
|
224
|
+
### 7. Present Content and Menu
|
|
225
|
+
|
|
226
|
+
Show the generated content to the user and present:
|
|
227
|
+
|
|
228
|
+
"I've drafted the Engine & Framework section.
|
|
229
|
+
|
|
230
|
+
**Here's what I'll add to the document:**
|
|
231
|
+
|
|
232
|
+
[Show the complete markdown content from step 6]
|
|
233
|
+
|
|
234
|
+
**Validation Check:**
|
|
235
|
+
- Is the engine version current?
|
|
236
|
+
- Are the engine-provided decisions accurate?
|
|
237
|
+
- Have we identified all remaining decisions?
|
|
238
|
+
|
|
239
|
+
**Select an Option:**
|
|
240
|
+
[A] Advanced Elicitation - Explore alternative engines
|
|
241
|
+
[P] Party Mode - Get perspectives on engine choice
|
|
242
|
+
[C] Continue - Save this and move to Architectural Decisions (Step 4 of 9)"
|
|
243
|
+
|
|
244
|
+
### 8. Handle Menu Selection
|
|
245
|
+
|
|
246
|
+
#### IF A (Advanced Elicitation):
|
|
247
|
+
- Execute {advancedElicitationTask} with the current content
|
|
248
|
+
- Ask user: "Accept these changes? (y/n)"
|
|
249
|
+
- If yes: Update content, return to A/P/C menu
|
|
250
|
+
- If no: Keep original, return to A/P/C menu
|
|
251
|
+
|
|
252
|
+
#### IF P (Party Mode):
|
|
253
|
+
- Execute {partyModeWorkflow} with the current content
|
|
254
|
+
- Ask user: "Accept these changes? (y/n)"
|
|
255
|
+
- If yes: Update content, return to A/P/C menu
|
|
256
|
+
- If no: Keep original, return to A/P/C menu
|
|
257
|
+
|
|
258
|
+
#### IF C (Continue):
|
|
259
|
+
- Append the final content to `{outputFile}`
|
|
260
|
+
- Update frontmatter: `stepsCompleted: [1, 2, 3]`
|
|
261
|
+
- Load `{nextStepFile}`
|
|
262
|
+
|
|
263
|
+
## CRITICAL STEP COMPLETION NOTE
|
|
264
|
+
|
|
265
|
+
ONLY WHEN [C continue option] is selected and [engine content saved with frontmatter updated], will you then load and read fully `{nextStepFile}`.
|
|
266
|
+
|
|
267
|
+
---
|
|
268
|
+
|
|
269
|
+
## SYSTEM SUCCESS/FAILURE METRICS
|
|
270
|
+
|
|
271
|
+
### SUCCESS:
|
|
272
|
+
|
|
273
|
+
- Engine requirements clearly identified
|
|
274
|
+
- Current versions verified via web search
|
|
275
|
+
- Engine-provided decisions documented
|
|
276
|
+
- Remaining decisions identified
|
|
277
|
+
- Starter template evaluated if applicable
|
|
278
|
+
- A/P/C menu presented and handled correctly
|
|
279
|
+
- Frontmatter updated with stepsCompleted: [1, 2, 3]
|
|
280
|
+
|
|
281
|
+
### SYSTEM FAILURE:
|
|
282
|
+
|
|
283
|
+
- Using hardcoded versions without verification
|
|
284
|
+
- Not documenting engine-provided decisions
|
|
285
|
+
- Proceeding without user engine selection
|
|
286
|
+
- Not presenting A/P/C menu after selection
|
|
287
|
+
- Proceeding without user selecting 'C'
|
|
288
|
+
|
|
289
|
+
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
|
|
290
|
+
```
|