bmad-method 6.0.0-alpha.17 → 6.0.0-alpha.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +117 -0
- package/package.json +1 -1
- package/src/modules/bmgd/_module-installer/installer.js +160 -0
- package/src/modules/bmgd/_module-installer/platform-specifics/claude-code.js +23 -0
- package/src/modules/bmgd/_module-installer/platform-specifics/windsurf.js +18 -0
- package/src/modules/bmgd/agents/game-architect.agent.yaml +23 -8
- package/src/modules/bmgd/agents/game-designer.agent.yaml +38 -18
- package/src/modules/bmgd/agents/game-dev.agent.yaml +30 -14
- package/src/modules/bmgd/agents/game-qa.agent.yaml +64 -0
- package/src/modules/bmgd/agents/game-scrum-master.agent.yaml +27 -39
- package/src/modules/bmgd/agents/game-solo-dev.agent.yaml +56 -0
- package/src/modules/bmgd/docs/README.md +180 -0
- package/src/modules/bmgd/docs/agents-guide.md +407 -0
- package/src/modules/bmgd/docs/game-types-guide.md +503 -0
- package/src/modules/bmgd/docs/glossary.md +294 -0
- package/src/modules/bmgd/docs/quick-flow-guide.md +288 -0
- package/src/modules/bmgd/docs/quick-start.md +250 -0
- package/src/modules/bmgd/docs/troubleshooting.md +259 -0
- package/src/modules/bmgd/docs/workflow-overview.jpg +0 -0
- package/src/modules/bmgd/docs/workflows-guide.md +463 -0
- package/src/modules/bmgd/gametest/knowledge/balance-testing.md +220 -0
- package/src/modules/bmgd/gametest/knowledge/certification-testing.md +319 -0
- package/src/modules/bmgd/gametest/knowledge/compatibility-testing.md +228 -0
- package/src/modules/bmgd/gametest/knowledge/godot-testing.md +376 -0
- package/src/modules/bmgd/gametest/knowledge/input-testing.md +315 -0
- package/src/modules/bmgd/gametest/knowledge/localization-testing.md +304 -0
- package/src/modules/bmgd/gametest/knowledge/multiplayer-testing.md +322 -0
- package/src/modules/bmgd/gametest/knowledge/performance-testing.md +204 -0
- package/src/modules/bmgd/gametest/knowledge/playtesting.md +384 -0
- package/src/modules/bmgd/gametest/knowledge/qa-automation.md +190 -0
- package/src/modules/bmgd/gametest/knowledge/regression-testing.md +280 -0
- package/src/modules/bmgd/gametest/knowledge/save-testing.md +280 -0
- package/src/modules/bmgd/gametest/knowledge/smoke-testing.md +404 -0
- package/src/modules/bmgd/gametest/knowledge/test-priorities.md +271 -0
- package/src/modules/bmgd/gametest/knowledge/unity-testing.md +383 -0
- package/src/modules/bmgd/gametest/knowledge/unreal-testing.md +388 -0
- package/src/modules/bmgd/gametest/qa-index.csv +17 -0
- package/src/modules/bmgd/module.yaml +25 -9
- package/src/modules/bmgd/teams/default-party.csv +2 -0
- package/src/modules/bmgd/teams/team-gamedev.yaml +12 -1
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-01-init.md +164 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-02-context.md +210 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-03-ideation.md +289 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-04-complete.md +275 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.md +49 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.yaml +29 -8
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01-init.md +223 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01b-continue.md +151 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-02-vision.md +218 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-03-market.md +218 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-04-fundamentals.md +231 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-05-scope.md +242 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-06-references.md +224 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-07-content.md +282 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-08-complete.md +296 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.md +62 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.yaml +40 -9
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01-init.md +248 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01b-continue.md +173 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-02-context.md +332 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-03-platforms.md +245 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-04-vision.md +229 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-05-core-gameplay.md +258 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-06-mechanics.md +249 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-07-game-type.md +266 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-08-progression.md +272 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-09-levels.md +264 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-10-art-audio.md +255 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-11-technical.md +275 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-12-epics.md +284 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-13-metrics.md +250 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-14-complete.md +335 -0
- package/src/modules/bmgd/workflows/2-design/gdd/workflow.md +61 -0
- package/src/modules/bmgd/workflows/2-design/gdd/workflow.yaml +27 -7
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01-init.md +228 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01b-continue.md +163 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-02-foundation.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-03-story.md +238 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-04-characters.md +297 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-05-world.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-06-dialogue.md +250 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-07-environmental.md +244 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-08-delivery.md +264 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-09-integration.md +254 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-10-production.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-11-complete.md +331 -0
- package/src/modules/bmgd/workflows/2-design/narrative/workflow.md +57 -0
- package/src/modules/bmgd/workflows/2-design/narrative/workflow.yaml +53 -8
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01-init.md +223 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01b-continue.md +153 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-02-context.md +262 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-03-starter.md +290 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-04-decisions.md +300 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-05-crosscutting.md +319 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-06-structure.md +304 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-07-patterns.md +349 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-08-validation.md +293 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-09-complete.md +302 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.md +55 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.yaml +50 -21
- package/src/modules/bmgd/workflows/4-production/code-review/checklist.md +23 -0
- package/src/modules/bmgd/workflows/4-production/code-review/instructions.xml +225 -0
- package/src/modules/bmgd/workflows/4-production/code-review/workflow.yaml +18 -15
- package/src/modules/bmgd/workflows/4-production/correct-course/checklist.md +1 -1
- package/src/modules/bmgd/workflows/4-production/correct-course/instructions.md +1 -1
- package/src/modules/bmgd/workflows/4-production/correct-course/workflow.yaml +11 -6
- package/src/modules/bmgd/workflows/4-production/create-story/checklist.md +332 -214
- package/src/modules/bmgd/workflows/4-production/create-story/instructions.xml +298 -0
- package/src/modules/bmgd/workflows/4-production/create-story/template.md +3 -5
- package/src/modules/bmgd/workflows/4-production/create-story/workflow.yaml +12 -7
- package/src/modules/bmgd/workflows/4-production/dev-story/checklist.md +65 -23
- package/src/modules/bmgd/workflows/4-production/dev-story/instructions.xml +409 -0
- package/src/modules/bmgd/workflows/4-production/dev-story/workflow.yaml +13 -3
- package/src/modules/bmgd/workflows/4-production/retrospective/instructions.md +4 -4
- package/src/modules/bmgd/workflows/4-production/retrospective/workflow.yaml +12 -7
- package/src/modules/bmgd/workflows/4-production/sprint-planning/instructions.md +32 -41
- package/src/modules/bmgd/workflows/4-production/sprint-planning/sprint-status-template.yaml +13 -13
- package/src/modules/bmgd/workflows/4-production/sprint-planning/workflow.yaml +6 -1
- package/src/modules/bmgd/workflows/4-production/sprint-status/instructions.md +229 -0
- package/src/modules/bmgd/workflows/4-production/sprint-status/workflow.yaml +35 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md +140 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml +27 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/checklist.md +37 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/instructions.md +220 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml +45 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/checklist.md +26 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/instructions.md +156 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml +36 -0
- package/src/modules/bmgd/workflows/gametest/automate/checklist.md +93 -0
- package/src/modules/bmgd/workflows/gametest/automate/instructions.md +317 -0
- package/src/modules/bmgd/workflows/gametest/automate/workflow.yaml +50 -0
- package/src/modules/bmgd/workflows/gametest/performance/checklist.md +96 -0
- package/src/modules/bmgd/workflows/gametest/performance/instructions.md +323 -0
- package/src/modules/bmgd/workflows/gametest/performance/performance-template.md +256 -0
- package/src/modules/bmgd/workflows/gametest/performance/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/checklist.md +93 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/instructions.md +297 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/playtest-template.md +208 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/workflow.yaml +59 -0
- package/src/modules/bmgd/workflows/gametest/test-design/checklist.md +98 -0
- package/src/modules/bmgd/workflows/gametest/test-design/instructions.md +280 -0
- package/src/modules/bmgd/workflows/gametest/test-design/test-design-template.md +205 -0
- package/src/modules/bmgd/workflows/gametest/test-design/workflow.yaml +47 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/checklist.md +103 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/instructions.md +348 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/gametest/test-review/checklist.md +87 -0
- package/src/modules/bmgd/workflows/gametest/test-review/instructions.md +272 -0
- package/src/modules/bmgd/workflows/gametest/test-review/test-review-template.md +203 -0
- package/src/modules/bmgd/workflows/gametest/test-review/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/workflow-status/init/instructions.md +299 -0
- package/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml +29 -0
- package/src/modules/bmgd/workflows/workflow-status/instructions.md +395 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml +65 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml +71 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml +29 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml +39 -0
- package/src/modules/bmgd/workflows/workflow-status/project-levels.yaml +63 -0
- package/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml +24 -0
- package/src/modules/bmgd/workflows/workflow-status/workflow.yaml +30 -0
- package/tools/cli/commands/install.js +9 -0
- package/tools/cli/installers/lib/core/installer.js +140 -592
- package/tools/cli/installers/lib/modules/manager.js +15 -3
- package/tools/cli/lib/agent/compiler.js +99 -0
- package/tools/cli/lib/ui.js +78 -27
- package/src/modules/bmgd/workflows/2-design/gdd/instructions-gdd.md +0 -502
- package/src/modules/bmgd/workflows/4-production/code-review/instructions.md +0 -398
- package/src/modules/bmgd/workflows/4-production/create-story/instructions.md +0 -256
- package/src/modules/bmgd/workflows/4-production/dev-story/instructions.md +0 -267
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/checklist.md +0 -17
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/instructions.md +0 -164
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/template.md +0 -76
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/workflow.yaml +0 -58
- package/src/modules/bmgd/workflows/4-production/story-context/checklist.md +0 -16
- package/src/modules/bmgd/workflows/4-production/story-context/context-template.xml +0 -34
- package/src/modules/bmgd/workflows/4-production/story-context/instructions.md +0 -209
- package/src/modules/bmgd/workflows/4-production/story-context/workflow.yaml +0 -63
- package/src/modules/bmgd/workflows/4-production/story-done/instructions.md +0 -111
- package/src/modules/bmgd/workflows/4-production/story-done/workflow.yaml +0 -28
- package/src/modules/bmgd/workflows/4-production/story-ready/instructions.md +0 -117
- package/src/modules/bmgd/workflows/4-production/story-ready/workflow.yaml +0 -25
- /package/src/modules/bmgd/workflows/1-preproduction/game-brief/{template.md → templates/game-brief-template.md} +0 -0
- /package/src/modules/bmgd/workflows/2-design/gdd/{gdd-template.md → templates/gdd-template.md} +0 -0
- /package/src/modules/bmgd/workflows/2-design/narrative/{narrative-template.md → templates/narrative-template.md} +0 -0
- /package/src/modules/bmgd/workflows/3-technical/game-architecture/{architecture-template.md → templates/architecture-template.md} +0 -0
|
@@ -0,0 +1,210 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: 'step-02-context'
|
|
3
|
+
description: 'Load game-specific brainstorming context and techniques'
|
|
4
|
+
|
|
5
|
+
# Path Definitions
|
|
6
|
+
workflow_path: '{project-root}/_bmad/bmgd/workflows/1-preproduction/brainstorm-game'
|
|
7
|
+
|
|
8
|
+
# File References
|
|
9
|
+
thisStepFile: '{workflow_path}/steps/step-02-context.md'
|
|
10
|
+
nextStepFile: '{workflow_path}/steps/step-03-ideation.md'
|
|
11
|
+
workflowFile: '{workflow_path}/workflow.md'
|
|
12
|
+
outputFile: '{output_folder}/brainstorming-session-{date}.md'
|
|
13
|
+
|
|
14
|
+
# Context Files
|
|
15
|
+
gameContext: '{workflow_path}/game-context.md'
|
|
16
|
+
gameBrainMethods: '{workflow_path}/game-brain-methods.csv'
|
|
17
|
+
coreBrainstorming: '{project-root}/_bmad/core/workflows/brainstorming/workflow.yaml'
|
|
18
|
+
---
|
|
19
|
+
|
|
20
|
+
# Step 2: Load Context
|
|
21
|
+
|
|
22
|
+
**Progress: Step 2 of 4** - Next: Ideation Session
|
|
23
|
+
|
|
24
|
+
## STEP GOAL:
|
|
25
|
+
|
|
26
|
+
Load game-specific brainstorming context and techniques to guide the ideation session. Merge game techniques with core brainstorming methods.
|
|
27
|
+
|
|
28
|
+
## MANDATORY EXECUTION RULES (READ FIRST):
|
|
29
|
+
|
|
30
|
+
### Universal Rules:
|
|
31
|
+
|
|
32
|
+
- NEVER generate content without user input
|
|
33
|
+
- CRITICAL: Read the complete step file before taking any action
|
|
34
|
+
- CRITICAL: When loading next step with 'C', ensure entire file is read
|
|
35
|
+
- YOU ARE A FACILITATOR, not a content generator
|
|
36
|
+
- NEVER mention time estimates
|
|
37
|
+
|
|
38
|
+
### Role Reinforcement:
|
|
39
|
+
|
|
40
|
+
- You are a creative game design facilitator
|
|
41
|
+
- Game-specific techniques enhance standard brainstorming
|
|
42
|
+
- Understand various ideation methods deeply
|
|
43
|
+
|
|
44
|
+
### Step-Specific Rules:
|
|
45
|
+
|
|
46
|
+
- Load all context files completely
|
|
47
|
+
- Present technique options to user
|
|
48
|
+
- Let user select preferred approach
|
|
49
|
+
|
|
50
|
+
## EXECUTION PROTOCOLS:
|
|
51
|
+
|
|
52
|
+
- Show your analysis before taking any action
|
|
53
|
+
- Present A/P/C menu after context loaded
|
|
54
|
+
- ONLY proceed when user chooses C (Continue)
|
|
55
|
+
- Update frontmatter `stepsCompleted: [1, 2]` before loading next step
|
|
56
|
+
|
|
57
|
+
## COLLABORATION MENUS (A/P/C):
|
|
58
|
+
|
|
59
|
+
- **A (Advanced Elicitation)**: Explore technique combinations
|
|
60
|
+
- **P (Party Mode)**: Get perspectives on approaches
|
|
61
|
+
- **C (Continue)**: Confirm context and proceed
|
|
62
|
+
|
|
63
|
+
## Sequence of Instructions (Do not deviate, skip, or optimize)
|
|
64
|
+
|
|
65
|
+
### 1. Load Game Context
|
|
66
|
+
|
|
67
|
+
**Load the game context document:**
|
|
68
|
+
|
|
69
|
+
Read `{gameContext}` to understand:
|
|
70
|
+
|
|
71
|
+
- Focus areas for game ideation
|
|
72
|
+
- Key considerations for game design
|
|
73
|
+
- Recommended techniques
|
|
74
|
+
- Output structure guidance
|
|
75
|
+
|
|
76
|
+
### 2. Load Game Brain Methods
|
|
77
|
+
|
|
78
|
+
**Load game-specific techniques:**
|
|
79
|
+
|
|
80
|
+
Read `{gameBrainMethods}` CSV to load:
|
|
81
|
+
|
|
82
|
+
- MDA Framework exploration
|
|
83
|
+
- Core loop brainstorming
|
|
84
|
+
- Player fantasy mining
|
|
85
|
+
- Genre mashup
|
|
86
|
+
- And other game-specific methods
|
|
87
|
+
|
|
88
|
+
### 3. Present Available Techniques
|
|
89
|
+
|
|
90
|
+
"**Game Brainstorming Techniques Loaded!**
|
|
91
|
+
|
|
92
|
+
I've loaded game-specific brainstorming methods:
|
|
93
|
+
|
|
94
|
+
**Conceptual Techniques:**
|
|
95
|
+
|
|
96
|
+
- **MDA Framework** - Mechanics, Dynamics, Aesthetics exploration
|
|
97
|
+
- **Player Fantasy Mining** - What fantasy does the player fulfill?
|
|
98
|
+
- **Core Loop Design** - Define the central gameplay loop
|
|
99
|
+
- **Genre Mashup** - Combine unexpected genres
|
|
100
|
+
|
|
101
|
+
**Experience Techniques:**
|
|
102
|
+
|
|
103
|
+
- **Emotion Mapping** - Target emotions throughout gameplay
|
|
104
|
+
- **Moment Design** - Plan memorable peak moments
|
|
105
|
+
- **Flow Analysis** - Balance challenge and skill
|
|
106
|
+
|
|
107
|
+
**Practical Techniques:**
|
|
108
|
+
|
|
109
|
+
- **Constraint Box** - Creative limits spark innovation
|
|
110
|
+
- **Reference Blending** - Combine inspiration sources
|
|
111
|
+
- **What If Scenarios** - Explore radical possibilities
|
|
112
|
+
|
|
113
|
+
**How would you like to brainstorm?**
|
|
114
|
+
|
|
115
|
+
1. **Guided** - I'll walk you through techniques one by one
|
|
116
|
+
2. **Selective** - Choose specific techniques to use
|
|
117
|
+
3. **Freeform** - Open exploration with techniques as needed
|
|
118
|
+
4. **YOLO** - Let me drive the session with all techniques
|
|
119
|
+
|
|
120
|
+
Your preference:"
|
|
121
|
+
|
|
122
|
+
### 4. Capture User Preference
|
|
123
|
+
|
|
124
|
+
**Based on selection:**
|
|
125
|
+
|
|
126
|
+
- **Guided**: Prepare structured technique sequence
|
|
127
|
+
- **Selective**: Present technique menu for selection
|
|
128
|
+
- **Freeform**: Prepare all techniques for on-demand use
|
|
129
|
+
- **YOLO**: Plan comprehensive technique coverage
|
|
130
|
+
|
|
131
|
+
### 5. Generate Context Section
|
|
132
|
+
|
|
133
|
+
Based on the conversation, prepare the content:
|
|
134
|
+
|
|
135
|
+
```markdown
|
|
136
|
+
## Brainstorming Approach
|
|
137
|
+
|
|
138
|
+
**Selected Mode:** {{selected_mode}}
|
|
139
|
+
|
|
140
|
+
**Techniques Available:**
|
|
141
|
+
{{technique_list}}
|
|
142
|
+
|
|
143
|
+
**Focus Areas:**
|
|
144
|
+
{{focus_areas_from_context}}
|
|
145
|
+
```
|
|
146
|
+
|
|
147
|
+
### 6. Present Content and Menu
|
|
148
|
+
|
|
149
|
+
Show the loaded context and present:
|
|
150
|
+
|
|
151
|
+
"I've prepared the brainstorming context.
|
|
152
|
+
|
|
153
|
+
**Here's what I'll add to the document:**
|
|
154
|
+
|
|
155
|
+
[Show the complete markdown content from step 5]
|
|
156
|
+
|
|
157
|
+
**Ready to start ideation?**
|
|
158
|
+
|
|
159
|
+
**Select an Option:**
|
|
160
|
+
[A] Advanced Elicitation - Explore technique combinations
|
|
161
|
+
[P] Party Mode - Get perspectives on approaches
|
|
162
|
+
[C] Continue - Save this and move to Ideation Session (Step 3 of 4)"
|
|
163
|
+
|
|
164
|
+
### 7. Handle Menu Selection
|
|
165
|
+
|
|
166
|
+
#### IF A (Advanced Elicitation):
|
|
167
|
+
|
|
168
|
+
- Explore technique combinations and synergies
|
|
169
|
+
- Ask user: "Accept these changes? (y/n)"
|
|
170
|
+
- If yes: Update content, return to A/P/C menu
|
|
171
|
+
- If no: Keep original, return to A/P/C menu
|
|
172
|
+
|
|
173
|
+
#### IF P (Party Mode):
|
|
174
|
+
|
|
175
|
+
- Get multiple perspectives on brainstorming approaches
|
|
176
|
+
- Ask user: "Accept these changes? (y/n)"
|
|
177
|
+
- If yes: Update content, return to A/P/C menu
|
|
178
|
+
- If no: Keep original, return to A/P/C menu
|
|
179
|
+
|
|
180
|
+
#### IF C (Continue):
|
|
181
|
+
|
|
182
|
+
- Append the context section to `{outputFile}`
|
|
183
|
+
- Update frontmatter: `stepsCompleted: [1, 2]`
|
|
184
|
+
- Load `{nextStepFile}`
|
|
185
|
+
|
|
186
|
+
## CRITICAL STEP COMPLETION NOTE
|
|
187
|
+
|
|
188
|
+
ONLY WHEN [C continue option] is selected and [context saved with frontmatter updated], will you then load and read fully `{nextStepFile}`.
|
|
189
|
+
|
|
190
|
+
---
|
|
191
|
+
|
|
192
|
+
## SYSTEM SUCCESS/FAILURE METRICS
|
|
193
|
+
|
|
194
|
+
### SUCCESS:
|
|
195
|
+
|
|
196
|
+
- Game context loaded completely
|
|
197
|
+
- Game brain methods loaded from CSV
|
|
198
|
+
- Techniques presented clearly
|
|
199
|
+
- User selected brainstorming approach
|
|
200
|
+
- A/P/C menu presented and handled correctly
|
|
201
|
+
- Frontmatter updated with stepsCompleted: [1, 2]
|
|
202
|
+
|
|
203
|
+
### SYSTEM FAILURE:
|
|
204
|
+
|
|
205
|
+
- Not loading context files
|
|
206
|
+
- Proceeding without user technique selection
|
|
207
|
+
- Not presenting A/P/C menu after context
|
|
208
|
+
- Proceeding without user selecting 'C'
|
|
209
|
+
|
|
210
|
+
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
|
|
@@ -0,0 +1,289 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: 'step-03-ideation'
|
|
3
|
+
description: 'Execute the brainstorming session with game-specific techniques'
|
|
4
|
+
|
|
5
|
+
# Path Definitions
|
|
6
|
+
workflow_path: '{project-root}/_bmad/bmgd/workflows/1-preproduction/brainstorm-game'
|
|
7
|
+
|
|
8
|
+
# File References
|
|
9
|
+
thisStepFile: '{workflow_path}/steps/step-03-ideation.md'
|
|
10
|
+
nextStepFile: '{workflow_path}/steps/step-04-complete.md'
|
|
11
|
+
workflowFile: '{workflow_path}/workflow.md'
|
|
12
|
+
outputFile: '{output_folder}/brainstorming-session-{date}.md'
|
|
13
|
+
|
|
14
|
+
# Core Brainstorming Reference
|
|
15
|
+
coreBrainstorming: '{project-root}/_bmad/core/workflows/brainstorming/workflow.yaml'
|
|
16
|
+
|
|
17
|
+
# Task References
|
|
18
|
+
advancedElicitationTask: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
|
|
19
|
+
partyModeWorkflow: '{project-root}/_bmad/core/workflows/party-mode/workflow.md'
|
|
20
|
+
---
|
|
21
|
+
|
|
22
|
+
# Step 3: Ideation Session
|
|
23
|
+
|
|
24
|
+
**Progress: Step 3 of 4** - Next: Complete Session
|
|
25
|
+
|
|
26
|
+
## STEP GOAL:
|
|
27
|
+
|
|
28
|
+
Facilitate the actual brainstorming session using selected techniques. Capture all ideas, concepts, and insights generated during the session.
|
|
29
|
+
|
|
30
|
+
## MANDATORY EXECUTION RULES (READ FIRST):
|
|
31
|
+
|
|
32
|
+
### Universal Rules:
|
|
33
|
+
|
|
34
|
+
- NEVER generate content without user input
|
|
35
|
+
- CRITICAL: Read the complete step file before taking any action
|
|
36
|
+
- CRITICAL: When loading next step with 'C', ensure entire file is read
|
|
37
|
+
- YOU ARE A FACILITATOR, not a content generator
|
|
38
|
+
- NEVER mention time estimates
|
|
39
|
+
|
|
40
|
+
### Role Reinforcement:
|
|
41
|
+
|
|
42
|
+
- You are a creative game design facilitator
|
|
43
|
+
- Draw out user's ideas - don't generate for them
|
|
44
|
+
- Use techniques to unlock creativity
|
|
45
|
+
- ALL ideas are valid during brainstorming
|
|
46
|
+
|
|
47
|
+
### Step-Specific Rules:
|
|
48
|
+
|
|
49
|
+
- Apply selected techniques from Step 2
|
|
50
|
+
- Capture EVERY idea, no matter how wild
|
|
51
|
+
- Build on ideas rather than criticize
|
|
52
|
+
- User drives the ideation; you facilitate
|
|
53
|
+
|
|
54
|
+
## EXECUTION PROTOCOLS:
|
|
55
|
+
|
|
56
|
+
- Show your analysis before taking any action
|
|
57
|
+
- Present A/P/C menu after ideation session
|
|
58
|
+
- ONLY proceed when user chooses C (Continue)
|
|
59
|
+
- Update frontmatter `stepsCompleted: [1, 2, 3]` before loading next step
|
|
60
|
+
|
|
61
|
+
## COLLABORATION MENUS (A/P/C):
|
|
62
|
+
|
|
63
|
+
- **A (Advanced Elicitation)**: Dig deeper into promising ideas
|
|
64
|
+
- **P (Party Mode)**: Get multiple perspectives on concepts
|
|
65
|
+
- **C (Continue)**: Save ideas and complete session
|
|
66
|
+
|
|
67
|
+
## Sequence of Instructions (Do not deviate, skip, or optimize)
|
|
68
|
+
|
|
69
|
+
### 1. Begin Ideation Session
|
|
70
|
+
|
|
71
|
+
**Start the brainstorming:**
|
|
72
|
+
|
|
73
|
+
"**Let's Start Brainstorming!**
|
|
74
|
+
|
|
75
|
+
Based on your selected approach ({{selected_mode}}), let's explore game ideas.
|
|
76
|
+
|
|
77
|
+
**First Question:**
|
|
78
|
+
What kind of game experience are you drawn to?
|
|
79
|
+
|
|
80
|
+
Think about:
|
|
81
|
+
|
|
82
|
+
- A feeling you want players to have
|
|
83
|
+
- A mechanic you find compelling
|
|
84
|
+
- A theme or setting that excites you
|
|
85
|
+
- A problem you want to solve through games
|
|
86
|
+
|
|
87
|
+
Share whatever comes to mind:"
|
|
88
|
+
|
|
89
|
+
### 2. Apply Selected Techniques
|
|
90
|
+
|
|
91
|
+
**Based on mode selected in Step 2:**
|
|
92
|
+
|
|
93
|
+
**For Guided Mode:**
|
|
94
|
+
Walk through each technique sequentially:
|
|
95
|
+
|
|
96
|
+
1. **Player Fantasy Mining**
|
|
97
|
+
"What fantasy does your player want to fulfill? Being a hero? Building an empire? Surviving? Exploring? Describe the core fantasy."
|
|
98
|
+
|
|
99
|
+
2. **Core Loop Brainstorming**
|
|
100
|
+
"What's the central action players repeat? Think: [Action] → [Reward/Feedback] → [Motivation to continue]"
|
|
101
|
+
|
|
102
|
+
3. **MDA Framework**
|
|
103
|
+
"Let's explore: What Aesthetics (emotions)? What Dynamics (behaviors)? What Mechanics enable them?"
|
|
104
|
+
|
|
105
|
+
4. **Genre Mashup**
|
|
106
|
+
"What two unexpected genres could combine? Example: 'Puzzle + Horror' = tension through problem-solving"
|
|
107
|
+
|
|
108
|
+
**For Selective Mode:**
|
|
109
|
+
Present technique menu, execute chosen techniques.
|
|
110
|
+
|
|
111
|
+
**For Freeform Mode:**
|
|
112
|
+
Follow user's exploration, introduce techniques when relevant.
|
|
113
|
+
|
|
114
|
+
**For YOLO Mode:**
|
|
115
|
+
Drive comprehensive exploration using all techniques.
|
|
116
|
+
|
|
117
|
+
### 3. Capture Ideas Throughout
|
|
118
|
+
|
|
119
|
+
**For EACH idea generated:**
|
|
120
|
+
|
|
121
|
+
Add to running list:
|
|
122
|
+
|
|
123
|
+
```markdown
|
|
124
|
+
### Idea: {{idea_title}}
|
|
125
|
+
|
|
126
|
+
**Source Technique:** {{technique_used}}
|
|
127
|
+
**Description:** {{idea_description}}
|
|
128
|
+
**Potential:** {{quick_assessment}}
|
|
129
|
+
**Build-on ideas:** {{related_concepts}}
|
|
130
|
+
```
|
|
131
|
+
|
|
132
|
+
### 4. Probe for Depth
|
|
133
|
+
|
|
134
|
+
**Throughout the session:**
|
|
135
|
+
|
|
136
|
+
Use probing questions:
|
|
137
|
+
|
|
138
|
+
- "What makes that exciting to you?"
|
|
139
|
+
- "How would that feel moment-to-moment?"
|
|
140
|
+
- "What's the twist that makes it unique?"
|
|
141
|
+
- "What game does this remind you of, and how is it different?"
|
|
142
|
+
- "What would the 'aha' moment be?"
|
|
143
|
+
|
|
144
|
+
### 5. Build Idea Connections
|
|
145
|
+
|
|
146
|
+
**As ideas accumulate:**
|
|
147
|
+
|
|
148
|
+
"I'm noticing some connections:
|
|
149
|
+
|
|
150
|
+
- {{idea_1}} and {{idea_2}} share {{common_element}}
|
|
151
|
+
- {{idea_3}} could be the 'twist' for {{idea_4}}
|
|
152
|
+
|
|
153
|
+
Should we explore these combinations?"
|
|
154
|
+
|
|
155
|
+
### 6. Session Checkpoint
|
|
156
|
+
|
|
157
|
+
**After sufficient ideation:**
|
|
158
|
+
|
|
159
|
+
"**Brainstorming Progress**
|
|
160
|
+
|
|
161
|
+
We've generated {{idea_count}} ideas so far:
|
|
162
|
+
|
|
163
|
+
**Top Concepts:**
|
|
164
|
+
{{summary_of_strongest_ideas}}
|
|
165
|
+
|
|
166
|
+
**Themes Emerging:**
|
|
167
|
+
{{recurring_themes}}
|
|
168
|
+
|
|
169
|
+
**Would you like to:**
|
|
170
|
+
|
|
171
|
+
1. Continue exploring (more techniques)
|
|
172
|
+
2. Deep dive into a specific concept
|
|
173
|
+
3. Wrap up and save what we have
|
|
174
|
+
|
|
175
|
+
Your choice:"
|
|
176
|
+
|
|
177
|
+
### 7. Generate Ideation Section
|
|
178
|
+
|
|
179
|
+
Based on all ideas captured, prepare the content:
|
|
180
|
+
|
|
181
|
+
```markdown
|
|
182
|
+
## Ideas Generated
|
|
183
|
+
|
|
184
|
+
### Concept 1: {{concept_name}}
|
|
185
|
+
|
|
186
|
+
{{full_concept_description}}
|
|
187
|
+
|
|
188
|
+
**Core Elements:**
|
|
189
|
+
|
|
190
|
+
- {{element_1}}
|
|
191
|
+
- {{element_2}}
|
|
192
|
+
|
|
193
|
+
**Questions to Explore:**
|
|
194
|
+
|
|
195
|
+
- {{question_1}}
|
|
196
|
+
- {{question_2}}
|
|
197
|
+
|
|
198
|
+
---
|
|
199
|
+
|
|
200
|
+
### Concept 2: {{concept_name}}
|
|
201
|
+
|
|
202
|
+
{{repeat_structure}}
|
|
203
|
+
|
|
204
|
+
---
|
|
205
|
+
|
|
206
|
+
## Themes and Patterns
|
|
207
|
+
|
|
208
|
+
{{observed_themes}}
|
|
209
|
+
|
|
210
|
+
## Promising Combinations
|
|
211
|
+
|
|
212
|
+
{{combination_ideas}}
|
|
213
|
+
|
|
214
|
+
## Raw Ideas List
|
|
215
|
+
|
|
216
|
+
{{all_ideas_bullet_points}}
|
|
217
|
+
```
|
|
218
|
+
|
|
219
|
+
### 8. Present Content and Menu
|
|
220
|
+
|
|
221
|
+
Show the generated content to the user and present:
|
|
222
|
+
|
|
223
|
+
"**Ideation Session Summary**
|
|
224
|
+
|
|
225
|
+
Here's everything we captured:
|
|
226
|
+
|
|
227
|
+
[Show the complete markdown content from step 7]
|
|
228
|
+
|
|
229
|
+
**Session Stats:**
|
|
230
|
+
|
|
231
|
+
- Ideas generated: {{count}}
|
|
232
|
+
- Concepts developed: {{count}}
|
|
233
|
+
- Themes identified: {{count}}
|
|
234
|
+
|
|
235
|
+
**Select an Option:**
|
|
236
|
+
[A] Advanced Elicitation - Dig deeper into promising ideas
|
|
237
|
+
[P] Party Mode - Get multiple perspectives on concepts
|
|
238
|
+
[C] Continue - Save ideas and complete session (Step 4 of 4)"
|
|
239
|
+
|
|
240
|
+
### 9. Handle Menu Selection
|
|
241
|
+
|
|
242
|
+
#### IF A (Advanced Elicitation):
|
|
243
|
+
|
|
244
|
+
- Deep dive into selected concepts
|
|
245
|
+
- Ask user: "Accept these additions? (y/n)"
|
|
246
|
+
- If yes: Update content, return to A/P/C menu
|
|
247
|
+
- If no: Keep original, return to A/P/C menu
|
|
248
|
+
|
|
249
|
+
#### IF P (Party Mode):
|
|
250
|
+
|
|
251
|
+
- Get diverse perspectives on concepts
|
|
252
|
+
- Ask user: "Accept these perspectives? (y/n)"
|
|
253
|
+
- If yes: Update content, return to A/P/C menu
|
|
254
|
+
- If no: Keep original, return to A/P/C menu
|
|
255
|
+
|
|
256
|
+
#### IF C (Continue):
|
|
257
|
+
|
|
258
|
+
- Append the ideation section to `{outputFile}`
|
|
259
|
+
- Update frontmatter: `stepsCompleted: [1, 2, 3]`
|
|
260
|
+
- Load `{nextStepFile}`
|
|
261
|
+
|
|
262
|
+
## CRITICAL STEP COMPLETION NOTE
|
|
263
|
+
|
|
264
|
+
ONLY WHEN [C continue option] is selected and [ideation content saved with frontmatter updated], will you then load and read fully `{nextStepFile}`.
|
|
265
|
+
|
|
266
|
+
---
|
|
267
|
+
|
|
268
|
+
## SYSTEM SUCCESS/FAILURE METRICS
|
|
269
|
+
|
|
270
|
+
### SUCCESS:
|
|
271
|
+
|
|
272
|
+
- User drove the ideation
|
|
273
|
+
- Multiple techniques applied
|
|
274
|
+
- All ideas captured without judgment
|
|
275
|
+
- Connections and themes identified
|
|
276
|
+
- Ideas organized and summarized
|
|
277
|
+
- A/P/C menu presented and handled correctly
|
|
278
|
+
- Frontmatter updated with stepsCompleted: [1, 2, 3]
|
|
279
|
+
|
|
280
|
+
### SYSTEM FAILURE:
|
|
281
|
+
|
|
282
|
+
- Generating ideas FOR the user instead of WITH them
|
|
283
|
+
- Dismissing or criticizing ideas during session
|
|
284
|
+
- Not capturing all ideas
|
|
285
|
+
- Rushing through techniques
|
|
286
|
+
- Not presenting A/P/C menu after ideation
|
|
287
|
+
- Proceeding without user selecting 'C'
|
|
288
|
+
|
|
289
|
+
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
|