@woosh/meep-engine 3.1.0 → 3.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1869) hide show
  1. package/LICENSE +188 -188
  2. package/README.md +152 -152
  3. package/editor/Editor.js +598 -598
  4. package/editor/EditorCameraNavigation.js +205 -205
  5. package/editor/EditorKeyMap.js +182 -182
  6. package/editor/SelectionVisualizer.js +127 -127
  7. package/editor/actions/concrete/ActionInvalidateSampler.js +27 -27
  8. package/editor/actions/concrete/PatchTerrainHeightAction.js +85 -85
  9. package/editor/camera/camera_framing.js +104 -104
  10. package/editor/clipboard.js +184 -184
  11. package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -22
  12. package/editor/ecs/component/editors/ObservedStringEditor.js +34 -34
  13. package/editor/ecs/component/editors/common/two_way_sync.js +50 -50
  14. package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +19 -19
  15. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +35 -35
  16. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +17 -17
  17. package/editor/ecs/component/editors/ecs/SGMeshEditor.js +24 -24
  18. package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.js +33 -33
  19. package/editor/ecs/component/editors/ecs/Trail3DEditor.js +45 -45
  20. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.js +19 -19
  21. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +72 -72
  22. package/editor/ecs/component/editors/shade/MeshletGeometryEditor.js +30 -30
  23. package/editor/ecs/component/editors/shade/ShadeImageEditor.js +70 -70
  24. package/editor/ecs/component/editors/shade/ShadeMaterialEditor.js +34 -34
  25. package/editor/ecs/component/editors/shade/ShadeTextureEditor.js +46 -46
  26. package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.js +24 -24
  27. package/editor/ecs/component/prototypeObjectEditor.js +265 -265
  28. package/editor/ecs/component/registerBasicTypeEditors.js +100 -100
  29. package/editor/ecs/component/registerEngineComponentEditors.js +95 -95
  30. package/editor/entity_world_bounds.js +27 -27
  31. package/editor/particles/lut_ops.js +148 -148
  32. package/editor/particles/particleEditEvents.js +12 -12
  33. package/editor/particles/rebuildParticleEmitter.js +31 -31
  34. package/editor/persistence/EditorLayoutStore.js +71 -71
  35. package/editor/persistence/SceneMetadata.js +52 -52
  36. package/editor/persistence/SceneSlotManager.js +144 -144
  37. package/editor/persistence/buildNewSceneDataset.js +67 -67
  38. package/editor/persistence/files.js +68 -68
  39. package/editor/persistence/scene_import.js +143 -143
  40. package/editor/persistence/scene_serialization.js +79 -79
  41. package/editor/persistence/string_buffer_codec.js +41 -41
  42. package/editor/process/GridDisplayProcess.js +125 -125
  43. package/editor/process/SymbolicDisplayProcess.js +106 -108
  44. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  45. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  46. package/editor/process/symbolic/PathSymbolicDisplay.js +118 -118
  47. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +79 -79
  48. package/editor/process/symbolic/SoundEmitterSymbolicDisplay.js +57 -57
  49. package/editor/process/symbolic/SymbolicDisplay.js +62 -62
  50. package/editor/process/symbolic/gizmo_draw_wire_box_oriented.js +85 -85
  51. package/editor/process/symbolic/gizmo_draw_wire_circle.js +53 -53
  52. package/editor/prototypeEditorShell.js +156 -156
  53. package/editor/selection/editor_pick.js +130 -130
  54. package/editor/selection/screen_rect_frustum.js +119 -119
  55. package/editor/style/controls.scss +168 -168
  56. package/editor/style/inspector.scss +223 -223
  57. package/editor/templates/entity_templates.js +167 -167
  58. package/editor/tools/GridPaintTool.js +273 -273
  59. package/editor/tools/SelectionTool.js +307 -307
  60. package/editor/tools/TransformToolV2.js +378 -378
  61. package/editor/tools/engine/ToolEngine.js +188 -188
  62. package/editor/tools/paint/TerrainTexturePaintTool.js +250 -250
  63. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  64. package/editor/tools/v2/TransformControls.js +971 -971
  65. package/editor/tools/v2/handle/gizmo_drag_plane.js +141 -141
  66. package/editor/tools/v2/handle/gizmo_draw.js +399 -399
  67. package/editor/tools/v2/handle/gizmo_handles.js +364 -364
  68. package/editor/tools/v2/handle/gizmo_ray_shapes.js +239 -239
  69. package/editor/view/ecs/HierarchicalEntityListView.js +339 -339
  70. package/editor/view/ecs/components/DatGuiController.js +2 -2
  71. package/editor/view/ecs/components/common/AutoCanvasView.js +100 -100
  72. package/editor/view/ecs/components/common/TextController.js +59 -59
  73. package/editor/view/library/MeshLibraryView.js +175 -175
  74. package/editor/view/library/mesh_library_drag.js +63 -63
  75. package/editor/view/library/model_thumbnail_source.js +86 -86
  76. package/editor/view/makeEntityDecorators.js +125 -125
  77. package/editor/view/node-graph/NodeGraphSelection.js +89 -89
  78. package/editor/view/node-graph/NodeView.js +211 -211
  79. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -36
  80. package/editor/view/node-graph/actions/NodesMoveAction.js +41 -41
  81. package/editor/view/node-graph/connection_wire_geometry.js +107 -107
  82. package/editor/view/particles/ColorLutGradientView.js +291 -291
  83. package/editor/view/particles/ScalarLutCurveView.js +279 -279
  84. package/editor/view/prepareMeshLibrary.js +188 -188
  85. package/editor/view/shell/SceneTreePanelView.js +119 -119
  86. package/editor/view/v2/SplitView.js +2 -2
  87. package/package.json +94 -94
  88. package/samples/generation/generators/interactive/mir_generator_place_buff_objects.js +362 -362
  89. package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -738
  90. package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -79
  91. package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -93
  92. package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -80
  93. package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -164
  94. package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -69
  95. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -102
  96. package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -129
  97. package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -72
  98. package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -74
  99. package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -169
  100. package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -254
  101. package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -250
  102. package/src/REVIEW_2026_08_06/adv-core.md +511 -511
  103. package/src/REVIEW_2026_08_06/adv-gfx.md +480 -480
  104. package/src/REVIEW_2026_08_06/adv-view.md +446 -446
  105. package/src/REVIEW_2026_08_06/api-core.md +296 -296
  106. package/src/REVIEW_2026_08_06/api-engine.md +195 -195
  107. package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +507 -507
  108. package/src/REVIEW_2026_08_06/core-binary.md +348 -348
  109. package/src/REVIEW_2026_08_06/core-collection.md +376 -376
  110. package/src/REVIEW_2026_08_06/core-math.md +221 -221
  111. package/src/REVIEW_2026_08_06/core-process.md +266 -266
  112. package/src/REVIEW_2026_08_06/core-science.md +223 -223
  113. package/src/REVIEW_2026_08_06/engine-ai-nav.md +279 -279
  114. package/src/REVIEW_2026_08_06/engine-animation.md +167 -167
  115. package/src/REVIEW_2026_08_06/engine-asset.md +166 -166
  116. package/src/REVIEW_2026_08_06/engine-ecs.md +920 -920
  117. package/src/REVIEW_2026_08_06/engine-input.md +197 -197
  118. package/src/REVIEW_2026_08_06/engine-misc.md +248 -248
  119. package/src/REVIEW_2026_08_06/engine-terrain.md +52 -52
  120. package/src/REVIEW_2026_08_06/generation.md +176 -176
  121. package/src/REVIEW_2026_08_06/geom-2d.md +434 -434
  122. package/src/REVIEW_2026_08_06/geom-3d.md +117 -117
  123. package/src/REVIEW_2026_08_06/gfx-gi.md +143 -143
  124. package/src/REVIEW_2026_08_06/gfx-render.md +740 -740
  125. package/src/REVIEW_2026_08_06/gfx-texture.md +690 -690
  126. package/src/REVIEW_2026_08_06/prior-criticals.md +49 -49
  127. package/src/REVIEW_2026_08_06/prior-highs.md +138 -138
  128. package/src/REVIEW_2026_08_06/test-gaps.md +364 -364
  129. package/src/REVIEW_2026_08_06/view.md +667 -667
  130. package/src/REVIEW_2026_08_06.md +610 -610
  131. package/src/avif/codec/dec/avif_dec.cpp +233 -233
  132. package/src/avif/codec/dec/avif_dec.js +16 -16
  133. package/src/avif/encoder_worker.js +5 -18
  134. package/src/core/binary/BitImage2.js +246 -246
  135. package/src/core/binary/align_32.js +21 -21
  136. package/src/core/binary/data_view/DataType2DataViewReaders.js +23 -23
  137. package/src/core/binary/data_view/DataType2DataViewWriters.js +25 -25
  138. package/src/core/binary/hash/XXH128Hash.js +55 -55
  139. package/src/core/binary/hash/XXH3_SECRET.js +25 -25
  140. package/src/core/binary/hash/xxh3_128.js +341 -341
  141. package/src/core/binary/hash/xxh3_64.js +241 -241
  142. package/src/core/binary/hash/xxh3_common.js +476 -476
  143. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.js +9 -9
  144. package/src/core/binary/lz4/lz4_compress_block.js +385 -385
  145. package/src/core/binary/lz4/lz4_compress_bound.js +25 -25
  146. package/src/core/binary/lz4/lz4_decompress_block.js +139 -139
  147. package/src/core/binary/lz4/lz4_decompress_bound.js +30 -30
  148. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.js +18 -18
  149. package/src/core/binary/meshopt/MeshoptCompressionFilter.js +30 -30
  150. package/src/core/binary/meshopt/MeshoptCompressionMode.js +21 -21
  151. package/src/core/binary/meshopt/__meshopt_test_streams.js +237 -237
  152. package/src/core/binary/meshopt/meshopt_decode.js +73 -73
  153. package/src/core/binary/meshopt/meshopt_decode_byte_group.js +67 -67
  154. package/src/core/binary/meshopt/meshopt_decode_data_block.js +59 -59
  155. package/src/core/binary/meshopt/meshopt_decode_filter_color.js +69 -69
  156. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.js +43 -43
  157. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.js +60 -60
  158. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.js +71 -71
  159. package/src/core/binary/meshopt/meshopt_decode_index_buffer.js +294 -294
  160. package/src/core/binary/meshopt/meshopt_decode_index_sequence.js +115 -115
  161. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.js +381 -381
  162. package/src/core/binary/meshopt/meshopt_read_uint_var.js +59 -59
  163. package/src/core/binary/reinterpret_float32_as_uint32.js +13 -13
  164. package/src/core/binary/reinterpret_uint32_as_float32.js +14 -14
  165. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.js +35 -35
  166. package/src/core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js +149 -149
  167. package/src/core/bvh2/bvh3/ebvh_sort_for_traversal_depth_first.js +96 -96
  168. package/src/core/bvh2/bvh3/query/bvh_query_depth_range_in_frustum.js +101 -101
  169. package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
  170. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
  171. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
  172. package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
  173. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +101 -101
  174. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +92 -92
  175. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
  176. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
  177. package/src/core/bvh2/visual/BVHGeometry.js +131 -131
  178. package/src/core/bvh8/BVH8.js +436 -436
  179. package/src/core/bvh8/aabb3_round_to_float32.js +22 -22
  180. package/src/core/bvh8/build/BVH8Converter.js +588 -588
  181. package/src/core/bvh8/build/TriangleCluster.js +122 -122
  182. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +28 -28
  183. package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +17 -17
  184. package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -303
  185. package/src/core/bvh8/build/bvh8_from_proxy.js +256 -256
  186. package/src/core/bvh8/build/byte.js +9 -9
  187. package/src/core/bvh8/build/encode_bounds_e.js +11 -11
  188. package/src/core/bvh8/bvh8_convert_to_dot.js +132 -132
  189. package/src/core/bvh8/bvh8_count_primitives.js +98 -98
  190. package/src/core/bvh8/bvh8_geometry_validate.js +138 -138
  191. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +166 -166
  192. package/src/core/bvh8/bvh8_get_node_bounds.js +34 -34
  193. package/src/core/bvh8/bvh8_get_node_child_bounds.js +52 -52
  194. package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -18
  195. package/src/core/bvh8/bvh8_node_count_triangles.js +27 -27
  196. package/src/core/bvh8/bvh8_quality.js +72 -72
  197. package/src/core/bvh8/bvh8_validate_structure.js +87 -87
  198. package/src/core/clipboard/obtainClipBoard.js +29 -29
  199. package/src/core/clipboard/safeClipboardReadText.js +55 -55
  200. package/src/core/clipboard/safeClipboardWriteText.js +23 -23
  201. package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -52
  202. package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -51
  203. package/src/core/collection/union-find/union_find.js +79 -79
  204. package/src/core/color/PQ/PQ_constants.d.ts +43 -0
  205. package/src/core/color/PQ/PQ_constants.d.ts.map +1 -0
  206. package/src/core/color/PQ/PQ_constants.js +50 -0
  207. package/src/core/color/PQ/PQ_to_linear.d.ts +24 -0
  208. package/src/core/color/PQ/PQ_to_linear.d.ts.map +1 -0
  209. package/src/core/color/PQ/PQ_to_linear.js +35 -0
  210. package/src/core/color/PQ/linear_to_PQ.d.ts +27 -0
  211. package/src/core/color/PQ/linear_to_PQ.d.ts.map +1 -0
  212. package/src/core/color/PQ/linear_to_PQ.js +32 -0
  213. package/src/core/color/YCoCg/rgb_to_ycocg.js +20 -20
  214. package/src/core/color/YCoCg/ycocg_to_rgb.js +17 -17
  215. package/src/core/color/colormap/MAGMA_LUT.js +26 -26
  216. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.js +19 -19
  217. package/src/core/color/lab/lab_apply_hunt_adjustment.js +27 -27
  218. package/src/core/color/lab/lab_distance_hyab.js +23 -23
  219. package/src/core/color/lab/xyz_to_lab.js +62 -62
  220. package/src/core/color/operations/color_darken.js +24 -24
  221. package/src/core/color/operations/color_desaturate.js +24 -24
  222. package/src/core/color/operations/color_lighten.js +24 -24
  223. package/src/core/color/operations/color_saturate.js +24 -24
  224. package/src/core/color/operations/color_scale_okhsv_channel.js +45 -45
  225. package/src/core/color/tonemap/tonemap_aces.js +41 -41
  226. package/src/core/color/ycxcz/xyz_to_ycxcz.js +28 -28
  227. package/src/core/color/ycxcz/ycxcz_to_xyz.js +19 -19
  228. package/src/core/dom/isImageBitmap.js +12 -12
  229. package/src/core/function/frameThrottle.js +23 -23
  230. package/src/core/geom/2d/aabb/aabb2_array_combine.js +7 -7
  231. package/src/core/geom/2d/aabb/aabb2_compute_area.js +7 -7
  232. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +7 -7
  233. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +7 -7
  234. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +7 -7
  235. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +7 -7
  236. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +7 -7
  237. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +7 -7
  238. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +7 -7
  239. package/src/core/geom/2d/circle/circle_intersects_point.js +7 -7
  240. package/src/core/geom/2d/compute_polygon_area_2d.js +7 -7
  241. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +7 -7
  242. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +7 -7
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  245. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +7 -7
  246. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +44 -44
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  249. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +7 -7
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  256. package/src/core/geom/2d/oriented-box/min_area_rect_2d.js +69 -69
  257. package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +433 -433
  258. package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.js +51 -51
  259. package/src/core/geom/2d/polygon/polygon2_clip_halfplane.js +50 -50
  260. package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.js +84 -84
  261. package/src/core/geom/2d/polygon/polygon2_signed_area.js +52 -52
  262. package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.js +86 -86
  263. package/src/core/geom/2d/polygon/polygon2_triangulate.js +1280 -1280
  264. package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.js +77 -77
  265. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -39
  266. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -101
  267. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +7 -7
  268. package/src/core/geom/2d/rectangle_to_aabb.js +7 -7
  269. package/src/core/geom/2d/spline_bezier2_2d.js +7 -7
  270. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +99 -99
  271. package/src/core/geom/2d/triangle/tri2_signed_area.js +35 -35
  272. package/src/core/geom/2d/triangle2d_compute_area.js +7 -7
  273. package/src/core/geom/2d/triangle2d_contains_point.js +7 -7
  274. package/src/core/geom/2d/triangle2d_get_barycentric.js +7 -7
  275. package/src/core/geom/2d/v2_morton_encode.js +23 -23
  276. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +7 -7
  277. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +7 -7
  278. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +5 -5
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@@ -1,167 +1,167 @@
1
- # Correctness review — `engine/animation/` + `engine/interpolation/`
2
-
3
- Scope: every non-spec source file under
4
- `meep/src/engine/animation/` and `meep/src/engine/interpolation/`
5
- (plus the prioritised `core/math/spline/spline3_hermite_reverse.js`,
6
- `spline3_hermite_apply_transform.js`, `spline3_hermite_bounds.js`).
7
-
8
- Specs were read as evidence only.
9
-
10
- ---
11
-
12
- ## Findings
13
-
14
- ### ANIM-1 `animation_curve_nearest_point` minimises in normalized-time space but selects in real-time space
15
- - **Severity**: CRITICAL
16
- - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/curve/animation_curve_nearest_point.js:44-60`
17
- - **Defect**: The per-segment search is handed `ref_t = inverseLerp(key0.time, key1.time, ref_time)` — the reference point re-expressed with its x-axis squeezed into `[0,1]` — while the value axis is left in real units. `spline3_hermite_nearest_point` therefore minimises `(t − ref_t)² + (p(t) − ref_value)²`, a distance in a distorted metric, but the winner is then scored at line 60 with `v2_distance_sqr(curve_time, curve_value, …)` in real `(time, value)` units. The two metrics only coincide when the segment duration is exactly 1, which is the only case the spec file exercises.
18
- - **Failure scenario**: `const c = AnimationCurve.linear(0, 0, 10, 10);` (keys `(0,0,in 0,out 1)` and `(10,10,in 1,out 0)`, a straight line `y = x`). Call `animation_curve_nearest_point(c, 10, 0)`. In normalized space the segment is `p(t) = 10t`, so minimising `(t−1)² + (10t)²` gives `t = 1/101 ≈ 0.0099`; that maps back to `curve_time ≈ 0.099`, whose real distance² to `(10,0)` is `98.05` — better than the `100` of the seeded candidate `(0,0)`, so it wins. **Returned `0.099`.** The true nearest point on `y = x` to `(10,0)` is `(5,5)` at distance² `50`, i.e. **time `5`**. Downstream, `detectClosestCurveTimePoint` (`curve/draw/isInjectedKeyframeInBounds.js:56`) turns this into a user-visible failure: on any curve whose keys are not ~1 apart, clicking directly on the plotted line reports a curve point tens of pixels away, `mousePosition.distanceTo(...) <= 10` fails, and a keyframe cannot be injected by clicking the curve.
19
- - **Fix**: Search in a space where both axes carry the same unit. Divide the value axis by `time_delta` as well, then de-normalize:
20
- ```js
21
- const inv = time_delta === 0 ? 0 : 1 / time_delta;
22
- const t = spline3_hermite_nearest_point(
23
- ref_t, ref_value * inv,
24
- key0.value * inv, key1.value * inv,
25
- key0.outTangent, key1.inTangent // == m0*inv, m1*inv
26
- );
27
- ```
28
- and keep line 58 evaluating the *unscaled* `spline3_hermite(t, key0.value, key1.value, m0, m1)`. (Scaling the whole plane by `1/time_delta` scales every distance by the same factor, so the argmin is preserved and now matches the real-space metric used at line 60.)
29
- - **Confidence**: Confirmed
30
-
31
- ---
32
-
33
- ### ANIM-2 `AnimationTrackPlayback` constructor seeks to absolute 0, not `track.timeStart`
34
- - **Severity**: MAJOR
35
- - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/keyed2/AnimationTrackPlayback.js:36`
36
- - **Defect**: Line 16 correctly sets `this.position = track.timeStart`, then line 36 overwrites it with `this.setPosition(0)`. For a track whose first key is not at t=0, `setPosition(0)` runs `keyLowerBoundIndexAt(0)`, which returns `-1` ("no key at or before this time"). `__lastKeyIndex` is then `-1`, and `readKeyValues(-1, result)` computes `offset = -propertyCount` and reads off the front of `keyValues`, producing `undefined` → `NaN` in the `Float64Array` value buffer. `reset()` (line 70) and `AnimationBehavior.initialize` (`keyed2/behavior/AnimationBehavior.js:37`) both use `track.timeStart`, so the constructor is the odd one out.
37
- - **Failure scenario**:
38
- ```js
39
- const t = new AnimationTrack(['alpha']);
40
- t.addKey(1, [10]); // timeStart = 1
41
- t.addKey(2, [20]); // timeEnd = 2
42
- t.addTransition(0, TransitionFunctions.Linear);
43
-
44
- const p = new AnimationTrackPlayback(t, cb, null);
45
- // __lastKeyIndex === -1, __lastTransitionIndex === -1, __nextKeyTime === 1
46
- p.update(); // cb(NaN) <-- expected cb(10)
47
- p.advance(0.016); // cb(NaN)
48
- ```
49
- This is reached on the shipping paths that call `update()` before the first tick: `playTrackRealTime.js:26` ("tick animation to make sure the state is synchronized") and `GUIEngine.js:535` ("force view status to initial key of animation"). With such a track the latter writes `el.style.opacity = NaN` and `view.scale.set(NaN, NaN)`. Playbacks driven through `AnimationBehavior` are shielded because `initialize()` re-seeks to `timeStart`; `playAnimationTrack`/direct `advance()` are not.
50
- - **Fix**: Change line 36 to `this.setPosition(track.timeStart);` (line 16 then becomes redundant). Note the existing spec `"playback starts at position 0 by default"` only covers a track whose `timeStart` is already 0, so it stays green.
51
- - **Confidence**: Confirmed
52
-
53
- ---
54
-
55
- ### ANIM-3 `advanceKey()` leaves a stale `__lastTransitionIndex` when the transition scan runs off the end
56
- - **Severity**: MAJOR
57
- - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/keyed2/AnimationTrackPlayback.js:135-146`
58
- - **Defect**: The scan
59
- ```js
60
- for (let i = this.__lastTransitionIndex + 1; i < transitionCount; i++) { … }
61
- ```
62
- only writes `__lastTransitionIndex = -1` in the `startKeyIndex > __lastKeyIndex` branch. If the loop exhausts without entering either branch — which happens whenever the new key is at or past the last entry in `transitionKeys` — the previous transition index survives. `readCurrentValues` then takes the transition branch for a key that has no transition, interpolating where `setPosition` (via `transitionIndexAt`, which returns `-1` for the same time) would hold. The loop-wrap case at lines 112-117 has the same root: `__lastKeyIndex` rewinds to `0` but the scan cursor is never rewound to `0`, so a transition on key 0 is missed after the first loop.
63
- - **Failure scenario A (no loop)**:
64
- ```js
65
- const t = new AnimationTrack(['scale']);
66
- t.addKey(0, [1]); t.addKey(1, [0]); t.addKey(2, [5]);
67
- t.addTransition(0, TransitionFunctions.Linear); // transitionKeys = [0]
68
- const p = new AnimationTrackPlayback(t, cb, null); // __lastTransitionIndex = 0
69
- p.advanceKey(); // __lastKeyIndex = 1; loop runs from i=1, transitionCount=1 → no iterations
70
- p.update();
71
- ```
72
- `__lastTransitionIndex` is still `0`, so the segment key1→key2 is Linear-interpolated from `0` toward `5`; seeking to the same time with `setPosition(1.0)` yields `__lastTransitionIndex === -1` and holds `0`. Two different poses for the same time on the same track.
73
- - **Failure scenario B (loop wrap)**: same track plus `t.addTransition(1, TransitionFunctions.EaseOut)` and `p.setLoop(true)`. Advance to the last key (`__lastTransitionIndex === 1`), then `advanceKey()` wraps `__lastKeyIndex` to `0`; the scan starts at `i = 2 >= transitionCount`, so `__lastTransitionIndex` stays `1`. The key0→key1 segment is now driven by `transitionFunctions[1]` (EaseOut) instead of `transitionFunctions[0]` (Linear) — the second and every later loop iteration eases differently from the first.
74
- - **Fix**: Clear the cursor before scanning and rewind it on wrap:
75
- ```js
76
- if (wrapped) { this.__lastTransitionIndex = -1; } // in the loop branch, before += 1
77
- const scan_start = this.__lastTransitionIndex + 1;
78
- this.__lastTransitionIndex = -1; // default: no transition
79
- for (let i = scan_start; i < transitionCount; i++) {
80
- const startKeyIndex = transitionKeys[i];
81
- if (startKeyIndex === this.__lastKeyIndex) { this.__lastTransitionIndex = i; break; }
82
- if (startKeyIndex > this.__lastKeyIndex) { break; }
83
- }
84
- ```
85
- - **Confidence**: Confirmed
86
-
87
- ---
88
-
89
- ### ANIM-4 `AnimationClipBinding.bind()` cannot bind any clip the engine actually produces
90
- - **Severity**: MAJOR
91
- - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/clip/AnimationClipBinding.js:64-76`
92
- - **Defect**: Two independent breaks on the same path.
93
- 1. `binding_registry[track.type]` keys off `AnimationTrack.type`, which defaults to `""` (`clip/AnimationTrack.js:31`). The only producer of `AnimationClip`/`AnimationTrack` in the tree is `convert_three_clip` → `AnimationTrack.from(curves, track_name)` (`clip/ecd_bind_animation_curve.js:106`), which sets `curves` and `name` and **never sets `type`**. Every track therefore looks up `""`.
94
- 2. Even with a populated registry, the contract is `new WriterClass()` followed by `writer.bind(root, track.path)`. The only writers that can express a vector/quaternion target — `BoundVector3Writer` and `BoundQuaternionWriter` — take their target in the *constructor* and do not override `bind()`, so they inherit `BoundValueWriter.bind` which unconditionally `throw new Error('Not Implemented')` (`curve/binding/BoundValueWriter.js:19`). The one writer that does implement `bind()`, `BoundPlainNumericPropertyWriter`, writes a single scalar (`this.parent[this.property_name] = data[0]`), so it cannot carry a 3- or 4-component track.
95
- - **Failure scenario**: Import a glTF, get `const cb = convert_three_clip(node, threeClip)` (this is what `SGMeshAnimationControllerSystem.js:78` does), then retarget it to a second skeleton, which is exactly what `bind()` exists for:
96
- ```js
97
- cb.bind(other_node, { position: BoundVector3Writer, quaternion: BoundQuaternionWriter });
98
- ```
99
- → throws `No binding class in registry for track type ''` on the first track. Supply `{ "": BoundVector3Writer }` to get past that and it throws `Not Implemented` from `writer.bind`. Note that `bind()` also `splice`s `this.tracks` empty *before* the throw (line 54), so the binding is left destroyed — a clip that rendered fine before the retarget attempt now writes nothing.
100
- - **Fix**: (a) set `type` in `convert_three_clip` from the property name it already computes (`three_track.name.split('.')` last part, or `three_track.ValueTypeName`) before `AnimationTrack.from(...)`; (b) give `BoundVector3Writer`/`BoundQuaternionWriter` no-arg constructors plus a real `bind(root, path)` that resolves the target the way `bind_property_writer` does, so they satisfy the registry contract; and (c) build the new track list into a local array and only assign it over `this.tracks` once every track bound, so a failure leaves the previous binding intact.
101
- - **Confidence**: Confirmed
102
-
103
- ---
104
-
105
- ### ANIM-5 CUBICSPLINE quaternion tracks are not hemisphere-aligned
106
- - **Severity**: MAJOR
107
- - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/clip/ecd_bind_animation_curve.js:66-67`
108
- - **Defect**: The alignment guard is `interpolation === AnimationInterpolationKind.Linear && track.ValueTypeName === 'quaternion'`. A glTF `CUBICSPLINE` rotation track resolves to `AnimationInterpolationKind.CubicTangents` (line 26/32) and so skips `hemisphere_align_quaternion_values` entirely, yet it is still decomposed into four independent scalar Hermite curves (line 74-89) and reassembled by `BoundQuaternionWriter.write` → `fromArray` + `normalize`. Component-wise interpolation across a key pair with a negative dot product takes the long arc. (This is *not* the already-fixed LINEAR case; the in-code comment acknowledges the CubicTangents path as "not yet aligned".)
109
- - **Failure scenario**: A Blender-exported glTF with `CUBICSPLINE` rotation on a bone, with adjacent keys `q0 = (0, 0, 0, 1)` (identity) and `q1 = (0, 0, −0.0872, −0.9962)` (a −10° Z rotation written in the negative hemisphere; `dot = −0.9962`). Per-component Hermite at the midpoint gives roughly `(0, 0, −0.0436, 0.0019)`; after `normalize()` that is ≈ `(0, 0, −0.999, 0.044)`, i.e. ~175° of Z rotation. The bone whips through nearly a full turn between two keys that are 10° apart, and passes through a near-degenerate quaternion where the normalize is numerically unstable.
110
- - **Fix**: Align CubicTangents quaternion tracks too, but negate the *whole key triple* — a CUBICSPLINE key is `[inTangent, value, outTangent]` per component, so a sign flip on the value must flip that key's in- and out-tangents as well or the tangents will fight the values. That needs a CubicTangents-aware variant of `hemisphere_align_quaternion_values` operating on a stride of `3 * component_count` and deciding the flip from the value sub-block.
111
- - **Confidence**: Confirmed
112
-
113
- ---
114
-
115
- ### ANIM-6 `acquireInjectedKeyframePosition` uses `time === 0` / `time >= 0` as "unset" sentinels
116
- - **Severity**: MAJOR
117
- - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/curve/draw/isInjectedKeyframeInBounds.js:76-86`
118
- - **Defect**: `prevKeyframeRef` and `nextKeyframeRef` are `new Keyframe()`, i.e. `time = 0, value = 0`. The bracketing scan then uses those zeros as sentinels: `kf.time >= prevKeyframeRef.time` treats "0" as "nothing found yet", and `nextKeyframeRef.time === 0` is the "still unset" test. Both are wrong for a curve that has keys at or before t = 0 — `0` is a legitimate keyframe time, and a legitimate keyframe time can be negative.
119
- - **Failure scenario**: A curve with keys at times `−2, −1, 0, 1` (the editor's frame pans freely into negative time, and `position_canvas_to_curve` maps whatever is on screen). The user clicks on the curve at `timeSplicePosition = −1.5`, which passes the `curveTimePos > curve.keys[0].time` gate. The scan then:
120
- - `kf(−2)`: `−2 <= −1.5` ✓ but `−2 >= 0` ✗ → **prev is never captured**, stays the phantom `(0, 0)`;
121
- - `kf(−1)`: `−1 >= −1.5` ✓ and `next.time === 0` ✓ → next = `kf(−1)`.
122
-
123
- `segmentTimeDiff = −1 − 0 = −1`, `segmentTimeTravel = −1.5 − 0 = −1.5`, `segmentTimeSplitRatio = 1.5`. `animation_curve_subdivide` is then called with `t = 1.5` (its `assert.ok(t >= 0 && t <= 1)` is compiled out in prod) between the phantom `(0,0)` and `kf(−1)`, so the injected keyframe gets an extrapolated value computed from a keyframe that does not exist. The key lands on the curve at the right time with a visibly wrong value and wrong tangents.
124
- A second, independent instance of the same sentinel: with keys at `−1, 0, 1` and a splice at `−0.5`, `kf(0)` is copied into `nextKeyframeRef` but leaves `nextKeyframeRef.time === 0`, so `kf(1)` overwrites it — the "next" key is two keys away.
125
- - **Fix**: Drop the sentinels and bracket by index, e.g. `const i = curve.getKeyIndexLow(timeSplicePosition);` then `prev = curve.keys[i]`, `next = curve.keys[i + 1]` (with an early-out when `i + 1 >= curve.length`). `getKeyIndexLow` already does this correctly and handles duplicate times.
126
- - **Confidence**: Confirmed
127
-
128
- ---
129
-
130
- ### ANIM-7 `isNotAlreadyAligned` is never called, and the comparison it makes is inverted
131
- - **Severity**: MINOR
132
- - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/curve/draw/build_tangent_editor.js:243, 254`
133
- - **Defect**: Two errors that partially mask each other.
134
- 1. Line 254: `if (enableTangentAlignment.getValue() === true && isNotAlreadyAligned)` tests the *function object*, not its result. A function is always truthy, so the guard is a no-op.
135
- 2. Line 243: the predicate itself is `!(keyframe.inTangent === -keyframe.outTangent)`. Alignment in this editor means `inTangent === outTangent` — that is what the drag-time alignment branch produces (`updateTangentValues`, lines 55-63, sets `inTangent = outTangent`) and what `AnimationCurve.alignTangents` produces for a smooth key. The `-` makes the predicate report a *corner* (`in = 1, out = −1`) as "already aligned" and a correctly aligned key (`in = out = 2`) as "not aligned".
136
- - **Failure scenario**: Select a keyframe whose tangents are already equal, e.g. `Keyframe.from(0.5, 1, 2, 2)`, and tick the "align tangents" checkbox. `modifyTangentAlignmentPosition` runs, computes `avgTangent = 2`, writes the same values back, and still calls `actionProcessor.mark('auto move tangents')` + `actionProcessor.do(new TangentChangeAction(...))`. An undo entry that changes nothing is pushed onto the stack; Ctrl+Z afterwards consumes a step with no visible effect. Conversely, if the missing `()` is added without also fixing the `-`, a corner key (`in = 1, out = −1`) would silently refuse to align — the checkbox would appear to do nothing.
137
- - **Fix**: `… && isNotAlreadyAligned()` **and** change the predicate body to `return keyframe.inTangent !== keyframe.outTangent;`. (Separately, `Math.abs(newTangent) > Infinity` on line 249 is never true; if a non-finite guard is wanted it should be `!Number.isFinite(newTangent)`.)
138
- - **Confidence**: Confirmed
139
-
140
- ---
141
-
142
- ## Status of the "already known, unconfirmed" items
143
-
144
- | Item | Status |
145
- | --- | --- |
146
- | `AnimationGraph` JSON dropping state `name`/`tags` | **FIXED** — `writeAnimationGraphDefinitionToJSON.js:69-71` now emits `name` and `tags` for states (and `name`/`tags` for clips); `readAnimationGraphDefinitionFromJSON.js:80-88` destructures `{ motion, type, name, tags = [] }` and assigns both back. |
147
- | `startingSate` typo | **STILL PRESENT** — the misspelling is load-bearing across the field (`AnimationGraphDefinition.js:29`), the JSON key (`writeAnimationGraphDefinitionToJSON.js:100` / `readAnimationGraphDefinitionFromJSON.js:25,130`), the binary adapter (`AnimationGraphDefinitionSerializationAdapter.js:154,295`) and both readers (`AnimationGraph.js:160,350`). Consistent everywhere, so no behavioural defect — renaming requires a JSON migration. |
148
- | `AnimationClip.repeatCount` default | **FIXED** — `engine/ecs/animation/AnimationClip.js:9` initialises `new ObservedInteger(1)` and `fromJSON` (lines 83-87) falls back to `this.repeatCount.set(1)` when the field is absent. `toJSON`/`toBinaryBuffer`/`fromBinaryBuffer` all carry the field, so the three paths agree. |
149
-
150
- ---
151
-
152
- ## Areas checked and found clean
153
-
154
- - **`engine/interpolation/` (whole package)** — `InterpolationSystem` link/unlink is symmetric, `snap` is consumed exactly once per set, per-source playout windows are sampled once per frame and cleared each update, `PoseInterpolationAdapter` does hemisphere-corrected nlerp with renormalize and reduces correctly when `first_offset === second_offset`, `TransformPoseSerializationAdapter` round-trips the same 7 × Float64 layout it declares, `InterpolationLog.interpolate` never reads a stale scratch offset for a tick it failed to locate, and `locate`'s page walk matches the page layout `begin_tick`/`begin_record` write.
155
- - **`spline3_hermite_reverse`** — verified against `R(u) = H(1−u)`: `R(0) = p1`, `R(1) = p0`, `R'(0) = −m1`, `R'(1) = −m0`; the written order `[p1, p0, −m1, −m0]` matches the `[p0, p1, m0, m1]` layout, and double-reversal is exactly the identity.
156
- - **`spline3_hermite_apply_transform`** — column-major indexing is right (`m4[0,4,8,12]` for x′), endpoints take the translation column and tangents do not, and the 12 outputs are in the declared `p0/p1/m0/m1` order.
157
- - **`spline3_hermite_bounds`** (scale-relative change) — the derivative quadratic `a = 3(m0+m1+2p0−2p1)`, `b = −2(2m0+m1+3p0−3p1)`, `c = m0` matches `H′(t)` exactly; the relative `epsilon = max3(|a|,|b|,|c|)·1e-12` correctly degrades to the linear branch without losing interior extrema on small-coordinate curves.
158
- - **`spline3_hermite_nearest_point`** quintic coefficients — expanded by hand, all six match `(t − ref_t) + (p(t) − ref_p)·p′(t)`. The bug in ANIM-1 is entirely at the call site.
159
- - **`curve_from_track_data_discrete`** — the reverse `splice` produces `[(t0,v0),(t1,v0),(t1,v1),(t2,v1),(t2,v2)]`; walked through `getKeyIndexLow`/`evaluate` at `t < t1`, `t = t1`, `t1 < t < t2`, `t = t2` and every case gives correct step behaviour with no zero-span division.
160
- - **`curve_from_track_data_linear`** + `alignTangents` — for each segment `k0.outTangent == k1.inTangent == (v1−v0)/(t1−t0)`, so the Hermite degenerates to exactly the straight line; coincident keys are handled by the `time_span === 0 → 0` branch.
161
- - **`Tween`** ping-pong turnaround — at `timeElapsed = N·duration`, `cycleWhole = N` and `cycleFraction = 0` give `state = 1` for odd `N` and `0` for even `N`, which is the correct reversal at both ends; the non-oscillating branch fires `ended` once (`destroy()` removes the driving entity in the same call).
162
- - **`AnimationTrackPlayback.advance`** event semantics — `ended` fires exactly once per forward crossing for a delta larger than the whole clip, and does not re-fire while parked past `timeEnd`; the negative-delta branch correctly avoids the one-shot.
163
- - **`downsample_float_array_curve_by_error`** — ping-pong buffer sizes (`n/2` and `n/4`) are never overrun as `current_size` halves, and the `target_samples === 1` special case stops the loop before `downsample_float_array` can be handed an odd size.
164
- - **`animation_curve_optimize`** — the `i--; key_count--` removal step keeps the cursor correct, and the first/last keys are structurally protected.
165
- - **`animation_curve_fit`** — `calculateTangent` boundary/interior cases are consistent with the tangent convention `evaluate_two_key_curve` uses (`slope × segment duration`), the recursion strictly shrinks, and `splitIndex === -1` is unreachable when `maxSegmentError > maxError`.
166
- - **`table_find_min_index_in_ordered_column`** — returns the correct lower bound (`minIndex − 1`) on a miss and `−1` before the first sample, which `findLowSampleIndexByTime` clamps.
167
- - **`AnimationCurveView.draw_key_tangents`** — `in_angle = −atan2(inTangent, −1)` is the angle of `(−1, −m)`, correct for a backward-pointing handle in curve space before the y-flipping transform; `build_tangent_editor.handleTangentUpdate`'s screen-space angles (`π − atan2(in,1)`, `−atan2(out,1)`) are the correct y-down equivalents.
1
+ # Correctness review — `engine/animation/` + `engine/interpolation/`
2
+
3
+ Scope: every non-spec source file under
4
+ `meep/src/engine/animation/` and `meep/src/engine/interpolation/`
5
+ (plus the prioritised `core/math/spline/spline3_hermite_reverse.js`,
6
+ `spline3_hermite_apply_transform.js`, `spline3_hermite_bounds.js`).
7
+
8
+ Specs were read as evidence only.
9
+
10
+ ---
11
+
12
+ ## Findings
13
+
14
+ ### ANIM-1 `animation_curve_nearest_point` minimises in normalized-time space but selects in real-time space
15
+ - **Severity**: CRITICAL
16
+ - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/curve/animation_curve_nearest_point.js:44-60`
17
+ - **Defect**: The per-segment search is handed `ref_t = inverseLerp(key0.time, key1.time, ref_time)` — the reference point re-expressed with its x-axis squeezed into `[0,1]` — while the value axis is left in real units. `spline3_hermite_nearest_point` therefore minimises `(t − ref_t)² + (p(t) − ref_value)²`, a distance in a distorted metric, but the winner is then scored at line 60 with `v2_distance_sqr(curve_time, curve_value, …)` in real `(time, value)` units. The two metrics only coincide when the segment duration is exactly 1, which is the only case the spec file exercises.
18
+ - **Failure scenario**: `const c = AnimationCurve.linear(0, 0, 10, 10);` (keys `(0,0,in 0,out 1)` and `(10,10,in 1,out 0)`, a straight line `y = x`). Call `animation_curve_nearest_point(c, 10, 0)`. In normalized space the segment is `p(t) = 10t`, so minimising `(t−1)² + (10t)²` gives `t = 1/101 ≈ 0.0099`; that maps back to `curve_time ≈ 0.099`, whose real distance² to `(10,0)` is `98.05` — better than the `100` of the seeded candidate `(0,0)`, so it wins. **Returned `0.099`.** The true nearest point on `y = x` to `(10,0)` is `(5,5)` at distance² `50`, i.e. **time `5`**. Downstream, `detectClosestCurveTimePoint` (`curve/draw/isInjectedKeyframeInBounds.js:56`) turns this into a user-visible failure: on any curve whose keys are not ~1 apart, clicking directly on the plotted line reports a curve point tens of pixels away, `mousePosition.distanceTo(...) <= 10` fails, and a keyframe cannot be injected by clicking the curve.
19
+ - **Fix**: Search in a space where both axes carry the same unit. Divide the value axis by `time_delta` as well, then de-normalize:
20
+ ```js
21
+ const inv = time_delta === 0 ? 0 : 1 / time_delta;
22
+ const t = spline3_hermite_nearest_point(
23
+ ref_t, ref_value * inv,
24
+ key0.value * inv, key1.value * inv,
25
+ key0.outTangent, key1.inTangent // == m0*inv, m1*inv
26
+ );
27
+ ```
28
+ and keep line 58 evaluating the *unscaled* `spline3_hermite(t, key0.value, key1.value, m0, m1)`. (Scaling the whole plane by `1/time_delta` scales every distance by the same factor, so the argmin is preserved and now matches the real-space metric used at line 60.)
29
+ - **Confidence**: Confirmed
30
+
31
+ ---
32
+
33
+ ### ANIM-2 `AnimationTrackPlayback` constructor seeks to absolute 0, not `track.timeStart`
34
+ - **Severity**: MAJOR
35
+ - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/keyed2/AnimationTrackPlayback.js:36`
36
+ - **Defect**: Line 16 correctly sets `this.position = track.timeStart`, then line 36 overwrites it with `this.setPosition(0)`. For a track whose first key is not at t=0, `setPosition(0)` runs `keyLowerBoundIndexAt(0)`, which returns `-1` ("no key at or before this time"). `__lastKeyIndex` is then `-1`, and `readKeyValues(-1, result)` computes `offset = -propertyCount` and reads off the front of `keyValues`, producing `undefined` → `NaN` in the `Float64Array` value buffer. `reset()` (line 70) and `AnimationBehavior.initialize` (`keyed2/behavior/AnimationBehavior.js:37`) both use `track.timeStart`, so the constructor is the odd one out.
37
+ - **Failure scenario**:
38
+ ```js
39
+ const t = new AnimationTrack(['alpha']);
40
+ t.addKey(1, [10]); // timeStart = 1
41
+ t.addKey(2, [20]); // timeEnd = 2
42
+ t.addTransition(0, TransitionFunctions.Linear);
43
+
44
+ const p = new AnimationTrackPlayback(t, cb, null);
45
+ // __lastKeyIndex === -1, __lastTransitionIndex === -1, __nextKeyTime === 1
46
+ p.update(); // cb(NaN) <-- expected cb(10)
47
+ p.advance(0.016); // cb(NaN)
48
+ ```
49
+ This is reached on the shipping paths that call `update()` before the first tick: `playTrackRealTime.js:26` ("tick animation to make sure the state is synchronized") and `GUIEngine.js:535` ("force view status to initial key of animation"). With such a track the latter writes `el.style.opacity = NaN` and `view.scale.set(NaN, NaN)`. Playbacks driven through `AnimationBehavior` are shielded because `initialize()` re-seeks to `timeStart`; `playAnimationTrack`/direct `advance()` are not.
50
+ - **Fix**: Change line 36 to `this.setPosition(track.timeStart);` (line 16 then becomes redundant). Note the existing spec `"playback starts at position 0 by default"` only covers a track whose `timeStart` is already 0, so it stays green.
51
+ - **Confidence**: Confirmed
52
+
53
+ ---
54
+
55
+ ### ANIM-3 `advanceKey()` leaves a stale `__lastTransitionIndex` when the transition scan runs off the end
56
+ - **Severity**: MAJOR
57
+ - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/keyed2/AnimationTrackPlayback.js:135-146`
58
+ - **Defect**: The scan
59
+ ```js
60
+ for (let i = this.__lastTransitionIndex + 1; i < transitionCount; i++) { … }
61
+ ```
62
+ only writes `__lastTransitionIndex = -1` in the `startKeyIndex > __lastKeyIndex` branch. If the loop exhausts without entering either branch — which happens whenever the new key is at or past the last entry in `transitionKeys` — the previous transition index survives. `readCurrentValues` then takes the transition branch for a key that has no transition, interpolating where `setPosition` (via `transitionIndexAt`, which returns `-1` for the same time) would hold. The loop-wrap case at lines 112-117 has the same root: `__lastKeyIndex` rewinds to `0` but the scan cursor is never rewound to `0`, so a transition on key 0 is missed after the first loop.
63
+ - **Failure scenario A (no loop)**:
64
+ ```js
65
+ const t = new AnimationTrack(['scale']);
66
+ t.addKey(0, [1]); t.addKey(1, [0]); t.addKey(2, [5]);
67
+ t.addTransition(0, TransitionFunctions.Linear); // transitionKeys = [0]
68
+ const p = new AnimationTrackPlayback(t, cb, null); // __lastTransitionIndex = 0
69
+ p.advanceKey(); // __lastKeyIndex = 1; loop runs from i=1, transitionCount=1 → no iterations
70
+ p.update();
71
+ ```
72
+ `__lastTransitionIndex` is still `0`, so the segment key1→key2 is Linear-interpolated from `0` toward `5`; seeking to the same time with `setPosition(1.0)` yields `__lastTransitionIndex === -1` and holds `0`. Two different poses for the same time on the same track.
73
+ - **Failure scenario B (loop wrap)**: same track plus `t.addTransition(1, TransitionFunctions.EaseOut)` and `p.setLoop(true)`. Advance to the last key (`__lastTransitionIndex === 1`), then `advanceKey()` wraps `__lastKeyIndex` to `0`; the scan starts at `i = 2 >= transitionCount`, so `__lastTransitionIndex` stays `1`. The key0→key1 segment is now driven by `transitionFunctions[1]` (EaseOut) instead of `transitionFunctions[0]` (Linear) — the second and every later loop iteration eases differently from the first.
74
+ - **Fix**: Clear the cursor before scanning and rewind it on wrap:
75
+ ```js
76
+ if (wrapped) { this.__lastTransitionIndex = -1; } // in the loop branch, before += 1
77
+ const scan_start = this.__lastTransitionIndex + 1;
78
+ this.__lastTransitionIndex = -1; // default: no transition
79
+ for (let i = scan_start; i < transitionCount; i++) {
80
+ const startKeyIndex = transitionKeys[i];
81
+ if (startKeyIndex === this.__lastKeyIndex) { this.__lastTransitionIndex = i; break; }
82
+ if (startKeyIndex > this.__lastKeyIndex) { break; }
83
+ }
84
+ ```
85
+ - **Confidence**: Confirmed
86
+
87
+ ---
88
+
89
+ ### ANIM-4 `AnimationClipBinding.bind()` cannot bind any clip the engine actually produces
90
+ - **Severity**: MAJOR
91
+ - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/clip/AnimationClipBinding.js:64-76`
92
+ - **Defect**: Two independent breaks on the same path.
93
+ 1. `binding_registry[track.type]` keys off `AnimationTrack.type`, which defaults to `""` (`clip/AnimationTrack.js:31`). The only producer of `AnimationClip`/`AnimationTrack` in the tree is `convert_three_clip` → `AnimationTrack.from(curves, track_name)` (`clip/ecd_bind_animation_curve.js:106`), which sets `curves` and `name` and **never sets `type`**. Every track therefore looks up `""`.
94
+ 2. Even with a populated registry, the contract is `new WriterClass()` followed by `writer.bind(root, track.path)`. The only writers that can express a vector/quaternion target — `BoundVector3Writer` and `BoundQuaternionWriter` — take their target in the *constructor* and do not override `bind()`, so they inherit `BoundValueWriter.bind` which unconditionally `throw new Error('Not Implemented')` (`curve/binding/BoundValueWriter.js:19`). The one writer that does implement `bind()`, `BoundPlainNumericPropertyWriter`, writes a single scalar (`this.parent[this.property_name] = data[0]`), so it cannot carry a 3- or 4-component track.
95
+ - **Failure scenario**: Import a glTF, get `const cb = convert_three_clip(node, threeClip)` (this is what `SGMeshAnimationControllerSystem.js:78` does), then retarget it to a second skeleton, which is exactly what `bind()` exists for:
96
+ ```js
97
+ cb.bind(other_node, { position: BoundVector3Writer, quaternion: BoundQuaternionWriter });
98
+ ```
99
+ → throws `No binding class in registry for track type ''` on the first track. Supply `{ "": BoundVector3Writer }` to get past that and it throws `Not Implemented` from `writer.bind`. Note that `bind()` also `splice`s `this.tracks` empty *before* the throw (line 54), so the binding is left destroyed — a clip that rendered fine before the retarget attempt now writes nothing.
100
+ - **Fix**: (a) set `type` in `convert_three_clip` from the property name it already computes (`three_track.name.split('.')` last part, or `three_track.ValueTypeName`) before `AnimationTrack.from(...)`; (b) give `BoundVector3Writer`/`BoundQuaternionWriter` no-arg constructors plus a real `bind(root, path)` that resolves the target the way `bind_property_writer` does, so they satisfy the registry contract; and (c) build the new track list into a local array and only assign it over `this.tracks` once every track bound, so a failure leaves the previous binding intact.
101
+ - **Confidence**: Confirmed
102
+
103
+ ---
104
+
105
+ ### ANIM-5 CUBICSPLINE quaternion tracks are not hemisphere-aligned
106
+ - **Severity**: MAJOR
107
+ - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/clip/ecd_bind_animation_curve.js:66-67`
108
+ - **Defect**: The alignment guard is `interpolation === AnimationInterpolationKind.Linear && track.ValueTypeName === 'quaternion'`. A glTF `CUBICSPLINE` rotation track resolves to `AnimationInterpolationKind.CubicTangents` (line 26/32) and so skips `hemisphere_align_quaternion_values` entirely, yet it is still decomposed into four independent scalar Hermite curves (line 74-89) and reassembled by `BoundQuaternionWriter.write` → `fromArray` + `normalize`. Component-wise interpolation across a key pair with a negative dot product takes the long arc. (This is *not* the already-fixed LINEAR case; the in-code comment acknowledges the CubicTangents path as "not yet aligned".)
109
+ - **Failure scenario**: A Blender-exported glTF with `CUBICSPLINE` rotation on a bone, with adjacent keys `q0 = (0, 0, 0, 1)` (identity) and `q1 = (0, 0, −0.0872, −0.9962)` (a −10° Z rotation written in the negative hemisphere; `dot = −0.9962`). Per-component Hermite at the midpoint gives roughly `(0, 0, −0.0436, 0.0019)`; after `normalize()` that is ≈ `(0, 0, −0.999, 0.044)`, i.e. ~175° of Z rotation. The bone whips through nearly a full turn between two keys that are 10° apart, and passes through a near-degenerate quaternion where the normalize is numerically unstable.
110
+ - **Fix**: Align CubicTangents quaternion tracks too, but negate the *whole key triple* — a CUBICSPLINE key is `[inTangent, value, outTangent]` per component, so a sign flip on the value must flip that key's in- and out-tangents as well or the tangents will fight the values. That needs a CubicTangents-aware variant of `hemisphere_align_quaternion_values` operating on a stride of `3 * component_count` and deciding the flip from the value sub-block.
111
+ - **Confidence**: Confirmed
112
+
113
+ ---
114
+
115
+ ### ANIM-6 `acquireInjectedKeyframePosition` uses `time === 0` / `time >= 0` as "unset" sentinels
116
+ - **Severity**: MAJOR
117
+ - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/curve/draw/isInjectedKeyframeInBounds.js:76-86`
118
+ - **Defect**: `prevKeyframeRef` and `nextKeyframeRef` are `new Keyframe()`, i.e. `time = 0, value = 0`. The bracketing scan then uses those zeros as sentinels: `kf.time >= prevKeyframeRef.time` treats "0" as "nothing found yet", and `nextKeyframeRef.time === 0` is the "still unset" test. Both are wrong for a curve that has keys at or before t = 0 — `0` is a legitimate keyframe time, and a legitimate keyframe time can be negative.
119
+ - **Failure scenario**: A curve with keys at times `−2, −1, 0, 1` (the editor's frame pans freely into negative time, and `position_canvas_to_curve` maps whatever is on screen). The user clicks on the curve at `timeSplicePosition = −1.5`, which passes the `curveTimePos > curve.keys[0].time` gate. The scan then:
120
+ - `kf(−2)`: `−2 <= −1.5` ✓ but `−2 >= 0` ✗ → **prev is never captured**, stays the phantom `(0, 0)`;
121
+ - `kf(−1)`: `−1 >= −1.5` ✓ and `next.time === 0` ✓ → next = `kf(−1)`.
122
+
123
+ `segmentTimeDiff = −1 − 0 = −1`, `segmentTimeTravel = −1.5 − 0 = −1.5`, `segmentTimeSplitRatio = 1.5`. `animation_curve_subdivide` is then called with `t = 1.5` (its `assert.ok(t >= 0 && t <= 1)` is compiled out in prod) between the phantom `(0,0)` and `kf(−1)`, so the injected keyframe gets an extrapolated value computed from a keyframe that does not exist. The key lands on the curve at the right time with a visibly wrong value and wrong tangents.
124
+ A second, independent instance of the same sentinel: with keys at `−1, 0, 1` and a splice at `−0.5`, `kf(0)` is copied into `nextKeyframeRef` but leaves `nextKeyframeRef.time === 0`, so `kf(1)` overwrites it — the "next" key is two keys away.
125
+ - **Fix**: Drop the sentinels and bracket by index, e.g. `const i = curve.getKeyIndexLow(timeSplicePosition);` then `prev = curve.keys[i]`, `next = curve.keys[i + 1]` (with an early-out when `i + 1 >= curve.length`). `getKeyIndexLow` already does this correctly and handles duplicate times.
126
+ - **Confidence**: Confirmed
127
+
128
+ ---
129
+
130
+ ### ANIM-7 `isNotAlreadyAligned` is never called, and the comparison it makes is inverted
131
+ - **Severity**: MINOR
132
+ - **File**: `H:/git/moh/app/src/mir-engine/meep/src/engine/animation/curve/draw/build_tangent_editor.js:243, 254`
133
+ - **Defect**: Two errors that partially mask each other.
134
+ 1. Line 254: `if (enableTangentAlignment.getValue() === true && isNotAlreadyAligned)` tests the *function object*, not its result. A function is always truthy, so the guard is a no-op.
135
+ 2. Line 243: the predicate itself is `!(keyframe.inTangent === -keyframe.outTangent)`. Alignment in this editor means `inTangent === outTangent` — that is what the drag-time alignment branch produces (`updateTangentValues`, lines 55-63, sets `inTangent = outTangent`) and what `AnimationCurve.alignTangents` produces for a smooth key. The `-` makes the predicate report a *corner* (`in = 1, out = −1`) as "already aligned" and a correctly aligned key (`in = out = 2`) as "not aligned".
136
+ - **Failure scenario**: Select a keyframe whose tangents are already equal, e.g. `Keyframe.from(0.5, 1, 2, 2)`, and tick the "align tangents" checkbox. `modifyTangentAlignmentPosition` runs, computes `avgTangent = 2`, writes the same values back, and still calls `actionProcessor.mark('auto move tangents')` + `actionProcessor.do(new TangentChangeAction(...))`. An undo entry that changes nothing is pushed onto the stack; Ctrl+Z afterwards consumes a step with no visible effect. Conversely, if the missing `()` is added without also fixing the `-`, a corner key (`in = 1, out = −1`) would silently refuse to align — the checkbox would appear to do nothing.
137
+ - **Fix**: `… && isNotAlreadyAligned()` **and** change the predicate body to `return keyframe.inTangent !== keyframe.outTangent;`. (Separately, `Math.abs(newTangent) > Infinity` on line 249 is never true; if a non-finite guard is wanted it should be `!Number.isFinite(newTangent)`.)
138
+ - **Confidence**: Confirmed
139
+
140
+ ---
141
+
142
+ ## Status of the "already known, unconfirmed" items
143
+
144
+ | Item | Status |
145
+ | --- | --- |
146
+ | `AnimationGraph` JSON dropping state `name`/`tags` | **FIXED** — `writeAnimationGraphDefinitionToJSON.js:69-71` now emits `name` and `tags` for states (and `name`/`tags` for clips); `readAnimationGraphDefinitionFromJSON.js:80-88` destructures `{ motion, type, name, tags = [] }` and assigns both back. |
147
+ | `startingSate` typo | **STILL PRESENT** — the misspelling is load-bearing across the field (`AnimationGraphDefinition.js:29`), the JSON key (`writeAnimationGraphDefinitionToJSON.js:100` / `readAnimationGraphDefinitionFromJSON.js:25,130`), the binary adapter (`AnimationGraphDefinitionSerializationAdapter.js:154,295`) and both readers (`AnimationGraph.js:160,350`). Consistent everywhere, so no behavioural defect — renaming requires a JSON migration. |
148
+ | `AnimationClip.repeatCount` default | **FIXED** — `engine/ecs/animation/AnimationClip.js:9` initialises `new ObservedInteger(1)` and `fromJSON` (lines 83-87) falls back to `this.repeatCount.set(1)` when the field is absent. `toJSON`/`toBinaryBuffer`/`fromBinaryBuffer` all carry the field, so the three paths agree. |
149
+
150
+ ---
151
+
152
+ ## Areas checked and found clean
153
+
154
+ - **`engine/interpolation/` (whole package)** — `InterpolationSystem` link/unlink is symmetric, `snap` is consumed exactly once per set, per-source playout windows are sampled once per frame and cleared each update, `PoseInterpolationAdapter` does hemisphere-corrected nlerp with renormalize and reduces correctly when `first_offset === second_offset`, `TransformPoseSerializationAdapter` round-trips the same 7 × Float64 layout it declares, `InterpolationLog.interpolate` never reads a stale scratch offset for a tick it failed to locate, and `locate`'s page walk matches the page layout `begin_tick`/`begin_record` write.
155
+ - **`spline3_hermite_reverse`** — verified against `R(u) = H(1−u)`: `R(0) = p1`, `R(1) = p0`, `R'(0) = −m1`, `R'(1) = −m0`; the written order `[p1, p0, −m1, −m0]` matches the `[p0, p1, m0, m1]` layout, and double-reversal is exactly the identity.
156
+ - **`spline3_hermite_apply_transform`** — column-major indexing is right (`m4[0,4,8,12]` for x′), endpoints take the translation column and tangents do not, and the 12 outputs are in the declared `p0/p1/m0/m1` order.
157
+ - **`spline3_hermite_bounds`** (scale-relative change) — the derivative quadratic `a = 3(m0+m1+2p0−2p1)`, `b = −2(2m0+m1+3p0−3p1)`, `c = m0` matches `H′(t)` exactly; the relative `epsilon = max3(|a|,|b|,|c|)·1e-12` correctly degrades to the linear branch without losing interior extrema on small-coordinate curves.
158
+ - **`spline3_hermite_nearest_point`** quintic coefficients — expanded by hand, all six match `(t − ref_t) + (p(t) − ref_p)·p′(t)`. The bug in ANIM-1 is entirely at the call site.
159
+ - **`curve_from_track_data_discrete`** — the reverse `splice` produces `[(t0,v0),(t1,v0),(t1,v1),(t2,v1),(t2,v2)]`; walked through `getKeyIndexLow`/`evaluate` at `t < t1`, `t = t1`, `t1 < t < t2`, `t = t2` and every case gives correct step behaviour with no zero-span division.
160
+ - **`curve_from_track_data_linear`** + `alignTangents` — for each segment `k0.outTangent == k1.inTangent == (v1−v0)/(t1−t0)`, so the Hermite degenerates to exactly the straight line; coincident keys are handled by the `time_span === 0 → 0` branch.
161
+ - **`Tween`** ping-pong turnaround — at `timeElapsed = N·duration`, `cycleWhole = N` and `cycleFraction = 0` give `state = 1` for odd `N` and `0` for even `N`, which is the correct reversal at both ends; the non-oscillating branch fires `ended` once (`destroy()` removes the driving entity in the same call).
162
+ - **`AnimationTrackPlayback.advance`** event semantics — `ended` fires exactly once per forward crossing for a delta larger than the whole clip, and does not re-fire while parked past `timeEnd`; the negative-delta branch correctly avoids the one-shot.
163
+ - **`downsample_float_array_curve_by_error`** — ping-pong buffer sizes (`n/2` and `n/4`) are never overrun as `current_size` halves, and the `target_samples === 1` special case stops the loop before `downsample_float_array` can be handed an odd size.
164
+ - **`animation_curve_optimize`** — the `i--; key_count--` removal step keeps the cursor correct, and the first/last keys are structurally protected.
165
+ - **`animation_curve_fit`** — `calculateTangent` boundary/interior cases are consistent with the tangent convention `evaluate_two_key_curve` uses (`slope × segment duration`), the recursion strictly shrinks, and `splitIndex === -1` is unreachable when `maxSegmentError > maxError`.
166
+ - **`table_find_min_index_in_ordered_column`** — returns the correct lower bound (`minIndex − 1`) on a miss and `−1` before the first sample, which `findLowSampleIndexByTime` clamps.
167
+ - **`AnimationCurveView.draw_key_tangents`** — `in_angle = −atan2(inTangent, −1)` is the angle of `(−1, −m)`, correct for a backward-pointing handle in curve space before the y-flipping transform; `build_tangent_editor.handleTangentUpdate`'s screen-space angles (`π − atan2(in,1)`, `−atan2(out,1)`) are the correct y-down equivalents.