@woosh/meep-engine 3.1.0 → 3.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1869) hide show
  1. package/LICENSE +188 -188
  2. package/README.md +152 -152
  3. package/editor/Editor.js +598 -598
  4. package/editor/EditorCameraNavigation.js +205 -205
  5. package/editor/EditorKeyMap.js +182 -182
  6. package/editor/SelectionVisualizer.js +127 -127
  7. package/editor/actions/concrete/ActionInvalidateSampler.js +27 -27
  8. package/editor/actions/concrete/PatchTerrainHeightAction.js +85 -85
  9. package/editor/camera/camera_framing.js +104 -104
  10. package/editor/clipboard.js +184 -184
  11. package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -22
  12. package/editor/ecs/component/editors/ObservedStringEditor.js +34 -34
  13. package/editor/ecs/component/editors/common/two_way_sync.js +50 -50
  14. package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +19 -19
  15. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +35 -35
  16. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +17 -17
  17. package/editor/ecs/component/editors/ecs/SGMeshEditor.js +24 -24
  18. package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.js +33 -33
  19. package/editor/ecs/component/editors/ecs/Trail3DEditor.js +45 -45
  20. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.js +19 -19
  21. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +72 -72
  22. package/editor/ecs/component/editors/shade/MeshletGeometryEditor.js +30 -30
  23. package/editor/ecs/component/editors/shade/ShadeImageEditor.js +70 -70
  24. package/editor/ecs/component/editors/shade/ShadeMaterialEditor.js +34 -34
  25. package/editor/ecs/component/editors/shade/ShadeTextureEditor.js +46 -46
  26. package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.js +24 -24
  27. package/editor/ecs/component/prototypeObjectEditor.js +265 -265
  28. package/editor/ecs/component/registerBasicTypeEditors.js +100 -100
  29. package/editor/ecs/component/registerEngineComponentEditors.js +95 -95
  30. package/editor/entity_world_bounds.js +27 -27
  31. package/editor/particles/lut_ops.js +148 -148
  32. package/editor/particles/particleEditEvents.js +12 -12
  33. package/editor/particles/rebuildParticleEmitter.js +31 -31
  34. package/editor/persistence/EditorLayoutStore.js +71 -71
  35. package/editor/persistence/SceneMetadata.js +52 -52
  36. package/editor/persistence/SceneSlotManager.js +144 -144
  37. package/editor/persistence/buildNewSceneDataset.js +67 -67
  38. package/editor/persistence/files.js +68 -68
  39. package/editor/persistence/scene_import.js +143 -143
  40. package/editor/persistence/scene_serialization.js +79 -79
  41. package/editor/persistence/string_buffer_codec.js +41 -41
  42. package/editor/process/GridDisplayProcess.js +125 -125
  43. package/editor/process/SymbolicDisplayProcess.js +106 -108
  44. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  45. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  46. package/editor/process/symbolic/PathSymbolicDisplay.js +118 -118
  47. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +79 -79
  48. package/editor/process/symbolic/SoundEmitterSymbolicDisplay.js +57 -57
  49. package/editor/process/symbolic/SymbolicDisplay.js +62 -62
  50. package/editor/process/symbolic/gizmo_draw_wire_box_oriented.js +85 -85
  51. package/editor/process/symbolic/gizmo_draw_wire_circle.js +53 -53
  52. package/editor/prototypeEditorShell.js +156 -156
  53. package/editor/selection/editor_pick.js +130 -130
  54. package/editor/selection/screen_rect_frustum.js +119 -119
  55. package/editor/style/controls.scss +168 -168
  56. package/editor/style/inspector.scss +223 -223
  57. package/editor/templates/entity_templates.js +167 -167
  58. package/editor/tools/GridPaintTool.js +273 -273
  59. package/editor/tools/SelectionTool.js +307 -307
  60. package/editor/tools/TransformToolV2.js +378 -378
  61. package/editor/tools/engine/ToolEngine.js +188 -188
  62. package/editor/tools/paint/TerrainTexturePaintTool.js +250 -250
  63. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  64. package/editor/tools/v2/TransformControls.js +971 -971
  65. package/editor/tools/v2/handle/gizmo_drag_plane.js +141 -141
  66. package/editor/tools/v2/handle/gizmo_draw.js +399 -399
  67. package/editor/tools/v2/handle/gizmo_handles.js +364 -364
  68. package/editor/tools/v2/handle/gizmo_ray_shapes.js +239 -239
  69. package/editor/view/ecs/HierarchicalEntityListView.js +339 -339
  70. package/editor/view/ecs/components/DatGuiController.js +2 -2
  71. package/editor/view/ecs/components/common/AutoCanvasView.js +100 -100
  72. package/editor/view/ecs/components/common/TextController.js +59 -59
  73. package/editor/view/library/MeshLibraryView.js +175 -175
  74. package/editor/view/library/mesh_library_drag.js +63 -63
  75. package/editor/view/library/model_thumbnail_source.js +86 -86
  76. package/editor/view/makeEntityDecorators.js +125 -125
  77. package/editor/view/node-graph/NodeGraphSelection.js +89 -89
  78. package/editor/view/node-graph/NodeView.js +211 -211
  79. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -36
  80. package/editor/view/node-graph/actions/NodesMoveAction.js +41 -41
  81. package/editor/view/node-graph/connection_wire_geometry.js +107 -107
  82. package/editor/view/particles/ColorLutGradientView.js +291 -291
  83. package/editor/view/particles/ScalarLutCurveView.js +279 -279
  84. package/editor/view/prepareMeshLibrary.js +188 -188
  85. package/editor/view/shell/SceneTreePanelView.js +119 -119
  86. package/editor/view/v2/SplitView.js +2 -2
  87. package/package.json +94 -94
  88. package/samples/generation/generators/interactive/mir_generator_place_buff_objects.js +362 -362
  89. package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -738
  90. package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -79
  91. package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -93
  92. package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -80
  93. package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -164
  94. package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -69
  95. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -102
  96. package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -129
  97. package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -72
  98. package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -74
  99. package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -169
  100. package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -254
  101. package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -250
  102. package/src/REVIEW_2026_08_06/adv-core.md +511 -511
  103. package/src/REVIEW_2026_08_06/adv-gfx.md +480 -480
  104. package/src/REVIEW_2026_08_06/adv-view.md +446 -446
  105. package/src/REVIEW_2026_08_06/api-core.md +296 -296
  106. package/src/REVIEW_2026_08_06/api-engine.md +195 -195
  107. package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +507 -507
  108. package/src/REVIEW_2026_08_06/core-binary.md +348 -348
  109. package/src/REVIEW_2026_08_06/core-collection.md +376 -376
  110. package/src/REVIEW_2026_08_06/core-math.md +221 -221
  111. package/src/REVIEW_2026_08_06/core-process.md +266 -266
  112. package/src/REVIEW_2026_08_06/core-science.md +223 -223
  113. package/src/REVIEW_2026_08_06/engine-ai-nav.md +279 -279
  114. package/src/REVIEW_2026_08_06/engine-animation.md +167 -167
  115. package/src/REVIEW_2026_08_06/engine-asset.md +166 -166
  116. package/src/REVIEW_2026_08_06/engine-ecs.md +920 -920
  117. package/src/REVIEW_2026_08_06/engine-input.md +197 -197
  118. package/src/REVIEW_2026_08_06/engine-misc.md +248 -248
  119. package/src/REVIEW_2026_08_06/engine-terrain.md +52 -52
  120. package/src/REVIEW_2026_08_06/generation.md +176 -176
  121. package/src/REVIEW_2026_08_06/geom-2d.md +434 -434
  122. package/src/REVIEW_2026_08_06/geom-3d.md +117 -117
  123. package/src/REVIEW_2026_08_06/gfx-gi.md +143 -143
  124. package/src/REVIEW_2026_08_06/gfx-render.md +740 -740
  125. package/src/REVIEW_2026_08_06/gfx-texture.md +690 -690
  126. package/src/REVIEW_2026_08_06/prior-criticals.md +49 -49
  127. package/src/REVIEW_2026_08_06/prior-highs.md +138 -138
  128. package/src/REVIEW_2026_08_06/test-gaps.md +364 -364
  129. package/src/REVIEW_2026_08_06/view.md +667 -667
  130. package/src/REVIEW_2026_08_06.md +610 -610
  131. package/src/avif/codec/dec/avif_dec.cpp +233 -233
  132. package/src/avif/codec/dec/avif_dec.js +16 -16
  133. package/src/avif/encoder_worker.js +5 -18
  134. package/src/core/binary/BitImage2.js +246 -246
  135. package/src/core/binary/align_32.js +21 -21
  136. package/src/core/binary/data_view/DataType2DataViewReaders.js +23 -23
  137. package/src/core/binary/data_view/DataType2DataViewWriters.js +25 -25
  138. package/src/core/binary/hash/XXH128Hash.js +55 -55
  139. package/src/core/binary/hash/XXH3_SECRET.js +25 -25
  140. package/src/core/binary/hash/xxh3_128.js +341 -341
  141. package/src/core/binary/hash/xxh3_64.js +241 -241
  142. package/src/core/binary/hash/xxh3_common.js +476 -476
  143. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.js +9 -9
  144. package/src/core/binary/lz4/lz4_compress_block.js +385 -385
  145. package/src/core/binary/lz4/lz4_compress_bound.js +25 -25
  146. package/src/core/binary/lz4/lz4_decompress_block.js +139 -139
  147. package/src/core/binary/lz4/lz4_decompress_bound.js +30 -30
  148. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.js +18 -18
  149. package/src/core/binary/meshopt/MeshoptCompressionFilter.js +30 -30
  150. package/src/core/binary/meshopt/MeshoptCompressionMode.js +21 -21
  151. package/src/core/binary/meshopt/__meshopt_test_streams.js +237 -237
  152. package/src/core/binary/meshopt/meshopt_decode.js +73 -73
  153. package/src/core/binary/meshopt/meshopt_decode_byte_group.js +67 -67
  154. package/src/core/binary/meshopt/meshopt_decode_data_block.js +59 -59
  155. package/src/core/binary/meshopt/meshopt_decode_filter_color.js +69 -69
  156. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.js +43 -43
  157. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.js +60 -60
  158. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.js +71 -71
  159. package/src/core/binary/meshopt/meshopt_decode_index_buffer.js +294 -294
  160. package/src/core/binary/meshopt/meshopt_decode_index_sequence.js +115 -115
  161. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.js +381 -381
  162. package/src/core/binary/meshopt/meshopt_read_uint_var.js +59 -59
  163. package/src/core/binary/reinterpret_float32_as_uint32.js +13 -13
  164. package/src/core/binary/reinterpret_uint32_as_float32.js +14 -14
  165. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.js +35 -35
  166. package/src/core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js +149 -149
  167. package/src/core/bvh2/bvh3/ebvh_sort_for_traversal_depth_first.js +96 -96
  168. package/src/core/bvh2/bvh3/query/bvh_query_depth_range_in_frustum.js +101 -101
  169. package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
  170. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
  171. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
  172. package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
  173. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +101 -101
  174. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +92 -92
  175. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
  176. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
  177. package/src/core/bvh2/visual/BVHGeometry.js +131 -131
  178. package/src/core/bvh8/BVH8.js +436 -436
  179. package/src/core/bvh8/aabb3_round_to_float32.js +22 -22
  180. package/src/core/bvh8/build/BVH8Converter.js +588 -588
  181. package/src/core/bvh8/build/TriangleCluster.js +122 -122
  182. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +28 -28
  183. package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +17 -17
  184. package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -303
  185. package/src/core/bvh8/build/bvh8_from_proxy.js +256 -256
  186. package/src/core/bvh8/build/byte.js +9 -9
  187. package/src/core/bvh8/build/encode_bounds_e.js +11 -11
  188. package/src/core/bvh8/bvh8_convert_to_dot.js +132 -132
  189. package/src/core/bvh8/bvh8_count_primitives.js +98 -98
  190. package/src/core/bvh8/bvh8_geometry_validate.js +138 -138
  191. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +166 -166
  192. package/src/core/bvh8/bvh8_get_node_bounds.js +34 -34
  193. package/src/core/bvh8/bvh8_get_node_child_bounds.js +52 -52
  194. package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -18
  195. package/src/core/bvh8/bvh8_node_count_triangles.js +27 -27
  196. package/src/core/bvh8/bvh8_quality.js +72 -72
  197. package/src/core/bvh8/bvh8_validate_structure.js +87 -87
  198. package/src/core/clipboard/obtainClipBoard.js +29 -29
  199. package/src/core/clipboard/safeClipboardReadText.js +55 -55
  200. package/src/core/clipboard/safeClipboardWriteText.js +23 -23
  201. package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -52
  202. package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -51
  203. package/src/core/collection/union-find/union_find.js +79 -79
  204. package/src/core/color/PQ/PQ_constants.d.ts +43 -0
  205. package/src/core/color/PQ/PQ_constants.d.ts.map +1 -0
  206. package/src/core/color/PQ/PQ_constants.js +50 -0
  207. package/src/core/color/PQ/PQ_to_linear.d.ts +24 -0
  208. package/src/core/color/PQ/PQ_to_linear.d.ts.map +1 -0
  209. package/src/core/color/PQ/PQ_to_linear.js +35 -0
  210. package/src/core/color/PQ/linear_to_PQ.d.ts +27 -0
  211. package/src/core/color/PQ/linear_to_PQ.d.ts.map +1 -0
  212. package/src/core/color/PQ/linear_to_PQ.js +32 -0
  213. package/src/core/color/YCoCg/rgb_to_ycocg.js +20 -20
  214. package/src/core/color/YCoCg/ycocg_to_rgb.js +17 -17
  215. package/src/core/color/colormap/MAGMA_LUT.js +26 -26
  216. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.js +19 -19
  217. package/src/core/color/lab/lab_apply_hunt_adjustment.js +27 -27
  218. package/src/core/color/lab/lab_distance_hyab.js +23 -23
  219. package/src/core/color/lab/xyz_to_lab.js +62 -62
  220. package/src/core/color/operations/color_darken.js +24 -24
  221. package/src/core/color/operations/color_desaturate.js +24 -24
  222. package/src/core/color/operations/color_lighten.js +24 -24
  223. package/src/core/color/operations/color_saturate.js +24 -24
  224. package/src/core/color/operations/color_scale_okhsv_channel.js +45 -45
  225. package/src/core/color/tonemap/tonemap_aces.js +41 -41
  226. package/src/core/color/ycxcz/xyz_to_ycxcz.js +28 -28
  227. package/src/core/color/ycxcz/ycxcz_to_xyz.js +19 -19
  228. package/src/core/dom/isImageBitmap.js +12 -12
  229. package/src/core/function/frameThrottle.js +23 -23
  230. package/src/core/geom/2d/aabb/aabb2_array_combine.js +7 -7
  231. package/src/core/geom/2d/aabb/aabb2_compute_area.js +7 -7
  232. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +7 -7
  233. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +7 -7
  234. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +7 -7
  235. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +7 -7
  236. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +7 -7
  237. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +7 -7
  238. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +7 -7
  239. package/src/core/geom/2d/circle/circle_intersects_point.js +7 -7
  240. package/src/core/geom/2d/compute_polygon_area_2d.js +7 -7
  241. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +7 -7
  242. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +7 -7
  243. package/src/core/geom/2d/convex-hull/orientation3_array.js +7 -7
  244. package/src/core/geom/2d/intersect_ray_2d.js +7 -7
  245. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +7 -7
  246. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +44 -44
  247. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.js +7 -7
  248. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +7 -7
  249. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +7 -7
  250. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +7 -7
  251. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.js +7 -7
  252. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +7 -7
  253. package/src/core/geom/2d/line/segment2_intersects_segment2_2d.js +25 -25
  254. package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.js +46 -46
  255. package/src/core/geom/2d/line/segment2_segment_intersection_fractions.js +52 -52
  256. package/src/core/geom/2d/oriented-box/min_area_rect_2d.js +69 -69
  257. package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +433 -433
  258. package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.js +51 -51
  259. package/src/core/geom/2d/polygon/polygon2_clip_halfplane.js +50 -50
  260. package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.js +84 -84
  261. package/src/core/geom/2d/polygon/polygon2_signed_area.js +52 -52
  262. package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.js +86 -86
  263. package/src/core/geom/2d/polygon/polygon2_triangulate.js +1280 -1280
  264. package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.js +77 -77
  265. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -39
  266. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -101
  267. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +7 -7
  268. package/src/core/geom/2d/rectangle_to_aabb.js +7 -7
  269. package/src/core/geom/2d/spline_bezier2_2d.js +7 -7
  270. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +99 -99
  271. package/src/core/geom/2d/triangle/tri2_signed_area.js +35 -35
  272. package/src/core/geom/2d/triangle2d_compute_area.js +7 -7
  273. package/src/core/geom/2d/triangle2d_contains_point.js +7 -7
  274. package/src/core/geom/2d/triangle2d_get_barycentric.js +7 -7
  275. package/src/core/geom/2d/v2_morton_encode.js +23 -23
  276. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +7 -7
  277. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +7 -7
  278. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +5 -5
  279. package/src/core/geom/3d/aabb/aabb3_closest_point_on_surface.js +57 -57
  280. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +7 -7
  281. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +7 -7
  282. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +7 -7
  283. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +7 -7
  284. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +7 -7
  285. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +7 -7
  286. package/src/core/geom/3d/aabb/aabb3_from_threejs_geometry.js +7 -7
  287. package/src/core/geom/3d/aabb/aabb3_from_triangle_group.js +46 -46
  288. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.js +7 -7
  289. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.js +7 -7
  290. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.js +7 -7
  291. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.js +7 -7
  292. package/src/core/geom/3d/aabb/aabb3_ray_segment_entry_distance.js +95 -95
  293. package/src/core/geom/3d/aabb/aabb3_raycast.js +7 -7
  294. package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +93 -93
  295. package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +82 -82
  296. package/src/core/geom/3d/aabb/compute_aabb_from_points.js +7 -7
  297. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +7 -7
  298. package/src/core/geom/3d/atlas/ATLAS_PORT_PLAN.md +486 -486
  299. package/src/core/geom/3d/atlas/BFF_PLAN.md +174 -174
  300. package/src/core/geom/3d/atlas/Chart.js +77 -77
  301. package/src/core/geom/3d/atlas/REVIEW_02.md +392 -392
  302. package/src/core/geom/3d/atlas/atlas_bench_lib.js +315 -315
  303. package/src/core/geom/3d/atlas/atlas_chart_type.js +16 -16
  304. package/src/core/geom/3d/atlas/atlas_compute_charts.js +188 -188
  305. package/src/core/geom/3d/atlas/atlas_extract_chart.js +107 -107
  306. package/src/core/geom/3d/atlas/atlas_generate.js +50 -50
  307. package/src/core/geom/3d/atlas/atlas_test_fixtures.js +266 -266
  308. package/src/core/geom/3d/atlas/atlas_write_chart_uvs.js +36 -36
  309. package/src/core/geom/3d/atlas/data/atlas_build_edge_dihedrals.js +62 -62
  310. package/src/core/geom/3d/atlas/data/atlas_build_edge_lengths.js +33 -33
  311. package/src/core/geom/3d/atlas/data/atlas_build_face_areas.js +50 -50
  312. package/src/core/geom/3d/atlas/io/atlas_mesh_weld_colocals.js +39 -39
  313. package/src/core/geom/3d/atlas/io/bt_loop_uv.js +35 -35
  314. package/src/core/geom/3d/atlas/pack/ChartPlacement.js +46 -46
  315. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +269 -269
  316. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +209 -209
  317. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_ortho.js +38 -38
  318. package/src/core/geom/3d/atlas/param/atlas_chart_stretch_metric.js +86 -86
  319. package/src/core/geom/3d/atlas/param/atlas_piecewise_resegment.js +183 -183
  320. package/src/core/geom/3d/atlas/param/fit_plane_basis.js +66 -66
  321. package/src/core/geom/3d/atlas/segment/RegionGraph.js +40 -40
  322. package/src/core/geom/3d/atlas/segment/atlas_build_region_graph.js +136 -136
  323. package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.js +30 -30
  324. package/src/core/geom/3d/atlas/segment/atlas_compute_planar_regions.js +77 -77
  325. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +116 -116
  326. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +271 -271
  327. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +191 -191
  328. package/src/core/geom/3d/box/box3_projected_half_extent.js +35 -35
  329. package/src/core/geom/3d/capsule/capsule_intersects_aabb3_closed.js +67 -67
  330. package/src/core/geom/3d/capsule/capsule_intersects_aabb3_iterative.js +137 -137
  331. package/src/core/geom/3d/compute_circle_bounding_box.js +7 -7
  332. package/src/core/geom/3d/cone/computeConeBoundingBox.js +7 -7
  333. package/src/core/geom/3d/cone/computeConePlaneSide.js +7 -7
  334. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.js +7 -7
  335. package/src/core/geom/3d/cylinder/cylinder3_raycast.d.ts +38 -0
  336. package/src/core/geom/3d/cylinder/cylinder3_raycast.d.ts.map +1 -0
  337. package/src/core/geom/3d/cylinder/cylinder3_raycast.js +105 -0
  338. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.js +18 -18
  339. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.js +24 -24
  340. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.js +7 -7
  341. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +7 -7
  342. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +117 -117
  343. package/src/core/geom/3d/frustum/frustum_matrix4_project.js +7 -7
  344. package/src/core/geom/3d/frustum/hexahedron_from_aabb.js +7 -7
  345. package/src/core/geom/3d/frustum/read_frustum_corner.js +17 -17
  346. package/src/core/geom/3d/frustum/read_three_planes_to_array.js +7 -7
  347. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.js +7 -7
  348. package/src/core/geom/3d/gjk/GJK_REVIEW_NOTES.md +146 -146
  349. package/src/core/geom/3d/gjk/gjk.js +430 -430
  350. package/src/core/geom/3d/gjk/gjk_epa_penetration.js +520 -520
  351. package/src/core/geom/3d/gjk/minkowski_support.js +71 -71
  352. package/src/core/geom/3d/gjk/mpr.js +368 -368
  353. package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +7 -7
  354. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.js +7 -7
  355. package/src/core/geom/3d/line/line3_compute_point_segment_point_distance_unfolded.js +64 -64
  356. package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +153 -153
  357. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.js +7 -7
  358. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.js +7 -7
  359. package/src/core/geom/3d/line/line3_compute_segment_segment_closest_points.js +88 -88
  360. package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.js +71 -71
  361. package/src/core/geom/3d/line/segment3_point_distance_to_segments.js +25 -25
  362. package/src/core/geom/3d/mat4/allocate_m4.js +7 -7
  363. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.js +7 -7
  364. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.js +7 -7
  365. package/src/core/geom/3d/mat4/compose_matrix4_array.js +7 -7
  366. package/src/core/geom/3d/mat4/decompose_matrix_4_array.js +7 -7
  367. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.js +7 -7
  368. package/src/core/geom/3d/mat4/m4_compose.js +22 -22
  369. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.js +7 -7
  370. package/src/core/geom/3d/mat4/m4_decompose.js +64 -64
  371. package/src/core/geom/3d/mat4/m4_decompose_array.js +157 -157
  372. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +32 -32
  373. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +67 -67
  374. package/src/core/geom/3d/mat4/m4_linear_matrix3.js +29 -29
  375. package/src/core/geom/3d/mat4/m4_look_at.js +96 -96
  376. package/src/core/geom/3d/mat4/m4_make_rotation_x.js +47 -47
  377. package/src/core/geom/3d/mat4/m4_make_rotation_y.js +47 -47
  378. package/src/core/geom/3d/mat4/m4_make_rotation_z.js +47 -47
  379. package/src/core/geom/3d/mat4/m4_normal_matrix3.js +39 -39
  380. package/src/core/geom/3d/mat4/m4_perspective.js +66 -66
  381. package/src/core/geom/3d/mat4/m4_transpose.js +48 -48
  382. package/src/core/geom/3d/morton/mortonEncode_LUT.js +7 -7
  383. package/src/core/geom/3d/morton/mortonEncode_magicbits.js +7 -7
  384. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.js +5 -5
  385. package/src/core/geom/3d/normal/hemioct/encode_unit_to_hemioct.js +28 -28
  386. package/src/core/geom/3d/normal/lambert_azimuth/decode_azimuth_to_unit.js +30 -30
  387. package/src/core/geom/3d/normal/lambert_azimuth/encode_unit_to_azimuth.js +19 -19
  388. package/src/core/geom/3d/normal/spherical/decode_spheremap_to_unit.js +38 -38
  389. package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.js +30 -30
  390. package/src/core/geom/3d/plane/is_point_within_planes.js +7 -7
  391. package/src/core/geom/3d/plane/orient3d_fast_point.js +47 -47
  392. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.js +7 -7
  393. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.js +7 -7
  394. package/src/core/geom/3d/plane/plane3_intersect_plane.js +7 -7
  395. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.js +7 -7
  396. package/src/core/geom/3d/point/point3_raycast.d.ts +33 -0
  397. package/src/core/geom/3d/point/point3_raycast.d.ts.map +1 -0
  398. package/src/core/geom/3d/point/point3_raycast.js +47 -0
  399. package/src/core/geom/3d/polygon/polygon3_compute_normal.js +60 -60
  400. package/src/core/geom/3d/polygon/polygon3_triangulate.js +94 -94
  401. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.d.ts +40 -0
  402. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.d.ts.map +1 -0
  403. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.js +94 -0
  404. package/src/core/geom/3d/quadric/QUADRIC3_SIZE.js +14 -14
  405. package/src/core/geom/3d/quadric/Quadric3.js +282 -282
  406. package/src/core/geom/3d/quadric/quadric3_add.js +33 -33
  407. package/src/core/geom/3d/quadric/quadric3_clear.js +25 -25
  408. package/src/core/geom/3d/quadric/quadric3_copy.js +27 -27
  409. package/src/core/geom/3d/quadric/quadric3_distance.js +36 -36
  410. package/src/core/geom/3d/quadric/quadric3_evaluate.js +25 -25
  411. package/src/core/geom/3d/quadric/quadric3_optimize.js +45 -45
  412. package/src/core/geom/3d/quadric/quadric3_scale.js +32 -32
  413. package/src/core/geom/3d/quadric/quadric3_set_from_plane_through_point.js +30 -30
  414. package/src/core/geom/3d/quadric/quadric3_set_from_vector4.js +35 -35
  415. package/src/core/geom/3d/quadric/quadric3_sub.js +36 -36
  416. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3.js +28 -28
  417. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.js +56 -56
  418. package/src/core/geom/3d/quadric/quadric3_to_vector3.js +19 -19
  419. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.js +7 -7
  420. package/src/core/geom/3d/quaternion/quat3_integrate.js +62 -62
  421. package/src/core/geom/3d/quaternion/quat3_multiply.js +31 -31
  422. package/src/core/geom/3d/quaternion/quat3_nlerp.js +72 -72
  423. package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +69 -69
  424. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.js +7 -7
  425. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.js +7 -7
  426. package/src/core/geom/3d/ray/ray3_array_compose.js +7 -7
  427. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.js +7 -7
  428. package/src/core/geom/3d/ray/ray3_distance_to_point.js +7 -7
  429. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.js +7 -7
  430. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +17 -0
  431. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
  432. package/src/core/geom/3d/shape/ConvexHullShape3D.js +43 -0
  433. package/src/core/geom/3d/shape/CylinderShape3D.d.ts +1 -0
  434. package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
  435. package/src/core/geom/3d/shape/CylinderShape3D.js +21 -0
  436. package/src/core/geom/3d/shape/PointShape3D.d.ts +7 -0
  437. package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
  438. package/src/core/geom/3d/shape/PointShape3D.js +88 -63
  439. package/src/core/geom/3d/shape/PosedShape3D.d.ts +6 -0
  440. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  441. package/src/core/geom/3d/shape/PosedShape3D.js +27 -0
  442. package/src/core/geom/3d/shape/TransformedShape3D.d.ts +10 -0
  443. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  444. package/src/core/geom/3d/shape/TransformedShape3D.js +13 -0
  445. package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -0
  446. package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
  447. package/src/core/geom/3d/shape/Triangle3D.js +26 -0
  448. package/src/core/geom/3d/shape/UnionShape3D.d.ts +6 -0
  449. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  450. package/src/core/geom/3d/shape/UnionShape3D.js +7 -0
  451. package/src/core/geom/3d/shape/UnitCubeShape3D.js +45 -45
  452. package/src/core/geom/3d/shape/UnitSphereShape3D.js +44 -44
  453. package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +64 -64
  454. package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +7 -7
  455. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +51 -51
  456. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +7 -7
  457. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.js +7 -7
  458. package/src/core/geom/3d/sphere/harmonics/sh3_convolve_with_zh.js +53 -53
  459. package/src/core/geom/3d/sphere/harmonics/sh3_ggx_zh.js +30 -30
  460. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.js +7 -7
  461. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.js +7 -7
  462. package/src/core/geom/3d/sphere/sphere_array_intersects_point.js +7 -7
  463. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.js +7 -7
  464. package/src/core/geom/3d/sphere/sphere_intersects_point.js +7 -7
  465. package/src/core/geom/3d/sphere/sphere_matrix4_transform.js +5 -5
  466. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.js +7 -7
  467. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.js +7 -7
  468. package/src/core/geom/3d/sphere/spherical_from_cartesian.js +7 -7
  469. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.js +174 -174
  470. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +7 -7
  471. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.js +7 -7
  472. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.js +7 -7
  473. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.js +39 -39
  474. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.js +48 -48
  475. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +173 -173
  476. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.js +22 -22
  477. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.js +146 -146
  478. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +232 -232
  479. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +255 -255
  480. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +387 -387
  481. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.js +140 -140
  482. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.js +7 -7
  483. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.js +97 -97
  484. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +66 -66
  485. package/src/core/geom/3d/tetrahedra/triangle/triangle_decode_depth.js +59 -59
  486. package/src/core/geom/3d/tetrahedra/triangle/triangle_rasterized_depth_sample_index.js +54 -54
  487. package/src/core/geom/3d/tetrahedra/validate_neighbour.js +70 -70
  488. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.js +314 -314
  489. package/src/core/geom/3d/topology/struct/binary/BinaryDataLayer.js +364 -364
  490. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.js +567 -567
  491. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +1085 -1085
  492. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +73 -73
  493. package/src/core/geom/3d/topology/struct/binary/io/bt_loop_kill.js +35 -35
  494. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_append.js +119 -119
  495. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +84 -84
  496. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.js +172 -172
  497. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +56 -56
  498. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.js +7 -7
  499. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +227 -227
  500. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +161 -161
  501. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_island_erode.js +490 -490
  502. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +120 -120
  503. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.js +120 -120
  504. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_collapse.js +52 -52
  505. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +115 -115
  506. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_flip.js +142 -142
  507. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.js +21 -21
  508. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +92 -92
  509. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_split.js +179 -179
  510. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_swap_vertex_slots.js +28 -28
  511. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_kill_only_edge.js +8 -8
  512. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.js +83 -83
  513. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +89 -89
  514. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_kill.js +25 -25
  515. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +127 -127
  516. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_triangulate.js +268 -268
  517. package/src/core/geom/3d/topology/struct/binary/io/face/bt_kill_only_face.js +8 -8
  518. package/src/core/geom/3d/topology/struct/binary/io/face/bt_mesh_kill_degenerate_faces.js +72 -72
  519. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.js +7 -7
  520. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.js +7 -7
  521. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_relative_merge_distance.js +48 -48
  522. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.js +256 -256
  523. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_vertex_merge_distance.js +77 -77
  524. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.js +7 -7
  525. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.js +7 -7
  526. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +148 -148
  527. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_kill_only.js +7 -7
  528. package/src/core/geom/3d/topology/struct/binary/query/bt_collect_boundary_segments.js +29 -29
  529. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_breaks_link_condition.js +107 -107
  530. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_is_legal.js +41 -41
  531. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_would_fold.js +120 -120
  532. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +42 -42
  533. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_boundary.js +20 -20
  534. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.d.ts +32 -0
  535. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.d.ts.map +1 -0
  536. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.js +59 -0
  537. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_read_diamond.js +96 -96
  538. package/src/core/geom/3d/topology/struct/binary/query/bt_face_compute_newell_normal.js +72 -72
  539. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.js +7 -7
  540. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces.js +39 -39
  541. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.js +93 -93
  542. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.js +7 -7
  543. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_shared_loop.js +48 -48
  544. package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.js +45 -45
  545. package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.js +66 -66
  546. package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.d.ts +26 -0
  547. package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.d.ts.map +1 -0
  548. package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.js +55 -0
  549. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.js +7 -7
  550. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_assert_valid.js +44 -44
  551. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_euclidean_distance_field.js +32 -32
  552. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_face_islands.js +53 -53
  553. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +703 -703
  554. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +181 -181
  555. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +133 -133
  556. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +82 -82
  557. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_validate.js +599 -599
  558. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.js +108 -108
  559. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +7 -7
  560. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.js +7 -7
  561. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.js +7 -7
  562. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.js +7 -7
  563. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.js +7 -7
  564. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.js +7 -7
  565. package/src/core/geom/3d/triangle/compute_triangle_area_3d.js +7 -7
  566. package/src/core/geom/3d/triangle/compute_triangle_normal.js +7 -7
  567. package/src/core/geom/3d/triangle/rayTriangleIntersection.js +7 -7
  568. package/src/core/geom/3d/triangle/tri3_closest_point.js +65 -65
  569. package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +171 -171
  570. package/src/core/geom/3d/triangle/tri3_flatten_isometric.js +79 -79
  571. package/src/core/geom/3d/triangle/tri3_ray_intersection.js +160 -160
  572. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.js +96 -96
  573. package/src/core/geom/3d/triangle/tri3_raycast.d.ts +42 -0
  574. package/src/core/geom/3d/triangle/tri3_raycast.d.ts.map +1 -0
  575. package/src/core/geom/3d/triangle/tri3_raycast.js +94 -0
  576. package/src/core/geom/3d/triangle/triangle3_incenter.js +7 -7
  577. package/src/core/geom/3d/triangle/triangle_compute_plane_side.js +7 -7
  578. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.js +7 -7
  579. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.js +7 -7
  580. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +7 -7
  581. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +7 -7
  582. package/src/core/geom/3d/util/make_justified_point_grid.js +7 -7
  583. package/src/core/geom/GEOMETRY_REVIEW_002_API_ISSUES.md +381 -381
  584. package/src/core/geom/GEOMETRY_REVIEW_002_NAMING.md +684 -684
  585. package/src/core/geom/MANIFOLD_COMPARISON_2026_08_01.md +554 -554
  586. package/src/core/geom/mat3/m3_cm_from_translation.js +7 -7
  587. package/src/core/geom/mat3/m3_cm_invert.js +7 -7
  588. package/src/core/geom/mat3/m3_make_rotation.js +5 -5
  589. package/src/core/geom/mat3/m3_make_rotation_TBN.js +31 -31
  590. package/src/core/geom/mat3/m3_multiply_vec3.js +7 -7
  591. package/src/core/geom/packing/computeBoundingSphereOfSpheres.js +7 -7
  592. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.js +7 -7
  593. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.js +7 -7
  594. package/src/core/geom/packing/max-rect/cutArea.js +7 -7
  595. package/src/core/geom/packing/max-rect/findBestContainer.js +7 -7
  596. package/src/core/geom/packing/max-rect/packMaxRectangles.js +7 -7
  597. package/src/core/geom/packing/max-rect/packOneBox.js +7 -7
  598. package/src/core/geom/packing/max-rect/removeRedundantBoxes.js +7 -7
  599. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.js +7 -7
  600. package/src/core/geom/random/randomPointInBox.js +7 -7
  601. package/src/core/geom/random/randomPointInCircle.js +7 -7
  602. package/src/core/geom/random/randomPointInPoint.js +7 -7
  603. package/src/core/geom/random/randomPointInSphere.js +7 -7
  604. package/src/core/geom/random/randomPointOnBox.js +7 -7
  605. package/src/core/geom/random/randomPointOnSphere.js +7 -7
  606. package/src/core/geom/random/random_orthonormal_basis.js +31 -31
  607. package/src/core/geom/vec/vector_axpy.js +15 -15
  608. package/src/core/geom/vec/vector_axpy_offset.js +20 -20
  609. package/src/core/geom/vec/vector_copy.js +7 -7
  610. package/src/core/geom/vec/vector_dot_offset.js +25 -25
  611. package/src/core/geom/vec/vector_scale_array.js +7 -7
  612. package/src/core/geom/vec2/v2_rotate.js +21 -21
  613. package/src/core/geom/vec2/v2_rotate_cos_sin.js +21 -21
  614. package/src/core/geom/vec3/v3_angle_atan2_between.js +7 -7
  615. package/src/core/geom/vec3/v3_angle_between.js +7 -7
  616. package/src/core/geom/vec3/v3_angle_cos_between.js +7 -7
  617. package/src/core/geom/vec3/v3_array_add_in_place.js +7 -7
  618. package/src/core/geom/vec3/v3_array_centroid.js +7 -7
  619. package/src/core/geom/vec3/v3_array_copy.js +7 -7
  620. package/src/core/geom/vec3/v3_array_displace_in_direction.js +7 -7
  621. package/src/core/geom/vec3/v3_array_equals.js +7 -7
  622. package/src/core/geom/vec3/v3_array_immediate_add.js +7 -7
  623. package/src/core/geom/vec3/v3_array_matrix4_rotate.js +7 -7
  624. package/src/core/geom/vec3/v3_array_normalize.js +7 -7
  625. package/src/core/geom/vec3/v3_array_scale.js +7 -7
  626. package/src/core/geom/vec3/v3_compute_interior_angle.js +7 -7
  627. package/src/core/geom/vec3/v3_cotangent.js +33 -33
  628. package/src/core/geom/vec3/v3_dot_array_array.js +7 -7
  629. package/src/core/geom/vec3/v3_matrix3_multiply.js +30 -30
  630. package/src/core/geom/vec3/v3_matrix3_rotate.js +49 -49
  631. package/src/core/geom/vec3/v3_matrix4_rotate.js +7 -7
  632. package/src/core/geom/vec3/v3_multiply.js +23 -23
  633. package/src/core/geom/vec3/v3_multiply_scalar.js +7 -7
  634. package/src/core/geom/vec3/v3_orthonormal_matrix_from_normal.js +49 -49
  635. package/src/core/geom/vec3/v3_quat3_apply.js +7 -7
  636. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +7 -7
  637. package/src/core/geom/vec3/v3_quaternion_apply.js +39 -39
  638. package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +41 -41
  639. package/src/core/geom/vec3/v3_reflect.js +24 -24
  640. package/src/core/geom/vec3/v3_scale_array.js +18 -18
  641. package/src/core/geom/vec3/v3_triple_cross.js +45 -45
  642. package/src/core/geom/vec3/v3_triple_cross_product.js +7 -7
  643. package/src/core/geom/vec3/v3_uniform_sample_cone.js +21 -21
  644. package/src/core/geom/vec4/v4_multiply_mat4.js +7 -7
  645. package/src/core/graph/csr/csr_graph_build_distance_field.js +112 -112
  646. package/src/core/graph/csr/csr_graph_find_edge.js +25 -25
  647. package/src/core/graph/csr/csr_graph_find_shortest_path.js +105 -105
  648. package/src/core/graph/csr/csr_graph_from_undirected_edge_list.js +94 -94
  649. package/src/core/graph/graph_k_means_cluster.js +250 -250
  650. package/src/core/graph/layout/CircleLayout.js +1 -1
  651. package/src/core/graph/layout/box/BoxLayouter.js +1 -1
  652. package/src/core/graph/layout/graph_peel_topological_layer.js +45 -45
  653. package/src/core/graph/metis/BinaryTopologyFaceGraph.js +49 -49
  654. package/src/core/graph/metis/bt_mesh_build_face_graph.js +111 -111
  655. package/src/core/graph/metis/cluster_mesh_metis.js +137 -137
  656. package/src/core/graph/metis/native/bisection/bisect_graph.js +100 -100
  657. package/src/core/graph/metis/native/bisection/compute_2way_params.js +86 -86
  658. package/src/core/graph/metis/native/bisection/fm_2way.js +297 -297
  659. package/src/core/graph/metis/native/bisection/grow_bisection.js +137 -137
  660. package/src/core/graph/metis/native/bisection/split_graph_two_way.js +119 -119
  661. package/src/core/graph/metis/native/coarsen/coarsen_graph.js +94 -94
  662. package/src/core/graph/metis/native/coarsen/create_coarse_graph.js +158 -158
  663. package/src/core/graph/metis/native/coarsen/match_shem.js +175 -175
  664. package/src/core/graph/metis/native/initial/initial_kway_bfs.js +122 -122
  665. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.js +170 -170
  666. package/src/core/graph/metis/native/metis_partition_kway.js +126 -126
  667. package/src/core/graph/metis/native/refine/RefinementScratch.js +53 -53
  668. package/src/core/graph/metis/native/refine/fm_kway.js +487 -487
  669. package/src/core/graph/metis/native/refine/project_kway.js +43 -43
  670. package/src/core/graph/metis/native/refine/refine_kway.js +43 -43
  671. package/src/core/lang/reactive/pegjs/parser.js +3458 -3458
  672. package/src/core/math/complex/complex_horner_eval.js +31 -31
  673. package/src/core/math/computeWholeDivisorLow.js +33 -33
  674. package/src/core/math/f32_next_down.js +24 -24
  675. package/src/core/math/f32_next_up.js +27 -27
  676. package/src/core/math/hash/hash_mix2.js +22 -22
  677. package/src/core/math/hash/hash_mix3.js +19 -19
  678. package/src/core/math/linalg/cg/cg_solve.js +106 -106
  679. package/src/core/math/linalg/cg/cg_solve_normal_equations.js +59 -59
  680. package/src/core/math/linalg/cubic_residual_times_derivative_accumulate.js +43 -43
  681. package/src/core/math/linalg/eigen/matrix_householder_in_place.js +122 -122
  682. package/src/core/math/linalg/eigen/matrix_qr_in_place.js +190 -190
  683. package/src/core/math/linalg/eigen/matrix_symmetric_3x3_eigen.js +117 -117
  684. package/src/core/math/linalg/givens/givens_apply_rows.js +28 -28
  685. package/src/core/math/linalg/givens/givens_apply_rows_offset.js +30 -30
  686. package/src/core/math/linalg/givens/givens_rotation_coefficients.js +39 -39
  687. package/src/core/math/linalg/lu_factor_linear_system.js +108 -108
  688. package/src/core/math/linalg/lu_solve_linear_system.js +53 -53
  689. package/src/core/math/linalg/polynomial_add_into.js +29 -29
  690. package/src/core/math/linalg/polynomial_complex_roots_aberth_ehrlich.js +159 -159
  691. package/src/core/math/linalg/polynomial_cubic_derivative_eval.js +16 -16
  692. package/src/core/math/linalg/polynomial_cubic_horner_eval.js +19 -19
  693. package/src/core/math/linalg/polynomial_cubic_second_derivative_eval.js +14 -14
  694. package/src/core/math/linalg/polynomial_multiply.js +41 -41
  695. package/src/core/math/linalg/polynomial_real_roots_in_interval.js +211 -211
  696. package/src/core/math/linalg/polynomial_root_bound_cauchy.js +30 -30
  697. package/src/core/math/linalg/polynomial_scale_into.js +17 -17
  698. package/src/core/math/linalg/polynomial_sub_into.js +29 -29
  699. package/src/core/math/linalg/solve_linear_system_GEPP_2x2.js +96 -96
  700. package/src/core/math/linalg/sor_optimal_omega.js +42 -42
  701. package/src/core/math/linalg/sparse/SparseMatrixCSR.js +88 -88
  702. package/src/core/math/linalg/sparse/spm_matvec.js +22 -22
  703. package/src/core/math/linalg/sparse/spm_matvec_transpose.js +29 -29
  704. package/src/core/math/lookup/LUT_HEATMAP.js +30 -30
  705. package/src/core/math/lookup/ParameterLookupTable.js +495 -495
  706. package/src/core/math/lookup/ParameterLookupTableFlags.js +6 -6
  707. package/src/core/math/noise/curl_noise_3d.js +18 -18
  708. package/src/core/math/physics/brdf/cone_cosine_from_roughness.js +28 -28
  709. package/src/core/math/physics/brdf/reflection_sample_weight.js +48 -48
  710. package/src/core/math/physics/kinematics/computeInterceptPoint.js +79 -79
  711. package/src/core/math/random/randomSeed.js +16 -16
  712. package/src/core/math/random/random_pick_weighted_index.js +26 -26
  713. package/src/core/math/round_half_away_from_zero.js +13 -13
  714. package/src/core/math/spline/spline3_hermite_apply_transform.js +107 -107
  715. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_1d.js +125 -125
  716. package/src/core/math/spline/spline3_hermite_intersects_spline3_hermite.js +50 -50
  717. package/src/core/math/spline/spline3_hermite_reverse.js +49 -49
  718. package/src/core/math/spline/spline3_hermite_to_monomial.js +37 -37
  719. package/src/core/math/statistics/hammersley_sequence.js +53 -53
  720. package/src/core/model/reactive/model/util/createRandomReactiveExpression.js +185 -185
  721. package/src/core/path/convertPathToURL.js +107 -107
  722. package/src/core/process/delay.js +16 -16
  723. package/src/core/science/units/MEASUREMENT_UNITS_SCIENTIFIC.js +87 -87
  724. package/src/core/science/units/MEASUREMENT_UNITS_SI.js +17 -17
  725. package/src/core/science/units/NamedUnit.js +48 -48
  726. package/src/core/science/units/UNIT_DIMENSION_MAPPING.js +29 -29
  727. package/src/core/science/units/UnitDimension.js +28 -28
  728. package/src/core/science/units/format_quantity.js +74 -74
  729. package/src/core/science/units/magnitude_prefix.js +127 -127
  730. package/src/core/science/units/si/AMPERE.js +13 -13
  731. package/src/core/science/units/si/CANDELA.js +13 -13
  732. package/src/core/science/units/si/DIMENSIONLESS.js +14 -14
  733. package/src/core/science/units/si/KELVIN.js +13 -13
  734. package/src/core/science/units/si/KILOGRAM.js +13 -13
  735. package/src/core/science/units/si/METER.js +13 -13
  736. package/src/core/science/units/si/MOLE.js +13 -13
  737. package/src/core/science/units/si/SECOND.js +13 -13
  738. package/src/core/science/units/si/derived/BECQUEREL.js +16 -16
  739. package/src/core/science/units/si/derived/COULOMB.js +13 -13
  740. package/src/core/science/units/si/derived/FARAD.js +13 -13
  741. package/src/core/science/units/si/derived/GRAY.js +16 -16
  742. package/src/core/science/units/si/derived/HENRY.js +13 -13
  743. package/src/core/science/units/si/derived/HERTZ.js +16 -16
  744. package/src/core/science/units/si/derived/JOULE.js +13 -13
  745. package/src/core/science/units/si/derived/KATAL.js +13 -13
  746. package/src/core/science/units/si/derived/LUMEN.js +14 -14
  747. package/src/core/science/units/si/derived/LUX.js +13 -13
  748. package/src/core/science/units/si/derived/NEWTON.js +13 -13
  749. package/src/core/science/units/si/derived/OHM.js +13 -13
  750. package/src/core/science/units/si/derived/PASCAL.js +13 -13
  751. package/src/core/science/units/si/derived/SIEMENS.js +13 -13
  752. package/src/core/science/units/si/derived/SIEVERT.js +16 -16
  753. package/src/core/science/units/si/derived/TESLA.js +13 -13
  754. package/src/core/science/units/si/derived/VOLT.js +13 -13
  755. package/src/core/science/units/si/derived/WATT.js +13 -13
  756. package/src/core/science/units/si/derived/WEBER.js +13 -13
  757. package/src/core/science/units/unit_matrix_to_string.js +403 -403
  758. package/src/engine/Engine.js +726 -726
  759. package/src/engine/EngineHarness.js +590 -590
  760. package/src/engine/REVIEW_2026_07_03.md +211 -211
  761. package/src/engine/animation/AnimatedActions.js +81 -81
  762. package/src/engine/animation/AnimationUtils.js +252 -252
  763. package/src/engine/animation/async/TimeSeries.js +300 -300
  764. package/src/engine/animation/curve/animation_curve_binary_codec.js +60 -60
  765. package/src/engine/animation/curve/draw/canvas_point_to_curve.js +22 -22
  766. package/src/engine/animation/curve/draw/curve_point_to_canvas.js +38 -38
  767. package/src/engine/animation/curve/draw/position_canvas_to_curve.js +22 -22
  768. package/src/engine/animation/curve/draw/position_curve_to_canvas.js +22 -22
  769. package/src/engine/asset/GameAssetType.d.ts +0 -1
  770. package/src/engine/asset/GameAssetType.js +0 -1
  771. package/src/engine/asset/load_model_scene_bundle.js +27 -27
  772. package/src/engine/asset/loaders/font/FontAsset.js +21 -21
  773. package/src/engine/asset/loaders/font/FontAssetLoader.js +20 -20
  774. package/src/engine/asset/loaders/gltf_test_fixtures.js +358 -358
  775. package/src/engine/asset/loaders/image/ImageBitmapAssetLoader.js +52 -52
  776. package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +94 -94
  777. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterAverage.js +59 -59
  778. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterNone.js +55 -55
  779. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterPaeth.js +74 -74
  780. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterSub.js +34 -34
  781. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterUp.js +46 -46
  782. package/src/engine/control/first-person/DESIGN.md +640 -640
  783. package/src/engine/control/first-person/DESIGN_EXTENSIONS.md +563 -563
  784. package/src/engine/control/first-person/FirstPersonMotionPhase.js +134 -134
  785. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2045 -2045
  786. package/src/engine/control/first-person/mastery/DecisionPoint.js +30 -30
  787. package/src/engine/control/first-person/math/Spring.js +71 -71
  788. package/src/engine/control/first-person/math/computeJumpFromApex.js +23 -23
  789. package/src/engine/control/first-person/math/computeLRCBreathRate.js +41 -41
  790. package/src/engine/control/first-person/math/computeMassRatios.js +44 -44
  791. package/src/engine/control/first-person/math/criticallyDampedSpring.js +34 -34
  792. package/src/engine/control/first-person/math/dampedSpringStep.js +72 -72
  793. package/src/engine/control/first-person/math/jumpDynamics.js +108 -108
  794. package/src/engine/control/first-person/math/stepTowards.js +20 -20
  795. package/src/engine/control/first-person/pose/FirstPersonPose.js +137 -137
  796. package/src/engine/control/first-person/pose/FirstPersonPosture.js +27 -27
  797. package/src/engine/control/first-person/test/buildTestPlayer.js +36 -36
  798. package/src/engine/ecs/ASYNC_SYSTEMS_PROPOSAL.md +531 -531
  799. package/src/engine/ecs/EntityManager.d.ts +7 -3
  800. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  801. package/src/engine/ecs/EntityManager.js +10 -5
  802. package/src/engine/ecs/HIERARCHY_REVIEW.md +717 -717
  803. package/src/engine/ecs/async/SystemWorkerHost.js +329 -329
  804. package/src/engine/ecs/async/SystemWorkerLoopback.js +143 -143
  805. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +246 -246
  806. package/src/engine/ecs/async/WorkerSystem.js +702 -702
  807. package/src/engine/ecs/async/WorkerSystemProtocol.js +150 -150
  808. package/src/engine/ecs/fow/FogOfWar.js +707 -707
  809. package/src/engine/ecs/fow/FogOfWarEdgeMode.js +40 -40
  810. package/src/engine/ecs/fow/fog_of_war_mask_world_bounds.js +24 -24
  811. package/src/engine/ecs/fow/fog_of_war_uv_transform.js +30 -30
  812. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +132 -134
  813. package/src/engine/ecs/hierarchy/EntityChildIndex.js +140 -140
  814. package/src/engine/ecs/ik/IKProblem.js +42 -42
  815. package/src/engine/ecs/ik/InverseKinematicsSystem.js +193 -193
  816. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +134 -134
  817. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +97 -97
  818. package/src/engine/ecs/ik/ik_bone_chain.js +85 -85
  819. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +119 -119
  820. package/src/engine/ecs/parent/EntityNode.d.ts +1 -1
  821. package/src/engine/ecs/parent/EntityNode.js +2 -2
  822. package/src/engine/ecs/parent/ParentEntitySystem.js +255 -255
  823. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  824. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  825. package/src/engine/ecs/speaker/VoiceSystem.js +13 -7
  826. package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +269 -269
  827. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.js +315 -315
  828. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js +331 -331
  829. package/src/engine/ecs/storage/binary/object-v2/DESIGN.md +199 -199
  830. package/src/engine/ecs/storage/binary/object-v2/ObjectBinaryFormat.js +57 -57
  831. package/src/engine/ecs/storage/binary/object-v2/ObjectSerializationAdapter.js +56 -56
  832. package/src/engine/ecs/storage/binary/object-v2/README.md +110 -110
  833. package/src/engine/ecs/storage/binary/object-v2/objectStringCodec.js +48 -48
  834. package/src/engine/ecs/storage/binary/object-v2/serializerTestHarness.js +44 -44
  835. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  836. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +5 -1
  837. package/src/engine/ecs/terrain/TerrainClouds.js +97 -97
  838. package/src/engine/ecs/terrain/ecs/StubTerrainBuildWorker.js +65 -65
  839. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +4 -0
  840. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  841. package/src/engine/ecs/terrain/ecs/Terrain.js +790 -790
  842. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +209 -209
  843. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +316 -316
  844. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.js +416 -416
  845. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.js +525 -525
  846. package/src/engine/ecs/terrain/overlay/TerrainOverlay.js +302 -302
  847. package/src/engine/ecs/terrain/tiles/TerrainTile.js +561 -561
  848. package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +896 -896
  849. package/src/engine/ecs/terrain/tiles/tile_geometry_to_meshlets.js +36 -36
  850. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.js +129 -129
  851. package/src/engine/ecs/transform/Transform64.js +814 -814
  852. package/src/engine/ecs/transform/t64_copy_from_transform.js +35 -35
  853. package/src/engine/ecs/transform/t64_equals_transform.js +55 -55
  854. package/src/engine/ecs/transform/t64_look_rotation.js +36 -36
  855. package/src/engine/ecs/transform/t64_transform_direction.js +25 -25
  856. package/src/engine/ecs/transform/transform_copy_from_t64.js +28 -28
  857. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +345 -345
  858. package/src/engine/ecs/transform-attachment/transform_attachment_find_descendant_by_name.js +65 -65
  859. package/src/engine/ecs/transform-attachment/transform_attachment_parent_of.js +24 -24
  860. package/src/engine/ecs/util/hideEntityGracefully.js +208 -208
  861. package/src/engine/graphics/CONTEXT_LOSS_RECOVERY_PLAN.md +446 -446
  862. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.js +14 -14
  863. package/src/engine/graphics/FrameThrottle.js +2 -2
  864. package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.js +207 -207
  865. package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.js +151 -151
  866. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.js +22 -22
  867. package/src/engine/graphics/ecs/camera/Camera.js +165 -165
  868. package/src/engine/graphics/ecs/camera/camera_active_frustum.js +25 -25
  869. package/src/engine/graphics/ecs/camera/camera_find_active.js +28 -28
  870. package/src/engine/graphics/ecs/camera/camera_traverse_active.js +18 -18
  871. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +170 -170
  872. package/src/engine/graphics/ecs/camera/serialization/CameraSerializationAdapter.js +68 -68
  873. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +296 -296
  874. package/src/engine/graphics/ecs/decal/v2/Decal.js +220 -220
  875. package/src/engine/graphics/ecs/decal/v2/DecalSerializationAdapter.js +56 -56
  876. package/src/engine/graphics/ecs/decal/v2/DecalSerializationUpgrader_0_1.js +38 -38
  877. package/src/engine/graphics/ecs/light/shadow/compute_view_frustum_aabb_in_space.js +62 -62
  878. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.js +77 -77
  879. package/src/engine/graphics/ecs/make_bvh_depth_range_computer.js +33 -33
  880. package/src/engine/graphics/ecs/mesh-v2/DeferredBoundsQueue.js +88 -88
  881. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +428 -428
  882. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.js +303 -303
  883. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshSystem.d.ts +1 -1
  884. package/src/engine/graphics/ecs/mesh-v2/aggregate/serialization/SGMeshSerializationAdapter.js +39 -39
  885. package/src/engine/graphics/ecs/mesh-v2/sg_hierarchy_compute_bounding_box_via_parent_entity.js +36 -36
  886. package/src/engine/graphics/ecs/path/tube/build/GeometryStream.js +94 -94
  887. package/src/engine/graphics/ecs/path/tube/build/build_stream_catmullrom.js +310 -310
  888. package/src/engine/graphics/ecs/path/tube/build/build_stream_linear.js +73 -73
  889. package/src/engine/graphics/ecs/path/tube/build/computeFrenetFrames.js +199 -199
  890. package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.js +217 -217
  891. package/src/engine/graphics/ecs/path/tube/build/make_cap.js +340 -340
  892. package/src/engine/graphics/ecs/path/tube/build/make_ring_faces.js +40 -40
  893. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +153 -153
  894. package/src/engine/graphics/ecs/render_layers_compute_depth_range.js +64 -64
  895. package/src/engine/graphics/ecs/trail3d/Trail3D.js +483 -483
  896. package/src/engine/graphics/ecs/trail3d/Trail3DFlags.js +26 -26
  897. package/src/engine/graphics/ecs/trail3d/advance_trail.js +42 -42
  898. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.js +58 -58
  899. package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +90 -90
  900. package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +75 -75
  901. package/src/engine/graphics/ecs/trail3d/trail_head_position.js +19 -19
  902. package/src/engine/graphics/ecs/water/Water.js +104 -104
  903. package/src/engine/graphics/geometry/AttributeData.js +84 -84
  904. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +49 -49
  905. package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.js +288 -288
  906. package/src/engine/graphics/geometry/buffered/query/nearest_point_on_triangle_record.js +87 -87
  907. package/src/engine/graphics/geometry/buffered/read_triangle_vertices.js +102 -102
  908. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.js +52 -52
  909. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.js +20 -20
  910. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.js +19 -19
  911. package/src/engine/graphics/geometry/optimization/geometry_optimize_uv_tension.js +135 -135
  912. package/src/engine/graphics/impostors/voxel/README.md +149 -149
  913. package/src/engine/graphics/impostors/voxel/VoxelImpostorDescription.js +141 -141
  914. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.js +20 -20
  915. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.d.ts +2 -0
  916. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.d.ts.map +1 -1
  917. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.d.ts +2 -0
  918. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.d.ts.map +1 -1
  919. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.d.ts +2 -0
  920. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.d.ts.map +1 -1
  921. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.d.ts +1 -2
  922. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.d.ts.map +1 -1
  923. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.d.ts +2 -0
  924. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.d.ts.map +1 -1
  925. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.d.ts +2 -0
  926. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.d.ts.map +1 -1
  927. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.d.ts +2 -0
  928. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.d.ts.map +1 -1
  929. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.d.ts +2 -0
  930. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.d.ts.map +1 -1
  931. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.d.ts +2 -0
  932. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.d.ts.map +1 -1
  933. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.d.ts +2 -0
  934. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.d.ts.map +1 -1
  935. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.d.ts +2 -0
  936. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.d.ts.map +1 -1
  937. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.d.ts +2 -0
  938. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.d.ts.map +1 -1
  939. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.d.ts +2 -0
  940. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.d.ts.map +1 -1
  941. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.d.ts +2 -0
  942. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.d.ts.map +1 -1
  943. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.d.ts +2 -0
  944. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.d.ts.map +1 -1
  945. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.d.ts +2 -0
  946. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.d.ts.map +1 -1
  947. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.js +45 -45
  948. package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +229 -229
  949. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +2 -10
  950. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  951. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1149 -1149
  952. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +472 -472
  953. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +2 -2
  954. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.js +2 -2
  955. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts.map +1 -1
  956. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.js +3 -5
  957. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +135 -135
  958. package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.js +168 -168
  959. package/src/engine/graphics/render/forward_plus/plugin/forwardPlusMaterialMarker.js +18 -18
  960. package/src/engine/graphics/render/forward_plus/read_frustum_corner.js +2 -2
  961. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +219 -219
  962. package/src/engine/graphics/render/frame_graph/FrameGraph.js +900 -900
  963. package/src/engine/graphics/render/frame_graph/FrameGraphScope.js +72 -72
  964. package/src/engine/graphics/render/frame_graph/FrameGraphState.js +39 -39
  965. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +96 -96
  966. package/src/engine/graphics/render/gizmo/GizmoShapeBuffer.js +105 -105
  967. package/src/engine/graphics/render/gizmo/GizmoShapeRenderingInterface.js +162 -162
  968. package/src/engine/graphics/render/layers/RenderLayer.js +95 -95
  969. package/src/engine/graphics/sh3/build_injected_shader.js +56 -56
  970. package/src/engine/graphics/sh3/grid_dilate_average.js +175 -175
  971. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.js +506 -506
  972. package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.js +161 -161
  973. package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.js +205 -205
  974. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.js +698 -698
  975. package/src/engine/graphics/sh3/path_tracer/REVIEW_001_ACTION_PLAN.md +490 -490
  976. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js +2 -2
  977. package/src/engine/graphics/sh3/path_tracer/make_sky_hosek.js +45 -45
  978. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +73 -73
  979. package/src/engine/graphics/sh3/path_tracer/ray_hit_apply_transform.js +32 -32
  980. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.js +28 -28
  981. package/src/engine/graphics/sh3/path_tracer/texture/sample_material.js +142 -142
  982. package/src/engine/graphics/sh3/sky/hosek/render_hosek_sky_to_equirectangular.js +70 -70
  983. package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.js +388 -388
  984. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.js +277 -277
  985. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.js +57 -57
  986. package/src/engine/graphics/shadows/vsm.glsl.js +43 -43
  987. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +81 -81
  988. package/src/engine/graphics/texture/EnvironmentTextureProjection.js +15 -15
  989. package/src/engine/graphics/texture/channel_count_to_format_prefix.js +26 -26
  990. package/src/engine/graphics/texture/isImageBitmap.js +2 -2
  991. package/src/engine/graphics/texture/reflection/convolve_equirectangular_reflection.js +189 -189
  992. package/src/engine/graphics/texture/reflection/equirectangular_reflection_roughness.js +51 -51
  993. package/src/engine/graphics/texture/sampler/HarmonicDiffusionGrid.js +145 -145
  994. package/src/engine/graphics/texture/sampler/Sampler2DArray.js +172 -172
  995. package/src/engine/graphics/texture/sampler/compare/FLIP_IMPLEMENTATION_PLAN.md +466 -466
  996. package/src/engine/graphics/texture/sampler/compare/flip/FlipParameters.js +18 -18
  997. package/src/engine/graphics/texture/sampler/compare/flip/FlipPooling.js +33 -33
  998. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_feature_kernel.js +147 -147
  999. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_spatial_kernel.js +177 -177
  1000. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_color_difference.js +104 -104
  1001. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_feature_difference.js +76 -76
  1002. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_pixels_per_degree.js +34 -34
  1003. package/src/engine/graphics/texture/sampler/compare/flip/flip_constants.js +77 -77
  1004. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_feature.js +48 -48
  1005. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_spatial.js +86 -86
  1006. package/src/engine/graphics/texture/sampler/compare/flip/flip_pool.js +71 -71
  1007. package/src/engine/graphics/texture/sampler/compare/flip/flip_srgb_to_ycxcz.js +55 -55
  1008. package/src/engine/graphics/texture/sampler/compare/flip/sampler2d_flip_ldr.js +80 -80
  1009. package/src/engine/graphics/texture/sampler/filter/SeparableKernel.js +82 -82
  1010. package/src/engine/graphics/texture/sampler/filter/sampler2d_convolve_separable.js +122 -122
  1011. package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_lanczos.js +148 -148
  1012. package/src/engine/graphics/texture/sampler/sampler2d_channel_apply_lut.js +82 -82
  1013. package/src/engine/graphics/texture/sampler/sampler2d_combine.js +67 -67
  1014. package/src/engine/graphics/texture/sampler/sampler2d_linear_f16_to_srgb_u8.js +54 -54
  1015. package/src/engine/graphics/texture/sampler/sampler2d_sample_equirectangular_direction.js +63 -63
  1016. package/src/engine/graphics/texture/sampler/sampler2d_srgb_to_linear.js +33 -33
  1017. package/src/engine/graphics/texture/sampler/sampler2d_srgb_u8_to_linear_f16.js +68 -68
  1018. package/src/engine/graphics/texture/shade_image_preview.js +103 -103
  1019. package/src/engine/graphics/trail/TrailSpawnMode.js +20 -20
  1020. package/src/engine/graphics/trail/tube/TubeX.js +573 -573
  1021. package/src/engine/graphics/trail/tube/TubeXMaterialSpec.js +58 -58
  1022. package/src/engine/graphics/trail/tube/simulator/TubeXFixedPhysicsSimulator.js +34 -34
  1023. package/src/engine/graphics/trail/tube/tube_attributes_spec.js +69 -69
  1024. package/src/engine/graphics/trail/tube/tube_frame.js +83 -83
  1025. package/src/engine/graphics3/AnimationGraphSystem3.js +329 -329
  1026. package/src/engine/graphics3/AnimationSystem3.js +352 -352
  1027. package/src/engine/graphics3/CameraSystem3.js +170 -170
  1028. package/src/engine/graphics3/DecalSystem3.js +441 -441
  1029. package/src/engine/graphics3/FogOfWarSystem3.js +265 -265
  1030. package/src/engine/graphics3/GraphicsEngine3.js +776 -776
  1031. package/src/engine/graphics3/HighlightSystem3.js +241 -241
  1032. package/src/engine/graphics3/LightSystem3.js +211 -211
  1033. package/src/engine/graphics3/MeshSystem3.js +646 -646
  1034. package/src/engine/graphics3/ParticleEmitterSystem3.js +289 -289
  1035. package/src/engine/graphics3/PathDisplaySystem3.js +309 -309
  1036. package/src/engine/graphics3/PickingQuery.js +48 -48
  1037. package/src/engine/graphics3/PickingResult.js +47 -47
  1038. package/src/engine/graphics3/PickingSystem3.js +273 -273
  1039. package/src/engine/graphics3/ShadeCameraAdapter.js +55 -55
  1040. package/src/engine/graphics3/ShadedGeometrySystem3.js +169 -169
  1041. package/src/engine/graphics3/TerrainSystem3.js +566 -566
  1042. package/src/engine/graphics3/TooltipComponentSystem3.js +328 -328
  1043. package/src/engine/graphics3/Trail3DSystem3.js +221 -221
  1044. package/src/engine/graphics3/VolumetricLightMap.d.ts +90 -0
  1045. package/src/engine/graphics3/VolumetricLightMap.d.ts.map +1 -0
  1046. package/src/engine/graphics3/VolumetricLightMap.js +160 -0
  1047. package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.d.ts +32 -0
  1048. package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.d.ts.map +1 -0
  1049. package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.js +67 -0
  1050. package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts +98 -0
  1051. package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts.map +1 -0
  1052. package/src/engine/graphics3/VolumetricLightMapSystem3.js +261 -0
  1053. package/src/engine/graphics3/WaterSystem3.js +293 -293
  1054. package/src/engine/graphics3/animation/ClipPlayback.js +84 -84
  1055. package/src/engine/graphics3/animation/wrap_clip_time.js +23 -23
  1056. package/src/engine/graphics3/animation/write_graph_playback.js +48 -48
  1057. package/src/engine/graphics3/camera_sync_from_transform.js +29 -29
  1058. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +48 -48
  1059. package/src/engine/graphics3/decal/DECAL_CLUSTER.js +61 -61
  1060. package/src/engine/graphics3/decal/DECAL_GPU_RECORD.js +117 -117
  1061. package/src/engine/graphics3/decal/DecalAtlas.js +194 -194
  1062. package/src/engine/graphics3/decal/DecalAtlasFill.js +32 -32
  1063. package/src/engine/graphics3/decal/GPUDecalRenderer.js +360 -360
  1064. package/src/engine/graphics3/decal/chunk_decal_intersects_frustum.js +59 -59
  1065. package/src/engine/graphics3/decal/chunk_decal_sampling_info.js +57 -57
  1066. package/src/engine/graphics3/decal/chunk_decal_surface_frame.js +54 -54
  1067. package/src/engine/graphics3/decal/decal_atlas_border.js +69 -69
  1068. package/src/engine/graphics3/decal/decal_gpu_records.js +120 -120
  1069. package/src/engine/graphics3/decal/decal_material_samplers.js +109 -109
  1070. package/src/engine/graphics3/decal/graph_build_decal_clusters.js +212 -212
  1071. package/src/engine/graphics3/decal/shader_cluster_assign_decals.js +207 -207
  1072. package/src/engine/graphics3/decal/shader_cull_decals_frustum.js +108 -108
  1073. package/src/engine/graphics3/highlight/GPUHighlightRenderer.js +151 -151
  1074. package/src/engine/graphics3/highlight/HIGHLIGHT_OUTLINE.js +23 -23
  1075. package/src/engine/graphics3/highlight/chunk_highlight_lookup.js +53 -53
  1076. package/src/engine/graphics3/highlight/pack_highlight_color.js +44 -44
  1077. package/src/engine/graphics3/highlight/pack_highlight_table.js +74 -74
  1078. package/src/engine/graphics3/highlight/shader_highlight_outline.js +150 -150
  1079. package/src/engine/graphics3/load_cube_environment.js +68 -68
  1080. package/src/engine/graphics3/make_default_environment.js +107 -107
  1081. package/src/engine/graphics3/particles/particle_gpu_records.js +221 -221
  1082. package/src/engine/graphics3/path/build_tube_path_streams.js +98 -98
  1083. package/src/engine/graphics3/path/tube_stream_write_geometry.js +90 -90
  1084. package/src/engine/graphics3/preview/ModelPreviewFraming.js +35 -35
  1085. package/src/engine/graphics3/preview/make_model_preview_scene.js +154 -154
  1086. package/src/engine/graphics3/preview/make_model_thumbnail.js +48 -48
  1087. package/src/engine/graphics3/preview/model_preview_framing.js +70 -70
  1088. package/src/engine/graphics3/shade_bundle_bounds.js +55 -55
  1089. package/src/engine/graphics3/shade_camera_projection_ray.js +77 -77
  1090. package/src/engine/graphics3/shade_node_to_entity_composition.js +84 -84
  1091. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.js +481 -481
  1092. package/src/engine/graphics3/terrain/chunk_terrain_grid_overlay.js +61 -61
  1093. package/src/engine/graphics3/terrain/chunk_terrain_splat_mix.js +66 -66
  1094. package/src/engine/graphics3/terrain/pack_terrain_row_table.js +53 -53
  1095. package/src/engine/graphics3/terrain/shader_terrain_splat.js +215 -215
  1096. package/src/engine/graphics3/trail/trail_tube_write_geometry.js +158 -158
  1097. package/src/engine/input/GAMEPAD_API_PROPOSAL.md +717 -717
  1098. package/src/engine/input/analog/apply_radial_dead_zone.js +38 -38
  1099. package/src/engine/input/devices/GamepadDevice.js +466 -466
  1100. package/src/engine/input/devices/ManualInputDevice.js +152 -152
  1101. package/src/engine/input/devices/PointerCoordinates.js +26 -26
  1102. package/src/engine/input/devices/events/GamepadEvents.js +10 -10
  1103. package/src/engine/input/devices/gamepad/GamepadAxes.js +19 -19
  1104. package/src/engine/input/devices/gamepad/GamepadButtons.js +29 -29
  1105. package/src/engine/input/devices/gamepad/GamepadCoordinates.js +17 -17
  1106. package/src/engine/input/devices/gamepad/GamepadDeviceLayout.js +323 -323
  1107. package/src/engine/input/devices/gamepad/GamepadHandle.js +286 -286
  1108. package/src/engine/input/devices/gamepad/GamepadLayout.js +160 -160
  1109. package/src/engine/input/devices/gamepad/GamepadStandardMapping.js +31 -31
  1110. package/src/engine/input/devices/gamepad/GamepadStick.js +169 -169
  1111. package/src/engine/input/devices/gamepad/GamepadStickCalibration.js +119 -119
  1112. package/src/engine/input/devices/gamepad/GamepadStickCalibrator.js +250 -250
  1113. package/src/engine/input/devices/gamepad/gamepad_layout_database.js +144 -144
  1114. package/src/engine/input/devices/gamepad/gamepad_read_hat_axis.js +61 -61
  1115. package/src/engine/input/devices/gamepad/gamepad_write_dpad_vector.js +30 -30
  1116. package/src/engine/input/devices/gamepad/prototypeGamepadTester.js +2124 -2124
  1117. package/src/engine/input/devices/mouse/MouseButtons.js +22 -22
  1118. package/src/engine/input/ecs/components/Input.js +118 -118
  1119. package/src/engine/input/ecs/components/InputController.js +78 -78
  1120. package/src/engine/input/ecs/ism/ISM_DESIGN.md +1523 -1523
  1121. package/src/engine/input/ecs/ism/ISM_IMPLEMENTATION_PLAN.md +627 -627
  1122. package/src/engine/input/ecs/ism/InputActionEvent.js +40 -40
  1123. package/src/engine/input/ecs/ism/InputBinding.js +71 -71
  1124. package/src/engine/input/ecs/ism/InputCoordinateKind.js +25 -25
  1125. package/src/engine/input/ecs/ism/InputCoordinateSource.js +86 -86
  1126. package/src/engine/input/ecs/ism/InputDirection.js +33 -33
  1127. package/src/engine/input/ecs/ism/InputMapProgram.js +236 -236
  1128. package/src/engine/input/ecs/ism/InputMapSystem.js +976 -976
  1129. package/src/engine/input/ecs/ism/InputOcclusion.js +31 -31
  1130. package/src/engine/input/ecs/ism/InputSource.js +67 -67
  1131. package/src/engine/input/ecs/ism/InputSourceTable.js +107 -107
  1132. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannel.js +93 -93
  1133. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannelType.js +11 -11
  1134. package/src/engine/input/ecs/ism/coordinate/InputCoordinateDevice.js +153 -153
  1135. package/src/engine/input/ecs/ism/coordinate/InputCoordinateSwitches.js +160 -160
  1136. package/src/engine/input/ecs/ism/device/GAMEPAD_INPUT_DEVICE_ID.js +9 -9
  1137. package/src/engine/input/ecs/ism/device/GamepadInputDeviceAdapter.js +88 -88
  1138. package/src/engine/input/ecs/ism/device/InputDeviceAdapter.js +72 -72
  1139. package/src/engine/input/ecs/ism/device/KEYBOARD_INPUT_DEVICE_ID.js +9 -9
  1140. package/src/engine/input/ecs/ism/device/KeyboardInputDeviceAdapter.js +63 -63
  1141. package/src/engine/input/ecs/ism/device/ManualInputDeviceAdapter.js +55 -55
  1142. package/src/engine/input/ecs/ism/device/POINTER_INPUT_DEVICE_ID.js +9 -9
  1143. package/src/engine/input/ecs/ism/device/PointerInputDeviceAdapter.js +160 -160
  1144. package/src/engine/input/ecs/ism/map/InputBinding.js +88 -88
  1145. package/src/engine/input/ecs/ism/map/InputCoordinateBinding.js +102 -102
  1146. package/src/engine/input/ecs/ism/map/InputLayer.js +220 -220
  1147. package/src/engine/input/ecs/ism/map/InputMap.js +331 -331
  1148. package/src/engine/input/ecs/ism/prototypeInputMap.js +309 -309
  1149. package/src/engine/input/ecs/ism/trigger/InputTrigger.js +148 -148
  1150. package/src/engine/input/ecs/ism/trigger/InputTriggerChord.js +173 -173
  1151. package/src/engine/input/ecs/ism/trigger/InputTriggerGamepadButton.js +37 -37
  1152. package/src/engine/input/ecs/ism/trigger/InputTriggerHold.js +176 -176
  1153. package/src/engine/input/ecs/ism/trigger/InputTriggerKey.js +39 -39
  1154. package/src/engine/input/ecs/ism/trigger/InputTriggerMouseButton.js +38 -38
  1155. package/src/engine/input/ecs/ism/trigger/InputTriggerRelease.js +120 -120
  1156. package/src/engine/input/ecs/ism/trigger/InputTriggerSequence.js +315 -315
  1157. package/src/engine/input/ecs/ism/trigger/InputTriggerSwitch.js +105 -105
  1158. package/src/engine/input/ecs/ism/trigger/InputTriggerType.js +17 -17
  1159. package/src/engine/input/ecs/systems/InputControllerSystem.js +253 -253
  1160. package/src/engine/input/ecs/systems/InputSystem.js +162 -162
  1161. package/src/engine/intelligence/behavior/primitive/FailingBehaviorSerializationAdapter.js +25 -25
  1162. package/src/engine/intelligence/behavior/primitive/SucceedingBehaviorSerializationAdapter.js +26 -26
  1163. package/src/engine/intelligence/behavior/util/AsynchronousDelayAction.js +55 -55
  1164. package/src/engine/interpolation/BinaryInterpolationAdapter.js +56 -56
  1165. package/src/engine/interpolation/Interpoland.js +49 -49
  1166. package/src/engine/interpolation/Interpolated.js +149 -149
  1167. package/src/engine/interpolation/PoseInterpolationAdapter.js +61 -61
  1168. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +57 -57
  1169. package/src/engine/interpolation/pose_interpoland.js +27 -27
  1170. package/src/engine/navigation/ecs/path_following/PathFollower.js +222 -222
  1171. package/src/engine/navigation/mesh/NavigationMesh.js +145 -145
  1172. package/src/engine/navigation/mesh/OVERLAPPING_SURFACES_2026_08_25.md +661 -0
  1173. package/src/engine/navigation/mesh/PATHFINDING_PLAN.md +229 -229
  1174. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.d.ts.map +1 -1
  1175. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.js +628 -520
  1176. package/src/engine/network/CONGESTION_CONTROL.md +87 -87
  1177. package/src/engine/network/README.md +52 -52
  1178. package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +43 -43
  1179. package/src/engine/network/adapters/TransformInterpolationAdapter.js +84 -84
  1180. package/src/engine/network/adapters/TransformReplicationAdapter.js +87 -87
  1181. package/src/engine/network/adapters/Vector3InterpolationAdapter.js +46 -46
  1182. package/src/engine/network/convertPathToURL.js +2 -2
  1183. package/src/engine/network/core/MalformedPacketError.js +26 -26
  1184. package/src/engine/network/core/quantize/quantize_float.js +73 -73
  1185. package/src/engine/network/core/quantize/quantize_position.js +65 -65
  1186. package/src/engine/network/core/sequence/ack_bitfield.js +77 -77
  1187. package/src/engine/network/core/sequence/seq16.js +69 -69
  1188. package/src/engine/network/core/sequence/seq32.js +73 -73
  1189. package/src/engine/network/ecs/NetworkSystem.js +84 -84
  1190. package/src/engine/network/ecs/components/NetworkIdentity.js +73 -73
  1191. package/src/engine/network/ecs/owner_authorization.js +55 -55
  1192. package/src/engine/network/ecs/serialization/NetworkIdentitySerializationAdapter.js +64 -64
  1193. package/src/engine/network/replication/ScopeFilter.js +71 -71
  1194. package/src/engine/network/sim/ActionLog.js +152 -152
  1195. package/src/engine/network/sim/SimAction.js +273 -273
  1196. package/src/engine/network/sim/Snapshotter.js +222 -222
  1197. package/src/engine/network/state/FrameBufferRing.js +168 -168
  1198. package/src/engine/network/state/InputRing.js +134 -134
  1199. package/src/engine/network/state/PriorityAccumulator.js +180 -180
  1200. package/src/engine/network/time/TimeDilation.js +62 -62
  1201. package/src/engine/network/transport/Channel.js +336 -336
  1202. package/src/engine/network/transport/Transport.js +203 -203
  1203. package/src/engine/network/transport/adapters/NodeUDPTransport.js +186 -186
  1204. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +105 -105
  1205. package/src/engine/network/transport/fragments/fragment_send.js +147 -147
  1206. package/src/engine/network/transport/fragments/packet_size.js +101 -101
  1207. package/src/engine/network/xhr.js +23 -23
  1208. package/src/engine/physics/BULLET_REVIEW.md +945 -945
  1209. package/src/engine/physics/CANNON_REVIEW.md +1300 -1300
  1210. package/src/engine/physics/CONSTRAINT_SOLVER_BENCH_LOG.md +208 -208
  1211. package/src/engine/physics/CONSTRAINT_SOLVER_IMPROVEMENTS_PLAN.md +364 -364
  1212. package/src/engine/physics/INTEPOLATION_SYSTEM_PLAN.md +287 -287
  1213. package/src/engine/physics/JOLT_REVIEW.md +913 -913
  1214. package/src/engine/physics/PLAN.md +1120 -1094
  1215. package/src/engine/physics/RAPIER_REVIEW.md +934 -934
  1216. package/src/engine/physics/REVIEW_001_ACTION_PLAN.md +642 -642
  1217. package/src/engine/physics/REVIEW_002.md +151 -151
  1218. package/src/engine/physics/REVIEW_003.md +166 -166
  1219. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +97 -97
  1220. package/src/engine/physics/constraint/DofMode.js +35 -35
  1221. package/src/engine/physics/constraint/solve_constraints.js +1 -1
  1222. package/src/engine/physics/contact/combine_material.js +35 -35
  1223. package/src/engine/physics/ecs/BodyKind.js +29 -29
  1224. package/src/engine/physics/ecs/Collider.js +177 -177
  1225. package/src/engine/physics/ecs/ColliderFlags.js +15 -15
  1226. package/src/engine/physics/ecs/ColliderSerializationAdapter.js +37 -37
  1227. package/src/engine/physics/ecs/Joint.js +475 -475
  1228. package/src/engine/physics/ecs/JointSerializationAdapter.js +72 -72
  1229. package/src/engine/physics/ecs/PhysicsSystem.d.ts +3 -0
  1230. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  1231. package/src/engine/physics/ecs/PhysicsSystem.js +7 -2
  1232. package/src/engine/physics/ecs/RigidBodySerializationUpgrader_0_1.js +37 -37
  1233. package/src/engine/physics/ecs/SleepState.js +12 -12
  1234. package/src/engine/physics/ecs/find_non_finite_physics_state.js +76 -76
  1235. package/src/engine/physics/fluid/FluidField.js +867 -867
  1236. package/src/engine/physics/fluid/FluidSimulator.js +832 -832
  1237. package/src/engine/physics/fluid/REVIEW_02_PLAN.md +243 -243
  1238. package/src/engine/physics/fluid/SliceVisualiser.js +190 -190
  1239. package/src/engine/physics/fluid/ecs/FluidComponent.js +239 -239
  1240. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +89 -89
  1241. package/src/engine/physics/fluid/ecs/FluidObstacle.js +97 -97
  1242. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  1243. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +348 -348
  1244. package/src/engine/physics/fluid/ecs/FluidSystem.js +142 -142
  1245. package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +123 -123
  1246. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +395 -395
  1247. package/src/engine/physics/fluid/ecs/fluid.worker.js +12 -12
  1248. package/src/engine/physics/fluid/ecs/fluid_build_world_to_grid.js +32 -32
  1249. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +47 -47
  1250. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +85 -85
  1251. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +16 -16
  1252. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +111 -111
  1253. package/src/engine/physics/fluid/ecs/makeFluidWorker.js +18 -18
  1254. package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +81 -81
  1255. package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +202 -202
  1256. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +257 -257
  1257. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +405 -405
  1258. package/src/engine/physics/fluid/prototype.js +126 -126
  1259. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +143 -143
  1260. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +162 -162
  1261. package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +107 -107
  1262. package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.js +131 -131
  1263. package/src/engine/physics/fluid/solver/v3_grid_compute_solid_neighbour_mask.js +90 -90
  1264. package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.js +38 -38
  1265. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_constant.js +77 -77
  1266. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_uniform.js +113 -113
  1267. package/src/engine/physics/fluid/solver/v3_grid_sample_scalar_masked.js +92 -92
  1268. package/src/engine/physics/fluid/solver/v3_grid_shift_in_place.js +107 -107
  1269. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure.js +135 -135
  1270. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure_pcg.js +511 -511
  1271. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.js +108 -108
  1272. package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js +317 -317
  1273. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.js +236 -236
  1274. package/src/engine/physics/fluid/solver/v3_mac_advect_sl_velocity.js +217 -217
  1275. package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.js +174 -174
  1276. package/src/engine/physics/fluid/solver/v3_mac_clip_trace.js +95 -95
  1277. package/src/engine/physics/fluid/solver/v3_mac_compute_divergence.js +77 -77
  1278. package/src/engine/physics/fluid/solver/v3_mac_compute_face_solid.js +131 -131
  1279. package/src/engine/physics/fluid/solver/v3_mac_subtract_pressure_gradient.js +104 -104
  1280. package/src/engine/physics/inertia/world_inverse_inertia.js +160 -160
  1281. package/src/engine/physics/integration/integrate_position.js +97 -97
  1282. package/src/engine/physics/narrowphase/box_box_manifold.js +681 -681
  1283. package/src/engine/physics/narrowphase/box_triangle_contact.js +906 -906
  1284. package/src/engine/physics/narrowphase/capsule_triangle_contact.js +395 -395
  1285. package/src/engine/physics/narrowphase/compute_penetration.js +369 -369
  1286. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.js +55 -55
  1287. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.js +37 -37
  1288. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +117 -117
  1289. package/src/engine/physics/narrowphase/narrowphase_step.js +1738 -1738
  1290. package/src/engine/physics/narrowphase/reduce_manifold_contacts.js +74 -74
  1291. package/src/engine/physics/narrowphase/refine_ray_hit.d.ts +12 -11
  1292. package/src/engine/physics/narrowphase/refine_ray_hit.d.ts.map +1 -1
  1293. package/src/engine/physics/narrowphase/refine_ray_hit.js +228 -36
  1294. package/src/engine/physics/narrowphase/sphere_sphere_contact.js +52 -52
  1295. package/src/engine/physics/narrowphase/sphere_triangle_contact.js +138 -138
  1296. package/src/engine/physics/persistence/solver_caches.js +309 -309
  1297. package/src/engine/physics/queries/overlap_shape.js +187 -187
  1298. package/src/engine/physics/queries/raycast.d.ts +7 -4
  1299. package/src/engine/physics/queries/raycast.d.ts.map +1 -1
  1300. package/src/engine/physics/queries/raycast.js +11 -5
  1301. package/src/engine/physics/queries/shape_cast.js +417 -417
  1302. package/src/engine/physics/solver/apply_impulse_to_body.js +86 -86
  1303. package/src/engine/physics/solver/friction_cone.js +37 -37
  1304. package/src/engine/physics/solver/solve_contacts.js +1 -1
  1305. package/src/engine/platform/WebEnginePlatform.d.ts.map +1 -1
  1306. package/src/engine/platform/WebEnginePlatform.js +1 -2
  1307. package/src/engine/scene/SerializedScene.d.ts +2 -2
  1308. package/src/engine/scene/SerializedScene.d.ts.map +1 -1
  1309. package/src/engine/scene/transitionToScene.js +121 -121
  1310. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  1311. package/src/engine/simulation/Ticker.js +33 -0
  1312. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +345 -345
  1313. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +140 -140
  1314. package/src/engine/sound/simulation/AcousticSimulator.js +646 -646
  1315. package/src/engine/sound/simulation/IMPLEMENTATION_PLAN.md +432 -432
  1316. package/src/engine/sound/simulation/PROBE_PLACEMENT.md +250 -250
  1317. package/src/engine/sound/simulation/PROBE_TRANSFER_RESEARCH.md +322 -322
  1318. package/src/engine/sound/simulation/README.md +277 -277
  1319. package/src/engine/sound/simulation/REFLECTION_IR_PLAN.md +261 -261
  1320. package/src/engine/sound/simulation/VISIBILITY_GRAPH_PLAN.md +121 -121
  1321. package/src/engine/sound/simulation/configureAcousticSimulation.js +48 -48
  1322. package/src/engine/sound/simulation/core/AcousticMedium.js +113 -113
  1323. package/src/engine/sound/simulation/core/AcousticMediumSerializationAdapter.js +27 -27
  1324. package/src/engine/sound/simulation/core/AcousticOccluderIndex.js +312 -312
  1325. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +159 -159
  1326. package/src/engine/sound/simulation/core/AcousticSolution.js +90 -90
  1327. package/src/engine/sound/simulation/core/AcousticSourceState.js +109 -109
  1328. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +73 -73
  1329. package/src/engine/sound/simulation/core/OcclusionSolver.js +112 -112
  1330. package/src/engine/sound/simulation/core/RayHit.js +50 -50
  1331. package/src/engine/sound/simulation/core/VolumeField.js +149 -149
  1332. package/src/engine/sound/simulation/definition/AcousticDirectivity.js +114 -114
  1333. package/src/engine/sound/simulation/definition/AcousticDirectivitySerializationAdapter.js +30 -30
  1334. package/src/engine/sound/simulation/definition/AcousticMaterial.js +122 -122
  1335. package/src/engine/sound/simulation/definition/AcousticMaterialSerializationAdapter.js +32 -32
  1336. package/src/engine/sound/simulation/ecs/AcousticBody.js +48 -48
  1337. package/src/engine/sound/simulation/ecs/AcousticBodySerializationAdapter.js +34 -34
  1338. package/src/engine/sound/simulation/ecs/AcousticProbeFieldSystem.js +64 -64
  1339. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +75 -75
  1340. package/src/engine/sound/simulation/ecs/AcousticVolume.js +74 -74
  1341. package/src/engine/sound/simulation/ecs/AcousticVolumeSerializationAdapter.js +37 -37
  1342. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +66 -66
  1343. package/src/engine/sound/simulation/probe/AcousticProbeField.js +578 -578
  1344. package/src/engine/sound/simulation/probe/AcousticProbeFieldSerializationAdapter.js +60 -60
  1345. package/src/engine/sound/simulation/probe/ProbeFieldPathingSolution.js +64 -64
  1346. package/src/engine/sound/simulation/probe/ProbeVisibilityRecheck.js +132 -132
  1347. package/src/engine/sound/simulation/probe/acoustic_probe_transfer.js +103 -103
  1348. package/src/engine/sound/simulation/probe/acoustic_trace_energy.js +136 -136
  1349. package/src/engine/sound/simulation/probe/bakeProbeField.js +169 -169
  1350. package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +110 -110
  1351. package/src/engine/sound/simulation/probe/bakeReverbBands.js +110 -110
  1352. package/src/engine/sound/simulation/probe/bakeVisibility.js +148 -148
  1353. package/src/engine/sound/simulation/probe/echogram_band_rt60.js +83 -83
  1354. package/src/engine/sound/simulation/probe/probe_delaunay_edges.js +215 -215
  1355. package/src/engine/sound/simulation/probe/probe_densify_portals.js +140 -140
  1356. package/src/engine/sound/simulation/probe/probe_detect_portals.js +196 -196
  1357. package/src/engine/sound/simulation/probe/probe_edge_key.js +38 -38
  1358. package/src/engine/sound/simulation/probe/probe_edge_visible.js +41 -41
  1359. package/src/engine/sound/simulation/probe/probe_place_sdf_cover.js +82 -82
  1360. package/src/engine/sound/simulation/probe/probe_refine_connectivity.js +181 -181
  1361. package/src/engine/sound/simulation/probe/probe_sdf_grid.js +171 -171
  1362. package/src/engine/sound/simulation/probe/probe_visibility_augment.js +146 -146
  1363. package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.js +167 -167
  1364. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +354 -354
  1365. package/src/engine/sound/simulation/render/ProbeReverbRenderer.js +231 -231
  1366. package/src/engine/sound/simulation/render/foaReverbImpulseResponse.js +105 -105
  1367. package/src/engine/sound/simulation/render/reverbImpulseResponse.js +66 -66
  1368. package/src/engine/sound/simulation/render/reverb_band_tails.js +93 -93
  1369. package/src/engine/sound/simulation/serialization/populateAcousticSerializationRegistry.js +25 -25
  1370. package/src/engine/sound/sopra/README.md +643 -643
  1371. package/src/engine/sound/sopra/SopraEngine.js +432 -432
  1372. package/src/engine/sound/sopra/asset/AssetManagerBufferProvider.js +71 -71
  1373. package/src/engine/sound/sopra/asset/BufferProvider.js +29 -29
  1374. package/src/engine/sound/sopra/asset/StubBufferProvider.js +58 -58
  1375. package/src/engine/sound/sopra/definition/BusDefinition.js +142 -142
  1376. package/src/engine/sound/sopra/definition/BusDefinitionSerializationAdapter.js +54 -54
  1377. package/src/engine/sound/sopra/definition/DuckingRule.js +106 -106
  1378. package/src/engine/sound/sopra/definition/DuckingRuleSerializationAdapter.js +31 -31
  1379. package/src/engine/sound/sopra/definition/EventDescription.js +262 -262
  1380. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +55 -55
  1381. package/src/engine/sound/sopra/definition/MixerSnapshot.js +83 -83
  1382. package/src/engine/sound/sopra/definition/MixerSnapshotSerializationAdapter.js +39 -39
  1383. package/src/engine/sound/sopra/definition/ParameterDefinition.js +117 -117
  1384. package/src/engine/sound/sopra/definition/ParameterDefinitionSerializationAdapter.js +31 -31
  1385. package/src/engine/sound/sopra/definition/VoiceStealMode.js +18 -18
  1386. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.js +109 -109
  1387. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.js +185 -185
  1388. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.js +59 -59
  1389. package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.js +128 -128
  1390. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.js +226 -226
  1391. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClipSerializationAdapter.js +54 -54
  1392. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.js +191 -191
  1393. package/src/engine/sound/sopra/definition/clip/SampleAudioClipSerializationAdapter.js +39 -39
  1394. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.js +79 -79
  1395. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClipSerializationAdapter.js +42 -42
  1396. package/src/engine/sound/sopra/definition/clip/SilenceAudioClip.js +77 -77
  1397. package/src/engine/sound/sopra/definition/clip/SilenceAudioClipSerializationAdapter.js +27 -27
  1398. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts +5 -0
  1399. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts.map +1 -1
  1400. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.js +125 -125
  1401. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClipSerializationAdapter.js +41 -41
  1402. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +24 -24
  1403. package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +120 -120
  1404. package/src/engine/sound/sopra/definition/effect/CompressorEffectSerializationAdapter.js +31 -31
  1405. package/src/engine/sound/sopra/definition/effect/EqEffect.js +128 -128
  1406. package/src/engine/sound/sopra/definition/effect/EqEffectSerializationAdapter.js +29 -29
  1407. package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +113 -113
  1408. package/src/engine/sound/sopra/definition/effect/ReverbEffectSerializationAdapter.js +25 -25
  1409. package/src/engine/sound/sopra/runtime/BusGraph.js +231 -231
  1410. package/src/engine/sound/sopra/runtime/ParameterStore.js +98 -98
  1411. package/src/engine/sound/sopra/runtime/SopraPlaybackContext.js +68 -68
  1412. package/src/engine/sound/sopra/runtime/Voice.js +145 -145
  1413. package/src/engine/sound/sopra/runtime/VoiceManager.js +136 -136
  1414. package/src/engine/sound/sopra/runtime/VoicePool.js +17 -17
  1415. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +42 -42
  1416. package/src/engine/sound/sopra/serialization/sopraJSON.js +99 -99
  1417. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +49 -49
  1418. package/src/engine/sound/sopra/util/MockAudioContext.js +224 -224
  1419. package/src/engine/sound/sopra/util/fadeOutAndStop.js +60 -60
  1420. package/src/engine/ui/DraggableAspect.js +115 -115
  1421. package/src/engine/ui/apply_pointer_tilt_3d.js +50 -50
  1422. package/src/generation/COORDINATES.md +54 -54
  1423. package/src/generation/GridGenerationResource.js +24 -24
  1424. package/src/generation/GridTaskGroup.js +214 -214
  1425. package/src/generation/REVIEW_01_ACTION_PLAN.md +628 -628
  1426. package/src/generation/automata/CaveGeneratorCellularAutomata.js +79 -79
  1427. package/src/generation/automata/CellularAutomata.js +22 -22
  1428. package/src/generation/compute_writes_union.js +25 -25
  1429. package/src/generation/filtering/CellFilter.js +117 -117
  1430. package/src/generation/filtering/core/CellFilterBinaryOperation.js +37 -37
  1431. package/src/generation/filtering/core/CellFilterOperationTertiary.js +43 -43
  1432. package/src/generation/filtering/core/CellFilterUnaryOperation.js +29 -29
  1433. package/src/generation/filtering/numeric/process/computeCellFilterSobel.js +36 -36
  1434. package/src/generation/filtering/numeric/process/computeFilterSurfaceNormal.js +42 -42
  1435. package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.js +18 -18
  1436. package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.js +47 -47
  1437. package/src/generation/filtering/util/cell_filter_weights_pick.js +54 -54
  1438. package/src/generation/grid/GridData.js +233 -233
  1439. package/src/generation/grid/coords/grid_to_texel.js +10 -10
  1440. package/src/generation/grid/coords/texel_to_grid.js +10 -10
  1441. package/src/generation/grid/generation/GridTaskApplyActionToCells.js +90 -90
  1442. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +388 -388
  1443. package/src/generation/grid/generation/GridTaskExecuteRuleTimes.js +127 -127
  1444. package/src/generation/grid/generation/GridTaskSequence.js +58 -58
  1445. package/src/generation/grid/generation/NoopGridTaskGenerator.js +12 -12
  1446. package/src/generation/grid/generation/discrete/GridTaskActionRuleSet.js +48 -48
  1447. package/src/generation/grid/generation/discrete/GridTaskCellularAutomata.js +146 -146
  1448. package/src/generation/grid/generation/discrete/GridTaskConnectRooms.js +540 -540
  1449. package/src/generation/grid/generation/discrete/layer/GridTaskBuildSourceDistanceMap.js +222 -222
  1450. package/src/generation/grid/generation/grid/GridTaskAddNodesFixed.js +44 -44
  1451. package/src/generation/grid/generation/road/GridTaskGenerateRoads.js +614 -614
  1452. package/src/generation/markers/GridCellActionPlaceMarker.js +244 -244
  1453. package/src/generation/markers/GridCellActionPlaceMarkerGroup.js +86 -86
  1454. package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.js +266 -266
  1455. package/src/generation/markers/emitter/MarkerNodeEmitterGridCellAction.js +49 -49
  1456. package/src/generation/placement/GridCellActionTransformNearbyMarkers.js +120 -120
  1457. package/src/generation/placement/action/GridCellAction.js +45 -45
  1458. package/src/generation/placement/action/GridCellActionPlaceTags.js +140 -140
  1459. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +89 -89
  1460. package/src/generation/placement/action/random/CellActionSelectRandom.js +69 -69
  1461. package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +91 -91
  1462. package/src/generation/placement/action/util/GridCellActionSequence.js +61 -61
  1463. package/src/generation/placement/action/util/GridCellDisplacedAction.js +61 -61
  1464. package/src/generation/rules/cell/CellMatcherRemovalPreservesConnectivity.js +183 -183
  1465. package/src/generation/theme/ThemeEngine.js +666 -666
  1466. package/src/shade/RENDERER_CONTRACT.md +568 -568
  1467. package/src/shade/descriptor/texture/format/gpu_texture_format_info.js +267 -267
  1468. package/src/shade/device/ShadeDeviceFailure.js +104 -104
  1469. package/src/shade/device/ShadeDeviceFailureReason.js +41 -41
  1470. package/src/shade/device/mock/IMPLEMENTATION_PLAN.md +255 -255
  1471. package/src/shade/device/mock/REVIEW_2026_08_22.md +527 -527
  1472. package/src/shade/device/mock/SoftwareGPUBindGroup.js +23 -23
  1473. package/src/shade/device/mock/SoftwareGPUBindGroupLayout.js +22 -22
  1474. package/src/shade/device/mock/SoftwareGPUError.js +63 -63
  1475. package/src/shade/device/mock/SoftwareGPUPipeline.js +75 -75
  1476. package/src/shade/device/mock/SoftwareGPUQuerySet.js +113 -113
  1477. package/src/shade/device/mock/SoftwareGPUSampler.js +30 -30
  1478. package/src/shade/device/mock/SoftwareGPUShaderModule.js +32 -32
  1479. package/src/shade/device/mock/SoftwareGPUTextureView.js +22 -22
  1480. package/src/shade/device/mock/SoftwareGPUUncapturedErrorEvent.js +23 -23
  1481. package/src/shade/device/mock/normalize_dynamic_offsets.js +26 -26
  1482. package/src/shade/device/mock/texture_copy.js +287 -287
  1483. package/src/shade/device/timing/GPUTimer.js +285 -285
  1484. package/src/shade/device/timing/GPUTimerArray.js +205 -205
  1485. package/src/shade/playground/add_random_lights.js +49 -49
  1486. package/src/shade/playground/add_random_meshes.js +83 -83
  1487. package/src/shade/playground/animation_prototype.js +508 -508
  1488. package/src/shade/playground/animation_prototype_skinning.js +647 -647
  1489. package/src/shade/playground/animation_prototype_stress.js +765 -765
  1490. package/src/shade/playground/enable_picker.js +59 -59
  1491. package/src/shade/playground/gltf_skinned_prototype.js +560 -560
  1492. package/src/shade/playground/gltf_skinned_stress_prototype.js +387 -387
  1493. package/src/shade/playground/gltf_viewer.js +282 -282
  1494. package/src/shade/playground/load_default_environment.js +19 -19
  1495. package/src/shade/playground/main.js +2727 -2727
  1496. package/src/shade/playground/make_animated_instances.js +117 -117
  1497. package/src/shade/playground/prototype_virtual_texture.js +274 -274
  1498. package/src/shade/playground/prototype_volumetrics_01.js +206 -206
  1499. package/src/shade/playground/sample.js +234 -234
  1500. package/src/shade/playground/sample_load_gltf.js +102 -102
  1501. package/src/shade/playground/spread_node3d_grid.js +19 -19
  1502. package/src/shade/renderer/Renderer.js +2436 -2436
  1503. package/src/shade/renderer/ShadeIndirectLightingMode.js +14 -14
  1504. package/src/shade/renderer/animation/ShadeAnimationChannel.js +414 -414
  1505. package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.js +531 -531
  1506. package/src/shade/renderer/animation/pose/PosePlayback.js +55 -55
  1507. package/src/shade/renderer/animation/pose/pose_evaluate_local.js +179 -179
  1508. package/src/shade/renderer/animation/pose/pose_evaluate_world.js +76 -76
  1509. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +1024 -1024
  1510. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +79 -79
  1511. package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.js +56 -56
  1512. package/src/shade/renderer/binding/BindGroupManager.js +282 -282
  1513. package/src/shade/renderer/binding/adapt_cache_capacity.js +25 -25
  1514. package/src/shade/renderer/buffer/GPUBufferAllocator.js +116 -116
  1515. package/src/shade/renderer/buffer/buffer_pool_ops.js +123 -123
  1516. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_SIZE.js +9 -9
  1517. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_BUFFER_LIMIT.js +8 -8
  1518. package/src/shade/renderer/buffer/table/PageBufferPool.js +71 -71
  1519. package/src/shade/renderer/buffer/table/PageSlotAllocator.js +95 -95
  1520. package/src/shade/renderer/camera/Camera.js +281 -281
  1521. package/src/shade/renderer/camera/GPUCameraContext.js +233 -233
  1522. package/src/shade/renderer/camera/orbital/README.md +84 -84
  1523. package/src/shade/renderer/deferred/shader_composite_volumetrics.js +75 -75
  1524. package/src/shade/renderer/dynamic/DYNAMIC_MESH_VERTEX.js +25 -25
  1525. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +342 -342
  1526. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +167 -167
  1527. package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +170 -170
  1528. package/src/shade/renderer/extension/FrameContext.js +263 -263
  1529. package/src/shade/renderer/extension/FramePhase.js +104 -104
  1530. package/src/shade/renderer/extension/FrameRecord.js +126 -126
  1531. package/src/shade/renderer/extension/GBufferTextures.js +83 -83
  1532. package/src/shade/renderer/extension/PresentTarget.js +34 -34
  1533. package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +918 -918
  1534. package/src/shade/renderer/extension/RenderExtension.js +69 -69
  1535. package/src/shade/renderer/extension/RenderExtensionRegistry.js +319 -319
  1536. package/src/shade/renderer/extension/SceneColor.js +40 -40
  1537. package/src/shade/renderer/extension/ViewTextures.js +78 -78
  1538. package/src/shade/renderer/fow/GPUFogOfWarRenderer.js +182 -182
  1539. package/src/shade/renderer/geometry/Geometry.js +608 -608
  1540. package/src/shade/renderer/geometry/geometry_build_from_meshlet_geometry.js +342 -342
  1541. package/src/shade/renderer/geometry/meshlet_geometry_transfer.js +41 -41
  1542. package/src/shade/renderer/geometry/primitives/make_box_geometry.js +153 -153
  1543. package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.js +240 -240
  1544. package/src/shade/renderer/geometry/primitives/make_plane_geometry.js +145 -145
  1545. package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.js +327 -327
  1546. package/src/shade/renderer/geometry/primitives/make_torus_geometry.js +107 -107
  1547. package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.js +165 -165
  1548. package/src/shade/renderer/geometry/virtual/VGEO_FORMAT.md +607 -607
  1549. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.js +66 -66
  1550. package/src/shade/renderer/geometry/virtual/build/VGeoBuildResult.js +32 -32
  1551. package/src/shade/renderer/geometry/virtual/build/VGeoFaceGraph.js +103 -103
  1552. package/src/shade/renderer/geometry/virtual/build/VGeoGatheredFaces.js +25 -25
  1553. package/src/shade/renderer/geometry/virtual/build/VGeoLevel.js +33 -33
  1554. package/src/shade/renderer/geometry/virtual/build/VGeoLevelOptions.js +62 -62
  1555. package/src/shade/renderer/geometry/virtual/build/VGeoLevelSummary.js +49 -49
  1556. package/src/shade/renderer/geometry/virtual/build/VGeoSubmesh.js +20 -20
  1557. package/src/shade/renderer/geometry/virtual/build/VirtualGeometryMesh.js +214 -214
  1558. package/src/shade/renderer/geometry/virtual/build/gltf/GltfByteSource.js +122 -122
  1559. package/src/shade/renderer/geometry/virtual/build/gltf/GltfCollectReport.js +29 -29
  1560. package/src/shade/renderer/geometry/virtual/build/gltf/GltfDocument.js +210 -210
  1561. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometry.js +48 -48
  1562. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometryInstance.js +25 -25
  1563. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometrySelection.js +28 -28
  1564. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +296 -296
  1565. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.js +166 -166
  1566. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_read_geometry.js +199 -199
  1567. package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.js +173 -173
  1568. package/src/shade/renderer/geometry/virtual/build/vgeo_bounding_sphere.js +28 -28
  1569. package/src/shade/renderer/geometry/virtual/build/vgeo_build.js +200 -200
  1570. package/src/shade/renderer/geometry/virtual/build/vgeo_build_levels.js +1786 -1786
  1571. package/src/shade/renderer/geometry/virtual/build/vgeo_build_page_nodes.js +157 -157
  1572. package/src/shade/renderer/geometry/virtual/build/vgeo_build_root_group.js +26 -26
  1573. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_normals.js +75 -75
  1574. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_tangents.js +143 -143
  1575. package/src/shade/renderer/geometry/virtual/build/vgeo_containing_sphere.js +44 -44
  1576. package/src/shade/renderer/geometry/virtual/build/vgeo_extract_submesh.js +41 -41
  1577. package/src/shade/renderer/geometry/virtual/build/vgeo_gather_faces.js +71 -71
  1578. package/src/shade/renderer/geometry/virtual/build/vgeo_graph_components.js +123 -123
  1579. package/src/shade/renderer/geometry/virtual/build/vgeo_narrow_indices.js +26 -26
  1580. package/src/shade/renderer/geometry/virtual/build/vgeo_normalize_source.js +112 -112
  1581. package/src/shade/renderer/geometry/virtual/build/vgeo_partition_graph.js +56 -56
  1582. package/src/shade/renderer/geometry/virtual/build/vgeo_sphere_inflate_to_contain.js +70 -70
  1583. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set.js +187 -187
  1584. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set_packed.js +207 -207
  1585. package/src/shade/renderer/geometry/virtual/format/VGEO_DEFECT.js +18 -18
  1586. package/src/shade/renderer/geometry/virtual/format/VGeoDefect.js +38 -38
  1587. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.js +64 -64
  1588. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTE.js +13 -13
  1589. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTES.js +50 -50
  1590. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_allocate.js +28 -28
  1591. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_mask.js +23 -23
  1592. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.js +31 -31
  1593. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_copy_vertex.js +32 -32
  1594. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_declare.js +46 -46
  1595. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_like.js +19 -19
  1596. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_test_fixtures.js +27 -27
  1597. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_asset_id_preimage.js +62 -62
  1598. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_asset_id.js +13 -13
  1599. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_directory_block_checksum.js +41 -41
  1600. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_frame_checksum.js +41 -41
  1601. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_header_checksum.js +25 -25
  1602. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_OFFSET.js +20 -20
  1603. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_RECORD_SIZE.js +5 -5
  1604. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CHILD_REF.js +5 -5
  1605. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_TRIANGLE_COUNT.js +5 -5
  1606. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_VERTEX_COUNT.js +5 -5
  1607. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_CHILD.js +5 -5
  1608. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_GROUP.js +5 -5
  1609. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_SAME_PAGE.js +6 -6
  1610. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.js +81 -81
  1611. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryGroup.js +37 -37
  1612. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPageNode.js +55 -55
  1613. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_BLOCK_RECORDS.js +5 -5
  1614. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_FLAG_ROOT_PAGE.js +5 -5
  1615. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_RECORD_SIZE.js +5 -5
  1616. package/src/shade/renderer/geometry/virtual/format/directory/vgeo_directory_block_count.js +12 -12
  1617. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_OFFSET.js +11 -11
  1618. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_TABLE_ENTRY_SIZE.js +5 -5
  1619. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_LZ4.js +11 -11
  1620. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_RAW.js +5 -5
  1621. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_ALIGNMENT.js +5 -5
  1622. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_HEADER_SIZE.js +5 -5
  1623. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_OFFSET.js +13 -13
  1624. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_PAGE_MAGIC.js +5 -5
  1625. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameBlob.js +21 -21
  1626. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameExtent.js +59 -59
  1627. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_codec_name.js +27 -27
  1628. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_decode_frame_blob.js +84 -84
  1629. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.js +56 -56
  1630. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_frame_decode_bound.js +35 -35
  1631. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_scan_frames.js +74 -74
  1632. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.js +6 -6
  1633. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HASH_ALGO_XXH3.js +5 -5
  1634. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_OFFSET.js +31 -31
  1635. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_SIZE.js +5 -5
  1636. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_OFFSET.js +20 -20
  1637. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_RECORD_SIZE.js +9 -9
  1638. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MAGIC.js +5 -5
  1639. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MIN_READER_VERSION.js +5 -5
  1640. package/src/shade/renderer/geometry/virtual/format/header/VGEO_PAYLOAD_ENCODING_SHADE_MESHLET_V1.js +5 -5
  1641. package/src/shade/renderer/geometry/virtual/format/header/VGeoLevelRecord.js +41 -41
  1642. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_RECORD_SIZE.js +5 -5
  1643. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_GROUP_CLUSTER_COUNT.js +6 -6
  1644. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_OFFSET.js +21 -21
  1645. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_SIZE.js +5 -5
  1646. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FANOUT.js +9 -9
  1647. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FLAG_LEAF.js +5 -5
  1648. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_OFFSET.js +10 -10
  1649. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_RECORD_SIZE.js +5 -5
  1650. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_HEADER_SIZE.js +5 -5
  1651. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_OFFSET.js +16 -16
  1652. package/src/shade/renderer/geometry/virtual/format/payload/VGEO_ENCODING_FLAGS_MASK.js +6 -6
  1653. package/src/shade/renderer/geometry/virtual/format/payload/VGeoEncodedPayload.js +18 -18
  1654. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.js +200 -200
  1655. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_attribute_offset.js +39 -39
  1656. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_size.js +20 -20
  1657. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +2063 -2063
  1658. package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.js +1622 -1622
  1659. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +485 -485
  1660. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.d.ts +23 -0
  1661. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.d.ts.map +1 -0
  1662. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.js +34 -0
  1663. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.js +115 -115
  1664. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.js +110 -110
  1665. package/src/shade/renderer/light/environment/octahedral_resample_kernel.js +50 -50
  1666. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +30 -30
  1667. package/src/shade/renderer/light/environment/resample_cube_to_octahedral.js +157 -157
  1668. package/src/shade/renderer/light/make_sunlight.js +35 -35
  1669. package/src/shade/renderer/light/model/io/light_record_point.js +39 -39
  1670. package/src/shade/renderer/loader/gltf/GLTF_PRIMITIVE_MODE.js +23 -23
  1671. package/src/shade/renderer/loader/gltf/MESHOPT_COMPRESSION_PLAN.md +793 -793
  1672. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtension.js +54 -54
  1673. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtensionSet.js +109 -109
  1674. package/src/shade/renderer/loader/gltf/ext/gltf_apply_buffer_view_extensions.js +69 -69
  1675. package/src/shade/renderer/loader/gltf/ext/gltf_buffer_view_extensions.js +22 -22
  1676. package/src/shade/renderer/loader/gltf/ext/gltf_geometry_extensions.js +39 -39
  1677. package/src/shade/renderer/loader/gltf/ext/meshopt/MeshoptBufferViewExtension.js +301 -301
  1678. package/src/shade/renderer/loader/gltf/gltf_component_type.js +223 -223
  1679. package/src/shade/renderer/loader/gltf/gltf_node_world_matrices.js +137 -137
  1680. package/src/shade/renderer/loader/gltf/gltf_parse_container.js +241 -241
  1681. package/src/shade/renderer/loader/gltf/gltf_read_accessor.js +294 -294
  1682. package/src/shade/renderer/loader/gltf/gltf_used_image_indices.js +49 -49
  1683. package/src/shade/renderer/loader/gltf/load_gltf.js +1253 -1253
  1684. package/src/shade/renderer/loader/gltf/tiny-gltf.js +646 -646
  1685. package/src/shade/renderer/loader/usd/UsdError.js +33 -33
  1686. package/src/shade/renderer/loader/usd/UsdExtensionRegistry.js +69 -69
  1687. package/src/shade/renderer/loader/usd/load_usd.js +226 -226
  1688. package/src/shade/renderer/loader/usd/parse_usda.js +931 -931
  1689. package/src/shade/renderer/loader/usd/unpack_usdz.js +106 -106
  1690. package/src/shade/renderer/loader/usd/usd_build_scene.js +658 -658
  1691. package/src/shade/renderer/loader/usd/usd_compose_transform.js +258 -258
  1692. package/src/shade/renderer/loader/usd/usd_decode_image.js +384 -384
  1693. package/src/shade/renderer/loader/usd/usd_lz4.js +182 -182
  1694. package/src/shade/renderer/loader/usd/usd_triangulate.js +159 -159
  1695. package/src/shade/renderer/material/ShadeMaterial.d.ts +2 -2
  1696. package/src/shade/renderer/material/ShadeMaterial.js +2 -2
  1697. package/src/shade/renderer/material/standard/fragment_gbuffer.js +334 -334
  1698. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +169 -169
  1699. package/src/shade/renderer/material/standard/material_gbuffer_vertex.js +45 -45
  1700. package/src/shade/renderer/material/standard_material_to_struct.js +23 -23
  1701. package/src/shade/renderer/particles/prototypeParticleSystem.js +450 -450
  1702. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +52 -52
  1703. package/src/shade/renderer/pool/TransientResourcePool.js +392 -392
  1704. package/src/shade/renderer/postprocess/bloom/bloom_chain_resolution.js +29 -29
  1705. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.js +109 -109
  1706. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.js +155 -155
  1707. package/src/shade/renderer/postprocess/cas/shader_ffx_rcas.js +114 -114
  1708. package/src/shade/renderer/postprocess/dof/DOF_AUTOFOCUS_PARAMS_STRUCT.js +25 -25
  1709. package/src/shade/renderer/postprocess/dof/DOF_FOCUS_STATE_STRUCT.js +23 -23
  1710. package/src/shade/renderer/postprocess/dof/DOF_PRESETS.js +27 -27
  1711. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_diameter.js +41 -41
  1712. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_radius.js +32 -32
  1713. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_coefficient.js +26 -26
  1714. package/src/shade/renderer/postprocess/dof/compute_dof_autofocus_params.js +64 -64
  1715. package/src/shade/renderer/postprocess/dof/compute_dof_uniform.js +54 -54
  1716. package/src/shade/renderer/postprocess/dof/gather/DOF2_CONFIG.js +91 -91
  1717. package/src/shade/renderer/postprocess/dof/gather/DOF2_PRESETS.js +9 -9
  1718. package/src/shade/renderer/postprocess/dof/gather/DOF2_SETTINGS_STRUCT.js +66 -66
  1719. package/src/shade/renderer/postprocess/dof/gather/DOF2_TEXTURE_FORMAT.js +22 -22
  1720. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +292 -292
  1721. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_coc_to_near_far.js +25 -25
  1722. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_gather_weight.js +30 -30
  1723. package/src/shade/renderer/postprocess/dof/gather/compute_dof2_uniform.js +54 -54
  1724. package/src/shade/renderer/postprocess/dof/gather/graph_postprocess_dof2.js +194 -194
  1725. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_fill.js +68 -68
  1726. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_far.js +140 -140
  1727. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_near.js +142 -142
  1728. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.js +99 -99
  1729. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_setup.js +102 -102
  1730. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_dilate.js +75 -75
  1731. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_max.js +73 -73
  1732. package/src/shade/renderer/postprocess/dof/raymarch/DOF_SETTINGS_STRUCT.js +49 -49
  1733. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +298 -298
  1734. package/src/shade/renderer/postprocess/dof/raymarch/graph_postprocess_dof.js +244 -244
  1735. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_composite.js +91 -91
  1736. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_firefly_cleanup.js +61 -61
  1737. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_prefilter.js +90 -90
  1738. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch_compute.js +267 -267
  1739. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_slice_compute.js +271 -271
  1740. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_dilate.js +70 -70
  1741. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_max.js +72 -72
  1742. package/src/shade/renderer/postprocess/dof/shader_dof_autofocus.js +99 -99
  1743. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.js +51 -51
  1744. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +56 -56
  1745. package/src/shade/renderer/postprocess/upscale-dither/NOTES.md +78 -78
  1746. package/src/shade/renderer/postprocess/upscale-dither/UpscaleDither.js +95 -95
  1747. package/src/shade/renderer/postprocess/upscale-dither/fragment_shader_upscale_dither.js +204 -204
  1748. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +58 -58
  1749. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +230 -230
  1750. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +278 -278
  1751. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.js +26 -26
  1752. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +178 -178
  1753. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +235 -235
  1754. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +208 -208
  1755. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +206 -206
  1756. package/src/shade/renderer/scene/DynamicMesh.js +70 -70
  1757. package/src/shade/renderer/scene/DynamicMeshBatch.js +90 -90
  1758. package/src/shade/renderer/scene/GPUSceneContext.js +901 -901
  1759. package/src/shade/renderer/scene/SceneNodeBinding.js +56 -56
  1760. package/src/shade/renderer/scene/SkinnedMesh.js +55 -55
  1761. package/src/shade/renderer/scene/TransformAuthority.js +33 -33
  1762. package/src/shade/renderer/scene/optimization/deduplicate_geometries.js +38 -38
  1763. package/src/shade/renderer/scene/optimization/deduplicate_images.js +93 -93
  1764. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
  1765. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +12 -3
  1766. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +127 -127
  1767. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +492 -492
  1768. package/src/shade/renderer/scene/optimization/geometry/internal/match_validate_topology.js +3 -3
  1769. package/src/shade/renderer/scene/optimization/geometry/internal/seed_correspondence_from_window.js +3 -3
  1770. package/src/shade/renderer/scene/optimization/optimize_texture_set.js +81 -81
  1771. package/src/shade/renderer/scene/optimization/source_to_sampler2d.js +21 -21
  1772. package/src/shade/renderer/scene/serialization/STANDARD_MATERIAL_SERIALIZED_BYTE_SIZE.js +12 -12
  1773. package/src/shade/renderer/scene/serialization/deserialize_scene.d.ts.map +1 -1
  1774. package/src/shade/renderer/scene/serialization/deserialize_scene.js +0 -2
  1775. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_point.js +26 -26
  1776. package/src/shade/renderer/shader/chunk/noise/chunk_interleaved_gradient_noise.js +20 -20
  1777. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh2_dering_optimize_positive.js +61 -61
  1778. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.js +225 -225
  1779. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_gradient_noise.js +25 -25
  1780. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +384 -384
  1781. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +105 -105
  1782. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +63 -63
  1783. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +89 -89
  1784. package/src/shade/renderer/shadow/map/shadowmap_update_score.js +232 -232
  1785. package/src/shade/renderer/texture/GPUTextureAllocator.js +85 -85
  1786. package/src/shade/renderer/texture/texture_pool_ops.js +171 -171
  1787. package/src/shade/renderer/texture/virtual/PageTableQuadAllocator.js +253 -253
  1788. package/src/shade/renderer/texture/virtual/README.md +276 -276
  1789. package/src/shade/renderer/texture/virtual/VTPageTable.js +330 -330
  1790. package/src/shade/renderer/texture/virtual/VTPhysicalCache.js +349 -349
  1791. package/src/shade/renderer/texture/virtual/VT_CONSTANTS.js +154 -154
  1792. package/src/shade/renderer/texture/virtual/VT_STACK_INFO_STRUCT.js +20 -20
  1793. package/src/shade/renderer/texture/virtual/VirtualTextureManager.js +1276 -1276
  1794. package/src/shade/renderer/texture/virtual/VirtualTextureStack.js +106 -106
  1795. package/src/shade/renderer/texture/virtual/build_chunk_vt_lookup.js +150 -150
  1796. package/src/shade/renderer/texture/virtual/build_shader_vt_feedback.js +232 -232
  1797. package/src/shade/renderer/texture/virtual/chunk_vt_request_key.js +28 -28
  1798. package/src/shade/renderer/texture/virtual/source/VTSourceImage.js +207 -207
  1799. package/src/shade/renderer/texture/virtual/source/VTSourceProcedural.js +135 -135
  1800. package/src/shade/renderer/texture/virtual/source/VTSourceTiled.js +132 -132
  1801. package/src/shade/renderer/water/GPUWaterRenderer.js +167 -167
  1802. package/src/shade/renderer/water/shader_water.js +246 -246
  1803. package/src/shade/renderer/water/water_height_texture_from_sampler.js +56 -56
  1804. package/src/shade/vitest.setup.mjs +89 -89
  1805. package/src/shade/wgsl/validate_wgsl_source.js +316 -316
  1806. package/src/view/controller/controls/NumericIntervalControl.js +90 -90
  1807. package/src/view/controller/controls/Vector2Control.js +83 -83
  1808. package/src/view/controller/controls/Vector3Control.js +90 -90
  1809. package/src/view/elements/Group.js +56 -56
  1810. package/src/view/elements/drawCheckers.js +33 -33
  1811. package/src/view/elements/windrose/WindRoseDiagram.js +369 -369
  1812. package/src/view/graphics/WebGLContextFailureView.js +76 -76
  1813. package/src/view/layout/DockPanel.js +51 -51
  1814. package/src/view/layout/SplitView.js +365 -365
  1815. package/src/view/layout/show_popup_menu.js +81 -81
  1816. package/src/view/minimap/MinimapCanvasView.js +411 -411
  1817. package/src/view/minimap/MinimapImageCache.js +88 -88
  1818. package/src/view/minimap/MinimapMarkerCollection.d.ts +0 -1
  1819. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1820. package/src/view/minimap/MinimapMarkerCollection.js +180 -180
  1821. package/src/view/minimap/dom/MinimapCameraView.js +206 -206
  1822. package/src/view/minimap/minimap_focus_area.js +97 -97
  1823. package/editor/process/symbolic/SocketsSymbolicDisplay.js +0 -192
  1824. package/src/core/geom/3d/topology/struct/binary/io/moved_tests.txt +0 -37
  1825. package/src/engine/ecs/attachment/Attachment.d.ts +0 -40
  1826. package/src/engine/ecs/attachment/Attachment.d.ts.map +0 -1
  1827. package/src/engine/ecs/attachment/Attachment.js +0 -57
  1828. package/src/engine/ecs/attachment/AttachmentBinding.d.ts +0 -28
  1829. package/src/engine/ecs/attachment/AttachmentBinding.d.ts.map +0 -1
  1830. package/src/engine/ecs/attachment/AttachmentBinding.js +0 -41
  1831. package/src/engine/ecs/attachment/AttachmentSystem.d.ts +0 -61
  1832. package/src/engine/ecs/attachment/AttachmentSystem.d.ts.map +0 -1
  1833. package/src/engine/ecs/attachment/AttachmentSystem.js +0 -307
  1834. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts +0 -27
  1835. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts.map +0 -1
  1836. package/src/engine/ecs/attachment/BoneAttachmentBinding.js +0 -69
  1837. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts +0 -4
  1838. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts.map +0 -1
  1839. package/src/engine/ecs/attachment/TransformAttachmentBinding.js +0 -51
  1840. package/src/engine/ecs/sockets/AttachmentSocket.d.ts +0 -32
  1841. package/src/engine/ecs/sockets/AttachmentSocket.d.ts.map +0 -1
  1842. package/src/engine/ecs/sockets/AttachmentSocket.js +0 -60
  1843. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts +0 -6
  1844. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts.map +0 -1
  1845. package/src/engine/ecs/sockets/AttachmentSocketType.js +0 -8
  1846. package/src/engine/ecs/sockets/AttachmentSockets.d.ts +0 -57
  1847. package/src/engine/ecs/sockets/AttachmentSockets.d.ts.map +0 -1
  1848. package/src/engine/ecs/sockets/AttachmentSockets.js +0 -130
  1849. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts +0 -29
  1850. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts.map +0 -1
  1851. package/src/engine/ecs/sockets/BoneAttachmentSocket.js +0 -56
  1852. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts +0 -6
  1853. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts.map +0 -1
  1854. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.js +0 -19
  1855. package/src/shade/renderer/animation/_dump_resolve.d.mts +0 -2
  1856. package/src/shade/renderer/animation/_dump_resolve.d.mts.map +0 -1
  1857. package/src/shade/renderer/animation/_dump_resolve.mjs +0 -5
  1858. package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.d.ts +0 -32
  1859. package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.d.ts.map +0 -1
  1860. package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.js +0 -77
  1861. package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.d.ts +0 -12
  1862. package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.d.ts.map +0 -1
  1863. package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.js +0 -35
  1864. package/src/shade/renderer/scene/serialization/linear_to_pq.d.ts +0 -2
  1865. package/src/shade/renderer/scene/serialization/linear_to_pq.d.ts.map +0 -1
  1866. package/src/shade/renderer/scene/serialization/linear_to_pq.js +0 -14
  1867. package/src/shade/renderer/scene/serialization/pq_to_linear.d.ts +0 -9
  1868. package/src/shade/renderer/scene/serialization/pq_to_linear.d.ts.map +0 -1
  1869. package/src/shade/renderer/scene/serialization/pq_to_linear.js +0 -30
@@ -1,976 +1,976 @@
1
- import { assert } from "../../../../core/assert.js";
2
- import { BitSet } from "../../../../core/binary/BitSet.js";
3
- import { System } from "../../../ecs/System.js";
4
- import { InputActionEvent } from "./InputActionEvent.js";
5
- import { InputMap } from "./map/InputMap.js";
6
- import { CompiledCoordinate, CompiledTrigger, InputMapProgram } from "./InputMapProgram.js";
7
- import { InputOcclusion } from "./InputOcclusion.js";
8
- import { InputSourceTable } from "./InputSourceTable.js";
9
-
10
- /**
11
- * Sentinel for an evaluation point that no switch caused - a tick, or a hold maturing.
12
- * @readonly
13
- * @type {number}
14
- */
15
- const NO_SOURCE = -1;
16
-
17
- /**
18
- * Subscription record for one interned switch. One per switch rather than a closure per event, so the edge
19
- * path allocates nothing.
20
- */
21
- class SwitchSubscription {
22
- /**
23
- * @param {InputMapSystem} system
24
- * @param {number} index
25
- * @param {InputDeviceSwitch} deviceSwitch
26
- */
27
- constructor(system, index, deviceSwitch) {
28
- this.system = system;
29
- this.index = index;
30
- this.deviceSwitch = deviceSwitch;
31
- }
32
-
33
- down() {
34
- this.system.handleEdge(this.index, true);
35
- }
36
-
37
- up() {
38
- this.system.handleEdge(this.index, false);
39
- }
40
- }
41
-
42
- /**
43
- * Drives {@link InputMap} components.
44
- *
45
- * EAGER: an edge is evaluated and dispatched inside the device signal that produced it. There is no input
46
- * buffer and no added frame of latency, which also means consumer code runs inside a DOM event handler - see
47
- * the deferral rules on {@link link} and {@link handleEdge}.
48
- *
49
- * {@link update} dispatches no edge-driven action. It services only what changes without an edge: hold
50
- * maturity, sequence windows, delta-coordinate reset, and suppression recomputation. Time is advanced there
51
- * and nowhere else, so it is SIMULATION time - windows do not run while the game is paused, and they stretch
52
- * under slow motion. That is also what makes every timing behaviour testable without a clock.
53
- *
54
- * @example
55
- * new InputMapSystem([
56
- * new KeyboardInputDeviceAdapter(engine.devices.keyboard),
57
- * new PointerInputDeviceAdapter(engine.devices.pointer),
58
- * new GamepadInputDeviceAdapter(engine.devices.gamepad)
59
- * ])
60
- *
61
- * @author Alex Goldring
62
- * @copyright Company Named Limited (c) 2026
63
- */
64
- export class InputMapSystem extends System {
65
-
66
- dependencies = [InputMap];
67
-
68
- /**
69
- * @type {Map<string, InputDeviceAdapter>}
70
- */
71
- #adapters = new Map();
72
-
73
- /**
74
- * @type {InputSourceTable}
75
- */
76
- #table = new InputSourceTable();
77
-
78
- /**
79
- * Interned indices of switches currently down. Updated before dispatch, so it is exact at the moment a
80
- * handler runs.
81
- * @type {BitSet}
82
- */
83
- #held = new BitSet();
84
-
85
- /**
86
- * @type {SwitchSubscription[]}
87
- */
88
- #subscriptions = [];
89
-
90
- /**
91
- * How many linked programs reference each interned switch. A switch drops to zero when the last map
92
- * using it unlinks, and its subscription goes with it - which matters beyond tidiness, because
93
- * {@link KeyboardDevice} suppresses a browser default for any key whose down signal has handlers. A leaked
94
- * subscription means a key stays swallowed long after the map that bound it is gone.
95
- * @type {number[]}
96
- */
97
- #references = [];
98
-
99
- /**
100
- * @type {Map<number, InputMapProgram>}
101
- */
102
- #programs = new Map();
103
-
104
- /**
105
- * Programs by descending {@link InputMap#order}, ties oldest-linked first.
106
- * @type {InputMapProgram[]}
107
- */
108
- #ordered = [];
109
-
110
- /**
111
- * @type {BitSet}
112
- */
113
- #consumed = new BitSet();
114
-
115
- /**
116
- * Indices set in {@link #consumed}, so it can be cleared without scanning.
117
- * @type {number[]}
118
- */
119
- #consumedList = [];
120
-
121
- /**
122
- * @type {number}
123
- */
124
- #time = 0;
125
-
126
- /**
127
- * @type {boolean}
128
- */
129
- #dispatching = false;
130
-
131
- /**
132
- * Work requested while a walk was in progress. Applied once the walk finishes, so a handler that removes
133
- * its own entity, rebinds its own map, or provokes a nested edge cannot corrupt the walk.
134
- * @type {function[]}
135
- */
136
- #deferred = [];
137
-
138
- /**
139
- * @type {InputActionEvent}
140
- */
141
- #event = new InputActionEvent();
142
-
143
- /**
144
- * @param {InputDeviceAdapter[]} adapters
145
- */
146
- constructor(adapters = []) {
147
- super();
148
-
149
- for (let i = 0; i < adapters.length; i++) {
150
- this.registerDevice(adapters[i]);
151
- }
152
- }
153
-
154
- /**
155
- * May be called after maps are linked; every linked map is recompiled, so bindings on a device that was
156
- * missing become live.
157
- *
158
- * @param {InputDeviceAdapter} adapter
159
- */
160
- registerDevice(adapter) {
161
- assert.defined(adapter, 'adapter');
162
- assert.isString(adapter.id, 'adapter.id');
163
-
164
- if (this.#dispatching) {
165
- // recompiling mid-walk would swap the programs out from under it
166
- this.#deferred.push(() => this.registerDevice(adapter));
167
-
168
- return;
169
- }
170
-
171
- const replaced = this.#adapters.get(adapter.id);
172
-
173
- if (replaced !== undefined) {
174
- replaced.shutdown();
175
- }
176
-
177
- this.#adapters.set(adapter.id, adapter);
178
-
179
- adapter.startup();
180
-
181
- if (this.#programs.size > 0) {
182
- this.#recompileAll();
183
- }
184
- }
185
-
186
- /**
187
- * @param {EntityManager} entityManager
188
- */
189
- async startup(entityManager) {
190
- this.entityManager = entityManager;
191
- }
192
-
193
- async shutdown() {
194
- for (let i = 0; i < this.#subscriptions.length; i++) {
195
- const subscription = this.#subscriptions[i];
196
-
197
- if (subscription !== undefined) {
198
- subscription.deviceSwitch.down.remove(subscription.down, subscription);
199
- subscription.deviceSwitch.up.remove(subscription.up, subscription);
200
- }
201
- }
202
-
203
- this.#subscriptions = [];
204
-
205
- for (const adapter of this.#adapters.values()) {
206
- adapter.shutdown();
207
- }
208
- }
209
-
210
- /**
211
- * @param {InputMap} map
212
- * @param {number} entity
213
- */
214
- link(map, entity) {
215
- if (this.#dispatching) {
216
- this.#deferred.push(() => this.link(map, entity));
217
-
218
- return;
219
- }
220
-
221
- /*
222
- One InputMap instance backs one entity. The component holds a single compiled program, so a second
223
- entity sharing the instance would hijack it and unlinking either would leave the other reading as
224
- inactive while it still dispatched. Build a second map rather than sharing one.
225
- */
226
- assert.notOk(this.#isLinked(map), 'InputMap instance is already linked to another entity');
227
-
228
- const program = this.#compile(map, entity);
229
-
230
- this.#programs.set(entity, program);
231
-
232
- map.attachProgram(program);
233
-
234
- this.#reorder();
235
- }
236
-
237
- /**
238
- * @param {InputMap} map
239
- * @returns {boolean}
240
- */
241
- #isLinked(map) {
242
- for (const program of this.#programs.values()) {
243
- if (program.map === map) {
244
- return true;
245
- }
246
- }
247
-
248
- return false;
249
- }
250
-
251
- /**
252
- * @param {InputMap} map
253
- * @param {number} entity
254
- */
255
- unlink(map, entity) {
256
- if (this.#dispatching) {
257
- this.#deferred.push(() => this.unlink(map, entity));
258
-
259
- return;
260
- }
261
-
262
- const program = this.#programs.get(entity);
263
-
264
- this.#programs.delete(entity);
265
-
266
- map.attachProgram(null);
267
-
268
- if (program !== undefined) {
269
- this.#release(program);
270
- }
271
-
272
- this.#reorder();
273
- }
274
-
275
- /**
276
- * Give back a program's claim on the switches it referenced, unsubscribing any that no live program
277
- * still uses. Interned indices are never recycled - only the subscription goes - so a later relink of
278
- * the same binding lands on the same index and any recording stays readable.
279
- *
280
- * @param {InputMapProgram} program
281
- */
282
- #release(program) {
283
- const indices = program.referencedIndices;
284
-
285
- for (let i = 0; i < indices.length; i++) {
286
- const index = indices[i];
287
-
288
- const remaining = (this.#references[index] || 0) - 1;
289
-
290
- this.#references[index] = remaining;
291
-
292
- if (remaining > 0) {
293
- continue;
294
- }
295
-
296
- const subscription = this.#subscriptions[index];
297
-
298
- if (subscription === undefined) {
299
- continue;
300
- }
301
-
302
- subscription.deviceSwitch.down.remove(subscription.down, subscription);
303
- subscription.deviceSwitch.up.remove(subscription.up, subscription);
304
-
305
- this.#subscriptions[index] = undefined;
306
-
307
- /*
308
- Forget the state along with the subscription. A key released while nothing was observing it would
309
- otherwise stay set, and the next map to bind it would read it as held with nothing pressed - and
310
- would swallow the first real press, having no rising edge to see.
311
- */
312
- this.#held.set(index, false);
313
- }
314
- }
315
-
316
- /**
317
- * Advance time and service everything that changes without a device edge.
318
- *
319
- * @param {number} timeDelta seconds
320
- */
321
- update(timeDelta) {
322
- this.#time += timeDelta;
323
-
324
- this.#recompileChanged();
325
-
326
- /*
327
- Latch first. Relative channels accumulate between frames, so this publishes what arrived since the
328
- previous frame and starts a fresh window - clearing them instead, or latching afterwards, would report
329
- an empty frame to everything that reads during it.
330
- */
331
- for (const adapter of this.#adapters.values()) {
332
- adapter.latchDeltas();
333
- }
334
-
335
- this.#evaluate(NO_SOURCE, timeDelta);
336
- }
337
-
338
- /**
339
- * Invoked by a switch subscription. Public because the subscription objects call it; not part of the
340
- * consumer-facing surface.
341
- *
342
- * @param {number} index interned switch index
343
- * @param {boolean} isDown
344
- */
345
- handleEdge(index, isDown) {
346
- if (this.#dispatching) {
347
- /*
348
- A nested edge - a handler that polled a gamepad, scripted an input, or dispatched a DOM event
349
- synchronously. Evaluating inline would clobber the shared event object under the outer handler,
350
- so both the state change AND its evaluation are queued.
351
-
352
- The state change has to travel with it. Applying `#held` now and evaluating later loses the
353
- transition entirely when a handler issues a press and a release together - the deferred walk
354
- re-reads live state and sees nothing changed, so a scripted tap fires nothing at all.
355
- */
356
- this.#deferred.push(() => {
357
- this.#held.set(index, isDown);
358
-
359
- this.#evaluate(index, 0);
360
- });
361
-
362
- return;
363
- }
364
-
365
- this.#held.set(index, isDown);
366
-
367
- this.#evaluate(index, 0);
368
- }
369
-
370
- /**
371
- * @param {number} sourceIndex the switch that changed, or NO_SOURCE
372
- * @param {number} timeDelta
373
- */
374
- #evaluate(sourceIndex, timeDelta) {
375
- this.#dispatching = true;
376
-
377
- try {
378
- this.#clearConsumed();
379
-
380
- const held = this.#held;
381
- const time = this.#time;
382
- const ordered = this.#ordered;
383
-
384
- for (let p = 0; p < ordered.length; p++) {
385
- const program = ordered[p];
386
-
387
- if (program.suppressed) {
388
- continue;
389
- }
390
-
391
- const stateful = program.stateful;
392
-
393
- for (let i = 0; i < stateful.length; i++) {
394
- stateful[i].evaluate(held, time, timeDelta);
395
- }
396
-
397
- const candidates = sourceIndex === NO_SOURCE
398
- ? program.timedCandidates
399
- : program.candidatesByIndex[sourceIndex];
400
-
401
- if (candidates === undefined) {
402
- continue;
403
- }
404
-
405
- this.#walk(program, candidates, held, time, sourceIndex);
406
- }
407
- } finally {
408
- this.#dispatching = false;
409
-
410
- /*
411
- In the `finally`, not after it, because a handler that throws must not strand the work it queued.
412
- The exception propagates out of the walk and is swallowed further up by `Signal`, so a drain
413
- placed after this block simply never runs - and a map linked from a throwing handler would stay
414
- dead, with no subsequent edge to notice, because it is the deferred link that would have
415
- subscribed to its switches in the first place.
416
-
417
- The recompile is here for a narrower reason: a handler may have rebound its own map, which is the
418
- rebinding-capture flow, and design 2.3 promises that lands at the end of the current edge rather
419
- than at the next tick.
420
- */
421
- this.#drainDeferred();
422
-
423
- this.#recompileChanged();
424
- }
425
- }
426
-
427
- /**
428
- * @param {InputMapProgram} program
429
- * @param {CompiledTrigger[]} candidates
430
- * @param {BitSet} held
431
- * @param {number} time
432
- */
433
- #walk(program, candidates, held, time, sourceIndex) {
434
- /*
435
- Specificity arbitration is a property of the map, not of its occlusion: Ctrl+Z must beat a bare Z in
436
- a `Pass` map too. So a fired trigger always consumes, and occlusion decides only whether that
437
- consumption is still standing when the next program down is walked.
438
- */
439
- const mark = this.#consumedList.length;
440
-
441
- for (let i = 0; i < candidates.length; i++) {
442
- const entry = candidates[i];
443
-
444
- const trigger = entry.trigger;
445
-
446
- const now = trigger.test(held);
447
- const was = trigger.satisfied;
448
-
449
- /*
450
- `satisfied` is updated even when the trigger is consumed. Consumption gates DISPATCH, not
451
- evaluation: skipping the update leaves a stale edge behind, and the next time the trigger really
452
- does rise it looks like it never fell. Concretely, a map binding both a key and that key's
453
- release loses the release, because the press was consumed by the key binding and the release
454
- trigger never saw its own value change.
455
- */
456
- trigger.satisfied = now;
457
-
458
- if (!now || was) {
459
- continue;
460
- }
461
-
462
- if (this.#anyConsumed(entry.indices)) {
463
- continue;
464
- }
465
-
466
- this.#dispatch(program, entry, time, sourceIndex);
467
-
468
- this.#consume(entry.indices);
469
- }
470
-
471
- if (program.occlusion === InputOcclusion.Pass) {
472
- this.#releaseConsumed(mark);
473
- }
474
- }
475
-
476
- /**
477
- * @param {InputMapProgram} program
478
- * @param {CompiledTrigger} entry
479
- * @param {number} time
480
- */
481
- #dispatch(program, entry, time, sourceIndex) {
482
- const event = this.#event;
483
-
484
- event.action = entry.action;
485
- event.time = time;
486
- event.value.set(0, 0, 0);
487
-
488
- /*
489
- The switch whose edge completed the trigger, which is the question a consumer asks ("which mouse
490
- button was it"). Falls back to the trigger's first source for an evaluation point no switch caused -
491
- a hold maturing, or a window expiring on the tick.
492
- */
493
- const index = sourceIndex !== NO_SOURCE ? sourceIndex : entry.indices[0];
494
-
495
- if (index !== undefined) {
496
- const source = this.#table.get(index);
497
-
498
- event.source.device = source.device;
499
- event.source.code = source.code;
500
- }
501
-
502
- this.entityManager.dataset.sendEvent(program.entity, entry.action, event);
503
- }
504
-
505
- /**
506
- * @param {number[]} indices
507
- * @returns {boolean}
508
- */
509
- #anyConsumed(indices) {
510
- for (let i = 0; i < indices.length; i++) {
511
- if (this.#consumed.get(indices[i])) {
512
- return true;
513
- }
514
- }
515
-
516
- return false;
517
- }
518
-
519
- /**
520
- * @param {number[]} indices
521
- */
522
- #consume(indices) {
523
- for (let i = 0; i < indices.length; i++) {
524
- const index = indices[i];
525
-
526
- if (!this.#consumed.get(index)) {
527
- this.#consumed.set(index, true);
528
-
529
- this.#consumedList.push(index);
530
- }
531
- }
532
- }
533
-
534
- /**
535
- * Undo every consumption recorded after `mark`, used to make a `Pass` map's arbitration local to itself.
536
- * @param {number} mark
537
- */
538
- #releaseConsumed(mark) {
539
- const list = this.#consumedList;
540
-
541
- while (list.length > mark) {
542
- this.#consumed.set(list.pop(), false);
543
- }
544
- }
545
-
546
- #clearConsumed() {
547
- const list = this.#consumedList;
548
-
549
- for (let i = 0; i < list.length; i++) {
550
- this.#consumed.set(list[i], false);
551
- }
552
-
553
- list.length = 0;
554
- }
555
-
556
- /**
557
- * Run queued work, taking each item off the queue BEFORE running it.
558
- *
559
- * Taking one at a time rather than swapping the whole array out is what keeps a throwing item from
560
- * discarding the rest: the exception propagates, so the failure stays visible, and whatever had not run
561
- * yet is still queued for the next evaluation point.
562
- */
563
- #drainDeferred() {
564
- const deferred = this.#deferred;
565
-
566
- while (deferred.length > 0) {
567
- const pending = deferred.shift();
568
-
569
- pending();
570
- }
571
- }
572
-
573
- /**
574
- * Turn an authored {@link InputMap} into its executable form: cascade resolved, triggers cloned so no two
575
- * bindings share evaluation state, sources interned, candidate lists sorted by specificity.
576
- *
577
- * @param {InputMap} map
578
- * @param {number} entity
579
- * @returns {InputMapProgram}
580
- */
581
- #compile(map, entity) {
582
- const program = new InputMapProgram();
583
-
584
- program.entity = entity;
585
- program.map = map;
586
- program.revision = map.revision;
587
- program.order = map.order;
588
- program.occlusion = map.occlusion;
589
- program.held = this.#held;
590
-
591
- const triggerActions = new Map();
592
- const coordinateActions = new Map();
593
-
594
- /*
595
- Cascade: the HIGHEST layer that mentions an action supplies all of it. Walking top down and keeping
596
- the first mention is what lets a user keymap layer replace a default rather than add to it.
597
- */
598
- const layers = map.layers;
599
-
600
- for (let i = layers.length - 1; i >= 0; i--) {
601
- const layer = layers[i];
602
-
603
- for (let b = 0; b < layer.bindings.length; b++) {
604
- const binding = layer.bindings[b];
605
-
606
- if (!triggerActions.has(binding.action) && !coordinateActions.has(binding.action)) {
607
- triggerActions.set(binding.action, binding.triggers);
608
- }
609
- }
610
-
611
- for (let c = 0; c < layer.coordinates.length; c++) {
612
- const binding = layer.coordinates[c];
613
-
614
- if (!triggerActions.has(binding.action) && !coordinateActions.has(binding.action)) {
615
- coordinateActions.set(binding.action, binding.channels);
616
- }
617
- }
618
- }
619
-
620
- for (const [action, triggers] of triggerActions) {
621
- for (let i = 0; i < triggers.length; i++) {
622
- const entry = new CompiledTrigger();
623
-
624
- entry.action = action;
625
- entry.trigger = triggers[i].clone();
626
- entry.trigger.resolve(this.#table);
627
- entry.indices = this.#indicesOf(entry.trigger);
628
-
629
- entry.trigger.collectStateful(program.stateful);
630
-
631
- program.triggers.push(entry);
632
- }
633
- }
634
-
635
- for (const [action, channels] of coordinateActions) {
636
- const entry = new CompiledCoordinate();
637
-
638
- entry.action = action;
639
- entry.channels = channels.map(c => {
640
- const clone = c.clone();
641
-
642
- clone.resolve(this.#table, this.#adapters);
643
- clone.collectStateful(program.stateful);
644
-
645
- return clone;
646
- });
647
- entry.dimensions = channels[0].dimensions;
648
-
649
- program.coordinates.push(entry);
650
- }
651
-
652
- this.#buildCandidates(program);
653
-
654
- const referenced = [];
655
-
656
- /**
657
- * @param {number[]} indices
658
- */
659
- function claim(indices) {
660
- for (let k = 0; k < indices.length; k++) {
661
- if (referenced.indexOf(indices[k]) === -1) {
662
- referenced.push(indices[k]);
663
- }
664
- }
665
- }
666
-
667
- for (let i = 0; i < program.triggers.length; i++) {
668
- claim(program.triggers[i].indices);
669
- }
670
-
671
- /*
672
- Coordinate channels reference switches as much as triggers do - a WASD pan channel is four of them -
673
- and leaving them out of the count is wrong in both directions. A coordinate-only map would release
674
- nothing and leak its subscriptions, and a trigger map unlinking would drop a switch to zero and
675
- unsubscribe it while a coordinate map was still reading it, freezing that map's axis mid-hold.
676
- */
677
- for (let i = 0; i < program.coordinates.length; i++) {
678
- const channels = program.coordinates[i].channels;
679
-
680
- for (let c = 0; c < channels.length; c++) {
681
- claim(this.#indicesOf(channels[c]));
682
- }
683
- }
684
-
685
- program.referencedIndices = referenced;
686
-
687
- for (let i = 0; i < referenced.length; i++) {
688
- const index = referenced[i];
689
-
690
- this.#references[index] = (this.#references[index] || 0) + 1;
691
- }
692
-
693
- this.#subscribeAll();
694
-
695
- for (let i = 0; i < program.triggers.length; i++) {
696
- program.triggers[i].trigger.reset(this.#held, this.#time);
697
- }
698
-
699
- return program;
700
- }
701
-
702
- /**
703
- * Intern everything a trigger or channel references, and hand back the deduplicated indices.
704
- *
705
- * @param {InputTrigger|InputCoordinateChannel} owner
706
- * @returns {number[]}
707
- */
708
- #indicesOf(owner) {
709
- const sources = [];
710
-
711
- owner.collectSources(sources);
712
-
713
- const result = [];
714
-
715
- for (let i = 0; i < sources.length; i++) {
716
- const index = this.#table.intern(sources[i]);
717
-
718
- if (result.indexOf(index) === -1) {
719
- result.push(index);
720
- }
721
- }
722
-
723
- return result;
724
- }
725
-
726
- /**
727
- * @param {InputMapProgram} program
728
- */
729
- #buildCandidates(program) {
730
- const timed = [];
731
-
732
- for (let i = 0; i < program.triggers.length; i++) {
733
- const entry = program.triggers[i];
734
-
735
- if (this.#isTimed(entry.trigger)) {
736
- timed.push(entry);
737
- }
738
- }
739
-
740
- sortBySpecificity(timed);
741
-
742
- program.timedCandidates = timed;
743
-
744
- const byIndex = [];
745
-
746
- for (let i = 0; i < program.triggers.length; i++) {
747
- const entry = program.triggers[i];
748
-
749
- for (let k = 0; k < entry.indices.length; k++) {
750
- const index = entry.indices[k];
751
-
752
- let list = byIndex[index];
753
-
754
- if (list === undefined) {
755
- list = [];
756
-
757
- byIndex[index] = list;
758
- }
759
-
760
- if (list.indexOf(entry) === -1) {
761
- list.push(entry);
762
- }
763
- }
764
- }
765
-
766
- /*
767
- A timed trigger must be reconsidered at every evaluation point, including edges on switches it does
768
- not reference - otherwise a sequence that completed would keep reading as satisfied and never rise
769
- again.
770
- */
771
- for (let index = 0; index < byIndex.length; index++) {
772
- const list = byIndex[index];
773
-
774
- if (list === undefined) {
775
- continue;
776
- }
777
-
778
- for (let i = 0; i < timed.length; i++) {
779
- if (list.indexOf(timed[i]) === -1) {
780
- list.push(timed[i]);
781
- }
782
- }
783
-
784
- sortBySpecificity(list);
785
- }
786
-
787
- program.candidatesByIndex = byIndex;
788
- }
789
-
790
- /**
791
- * @param {InputTrigger} trigger
792
- * @returns {boolean}
793
- */
794
- #isTimed(trigger) {
795
- const stateful = [];
796
-
797
- trigger.collectStateful(stateful);
798
-
799
- return stateful.length > 0;
800
- }
801
-
802
- /**
803
- * Subscribe to every interned switch not already subscribed. Idempotent, so it is safe after any compile.
804
- */
805
- #subscribeAll() {
806
- const table = this.#table;
807
-
808
- for (let index = 0; index < table.size; index++) {
809
- if (this.#subscriptions[index] !== undefined) {
810
- continue;
811
- }
812
-
813
- const source = table.get(index);
814
-
815
- const adapter = this.#adapters.get(source.device);
816
-
817
- if (adapter === undefined) {
818
- // device not registered: inert until registerDevice brings it to life
819
- continue;
820
- }
821
-
822
- const deviceSwitch = adapter.getSwitch(source.code);
823
-
824
- const subscription = new SwitchSubscription(this, index, deviceSwitch);
825
-
826
- deviceSwitch.down.add(subscription.down, subscription);
827
- deviceSwitch.up.add(subscription.up, subscription);
828
-
829
- this.#subscriptions[index] = subscription;
830
-
831
- if (deviceSwitch.is_down) {
832
- this.#held.set(index, true);
833
- }
834
- }
835
- }
836
-
837
- /**
838
- * Pick up structural edits made to a linked map since it was compiled. An edit made from inside a
839
- * handler is already deferred (see {@link link}); this covers edits made from anywhere else.
840
- */
841
- #recompileChanged() {
842
- const stale = [];
843
-
844
- let arbitration = false;
845
-
846
- for (const program of this.#programs.values()) {
847
- const map = program.map;
848
-
849
- if (map.revision !== program.revision) {
850
- stale.push(program);
851
- }
852
-
853
- if (map.order !== program.order || map.occlusion !== program.occlusion) {
854
- /*
855
- Cheaper than a recompile and much more common: someone raised a dialog's order, or switched a
856
- map to BlockAll. Only the arbitration snapshot is stale, so re-sort rather than rebuild.
857
- */
858
- program.order = map.order;
859
- program.occlusion = map.occlusion;
860
-
861
- arbitration = true;
862
- }
863
- }
864
-
865
- if (stale.length > 0) {
866
- this.#recompile(stale);
867
- } else if (arbitration) {
868
- this.#reorder();
869
- }
870
- }
871
-
872
- #recompileAll() {
873
- const previous = [];
874
-
875
- for (const program of this.#programs.values()) {
876
- previous.push(program);
877
- }
878
-
879
- this.#recompile(previous);
880
- }
881
-
882
- /**
883
- * Rebuild exactly the listed programs.
884
- *
885
- * Scoped rather than global on purpose: a compile discards the matcher state of everything it rebuilds,
886
- * so recompiling every map because one of them was edited would reset every other map's half-matched
887
- * sequences and half-matured holds. With several contexts live at once - which is the normal case - that
888
- * is a player losing an input they were part way through for a reason nowhere near them.
889
- *
890
- * @param {InputMapProgram[]} programs
891
- */
892
- #recompile(programs) {
893
- for (let i = 0; i < programs.length; i++) {
894
- this.#release(programs[i]);
895
- }
896
-
897
- for (let i = 0; i < programs.length; i++) {
898
- const program = this.#compile(programs[i].map, programs[i].entity);
899
-
900
- this.#programs.set(program.entity, program);
901
-
902
- program.map.attachProgram(program);
903
- }
904
-
905
- this.#reorder();
906
- }
907
-
908
- /**
909
- * Sort programs by descending order and recompute suppression. Ties keep link order, so arbitration is
910
- * deterministic even when two maps pick the same number.
911
- */
912
- #reorder() {
913
- const ordered = [];
914
-
915
- for (const program of this.#programs.values()) {
916
- ordered.push(program);
917
- }
918
-
919
- ordered.sort((a, b) => b.order - a.order);
920
-
921
- this.#ordered = ordered;
922
-
923
- let blocked = false;
924
-
925
- for (let i = 0; i < ordered.length; i++) {
926
- const program = ordered[i];
927
-
928
- const was = program.suppressed;
929
-
930
- program.suppressed = blocked;
931
-
932
- if (was && !blocked) {
933
- /*
934
- Coming back from under a modal. Everything resumes against current reality rather than
935
- against whatever was true when the modal opened, so a half-matched sequence does not get to
936
- complete on one further step.
937
- */
938
- for (let t = 0; t < program.triggers.length; t++) {
939
- program.triggers[t].trigger.reset(this.#held, this.#time);
940
- }
941
- }
942
-
943
- if (program.occlusion === InputOcclusion.BlockAll) {
944
- blocked = true;
945
- }
946
- }
947
- }
948
- }
949
-
950
- /**
951
- * Specificity order: more sequence steps first, then wider chords, then declaration order. Total, so a
952
- * result never depends on which binding happened to be written first.
953
- *
954
- * @param {CompiledTrigger[]} entries
955
- */
956
- function sortBySpecificity(entries) {
957
- for (let i = 0; i < entries.length; i++) {
958
- entries[i].declarationOrder = i;
959
- }
960
-
961
- entries.sort((a, b) => {
962
- const steps = b.trigger.stepCount - a.trigger.stepCount;
963
-
964
- if (steps !== 0) {
965
- return steps;
966
- }
967
-
968
- const width = b.trigger.width - a.trigger.width;
969
-
970
- if (width !== 0) {
971
- return width;
972
- }
973
-
974
- return a.declarationOrder - b.declarationOrder;
975
- });
976
- }
1
+ import { assert } from "../../../../core/assert.js";
2
+ import { BitSet } from "../../../../core/binary/BitSet.js";
3
+ import { System } from "../../../ecs/System.js";
4
+ import { InputActionEvent } from "./InputActionEvent.js";
5
+ import { InputMap } from "./map/InputMap.js";
6
+ import { CompiledCoordinate, CompiledTrigger, InputMapProgram } from "./InputMapProgram.js";
7
+ import { InputOcclusion } from "./InputOcclusion.js";
8
+ import { InputSourceTable } from "./InputSourceTable.js";
9
+
10
+ /**
11
+ * Sentinel for an evaluation point that no switch caused - a tick, or a hold maturing.
12
+ * @readonly
13
+ * @type {number}
14
+ */
15
+ const NO_SOURCE = -1;
16
+
17
+ /**
18
+ * Subscription record for one interned switch. One per switch rather than a closure per event, so the edge
19
+ * path allocates nothing.
20
+ */
21
+ class SwitchSubscription {
22
+ /**
23
+ * @param {InputMapSystem} system
24
+ * @param {number} index
25
+ * @param {InputDeviceSwitch} deviceSwitch
26
+ */
27
+ constructor(system, index, deviceSwitch) {
28
+ this.system = system;
29
+ this.index = index;
30
+ this.deviceSwitch = deviceSwitch;
31
+ }
32
+
33
+ down() {
34
+ this.system.handleEdge(this.index, true);
35
+ }
36
+
37
+ up() {
38
+ this.system.handleEdge(this.index, false);
39
+ }
40
+ }
41
+
42
+ /**
43
+ * Drives {@link InputMap} components.
44
+ *
45
+ * EAGER: an edge is evaluated and dispatched inside the device signal that produced it. There is no input
46
+ * buffer and no added frame of latency, which also means consumer code runs inside a DOM event handler - see
47
+ * the deferral rules on {@link link} and {@link handleEdge}.
48
+ *
49
+ * {@link update} dispatches no edge-driven action. It services only what changes without an edge: hold
50
+ * maturity, sequence windows, delta-coordinate reset, and suppression recomputation. Time is advanced there
51
+ * and nowhere else, so it is SIMULATION time - windows do not run while the game is paused, and they stretch
52
+ * under slow motion. That is also what makes every timing behaviour testable without a clock.
53
+ *
54
+ * @example
55
+ * new InputMapSystem([
56
+ * new KeyboardInputDeviceAdapter(engine.devices.keyboard),
57
+ * new PointerInputDeviceAdapter(engine.devices.pointer),
58
+ * new GamepadInputDeviceAdapter(engine.devices.gamepad)
59
+ * ])
60
+ *
61
+ * @author Alex Goldring
62
+ * @copyright Company Named Limited (c) 2026
63
+ */
64
+ export class InputMapSystem extends System {
65
+
66
+ dependencies = [InputMap];
67
+
68
+ /**
69
+ * @type {Map<string, InputDeviceAdapter>}
70
+ */
71
+ #adapters = new Map();
72
+
73
+ /**
74
+ * @type {InputSourceTable}
75
+ */
76
+ #table = new InputSourceTable();
77
+
78
+ /**
79
+ * Interned indices of switches currently down. Updated before dispatch, so it is exact at the moment a
80
+ * handler runs.
81
+ * @type {BitSet}
82
+ */
83
+ #held = new BitSet();
84
+
85
+ /**
86
+ * @type {SwitchSubscription[]}
87
+ */
88
+ #subscriptions = [];
89
+
90
+ /**
91
+ * How many linked programs reference each interned switch. A switch drops to zero when the last map
92
+ * using it unlinks, and its subscription goes with it - which matters beyond tidiness, because
93
+ * {@link KeyboardDevice} suppresses a browser default for any key whose down signal has handlers. A leaked
94
+ * subscription means a key stays swallowed long after the map that bound it is gone.
95
+ * @type {number[]}
96
+ */
97
+ #references = [];
98
+
99
+ /**
100
+ * @type {Map<number, InputMapProgram>}
101
+ */
102
+ #programs = new Map();
103
+
104
+ /**
105
+ * Programs by descending {@link InputMap#order}, ties oldest-linked first.
106
+ * @type {InputMapProgram[]}
107
+ */
108
+ #ordered = [];
109
+
110
+ /**
111
+ * @type {BitSet}
112
+ */
113
+ #consumed = new BitSet();
114
+
115
+ /**
116
+ * Indices set in {@link #consumed}, so it can be cleared without scanning.
117
+ * @type {number[]}
118
+ */
119
+ #consumedList = [];
120
+
121
+ /**
122
+ * @type {number}
123
+ */
124
+ #time = 0;
125
+
126
+ /**
127
+ * @type {boolean}
128
+ */
129
+ #dispatching = false;
130
+
131
+ /**
132
+ * Work requested while a walk was in progress. Applied once the walk finishes, so a handler that removes
133
+ * its own entity, rebinds its own map, or provokes a nested edge cannot corrupt the walk.
134
+ * @type {function[]}
135
+ */
136
+ #deferred = [];
137
+
138
+ /**
139
+ * @type {InputActionEvent}
140
+ */
141
+ #event = new InputActionEvent();
142
+
143
+ /**
144
+ * @param {InputDeviceAdapter[]} adapters
145
+ */
146
+ constructor(adapters = []) {
147
+ super();
148
+
149
+ for (let i = 0; i < adapters.length; i++) {
150
+ this.registerDevice(adapters[i]);
151
+ }
152
+ }
153
+
154
+ /**
155
+ * May be called after maps are linked; every linked map is recompiled, so bindings on a device that was
156
+ * missing become live.
157
+ *
158
+ * @param {InputDeviceAdapter} adapter
159
+ */
160
+ registerDevice(adapter) {
161
+ assert.defined(adapter, 'adapter');
162
+ assert.isString(adapter.id, 'adapter.id');
163
+
164
+ if (this.#dispatching) {
165
+ // recompiling mid-walk would swap the programs out from under it
166
+ this.#deferred.push(() => this.registerDevice(adapter));
167
+
168
+ return;
169
+ }
170
+
171
+ const replaced = this.#adapters.get(adapter.id);
172
+
173
+ if (replaced !== undefined) {
174
+ replaced.shutdown();
175
+ }
176
+
177
+ this.#adapters.set(adapter.id, adapter);
178
+
179
+ adapter.startup();
180
+
181
+ if (this.#programs.size > 0) {
182
+ this.#recompileAll();
183
+ }
184
+ }
185
+
186
+ /**
187
+ * @param {EntityManager} entityManager
188
+ */
189
+ async startup(entityManager) {
190
+ this.entityManager = entityManager;
191
+ }
192
+
193
+ async shutdown() {
194
+ for (let i = 0; i < this.#subscriptions.length; i++) {
195
+ const subscription = this.#subscriptions[i];
196
+
197
+ if (subscription !== undefined) {
198
+ subscription.deviceSwitch.down.remove(subscription.down, subscription);
199
+ subscription.deviceSwitch.up.remove(subscription.up, subscription);
200
+ }
201
+ }
202
+
203
+ this.#subscriptions = [];
204
+
205
+ for (const adapter of this.#adapters.values()) {
206
+ adapter.shutdown();
207
+ }
208
+ }
209
+
210
+ /**
211
+ * @param {InputMap} map
212
+ * @param {number} entity
213
+ */
214
+ link(map, entity) {
215
+ if (this.#dispatching) {
216
+ this.#deferred.push(() => this.link(map, entity));
217
+
218
+ return;
219
+ }
220
+
221
+ /*
222
+ One InputMap instance backs one entity. The component holds a single compiled program, so a second
223
+ entity sharing the instance would hijack it and unlinking either would leave the other reading as
224
+ inactive while it still dispatched. Build a second map rather than sharing one.
225
+ */
226
+ assert.notOk(this.#isLinked(map), 'InputMap instance is already linked to another entity');
227
+
228
+ const program = this.#compile(map, entity);
229
+
230
+ this.#programs.set(entity, program);
231
+
232
+ map.attachProgram(program);
233
+
234
+ this.#reorder();
235
+ }
236
+
237
+ /**
238
+ * @param {InputMap} map
239
+ * @returns {boolean}
240
+ */
241
+ #isLinked(map) {
242
+ for (const program of this.#programs.values()) {
243
+ if (program.map === map) {
244
+ return true;
245
+ }
246
+ }
247
+
248
+ return false;
249
+ }
250
+
251
+ /**
252
+ * @param {InputMap} map
253
+ * @param {number} entity
254
+ */
255
+ unlink(map, entity) {
256
+ if (this.#dispatching) {
257
+ this.#deferred.push(() => this.unlink(map, entity));
258
+
259
+ return;
260
+ }
261
+
262
+ const program = this.#programs.get(entity);
263
+
264
+ this.#programs.delete(entity);
265
+
266
+ map.attachProgram(null);
267
+
268
+ if (program !== undefined) {
269
+ this.#release(program);
270
+ }
271
+
272
+ this.#reorder();
273
+ }
274
+
275
+ /**
276
+ * Give back a program's claim on the switches it referenced, unsubscribing any that no live program
277
+ * still uses. Interned indices are never recycled - only the subscription goes - so a later relink of
278
+ * the same binding lands on the same index and any recording stays readable.
279
+ *
280
+ * @param {InputMapProgram} program
281
+ */
282
+ #release(program) {
283
+ const indices = program.referencedIndices;
284
+
285
+ for (let i = 0; i < indices.length; i++) {
286
+ const index = indices[i];
287
+
288
+ const remaining = (this.#references[index] || 0) - 1;
289
+
290
+ this.#references[index] = remaining;
291
+
292
+ if (remaining > 0) {
293
+ continue;
294
+ }
295
+
296
+ const subscription = this.#subscriptions[index];
297
+
298
+ if (subscription === undefined) {
299
+ continue;
300
+ }
301
+
302
+ subscription.deviceSwitch.down.remove(subscription.down, subscription);
303
+ subscription.deviceSwitch.up.remove(subscription.up, subscription);
304
+
305
+ this.#subscriptions[index] = undefined;
306
+
307
+ /*
308
+ Forget the state along with the subscription. A key released while nothing was observing it would
309
+ otherwise stay set, and the next map to bind it would read it as held with nothing pressed - and
310
+ would swallow the first real press, having no rising edge to see.
311
+ */
312
+ this.#held.set(index, false);
313
+ }
314
+ }
315
+
316
+ /**
317
+ * Advance time and service everything that changes without a device edge.
318
+ *
319
+ * @param {number} timeDelta seconds
320
+ */
321
+ update(timeDelta) {
322
+ this.#time += timeDelta;
323
+
324
+ this.#recompileChanged();
325
+
326
+ /*
327
+ Latch first. Relative channels accumulate between frames, so this publishes what arrived since the
328
+ previous frame and starts a fresh window - clearing them instead, or latching afterwards, would report
329
+ an empty frame to everything that reads during it.
330
+ */
331
+ for (const adapter of this.#adapters.values()) {
332
+ adapter.latchDeltas();
333
+ }
334
+
335
+ this.#evaluate(NO_SOURCE, timeDelta);
336
+ }
337
+
338
+ /**
339
+ * Invoked by a switch subscription. Public because the subscription objects call it; not part of the
340
+ * consumer-facing surface.
341
+ *
342
+ * @param {number} index interned switch index
343
+ * @param {boolean} isDown
344
+ */
345
+ handleEdge(index, isDown) {
346
+ if (this.#dispatching) {
347
+ /*
348
+ A nested edge - a handler that polled a gamepad, scripted an input, or dispatched a DOM event
349
+ synchronously. Evaluating inline would clobber the shared event object under the outer handler,
350
+ so both the state change AND its evaluation are queued.
351
+
352
+ The state change has to travel with it. Applying `#held` now and evaluating later loses the
353
+ transition entirely when a handler issues a press and a release together - the deferred walk
354
+ re-reads live state and sees nothing changed, so a scripted tap fires nothing at all.
355
+ */
356
+ this.#deferred.push(() => {
357
+ this.#held.set(index, isDown);
358
+
359
+ this.#evaluate(index, 0);
360
+ });
361
+
362
+ return;
363
+ }
364
+
365
+ this.#held.set(index, isDown);
366
+
367
+ this.#evaluate(index, 0);
368
+ }
369
+
370
+ /**
371
+ * @param {number} sourceIndex the switch that changed, or NO_SOURCE
372
+ * @param {number} timeDelta
373
+ */
374
+ #evaluate(sourceIndex, timeDelta) {
375
+ this.#dispatching = true;
376
+
377
+ try {
378
+ this.#clearConsumed();
379
+
380
+ const held = this.#held;
381
+ const time = this.#time;
382
+ const ordered = this.#ordered;
383
+
384
+ for (let p = 0; p < ordered.length; p++) {
385
+ const program = ordered[p];
386
+
387
+ if (program.suppressed) {
388
+ continue;
389
+ }
390
+
391
+ const stateful = program.stateful;
392
+
393
+ for (let i = 0; i < stateful.length; i++) {
394
+ stateful[i].evaluate(held, time, timeDelta);
395
+ }
396
+
397
+ const candidates = sourceIndex === NO_SOURCE
398
+ ? program.timedCandidates
399
+ : program.candidatesByIndex[sourceIndex];
400
+
401
+ if (candidates === undefined) {
402
+ continue;
403
+ }
404
+
405
+ this.#walk(program, candidates, held, time, sourceIndex);
406
+ }
407
+ } finally {
408
+ this.#dispatching = false;
409
+
410
+ /*
411
+ In the `finally`, not after it, because a handler that throws must not strand the work it queued.
412
+ The exception propagates out of the walk and is swallowed further up by `Signal`, so a drain
413
+ placed after this block simply never runs - and a map linked from a throwing handler would stay
414
+ dead, with no subsequent edge to notice, because it is the deferred link that would have
415
+ subscribed to its switches in the first place.
416
+
417
+ The recompile is here for a narrower reason: a handler may have rebound its own map, which is the
418
+ rebinding-capture flow, and design 2.3 promises that lands at the end of the current edge rather
419
+ than at the next tick.
420
+ */
421
+ this.#drainDeferred();
422
+
423
+ this.#recompileChanged();
424
+ }
425
+ }
426
+
427
+ /**
428
+ * @param {InputMapProgram} program
429
+ * @param {CompiledTrigger[]} candidates
430
+ * @param {BitSet} held
431
+ * @param {number} time
432
+ */
433
+ #walk(program, candidates, held, time, sourceIndex) {
434
+ /*
435
+ Specificity arbitration is a property of the map, not of its occlusion: Ctrl+Z must beat a bare Z in
436
+ a `Pass` map too. So a fired trigger always consumes, and occlusion decides only whether that
437
+ consumption is still standing when the next program down is walked.
438
+ */
439
+ const mark = this.#consumedList.length;
440
+
441
+ for (let i = 0; i < candidates.length; i++) {
442
+ const entry = candidates[i];
443
+
444
+ const trigger = entry.trigger;
445
+
446
+ const now = trigger.test(held);
447
+ const was = trigger.satisfied;
448
+
449
+ /*
450
+ `satisfied` is updated even when the trigger is consumed. Consumption gates DISPATCH, not
451
+ evaluation: skipping the update leaves a stale edge behind, and the next time the trigger really
452
+ does rise it looks like it never fell. Concretely, a map binding both a key and that key's
453
+ release loses the release, because the press was consumed by the key binding and the release
454
+ trigger never saw its own value change.
455
+ */
456
+ trigger.satisfied = now;
457
+
458
+ if (!now || was) {
459
+ continue;
460
+ }
461
+
462
+ if (this.#anyConsumed(entry.indices)) {
463
+ continue;
464
+ }
465
+
466
+ this.#dispatch(program, entry, time, sourceIndex);
467
+
468
+ this.#consume(entry.indices);
469
+ }
470
+
471
+ if (program.occlusion === InputOcclusion.Pass) {
472
+ this.#releaseConsumed(mark);
473
+ }
474
+ }
475
+
476
+ /**
477
+ * @param {InputMapProgram} program
478
+ * @param {CompiledTrigger} entry
479
+ * @param {number} time
480
+ */
481
+ #dispatch(program, entry, time, sourceIndex) {
482
+ const event = this.#event;
483
+
484
+ event.action = entry.action;
485
+ event.time = time;
486
+ event.value.set(0, 0, 0);
487
+
488
+ /*
489
+ The switch whose edge completed the trigger, which is the question a consumer asks ("which mouse
490
+ button was it"). Falls back to the trigger's first source for an evaluation point no switch caused -
491
+ a hold maturing, or a window expiring on the tick.
492
+ */
493
+ const index = sourceIndex !== NO_SOURCE ? sourceIndex : entry.indices[0];
494
+
495
+ if (index !== undefined) {
496
+ const source = this.#table.get(index);
497
+
498
+ event.source.device = source.device;
499
+ event.source.code = source.code;
500
+ }
501
+
502
+ this.entityManager.dataset.sendEvent(program.entity, entry.action, event);
503
+ }
504
+
505
+ /**
506
+ * @param {number[]} indices
507
+ * @returns {boolean}
508
+ */
509
+ #anyConsumed(indices) {
510
+ for (let i = 0; i < indices.length; i++) {
511
+ if (this.#consumed.get(indices[i])) {
512
+ return true;
513
+ }
514
+ }
515
+
516
+ return false;
517
+ }
518
+
519
+ /**
520
+ * @param {number[]} indices
521
+ */
522
+ #consume(indices) {
523
+ for (let i = 0; i < indices.length; i++) {
524
+ const index = indices[i];
525
+
526
+ if (!this.#consumed.get(index)) {
527
+ this.#consumed.set(index, true);
528
+
529
+ this.#consumedList.push(index);
530
+ }
531
+ }
532
+ }
533
+
534
+ /**
535
+ * Undo every consumption recorded after `mark`, used to make a `Pass` map's arbitration local to itself.
536
+ * @param {number} mark
537
+ */
538
+ #releaseConsumed(mark) {
539
+ const list = this.#consumedList;
540
+
541
+ while (list.length > mark) {
542
+ this.#consumed.set(list.pop(), false);
543
+ }
544
+ }
545
+
546
+ #clearConsumed() {
547
+ const list = this.#consumedList;
548
+
549
+ for (let i = 0; i < list.length; i++) {
550
+ this.#consumed.set(list[i], false);
551
+ }
552
+
553
+ list.length = 0;
554
+ }
555
+
556
+ /**
557
+ * Run queued work, taking each item off the queue BEFORE running it.
558
+ *
559
+ * Taking one at a time rather than swapping the whole array out is what keeps a throwing item from
560
+ * discarding the rest: the exception propagates, so the failure stays visible, and whatever had not run
561
+ * yet is still queued for the next evaluation point.
562
+ */
563
+ #drainDeferred() {
564
+ const deferred = this.#deferred;
565
+
566
+ while (deferred.length > 0) {
567
+ const pending = deferred.shift();
568
+
569
+ pending();
570
+ }
571
+ }
572
+
573
+ /**
574
+ * Turn an authored {@link InputMap} into its executable form: cascade resolved, triggers cloned so no two
575
+ * bindings share evaluation state, sources interned, candidate lists sorted by specificity.
576
+ *
577
+ * @param {InputMap} map
578
+ * @param {number} entity
579
+ * @returns {InputMapProgram}
580
+ */
581
+ #compile(map, entity) {
582
+ const program = new InputMapProgram();
583
+
584
+ program.entity = entity;
585
+ program.map = map;
586
+ program.revision = map.revision;
587
+ program.order = map.order;
588
+ program.occlusion = map.occlusion;
589
+ program.held = this.#held;
590
+
591
+ const triggerActions = new Map();
592
+ const coordinateActions = new Map();
593
+
594
+ /*
595
+ Cascade: the HIGHEST layer that mentions an action supplies all of it. Walking top down and keeping
596
+ the first mention is what lets a user keymap layer replace a default rather than add to it.
597
+ */
598
+ const layers = map.layers;
599
+
600
+ for (let i = layers.length - 1; i >= 0; i--) {
601
+ const layer = layers[i];
602
+
603
+ for (let b = 0; b < layer.bindings.length; b++) {
604
+ const binding = layer.bindings[b];
605
+
606
+ if (!triggerActions.has(binding.action) && !coordinateActions.has(binding.action)) {
607
+ triggerActions.set(binding.action, binding.triggers);
608
+ }
609
+ }
610
+
611
+ for (let c = 0; c < layer.coordinates.length; c++) {
612
+ const binding = layer.coordinates[c];
613
+
614
+ if (!triggerActions.has(binding.action) && !coordinateActions.has(binding.action)) {
615
+ coordinateActions.set(binding.action, binding.channels);
616
+ }
617
+ }
618
+ }
619
+
620
+ for (const [action, triggers] of triggerActions) {
621
+ for (let i = 0; i < triggers.length; i++) {
622
+ const entry = new CompiledTrigger();
623
+
624
+ entry.action = action;
625
+ entry.trigger = triggers[i].clone();
626
+ entry.trigger.resolve(this.#table);
627
+ entry.indices = this.#indicesOf(entry.trigger);
628
+
629
+ entry.trigger.collectStateful(program.stateful);
630
+
631
+ program.triggers.push(entry);
632
+ }
633
+ }
634
+
635
+ for (const [action, channels] of coordinateActions) {
636
+ const entry = new CompiledCoordinate();
637
+
638
+ entry.action = action;
639
+ entry.channels = channels.map(c => {
640
+ const clone = c.clone();
641
+
642
+ clone.resolve(this.#table, this.#adapters);
643
+ clone.collectStateful(program.stateful);
644
+
645
+ return clone;
646
+ });
647
+ entry.dimensions = channels[0].dimensions;
648
+
649
+ program.coordinates.push(entry);
650
+ }
651
+
652
+ this.#buildCandidates(program);
653
+
654
+ const referenced = [];
655
+
656
+ /**
657
+ * @param {number[]} indices
658
+ */
659
+ function claim(indices) {
660
+ for (let k = 0; k < indices.length; k++) {
661
+ if (referenced.indexOf(indices[k]) === -1) {
662
+ referenced.push(indices[k]);
663
+ }
664
+ }
665
+ }
666
+
667
+ for (let i = 0; i < program.triggers.length; i++) {
668
+ claim(program.triggers[i].indices);
669
+ }
670
+
671
+ /*
672
+ Coordinate channels reference switches as much as triggers do - a WASD pan channel is four of them -
673
+ and leaving them out of the count is wrong in both directions. A coordinate-only map would release
674
+ nothing and leak its subscriptions, and a trigger map unlinking would drop a switch to zero and
675
+ unsubscribe it while a coordinate map was still reading it, freezing that map's axis mid-hold.
676
+ */
677
+ for (let i = 0; i < program.coordinates.length; i++) {
678
+ const channels = program.coordinates[i].channels;
679
+
680
+ for (let c = 0; c < channels.length; c++) {
681
+ claim(this.#indicesOf(channels[c]));
682
+ }
683
+ }
684
+
685
+ program.referencedIndices = referenced;
686
+
687
+ for (let i = 0; i < referenced.length; i++) {
688
+ const index = referenced[i];
689
+
690
+ this.#references[index] = (this.#references[index] || 0) + 1;
691
+ }
692
+
693
+ this.#subscribeAll();
694
+
695
+ for (let i = 0; i < program.triggers.length; i++) {
696
+ program.triggers[i].trigger.reset(this.#held, this.#time);
697
+ }
698
+
699
+ return program;
700
+ }
701
+
702
+ /**
703
+ * Intern everything a trigger or channel references, and hand back the deduplicated indices.
704
+ *
705
+ * @param {InputTrigger|InputCoordinateChannel} owner
706
+ * @returns {number[]}
707
+ */
708
+ #indicesOf(owner) {
709
+ const sources = [];
710
+
711
+ owner.collectSources(sources);
712
+
713
+ const result = [];
714
+
715
+ for (let i = 0; i < sources.length; i++) {
716
+ const index = this.#table.intern(sources[i]);
717
+
718
+ if (result.indexOf(index) === -1) {
719
+ result.push(index);
720
+ }
721
+ }
722
+
723
+ return result;
724
+ }
725
+
726
+ /**
727
+ * @param {InputMapProgram} program
728
+ */
729
+ #buildCandidates(program) {
730
+ const timed = [];
731
+
732
+ for (let i = 0; i < program.triggers.length; i++) {
733
+ const entry = program.triggers[i];
734
+
735
+ if (this.#isTimed(entry.trigger)) {
736
+ timed.push(entry);
737
+ }
738
+ }
739
+
740
+ sortBySpecificity(timed);
741
+
742
+ program.timedCandidates = timed;
743
+
744
+ const byIndex = [];
745
+
746
+ for (let i = 0; i < program.triggers.length; i++) {
747
+ const entry = program.triggers[i];
748
+
749
+ for (let k = 0; k < entry.indices.length; k++) {
750
+ const index = entry.indices[k];
751
+
752
+ let list = byIndex[index];
753
+
754
+ if (list === undefined) {
755
+ list = [];
756
+
757
+ byIndex[index] = list;
758
+ }
759
+
760
+ if (list.indexOf(entry) === -1) {
761
+ list.push(entry);
762
+ }
763
+ }
764
+ }
765
+
766
+ /*
767
+ A timed trigger must be reconsidered at every evaluation point, including edges on switches it does
768
+ not reference - otherwise a sequence that completed would keep reading as satisfied and never rise
769
+ again.
770
+ */
771
+ for (let index = 0; index < byIndex.length; index++) {
772
+ const list = byIndex[index];
773
+
774
+ if (list === undefined) {
775
+ continue;
776
+ }
777
+
778
+ for (let i = 0; i < timed.length; i++) {
779
+ if (list.indexOf(timed[i]) === -1) {
780
+ list.push(timed[i]);
781
+ }
782
+ }
783
+
784
+ sortBySpecificity(list);
785
+ }
786
+
787
+ program.candidatesByIndex = byIndex;
788
+ }
789
+
790
+ /**
791
+ * @param {InputTrigger} trigger
792
+ * @returns {boolean}
793
+ */
794
+ #isTimed(trigger) {
795
+ const stateful = [];
796
+
797
+ trigger.collectStateful(stateful);
798
+
799
+ return stateful.length > 0;
800
+ }
801
+
802
+ /**
803
+ * Subscribe to every interned switch not already subscribed. Idempotent, so it is safe after any compile.
804
+ */
805
+ #subscribeAll() {
806
+ const table = this.#table;
807
+
808
+ for (let index = 0; index < table.size; index++) {
809
+ if (this.#subscriptions[index] !== undefined) {
810
+ continue;
811
+ }
812
+
813
+ const source = table.get(index);
814
+
815
+ const adapter = this.#adapters.get(source.device);
816
+
817
+ if (adapter === undefined) {
818
+ // device not registered: inert until registerDevice brings it to life
819
+ continue;
820
+ }
821
+
822
+ const deviceSwitch = adapter.getSwitch(source.code);
823
+
824
+ const subscription = new SwitchSubscription(this, index, deviceSwitch);
825
+
826
+ deviceSwitch.down.add(subscription.down, subscription);
827
+ deviceSwitch.up.add(subscription.up, subscription);
828
+
829
+ this.#subscriptions[index] = subscription;
830
+
831
+ if (deviceSwitch.is_down) {
832
+ this.#held.set(index, true);
833
+ }
834
+ }
835
+ }
836
+
837
+ /**
838
+ * Pick up structural edits made to a linked map since it was compiled. An edit made from inside a
839
+ * handler is already deferred (see {@link link}); this covers edits made from anywhere else.
840
+ */
841
+ #recompileChanged() {
842
+ const stale = [];
843
+
844
+ let arbitration = false;
845
+
846
+ for (const program of this.#programs.values()) {
847
+ const map = program.map;
848
+
849
+ if (map.revision !== program.revision) {
850
+ stale.push(program);
851
+ }
852
+
853
+ if (map.order !== program.order || map.occlusion !== program.occlusion) {
854
+ /*
855
+ Cheaper than a recompile and much more common: someone raised a dialog's order, or switched a
856
+ map to BlockAll. Only the arbitration snapshot is stale, so re-sort rather than rebuild.
857
+ */
858
+ program.order = map.order;
859
+ program.occlusion = map.occlusion;
860
+
861
+ arbitration = true;
862
+ }
863
+ }
864
+
865
+ if (stale.length > 0) {
866
+ this.#recompile(stale);
867
+ } else if (arbitration) {
868
+ this.#reorder();
869
+ }
870
+ }
871
+
872
+ #recompileAll() {
873
+ const previous = [];
874
+
875
+ for (const program of this.#programs.values()) {
876
+ previous.push(program);
877
+ }
878
+
879
+ this.#recompile(previous);
880
+ }
881
+
882
+ /**
883
+ * Rebuild exactly the listed programs.
884
+ *
885
+ * Scoped rather than global on purpose: a compile discards the matcher state of everything it rebuilds,
886
+ * so recompiling every map because one of them was edited would reset every other map's half-matched
887
+ * sequences and half-matured holds. With several contexts live at once - which is the normal case - that
888
+ * is a player losing an input they were part way through for a reason nowhere near them.
889
+ *
890
+ * @param {InputMapProgram[]} programs
891
+ */
892
+ #recompile(programs) {
893
+ for (let i = 0; i < programs.length; i++) {
894
+ this.#release(programs[i]);
895
+ }
896
+
897
+ for (let i = 0; i < programs.length; i++) {
898
+ const program = this.#compile(programs[i].map, programs[i].entity);
899
+
900
+ this.#programs.set(program.entity, program);
901
+
902
+ program.map.attachProgram(program);
903
+ }
904
+
905
+ this.#reorder();
906
+ }
907
+
908
+ /**
909
+ * Sort programs by descending order and recompute suppression. Ties keep link order, so arbitration is
910
+ * deterministic even when two maps pick the same number.
911
+ */
912
+ #reorder() {
913
+ const ordered = [];
914
+
915
+ for (const program of this.#programs.values()) {
916
+ ordered.push(program);
917
+ }
918
+
919
+ ordered.sort((a, b) => b.order - a.order);
920
+
921
+ this.#ordered = ordered;
922
+
923
+ let blocked = false;
924
+
925
+ for (let i = 0; i < ordered.length; i++) {
926
+ const program = ordered[i];
927
+
928
+ const was = program.suppressed;
929
+
930
+ program.suppressed = blocked;
931
+
932
+ if (was && !blocked) {
933
+ /*
934
+ Coming back from under a modal. Everything resumes against current reality rather than
935
+ against whatever was true when the modal opened, so a half-matched sequence does not get to
936
+ complete on one further step.
937
+ */
938
+ for (let t = 0; t < program.triggers.length; t++) {
939
+ program.triggers[t].trigger.reset(this.#held, this.#time);
940
+ }
941
+ }
942
+
943
+ if (program.occlusion === InputOcclusion.BlockAll) {
944
+ blocked = true;
945
+ }
946
+ }
947
+ }
948
+ }
949
+
950
+ /**
951
+ * Specificity order: more sequence steps first, then wider chords, then declaration order. Total, so a
952
+ * result never depends on which binding happened to be written first.
953
+ *
954
+ * @param {CompiledTrigger[]} entries
955
+ */
956
+ function sortBySpecificity(entries) {
957
+ for (let i = 0; i < entries.length; i++) {
958
+ entries[i].declarationOrder = i;
959
+ }
960
+
961
+ entries.sort((a, b) => {
962
+ const steps = b.trigger.stepCount - a.trigger.stepCount;
963
+
964
+ if (steps !== 0) {
965
+ return steps;
966
+ }
967
+
968
+ const width = b.trigger.width - a.trigger.width;
969
+
970
+ if (width !== 0) {
971
+ return width;
972
+ }
973
+
974
+ return a.declarationOrder - b.declarationOrder;
975
+ });
976
+ }