@woosh/meep-engine 3.0.2 → 3.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1823) hide show
  1. package/LICENSE +188 -188
  2. package/README.md +152 -145
  3. package/editor/Editor.js +598 -598
  4. package/editor/EditorCameraNavigation.js +205 -205
  5. package/editor/EditorKeyMap.js +182 -182
  6. package/editor/SelectionVisualizer.js +127 -127
  7. package/editor/actions/concrete/ActionInvalidateSampler.js +27 -27
  8. package/editor/actions/concrete/PatchTerrainHeightAction.js +85 -85
  9. package/editor/camera/camera_framing.js +104 -104
  10. package/editor/clipboard.js +184 -184
  11. package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -22
  12. package/editor/ecs/component/editors/ObservedStringEditor.js +34 -34
  13. package/editor/ecs/component/editors/common/two_way_sync.js +50 -50
  14. package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +19 -19
  15. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +35 -35
  16. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +17 -17
  17. package/editor/ecs/component/editors/ecs/SGMeshEditor.js +24 -24
  18. package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.js +33 -33
  19. package/editor/ecs/component/editors/ecs/Trail3DEditor.js +45 -45
  20. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.js +19 -19
  21. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +72 -72
  22. package/editor/ecs/component/editors/shade/MeshletGeometryEditor.js +30 -30
  23. package/editor/ecs/component/editors/shade/ShadeImageEditor.js +70 -70
  24. package/editor/ecs/component/editors/shade/ShadeMaterialEditor.js +34 -34
  25. package/editor/ecs/component/editors/shade/ShadeTextureEditor.js +46 -46
  26. package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.js +24 -24
  27. package/editor/ecs/component/prototypeObjectEditor.js +265 -265
  28. package/editor/ecs/component/registerBasicTypeEditors.js +100 -100
  29. package/editor/ecs/component/registerEngineComponentEditors.js +95 -95
  30. package/editor/entity_world_bounds.js +27 -27
  31. package/editor/particles/lut_ops.js +148 -148
  32. package/editor/particles/particleEditEvents.js +12 -12
  33. package/editor/particles/rebuildParticleEmitter.js +31 -31
  34. package/editor/persistence/EditorLayoutStore.js +71 -71
  35. package/editor/persistence/SceneMetadata.js +52 -52
  36. package/editor/persistence/SceneSlotManager.js +144 -144
  37. package/editor/persistence/buildNewSceneDataset.js +67 -67
  38. package/editor/persistence/files.js +68 -68
  39. package/editor/persistence/scene_import.js +143 -143
  40. package/editor/persistence/scene_serialization.js +79 -79
  41. package/editor/persistence/string_buffer_codec.js +41 -41
  42. package/editor/process/GridDisplayProcess.js +125 -125
  43. package/editor/process/SymbolicDisplayProcess.js +106 -108
  44. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  45. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  46. package/editor/process/symbolic/PathSymbolicDisplay.js +118 -118
  47. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +79 -79
  48. package/editor/process/symbolic/SoundEmitterSymbolicDisplay.js +57 -57
  49. package/editor/process/symbolic/SymbolicDisplay.js +62 -62
  50. package/editor/process/symbolic/gizmo_draw_wire_box_oriented.js +85 -85
  51. package/editor/process/symbolic/gizmo_draw_wire_circle.js +53 -53
  52. package/editor/prototypeEditorShell.js +156 -156
  53. package/editor/selection/editor_pick.js +130 -130
  54. package/editor/selection/screen_rect_frustum.js +119 -119
  55. package/editor/style/controls.scss +168 -168
  56. package/editor/style/inspector.scss +223 -223
  57. package/editor/templates/entity_templates.js +167 -167
  58. package/editor/tools/GridPaintTool.js +273 -273
  59. package/editor/tools/SelectionTool.js +307 -307
  60. package/editor/tools/TransformToolV2.js +378 -378
  61. package/editor/tools/engine/ToolEngine.js +188 -188
  62. package/editor/tools/paint/TerrainTexturePaintTool.js +250 -250
  63. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  64. package/editor/tools/v2/TransformControls.js +971 -971
  65. package/editor/tools/v2/handle/gizmo_drag_plane.js +141 -141
  66. package/editor/tools/v2/handle/gizmo_draw.js +399 -399
  67. package/editor/tools/v2/handle/gizmo_handles.js +364 -364
  68. package/editor/tools/v2/handle/gizmo_ray_shapes.js +239 -239
  69. package/editor/view/ecs/HierarchicalEntityListView.js +339 -339
  70. package/editor/view/ecs/components/DatGuiController.js +2 -2
  71. package/editor/view/ecs/components/common/AutoCanvasView.js +100 -100
  72. package/editor/view/ecs/components/common/TextController.js +59 -59
  73. package/editor/view/library/MeshLibraryView.js +175 -175
  74. package/editor/view/library/mesh_library_drag.js +63 -63
  75. package/editor/view/library/model_thumbnail_source.js +86 -86
  76. package/editor/view/makeEntityDecorators.js +125 -125
  77. package/editor/view/node-graph/NodeGraphSelection.js +89 -89
  78. package/editor/view/node-graph/NodeView.js +211 -211
  79. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -36
  80. package/editor/view/node-graph/actions/NodesMoveAction.js +41 -41
  81. package/editor/view/node-graph/connection_wire_geometry.js +107 -107
  82. package/editor/view/particles/ColorLutGradientView.js +291 -291
  83. package/editor/view/particles/ScalarLutCurveView.js +279 -279
  84. package/editor/view/prepareMeshLibrary.js +188 -188
  85. package/editor/view/shell/SceneTreePanelView.js +119 -119
  86. package/editor/view/v2/SplitView.js +2 -2
  87. package/package.json +94 -94
  88. package/samples/generation/generators/interactive/mir_generator_place_buff_objects.js +362 -362
  89. package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -738
  90. package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -79
  91. package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -93
  92. package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -80
  93. package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -164
  94. package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -69
  95. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -102
  96. package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -129
  97. package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -72
  98. package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -74
  99. package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -169
  100. package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -254
  101. package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -250
  102. package/src/REVIEW_2026_08_06/adv-core.md +511 -511
  103. package/src/REVIEW_2026_08_06/adv-gfx.md +480 -480
  104. package/src/REVIEW_2026_08_06/adv-view.md +446 -446
  105. package/src/REVIEW_2026_08_06/api-core.md +296 -296
  106. package/src/REVIEW_2026_08_06/api-engine.md +195 -195
  107. package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +507 -507
  108. package/src/REVIEW_2026_08_06/core-binary.md +348 -348
  109. package/src/REVIEW_2026_08_06/core-collection.md +376 -376
  110. package/src/REVIEW_2026_08_06/core-math.md +221 -221
  111. package/src/REVIEW_2026_08_06/core-process.md +266 -266
  112. package/src/REVIEW_2026_08_06/core-science.md +223 -223
  113. package/src/REVIEW_2026_08_06/engine-ai-nav.md +279 -279
  114. package/src/REVIEW_2026_08_06/engine-animation.md +167 -167
  115. package/src/REVIEW_2026_08_06/engine-asset.md +166 -166
  116. package/src/REVIEW_2026_08_06/engine-ecs.md +920 -920
  117. package/src/REVIEW_2026_08_06/engine-input.md +197 -197
  118. package/src/REVIEW_2026_08_06/engine-misc.md +248 -248
  119. package/src/REVIEW_2026_08_06/engine-terrain.md +52 -52
  120. package/src/REVIEW_2026_08_06/generation.md +176 -176
  121. package/src/REVIEW_2026_08_06/geom-2d.md +434 -434
  122. package/src/REVIEW_2026_08_06/geom-3d.md +117 -117
  123. package/src/REVIEW_2026_08_06/gfx-gi.md +143 -143
  124. package/src/REVIEW_2026_08_06/gfx-render.md +740 -740
  125. package/src/REVIEW_2026_08_06/gfx-texture.md +690 -690
  126. package/src/REVIEW_2026_08_06/prior-criticals.md +49 -49
  127. package/src/REVIEW_2026_08_06/prior-highs.md +138 -138
  128. package/src/REVIEW_2026_08_06/test-gaps.md +364 -364
  129. package/src/REVIEW_2026_08_06/view.md +667 -667
  130. package/src/REVIEW_2026_08_06.md +610 -610
  131. package/src/avif/codec/dec/avif_dec.cpp +233 -233
  132. package/src/avif/codec/dec/avif_dec.js +16 -16
  133. package/src/core/binary/BitImage2.js +246 -246
  134. package/src/core/binary/align_32.js +21 -21
  135. package/src/core/binary/data_view/DataType2DataViewReaders.js +23 -23
  136. package/src/core/binary/data_view/DataType2DataViewWriters.js +25 -25
  137. package/src/core/binary/hash/XXH128Hash.js +55 -55
  138. package/src/core/binary/hash/XXH3_SECRET.js +25 -25
  139. package/src/core/binary/hash/xxh3_128.js +341 -341
  140. package/src/core/binary/hash/xxh3_64.js +241 -241
  141. package/src/core/binary/hash/xxh3_common.js +476 -476
  142. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.js +9 -9
  143. package/src/core/binary/lz4/lz4_compress_block.js +385 -385
  144. package/src/core/binary/lz4/lz4_compress_bound.js +25 -25
  145. package/src/core/binary/lz4/lz4_decompress_block.js +139 -139
  146. package/src/core/binary/lz4/lz4_decompress_bound.js +30 -30
  147. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.js +18 -18
  148. package/src/core/binary/meshopt/MeshoptCompressionFilter.js +30 -30
  149. package/src/core/binary/meshopt/MeshoptCompressionMode.js +21 -21
  150. package/src/core/binary/meshopt/__meshopt_test_streams.js +237 -237
  151. package/src/core/binary/meshopt/meshopt_decode.js +73 -73
  152. package/src/core/binary/meshopt/meshopt_decode_byte_group.js +67 -67
  153. package/src/core/binary/meshopt/meshopt_decode_data_block.js +59 -59
  154. package/src/core/binary/meshopt/meshopt_decode_filter_color.js +69 -69
  155. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.js +43 -43
  156. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.js +60 -60
  157. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.js +71 -71
  158. package/src/core/binary/meshopt/meshopt_decode_index_buffer.js +294 -294
  159. package/src/core/binary/meshopt/meshopt_decode_index_sequence.js +115 -115
  160. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.js +381 -381
  161. package/src/core/binary/meshopt/meshopt_read_uint_var.js +59 -59
  162. package/src/core/binary/reinterpret_float32_as_uint32.js +13 -13
  163. package/src/core/binary/reinterpret_uint32_as_float32.js +14 -14
  164. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.js +35 -35
  165. package/src/core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js +149 -149
  166. package/src/core/bvh2/bvh3/ebvh_sort_for_traversal_depth_first.js +96 -96
  167. package/src/core/bvh2/bvh3/query/bvh_query_depth_range_in_frustum.js +101 -101
  168. package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
  169. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
  170. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
  171. package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
  172. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +101 -101
  173. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +92 -92
  174. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
  175. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
  176. package/src/core/bvh2/visual/BVHGeometry.js +131 -131
  177. package/src/core/bvh8/BVH8.js +436 -436
  178. package/src/core/bvh8/aabb3_round_to_float32.js +22 -22
  179. package/src/core/bvh8/build/BVH8Converter.js +588 -588
  180. package/src/core/bvh8/build/TriangleCluster.js +122 -122
  181. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +28 -28
  182. package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +17 -17
  183. package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -303
  184. package/src/core/bvh8/build/bvh8_from_proxy.js +256 -256
  185. package/src/core/bvh8/build/byte.js +9 -9
  186. package/src/core/bvh8/build/encode_bounds_e.js +11 -11
  187. package/src/core/bvh8/bvh8_convert_to_dot.js +132 -132
  188. package/src/core/bvh8/bvh8_count_primitives.js +98 -98
  189. package/src/core/bvh8/bvh8_geometry_validate.js +138 -138
  190. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +166 -166
  191. package/src/core/bvh8/bvh8_get_node_bounds.js +34 -34
  192. package/src/core/bvh8/bvh8_get_node_child_bounds.js +52 -52
  193. package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -18
  194. package/src/core/bvh8/bvh8_node_count_triangles.js +27 -27
  195. package/src/core/bvh8/bvh8_quality.js +72 -72
  196. package/src/core/bvh8/bvh8_validate_structure.js +87 -87
  197. package/src/core/clipboard/obtainClipBoard.js +29 -29
  198. package/src/core/clipboard/safeClipboardReadText.js +55 -55
  199. package/src/core/clipboard/safeClipboardWriteText.js +23 -23
  200. package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -52
  201. package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -51
  202. package/src/core/collection/union-find/union_find.js +79 -79
  203. package/src/core/color/YCoCg/rgb_to_ycocg.js +20 -20
  204. package/src/core/color/YCoCg/ycocg_to_rgb.js +17 -17
  205. package/src/core/color/colormap/MAGMA_LUT.js +26 -26
  206. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.js +19 -19
  207. package/src/core/color/lab/lab_apply_hunt_adjustment.js +27 -27
  208. package/src/core/color/lab/lab_distance_hyab.js +23 -23
  209. package/src/core/color/lab/xyz_to_lab.js +62 -62
  210. package/src/core/color/operations/color_darken.js +24 -24
  211. package/src/core/color/operations/color_desaturate.js +24 -24
  212. package/src/core/color/operations/color_lighten.js +24 -24
  213. package/src/core/color/operations/color_saturate.js +24 -24
  214. package/src/core/color/operations/color_scale_okhsv_channel.js +45 -45
  215. package/src/core/color/tonemap/tonemap_aces.js +41 -41
  216. package/src/core/color/ycxcz/xyz_to_ycxcz.js +28 -28
  217. package/src/core/color/ycxcz/ycxcz_to_xyz.js +19 -19
  218. package/src/core/dom/isImageBitmap.js +12 -12
  219. package/src/core/function/frameThrottle.js +23 -23
  220. package/src/core/geom/2d/aabb/aabb2_array_combine.js +7 -7
  221. package/src/core/geom/2d/aabb/aabb2_compute_area.js +7 -7
  222. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +7 -7
  223. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +7 -7
  224. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +7 -7
  225. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +7 -7
  226. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +7 -7
  227. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +7 -7
  228. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +7 -7
  229. package/src/core/geom/2d/circle/circle_intersects_point.js +7 -7
  230. package/src/core/geom/2d/compute_polygon_area_2d.js +7 -7
  231. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +7 -7
  232. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +7 -7
  233. package/src/core/geom/2d/convex-hull/orientation3_array.js +7 -7
  234. package/src/core/geom/2d/intersect_ray_2d.js +7 -7
  235. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +7 -7
  236. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +44 -44
  237. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.js +7 -7
  238. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +7 -7
  239. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +7 -7
  240. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +7 -7
  241. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.js +7 -7
  242. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +7 -7
  243. package/src/core/geom/2d/line/segment2_intersects_segment2_2d.js +25 -25
  244. package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.js +46 -46
  245. package/src/core/geom/2d/line/segment2_segment_intersection_fractions.js +52 -52
  246. package/src/core/geom/2d/oriented-box/min_area_rect_2d.js +69 -69
  247. package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +433 -433
  248. package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.js +51 -51
  249. package/src/core/geom/2d/polygon/polygon2_clip_halfplane.js +50 -50
  250. package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.js +84 -84
  251. package/src/core/geom/2d/polygon/polygon2_signed_area.js +52 -52
  252. package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.js +86 -86
  253. package/src/core/geom/2d/polygon/polygon2_triangulate.js +1280 -1280
  254. package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.js +77 -77
  255. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -39
  256. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -101
  257. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +7 -7
  258. package/src/core/geom/2d/rectangle_to_aabb.js +7 -7
  259. package/src/core/geom/2d/spline_bezier2_2d.js +7 -7
  260. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +99 -99
  261. package/src/core/geom/2d/triangle/tri2_signed_area.js +35 -35
  262. package/src/core/geom/2d/triangle2d_compute_area.js +7 -7
  263. package/src/core/geom/2d/triangle2d_contains_point.js +7 -7
  264. package/src/core/geom/2d/triangle2d_get_barycentric.js +7 -7
  265. package/src/core/geom/2d/v2_morton_encode.js +23 -23
  266. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +7 -7
  267. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +7 -7
  268. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +5 -5
  269. package/src/core/geom/3d/aabb/aabb3_closest_point_on_surface.js +57 -57
  270. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +7 -7
  271. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +7 -7
  272. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +7 -7
  273. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +7 -7
  274. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +7 -7
  275. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +7 -7
  276. package/src/core/geom/3d/aabb/aabb3_from_threejs_geometry.js +7 -7
  277. package/src/core/geom/3d/aabb/aabb3_from_triangle_group.js +46 -46
  278. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.js +7 -7
  279. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.js +7 -7
  280. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.js +7 -7
  281. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.js +7 -7
  282. package/src/core/geom/3d/aabb/aabb3_ray_segment_entry_distance.js +95 -95
  283. package/src/core/geom/3d/aabb/aabb3_raycast.js +7 -7
  284. package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +93 -93
  285. package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +82 -82
  286. package/src/core/geom/3d/aabb/compute_aabb_from_points.js +7 -7
  287. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +7 -7
  288. package/src/core/geom/3d/atlas/ATLAS_PORT_PLAN.md +486 -486
  289. package/src/core/geom/3d/atlas/BFF_PLAN.md +174 -174
  290. package/src/core/geom/3d/atlas/Chart.js +77 -77
  291. package/src/core/geom/3d/atlas/REVIEW_02.md +392 -392
  292. package/src/core/geom/3d/atlas/atlas_bench_lib.js +315 -315
  293. package/src/core/geom/3d/atlas/atlas_chart_type.js +16 -16
  294. package/src/core/geom/3d/atlas/atlas_compute_charts.js +188 -188
  295. package/src/core/geom/3d/atlas/atlas_extract_chart.js +107 -107
  296. package/src/core/geom/3d/atlas/atlas_generate.js +50 -50
  297. package/src/core/geom/3d/atlas/atlas_test_fixtures.js +266 -266
  298. package/src/core/geom/3d/atlas/atlas_write_chart_uvs.js +36 -36
  299. package/src/core/geom/3d/atlas/data/atlas_build_edge_dihedrals.js +62 -62
  300. package/src/core/geom/3d/atlas/data/atlas_build_edge_lengths.js +33 -33
  301. package/src/core/geom/3d/atlas/data/atlas_build_face_areas.js +50 -50
  302. package/src/core/geom/3d/atlas/io/atlas_mesh_weld_colocals.js +39 -39
  303. package/src/core/geom/3d/atlas/io/bt_loop_uv.js +35 -35
  304. package/src/core/geom/3d/atlas/pack/ChartPlacement.js +46 -46
  305. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +269 -269
  306. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +209 -209
  307. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_ortho.js +38 -38
  308. package/src/core/geom/3d/atlas/param/atlas_chart_stretch_metric.js +86 -86
  309. package/src/core/geom/3d/atlas/param/atlas_piecewise_resegment.js +183 -183
  310. package/src/core/geom/3d/atlas/param/fit_plane_basis.js +66 -66
  311. package/src/core/geom/3d/atlas/segment/RegionGraph.js +40 -40
  312. package/src/core/geom/3d/atlas/segment/atlas_build_region_graph.js +136 -136
  313. package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.js +30 -30
  314. package/src/core/geom/3d/atlas/segment/atlas_compute_planar_regions.js +77 -77
  315. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +116 -116
  316. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +271 -271
  317. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +191 -191
  318. package/src/core/geom/3d/box/box3_projected_half_extent.js +35 -35
  319. package/src/core/geom/3d/capsule/capsule_intersects_aabb3_closed.js +67 -67
  320. package/src/core/geom/3d/capsule/capsule_intersects_aabb3_iterative.js +137 -137
  321. package/src/core/geom/3d/compute_circle_bounding_box.js +7 -7
  322. package/src/core/geom/3d/cone/computeConeBoundingBox.js +7 -7
  323. package/src/core/geom/3d/cone/computeConePlaneSide.js +7 -7
  324. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.js +7 -7
  325. package/src/core/geom/3d/cylinder/cylinder3_raycast.d.ts +38 -0
  326. package/src/core/geom/3d/cylinder/cylinder3_raycast.d.ts.map +1 -0
  327. package/src/core/geom/3d/cylinder/cylinder3_raycast.js +105 -0
  328. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.js +18 -18
  329. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.js +24 -24
  330. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.js +7 -7
  331. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +7 -7
  332. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +117 -117
  333. package/src/core/geom/3d/frustum/frustum_matrix4_project.js +7 -7
  334. package/src/core/geom/3d/frustum/hexahedron_from_aabb.js +7 -7
  335. package/src/core/geom/3d/frustum/read_frustum_corner.js +17 -17
  336. package/src/core/geom/3d/frustum/read_three_planes_to_array.js +7 -7
  337. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.js +7 -7
  338. package/src/core/geom/3d/gjk/GJK_REVIEW_NOTES.md +146 -146
  339. package/src/core/geom/3d/gjk/gjk.js +430 -430
  340. package/src/core/geom/3d/gjk/gjk_epa_penetration.js +520 -520
  341. package/src/core/geom/3d/gjk/minkowski_support.js +71 -71
  342. package/src/core/geom/3d/gjk/mpr.js +368 -368
  343. package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +7 -7
  344. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.js +7 -7
  345. package/src/core/geom/3d/line/line3_compute_point_segment_point_distance_unfolded.js +64 -64
  346. package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +153 -153
  347. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.js +7 -7
  348. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.js +7 -7
  349. package/src/core/geom/3d/line/line3_compute_segment_segment_closest_points.js +88 -88
  350. package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.js +71 -71
  351. package/src/core/geom/3d/line/segment3_point_distance_to_segments.js +25 -25
  352. package/src/core/geom/3d/mat4/allocate_m4.js +7 -7
  353. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.js +7 -7
  354. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.js +7 -7
  355. package/src/core/geom/3d/mat4/compose_matrix4_array.js +7 -7
  356. package/src/core/geom/3d/mat4/decompose_matrix_4_array.js +7 -7
  357. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.js +7 -7
  358. package/src/core/geom/3d/mat4/m4_compose.js +22 -22
  359. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.js +7 -7
  360. package/src/core/geom/3d/mat4/m4_decompose.js +64 -64
  361. package/src/core/geom/3d/mat4/m4_decompose_array.js +157 -157
  362. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +32 -32
  363. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +67 -67
  364. package/src/core/geom/3d/mat4/m4_linear_matrix3.js +29 -29
  365. package/src/core/geom/3d/mat4/m4_look_at.js +96 -96
  366. package/src/core/geom/3d/mat4/m4_make_rotation_x.js +47 -47
  367. package/src/core/geom/3d/mat4/m4_make_rotation_y.js +47 -47
  368. package/src/core/geom/3d/mat4/m4_make_rotation_z.js +47 -47
  369. package/src/core/geom/3d/mat4/m4_normal_matrix3.js +39 -39
  370. package/src/core/geom/3d/mat4/m4_perspective.js +66 -66
  371. package/src/core/geom/3d/mat4/m4_transpose.js +48 -48
  372. package/src/core/geom/3d/morton/mortonEncode_LUT.js +7 -7
  373. package/src/core/geom/3d/morton/mortonEncode_magicbits.js +7 -7
  374. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.js +5 -5
  375. package/src/core/geom/3d/normal/hemioct/encode_unit_to_hemioct.js +28 -28
  376. package/src/core/geom/3d/normal/lambert_azimuth/decode_azimuth_to_unit.js +30 -30
  377. package/src/core/geom/3d/normal/lambert_azimuth/encode_unit_to_azimuth.js +19 -19
  378. package/src/core/geom/3d/normal/spherical/decode_spheremap_to_unit.js +38 -38
  379. package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.js +30 -30
  380. package/src/core/geom/3d/plane/is_point_within_planes.js +7 -7
  381. package/src/core/geom/3d/plane/orient3d_fast_point.js +47 -47
  382. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.js +7 -7
  383. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.js +7 -7
  384. package/src/core/geom/3d/plane/plane3_intersect_plane.js +7 -7
  385. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.js +7 -7
  386. package/src/core/geom/3d/point/point3_raycast.d.ts +33 -0
  387. package/src/core/geom/3d/point/point3_raycast.d.ts.map +1 -0
  388. package/src/core/geom/3d/point/point3_raycast.js +47 -0
  389. package/src/core/geom/3d/polygon/polygon3_compute_normal.js +60 -60
  390. package/src/core/geom/3d/polygon/polygon3_triangulate.js +94 -94
  391. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.d.ts +40 -0
  392. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.d.ts.map +1 -0
  393. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.js +94 -0
  394. package/src/core/geom/3d/quadric/QUADRIC3_SIZE.js +14 -14
  395. package/src/core/geom/3d/quadric/Quadric3.js +282 -282
  396. package/src/core/geom/3d/quadric/quadric3_add.js +33 -33
  397. package/src/core/geom/3d/quadric/quadric3_clear.js +25 -25
  398. package/src/core/geom/3d/quadric/quadric3_copy.js +27 -27
  399. package/src/core/geom/3d/quadric/quadric3_distance.js +36 -36
  400. package/src/core/geom/3d/quadric/quadric3_evaluate.js +25 -25
  401. package/src/core/geom/3d/quadric/quadric3_optimize.js +45 -45
  402. package/src/core/geom/3d/quadric/quadric3_scale.js +32 -32
  403. package/src/core/geom/3d/quadric/quadric3_set_from_plane_through_point.js +30 -30
  404. package/src/core/geom/3d/quadric/quadric3_set_from_vector4.js +35 -35
  405. package/src/core/geom/3d/quadric/quadric3_sub.js +36 -36
  406. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3.js +28 -28
  407. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.js +56 -56
  408. package/src/core/geom/3d/quadric/quadric3_to_vector3.js +19 -19
  409. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.js +7 -7
  410. package/src/core/geom/3d/quaternion/quat3_integrate.js +62 -62
  411. package/src/core/geom/3d/quaternion/quat3_multiply.js +31 -31
  412. package/src/core/geom/3d/quaternion/quat3_nlerp.js +72 -72
  413. package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +69 -69
  414. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.js +7 -7
  415. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.js +7 -7
  416. package/src/core/geom/3d/ray/ray3_array_compose.js +7 -7
  417. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.js +7 -7
  418. package/src/core/geom/3d/ray/ray3_distance_to_point.js +7 -7
  419. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.js +7 -7
  420. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +17 -0
  421. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
  422. package/src/core/geom/3d/shape/ConvexHullShape3D.js +43 -0
  423. package/src/core/geom/3d/shape/CylinderShape3D.d.ts +1 -0
  424. package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
  425. package/src/core/geom/3d/shape/CylinderShape3D.js +21 -0
  426. package/src/core/geom/3d/shape/PointShape3D.d.ts +7 -0
  427. package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
  428. package/src/core/geom/3d/shape/PointShape3D.js +88 -63
  429. package/src/core/geom/3d/shape/PosedShape3D.d.ts +6 -0
  430. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  431. package/src/core/geom/3d/shape/PosedShape3D.js +27 -0
  432. package/src/core/geom/3d/shape/TransformedShape3D.d.ts +10 -0
  433. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  434. package/src/core/geom/3d/shape/TransformedShape3D.js +13 -0
  435. package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -0
  436. package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
  437. package/src/core/geom/3d/shape/Triangle3D.js +26 -0
  438. package/src/core/geom/3d/shape/UnionShape3D.d.ts +6 -0
  439. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  440. package/src/core/geom/3d/shape/UnionShape3D.js +7 -0
  441. package/src/core/geom/3d/shape/UnitCubeShape3D.js +45 -45
  442. package/src/core/geom/3d/shape/UnitSphereShape3D.js +44 -44
  443. package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +64 -64
  444. package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +7 -7
  445. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +51 -51
  446. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +7 -7
  447. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.js +7 -7
  448. package/src/core/geom/3d/sphere/harmonics/sh3_convolve_with_zh.js +53 -53
  449. package/src/core/geom/3d/sphere/harmonics/sh3_ggx_zh.js +30 -30
  450. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.js +7 -7
  451. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.js +7 -7
  452. package/src/core/geom/3d/sphere/sphere_array_intersects_point.js +7 -7
  453. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.js +7 -7
  454. package/src/core/geom/3d/sphere/sphere_intersects_point.js +7 -7
  455. package/src/core/geom/3d/sphere/sphere_matrix4_transform.js +5 -5
  456. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.js +7 -7
  457. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.js +7 -7
  458. package/src/core/geom/3d/sphere/spherical_from_cartesian.js +7 -7
  459. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.js +174 -174
  460. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +7 -7
  461. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.js +7 -7
  462. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.js +7 -7
  463. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.js +39 -39
  464. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.js +48 -48
  465. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +173 -173
  466. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.js +22 -22
  467. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.js +146 -146
  468. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +232 -232
  469. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +255 -255
  470. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +387 -387
  471. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.js +140 -140
  472. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.js +7 -7
  473. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.js +97 -97
  474. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +66 -66
  475. package/src/core/geom/3d/tetrahedra/triangle/triangle_decode_depth.js +59 -59
  476. package/src/core/geom/3d/tetrahedra/triangle/triangle_rasterized_depth_sample_index.js +54 -54
  477. package/src/core/geom/3d/tetrahedra/validate_neighbour.js +70 -70
  478. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.js +314 -314
  479. package/src/core/geom/3d/topology/struct/binary/BinaryDataLayer.js +364 -364
  480. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.js +567 -567
  481. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +1085 -1085
  482. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +73 -73
  483. package/src/core/geom/3d/topology/struct/binary/io/bt_loop_kill.js +35 -35
  484. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_append.js +119 -119
  485. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +84 -84
  486. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.js +172 -172
  487. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +56 -56
  488. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.js +7 -7
  489. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +227 -227
  490. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +161 -161
  491. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_island_erode.js +490 -490
  492. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +120 -120
  493. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.js +120 -120
  494. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_collapse.js +52 -52
  495. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +115 -115
  496. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_flip.js +142 -142
  497. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.js +21 -21
  498. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +92 -92
  499. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_split.js +179 -179
  500. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_swap_vertex_slots.js +28 -28
  501. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_kill_only_edge.js +8 -8
  502. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.js +83 -83
  503. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +89 -89
  504. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_kill.js +25 -25
  505. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +127 -127
  506. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_triangulate.js +268 -268
  507. package/src/core/geom/3d/topology/struct/binary/io/face/bt_kill_only_face.js +8 -8
  508. package/src/core/geom/3d/topology/struct/binary/io/face/bt_mesh_kill_degenerate_faces.js +72 -72
  509. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.js +7 -7
  510. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.js +7 -7
  511. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_relative_merge_distance.js +48 -48
  512. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.js +256 -256
  513. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_vertex_merge_distance.js +77 -77
  514. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.js +7 -7
  515. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.js +7 -7
  516. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +148 -148
  517. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_kill_only.js +7 -7
  518. package/src/core/geom/3d/topology/struct/binary/query/bt_collect_boundary_segments.js +29 -29
  519. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_breaks_link_condition.js +107 -107
  520. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_is_legal.js +41 -41
  521. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_would_fold.js +120 -120
  522. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +42 -42
  523. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_boundary.js +20 -20
  524. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_read_diamond.js +96 -96
  525. package/src/core/geom/3d/topology/struct/binary/query/bt_face_compute_newell_normal.js +72 -72
  526. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.js +7 -7
  527. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces.js +39 -39
  528. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.js +93 -93
  529. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.js +7 -7
  530. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_shared_loop.js +48 -48
  531. package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.js +45 -45
  532. package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.js +66 -66
  533. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.js +7 -7
  534. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_assert_valid.js +44 -44
  535. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_euclidean_distance_field.js +32 -32
  536. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_face_islands.js +53 -53
  537. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +703 -703
  538. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +181 -181
  539. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +133 -133
  540. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +82 -82
  541. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_validate.js +599 -599
  542. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.js +108 -108
  543. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +7 -7
  544. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.js +7 -7
  545. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.js +7 -7
  546. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.js +7 -7
  547. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.js +7 -7
  548. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.js +7 -7
  549. package/src/core/geom/3d/triangle/compute_triangle_area_3d.js +7 -7
  550. package/src/core/geom/3d/triangle/compute_triangle_normal.js +7 -7
  551. package/src/core/geom/3d/triangle/rayTriangleIntersection.js +7 -7
  552. package/src/core/geom/3d/triangle/tri3_closest_point.js +65 -65
  553. package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +171 -171
  554. package/src/core/geom/3d/triangle/tri3_flatten_isometric.js +79 -79
  555. package/src/core/geom/3d/triangle/tri3_ray_intersection.js +160 -160
  556. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.js +96 -96
  557. package/src/core/geom/3d/triangle/tri3_raycast.d.ts +42 -0
  558. package/src/core/geom/3d/triangle/tri3_raycast.d.ts.map +1 -0
  559. package/src/core/geom/3d/triangle/tri3_raycast.js +94 -0
  560. package/src/core/geom/3d/triangle/triangle3_incenter.js +7 -7
  561. package/src/core/geom/3d/triangle/triangle_compute_plane_side.js +7 -7
  562. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.js +7 -7
  563. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.js +7 -7
  564. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +7 -7
  565. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +7 -7
  566. package/src/core/geom/3d/util/make_justified_point_grid.js +7 -7
  567. package/src/core/geom/GEOMETRY_REVIEW_002_API_ISSUES.md +381 -381
  568. package/src/core/geom/GEOMETRY_REVIEW_002_NAMING.md +684 -684
  569. package/src/core/geom/MANIFOLD_COMPARISON_2026_08_01.md +554 -554
  570. package/src/core/geom/mat3/m3_cm_from_translation.js +7 -7
  571. package/src/core/geom/mat3/m3_cm_invert.js +7 -7
  572. package/src/core/geom/mat3/m3_make_rotation.js +5 -5
  573. package/src/core/geom/mat3/m3_make_rotation_TBN.js +31 -31
  574. package/src/core/geom/mat3/m3_multiply_vec3.js +7 -7
  575. package/src/core/geom/packing/computeBoundingSphereOfSpheres.js +7 -7
  576. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.js +7 -7
  577. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.js +7 -7
  578. package/src/core/geom/packing/max-rect/cutArea.js +7 -7
  579. package/src/core/geom/packing/max-rect/findBestContainer.js +7 -7
  580. package/src/core/geom/packing/max-rect/packMaxRectangles.js +7 -7
  581. package/src/core/geom/packing/max-rect/packOneBox.js +7 -7
  582. package/src/core/geom/packing/max-rect/removeRedundantBoxes.js +7 -7
  583. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.js +7 -7
  584. package/src/core/geom/random/randomPointInBox.js +7 -7
  585. package/src/core/geom/random/randomPointInCircle.js +7 -7
  586. package/src/core/geom/random/randomPointInPoint.js +7 -7
  587. package/src/core/geom/random/randomPointInSphere.js +7 -7
  588. package/src/core/geom/random/randomPointOnBox.js +7 -7
  589. package/src/core/geom/random/randomPointOnSphere.js +7 -7
  590. package/src/core/geom/random/random_orthonormal_basis.js +31 -31
  591. package/src/core/geom/vec/vector_axpy.js +15 -15
  592. package/src/core/geom/vec/vector_axpy_offset.js +20 -20
  593. package/src/core/geom/vec/vector_copy.js +7 -7
  594. package/src/core/geom/vec/vector_dot_offset.js +25 -25
  595. package/src/core/geom/vec/vector_scale_array.js +7 -7
  596. package/src/core/geom/vec2/v2_rotate.js +21 -21
  597. package/src/core/geom/vec2/v2_rotate_cos_sin.js +21 -21
  598. package/src/core/geom/vec3/v3_angle_atan2_between.js +7 -7
  599. package/src/core/geom/vec3/v3_angle_between.js +7 -7
  600. package/src/core/geom/vec3/v3_angle_cos_between.js +7 -7
  601. package/src/core/geom/vec3/v3_array_add_in_place.js +7 -7
  602. package/src/core/geom/vec3/v3_array_centroid.js +7 -7
  603. package/src/core/geom/vec3/v3_array_copy.js +7 -7
  604. package/src/core/geom/vec3/v3_array_displace_in_direction.js +7 -7
  605. package/src/core/geom/vec3/v3_array_equals.js +7 -7
  606. package/src/core/geom/vec3/v3_array_immediate_add.js +7 -7
  607. package/src/core/geom/vec3/v3_array_matrix4_rotate.js +7 -7
  608. package/src/core/geom/vec3/v3_array_normalize.js +7 -7
  609. package/src/core/geom/vec3/v3_array_scale.js +7 -7
  610. package/src/core/geom/vec3/v3_compute_interior_angle.js +7 -7
  611. package/src/core/geom/vec3/v3_cotangent.js +33 -33
  612. package/src/core/geom/vec3/v3_dot_array_array.js +7 -7
  613. package/src/core/geom/vec3/v3_matrix3_multiply.js +30 -30
  614. package/src/core/geom/vec3/v3_matrix3_rotate.js +49 -49
  615. package/src/core/geom/vec3/v3_matrix4_rotate.js +7 -7
  616. package/src/core/geom/vec3/v3_multiply.js +23 -23
  617. package/src/core/geom/vec3/v3_multiply_scalar.js +7 -7
  618. package/src/core/geom/vec3/v3_orthonormal_matrix_from_normal.js +49 -49
  619. package/src/core/geom/vec3/v3_quat3_apply.js +7 -7
  620. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +7 -7
  621. package/src/core/geom/vec3/v3_quaternion_apply.js +39 -39
  622. package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +41 -41
  623. package/src/core/geom/vec3/v3_reflect.js +24 -24
  624. package/src/core/geom/vec3/v3_scale_array.js +18 -18
  625. package/src/core/geom/vec3/v3_triple_cross.js +45 -45
  626. package/src/core/geom/vec3/v3_triple_cross_product.js +7 -7
  627. package/src/core/geom/vec3/v3_uniform_sample_cone.js +21 -21
  628. package/src/core/geom/vec4/v4_multiply_mat4.js +7 -7
  629. package/src/core/graph/csr/csr_graph_build_distance_field.js +112 -112
  630. package/src/core/graph/csr/csr_graph_find_edge.js +25 -25
  631. package/src/core/graph/csr/csr_graph_find_shortest_path.js +105 -105
  632. package/src/core/graph/csr/csr_graph_from_undirected_edge_list.js +94 -94
  633. package/src/core/graph/graph_k_means_cluster.js +250 -250
  634. package/src/core/graph/layout/CircleLayout.js +1 -1
  635. package/src/core/graph/layout/box/BoxLayouter.js +1 -1
  636. package/src/core/graph/layout/graph_peel_topological_layer.js +45 -45
  637. package/src/core/graph/metis/BinaryTopologyFaceGraph.js +49 -49
  638. package/src/core/graph/metis/bt_mesh_build_face_graph.js +111 -111
  639. package/src/core/graph/metis/cluster_mesh_metis.js +137 -137
  640. package/src/core/graph/metis/native/bisection/bisect_graph.js +100 -100
  641. package/src/core/graph/metis/native/bisection/compute_2way_params.js +86 -86
  642. package/src/core/graph/metis/native/bisection/fm_2way.js +297 -297
  643. package/src/core/graph/metis/native/bisection/grow_bisection.js +137 -137
  644. package/src/core/graph/metis/native/bisection/split_graph_two_way.js +119 -119
  645. package/src/core/graph/metis/native/coarsen/coarsen_graph.js +94 -94
  646. package/src/core/graph/metis/native/coarsen/create_coarse_graph.js +158 -158
  647. package/src/core/graph/metis/native/coarsen/match_shem.js +175 -175
  648. package/src/core/graph/metis/native/initial/initial_kway_bfs.js +122 -122
  649. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.js +170 -170
  650. package/src/core/graph/metis/native/metis_partition_kway.js +126 -126
  651. package/src/core/graph/metis/native/refine/RefinementScratch.js +53 -53
  652. package/src/core/graph/metis/native/refine/fm_kway.js +487 -487
  653. package/src/core/graph/metis/native/refine/project_kway.js +43 -43
  654. package/src/core/graph/metis/native/refine/refine_kway.js +43 -43
  655. package/src/core/lang/reactive/pegjs/parser.js +3458 -3458
  656. package/src/core/math/complex/complex_horner_eval.js +31 -31
  657. package/src/core/math/computeWholeDivisorLow.js +33 -33
  658. package/src/core/math/f32_next_down.js +24 -24
  659. package/src/core/math/f32_next_up.js +27 -27
  660. package/src/core/math/hash/hash_mix2.js +22 -22
  661. package/src/core/math/hash/hash_mix3.js +19 -19
  662. package/src/core/math/linalg/cg/cg_solve.js +106 -106
  663. package/src/core/math/linalg/cg/cg_solve_normal_equations.js +59 -59
  664. package/src/core/math/linalg/cubic_residual_times_derivative_accumulate.js +43 -43
  665. package/src/core/math/linalg/eigen/matrix_householder_in_place.js +122 -122
  666. package/src/core/math/linalg/eigen/matrix_qr_in_place.js +190 -190
  667. package/src/core/math/linalg/eigen/matrix_symmetric_3x3_eigen.js +117 -117
  668. package/src/core/math/linalg/givens/givens_apply_rows.js +28 -28
  669. package/src/core/math/linalg/givens/givens_apply_rows_offset.js +30 -30
  670. package/src/core/math/linalg/givens/givens_rotation_coefficients.js +39 -39
  671. package/src/core/math/linalg/lu_factor_linear_system.js +108 -108
  672. package/src/core/math/linalg/lu_solve_linear_system.js +53 -53
  673. package/src/core/math/linalg/polynomial_add_into.js +29 -29
  674. package/src/core/math/linalg/polynomial_complex_roots_aberth_ehrlich.js +159 -159
  675. package/src/core/math/linalg/polynomial_cubic_derivative_eval.js +16 -16
  676. package/src/core/math/linalg/polynomial_cubic_horner_eval.js +19 -19
  677. package/src/core/math/linalg/polynomial_cubic_second_derivative_eval.js +14 -14
  678. package/src/core/math/linalg/polynomial_multiply.js +41 -41
  679. package/src/core/math/linalg/polynomial_real_roots_in_interval.js +211 -211
  680. package/src/core/math/linalg/polynomial_root_bound_cauchy.js +30 -30
  681. package/src/core/math/linalg/polynomial_scale_into.js +17 -17
  682. package/src/core/math/linalg/polynomial_sub_into.js +29 -29
  683. package/src/core/math/linalg/solve_linear_system_GEPP_2x2.js +96 -96
  684. package/src/core/math/linalg/sor_optimal_omega.js +42 -42
  685. package/src/core/math/linalg/sparse/SparseMatrixCSR.js +88 -88
  686. package/src/core/math/linalg/sparse/spm_matvec.js +22 -22
  687. package/src/core/math/linalg/sparse/spm_matvec_transpose.js +29 -29
  688. package/src/core/math/lookup/LUT_HEATMAP.js +30 -30
  689. package/src/core/math/lookup/ParameterLookupTable.js +495 -495
  690. package/src/core/math/lookup/ParameterLookupTableFlags.js +6 -6
  691. package/src/core/math/noise/curl_noise_3d.js +18 -18
  692. package/src/core/math/physics/brdf/cone_cosine_from_roughness.js +28 -28
  693. package/src/core/math/physics/brdf/reflection_sample_weight.js +48 -48
  694. package/src/core/math/physics/kinematics/computeInterceptPoint.js +79 -79
  695. package/src/core/math/random/randomSeed.js +16 -16
  696. package/src/core/math/random/random_pick_weighted_index.js +26 -26
  697. package/src/core/math/round_half_away_from_zero.js +13 -13
  698. package/src/core/math/spline/spline3_hermite_apply_transform.js +107 -107
  699. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_1d.js +125 -125
  700. package/src/core/math/spline/spline3_hermite_intersects_spline3_hermite.js +50 -50
  701. package/src/core/math/spline/spline3_hermite_reverse.js +49 -49
  702. package/src/core/math/spline/spline3_hermite_to_monomial.js +37 -37
  703. package/src/core/math/statistics/hammersley_sequence.js +53 -53
  704. package/src/core/model/reactive/model/util/createRandomReactiveExpression.js +185 -185
  705. package/src/core/path/convertPathToURL.js +107 -107
  706. package/src/core/process/delay.js +16 -16
  707. package/src/core/science/units/MEASUREMENT_UNITS_SCIENTIFIC.js +87 -87
  708. package/src/core/science/units/MEASUREMENT_UNITS_SI.js +17 -17
  709. package/src/core/science/units/NamedUnit.js +48 -48
  710. package/src/core/science/units/UNIT_DIMENSION_MAPPING.js +29 -29
  711. package/src/core/science/units/UnitDimension.js +28 -28
  712. package/src/core/science/units/format_quantity.js +74 -74
  713. package/src/core/science/units/magnitude_prefix.js +127 -127
  714. package/src/core/science/units/si/AMPERE.js +13 -13
  715. package/src/core/science/units/si/CANDELA.js +13 -13
  716. package/src/core/science/units/si/DIMENSIONLESS.js +14 -14
  717. package/src/core/science/units/si/KELVIN.js +13 -13
  718. package/src/core/science/units/si/KILOGRAM.js +13 -13
  719. package/src/core/science/units/si/METER.js +13 -13
  720. package/src/core/science/units/si/MOLE.js +13 -13
  721. package/src/core/science/units/si/SECOND.js +13 -13
  722. package/src/core/science/units/si/derived/BECQUEREL.js +16 -16
  723. package/src/core/science/units/si/derived/COULOMB.js +13 -13
  724. package/src/core/science/units/si/derived/FARAD.js +13 -13
  725. package/src/core/science/units/si/derived/GRAY.js +16 -16
  726. package/src/core/science/units/si/derived/HENRY.js +13 -13
  727. package/src/core/science/units/si/derived/HERTZ.js +16 -16
  728. package/src/core/science/units/si/derived/JOULE.js +13 -13
  729. package/src/core/science/units/si/derived/KATAL.js +13 -13
  730. package/src/core/science/units/si/derived/LUMEN.js +14 -14
  731. package/src/core/science/units/si/derived/LUX.js +13 -13
  732. package/src/core/science/units/si/derived/NEWTON.js +13 -13
  733. package/src/core/science/units/si/derived/OHM.js +13 -13
  734. package/src/core/science/units/si/derived/PASCAL.js +13 -13
  735. package/src/core/science/units/si/derived/SIEMENS.js +13 -13
  736. package/src/core/science/units/si/derived/SIEVERT.js +16 -16
  737. package/src/core/science/units/si/derived/TESLA.js +13 -13
  738. package/src/core/science/units/si/derived/VOLT.js +13 -13
  739. package/src/core/science/units/si/derived/WATT.js +13 -13
  740. package/src/core/science/units/si/derived/WEBER.js +13 -13
  741. package/src/core/science/units/unit_matrix_to_string.js +403 -403
  742. package/src/engine/Engine.js +726 -726
  743. package/src/engine/EngineHarness.js +590 -590
  744. package/src/engine/REVIEW_2026_07_03.md +211 -211
  745. package/src/engine/animation/AnimatedActions.js +81 -81
  746. package/src/engine/animation/AnimationUtils.js +252 -252
  747. package/src/engine/animation/async/TimeSeries.js +300 -300
  748. package/src/engine/animation/curve/animation_curve_binary_codec.js +60 -60
  749. package/src/engine/animation/curve/draw/canvas_point_to_curve.js +22 -22
  750. package/src/engine/animation/curve/draw/curve_point_to_canvas.js +38 -38
  751. package/src/engine/animation/curve/draw/position_canvas_to_curve.js +22 -22
  752. package/src/engine/animation/curve/draw/position_curve_to_canvas.js +22 -22
  753. package/src/engine/asset/GameAssetType.d.ts +0 -1
  754. package/src/engine/asset/GameAssetType.js +0 -1
  755. package/src/engine/asset/load_model_scene_bundle.js +27 -27
  756. package/src/engine/asset/loaders/font/FontAsset.js +21 -21
  757. package/src/engine/asset/loaders/font/FontAssetLoader.js +20 -20
  758. package/src/engine/asset/loaders/gltf_test_fixtures.js +358 -358
  759. package/src/engine/asset/loaders/image/ImageBitmapAssetLoader.js +52 -52
  760. package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +94 -94
  761. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterAverage.js +59 -59
  762. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterNone.js +55 -55
  763. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterPaeth.js +74 -74
  764. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterSub.js +34 -34
  765. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterUp.js +46 -46
  766. package/src/engine/control/first-person/DESIGN.md +640 -640
  767. package/src/engine/control/first-person/DESIGN_EXTENSIONS.md +563 -563
  768. package/src/engine/control/first-person/FirstPersonMotionPhase.js +134 -134
  769. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2045 -2045
  770. package/src/engine/control/first-person/mastery/DecisionPoint.js +30 -30
  771. package/src/engine/control/first-person/math/Spring.js +71 -71
  772. package/src/engine/control/first-person/math/computeJumpFromApex.js +23 -23
  773. package/src/engine/control/first-person/math/computeLRCBreathRate.js +41 -41
  774. package/src/engine/control/first-person/math/computeMassRatios.js +44 -44
  775. package/src/engine/control/first-person/math/criticallyDampedSpring.js +34 -34
  776. package/src/engine/control/first-person/math/dampedSpringStep.js +72 -72
  777. package/src/engine/control/first-person/math/jumpDynamics.js +108 -108
  778. package/src/engine/control/first-person/math/stepTowards.js +20 -20
  779. package/src/engine/control/first-person/pose/FirstPersonPose.js +137 -137
  780. package/src/engine/control/first-person/pose/FirstPersonPosture.js +27 -27
  781. package/src/engine/control/first-person/test/buildTestPlayer.js +36 -36
  782. package/src/engine/ecs/ASYNC_SYSTEMS_PROPOSAL.md +531 -531
  783. package/src/engine/ecs/EntityManager.d.ts +7 -3
  784. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  785. package/src/engine/ecs/EntityManager.js +10 -5
  786. package/src/engine/ecs/HIERARCHY_REVIEW.md +717 -717
  787. package/src/engine/ecs/async/SystemWorkerHost.js +329 -329
  788. package/src/engine/ecs/async/SystemWorkerLoopback.js +143 -143
  789. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +246 -246
  790. package/src/engine/ecs/async/WorkerSystem.js +702 -702
  791. package/src/engine/ecs/async/WorkerSystemProtocol.js +150 -150
  792. package/src/engine/ecs/fow/FogOfWar.js +707 -707
  793. package/src/engine/ecs/fow/FogOfWarEdgeMode.js +40 -40
  794. package/src/engine/ecs/fow/fog_of_war_mask_world_bounds.js +24 -24
  795. package/src/engine/ecs/fow/fog_of_war_uv_transform.js +30 -30
  796. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +132 -134
  797. package/src/engine/ecs/hierarchy/EntityChildIndex.js +140 -140
  798. package/src/engine/ecs/ik/IKProblem.js +42 -42
  799. package/src/engine/ecs/ik/InverseKinematicsSystem.js +193 -193
  800. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +134 -134
  801. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +97 -97
  802. package/src/engine/ecs/ik/ik_bone_chain.js +85 -85
  803. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +119 -119
  804. package/src/engine/ecs/parent/EntityNode.d.ts +1 -1
  805. package/src/engine/ecs/parent/EntityNode.js +2 -2
  806. package/src/engine/ecs/parent/ParentEntitySystem.js +255 -255
  807. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  808. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  809. package/src/engine/ecs/speaker/VoiceSystem.js +13 -7
  810. package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +269 -269
  811. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.js +315 -315
  812. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js +331 -331
  813. package/src/engine/ecs/storage/binary/object-v2/DESIGN.md +199 -199
  814. package/src/engine/ecs/storage/binary/object-v2/ObjectBinaryFormat.js +57 -57
  815. package/src/engine/ecs/storage/binary/object-v2/ObjectSerializationAdapter.js +56 -56
  816. package/src/engine/ecs/storage/binary/object-v2/README.md +110 -110
  817. package/src/engine/ecs/storage/binary/object-v2/objectStringCodec.js +48 -48
  818. package/src/engine/ecs/storage/binary/object-v2/serializerTestHarness.js +44 -44
  819. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +265 -265
  820. package/src/engine/ecs/terrain/TerrainClouds.js +97 -97
  821. package/src/engine/ecs/terrain/ecs/StubTerrainBuildWorker.js +65 -65
  822. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +4 -0
  823. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  824. package/src/engine/ecs/terrain/ecs/Terrain.js +790 -790
  825. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +209 -209
  826. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +316 -316
  827. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.js +416 -416
  828. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.js +525 -525
  829. package/src/engine/ecs/terrain/overlay/TerrainOverlay.js +302 -302
  830. package/src/engine/ecs/terrain/tiles/TerrainTile.js +561 -561
  831. package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +896 -896
  832. package/src/engine/ecs/terrain/tiles/tile_geometry_to_meshlets.js +36 -36
  833. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.js +129 -129
  834. package/src/engine/ecs/transform/Transform64.js +814 -814
  835. package/src/engine/ecs/transform/t64_copy_from_transform.js +35 -35
  836. package/src/engine/ecs/transform/t64_equals_transform.js +55 -55
  837. package/src/engine/ecs/transform/t64_look_rotation.js +36 -36
  838. package/src/engine/ecs/transform/t64_transform_direction.js +25 -25
  839. package/src/engine/ecs/transform/transform_copy_from_t64.js +28 -28
  840. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +345 -345
  841. package/src/engine/ecs/transform-attachment/transform_attachment_find_descendant_by_name.js +65 -65
  842. package/src/engine/ecs/transform-attachment/transform_attachment_parent_of.js +24 -24
  843. package/src/engine/ecs/util/hideEntityGracefully.js +208 -208
  844. package/src/engine/graphics/CONTEXT_LOSS_RECOVERY_PLAN.md +446 -446
  845. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.js +14 -14
  846. package/src/engine/graphics/FrameThrottle.js +2 -2
  847. package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.js +207 -207
  848. package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.js +151 -151
  849. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.js +22 -22
  850. package/src/engine/graphics/ecs/camera/Camera.js +165 -165
  851. package/src/engine/graphics/ecs/camera/camera_active_frustum.js +25 -25
  852. package/src/engine/graphics/ecs/camera/camera_find_active.js +28 -28
  853. package/src/engine/graphics/ecs/camera/camera_traverse_active.js +18 -18
  854. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +170 -170
  855. package/src/engine/graphics/ecs/camera/serialization/CameraSerializationAdapter.js +68 -68
  856. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +296 -296
  857. package/src/engine/graphics/ecs/decal/v2/Decal.js +220 -220
  858. package/src/engine/graphics/ecs/decal/v2/DecalSerializationAdapter.js +56 -56
  859. package/src/engine/graphics/ecs/decal/v2/DecalSerializationUpgrader_0_1.js +38 -38
  860. package/src/engine/graphics/ecs/light/shadow/compute_view_frustum_aabb_in_space.js +62 -62
  861. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.js +77 -77
  862. package/src/engine/graphics/ecs/make_bvh_depth_range_computer.js +33 -33
  863. package/src/engine/graphics/ecs/mesh-v2/DeferredBoundsQueue.js +88 -88
  864. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +428 -428
  865. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.js +303 -303
  866. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshSystem.d.ts +1 -1
  867. package/src/engine/graphics/ecs/mesh-v2/aggregate/serialization/SGMeshSerializationAdapter.js +39 -39
  868. package/src/engine/graphics/ecs/mesh-v2/sg_hierarchy_compute_bounding_box_via_parent_entity.js +36 -36
  869. package/src/engine/graphics/ecs/path/tube/build/GeometryStream.js +94 -94
  870. package/src/engine/graphics/ecs/path/tube/build/build_stream_catmullrom.js +310 -310
  871. package/src/engine/graphics/ecs/path/tube/build/build_stream_linear.js +73 -73
  872. package/src/engine/graphics/ecs/path/tube/build/computeFrenetFrames.js +199 -199
  873. package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.js +217 -217
  874. package/src/engine/graphics/ecs/path/tube/build/make_cap.js +340 -340
  875. package/src/engine/graphics/ecs/path/tube/build/make_ring_faces.js +40 -40
  876. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +153 -153
  877. package/src/engine/graphics/ecs/render_layers_compute_depth_range.js +64 -64
  878. package/src/engine/graphics/ecs/trail3d/Trail3D.js +483 -483
  879. package/src/engine/graphics/ecs/trail3d/Trail3DFlags.js +26 -26
  880. package/src/engine/graphics/ecs/trail3d/advance_trail.js +42 -42
  881. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.js +58 -58
  882. package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +90 -90
  883. package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +75 -75
  884. package/src/engine/graphics/ecs/trail3d/trail_head_position.js +19 -19
  885. package/src/engine/graphics/ecs/water/Water.js +104 -104
  886. package/src/engine/graphics/geometry/AttributeData.js +84 -84
  887. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +49 -49
  888. package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.js +288 -288
  889. package/src/engine/graphics/geometry/buffered/query/nearest_point_on_triangle_record.js +87 -87
  890. package/src/engine/graphics/geometry/buffered/read_triangle_vertices.js +102 -102
  891. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.js +52 -52
  892. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.js +20 -20
  893. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.js +19 -19
  894. package/src/engine/graphics/geometry/optimization/geometry_optimize_uv_tension.js +135 -135
  895. package/src/engine/graphics/impostors/voxel/README.md +149 -149
  896. package/src/engine/graphics/impostors/voxel/VoxelImpostorDescription.js +141 -141
  897. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.js +20 -20
  898. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.d.ts +2 -0
  899. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.d.ts.map +1 -1
  900. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.d.ts +2 -0
  901. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.d.ts.map +1 -1
  902. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.d.ts +2 -0
  903. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.d.ts.map +1 -1
  904. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.d.ts +1 -2
  905. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.d.ts.map +1 -1
  906. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.d.ts +2 -0
  907. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.d.ts.map +1 -1
  908. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.d.ts +2 -0
  909. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.d.ts.map +1 -1
  910. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.d.ts +2 -0
  911. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.d.ts.map +1 -1
  912. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.d.ts +2 -0
  913. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.d.ts.map +1 -1
  914. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.d.ts +2 -0
  915. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.d.ts.map +1 -1
  916. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.d.ts +2 -0
  917. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.d.ts.map +1 -1
  918. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.d.ts +2 -0
  919. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.d.ts.map +1 -1
  920. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.d.ts +2 -0
  921. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.d.ts.map +1 -1
  922. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.d.ts +2 -0
  923. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.d.ts.map +1 -1
  924. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.d.ts +2 -0
  925. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.d.ts.map +1 -1
  926. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.d.ts +2 -0
  927. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.d.ts.map +1 -1
  928. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.d.ts +2 -0
  929. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.d.ts.map +1 -1
  930. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.js +45 -45
  931. package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +229 -229
  932. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +2 -10
  933. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  934. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1149 -1149
  935. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +472 -472
  936. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +2 -2
  937. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.js +2 -2
  938. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts.map +1 -1
  939. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.js +3 -5
  940. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +135 -135
  941. package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.js +168 -168
  942. package/src/engine/graphics/render/forward_plus/plugin/forwardPlusMaterialMarker.js +18 -18
  943. package/src/engine/graphics/render/forward_plus/read_frustum_corner.js +2 -2
  944. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +219 -219
  945. package/src/engine/graphics/render/frame_graph/FrameGraph.js +900 -900
  946. package/src/engine/graphics/render/frame_graph/FrameGraphScope.js +72 -72
  947. package/src/engine/graphics/render/frame_graph/FrameGraphState.js +39 -39
  948. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +96 -96
  949. package/src/engine/graphics/render/gizmo/GizmoShapeBuffer.js +105 -105
  950. package/src/engine/graphics/render/gizmo/GizmoShapeRenderingInterface.js +162 -162
  951. package/src/engine/graphics/render/layers/RenderLayer.js +95 -95
  952. package/src/engine/graphics/sh3/build_injected_shader.js +56 -56
  953. package/src/engine/graphics/sh3/grid_dilate_average.js +175 -175
  954. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.js +506 -506
  955. package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.js +161 -161
  956. package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.js +205 -205
  957. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.js +698 -698
  958. package/src/engine/graphics/sh3/path_tracer/REVIEW_001_ACTION_PLAN.md +490 -490
  959. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js +2 -2
  960. package/src/engine/graphics/sh3/path_tracer/make_sky_hosek.js +45 -45
  961. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +73 -73
  962. package/src/engine/graphics/sh3/path_tracer/ray_hit_apply_transform.js +32 -32
  963. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.js +28 -28
  964. package/src/engine/graphics/sh3/path_tracer/texture/sample_material.js +142 -142
  965. package/src/engine/graphics/sh3/sky/hosek/render_hosek_sky_to_equirectangular.js +70 -70
  966. package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.js +388 -388
  967. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.js +277 -277
  968. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.js +57 -57
  969. package/src/engine/graphics/shadows/vsm.glsl.js +43 -43
  970. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +81 -81
  971. package/src/engine/graphics/texture/EnvironmentTextureProjection.js +15 -15
  972. package/src/engine/graphics/texture/channel_count_to_format_prefix.js +26 -26
  973. package/src/engine/graphics/texture/isImageBitmap.js +2 -2
  974. package/src/engine/graphics/texture/reflection/convolve_equirectangular_reflection.js +189 -189
  975. package/src/engine/graphics/texture/reflection/equirectangular_reflection_roughness.js +51 -51
  976. package/src/engine/graphics/texture/sampler/HarmonicDiffusionGrid.js +145 -145
  977. package/src/engine/graphics/texture/sampler/Sampler2DArray.js +172 -172
  978. package/src/engine/graphics/texture/sampler/compare/FLIP_IMPLEMENTATION_PLAN.md +466 -466
  979. package/src/engine/graphics/texture/sampler/compare/flip/FlipParameters.js +18 -18
  980. package/src/engine/graphics/texture/sampler/compare/flip/FlipPooling.js +33 -33
  981. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_feature_kernel.js +147 -147
  982. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_spatial_kernel.js +177 -177
  983. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_color_difference.js +104 -104
  984. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_feature_difference.js +76 -76
  985. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_pixels_per_degree.js +34 -34
  986. package/src/engine/graphics/texture/sampler/compare/flip/flip_constants.js +77 -77
  987. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_feature.js +48 -48
  988. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_spatial.js +86 -86
  989. package/src/engine/graphics/texture/sampler/compare/flip/flip_pool.js +71 -71
  990. package/src/engine/graphics/texture/sampler/compare/flip/flip_srgb_to_ycxcz.js +55 -55
  991. package/src/engine/graphics/texture/sampler/compare/flip/sampler2d_flip_ldr.js +80 -80
  992. package/src/engine/graphics/texture/sampler/filter/SeparableKernel.js +82 -82
  993. package/src/engine/graphics/texture/sampler/filter/sampler2d_convolve_separable.js +122 -122
  994. package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_lanczos.js +148 -148
  995. package/src/engine/graphics/texture/sampler/sampler2d_channel_apply_lut.js +82 -82
  996. package/src/engine/graphics/texture/sampler/sampler2d_combine.js +67 -67
  997. package/src/engine/graphics/texture/sampler/sampler2d_linear_f16_to_srgb_u8.js +54 -54
  998. package/src/engine/graphics/texture/sampler/sampler2d_sample_equirectangular_direction.js +63 -63
  999. package/src/engine/graphics/texture/sampler/sampler2d_srgb_to_linear.js +33 -33
  1000. package/src/engine/graphics/texture/sampler/sampler2d_srgb_u8_to_linear_f16.js +68 -68
  1001. package/src/engine/graphics/texture/shade_image_preview.js +103 -103
  1002. package/src/engine/graphics/trail/TrailSpawnMode.js +20 -20
  1003. package/src/engine/graphics/trail/tube/TubeX.js +573 -573
  1004. package/src/engine/graphics/trail/tube/TubeXMaterialSpec.js +58 -58
  1005. package/src/engine/graphics/trail/tube/simulator/TubeXFixedPhysicsSimulator.js +34 -34
  1006. package/src/engine/graphics/trail/tube/tube_attributes_spec.js +69 -69
  1007. package/src/engine/graphics/trail/tube/tube_frame.js +83 -83
  1008. package/src/engine/graphics3/AnimationGraphSystem3.js +329 -329
  1009. package/src/engine/graphics3/AnimationSystem3.js +352 -352
  1010. package/src/engine/graphics3/CameraSystem3.js +170 -170
  1011. package/src/engine/graphics3/DecalSystem3.js +441 -441
  1012. package/src/engine/graphics3/FogOfWarSystem3.js +265 -265
  1013. package/src/engine/graphics3/GraphicsEngine3.js +776 -776
  1014. package/src/engine/graphics3/HighlightSystem3.js +241 -241
  1015. package/src/engine/graphics3/LightSystem3.js +211 -211
  1016. package/src/engine/graphics3/MeshSystem3.js +646 -646
  1017. package/src/engine/graphics3/ParticleEmitterSystem3.js +289 -289
  1018. package/src/engine/graphics3/PathDisplaySystem3.js +309 -309
  1019. package/src/engine/graphics3/PickingQuery.js +48 -48
  1020. package/src/engine/graphics3/PickingResult.js +47 -47
  1021. package/src/engine/graphics3/PickingSystem3.js +273 -273
  1022. package/src/engine/graphics3/ShadeCameraAdapter.js +55 -55
  1023. package/src/engine/graphics3/ShadedGeometrySystem3.js +169 -169
  1024. package/src/engine/graphics3/TerrainSystem3.js +566 -566
  1025. package/src/engine/graphics3/TooltipComponentSystem3.js +328 -328
  1026. package/src/engine/graphics3/Trail3DSystem3.js +221 -221
  1027. package/src/engine/graphics3/WaterSystem3.js +293 -293
  1028. package/src/engine/graphics3/animation/ClipPlayback.js +84 -84
  1029. package/src/engine/graphics3/animation/wrap_clip_time.js +23 -23
  1030. package/src/engine/graphics3/animation/write_graph_playback.js +48 -48
  1031. package/src/engine/graphics3/camera_sync_from_transform.js +29 -29
  1032. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +48 -48
  1033. package/src/engine/graphics3/decal/DECAL_CLUSTER.js +61 -61
  1034. package/src/engine/graphics3/decal/DECAL_GPU_RECORD.js +117 -117
  1035. package/src/engine/graphics3/decal/DecalAtlas.js +194 -194
  1036. package/src/engine/graphics3/decal/DecalAtlasFill.js +32 -32
  1037. package/src/engine/graphics3/decal/GPUDecalRenderer.js +360 -360
  1038. package/src/engine/graphics3/decal/chunk_decal_intersects_frustum.js +59 -59
  1039. package/src/engine/graphics3/decal/chunk_decal_sampling_info.js +57 -57
  1040. package/src/engine/graphics3/decal/chunk_decal_surface_frame.js +54 -54
  1041. package/src/engine/graphics3/decal/decal_atlas_border.js +69 -69
  1042. package/src/engine/graphics3/decal/decal_gpu_records.js +120 -120
  1043. package/src/engine/graphics3/decal/decal_material_samplers.js +109 -109
  1044. package/src/engine/graphics3/decal/graph_build_decal_clusters.js +212 -212
  1045. package/src/engine/graphics3/decal/shader_cluster_assign_decals.js +207 -207
  1046. package/src/engine/graphics3/decal/shader_cull_decals_frustum.js +108 -108
  1047. package/src/engine/graphics3/highlight/GPUHighlightRenderer.js +151 -151
  1048. package/src/engine/graphics3/highlight/HIGHLIGHT_OUTLINE.js +23 -23
  1049. package/src/engine/graphics3/highlight/chunk_highlight_lookup.js +53 -53
  1050. package/src/engine/graphics3/highlight/pack_highlight_color.js +44 -44
  1051. package/src/engine/graphics3/highlight/pack_highlight_table.js +74 -74
  1052. package/src/engine/graphics3/highlight/shader_highlight_outline.js +150 -150
  1053. package/src/engine/graphics3/load_cube_environment.js +68 -68
  1054. package/src/engine/graphics3/make_default_environment.js +107 -107
  1055. package/src/engine/graphics3/particles/particle_gpu_records.js +221 -221
  1056. package/src/engine/graphics3/path/build_tube_path_streams.js +98 -98
  1057. package/src/engine/graphics3/path/tube_stream_write_geometry.js +90 -90
  1058. package/src/engine/graphics3/preview/ModelPreviewFraming.js +35 -35
  1059. package/src/engine/graphics3/preview/make_model_preview_scene.js +154 -154
  1060. package/src/engine/graphics3/preview/make_model_thumbnail.js +48 -48
  1061. package/src/engine/graphics3/preview/model_preview_framing.js +70 -70
  1062. package/src/engine/graphics3/shade_bundle_bounds.js +55 -55
  1063. package/src/engine/graphics3/shade_camera_projection_ray.js +77 -77
  1064. package/src/engine/graphics3/shade_node_to_entity_composition.js +84 -84
  1065. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.js +481 -481
  1066. package/src/engine/graphics3/terrain/chunk_terrain_grid_overlay.js +61 -61
  1067. package/src/engine/graphics3/terrain/chunk_terrain_splat_mix.js +66 -66
  1068. package/src/engine/graphics3/terrain/pack_terrain_row_table.js +53 -53
  1069. package/src/engine/graphics3/terrain/shader_terrain_splat.js +215 -215
  1070. package/src/engine/graphics3/trail/trail_tube_write_geometry.js +158 -158
  1071. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +2 -2
  1072. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  1073. package/src/engine/input/GAMEPAD_API_PROPOSAL.md +717 -717
  1074. package/src/engine/input/analog/apply_radial_dead_zone.js +38 -38
  1075. package/src/engine/input/devices/GamepadDevice.js +466 -466
  1076. package/src/engine/input/devices/ManualInputDevice.js +152 -152
  1077. package/src/engine/input/devices/PointerCoordinates.js +26 -26
  1078. package/src/engine/input/devices/events/GamepadEvents.js +10 -10
  1079. package/src/engine/input/devices/gamepad/GamepadAxes.js +19 -19
  1080. package/src/engine/input/devices/gamepad/GamepadButtons.js +29 -29
  1081. package/src/engine/input/devices/gamepad/GamepadCoordinates.js +17 -17
  1082. package/src/engine/input/devices/gamepad/GamepadDeviceLayout.js +323 -323
  1083. package/src/engine/input/devices/gamepad/GamepadHandle.js +286 -286
  1084. package/src/engine/input/devices/gamepad/GamepadLayout.js +160 -160
  1085. package/src/engine/input/devices/gamepad/GamepadStandardMapping.js +31 -31
  1086. package/src/engine/input/devices/gamepad/GamepadStick.js +169 -169
  1087. package/src/engine/input/devices/gamepad/GamepadStickCalibration.js +119 -119
  1088. package/src/engine/input/devices/gamepad/GamepadStickCalibrator.js +250 -250
  1089. package/src/engine/input/devices/gamepad/gamepad_layout_database.js +144 -144
  1090. package/src/engine/input/devices/gamepad/gamepad_read_hat_axis.js +61 -61
  1091. package/src/engine/input/devices/gamepad/gamepad_write_dpad_vector.js +30 -30
  1092. package/src/engine/input/devices/gamepad/prototypeGamepadTester.js +2124 -2124
  1093. package/src/engine/input/devices/mouse/MouseButtons.js +22 -22
  1094. package/src/engine/input/ecs/components/Input.js +118 -118
  1095. package/src/engine/input/ecs/components/InputController.js +78 -78
  1096. package/src/engine/input/ecs/ism/ISM_DESIGN.md +1523 -1523
  1097. package/src/engine/input/ecs/ism/ISM_IMPLEMENTATION_PLAN.md +627 -627
  1098. package/src/engine/input/ecs/ism/InputActionEvent.js +40 -40
  1099. package/src/engine/input/ecs/ism/InputBinding.js +71 -71
  1100. package/src/engine/input/ecs/ism/InputCoordinateKind.js +25 -25
  1101. package/src/engine/input/ecs/ism/InputCoordinateSource.js +86 -86
  1102. package/src/engine/input/ecs/ism/InputDirection.js +33 -33
  1103. package/src/engine/input/ecs/ism/InputMapProgram.js +236 -236
  1104. package/src/engine/input/ecs/ism/InputMapSystem.js +976 -976
  1105. package/src/engine/input/ecs/ism/InputOcclusion.js +31 -31
  1106. package/src/engine/input/ecs/ism/InputSource.js +67 -67
  1107. package/src/engine/input/ecs/ism/InputSourceTable.js +107 -107
  1108. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannel.js +93 -93
  1109. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannelType.js +11 -11
  1110. package/src/engine/input/ecs/ism/coordinate/InputCoordinateDevice.js +153 -153
  1111. package/src/engine/input/ecs/ism/coordinate/InputCoordinateSwitches.js +160 -160
  1112. package/src/engine/input/ecs/ism/device/GAMEPAD_INPUT_DEVICE_ID.js +9 -9
  1113. package/src/engine/input/ecs/ism/device/GamepadInputDeviceAdapter.js +88 -88
  1114. package/src/engine/input/ecs/ism/device/InputDeviceAdapter.js +72 -72
  1115. package/src/engine/input/ecs/ism/device/KEYBOARD_INPUT_DEVICE_ID.js +9 -9
  1116. package/src/engine/input/ecs/ism/device/KeyboardInputDeviceAdapter.js +63 -63
  1117. package/src/engine/input/ecs/ism/device/ManualInputDeviceAdapter.js +55 -55
  1118. package/src/engine/input/ecs/ism/device/POINTER_INPUT_DEVICE_ID.js +9 -9
  1119. package/src/engine/input/ecs/ism/device/PointerInputDeviceAdapter.js +160 -160
  1120. package/src/engine/input/ecs/ism/map/InputBinding.js +88 -88
  1121. package/src/engine/input/ecs/ism/map/InputCoordinateBinding.js +102 -102
  1122. package/src/engine/input/ecs/ism/map/InputLayer.js +220 -220
  1123. package/src/engine/input/ecs/ism/map/InputMap.js +331 -331
  1124. package/src/engine/input/ecs/ism/prototypeInputMap.js +309 -309
  1125. package/src/engine/input/ecs/ism/trigger/InputTrigger.js +148 -148
  1126. package/src/engine/input/ecs/ism/trigger/InputTriggerChord.js +173 -173
  1127. package/src/engine/input/ecs/ism/trigger/InputTriggerGamepadButton.js +37 -37
  1128. package/src/engine/input/ecs/ism/trigger/InputTriggerHold.js +176 -176
  1129. package/src/engine/input/ecs/ism/trigger/InputTriggerKey.js +39 -39
  1130. package/src/engine/input/ecs/ism/trigger/InputTriggerMouseButton.js +38 -38
  1131. package/src/engine/input/ecs/ism/trigger/InputTriggerRelease.js +120 -120
  1132. package/src/engine/input/ecs/ism/trigger/InputTriggerSequence.js +315 -315
  1133. package/src/engine/input/ecs/ism/trigger/InputTriggerSwitch.js +105 -105
  1134. package/src/engine/input/ecs/ism/trigger/InputTriggerType.js +17 -17
  1135. package/src/engine/input/ecs/systems/InputControllerSystem.js +253 -253
  1136. package/src/engine/input/ecs/systems/InputSystem.js +162 -162
  1137. package/src/engine/intelligence/behavior/primitive/FailingBehaviorSerializationAdapter.js +25 -25
  1138. package/src/engine/intelligence/behavior/primitive/SucceedingBehaviorSerializationAdapter.js +26 -26
  1139. package/src/engine/intelligence/behavior/util/AsynchronousDelayAction.js +55 -55
  1140. package/src/engine/interpolation/BinaryInterpolationAdapter.js +56 -56
  1141. package/src/engine/interpolation/Interpoland.js +49 -49
  1142. package/src/engine/interpolation/Interpolated.js +149 -149
  1143. package/src/engine/interpolation/PoseInterpolationAdapter.js +61 -61
  1144. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +57 -57
  1145. package/src/engine/interpolation/pose_interpoland.js +27 -27
  1146. package/src/engine/navigation/ecs/path_following/PathFollower.js +222 -222
  1147. package/src/engine/navigation/mesh/NavigationMesh.js +145 -145
  1148. package/src/engine/navigation/mesh/OVERLAPPING_SURFACES_2026_08_25.md +661 -0
  1149. package/src/engine/navigation/mesh/PATHFINDING_PLAN.md +229 -229
  1150. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.d.ts.map +1 -1
  1151. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.js +628 -520
  1152. package/src/engine/network/CONGESTION_CONTROL.md +87 -87
  1153. package/src/engine/network/README.md +52 -52
  1154. package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +43 -43
  1155. package/src/engine/network/adapters/TransformInterpolationAdapter.js +84 -84
  1156. package/src/engine/network/adapters/TransformReplicationAdapter.js +87 -87
  1157. package/src/engine/network/adapters/Vector3InterpolationAdapter.js +46 -46
  1158. package/src/engine/network/convertPathToURL.js +2 -2
  1159. package/src/engine/network/core/MalformedPacketError.js +26 -26
  1160. package/src/engine/network/core/quantize/quantize_float.js +73 -73
  1161. package/src/engine/network/core/quantize/quantize_position.js +65 -65
  1162. package/src/engine/network/core/sequence/ack_bitfield.js +77 -77
  1163. package/src/engine/network/core/sequence/seq16.js +69 -69
  1164. package/src/engine/network/core/sequence/seq32.js +73 -73
  1165. package/src/engine/network/ecs/NetworkSystem.js +84 -84
  1166. package/src/engine/network/ecs/components/NetworkIdentity.js +73 -73
  1167. package/src/engine/network/ecs/owner_authorization.js +55 -55
  1168. package/src/engine/network/ecs/serialization/NetworkIdentitySerializationAdapter.js +64 -64
  1169. package/src/engine/network/replication/ScopeFilter.js +71 -71
  1170. package/src/engine/network/sim/ActionLog.js +152 -152
  1171. package/src/engine/network/sim/SimAction.js +273 -273
  1172. package/src/engine/network/sim/Snapshotter.js +222 -222
  1173. package/src/engine/network/state/FrameBufferRing.js +168 -168
  1174. package/src/engine/network/state/InputRing.js +134 -134
  1175. package/src/engine/network/state/PriorityAccumulator.js +180 -180
  1176. package/src/engine/network/time/TimeDilation.js +62 -62
  1177. package/src/engine/network/transport/Channel.js +336 -336
  1178. package/src/engine/network/transport/Transport.js +203 -203
  1179. package/src/engine/network/transport/adapters/NodeUDPTransport.js +186 -186
  1180. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +105 -105
  1181. package/src/engine/network/transport/fragments/fragment_send.js +147 -147
  1182. package/src/engine/network/transport/fragments/packet_size.js +101 -101
  1183. package/src/engine/network/xhr.js +23 -23
  1184. package/src/engine/physics/BULLET_REVIEW.md +945 -945
  1185. package/src/engine/physics/CANNON_REVIEW.md +1300 -1300
  1186. package/src/engine/physics/CONSTRAINT_SOLVER_BENCH_LOG.md +208 -208
  1187. package/src/engine/physics/CONSTRAINT_SOLVER_IMPROVEMENTS_PLAN.md +364 -364
  1188. package/src/engine/physics/INTEPOLATION_SYSTEM_PLAN.md +287 -287
  1189. package/src/engine/physics/JOLT_REVIEW.md +913 -913
  1190. package/src/engine/physics/PLAN.md +1120 -1094
  1191. package/src/engine/physics/RAPIER_REVIEW.md +934 -934
  1192. package/src/engine/physics/REVIEW_001_ACTION_PLAN.md +642 -642
  1193. package/src/engine/physics/REVIEW_002.md +151 -151
  1194. package/src/engine/physics/REVIEW_003.md +166 -166
  1195. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +97 -97
  1196. package/src/engine/physics/constraint/DofMode.js +35 -35
  1197. package/src/engine/physics/constraint/solve_constraints.js +1 -1
  1198. package/src/engine/physics/contact/combine_material.js +35 -35
  1199. package/src/engine/physics/ecs/BodyKind.js +29 -29
  1200. package/src/engine/physics/ecs/Collider.js +177 -177
  1201. package/src/engine/physics/ecs/ColliderFlags.js +15 -15
  1202. package/src/engine/physics/ecs/ColliderSerializationAdapter.js +37 -37
  1203. package/src/engine/physics/ecs/Joint.js +475 -475
  1204. package/src/engine/physics/ecs/JointSerializationAdapter.js +72 -72
  1205. package/src/engine/physics/ecs/PhysicsSystem.d.ts +3 -0
  1206. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  1207. package/src/engine/physics/ecs/PhysicsSystem.js +7 -2
  1208. package/src/engine/physics/ecs/RigidBodySerializationUpgrader_0_1.js +37 -37
  1209. package/src/engine/physics/ecs/SleepState.js +12 -12
  1210. package/src/engine/physics/ecs/find_non_finite_physics_state.js +76 -76
  1211. package/src/engine/physics/fluid/FluidField.js +867 -867
  1212. package/src/engine/physics/fluid/FluidSimulator.js +832 -832
  1213. package/src/engine/physics/fluid/REVIEW_02_PLAN.md +243 -243
  1214. package/src/engine/physics/fluid/SliceVisualiser.js +190 -190
  1215. package/src/engine/physics/fluid/ecs/FluidComponent.js +239 -239
  1216. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +89 -89
  1217. package/src/engine/physics/fluid/ecs/FluidObstacle.js +97 -97
  1218. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +348 -348
  1219. package/src/engine/physics/fluid/ecs/FluidSystem.js +142 -142
  1220. package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +123 -123
  1221. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +395 -395
  1222. package/src/engine/physics/fluid/ecs/fluid.worker.js +12 -12
  1223. package/src/engine/physics/fluid/ecs/fluid_build_world_to_grid.js +32 -32
  1224. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +47 -47
  1225. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +85 -85
  1226. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +16 -16
  1227. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +111 -111
  1228. package/src/engine/physics/fluid/ecs/makeFluidWorker.js +18 -18
  1229. package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +81 -81
  1230. package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +202 -202
  1231. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +257 -257
  1232. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +405 -405
  1233. package/src/engine/physics/fluid/prototype.js +126 -126
  1234. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +143 -143
  1235. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +162 -162
  1236. package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +107 -107
  1237. package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.js +131 -131
  1238. package/src/engine/physics/fluid/solver/v3_grid_compute_solid_neighbour_mask.js +90 -90
  1239. package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.js +38 -38
  1240. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_constant.js +77 -77
  1241. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_uniform.js +113 -113
  1242. package/src/engine/physics/fluid/solver/v3_grid_sample_scalar_masked.js +92 -92
  1243. package/src/engine/physics/fluid/solver/v3_grid_shift_in_place.js +107 -107
  1244. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure.js +135 -135
  1245. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure_pcg.js +511 -511
  1246. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.js +108 -108
  1247. package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js +317 -317
  1248. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.js +236 -236
  1249. package/src/engine/physics/fluid/solver/v3_mac_advect_sl_velocity.js +217 -217
  1250. package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.js +174 -174
  1251. package/src/engine/physics/fluid/solver/v3_mac_clip_trace.js +95 -95
  1252. package/src/engine/physics/fluid/solver/v3_mac_compute_divergence.js +77 -77
  1253. package/src/engine/physics/fluid/solver/v3_mac_compute_face_solid.js +131 -131
  1254. package/src/engine/physics/fluid/solver/v3_mac_subtract_pressure_gradient.js +104 -104
  1255. package/src/engine/physics/inertia/world_inverse_inertia.js +160 -160
  1256. package/src/engine/physics/integration/integrate_position.js +97 -97
  1257. package/src/engine/physics/narrowphase/box_box_manifold.js +681 -681
  1258. package/src/engine/physics/narrowphase/box_triangle_contact.js +906 -906
  1259. package/src/engine/physics/narrowphase/capsule_triangle_contact.js +395 -395
  1260. package/src/engine/physics/narrowphase/compute_penetration.js +369 -369
  1261. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.js +55 -55
  1262. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.js +37 -37
  1263. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +117 -117
  1264. package/src/engine/physics/narrowphase/narrowphase_step.js +1738 -1738
  1265. package/src/engine/physics/narrowphase/reduce_manifold_contacts.js +74 -74
  1266. package/src/engine/physics/narrowphase/refine_ray_hit.d.ts +12 -11
  1267. package/src/engine/physics/narrowphase/refine_ray_hit.d.ts.map +1 -1
  1268. package/src/engine/physics/narrowphase/refine_ray_hit.js +228 -36
  1269. package/src/engine/physics/narrowphase/sphere_sphere_contact.js +52 -52
  1270. package/src/engine/physics/narrowphase/sphere_triangle_contact.js +138 -138
  1271. package/src/engine/physics/persistence/solver_caches.js +309 -309
  1272. package/src/engine/physics/queries/overlap_shape.js +187 -187
  1273. package/src/engine/physics/queries/raycast.d.ts +7 -4
  1274. package/src/engine/physics/queries/raycast.d.ts.map +1 -1
  1275. package/src/engine/physics/queries/raycast.js +11 -5
  1276. package/src/engine/physics/queries/shape_cast.js +417 -417
  1277. package/src/engine/physics/solver/apply_impulse_to_body.js +86 -86
  1278. package/src/engine/physics/solver/friction_cone.js +37 -37
  1279. package/src/engine/physics/solver/solve_contacts.js +1 -1
  1280. package/src/engine/platform/WebEnginePlatform.d.ts.map +1 -1
  1281. package/src/engine/platform/WebEnginePlatform.js +1 -2
  1282. package/src/engine/scene/SerializedScene.d.ts +2 -2
  1283. package/src/engine/scene/SerializedScene.d.ts.map +1 -1
  1284. package/src/engine/scene/transitionToScene.js +121 -121
  1285. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  1286. package/src/engine/simulation/Ticker.js +33 -0
  1287. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +345 -345
  1288. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +140 -140
  1289. package/src/engine/sound/simulation/AcousticSimulator.js +646 -646
  1290. package/src/engine/sound/simulation/IMPLEMENTATION_PLAN.md +432 -432
  1291. package/src/engine/sound/simulation/PROBE_PLACEMENT.md +250 -250
  1292. package/src/engine/sound/simulation/PROBE_TRANSFER_RESEARCH.md +322 -322
  1293. package/src/engine/sound/simulation/README.md +277 -277
  1294. package/src/engine/sound/simulation/REFLECTION_IR_PLAN.md +261 -261
  1295. package/src/engine/sound/simulation/VISIBILITY_GRAPH_PLAN.md +121 -121
  1296. package/src/engine/sound/simulation/configureAcousticSimulation.js +48 -48
  1297. package/src/engine/sound/simulation/core/AcousticMedium.js +113 -113
  1298. package/src/engine/sound/simulation/core/AcousticMediumSerializationAdapter.js +27 -27
  1299. package/src/engine/sound/simulation/core/AcousticOccluderIndex.js +312 -312
  1300. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +159 -159
  1301. package/src/engine/sound/simulation/core/AcousticSolution.js +90 -90
  1302. package/src/engine/sound/simulation/core/AcousticSourceState.js +109 -109
  1303. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +73 -73
  1304. package/src/engine/sound/simulation/core/OcclusionSolver.js +112 -112
  1305. package/src/engine/sound/simulation/core/RayHit.js +50 -50
  1306. package/src/engine/sound/simulation/core/VolumeField.js +149 -149
  1307. package/src/engine/sound/simulation/definition/AcousticDirectivity.js +114 -114
  1308. package/src/engine/sound/simulation/definition/AcousticDirectivitySerializationAdapter.js +30 -30
  1309. package/src/engine/sound/simulation/definition/AcousticMaterial.js +122 -122
  1310. package/src/engine/sound/simulation/definition/AcousticMaterialSerializationAdapter.js +32 -32
  1311. package/src/engine/sound/simulation/ecs/AcousticBody.js +48 -48
  1312. package/src/engine/sound/simulation/ecs/AcousticBodySerializationAdapter.js +34 -34
  1313. package/src/engine/sound/simulation/ecs/AcousticProbeFieldSystem.js +64 -64
  1314. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +75 -75
  1315. package/src/engine/sound/simulation/ecs/AcousticVolume.js +74 -74
  1316. package/src/engine/sound/simulation/ecs/AcousticVolumeSerializationAdapter.js +37 -37
  1317. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +66 -66
  1318. package/src/engine/sound/simulation/probe/AcousticProbeField.js +578 -578
  1319. package/src/engine/sound/simulation/probe/AcousticProbeFieldSerializationAdapter.js +60 -60
  1320. package/src/engine/sound/simulation/probe/ProbeFieldPathingSolution.js +64 -64
  1321. package/src/engine/sound/simulation/probe/ProbeVisibilityRecheck.js +132 -132
  1322. package/src/engine/sound/simulation/probe/acoustic_probe_transfer.js +103 -103
  1323. package/src/engine/sound/simulation/probe/acoustic_trace_energy.js +136 -136
  1324. package/src/engine/sound/simulation/probe/bakeProbeField.js +169 -169
  1325. package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +110 -110
  1326. package/src/engine/sound/simulation/probe/bakeReverbBands.js +110 -110
  1327. package/src/engine/sound/simulation/probe/bakeVisibility.js +148 -148
  1328. package/src/engine/sound/simulation/probe/echogram_band_rt60.js +83 -83
  1329. package/src/engine/sound/simulation/probe/probe_delaunay_edges.js +215 -215
  1330. package/src/engine/sound/simulation/probe/probe_densify_portals.js +140 -140
  1331. package/src/engine/sound/simulation/probe/probe_detect_portals.js +196 -196
  1332. package/src/engine/sound/simulation/probe/probe_edge_key.js +38 -38
  1333. package/src/engine/sound/simulation/probe/probe_edge_visible.js +41 -41
  1334. package/src/engine/sound/simulation/probe/probe_place_sdf_cover.js +82 -82
  1335. package/src/engine/sound/simulation/probe/probe_refine_connectivity.js +181 -181
  1336. package/src/engine/sound/simulation/probe/probe_sdf_grid.js +171 -171
  1337. package/src/engine/sound/simulation/probe/probe_visibility_augment.js +146 -146
  1338. package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.js +167 -167
  1339. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +354 -354
  1340. package/src/engine/sound/simulation/render/ProbeReverbRenderer.js +231 -231
  1341. package/src/engine/sound/simulation/render/foaReverbImpulseResponse.js +105 -105
  1342. package/src/engine/sound/simulation/render/reverbImpulseResponse.js +66 -66
  1343. package/src/engine/sound/simulation/render/reverb_band_tails.js +93 -93
  1344. package/src/engine/sound/simulation/serialization/populateAcousticSerializationRegistry.js +25 -25
  1345. package/src/engine/sound/sopra/README.md +643 -643
  1346. package/src/engine/sound/sopra/SopraEngine.js +432 -432
  1347. package/src/engine/sound/sopra/asset/AssetManagerBufferProvider.js +71 -71
  1348. package/src/engine/sound/sopra/asset/BufferProvider.js +29 -29
  1349. package/src/engine/sound/sopra/asset/StubBufferProvider.js +58 -58
  1350. package/src/engine/sound/sopra/definition/BusDefinition.js +142 -142
  1351. package/src/engine/sound/sopra/definition/BusDefinitionSerializationAdapter.js +54 -54
  1352. package/src/engine/sound/sopra/definition/DuckingRule.js +106 -106
  1353. package/src/engine/sound/sopra/definition/DuckingRuleSerializationAdapter.js +31 -31
  1354. package/src/engine/sound/sopra/definition/EventDescription.js +262 -262
  1355. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +55 -55
  1356. package/src/engine/sound/sopra/definition/MixerSnapshot.js +83 -83
  1357. package/src/engine/sound/sopra/definition/MixerSnapshotSerializationAdapter.js +39 -39
  1358. package/src/engine/sound/sopra/definition/ParameterDefinition.js +117 -117
  1359. package/src/engine/sound/sopra/definition/ParameterDefinitionSerializationAdapter.js +31 -31
  1360. package/src/engine/sound/sopra/definition/VoiceStealMode.js +18 -18
  1361. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.js +109 -109
  1362. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.js +185 -185
  1363. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.js +59 -59
  1364. package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.js +128 -128
  1365. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.js +226 -226
  1366. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClipSerializationAdapter.js +54 -54
  1367. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.js +191 -191
  1368. package/src/engine/sound/sopra/definition/clip/SampleAudioClipSerializationAdapter.js +39 -39
  1369. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.js +79 -79
  1370. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClipSerializationAdapter.js +42 -42
  1371. package/src/engine/sound/sopra/definition/clip/SilenceAudioClip.js +77 -77
  1372. package/src/engine/sound/sopra/definition/clip/SilenceAudioClipSerializationAdapter.js +27 -27
  1373. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts +5 -0
  1374. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts.map +1 -1
  1375. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.js +125 -125
  1376. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClipSerializationAdapter.js +41 -41
  1377. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +24 -24
  1378. package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +120 -120
  1379. package/src/engine/sound/sopra/definition/effect/CompressorEffectSerializationAdapter.js +31 -31
  1380. package/src/engine/sound/sopra/definition/effect/EqEffect.js +128 -128
  1381. package/src/engine/sound/sopra/definition/effect/EqEffectSerializationAdapter.js +29 -29
  1382. package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +113 -113
  1383. package/src/engine/sound/sopra/definition/effect/ReverbEffectSerializationAdapter.js +25 -25
  1384. package/src/engine/sound/sopra/runtime/BusGraph.js +231 -231
  1385. package/src/engine/sound/sopra/runtime/ParameterStore.js +98 -98
  1386. package/src/engine/sound/sopra/runtime/SopraPlaybackContext.js +68 -68
  1387. package/src/engine/sound/sopra/runtime/Voice.js +145 -145
  1388. package/src/engine/sound/sopra/runtime/VoiceManager.js +136 -136
  1389. package/src/engine/sound/sopra/runtime/VoicePool.js +17 -17
  1390. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +42 -42
  1391. package/src/engine/sound/sopra/serialization/sopraJSON.js +99 -99
  1392. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +49 -49
  1393. package/src/engine/sound/sopra/util/MockAudioContext.js +224 -224
  1394. package/src/engine/sound/sopra/util/fadeOutAndStop.js +60 -60
  1395. package/src/engine/ui/DraggableAspect.js +115 -115
  1396. package/src/engine/ui/apply_pointer_tilt_3d.js +50 -50
  1397. package/src/generation/COORDINATES.md +54 -54
  1398. package/src/generation/GridGenerationResource.js +24 -24
  1399. package/src/generation/GridTaskGroup.js +214 -214
  1400. package/src/generation/REVIEW_01_ACTION_PLAN.md +628 -628
  1401. package/src/generation/automata/CaveGeneratorCellularAutomata.js +79 -79
  1402. package/src/generation/automata/CellularAutomata.js +22 -22
  1403. package/src/generation/compute_writes_union.js +25 -25
  1404. package/src/generation/filtering/CellFilter.js +117 -117
  1405. package/src/generation/filtering/core/CellFilterBinaryOperation.js +37 -37
  1406. package/src/generation/filtering/core/CellFilterOperationTertiary.js +43 -43
  1407. package/src/generation/filtering/core/CellFilterUnaryOperation.js +29 -29
  1408. package/src/generation/filtering/numeric/process/computeCellFilterSobel.js +36 -36
  1409. package/src/generation/filtering/numeric/process/computeFilterSurfaceNormal.js +42 -42
  1410. package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.js +18 -18
  1411. package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.js +47 -47
  1412. package/src/generation/filtering/util/cell_filter_weights_pick.js +54 -54
  1413. package/src/generation/grid/GridData.js +233 -233
  1414. package/src/generation/grid/coords/grid_to_texel.js +10 -10
  1415. package/src/generation/grid/coords/texel_to_grid.js +10 -10
  1416. package/src/generation/grid/generation/GridTaskApplyActionToCells.js +90 -90
  1417. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +388 -388
  1418. package/src/generation/grid/generation/GridTaskExecuteRuleTimes.js +127 -127
  1419. package/src/generation/grid/generation/GridTaskSequence.js +58 -58
  1420. package/src/generation/grid/generation/NoopGridTaskGenerator.js +12 -12
  1421. package/src/generation/grid/generation/discrete/GridTaskActionRuleSet.js +48 -48
  1422. package/src/generation/grid/generation/discrete/GridTaskCellularAutomata.js +146 -146
  1423. package/src/generation/grid/generation/discrete/GridTaskConnectRooms.js +540 -540
  1424. package/src/generation/grid/generation/discrete/layer/GridTaskBuildSourceDistanceMap.js +222 -222
  1425. package/src/generation/grid/generation/grid/GridTaskAddNodesFixed.js +44 -44
  1426. package/src/generation/grid/generation/road/GridTaskGenerateRoads.js +614 -614
  1427. package/src/generation/markers/GridCellActionPlaceMarker.js +244 -244
  1428. package/src/generation/markers/GridCellActionPlaceMarkerGroup.js +86 -86
  1429. package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.js +266 -266
  1430. package/src/generation/markers/emitter/MarkerNodeEmitterGridCellAction.js +49 -49
  1431. package/src/generation/placement/GridCellActionTransformNearbyMarkers.js +120 -120
  1432. package/src/generation/placement/action/GridCellAction.js +45 -45
  1433. package/src/generation/placement/action/GridCellActionPlaceTags.js +140 -140
  1434. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +89 -89
  1435. package/src/generation/placement/action/random/CellActionSelectRandom.js +69 -69
  1436. package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +91 -91
  1437. package/src/generation/placement/action/util/GridCellActionSequence.js +61 -61
  1438. package/src/generation/placement/action/util/GridCellDisplacedAction.js +61 -61
  1439. package/src/generation/rules/cell/CellMatcherRemovalPreservesConnectivity.js +183 -183
  1440. package/src/generation/theme/ThemeEngine.js +666 -666
  1441. package/src/shade/RENDERER_CONTRACT.md +568 -0
  1442. package/src/shade/descriptor/texture/format/gpu_texture_format_info.js +267 -267
  1443. package/src/shade/device/ShadeDeviceFailure.js +104 -104
  1444. package/src/shade/device/ShadeDeviceFailureReason.js +41 -41
  1445. package/src/shade/device/mock/IMPLEMENTATION_PLAN.md +255 -255
  1446. package/src/shade/device/mock/REVIEW_2026_08_22.md +527 -527
  1447. package/src/shade/device/mock/SoftwareGPUBindGroup.js +23 -23
  1448. package/src/shade/device/mock/SoftwareGPUBindGroupLayout.js +22 -22
  1449. package/src/shade/device/mock/SoftwareGPUError.js +63 -63
  1450. package/src/shade/device/mock/SoftwareGPUPipeline.js +75 -75
  1451. package/src/shade/device/mock/SoftwareGPUQuerySet.js +113 -113
  1452. package/src/shade/device/mock/SoftwareGPUSampler.js +30 -30
  1453. package/src/shade/device/mock/SoftwareGPUShaderModule.js +32 -32
  1454. package/src/shade/device/mock/SoftwareGPUTextureView.js +22 -22
  1455. package/src/shade/device/mock/SoftwareGPUUncapturedErrorEvent.js +23 -23
  1456. package/src/shade/device/mock/normalize_dynamic_offsets.js +26 -26
  1457. package/src/shade/device/mock/texture_copy.js +287 -287
  1458. package/src/shade/device/timing/GPUTimer.js +285 -285
  1459. package/src/shade/device/timing/GPUTimerArray.js +205 -205
  1460. package/src/shade/playground/add_random_lights.js +49 -49
  1461. package/src/shade/playground/add_random_meshes.js +83 -83
  1462. package/src/shade/playground/animation_prototype.js +508 -508
  1463. package/src/shade/playground/animation_prototype_skinning.js +647 -647
  1464. package/src/shade/playground/animation_prototype_stress.js +765 -765
  1465. package/src/shade/playground/enable_picker.js +59 -59
  1466. package/src/shade/playground/gltf_skinned_prototype.js +560 -560
  1467. package/src/shade/playground/gltf_skinned_stress_prototype.js +387 -387
  1468. package/src/shade/playground/gltf_viewer.js +282 -282
  1469. package/src/shade/playground/load_default_environment.js +19 -19
  1470. package/src/shade/playground/main.js +2727 -2727
  1471. package/src/shade/playground/make_animated_instances.js +117 -117
  1472. package/src/shade/playground/prototype_virtual_texture.js +274 -274
  1473. package/src/shade/playground/prototype_volumetrics_01.js +206 -206
  1474. package/src/shade/playground/sample.js +234 -234
  1475. package/src/shade/playground/sample_load_gltf.js +102 -102
  1476. package/src/shade/playground/spread_node3d_grid.js +19 -19
  1477. package/src/shade/renderer/Renderer.js +2436 -2436
  1478. package/src/shade/renderer/ShadeIndirectLightingMode.js +14 -14
  1479. package/src/shade/renderer/animation/ShadeAnimationChannel.js +414 -414
  1480. package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.js +531 -531
  1481. package/src/shade/renderer/animation/pose/PosePlayback.js +55 -55
  1482. package/src/shade/renderer/animation/pose/pose_evaluate_local.js +179 -179
  1483. package/src/shade/renderer/animation/pose/pose_evaluate_world.js +76 -76
  1484. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +1024 -1024
  1485. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +79 -79
  1486. package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.js +56 -56
  1487. package/src/shade/renderer/binding/BindGroupManager.js +282 -282
  1488. package/src/shade/renderer/binding/adapt_cache_capacity.js +25 -25
  1489. package/src/shade/renderer/buffer/GPUBufferAllocator.js +116 -116
  1490. package/src/shade/renderer/buffer/buffer_pool_ops.js +123 -123
  1491. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_SIZE.js +9 -9
  1492. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_BUFFER_LIMIT.js +8 -8
  1493. package/src/shade/renderer/buffer/table/PageBufferPool.js +71 -71
  1494. package/src/shade/renderer/buffer/table/PageSlotAllocator.js +95 -95
  1495. package/src/shade/renderer/camera/Camera.js +281 -281
  1496. package/src/shade/renderer/camera/GPUCameraContext.js +233 -233
  1497. package/src/shade/renderer/camera/orbital/README.md +84 -84
  1498. package/src/shade/renderer/deferred/shader_composite_volumetrics.js +75 -75
  1499. package/src/shade/renderer/dynamic/DYNAMIC_MESH_VERTEX.js +25 -25
  1500. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +342 -342
  1501. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +167 -167
  1502. package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +170 -170
  1503. package/src/shade/renderer/extension/FrameContext.js +263 -263
  1504. package/src/shade/renderer/extension/FramePhase.js +104 -104
  1505. package/src/shade/renderer/extension/FrameRecord.js +126 -126
  1506. package/src/shade/renderer/extension/GBufferTextures.js +83 -83
  1507. package/src/shade/renderer/extension/PresentTarget.js +34 -34
  1508. package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +918 -918
  1509. package/src/shade/renderer/extension/RenderExtension.js +69 -69
  1510. package/src/shade/renderer/extension/RenderExtensionRegistry.js +319 -319
  1511. package/src/shade/renderer/extension/SceneColor.js +40 -40
  1512. package/src/shade/renderer/extension/ViewTextures.js +78 -78
  1513. package/src/shade/renderer/fow/GPUFogOfWarRenderer.js +182 -182
  1514. package/src/shade/renderer/geometry/Geometry.js +608 -608
  1515. package/src/shade/renderer/geometry/geometry_build_from_meshlet_geometry.js +342 -342
  1516. package/src/shade/renderer/geometry/meshlet_geometry_transfer.js +41 -41
  1517. package/src/shade/renderer/geometry/primitives/make_box_geometry.js +153 -153
  1518. package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.js +240 -240
  1519. package/src/shade/renderer/geometry/primitives/make_plane_geometry.js +145 -145
  1520. package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.js +327 -327
  1521. package/src/shade/renderer/geometry/primitives/make_torus_geometry.js +107 -107
  1522. package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.js +165 -165
  1523. package/src/shade/renderer/geometry/virtual/VGEO_FORMAT.md +607 -607
  1524. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.js +66 -66
  1525. package/src/shade/renderer/geometry/virtual/build/VGeoBuildResult.js +32 -32
  1526. package/src/shade/renderer/geometry/virtual/build/VGeoFaceGraph.js +103 -103
  1527. package/src/shade/renderer/geometry/virtual/build/VGeoGatheredFaces.js +25 -25
  1528. package/src/shade/renderer/geometry/virtual/build/VGeoLevel.js +33 -33
  1529. package/src/shade/renderer/geometry/virtual/build/VGeoLevelOptions.js +62 -62
  1530. package/src/shade/renderer/geometry/virtual/build/VGeoLevelSummary.js +49 -49
  1531. package/src/shade/renderer/geometry/virtual/build/VGeoSubmesh.js +20 -20
  1532. package/src/shade/renderer/geometry/virtual/build/VirtualGeometryMesh.js +214 -214
  1533. package/src/shade/renderer/geometry/virtual/build/gltf/GltfByteSource.js +122 -122
  1534. package/src/shade/renderer/geometry/virtual/build/gltf/GltfCollectReport.js +29 -29
  1535. package/src/shade/renderer/geometry/virtual/build/gltf/GltfDocument.js +210 -210
  1536. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometry.js +48 -48
  1537. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometryInstance.js +25 -25
  1538. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometrySelection.js +28 -28
  1539. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +296 -296
  1540. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.js +166 -166
  1541. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_read_geometry.js +199 -199
  1542. package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.js +173 -173
  1543. package/src/shade/renderer/geometry/virtual/build/vgeo_bounding_sphere.js +28 -28
  1544. package/src/shade/renderer/geometry/virtual/build/vgeo_build.js +200 -200
  1545. package/src/shade/renderer/geometry/virtual/build/vgeo_build_levels.js +1786 -1786
  1546. package/src/shade/renderer/geometry/virtual/build/vgeo_build_page_nodes.js +157 -157
  1547. package/src/shade/renderer/geometry/virtual/build/vgeo_build_root_group.js +26 -26
  1548. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_normals.js +75 -75
  1549. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_tangents.js +143 -143
  1550. package/src/shade/renderer/geometry/virtual/build/vgeo_containing_sphere.js +44 -44
  1551. package/src/shade/renderer/geometry/virtual/build/vgeo_extract_submesh.js +41 -41
  1552. package/src/shade/renderer/geometry/virtual/build/vgeo_gather_faces.js +71 -71
  1553. package/src/shade/renderer/geometry/virtual/build/vgeo_graph_components.js +123 -123
  1554. package/src/shade/renderer/geometry/virtual/build/vgeo_narrow_indices.js +26 -26
  1555. package/src/shade/renderer/geometry/virtual/build/vgeo_normalize_source.js +112 -112
  1556. package/src/shade/renderer/geometry/virtual/build/vgeo_partition_graph.js +56 -56
  1557. package/src/shade/renderer/geometry/virtual/build/vgeo_sphere_inflate_to_contain.js +70 -70
  1558. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set.js +187 -187
  1559. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set_packed.js +207 -207
  1560. package/src/shade/renderer/geometry/virtual/format/VGEO_DEFECT.js +18 -18
  1561. package/src/shade/renderer/geometry/virtual/format/VGeoDefect.js +38 -38
  1562. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.js +64 -64
  1563. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTE.js +13 -13
  1564. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTES.js +50 -50
  1565. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_allocate.js +28 -28
  1566. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_mask.js +23 -23
  1567. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.js +31 -31
  1568. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_copy_vertex.js +32 -32
  1569. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_declare.js +46 -46
  1570. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_like.js +19 -19
  1571. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_test_fixtures.js +27 -27
  1572. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_asset_id_preimage.js +62 -62
  1573. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_asset_id.js +13 -13
  1574. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_directory_block_checksum.js +41 -41
  1575. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_frame_checksum.js +41 -41
  1576. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_header_checksum.js +25 -25
  1577. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_OFFSET.js +20 -20
  1578. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_RECORD_SIZE.js +5 -5
  1579. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CHILD_REF.js +5 -5
  1580. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_TRIANGLE_COUNT.js +5 -5
  1581. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_VERTEX_COUNT.js +5 -5
  1582. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_CHILD.js +5 -5
  1583. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_GROUP.js +5 -5
  1584. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_SAME_PAGE.js +6 -6
  1585. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.js +81 -81
  1586. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryGroup.js +37 -37
  1587. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPageNode.js +55 -55
  1588. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_BLOCK_RECORDS.js +5 -5
  1589. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_FLAG_ROOT_PAGE.js +5 -5
  1590. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_RECORD_SIZE.js +5 -5
  1591. package/src/shade/renderer/geometry/virtual/format/directory/vgeo_directory_block_count.js +12 -12
  1592. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_OFFSET.js +11 -11
  1593. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_TABLE_ENTRY_SIZE.js +5 -5
  1594. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_LZ4.js +11 -11
  1595. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_RAW.js +5 -5
  1596. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_ALIGNMENT.js +5 -5
  1597. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_HEADER_SIZE.js +5 -5
  1598. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_OFFSET.js +13 -13
  1599. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_PAGE_MAGIC.js +5 -5
  1600. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameBlob.js +21 -21
  1601. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameExtent.js +59 -59
  1602. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_codec_name.js +27 -27
  1603. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_decode_frame_blob.js +84 -84
  1604. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.js +56 -56
  1605. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_frame_decode_bound.js +35 -35
  1606. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_scan_frames.js +74 -74
  1607. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.js +6 -6
  1608. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HASH_ALGO_XXH3.js +5 -5
  1609. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_OFFSET.js +31 -31
  1610. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_SIZE.js +5 -5
  1611. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_OFFSET.js +20 -20
  1612. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_RECORD_SIZE.js +9 -9
  1613. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MAGIC.js +5 -5
  1614. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MIN_READER_VERSION.js +5 -5
  1615. package/src/shade/renderer/geometry/virtual/format/header/VGEO_PAYLOAD_ENCODING_SHADE_MESHLET_V1.js +5 -5
  1616. package/src/shade/renderer/geometry/virtual/format/header/VGeoLevelRecord.js +41 -41
  1617. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_RECORD_SIZE.js +5 -5
  1618. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_GROUP_CLUSTER_COUNT.js +6 -6
  1619. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_OFFSET.js +21 -21
  1620. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_SIZE.js +5 -5
  1621. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FANOUT.js +9 -9
  1622. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FLAG_LEAF.js +5 -5
  1623. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_OFFSET.js +10 -10
  1624. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_RECORD_SIZE.js +5 -5
  1625. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_HEADER_SIZE.js +5 -5
  1626. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_OFFSET.js +16 -16
  1627. package/src/shade/renderer/geometry/virtual/format/payload/VGEO_ENCODING_FLAGS_MASK.js +6 -6
  1628. package/src/shade/renderer/geometry/virtual/format/payload/VGeoEncodedPayload.js +18 -18
  1629. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.js +200 -200
  1630. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_attribute_offset.js +39 -39
  1631. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_size.js +20 -20
  1632. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +2063 -2063
  1633. package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.js +1622 -1622
  1634. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +485 -485
  1635. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.js +115 -115
  1636. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.js +110 -110
  1637. package/src/shade/renderer/light/environment/octahedral_resample_kernel.js +50 -50
  1638. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +30 -30
  1639. package/src/shade/renderer/light/environment/resample_cube_to_octahedral.js +157 -157
  1640. package/src/shade/renderer/light/make_sunlight.js +35 -35
  1641. package/src/shade/renderer/light/model/io/light_record_point.js +39 -39
  1642. package/src/shade/renderer/loader/gltf/GLTF_PRIMITIVE_MODE.js +23 -23
  1643. package/src/shade/renderer/loader/gltf/MESHOPT_COMPRESSION_PLAN.md +793 -793
  1644. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtension.js +54 -54
  1645. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtensionSet.js +109 -109
  1646. package/src/shade/renderer/loader/gltf/ext/gltf_apply_buffer_view_extensions.js +69 -69
  1647. package/src/shade/renderer/loader/gltf/ext/gltf_buffer_view_extensions.js +22 -22
  1648. package/src/shade/renderer/loader/gltf/ext/gltf_geometry_extensions.js +39 -39
  1649. package/src/shade/renderer/loader/gltf/ext/meshopt/MeshoptBufferViewExtension.js +301 -301
  1650. package/src/shade/renderer/loader/gltf/gltf_component_type.js +223 -223
  1651. package/src/shade/renderer/loader/gltf/gltf_node_world_matrices.js +137 -137
  1652. package/src/shade/renderer/loader/gltf/gltf_parse_container.js +241 -241
  1653. package/src/shade/renderer/loader/gltf/gltf_read_accessor.js +294 -294
  1654. package/src/shade/renderer/loader/gltf/gltf_used_image_indices.js +49 -49
  1655. package/src/shade/renderer/loader/gltf/load_gltf.js +1253 -1253
  1656. package/src/shade/renderer/loader/gltf/tiny-gltf.js +646 -646
  1657. package/src/shade/renderer/loader/usd/UsdError.js +33 -33
  1658. package/src/shade/renderer/loader/usd/UsdExtensionRegistry.js +69 -69
  1659. package/src/shade/renderer/loader/usd/load_usd.js +226 -226
  1660. package/src/shade/renderer/loader/usd/parse_usda.js +931 -931
  1661. package/src/shade/renderer/loader/usd/unpack_usdz.js +106 -106
  1662. package/src/shade/renderer/loader/usd/usd_build_scene.js +658 -658
  1663. package/src/shade/renderer/loader/usd/usd_compose_transform.js +258 -258
  1664. package/src/shade/renderer/loader/usd/usd_decode_image.js +384 -384
  1665. package/src/shade/renderer/loader/usd/usd_lz4.js +182 -182
  1666. package/src/shade/renderer/loader/usd/usd_triangulate.js +159 -159
  1667. package/src/shade/renderer/material/ShadeMaterial.d.ts +2 -2
  1668. package/src/shade/renderer/material/ShadeMaterial.js +2 -2
  1669. package/src/shade/renderer/material/standard/fragment_gbuffer.js +334 -334
  1670. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +169 -169
  1671. package/src/shade/renderer/material/standard/material_gbuffer_vertex.js +45 -45
  1672. package/src/shade/renderer/material/standard_material_to_struct.js +23 -23
  1673. package/src/shade/renderer/particles/prototypeParticleSystem.js +450 -450
  1674. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +52 -52
  1675. package/src/shade/renderer/pool/TransientResourcePool.js +392 -392
  1676. package/src/shade/renderer/postprocess/bloom/bloom_chain_resolution.js +29 -29
  1677. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.js +109 -109
  1678. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.js +155 -155
  1679. package/src/shade/renderer/postprocess/cas/shader_ffx_rcas.js +114 -114
  1680. package/src/shade/renderer/postprocess/dof/DOF_AUTOFOCUS_PARAMS_STRUCT.js +25 -25
  1681. package/src/shade/renderer/postprocess/dof/DOF_FOCUS_STATE_STRUCT.js +23 -23
  1682. package/src/shade/renderer/postprocess/dof/DOF_PRESETS.js +27 -27
  1683. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_diameter.js +41 -41
  1684. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_radius.js +32 -32
  1685. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_coefficient.js +26 -26
  1686. package/src/shade/renderer/postprocess/dof/compute_dof_autofocus_params.js +64 -64
  1687. package/src/shade/renderer/postprocess/dof/compute_dof_uniform.js +54 -54
  1688. package/src/shade/renderer/postprocess/dof/gather/DOF2_CONFIG.js +91 -91
  1689. package/src/shade/renderer/postprocess/dof/gather/DOF2_PRESETS.js +9 -9
  1690. package/src/shade/renderer/postprocess/dof/gather/DOF2_SETTINGS_STRUCT.js +66 -66
  1691. package/src/shade/renderer/postprocess/dof/gather/DOF2_TEXTURE_FORMAT.js +22 -22
  1692. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +292 -292
  1693. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_coc_to_near_far.js +25 -25
  1694. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_gather_weight.js +30 -30
  1695. package/src/shade/renderer/postprocess/dof/gather/compute_dof2_uniform.js +54 -54
  1696. package/src/shade/renderer/postprocess/dof/gather/graph_postprocess_dof2.js +194 -194
  1697. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_fill.js +68 -68
  1698. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_far.js +140 -140
  1699. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_near.js +142 -142
  1700. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.js +99 -99
  1701. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_setup.js +102 -102
  1702. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_dilate.js +75 -75
  1703. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_max.js +73 -73
  1704. package/src/shade/renderer/postprocess/dof/raymarch/DOF_SETTINGS_STRUCT.js +49 -49
  1705. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +298 -298
  1706. package/src/shade/renderer/postprocess/dof/raymarch/graph_postprocess_dof.js +244 -244
  1707. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_composite.js +91 -91
  1708. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_firefly_cleanup.js +61 -61
  1709. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_prefilter.js +90 -90
  1710. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch_compute.js +267 -267
  1711. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_slice_compute.js +271 -271
  1712. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_dilate.js +70 -70
  1713. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_max.js +72 -72
  1714. package/src/shade/renderer/postprocess/dof/shader_dof_autofocus.js +99 -99
  1715. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.js +51 -51
  1716. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +56 -56
  1717. package/src/shade/renderer/postprocess/upscale-dither/NOTES.md +78 -78
  1718. package/src/shade/renderer/postprocess/upscale-dither/UpscaleDither.js +95 -95
  1719. package/src/shade/renderer/postprocess/upscale-dither/fragment_shader_upscale_dither.js +204 -204
  1720. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +58 -58
  1721. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +230 -230
  1722. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +278 -278
  1723. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.js +26 -26
  1724. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +178 -178
  1725. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +235 -235
  1726. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +208 -208
  1727. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +206 -206
  1728. package/src/shade/renderer/scene/DynamicMesh.js +70 -70
  1729. package/src/shade/renderer/scene/DynamicMeshBatch.js +90 -90
  1730. package/src/shade/renderer/scene/GPUSceneContext.js +901 -901
  1731. package/src/shade/renderer/scene/SceneNodeBinding.js +56 -56
  1732. package/src/shade/renderer/scene/SkinnedMesh.js +55 -55
  1733. package/src/shade/renderer/scene/TransformAuthority.js +33 -33
  1734. package/src/shade/renderer/scene/optimization/deduplicate_geometries.js +38 -38
  1735. package/src/shade/renderer/scene/optimization/deduplicate_images.js +93 -93
  1736. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +127 -127
  1737. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +492 -492
  1738. package/src/shade/renderer/scene/optimization/optimize_texture_set.js +81 -81
  1739. package/src/shade/renderer/scene/optimization/source_to_sampler2d.js +21 -21
  1740. package/src/shade/renderer/scene/serialization/STANDARD_MATERIAL_SERIALIZED_BYTE_SIZE.js +12 -12
  1741. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_point.js +26 -26
  1742. package/src/shade/renderer/shader/chunk/noise/chunk_interleaved_gradient_noise.js +20 -20
  1743. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh2_dering_optimize_positive.js +61 -61
  1744. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.js +225 -225
  1745. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_gradient_noise.js +25 -25
  1746. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +384 -384
  1747. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +105 -105
  1748. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +63 -63
  1749. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +89 -89
  1750. package/src/shade/renderer/shadow/map/shadowmap_update_score.js +232 -232
  1751. package/src/shade/renderer/texture/GPUTextureAllocator.js +85 -85
  1752. package/src/shade/renderer/texture/texture_pool_ops.js +171 -171
  1753. package/src/shade/renderer/texture/virtual/PageTableQuadAllocator.js +253 -253
  1754. package/src/shade/renderer/texture/virtual/README.md +276 -276
  1755. package/src/shade/renderer/texture/virtual/VTPageTable.js +330 -330
  1756. package/src/shade/renderer/texture/virtual/VTPhysicalCache.js +349 -349
  1757. package/src/shade/renderer/texture/virtual/VT_CONSTANTS.js +154 -154
  1758. package/src/shade/renderer/texture/virtual/VT_STACK_INFO_STRUCT.js +20 -20
  1759. package/src/shade/renderer/texture/virtual/VirtualTextureManager.js +1276 -1276
  1760. package/src/shade/renderer/texture/virtual/VirtualTextureStack.js +106 -106
  1761. package/src/shade/renderer/texture/virtual/build_chunk_vt_lookup.js +150 -150
  1762. package/src/shade/renderer/texture/virtual/build_shader_vt_feedback.js +232 -232
  1763. package/src/shade/renderer/texture/virtual/chunk_vt_request_key.js +28 -28
  1764. package/src/shade/renderer/texture/virtual/source/VTSourceImage.js +207 -207
  1765. package/src/shade/renderer/texture/virtual/source/VTSourceProcedural.js +135 -135
  1766. package/src/shade/renderer/texture/virtual/source/VTSourceTiled.js +132 -132
  1767. package/src/shade/renderer/water/GPUWaterRenderer.js +167 -167
  1768. package/src/shade/renderer/water/shader_water.js +246 -246
  1769. package/src/shade/renderer/water/water_height_texture_from_sampler.js +56 -56
  1770. package/src/shade/vitest.setup.mjs +89 -89
  1771. package/src/shade/wgsl/validate_wgsl_source.js +316 -316
  1772. package/src/view/controller/controls/NumericIntervalControl.js +90 -90
  1773. package/src/view/controller/controls/Vector2Control.js +83 -83
  1774. package/src/view/controller/controls/Vector3Control.js +90 -90
  1775. package/src/view/elements/Group.js +56 -56
  1776. package/src/view/elements/drawCheckers.js +33 -33
  1777. package/src/view/elements/windrose/WindRoseDiagram.js +369 -369
  1778. package/src/view/graphics/WebGLContextFailureView.js +76 -76
  1779. package/src/view/layout/DockPanel.js +51 -51
  1780. package/src/view/layout/SplitView.js +365 -365
  1781. package/src/view/layout/show_popup_menu.js +81 -81
  1782. package/src/view/minimap/MinimapCanvasView.js +411 -411
  1783. package/src/view/minimap/MinimapImageCache.js +88 -88
  1784. package/src/view/minimap/MinimapMarkerCollection.d.ts +0 -1
  1785. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1786. package/src/view/minimap/MinimapMarkerCollection.js +180 -180
  1787. package/src/view/minimap/dom/MinimapCameraView.js +206 -206
  1788. package/src/view/minimap/minimap_focus_area.js +97 -97
  1789. package/editor/process/symbolic/SocketsSymbolicDisplay.js +0 -192
  1790. package/src/core/geom/3d/topology/struct/binary/io/moved_tests.txt +0 -37
  1791. package/src/engine/ecs/attachment/Attachment.d.ts +0 -40
  1792. package/src/engine/ecs/attachment/Attachment.d.ts.map +0 -1
  1793. package/src/engine/ecs/attachment/Attachment.js +0 -57
  1794. package/src/engine/ecs/attachment/AttachmentBinding.d.ts +0 -28
  1795. package/src/engine/ecs/attachment/AttachmentBinding.d.ts.map +0 -1
  1796. package/src/engine/ecs/attachment/AttachmentBinding.js +0 -41
  1797. package/src/engine/ecs/attachment/AttachmentSystem.d.ts +0 -61
  1798. package/src/engine/ecs/attachment/AttachmentSystem.d.ts.map +0 -1
  1799. package/src/engine/ecs/attachment/AttachmentSystem.js +0 -307
  1800. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts +0 -27
  1801. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts.map +0 -1
  1802. package/src/engine/ecs/attachment/BoneAttachmentBinding.js +0 -69
  1803. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts +0 -4
  1804. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts.map +0 -1
  1805. package/src/engine/ecs/attachment/TransformAttachmentBinding.js +0 -51
  1806. package/src/engine/ecs/sockets/AttachmentSocket.d.ts +0 -32
  1807. package/src/engine/ecs/sockets/AttachmentSocket.d.ts.map +0 -1
  1808. package/src/engine/ecs/sockets/AttachmentSocket.js +0 -60
  1809. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts +0 -6
  1810. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts.map +0 -1
  1811. package/src/engine/ecs/sockets/AttachmentSocketType.js +0 -8
  1812. package/src/engine/ecs/sockets/AttachmentSockets.d.ts +0 -57
  1813. package/src/engine/ecs/sockets/AttachmentSockets.d.ts.map +0 -1
  1814. package/src/engine/ecs/sockets/AttachmentSockets.js +0 -130
  1815. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts +0 -29
  1816. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts.map +0 -1
  1817. package/src/engine/ecs/sockets/BoneAttachmentSocket.js +0 -56
  1818. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts +0 -6
  1819. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts.map +0 -1
  1820. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.js +0 -19
  1821. package/src/shade/renderer/animation/_dump_resolve.d.mts +0 -2
  1822. package/src/shade/renderer/animation/_dump_resolve.d.mts.map +0 -1
  1823. package/src/shade/renderer/animation/_dump_resolve.mjs +0 -5
@@ -1,93 +1,93 @@
1
- # Domain B — core (data structures, binary, graph, cache, parser, color)
2
-
3
- Scope: `meep/src/core/` excluding `core/geom` and `core/math` (2D counterparts under `core/geom` are
4
- cited where they are the *other half* of a fork whose primary copy lives in my domain).
5
-
6
- Quantification method: for the whole-file forks I computed the LCS over comment-stripped,
7
- whitespace-normalised code lines (`shared / A vs B`). Those numbers are reproducible and are what
8
- the "Evidence" column cites.
9
-
10
- ## Findings
11
-
12
- | # | Severity | Concept | Sites | Evidence | Verdict | Proposed common path | Effort/Risk |
13
- |---|---|---|---|---|---|---|---|
14
- | 1 | CRITICAL | **Dynamic BVH tree is forked wholesale for 2D.** Node allocator, free-list, capacity growth, all 10 node-field accessors, `insert_leaf` (SAH branch-and-bound descent), `remove_leaf`, `bubble_up_refit`, `bubble_up_update`, `balance`, `traverse`, `collect_nodes_all`, `__move_node_links`, `swap_nodes` are the same code with `ELEMENT_WORD_COUNT` 10→8 and 6→4 AABB floats. | `core/bvh2/bvh3/BVH.js:73` `class BVH` ⟷ `core/geom/2d/bvh/BVH2D.js:70` `class BVH2D`. Method-for-method: `__grow_capacity` 217/155, `__set_capacity` 240/178, `allocate_node` 300/214, `release_node` 358/270, `node_is_leaf` 369/281, `node_get/set_{user_data,child1,child2,parent,height}` 381–471 / 293–383, `node_move_aabb` 528/434, `insert_leaf` 663/557, `bubble_up_refit` 775/675, `bubble_up_update` 803/705, `remove_leaf` 845/740, `balance_height` 902 ⟷ `balance` 792, `release_all` 1291/997, `traverse` 1302/1008, `collect_nodes_all` 1340/1046, `__move_node_links` 1357/1063, `swap_nodes` 1394/1100. Column constants re-exported: `BVH.js:10-13,21,27,47` ⟷ `BVH2D.js:11-14,22,28,48`. | **UNJUSTIFIED** | **521 of 576 BVH2D code lines are shared with BVH.js (90%).** Only 7 methods are truly dimension-specific (`allocate_node`'s ±INF init, `node_get_aabb`, `node_set_aabb`, `node_set_aabb_primitive`, `node_get_surface_area`, `node_get_combined_surface_area`, `node_set_combined_aabb`) ≈ 130 lines. **The fork has already cost a real divergence:** `BVH.bubble_up_update:806` uses the Box2D-v3 SAH rotation `balance_rotate` (added with a long design comment and `balance_rotate.spec.js`), while `BVH2D.bubble_up_update:713` still calls the Box2D-v2 height-AVL `balance`; and `BVH2D.bubble_up_refit:681` balances on every refit whereas `BVH.bubble_up_refit:775` deliberately does not. The 2D tree silently never received the SAH upgrade. Also missing in 2D: `data_buffer` get/set (serialisation round-trip, with a fix comment at `BVH.js:107-112`), `size` getter, `allocate_linear`, `node_assign_children{,_only}`. | Extract a shared `BvhTreeBase` holding the topology half (allocator/free-list/capacity/child-parent-height accessors/insert/remove/refit/balance/traverse/swap), and leave the ~7 AABB methods + `ELEMENT_WORD_COUNT`/column constants as the per-dimension typed subclass surface (`BVH extends BvhTreeBase`, `BVH2D extends BvhTreeBase`). Column offsets become `static` class fields on the subclass, not string keys — no magic. Keep both public classes and their exported constants (library surface). | **High effort / High risk.** ~500 lines move; two standing spec suites (`BVH.spec.js`, `balance_rotate.spec.js`) plus every physics broadphase consumer gate it. Do it in two steps: (a) port `balance_rotate` + the missing methods into BVH2D so the two are behaviourally aligned *first*, (b) then unify. Step (a) alone is worth doing even if (b) is rejected. |
15
- | 2 | HIGH | **Static Morton-ordered binary tree forked for 2D** — `build()` (bottom-up level assembly), `sort_morton()` (explicit-stack quicksort on Morton codes), `__swap_leaves()`, `initialize_structure()`, `setLeafCount()`, `setLeafData()`, `getLeafBlockAddress()`, `readLeafPayload()`, and a module-private `copy_box_zero_size()` are duplicated. | `core/bvh2/binary/2/BinaryUint32BVH.js:426` `build` ⟷ `core/geom/2d/r-tree/StaticR2Tree.js:313` `build` (token-identical, 289 tokens); `BinaryUint32BVH.js:336` `sort_morton` ⟷ `StaticR2Tree.js:210` `sort_morton`; `BinaryUint32BVH.js:411` `__swap_leaves` ⟷ `StaticR2Tree.js:296`; `BinaryUint32BVH.js:35` `copy_box_zero_size` ⟷ `StaticR2Tree.js:51` (same private helper, same name, two files). | **UNJUSTIFIED** | 113 of 205 StaticR2Tree code lines shared. **A bug caused by the copy is already documented in the tree:** `StaticR2Tree.js:346-347` carries the comment "a 2D box is 4 floats \[x0,y0,x1,y1\] (copying 6 would spill into the following node's data)" — i.e. the 3D `array_copy(..., 6)` was pasted into the 2D file and had to be fixed there. Exactly the "fix in one copy misses the other" class. | Same shape as #1: a `MortonLeafTreeBase` carrying `build`/`sort_morton`/`__swap_leaves`/`copy_box_zero_size` parameterised by two `static` sizes (`BINARY_NODE_SIZE`, `LEAF_NODE_SIZE`) and one abstract `combine_bounds(dst_off, a_off, b_off)` that the subclass points at `aabb3_array_combine` / `aabb2_union_array`. | Medium effort / Medium risk. `build()` is cold (construction only), so the one virtual call per node pair is irrelevant. `sort_morton` is warm but only at build. |
16
- | 3 | HIGH | **Traversal-order invariant duplicated 14× and drifted.** Every hand-written BVH2 traversal repeats the same stack skeleton *and* the comment "write to stack in reverse order, so that first child ends up being visited first" — but half of them push `child1` then `child2`, which visits **child2 first**, the opposite of what the comment claims and of what the generic implementation does. | Comment-matching (child2 pushed first): `core/bvh2/bvh3/query/bvh_query_user_data_generic.js:74-76`, `core/bvh2/bvh3/query/bvh_query_leaves_generic.js:65-67`, `bvh_query_user_data_ray.js:85-86`, `bvh_query_user_data_ray_segment.js:89-90`, `bvh_query_leaves_ray.js:79-80`, `bvh_query_leaves_ray_segment.js:83-84`. Comment present but **contradicted** (child1 pushed first): `bvh_collect_user_data.js:52-54`, `bvh_query_user_data_intersects_aabb.js:74-76`, `bvh_query_user_data_intersects_sphere.js:83-85`, `bvh_query_user_data_intersects_capsule.js:92-94`, `bvh_query_user_data_intersects_frustum.js:73-75`, `compute_tight_near_far_clipping_planes.js:182-184`. | **UNJUSTIFIED** | The result *ordering* of `bvh_query_user_data_intersects_sphere` is the reverse of `bvh_query_user_data_generic` + `BVHQueryIntersectsSphere` (`core/bvh2/bvh3/query/BVHQueryIntersectsSphere.js`), which computes the same set. Since this project has a standing determinism gate, "same set, different order" is a live hazard: switching a caller between the two paths silently reorders results. The generic path with `BVHQuery*` objects already exists and is fully implemented — the specialised files are hand-inlined copies of it. | Two separate actions, both cheap: (a) **normalise the push order in the 6 contradicting files** so all 14 agree with the documented invariant (pure ordering fix, spec-guarded); (b) for the *cold* consumers among them (`compute_tight_near_far_clipping_planes`, `bvh_collect_user_data`) delete the inlined skeleton and call `bvh_query_user_data_generic` with the corresponding `BVHQuery*` object. Leave the genuinely hot ray/AABB/sphere ones inlined — that inlining is legitimate. | (a) Low effort / Low risk. (b) Low effort / Low risk, cold code only. |
17
- | 4 | HIGH | **`Uint32Heap4` is a whole-file copy of `Uint32Heap`** with only the arity arithmetic changed. | `core/collection/heap/Uint32Heap.js:56` `class Uint32Heap` ⟷ `core/collection/heap/Uint32Heap4.js:59` `class Uint32Heap4`. Identical bodies: `constructor` 63/62, `__capacity_grow` 101/100, `compare` 131/130, `swap` 146/145, `size`/`capacity`/`top_id`/`is_empty`/`peek_score`/`peek_min` getters, `pop_min` 274/289, `find_index_by_id` 301/316, `contains`, `clear`, `remove`, `__remove_by_index` 356/371, `update_score`, `__update_score_by_index` 391/406, `get_score`, `insert_or_update`, `insert` 447/462. Differing: `HEAP_PARENT` (`>>1` vs `>>2`), `HEAP_LEFT`/`HEAP_RIGHT` vs `HEAP_FIRST_CHILD`, `heap_down` (2 vs 4 child compares), `heap_up`'s parent shift. | **UNJUSTIFIED** | **194 of 208 code lines shared (93%).** Only 4 of 22 members carry the 4-ary difference; the storage layout (packed float32 score + uint32 id, 8 bytes/slot) is byte-identical. `__remove_by_index` is a `pop_min`-based delete that depends on `HEAP_PARENT` — if that routine is ever fixed (it is O(depth) swaps rather than a sift), the fix lands in one file only. `Uint32Heap.js:57` still carries the Blender attribution comment that `Uint32Heap4` dropped. | Shared base `Uint32ScoreHeapBase` owning storage + all id-lookup/insert/remove/update machinery, with `heap_up`/`heap_down` (and only those) overridden per arity. Both are already using `this.compare`/`this.swap` method calls in their inner loops, so no new polymorphism is introduced on the hot path — the megamorphic risk argument does not apply here (`heap_up`/`heap_down` are the *leaf* of the call chain, not the caller). | Medium effort / Low risk. `Uint32Heap.spec.js` + `Uint32Heap4.spec.js` both exist and gate it. |
18
- | 5 | HIGH / PROMOTION | **No canonical `hash_combine` primitive.** The `(h << 5) - h + v` (== `h*31 + v`) step is written out inline at 15+ sites in `core/` alone (74 project-wide), with **three mutually incompatible normalisations** and a shared-but-broken `(array, offset, length)` contract. | `core/collection/array/computeHashArray.js:10` (`hash \|= 0`, signed), `core/math/hash/computeHashFloatArray.js:8` (`\|= 0`), `core/collection/array/computeStridedArrayHash.js:14` (`>>> 0`, unsigned), `core/collection/array/computeStridedIntegerArrayHash.js:9` (`>>> 0`), `core/primitives/strings/computeStringHash.js:10` (`>>> 0`), `core/collection/array/typed/uint8_array_hash.js:8`, `uint16_array_hash.js:8`, `uint32_array_hash.js:8` (**neither** — the accumulator escapes int32 into a double), `core/collection/list/List.js:967`, `core/collection/table/RowFirstTable.js:146`, `core/graph/csr/CSRGraph.js:281-292`, `core/model/BoundedValue.js:180-182`. `CSRGraph.js:275` explicitly documents it as "meep's standard `(h*31 + element)` convention" — a convention with no implementation. | **PROMOTION** | Three concrete consequences, all from re-derivation rather than reuse: (i) `uint32_array_hash` never truncates, so `((hash<<5)-hash) + channel_value` with `channel_value` near 2^32 produces a non-int32 double and the "32-bit rolling hash" property is lost — then `CSRGraph.hash():285` feeds that double straight back into another combine step; (ii) signed vs unsigned finalisation means the same byte sequence hashes differently depending on which family member you call; (iii) the shared `(array, offset, length)` signature is interpreted as `length = absolute end index` by all three `uintN_array_hash` (loops run `i < length`, not `i < offset + length`, so a non-zero `offset` under-reads), and `core/collection/array/typed/sparse_typed_array_hash.js:13` accepts `offset` and then **discards it**, passing a hard-coded `0` to `computeStridedArrayHash`. All current callers pass `offset === 0`, so nothing is visibly broken today — which is exactly why it will bite later. | Add `core/math/hash/hash_combine.js` — `export function hash_combine(hash, value) { return (((hash << 5) - hash) + value) | 0; }` — and a companion `hash_finalize(h) { return h >>> 0; }`. Rewrite the 8 array/string hash functions on top of it, and fix the `offset`/`length` contract to `count` semantics in the same change (with the three `.spec.js` files as the gate). Do **not** touch the inline uses inside genuinely hot scalar loops (`List.js:967`, `RowFirstTable.js:146`) beyond making them agree on finalisation. | Medium effort / **Medium risk** — changing finalisation changes hash *values*. Anything persisting a hash (serialised caches, `RowFirstTableSpec` keys) must be checked first. Safe subset: land `hash_combine` + fix the `offset` contract without changing any finalisation. |
19
- | 6 | MEDIUM | **`IndexedFloatMinHeap` is a copy of `IndexedFloatMaxHeap`** with the comparison operators flipped. | `core/collection/heap/IndexedFloatMaxHeap.js:37` `class IndexedFloatMaxHeap` ⟷ `core/collection/heap/IndexedFloatMinHeap.js:37` `class IndexedFloatMinHeap`. Identical: `constructor` 38/45, `clear` 65/72, `__swap_slots` 83/90, `__grow_capacity` 151/158, `insert` 167/174, `update` 212/219, `remove` 231/238, plus `size`/`has`/`get_score`/`peek`. Differing: 6 comparison operators inside `__sift_down` 108/115, `__sift_up` 137/144, `update` 224-228, `remove` 258-261; and `pop_max` 185 ⟷ `pop_min` 192. | **JUSTIFIED (documented, but the stated reason is weaker than claimed)** | **154 of 168 code lines shared (92%).** `IndexedFloatMinHeap.js:19-23` carries an explicit rationale: "deliberately a standalone copy rather than a subclass … extracting the order-specific `__sift_*` comparisons behind an overridable method would turn the hot-loop call sites polymorphic and defeat V8 inlining." That reasoning is correct *for the subclass approach they considered*, and per house rules I will not argue against a measured perf choice. Worth recording, though: the subclass approach is not the only one — a min-heap is a max-heap over negated scores, which needs zero new polymorphism (negate in `insert`/`update`, negate on read in `peek`/`get_score`). That would collapse ~150 lines with no call-site polymorphism at all, at the cost of `-0`/NaN edge semantics. | No change recommended without a measurement. If revisited, prefer the negation wrapper over a base class. | n/a |
20
- | 7 | MEDIUM | **Robin-Hood open-addressing machinery duplicated** between the single-key and pair-key uint32 maps: probe loop with displacement early-exit, steal-on-insert, backward-shift deletion, power-of-two capacity + `Math.clz32` shift, load-factor growth, rehash-on-resize. | `core/collection/Uint32Map.js:63` ctor / `:126` `get` / `:198` `__insert_no_grow` / `:249` `delete` / `:326` `__resize` ⟷ `core/collection/PairUint32Map.js:62` ctor / `:106` `get` / `:168` `__insert_no_grow` / `:224` `delete` / `:297` `__resize`. | **UNJUSTIFIED** | 100 of 178 code lines shared (the LCS is depressed by identifier renames — `slot2`/`k` vs `off`/`ka` — the *algorithm* is line-for-line the same). Differences are exactly two: slot stride (2 vs 3 words) and the hash (`Math.imul(k, FIB)` vs `imul(ka, MIX_A) ^ imul(kb+1, MIX_B)`). Everything invariant-bearing — the `dist > slot_dist` early-exit, the `slot_dist < dist` steal, the `next_dist === 0` stop condition in backward-shift delete — is duplicated verbatim. These are the classic hard-to-get-right parts of Robin Hood; a fix to one will not reach the other. Note `PairUint32Map` already routes its hash through a `this.__hash(...)` **method call** inside every probe iteration, so the "monomorphic hot loop" argument that justifies #6 does not apply here. | Shared `Uint32RobinHoodMapBase` owning capacity/mask/shift/threshold/size/`__data`, the probe skeleton, steal, backward-shift delete and resize, parameterised by a `static SLOT_STRIDE` and an abstract `__hash(...)` / `__slot_matches(off, …)` pair. Both public classes and their `*_ABSENT` constants stay (library surface). | Medium effort / Medium risk. `Uint32Map.spec.js` and `PairUint32Map.spec.js` both exist. |
21
- | 8 | MEDIUM | **Four quicksort implementations** sharing one explicit-stack partition skeleton; two of them are already fully expressible by a third. | `core/collection/array/array_sort_quick.js:18` `array_sort_quick(data, score_function, ctx, start, end, swap_operator, swap_ctx)`; `core/collection/array/array_quick_sort_by_comparator.js:11`; `core/collection/array/array_quick_sort_by_lookup_map.js:16`; `core/collection/array/array_quick_sort_by_lookup_uint.js:15`. A fifth copy of the same skeleton is inlined at `core/bvh2/binary/2/BinaryUint32BVH.js:336` `sort_morton` and a sixth at `core/geom/2d/r-tree/StaticR2Tree.js:210`. | **UNJUSTIFIED** (for the two lookup variants) | `array_quick_sort_by_lookup_map` and `array_quick_sort_by_lookup_uint` differ from each other by **one token** (`lookup.get(x)` vs `lookup[x]`) across 35 lines, and both are exactly `array_sort_quick(data, t => lookup.get(t), …)` / `array_sort_quick(data, t => lookup[t], …)`. `array_sort_quick` already takes a score function and a context, so no closure allocation is needed. A second, sharper problem: the four copies do **not** agree on stack ownership — `array_sort_quick.js:4` and `array_quick_sort_by_comparator.js:1` each hold a *private* `const stack = []`, while the two lookup variants (`:3`) alias the **globally shared** `SCRATCH_UINT32_TRAVERSAL_STACK`, which is simultaneously the BVH traversal stack (17 other importers). Sorting from inside a BVH query callback silently corrupts that traversal; the private-array copies have no such hazard. The invariant is duplicated three ways and reconciled nowhere. | Delete the bodies of the two lookup variants and implement them as one-line delegations to `array_sort_quick` (keep both exports — library surface). Separately, decide the stack-ownership rule once: either all sorts own a private stack, or all document the shared-stack precondition the way `bvh_query_user_data_generic.js:9-14` does. | Low effort / Low risk. `array_quick_sort_by_lookup_map.spec.js`, `..._uint.spec.js`, `array_sort_quick.spec.js` all exist. |
22
- | 9 | MEDIUM | **Intrusive MRU doubly-linked-list splice duplicated** between the two cache implementations. | `core/cache/Cache.js:149` `__promote(element)` ⟷ `core/cache/wtinylfu/CacheRegionWTinylfu.js:78` `touch(element)` (token-identical, 68 tokens). Also `core/cache/Cache.js:481` `__removeElement` ⟷ `core/cache/wtinylfu/CacheRegionWTinylfu.js:112` `__removeElement` — same head/tail fix-up + `element.unlink()`. | **UNJUSTIFIED** | The head/tail-pointer maintenance around `CacheElement.unlink()` (`core/cache/CacheElement.js`) is the whole of both routines, and it is the part with the invariant (a node that *is* `__first` must not be re-linked; a node that *is* `__last` must move the tail back before unlinking). `CacheElementWTinylfu` **already** extends `CacheElement`, so the element type is shared — only the list head/tail holder was re-derived. | Promote the head/tail pair into a small `IntrusiveMruList` (fields `#first`/`#last`, methods `add`, `promote`, `detach`) in `core/cache/`, and have both `Cache` and `CacheRegionWTinylfu` hold one. `CacheRegionWTinylfu` keeps its weight accounting; `Cache` keeps its `data` map and signals. | Low effort / Low risk. `Cache.spec.js`, `CacheRegionWTinylfu.spec.js`, `CacheWTinylfu.fuzz.spec.js` all exist. |
23
- | 10 | MEDIUM | **BVH8 geometry validator duplicated** for the direct vs pool-indirect triangle addressing conventions. | `core/bvh8/bvh8_geometry_validate.js:29` `bvh8_geometry_validate_bounds` ⟷ `core/bvh8/bvh8_geometry_validate_indirect.js:29` `bvh8_geometry_validate_bounds_indirect`; plus a byte-identical private `aabb3_round_to_float32` at `bvh8_geometry_validate.js:13` ⟷ `bvh8_geometry_validate_indirect.js:13`. | **UNJUSTIFIED** | **76 of 83 code lines shared (92%).** The entire difference in the bounds walk is one line: `const triangle_index = triangle_offset + base_index_triangle + j;` vs `= pool[triangle_offset + base_index_triangle + j];`. This is a *validator* — cold, debug-only code, run once after a build — so there is no perf argument for inlining. The duplicated `aabb3_round_to_float32` helper is pure and belongs next to the other `aabb3_*` helpers. | Move `aabb3_round_to_float32` to a shared module. For the walk, pass the resolved index array explicitly: give the direct caller an identity `Uint32Array` view or, better, have `bvh8_geometry_validate` build the trivial identity pool once and call the single indirect implementation. No sentinel parameter, uniform control flow. | Low effort / Low risk. Cold path, both are already `throw`-on-violation. |
24
- | 11 | MEDIUM | **`ebvh_geometry_query_any_triangle_ray` is a copy of `ebvh_geometry_query_nearest_triangle_ray`** with the "keep best" bookkeeping replaced by an early return. | `core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js:30` ⟷ `core/bvh2/bvh3/ebvh_geometry_query_nearest_triangle_ray.js:25`. | **JUSTIFIED (hot path, and the algorithms genuinely differ)** | 70 of 80 code lines shared, but the 10 that differ are the algorithm: `any` prunes on a *fixed* `max_distance_sqr` and unwinds the stack on first hit (`stack.pointer = stack_top; return true`), `nearest` prunes on a *shrinking* `best_t * best_t` and must drain the whole stack. Occlusion/shadow rays are the hottest query in the path tracer; merging them behind a flag would put a branch in the innermost loop and would also require the "unwind and return" to become a sentinel-driven exit — a direct house-rule violation. Recorded so a future reader does not re-flag it. | No change. Consider a cross-reference comment on `..._nearest_...` mirroring the one already on `..._any_...:11-15`. | n/a |
25
- | 12 | MEDIUM | **Graph-layout helpers duplicated between the box and circle layouters**, including a verbatim topological-layer peel. | `core/graph/layout/box/BoxLayouter.js:361` `buildLayer` (inside `doLayerLayout:355`) ⟷ `core/graph/layout/CircleLayout.js:25` `buildLayer` (inside `doLayerLayout:19`) — token-identical, 116 tokens. `BoxLayouter.js:301` `applyClusteredLayoutStep` ⟷ `CircleLayout.js:88` `applyClusteredLayoutStep`. `BoxLayouter.js:431` `centerAABB2CollectionOn` ⟷ `CircleLayout.js:250` `centerCircleCollectionOn`. | **UNJUSTIFIED** (for `buildLayer`) / **PROMOTION** | `buildLayer` touches no geometry at all — it peels nodes whose `connections[].source` are all already laid out. It is pure graph topology and identical in both files. `applyClusteredLayoutStep` has already diverged: the cluster-translation loop honours `if (box.locked) return;` at `CircleLayout.js:135-138` but **not** at `BoxLayouter.js:341-347`, so locked boxes are moved by cluster gravity in the box layouter and not in the circle one. Same divergence in `centerCircleCollectionOn:256-259` vs `centerAABB2CollectionOn:431`. Only one of the two behaviours can be right. | Hoist `buildLayer` to `core/graph/layout/graph_peel_topological_layer.js` (takes `nodes[]`, mutates/returns the layer) and call it from both `doLayerLayout`s. Decide the `locked` semantics once and apply it to both `applyClusteredLayoutStep` copies — do that even if the functions stay separate. | Low effort / Low risk for `buildLayer`. The `locked` reconciliation is a behaviour decision, not a refactor. |
26
- | 13 | MEDIUM | **Ray vs ray-segment BVH queries duplicated** — the traversal is byte-identical, only the AABB predicate and two extra parameters differ. | `core/bvh2/bvh3/query/bvh_query_leaves_ray.js:27` ⟷ `bvh_query_leaves_ray_segment.js:30`; `bvh_query_user_data_ray.js:26` ⟷ `bvh_query_user_data_ray_segment.js:29` (39 of 44 code lines shared). | **JUSTIFIED (hot path) — but flag the API asymmetry** | These are the innermost traversals of the path tracer and the physics raycaster; the inlined `float32[address + n]` reads and the absence of a predicate call are the point. However the copies expose an inconsistency worth fixing on its own merits: `bvh_query_leaves_ray.js:65-69` passes **raw** direction components to `aabb3_intersects_ray`, while `bvh_query_leaves_ray_segment.js:68-70` passes **reciprocals** (`1 / direction_x`, …) to `aabb3_intersects_ray_segment` — and computes those three divisions *per node*, inside the loop, instead of once before it. | Leave the duplication. Hoist the three reciprocals out of the traversal loop in both `*_ray_segment` files, and align the two `aabb3_intersects_ray*` signatures on one convention (both raw or both reciprocal). | Low effort / Low risk. |
27
- | 14 | MEDIUM | **Four colour-adjustment operators are the same 20-line body** (`assert` pair → early-return on `amount === 0` → `new Color()` → `linear_srgb_to_okhsv` → scale one OkHSV channel → `okhsv_to_linear_srgb`). | `core/color/operations/color_lighten.js:15`, `color_darken.js:15`, `color_saturate.js:15`, `color_desaturate.js:15` — each also carries its own module-static `const hsv = [0,0,0]` scratch. | **UNJUSTIFIED** | The only difference is the channel index (`hsv[2]` vs `hsv[1]`) and the factor. And the factor has already drifted: `color_darken.js:29` uses `clamp01(hsv[2] * clamp01(1 - amount))` (inner clamp on the factor) while `color_desaturate.js:29` uses `clamp01(hsv[1] * (1 - amount))` (no inner clamp). They happen to agree numerically because of the outer `clamp01`, which is luck, not design — and it means a reader cannot tell which form is intended. Note also all four call `okhsv_to_linear_srgb(r, ...hsv)`, spreading an array on every call (an allocation in what is otherwise carefully allocation-free colour code). | One non-exported `color_scale_okhsv_channel(input, channel, factor)` in `core/color/operations/`, with the four public functions as three-line typed wrappers. Public API and file layout unchanged (library surface preserved); the channel index is a numeric constant, not a string key, so no magic-registry rule is violated. Replace the four `...hsv` spreads with explicit `hsv[0], hsv[1], hsv[2]` while in there. | Low effort / Low risk. |
28
- | 15 | LOW | `bvh_query_user_data_nearest_to_point_filtered` is `bvh_query_user_data_nearest_to_point` with a predicate on the leaf-accept step. | `core/bvh2/bvh3/query/bvh_query_user_data_nearest_to_point.js:16` ⟷ `core/bvh2/bvh3/query/bvh_query_user_data_nearest_to_point_filtered.js:28`. | **JUSTIFIED (avoiding an optional-callback sentinel)** | ~55 lines duplicated for one `if (filter(user_data))`. Unifying would mean an optional `filter` parameter that defaults to "accept everything" — precisely the `x === null ? auto : override` shape the codebase rejects, and it would add an indirect call per accepted leaf on a branch-and-bound search. The `_filtered` variant already documents the shared-stack re-entrancy contract properly (`:14-17`), which the unfiltered one does not. | No merge. Copy the re-entrancy/`SCRATCH_UINT32_TRAVERSAL_STACK` doc block onto the unfiltered variant so the contract is stated in both. | Trivial / none. |
29
- | 16 | LOW | Decimal and hex integer token readers duplicate a 45-line `switch` over digit characters. | `core/parser/simple/readHexToken.js:13` ⟷ `core/parser/simple/readUnsignedIntegerToken.js:13`. | **UNJUSTIFIED** | Cases `'0'`–`'9'` are identical in both (20 lines); hex adds `a-f`/`A-F` and swaps `value * 10` for `value * 16`. Cold code (a config/expression parser, not a hot loop). The copy has already produced dead code, called out in-tree: `readHexToken.js:96-100` notes the per-character `i === cursor` guard inherited from the decimal version "is dead code because i starts at cursor + 2" — the guard is still there in both. | One `char_to_digit(char)` returning `-1` for non-digits (0–15 for hex chars), used by both readers with a `radix` bound check. Removes the dead guard as a side effect. | Low effort / Low risk. Both have callers via `core/parser/simple`. |
30
- | 17 | LOW | `insert_after` / `insert_before` and `insert_after_or_replace` / `insert_before_or_replace` — four near-identical string splice helpers; the `_or_replace` pair re-implements the plain pair's body rather than calling it. | `core/primitives/strings/insert_after.js:8`, `insert_before.js:8`, `insert_after_or_replace.js:9`, `insert_before_or_replace.js:9`. | **UNJUSTIFIED (marginal)** | The four differ only in whether the insertion offset is `i` or `i + term.length`. All four are cold (shader-source patching). The `_or_replace` variants can't literally call the plain ones because they must distinguish "not found" from "found" without the `console.warn` side effect — but a shared `splice_at(source, position, value)` would still remove the duplicated `slice`/`+`/`slice` idiom. | One private `string_splice(source, position, value)`; the four public exports become 3–5 lines each. Keep all four exports. | Trivial / none. |
31
- | 18 | LOW | `futureTask` and `promiseTask` build the same `Task` from the same `resolved`/`rejected`/`error` closure trio. | `core/process/task/util/futureTask.js:10` ⟷ `core/process/task/util/promiseTask.js:10`. | **JUSTIFIED (barely) — uniform control flow** | ~35 lines shared. `futureTask` differs by a `typeof future.resolve !== 'function'` guard and by calling `future.resolve()` at the top of every `cycle()` (it *pumps* the future, `promiseTask` only waits). Factoring that out needs an optional pre-cycle hook — a sentinel parameter. Leave it. | No change. | n/a |
32
- | 19 | LOW | `MEASUREMENT_UNITS_SI` and `UNIT_DIMENSION_MAPPING` are the **same seven `NamedUnit` values in the same order**, exported twice from two files with the same seven imports. | `core/science/units/MEASUREMENT_UNITS_SI.js:20` ⟷ `core/science/units/UNIT_DIMENSION_MAPPING.js:21`. | **UNJUSTIFIED** | Both are `[METER, KILOGRAM, SECOND, AMPERE, KELVIN, MOLE, CANDELA]`, both are consumed by `unit_matrix_to_string` / `format_quantity`, and both encode the invariant "array index === `UnitDimension` ordinal". If the dimension order ever changes, one of the two will be missed and the other will silently mis-label every quantity. The JSDoc on each explains a *usage* difference, not a *value* difference. | Keep both exports (library surface) but make one derive from the other: `export const MEASUREMENT_UNITS_SI = UNIT_DIMENSION_MAPPING;` with the existing doc retained, so the ordering invariant has exactly one definition. | Trivial / Low risk. `MEASUREMENT_UNITS.spec.js` and `UNIT_DIMENSION_MAPPING.spec.js` both exist. |
33
- | 20 | LOW | Two connected-components implementations, one of them quadratic. | `core/graph/layout/computeDisconnectedSubGraphs.js:6` ⟷ `core/graph/graph_compute_disconnected_clusters.js:6`. | **UNJUSTIFIED (already acknowledged in-tree)** | Same BFS-over-a-worklist algorithm. `computeDisconnectedSubGraphs.js:2` already carries `NOTE: use graph_compute_disconnected_clusters instead where possible`, and it uses `unexplored.indexOf(node)` + `splice` inside the inner loop — O(n²) — where the other uses a `Set`. It has two live callers (`BoxLayouter.js:303`, `CircleLayout.js:90`) that pass `{connections: Connection[]}` node objects rather than a `Graph`. | Give `graph_compute_disconnected_clusters` a sibling that takes an edge-accessor over plain node objects, or make the two layouters build a `Graph`. Failing that, at minimum swap the `indexOf`/`splice` for a `Set` so the two implementations have the same complexity. | Low effort / Low risk. Layout output ordering may shift — check `CircleLayout.spec.js`. |
34
- | 21 | LOW | Inline 2-D length/distance re-derived next to an imported primitive that already does it. | `core/graph/layout/CircleLayout.js:288` (`Math.sqrt(dX*dX + dY*dY)` — this file already imports `v2_distance` at `:5`), `CircleLayout.js:745`, `CircleLayout.js:880`, `core/graph/layout/box/position_box_next_to_box.js:37`. Related: `BoxLayouter.js:32` `evaluateEdgeCost` uses `Vector2._distance(...)` while `CircleLayout.js:344` `evaluateEdgeCost` uses `v2_distance(...)` for the identical computation. | **UNJUSTIFIED (cold code)** | Layout runs once per graph edit, not per frame, so there is no inlining justification. Two different primitives (`Vector2._distance` and `v2_distance`) are used for the same operation in two files that otherwise mirror each other. | Use `v2_length`/`v2_distance` at the four inline sites, and pick one of the two distance primitives for both `evaluateEdgeCost` copies. | Trivial / none. |
35
-
36
- ## Dismissed leads
37
-
38
- - **`core/debug/matchers/matchers.js` vs `core/process/matcher/{not,isNull,isDefined}.js`** — name collision only. `core/debug` is a Hamcrest-style DSL returning `Matcher` *objects* (`new IsNot(matcher)`); `core/process/matcher` returns bare predicate *functions* (`v => !m(v)`). Different abstractions, different consumers.
39
- - **`core/parser/simple/readReferenceToken.js` vs `view/tooltip/gml/parser/readReferenceToken.js`** — name collision only. One parses dotted identifier chains (`a.b.c`), the other parses `[tag: k=v, k=v]` tooltip references. Zero shared code.
40
- - **`core/parser/simple/DataType.js` vs `core/model/node-graph/type/DataType.js`** — name collision only. One is a 5-entry frozen string enum, the other a class with `id`/`name`/`hash`/`equals`/`toJSON`.
41
- - **`core/graph/layout/Connection.js` vs `core/model/node-graph/Connection.js`** — name collision only. One is `{source, target, points: Vector2[]}` with a polyline `length()`; the other is a node-graph port link with `id`, `validate()`, `PortDirection`.
42
- - **`core/binary/data_view/DataType2DataViewReaders.js` vs `...Writers.js`** — two 10-entry lookup tables mapping `BinaryDataType` → `"getUint8"` / `"setUint8"`. Deriving one from the other means string concatenation on method names — exactly the magic-string pattern the house rules reject. Typed tables are correct here.
43
- - **`core/binary/split_by_2.js` vs `split_by_3.js`** — shape-identical bit-spreading, but the masks and shift counts encode genuinely different Morton interleavings (2-way vs 3-way). Not duplication.
44
- - **`core/color/sRGB/linear_to_sRGB.js` vs `sRGB_to_linear.js`** — inverse transfer functions with different breakpoints (0.0031308 / 0.04045), different constants and different exponents (0.4166… / 2.4). Only the 3-channel wrapper shape matches, and that's 3 lines.
45
- - **`core/collection/set/compute_set_difference.js` vs `compute_set_intersection.js`** — different set operations. (Separately noted, out of scope for this audit: `compute_set_difference` computes the *symmetric* difference despite its name — a naming defect, not duplication.)
46
- - **`core/collection/array/binarySearchHighIndex.js` vs `binarySearchLowIndex.js`** — different return contracts (ceiling/insertion point vs floor index, `-1` on underflow). The bodies diverge in the branch structure, not just a comparator.
47
- - **`core/collection/Uint32MinHeap.js` vs `core/collection/heap/Uint32Heap.js`** — different payloads (bare uint32 values vs id+float32 score pairs). `Uint32MinHeap.js:1-18` documents that it *is* the result of a completed promotion (two byte-identical private copies in physics were merged into it). Already fixed.
48
- - **`core/collection/map/HashMap.js` vs `core/collection/Uint32Map.js`** — separate-chaining map over arbitrary keys with user-supplied hash/equality vs typed-array open addressing over uint32. No shared machinery.
49
- - **`setFlag`/`clearFlag`/`writeFlag` repeated across 30 files** (`core/events/signal/Signal.js:59`, `SignalHandler.js:60`, +28 in `engine/`) — three-line per-class bit accessors. Extracting them would be a mixin (magic) or would make call sites *more* verbose. Justified boilerplate.
50
- - **Repeated `const edge_addresses = graph.edge_addresses; …` unpacking across `core/graph/metis/native/`** (`compute_2way_params.js:17-24`, `fm_2way.js:30-37`, `grow_bisection.js:25-31`, `create_coarse_graph.js:27-32`, `match_shem.js:54-58`, `initial_kway_bfs.js:36-42`, `refine/compute_kway_params.js`) — hoisting property loads out of hot loops. This is the intended idiom, not duplication.
51
- - **`core/model/Observed{Integer,String,Boolean,Enum,Value}.js`** — per-type `set`/`setSilent`/`onChanged` boilerplate with type-specific asserts. Shape duplication only; explicitly protected by the "typed over magic" rule.
52
- - **`core/json/resolvePath.js` vs `resolvePathByArray.js`** — already correct reuse; `resolvePath` splits and delegates.
53
- - **`core/cache/CacheElement.js` vs `core/cache/wtinylfu/CacheElementWTinylfu.js`** — already correct reuse via `extends`.
54
- - **30 `binary_search_inline` pattern hits from the brief** — false positive. All but one are quicksort pivot midpoints (`(left + right) >> 1`) or unrelated bit shifts (`header >>> 1`, `triangle_mask >>>= 1`). The only real binary search in the list, `binarySearchHighIndex.js:23`, *is* the canonical primitive and has 8 external callers. Nothing bypasses it.
55
- - **`Color.fromBinaryBuffer` / `Quaternion.fromBinaryBuffer` / `Vector4.fromBinaryBuffer` (49-token identical group)** — per-type binary adapters reading N float32s. Shape, not logic; deliberate typed serialization surface.
56
- - **`core/bvh8/bvh8_convert_to_dot.js:110` vs `engine/intelligence/behavior/behavior_to_dot.js:240`** — both emit Graphviz `digraph{…}` wrappers; the ~6 shared lines are the DOT preamble/epilogue. Below the noise floor.
57
-
58
- ## Notes
59
-
60
- Structural reasons duplication concentrates in this domain:
61
-
62
- 1. **The 2D/3D split is implemented by forking files, not by parameterising a dimension.** Three separate
63
- forks exist along exactly this seam — `BVH` ⟷ `BVH2D` (finding #1), `BinaryUint32BVH` ⟷ `StaticR2Tree`
64
- (#2), and the query families that hang off each. In every case the *spatial* code is ~15% of the file
65
- and the *topological* code (allocator, free list, parent/child links, stack traversal, rebalancing) is
66
- ~85%, yet the fork is drawn around the whole class. Both forks have already produced measurable
67
- divergence: the SAH rotation upgrade reached only the 3D tree, and an AABB word-count bug had to be
68
- fixed independently in the 2D one.
69
-
70
- 2. **Typed-array specialisation is used as a reason to fork the whole class rather than the storage.**
71
- `Uint32Heap`/`Uint32Heap4` and `IndexedFloatMaxHeap`/`IndexedFloatMinHeap` are both 90%+ identical, and
72
- in both cases the specialised part is 2–4 methods. The `IndexedFloat*` pair at least *documents* the
73
- decision (`IndexedFloatMinHeap.js:19-23`); the `Uint32Heap4` pair does not, and inherits an
74
- `__remove_by_index` implementation whose correctness depends on the very constant that was changed.
75
-
76
- 3. **Hot-path inlining is applied without a rule for when it stops.** The BVH query directory contains a
77
- complete generic implementation (`bvh_query_user_data_generic` + four `BVHQuery*` predicate classes)
78
- *and* eight hand-inlined specialisations of it. Inlining the ray and sphere queries is defensible;
79
- inlining `compute_tight_near_far_clipping_planes` and `bvh_collect_user_data` is not, and it is in
80
- exactly those cold copies that the child-visit-order invariant silently inverted (finding #3).
81
-
82
- 4. **There is a documented hash convention with no implementation.** `CSRGraph.js:275` names
83
- "meep's standard `(h*31 + element)` convention", but there is no `hash_combine` in `core/math/hash/`
84
- (which does contain `murmur3_32`, `squirrel3`, `lowbias32`). Fifteen sites therefore re-type the
85
- expression, and the three variants of the *finalisation* step — `| 0`, `>>> 0`, and nothing at all —
86
- are the direct consequence. The same re-derivation produced three copies of an `(array, offset, length)`
87
- signature that no member actually honours.
88
-
89
- 5. **Shared mutable scratch state is imported ad hoc.** `SCRATCH_UINT32_TRAVERSAL_STACK` has 17 importers
90
- spanning BVH traversal, R-tree traversal, *and* two array sorts. The BVH consumers document the
91
- no-throw/no-reentrancy precondition; the sorts do not, and two sibling sorts use private arrays instead.
92
- Duplicating a primitive is one failure mode; duplicating a *precondition* across files that never
93
- reference each other is the harder one to detect.
1
+ # Domain B — core (data structures, binary, graph, cache, parser, color)
2
+
3
+ Scope: `meep/src/core/` excluding `core/geom` and `core/math` (2D counterparts under `core/geom` are
4
+ cited where they are the *other half* of a fork whose primary copy lives in my domain).
5
+
6
+ Quantification method: for the whole-file forks I computed the LCS over comment-stripped,
7
+ whitespace-normalised code lines (`shared / A vs B`). Those numbers are reproducible and are what
8
+ the "Evidence" column cites.
9
+
10
+ ## Findings
11
+
12
+ | # | Severity | Concept | Sites | Evidence | Verdict | Proposed common path | Effort/Risk |
13
+ |---|---|---|---|---|---|---|---|
14
+ | 1 | CRITICAL | **Dynamic BVH tree is forked wholesale for 2D.** Node allocator, free-list, capacity growth, all 10 node-field accessors, `insert_leaf` (SAH branch-and-bound descent), `remove_leaf`, `bubble_up_refit`, `bubble_up_update`, `balance`, `traverse`, `collect_nodes_all`, `__move_node_links`, `swap_nodes` are the same code with `ELEMENT_WORD_COUNT` 10→8 and 6→4 AABB floats. | `core/bvh2/bvh3/BVH.js:73` `class BVH` ⟷ `core/geom/2d/bvh/BVH2D.js:70` `class BVH2D`. Method-for-method: `__grow_capacity` 217/155, `__set_capacity` 240/178, `allocate_node` 300/214, `release_node` 358/270, `node_is_leaf` 369/281, `node_get/set_{user_data,child1,child2,parent,height}` 381–471 / 293–383, `node_move_aabb` 528/434, `insert_leaf` 663/557, `bubble_up_refit` 775/675, `bubble_up_update` 803/705, `remove_leaf` 845/740, `balance_height` 902 ⟷ `balance` 792, `release_all` 1291/997, `traverse` 1302/1008, `collect_nodes_all` 1340/1046, `__move_node_links` 1357/1063, `swap_nodes` 1394/1100. Column constants re-exported: `BVH.js:10-13,21,27,47` ⟷ `BVH2D.js:11-14,22,28,48`. | **UNJUSTIFIED** | **521 of 576 BVH2D code lines are shared with BVH.js (90%).** Only 7 methods are truly dimension-specific (`allocate_node`'s ±INF init, `node_get_aabb`, `node_set_aabb`, `node_set_aabb_primitive`, `node_get_surface_area`, `node_get_combined_surface_area`, `node_set_combined_aabb`) ≈ 130 lines. **The fork has already cost a real divergence:** `BVH.bubble_up_update:806` uses the Box2D-v3 SAH rotation `balance_rotate` (added with a long design comment and `balance_rotate.spec.js`), while `BVH2D.bubble_up_update:713` still calls the Box2D-v2 height-AVL `balance`; and `BVH2D.bubble_up_refit:681` balances on every refit whereas `BVH.bubble_up_refit:775` deliberately does not. The 2D tree silently never received the SAH upgrade. Also missing in 2D: `data_buffer` get/set (serialisation round-trip, with a fix comment at `BVH.js:107-112`), `size` getter, `allocate_linear`, `node_assign_children{,_only}`. | Extract a shared `BvhTreeBase` holding the topology half (allocator/free-list/capacity/child-parent-height accessors/insert/remove/refit/balance/traverse/swap), and leave the ~7 AABB methods + `ELEMENT_WORD_COUNT`/column constants as the per-dimension typed subclass surface (`BVH extends BvhTreeBase`, `BVH2D extends BvhTreeBase`). Column offsets become `static` class fields on the subclass, not string keys — no magic. Keep both public classes and their exported constants (library surface). | **High effort / High risk.** ~500 lines move; two standing spec suites (`BVH.spec.js`, `balance_rotate.spec.js`) plus every physics broadphase consumer gate it. Do it in two steps: (a) port `balance_rotate` + the missing methods into BVH2D so the two are behaviourally aligned *first*, (b) then unify. Step (a) alone is worth doing even if (b) is rejected. |
15
+ | 2 | HIGH | **Static Morton-ordered binary tree forked for 2D** — `build()` (bottom-up level assembly), `sort_morton()` (explicit-stack quicksort on Morton codes), `__swap_leaves()`, `initialize_structure()`, `setLeafCount()`, `setLeafData()`, `getLeafBlockAddress()`, `readLeafPayload()`, and a module-private `copy_box_zero_size()` are duplicated. | `core/bvh2/binary/2/BinaryUint32BVH.js:426` `build` ⟷ `core/geom/2d/r-tree/StaticR2Tree.js:313` `build` (token-identical, 289 tokens); `BinaryUint32BVH.js:336` `sort_morton` ⟷ `StaticR2Tree.js:210` `sort_morton`; `BinaryUint32BVH.js:411` `__swap_leaves` ⟷ `StaticR2Tree.js:296`; `BinaryUint32BVH.js:35` `copy_box_zero_size` ⟷ `StaticR2Tree.js:51` (same private helper, same name, two files). | **UNJUSTIFIED** | 113 of 205 StaticR2Tree code lines shared. **A bug caused by the copy is already documented in the tree:** `StaticR2Tree.js:346-347` carries the comment "a 2D box is 4 floats \[x0,y0,x1,y1\] (copying 6 would spill into the following node's data)" — i.e. the 3D `array_copy(..., 6)` was pasted into the 2D file and had to be fixed there. Exactly the "fix in one copy misses the other" class. | Same shape as #1: a `MortonLeafTreeBase` carrying `build`/`sort_morton`/`__swap_leaves`/`copy_box_zero_size` parameterised by two `static` sizes (`BINARY_NODE_SIZE`, `LEAF_NODE_SIZE`) and one abstract `combine_bounds(dst_off, a_off, b_off)` that the subclass points at `aabb3_array_combine` / `aabb2_union_array`. | Medium effort / Medium risk. `build()` is cold (construction only), so the one virtual call per node pair is irrelevant. `sort_morton` is warm but only at build. |
16
+ | 3 | HIGH | **Traversal-order invariant duplicated 14× and drifted.** Every hand-written BVH2 traversal repeats the same stack skeleton *and* the comment "write to stack in reverse order, so that first child ends up being visited first" — but half of them push `child1` then `child2`, which visits **child2 first**, the opposite of what the comment claims and of what the generic implementation does. | Comment-matching (child2 pushed first): `core/bvh2/bvh3/query/bvh_query_user_data_generic.js:74-76`, `core/bvh2/bvh3/query/bvh_query_leaves_generic.js:65-67`, `bvh_query_user_data_ray.js:85-86`, `bvh_query_user_data_ray_segment.js:89-90`, `bvh_query_leaves_ray.js:79-80`, `bvh_query_leaves_ray_segment.js:83-84`. Comment present but **contradicted** (child1 pushed first): `bvh_collect_user_data.js:52-54`, `bvh_query_user_data_intersects_aabb.js:74-76`, `bvh_query_user_data_intersects_sphere.js:83-85`, `bvh_query_user_data_intersects_capsule.js:92-94`, `bvh_query_user_data_intersects_frustum.js:73-75`, `compute_tight_near_far_clipping_planes.js:182-184`. | **UNJUSTIFIED** | The result *ordering* of `bvh_query_user_data_intersects_sphere` is the reverse of `bvh_query_user_data_generic` + `BVHQueryIntersectsSphere` (`core/bvh2/bvh3/query/BVHQueryIntersectsSphere.js`), which computes the same set. Since this project has a standing determinism gate, "same set, different order" is a live hazard: switching a caller between the two paths silently reorders results. The generic path with `BVHQuery*` objects already exists and is fully implemented — the specialised files are hand-inlined copies of it. | Two separate actions, both cheap: (a) **normalise the push order in the 6 contradicting files** so all 14 agree with the documented invariant (pure ordering fix, spec-guarded); (b) for the *cold* consumers among them (`compute_tight_near_far_clipping_planes`, `bvh_collect_user_data`) delete the inlined skeleton and call `bvh_query_user_data_generic` with the corresponding `BVHQuery*` object. Leave the genuinely hot ray/AABB/sphere ones inlined — that inlining is legitimate. | (a) Low effort / Low risk. (b) Low effort / Low risk, cold code only. |
17
+ | 4 | HIGH | **`Uint32Heap4` is a whole-file copy of `Uint32Heap`** with only the arity arithmetic changed. | `core/collection/heap/Uint32Heap.js:56` `class Uint32Heap` ⟷ `core/collection/heap/Uint32Heap4.js:59` `class Uint32Heap4`. Identical bodies: `constructor` 63/62, `__capacity_grow` 101/100, `compare` 131/130, `swap` 146/145, `size`/`capacity`/`top_id`/`is_empty`/`peek_score`/`peek_min` getters, `pop_min` 274/289, `find_index_by_id` 301/316, `contains`, `clear`, `remove`, `__remove_by_index` 356/371, `update_score`, `__update_score_by_index` 391/406, `get_score`, `insert_or_update`, `insert` 447/462. Differing: `HEAP_PARENT` (`>>1` vs `>>2`), `HEAP_LEFT`/`HEAP_RIGHT` vs `HEAP_FIRST_CHILD`, `heap_down` (2 vs 4 child compares), `heap_up`'s parent shift. | **UNJUSTIFIED** | **194 of 208 code lines shared (93%).** Only 4 of 22 members carry the 4-ary difference; the storage layout (packed float32 score + uint32 id, 8 bytes/slot) is byte-identical. `__remove_by_index` is a `pop_min`-based delete that depends on `HEAP_PARENT` — if that routine is ever fixed (it is O(depth) swaps rather than a sift), the fix lands in one file only. `Uint32Heap.js:57` still carries the Blender attribution comment that `Uint32Heap4` dropped. | Shared base `Uint32ScoreHeapBase` owning storage + all id-lookup/insert/remove/update machinery, with `heap_up`/`heap_down` (and only those) overridden per arity. Both are already using `this.compare`/`this.swap` method calls in their inner loops, so no new polymorphism is introduced on the hot path — the megamorphic risk argument does not apply here (`heap_up`/`heap_down` are the *leaf* of the call chain, not the caller). | Medium effort / Low risk. `Uint32Heap.spec.js` + `Uint32Heap4.spec.js` both exist and gate it. |
18
+ | 5 | HIGH / PROMOTION | **No canonical `hash_combine` primitive.** The `(h << 5) - h + v` (== `h*31 + v`) step is written out inline at 15+ sites in `core/` alone (74 project-wide), with **three mutually incompatible normalisations** and a shared-but-broken `(array, offset, length)` contract. | `core/collection/array/computeHashArray.js:10` (`hash \|= 0`, signed), `core/math/hash/computeHashFloatArray.js:8` (`\|= 0`), `core/collection/array/computeStridedArrayHash.js:14` (`>>> 0`, unsigned), `core/collection/array/computeStridedIntegerArrayHash.js:9` (`>>> 0`), `core/primitives/strings/computeStringHash.js:10` (`>>> 0`), `core/collection/array/typed/uint8_array_hash.js:8`, `uint16_array_hash.js:8`, `uint32_array_hash.js:8` (**neither** — the accumulator escapes int32 into a double), `core/collection/list/List.js:967`, `core/collection/table/RowFirstTable.js:146`, `core/graph/csr/CSRGraph.js:281-292`, `core/model/BoundedValue.js:180-182`. `CSRGraph.js:275` explicitly documents it as "meep's standard `(h*31 + element)` convention" — a convention with no implementation. | **PROMOTION** | Three concrete consequences, all from re-derivation rather than reuse: (i) `uint32_array_hash` never truncates, so `((hash<<5)-hash) + channel_value` with `channel_value` near 2^32 produces a non-int32 double and the "32-bit rolling hash" property is lost — then `CSRGraph.hash():285` feeds that double straight back into another combine step; (ii) signed vs unsigned finalisation means the same byte sequence hashes differently depending on which family member you call; (iii) the shared `(array, offset, length)` signature is interpreted as `length = absolute end index` by all three `uintN_array_hash` (loops run `i < length`, not `i < offset + length`, so a non-zero `offset` under-reads), and `core/collection/array/typed/sparse_typed_array_hash.js:13` accepts `offset` and then **discards it**, passing a hard-coded `0` to `computeStridedArrayHash`. All current callers pass `offset === 0`, so nothing is visibly broken today — which is exactly why it will bite later. | Add `core/math/hash/hash_combine.js` — `export function hash_combine(hash, value) { return (((hash << 5) - hash) + value) | 0; }` — and a companion `hash_finalize(h) { return h >>> 0; }`. Rewrite the 8 array/string hash functions on top of it, and fix the `offset`/`length` contract to `count` semantics in the same change (with the three `.spec.js` files as the gate). Do **not** touch the inline uses inside genuinely hot scalar loops (`List.js:967`, `RowFirstTable.js:146`) beyond making them agree on finalisation. | Medium effort / **Medium risk** — changing finalisation changes hash *values*. Anything persisting a hash (serialised caches, `RowFirstTableSpec` keys) must be checked first. Safe subset: land `hash_combine` + fix the `offset` contract without changing any finalisation. |
19
+ | 6 | MEDIUM | **`IndexedFloatMinHeap` is a copy of `IndexedFloatMaxHeap`** with the comparison operators flipped. | `core/collection/heap/IndexedFloatMaxHeap.js:37` `class IndexedFloatMaxHeap` ⟷ `core/collection/heap/IndexedFloatMinHeap.js:37` `class IndexedFloatMinHeap`. Identical: `constructor` 38/45, `clear` 65/72, `__swap_slots` 83/90, `__grow_capacity` 151/158, `insert` 167/174, `update` 212/219, `remove` 231/238, plus `size`/`has`/`get_score`/`peek`. Differing: 6 comparison operators inside `__sift_down` 108/115, `__sift_up` 137/144, `update` 224-228, `remove` 258-261; and `pop_max` 185 ⟷ `pop_min` 192. | **JUSTIFIED (documented, but the stated reason is weaker than claimed)** | **154 of 168 code lines shared (92%).** `IndexedFloatMinHeap.js:19-23` carries an explicit rationale: "deliberately a standalone copy rather than a subclass … extracting the order-specific `__sift_*` comparisons behind an overridable method would turn the hot-loop call sites polymorphic and defeat V8 inlining." That reasoning is correct *for the subclass approach they considered*, and per house rules I will not argue against a measured perf choice. Worth recording, though: the subclass approach is not the only one — a min-heap is a max-heap over negated scores, which needs zero new polymorphism (negate in `insert`/`update`, negate on read in `peek`/`get_score`). That would collapse ~150 lines with no call-site polymorphism at all, at the cost of `-0`/NaN edge semantics. | No change recommended without a measurement. If revisited, prefer the negation wrapper over a base class. | n/a |
20
+ | 7 | MEDIUM | **Robin-Hood open-addressing machinery duplicated** between the single-key and pair-key uint32 maps: probe loop with displacement early-exit, steal-on-insert, backward-shift deletion, power-of-two capacity + `Math.clz32` shift, load-factor growth, rehash-on-resize. | `core/collection/Uint32Map.js:63` ctor / `:126` `get` / `:198` `__insert_no_grow` / `:249` `delete` / `:326` `__resize` ⟷ `core/collection/PairUint32Map.js:62` ctor / `:106` `get` / `:168` `__insert_no_grow` / `:224` `delete` / `:297` `__resize`. | **UNJUSTIFIED** | 100 of 178 code lines shared (the LCS is depressed by identifier renames — `slot2`/`k` vs `off`/`ka` — the *algorithm* is line-for-line the same). Differences are exactly two: slot stride (2 vs 3 words) and the hash (`Math.imul(k, FIB)` vs `imul(ka, MIX_A) ^ imul(kb+1, MIX_B)`). Everything invariant-bearing — the `dist > slot_dist` early-exit, the `slot_dist < dist` steal, the `next_dist === 0` stop condition in backward-shift delete — is duplicated verbatim. These are the classic hard-to-get-right parts of Robin Hood; a fix to one will not reach the other. Note `PairUint32Map` already routes its hash through a `this.__hash(...)` **method call** inside every probe iteration, so the "monomorphic hot loop" argument that justifies #6 does not apply here. | Shared `Uint32RobinHoodMapBase` owning capacity/mask/shift/threshold/size/`__data`, the probe skeleton, steal, backward-shift delete and resize, parameterised by a `static SLOT_STRIDE` and an abstract `__hash(...)` / `__slot_matches(off, …)` pair. Both public classes and their `*_ABSENT` constants stay (library surface). | Medium effort / Medium risk. `Uint32Map.spec.js` and `PairUint32Map.spec.js` both exist. |
21
+ | 8 | MEDIUM | **Four quicksort implementations** sharing one explicit-stack partition skeleton; two of them are already fully expressible by a third. | `core/collection/array/array_sort_quick.js:18` `array_sort_quick(data, score_function, ctx, start, end, swap_operator, swap_ctx)`; `core/collection/array/array_quick_sort_by_comparator.js:11`; `core/collection/array/array_quick_sort_by_lookup_map.js:16`; `core/collection/array/array_quick_sort_by_lookup_uint.js:15`. A fifth copy of the same skeleton is inlined at `core/bvh2/binary/2/BinaryUint32BVH.js:336` `sort_morton` and a sixth at `core/geom/2d/r-tree/StaticR2Tree.js:210`. | **UNJUSTIFIED** (for the two lookup variants) | `array_quick_sort_by_lookup_map` and `array_quick_sort_by_lookup_uint` differ from each other by **one token** (`lookup.get(x)` vs `lookup[x]`) across 35 lines, and both are exactly `array_sort_quick(data, t => lookup.get(t), …)` / `array_sort_quick(data, t => lookup[t], …)`. `array_sort_quick` already takes a score function and a context, so no closure allocation is needed. A second, sharper problem: the four copies do **not** agree on stack ownership — `array_sort_quick.js:4` and `array_quick_sort_by_comparator.js:1` each hold a *private* `const stack = []`, while the two lookup variants (`:3`) alias the **globally shared** `SCRATCH_UINT32_TRAVERSAL_STACK`, which is simultaneously the BVH traversal stack (17 other importers). Sorting from inside a BVH query callback silently corrupts that traversal; the private-array copies have no such hazard. The invariant is duplicated three ways and reconciled nowhere. | Delete the bodies of the two lookup variants and implement them as one-line delegations to `array_sort_quick` (keep both exports — library surface). Separately, decide the stack-ownership rule once: either all sorts own a private stack, or all document the shared-stack precondition the way `bvh_query_user_data_generic.js:9-14` does. | Low effort / Low risk. `array_quick_sort_by_lookup_map.spec.js`, `..._uint.spec.js`, `array_sort_quick.spec.js` all exist. |
22
+ | 9 | MEDIUM | **Intrusive MRU doubly-linked-list splice duplicated** between the two cache implementations. | `core/cache/Cache.js:149` `__promote(element)` ⟷ `core/cache/wtinylfu/CacheRegionWTinylfu.js:78` `touch(element)` (token-identical, 68 tokens). Also `core/cache/Cache.js:481` `__removeElement` ⟷ `core/cache/wtinylfu/CacheRegionWTinylfu.js:112` `__removeElement` — same head/tail fix-up + `element.unlink()`. | **UNJUSTIFIED** | The head/tail-pointer maintenance around `CacheElement.unlink()` (`core/cache/CacheElement.js`) is the whole of both routines, and it is the part with the invariant (a node that *is* `__first` must not be re-linked; a node that *is* `__last` must move the tail back before unlinking). `CacheElementWTinylfu` **already** extends `CacheElement`, so the element type is shared — only the list head/tail holder was re-derived. | Promote the head/tail pair into a small `IntrusiveMruList` (fields `#first`/`#last`, methods `add`, `promote`, `detach`) in `core/cache/`, and have both `Cache` and `CacheRegionWTinylfu` hold one. `CacheRegionWTinylfu` keeps its weight accounting; `Cache` keeps its `data` map and signals. | Low effort / Low risk. `Cache.spec.js`, `CacheRegionWTinylfu.spec.js`, `CacheWTinylfu.fuzz.spec.js` all exist. |
23
+ | 10 | MEDIUM | **BVH8 geometry validator duplicated** for the direct vs pool-indirect triangle addressing conventions. | `core/bvh8/bvh8_geometry_validate.js:29` `bvh8_geometry_validate_bounds` ⟷ `core/bvh8/bvh8_geometry_validate_indirect.js:29` `bvh8_geometry_validate_bounds_indirect`; plus a byte-identical private `aabb3_round_to_float32` at `bvh8_geometry_validate.js:13` ⟷ `bvh8_geometry_validate_indirect.js:13`. | **UNJUSTIFIED** | **76 of 83 code lines shared (92%).** The entire difference in the bounds walk is one line: `const triangle_index = triangle_offset + base_index_triangle + j;` vs `= pool[triangle_offset + base_index_triangle + j];`. This is a *validator* — cold, debug-only code, run once after a build — so there is no perf argument for inlining. The duplicated `aabb3_round_to_float32` helper is pure and belongs next to the other `aabb3_*` helpers. | Move `aabb3_round_to_float32` to a shared module. For the walk, pass the resolved index array explicitly: give the direct caller an identity `Uint32Array` view or, better, have `bvh8_geometry_validate` build the trivial identity pool once and call the single indirect implementation. No sentinel parameter, uniform control flow. | Low effort / Low risk. Cold path, both are already `throw`-on-violation. |
24
+ | 11 | MEDIUM | **`ebvh_geometry_query_any_triangle_ray` is a copy of `ebvh_geometry_query_nearest_triangle_ray`** with the "keep best" bookkeeping replaced by an early return. | `core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js:30` ⟷ `core/bvh2/bvh3/ebvh_geometry_query_nearest_triangle_ray.js:25`. | **JUSTIFIED (hot path, and the algorithms genuinely differ)** | 70 of 80 code lines shared, but the 10 that differ are the algorithm: `any` prunes on a *fixed* `max_distance_sqr` and unwinds the stack on first hit (`stack.pointer = stack_top; return true`), `nearest` prunes on a *shrinking* `best_t * best_t` and must drain the whole stack. Occlusion/shadow rays are the hottest query in the path tracer; merging them behind a flag would put a branch in the innermost loop and would also require the "unwind and return" to become a sentinel-driven exit — a direct house-rule violation. Recorded so a future reader does not re-flag it. | No change. Consider a cross-reference comment on `..._nearest_...` mirroring the one already on `..._any_...:11-15`. | n/a |
25
+ | 12 | MEDIUM | **Graph-layout helpers duplicated between the box and circle layouters**, including a verbatim topological-layer peel. | `core/graph/layout/box/BoxLayouter.js:361` `buildLayer` (inside `doLayerLayout:355`) ⟷ `core/graph/layout/CircleLayout.js:25` `buildLayer` (inside `doLayerLayout:19`) — token-identical, 116 tokens. `BoxLayouter.js:301` `applyClusteredLayoutStep` ⟷ `CircleLayout.js:88` `applyClusteredLayoutStep`. `BoxLayouter.js:431` `centerAABB2CollectionOn` ⟷ `CircleLayout.js:250` `centerCircleCollectionOn`. | **UNJUSTIFIED** (for `buildLayer`) / **PROMOTION** | `buildLayer` touches no geometry at all — it peels nodes whose `connections[].source` are all already laid out. It is pure graph topology and identical in both files. `applyClusteredLayoutStep` has already diverged: the cluster-translation loop honours `if (box.locked) return;` at `CircleLayout.js:135-138` but **not** at `BoxLayouter.js:341-347`, so locked boxes are moved by cluster gravity in the box layouter and not in the circle one. Same divergence in `centerCircleCollectionOn:256-259` vs `centerAABB2CollectionOn:431`. Only one of the two behaviours can be right. | Hoist `buildLayer` to `core/graph/layout/graph_peel_topological_layer.js` (takes `nodes[]`, mutates/returns the layer) and call it from both `doLayerLayout`s. Decide the `locked` semantics once and apply it to both `applyClusteredLayoutStep` copies — do that even if the functions stay separate. | Low effort / Low risk for `buildLayer`. The `locked` reconciliation is a behaviour decision, not a refactor. |
26
+ | 13 | MEDIUM | **Ray vs ray-segment BVH queries duplicated** — the traversal is byte-identical, only the AABB predicate and two extra parameters differ. | `core/bvh2/bvh3/query/bvh_query_leaves_ray.js:27` ⟷ `bvh_query_leaves_ray_segment.js:30`; `bvh_query_user_data_ray.js:26` ⟷ `bvh_query_user_data_ray_segment.js:29` (39 of 44 code lines shared). | **JUSTIFIED (hot path) — but flag the API asymmetry** | These are the innermost traversals of the path tracer and the physics raycaster; the inlined `float32[address + n]` reads and the absence of a predicate call are the point. However the copies expose an inconsistency worth fixing on its own merits: `bvh_query_leaves_ray.js:65-69` passes **raw** direction components to `aabb3_intersects_ray`, while `bvh_query_leaves_ray_segment.js:68-70` passes **reciprocals** (`1 / direction_x`, …) to `aabb3_intersects_ray_segment` — and computes those three divisions *per node*, inside the loop, instead of once before it. | Leave the duplication. Hoist the three reciprocals out of the traversal loop in both `*_ray_segment` files, and align the two `aabb3_intersects_ray*` signatures on one convention (both raw or both reciprocal). | Low effort / Low risk. |
27
+ | 14 | MEDIUM | **Four colour-adjustment operators are the same 20-line body** (`assert` pair → early-return on `amount === 0` → `new Color()` → `linear_srgb_to_okhsv` → scale one OkHSV channel → `okhsv_to_linear_srgb`). | `core/color/operations/color_lighten.js:15`, `color_darken.js:15`, `color_saturate.js:15`, `color_desaturate.js:15` — each also carries its own module-static `const hsv = [0,0,0]` scratch. | **UNJUSTIFIED** | The only difference is the channel index (`hsv[2]` vs `hsv[1]`) and the factor. And the factor has already drifted: `color_darken.js:29` uses `clamp01(hsv[2] * clamp01(1 - amount))` (inner clamp on the factor) while `color_desaturate.js:29` uses `clamp01(hsv[1] * (1 - amount))` (no inner clamp). They happen to agree numerically because of the outer `clamp01`, which is luck, not design — and it means a reader cannot tell which form is intended. Note also all four call `okhsv_to_linear_srgb(r, ...hsv)`, spreading an array on every call (an allocation in what is otherwise carefully allocation-free colour code). | One non-exported `color_scale_okhsv_channel(input, channel, factor)` in `core/color/operations/`, with the four public functions as three-line typed wrappers. Public API and file layout unchanged (library surface preserved); the channel index is a numeric constant, not a string key, so no magic-registry rule is violated. Replace the four `...hsv` spreads with explicit `hsv[0], hsv[1], hsv[2]` while in there. | Low effort / Low risk. |
28
+ | 15 | LOW | `bvh_query_user_data_nearest_to_point_filtered` is `bvh_query_user_data_nearest_to_point` with a predicate on the leaf-accept step. | `core/bvh2/bvh3/query/bvh_query_user_data_nearest_to_point.js:16` ⟷ `core/bvh2/bvh3/query/bvh_query_user_data_nearest_to_point_filtered.js:28`. | **JUSTIFIED (avoiding an optional-callback sentinel)** | ~55 lines duplicated for one `if (filter(user_data))`. Unifying would mean an optional `filter` parameter that defaults to "accept everything" — precisely the `x === null ? auto : override` shape the codebase rejects, and it would add an indirect call per accepted leaf on a branch-and-bound search. The `_filtered` variant already documents the shared-stack re-entrancy contract properly (`:14-17`), which the unfiltered one does not. | No merge. Copy the re-entrancy/`SCRATCH_UINT32_TRAVERSAL_STACK` doc block onto the unfiltered variant so the contract is stated in both. | Trivial / none. |
29
+ | 16 | LOW | Decimal and hex integer token readers duplicate a 45-line `switch` over digit characters. | `core/parser/simple/readHexToken.js:13` ⟷ `core/parser/simple/readUnsignedIntegerToken.js:13`. | **UNJUSTIFIED** | Cases `'0'`–`'9'` are identical in both (20 lines); hex adds `a-f`/`A-F` and swaps `value * 10` for `value * 16`. Cold code (a config/expression parser, not a hot loop). The copy has already produced dead code, called out in-tree: `readHexToken.js:96-100` notes the per-character `i === cursor` guard inherited from the decimal version "is dead code because i starts at cursor + 2" — the guard is still there in both. | One `char_to_digit(char)` returning `-1` for non-digits (0–15 for hex chars), used by both readers with a `radix` bound check. Removes the dead guard as a side effect. | Low effort / Low risk. Both have callers via `core/parser/simple`. |
30
+ | 17 | LOW | `insert_after` / `insert_before` and `insert_after_or_replace` / `insert_before_or_replace` — four near-identical string splice helpers; the `_or_replace` pair re-implements the plain pair's body rather than calling it. | `core/primitives/strings/insert_after.js:8`, `insert_before.js:8`, `insert_after_or_replace.js:9`, `insert_before_or_replace.js:9`. | **UNJUSTIFIED (marginal)** | The four differ only in whether the insertion offset is `i` or `i + term.length`. All four are cold (shader-source patching). The `_or_replace` variants can't literally call the plain ones because they must distinguish "not found" from "found" without the `console.warn` side effect — but a shared `splice_at(source, position, value)` would still remove the duplicated `slice`/`+`/`slice` idiom. | One private `string_splice(source, position, value)`; the four public exports become 3–5 lines each. Keep all four exports. | Trivial / none. |
31
+ | 18 | LOW | `futureTask` and `promiseTask` build the same `Task` from the same `resolved`/`rejected`/`error` closure trio. | `core/process/task/util/futureTask.js:10` ⟷ `core/process/task/util/promiseTask.js:10`. | **JUSTIFIED (barely) — uniform control flow** | ~35 lines shared. `futureTask` differs by a `typeof future.resolve !== 'function'` guard and by calling `future.resolve()` at the top of every `cycle()` (it *pumps* the future, `promiseTask` only waits). Factoring that out needs an optional pre-cycle hook — a sentinel parameter. Leave it. | No change. | n/a |
32
+ | 19 | LOW | `MEASUREMENT_UNITS_SI` and `UNIT_DIMENSION_MAPPING` are the **same seven `NamedUnit` values in the same order**, exported twice from two files with the same seven imports. | `core/science/units/MEASUREMENT_UNITS_SI.js:20` ⟷ `core/science/units/UNIT_DIMENSION_MAPPING.js:21`. | **UNJUSTIFIED** | Both are `[METER, KILOGRAM, SECOND, AMPERE, KELVIN, MOLE, CANDELA]`, both are consumed by `unit_matrix_to_string` / `format_quantity`, and both encode the invariant "array index === `UnitDimension` ordinal". If the dimension order ever changes, one of the two will be missed and the other will silently mis-label every quantity. The JSDoc on each explains a *usage* difference, not a *value* difference. | Keep both exports (library surface) but make one derive from the other: `export const MEASUREMENT_UNITS_SI = UNIT_DIMENSION_MAPPING;` with the existing doc retained, so the ordering invariant has exactly one definition. | Trivial / Low risk. `MEASUREMENT_UNITS.spec.js` and `UNIT_DIMENSION_MAPPING.spec.js` both exist. |
33
+ | 20 | LOW | Two connected-components implementations, one of them quadratic. | `core/graph/layout/computeDisconnectedSubGraphs.js:6` ⟷ `core/graph/graph_compute_disconnected_clusters.js:6`. | **UNJUSTIFIED (already acknowledged in-tree)** | Same BFS-over-a-worklist algorithm. `computeDisconnectedSubGraphs.js:2` already carries `NOTE: use graph_compute_disconnected_clusters instead where possible`, and it uses `unexplored.indexOf(node)` + `splice` inside the inner loop — O(n²) — where the other uses a `Set`. It has two live callers (`BoxLayouter.js:303`, `CircleLayout.js:90`) that pass `{connections: Connection[]}` node objects rather than a `Graph`. | Give `graph_compute_disconnected_clusters` a sibling that takes an edge-accessor over plain node objects, or make the two layouters build a `Graph`. Failing that, at minimum swap the `indexOf`/`splice` for a `Set` so the two implementations have the same complexity. | Low effort / Low risk. Layout output ordering may shift — check `CircleLayout.spec.js`. |
34
+ | 21 | LOW | Inline 2-D length/distance re-derived next to an imported primitive that already does it. | `core/graph/layout/CircleLayout.js:288` (`Math.sqrt(dX*dX + dY*dY)` — this file already imports `v2_distance` at `:5`), `CircleLayout.js:745`, `CircleLayout.js:880`, `core/graph/layout/box/position_box_next_to_box.js:37`. Related: `BoxLayouter.js:32` `evaluateEdgeCost` uses `Vector2._distance(...)` while `CircleLayout.js:344` `evaluateEdgeCost` uses `v2_distance(...)` for the identical computation. | **UNJUSTIFIED (cold code)** | Layout runs once per graph edit, not per frame, so there is no inlining justification. Two different primitives (`Vector2._distance` and `v2_distance`) are used for the same operation in two files that otherwise mirror each other. | Use `v2_length`/`v2_distance` at the four inline sites, and pick one of the two distance primitives for both `evaluateEdgeCost` copies. | Trivial / none. |
35
+
36
+ ## Dismissed leads
37
+
38
+ - **`core/debug/matchers/matchers.js` vs `core/process/matcher/{not,isNull,isDefined}.js`** — name collision only. `core/debug` is a Hamcrest-style DSL returning `Matcher` *objects* (`new IsNot(matcher)`); `core/process/matcher` returns bare predicate *functions* (`v => !m(v)`). Different abstractions, different consumers.
39
+ - **`core/parser/simple/readReferenceToken.js` vs `view/tooltip/gml/parser/readReferenceToken.js`** — name collision only. One parses dotted identifier chains (`a.b.c`), the other parses `[tag: k=v, k=v]` tooltip references. Zero shared code.
40
+ - **`core/parser/simple/DataType.js` vs `core/model/node-graph/type/DataType.js`** — name collision only. One is a 5-entry frozen string enum, the other a class with `id`/`name`/`hash`/`equals`/`toJSON`.
41
+ - **`core/graph/layout/Connection.js` vs `core/model/node-graph/Connection.js`** — name collision only. One is `{source, target, points: Vector2[]}` with a polyline `length()`; the other is a node-graph port link with `id`, `validate()`, `PortDirection`.
42
+ - **`core/binary/data_view/DataType2DataViewReaders.js` vs `...Writers.js`** — two 10-entry lookup tables mapping `BinaryDataType` → `"getUint8"` / `"setUint8"`. Deriving one from the other means string concatenation on method names — exactly the magic-string pattern the house rules reject. Typed tables are correct here.
43
+ - **`core/binary/split_by_2.js` vs `split_by_3.js`** — shape-identical bit-spreading, but the masks and shift counts encode genuinely different Morton interleavings (2-way vs 3-way). Not duplication.
44
+ - **`core/color/sRGB/linear_to_sRGB.js` vs `sRGB_to_linear.js`** — inverse transfer functions with different breakpoints (0.0031308 / 0.04045), different constants and different exponents (0.4166… / 2.4). Only the 3-channel wrapper shape matches, and that's 3 lines.
45
+ - **`core/collection/set/compute_set_difference.js` vs `compute_set_intersection.js`** — different set operations. (Separately noted, out of scope for this audit: `compute_set_difference` computes the *symmetric* difference despite its name — a naming defect, not duplication.)
46
+ - **`core/collection/array/binarySearchHighIndex.js` vs `binarySearchLowIndex.js`** — different return contracts (ceiling/insertion point vs floor index, `-1` on underflow). The bodies diverge in the branch structure, not just a comparator.
47
+ - **`core/collection/Uint32MinHeap.js` vs `core/collection/heap/Uint32Heap.js`** — different payloads (bare uint32 values vs id+float32 score pairs). `Uint32MinHeap.js:1-18` documents that it *is* the result of a completed promotion (two byte-identical private copies in physics were merged into it). Already fixed.
48
+ - **`core/collection/map/HashMap.js` vs `core/collection/Uint32Map.js`** — separate-chaining map over arbitrary keys with user-supplied hash/equality vs typed-array open addressing over uint32. No shared machinery.
49
+ - **`setFlag`/`clearFlag`/`writeFlag` repeated across 30 files** (`core/events/signal/Signal.js:59`, `SignalHandler.js:60`, +28 in `engine/`) — three-line per-class bit accessors. Extracting them would be a mixin (magic) or would make call sites *more* verbose. Justified boilerplate.
50
+ - **Repeated `const edge_addresses = graph.edge_addresses; …` unpacking across `core/graph/metis/native/`** (`compute_2way_params.js:17-24`, `fm_2way.js:30-37`, `grow_bisection.js:25-31`, `create_coarse_graph.js:27-32`, `match_shem.js:54-58`, `initial_kway_bfs.js:36-42`, `refine/compute_kway_params.js`) — hoisting property loads out of hot loops. This is the intended idiom, not duplication.
51
+ - **`core/model/Observed{Integer,String,Boolean,Enum,Value}.js`** — per-type `set`/`setSilent`/`onChanged` boilerplate with type-specific asserts. Shape duplication only; explicitly protected by the "typed over magic" rule.
52
+ - **`core/json/resolvePath.js` vs `resolvePathByArray.js`** — already correct reuse; `resolvePath` splits and delegates.
53
+ - **`core/cache/CacheElement.js` vs `core/cache/wtinylfu/CacheElementWTinylfu.js`** — already correct reuse via `extends`.
54
+ - **30 `binary_search_inline` pattern hits from the brief** — false positive. All but one are quicksort pivot midpoints (`(left + right) >> 1`) or unrelated bit shifts (`header >>> 1`, `triangle_mask >>>= 1`). The only real binary search in the list, `binarySearchHighIndex.js:23`, *is* the canonical primitive and has 8 external callers. Nothing bypasses it.
55
+ - **`Color.fromBinaryBuffer` / `Quaternion.fromBinaryBuffer` / `Vector4.fromBinaryBuffer` (49-token identical group)** — per-type binary adapters reading N float32s. Shape, not logic; deliberate typed serialization surface.
56
+ - **`core/bvh8/bvh8_convert_to_dot.js:110` vs `engine/intelligence/behavior/behavior_to_dot.js:240`** — both emit Graphviz `digraph{…}` wrappers; the ~6 shared lines are the DOT preamble/epilogue. Below the noise floor.
57
+
58
+ ## Notes
59
+
60
+ Structural reasons duplication concentrates in this domain:
61
+
62
+ 1. **The 2D/3D split is implemented by forking files, not by parameterising a dimension.** Three separate
63
+ forks exist along exactly this seam — `BVH` ⟷ `BVH2D` (finding #1), `BinaryUint32BVH` ⟷ `StaticR2Tree`
64
+ (#2), and the query families that hang off each. In every case the *spatial* code is ~15% of the file
65
+ and the *topological* code (allocator, free list, parent/child links, stack traversal, rebalancing) is
66
+ ~85%, yet the fork is drawn around the whole class. Both forks have already produced measurable
67
+ divergence: the SAH rotation upgrade reached only the 3D tree, and an AABB word-count bug had to be
68
+ fixed independently in the 2D one.
69
+
70
+ 2. **Typed-array specialisation is used as a reason to fork the whole class rather than the storage.**
71
+ `Uint32Heap`/`Uint32Heap4` and `IndexedFloatMaxHeap`/`IndexedFloatMinHeap` are both 90%+ identical, and
72
+ in both cases the specialised part is 2–4 methods. The `IndexedFloat*` pair at least *documents* the
73
+ decision (`IndexedFloatMinHeap.js:19-23`); the `Uint32Heap4` pair does not, and inherits an
74
+ `__remove_by_index` implementation whose correctness depends on the very constant that was changed.
75
+
76
+ 3. **Hot-path inlining is applied without a rule for when it stops.** The BVH query directory contains a
77
+ complete generic implementation (`bvh_query_user_data_generic` + four `BVHQuery*` predicate classes)
78
+ *and* eight hand-inlined specialisations of it. Inlining the ray and sphere queries is defensible;
79
+ inlining `compute_tight_near_far_clipping_planes` and `bvh_collect_user_data` is not, and it is in
80
+ exactly those cold copies that the child-visit-order invariant silently inverted (finding #3).
81
+
82
+ 4. **There is a documented hash convention with no implementation.** `CSRGraph.js:275` names
83
+ "meep's standard `(h*31 + element)` convention", but there is no `hash_combine` in `core/math/hash/`
84
+ (which does contain `murmur3_32`, `squirrel3`, `lowbias32`). Fifteen sites therefore re-type the
85
+ expression, and the three variants of the *finalisation* step — `| 0`, `>>> 0`, and nothing at all —
86
+ are the direct consequence. The same re-derivation produced three copies of an `(array, offset, length)`
87
+ signature that no member actually honours.
88
+
89
+ 5. **Shared mutable scratch state is imported ad hoc.** `SCRATCH_UINT32_TRAVERSAL_STACK` has 17 importers
90
+ spanning BVH traversal, R-tree traversal, *and* two array sorts. The BVH consumers document the
91
+ no-throw/no-reentrancy precondition; the sorts do not, and two sibling sorts use private arrays instead.
92
+ Duplicating a primitive is one failure mode; duplicating a *precondition* across files that never
93
+ reference each other is the harder one to detect.