@woosh/meep-engine 3.0.2 → 3.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1823) hide show
  1. package/LICENSE +188 -188
  2. package/README.md +152 -145
  3. package/editor/Editor.js +598 -598
  4. package/editor/EditorCameraNavigation.js +205 -205
  5. package/editor/EditorKeyMap.js +182 -182
  6. package/editor/SelectionVisualizer.js +127 -127
  7. package/editor/actions/concrete/ActionInvalidateSampler.js +27 -27
  8. package/editor/actions/concrete/PatchTerrainHeightAction.js +85 -85
  9. package/editor/camera/camera_framing.js +104 -104
  10. package/editor/clipboard.js +184 -184
  11. package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -22
  12. package/editor/ecs/component/editors/ObservedStringEditor.js +34 -34
  13. package/editor/ecs/component/editors/common/two_way_sync.js +50 -50
  14. package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +19 -19
  15. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +35 -35
  16. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +17 -17
  17. package/editor/ecs/component/editors/ecs/SGMeshEditor.js +24 -24
  18. package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.js +33 -33
  19. package/editor/ecs/component/editors/ecs/Trail3DEditor.js +45 -45
  20. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.js +19 -19
  21. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +72 -72
  22. package/editor/ecs/component/editors/shade/MeshletGeometryEditor.js +30 -30
  23. package/editor/ecs/component/editors/shade/ShadeImageEditor.js +70 -70
  24. package/editor/ecs/component/editors/shade/ShadeMaterialEditor.js +34 -34
  25. package/editor/ecs/component/editors/shade/ShadeTextureEditor.js +46 -46
  26. package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.js +24 -24
  27. package/editor/ecs/component/prototypeObjectEditor.js +265 -265
  28. package/editor/ecs/component/registerBasicTypeEditors.js +100 -100
  29. package/editor/ecs/component/registerEngineComponentEditors.js +95 -95
  30. package/editor/entity_world_bounds.js +27 -27
  31. package/editor/particles/lut_ops.js +148 -148
  32. package/editor/particles/particleEditEvents.js +12 -12
  33. package/editor/particles/rebuildParticleEmitter.js +31 -31
  34. package/editor/persistence/EditorLayoutStore.js +71 -71
  35. package/editor/persistence/SceneMetadata.js +52 -52
  36. package/editor/persistence/SceneSlotManager.js +144 -144
  37. package/editor/persistence/buildNewSceneDataset.js +67 -67
  38. package/editor/persistence/files.js +68 -68
  39. package/editor/persistence/scene_import.js +143 -143
  40. package/editor/persistence/scene_serialization.js +79 -79
  41. package/editor/persistence/string_buffer_codec.js +41 -41
  42. package/editor/process/GridDisplayProcess.js +125 -125
  43. package/editor/process/SymbolicDisplayProcess.js +106 -108
  44. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  45. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  46. package/editor/process/symbolic/PathSymbolicDisplay.js +118 -118
  47. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +79 -79
  48. package/editor/process/symbolic/SoundEmitterSymbolicDisplay.js +57 -57
  49. package/editor/process/symbolic/SymbolicDisplay.js +62 -62
  50. package/editor/process/symbolic/gizmo_draw_wire_box_oriented.js +85 -85
  51. package/editor/process/symbolic/gizmo_draw_wire_circle.js +53 -53
  52. package/editor/prototypeEditorShell.js +156 -156
  53. package/editor/selection/editor_pick.js +130 -130
  54. package/editor/selection/screen_rect_frustum.js +119 -119
  55. package/editor/style/controls.scss +168 -168
  56. package/editor/style/inspector.scss +223 -223
  57. package/editor/templates/entity_templates.js +167 -167
  58. package/editor/tools/GridPaintTool.js +273 -273
  59. package/editor/tools/SelectionTool.js +307 -307
  60. package/editor/tools/TransformToolV2.js +378 -378
  61. package/editor/tools/engine/ToolEngine.js +188 -188
  62. package/editor/tools/paint/TerrainTexturePaintTool.js +250 -250
  63. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  64. package/editor/tools/v2/TransformControls.js +971 -971
  65. package/editor/tools/v2/handle/gizmo_drag_plane.js +141 -141
  66. package/editor/tools/v2/handle/gizmo_draw.js +399 -399
  67. package/editor/tools/v2/handle/gizmo_handles.js +364 -364
  68. package/editor/tools/v2/handle/gizmo_ray_shapes.js +239 -239
  69. package/editor/view/ecs/HierarchicalEntityListView.js +339 -339
  70. package/editor/view/ecs/components/DatGuiController.js +2 -2
  71. package/editor/view/ecs/components/common/AutoCanvasView.js +100 -100
  72. package/editor/view/ecs/components/common/TextController.js +59 -59
  73. package/editor/view/library/MeshLibraryView.js +175 -175
  74. package/editor/view/library/mesh_library_drag.js +63 -63
  75. package/editor/view/library/model_thumbnail_source.js +86 -86
  76. package/editor/view/makeEntityDecorators.js +125 -125
  77. package/editor/view/node-graph/NodeGraphSelection.js +89 -89
  78. package/editor/view/node-graph/NodeView.js +211 -211
  79. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -36
  80. package/editor/view/node-graph/actions/NodesMoveAction.js +41 -41
  81. package/editor/view/node-graph/connection_wire_geometry.js +107 -107
  82. package/editor/view/particles/ColorLutGradientView.js +291 -291
  83. package/editor/view/particles/ScalarLutCurveView.js +279 -279
  84. package/editor/view/prepareMeshLibrary.js +188 -188
  85. package/editor/view/shell/SceneTreePanelView.js +119 -119
  86. package/editor/view/v2/SplitView.js +2 -2
  87. package/package.json +94 -94
  88. package/samples/generation/generators/interactive/mir_generator_place_buff_objects.js +362 -362
  89. package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -738
  90. package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -79
  91. package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -93
  92. package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -80
  93. package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -164
  94. package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -69
  95. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -102
  96. package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -129
  97. package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -72
  98. package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -74
  99. package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -169
  100. package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -254
  101. package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -250
  102. package/src/REVIEW_2026_08_06/adv-core.md +511 -511
  103. package/src/REVIEW_2026_08_06/adv-gfx.md +480 -480
  104. package/src/REVIEW_2026_08_06/adv-view.md +446 -446
  105. package/src/REVIEW_2026_08_06/api-core.md +296 -296
  106. package/src/REVIEW_2026_08_06/api-engine.md +195 -195
  107. package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +507 -507
  108. package/src/REVIEW_2026_08_06/core-binary.md +348 -348
  109. package/src/REVIEW_2026_08_06/core-collection.md +376 -376
  110. package/src/REVIEW_2026_08_06/core-math.md +221 -221
  111. package/src/REVIEW_2026_08_06/core-process.md +266 -266
  112. package/src/REVIEW_2026_08_06/core-science.md +223 -223
  113. package/src/REVIEW_2026_08_06/engine-ai-nav.md +279 -279
  114. package/src/REVIEW_2026_08_06/engine-animation.md +167 -167
  115. package/src/REVIEW_2026_08_06/engine-asset.md +166 -166
  116. package/src/REVIEW_2026_08_06/engine-ecs.md +920 -920
  117. package/src/REVIEW_2026_08_06/engine-input.md +197 -197
  118. package/src/REVIEW_2026_08_06/engine-misc.md +248 -248
  119. package/src/REVIEW_2026_08_06/engine-terrain.md +52 -52
  120. package/src/REVIEW_2026_08_06/generation.md +176 -176
  121. package/src/REVIEW_2026_08_06/geom-2d.md +434 -434
  122. package/src/REVIEW_2026_08_06/geom-3d.md +117 -117
  123. package/src/REVIEW_2026_08_06/gfx-gi.md +143 -143
  124. package/src/REVIEW_2026_08_06/gfx-render.md +740 -740
  125. package/src/REVIEW_2026_08_06/gfx-texture.md +690 -690
  126. package/src/REVIEW_2026_08_06/prior-criticals.md +49 -49
  127. package/src/REVIEW_2026_08_06/prior-highs.md +138 -138
  128. package/src/REVIEW_2026_08_06/test-gaps.md +364 -364
  129. package/src/REVIEW_2026_08_06/view.md +667 -667
  130. package/src/REVIEW_2026_08_06.md +610 -610
  131. package/src/avif/codec/dec/avif_dec.cpp +233 -233
  132. package/src/avif/codec/dec/avif_dec.js +16 -16
  133. package/src/core/binary/BitImage2.js +246 -246
  134. package/src/core/binary/align_32.js +21 -21
  135. package/src/core/binary/data_view/DataType2DataViewReaders.js +23 -23
  136. package/src/core/binary/data_view/DataType2DataViewWriters.js +25 -25
  137. package/src/core/binary/hash/XXH128Hash.js +55 -55
  138. package/src/core/binary/hash/XXH3_SECRET.js +25 -25
  139. package/src/core/binary/hash/xxh3_128.js +341 -341
  140. package/src/core/binary/hash/xxh3_64.js +241 -241
  141. package/src/core/binary/hash/xxh3_common.js +476 -476
  142. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.js +9 -9
  143. package/src/core/binary/lz4/lz4_compress_block.js +385 -385
  144. package/src/core/binary/lz4/lz4_compress_bound.js +25 -25
  145. package/src/core/binary/lz4/lz4_decompress_block.js +139 -139
  146. package/src/core/binary/lz4/lz4_decompress_bound.js +30 -30
  147. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.js +18 -18
  148. package/src/core/binary/meshopt/MeshoptCompressionFilter.js +30 -30
  149. package/src/core/binary/meshopt/MeshoptCompressionMode.js +21 -21
  150. package/src/core/binary/meshopt/__meshopt_test_streams.js +237 -237
  151. package/src/core/binary/meshopt/meshopt_decode.js +73 -73
  152. package/src/core/binary/meshopt/meshopt_decode_byte_group.js +67 -67
  153. package/src/core/binary/meshopt/meshopt_decode_data_block.js +59 -59
  154. package/src/core/binary/meshopt/meshopt_decode_filter_color.js +69 -69
  155. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.js +43 -43
  156. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.js +60 -60
  157. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.js +71 -71
  158. package/src/core/binary/meshopt/meshopt_decode_index_buffer.js +294 -294
  159. package/src/core/binary/meshopt/meshopt_decode_index_sequence.js +115 -115
  160. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.js +381 -381
  161. package/src/core/binary/meshopt/meshopt_read_uint_var.js +59 -59
  162. package/src/core/binary/reinterpret_float32_as_uint32.js +13 -13
  163. package/src/core/binary/reinterpret_uint32_as_float32.js +14 -14
  164. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.js +35 -35
  165. package/src/core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js +149 -149
  166. package/src/core/bvh2/bvh3/ebvh_sort_for_traversal_depth_first.js +96 -96
  167. package/src/core/bvh2/bvh3/query/bvh_query_depth_range_in_frustum.js +101 -101
  168. package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
  169. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
  170. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
  171. package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
  172. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +101 -101
  173. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +92 -92
  174. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
  175. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
  176. package/src/core/bvh2/visual/BVHGeometry.js +131 -131
  177. package/src/core/bvh8/BVH8.js +436 -436
  178. package/src/core/bvh8/aabb3_round_to_float32.js +22 -22
  179. package/src/core/bvh8/build/BVH8Converter.js +588 -588
  180. package/src/core/bvh8/build/TriangleCluster.js +122 -122
  181. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +28 -28
  182. package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +17 -17
  183. package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -303
  184. package/src/core/bvh8/build/bvh8_from_proxy.js +256 -256
  185. package/src/core/bvh8/build/byte.js +9 -9
  186. package/src/core/bvh8/build/encode_bounds_e.js +11 -11
  187. package/src/core/bvh8/bvh8_convert_to_dot.js +132 -132
  188. package/src/core/bvh8/bvh8_count_primitives.js +98 -98
  189. package/src/core/bvh8/bvh8_geometry_validate.js +138 -138
  190. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +166 -166
  191. package/src/core/bvh8/bvh8_get_node_bounds.js +34 -34
  192. package/src/core/bvh8/bvh8_get_node_child_bounds.js +52 -52
  193. package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -18
  194. package/src/core/bvh8/bvh8_node_count_triangles.js +27 -27
  195. package/src/core/bvh8/bvh8_quality.js +72 -72
  196. package/src/core/bvh8/bvh8_validate_structure.js +87 -87
  197. package/src/core/clipboard/obtainClipBoard.js +29 -29
  198. package/src/core/clipboard/safeClipboardReadText.js +55 -55
  199. package/src/core/clipboard/safeClipboardWriteText.js +23 -23
  200. package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -52
  201. package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -51
  202. package/src/core/collection/union-find/union_find.js +79 -79
  203. package/src/core/color/YCoCg/rgb_to_ycocg.js +20 -20
  204. package/src/core/color/YCoCg/ycocg_to_rgb.js +17 -17
  205. package/src/core/color/colormap/MAGMA_LUT.js +26 -26
  206. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.js +19 -19
  207. package/src/core/color/lab/lab_apply_hunt_adjustment.js +27 -27
  208. package/src/core/color/lab/lab_distance_hyab.js +23 -23
  209. package/src/core/color/lab/xyz_to_lab.js +62 -62
  210. package/src/core/color/operations/color_darken.js +24 -24
  211. package/src/core/color/operations/color_desaturate.js +24 -24
  212. package/src/core/color/operations/color_lighten.js +24 -24
  213. package/src/core/color/operations/color_saturate.js +24 -24
  214. package/src/core/color/operations/color_scale_okhsv_channel.js +45 -45
  215. package/src/core/color/tonemap/tonemap_aces.js +41 -41
  216. package/src/core/color/ycxcz/xyz_to_ycxcz.js +28 -28
  217. package/src/core/color/ycxcz/ycxcz_to_xyz.js +19 -19
  218. package/src/core/dom/isImageBitmap.js +12 -12
  219. package/src/core/function/frameThrottle.js +23 -23
  220. package/src/core/geom/2d/aabb/aabb2_array_combine.js +7 -7
  221. package/src/core/geom/2d/aabb/aabb2_compute_area.js +7 -7
  222. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +7 -7
  223. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +7 -7
  224. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +7 -7
  225. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +7 -7
  226. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +7 -7
  227. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +7 -7
  228. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +7 -7
  229. package/src/core/geom/2d/circle/circle_intersects_point.js +7 -7
  230. package/src/core/geom/2d/compute_polygon_area_2d.js +7 -7
  231. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +7 -7
  232. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +7 -7
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  234. package/src/core/geom/2d/intersect_ray_2d.js +7 -7
  235. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +7 -7
  236. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +44 -44
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  238. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +7 -7
  239. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +7 -7
  240. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +7 -7
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  242. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +7 -7
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  246. package/src/core/geom/2d/oriented-box/min_area_rect_2d.js +69 -69
  247. package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +433 -433
  248. package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.js +51 -51
  249. package/src/core/geom/2d/polygon/polygon2_clip_halfplane.js +50 -50
  250. package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.js +84 -84
  251. package/src/core/geom/2d/polygon/polygon2_signed_area.js +52 -52
  252. package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.js +86 -86
  253. package/src/core/geom/2d/polygon/polygon2_triangulate.js +1280 -1280
  254. package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.js +77 -77
  255. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -39
  256. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -101
  257. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +7 -7
  258. package/src/core/geom/2d/rectangle_to_aabb.js +7 -7
  259. package/src/core/geom/2d/spline_bezier2_2d.js +7 -7
  260. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +99 -99
  261. package/src/core/geom/2d/triangle/tri2_signed_area.js +35 -35
  262. package/src/core/geom/2d/triangle2d_compute_area.js +7 -7
  263. package/src/core/geom/2d/triangle2d_contains_point.js +7 -7
  264. package/src/core/geom/2d/triangle2d_get_barycentric.js +7 -7
  265. package/src/core/geom/2d/v2_morton_encode.js +23 -23
  266. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +7 -7
  267. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +7 -7
  268. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +5 -5
  269. package/src/core/geom/3d/aabb/aabb3_closest_point_on_surface.js +57 -57
  270. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +7 -7
  271. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +7 -7
  272. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +7 -7
  273. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +7 -7
  274. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +7 -7
  275. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +7 -7
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  1786. package/src/view/minimap/MinimapMarkerCollection.js +180 -180
  1787. package/src/view/minimap/dom/MinimapCameraView.js +206 -206
  1788. package/src/view/minimap/minimap_focus_area.js +97 -97
  1789. package/editor/process/symbolic/SocketsSymbolicDisplay.js +0 -192
  1790. package/src/core/geom/3d/topology/struct/binary/io/moved_tests.txt +0 -37
  1791. package/src/engine/ecs/attachment/Attachment.d.ts +0 -40
  1792. package/src/engine/ecs/attachment/Attachment.d.ts.map +0 -1
  1793. package/src/engine/ecs/attachment/Attachment.js +0 -57
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  1799. package/src/engine/ecs/attachment/AttachmentSystem.js +0 -307
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  1806. package/src/engine/ecs/sockets/AttachmentSocket.d.ts +0 -32
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  1814. package/src/engine/ecs/sockets/AttachmentSockets.js +0 -130
  1815. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts +0 -29
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  1818. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts +0 -6
  1819. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts.map +0 -1
  1820. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.js +0 -19
  1821. package/src/shade/renderer/animation/_dump_resolve.d.mts +0 -2
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@@ -1,738 +1,738 @@
1
- # meep — reuse surface inventory
2
-
3
- Catalogue of general-purpose primitives that already exist. All paths are relative to
4
- `H:/git/moh/app/src/mir-engine/meep/src/`. Each symbol lives in a file of the same name unless noted.
5
-
6
- **How to use this:** the last column names the *concept* in the words someone re-implementing it would
7
- use. If you see code in the codebase doing that thing by hand, it is a duplication candidate.
8
-
9
- Naming conventions worth knowing before you search for duplicates:
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- - `v2_/v3_/v4_/m2_/m3_/m4_/quat3_` = flat-array (offset-based) vector/matrix math, no allocation.
11
- - `aabb2_/aabb3_/tri2_/tri3_/sphere_/plane3_/ray3_/line3_/frustum3_` = geometry predicates on flat arrays.
12
- - `bt_*` = BinaryTopology (half-edge/BMesh-style) mesh ops; `tm_*` = older object-graph TopoMesh ops.
13
- - Many symbols have a legacy `camelCase` alias file re-exporting the `snake_case` canonical one — both are live.
14
-
15
- ---
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-
17
- ## Scalar math — core/math/
18
-
19
- | Symbol | File | What it does (short) | Likely-duplicated concept |
20
- |---|---|---|---|
21
- | `clamp` | math/clamp.js | clamp value to [min,max] | clamp a number to a range |
22
- | `clamp01` / `saturate` | math/clamp01.js | clamp to [0,1] | saturate / clamp to unit range |
23
- | `lerp` / `mix` | math/lerp.js, math/mix.js | a+(b-a)*f | linear interpolation between two numbers |
24
- | `inverseLerp` | math/inverseLerp.js | fraction of value between a and b | un-lerp / normalize into 0..1 range |
25
- | `remap` | math/remap.js | map value from one range to another | rescale a number between two ranges |
26
- | `smoothStep` | math/smoothStep.js | Hermite 3t²-2t³ ease between edges | smoothstep easing |
27
- | `smootherStep` | math/smootherStep.js | Ken Perlin quintic ease | smootherstep / quintic ease |
28
- | `fract` | math/fract.js | fractional part | take fractional part of a float |
29
- | `euclidean_modulo` | math/euclidean_modulo.js | always-positive modulo | positive/wrapping modulo |
30
- | `pingpong` | math/pingpong.js | triangle-wave fold into [0,length] | ping-pong / bounce a value in a range |
31
- | `sign` / `sign_not_zero` | math/sign.js, math/sign_not_zero.js | signum; variant that never returns 0 | sign of a number |
32
- | `copysign` | math/copysign.js | magnitude of x with sign of y | copy the sign from one float to another |
33
- | `iabs` / `fabsf` | math/iabs.js, math/fabsf.js | integer/float absolute value | absolute value |
34
- | `min2/min3/max2/max3` | math/min2.js … max3.js | 2- and 3-way min/max | min/max of two or three numbers |
35
- | `sqr` | math/sqr.js | x*x | square a number |
36
- | `isqrt` | math/isqrt.js | integer square root | integer sqrt |
37
- | `exp2` | math/exp2.js | 2^v | power of two exponent |
38
- | `isPowerOfTwo` | math/isPowerOfTwo.js | power-of-two test | check if integer is a power of two |
39
- | `nextOdd` | math/nextOdd.js | round up to next odd integer | round to next odd |
40
- | `round_up` | math/round_up.js | round x up to multiple of divisor | round up to a multiple / align |
41
- | `frexp` | math/frexp.js | split float into mantissa+exponent | decompose a float into mantissa/exponent |
42
- | `epsilonEquals` | math/epsilonEquals.js | approximate float equality | compare two floats with a tolerance |
43
- | `EPSILON`, `FLT_EPSILON_16/32/64` | math/EPSILON.js, math/FLT_EPSILON_*.js | epsilon constants per precision | hand-written 1e-6 / 1e-7 epsilon literal |
44
- | `PI`, `PI2`, `PI_HALF`, `PI_RECIPROCAL`, `GOLDEN_RATIO` | math/PI*.js, math/GOLDEN_RATIO.js | math constants | `Math.PI * 2` written inline |
45
- | `DEG_TO_RAD`, `RAD_TO_DEG` | math/DEG_TO_RAD.js, math/RAD_TO_DEG.js | angle unit conversion factors | degrees↔radians conversion |
46
- | `normalize_angle_rad` | geom/normalize_angle_rad.js | wrap angle into canonical range | wrap an angle to [-π,π] / [0,2π] |
47
- | `factorial` | math/factorial.js | n! | factorial |
48
- | `computeGreatestCommonDivisor` | math/computeGreatestCommonDivisor.js | Euclid GCD | greatest common divisor |
49
- | `computeWholeDivisorLow` | math/computeWholeDivisorLow.js | largest whole divisor under a limit | find a divisor / factor pair |
50
- | `gaussian` | math/gaussian.js | gaussian weight at distance for sigma | gaussian falloff weight |
51
- | `build_gaussian_kernel_1d/_2d` | math/build_gaussian_kernel_*.js | normalized blur kernels | build a blur kernel |
52
- | `sinc` | math/sinc.js | sin(x)/x | sinc / lanczos base |
53
- | `bessel_j0`, `bessel_3`, `modified_bessel_i0` | math/bessel*.js | Bessel functions | Bessel/Kaiser window math |
54
- | `compute_legendre_polynomial` | math/compute_legendre_polynomial.js | associated Legendre P(l,m,x) | Legendre polynomial for SH |
55
- | `solveQuadratic` / `solveCubic` | math/solveQuadratic.js, math/solveCubic.js | real roots into a result array | solve a quadratic / cubic equation |
56
- | `newton_solver_1d` | math/newton_solver_1d.js | Newton–Raphson 1D root find | iterate to find a root of f(x) |
57
- | `bell_membership_function` | math/bell_membership_function.js | generalized bell curve | fuzzy membership / bell falloff |
58
- | `idct_1d` / `idct_2d` | math/idct_*.js | inverse DCT | DCT block decode |
59
- | `computeIsoscelesTriangleApexAngle` | math/computeIsoscelesTriangleApexAngle.js | apex angle from side+base | cone half-angle from radius/height |
60
- | `NumericType` | math/NumericType.js | numeric type enum | int vs float type tag |
61
-
62
- ## Intervals & statistics — core/math/interval/, core/math/statistics/
63
-
64
- | Symbol | File | What it does (short) | Likely-duplicated concept |
65
- |---|---|---|---|
66
- | `intersects1D` | math/interval/intersects1D.js | 1D range overlap test | do two ranges overlap |
67
- | `overlap1D` / `separation1D` | math/interval/overlap1D.js, separation1D.js | overlap amount / gap between ranges | measure range overlap or gap |
68
- | `isValueBetween` / `Inclusive` | math/interval/isValueBetween*.js | in-range predicate (order-agnostic) | check a number is between two others |
69
- | `NumericInterval` | math/interval/NumericInterval.js | min/max interval object | min/max pair class |
70
- | `computeStatisticalMean` | math/statistics/computeStatisticalMean.js | mean over slice | average of an array |
71
- | `computeStatisticalMedian` / `PartialMedian` | math/statistics/computeStatisticalMedian.js, …Partial…js | median (whole / slice) | median of samples |
72
- | `computeStatisticalPercentile` | math/statistics/computeStatisticalPercentile.js | percentile band | p95/p50 percentile |
73
- | `computeStatisticalVariance` / `StandardDeviation` | math/statistics/computeStatisticalV*.js | variance / stddev | variance or standard deviation |
74
- | `softmax` | math/statistics/softmax.js | softmax component | softmax normalization |
75
- | `gaussian_amplitude` | math/statistics/gaussian_amplitude.js | gaussian PDF amplitude | normal distribution amplitude |
76
- | `halton_sequence`, `hammersley_sequence(_2d)` | math/statistics/*.js | low-discrepancy sequences | quasi-random / jitter sequence |
77
- | `radical_inverse_VdC_base_2` | math/statistics/radical_inverse_VdC_base_2.js | Van der Corput radical inverse | bit-reverse based low-discrepancy value |
78
- | `generate_hammersley_jitter` | math/statistics/generate_hammersley_jitter.js | jitter point set | TAA/sampling jitter table |
79
- | `generate_halton_jitter` | math/random/generate_halton_jitter.js | halton jitter point set | TAA jitter offsets |
80
- | `computeSampleSize_Cochran` | math/statistics/computeSampleSize_Cochran.js | required sample size | statistical sample sizing |
81
-
82
- ## Random — core/math/random/, core/geom/random/
83
-
84
- | Symbol | File | What it does (short) | Likely-duplicated concept |
85
- |---|---|---|---|
86
- | `seededRandom` (= Mulberry32) | math/random/seededRandom.js | deterministic PRNG factory | seeded random number generator |
87
- | `seededRandom_MersenneTwister` | math/random/seededRandom_MersenneTwister.js | MT19937 PRNG | high-quality seeded RNG |
88
- | `randomFloatBetween` | math/random/randomFloatBetween.js | uniform float in range | random float in [min,max] |
89
- | `randomIntegerBetween` | math/random/randomIntegerBetween.js | uniform integer in range | random int in a range |
90
- | `randomFromArray` | math/random/randomFromArray.js | pick uniform element | pick a random element from an array |
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- | `randomMultipleFromArray` | collection/array/randomMultipleFromArray.js | pick N distinct elements | random sample without replacement |
92
- | `weightedRandomFromArray` | collection/array/weightedRandomFromArray.js | weighted pick | weighted random choice |
93
- | `random_pick_weighted_index` | math/random/random_pick_weighted_index.js | pick index from cumulative weights | roulette-wheel selection over CDF |
94
- | `array_shuffle` | collection/array/array_shuffle.js | in-place Fisher–Yates with a supplied RNG | shuffle an array with a seeded RNG |
95
- | `randomGaussian` | math/random/randomGaussian.js | normal-distributed sample | gaussian/normal random |
96
- | `randomSeed` | math/random/randomSeed.js | derive a fresh seed from an RNG | spawn a child RNG seed |
97
- | `randomBytes` / `randomUint8` | math/random/randomBytes.js, randomUint8.js | fill bytes from an RNG | random byte buffer |
98
- | `roundFair` | math/random/roundFair.js | stochastic rounding by fraction | probabilistic rounding |
99
- | `random_point_in_sphere` / `_on_sphere` | geom/random/random_point_in|on_sphere.js | uniform point in/on sphere | random point in a sphere |
100
- | `random_point_in_box` / `_on_box` | geom/random/random_point_in|on_box.js | uniform point in/on AABB | random point inside a box |
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- | `random_point_in_circle` | geom/random/random_point_in_circle.js | uniform point in disc | random point in a circle |
102
- | `v3_uniform_sample_cone` | geom/vec3/v3_uniform_sample_cone.js | uniform direction in a cone | sample a direction within a cone |
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- | `sphere_fibonacci_point` | geom/3d/sphere/sphere_fibonacci_point.js | i-th fibonacci sphere point | evenly distribute N points on a sphere |
104
- | `create_simplex_noise_2d` | math/noise/create_simplex_noise_2d.js | seeded simplex noise sampler | procedural noise |
105
- | `sdnoise1/2/3/4` | math/noise/sdnoise.js | simplex noise with analytic derivatives | noise + gradient |
106
- | `noise_octaves` | math/noise/noise_octaves.js | fBm octave accumulation | fractal brownian motion / octave noise |
107
- | `curl_noise_3d(t)` | math/noise/curl_noise_3d*.js | divergence-free curl noise | swirly velocity noise field |
108
-
109
- ## Hashing — core/math/hash/, core/primitives/, core/collection/array/
110
-
111
- | Symbol | File | What it does (short) | Likely-duplicated concept |
112
- |---|---|---|---|
113
- | `computeStringHash` | primitives/strings/computeStringHash.js | 32-bit string hash | hash a string |
114
- | `computeHashFloat` | primitives/numbers/computeHashFloat.js | hash of a float | hash a number |
115
- | `computeBooleanHash` | primitives/boolean/computeBooleanHash.js | hash of a boolean | hash a bool |
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- | `computeObjectHash` | math/hash/computeObjectHash.js | recursive object hash to depth | hash an arbitrary object |
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- | `computeHashArray` | collection/array/computeHashArray.js | hash array with element hasher | hash a list |
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- | `computeIntegerArrayHash` | collection/array/computeIntegerArrayHash.js | hash an int array range | hash a typed index buffer |
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- | `computeHashFloatArray` | math/hash/computeHashFloatArray.js | hash a float array | hash vertex/float data |
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- | `computeStridedArrayHash` / `…IntegerArrayHash` | collection/array/computeStrided*.js | hash strided slices | hash interleaved vertex data |
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- | `combine_hash` | collection/array/combine_hash.js | fold multiple hashes into one | combine hash codes |
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- | `lowbias32` | math/hash/lowbias32.js | integer bit-mix | scramble/avalanche an int |
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- | `murmur3_32` | math/hash/murmur3_32.js | murmur3 | non-crypto hash |
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- | `squirrel3` | math/hash/squirrel3.js | Squirrel3 noise hash | position→noise hash |
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- | `array_buffer_hash`, `uint8/16/32_array_hash` | collection/array/typed/*_hash.js | typed-array content hashes | hash a typed array |
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- | `sparse_typed_array_hash` | collection/array/typed/sparse_typed_array_hash.js | sampled hash for large arrays | cheap fingerprint of big buffer |
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- | `invokeObjectHash` | model/object/invokeObjectHash.js | call `.hash()` or fall back | polymorphic hash dispatch |
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-
129
- ## Linear algebra / solvers — core/math/linalg/, core/math/matrix/
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-
131
- | Symbol | File | What it does (short) | Likely-duplicated concept |
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- |---|---|---|---|
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- | `SquareMatrix` | math/matrix/SquareMatrix.js | dense NxN matrix | dense matrix container |
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- | `SparseMatrixCSR` | math/linalg/sparse/SparseMatrixCSR.js | CSR sparse matrix | sparse matrix storage |
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- | `spm_matvec` / `_transpose` | math/linalg/sparse/spm_matvec*.js | sparse matrix–vector product | SpMV |
136
- | `cg_solve` | math/linalg/cg/cg_solve.js | conjugate gradient with operator callback | iterative linear solve |
137
- | `cg_solve_normal_equations` | math/linalg/cg/cg_solve_normal_equations.js | CGNR least squares | least-squares solve |
138
- | `solve_linear_system` | math/linalg/solve_linear_system.js | dense Ax=b | Gaussian elimination |
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- | `solve_linear_system_GEPP_2x2` | math/linalg/solve_linear_system_GEPP_2x2.js | 2x2 solve with pivoting | tiny linear system |
140
- | `lu_factor_linear_system` / `lu_solve_linear_system` | math/linalg/lu_*.js | LU factor + back substitute | LU decomposition |
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- | `matrix_symmetric_3x3_eigen` | math/linalg/eigen/matrix_symmetric_3x3_eigen.js | eigenvalues+vectors of sym 3x3 | PCA of a covariance matrix |
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- | `matrix_eigenvalues_in_place` | math/linalg/eigen/matrix_eigenvalues_in_place.js | eigenvalues of dense sym matrix | eigen decomposition |
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- | `matrix_top_eigenvector_power_iteration` | math/linalg/eigen/…js | dominant eigenvector | power iteration / principal axis |
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- | `matrix_qr_in_place`, `matrix_householder_in_place` | math/linalg/eigen/*.js | QR / Householder reduction | QR decomposition |
145
- | `givens_rotation_coefficients`, `givens_apply_rows(_offset)` | math/linalg/givens/*.js | Givens rotation | plane rotation in a solver |
146
- | `eigen_values_find_spectral_gap` | math/linalg/eigen/eigen_values_find_spectral_gap.js | largest gap in spectrum | choose cluster count from spectrum |
147
- | `m2_svd`, `m2_polar_decomp(_noS)` | math/linalg/m2/*.js | 2x2 SVD / polar decomposition | extract rotation from a 2x2 deformation |
148
- | `polynomial_multiply/_add_into/_sub_into/_scale_into` | math/linalg/polynomial_*.js | polynomial arithmetic | polynomial coefficient math |
149
- | `polynomial_cubic_horner_eval` (+ derivative, 2nd derivative) | math/linalg/polynomial_cubic_*.js | Horner evaluation | evaluate a cubic and its slope |
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- | `polynomial_real_roots_in_interval` | math/linalg/polynomial_real_roots_in_interval.js | real roots in a range | bracketed root finding |
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- | `polynomial_complex_roots_aberth_ehrlich` | math/linalg/polynomial_complex_roots_aberth_ehrlich.js | all complex roots | polynomial root solver |
152
- | `polynomial_root_bound_cauchy` | math/linalg/polynomial_root_bound_cauchy.js | root magnitude bound | bound where roots can live |
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- | `complex_add/sub/mul/div/horner_eval` | math/complex/*.js | complex arithmetic on flat pairs | complex number math |
154
- | `sor_optimal_omega` | math/linalg/sor_optimal_omega.js | optimal SOR relaxation factor | successive over-relaxation tuning |
155
- | `mat4x4_transpose_copy_to_mat4x3` | math/matrix/mat4x4_transpose_copy_to_mat4x3.js | pack 4x4 into 4x3 transposed | GPU matrix packing |
156
- | `ParameterLookupTable` | math/lookup/ParameterLookupTable.js | sampled function LUT with flags | precomputed function table |
157
-
158
- ## Splines & interpolation — core/math/spline/
159
-
160
- | Symbol | File | What it does (short) | Likely-duplicated concept |
161
- |---|---|---|---|
162
- | `spline3_hermite` | math/spline/spline3_hermite.js | cubic Hermite evaluation | evaluate a cubic curve from p/m endpoints |
163
- | `spline3_hermite_derivative` / `_integral` | math/spline/spline3_hermite_*.js | slope / area of hermite segment | derivative or integral of a spline |
164
- | `spline3_hermite_bounds(_t)` | math/spline/spline3_hermite_bounds*.js | exact min/max of segment | bounding box of a curve segment |
165
- | `spline3_hermite_subdivide` / `_reverse` | math/spline/…js | split at t / flip direction | subdivide a bezier/hermite curve |
166
- | `spline3_hermite_to_bezier` / `spline3_bezier_to_hermite` | math/spline/…js | basis conversion | convert between bezier and hermite |
167
- | `spline3_hermite_to_monomial` | math/spline/spline3_hermite_to_monomial.js | to power basis | get polynomial coefficients of a curve |
168
- | `spline3_hermite_nearest_point` | math/spline/spline3_hermite_nearest_point.js | closest t on curve to a point | project a point onto a curve |
169
- | `spline3_hermite_intersection_spline3_hermite(_1d/_2d/_nd)` | math/spline/…js | curve–curve intersection | intersect two spline segments |
170
- | `spline3_bezier` / `spline2_bezier` | math/spline/spline3_bezier.js, spline2_bezier.js | cubic / quadratic bezier eval | evaluate a bezier |
171
- | `spline3_bezier_bounds` | math/spline/spline3_bezier_bounds.js | exact bezier bounds | bezier bounding box |
172
- | `spline2_quadratic_bezier` | geom/2d/spline2_quadratic_bezier.js | 2D quadratic bezier | quadratic bezier point |
173
- | `computeCatmullRomSpline` | math/spline/computeCatmullRomSpline.js | Catmull-Rom sample | smooth a polyline |
174
- | `computeCatmullRomSplineUniformDistance` | math/spline/…js | arc-length-uniform resample | resample a path at even spacing |
175
- | `computeNonuniformCatmullRomSplineSample` (+ derivative) | math/spline/…js | centripetal Catmull-Rom | alpha-parameterized spline |
176
- | `interpolate_bicubic` | math/spline/interpolate_bicubic.js | bicubic interpolation | smooth 2D sample interpolation |
177
- | `makeCubicCurve` | math/spline/makeCubicCurve.js | build a cubic curve closure | cubic easing curve factory |
178
-
179
- ## Physics / shading math — core/math/physics/
180
-
181
- | Symbol | File | What it does (short) | Likely-duplicated concept |
182
- |---|---|---|---|
183
- | `fresnel_Schlick` | math/physics/brdf/fresnel_Schlick*.js | Schlick fresnel | fresnel approximation |
184
- | `bsdf_schlick` | math/physics/bsdf/bsdf_schlick.js | f0..f90 Schlick blend | schlick interpolation of reflectance |
185
- | `diffuse_GGX`, `brdf_burley` | math/physics/brdf/*.js | GGX/Burley BRDF terms | microfacet BRDF |
186
- | `pdf_GGX`, `pdf_normal` | math/physics/pdf/*.js | sampling PDFs | importance-sampling PDF |
187
- | `cone_cosine_from_roughness` | math/physics/brdf/cone_cosine_from_roughness.js | roughness→cone angle | reflection cone width |
188
- | `ior_to_reflectivity` / `reflectivity_to_ior` | math/physics/*.js | IOR ↔ F0 | index of refraction conversion |
189
- | `computeHookeForce` | math/physics/spring/computeHookeForce.js | F = -kx | spring force |
190
- | `computeInterceptPoint` | math/physics/kinematics/computeInterceptPoint.js | lead-target intercept | where to aim at a moving target |
191
- | `interpolate_irradiance_linear/_smith/_logarithmic` | math/physics/irradiance/*.js | falloff interpolation | light attenuation curves |
192
- | `compute_mie_phase`, `compute_mie_particle_properties_rgb` | math/physics/mie/*.js | Mie scattering phase/optics | atmospheric scattering coefficients |
193
-
194
- ## Vectors & matrices (flat arrays) — core/geom/vec*, core/geom/mat*, core/geom/3d/mat4, quaternion
195
-
196
- | Symbol | File | What it does (short) | Likely-duplicated concept |
197
- |---|---|---|---|
198
- | `Vector1` | geom/Vector1.js | observable scalar (`.set()`, `.onChanged`) | reactive number value |
199
- | `Vector2` / `Vector3` / `Vector4` | geom/Vector2.js … Vector4.js | observable Float64Array vectors | vector class with change signals |
200
- | `Quaternion` | geom/Quaternion.js | observable quaternion | rotation value type |
201
- | `v2_length(_sqr)`, `v2_distance(_sqr)`, `v2_dot`, `v2_cross_product` | geom/vec2/*.js | 2D vector ops | length/distance/dot of 2D points |
202
- | `v2_angle_between`, `v2_bearing_angle_towards` | geom/vec2/*.js | angle between / heading to | angle between two 2D vectors |
203
- | `v2_array_normalize` | geom/vec2/v2_array_normalize.js | normalize a v2 buffer | normalize a list of 2D vectors |
204
- | `v2_matrix3_cm_multiply` / `_rm_` | geom/vec2/*.js | transform 2D point by mat3 | apply a 2D transform matrix |
205
- | `v3_length(_sqr)`, `v3_distance(_sqr)`, `v3_dot`, `v3_cross` | geom/vec3/*.js | 3D vector ops | length/distance/dot/cross of 3D points |
206
- | `v3_add`, `v3_subtract`, `v3_multiply`, `v3_scale`, `v3_negate_array` | geom/vec3/*.js | componentwise arithmetic into a result array | add/subtract/scale a 3D vector |
207
- | `v3_normalize_array` | geom/vec3/v3_normalize_array.js | normalize in place / into array | normalize a 3D vector |
208
- | `v3_lerp` / `v3_slerp` | geom/vec3/*.js | linear / spherical interpolation | interpolate two 3D vectors or directions |
209
- | `v3_angle`, `v3_angle_stable`, `v3_cos_angle`, `v3_interior_angle` | geom/vec3/*.js | angle between vectors (atan2-stable variant) | angle between two 3D directions |
210
- | `v3_cotangent` | geom/vec3/v3_cotangent.js | cot of angle between vectors | cotangent weight (Laplacian) |
211
- | `v3_reflect` | geom/vec3/v3_reflect.js | reflect direction about a normal | mirror a vector across a normal |
212
- | `v3_centroid_v3_buffer` | geom/vec3/v3_centroid_v3_buffer.js | mean of a point buffer | average/centroid of points |
213
- | `v3_copy_array`, `v3_equals_array` | geom/vec3/*.js | copy / compare v3 slots | copy or compare 3 floats at offsets |
214
- | `v3_displace_in_direction(_array)` | geom/vec3/*.js | p + dir*distance | move a point along a direction |
215
- | `v3_distance_above_plane` | geom/vec3/v3_distance_above_plane.js | signed plane distance | signed distance from a plane |
216
- | `v3_matrix3_multiply`, `v3_matrix4_multiply` | geom/vec3/*.js | transform point by matrix | apply a matrix to a point |
217
- | `v3_matrix4_rotate(_unit/_normal/_array)` | geom/vec3/*.js | direction-only transform | rotate a normal by a matrix |
218
- | `v3_quaternion_apply(_inverse)` | geom/vec3/*.js | rotate a vector by quaternion | apply a quaternion rotation |
219
- | `v3_orthonormal_matrix_from_normal` | geom/vec3/v3_orthonormal_matrix_from_normal.js | build TBN from a normal | construct a tangent basis |
220
- | `v3_triple_cross` | geom/vec3/v3_triple_cross.js | (a×b)×a | triple product |
221
- | `v3_rigid_align_paired_unit_vectors` | geom/vec3/v3_rigid_align_paired_unit_vectors.js | best-fit rotation between direction sets | Kabsch / rotation alignment |
222
- | `v3_allocate` | geom/vec3/v3_allocate.js | allocate a v3 scratch | scratch vector allocation |
223
- | `v4_length(_sqr)`, `v4_dot`, `v4_distance_sqr`, `v4_matrix4_multiply` | geom/vec4/*.js | 4D vector ops | homogeneous vector math |
224
- | `vector_dot(_offset)`, `vector_axpy(_offset)`, `vector_copy(_offset)`, `vector_scale_offset`, `vector_normalize` | geom/vec/*.js | N-dimensional BLAS-1 ops | dot/scale/axpy over arbitrary-length arrays |
225
- | `m2_multiply`, `m2_add`, `m2_transpose`, `m2_determinant`, `m2_multiply_scalar`, `m2_multiply_transposed`, `m2_sub_transposed` | geom/mat2/*.js | 2x2 matrix algebra | 2x2 matrix math |
226
- | `m2_is_diagonal`, `m2_is_orthogonal`, `M2_IDENTITY` | geom/mat2/*.js | predicates / identity constant | matrix identity or orthogonality check |
227
- | `m3_multiply`, `m3_invert`, `m3_determinant`, `m3_scale_columns_by_vec3` | geom/mat3/*.js | 3x3 matrix algebra | 3x3 matrix math |
228
- | `m3_cm_compose_transform` / `m3_rm_compose_transform` | geom/mat3/*.js | build 2D affine mat3 (col/row major) | compose translate+rotate+scale in 2D |
229
- | `m3_cm_extract_rotation`, `m3_rm_extract_scale`, `m3_cm_make_translation` | geom/mat3/*.js | decompose / build 2D transform | extract rotation or scale from a matrix |
230
- | `m3_make_rotation_TBN` | geom/mat3/m3_make_rotation_TBN.js | look-at basis from forward+up | build an orientation matrix |
231
- | `m4_multiply`, `m4_invert`, `m4_allocate`, `M4_IDENTITY` | geom/3d/mat4/*.js | 4x4 matrix algebra | 4x4 matrix math |
232
- | `m4_compose` / `m4_decompose` | geom/3d/mat4/*.js | TRS ↔ matrix | compose/decompose a transform matrix |
233
- | `m4_from_rotation_translation_scale`, `m4_rotation_translation`, `m4_make_scale`, `m4_make_translation` | geom/3d/mat4/*.js | build specialized matrices | make a translation/scale matrix |
234
- | `m4_inverse_rotation_translation` | geom/3d/mat4/m4_inverse_rotation_translation.js | fast inverse of rigid transform | invert a view matrix cheaply |
235
- | `m4_euler_angles`, `m4_extract_scale` | geom/3d/mat4/*.js | extract euler / scale | get rotation angles from a matrix |
236
- | `m4_normal_matrix3` | geom/3d/mat4/m4_normal_matrix3.js | inverse-transpose upper 3x3 | normal matrix for shading |
237
- | `m4_transform_v3_buffer` / `m4_transform_direction_v3_buffer` | geom/3d/mat4/*.js | batch transform of a point buffer | transform an array of vertices |
238
- | `m4_orthographic_off_center_z0` | geom/3d/mat4/m4_orthographic_off_center_z0.js | ortho projection matrix | build an orthographic projection |
239
- | `quat3_multiply`, `quat3_from_axis_angle`, `quat3_to_matrix3` | geom/3d/quaternion/*.js | quaternion algebra | quaternion multiply / from axis-angle |
240
- | `quat3_integrate` | geom/3d/quaternion/quat3_integrate.js | integrate angular velocity | advance a rotation by ω·dt |
241
- | `quat3_encode_to_uint32` / `quat3_decode_from_uint32` | geom/3d/quaternion/*.js | quantize a quaternion to 32 bits | pack a rotation into an int |
242
-
243
- ## Arrays & typed arrays — core/collection/array/
244
-
245
- | Symbol | File | What it does (short) | Likely-duplicated concept |
246
- |---|---|---|---|
247
- | `array_copy(_entire)` | collection/array/array_copy*.js | ranged copy between arrays | copy a slice of an array |
248
- | `array_copy_unique` | collection/array/array_copy_unique.js | copy skipping duplicates | append unique items |
249
- | `array_deduplicate` | collection/array/array_deduplicate.js | remove duplicates | unique the elements of an array |
250
- | `array_contains_duplicates` | collection/array/array_contains_duplicates.js | duplicate detection | check for duplicate entries |
251
- | `array_push_if_unique` | collection/array/array_push_if_unique.js | add only when absent | add-to-set semantics on an array |
252
- | `array_remove_first` | collection/array/array_remove_first.js | remove first matching element | remove element by value |
253
- | `array_swap`, `array_swap_one` | collection/array/array_swap*.js | swap elements / ranges | swap two array elements |
254
- | `array_shift_back` | collection/array/array_shift_back.js | shift a run of elements | compact by shifting |
255
- | `array_shrink_to_size` | collection/array/array_shrink_to_size.js | truncate | truncate an array in place |
256
- | `array_replace_all` | collection/array/array_replace_all.js | replace all occurrences | replace a value everywhere |
257
- | `array_compute_min` / `_max` / `_min_max` | collection/array/array_compute_*.js | extremes over a slice | find min/max of an array |
258
- | `array_pick_best_element(s)` | collection/array/array_pick_best_element*.js | argmax by score function | pick highest-scoring item |
259
- | `array_group_by` | collection/array/array_group_by.js | group by key producer | group items into buckets by key |
260
- | `array_filter_by_multiple` | collection/array/array_filter_by_multiple.js | apply several predicates | filter with a predicate list |
261
- | `array_set_diff`, `array_set_diff_sorting` | collection/array/array_set_diff*.js | added/removed between two lists | diff two collections |
262
- | `array_index_by_equality` | collection/array/array_index_by_equality.js | indexOf with custom equality | find index using a comparator |
263
- | `array_get_index_in_range` | collection/array/array_get_index_in_range.js | indexOf bounded to a window | search within a sub-range |
264
- | `binarySearchLowIndex` / `binarySearchHighIndex` | collection/array/binarySearch*.js | lower/upper bound | binary search in a sorted array |
265
- | `array_sort_quick`, `array_quick_sort_by_comparator` | collection/array/array_*sort*.js | in-place quicksort | sort an array with a comparator |
266
- | `array_quick_sort_by_lookup_map` / `_lookup_uint` | collection/array/array_quick_sort_by_lookup_*.js | sort by precomputed key array | sort indices by a key table |
267
- | `array_compare` | collection/array/array_compare.js | lexicographic array compare | compare two arrays for ordering |
268
- | `isArrayEqual`, `isArrayEqualStrict`, `fastArrayEquals` | collection/array/*.js | array equality variants | compare two arrays element-wise |
269
- | `isArraysEqualWithComparator` | collection/array/isArraysEqualWithComparator.js | equality with custom comparator | deep-compare two lists |
270
- | `array_range_equal_strict` | collection/array/array_range_equal_strict.js | compare sub-ranges | compare slices of two arrays |
271
- | `isArrayLike` | collection/array/isArrayLike.js | array-like duck-type test | check if something is array-like |
272
- | `collectIteratorValueToArray` | collection/collectIteratorValueToArray.js | drain an iterator | turn an iterator into an array |
273
- | `AbstractArrayIterator`, `ArrayIteratorSequential`, `ArrayIteratorRandom` | collection/array/iterator/*.js | reusable array iterators | sequential / random traversal of a list |
274
- | `typed_array_copy`, `array_buffer_copy` | collection/array/typed/*.js | typed-array/buffer copies | copy typed array data |
275
- | `is_typed_array_equals`, `is_array_buffer_equals` | collection/array/typed/*.js | binary equality | compare two typed arrays |
276
- | `isTypedArray`, `typedArrayConstructorByInstance` | collection/array/typed/*.js | type introspection | detect a typed array and its constructor |
277
- | `typed_array_is_integer` | collection/array/typed/typed_array_is_integer.js | integer-typed test | is this an int array |
278
- | `typed_array_value_normalize` / `_denormalize` | collection/array/typed/*.js | int↔unit-float conversion | normalize a uint8 to 0..1 |
279
- | `UintArrayForCount` | collection/array/typed/uint_array_for_count.js | narrowest uint array for a max value | choose Uint8/16/32 by range |
280
- | `compute_binary_data_type_from_typed_array` | collection/array/typed/*.js | typed array → BinaryDataType | map an array to a type enum |
281
-
282
- ## Collections — core/collection/
283
-
284
- | Symbol | File | What it does (short) | Likely-duplicated concept |
285
- |---|---|---|---|
286
- | `Stack` | collection/Stack.js | LIFO stack | push/pop stack |
287
- | `Deque` / `Queue` | collection/queue/Deque.js, Queue.js | double-ended queue | FIFO queue |
288
- | `RingBuffer` | collection/RingBuffer.js | fixed-size circular buffer | ring / circular buffer |
289
- | `SCRATCH_UINT32_TRAVERSAL_STACK` | collection/SCRATCH_UINT32_TRAVERSAL_STACK.js | shared preallocated traversal stack | scratch stack for tree traversal |
290
- | `HashMap` | collection/map/HashMap.js | hash map with pluggable hash/equals | map keyed by a value object |
291
- | `HashSet` | collection/set/HashSet.js | hash set with pluggable hash/equals | set of value objects |
292
- | `BiMap` | collection/map/BiMap.js | bidirectional map | two-way key↔value lookup |
293
- | `Uint32Map` (+`UINT32_MAP_ABSENT`) | collection/Uint32Map.js | open-addressing uint32→uint32 map | int-to-int map without boxing |
294
- | `PairUint32Map` | collection/PairUint32Map.js | (uint32,uint32)→uint32 map | keyed lookup on a pair of ints |
295
- | `ObservedMap` | collection/map/ObservedMap.js | map with add/remove signals | observable map |
296
- | `AbstractAsyncMap`, `AsyncMapWrapper` | collection/map/*.js | promise-based map interface | async key-value store |
297
- | `generate_next_linear_congruential_index` | collection/map/generate_next_linear_congruential_index.js | LCG probe sequence | open-addressing probe step |
298
- | `compute_set_difference` / `compute_set_intersection` | collection/set/*.js | Set algebra | set difference / intersection |
299
- | `set_remove` | collection/set/set_remove.js | bulk remove from a Set | remove many items from a set |
300
- | `FibonacciHeap` | collection/heap/FibonacciHeap.js | decrease-key priority queue | priority queue for Dijkstra/A* |
301
- | `IndexedFloatMinHeap` / `IndexedFloatMaxHeap` | collection/heap/*.js | indexed float-priority heaps | priority queue over indices |
302
- | `Uint32Heap`, `Uint32Heap4`, `Uint32MinHeap` | collection/heap/*.js, collection/Uint32MinHeap.js | typed binary/4-ary heaps | integer priority queue |
303
- | `RowFirstTable` + `RowFirstTableSpec` | collection/table/*.js | typed struct-of-columns table | array-of-structs stored in typed arrays |
304
- | `TableRecord` | collection/table/bind/TableRecord.js | cursor/view over a table row | row accessor for a packed table |
305
- | `KeyValuePair` | collection/KeyValuePair.js | key/value tuple | pair object |
306
- | `CuckooFilter` | collection/CuckooFilter.js | approximate membership filter | bloom-filter-like set |
307
- | `uf_init` / `uf_find` / `uf_union` | collection/union-find/union_find.js | disjoint-set forest | union-find / connected components |
308
- | `FilteredListProjection`, `SortedListProjection`, `ListForwarder` | collection/list/*.js | reactive derived lists | live filtered/sorted view of a list |
309
- | `IdPool` | IdPool.js (core root) | recycling integer id allocator | unique id generation / free-list of ids |
310
- | `ObjectPoolFactory`, `ImmutableObjectPool` | model/object/*.js | object pooling | reuse objects instead of allocating |
311
-
312
- ## Strings, numbers, booleans — core/primitives/
313
-
314
- | Symbol | File | What it does (short) | Likely-duplicated concept |
315
- |---|---|---|---|
316
- | `compareStrings` | primitives/strings/compareStrings.js | ordering comparator | sort strings |
317
- | `string_capitalize` | primitives/strings/string_capitalize.js | uppercase first letter | capitalize a word |
318
- | `string_repeat` | primitives/strings/string_repeat.js | repeat a string N times | repeat/pad a string |
319
- | `string_strip_trailing` | primitives/strings/string_strip_trailing.js | remove trailing sequence | trim a suffix |
320
- | `string_compute_common_prefix` | primitives/strings/string_compute_common_prefix.js | longest shared prefix | common prefix of many strings |
321
- | `string_compute_byte_size` | primitives/strings/string_compute_byte_size.js | UTF-8 byte length | measure encoded string size |
322
- | `string_jaro_distance`, `string_jaro_winkler`, `string_compute_similarity` | primitives/strings/*.js | fuzzy similarity | fuzzy string matching / typo tolerance |
323
- | `string_format_camel_to_kebab`, `string_format_kebab_to_underscore` | primitives/strings/*.js | case conversions | camelCase↔kebab-case |
324
- | `insert_before`, `insert_after`, `insert_*_or_replace` | primitives/strings/*.js | anchored string splicing | inject text at a marker (shader chunks) |
325
- | `number_compare_ascending` / `_descending` | primitives/numbers/*.js | numeric comparators | sort numbers |
326
- | `number_count_decimals` | primitives/numbers/number_count_decimals.js | decimal places in a value | how many decimals to display |
327
- | `number_format_by_thousands` | primitives/numbers/number_format_by_thousands.js | thousands separators | format 1234567 as 1,234,567 |
328
- | `number_pretty_print` | primitives/numbers/number_pretty_print.js | human-friendly number string | pretty-print a number |
329
- | `compareBooleans` | primitives/boolean/compareBooleans.js | boolean comparator | sort booleans |
330
- | `magnitude_prefix`, `magnitude_scale`, `format_quantity` | science/units/*.js | SI prefix selection & formatting | format bytes/hertz with k/M/G |
331
- | `KILOBYTE`/`MEGABYTE`/`GIGABYTE`/`TERABYTE` | science/units/memory/*.js | byte-size constants | `1024*1024` written inline |
332
-
333
- ## Binary & bit manipulation — core/binary/
334
-
335
- | Symbol | File | What it does (short) | Likely-duplicated concept |
336
- |---|---|---|---|
337
- | `BinaryBuffer` | binary/BinaryBuffer.js | growable read/write cursor over an ArrayBuffer | binary reader/writer |
338
- | `EncodingBinaryBuffer` | binary/EncodingBinaryBuffer.js | BinaryBuffer with varint/text encoding | compressed binary stream |
339
- | `BitSet` | binary/BitSet.js | dynamic bitset | bit flags array |
340
- | `BitImage2` | binary/BitImage2.js | 2D bitmap of bits | boolean occupancy mask |
341
- | `bitset_find_clear_gap` | binary/bitset_find_clear_gap.js | find N consecutive free bits | first-fit allocation in a bitmask |
342
- | `OffsetAllocator` (+`ALLOCATOR_NO_SPACE`) | binary/allocator/OffsetAllocator.js | sub-allocator over a range | suballocate GPU/buffer offsets |
343
- | `bitCount` | binary/operations/bitCount.js | popcount | count set bits |
344
- | `msb_32` / `lsb_32` / `ctz32` | binary/msb_32.js, lsb_32.js, ctz32.js | highest/lowest set bit, trailing zeros | find first/last set bit |
345
- | `ceilPowerOfTwo` | binary/operations/ceilPowerOfTwo.js | round up to power of two | next power of two |
346
- | `align_4` / `align_32` | binary/align_4.js, align_32.js | align a byte offset | align to 4/32 bytes |
347
- | `largest_common_alignment_uint32` | binary/largest_common_alignment_uint32.js | best shared alignment of two offsets | choose fastest copy width |
348
- | `reverse_bits_uint32` | binary/reverse_bits_uint32.js | bit reversal | reverse bit order |
349
- | `split_by_2` / `split_by_3` / `de_interleave_2_bits` | binary/*.js | bit interleaving primitives | morton/z-order bit spreading |
350
- | `reinterpret_float32_as_uint32` (+3 inverses) | binary/reinterpret_*.js | bit-level float/int punning | reinterpret bits of a float |
351
- | `to_half_float_uint16` / `half_to_float_uint16` | binary/*.js | float16 conversion | pack a float into 16 bits |
352
- | `float_to_uint8` / `uint8_to_float` | binary/*.js | unit-float ↔ byte | quantize 0..1 to a byte |
353
- | `uintToFloatRoundUp/Down`, `floatToUint` | binary/float/SmallFloat.js | 12-bit small-float codec | compact float encoding |
354
- | `create32BitCodec` | binary/32BitEncoder.js | pack several fields into a uint32 | bit-pack multiple values into one int |
355
- | `dec2hex`, `hex2dec`, `uint82hex` | binary/*.js | hex conversion | number ↔ hex string |
356
- | `int32_to_binary_string` | binary/int32_to_binary_string.js | debug bit string | print bits of an int |
357
- | `Base64` | binary/base64/Base64.js | base64 codec | base64 encode/decode |
358
- | `base58_encode` | binary/base58/base58_encode.js | base58 encode | short id encoding |
359
- | `is_data_url`, `url_to_data_url` | binary/*.js | data-URL helpers | detect/convert a data: URL |
360
- | `makeArrayBuffer` | binary/makeArrayBuffer.js | ArrayBuffer or SharedArrayBuffer | allocate a (shared) buffer |
361
- | `platform_compute_endianness`, `EndianType` | binary/*.js | runtime endianness | detect little/big endian |
362
- | `UINT16_MAX`, `UINT32_MAX`, `FLOAT32_MAX` | binary/*.js | limit constants | `0xFFFFFFFF` written inline |
363
- | `BinaryDataType`, `DataTypeByteSizes`/`dataTypeByteSize`, `DataType2TypedArrayConstructorMapping` | binary/type/*.js | binary type enum + metadata | map a type tag to size/constructor |
364
- | `computeBinaryDataTypeByPrecision`, `computeDataTypeByIndex` | binary/type/*.js | type selection | pick a numeric type by precision |
365
- | `DataViewStructAccessor`, `buildAccessor`, `DataType2DataViewReaders/Writers` | binary/data_view/*.js | generated struct get/set over a DataView | typed struct view on a buffer |
366
- | `downloadAsFile`, `downloadUrlAsFile` | binary/*.js | browser file download | trigger a file save in the browser |
367
-
368
- ## Graphs — core/graph/
369
-
370
- | Symbol | File | What it does (short) | Likely-duplicated concept |
371
- |---|---|---|---|
372
- | `CSRGraph` | graph/csr/CSRGraph.js | compressed sparse row graph with float edge weights | adjacency list in typed arrays |
373
- | `csr_graph_find_shortest_path` | graph/csr/csr_graph_find_shortest_path.js | Dijkstra path between nodes | shortest path in a graph |
374
- | `csr_graph_build_distance_field` | graph/csr/csr_graph_build_distance_field.js | multi-source distance field | BFS/Dijkstra flood from seeds |
375
- | `csr_graph_find_edge` | graph/csr/csr_graph_find_edge.js | edge lookup | does an edge exist |
376
- | `Graph`, `NodeContainer` | graph/v2/*.js | object graph model | generic node/edge graph |
377
- | `Edge`, `WeightedEdge`, `EdgeDirectionType`, `MultiNode` | graph/*.js | edge/node value types | edge record with weight |
378
- | `graph_compute_adjacency_matrix` / `_degree_` / `_laplacian_` | graph/graph_compute_*_matrix.js | matrix representations | build an adjacency/Laplacian matrix |
379
- | `graph_compute_distance_matrix` | graph/graph_compute_distance_matrix.js | all-pairs-ish distances | pairwise graph distances |
380
- | `graph_compute_disconnected_clusters` | graph/graph_compute_disconnected_clusters.js | connected components | find islands in a graph |
381
- | `computeDisconnectedSubGraphs` | graph/layout/computeDisconnectedSubGraphs.js | split into subgraphs | separate disconnected groups |
382
- | `graph_k_means_cluster(_detailed)` | graph/graph_k_means_cluster.js | spectral/k-means clustering | cluster graph nodes |
383
- | `colorizeGraph`, `colorizeGraphGreedy(_Weight)`, `colorizeGraphMCS`, `validateGraphColoring` | graph/coloring/*.js | graph coloring | assign non-conflicting colors/slots |
384
- | `mn_graph_coarsen`, `mn_graph_collapse_weighted_edge` | graph/mn_graph_*.js | multi-level coarsening | contract a graph |
385
- | `Metis`, `metis_partition_kway`, `metis_cluster_bs`, `cluster_mesh_metis` | graph/metis/*.js | k-way graph partitioning | partition a mesh/graph into balanced clusters |
386
- | `convert_graph_to_dot_string`, `graphviz_escape_string` | graph/*.js, graph/format/graphviz/*.js | Graphviz export | dump a graph for visualization |
387
- | `layoutCircleGraph`, `resolveCircleOverlaps`, `applyCircleForces` | graph/layout/CircleLayout.js | force-directed circle layout | lay out nodes without overlap |
388
- | `resolveAABB2Overlap`, `forceIntoBox`, `aabb2_force_into_container`, `pullBoxTowardsPoint`, `position_box_next_to_box` | graph/layout/box/*.js | box layout / de-overlap | push rectangles apart / keep in bounds |
389
-
390
- ## 2D geometry — core/geom/2d/
391
-
392
- | Symbol | File | What it does (short) | Likely-duplicated concept |
393
- |---|---|---|---|
394
- | `aabb2_from_v2_buffer` (alias `_from_v2_array`) | geom/2d/aabb/aabb2_from_v2_buffer.js | bounds of a 2D point list | compute AABB of points |
395
- | `aabb2_union_array` (alias `aabb2_array_combine`) | geom/2d/aabb/aabb2_union_array.js | merge boxes | union of bounding boxes |
396
- | `aabb2_intersects_aabb2` (alias `aabb2_overlap_exists`) | geom/2d/aabb/*.js | box overlap test | do two rectangles overlap |
397
- | `aabb2_contains(_point)` | geom/2d/aabb/*.js | containment tests | is a point inside a rectangle |
398
- | `aabb2_compute_intersection` (alias `_compute_overlap`) | geom/2d/aabb/*.js | intersection rectangle | clip two rectangles |
399
- | `aabb2_area` | geom/2d/aabb/aabb2_area.js | rectangle area | width*height |
400
- | `aabb2_distance_to_point(_sqr)`, `aabb2_signed_distance_to_point(_sqr)` | geom/2d/aabb/*.js | point-to-box distance | distance from a point to a rectangle |
401
- | `aabb2_intersects_circle` / `aabb2_intersects_ray` | geom/2d/aabb/*.js | box vs circle / ray | rect–circle, rect–ray tests |
402
- | `aabb2_clip_line_cohen_sutherland` | geom/2d/aabb/aabb2_clip_line_cohen_sutherland.js | line clipping | clip a segment to a rectangle |
403
- | `aabb2_center_from_aabb2_buffer` | geom/2d/aabb/*.js | centroid of boxes | average box centers |
404
- | `circle_contains_point` (alias `circle_intersects_point`) | geom/2d/circle/*.js | point in circle | is point within radius |
405
- | `circle_intersects_circle` | geom/2d/circle/circle_intersects_circle.js | circle overlap | do two circles overlap |
406
- | `circle_compute_intersection` / `circle_compute_penetration` | geom/2d/circle/*.js | intersection points / overlap depth | circle–circle resolution |
407
- | `circle_area`, `circle_circumference` | geom/2d/circle/*.js | circle measures | πr², 2πr |
408
- | `tri2_signed_area` (alias `triangle2d_compute_area`) | geom/2d/triangle/tri2_signed_area.js | signed area / orientation | triangle winding & area (NOTE: negative for CCW) |
409
- | `tri2_contains_point` | geom/2d/triangle/tri2_contains_point.js | point in triangle | point-in-triangle test |
410
- | `tri2_compute_barycentric` | geom/2d/triangle/tri2_compute_barycentric.js | barycentric coordinates | interpolate across a triangle |
411
- | `tri2_rasterize_conservative` | geom/2d/triangle/tri2_rasterize_conservative.js | conservative rasterization | mark all cells a triangle touches |
412
- | `polygon2_signed_area` (alias `compute_polygon_area_2d`) | geom/2d/polygon/polygon2_signed_area.js | shoelace area | area of a polygon |
413
- | `polygon2_is_counter_clockwise` | geom/2d/polygon/polygon2_is_counter_clockwise.js | winding test | polygon orientation |
414
- | `polygon2_triangulate` | geom/2d/polygon/polygon2_triangulate.js | ear-clipping with contour_ends (holes) | triangulate a polygon |
415
- | `polygon2_clip_halfplane`, `polygon2_clip_axis_halfplane` | geom/2d/polygon/*.js | Sutherland–Hodgman clip | clip a polygon by a line |
416
- | `orient2d_indexed` (alias `orientation3_array`) | geom/2d/convex-hull/orient2d_indexed.js | exact 2D orientation predicate | which side of a line is a point on |
417
- | `convex_hull_monotone_2d` / `convex_hull_jarvis_2d` | geom/2d/convex-hull/*.js | convex hull | compute a 2D convex hull |
418
- | `convex_hull_fixed_count_2d_bruteforce` / `_relaxation` | geom/2d/convex-hull/*.js | k-gon approximation of hull | fit an N-sided bounding polygon |
419
- | `min_area_rect_2d` | geom/2d/oriented-box/min_area_rect_2d.js | minimum-area oriented rect | best-fit rotated bounding box |
420
- | `segment2_intersects_segment2_2d` | geom/2d/line/*.js | segment overlap test | do two segments cross |
421
- | `segment2_segment_compute_intersection_*` (array / v2 / objects variants) | geom/2d/line/*.js | intersection point | where two segments cross |
422
- | `line2_segment_intersection_fraction_2d` | geom/2d/line/*.js | intersection parameter t | how far along the segment |
423
- | `line2_compute_segment_point_distance_sqr` | geom/2d/line/*.js | point–segment distance | distance from a point to a segment |
424
- | `ray2_ray2_compute_intersection_array_2d` (alias `intersect_ray_2d`) | geom/2d/line/*.js | ray–ray intersection | intersect two 2D rays |
425
- | `v2_morton_encode` | geom/2d/v2_morton_encode.js | 2D morton code | z-order key for a grid cell |
426
- | `uv_map_square_to_circle` / `_circle_to_square` | geom/2d/*.js | shape-preserving disc mapping | map a square sample to a disc |
427
- | `QuadTree` (binary) / `QuadTreeNode` + `qt_*` queries | geom/2d/quad-tree*/... | quadtree with box/circle/point/raycast queries | spatial index for 2D |
428
- | `SpatialHashGrid` + `shg_query_elements_circle/_line` | geom/2d/hash-grid/*.js | uniform spatial hash grid | bucket objects into grid cells |
429
- | `BVH2D` + `bvh2d_query_all_data_by_circle` | geom/2d/bvh/*.js | 2D dynamic BVH | 2D broadphase |
430
- | `StaticR2Tree` | geom/2d/r-tree/StaticR2Tree.js | packed R-tree | static 2D spatial index |
431
- | `Skyline` | geom/2d/packing/skyline.js | skyline rect packer | pack rectangles into a bin |
432
- | `pack_max_rectangles`, `pack_one_box`, `MaxRectanglesPacker` | geom/packing/max-rect/*.js | MaxRects bin packing | atlas / rectangle packing |
433
- | `remove_redundant_boxes(_from_array)` | geom/packing/max-rect/*.js | drop contained free rects | prune contained rectangles |
434
- | `Miniball`, `sphere_compute_bounding_of_spheres` | geom/packing/miniball/*, geom/packing/*.js | minimum enclosing ball (n-d) | smallest enclosing sphere of points/spheres |
435
-
436
- ## 3D geometry — core/geom/3d/
437
-
438
- | Symbol | File | What it does (short) | Likely-duplicated concept |
439
- |---|---|---|---|
440
- | `AABB3` | geom/3d/aabb/AABB3.js | 3D box value object | bounding box class |
441
- | `aabb3_from_v3_array` (+`_transformed`) | geom/3d/aabb/*.js | bounds of a point buffer | compute AABB of points |
442
- | `aabb_nd_from_points` (alias `compute_aabb_from_points`) | geom/3d/aabb/aabb_nd_from_points.js | n-dimensional bounds | bounding box in arbitrary dimensions |
443
- | `aabb3_array_combine` | geom/3d/aabb/aabb3_array_combine.js | merge boxes | union of AABBs |
444
- | `aabb3_intersects_aabb3` | geom/3d/aabb/aabb3_intersects_aabb3.js | box overlap | AABB overlap test |
445
- | `aabb3_array_intersects_point/_sphere/_ray` | geom/3d/aabb/*.js | box vs primitive | AABB containment / intersection |
446
- | `aabb3_intersects_ray`, `aabb3_raycast_hit_point` | geom/3d/aabb/*.js | slab test / hit point | ray–box intersection |
447
- | `aabb3_intersects_segment3`, `aabb3_ray_segment_entry_distance` | geom/3d/aabb/*.js | segment vs box | bounded ray vs box |
448
- | `aabb3_closest_point_on_surface` | geom/3d/aabb/aabb3_closest_point_on_surface.js | nearest surface point | project a point onto a box |
449
- | `aabb3_signed_distance_sqr_to_point`, `_unsigned_`, `aabb3_signed_distance_to_aabb3` | geom/3d/aabb/*.js | distances | distance from point/box to a box |
450
- | `aabb3_surface_area`, `aabb3_half_surface_area(_extents)`, `aabb3_union_half_surface_area` | geom/3d/aabb/*.js | SAH area measures | surface area heuristic cost |
451
- | `aabb3_score_boxes_SAH_delta` | geom/3d/aabb/aabb3_score_boxes_SAH_delta.js | SAH merge cost delta | BVH split cost |
452
- | `aabb3_classify_against_frustum(_array)` | geom/3d/aabb/*.js | inside/outside/intersect | frustum culling of a box |
453
- | `aabb3_compute_plane_side`, `aabb3_compute_distance_above_plane_min/_max` | geom/3d/aabb/*.js | box vs plane | which side of a plane is a box |
454
- | `aabb3_matrix4_project(_by_corners)`, `aabb3_transform_oriented(_inverse)` | geom/3d/aabb/*.js | transform a box | AABB of a transformed box |
455
- | `aabb3_build_corners`, `aabb3_corner_edge_mapping`/`edge_corner`/`edge_plane` | geom/3d/aabb/*.js | corner/edge topology tables | enumerate box corners and edges |
456
- | `aabb3_projected_area`, `aabb3_estimate_projected_area` | geom/3d/aabb/*.js | screen-space area | how big is a box on screen |
457
- | `aabb3_expand_array` | geom/3d/aabb/aabb3_expand_array.js | grow by a margin | pad a bounding box |
458
- | `aabb3_emit_point_grid` (alias `make_justified_point_grid`) | geom/3d/util/aabb3_emit_point_grid.js | iterate lattice points in a box | generate a regular 3D grid of points |
459
- | `serializeAABB3(Quantized16Uint/Encoded_v0)` + deserializers | geom/3d/aabb/*.js | compact box encoding | quantize a bounding box |
460
- | `sphere_contains_point` (alias `sphere_intersects_point`) | geom/3d/sphere/*.js | point in sphere | is point within radius |
461
- | `sphere_intersects_ray`, `sphere_raycast` | geom/3d/sphere/*.js | ray–sphere | ray–sphere intersection |
462
- | `sphere_compute_bounding_of_2_spheres` | geom/3d/sphere/*.js | merge two spheres | union bounding sphere |
463
- | `sphere_matrix4_transform` (alias `sphere_matrix4_project`) | geom/3d/sphere/*.js | transform a sphere | apply a matrix to a bounding sphere |
464
- | `sphere_projected_radius_sqr`, `sphere_project` | geom/3d/sphere/*.js | screen-space radius | LOD / screen size of a sphere |
465
- | `sphere_radius_sqr_from_v3_buffer_transformed` | geom/3d/sphere/*.js | bounding radius of points | compute a bounding sphere radius |
466
- | `in_sphere3d_fast` / `in_sphere3d_robust` | geom/3d/sphere/*.js | insphere predicate | Delaunay circumsphere test |
467
- | `sphere_spherical_from_cartesian` | geom/3d/sphere/*.js | cartesian→spherical | direction to theta/phi |
468
- | `plane3_normalize`, `plane3_project_point`, `plane3_lerp`, `plane3_slerp` | geom/3d/plane/*.js | plane algebra | normalize / project onto a plane |
469
- | `plane3_compute_ray_intersection`, `plane3_compute_line_segment_intersection` | geom/3d/plane/*.js | plane hit | ray–plane intersection |
470
- | `plane3_compute_intersection`, `plane3_compute_3_plane_intersection` | geom/3d/plane/*.js | plane–plane line / 3-plane point | intersect planes |
471
- | `plane3_contains_point_within_set` (alias `is_point_within_planes`) | geom/3d/plane/*.js | point inside half-space set | point inside a convex volume |
472
- | `plane3_matrix4_project` | geom/3d/plane/plane3_matrix4_project.js | transform a plane | apply a matrix to a plane |
473
- | `orient3d_fast` / `orient3d_robust` | geom/3d/plane/*.js | 3D orientation predicate | which side of a triangle plane |
474
- | `Ray3` | geom/3d/ray/Ray3.js | ray value type (Float32Array) | origin+direction pair |
475
- | `ray3_compute_closest_point`, `ray3_compute_point_projection_t` | geom/3d/ray/*.js | nearest point / t on ray | project a point onto a ray |
476
- | `ray3_array_apply_matrix4`, `ray3_shift_origin_along_direction` | geom/3d/ray/*.js | transform / offset a ray | move a ray origin along its direction |
477
- | `line3_compute_segment_closest_point(_t)` | geom/3d/line/*.js | closest point on a segment | project a point onto a segment |
478
- | `line3_compute_segment_point_distance(_sqr)` | geom/3d/line/*.js | point–segment distance | distance from a point to a segment |
479
- | `line3_compute_segment_segment_closest_points` | geom/3d/line/*.js | closest pair between segments | segment–segment distance |
480
- | `segment3_point_distance_to_segments` | geom/3d/line/*.js | min distance to a polyline | distance from a point to a path |
481
- | `tri3_area` | geom/3d/triangle/tri3_area.js | triangle area | area of a 3D triangle |
482
- | `tri3_compute_normal(_v3_objects)` | geom/3d/triangle/*.js | face normal | compute a triangle normal |
483
- | `tri3_ray_intersection(_barycentric/_indexed/_v3_objects)` | geom/3d/triangle/*.js | Möller–Trumbore | ray–triangle intersection |
484
- | `tri3_closest_point_barycentric` | geom/3d/triangle/tri3_closest_point_barycentric.js | nearest point on triangle | closest point on a triangle |
485
- | `tri3_compute_signed_volume`, `tri3_mesh_compute_signed_volume` | geom/3d/triangle/*.js | signed tetra volume sum | volume of a closed mesh |
486
- | `tri3_compute_plane_side`, `tri3_intersects_clipping_volume` | geom/3d/triangle/*.js | triangle vs plane / volume | clip/cull a triangle |
487
- | `tri3_incenter` | geom/3d/triangle/tri3_incenter.js | incenter | interior point of a triangle |
488
- | `aabb3_compute_from_triangle` | geom/3d/triangle/aabb3_compute_from_triangle.js | triangle bounds | AABB of a triangle |
489
- | `frustum_from_projection_matrix_array` | geom/3d/frustum/*.js | extract 6 planes from a matrix | build frustum planes |
490
- | `frustum_compute_corners`, `frustum_compute_center`, `read_frustum_corner` | geom/3d/frustum/*.js | frustum geometry | corners of a view frustum |
491
- | `frustum_slice`, `frustum3_slice_linear_to_points` | geom/3d/frustum/*.js | split frustum by depth | cascaded shadow map splits |
492
- | `frustum3_from_aabb` (alias `hexahedron_from_aabb`) | geom/3d/frustum/*.js | box as a plane set | convert an AABB to planes |
493
- | `frustum3_compute_closest_point` | geom/3d/frustum/*.js | nearest point in frustum | clamp a point into a convex volume |
494
- | `frustum3_matrix4_project(_n)` | geom/3d/frustum/*.js | transform a plane set | transform a clipping volume |
495
- | `cone_compute_bounding_box`, `cone_compute_plane_side`, `cone_compute_bounding_of_2_cones` | geom/3d/cone/*.js | normal-cone ops | merge/cull normal cones (backface culling) |
496
- | `capsule_intersects_aabb3_closed` / `_iterative` | geom/3d/capsule/*.js | capsule vs box | capsule–AABB overlap |
497
- | `capsule_raycast`, `box3_raycast` | geom/3d/capsule/, geom/3d/box/*.js | shape raycasts | ray against a capsule/OBB |
498
- | `box3_projected_half_extent` | geom/3d/box/box3_projected_half_extent.js | SAT projection radius | box extent along an axis |
499
- | `circle3_compute_bounding_box` | geom/3d/circle3_compute_bounding_box.js | bounds of a 3D disc | AABB of an oriented circle |
500
- | `v3_morton_encode_lut` / `_magicbits` / `_normalized` / `_bounded` / `_transformed` | geom/3d/morton/*.js | 3D morton codes | z-order key for spatial sort |
501
- | `encode_unit_to_octahedron` / `decode_octahedron_to_unit` | geom/3d/normal/octahedron/*.js | octahedral normal encoding | pack a normal into 2 floats |
502
- | `encode_unit_to_hemioct`, `_to_azimuth`, `_to_spheremap` (+ decoders) | geom/3d/normal/*/*.js | alternative normal encodings | compress a direction vector |
503
- | `octahedral_direction_to_uv` / `_uv_to_direction` / `_uv_wrap` / `_uv_crease_distance` | geom/3d/octahedra/*.js | octahedral map addressing | direction↔UV for probe maps |
504
- | `equirectangular_direction_to_uv` / `_uv_to_direction` | geom/3d/equirectangular/*.js | lat-long mapping | direction↔UV for an equirect texture |
505
- | `sh3_basis_at`, `sh_index`, `sh_normalization_factor`, `SH3_COEFFICIENTS` | geom/3d/sphere/harmonics/*.js | SH basis evaluation | spherical harmonics basis |
506
- | `sh3_add`, `sh3_vector_accumulate`, `sh3_rotate`, `sh3_convolve_with_zh`/`_cosine_kernel`, `sh3_sample_by_direction`, `sh3_sample_irradiance_by_direction`, `sh3_dering_optimize_positive`, `sh3_ggx_zh` | geom/3d/sphere/harmonics/*.js | SH algebra & sampling | accumulate/rotate/evaluate SH lighting |
507
- | `gjk`, `gjk_epa_penetration`, `mpr`, `minkowski_support` | geom/3d/gjk/*.js | convex distance/penetration | convex–convex collision (use `gjk_epa_penetration`, not the old EPA) |
508
- | `AbstractShape3D` + `Box/Sphere/Capsule/Cylinder/ConvexHull/Mesh/Point/Triangle3D/Union/Transformed/Posed` `Shape3D` | geom/3d/shape/*.js | SDF/support-function shape hierarchy | analytic shape with distance+support |
509
- | `shape3_voxelize_to_grid` | geom/3d/shape/util/shape3_voxelize_to_grid.js | rasterize a shape into a grid | voxelize a collider |
510
- | `compute_signed_distance_gradient_by_sampling` | geom/3d/shape/util/*.js | numeric SDF gradient | finite-difference normal of an SDF |
511
- | `shape_to_json` / `shape_from_json` | geom/3d/shape/json/*.js | shape serialization | persist a collision shape |
512
- | `funnel_string_pull` | geom/3d/funnel_string_pull.js | simple stupid funnel | smooth a corridor path into a straight line |
513
- | `SurfacePoint3` | geom/3d/SurfacePoint3.js | point + normal record | hit record |
514
- | `polygon3_compute_normal`, `polygon3_triangulate` | geom/3d/polygon/*.js | 3D polygon normal & triangulation | triangulate a planar 3D polygon |
515
-
516
- ## Meshes & topology — core/geom/3d/topology/
517
-
518
- | Symbol | File | What it does (short) | Likely-duplicated concept |
519
- |---|---|---|---|
520
- | `BinaryTopology` (+`NULL_POINTER`) | topology/struct/binary/BinaryTopology.js | typed-array half-edge (BMesh-style) mesh | editable mesh connectivity |
521
- | `bt_mesh_from_indexed_geometry` / `_from_unindexed_geometry` | topology/struct/binary/io/*.js | build topology from buffers | index buffer → connectivity |
522
- | `bt_mesh_validate` (+`BT_DEFECT`, `BT_ELEMENT_TYPE`), `bt_mesh_assert_valid` | topology/struct/binary/query/bt_mesh_validate.js | invariant checker | verify mesh connectivity |
523
- | `bt_mesh_is_manifold`, `bt_mesh_is_closed` | topology/struct/binary/query/*.js | manifold/watertight tests | is this mesh closed |
524
- | `bt_edge_is_boundary`, `bt_edge_other_vertex`, `bt_edge_has_vertex`, `bt_edge_get` | topology/struct/binary/query/*.js | edge queries | walk edges of a mesh |
525
- | `bt_face_get_centroid`, `bt_face_get_incenter`, `bt_face_is_degenerate` | topology/struct/binary/query/*.js | face measures | centroid of a polygon face |
526
- | `bt_face_get_edge_adjacent_faces` (alias `_neighbour_faces`), `_vertex_adjacent_faces` | topology/struct/binary/query/*.js | face adjacency | iterate neighbouring faces |
527
- | `bt_face_island_flood_fill`, `bt_mesh_compute_face_islands` | topology/struct/binary/query/*.js | connected face regions | flood fill / find mesh islands |
528
- | `bt_mesh_walk_boundary_loops`, `bt_collect_boundary_segments` | topology/struct/binary/query/*.js | boundary loop extraction | find the outline of a mesh |
529
- | `bt_mesh_build_boundary_distance_field` / `_euclidean_` / `bt_mesh_compute_edge_distance_eikonal` | topology/struct/binary/query/*.js | geodesic distance fields | distance-from-border over a mesh |
530
- | `bt_mesh_face_find_path` / `_polyanya` | topology/struct/binary/query/*.js | pathfinding across faces | navmesh path search |
531
- | `bt_mesh_find_nearest_face`, `bt_mesh_build_face_bvh` | topology/struct/binary/query/*.js | spatial lookup | nearest face / mesh BVH |
532
- | `bt_mesh_segment_penetrates_surface` | topology/struct/binary/query/*.js | segment vs mesh | line-of-sight through geometry |
533
- | `bt_mesh_sample_interior_grid_points` | topology/struct/binary/query/*.js | interior point sampling | sample points inside a closed mesh |
534
- | `bt_vertex_distance_to_vertex` / `_to_edge` | topology/struct/binary/query/*.js | metric queries | distance between mesh elements |
535
- | `bt_edge_collapse`, `bt_edge_split`, `bt_edge_create`, `bt_edge_get_or_create`, `bt_edge_kill` | topology/struct/binary/io/edge/*.js | Euler operators on edges | collapse / split a mesh edge |
536
- | `bt_face_poke`, `bt_face_triangulate`, `bt_face_kill` | topology/struct/binary/io/face/*.js | Euler operators on faces | subdivide / triangulate a face |
537
- | `bt_vertex_kill`, `bt_vertex_replace`, `bt_merge_vertices_by_distance` | topology/struct/binary/io/vertex/*.js | vertex ops | weld vertices within a tolerance |
538
- | `bt_mesh_triangulate` | topology/struct/binary/io/bt_mesh_triangulate.js | triangulate all faces | convert n-gons to triangles |
539
- | `bt_mesh_simplify` / `bt_mesh_simplify_by_error` | topology/struct/binary/io/*.js | QEM decimation (error-bounded) | reduce triangle count |
540
- | `bt_mesh_compute_vertex_quadrics`, `bt_mesh_compute_face_normals` | topology/struct/binary/io/*.js | per-element attributes | compute face normals / QEM quadrics |
541
- | `bt_mesh_close_boundary_holes`, `bt_mesh_fill_small_holes`, `bt_mesh_bridge_islands` | topology/struct/binary/io/*.js | hole repair | close holes in a mesh |
542
- | `bt_mesh_resolve_t_junctions`, `bt_mesh_kill_short_edges`, `bt_mesh_fuse_duplicate_edges` | topology/struct/binary/io/*.js | mesh cleanup | fix T-junctions / degenerate edges |
543
- | `bt_mesh_compact`, `bt_mesh_cleanup_faceless_references` | topology/struct/binary/io/*.js | garbage collection | compact a mesh after deletions |
544
- | `bt_mesh_face_island_erode`, `bt_mesh_face_decouple(_islands)` | topology/struct/binary/io/*.js | region erosion / split | shrink or split a face region |
545
- | `bt_loop_uv_init` / `bt_loop_write_uv` / `bt_loop_read_uv` | topology/../atlas? (geom/3d/atlas/io/bt_loop_uv.js) | per-loop UV storage | store UVs per corner, not per vertex |
546
- | `BinaryElementPool` | topology/struct/binary/BinaryElementPool.js | free-list over typed arrays | slot allocator with recycling |
547
- | `TopoMesh`, `TopoVertex`, `TopoEdge`, `TopoTriangle` | topology/struct/*.js | object-graph half-edge mesh (older) | mesh connectivity, object flavour |
548
- | `tm_*` family (`tm_edge_kill`, `tm_vertex_splice`, `tm_face_normal`, `tm_face_area`, `tm_weld_duplicate_vertices`, `tm_mesh_cleanup`, …) | topology/*.js, topology/util/*.js | TopoMesh operators | same ops as `bt_*` but on `TopoMesh` |
549
- | `simplifyTopoMesh`, `simplifyTopoMesh2`, `decimate_edge_collapse_snap` | topology/simplify/*.js | mesh decimation | reduce mesh detail |
550
- | `Quadric3`, `build_vertex_quadrics`, `compute_edge_collapse_cost_quadric` | topology/simplify/quadratic/*.js | QEM error quadrics | quadric error metric |
551
- | `compute_topo_mesh_bounding_box` / `_bounding_sphere` | topology/bounds/*.js | mesh bounds | bounding volume of a mesh |
552
- | `compute_triangle_cluster_normal_bounding_cone` | topology/bounds/*.js | normal cone of a cluster | backface-cull a triangle cluster |
553
- | `mesh_flood_fill` | topology/util/mesh_flood_fill.js | region growing over faces | flood fill a mesh region |
554
- | `build_face_graph_from_mesh` | topology/build_face_graph_from_mesh.js | dual graph of a mesh | face adjacency graph |
555
- | `three_buffer_geometry_to_topo_mesh` / `topo_mesh_to_three_buffer_geometry` | topology/three/*.js | three.js bridge | convert to/from BufferGeometry |
556
- | `TetrahedralMesh` + `tetrahedral_mesh_*` family | geom/3d/tetrahedra/*.js | tet mesh + Delaunay/flips/quality | volumetric meshing |
557
- | `tetrahedron_contains_point`, `tetrahedron_compute_signed_volume`, `tetrahedron_compute_circumsphere` | geom/3d/tetrahedra/*.js | tet predicates | point-in-tetrahedron test |
558
- | `atlas_generate`, `atlas_compute_charts`, `atlas_pack_charts`, `atlas_write_chart_uvs` | geom/3d/atlas/*.js | full UV atlas pipeline | generate lightmap/UV2 charts |
559
- | `atlas_chart_parameterize_lscm` / `_bff` / `_ortho` | geom/3d/atlas/param/*.js | chart flattening | UV unwrap a surface patch |
560
- | `atlas_mesh_weld_colocals` | geom/3d/atlas/io/*.js | positional welding | merge coincident vertices |
561
- | `fit_plane_basis` | geom/3d/atlas/param/fit_plane_basis.js | least-squares plane basis | best-fit plane of points |
562
-
563
- ## Acceleration structures — core/bvh2/, core/bvh8/
564
-
565
- | Symbol | File | What it does (short) | Likely-duplicated concept |
566
- |---|---|---|---|
567
- | `BVH` (+ column constants) | bvh2/bvh3/BVH.js | dynamic 3D BVH in typed arrays | broadphase / spatial index |
568
- | `ebvh_build_for_geometry_morton` / `_incremental` | bvh2/bvh3/*.js | BVH construction | build a BVH over triangles |
569
- | `ebvh_build_hierarchy(_radix)` | bvh2/bvh3/*.js | LBVH hierarchy from morton codes | radix-tree BVH build |
570
- | `ebvh_optimize_treelet`, `ebvh_nodes_sort_sah_local4` | bvh2/bvh3/*.js | topology refinement | improve BVH quality |
571
- | `ebvh_sort_for_traversal_depth_first`, `ebvh_update_hierarchy_bounds` | bvh2/bvh3/*.js | layout / refit | refit a BVH after motion |
572
- | `bvh_query_user_data_ray(_segment)`, `_nearest_to_point(_filtered)`, `_intersects_aabb/_sphere/_capsule/_frustum` | bvh2/bvh3/query/*.js | BVH queries (result-first arg order) | query objects in a region |
573
- | `bvh_query_leaves_generic`, `bvh_query_user_data_generic` | bvh2/bvh3/query/*.js | callback-driven traversal | custom BVH traversal |
574
- | `BVHQuery` + `And`/`Any`/`IntersectsAABB`/`Sphere`/`Ray`/`Frustum` | bvh2/bvh3/query/*.js | composable query objects | combine spatial predicates |
575
- | `ebvh_geometry_query_nearest_triangle_ray` / `_any_triangle_ray` | bvh2/bvh3/*.js | triangle raycast | closest hit / any hit |
576
- | `build_triangle_morton_codes` | bvh2/bvh3/build_triangle_morton_codes.js | morton keys for triangles | spatial sort of primitives |
577
- | `BinaryUint32BVH` + `bvh32_query_user_data_ray`/`_clipping_volume` | bvh2/binary/2/*.js | serialized static BVH | compact BVH for storage |
578
- | `BVH8` + `bvh8_build_for_geometry`, `bvh8_validate_structure`, `bvh8_quality` | bvh8/*.js | 8-wide compressed BVH | wide BVH for GPU traversal |
579
- | `compute_tight_near_far_clipping_planes` | bvh2/bvh3/query/*.js | depth range in a frustum | auto near/far plane fit |
580
-
581
- ## Signals & events — core/events/
582
-
583
- | Symbol | File | What it does (short) | Likely-duplicated concept |
584
- |---|---|---|---|
585
- | `Signal` | events/signal/Signal.js | typed multicast event with `add/remove/send*` | event emitter / observer list |
586
- | `SignalBinding` | events/signal/SignalBinding.js | link/unlink a handler pair | managed subscription |
587
- | `SignalHandler` (+`SignalHandlerFlags`), `SignalFlags` | events/signal/*.js | handler node + once/priority flags | one-shot / prioritized listener |
588
- | `signal_filter` | events/signal/signal_filter.js | derived signal by predicate | filter an event stream |
589
- | `signal_aggregate_by_time_window` | events/signal/signal_aggregate_by_time_window.js | debounce/batch by time | debounce or throttle events |
590
- | `signal_handler_list_find`/`_last`/`_validate`, `findSignalHandlerIndexByHandle(AndContext)` | events/signal/*.js | handler list utilities | find a listener by function+context |
591
- | `dispatchViaProxy` | events/signal/dispatchViaProxy.js | dispatch with a copy of handlers | safe iteration while mutating listeners |
592
-
593
- ## Functions & object utilities — core/function/, core/model/object/, core/json/
594
-
595
- | Symbol | File | What it does (short) | Likely-duplicated concept |
596
- |---|---|---|---|
597
- | `noop` | function/noop.js | do nothing | empty callback `() => {}` |
598
- | `passThrough` | function/passThrough.js | identity | identity function `x => x` |
599
- | `returnTrue`/`returnFalse`/`returnZero`/`returnOne`/`returnEmptyArray` | function/*.js | constant functions | inline `() => true` default |
600
- | `makeReturnValue` | function/makeReturnValue.js | constant-function factory | closure returning a fixed value |
601
- | `strictEquals` | function/strictEquals.js | `a === b` as a function | default equality comparator |
602
- | `objectsEqual` | function/objectsEqual.js | equality via `.equals()` fallback | polymorphic equality |
603
- | `objectDeepEquals` | model/object/objectDeepEquals.js | recursive structural equality | deep equal two objects |
604
- | `object_deep_clone` | model/object/object_deep_clone.js | recursive clone | deep clone an object |
605
- | `objectShallowCopyByOwnKeys` | model/object/objectShallowCopyByOwnKeys.js | own-key shallow copy | shallow clone / spread |
606
- | `invokeObjectClone`/`invokeObjectCompare`/`invokeObjectEquals`/`invokeObjectToJSON` | model/object/invokeObject*.js | polymorphic method dispatch | call `.clone()`/`.equals()` if present |
607
- | `compareValues`, `compareObjectsByNumericId` | model/object/*.js | generic comparators | sort mixed values / by id |
608
- | `objectKeyByValue` | model/object/objectKeyByValue.js | reverse lookup in an object | find the enum key for a value |
609
- | `read_property` / `write_property` | model/object/*.js | path-based get/set | read `a.b.c` from a path array |
610
- | `resolvePath` / `resolvePathByArray` | json/*.js | JSON path resolution | look up a nested property by string path |
611
- | `objectHasProperty` | json/objectHasProperty.js | own-property test | `hasOwnProperty` wrapper |
612
- | `abstractJSONSerializer` / `abstractJSONDeserializer` | json/*.js | class-registry JSON round-trip | serialize a polymorphic object graph |
613
- | `chain` | function/chain.js | run processes in sequence | compose functions/steps |
614
- | `makeSequenceLoop` | function/makeSequenceLoop.js | cycling sequence iterator | loop through values repeatedly |
615
- | `frameThrottle` | function/frameThrottle.js | coalesce calls into one rAF | throttle to once per frame |
616
- | `extractFunctionBody`, `FunctionCompiler` | function/*.js | source→runtime function | codegen / compile an expression |
617
- | `codeToBlob` / `codeToURL` | codegen/*.js | source → blob URL | create a worker from a source string |
618
- | `LineBuilder` | codegen/LineBuilder.js | indented text builder | build generated source line-by-line |
619
- | `and`/`or`/`not`/`isEqualTo`/`isGreaterThan`/`isLessThan`/`isDefined`/`isNull`/`isInstanceOf`/`isTypeOf` | process/matcher/*.js | composable predicates | build a predicate expression |
620
- | `MutableFilter`, `MutableFilterCollection` | process/filter/*.js | reactive predicate set | live filter with change notification |
621
- | `Matcher`/`BaseMatcher` + `allOf`/`anyOf`/`not`/`equalTo`/`isIn`/`hasItem`/`anything` | debug/*.js, debug/matchers/*.js | Hamcrest-style matchers | expressive assertion matchers |
622
- | `assert.*` | assert.js | assertion helpers (stripped in prod builds) | runtime precondition checks (free in prod) |
623
-
624
- ## Caches — core/cache/
625
-
626
- | Symbol | File | What it does (short) | Likely-duplicated concept |
627
- |---|---|---|---|
628
- | `Cache` / `CacheV2` | cache/Cache.js, CacheV2.js | keyed cache with eviction | LRU cache |
629
- | `CacheWTinylfu` (+`CacheRegionWTinylfu`, `CacheElementWTinylfu`) | cache/wtinylfu/*.js | W-TinyLFU admission cache | high-hit-rate cache with frequency admission |
630
- | `FrequencySketch` | cache/FrequencySketch.js | count-min frequency sketch | approximate access-frequency counter |
631
- | `LoadingCache` | cache/LoadingCache.js | compute-on-miss cache | memoize an expensive loader |
632
- | `CacheElement` | cache/CacheElement.js | cache entry node | LRU list node |
633
- | `AbstractCachingParser` | lang/reactive/AbstractCachingParser.js | memoized parse | cache parsed expressions by source |
634
-
635
- ## Processes, tasks, time — core/process/, core/time/
636
-
637
- | Symbol | File | What it does (short) | Likely-duplicated concept |
638
- |---|---|---|---|
639
- | `Task` + `TaskSignal` | process/task/*.js | cooperative incremental task | time-sliced work / yielding loop |
640
- | `actionTask`/`countTask`/`delayTask`/`emptyTask`/`failingTask`/`futureTask`/`promiseTask`/`iteratorTask`/`ignoreFailureTask` | process/task/util/*.js | task constructors | wrap a callback or promise as a task |
641
- | `task_tree_compute_leaf_tasks` | process/task/util/*.js | flatten a task tree | enumerate leaf work items |
642
- | `RemainingTimeEstimator` | process/task/RemainingTimeEstimator.js | ETA from progress | estimate time remaining |
643
- | `BaseProcess`, `CompositeProcess`, `ProcessState` | process/*.js | lifecycle-managed process | start/stop component with state |
644
- | `SimpleLifecycle` (+`SimpleLifecycleStateType`) | process/SimpleLifecycle.js | start/stop state machine | lifecycle guard |
645
- | `Future` (+`FutureStates`) | process/Future.js | lazily-resolved value | deferred / promise-like |
646
- | `PromiseWatcher`, `buildPromiseChain` | process/*.js | promise sequencing/observation | run promises in series |
647
- | `delay` | process/delay.js | promise that resolves after ms | `setTimeout` as a promise |
648
- | `WatchDog` | process/WatchDog.js | timeout guard | detect a stuck operation |
649
- | `AsynchronousAction`, `AsynchronousActionSequence`, `SynchronousAction`, `PromiseAsynchronousAction` | process/action/*.js | uniform action wrappers | run sync/async steps uniformly |
650
- | `Action`, `ActionGroup`, `ActionProcessor`, `Mark` | process/undo/*.js | undo/redo command stack | undoable operations |
651
- | `OnDemandWorkerManager`, `WorkerProxy`/`WorkerStatus`, `extractTransferables` | process/worker/*.js | web worker pooling & transfer | run work off the main thread |
652
- | `ConcurrentExecutorProfiler`, `Profile`, `TraceEvent` | process/executor/profile/*.js | trace-event profiling | measure where time went |
653
- | `current_time_in_seconds` | time/current_time_in_seconds.js | monotonic seconds | `performance.now()/1000` |
654
-
655
- ## Colour — core/color/
656
-
657
- | Symbol | File | What it does (short) | Likely-duplicated concept |
658
- |---|---|---|---|
659
- | `Color` | color/Color.js | observable RGB colour | colour value type |
660
- | `hex2rgb` / `rgb2hex` | color/hex/*.js | hex string ↔ rgb | parse a `#rrggbb` string |
661
- | `parse_color` | color/parse_color.js | parse many colour notations | parse a CSS-ish colour string |
662
- | `int2rgb`, `rgb2uint24`, `rgb2uint32` | color/*.js | packed int ↔ rgb | pack a colour into an int |
663
- | `rgb2hsv` / `hsv2rgb` / `hsv2rgb_float` | color/hsv/*.js | HSV conversion | RGB↔HSV |
664
- | `sRGB_to_linear` / `linear_to_sRGB` (+ per-channel) | color/sRGB/*.js | gamma transfer functions | gamma-correct a colour |
665
- | `rgb_to_xyz` / `xyz_to_rgb` | color/xyz/*.js | CIE XYZ conversion | RGB↔XYZ |
666
- | `linear_srgb_to_oklab` / `oklab_to_linear_srgb`, `xyz_to_oklab`, `oklab_to_xyz` | color/oklab/*.js | OkLab conversion | perceptual colour space |
667
- | `linear_srgb_to_okhsv` / `okhsv_to_linear_srgb`, `find_cusp`, `find_gamut_intersection`, `compute_max_saturation`, `toe`/`toe_inv` | color/oklab/*.js | OkHSV + gamut mapping | clamp a colour into gamut |
668
- | `color_lerp` | color/operations/color_lerp.js | blend two colours | interpolate colours |
669
- | `color_lighten`/`_darken`/`_saturate`/`_desaturate` | color/operations/*.js | tonal adjustments | lighten/darken a colour |
670
- | `rgb_to_luminance` | color/rgb_to_luminance.js | luma from rgb | perceived brightness |
671
- | `rgb_to_rgbe9995` / `rgbe9995_to_rgb` | color/*.js | shared-exponent HDR packing | pack HDR colour into 32 bits |
672
- | `rgb_to_ycocg` / `ycocg_to_rgb`, `rgb_to_YCbCr_uint24` / inverse | color/YCoCg/, color/YCbCr/*.js | luma-chroma transforms | YCoCg / YCbCr conversion |
673
- | `kelvin_to_rgb` / `rgb_to_kelvin` | color/kelvin/*.js | colour temperature | blackbody colour from Kelvin |
674
- | `tonemap_aces` | color/tonemap/tonemap_aces.js | ACES filmic tonemap | HDR→LDR tonemapping |
675
- | `D65_spd_analytical` / `_tabulated`, `planckian_radiance` | color/illuminant/*.js | illuminant spectra | spectral power distribution |
676
- | `xyz_cmf_wyman` / `xyz_cmf_tabulated`, `sRGB_cmf` | color/xyz/, color/sRGB/*.js | colour matching functions | wavelength → colour |
677
-
678
- ## Paths & strings-as-paths — core/path/, core/parser/
679
-
680
- | Symbol | File | What it does (short) | Likely-duplicated concept |
681
- |---|---|---|---|
682
- | `computeFileExtension` | path/computeFileExtension.js | extension from a path | get the file extension |
683
- | `computeFileName` | path/computeFileName.js | file name with extension | basename of a path |
684
- | `computePathBase` | path/computePathBase.js | file name without extension | stem of a filename |
685
- | `computePathDirectory` | path/computePathDirectory.js | directory portion | dirname of a path |
686
- | `convertPathToURL`, `PATH_SEPARATOR` | path/*.js | path→URL, separator constant | join path segments |
687
- | `seedVariablesIntoTemplateString`, `STRING_TEMPLATE_VARIABLE_REGEX` | parser/*.js | `${var}` substitution | interpolate variables into a template |
688
- | `skipWhitespace`, `readIdentifierToken`, `readNumberToken`, `readStringToken`, `readBooleanToken`, `readHexToken`, `readArrayLiteral`, `readUnsignedIntegerToken`, `readReferenceToken` | parser/simple/*.js | cursor-based tokenizer primitives | hand-rolled parsing of a small syntax |
689
- | `computeDataTypeFromValue`, `DataType` | parser/simple/*.js | infer a value's type | runtime type tag from a value |
690
-
691
- ## State machines & observables — core/fsm/, core/model/
692
-
693
- | Symbol | File | What it does (short) | Likely-duplicated concept |
694
- |---|---|---|---|
695
- | `SimpleStateMachine` + `SimpleStateMachineDescription` | fsm/simple/*.js | declarative FSM with transitions | state machine with allowed transitions |
696
- | `IllegalStateException` | fsm/exceptions/IllegalStateException.js | invalid-state error | throw on bad state transition |
697
- | `ObservedValue` | model/ObservedValue.js | value + change signal | observable property |
698
- | `ObservedBoolean` / `ObservedInteger` / `ObservedString` / `ObservedEnum` | model/Observed*.js | typed observables | reactive typed field |
699
- | `DebouncedObservedBoolean` | model/DebouncedObservedBoolean.js | debounced boolean | delay a flag flipping |
700
- | `BoundedValue` | model/BoundedValue.js | value with min/max (e.g. HP) | current/max stat pair |
701
- | `BooleanVector3` | model/BooleanVector3.js | three observable booleans | per-axis flags |
702
- | `ModuleRegistry` | model/ModuleRegistry.js | named module registry | plugin registry |
703
- | `validate_enum_schema` | model/validate_enum_schema.js | enum object validation | verify an enum is well-formed |
704
- | `compileReactiveExpression`, `validateReactiveExpression`, `parseReactiveExpression` | lang/reactive/*.js | reactive expression language | evaluate a user-written condition |
705
- | `ReactiveExpression` tree (`ReactiveAdd`, `ReactiveEquals`, `ReactiveAnd`, `ReactiveReference`, literals…) | model/reactive/model/**/*.js | expression AST nodes | build a condition/formula tree |
706
- | `ReactiveTrigger`, `BlackboardTrigger`, `MultiPredicateEvaluator` | model/reactive/trigger/, evaluation/*.js | fire when a condition becomes true | data-driven trigger |
707
- | `NodeGraph`, `NodeRegistry`, `NodeDescription`, `NodeInstance`, `Port`, `Connection`, `DataType` | model/node-graph/**/*.js | typed node graph model | visual scripting / DAG of nodes |
708
- | `graph_clone_by_node_subset`, `graph_collect_connections_amongst_nodes`, `convert_node_graph_to_dot_string` | model/node-graph/util/*.js | subgraph extraction & export | copy a selection of nodes |
709
-
710
- ## Engine-level but clearly general — engine/
711
-
712
- | Symbol | File | What it does (short) | Likely-duplicated concept |
713
- |---|---|---|---|
714
- | `AnimationCurve` | engine/animation/curve/AnimationCurve.js | keyframed curve with tangents | easing / keyframe curve (reuse this, don't invent one) |
715
- | `animation_curve_compute_aabb`, `_nearest_point`, `_subdivide`, `_optimize`, `_fit` | engine/animation/curve/*.js | curve utilities | fit / simplify a keyframed curve |
716
- | `sample_animation_curve_to_float_array` | engine/animation/curve/compression/*.js | bake a curve to samples | flatten a curve into a table |
717
- | `downsample_float_array(_curve_by_error)` | engine/animation/curve/compression/*.js | error-bounded resampling | compress a sampled signal |
718
- | `AnimationTrack`, `AnimationClip`, `AnimationClipBinding` | engine/animation/clip/*.js | keyframe tracks & binding | animate object properties over time |
719
- | `hemisphere_align_quaternion_values` | engine/animation/clip/*.js | flip quats to nearest hemisphere | avoid long-way quaternion interpolation |
720
- | `TimeSeries`, `table_find_min_index_in_ordered_column` | engine/animation/async/*.js | time-ordered samples + binary search | find the keyframe for a time |
721
- | `Interpoland`, `Interpolated`, `InterpolationLog`, `InterpolationKind` | engine/interpolation/*.js | networked state interpolation | smooth a value toward a target |
722
- | `Sampler2D` | engine/graphics/texture/sampler/Sampler2D.js | typed 2D multi-channel raster with sampling | 2D grid / image buffer with bilinear sampling |
723
- | `sampler2d_scale(_down_linear/_down_lanczos/_down_mipmap/_up_linear/_generic)` | engine/graphics/texture/sampler/resize/*.js | resampling | resize an image/heightmap |
724
- | `sampler2d_blur_gaussian`, `sampler2d_scale_down_generic` | engine/graphics/texture/sampler/filter/*.js | filtered downsample/blur | blur a 2D grid |
725
- | `filter_lanczos3`, `mitchell`, `kaiser_1`, `triangle`, `box`, `cubic2`, `gaussian` | engine/graphics/texture/sampler/filter/*.js | reconstruction filter kernels | resampling filter weights |
726
- | `sampler2d_copy_rectangle`, `_sub_copy_same_item_size`, `_copy_with_margins`, `_copy_channel_data`, `_transfer_data` | engine/graphics/texture/sampler/*.js | blit operations | copy a sub-rectangle between images |
727
- | `sampler2d_channel_compute_min/_max/_min_indices`, `_channel_linear_transform`, `_combine`, `_multiply_vector` | engine/graphics/texture/sampler/*.js | per-channel analysis & math | find the min/max of an image channel |
728
- | `sampler2d_find_pixels`, `make_edge_condition_channel_threshold` | engine/graphics/texture/sampler/search/*.js | predicate pixel search | find pixels matching a condition |
729
- | `computeUnsignedDistanceField(_Chamfer)`, `computeSignedDistanceField_Chamfer/_NaiveFlood` | engine/graphics/texture/sampler/distance/*.js | 2D distance fields | distance-to-nearest-set-pixel |
730
- | `sampler2d_to_html_canvas`, `_to_data_url`, `_write_to_canvas_raw`, `canvasDataToSampler` | engine/graphics/texture/sampler/*.js | canvas bridge | render a grid into a canvas for debugging |
731
- | `SingleChannelSampler3D`, `scs3d_sample_linear(3)`, `scs3d_read_2d_slice` | engine/graphics/texture/3d/*.js | 3D scalar field with trilinear sampling | volumetric grid sampling |
732
- | `Logger`, `logger`, `LogLevel`, `ConsoleLoggerBackend`, `VoidLoggerBackend` | engine/logging/*.js | leveled logging with pluggable backends | `console.log` sprinkled in code |
733
- | `globalMetrics`, `MetricsGateway`, `MetricsCategory` | engine/metrics/*.js | analytics event gateway | record a metric/telemetry event |
734
- | `BinaryClassSerializationAdapter`, `BinarySerializationRegistry`, `BinaryClassUpgrader`, `executeBinaryClassUpgraderChain` | engine/ecs/storage/binary/*.js | versioned binary (de)serialization | write a class to a BinaryBuffer with migration |
735
- | `IndexedDBStorage`, `InMemoryStorage`, `StorageBackedSet` | engine/save/storage/*.js | persistence backends | store data in IndexedDB |
736
- | `ORTHOGONAL_NEIGHBOURHOOD_MASK` | engine/grid/ORTHOGONAL_NEIGHBOURHOOD_MASK.js | 4-neighbour offset table | iterate neighbours of a grid cell |
737
- | `Localization`, `LocalizationEngine`, `LocaleDataset` | core/localization/*.js | string table lookup (`getString`) | translate a UI string |
738
- | `obtainClipBoard`, `safeClipboardReadText`, `safeClipboardWriteText` | core/clipboard/*.js | permission-safe clipboard access | copy text to the clipboard |
1
+ # meep — reuse surface inventory
2
+
3
+ Catalogue of general-purpose primitives that already exist. All paths are relative to
4
+ `H:/git/moh/app/src/mir-engine/meep/src/`. Each symbol lives in a file of the same name unless noted.
5
+
6
+ **How to use this:** the last column names the *concept* in the words someone re-implementing it would
7
+ use. If you see code in the codebase doing that thing by hand, it is a duplication candidate.
8
+
9
+ Naming conventions worth knowing before you search for duplicates:
10
+ - `v2_/v3_/v4_/m2_/m3_/m4_/quat3_` = flat-array (offset-based) vector/matrix math, no allocation.
11
+ - `aabb2_/aabb3_/tri2_/tri3_/sphere_/plane3_/ray3_/line3_/frustum3_` = geometry predicates on flat arrays.
12
+ - `bt_*` = BinaryTopology (half-edge/BMesh-style) mesh ops; `tm_*` = older object-graph TopoMesh ops.
13
+ - Many symbols have a legacy `camelCase` alias file re-exporting the `snake_case` canonical one — both are live.
14
+
15
+ ---
16
+
17
+ ## Scalar math — core/math/
18
+
19
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
20
+ |---|---|---|---|
21
+ | `clamp` | math/clamp.js | clamp value to [min,max] | clamp a number to a range |
22
+ | `clamp01` / `saturate` | math/clamp01.js | clamp to [0,1] | saturate / clamp to unit range |
23
+ | `lerp` / `mix` | math/lerp.js, math/mix.js | a+(b-a)*f | linear interpolation between two numbers |
24
+ | `inverseLerp` | math/inverseLerp.js | fraction of value between a and b | un-lerp / normalize into 0..1 range |
25
+ | `remap` | math/remap.js | map value from one range to another | rescale a number between two ranges |
26
+ | `smoothStep` | math/smoothStep.js | Hermite 3t²-2t³ ease between edges | smoothstep easing |
27
+ | `smootherStep` | math/smootherStep.js | Ken Perlin quintic ease | smootherstep / quintic ease |
28
+ | `fract` | math/fract.js | fractional part | take fractional part of a float |
29
+ | `euclidean_modulo` | math/euclidean_modulo.js | always-positive modulo | positive/wrapping modulo |
30
+ | `pingpong` | math/pingpong.js | triangle-wave fold into [0,length] | ping-pong / bounce a value in a range |
31
+ | `sign` / `sign_not_zero` | math/sign.js, math/sign_not_zero.js | signum; variant that never returns 0 | sign of a number |
32
+ | `copysign` | math/copysign.js | magnitude of x with sign of y | copy the sign from one float to another |
33
+ | `iabs` / `fabsf` | math/iabs.js, math/fabsf.js | integer/float absolute value | absolute value |
34
+ | `min2/min3/max2/max3` | math/min2.js … max3.js | 2- and 3-way min/max | min/max of two or three numbers |
35
+ | `sqr` | math/sqr.js | x*x | square a number |
36
+ | `isqrt` | math/isqrt.js | integer square root | integer sqrt |
37
+ | `exp2` | math/exp2.js | 2^v | power of two exponent |
38
+ | `isPowerOfTwo` | math/isPowerOfTwo.js | power-of-two test | check if integer is a power of two |
39
+ | `nextOdd` | math/nextOdd.js | round up to next odd integer | round to next odd |
40
+ | `round_up` | math/round_up.js | round x up to multiple of divisor | round up to a multiple / align |
41
+ | `frexp` | math/frexp.js | split float into mantissa+exponent | decompose a float into mantissa/exponent |
42
+ | `epsilonEquals` | math/epsilonEquals.js | approximate float equality | compare two floats with a tolerance |
43
+ | `EPSILON`, `FLT_EPSILON_16/32/64` | math/EPSILON.js, math/FLT_EPSILON_*.js | epsilon constants per precision | hand-written 1e-6 / 1e-7 epsilon literal |
44
+ | `PI`, `PI2`, `PI_HALF`, `PI_RECIPROCAL`, `GOLDEN_RATIO` | math/PI*.js, math/GOLDEN_RATIO.js | math constants | `Math.PI * 2` written inline |
45
+ | `DEG_TO_RAD`, `RAD_TO_DEG` | math/DEG_TO_RAD.js, math/RAD_TO_DEG.js | angle unit conversion factors | degrees↔radians conversion |
46
+ | `normalize_angle_rad` | geom/normalize_angle_rad.js | wrap angle into canonical range | wrap an angle to [-π,π] / [0,2π] |
47
+ | `factorial` | math/factorial.js | n! | factorial |
48
+ | `computeGreatestCommonDivisor` | math/computeGreatestCommonDivisor.js | Euclid GCD | greatest common divisor |
49
+ | `computeWholeDivisorLow` | math/computeWholeDivisorLow.js | largest whole divisor under a limit | find a divisor / factor pair |
50
+ | `gaussian` | math/gaussian.js | gaussian weight at distance for sigma | gaussian falloff weight |
51
+ | `build_gaussian_kernel_1d/_2d` | math/build_gaussian_kernel_*.js | normalized blur kernels | build a blur kernel |
52
+ | `sinc` | math/sinc.js | sin(x)/x | sinc / lanczos base |
53
+ | `bessel_j0`, `bessel_3`, `modified_bessel_i0` | math/bessel*.js | Bessel functions | Bessel/Kaiser window math |
54
+ | `compute_legendre_polynomial` | math/compute_legendre_polynomial.js | associated Legendre P(l,m,x) | Legendre polynomial for SH |
55
+ | `solveQuadratic` / `solveCubic` | math/solveQuadratic.js, math/solveCubic.js | real roots into a result array | solve a quadratic / cubic equation |
56
+ | `newton_solver_1d` | math/newton_solver_1d.js | Newton–Raphson 1D root find | iterate to find a root of f(x) |
57
+ | `bell_membership_function` | math/bell_membership_function.js | generalized bell curve | fuzzy membership / bell falloff |
58
+ | `idct_1d` / `idct_2d` | math/idct_*.js | inverse DCT | DCT block decode |
59
+ | `computeIsoscelesTriangleApexAngle` | math/computeIsoscelesTriangleApexAngle.js | apex angle from side+base | cone half-angle from radius/height |
60
+ | `NumericType` | math/NumericType.js | numeric type enum | int vs float type tag |
61
+
62
+ ## Intervals & statistics — core/math/interval/, core/math/statistics/
63
+
64
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
65
+ |---|---|---|---|
66
+ | `intersects1D` | math/interval/intersects1D.js | 1D range overlap test | do two ranges overlap |
67
+ | `overlap1D` / `separation1D` | math/interval/overlap1D.js, separation1D.js | overlap amount / gap between ranges | measure range overlap or gap |
68
+ | `isValueBetween` / `Inclusive` | math/interval/isValueBetween*.js | in-range predicate (order-agnostic) | check a number is between two others |
69
+ | `NumericInterval` | math/interval/NumericInterval.js | min/max interval object | min/max pair class |
70
+ | `computeStatisticalMean` | math/statistics/computeStatisticalMean.js | mean over slice | average of an array |
71
+ | `computeStatisticalMedian` / `PartialMedian` | math/statistics/computeStatisticalMedian.js, …Partial…js | median (whole / slice) | median of samples |
72
+ | `computeStatisticalPercentile` | math/statistics/computeStatisticalPercentile.js | percentile band | p95/p50 percentile |
73
+ | `computeStatisticalVariance` / `StandardDeviation` | math/statistics/computeStatisticalV*.js | variance / stddev | variance or standard deviation |
74
+ | `softmax` | math/statistics/softmax.js | softmax component | softmax normalization |
75
+ | `gaussian_amplitude` | math/statistics/gaussian_amplitude.js | gaussian PDF amplitude | normal distribution amplitude |
76
+ | `halton_sequence`, `hammersley_sequence(_2d)` | math/statistics/*.js | low-discrepancy sequences | quasi-random / jitter sequence |
77
+ | `radical_inverse_VdC_base_2` | math/statistics/radical_inverse_VdC_base_2.js | Van der Corput radical inverse | bit-reverse based low-discrepancy value |
78
+ | `generate_hammersley_jitter` | math/statistics/generate_hammersley_jitter.js | jitter point set | TAA/sampling jitter table |
79
+ | `generate_halton_jitter` | math/random/generate_halton_jitter.js | halton jitter point set | TAA jitter offsets |
80
+ | `computeSampleSize_Cochran` | math/statistics/computeSampleSize_Cochran.js | required sample size | statistical sample sizing |
81
+
82
+ ## Random — core/math/random/, core/geom/random/
83
+
84
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
85
+ |---|---|---|---|
86
+ | `seededRandom` (= Mulberry32) | math/random/seededRandom.js | deterministic PRNG factory | seeded random number generator |
87
+ | `seededRandom_MersenneTwister` | math/random/seededRandom_MersenneTwister.js | MT19937 PRNG | high-quality seeded RNG |
88
+ | `randomFloatBetween` | math/random/randomFloatBetween.js | uniform float in range | random float in [min,max] |
89
+ | `randomIntegerBetween` | math/random/randomIntegerBetween.js | uniform integer in range | random int in a range |
90
+ | `randomFromArray` | math/random/randomFromArray.js | pick uniform element | pick a random element from an array |
91
+ | `randomMultipleFromArray` | collection/array/randomMultipleFromArray.js | pick N distinct elements | random sample without replacement |
92
+ | `weightedRandomFromArray` | collection/array/weightedRandomFromArray.js | weighted pick | weighted random choice |
93
+ | `random_pick_weighted_index` | math/random/random_pick_weighted_index.js | pick index from cumulative weights | roulette-wheel selection over CDF |
94
+ | `array_shuffle` | collection/array/array_shuffle.js | in-place Fisher–Yates with a supplied RNG | shuffle an array with a seeded RNG |
95
+ | `randomGaussian` | math/random/randomGaussian.js | normal-distributed sample | gaussian/normal random |
96
+ | `randomSeed` | math/random/randomSeed.js | derive a fresh seed from an RNG | spawn a child RNG seed |
97
+ | `randomBytes` / `randomUint8` | math/random/randomBytes.js, randomUint8.js | fill bytes from an RNG | random byte buffer |
98
+ | `roundFair` | math/random/roundFair.js | stochastic rounding by fraction | probabilistic rounding |
99
+ | `random_point_in_sphere` / `_on_sphere` | geom/random/random_point_in|on_sphere.js | uniform point in/on sphere | random point in a sphere |
100
+ | `random_point_in_box` / `_on_box` | geom/random/random_point_in|on_box.js | uniform point in/on AABB | random point inside a box |
101
+ | `random_point_in_circle` | geom/random/random_point_in_circle.js | uniform point in disc | random point in a circle |
102
+ | `v3_uniform_sample_cone` | geom/vec3/v3_uniform_sample_cone.js | uniform direction in a cone | sample a direction within a cone |
103
+ | `sphere_fibonacci_point` | geom/3d/sphere/sphere_fibonacci_point.js | i-th fibonacci sphere point | evenly distribute N points on a sphere |
104
+ | `create_simplex_noise_2d` | math/noise/create_simplex_noise_2d.js | seeded simplex noise sampler | procedural noise |
105
+ | `sdnoise1/2/3/4` | math/noise/sdnoise.js | simplex noise with analytic derivatives | noise + gradient |
106
+ | `noise_octaves` | math/noise/noise_octaves.js | fBm octave accumulation | fractal brownian motion / octave noise |
107
+ | `curl_noise_3d(t)` | math/noise/curl_noise_3d*.js | divergence-free curl noise | swirly velocity noise field |
108
+
109
+ ## Hashing — core/math/hash/, core/primitives/, core/collection/array/
110
+
111
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
112
+ |---|---|---|---|
113
+ | `computeStringHash` | primitives/strings/computeStringHash.js | 32-bit string hash | hash a string |
114
+ | `computeHashFloat` | primitives/numbers/computeHashFloat.js | hash of a float | hash a number |
115
+ | `computeBooleanHash` | primitives/boolean/computeBooleanHash.js | hash of a boolean | hash a bool |
116
+ | `computeObjectHash` | math/hash/computeObjectHash.js | recursive object hash to depth | hash an arbitrary object |
117
+ | `computeHashArray` | collection/array/computeHashArray.js | hash array with element hasher | hash a list |
118
+ | `computeIntegerArrayHash` | collection/array/computeIntegerArrayHash.js | hash an int array range | hash a typed index buffer |
119
+ | `computeHashFloatArray` | math/hash/computeHashFloatArray.js | hash a float array | hash vertex/float data |
120
+ | `computeStridedArrayHash` / `…IntegerArrayHash` | collection/array/computeStrided*.js | hash strided slices | hash interleaved vertex data |
121
+ | `combine_hash` | collection/array/combine_hash.js | fold multiple hashes into one | combine hash codes |
122
+ | `lowbias32` | math/hash/lowbias32.js | integer bit-mix | scramble/avalanche an int |
123
+ | `murmur3_32` | math/hash/murmur3_32.js | murmur3 | non-crypto hash |
124
+ | `squirrel3` | math/hash/squirrel3.js | Squirrel3 noise hash | position→noise hash |
125
+ | `array_buffer_hash`, `uint8/16/32_array_hash` | collection/array/typed/*_hash.js | typed-array content hashes | hash a typed array |
126
+ | `sparse_typed_array_hash` | collection/array/typed/sparse_typed_array_hash.js | sampled hash for large arrays | cheap fingerprint of big buffer |
127
+ | `invokeObjectHash` | model/object/invokeObjectHash.js | call `.hash()` or fall back | polymorphic hash dispatch |
128
+
129
+ ## Linear algebra / solvers — core/math/linalg/, core/math/matrix/
130
+
131
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
132
+ |---|---|---|---|
133
+ | `SquareMatrix` | math/matrix/SquareMatrix.js | dense NxN matrix | dense matrix container |
134
+ | `SparseMatrixCSR` | math/linalg/sparse/SparseMatrixCSR.js | CSR sparse matrix | sparse matrix storage |
135
+ | `spm_matvec` / `_transpose` | math/linalg/sparse/spm_matvec*.js | sparse matrix–vector product | SpMV |
136
+ | `cg_solve` | math/linalg/cg/cg_solve.js | conjugate gradient with operator callback | iterative linear solve |
137
+ | `cg_solve_normal_equations` | math/linalg/cg/cg_solve_normal_equations.js | CGNR least squares | least-squares solve |
138
+ | `solve_linear_system` | math/linalg/solve_linear_system.js | dense Ax=b | Gaussian elimination |
139
+ | `solve_linear_system_GEPP_2x2` | math/linalg/solve_linear_system_GEPP_2x2.js | 2x2 solve with pivoting | tiny linear system |
140
+ | `lu_factor_linear_system` / `lu_solve_linear_system` | math/linalg/lu_*.js | LU factor + back substitute | LU decomposition |
141
+ | `matrix_symmetric_3x3_eigen` | math/linalg/eigen/matrix_symmetric_3x3_eigen.js | eigenvalues+vectors of sym 3x3 | PCA of a covariance matrix |
142
+ | `matrix_eigenvalues_in_place` | math/linalg/eigen/matrix_eigenvalues_in_place.js | eigenvalues of dense sym matrix | eigen decomposition |
143
+ | `matrix_top_eigenvector_power_iteration` | math/linalg/eigen/…js | dominant eigenvector | power iteration / principal axis |
144
+ | `matrix_qr_in_place`, `matrix_householder_in_place` | math/linalg/eigen/*.js | QR / Householder reduction | QR decomposition |
145
+ | `givens_rotation_coefficients`, `givens_apply_rows(_offset)` | math/linalg/givens/*.js | Givens rotation | plane rotation in a solver |
146
+ | `eigen_values_find_spectral_gap` | math/linalg/eigen/eigen_values_find_spectral_gap.js | largest gap in spectrum | choose cluster count from spectrum |
147
+ | `m2_svd`, `m2_polar_decomp(_noS)` | math/linalg/m2/*.js | 2x2 SVD / polar decomposition | extract rotation from a 2x2 deformation |
148
+ | `polynomial_multiply/_add_into/_sub_into/_scale_into` | math/linalg/polynomial_*.js | polynomial arithmetic | polynomial coefficient math |
149
+ | `polynomial_cubic_horner_eval` (+ derivative, 2nd derivative) | math/linalg/polynomial_cubic_*.js | Horner evaluation | evaluate a cubic and its slope |
150
+ | `polynomial_real_roots_in_interval` | math/linalg/polynomial_real_roots_in_interval.js | real roots in a range | bracketed root finding |
151
+ | `polynomial_complex_roots_aberth_ehrlich` | math/linalg/polynomial_complex_roots_aberth_ehrlich.js | all complex roots | polynomial root solver |
152
+ | `polynomial_root_bound_cauchy` | math/linalg/polynomial_root_bound_cauchy.js | root magnitude bound | bound where roots can live |
153
+ | `complex_add/sub/mul/div/horner_eval` | math/complex/*.js | complex arithmetic on flat pairs | complex number math |
154
+ | `sor_optimal_omega` | math/linalg/sor_optimal_omega.js | optimal SOR relaxation factor | successive over-relaxation tuning |
155
+ | `mat4x4_transpose_copy_to_mat4x3` | math/matrix/mat4x4_transpose_copy_to_mat4x3.js | pack 4x4 into 4x3 transposed | GPU matrix packing |
156
+ | `ParameterLookupTable` | math/lookup/ParameterLookupTable.js | sampled function LUT with flags | precomputed function table |
157
+
158
+ ## Splines & interpolation — core/math/spline/
159
+
160
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
161
+ |---|---|---|---|
162
+ | `spline3_hermite` | math/spline/spline3_hermite.js | cubic Hermite evaluation | evaluate a cubic curve from p/m endpoints |
163
+ | `spline3_hermite_derivative` / `_integral` | math/spline/spline3_hermite_*.js | slope / area of hermite segment | derivative or integral of a spline |
164
+ | `spline3_hermite_bounds(_t)` | math/spline/spline3_hermite_bounds*.js | exact min/max of segment | bounding box of a curve segment |
165
+ | `spline3_hermite_subdivide` / `_reverse` | math/spline/…js | split at t / flip direction | subdivide a bezier/hermite curve |
166
+ | `spline3_hermite_to_bezier` / `spline3_bezier_to_hermite` | math/spline/…js | basis conversion | convert between bezier and hermite |
167
+ | `spline3_hermite_to_monomial` | math/spline/spline3_hermite_to_monomial.js | to power basis | get polynomial coefficients of a curve |
168
+ | `spline3_hermite_nearest_point` | math/spline/spline3_hermite_nearest_point.js | closest t on curve to a point | project a point onto a curve |
169
+ | `spline3_hermite_intersection_spline3_hermite(_1d/_2d/_nd)` | math/spline/…js | curve–curve intersection | intersect two spline segments |
170
+ | `spline3_bezier` / `spline2_bezier` | math/spline/spline3_bezier.js, spline2_bezier.js | cubic / quadratic bezier eval | evaluate a bezier |
171
+ | `spline3_bezier_bounds` | math/spline/spline3_bezier_bounds.js | exact bezier bounds | bezier bounding box |
172
+ | `spline2_quadratic_bezier` | geom/2d/spline2_quadratic_bezier.js | 2D quadratic bezier | quadratic bezier point |
173
+ | `computeCatmullRomSpline` | math/spline/computeCatmullRomSpline.js | Catmull-Rom sample | smooth a polyline |
174
+ | `computeCatmullRomSplineUniformDistance` | math/spline/…js | arc-length-uniform resample | resample a path at even spacing |
175
+ | `computeNonuniformCatmullRomSplineSample` (+ derivative) | math/spline/…js | centripetal Catmull-Rom | alpha-parameterized spline |
176
+ | `interpolate_bicubic` | math/spline/interpolate_bicubic.js | bicubic interpolation | smooth 2D sample interpolation |
177
+ | `makeCubicCurve` | math/spline/makeCubicCurve.js | build a cubic curve closure | cubic easing curve factory |
178
+
179
+ ## Physics / shading math — core/math/physics/
180
+
181
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
182
+ |---|---|---|---|
183
+ | `fresnel_Schlick` | math/physics/brdf/fresnel_Schlick*.js | Schlick fresnel | fresnel approximation |
184
+ | `bsdf_schlick` | math/physics/bsdf/bsdf_schlick.js | f0..f90 Schlick blend | schlick interpolation of reflectance |
185
+ | `diffuse_GGX`, `brdf_burley` | math/physics/brdf/*.js | GGX/Burley BRDF terms | microfacet BRDF |
186
+ | `pdf_GGX`, `pdf_normal` | math/physics/pdf/*.js | sampling PDFs | importance-sampling PDF |
187
+ | `cone_cosine_from_roughness` | math/physics/brdf/cone_cosine_from_roughness.js | roughness→cone angle | reflection cone width |
188
+ | `ior_to_reflectivity` / `reflectivity_to_ior` | math/physics/*.js | IOR ↔ F0 | index of refraction conversion |
189
+ | `computeHookeForce` | math/physics/spring/computeHookeForce.js | F = -kx | spring force |
190
+ | `computeInterceptPoint` | math/physics/kinematics/computeInterceptPoint.js | lead-target intercept | where to aim at a moving target |
191
+ | `interpolate_irradiance_linear/_smith/_logarithmic` | math/physics/irradiance/*.js | falloff interpolation | light attenuation curves |
192
+ | `compute_mie_phase`, `compute_mie_particle_properties_rgb` | math/physics/mie/*.js | Mie scattering phase/optics | atmospheric scattering coefficients |
193
+
194
+ ## Vectors & matrices (flat arrays) — core/geom/vec*, core/geom/mat*, core/geom/3d/mat4, quaternion
195
+
196
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
197
+ |---|---|---|---|
198
+ | `Vector1` | geom/Vector1.js | observable scalar (`.set()`, `.onChanged`) | reactive number value |
199
+ | `Vector2` / `Vector3` / `Vector4` | geom/Vector2.js … Vector4.js | observable Float64Array vectors | vector class with change signals |
200
+ | `Quaternion` | geom/Quaternion.js | observable quaternion | rotation value type |
201
+ | `v2_length(_sqr)`, `v2_distance(_sqr)`, `v2_dot`, `v2_cross_product` | geom/vec2/*.js | 2D vector ops | length/distance/dot of 2D points |
202
+ | `v2_angle_between`, `v2_bearing_angle_towards` | geom/vec2/*.js | angle between / heading to | angle between two 2D vectors |
203
+ | `v2_array_normalize` | geom/vec2/v2_array_normalize.js | normalize a v2 buffer | normalize a list of 2D vectors |
204
+ | `v2_matrix3_cm_multiply` / `_rm_` | geom/vec2/*.js | transform 2D point by mat3 | apply a 2D transform matrix |
205
+ | `v3_length(_sqr)`, `v3_distance(_sqr)`, `v3_dot`, `v3_cross` | geom/vec3/*.js | 3D vector ops | length/distance/dot/cross of 3D points |
206
+ | `v3_add`, `v3_subtract`, `v3_multiply`, `v3_scale`, `v3_negate_array` | geom/vec3/*.js | componentwise arithmetic into a result array | add/subtract/scale a 3D vector |
207
+ | `v3_normalize_array` | geom/vec3/v3_normalize_array.js | normalize in place / into array | normalize a 3D vector |
208
+ | `v3_lerp` / `v3_slerp` | geom/vec3/*.js | linear / spherical interpolation | interpolate two 3D vectors or directions |
209
+ | `v3_angle`, `v3_angle_stable`, `v3_cos_angle`, `v3_interior_angle` | geom/vec3/*.js | angle between vectors (atan2-stable variant) | angle between two 3D directions |
210
+ | `v3_cotangent` | geom/vec3/v3_cotangent.js | cot of angle between vectors | cotangent weight (Laplacian) |
211
+ | `v3_reflect` | geom/vec3/v3_reflect.js | reflect direction about a normal | mirror a vector across a normal |
212
+ | `v3_centroid_v3_buffer` | geom/vec3/v3_centroid_v3_buffer.js | mean of a point buffer | average/centroid of points |
213
+ | `v3_copy_array`, `v3_equals_array` | geom/vec3/*.js | copy / compare v3 slots | copy or compare 3 floats at offsets |
214
+ | `v3_displace_in_direction(_array)` | geom/vec3/*.js | p + dir*distance | move a point along a direction |
215
+ | `v3_distance_above_plane` | geom/vec3/v3_distance_above_plane.js | signed plane distance | signed distance from a plane |
216
+ | `v3_matrix3_multiply`, `v3_matrix4_multiply` | geom/vec3/*.js | transform point by matrix | apply a matrix to a point |
217
+ | `v3_matrix4_rotate(_unit/_normal/_array)` | geom/vec3/*.js | direction-only transform | rotate a normal by a matrix |
218
+ | `v3_quaternion_apply(_inverse)` | geom/vec3/*.js | rotate a vector by quaternion | apply a quaternion rotation |
219
+ | `v3_orthonormal_matrix_from_normal` | geom/vec3/v3_orthonormal_matrix_from_normal.js | build TBN from a normal | construct a tangent basis |
220
+ | `v3_triple_cross` | geom/vec3/v3_triple_cross.js | (a×b)×a | triple product |
221
+ | `v3_rigid_align_paired_unit_vectors` | geom/vec3/v3_rigid_align_paired_unit_vectors.js | best-fit rotation between direction sets | Kabsch / rotation alignment |
222
+ | `v3_allocate` | geom/vec3/v3_allocate.js | allocate a v3 scratch | scratch vector allocation |
223
+ | `v4_length(_sqr)`, `v4_dot`, `v4_distance_sqr`, `v4_matrix4_multiply` | geom/vec4/*.js | 4D vector ops | homogeneous vector math |
224
+ | `vector_dot(_offset)`, `vector_axpy(_offset)`, `vector_copy(_offset)`, `vector_scale_offset`, `vector_normalize` | geom/vec/*.js | N-dimensional BLAS-1 ops | dot/scale/axpy over arbitrary-length arrays |
225
+ | `m2_multiply`, `m2_add`, `m2_transpose`, `m2_determinant`, `m2_multiply_scalar`, `m2_multiply_transposed`, `m2_sub_transposed` | geom/mat2/*.js | 2x2 matrix algebra | 2x2 matrix math |
226
+ | `m2_is_diagonal`, `m2_is_orthogonal`, `M2_IDENTITY` | geom/mat2/*.js | predicates / identity constant | matrix identity or orthogonality check |
227
+ | `m3_multiply`, `m3_invert`, `m3_determinant`, `m3_scale_columns_by_vec3` | geom/mat3/*.js | 3x3 matrix algebra | 3x3 matrix math |
228
+ | `m3_cm_compose_transform` / `m3_rm_compose_transform` | geom/mat3/*.js | build 2D affine mat3 (col/row major) | compose translate+rotate+scale in 2D |
229
+ | `m3_cm_extract_rotation`, `m3_rm_extract_scale`, `m3_cm_make_translation` | geom/mat3/*.js | decompose / build 2D transform | extract rotation or scale from a matrix |
230
+ | `m3_make_rotation_TBN` | geom/mat3/m3_make_rotation_TBN.js | look-at basis from forward+up | build an orientation matrix |
231
+ | `m4_multiply`, `m4_invert`, `m4_allocate`, `M4_IDENTITY` | geom/3d/mat4/*.js | 4x4 matrix algebra | 4x4 matrix math |
232
+ | `m4_compose` / `m4_decompose` | geom/3d/mat4/*.js | TRS ↔ matrix | compose/decompose a transform matrix |
233
+ | `m4_from_rotation_translation_scale`, `m4_rotation_translation`, `m4_make_scale`, `m4_make_translation` | geom/3d/mat4/*.js | build specialized matrices | make a translation/scale matrix |
234
+ | `m4_inverse_rotation_translation` | geom/3d/mat4/m4_inverse_rotation_translation.js | fast inverse of rigid transform | invert a view matrix cheaply |
235
+ | `m4_euler_angles`, `m4_extract_scale` | geom/3d/mat4/*.js | extract euler / scale | get rotation angles from a matrix |
236
+ | `m4_normal_matrix3` | geom/3d/mat4/m4_normal_matrix3.js | inverse-transpose upper 3x3 | normal matrix for shading |
237
+ | `m4_transform_v3_buffer` / `m4_transform_direction_v3_buffer` | geom/3d/mat4/*.js | batch transform of a point buffer | transform an array of vertices |
238
+ | `m4_orthographic_off_center_z0` | geom/3d/mat4/m4_orthographic_off_center_z0.js | ortho projection matrix | build an orthographic projection |
239
+ | `quat3_multiply`, `quat3_from_axis_angle`, `quat3_to_matrix3` | geom/3d/quaternion/*.js | quaternion algebra | quaternion multiply / from axis-angle |
240
+ | `quat3_integrate` | geom/3d/quaternion/quat3_integrate.js | integrate angular velocity | advance a rotation by ω·dt |
241
+ | `quat3_encode_to_uint32` / `quat3_decode_from_uint32` | geom/3d/quaternion/*.js | quantize a quaternion to 32 bits | pack a rotation into an int |
242
+
243
+ ## Arrays & typed arrays — core/collection/array/
244
+
245
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
246
+ |---|---|---|---|
247
+ | `array_copy(_entire)` | collection/array/array_copy*.js | ranged copy between arrays | copy a slice of an array |
248
+ | `array_copy_unique` | collection/array/array_copy_unique.js | copy skipping duplicates | append unique items |
249
+ | `array_deduplicate` | collection/array/array_deduplicate.js | remove duplicates | unique the elements of an array |
250
+ | `array_contains_duplicates` | collection/array/array_contains_duplicates.js | duplicate detection | check for duplicate entries |
251
+ | `array_push_if_unique` | collection/array/array_push_if_unique.js | add only when absent | add-to-set semantics on an array |
252
+ | `array_remove_first` | collection/array/array_remove_first.js | remove first matching element | remove element by value |
253
+ | `array_swap`, `array_swap_one` | collection/array/array_swap*.js | swap elements / ranges | swap two array elements |
254
+ | `array_shift_back` | collection/array/array_shift_back.js | shift a run of elements | compact by shifting |
255
+ | `array_shrink_to_size` | collection/array/array_shrink_to_size.js | truncate | truncate an array in place |
256
+ | `array_replace_all` | collection/array/array_replace_all.js | replace all occurrences | replace a value everywhere |
257
+ | `array_compute_min` / `_max` / `_min_max` | collection/array/array_compute_*.js | extremes over a slice | find min/max of an array |
258
+ | `array_pick_best_element(s)` | collection/array/array_pick_best_element*.js | argmax by score function | pick highest-scoring item |
259
+ | `array_group_by` | collection/array/array_group_by.js | group by key producer | group items into buckets by key |
260
+ | `array_filter_by_multiple` | collection/array/array_filter_by_multiple.js | apply several predicates | filter with a predicate list |
261
+ | `array_set_diff`, `array_set_diff_sorting` | collection/array/array_set_diff*.js | added/removed between two lists | diff two collections |
262
+ | `array_index_by_equality` | collection/array/array_index_by_equality.js | indexOf with custom equality | find index using a comparator |
263
+ | `array_get_index_in_range` | collection/array/array_get_index_in_range.js | indexOf bounded to a window | search within a sub-range |
264
+ | `binarySearchLowIndex` / `binarySearchHighIndex` | collection/array/binarySearch*.js | lower/upper bound | binary search in a sorted array |
265
+ | `array_sort_quick`, `array_quick_sort_by_comparator` | collection/array/array_*sort*.js | in-place quicksort | sort an array with a comparator |
266
+ | `array_quick_sort_by_lookup_map` / `_lookup_uint` | collection/array/array_quick_sort_by_lookup_*.js | sort by precomputed key array | sort indices by a key table |
267
+ | `array_compare` | collection/array/array_compare.js | lexicographic array compare | compare two arrays for ordering |
268
+ | `isArrayEqual`, `isArrayEqualStrict`, `fastArrayEquals` | collection/array/*.js | array equality variants | compare two arrays element-wise |
269
+ | `isArraysEqualWithComparator` | collection/array/isArraysEqualWithComparator.js | equality with custom comparator | deep-compare two lists |
270
+ | `array_range_equal_strict` | collection/array/array_range_equal_strict.js | compare sub-ranges | compare slices of two arrays |
271
+ | `isArrayLike` | collection/array/isArrayLike.js | array-like duck-type test | check if something is array-like |
272
+ | `collectIteratorValueToArray` | collection/collectIteratorValueToArray.js | drain an iterator | turn an iterator into an array |
273
+ | `AbstractArrayIterator`, `ArrayIteratorSequential`, `ArrayIteratorRandom` | collection/array/iterator/*.js | reusable array iterators | sequential / random traversal of a list |
274
+ | `typed_array_copy`, `array_buffer_copy` | collection/array/typed/*.js | typed-array/buffer copies | copy typed array data |
275
+ | `is_typed_array_equals`, `is_array_buffer_equals` | collection/array/typed/*.js | binary equality | compare two typed arrays |
276
+ | `isTypedArray`, `typedArrayConstructorByInstance` | collection/array/typed/*.js | type introspection | detect a typed array and its constructor |
277
+ | `typed_array_is_integer` | collection/array/typed/typed_array_is_integer.js | integer-typed test | is this an int array |
278
+ | `typed_array_value_normalize` / `_denormalize` | collection/array/typed/*.js | int↔unit-float conversion | normalize a uint8 to 0..1 |
279
+ | `UintArrayForCount` | collection/array/typed/uint_array_for_count.js | narrowest uint array for a max value | choose Uint8/16/32 by range |
280
+ | `compute_binary_data_type_from_typed_array` | collection/array/typed/*.js | typed array → BinaryDataType | map an array to a type enum |
281
+
282
+ ## Collections — core/collection/
283
+
284
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
285
+ |---|---|---|---|
286
+ | `Stack` | collection/Stack.js | LIFO stack | push/pop stack |
287
+ | `Deque` / `Queue` | collection/queue/Deque.js, Queue.js | double-ended queue | FIFO queue |
288
+ | `RingBuffer` | collection/RingBuffer.js | fixed-size circular buffer | ring / circular buffer |
289
+ | `SCRATCH_UINT32_TRAVERSAL_STACK` | collection/SCRATCH_UINT32_TRAVERSAL_STACK.js | shared preallocated traversal stack | scratch stack for tree traversal |
290
+ | `HashMap` | collection/map/HashMap.js | hash map with pluggable hash/equals | map keyed by a value object |
291
+ | `HashSet` | collection/set/HashSet.js | hash set with pluggable hash/equals | set of value objects |
292
+ | `BiMap` | collection/map/BiMap.js | bidirectional map | two-way key↔value lookup |
293
+ | `Uint32Map` (+`UINT32_MAP_ABSENT`) | collection/Uint32Map.js | open-addressing uint32→uint32 map | int-to-int map without boxing |
294
+ | `PairUint32Map` | collection/PairUint32Map.js | (uint32,uint32)→uint32 map | keyed lookup on a pair of ints |
295
+ | `ObservedMap` | collection/map/ObservedMap.js | map with add/remove signals | observable map |
296
+ | `AbstractAsyncMap`, `AsyncMapWrapper` | collection/map/*.js | promise-based map interface | async key-value store |
297
+ | `generate_next_linear_congruential_index` | collection/map/generate_next_linear_congruential_index.js | LCG probe sequence | open-addressing probe step |
298
+ | `compute_set_difference` / `compute_set_intersection` | collection/set/*.js | Set algebra | set difference / intersection |
299
+ | `set_remove` | collection/set/set_remove.js | bulk remove from a Set | remove many items from a set |
300
+ | `FibonacciHeap` | collection/heap/FibonacciHeap.js | decrease-key priority queue | priority queue for Dijkstra/A* |
301
+ | `IndexedFloatMinHeap` / `IndexedFloatMaxHeap` | collection/heap/*.js | indexed float-priority heaps | priority queue over indices |
302
+ | `Uint32Heap`, `Uint32Heap4`, `Uint32MinHeap` | collection/heap/*.js, collection/Uint32MinHeap.js | typed binary/4-ary heaps | integer priority queue |
303
+ | `RowFirstTable` + `RowFirstTableSpec` | collection/table/*.js | typed struct-of-columns table | array-of-structs stored in typed arrays |
304
+ | `TableRecord` | collection/table/bind/TableRecord.js | cursor/view over a table row | row accessor for a packed table |
305
+ | `KeyValuePair` | collection/KeyValuePair.js | key/value tuple | pair object |
306
+ | `CuckooFilter` | collection/CuckooFilter.js | approximate membership filter | bloom-filter-like set |
307
+ | `uf_init` / `uf_find` / `uf_union` | collection/union-find/union_find.js | disjoint-set forest | union-find / connected components |
308
+ | `FilteredListProjection`, `SortedListProjection`, `ListForwarder` | collection/list/*.js | reactive derived lists | live filtered/sorted view of a list |
309
+ | `IdPool` | IdPool.js (core root) | recycling integer id allocator | unique id generation / free-list of ids |
310
+ | `ObjectPoolFactory`, `ImmutableObjectPool` | model/object/*.js | object pooling | reuse objects instead of allocating |
311
+
312
+ ## Strings, numbers, booleans — core/primitives/
313
+
314
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
315
+ |---|---|---|---|
316
+ | `compareStrings` | primitives/strings/compareStrings.js | ordering comparator | sort strings |
317
+ | `string_capitalize` | primitives/strings/string_capitalize.js | uppercase first letter | capitalize a word |
318
+ | `string_repeat` | primitives/strings/string_repeat.js | repeat a string N times | repeat/pad a string |
319
+ | `string_strip_trailing` | primitives/strings/string_strip_trailing.js | remove trailing sequence | trim a suffix |
320
+ | `string_compute_common_prefix` | primitives/strings/string_compute_common_prefix.js | longest shared prefix | common prefix of many strings |
321
+ | `string_compute_byte_size` | primitives/strings/string_compute_byte_size.js | UTF-8 byte length | measure encoded string size |
322
+ | `string_jaro_distance`, `string_jaro_winkler`, `string_compute_similarity` | primitives/strings/*.js | fuzzy similarity | fuzzy string matching / typo tolerance |
323
+ | `string_format_camel_to_kebab`, `string_format_kebab_to_underscore` | primitives/strings/*.js | case conversions | camelCase↔kebab-case |
324
+ | `insert_before`, `insert_after`, `insert_*_or_replace` | primitives/strings/*.js | anchored string splicing | inject text at a marker (shader chunks) |
325
+ | `number_compare_ascending` / `_descending` | primitives/numbers/*.js | numeric comparators | sort numbers |
326
+ | `number_count_decimals` | primitives/numbers/number_count_decimals.js | decimal places in a value | how many decimals to display |
327
+ | `number_format_by_thousands` | primitives/numbers/number_format_by_thousands.js | thousands separators | format 1234567 as 1,234,567 |
328
+ | `number_pretty_print` | primitives/numbers/number_pretty_print.js | human-friendly number string | pretty-print a number |
329
+ | `compareBooleans` | primitives/boolean/compareBooleans.js | boolean comparator | sort booleans |
330
+ | `magnitude_prefix`, `magnitude_scale`, `format_quantity` | science/units/*.js | SI prefix selection & formatting | format bytes/hertz with k/M/G |
331
+ | `KILOBYTE`/`MEGABYTE`/`GIGABYTE`/`TERABYTE` | science/units/memory/*.js | byte-size constants | `1024*1024` written inline |
332
+
333
+ ## Binary & bit manipulation — core/binary/
334
+
335
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
336
+ |---|---|---|---|
337
+ | `BinaryBuffer` | binary/BinaryBuffer.js | growable read/write cursor over an ArrayBuffer | binary reader/writer |
338
+ | `EncodingBinaryBuffer` | binary/EncodingBinaryBuffer.js | BinaryBuffer with varint/text encoding | compressed binary stream |
339
+ | `BitSet` | binary/BitSet.js | dynamic bitset | bit flags array |
340
+ | `BitImage2` | binary/BitImage2.js | 2D bitmap of bits | boolean occupancy mask |
341
+ | `bitset_find_clear_gap` | binary/bitset_find_clear_gap.js | find N consecutive free bits | first-fit allocation in a bitmask |
342
+ | `OffsetAllocator` (+`ALLOCATOR_NO_SPACE`) | binary/allocator/OffsetAllocator.js | sub-allocator over a range | suballocate GPU/buffer offsets |
343
+ | `bitCount` | binary/operations/bitCount.js | popcount | count set bits |
344
+ | `msb_32` / `lsb_32` / `ctz32` | binary/msb_32.js, lsb_32.js, ctz32.js | highest/lowest set bit, trailing zeros | find first/last set bit |
345
+ | `ceilPowerOfTwo` | binary/operations/ceilPowerOfTwo.js | round up to power of two | next power of two |
346
+ | `align_4` / `align_32` | binary/align_4.js, align_32.js | align a byte offset | align to 4/32 bytes |
347
+ | `largest_common_alignment_uint32` | binary/largest_common_alignment_uint32.js | best shared alignment of two offsets | choose fastest copy width |
348
+ | `reverse_bits_uint32` | binary/reverse_bits_uint32.js | bit reversal | reverse bit order |
349
+ | `split_by_2` / `split_by_3` / `de_interleave_2_bits` | binary/*.js | bit interleaving primitives | morton/z-order bit spreading |
350
+ | `reinterpret_float32_as_uint32` (+3 inverses) | binary/reinterpret_*.js | bit-level float/int punning | reinterpret bits of a float |
351
+ | `to_half_float_uint16` / `half_to_float_uint16` | binary/*.js | float16 conversion | pack a float into 16 bits |
352
+ | `float_to_uint8` / `uint8_to_float` | binary/*.js | unit-float ↔ byte | quantize 0..1 to a byte |
353
+ | `uintToFloatRoundUp/Down`, `floatToUint` | binary/float/SmallFloat.js | 12-bit small-float codec | compact float encoding |
354
+ | `create32BitCodec` | binary/32BitEncoder.js | pack several fields into a uint32 | bit-pack multiple values into one int |
355
+ | `dec2hex`, `hex2dec`, `uint82hex` | binary/*.js | hex conversion | number ↔ hex string |
356
+ | `int32_to_binary_string` | binary/int32_to_binary_string.js | debug bit string | print bits of an int |
357
+ | `Base64` | binary/base64/Base64.js | base64 codec | base64 encode/decode |
358
+ | `base58_encode` | binary/base58/base58_encode.js | base58 encode | short id encoding |
359
+ | `is_data_url`, `url_to_data_url` | binary/*.js | data-URL helpers | detect/convert a data: URL |
360
+ | `makeArrayBuffer` | binary/makeArrayBuffer.js | ArrayBuffer or SharedArrayBuffer | allocate a (shared) buffer |
361
+ | `platform_compute_endianness`, `EndianType` | binary/*.js | runtime endianness | detect little/big endian |
362
+ | `UINT16_MAX`, `UINT32_MAX`, `FLOAT32_MAX` | binary/*.js | limit constants | `0xFFFFFFFF` written inline |
363
+ | `BinaryDataType`, `DataTypeByteSizes`/`dataTypeByteSize`, `DataType2TypedArrayConstructorMapping` | binary/type/*.js | binary type enum + metadata | map a type tag to size/constructor |
364
+ | `computeBinaryDataTypeByPrecision`, `computeDataTypeByIndex` | binary/type/*.js | type selection | pick a numeric type by precision |
365
+ | `DataViewStructAccessor`, `buildAccessor`, `DataType2DataViewReaders/Writers` | binary/data_view/*.js | generated struct get/set over a DataView | typed struct view on a buffer |
366
+ | `downloadAsFile`, `downloadUrlAsFile` | binary/*.js | browser file download | trigger a file save in the browser |
367
+
368
+ ## Graphs — core/graph/
369
+
370
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
371
+ |---|---|---|---|
372
+ | `CSRGraph` | graph/csr/CSRGraph.js | compressed sparse row graph with float edge weights | adjacency list in typed arrays |
373
+ | `csr_graph_find_shortest_path` | graph/csr/csr_graph_find_shortest_path.js | Dijkstra path between nodes | shortest path in a graph |
374
+ | `csr_graph_build_distance_field` | graph/csr/csr_graph_build_distance_field.js | multi-source distance field | BFS/Dijkstra flood from seeds |
375
+ | `csr_graph_find_edge` | graph/csr/csr_graph_find_edge.js | edge lookup | does an edge exist |
376
+ | `Graph`, `NodeContainer` | graph/v2/*.js | object graph model | generic node/edge graph |
377
+ | `Edge`, `WeightedEdge`, `EdgeDirectionType`, `MultiNode` | graph/*.js | edge/node value types | edge record with weight |
378
+ | `graph_compute_adjacency_matrix` / `_degree_` / `_laplacian_` | graph/graph_compute_*_matrix.js | matrix representations | build an adjacency/Laplacian matrix |
379
+ | `graph_compute_distance_matrix` | graph/graph_compute_distance_matrix.js | all-pairs-ish distances | pairwise graph distances |
380
+ | `graph_compute_disconnected_clusters` | graph/graph_compute_disconnected_clusters.js | connected components | find islands in a graph |
381
+ | `computeDisconnectedSubGraphs` | graph/layout/computeDisconnectedSubGraphs.js | split into subgraphs | separate disconnected groups |
382
+ | `graph_k_means_cluster(_detailed)` | graph/graph_k_means_cluster.js | spectral/k-means clustering | cluster graph nodes |
383
+ | `colorizeGraph`, `colorizeGraphGreedy(_Weight)`, `colorizeGraphMCS`, `validateGraphColoring` | graph/coloring/*.js | graph coloring | assign non-conflicting colors/slots |
384
+ | `mn_graph_coarsen`, `mn_graph_collapse_weighted_edge` | graph/mn_graph_*.js | multi-level coarsening | contract a graph |
385
+ | `Metis`, `metis_partition_kway`, `metis_cluster_bs`, `cluster_mesh_metis` | graph/metis/*.js | k-way graph partitioning | partition a mesh/graph into balanced clusters |
386
+ | `convert_graph_to_dot_string`, `graphviz_escape_string` | graph/*.js, graph/format/graphviz/*.js | Graphviz export | dump a graph for visualization |
387
+ | `layoutCircleGraph`, `resolveCircleOverlaps`, `applyCircleForces` | graph/layout/CircleLayout.js | force-directed circle layout | lay out nodes without overlap |
388
+ | `resolveAABB2Overlap`, `forceIntoBox`, `aabb2_force_into_container`, `pullBoxTowardsPoint`, `position_box_next_to_box` | graph/layout/box/*.js | box layout / de-overlap | push rectangles apart / keep in bounds |
389
+
390
+ ## 2D geometry — core/geom/2d/
391
+
392
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
393
+ |---|---|---|---|
394
+ | `aabb2_from_v2_buffer` (alias `_from_v2_array`) | geom/2d/aabb/aabb2_from_v2_buffer.js | bounds of a 2D point list | compute AABB of points |
395
+ | `aabb2_union_array` (alias `aabb2_array_combine`) | geom/2d/aabb/aabb2_union_array.js | merge boxes | union of bounding boxes |
396
+ | `aabb2_intersects_aabb2` (alias `aabb2_overlap_exists`) | geom/2d/aabb/*.js | box overlap test | do two rectangles overlap |
397
+ | `aabb2_contains(_point)` | geom/2d/aabb/*.js | containment tests | is a point inside a rectangle |
398
+ | `aabb2_compute_intersection` (alias `_compute_overlap`) | geom/2d/aabb/*.js | intersection rectangle | clip two rectangles |
399
+ | `aabb2_area` | geom/2d/aabb/aabb2_area.js | rectangle area | width*height |
400
+ | `aabb2_distance_to_point(_sqr)`, `aabb2_signed_distance_to_point(_sqr)` | geom/2d/aabb/*.js | point-to-box distance | distance from a point to a rectangle |
401
+ | `aabb2_intersects_circle` / `aabb2_intersects_ray` | geom/2d/aabb/*.js | box vs circle / ray | rect–circle, rect–ray tests |
402
+ | `aabb2_clip_line_cohen_sutherland` | geom/2d/aabb/aabb2_clip_line_cohen_sutherland.js | line clipping | clip a segment to a rectangle |
403
+ | `aabb2_center_from_aabb2_buffer` | geom/2d/aabb/*.js | centroid of boxes | average box centers |
404
+ | `circle_contains_point` (alias `circle_intersects_point`) | geom/2d/circle/*.js | point in circle | is point within radius |
405
+ | `circle_intersects_circle` | geom/2d/circle/circle_intersects_circle.js | circle overlap | do two circles overlap |
406
+ | `circle_compute_intersection` / `circle_compute_penetration` | geom/2d/circle/*.js | intersection points / overlap depth | circle–circle resolution |
407
+ | `circle_area`, `circle_circumference` | geom/2d/circle/*.js | circle measures | πr², 2πr |
408
+ | `tri2_signed_area` (alias `triangle2d_compute_area`) | geom/2d/triangle/tri2_signed_area.js | signed area / orientation | triangle winding & area (NOTE: negative for CCW) |
409
+ | `tri2_contains_point` | geom/2d/triangle/tri2_contains_point.js | point in triangle | point-in-triangle test |
410
+ | `tri2_compute_barycentric` | geom/2d/triangle/tri2_compute_barycentric.js | barycentric coordinates | interpolate across a triangle |
411
+ | `tri2_rasterize_conservative` | geom/2d/triangle/tri2_rasterize_conservative.js | conservative rasterization | mark all cells a triangle touches |
412
+ | `polygon2_signed_area` (alias `compute_polygon_area_2d`) | geom/2d/polygon/polygon2_signed_area.js | shoelace area | area of a polygon |
413
+ | `polygon2_is_counter_clockwise` | geom/2d/polygon/polygon2_is_counter_clockwise.js | winding test | polygon orientation |
414
+ | `polygon2_triangulate` | geom/2d/polygon/polygon2_triangulate.js | ear-clipping with contour_ends (holes) | triangulate a polygon |
415
+ | `polygon2_clip_halfplane`, `polygon2_clip_axis_halfplane` | geom/2d/polygon/*.js | Sutherland–Hodgman clip | clip a polygon by a line |
416
+ | `orient2d_indexed` (alias `orientation3_array`) | geom/2d/convex-hull/orient2d_indexed.js | exact 2D orientation predicate | which side of a line is a point on |
417
+ | `convex_hull_monotone_2d` / `convex_hull_jarvis_2d` | geom/2d/convex-hull/*.js | convex hull | compute a 2D convex hull |
418
+ | `convex_hull_fixed_count_2d_bruteforce` / `_relaxation` | geom/2d/convex-hull/*.js | k-gon approximation of hull | fit an N-sided bounding polygon |
419
+ | `min_area_rect_2d` | geom/2d/oriented-box/min_area_rect_2d.js | minimum-area oriented rect | best-fit rotated bounding box |
420
+ | `segment2_intersects_segment2_2d` | geom/2d/line/*.js | segment overlap test | do two segments cross |
421
+ | `segment2_segment_compute_intersection_*` (array / v2 / objects variants) | geom/2d/line/*.js | intersection point | where two segments cross |
422
+ | `line2_segment_intersection_fraction_2d` | geom/2d/line/*.js | intersection parameter t | how far along the segment |
423
+ | `line2_compute_segment_point_distance_sqr` | geom/2d/line/*.js | point–segment distance | distance from a point to a segment |
424
+ | `ray2_ray2_compute_intersection_array_2d` (alias `intersect_ray_2d`) | geom/2d/line/*.js | ray–ray intersection | intersect two 2D rays |
425
+ | `v2_morton_encode` | geom/2d/v2_morton_encode.js | 2D morton code | z-order key for a grid cell |
426
+ | `uv_map_square_to_circle` / `_circle_to_square` | geom/2d/*.js | shape-preserving disc mapping | map a square sample to a disc |
427
+ | `QuadTree` (binary) / `QuadTreeNode` + `qt_*` queries | geom/2d/quad-tree*/... | quadtree with box/circle/point/raycast queries | spatial index for 2D |
428
+ | `SpatialHashGrid` + `shg_query_elements_circle/_line` | geom/2d/hash-grid/*.js | uniform spatial hash grid | bucket objects into grid cells |
429
+ | `BVH2D` + `bvh2d_query_all_data_by_circle` | geom/2d/bvh/*.js | 2D dynamic BVH | 2D broadphase |
430
+ | `StaticR2Tree` | geom/2d/r-tree/StaticR2Tree.js | packed R-tree | static 2D spatial index |
431
+ | `Skyline` | geom/2d/packing/skyline.js | skyline rect packer | pack rectangles into a bin |
432
+ | `pack_max_rectangles`, `pack_one_box`, `MaxRectanglesPacker` | geom/packing/max-rect/*.js | MaxRects bin packing | atlas / rectangle packing |
433
+ | `remove_redundant_boxes(_from_array)` | geom/packing/max-rect/*.js | drop contained free rects | prune contained rectangles |
434
+ | `Miniball`, `sphere_compute_bounding_of_spheres` | geom/packing/miniball/*, geom/packing/*.js | minimum enclosing ball (n-d) | smallest enclosing sphere of points/spheres |
435
+
436
+ ## 3D geometry — core/geom/3d/
437
+
438
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
439
+ |---|---|---|---|
440
+ | `AABB3` | geom/3d/aabb/AABB3.js | 3D box value object | bounding box class |
441
+ | `aabb3_from_v3_array` (+`_transformed`) | geom/3d/aabb/*.js | bounds of a point buffer | compute AABB of points |
442
+ | `aabb_nd_from_points` (alias `compute_aabb_from_points`) | geom/3d/aabb/aabb_nd_from_points.js | n-dimensional bounds | bounding box in arbitrary dimensions |
443
+ | `aabb3_array_combine` | geom/3d/aabb/aabb3_array_combine.js | merge boxes | union of AABBs |
444
+ | `aabb3_intersects_aabb3` | geom/3d/aabb/aabb3_intersects_aabb3.js | box overlap | AABB overlap test |
445
+ | `aabb3_array_intersects_point/_sphere/_ray` | geom/3d/aabb/*.js | box vs primitive | AABB containment / intersection |
446
+ | `aabb3_intersects_ray`, `aabb3_raycast_hit_point` | geom/3d/aabb/*.js | slab test / hit point | ray–box intersection |
447
+ | `aabb3_intersects_segment3`, `aabb3_ray_segment_entry_distance` | geom/3d/aabb/*.js | segment vs box | bounded ray vs box |
448
+ | `aabb3_closest_point_on_surface` | geom/3d/aabb/aabb3_closest_point_on_surface.js | nearest surface point | project a point onto a box |
449
+ | `aabb3_signed_distance_sqr_to_point`, `_unsigned_`, `aabb3_signed_distance_to_aabb3` | geom/3d/aabb/*.js | distances | distance from point/box to a box |
450
+ | `aabb3_surface_area`, `aabb3_half_surface_area(_extents)`, `aabb3_union_half_surface_area` | geom/3d/aabb/*.js | SAH area measures | surface area heuristic cost |
451
+ | `aabb3_score_boxes_SAH_delta` | geom/3d/aabb/aabb3_score_boxes_SAH_delta.js | SAH merge cost delta | BVH split cost |
452
+ | `aabb3_classify_against_frustum(_array)` | geom/3d/aabb/*.js | inside/outside/intersect | frustum culling of a box |
453
+ | `aabb3_compute_plane_side`, `aabb3_compute_distance_above_plane_min/_max` | geom/3d/aabb/*.js | box vs plane | which side of a plane is a box |
454
+ | `aabb3_matrix4_project(_by_corners)`, `aabb3_transform_oriented(_inverse)` | geom/3d/aabb/*.js | transform a box | AABB of a transformed box |
455
+ | `aabb3_build_corners`, `aabb3_corner_edge_mapping`/`edge_corner`/`edge_plane` | geom/3d/aabb/*.js | corner/edge topology tables | enumerate box corners and edges |
456
+ | `aabb3_projected_area`, `aabb3_estimate_projected_area` | geom/3d/aabb/*.js | screen-space area | how big is a box on screen |
457
+ | `aabb3_expand_array` | geom/3d/aabb/aabb3_expand_array.js | grow by a margin | pad a bounding box |
458
+ | `aabb3_emit_point_grid` (alias `make_justified_point_grid`) | geom/3d/util/aabb3_emit_point_grid.js | iterate lattice points in a box | generate a regular 3D grid of points |
459
+ | `serializeAABB3(Quantized16Uint/Encoded_v0)` + deserializers | geom/3d/aabb/*.js | compact box encoding | quantize a bounding box |
460
+ | `sphere_contains_point` (alias `sphere_intersects_point`) | geom/3d/sphere/*.js | point in sphere | is point within radius |
461
+ | `sphere_intersects_ray`, `sphere_raycast` | geom/3d/sphere/*.js | ray–sphere | ray–sphere intersection |
462
+ | `sphere_compute_bounding_of_2_spheres` | geom/3d/sphere/*.js | merge two spheres | union bounding sphere |
463
+ | `sphere_matrix4_transform` (alias `sphere_matrix4_project`) | geom/3d/sphere/*.js | transform a sphere | apply a matrix to a bounding sphere |
464
+ | `sphere_projected_radius_sqr`, `sphere_project` | geom/3d/sphere/*.js | screen-space radius | LOD / screen size of a sphere |
465
+ | `sphere_radius_sqr_from_v3_buffer_transformed` | geom/3d/sphere/*.js | bounding radius of points | compute a bounding sphere radius |
466
+ | `in_sphere3d_fast` / `in_sphere3d_robust` | geom/3d/sphere/*.js | insphere predicate | Delaunay circumsphere test |
467
+ | `sphere_spherical_from_cartesian` | geom/3d/sphere/*.js | cartesian→spherical | direction to theta/phi |
468
+ | `plane3_normalize`, `plane3_project_point`, `plane3_lerp`, `plane3_slerp` | geom/3d/plane/*.js | plane algebra | normalize / project onto a plane |
469
+ | `plane3_compute_ray_intersection`, `plane3_compute_line_segment_intersection` | geom/3d/plane/*.js | plane hit | ray–plane intersection |
470
+ | `plane3_compute_intersection`, `plane3_compute_3_plane_intersection` | geom/3d/plane/*.js | plane–plane line / 3-plane point | intersect planes |
471
+ | `plane3_contains_point_within_set` (alias `is_point_within_planes`) | geom/3d/plane/*.js | point inside half-space set | point inside a convex volume |
472
+ | `plane3_matrix4_project` | geom/3d/plane/plane3_matrix4_project.js | transform a plane | apply a matrix to a plane |
473
+ | `orient3d_fast` / `orient3d_robust` | geom/3d/plane/*.js | 3D orientation predicate | which side of a triangle plane |
474
+ | `Ray3` | geom/3d/ray/Ray3.js | ray value type (Float32Array) | origin+direction pair |
475
+ | `ray3_compute_closest_point`, `ray3_compute_point_projection_t` | geom/3d/ray/*.js | nearest point / t on ray | project a point onto a ray |
476
+ | `ray3_array_apply_matrix4`, `ray3_shift_origin_along_direction` | geom/3d/ray/*.js | transform / offset a ray | move a ray origin along its direction |
477
+ | `line3_compute_segment_closest_point(_t)` | geom/3d/line/*.js | closest point on a segment | project a point onto a segment |
478
+ | `line3_compute_segment_point_distance(_sqr)` | geom/3d/line/*.js | point–segment distance | distance from a point to a segment |
479
+ | `line3_compute_segment_segment_closest_points` | geom/3d/line/*.js | closest pair between segments | segment–segment distance |
480
+ | `segment3_point_distance_to_segments` | geom/3d/line/*.js | min distance to a polyline | distance from a point to a path |
481
+ | `tri3_area` | geom/3d/triangle/tri3_area.js | triangle area | area of a 3D triangle |
482
+ | `tri3_compute_normal(_v3_objects)` | geom/3d/triangle/*.js | face normal | compute a triangle normal |
483
+ | `tri3_ray_intersection(_barycentric/_indexed/_v3_objects)` | geom/3d/triangle/*.js | Möller–Trumbore | ray–triangle intersection |
484
+ | `tri3_closest_point_barycentric` | geom/3d/triangle/tri3_closest_point_barycentric.js | nearest point on triangle | closest point on a triangle |
485
+ | `tri3_compute_signed_volume`, `tri3_mesh_compute_signed_volume` | geom/3d/triangle/*.js | signed tetra volume sum | volume of a closed mesh |
486
+ | `tri3_compute_plane_side`, `tri3_intersects_clipping_volume` | geom/3d/triangle/*.js | triangle vs plane / volume | clip/cull a triangle |
487
+ | `tri3_incenter` | geom/3d/triangle/tri3_incenter.js | incenter | interior point of a triangle |
488
+ | `aabb3_compute_from_triangle` | geom/3d/triangle/aabb3_compute_from_triangle.js | triangle bounds | AABB of a triangle |
489
+ | `frustum_from_projection_matrix_array` | geom/3d/frustum/*.js | extract 6 planes from a matrix | build frustum planes |
490
+ | `frustum_compute_corners`, `frustum_compute_center`, `read_frustum_corner` | geom/3d/frustum/*.js | frustum geometry | corners of a view frustum |
491
+ | `frustum_slice`, `frustum3_slice_linear_to_points` | geom/3d/frustum/*.js | split frustum by depth | cascaded shadow map splits |
492
+ | `frustum3_from_aabb` (alias `hexahedron_from_aabb`) | geom/3d/frustum/*.js | box as a plane set | convert an AABB to planes |
493
+ | `frustum3_compute_closest_point` | geom/3d/frustum/*.js | nearest point in frustum | clamp a point into a convex volume |
494
+ | `frustum3_matrix4_project(_n)` | geom/3d/frustum/*.js | transform a plane set | transform a clipping volume |
495
+ | `cone_compute_bounding_box`, `cone_compute_plane_side`, `cone_compute_bounding_of_2_cones` | geom/3d/cone/*.js | normal-cone ops | merge/cull normal cones (backface culling) |
496
+ | `capsule_intersects_aabb3_closed` / `_iterative` | geom/3d/capsule/*.js | capsule vs box | capsule–AABB overlap |
497
+ | `capsule_raycast`, `box3_raycast` | geom/3d/capsule/, geom/3d/box/*.js | shape raycasts | ray against a capsule/OBB |
498
+ | `box3_projected_half_extent` | geom/3d/box/box3_projected_half_extent.js | SAT projection radius | box extent along an axis |
499
+ | `circle3_compute_bounding_box` | geom/3d/circle3_compute_bounding_box.js | bounds of a 3D disc | AABB of an oriented circle |
500
+ | `v3_morton_encode_lut` / `_magicbits` / `_normalized` / `_bounded` / `_transformed` | geom/3d/morton/*.js | 3D morton codes | z-order key for spatial sort |
501
+ | `encode_unit_to_octahedron` / `decode_octahedron_to_unit` | geom/3d/normal/octahedron/*.js | octahedral normal encoding | pack a normal into 2 floats |
502
+ | `encode_unit_to_hemioct`, `_to_azimuth`, `_to_spheremap` (+ decoders) | geom/3d/normal/*/*.js | alternative normal encodings | compress a direction vector |
503
+ | `octahedral_direction_to_uv` / `_uv_to_direction` / `_uv_wrap` / `_uv_crease_distance` | geom/3d/octahedra/*.js | octahedral map addressing | direction↔UV for probe maps |
504
+ | `equirectangular_direction_to_uv` / `_uv_to_direction` | geom/3d/equirectangular/*.js | lat-long mapping | direction↔UV for an equirect texture |
505
+ | `sh3_basis_at`, `sh_index`, `sh_normalization_factor`, `SH3_COEFFICIENTS` | geom/3d/sphere/harmonics/*.js | SH basis evaluation | spherical harmonics basis |
506
+ | `sh3_add`, `sh3_vector_accumulate`, `sh3_rotate`, `sh3_convolve_with_zh`/`_cosine_kernel`, `sh3_sample_by_direction`, `sh3_sample_irradiance_by_direction`, `sh3_dering_optimize_positive`, `sh3_ggx_zh` | geom/3d/sphere/harmonics/*.js | SH algebra & sampling | accumulate/rotate/evaluate SH lighting |
507
+ | `gjk`, `gjk_epa_penetration`, `mpr`, `minkowski_support` | geom/3d/gjk/*.js | convex distance/penetration | convex–convex collision (use `gjk_epa_penetration`, not the old EPA) |
508
+ | `AbstractShape3D` + `Box/Sphere/Capsule/Cylinder/ConvexHull/Mesh/Point/Triangle3D/Union/Transformed/Posed` `Shape3D` | geom/3d/shape/*.js | SDF/support-function shape hierarchy | analytic shape with distance+support |
509
+ | `shape3_voxelize_to_grid` | geom/3d/shape/util/shape3_voxelize_to_grid.js | rasterize a shape into a grid | voxelize a collider |
510
+ | `compute_signed_distance_gradient_by_sampling` | geom/3d/shape/util/*.js | numeric SDF gradient | finite-difference normal of an SDF |
511
+ | `shape_to_json` / `shape_from_json` | geom/3d/shape/json/*.js | shape serialization | persist a collision shape |
512
+ | `funnel_string_pull` | geom/3d/funnel_string_pull.js | simple stupid funnel | smooth a corridor path into a straight line |
513
+ | `SurfacePoint3` | geom/3d/SurfacePoint3.js | point + normal record | hit record |
514
+ | `polygon3_compute_normal`, `polygon3_triangulate` | geom/3d/polygon/*.js | 3D polygon normal & triangulation | triangulate a planar 3D polygon |
515
+
516
+ ## Meshes & topology — core/geom/3d/topology/
517
+
518
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
519
+ |---|---|---|---|
520
+ | `BinaryTopology` (+`NULL_POINTER`) | topology/struct/binary/BinaryTopology.js | typed-array half-edge (BMesh-style) mesh | editable mesh connectivity |
521
+ | `bt_mesh_from_indexed_geometry` / `_from_unindexed_geometry` | topology/struct/binary/io/*.js | build topology from buffers | index buffer → connectivity |
522
+ | `bt_mesh_validate` (+`BT_DEFECT`, `BT_ELEMENT_TYPE`), `bt_mesh_assert_valid` | topology/struct/binary/query/bt_mesh_validate.js | invariant checker | verify mesh connectivity |
523
+ | `bt_mesh_is_manifold`, `bt_mesh_is_closed` | topology/struct/binary/query/*.js | manifold/watertight tests | is this mesh closed |
524
+ | `bt_edge_is_boundary`, `bt_edge_other_vertex`, `bt_edge_has_vertex`, `bt_edge_get` | topology/struct/binary/query/*.js | edge queries | walk edges of a mesh |
525
+ | `bt_face_get_centroid`, `bt_face_get_incenter`, `bt_face_is_degenerate` | topology/struct/binary/query/*.js | face measures | centroid of a polygon face |
526
+ | `bt_face_get_edge_adjacent_faces` (alias `_neighbour_faces`), `_vertex_adjacent_faces` | topology/struct/binary/query/*.js | face adjacency | iterate neighbouring faces |
527
+ | `bt_face_island_flood_fill`, `bt_mesh_compute_face_islands` | topology/struct/binary/query/*.js | connected face regions | flood fill / find mesh islands |
528
+ | `bt_mesh_walk_boundary_loops`, `bt_collect_boundary_segments` | topology/struct/binary/query/*.js | boundary loop extraction | find the outline of a mesh |
529
+ | `bt_mesh_build_boundary_distance_field` / `_euclidean_` / `bt_mesh_compute_edge_distance_eikonal` | topology/struct/binary/query/*.js | geodesic distance fields | distance-from-border over a mesh |
530
+ | `bt_mesh_face_find_path` / `_polyanya` | topology/struct/binary/query/*.js | pathfinding across faces | navmesh path search |
531
+ | `bt_mesh_find_nearest_face`, `bt_mesh_build_face_bvh` | topology/struct/binary/query/*.js | spatial lookup | nearest face / mesh BVH |
532
+ | `bt_mesh_segment_penetrates_surface` | topology/struct/binary/query/*.js | segment vs mesh | line-of-sight through geometry |
533
+ | `bt_mesh_sample_interior_grid_points` | topology/struct/binary/query/*.js | interior point sampling | sample points inside a closed mesh |
534
+ | `bt_vertex_distance_to_vertex` / `_to_edge` | topology/struct/binary/query/*.js | metric queries | distance between mesh elements |
535
+ | `bt_edge_collapse`, `bt_edge_split`, `bt_edge_create`, `bt_edge_get_or_create`, `bt_edge_kill` | topology/struct/binary/io/edge/*.js | Euler operators on edges | collapse / split a mesh edge |
536
+ | `bt_face_poke`, `bt_face_triangulate`, `bt_face_kill` | topology/struct/binary/io/face/*.js | Euler operators on faces | subdivide / triangulate a face |
537
+ | `bt_vertex_kill`, `bt_vertex_replace`, `bt_merge_vertices_by_distance` | topology/struct/binary/io/vertex/*.js | vertex ops | weld vertices within a tolerance |
538
+ | `bt_mesh_triangulate` | topology/struct/binary/io/bt_mesh_triangulate.js | triangulate all faces | convert n-gons to triangles |
539
+ | `bt_mesh_simplify` / `bt_mesh_simplify_by_error` | topology/struct/binary/io/*.js | QEM decimation (error-bounded) | reduce triangle count |
540
+ | `bt_mesh_compute_vertex_quadrics`, `bt_mesh_compute_face_normals` | topology/struct/binary/io/*.js | per-element attributes | compute face normals / QEM quadrics |
541
+ | `bt_mesh_close_boundary_holes`, `bt_mesh_fill_small_holes`, `bt_mesh_bridge_islands` | topology/struct/binary/io/*.js | hole repair | close holes in a mesh |
542
+ | `bt_mesh_resolve_t_junctions`, `bt_mesh_kill_short_edges`, `bt_mesh_fuse_duplicate_edges` | topology/struct/binary/io/*.js | mesh cleanup | fix T-junctions / degenerate edges |
543
+ | `bt_mesh_compact`, `bt_mesh_cleanup_faceless_references` | topology/struct/binary/io/*.js | garbage collection | compact a mesh after deletions |
544
+ | `bt_mesh_face_island_erode`, `bt_mesh_face_decouple(_islands)` | topology/struct/binary/io/*.js | region erosion / split | shrink or split a face region |
545
+ | `bt_loop_uv_init` / `bt_loop_write_uv` / `bt_loop_read_uv` | topology/../atlas? (geom/3d/atlas/io/bt_loop_uv.js) | per-loop UV storage | store UVs per corner, not per vertex |
546
+ | `BinaryElementPool` | topology/struct/binary/BinaryElementPool.js | free-list over typed arrays | slot allocator with recycling |
547
+ | `TopoMesh`, `TopoVertex`, `TopoEdge`, `TopoTriangle` | topology/struct/*.js | object-graph half-edge mesh (older) | mesh connectivity, object flavour |
548
+ | `tm_*` family (`tm_edge_kill`, `tm_vertex_splice`, `tm_face_normal`, `tm_face_area`, `tm_weld_duplicate_vertices`, `tm_mesh_cleanup`, …) | topology/*.js, topology/util/*.js | TopoMesh operators | same ops as `bt_*` but on `TopoMesh` |
549
+ | `simplifyTopoMesh`, `simplifyTopoMesh2`, `decimate_edge_collapse_snap` | topology/simplify/*.js | mesh decimation | reduce mesh detail |
550
+ | `Quadric3`, `build_vertex_quadrics`, `compute_edge_collapse_cost_quadric` | topology/simplify/quadratic/*.js | QEM error quadrics | quadric error metric |
551
+ | `compute_topo_mesh_bounding_box` / `_bounding_sphere` | topology/bounds/*.js | mesh bounds | bounding volume of a mesh |
552
+ | `compute_triangle_cluster_normal_bounding_cone` | topology/bounds/*.js | normal cone of a cluster | backface-cull a triangle cluster |
553
+ | `mesh_flood_fill` | topology/util/mesh_flood_fill.js | region growing over faces | flood fill a mesh region |
554
+ | `build_face_graph_from_mesh` | topology/build_face_graph_from_mesh.js | dual graph of a mesh | face adjacency graph |
555
+ | `three_buffer_geometry_to_topo_mesh` / `topo_mesh_to_three_buffer_geometry` | topology/three/*.js | three.js bridge | convert to/from BufferGeometry |
556
+ | `TetrahedralMesh` + `tetrahedral_mesh_*` family | geom/3d/tetrahedra/*.js | tet mesh + Delaunay/flips/quality | volumetric meshing |
557
+ | `tetrahedron_contains_point`, `tetrahedron_compute_signed_volume`, `tetrahedron_compute_circumsphere` | geom/3d/tetrahedra/*.js | tet predicates | point-in-tetrahedron test |
558
+ | `atlas_generate`, `atlas_compute_charts`, `atlas_pack_charts`, `atlas_write_chart_uvs` | geom/3d/atlas/*.js | full UV atlas pipeline | generate lightmap/UV2 charts |
559
+ | `atlas_chart_parameterize_lscm` / `_bff` / `_ortho` | geom/3d/atlas/param/*.js | chart flattening | UV unwrap a surface patch |
560
+ | `atlas_mesh_weld_colocals` | geom/3d/atlas/io/*.js | positional welding | merge coincident vertices |
561
+ | `fit_plane_basis` | geom/3d/atlas/param/fit_plane_basis.js | least-squares plane basis | best-fit plane of points |
562
+
563
+ ## Acceleration structures — core/bvh2/, core/bvh8/
564
+
565
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
566
+ |---|---|---|---|
567
+ | `BVH` (+ column constants) | bvh2/bvh3/BVH.js | dynamic 3D BVH in typed arrays | broadphase / spatial index |
568
+ | `ebvh_build_for_geometry_morton` / `_incremental` | bvh2/bvh3/*.js | BVH construction | build a BVH over triangles |
569
+ | `ebvh_build_hierarchy(_radix)` | bvh2/bvh3/*.js | LBVH hierarchy from morton codes | radix-tree BVH build |
570
+ | `ebvh_optimize_treelet`, `ebvh_nodes_sort_sah_local4` | bvh2/bvh3/*.js | topology refinement | improve BVH quality |
571
+ | `ebvh_sort_for_traversal_depth_first`, `ebvh_update_hierarchy_bounds` | bvh2/bvh3/*.js | layout / refit | refit a BVH after motion |
572
+ | `bvh_query_user_data_ray(_segment)`, `_nearest_to_point(_filtered)`, `_intersects_aabb/_sphere/_capsule/_frustum` | bvh2/bvh3/query/*.js | BVH queries (result-first arg order) | query objects in a region |
573
+ | `bvh_query_leaves_generic`, `bvh_query_user_data_generic` | bvh2/bvh3/query/*.js | callback-driven traversal | custom BVH traversal |
574
+ | `BVHQuery` + `And`/`Any`/`IntersectsAABB`/`Sphere`/`Ray`/`Frustum` | bvh2/bvh3/query/*.js | composable query objects | combine spatial predicates |
575
+ | `ebvh_geometry_query_nearest_triangle_ray` / `_any_triangle_ray` | bvh2/bvh3/*.js | triangle raycast | closest hit / any hit |
576
+ | `build_triangle_morton_codes` | bvh2/bvh3/build_triangle_morton_codes.js | morton keys for triangles | spatial sort of primitives |
577
+ | `BinaryUint32BVH` + `bvh32_query_user_data_ray`/`_clipping_volume` | bvh2/binary/2/*.js | serialized static BVH | compact BVH for storage |
578
+ | `BVH8` + `bvh8_build_for_geometry`, `bvh8_validate_structure`, `bvh8_quality` | bvh8/*.js | 8-wide compressed BVH | wide BVH for GPU traversal |
579
+ | `compute_tight_near_far_clipping_planes` | bvh2/bvh3/query/*.js | depth range in a frustum | auto near/far plane fit |
580
+
581
+ ## Signals & events — core/events/
582
+
583
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
584
+ |---|---|---|---|
585
+ | `Signal` | events/signal/Signal.js | typed multicast event with `add/remove/send*` | event emitter / observer list |
586
+ | `SignalBinding` | events/signal/SignalBinding.js | link/unlink a handler pair | managed subscription |
587
+ | `SignalHandler` (+`SignalHandlerFlags`), `SignalFlags` | events/signal/*.js | handler node + once/priority flags | one-shot / prioritized listener |
588
+ | `signal_filter` | events/signal/signal_filter.js | derived signal by predicate | filter an event stream |
589
+ | `signal_aggregate_by_time_window` | events/signal/signal_aggregate_by_time_window.js | debounce/batch by time | debounce or throttle events |
590
+ | `signal_handler_list_find`/`_last`/`_validate`, `findSignalHandlerIndexByHandle(AndContext)` | events/signal/*.js | handler list utilities | find a listener by function+context |
591
+ | `dispatchViaProxy` | events/signal/dispatchViaProxy.js | dispatch with a copy of handlers | safe iteration while mutating listeners |
592
+
593
+ ## Functions & object utilities — core/function/, core/model/object/, core/json/
594
+
595
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
596
+ |---|---|---|---|
597
+ | `noop` | function/noop.js | do nothing | empty callback `() => {}` |
598
+ | `passThrough` | function/passThrough.js | identity | identity function `x => x` |
599
+ | `returnTrue`/`returnFalse`/`returnZero`/`returnOne`/`returnEmptyArray` | function/*.js | constant functions | inline `() => true` default |
600
+ | `makeReturnValue` | function/makeReturnValue.js | constant-function factory | closure returning a fixed value |
601
+ | `strictEquals` | function/strictEquals.js | `a === b` as a function | default equality comparator |
602
+ | `objectsEqual` | function/objectsEqual.js | equality via `.equals()` fallback | polymorphic equality |
603
+ | `objectDeepEquals` | model/object/objectDeepEquals.js | recursive structural equality | deep equal two objects |
604
+ | `object_deep_clone` | model/object/object_deep_clone.js | recursive clone | deep clone an object |
605
+ | `objectShallowCopyByOwnKeys` | model/object/objectShallowCopyByOwnKeys.js | own-key shallow copy | shallow clone / spread |
606
+ | `invokeObjectClone`/`invokeObjectCompare`/`invokeObjectEquals`/`invokeObjectToJSON` | model/object/invokeObject*.js | polymorphic method dispatch | call `.clone()`/`.equals()` if present |
607
+ | `compareValues`, `compareObjectsByNumericId` | model/object/*.js | generic comparators | sort mixed values / by id |
608
+ | `objectKeyByValue` | model/object/objectKeyByValue.js | reverse lookup in an object | find the enum key for a value |
609
+ | `read_property` / `write_property` | model/object/*.js | path-based get/set | read `a.b.c` from a path array |
610
+ | `resolvePath` / `resolvePathByArray` | json/*.js | JSON path resolution | look up a nested property by string path |
611
+ | `objectHasProperty` | json/objectHasProperty.js | own-property test | `hasOwnProperty` wrapper |
612
+ | `abstractJSONSerializer` / `abstractJSONDeserializer` | json/*.js | class-registry JSON round-trip | serialize a polymorphic object graph |
613
+ | `chain` | function/chain.js | run processes in sequence | compose functions/steps |
614
+ | `makeSequenceLoop` | function/makeSequenceLoop.js | cycling sequence iterator | loop through values repeatedly |
615
+ | `frameThrottle` | function/frameThrottle.js | coalesce calls into one rAF | throttle to once per frame |
616
+ | `extractFunctionBody`, `FunctionCompiler` | function/*.js | source→runtime function | codegen / compile an expression |
617
+ | `codeToBlob` / `codeToURL` | codegen/*.js | source → blob URL | create a worker from a source string |
618
+ | `LineBuilder` | codegen/LineBuilder.js | indented text builder | build generated source line-by-line |
619
+ | `and`/`or`/`not`/`isEqualTo`/`isGreaterThan`/`isLessThan`/`isDefined`/`isNull`/`isInstanceOf`/`isTypeOf` | process/matcher/*.js | composable predicates | build a predicate expression |
620
+ | `MutableFilter`, `MutableFilterCollection` | process/filter/*.js | reactive predicate set | live filter with change notification |
621
+ | `Matcher`/`BaseMatcher` + `allOf`/`anyOf`/`not`/`equalTo`/`isIn`/`hasItem`/`anything` | debug/*.js, debug/matchers/*.js | Hamcrest-style matchers | expressive assertion matchers |
622
+ | `assert.*` | assert.js | assertion helpers (stripped in prod builds) | runtime precondition checks (free in prod) |
623
+
624
+ ## Caches — core/cache/
625
+
626
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
627
+ |---|---|---|---|
628
+ | `Cache` / `CacheV2` | cache/Cache.js, CacheV2.js | keyed cache with eviction | LRU cache |
629
+ | `CacheWTinylfu` (+`CacheRegionWTinylfu`, `CacheElementWTinylfu`) | cache/wtinylfu/*.js | W-TinyLFU admission cache | high-hit-rate cache with frequency admission |
630
+ | `FrequencySketch` | cache/FrequencySketch.js | count-min frequency sketch | approximate access-frequency counter |
631
+ | `LoadingCache` | cache/LoadingCache.js | compute-on-miss cache | memoize an expensive loader |
632
+ | `CacheElement` | cache/CacheElement.js | cache entry node | LRU list node |
633
+ | `AbstractCachingParser` | lang/reactive/AbstractCachingParser.js | memoized parse | cache parsed expressions by source |
634
+
635
+ ## Processes, tasks, time — core/process/, core/time/
636
+
637
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
638
+ |---|---|---|---|
639
+ | `Task` + `TaskSignal` | process/task/*.js | cooperative incremental task | time-sliced work / yielding loop |
640
+ | `actionTask`/`countTask`/`delayTask`/`emptyTask`/`failingTask`/`futureTask`/`promiseTask`/`iteratorTask`/`ignoreFailureTask` | process/task/util/*.js | task constructors | wrap a callback or promise as a task |
641
+ | `task_tree_compute_leaf_tasks` | process/task/util/*.js | flatten a task tree | enumerate leaf work items |
642
+ | `RemainingTimeEstimator` | process/task/RemainingTimeEstimator.js | ETA from progress | estimate time remaining |
643
+ | `BaseProcess`, `CompositeProcess`, `ProcessState` | process/*.js | lifecycle-managed process | start/stop component with state |
644
+ | `SimpleLifecycle` (+`SimpleLifecycleStateType`) | process/SimpleLifecycle.js | start/stop state machine | lifecycle guard |
645
+ | `Future` (+`FutureStates`) | process/Future.js | lazily-resolved value | deferred / promise-like |
646
+ | `PromiseWatcher`, `buildPromiseChain` | process/*.js | promise sequencing/observation | run promises in series |
647
+ | `delay` | process/delay.js | promise that resolves after ms | `setTimeout` as a promise |
648
+ | `WatchDog` | process/WatchDog.js | timeout guard | detect a stuck operation |
649
+ | `AsynchronousAction`, `AsynchronousActionSequence`, `SynchronousAction`, `PromiseAsynchronousAction` | process/action/*.js | uniform action wrappers | run sync/async steps uniformly |
650
+ | `Action`, `ActionGroup`, `ActionProcessor`, `Mark` | process/undo/*.js | undo/redo command stack | undoable operations |
651
+ | `OnDemandWorkerManager`, `WorkerProxy`/`WorkerStatus`, `extractTransferables` | process/worker/*.js | web worker pooling & transfer | run work off the main thread |
652
+ | `ConcurrentExecutorProfiler`, `Profile`, `TraceEvent` | process/executor/profile/*.js | trace-event profiling | measure where time went |
653
+ | `current_time_in_seconds` | time/current_time_in_seconds.js | monotonic seconds | `performance.now()/1000` |
654
+
655
+ ## Colour — core/color/
656
+
657
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
658
+ |---|---|---|---|
659
+ | `Color` | color/Color.js | observable RGB colour | colour value type |
660
+ | `hex2rgb` / `rgb2hex` | color/hex/*.js | hex string ↔ rgb | parse a `#rrggbb` string |
661
+ | `parse_color` | color/parse_color.js | parse many colour notations | parse a CSS-ish colour string |
662
+ | `int2rgb`, `rgb2uint24`, `rgb2uint32` | color/*.js | packed int ↔ rgb | pack a colour into an int |
663
+ | `rgb2hsv` / `hsv2rgb` / `hsv2rgb_float` | color/hsv/*.js | HSV conversion | RGB↔HSV |
664
+ | `sRGB_to_linear` / `linear_to_sRGB` (+ per-channel) | color/sRGB/*.js | gamma transfer functions | gamma-correct a colour |
665
+ | `rgb_to_xyz` / `xyz_to_rgb` | color/xyz/*.js | CIE XYZ conversion | RGB↔XYZ |
666
+ | `linear_srgb_to_oklab` / `oklab_to_linear_srgb`, `xyz_to_oklab`, `oklab_to_xyz` | color/oklab/*.js | OkLab conversion | perceptual colour space |
667
+ | `linear_srgb_to_okhsv` / `okhsv_to_linear_srgb`, `find_cusp`, `find_gamut_intersection`, `compute_max_saturation`, `toe`/`toe_inv` | color/oklab/*.js | OkHSV + gamut mapping | clamp a colour into gamut |
668
+ | `color_lerp` | color/operations/color_lerp.js | blend two colours | interpolate colours |
669
+ | `color_lighten`/`_darken`/`_saturate`/`_desaturate` | color/operations/*.js | tonal adjustments | lighten/darken a colour |
670
+ | `rgb_to_luminance` | color/rgb_to_luminance.js | luma from rgb | perceived brightness |
671
+ | `rgb_to_rgbe9995` / `rgbe9995_to_rgb` | color/*.js | shared-exponent HDR packing | pack HDR colour into 32 bits |
672
+ | `rgb_to_ycocg` / `ycocg_to_rgb`, `rgb_to_YCbCr_uint24` / inverse | color/YCoCg/, color/YCbCr/*.js | luma-chroma transforms | YCoCg / YCbCr conversion |
673
+ | `kelvin_to_rgb` / `rgb_to_kelvin` | color/kelvin/*.js | colour temperature | blackbody colour from Kelvin |
674
+ | `tonemap_aces` | color/tonemap/tonemap_aces.js | ACES filmic tonemap | HDR→LDR tonemapping |
675
+ | `D65_spd_analytical` / `_tabulated`, `planckian_radiance` | color/illuminant/*.js | illuminant spectra | spectral power distribution |
676
+ | `xyz_cmf_wyman` / `xyz_cmf_tabulated`, `sRGB_cmf` | color/xyz/, color/sRGB/*.js | colour matching functions | wavelength → colour |
677
+
678
+ ## Paths & strings-as-paths — core/path/, core/parser/
679
+
680
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
681
+ |---|---|---|---|
682
+ | `computeFileExtension` | path/computeFileExtension.js | extension from a path | get the file extension |
683
+ | `computeFileName` | path/computeFileName.js | file name with extension | basename of a path |
684
+ | `computePathBase` | path/computePathBase.js | file name without extension | stem of a filename |
685
+ | `computePathDirectory` | path/computePathDirectory.js | directory portion | dirname of a path |
686
+ | `convertPathToURL`, `PATH_SEPARATOR` | path/*.js | path→URL, separator constant | join path segments |
687
+ | `seedVariablesIntoTemplateString`, `STRING_TEMPLATE_VARIABLE_REGEX` | parser/*.js | `${var}` substitution | interpolate variables into a template |
688
+ | `skipWhitespace`, `readIdentifierToken`, `readNumberToken`, `readStringToken`, `readBooleanToken`, `readHexToken`, `readArrayLiteral`, `readUnsignedIntegerToken`, `readReferenceToken` | parser/simple/*.js | cursor-based tokenizer primitives | hand-rolled parsing of a small syntax |
689
+ | `computeDataTypeFromValue`, `DataType` | parser/simple/*.js | infer a value's type | runtime type tag from a value |
690
+
691
+ ## State machines & observables — core/fsm/, core/model/
692
+
693
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
694
+ |---|---|---|---|
695
+ | `SimpleStateMachine` + `SimpleStateMachineDescription` | fsm/simple/*.js | declarative FSM with transitions | state machine with allowed transitions |
696
+ | `IllegalStateException` | fsm/exceptions/IllegalStateException.js | invalid-state error | throw on bad state transition |
697
+ | `ObservedValue` | model/ObservedValue.js | value + change signal | observable property |
698
+ | `ObservedBoolean` / `ObservedInteger` / `ObservedString` / `ObservedEnum` | model/Observed*.js | typed observables | reactive typed field |
699
+ | `DebouncedObservedBoolean` | model/DebouncedObservedBoolean.js | debounced boolean | delay a flag flipping |
700
+ | `BoundedValue` | model/BoundedValue.js | value with min/max (e.g. HP) | current/max stat pair |
701
+ | `BooleanVector3` | model/BooleanVector3.js | three observable booleans | per-axis flags |
702
+ | `ModuleRegistry` | model/ModuleRegistry.js | named module registry | plugin registry |
703
+ | `validate_enum_schema` | model/validate_enum_schema.js | enum object validation | verify an enum is well-formed |
704
+ | `compileReactiveExpression`, `validateReactiveExpression`, `parseReactiveExpression` | lang/reactive/*.js | reactive expression language | evaluate a user-written condition |
705
+ | `ReactiveExpression` tree (`ReactiveAdd`, `ReactiveEquals`, `ReactiveAnd`, `ReactiveReference`, literals…) | model/reactive/model/**/*.js | expression AST nodes | build a condition/formula tree |
706
+ | `ReactiveTrigger`, `BlackboardTrigger`, `MultiPredicateEvaluator` | model/reactive/trigger/, evaluation/*.js | fire when a condition becomes true | data-driven trigger |
707
+ | `NodeGraph`, `NodeRegistry`, `NodeDescription`, `NodeInstance`, `Port`, `Connection`, `DataType` | model/node-graph/**/*.js | typed node graph model | visual scripting / DAG of nodes |
708
+ | `graph_clone_by_node_subset`, `graph_collect_connections_amongst_nodes`, `convert_node_graph_to_dot_string` | model/node-graph/util/*.js | subgraph extraction & export | copy a selection of nodes |
709
+
710
+ ## Engine-level but clearly general — engine/
711
+
712
+ | Symbol | File | What it does (short) | Likely-duplicated concept |
713
+ |---|---|---|---|
714
+ | `AnimationCurve` | engine/animation/curve/AnimationCurve.js | keyframed curve with tangents | easing / keyframe curve (reuse this, don't invent one) |
715
+ | `animation_curve_compute_aabb`, `_nearest_point`, `_subdivide`, `_optimize`, `_fit` | engine/animation/curve/*.js | curve utilities | fit / simplify a keyframed curve |
716
+ | `sample_animation_curve_to_float_array` | engine/animation/curve/compression/*.js | bake a curve to samples | flatten a curve into a table |
717
+ | `downsample_float_array(_curve_by_error)` | engine/animation/curve/compression/*.js | error-bounded resampling | compress a sampled signal |
718
+ | `AnimationTrack`, `AnimationClip`, `AnimationClipBinding` | engine/animation/clip/*.js | keyframe tracks & binding | animate object properties over time |
719
+ | `hemisphere_align_quaternion_values` | engine/animation/clip/*.js | flip quats to nearest hemisphere | avoid long-way quaternion interpolation |
720
+ | `TimeSeries`, `table_find_min_index_in_ordered_column` | engine/animation/async/*.js | time-ordered samples + binary search | find the keyframe for a time |
721
+ | `Interpoland`, `Interpolated`, `InterpolationLog`, `InterpolationKind` | engine/interpolation/*.js | networked state interpolation | smooth a value toward a target |
722
+ | `Sampler2D` | engine/graphics/texture/sampler/Sampler2D.js | typed 2D multi-channel raster with sampling | 2D grid / image buffer with bilinear sampling |
723
+ | `sampler2d_scale(_down_linear/_down_lanczos/_down_mipmap/_up_linear/_generic)` | engine/graphics/texture/sampler/resize/*.js | resampling | resize an image/heightmap |
724
+ | `sampler2d_blur_gaussian`, `sampler2d_scale_down_generic` | engine/graphics/texture/sampler/filter/*.js | filtered downsample/blur | blur a 2D grid |
725
+ | `filter_lanczos3`, `mitchell`, `kaiser_1`, `triangle`, `box`, `cubic2`, `gaussian` | engine/graphics/texture/sampler/filter/*.js | reconstruction filter kernels | resampling filter weights |
726
+ | `sampler2d_copy_rectangle`, `_sub_copy_same_item_size`, `_copy_with_margins`, `_copy_channel_data`, `_transfer_data` | engine/graphics/texture/sampler/*.js | blit operations | copy a sub-rectangle between images |
727
+ | `sampler2d_channel_compute_min/_max/_min_indices`, `_channel_linear_transform`, `_combine`, `_multiply_vector` | engine/graphics/texture/sampler/*.js | per-channel analysis & math | find the min/max of an image channel |
728
+ | `sampler2d_find_pixels`, `make_edge_condition_channel_threshold` | engine/graphics/texture/sampler/search/*.js | predicate pixel search | find pixels matching a condition |
729
+ | `computeUnsignedDistanceField(_Chamfer)`, `computeSignedDistanceField_Chamfer/_NaiveFlood` | engine/graphics/texture/sampler/distance/*.js | 2D distance fields | distance-to-nearest-set-pixel |
730
+ | `sampler2d_to_html_canvas`, `_to_data_url`, `_write_to_canvas_raw`, `canvasDataToSampler` | engine/graphics/texture/sampler/*.js | canvas bridge | render a grid into a canvas for debugging |
731
+ | `SingleChannelSampler3D`, `scs3d_sample_linear(3)`, `scs3d_read_2d_slice` | engine/graphics/texture/3d/*.js | 3D scalar field with trilinear sampling | volumetric grid sampling |
732
+ | `Logger`, `logger`, `LogLevel`, `ConsoleLoggerBackend`, `VoidLoggerBackend` | engine/logging/*.js | leveled logging with pluggable backends | `console.log` sprinkled in code |
733
+ | `globalMetrics`, `MetricsGateway`, `MetricsCategory` | engine/metrics/*.js | analytics event gateway | record a metric/telemetry event |
734
+ | `BinaryClassSerializationAdapter`, `BinarySerializationRegistry`, `BinaryClassUpgrader`, `executeBinaryClassUpgraderChain` | engine/ecs/storage/binary/*.js | versioned binary (de)serialization | write a class to a BinaryBuffer with migration |
735
+ | `IndexedDBStorage`, `InMemoryStorage`, `StorageBackedSet` | engine/save/storage/*.js | persistence backends | store data in IndexedDB |
736
+ | `ORTHOGONAL_NEIGHBOURHOOD_MASK` | engine/grid/ORTHOGONAL_NEIGHBOURHOOD_MASK.js | 4-neighbour offset table | iterate neighbours of a grid cell |
737
+ | `Localization`, `LocalizationEngine`, `LocaleDataset` | core/localization/*.js | string table lookup (`getString`) | translate a UI string |
738
+ | `obtainClipBoard`, `safeClipboardReadText`, `safeClipboardWriteText` | core/clipboard/*.js | permission-safe clipboard access | copy text to the clipboard |