@woosh/meep-engine 2.169.1 → 2.169.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (680) hide show
  1. package/editor/ecs/component/editors/NumericIntervalEditor.js +18 -35
  2. package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -43
  3. package/editor/ecs/component/editors/ObservedStringEditor.js +34 -51
  4. package/editor/ecs/component/editors/common/makeV3_editor.js +12 -30
  5. package/editor/ecs/component/editors/common/two_way_sync.js +50 -0
  6. package/editor/ecs/component/editors/geom/QuaternionEditor.js +20 -35
  7. package/editor/ecs/component/editors/geom/Vector1Editor.js +5 -28
  8. package/editor/ecs/component/editors/primitive/NumberEditor.js +15 -31
  9. package/editor/tools/paint/TerrainHeightPaintTool.js +22 -31
  10. package/editor/tools/paint/TerrainPaintTool.js +85 -13
  11. package/editor/tools/paint/TerrainTexturePaintTool.js +18 -29
  12. package/editor/view/ecs/components/TerrainController.js +1 -4
  13. package/package.json +1 -1
  14. package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -0
  15. package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -0
  16. package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -0
  17. package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -0
  18. package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -0
  19. package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -0
  20. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -0
  21. package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -0
  22. package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -0
  23. package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -0
  24. package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -0
  25. package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -0
  26. package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -0
  27. package/src/core/bvh2/bvh3/query/bvh_collect_user_data.js +2 -2
  28. package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
  29. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
  30. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
  31. package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
  32. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +2 -2
  33. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +2 -2
  34. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_frustum.js +2 -2
  35. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +2 -2
  36. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
  37. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
  38. package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +2 -2
  39. package/src/core/bvh8/aabb3_round_to_float32.d.ts +16 -0
  40. package/src/core/bvh8/aabb3_round_to_float32.d.ts.map +1 -0
  41. package/src/core/bvh8/aabb3_round_to_float32.js +22 -0
  42. package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -1
  43. package/src/core/bvh8/bvh8_geometry_validate.js +1 -12
  44. package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -1
  45. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +1 -12
  46. package/src/core/cache/Cache.d.ts +13 -0
  47. package/src/core/cache/Cache.d.ts.map +1 -1
  48. package/src/core/cache/Cache.js +13 -0
  49. package/src/core/color/operations/color_darken.d.ts +5 -2
  50. package/src/core/color/operations/color_darken.d.ts.map +1 -1
  51. package/src/core/color/operations/color_darken.js +24 -33
  52. package/src/core/color/operations/color_desaturate.d.ts +5 -2
  53. package/src/core/color/operations/color_desaturate.d.ts.map +1 -1
  54. package/src/core/color/operations/color_desaturate.js +24 -33
  55. package/src/core/color/operations/color_lighten.d.ts +5 -2
  56. package/src/core/color/operations/color_lighten.d.ts.map +1 -1
  57. package/src/core/color/operations/color_lighten.js +24 -33
  58. package/src/core/color/operations/color_saturate.d.ts +5 -2
  59. package/src/core/color/operations/color_saturate.d.ts.map +1 -1
  60. package/src/core/color/operations/color_saturate.js +24 -33
  61. package/src/core/color/operations/color_scale_okhsv_channel.d.ts +28 -0
  62. package/src/core/color/operations/color_scale_okhsv_channel.d.ts.map +1 -0
  63. package/src/core/color/operations/color_scale_okhsv_channel.js +45 -0
  64. package/src/core/geom/2d/hash-grid/SpatialHashGrid.d.ts.map +1 -1
  65. package/src/core/geom/2d/hash-grid/SpatialHashGrid.js +12 -0
  66. package/src/core/geom/2d/line/segment2_intersects_segment2_2d.d.ts.map +1 -1
  67. package/src/core/geom/2d/line/segment2_intersects_segment2_2d.js +25 -29
  68. package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.d.ts.map +1 -1
  69. package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.js +46 -51
  70. package/src/core/geom/2d/line/segment2_segment_intersection_fractions.d.ts +31 -0
  71. package/src/core/geom/2d/line/segment2_segment_intersection_fractions.d.ts.map +1 -0
  72. package/src/core/geom/2d/line/segment2_segment_intersection_fractions.js +52 -0
  73. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.d.ts +6 -1
  74. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.d.ts.map +1 -1
  75. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -65
  76. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.d.ts +15 -5
  77. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.d.ts.map +1 -1
  78. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -70
  79. package/src/core/geom/2d/r-tree/StaticR2Tree.d.ts.map +1 -1
  80. package/src/core/geom/2d/r-tree/StaticR2Tree.js +7 -3
  81. package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.d.ts +7 -8
  82. package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.d.ts.map +1 -1
  83. package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.js +15 -51
  84. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
  85. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +13 -14
  86. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
  87. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +2 -17
  88. package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.d.ts +22 -0
  89. package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.d.ts.map +1 -0
  90. package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.js +30 -0
  91. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts +19 -0
  92. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts.map +1 -1
  93. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +5 -9
  94. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts.map +1 -1
  95. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +4 -12
  96. package/src/core/geom/3d/frustum/read_frustum_corner.d.ts +5 -0
  97. package/src/core/geom/3d/frustum/read_frustum_corner.d.ts.map +1 -1
  98. package/src/core/geom/3d/frustum/read_frustum_corner.js +8 -5
  99. package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.d.ts +33 -0
  100. package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.d.ts.map +1 -0
  101. package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.js +71 -0
  102. package/src/core/geom/3d/mat4/m4_compose.d.ts +5 -0
  103. package/src/core/geom/3d/mat4/m4_compose.d.ts.map +1 -1
  104. package/src/core/geom/3d/mat4/m4_compose.js +22 -53
  105. package/src/core/geom/3d/mat4/m4_decompose.d.ts +8 -0
  106. package/src/core/geom/3d/mat4/m4_decompose.d.ts.map +1 -1
  107. package/src/core/geom/3d/mat4/m4_decompose.js +84 -76
  108. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -0
  109. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
  110. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +10 -44
  111. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +27 -0
  112. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -0
  113. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +67 -0
  114. package/src/core/geom/3d/plane/orient3d_fast.d.ts.map +1 -1
  115. package/src/core/geom/3d/plane/orient3d_fast.js +2 -22
  116. package/src/core/geom/3d/plane/orient3d_fast_point.d.ts +28 -0
  117. package/src/core/geom/3d/plane/orient3d_fast_point.d.ts.map +1 -0
  118. package/src/core/geom/3d/plane/orient3d_fast_point.js +47 -0
  119. package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +48 -0
  120. package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -0
  121. package/src/core/geom/3d/quaternion/quat3_nlerp.js +72 -0
  122. package/src/core/geom/3d/shape/AbstractShape3D.d.ts +9 -0
  123. package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
  124. package/src/core/geom/3d/shape/AbstractShape3D.js +44 -1
  125. package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
  126. package/src/core/geom/3d/shape/BoxShape3D.js +2 -1
  127. package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
  128. package/src/core/geom/3d/shape/CapsuleShape3D.js +2 -1
  129. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +0 -1
  130. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
  131. package/src/core/geom/3d/shape/ConvexHullShape3D.js +25 -56
  132. package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
  133. package/src/core/geom/3d/shape/CylinderShape3D.js +2 -1
  134. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
  135. package/src/core/geom/3d/shape/HeightMapShape3D.js +3 -5
  136. package/src/core/geom/3d/shape/MeshShape3D.d.ts +0 -11
  137. package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
  138. package/src/core/geom/3d/shape/MeshShape3D.js +27 -106
  139. package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
  140. package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
  141. package/src/core/geom/3d/shape/Triangle3D.js +10 -31
  142. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
  143. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +8 -57
  144. package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.d.ts +8 -1
  145. package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.d.ts.map +1 -1
  146. package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.js +281 -272
  147. package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.d.ts.map +1 -1
  148. package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.js +3 -4
  149. package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.d.ts +22 -0
  150. package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.d.ts.map +1 -0
  151. package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.js +27 -0
  152. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts +24 -0
  153. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts.map +1 -0
  154. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +73 -0
  155. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -1
  156. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +2 -53
  157. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
  158. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +3 -4
  159. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts.map +1 -1
  160. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +3 -33
  161. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.d.ts.map +1 -1
  162. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.js +4 -37
  163. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts.map +1 -1
  164. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +3 -32
  165. package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.d.ts +32 -0
  166. package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.d.ts.map +1 -0
  167. package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.js +66 -0
  168. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
  169. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +703 -728
  170. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
  171. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +13 -24
  172. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
  173. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +8 -54
  174. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +35 -0
  175. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -0
  176. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +82 -0
  177. package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +29 -0
  178. package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -0
  179. package/src/core/geom/3d/triangle/tri3_closest_point.js +65 -0
  180. package/src/core/geom/3d/triangle/tri3_flatten_isometric.d.ts +42 -0
  181. package/src/core/geom/3d/triangle/tri3_flatten_isometric.d.ts.map +1 -0
  182. package/src/core/geom/3d/triangle/tri3_flatten_isometric.js +79 -0
  183. package/src/core/geom/Vector2.d.ts.map +1 -1
  184. package/src/core/geom/Vector2.js +2 -1
  185. package/src/core/geom/random/random_orthonormal_basis.d.ts +21 -0
  186. package/src/core/geom/random/random_orthonormal_basis.d.ts.map +1 -0
  187. package/src/core/geom/random/random_orthonormal_basis.js +31 -0
  188. package/src/core/geom/vec2/v2_rotate.d.ts +18 -0
  189. package/src/core/geom/vec2/v2_rotate.d.ts.map +1 -0
  190. package/src/core/geom/vec2/v2_rotate.js +21 -0
  191. package/src/core/geom/vec2/v2_rotate_cos_sin.d.ts +19 -0
  192. package/src/core/geom/vec2/v2_rotate_cos_sin.d.ts.map +1 -0
  193. package/src/core/geom/vec2/v2_rotate_cos_sin.js +21 -0
  194. package/src/core/graph/csr/csr_graph_from_undirected_edge_list.d.ts +30 -0
  195. package/src/core/graph/csr/csr_graph_from_undirected_edge_list.d.ts.map +1 -0
  196. package/src/core/graph/csr/csr_graph_from_undirected_edge_list.js +94 -0
  197. package/src/core/graph/layout/CircleLayout.d.ts.map +1 -1
  198. package/src/core/graph/layout/CircleLayout.js +6 -29
  199. package/src/core/graph/layout/box/BoxLayouter.d.ts.map +1 -1
  200. package/src/core/graph/layout/box/BoxLayouter.js +2 -26
  201. package/src/core/graph/layout/box/position_box_next_to_box.d.ts.map +1 -1
  202. package/src/core/graph/layout/box/position_box_next_to_box.js +2 -1
  203. package/src/core/graph/layout/computeDisconnectedSubGraphs.d.ts.map +1 -1
  204. package/src/core/graph/layout/computeDisconnectedSubGraphs.js +14 -3
  205. package/src/core/graph/layout/graph_peel_topological_layer.d.ts +25 -0
  206. package/src/core/graph/layout/graph_peel_topological_layer.d.ts.map +1 -0
  207. package/src/core/graph/layout/graph_peel_topological_layer.js +45 -0
  208. package/src/core/math/hash/hash_mix2.d.ts +21 -0
  209. package/src/core/math/hash/hash_mix2.d.ts.map +1 -0
  210. package/src/core/math/hash/hash_mix2.js +22 -0
  211. package/src/core/math/hash/hash_mix3.d.ts +16 -0
  212. package/src/core/math/hash/hash_mix3.d.ts.map +1 -0
  213. package/src/core/math/hash/hash_mix3.js +19 -0
  214. package/src/core/math/lookup/LUT_HEATMAP.d.ts +17 -0
  215. package/src/core/math/lookup/LUT_HEATMAP.d.ts.map +1 -0
  216. package/src/core/math/lookup/LUT_HEATMAP.js +30 -0
  217. package/src/core/math/noise/curl_noise_3d.d.ts +6 -0
  218. package/src/core/math/noise/curl_noise_3d.d.ts.map +1 -1
  219. package/src/core/math/noise/curl_noise_3d.js +18 -27
  220. package/src/core/math/statistics/hammersley_sequence.d.ts +28 -16
  221. package/src/core/math/statistics/hammersley_sequence.d.ts.map +1 -1
  222. package/src/core/math/statistics/hammersley_sequence.js +53 -34
  223. package/src/core/science/units/MEASUREMENT_UNITS_SI.d.ts +3 -0
  224. package/src/core/science/units/MEASUREMENT_UNITS_SI.d.ts.map +1 -1
  225. package/src/core/science/units/MEASUREMENT_UNITS_SI.js +5 -16
  226. package/src/engine/animation/TransitionFunctions.d.ts +31 -0
  227. package/src/engine/animation/TransitionFunctions.d.ts.map +1 -1
  228. package/src/engine/animation/TransitionFunctions.js +44 -0
  229. package/src/engine/animation/curve/animation_curve_binary_codec.d.ts +29 -0
  230. package/src/engine/animation/curve/animation_curve_binary_codec.d.ts.map +1 -0
  231. package/src/engine/animation/curve/animation_curve_binary_codec.js +60 -0
  232. package/src/engine/animation/curve/draw/canvas_point_to_curve.d.ts +16 -0
  233. package/src/engine/animation/curve/draw/canvas_point_to_curve.d.ts.map +1 -0
  234. package/src/engine/animation/curve/draw/canvas_point_to_curve.js +22 -0
  235. package/src/engine/animation/curve/draw/curve_point_to_canvas.d.ts +27 -0
  236. package/src/engine/animation/curve/draw/curve_point_to_canvas.d.ts.map +1 -0
  237. package/src/engine/animation/curve/draw/curve_point_to_canvas.js +38 -0
  238. package/src/engine/animation/curve/draw/position_canvas_to_curve.d.ts +2 -0
  239. package/src/engine/animation/curve/draw/position_canvas_to_curve.d.ts.map +1 -1
  240. package/src/engine/animation/curve/draw/position_canvas_to_curve.js +22 -24
  241. package/src/engine/animation/curve/draw/position_curve_to_canvas.d.ts +2 -0
  242. package/src/engine/animation/curve/draw/position_curve_to_canvas.d.ts.map +1 -1
  243. package/src/engine/animation/curve/draw/position_curve_to_canvas.js +22 -25
  244. package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.d.ts.map +1 -1
  245. package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.js +3 -2
  246. package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.d.ts.map +1 -1
  247. package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.js +14 -14
  248. package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +1 -1
  249. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +5 -0
  250. package/src/engine/asset/loaders/GLTFAssetLoader.d.ts.map +1 -1
  251. package/src/engine/asset/loaders/GLTFAssetLoader.js +25 -51
  252. package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts +3 -2
  253. package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts.map +1 -1
  254. package/src/engine/asset/loaders/material/StaticMaterialCache.js +16 -55
  255. package/src/engine/asset/loaders/material/TextureCoalescer.d.ts +32 -0
  256. package/src/engine/asset/loaders/material/TextureCoalescer.d.ts.map +1 -0
  257. package/src/engine/asset/loaders/material/TextureCoalescer.js +68 -0
  258. package/src/engine/asset/loaders/material/traverseMaterialTextures.d.ts +10 -2
  259. package/src/engine/asset/loaders/material/traverseMaterialTextures.d.ts.map +1 -1
  260. package/src/engine/asset/loaders/material/traverseMaterialTextures.js +10 -2
  261. package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -1
  262. package/src/engine/control/first-person/abilities/Mantle.js +10 -26
  263. package/src/engine/ecs/dynamic_actions/actions/definition/WeightedRandomActionDescription.d.ts.map +1 -1
  264. package/src/engine/ecs/dynamic_actions/actions/definition/WeightedRandomActionDescription.js +5 -0
  265. package/src/engine/ecs/evaluation/complex/PointFitnessGaussianBlur.d.ts +22 -2
  266. package/src/engine/ecs/evaluation/complex/PointFitnessGaussianBlur.d.ts.map +1 -1
  267. package/src/engine/ecs/evaluation/complex/PointFitnessGaussianBlur.js +92 -41
  268. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +3 -1
  269. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts.map +1 -1
  270. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +14 -16
  271. package/src/engine/ecs/gui/parallax/GuiElementParallaxSystem.d.ts.map +1 -1
  272. package/src/engine/ecs/gui/parallax/GuiElementParallaxSystem.js +16 -29
  273. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.d.ts.map +1 -1
  274. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +12 -74
  275. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  276. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +10 -73
  277. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +38 -0
  278. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -0
  279. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +119 -0
  280. package/src/engine/ecs/terrain/util/paintTerrainOverlayViaLookupTable.d.ts +0 -1
  281. package/src/engine/ecs/terrain/util/paintTerrainOverlayViaLookupTable.d.ts.map +1 -1
  282. package/src/engine/ecs/terrain/util/paintTerrainOverlayViaLookupTable.js +2 -14
  283. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.d.ts +12 -1
  284. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.d.ts.map +1 -1
  285. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.js +14 -10
  286. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.d.ts.map +1 -1
  287. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.js +7 -28
  288. package/src/engine/graphics/ecs/highlight/renderer/HighlightDecodeShader.d.ts +1 -2
  289. package/src/engine/graphics/ecs/highlight/renderer/HighlightDecodeShader.d.ts.map +1 -1
  290. package/src/engine/graphics/ecs/highlight/renderer/HighlightDecodeShader.js +4 -12
  291. package/src/engine/graphics/ecs/highlight/renderer/OutlineRenderer.d.ts.map +1 -1
  292. package/src/engine/graphics/ecs/highlight/renderer/OutlineRenderer.js +2 -11
  293. package/src/engine/graphics/ecs/highlight/renderer/makeBlurShader_9.d.ts +1 -2
  294. package/src/engine/graphics/ecs/highlight/renderer/makeBlurShader_9.d.ts.map +1 -1
  295. package/src/engine/graphics/ecs/highlight/renderer/makeBlurShader_9.js +3 -11
  296. package/src/engine/graphics/ecs/highlight/renderer/makeDilationShader.d.ts +1 -2
  297. package/src/engine/graphics/ecs/highlight/renderer/makeDilationShader.d.ts.map +1 -1
  298. package/src/engine/graphics/ecs/highlight/renderer/makeDilationShader.js +3 -11
  299. package/src/engine/graphics/ecs/highlight/renderer/make_screen_space_quad_material.d.ts +33 -0
  300. package/src/engine/graphics/ecs/highlight/renderer/make_screen_space_quad_material.d.ts.map +1 -0
  301. package/src/engine/graphics/ecs/highlight/renderer/make_screen_space_quad_material.js +44 -0
  302. package/src/engine/graphics/ecs/highlight/system/HighlightSystemBase.d.ts +55 -0
  303. package/src/engine/graphics/ecs/highlight/system/HighlightSystemBase.d.ts.map +1 -0
  304. package/src/engine/graphics/ecs/highlight/system/HighlightSystemBase.js +205 -0
  305. package/src/engine/graphics/ecs/highlight/system/MeshHighlightSystem.d.ts +4 -45
  306. package/src/engine/graphics/ecs/highlight/system/MeshHighlightSystem.d.ts.map +1 -1
  307. package/src/engine/graphics/ecs/highlight/system/MeshHighlightSystem.js +39 -162
  308. package/src/engine/graphics/ecs/highlight/system/RenderableHighlightSystem.d.ts +4 -51
  309. package/src/engine/graphics/ecs/highlight/system/RenderableHighlightSystem.d.ts.map +1 -1
  310. package/src/engine/graphics/ecs/highlight/system/RenderableHighlightSystem.js +34 -164
  311. package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.d.ts +5 -57
  312. package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.d.ts.map +1 -1
  313. package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.js +48 -175
  314. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.d.ts.map +1 -1
  315. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.js +7 -25
  316. package/src/engine/graphics/ecs/make_bvh_depth_range_computer.d.ts +26 -0
  317. package/src/engine/graphics/ecs/make_bvh_depth_range_computer.d.ts.map +1 -0
  318. package/src/engine/graphics/ecs/make_bvh_depth_range_computer.js +33 -0
  319. package/src/engine/graphics/ecs/mesh/MeshSystem.d.ts.map +1 -1
  320. package/src/engine/graphics/ecs/mesh/MeshSystem.js +2 -5
  321. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.d.ts.map +1 -1
  322. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +2 -5
  323. package/src/engine/graphics/ecs/render_layers_compute_depth_range.d.ts +35 -0
  324. package/src/engine/graphics/ecs/render_layers_compute_depth_range.d.ts.map +1 -0
  325. package/src/engine/graphics/ecs/render_layers_compute_depth_range.js +64 -0
  326. package/src/engine/graphics/ecs/trail2d/Trail2DSystem.d.ts.map +1 -1
  327. package/src/engine/graphics/ecs/trail2d/Trail2DSystem.js +2 -5
  328. package/src/engine/graphics/ecs/trail3d/Trail3DSystem.d.ts.map +1 -1
  329. package/src/engine/graphics/ecs/trail3d/Trail3DSystem.js +2 -5
  330. package/src/engine/graphics/ecs/water/WaterSystem.d.ts.map +1 -1
  331. package/src/engine/graphics/ecs/water/WaterSystem.js +2 -5
  332. package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_nearest.d.ts.map +1 -1
  333. package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_nearest.js +22 -94
  334. package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_overlap_clipping_volume.d.ts.map +1 -1
  335. package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_overlap_clipping_volume.js +17 -57
  336. package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_raycast.d.ts.map +1 -1
  337. package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_raycast.js +17 -57
  338. package/src/engine/graphics/geometry/buffered/query/nearest_point_on_triangle_record.d.ts +30 -0
  339. package/src/engine/graphics/geometry/buffered/query/nearest_point_on_triangle_record.d.ts.map +1 -0
  340. package/src/engine/graphics/geometry/buffered/query/nearest_point_on_triangle_record.js +87 -0
  341. package/src/engine/graphics/geometry/buffered/query/query_bvh_geometry_nearest.d.ts.map +1 -1
  342. package/src/engine/graphics/geometry/buffered/query/query_bvh_geometry_nearest.js +11 -55
  343. package/src/engine/graphics/geometry/buffered/read_triangle_vertices.d.ts +29 -0
  344. package/src/engine/graphics/geometry/buffered/read_triangle_vertices.d.ts.map +1 -0
  345. package/src/engine/graphics/geometry/buffered/read_triangle_vertices.js +102 -0
  346. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderDepthV0.d.ts.map +1 -1
  347. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderDepthV0.js +17 -122
  348. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderLitV0.d.ts.map +1 -1
  349. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderLitV0.js +15 -194
  350. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderNormalsV0.d.ts.map +1 -1
  351. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderNormalsV0.js +12 -108
  352. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderPerPixelV0.d.ts.map +1 -1
  353. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderPerPixelV0.js +14 -183
  354. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderV0.d.ts.map +1 -1
  355. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderV0.js +12 -154
  356. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderViewportDepthV0.d.ts.map +1 -1
  357. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderViewportDepthV0.js +10 -94
  358. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderWireframeV0.d.ts.map +1 -1
  359. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderWireframeV0.js +8 -72
  360. package/src/engine/graphics/impostors/octahedral/shader/glsl/common.glsl +10 -0
  361. package/src/engine/graphics/impostors/voxel/bake/read_atlas_to_samples.d.ts.map +1 -1
  362. package/src/engine/graphics/impostors/voxel/bake/read_atlas_to_samples.js +79 -58
  363. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderDepthV0.d.ts.map +1 -1
  364. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderDepthV0.js +11 -22
  365. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderLitV0.d.ts.map +1 -1
  366. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderLitV0.js +7 -16
  367. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderNormalsV0.d.ts.map +1 -1
  368. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderNormalsV0.js +5 -9
  369. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderV0.d.ts.map +1 -1
  370. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderV0.js +4 -19
  371. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderViewportDepthV0.d.ts.map +1 -1
  372. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderViewportDepthV0.js +5 -9
  373. package/src/engine/graphics/material/SplatMaterial.d.ts.map +1 -1
  374. package/src/engine/graphics/material/SplatMaterial.js +2 -17
  375. package/src/engine/graphics/material/WaterMaterial.d.ts.map +1 -1
  376. package/src/engine/graphics/material/WaterMaterial.js +3 -18
  377. package/src/engine/graphics/material/manager/compilers/CoalesceTextures.d.ts +4 -4
  378. package/src/engine/graphics/material/manager/compilers/CoalesceTextures.d.ts.map +1 -1
  379. package/src/engine/graphics/material/manager/compilers/CoalesceTextures.js +25 -70
  380. package/src/engine/graphics/particles/ecs/ParticleEmitterSystem.d.ts.map +1 -1
  381. package/src/engine/graphics/particles/ecs/ParticleEmitterSystem.js +2 -5
  382. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.d.ts +8 -11
  383. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.d.ts.map +1 -1
  384. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.js +20 -21
  385. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.d.ts +39 -0
  386. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.d.ts.map +1 -0
  387. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.js +45 -0
  388. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeSpecification.d.ts +6 -8
  389. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeSpecification.d.ts.map +1 -1
  390. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeSpecification.js +2 -13
  391. package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts.map +1 -1
  392. package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.js +16 -78
  393. package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.d.ts +45 -0
  394. package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.d.ts.map +1 -0
  395. package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.js +168 -0
  396. package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts.map +1 -1
  397. package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.js +11 -115
  398. package/src/engine/graphics/postprocess/threejs/shaders/CopyShader.d.ts +24 -16
  399. package/src/engine/graphics/postprocess/threejs/shaders/CopyShader.d.ts.map +1 -1
  400. package/src/engine/graphics/postprocess/threejs/shaders/CopyShader.js +15 -47
  401. package/src/engine/graphics/render/buffer/simple-fx/ao/AmbientOcclusionPostProcessEffect.d.ts +4 -0
  402. package/src/engine/graphics/render/buffer/simple-fx/ao/AmbientOcclusionPostProcessEffect.d.ts.map +1 -1
  403. package/src/engine/graphics/render/buffer/simple-fx/ao/AmbientOcclusionPostProcessEffect.js +4 -0
  404. package/src/engine/graphics/sh3/build_injected_shader.d.ts +51 -0
  405. package/src/engine/graphics/sh3/build_injected_shader.d.ts.map +1 -0
  406. package/src/engine/graphics/sh3/build_injected_shader.js +56 -0
  407. package/src/engine/graphics/sh3/gi/material/MaterialTransformer.d.ts.map +1 -1
  408. package/src/engine/graphics/sh3/gi/material/MaterialTransformer.js +10 -1
  409. package/src/engine/graphics/sh3/gi/material/chunk_lpv_get_irradiance_at.d.ts.map +1 -1
  410. package/src/engine/graphics/sh3/gi/material/chunk_lpv_get_irradiance_at.js +17 -0
  411. package/src/engine/graphics/sh3/gi/material/common.d.ts +1 -1
  412. package/src/engine/graphics/sh3/gi/material/common.js +6 -222
  413. package/src/engine/graphics/sh3/gi/material/space_fragment/build_fragment_shader.d.ts.map +1 -1
  414. package/src/engine/graphics/sh3/gi/material/space_fragment/build_fragment_shader.js +7 -11
  415. package/src/engine/graphics/sh3/gi/material/space_fragment/build_vertex_shader.d.ts.map +1 -1
  416. package/src/engine/graphics/sh3/gi/material/space_fragment/build_vertex_shader.js +27 -29
  417. package/src/engine/graphics/sh3/gi/material/space_vertex/build_fragment_shader.d.ts.map +1 -1
  418. package/src/engine/graphics/sh3/gi/material/space_vertex/build_fragment_shader.js +7 -11
  419. package/src/engine/graphics/sh3/gi/material/space_vertex/build_vertex_shader.d.ts.map +1 -1
  420. package/src/engine/graphics/sh3/gi/material/space_vertex/build_vertex_shader.js +7 -12
  421. package/src/engine/graphics/sh3/grid_dilate_average.d.ts +38 -0
  422. package/src/engine/graphics/sh3/grid_dilate_average.d.ts.map +1 -0
  423. package/src/engine/graphics/sh3/grid_dilate_average.js +175 -0
  424. package/src/engine/graphics/sh3/lightmap/lightmap_dilate.d.ts +4 -0
  425. package/src/engine/graphics/sh3/lightmap/lightmap_dilate.d.ts.map +1 -1
  426. package/src/engine/graphics/sh3/lightmap/lightmap_dilate.js +7 -70
  427. package/src/engine/graphics/sh3/lpg/light_probe_grid_dilate.d.ts +6 -0
  428. package/src/engine/graphics/sh3/lpg/light_probe_grid_dilate.d.ts.map +1 -1
  429. package/src/engine/graphics/sh3/lpg/light_probe_grid_dilate.js +14 -113
  430. package/src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.d.ts.map +1 -1
  431. package/src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.js +7 -0
  432. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.d.ts.map +1 -1
  433. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.js +5 -8
  434. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.d.ts.map +1 -1
  435. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.js +5 -8
  436. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.d.ts.map +1 -1
  437. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.js +5 -8
  438. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.d.ts.map +1 -1
  439. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.js +5 -8
  440. package/src/engine/graphics/sh3/lpv/depth/chunk_probe_depth_sampling.d.ts +38 -0
  441. package/src/engine/graphics/sh3/lpv/depth/chunk_probe_depth_sampling.d.ts.map +1 -0
  442. package/src/engine/graphics/sh3/lpv/depth/chunk_probe_depth_sampling.js +265 -0
  443. package/src/engine/graphics/sh3/lpv/depth/octahedral/shader/visualize.frag.glsl +11 -0
  444. package/src/engine/graphics/sh3/lpv/depth/octahedral/v2/VLPDepthMapVisualisation.d.ts.map +1 -1
  445. package/src/engine/graphics/sh3/lpv/depth/octahedral/v2/VLPDepthMapVisualisation.js +5 -1
  446. package/src/engine/graphics/sh3/lpv/depth/octahedral/v2/visualise.frag.glsl +189 -419
  447. package/src/engine/graphics/sh3/shader/visualize.frag.d.ts +1 -1
  448. package/src/engine/graphics/sh3/shader/visualize.frag.js +7 -0
  449. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.d.ts +102 -0
  450. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.d.ts.map +1 -0
  451. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.js +277 -0
  452. package/src/engine/graphics/shaders/chunks/glsl_packing.d.ts +29 -0
  453. package/src/engine/graphics/shaders/chunks/glsl_packing.d.ts.map +1 -0
  454. package/src/engine/graphics/shaders/chunks/glsl_packing.js +30 -0
  455. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.d.ts +40 -0
  456. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.d.ts.map +1 -0
  457. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.js +57 -0
  458. package/src/engine/graphics/shaders/lib/make_clouds_uniforms.d.ts +22 -0
  459. package/src/engine/graphics/shaders/lib/make_clouds_uniforms.d.ts.map +1 -0
  460. package/src/engine/graphics/shaders/lib/make_clouds_uniforms.js +39 -0
  461. package/src/engine/graphics/texture/attribute_spec_to_three_format.d.ts +6 -0
  462. package/src/engine/graphics/texture/attribute_spec_to_three_format.d.ts.map +1 -1
  463. package/src/engine/graphics/texture/attribute_spec_to_three_format.js +9 -9
  464. package/src/engine/graphics/texture/channel_count_to_format_prefix.d.ts +14 -0
  465. package/src/engine/graphics/texture/channel_count_to_format_prefix.d.ts.map +1 -0
  466. package/src/engine/graphics/texture/channel_count_to_format_prefix.js +26 -0
  467. package/src/engine/graphics/texture/computeThreeTextureInternalFormatFromDataType.d.ts.map +1 -1
  468. package/src/engine/graphics/texture/computeThreeTextureInternalFormatFromDataType.js +2 -20
  469. package/src/engine/graphics/texture/normalized_internal_format.d.ts.map +1 -1
  470. package/src/engine/graphics/texture/normalized_internal_format.js +2 -20
  471. package/src/engine/graphics/texture/sampler/convertTexture2Sampler2D.d.ts.map +1 -1
  472. package/src/engine/graphics/texture/sampler/convertTexture2Sampler2D.js +9 -3
  473. package/src/engine/input/devices/gamepad/GamepadDeviceLayout.d.ts +54 -0
  474. package/src/engine/input/devices/gamepad/GamepadDeviceLayout.d.ts.map +1 -0
  475. package/src/engine/input/devices/gamepad/GamepadDeviceLayout.js +323 -0
  476. package/src/engine/input/devices/gamepad/GamepadHandle.d.ts +21 -2
  477. package/src/engine/input/devices/gamepad/GamepadHandle.d.ts.map +1 -1
  478. package/src/engine/input/devices/gamepad/GamepadHandle.js +39 -11
  479. package/src/engine/input/devices/gamepad/GamepadLayout.d.ts +128 -0
  480. package/src/engine/input/devices/gamepad/GamepadLayout.d.ts.map +1 -0
  481. package/src/engine/input/devices/gamepad/GamepadLayout.js +160 -0
  482. package/src/engine/input/devices/gamepad/GamepadStandardMapping.d.ts +10 -0
  483. package/src/engine/input/devices/gamepad/GamepadStandardMapping.d.ts.map +1 -1
  484. package/src/engine/input/devices/gamepad/GamepadStandardMapping.js +11 -0
  485. package/src/engine/input/devices/gamepad/GamepadStick.d.ts +5 -1
  486. package/src/engine/input/devices/gamepad/GamepadStick.d.ts.map +1 -1
  487. package/src/engine/input/devices/gamepad/GamepadStick.js +5 -1
  488. package/src/engine/input/devices/gamepad/gamepad_layout_database.d.ts +27 -0
  489. package/src/engine/input/devices/gamepad/gamepad_layout_database.d.ts.map +1 -0
  490. package/src/engine/input/devices/gamepad/gamepad_layout_database.js +144 -0
  491. package/src/engine/input/devices/gamepad/gamepad_read_hat_axis.d.ts +25 -0
  492. package/src/engine/input/devices/gamepad/gamepad_read_hat_axis.d.ts.map +1 -0
  493. package/src/engine/input/devices/gamepad/gamepad_read_hat_axis.js +61 -0
  494. package/src/engine/input/devices/gamepad/prototypeGamepadTester.d.ts +2 -0
  495. package/src/engine/input/devices/gamepad/prototypeGamepadTester.d.ts.map +1 -0
  496. package/src/engine/input/devices/gamepad/prototypeGamepadTester.js +2124 -0
  497. package/src/engine/input/ecs/util/TopDownCameraControllerHelper.d.ts.map +1 -1
  498. package/src/engine/input/ecs/util/TopDownCameraControllerHelper.js +3 -33
  499. package/src/engine/intelligence/behavior/util/RandomDelayBehavior.d.ts.map +1 -1
  500. package/src/engine/intelligence/behavior/util/RandomDelayBehavior.js +5 -0
  501. package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts.map +1 -1
  502. package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +18 -19
  503. package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts.map +1 -1
  504. package/src/engine/network/adapters/TransformInterpolationAdapter.js +18 -13
  505. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  506. package/src/engine/network/orchestrator/NetworkPeer.js +2 -1
  507. package/src/engine/network/sim/ActionLog.d.ts +9 -6
  508. package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
  509. package/src/engine/network/sim/ActionLog.js +43 -80
  510. package/src/engine/network/sim/SmoothingState.d.ts.map +1 -1
  511. package/src/engine/network/sim/SmoothingState.js +27 -28
  512. package/src/engine/network/state/FrameBufferRing.d.ts +84 -0
  513. package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -0
  514. package/src/engine/network/state/FrameBufferRing.js +168 -0
  515. package/src/engine/network/state/InputRing.d.ts +14 -12
  516. package/src/engine/network/state/InputRing.d.ts.map +1 -1
  517. package/src/engine/network/state/InputRing.js +37 -76
  518. package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
  519. package/src/engine/network/transport/LoopbackTransport.js +10 -31
  520. package/src/engine/network/transport/Transport.d.ts +42 -2
  521. package/src/engine/network/transport/Transport.d.ts.map +1 -1
  522. package/src/engine/network/transport/Transport.js +87 -3
  523. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
  524. package/src/engine/network/transport/adapters/NodeUDPTransport.js +7 -33
  525. package/src/engine/network/transport/adapters/SimulatedTransport.d.ts.map +1 -1
  526. package/src/engine/network/transport/adapters/SimulatedTransport.js +17 -28
  527. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
  528. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +6 -32
  529. package/src/engine/network/transport/adapters/WebSocketTransport.d.ts.map +1 -1
  530. package/src/engine/network/transport/adapters/WebSocketTransport.js +6 -32
  531. package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
  532. package/src/engine/network/transport/adapters/WebTransportTransport.js +11 -22
  533. package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
  534. package/src/engine/physics/constraint/solve_constraints.js +18 -48
  535. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  536. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +3 -3
  537. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.d.ts.map +1 -1
  538. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +7 -0
  539. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.d.ts.map +1 -1
  540. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +11 -18
  541. package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.d.ts.map +1 -1
  542. package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +7 -0
  543. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.d.ts.map +1 -1
  544. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.js +15 -57
  545. package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.d.ts.map +1 -1
  546. package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.js +7 -0
  547. package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.d.ts +28 -0
  548. package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.d.ts.map +1 -0
  549. package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.js +38 -0
  550. package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.d.ts.map +1 -1
  551. package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js +12 -14
  552. package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.d.ts.map +1 -1
  553. package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.js +9 -0
  554. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +13 -1
  555. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
  556. package/src/engine/physics/mls-mpm/MLS_MPM.js +15 -4
  557. package/src/engine/physics/narrowphase/box_triangle_contact.d.ts.map +1 -1
  558. package/src/engine/physics/narrowphase/box_triangle_contact.js +9 -0
  559. package/src/engine/physics/narrowphase/capsule_contacts.d.ts.map +1 -1
  560. package/src/engine/physics/narrowphase/capsule_contacts.js +10 -11
  561. package/src/engine/physics/narrowphase/sphere_triangle_contact.d.ts.map +1 -1
  562. package/src/engine/physics/narrowphase/sphere_triangle_contact.js +7 -12
  563. package/src/engine/physics/solver/apply_impulse_to_body.d.ts +36 -0
  564. package/src/engine/physics/solver/apply_impulse_to_body.d.ts.map +1 -0
  565. package/src/engine/physics/solver/apply_impulse_to_body.js +86 -0
  566. package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -1
  567. package/src/engine/physics/solver/solve_contacts.js +1 -53
  568. package/src/engine/plugin/EnginePlugin.d.ts +3 -0
  569. package/src/engine/plugin/EnginePlugin.d.ts.map +1 -1
  570. package/src/engine/plugin/EnginePlugin.js +3 -0
  571. package/src/engine/save/storage/IndexedDBStorage.d.ts +1 -0
  572. package/src/engine/save/storage/IndexedDBStorage.d.ts.map +1 -1
  573. package/src/engine/save/storage/IndexedDBStorage.js +50 -50
  574. package/src/engine/sound/ecs/SoundControllerSystem.d.ts.map +1 -1
  575. package/src/engine/sound/ecs/SoundControllerSystem.js +2 -10
  576. package/src/engine/sound/simulation/AcousticSimulator.d.ts.map +1 -1
  577. package/src/engine/sound/simulation/AcousticSimulator.js +2 -1
  578. package/src/engine/sound/simulation/core/AcousticOccluderIndex.d.ts.map +1 -1
  579. package/src/engine/sound/simulation/core/AcousticOccluderIndex.js +4 -6
  580. package/src/engine/sound/simulation/core/OcclusionSolver.d.ts.map +1 -1
  581. package/src/engine/sound/simulation/core/OcclusionSolver.js +2 -9
  582. package/src/engine/sound/simulation/probe/ProbeVisibilityRecheck.d.ts.map +1 -1
  583. package/src/engine/sound/simulation/probe/ProbeVisibilityRecheck.js +9 -14
  584. package/src/engine/sound/simulation/probe/bakeReverbBands.d.ts.map +1 -1
  585. package/src/engine/sound/simulation/probe/bakeReverbBands.js +2 -6
  586. package/src/engine/sound/simulation/probe/bakeVisibility.d.ts.map +1 -1
  587. package/src/engine/sound/simulation/probe/bakeVisibility.js +4 -34
  588. package/src/engine/sound/simulation/probe/probe_densify_portals.d.ts.map +1 -1
  589. package/src/engine/sound/simulation/probe/probe_densify_portals.js +3 -6
  590. package/src/engine/sound/simulation/probe/probe_edge_key.d.ts +31 -0
  591. package/src/engine/sound/simulation/probe/probe_edge_key.d.ts.map +1 -0
  592. package/src/engine/sound/simulation/probe/probe_edge_key.js +38 -0
  593. package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +10 -3
  594. package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
  595. package/src/engine/sound/simulation/probe/probe_sdf_grid.js +10 -22
  596. package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts.map +1 -1
  597. package/src/engine/sound/simulation/probe/probe_visibility_augment.js +12 -48
  598. package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.d.ts.map +1 -1
  599. package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.js +4 -3
  600. package/src/engine/sound/simulation/render/foaReverbImpulseResponse.d.ts +5 -4
  601. package/src/engine/sound/simulation/render/foaReverbImpulseResponse.d.ts.map +1 -1
  602. package/src/engine/sound/simulation/render/foaReverbImpulseResponse.js +23 -31
  603. package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts +1 -8
  604. package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts.map +1 -1
  605. package/src/engine/sound/simulation/render/reverbImpulseResponse.js +21 -31
  606. package/src/engine/sound/simulation/render/reverb_band_tails.d.ts +55 -0
  607. package/src/engine/sound/simulation/render/reverb_band_tails.d.ts.map +1 -0
  608. package/src/engine/sound/simulation/render/reverb_band_tails.js +93 -0
  609. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
  610. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +6 -22
  611. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.d.ts.map +1 -1
  612. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.js +7 -3
  613. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.d.ts.map +1 -1
  614. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.js +7 -22
  615. package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.d.ts.map +1 -1
  616. package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.js +28 -0
  617. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.d.ts.map +1 -1
  618. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.js +1 -5
  619. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.d.ts.map +1 -1
  620. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.js +1 -13
  621. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts.map +1 -1
  622. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.js +2 -8
  623. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +3 -0
  624. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
  625. package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +26 -14
  626. package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
  627. package/src/engine/sound/sopra/runtime/BusGraph.js +21 -33
  628. package/src/engine/sound/sopra/runtime/EventInstance.js +1 -1
  629. package/src/engine/ui/apply_pointer_tilt_3d.d.ts +25 -0
  630. package/src/engine/ui/apply_pointer_tilt_3d.d.ts.map +1 -0
  631. package/src/engine/ui/apply_pointer_tilt_3d.js +50 -0
  632. package/src/engine/ui/bindings/processors/DomElementProcessorTilt3D.d.ts.map +1 -1
  633. package/src/engine/ui/bindings/processors/DomElementProcessorTilt3D.js +9 -26
  634. package/src/generation/filtering/numeric/CellFilterCache.d.ts.map +1 -1
  635. package/src/generation/filtering/numeric/CellFilterCache.js +4 -21
  636. package/src/generation/filtering/numeric/complex/CellFilterSobel.d.ts.map +1 -1
  637. package/src/generation/filtering/numeric/complex/CellFilterSobel.js +11 -20
  638. package/src/generation/filtering/numeric/math/CellFilterPower.d.ts +1 -1
  639. package/src/generation/filtering/numeric/math/CellFilterPower.d.ts.map +1 -1
  640. package/src/generation/filtering/numeric/math/CellFilterPower.js +1 -5
  641. package/src/generation/filtering/numeric/process/computeCellFilterGradient.d.ts.map +1 -1
  642. package/src/generation/filtering/numeric/process/computeCellFilterGradient.js +13 -15
  643. package/src/generation/filtering/numeric/process/computeCellFilterSobel.d.ts +20 -0
  644. package/src/generation/filtering/numeric/process/computeCellFilterSobel.d.ts.map +1 -0
  645. package/src/generation/filtering/numeric/process/computeCellFilterSobel.js +36 -0
  646. package/src/generation/filtering/numeric/util/CellFilterDisplaced.d.ts.map +1 -1
  647. package/src/generation/filtering/numeric/util/CellFilterDisplaced.js +11 -6
  648. package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.d.ts.map +1 -1
  649. package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.js +18 -36
  650. package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.d.ts +21 -0
  651. package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.d.ts.map +1 -0
  652. package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.js +47 -0
  653. package/src/generation/filtering/util/cell_filter_weights_pick.d.ts +25 -0
  654. package/src/generation/filtering/util/cell_filter_weights_pick.d.ts.map +1 -0
  655. package/src/generation/filtering/util/cell_filter_weights_pick.js +54 -0
  656. package/src/generation/grid/generation/discrete/GridTaskConnectRooms.d.ts.map +1 -1
  657. package/src/generation/grid/generation/discrete/GridTaskConnectRooms.js +14 -1
  658. package/src/generation/markers/GridActionRuleSet.d.ts.map +1 -1
  659. package/src/generation/markers/GridActionRuleSet.js +10 -7
  660. package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
  661. package/src/generation/markers/GridCellActionPlaceMarker.js +10 -12
  662. package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.d.ts.map +1 -1
  663. package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.js +7 -42
  664. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
  665. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +11 -6
  666. package/src/generation/placement/GridCellPlacementRule.d.ts.map +1 -1
  667. package/src/generation/placement/GridCellPlacementRule.js +10 -7
  668. package/src/generation/placement/action/GridCellActionPlaceTags.d.ts.map +1 -1
  669. package/src/generation/placement/action/GridCellActionPlaceTags.js +10 -4
  670. package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.d.ts.map +1 -1
  671. package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +2 -38
  672. package/src/generation/placement/action/util/GridCellDisplacedAction.d.ts.map +1 -1
  673. package/src/generation/placement/action/util/GridCellDisplacedAction.js +11 -6
  674. package/src/generation/rules/cell/CellMatcherGridPattern.d.ts.map +1 -1
  675. package/src/generation/rules/cell/CellMatcherGridPattern.js +11 -4
  676. package/src/generation/theme/ThemeEngine.d.ts.map +1 -1
  677. package/src/generation/theme/ThemeEngine.js +7 -12
  678. package/src/view/elements/Group.d.ts +24 -3
  679. package/src/view/elements/Group.d.ts.map +1 -1
  680. package/src/view/elements/Group.js +56 -34
@@ -1,3 +1,5 @@
1
+ import { line3_segment_segment_closest_point_pair } from "../../../core/geom/3d/line/line3_segment_segment_closest_point_pair.js";
2
+ const scratch_pair = new Float64Array(6);
1
3
  import { line3_compute_segment_segment_closest_points } from "../../../core/geom/3d/line/line3_compute_segment_segment_closest_points.js";
2
4
  import { line3_compute_segment_closest_point_t } from "../../../core/geom/3d/line/line3_compute_segment_closest_point_t.js";
3
5
  import { line3_compute_segment_closest_point_to_aabb3_t } from "../../../core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js";
@@ -139,21 +141,18 @@ export function capsule_capsule_contact(
139
141
  const b0x = scratch_seg_b[0], b0y = scratch_seg_b[1], b0z = scratch_seg_b[2];
140
142
  const b1x = scratch_seg_b[3], b1y = scratch_seg_b[4], b1z = scratch_seg_b[5];
141
143
 
142
- line3_compute_segment_segment_closest_points(
143
- scratch_st,
144
+ const closest_distance_sqr = line3_segment_segment_closest_point_pair(
145
+ scratch_pair, 0,
144
146
  a0x, a0y, a0z, a1x, a1y, a1z,
145
147
  b0x, b0y, b0z, b1x, b1y, b1z
146
148
  );
147
149
 
148
- const s = scratch_st[0];
149
- const t = scratch_st[1];
150
-
151
- const pax = a0x + (a1x - a0x) * s;
152
- const pay = a0y + (a1y - a0y) * s;
153
- const paz = a0z + (a1z - a0z) * s;
154
- const pbx = b0x + (b1x - b0x) * t;
155
- const pby = b0y + (b1y - b0y) * t;
156
- const pbz = b0z + (b1z - b0z) * t;
150
+ const pax = scratch_pair[0];
151
+ const pay = scratch_pair[1];
152
+ const paz = scratch_pair[2];
153
+ const pbx = scratch_pair[3];
154
+ const pby = scratch_pair[4];
155
+ const pbz = scratch_pair[5];
157
156
 
158
157
  const dx = pax - pbx;
159
158
  const dy = pay - pby;
@@ -1 +1 @@
1
- {"version":3,"file":"sphere_triangle_contact.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/narrowphase/sphere_triangle_contact.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6CG;AACH,6CAhBW,MAAM,EAAE,GAAC,YAAY,MACrB,MAAM,MACN,MAAM,MACN,MAAM,UACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,GACJ,OAAO,CAwFnB"}
1
+ {"version":3,"file":"sphere_triangle_contact.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/narrowphase/sphere_triangle_contact.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6CG;AACH,6CAhBW,MAAM,EAAE,GAAC,YAAY,MACrB,MAAM,MACN,MAAM,MACN,MAAM,UACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,GACJ,OAAO,CAmFnB"}
@@ -1,4 +1,4 @@
1
- import { tri3_closest_point_barycentric } from "../../../core/geom/3d/triangle/tri3_closest_point_barycentric.js";
1
+ import { tri3_closest_point } from "../../../core/geom/3d/triangle/tri3_closest_point.js";
2
2
 
3
3
  /**
4
4
  * Closest-point on triangle, written into the first two floats of `out`
@@ -6,7 +6,7 @@ import { tri3_closest_point_barycentric } from "../../../core/geom/3d/triangle/t
6
6
  * across the {@link sphere_triangle_contact} body to avoid allocation.
7
7
  * @type {Float64Array}
8
8
  */
9
- const scratch_bary = new Float64Array(2);
9
+ const scratch_closest = new Float64Array(3);
10
10
 
11
11
  /**
12
12
  * Closed-form contact generation for a sphere vs. a triangle.
@@ -79,21 +79,16 @@ export function sphere_triangle_contact(
79
79
  if (fn_mag_sqr === 0) return false;
80
80
 
81
81
  // Closest-point on triangle to sphere centre — barycentric output.
82
- tri3_closest_point_barycentric(
83
- scratch_bary, 0,
82
+ tri3_closest_point(
83
+ scratch_closest, 0,
84
84
  sx, sy, sz,
85
85
  ax, ay, az,
86
86
  bx, by, bz,
87
87
  cx, cy, cz
88
88
  );
89
- const alpha_a = scratch_bary[0];
90
- const alpha_b = scratch_bary[1];
91
- const alpha_c = 1 - alpha_a - alpha_b;
92
-
93
- // Reconstruct the closest world-space point.
94
- const px = alpha_a * ax + alpha_b * bx + alpha_c * cx;
95
- const py = alpha_a * ay + alpha_b * by + alpha_c * cy;
96
- const pz = alpha_a * az + alpha_b * bz + alpha_c * cz;
89
+ const px = scratch_closest[0];
90
+ const py = scratch_closest[1];
91
+ const pz = scratch_closest[2];
97
92
 
98
93
  // Vector from closest point to sphere centre.
99
94
  const dx = sx - px;
@@ -0,0 +1,36 @@
1
+ /**
2
+ * Apply impulse `P` at lever arm `r` to one body's solver state:
3
+ *
4
+ * dv = P * invM
5
+ * dw = Iw^-1 * (r x P)
6
+ *
7
+ * `sign` folds in which side of the pair this body is (+1 for A, -1 for B) without the caller having to
8
+ * negate the impulse itself.
9
+ *
10
+ * This is the single most load-bearing routine in the step — it runs per constraint row per solver
11
+ * iteration — and it was previously written out twice, identically, in the contact solver and the
12
+ * constraint solver.
13
+ *
14
+ * `scratch` is supplied by the caller rather than closed over: the two copies disagreed on this, and an
15
+ * explicit buffer keeps the routine free of shared mutable state between call sites.
16
+ *
17
+ * A zero inverse mass means a static/kinematic body, which absorbs impulses without responding — so this
18
+ * returns immediately rather than writing zeros.
19
+ *
20
+ * @param {Float64Array} ss solver body state array
21
+ * @param {number} base offset of this body's span within `ss`
22
+ * @param {number} invM inverse mass
23
+ * @param {number} rx lever arm x, from centre of mass to the application point
24
+ * @param {number} ry
25
+ * @param {number} rz
26
+ * @param {number} Px impulse x
27
+ * @param {number} Py
28
+ * @param {number} Pz
29
+ * @param {number} sign +1 for body A, -1 for body B
30
+ * @param {Float64Array} scratch at least 3 elements, overwritten
31
+ *
32
+ * @author Alex Goldring
33
+ * @copyright Company Named Limited (c) 2026
34
+ */
35
+ export function apply_impulse_to_body(ss: Float64Array, base: number, invM: number, rx: number, ry: number, rz: number, Px: number, Py: number, Pz: number, sign: number, scratch: Float64Array): void;
36
+ //# sourceMappingURL=apply_impulse_to_body.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"apply_impulse_to_body.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/solver/apply_impulse_to_body.js"],"names":[],"mappings":"AAiBA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,0CAfW,YAAY,QACZ,MAAM,QACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,WACN,YAAY,QAuCtB"}
@@ -0,0 +1,86 @@
1
+ import {
2
+ SBS_AV_X,
3
+ SBS_AV_Y,
4
+ SBS_AV_Z,
5
+ SBS_INV_I_X,
6
+ SBS_INV_I_Y,
7
+ SBS_INV_I_Z,
8
+ SBS_LV_X,
9
+ SBS_LV_Y,
10
+ SBS_LV_Z,
11
+ SBS_QW,
12
+ SBS_QX,
13
+ SBS_QY,
14
+ SBS_QZ,
15
+ } from "../body/SolverBodyState.js";
16
+ import { world_inverse_inertia_apply_raw } from "../inertia/world_inverse_inertia.js";
17
+
18
+ /**
19
+ * Apply impulse `P` at lever arm `r` to one body's solver state:
20
+ *
21
+ * dv = P * invM
22
+ * dw = Iw^-1 * (r x P)
23
+ *
24
+ * `sign` folds in which side of the pair this body is (+1 for A, -1 for B) without the caller having to
25
+ * negate the impulse itself.
26
+ *
27
+ * This is the single most load-bearing routine in the step — it runs per constraint row per solver
28
+ * iteration — and it was previously written out twice, identically, in the contact solver and the
29
+ * constraint solver.
30
+ *
31
+ * `scratch` is supplied by the caller rather than closed over: the two copies disagreed on this, and an
32
+ * explicit buffer keeps the routine free of shared mutable state between call sites.
33
+ *
34
+ * A zero inverse mass means a static/kinematic body, which absorbs impulses without responding — so this
35
+ * returns immediately rather than writing zeros.
36
+ *
37
+ * @param {Float64Array} ss solver body state array
38
+ * @param {number} base offset of this body's span within `ss`
39
+ * @param {number} invM inverse mass
40
+ * @param {number} rx lever arm x, from centre of mass to the application point
41
+ * @param {number} ry
42
+ * @param {number} rz
43
+ * @param {number} Px impulse x
44
+ * @param {number} Py
45
+ * @param {number} Pz
46
+ * @param {number} sign +1 for body A, -1 for body B
47
+ * @param {Float64Array} scratch at least 3 elements, overwritten
48
+ *
49
+ * @author Alex Goldring
50
+ * @copyright Company Named Limited (c) 2026
51
+ */
52
+ export function apply_impulse_to_body(
53
+ ss, base, invM,
54
+ rx, ry, rz,
55
+ Px, Py, Pz,
56
+ sign,
57
+ scratch
58
+ ) {
59
+
60
+ if (invM === 0) {
61
+ return;
62
+ }
63
+
64
+ const sPx = sign * Px;
65
+ const sPy = sign * Py;
66
+ const sPz = sign * Pz;
67
+
68
+ ss[base + SBS_LV_X] += sPx * invM;
69
+ ss[base + SBS_LV_Y] += sPy * invM;
70
+ ss[base + SBS_LV_Z] += sPz * invM;
71
+
72
+ const tx = ry * sPz - rz * sPy;
73
+ const ty = rz * sPx - rx * sPz;
74
+ const tz = rx * sPy - ry * sPx;
75
+
76
+ world_inverse_inertia_apply_raw(
77
+ scratch, 0,
78
+ ss[base + SBS_INV_I_X], ss[base + SBS_INV_I_Y], ss[base + SBS_INV_I_Z],
79
+ ss[base + SBS_QX], ss[base + SBS_QY], ss[base + SBS_QZ], ss[base + SBS_QW],
80
+ tx, ty, tz
81
+ );
82
+
83
+ ss[base + SBS_AV_X] += scratch[0];
84
+ ss[base + SBS_AV_Y] += scratch[1];
85
+ ss[base + SBS_AV_Z] += scratch[2];
86
+ }
@@ -1 +1 @@
1
- {"version":3,"file":"solve_contacts.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/solver/solve_contacts.js"],"names":[],"mappings":"AAsjBA;;;;;;;;;;;;;GAaG;AACH,0FAHW,MAAM,GACJ,MAAM,CAoNlB;AAED;;;;;;;;;;;;;;;GAeG;AACH,2FA0CC;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,uEAFW,WAAW,QAmGrB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,iGA2GC;AAED;;;;;;;;GAQG;AACH,uFAFW,MAAM,4BAwJhB;AAED;;;;;;;;;;;GAWG;AACH,yFAuDC;AAED;;;;;;;;;;;;;;GAcG;AACH,2FAFW,MAAM,QA2EhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,oFAJW,MAAM,UACN,MAAM,cACN,MAAM,QAkDhB;AArzCD;;;mBAGmB;AACnB,oCAAmC;AA3FnC;;;;;GAKG;AACH,0CAFU,MAAM,CAEuB;AAEvC;;;GAGG;AACH,0CAFU,MAAM,CAEsB"}
1
+ {"version":3,"file":"solve_contacts.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/solver/solve_contacts.js"],"names":[],"mappings":"AAkgBA;;;;;;;;;;;;;GAaG;AACH,0FAHW,MAAM,GACJ,MAAM,CAoNlB;AAED;;;;;;;;;;;;;;;GAeG;AACH,2FA0CC;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,uEAFW,WAAW,QAmGrB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,iGA2GC;AAED;;;;;;;;GAQG;AACH,uFAFW,MAAM,4BAwJhB;AAED;;;;;;;;;;;GAWG;AACH,yFAuDC;AAED;;;;;;;;;;;;;;GAcG;AACH,2FAFW,MAAM,QA2EhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,oFAJW,MAAM,UACN,MAAM,cACN,MAAM,QAkDhB;AAhwCD;;;mBAGmB;AACnB,oCAAmC;AA3FnC;;;;;GAKG;AACH,0CAFU,MAAM,CAEuB;AAEvC;;;GAGG;AACH,0CAFU,MAAM,CAEsB"}
@@ -1,3 +1,4 @@
1
+ import { apply_impulse_to_body } from "./apply_impulse_to_body.js";
1
2
  import { v3_quaternion_apply } from "../../../core/geom/vec3/v3_quaternion_apply.js";
2
3
  import { v3_quaternion_apply_inverse } from "../../../core/geom/vec3/v3_quaternion_apply_inverse.js";
3
4
  import { body_id_index } from "../body/BodyStorage.js";
@@ -380,59 +381,6 @@ const scratch_clamp = new Float64Array(2);
380
381
  const scratch_inertia_a = new Float64Array(3);
381
382
  const scratch_inertia_b = new Float64Array(3);
382
383
 
383
- /**
384
- * Apply an impulse `P` at body-relative offset `r` to persistent velocity
385
- * (Δv = P/m, Δω = I⁻¹·(r × P)), reading and writing the body's
386
- * {@link SolverBodyState} span instead of its `RigidBody` / `Transform`
387
- * objects — flat typed-array access, no dereference, on the hot path.
388
- *
389
- * @param {Float64Array} ss solver-body-state data array
390
- * @param {number} base `body_index * SBS_STRIDE`
391
- * @param {number} invM
392
- * @param {number} rx
393
- * @param {number} ry
394
- * @param {number} rz
395
- * @param {number} Px
396
- * @param {number} Py
397
- * @param {number} Pz
398
- * @param {number} sign +1 for body A, -1 for body B
399
- * @param {Float64Array} scratch_inertia
400
- */
401
- function apply_impulse_to_body(
402
- ss, base, invM,
403
- rx, ry, rz,
404
- Px, Py, Pz,
405
- sign,
406
- scratch_inertia
407
- ) {
408
-
409
- if (invM === 0) {
410
- return;
411
- }
412
-
413
- const sPx = sign * Px;
414
- const sPy = sign * Py;
415
- const sPz = sign * Pz;
416
-
417
- ss[base + SBS_LV_X] += sPx * invM;
418
- ss[base + SBS_LV_Y] += sPy * invM;
419
- ss[base + SBS_LV_Z] += sPz * invM;
420
-
421
- const tx = ry * sPz - rz * sPy;
422
- const ty = rz * sPx - rx * sPz;
423
- const tz = rx * sPy - ry * sPx;
424
-
425
- world_inverse_inertia_apply_raw(
426
- scratch_inertia, 0,
427
- ss[base + SBS_INV_I_X], ss[base + SBS_INV_I_Y], ss[base + SBS_INV_I_Z],
428
- ss[base + SBS_QX], ss[base + SBS_QY], ss[base + SBS_QZ], ss[base + SBS_QW],
429
- tx, ty, tz
430
- );
431
-
432
- ss[base + SBS_AV_X] += scratch_inertia[0];
433
- ss[base + SBS_AV_Y] += scratch_inertia[1];
434
- ss[base + SBS_AV_Z] += scratch_inertia[2];
435
- }
436
384
 
437
385
  /**
438
386
  * Apply a position-pass impulse `P` at body-relative offset `r` to the
@@ -1,3 +1,6 @@
1
+ /**
2
+ * Generally wired in via {@link Engine.plugins}
3
+ */
1
4
  export class EnginePlugin extends BaseProcess {
2
5
  /**
3
6
  *
@@ -1 +1 @@
1
- {"version":3,"file":"EnginePlugin.d.ts","sourceRoot":"","sources":["../../../../src/engine/plugin/EnginePlugin.js"],"names":[],"mappings":"AAGA;IAEI;;;;OAIG;IACH,uBAAoB;IAEpB;;;OAGG;IACH,QAFU,SAAO,IAAI,CAEP;IAEd,eAYC;IAED;;;OAGG;IACH,0CAEC;IAED;;;OAGG;IACH,iCAQC;IAOD;;;OAGG;IACH,wBAIC;IAGD;;;OAGG;IACH,yBAIC;CACJ;4BA9E2B,mCAAmC"}
1
+ {"version":3,"file":"EnginePlugin.d.ts","sourceRoot":"","sources":["../../../../src/engine/plugin/EnginePlugin.js"],"names":[],"mappings":"AAGA;;GAEG;AACH;IAEI;;;;OAIG;IACH,uBAAoB;IAEpB;;;OAGG;IACH,QAFU,SAAO,IAAI,CAEP;IAEd,eAYC;IAED;;;OAGG;IACH,0CAEC;IAED;;;OAGG;IACH,iCAQC;IAOD;;;OAGG;IACH,wBAIC;IAGD;;;OAGG;IACH,yBAIC;CACJ;4BAjF2B,mCAAmC"}
@@ -1,6 +1,9 @@
1
1
  import { assert } from "../../core/assert.js";
2
2
  import { BaseProcess } from "../../core/process/BaseProcess.js";
3
3
 
4
+ /**
5
+ * Generally wired in via {@link Engine.plugins}
6
+ */
4
7
  export class EnginePlugin extends BaseProcess {
5
8
 
6
9
  /**
@@ -10,6 +10,7 @@ export class IndexedDBStorage extends Storage {
10
10
  db: Promise<IDBDatabase>;
11
11
  remove(key: any, resolve: any, reject: any): void;
12
12
  list(resolve: any, reject: any): void;
13
+ #private;
13
14
  }
14
15
  import Storage from "../Storage.js";
15
16
  //# sourceMappingURL=IndexedDBStorage.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"IndexedDBStorage.d.ts","sourceRoot":"","sources":["../../../../../src/engine/save/storage/IndexedDBStorage.js"],"names":[],"mappings":"AAMA;;GAEG;AACH;IACI,uBAgCC;IAnBG;;;OAGG;IACH,IAFU,QAAQ,WAAW,CAAC,CAe5B;IAIN,kDA+BC;IAyED,sCAkBC;CACJ;oBAvKmB,eAAe"}
1
+ {"version":3,"file":"IndexedDBStorage.d.ts","sourceRoot":"","sources":["../../../../../src/engine/save/storage/IndexedDBStorage.js"],"names":[],"mappings":"AAMA;;GAEG;AACH;IACI,uBAgCC;IAnBG;;;OAGG;IACH,IAFU,QAAQ,WAAW,CAAC,CAe5B;IAgHN,kDAEC;IAUD,sCAEC;;CACJ;oBAvKmB,eAAe"}
@@ -42,15 +42,30 @@ export class IndexedDBStorage extends Storage {
42
42
 
43
43
  }
44
44
 
45
- remove(key, resolve, reject) {
45
+ /**
46
+ * Run a read against the main object store.
47
+ *
48
+ * Reads settle on the request: nothing a later transaction event can do
49
+ * invalidates a value that has already been handed back, so `success` is
50
+ * the whole story and the request's own `error` is the only failure.
51
+ *
52
+ * Exists so that {@link load} and {@link list} state the *read* contract
53
+ * once. Its sibling {@link #write} states a materially different one, and
54
+ * the two were previously open-coded four times over -- which is how the
55
+ * commit-durability fix reached `store` and missed `remove`.
56
+ *
57
+ * @param {function(IDBObjectStore): IDBRequest} run issues the read and returns its request
58
+ * @param {function(*)} [resolve] receives the request result
59
+ * @param {function(*)} [reject] receives the failure event, or the error that broke `db`
60
+ * @private
61
+ */
62
+ #read(run, resolve, reject) {
46
63
 
47
64
  const p = this.db
48
- .then(db => {
49
- const transaction = db.transaction(MAIN_STORE_NAME, IndexedDBTransactionMode.ReadWrite);
50
-
51
- const objectStore = transaction.objectStore(MAIN_STORE_NAME);
65
+ .then((db) => {
66
+ const transaction = db.transaction(MAIN_STORE_NAME, IndexedDBTransactionMode.ReadOnly);
52
67
 
53
- const idbRequest = objectStore.delete(key);
68
+ const idbRequest = run(transaction.objectStore(MAIN_STORE_NAME));
54
69
 
55
70
  if (typeof resolve === "function") {
56
71
 
@@ -67,7 +82,6 @@ export class IndexedDBStorage extends Storage {
67
82
  });
68
83
 
69
84
  }
70
-
71
85
  });
72
86
 
73
87
  if (typeof reject === "function") {
@@ -75,40 +89,30 @@ export class IndexedDBStorage extends Storage {
75
89
  }
76
90
  }
77
91
 
78
- load(key, resolve, reject, progress) {
79
-
80
- this.db
81
- .then((db) => {
82
- const transaction = db.transaction(MAIN_STORE_NAME, IndexedDBTransactionMode.ReadOnly);
83
-
84
- const objectStore = transaction.objectStore(MAIN_STORE_NAME);
85
-
86
- const idbRequest = objectStore.get(key);
87
-
88
- idbRequest.addEventListener('success', (event) => {
89
- resolve(event.target.result);
90
- });
91
-
92
- idbRequest.addEventListener('error', (event) => {
93
- reject(event);
94
- });
95
- }).catch(reject);
96
- }
97
-
98
- store(key, value, resolve, reject, progress) {
92
+ /**
93
+ * Run a write against the main object store.
94
+ *
95
+ * A successful request only means the write was queued. Durability is
96
+ * guaranteed at transaction commit, and a transaction can still abort
97
+ * afterwards -- on quota exhaustion, for instance. Reporting success off
98
+ * the request turns a lost save into a reported save.
99
+ *
100
+ * Exists so that every write goes through that rule by construction
101
+ * rather than by each method remembering it.
102
+ *
103
+ * @param {function(IDBObjectStore): IDBRequest} run issues the write and returns its request
104
+ * @param {function(*)} [resolve] receives the request result, once the transaction commits
105
+ * @param {function(*)} [reject] receives the transaction error, or the error that broke `db`
106
+ * @private
107
+ */
108
+ #write(run, resolve, reject) {
99
109
 
100
110
  const p = this.db
101
111
  .then((db) => {
102
112
  const transaction = db.transaction(MAIN_STORE_NAME, IndexedDBTransactionMode.ReadWrite);
103
113
 
104
- const objectStore = transaction.objectStore(MAIN_STORE_NAME);
105
-
106
- const idbRequest = objectStore.put(value, key);
114
+ const idbRequest = run(transaction.objectStore(MAIN_STORE_NAME));
107
115
 
108
- // A successful request only means the write was queued. Durability
109
- // is guaranteed at transaction commit, and a transaction can still
110
- // abort afterwards -- on quota exhaustion, for instance. Reporting
111
- // success off the request turns a lost save into a reported save.
112
116
  let result;
113
117
 
114
118
  idbRequest.addEventListener('success', (event) => {
@@ -146,23 +150,19 @@ export class IndexedDBStorage extends Storage {
146
150
  }
147
151
  }
148
152
 
149
- list(resolve, reject) {
150
- this.db
151
- .then((db) => {
152
- const transaction = db.transaction(MAIN_STORE_NAME, IndexedDBTransactionMode.ReadOnly);
153
-
154
- const objectStore = transaction.objectStore(MAIN_STORE_NAME);
153
+ remove(key, resolve, reject) {
154
+ this.#write((objectStore) => objectStore.delete(key), resolve, reject);
155
+ }
155
156
 
156
- const idbRequest = objectStore.getAllKeys();
157
+ load(key, resolve, reject, progress) {
158
+ this.#read((objectStore) => objectStore.get(key), resolve, reject);
159
+ }
157
160
 
158
- idbRequest.addEventListener('success', (event) => {
159
- resolve(event.target.result);
160
- });
161
+ store(key, value, resolve, reject, progress) {
162
+ this.#write((objectStore) => objectStore.put(value, key), resolve, reject);
163
+ }
161
164
 
162
- idbRequest.addEventListener('error', (event) => {
163
- reject(event);
164
- });
165
- })
166
- .catch(reject);
165
+ list(resolve, reject) {
166
+ this.#read((objectStore) => objectStore.getAllKeys(), resolve, reject);
167
167
  }
168
168
  }
@@ -1 +1 @@
1
- {"version":3,"file":"SoundControllerSystem.d.ts","sourceRoot":"","sources":["../../../../../src/engine/sound/ecs/SoundControllerSystem.js"],"names":[],"mappings":";AAyBA;;;;GAIG;AACH;IACI,cAUC;IARG,yCAAqC;IAGrC,oEAEC;IAED,gBAAkB;IAGtB;;;;OAIG;IACH,gBAHW,eAAe,UACf,MAAM,QAsDhB;CAaJ;uBA/GsB,qBAAqB;4BAGhB,sBAAsB;6BAFrB,2BAA2B;4CAFZ,oDAAoD"}
1
+ {"version":3,"file":"SoundControllerSystem.d.ts","sourceRoot":"","sources":["../../../../../src/engine/sound/ecs/SoundControllerSystem.js"],"names":[],"mappings":";AAiBA;;;;GAIG;AACH;IACI,cAUC;IARG,yCAAqC;IAGrC,oEAEC;IAED,gBAAkB;IAGtB;;;;OAIG;IACH,gBAHW,eAAe,UACf,MAAM,QAsDhB;CAaJ;uBAtGsB,qBAAqB;4BAGhB,sBAAsB;6BAFrB,2BAA2B;4CAFZ,oDAAoD"}
@@ -1,3 +1,4 @@
1
+ import { randomFromArray } from "../../../core/math/random/randomFromArray.js";
1
2
  import { ResourceAccessKind } from "../../../core/model/ResourceAccessKind.js";
2
3
  import { ResourceAccessSpecification } from "../../../core/model/ResourceAccessSpecification.js";
3
4
  import { System } from '../../ecs/System.js';
@@ -11,16 +12,7 @@ import SoundController from './SoundController.js';
11
12
  * @returns {string}
12
13
  */
13
14
  function pickTackFromRule(rule) {
14
-
15
- const randomNumber = Math.random();
16
-
17
- const tracks = rule.tracks;
18
-
19
- const numTracks = tracks.length;
20
-
21
- const index = Math.floor(randomNumber * numTracks);
22
-
23
- return tracks[index];
15
+ return randomFromArray(Math.random, rule.tracks);
24
16
  }
25
17
 
26
18
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"AcousticSimulator.d.ts","sourceRoot":"","sources":["../../../../../src/engine/sound/simulation/AcousticSimulator.js"],"names":[],"mappings":"AAyCA;;;;;;;;;GASG;AACH;IACI;;;OAGG;IACH,UAFU,MAAM,CAEF;IAEd;;;OAGG;IACH,WAFU,MAAM,CAEA;IAEhB;;;;;OAKG;IACH,SAFU,OAAO,CAED;IAEhB;;;;;;OAMG;IACH,gBAFU,OAAO,CAEM;IAEvB;;;;OAIG;IACH,eAFU,MAAM,CAEE;IAgGlB,6BAGC;IAZD;;;;OAIG;IACH,0BAEC;IAiBD,gCAEC;IAZD;;;;;OAKG;IACH,6BAEC;IAMD;;;;OAIG;IACH,2CAEC;IAED;;;;;;;OAOG;IACH,yEAHW,YAAY,GAAC,MAAM,EAAE,GACnB,MAAM,CAIlB;IAED;;;OAGG;IACH,6BAHW,MAAM,UACN,YAAY,GAAC,MAAM,EAAE,QAI/B;IAED;;OAEG;IACH,uBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,8DAEC;IAED;;OAEG;IACH,iDAEC;IAED;;;;OAIG;IACH,sBAEC;IAED;;;;;OAKG;IACH,qBAFW,qBAAmB,IAAI,QAMjC;IAED;;;;;;;;OAQG;IACH,mBAPW,OAAO,UACP,OAAO,gBACP,MAAM,SAEN,mBAAmB,OACnB,gBAAgB,QAkB1B;IAED;;;;;;OAMG;IACH,qBAHW,eAAe,YACf,OAAO,QAuFjB;IAgPD;;;OAGG;IACH,sCAOC;;CACJ;+BA/nB8B,0BAA0B;sCACnB,iCAAiC;wBAL/C,+BAA+B;oCAQW,+BAA+B;iCADhE,4BAA4B"}
1
+ {"version":3,"file":"AcousticSimulator.d.ts","sourceRoot":"","sources":["../../../../../src/engine/sound/simulation/AcousticSimulator.js"],"names":[],"mappings":"AA0CA;;;;;;;;;GASG;AACH;IACI;;;OAGG;IACH,UAFU,MAAM,CAEF;IAEd;;;OAGG;IACH,WAFU,MAAM,CAEA;IAEhB;;;;;OAKG;IACH,SAFU,OAAO,CAED;IAEhB;;;;;;OAMG;IACH,gBAFU,OAAO,CAEM;IAEvB;;;;OAIG;IACH,eAFU,MAAM,CAEE;IAgGlB,6BAGC;IAZD;;;;OAIG;IACH,0BAEC;IAiBD,gCAEC;IAZD;;;;;OAKG;IACH,6BAEC;IAMD;;;;OAIG;IACH,2CAEC;IAED;;;;;;;OAOG;IACH,yEAHW,YAAY,GAAC,MAAM,EAAE,GACnB,MAAM,CAIlB;IAED;;;OAGG;IACH,6BAHW,MAAM,UACN,YAAY,GAAC,MAAM,EAAE,QAI/B;IAED;;OAEG;IACH,uBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,8DAEC;IAED;;OAEG;IACH,iDAEC;IAED;;;;OAIG;IACH,sBAEC;IAED;;;;;OAKG;IACH,qBAFW,qBAAmB,IAAI,QAMjC;IAED;;;;;;;;OAQG;IACH,mBAPW,OAAO,UACP,OAAO,gBACP,MAAM,SAEN,mBAAmB,OACnB,gBAAgB,QAkB1B;IAED;;;;;;OAMG;IACH,qBAHW,eAAe,YACf,OAAO,QAuFjB;IAgPD;;;OAGG;IACH,sCAOC;;CACJ;+BA/nB8B,0BAA0B;sCACnB,iCAAiC;wBAN/C,+BAA+B;oCASW,+BAA+B;iCADhE,4BAA4B"}
@@ -3,6 +3,7 @@ import { Vector3 } from "../../../core/geom/Vector3.js";
3
3
  import { seededRandom } from "../../../core/math/random/seededRandom.js";
4
4
  import { INVALID_NODE } from "../../../core/graph/csr/csr_graph_build_distance_field.js";
5
5
  import { line3_compute_segment_closest_point_t } from "../../../core/geom/3d/line/line3_compute_segment_closest_point_t.js";
6
+ import { v3_length } from "../../../core/geom/vec3/v3_length.js";
6
7
  import { AcousticMedium } from "./core/AcousticMedium.js";
7
8
  import { AcousticOccluderIndex } from "./core/AcousticOccluderIndex.js";
8
9
  import { AcousticRegionIndex } from "./core/AcousticRegionIndex.js";
@@ -602,7 +603,7 @@ export class AcousticSimulator {
602
603
  let dy = ty - source.y;
603
604
  let dz = tz - source.z;
604
605
 
605
- const len = Math.sqrt(dx * dx + dy * dy + dz * dz);
606
+ const len = v3_length(dx, dy, dz);
606
607
 
607
608
  if (len === 0) {
608
609
  return 1; // target at the source — radiation direction undefined
@@ -1 +1 @@
1
- {"version":3,"file":"AcousticOccluderIndex.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/simulation/core/AcousticOccluderIndex.js"],"names":[],"mappings":"AAqBA;;;;;;;;;;;;;;;;;GAiBG;AACH;IA0BI;;;;;;OAMG;IACH,qEAHW,YAAY,GAAC,MAAM,EAAE,GACnB,MAAM,CAelB;IAED;;;;OAIG;IACH,qBAHW,MAAM,UACN,YAAY,GAAC,MAAM,EAAE,QAO/B;IAgBD;;;OAGG;IACH,mBAFW,MAAM,QAMhB;IAED;;;;;;OAMG;IACH,gBAJW,IAAI,gBAEF,OAAO,CA6CnB;IAED;;;;;OAKG;IACH,YAHW,IAAI,GACF,OAAO,CAgBnB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,oBAPW,MAAM,KACN,MAAM,KACN,MAAM,gBACN,MAAM,GAEJ,MAAM,CA4BlB;IAED;;;;;;OAMG;IACH,wBAHW,YAAY,GAAC,MAAM,EAAE,GACnB,MAAM,CA6BlB;;CAmCJ;qBAlToB,sCAAsC"}
1
+ {"version":3,"file":"AcousticOccluderIndex.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/simulation/core/AcousticOccluderIndex.js"],"names":[],"mappings":"AAsBA;;;;;;;;;;;;;;;;;GAiBG;AACH;IA0BI;;;;;;OAMG;IACH,qEAHW,YAAY,GAAC,MAAM,EAAE,GACnB,MAAM,CAelB;IAED;;;;OAIG;IACH,qBAHW,MAAM,UACN,YAAY,GAAC,MAAM,EAAE,QAO/B;IAgBD;;;OAGG;IACH,mBAFW,MAAM,QAMhB;IAED;;;;;;OAMG;IACH,gBAJW,IAAI,gBAEF,OAAO,CA6CnB;IAED;;;;;OAKG;IACH,YAHW,IAAI,GACF,OAAO,CAgBnB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,oBAPW,MAAM,KACN,MAAM,KACN,MAAM,gBACN,MAAM,GAEJ,MAAM,CA4BlB;IAED;;;;;;OAMG;IACH,wBAHW,YAAY,GAAC,MAAM,EAAE,GACnB,MAAM,CA0BlB;;CAmCJ;qBA/SoB,sCAAsC"}
@@ -4,6 +4,7 @@ import {
4
4
  bvh_query_user_data_intersects_sphere
5
5
  } from "../../../../core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js";
6
6
  import { bvh_query_user_data_ray_segment } from "../../../../core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js";
7
+ import { aabb3_array_combine } from "../../../../core/geom/3d/aabb/aabb3_array_combine.js";
7
8
  import { M4_IDENTITY } from "../../../../core/geom/3d/mat4/M4_IDENTITY.js";
8
9
  import { Ray3 } from "../../../../core/geom/3d/ray/Ray3.js";
9
10
  import { v3_matrix4_multiply } from "../../../../core/geom/vec3/v3_matrix4_multiply.js";
@@ -261,15 +262,12 @@ export class AcousticOccluderIndex {
261
262
 
262
263
  const b = body.worldAABB;
263
264
  if (n === 0) {
265
+ // seed the accumulator; `out` is documented as untouched when there are no live bodies, so
266
+ // it cannot be pre-filled with ±Infinity and unconditionally combined
264
267
  out[0] = b[0]; out[1] = b[1]; out[2] = b[2];
265
268
  out[3] = b[3]; out[4] = b[4]; out[5] = b[5];
266
269
  } else {
267
- if (b[0] < out[0]) out[0] = b[0];
268
- if (b[1] < out[1]) out[1] = b[1];
269
- if (b[2] < out[2]) out[2] = b[2];
270
- if (b[3] > out[3]) out[3] = b[3];
271
- if (b[4] > out[4]) out[4] = b[4];
272
- if (b[5] > out[5]) out[5] = b[5];
270
+ aabb3_array_combine(out, 0, out, 0, b, 0);
273
271
  }
274
272
 
275
273
  n++;
@@ -1 +1 @@
1
- {"version":3,"file":"OcclusionSolver.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/simulation/core/OcclusionSolver.js"],"names":[],"mappings":"AAeA;;;;;;;;;;;;;GAaG;AACH;IACI;;;;;;;;;;OAUG;IACH,wDARW,MAAM,0CAEN,MAAM,aACN,MAAM,gBACK,MAAM,2DAgF3B;CACJ"}
1
+ {"version":3,"file":"OcclusionSolver.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/simulation/core/OcclusionSolver.js"],"names":[],"mappings":"AAeA;;;;;;;;;;;;;GAaG;AACH;IACI;;;;;;;;;;OAUG;IACH,wDARW,MAAM,0CAEN,MAAM,aACN,MAAM,gBACK,MAAM,2DAyE3B;CACJ"}
@@ -1,7 +1,7 @@
1
1
  import { Ray3 } from "../../../../core/geom/3d/ray/Ray3.js";
2
2
  import { sphere_fibonacci_point } from "../../../../core/geom/3d/sphere/sphere_fibonacci_point.js";
3
+ import { random_orthonormal_basis } from "../../../../core/geom/random/random_orthonormal_basis.js";
3
4
  import { v3_matrix3_rotate } from "../../../../core/geom/vec3/v3_matrix3_rotate.js";
4
- import { v3_orthonormal_matrix_from_normal } from "../../../../core/geom/vec3/v3_orthonormal_matrix_from_normal.js";
5
5
  import { RayHit } from "./RayHit.js";
6
6
 
7
7
  // module-static scratch — reused across calls so a solve allocates nothing. Typed throughout (the
@@ -41,14 +41,7 @@ export class OcclusionSolver {
41
41
  */
42
42
  solve(listener, source, sourceRadius, index, rayCount, smoothing, random, state, out) {
43
43
  // a per-tick random orientation for the fibonacci set (decorrelation over frames)
44
- const z = 2 * random() - 1;
45
- const azimuth = 2 * Math.PI * random();
46
- const ring = Math.sqrt(Math.max(0, 1 - z * z));
47
-
48
- v3_orthonormal_matrix_from_normal(
49
- ROTATION, 0,
50
- ring * Math.cos(azimuth), ring * Math.sin(azimuth), z
51
- );
44
+ random_orthonormal_basis(ROTATION, 0, random);
52
45
 
53
46
  const lx = listener.x;
54
47
  const ly = listener.y;
@@ -1 +1 @@
1
- {"version":3,"file":"ProbeVisibilityRecheck.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/simulation/probe/ProbeVisibilityRecheck.js"],"names":[],"mappings":"AAGA;;;;;;;;GAQG;AACH,kCAFU,MAAM,CAEyC;AAEzD;;;;;;;;;;GAUG;AACH;IAuBI;;;OAGG;IACH,qEAGC;IAED;;;OAGG;IACH,sBAEC;IAaD;;;;;;OAMG;IACH,YAHW,MAAM,KACN,MAAM,QAShB;IAED;;;;;;OAMG;IACH,eAHW,MAAM,GACJ,MAAM,CAsClB;;CACJ"}
1
+ {"version":3,"file":"ProbeVisibilityRecheck.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/simulation/probe/ProbeVisibilityRecheck.js"],"names":[],"mappings":"AAOA;;;;;;;;GAQG;AACH,kCAFU,MAAM,CAEyC;AAEzD;;;;;;;;;;GAUG;AACH;IAuBI;;;OAGG;IACH,qEAGC;IAED;;;OAGG;IACH,sBAEC;IAED;;;;;;OAMG;IACH,YAHW,MAAM,KACN,MAAM,QAShB;IAED;;;;;;OAMG;IACH,eAHW,MAAM,GACJ,MAAM,CAwClB;;CACJ"}
@@ -1,6 +1,10 @@
1
1
  import { csr_graph_find_edge } from "../../../../core/graph/csr/csr_graph_find_edge.js";
2
+ import { probe_edge_key, probe_edge_key_decode } from "./probe_edge_key.js";
2
3
  import { probe_edge_visible } from "./probe_edge_visible.js";
3
4
 
5
+ // module-static scratch — the decoded `[low, high]` probe pair of the edge currently being rechecked
6
+ const EDGE_PAIR = new Uint32Array(2);
7
+
4
8
  /**
5
9
  * Float32 max — a finite, in-range sentinel weight that makes a baked visibility edge **effectively
6
10
  * untraversable** without a topology change. Dijkstra still sees the edge, but its astronomically large
@@ -63,17 +67,6 @@ export class ProbeVisibilityRecheck {
63
67
  return this.#queue.length;
64
68
  }
65
69
 
66
- /**
67
- * Canonical undirected edge id (order-independent), `min·size + max`.
68
- * @param {number} a
69
- * @param {number} b
70
- * @returns {number}
71
- */
72
- #edgeId(a, b) {
73
- const size = this.#field.size;
74
- return a < b ? a * size + b : b * size + a;
75
- }
76
-
77
70
  /**
78
71
  * Mark the edge `(a, b)` — traversed by a leak this frame — as needing a visibility recheck. Cheap: just
79
72
  * enqueues (deduped); the ray is cast later in {@link update}. PRECONDITION: `(a, b)` is a real edge of
@@ -82,7 +75,7 @@ export class ProbeVisibilityRecheck {
82
75
  * @param {number} b probe index
83
76
  */
84
77
  markEdge(a, b) {
85
- const id = this.#edgeId(a, b);
78
+ const id = probe_edge_key(a, b, this.#field.size);
86
79
 
87
80
  if (!this.#queued.has(id)) {
88
81
  this.#queued.add(id);
@@ -109,8 +102,10 @@ export class ProbeVisibilityRecheck {
109
102
  const id = this.#queue.shift();
110
103
  this.#queued.delete(id);
111
104
 
112
- const a = (id / size) | 0;
113
- const b = id % size;
105
+ probe_edge_key_decode(EDGE_PAIR, 0, id, size);
106
+
107
+ const a = EDGE_PAIR[0];
108
+ const b = EDGE_PAIR[1];
114
109
 
115
110
  const ka = csr_graph_find_edge(graph, a, b);
116
111
  const kb = csr_graph_find_edge(graph, b, a);
@@ -1 +1 @@
1
- {"version":3,"file":"bakeReverbBands.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/simulation/probe/bakeReverbBands.js"],"names":[],"mappings":"AA0BA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,iEARW,MAAM,KACN,MAAM,KACN,MAAM,YACN,MAAM,gBACK,MAAM,YACjB,YAAY,iBACZ,YAAY,QA2DtB"}
1
+ {"version":3,"file":"bakeReverbBands.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/simulation/probe/bakeReverbBands.js"],"names":[],"mappings":"AA0BA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,iEARW,MAAM,KACN,MAAM,KACN,MAAM,YACN,MAAM,gBACK,MAAM,YACjB,YAAY,iBACZ,YAAY,QAuDtB"}