@woosh/meep-engine 2.169.1 → 2.169.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/ecs/component/editors/NumericIntervalEditor.js +18 -35
- package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -43
- package/editor/ecs/component/editors/ObservedStringEditor.js +34 -51
- package/editor/ecs/component/editors/common/makeV3_editor.js +12 -30
- package/editor/ecs/component/editors/common/two_way_sync.js +50 -0
- package/editor/ecs/component/editors/geom/QuaternionEditor.js +20 -35
- package/editor/ecs/component/editors/geom/Vector1Editor.js +5 -28
- package/editor/ecs/component/editors/primitive/NumberEditor.js +15 -31
- package/editor/tools/paint/TerrainHeightPaintTool.js +22 -31
- package/editor/tools/paint/TerrainPaintTool.js +85 -13
- package/editor/tools/paint/TerrainTexturePaintTool.js +18 -29
- package/editor/view/ecs/components/TerrainController.js +1 -4
- package/package.json +1 -1
- package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -0
- package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -0
- package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -0
- package/src/core/bvh2/bvh3/query/bvh_collect_user_data.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
- package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
- package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_frustum.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +2 -2
- package/src/core/bvh8/aabb3_round_to_float32.d.ts +16 -0
- package/src/core/bvh8/aabb3_round_to_float32.d.ts.map +1 -0
- package/src/core/bvh8/aabb3_round_to_float32.js +22 -0
- package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -1
- package/src/core/bvh8/bvh8_geometry_validate.js +1 -12
- package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -1
- package/src/core/bvh8/bvh8_geometry_validate_indirect.js +1 -12
- package/src/core/cache/Cache.d.ts +13 -0
- package/src/core/cache/Cache.d.ts.map +1 -1
- package/src/core/cache/Cache.js +13 -0
- package/src/core/color/operations/color_darken.d.ts +5 -2
- package/src/core/color/operations/color_darken.d.ts.map +1 -1
- package/src/core/color/operations/color_darken.js +24 -33
- package/src/core/color/operations/color_desaturate.d.ts +5 -2
- package/src/core/color/operations/color_desaturate.d.ts.map +1 -1
- package/src/core/color/operations/color_desaturate.js +24 -33
- package/src/core/color/operations/color_lighten.d.ts +5 -2
- package/src/core/color/operations/color_lighten.d.ts.map +1 -1
- package/src/core/color/operations/color_lighten.js +24 -33
- package/src/core/color/operations/color_saturate.d.ts +5 -2
- package/src/core/color/operations/color_saturate.d.ts.map +1 -1
- package/src/core/color/operations/color_saturate.js +24 -33
- package/src/core/color/operations/color_scale_okhsv_channel.d.ts +28 -0
- package/src/core/color/operations/color_scale_okhsv_channel.d.ts.map +1 -0
- package/src/core/color/operations/color_scale_okhsv_channel.js +45 -0
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.js +12 -0
- package/src/core/geom/2d/line/segment2_intersects_segment2_2d.d.ts.map +1 -1
- package/src/core/geom/2d/line/segment2_intersects_segment2_2d.js +25 -29
- package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.d.ts.map +1 -1
- package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.js +46 -51
- package/src/core/geom/2d/line/segment2_segment_intersection_fractions.d.ts +31 -0
- package/src/core/geom/2d/line/segment2_segment_intersection_fractions.d.ts.map +1 -0
- package/src/core/geom/2d/line/segment2_segment_intersection_fractions.js +52 -0
- package/src/core/geom/2d/quad-tree/qt_collect_by_circle.d.ts +6 -1
- package/src/core/geom/2d/quad-tree/qt_collect_by_circle.d.ts.map +1 -1
- package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -65
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.d.ts +15 -5
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.d.ts.map +1 -1
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -70
- package/src/core/geom/2d/r-tree/StaticR2Tree.d.ts.map +1 -1
- package/src/core/geom/2d/r-tree/StaticR2Tree.js +7 -3
- package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.d.ts +7 -8
- package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.js +15 -51
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +13 -14
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +2 -17
- package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.d.ts +22 -0
- package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.d.ts.map +1 -0
- package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.js +30 -0
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts +19 -0
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +5 -9
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +4 -12
- package/src/core/geom/3d/frustum/read_frustum_corner.d.ts +5 -0
- package/src/core/geom/3d/frustum/read_frustum_corner.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/read_frustum_corner.js +8 -5
- package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.d.ts +33 -0
- package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.d.ts.map +1 -0
- package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.js +71 -0
- package/src/core/geom/3d/mat4/m4_compose.d.ts +5 -0
- package/src/core/geom/3d/mat4/m4_compose.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_compose.js +22 -53
- package/src/core/geom/3d/mat4/m4_decompose.d.ts +8 -0
- package/src/core/geom/3d/mat4/m4_decompose.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_decompose.js +84 -76
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +10 -44
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +27 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +67 -0
- package/src/core/geom/3d/plane/orient3d_fast.d.ts.map +1 -1
- package/src/core/geom/3d/plane/orient3d_fast.js +2 -22
- package/src/core/geom/3d/plane/orient3d_fast_point.d.ts +28 -0
- package/src/core/geom/3d/plane/orient3d_fast_point.d.ts.map +1 -0
- package/src/core/geom/3d/plane/orient3d_fast_point.js +47 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +48 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +72 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +44 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +2 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +2 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +0 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +25 -56
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +2 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +3 -5
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +0 -11
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +27 -106
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +10 -31
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +8 -57
- package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.d.ts +8 -1
- package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.d.ts.map +1 -1
- package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.js +281 -272
- package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.js +3 -4
- package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.d.ts +22 -0
- package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.d.ts.map +1 -0
- package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.js +27 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts +24 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +73 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +2 -53
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +3 -4
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +3 -33
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.js +4 -37
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +3 -32
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.d.ts +32 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.js +66 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +703 -728
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +13 -24
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +8 -54
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +35 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +82 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +29 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.js +65 -0
- package/src/core/geom/3d/triangle/tri3_flatten_isometric.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_flatten_isometric.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_flatten_isometric.js +79 -0
- package/src/core/geom/Vector2.d.ts.map +1 -1
- package/src/core/geom/Vector2.js +2 -1
- package/src/core/geom/random/random_orthonormal_basis.d.ts +21 -0
- package/src/core/geom/random/random_orthonormal_basis.d.ts.map +1 -0
- package/src/core/geom/random/random_orthonormal_basis.js +31 -0
- package/src/core/geom/vec2/v2_rotate.d.ts +18 -0
- package/src/core/geom/vec2/v2_rotate.d.ts.map +1 -0
- package/src/core/geom/vec2/v2_rotate.js +21 -0
- package/src/core/geom/vec2/v2_rotate_cos_sin.d.ts +19 -0
- package/src/core/geom/vec2/v2_rotate_cos_sin.d.ts.map +1 -0
- package/src/core/geom/vec2/v2_rotate_cos_sin.js +21 -0
- package/src/core/graph/csr/csr_graph_from_undirected_edge_list.d.ts +30 -0
- package/src/core/graph/csr/csr_graph_from_undirected_edge_list.d.ts.map +1 -0
- package/src/core/graph/csr/csr_graph_from_undirected_edge_list.js +94 -0
- package/src/core/graph/layout/CircleLayout.d.ts.map +1 -1
- package/src/core/graph/layout/CircleLayout.js +6 -29
- package/src/core/graph/layout/box/BoxLayouter.d.ts.map +1 -1
- package/src/core/graph/layout/box/BoxLayouter.js +2 -26
- package/src/core/graph/layout/box/position_box_next_to_box.d.ts.map +1 -1
- package/src/core/graph/layout/box/position_box_next_to_box.js +2 -1
- package/src/core/graph/layout/computeDisconnectedSubGraphs.d.ts.map +1 -1
- package/src/core/graph/layout/computeDisconnectedSubGraphs.js +14 -3
- package/src/core/graph/layout/graph_peel_topological_layer.d.ts +25 -0
- package/src/core/graph/layout/graph_peel_topological_layer.d.ts.map +1 -0
- package/src/core/graph/layout/graph_peel_topological_layer.js +45 -0
- package/src/core/math/hash/hash_mix2.d.ts +21 -0
- package/src/core/math/hash/hash_mix2.d.ts.map +1 -0
- package/src/core/math/hash/hash_mix2.js +22 -0
- package/src/core/math/hash/hash_mix3.d.ts +16 -0
- package/src/core/math/hash/hash_mix3.d.ts.map +1 -0
- package/src/core/math/hash/hash_mix3.js +19 -0
- package/src/core/math/lookup/LUT_HEATMAP.d.ts +17 -0
- package/src/core/math/lookup/LUT_HEATMAP.d.ts.map +1 -0
- package/src/core/math/lookup/LUT_HEATMAP.js +30 -0
- package/src/core/math/noise/curl_noise_3d.d.ts +6 -0
- package/src/core/math/noise/curl_noise_3d.d.ts.map +1 -1
- package/src/core/math/noise/curl_noise_3d.js +18 -27
- package/src/core/math/statistics/hammersley_sequence.d.ts +28 -16
- package/src/core/math/statistics/hammersley_sequence.d.ts.map +1 -1
- package/src/core/math/statistics/hammersley_sequence.js +53 -34
- package/src/core/science/units/MEASUREMENT_UNITS_SI.d.ts +3 -0
- package/src/core/science/units/MEASUREMENT_UNITS_SI.d.ts.map +1 -1
- package/src/core/science/units/MEASUREMENT_UNITS_SI.js +5 -16
- package/src/engine/animation/TransitionFunctions.d.ts +31 -0
- package/src/engine/animation/TransitionFunctions.d.ts.map +1 -1
- package/src/engine/animation/TransitionFunctions.js +44 -0
- package/src/engine/animation/curve/animation_curve_binary_codec.d.ts +29 -0
- package/src/engine/animation/curve/animation_curve_binary_codec.d.ts.map +1 -0
- package/src/engine/animation/curve/animation_curve_binary_codec.js +60 -0
- package/src/engine/animation/curve/draw/canvas_point_to_curve.d.ts +16 -0
- package/src/engine/animation/curve/draw/canvas_point_to_curve.d.ts.map +1 -0
- package/src/engine/animation/curve/draw/canvas_point_to_curve.js +22 -0
- package/src/engine/animation/curve/draw/curve_point_to_canvas.d.ts +27 -0
- package/src/engine/animation/curve/draw/curve_point_to_canvas.d.ts.map +1 -0
- package/src/engine/animation/curve/draw/curve_point_to_canvas.js +38 -0
- package/src/engine/animation/curve/draw/position_canvas_to_curve.d.ts +2 -0
- package/src/engine/animation/curve/draw/position_canvas_to_curve.d.ts.map +1 -1
- package/src/engine/animation/curve/draw/position_canvas_to_curve.js +22 -24
- package/src/engine/animation/curve/draw/position_curve_to_canvas.d.ts +2 -0
- package/src/engine/animation/curve/draw/position_curve_to_canvas.d.ts.map +1 -1
- package/src/engine/animation/curve/draw/position_curve_to_canvas.js +22 -25
- package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.d.ts.map +1 -1
- package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.js +3 -2
- package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.d.ts.map +1 -1
- package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.js +14 -14
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +1 -1
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +5 -0
- package/src/engine/asset/loaders/GLTFAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/GLTFAssetLoader.js +25 -51
- package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts +3 -2
- package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts.map +1 -1
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- package/src/engine/network/orchestrator/NetworkPeer.js +2 -1
- package/src/engine/network/sim/ActionLog.d.ts +9 -6
- package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
- package/src/engine/network/sim/ActionLog.js +43 -80
- package/src/engine/network/sim/SmoothingState.d.ts.map +1 -1
- package/src/engine/network/sim/SmoothingState.js +27 -28
- package/src/engine/network/state/FrameBufferRing.d.ts +84 -0
- package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -0
- package/src/engine/network/state/FrameBufferRing.js +168 -0
- package/src/engine/network/state/InputRing.d.ts +14 -12
- package/src/engine/network/state/InputRing.d.ts.map +1 -1
- package/src/engine/network/state/InputRing.js +37 -76
- package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
- package/src/engine/network/transport/LoopbackTransport.js +10 -31
- package/src/engine/network/transport/Transport.d.ts +42 -2
- package/src/engine/network/transport/Transport.d.ts.map +1 -1
- package/src/engine/network/transport/Transport.js +87 -3
- package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/NodeUDPTransport.js +7 -33
- package/src/engine/network/transport/adapters/SimulatedTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/SimulatedTransport.js +17 -28
- package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +6 -32
- package/src/engine/network/transport/adapters/WebSocketTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebSocketTransport.js +6 -32
- package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebTransportTransport.js +11 -22
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +18 -48
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +3 -3
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +7 -0
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +11 -18
- package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +7 -0
- package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.js +15 -57
- package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.js +7 -0
- package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.d.ts +28 -0
- package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.d.ts.map +1 -0
- package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.js +38 -0
- package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js +12 -14
- package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.js +9 -0
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +13 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +15 -4
- package/src/engine/physics/narrowphase/box_triangle_contact.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/box_triangle_contact.js +9 -0
- package/src/engine/physics/narrowphase/capsule_contacts.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/capsule_contacts.js +10 -11
- package/src/engine/physics/narrowphase/sphere_triangle_contact.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/sphere_triangle_contact.js +7 -12
- package/src/engine/physics/solver/apply_impulse_to_body.d.ts +36 -0
- package/src/engine/physics/solver/apply_impulse_to_body.d.ts.map +1 -0
- package/src/engine/physics/solver/apply_impulse_to_body.js +86 -0
- package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -1
- package/src/engine/physics/solver/solve_contacts.js +1 -53
- package/src/engine/plugin/EnginePlugin.d.ts +3 -0
- package/src/engine/plugin/EnginePlugin.d.ts.map +1 -1
- package/src/engine/plugin/EnginePlugin.js +3 -0
- package/src/engine/save/storage/IndexedDBStorage.d.ts +1 -0
- package/src/engine/save/storage/IndexedDBStorage.d.ts.map +1 -1
- package/src/engine/save/storage/IndexedDBStorage.js +50 -50
- package/src/engine/sound/ecs/SoundControllerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/SoundControllerSystem.js +2 -10
- package/src/engine/sound/simulation/AcousticSimulator.d.ts.map +1 -1
- package/src/engine/sound/simulation/AcousticSimulator.js +2 -1
- package/src/engine/sound/simulation/core/AcousticOccluderIndex.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticOccluderIndex.js +4 -6
- package/src/engine/sound/simulation/core/OcclusionSolver.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/OcclusionSolver.js +2 -9
- package/src/engine/sound/simulation/probe/ProbeVisibilityRecheck.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/ProbeVisibilityRecheck.js +9 -14
- package/src/engine/sound/simulation/probe/bakeReverbBands.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeReverbBands.js +2 -6
- package/src/engine/sound/simulation/probe/bakeVisibility.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeVisibility.js +4 -34
- package/src/engine/sound/simulation/probe/probe_densify_portals.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_densify_portals.js +3 -6
- package/src/engine/sound/simulation/probe/probe_edge_key.d.ts +31 -0
- package/src/engine/sound/simulation/probe/probe_edge_key.d.ts.map +1 -0
- package/src/engine/sound/simulation/probe/probe_edge_key.js +38 -0
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +10 -3
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_sdf_grid.js +10 -22
- package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_visibility_augment.js +12 -48
- package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.js +4 -3
- package/src/engine/sound/simulation/render/foaReverbImpulseResponse.d.ts +5 -4
- package/src/engine/sound/simulation/render/foaReverbImpulseResponse.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/foaReverbImpulseResponse.js +23 -31
- package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts +1 -8
- package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/reverbImpulseResponse.js +21 -31
- package/src/engine/sound/simulation/render/reverb_band_tails.d.ts +55 -0
- package/src/engine/sound/simulation/render/reverb_band_tails.d.ts.map +1 -0
- package/src/engine/sound/simulation/render/reverb_band_tails.js +93 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +6 -22
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.js +7 -3
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.js +7 -22
- package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.js +28 -0
- package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.js +1 -5
- package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.js +1 -13
- package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.js +2 -8
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +3 -0
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +26 -14
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/BusGraph.js +21 -33
- package/src/engine/sound/sopra/runtime/EventInstance.js +1 -1
- package/src/engine/ui/apply_pointer_tilt_3d.d.ts +25 -0
- package/src/engine/ui/apply_pointer_tilt_3d.d.ts.map +1 -0
- package/src/engine/ui/apply_pointer_tilt_3d.js +50 -0
- package/src/engine/ui/bindings/processors/DomElementProcessorTilt3D.d.ts.map +1 -1
- package/src/engine/ui/bindings/processors/DomElementProcessorTilt3D.js +9 -26
- package/src/generation/filtering/numeric/CellFilterCache.d.ts.map +1 -1
- package/src/generation/filtering/numeric/CellFilterCache.js +4 -21
- package/src/generation/filtering/numeric/complex/CellFilterSobel.d.ts.map +1 -1
- package/src/generation/filtering/numeric/complex/CellFilterSobel.js +11 -20
- package/src/generation/filtering/numeric/math/CellFilterPower.d.ts +1 -1
- package/src/generation/filtering/numeric/math/CellFilterPower.d.ts.map +1 -1
- package/src/generation/filtering/numeric/math/CellFilterPower.js +1 -5
- package/src/generation/filtering/numeric/process/computeCellFilterGradient.d.ts.map +1 -1
- package/src/generation/filtering/numeric/process/computeCellFilterGradient.js +13 -15
- package/src/generation/filtering/numeric/process/computeCellFilterSobel.d.ts +20 -0
- package/src/generation/filtering/numeric/process/computeCellFilterSobel.d.ts.map +1 -0
- package/src/generation/filtering/numeric/process/computeCellFilterSobel.js +36 -0
- package/src/generation/filtering/numeric/util/CellFilterDisplaced.d.ts.map +1 -1
- package/src/generation/filtering/numeric/util/CellFilterDisplaced.js +11 -6
- package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.d.ts.map +1 -1
- package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.js +18 -36
- package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.d.ts +21 -0
- package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.d.ts.map +1 -0
- package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.js +47 -0
- package/src/generation/filtering/util/cell_filter_weights_pick.d.ts +25 -0
- package/src/generation/filtering/util/cell_filter_weights_pick.d.ts.map +1 -0
- package/src/generation/filtering/util/cell_filter_weights_pick.js +54 -0
- package/src/generation/grid/generation/discrete/GridTaskConnectRooms.d.ts.map +1 -1
- package/src/generation/grid/generation/discrete/GridTaskConnectRooms.js +14 -1
- package/src/generation/markers/GridActionRuleSet.d.ts.map +1 -1
- package/src/generation/markers/GridActionRuleSet.js +10 -7
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
- package/src/generation/markers/GridCellActionPlaceMarker.js +10 -12
- package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.d.ts.map +1 -1
- package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.js +7 -42
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +11 -6
- package/src/generation/placement/GridCellPlacementRule.d.ts.map +1 -1
- package/src/generation/placement/GridCellPlacementRule.js +10 -7
- package/src/generation/placement/action/GridCellActionPlaceTags.d.ts.map +1 -1
- package/src/generation/placement/action/GridCellActionPlaceTags.js +10 -4
- package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.d.ts.map +1 -1
- package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +2 -38
- package/src/generation/placement/action/util/GridCellDisplacedAction.d.ts.map +1 -1
- package/src/generation/placement/action/util/GridCellDisplacedAction.js +11 -6
- package/src/generation/rules/cell/CellMatcherGridPattern.d.ts.map +1 -1
- package/src/generation/rules/cell/CellMatcherGridPattern.js +11 -4
- package/src/generation/theme/ThemeEngine.d.ts.map +1 -1
- package/src/generation/theme/ThemeEngine.js +7 -12
- package/src/view/elements/Group.d.ts +24 -3
- package/src/view/elements/Group.d.ts.map +1 -1
- package/src/view/elements/Group.js +56 -34
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168
|
-
dot(binormal_OS, bake_right),
|
|
169
|
-
dot(tangent_OS, bake_up),
|
|
170
|
-
dot(binormal_OS, bake_up)
|
|
171
|
-
);
|
|
172
|
-
}
|
|
173
|
-
|
|
174
|
-
// Bilinear weights over the 4 corners of the current cell, in the
|
|
175
|
-
// order (w00, w10, w01, w11) matching gridFloor + (0,0)/(1,0)/(0,1)/(1,1).
|
|
176
|
-
vec4 BilinearWeights(vec2 frac_uv)
|
|
177
|
-
{
|
|
178
|
-
vec2 omuv = vec2(1.0) - frac_uv;
|
|
179
|
-
return vec4(
|
|
180
|
-
omuv.x * omuv.y, // w00
|
|
181
|
-
frac_uv.x * omuv.y, // w10
|
|
182
|
-
omuv.x * frac_uv.y, // w01
|
|
183
|
-
frac_uv.x * frac_uv.y // w11
|
|
184
|
-
);
|
|
185
|
-
}
|
|
76
|
+
${GLSL_OCTAHEDRAL_GRID}
|
|
77
|
+
${GLSL_IMPOSTOR_COMPUTE_FRAME_XFORM}
|
|
78
|
+
${GLSL_IMPOSTOR_BILINEAR_WEIGHTS}
|
|
186
79
|
|
|
187
80
|
void main() {
|
|
188
81
|
vUv = uv;
|
|
@@ -315,43 +208,8 @@ const shader_fg = `
|
|
|
315
208
|
uniform float uFrames;
|
|
316
209
|
uniform float uDepthScale;
|
|
317
210
|
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
// [a b ; c d].
|
|
321
|
-
vec2 apply_frame_xform(vec2 card_uv, vec4 xform)
|
|
322
|
-
{
|
|
323
|
-
vec2 c = card_uv - 0.5;
|
|
324
|
-
return vec2(
|
|
325
|
-
xform.x * c.x + xform.y * c.y,
|
|
326
|
-
xform.z * c.x + xform.w * c.y
|
|
327
|
-
) + 0.5;
|
|
328
|
-
}
|
|
329
|
-
|
|
330
|
-
// Sample the same card-UV from the 4 cell-corner atlas frames, applying
|
|
331
|
-
// each frame's own UV rotation so the textures land in a consistent
|
|
332
|
-
// orientation, then blend with the bilinear weights. Used for both
|
|
333
|
-
// depth and colour.
|
|
334
|
-
vec4 blend_4_frames(
|
|
335
|
-
sampler2D tex, vec2 card_uv,
|
|
336
|
-
vec2 gridFloor, vec4 w,
|
|
337
|
-
vec4 x00, vec4 x10, vec4 x01, vec4 x11
|
|
338
|
-
) {
|
|
339
|
-
vec2 frame_size = vec2(1.0 / uFrames);
|
|
340
|
-
// Clamp inside the unit square AFTER the per-frame rotation: at
|
|
341
|
-
// sharp angles the rotation can push a corner UV outside [0,1] and
|
|
342
|
-
// bleed into the neighbouring atlas tile (which is a completely
|
|
343
|
-
// different bake direction). Clamping keeps the sample inside the
|
|
344
|
-
// frame it's supposed to belong to.
|
|
345
|
-
vec2 uv00 = clamp(apply_frame_xform(card_uv, x00), 0.0, 1.0);
|
|
346
|
-
vec2 uv10 = clamp(apply_frame_xform(card_uv, x10), 0.0, 1.0);
|
|
347
|
-
vec2 uv01 = clamp(apply_frame_xform(card_uv, x01), 0.0, 1.0);
|
|
348
|
-
vec2 uv11 = clamp(apply_frame_xform(card_uv, x11), 0.0, 1.0);
|
|
349
|
-
vec4 s00 = texture(tex, (gridFloor + vec2(0.0, 0.0) + uv00) * frame_size);
|
|
350
|
-
vec4 s10 = texture(tex, (gridFloor + vec2(1.0, 0.0) + uv10) * frame_size);
|
|
351
|
-
vec4 s01 = texture(tex, (gridFloor + vec2(0.0, 1.0) + uv01) * frame_size);
|
|
352
|
-
vec4 s11 = texture(tex, (gridFloor + vec2(1.0, 1.0) + uv11) * frame_size);
|
|
353
|
-
return s00 * w.x + s10 * w.y + s01 * w.z + s11 * w.w;
|
|
354
|
-
}
|
|
211
|
+
${GLSL_IMPOSTOR_APPLY_FRAME_XFORM}
|
|
212
|
+
${GLSL_IMPOSTOR_BLEND_4_FRAMES}
|
|
355
213
|
|
|
356
214
|
void main() {
|
|
357
215
|
// View direction in the card's tangent space. The card is oriented
|
package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderViewportDepthV0.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ImpostorShaderViewportDepthV0.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/octahedral/shader/ImpostorShaderViewportDepthV0.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ImpostorShaderViewportDepthV0.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/octahedral/shader/ImpostorShaderViewportDepthV0.js"],"names":[],"mappings":"AA6OA;;;;;;;;GAQG;AACH;IACI,cAkBC;CACJ;kCA1Q6D,OAAO"}
|
|
@@ -1,4 +1,10 @@
|
|
|
1
1
|
import { GLSL3, NoBlending, RawShaderMaterial, Vector3 } from "three";
|
|
2
|
+
import {
|
|
3
|
+
GLSL_IMPOSTOR_APPLY_FRAME_XFORM,
|
|
4
|
+
GLSL_IMPOSTOR_BILINEAR_WEIGHTS,
|
|
5
|
+
GLSL_IMPOSTOR_COMPUTE_FRAME_XFORM,
|
|
6
|
+
GLSL_OCTAHEDRAL_GRID
|
|
7
|
+
} from "../../../shaders/chunks/glsl_octahedral_impostor.js";
|
|
2
8
|
|
|
3
9
|
// Debug-viz variant: shows the parallax-corrected surface's VIEWPORT
|
|
4
10
|
// depth as grayscale. This is the same value ImpostorShaderDepthV0
|
|
@@ -43,92 +49,9 @@ const shader_vx = `
|
|
|
43
49
|
uniform float uFrames;
|
|
44
50
|
uniform bool uIsFullSphere;
|
|
45
51
|
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
float sum = dot(pivotToCamera, octant);
|
|
50
|
-
vec3 octahedron = pivotToCamera / sum;
|
|
51
|
-
if (octahedron.y < 0.0) {
|
|
52
|
-
vec3 absolute = abs(octahedron);
|
|
53
|
-
octahedron.xz = octant.xz * vec2(1.0 - absolute.z, 1.0 - absolute.x);
|
|
54
|
-
}
|
|
55
|
-
return octahedron.xz;
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
vec2 VecToHemiSphereOct(vec3 v)
|
|
59
|
-
{
|
|
60
|
-
v.y = max(v.y, 0.001);
|
|
61
|
-
v = normalize(v);
|
|
62
|
-
vec3 octant = sign(v);
|
|
63
|
-
float sum = dot(v, octant);
|
|
64
|
-
vec3 octahedron = v / sum;
|
|
65
|
-
return vec2(
|
|
66
|
-
octahedron.x + octahedron.z,
|
|
67
|
-
octahedron.z - octahedron.x
|
|
68
|
-
);
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
vec2 VectorToGrid(vec3 v)
|
|
72
|
-
{
|
|
73
|
-
return uIsFullSphere ? VecToSphereOct(v) : VecToHemiSphereOct(v);
|
|
74
|
-
}
|
|
75
|
-
|
|
76
|
-
vec3 OctaSphereDec(vec2 coord)
|
|
77
|
-
{
|
|
78
|
-
coord = (coord - 0.5) * 2.0;
|
|
79
|
-
vec3 p = vec3(coord.x, 0.0, coord.y);
|
|
80
|
-
vec2 a = abs(p.xz);
|
|
81
|
-
p.y = 1.0 - a.x - a.y;
|
|
82
|
-
if (p.y < 0.0) {
|
|
83
|
-
p.xz = sign(p.xz) * vec2(1.0 - a.y, 1.0 - a.x);
|
|
84
|
-
}
|
|
85
|
-
return p;
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
vec3 OctaHemiSphereDec(vec2 coord)
|
|
89
|
-
{
|
|
90
|
-
vec3 p = vec3(coord.x - coord.y, 0.0, -1.0 + coord.x + coord.y);
|
|
91
|
-
vec2 a = abs(p.xz);
|
|
92
|
-
p.y = 1.0 - a.x - a.y;
|
|
93
|
-
return p;
|
|
94
|
-
}
|
|
95
|
-
|
|
96
|
-
vec3 GridToVector(vec2 coord)
|
|
97
|
-
{
|
|
98
|
-
return uIsFullSphere ? OctaSphereDec(coord) : OctaHemiSphereDec(coord);
|
|
99
|
-
}
|
|
100
|
-
|
|
101
|
-
vec3 FrameToRay(vec2 frame, vec2 framesMinusOne)
|
|
102
|
-
{
|
|
103
|
-
vec2 f = clamp(frame / framesMinusOne, 0.0, 1.0);
|
|
104
|
-
return normalize(GridToVector(f));
|
|
105
|
-
}
|
|
106
|
-
|
|
107
|
-
vec4 ComputeFrameXform(vec3 D_frame, vec3 tangent_OS, vec3 binormal_OS)
|
|
108
|
-
{
|
|
109
|
-
vec3 D = abs(D_frame.y) > 0.99999
|
|
110
|
-
? normalize(D_frame + vec3(0.0, 0.0, 0.0001))
|
|
111
|
-
: D_frame;
|
|
112
|
-
vec3 bake_right = normalize(cross(vec3(0.0, 1.0, 0.0), D));
|
|
113
|
-
vec3 bake_up = cross(D, bake_right);
|
|
114
|
-
return vec4(
|
|
115
|
-
dot(tangent_OS, bake_right),
|
|
116
|
-
dot(binormal_OS, bake_right),
|
|
117
|
-
dot(tangent_OS, bake_up),
|
|
118
|
-
dot(binormal_OS, bake_up)
|
|
119
|
-
);
|
|
120
|
-
}
|
|
121
|
-
|
|
122
|
-
vec4 BilinearWeights(vec2 frac_uv)
|
|
123
|
-
{
|
|
124
|
-
vec2 omuv = vec2(1.0) - frac_uv;
|
|
125
|
-
return vec4(
|
|
126
|
-
omuv.x * omuv.y,
|
|
127
|
-
frac_uv.x * omuv.y,
|
|
128
|
-
omuv.x * frac_uv.y,
|
|
129
|
-
frac_uv.x * frac_uv.y
|
|
130
|
-
);
|
|
131
|
-
}
|
|
52
|
+
${GLSL_OCTAHEDRAL_GRID}
|
|
53
|
+
${GLSL_IMPOSTOR_COMPUTE_FRAME_XFORM}
|
|
54
|
+
${GLSL_IMPOSTOR_BILINEAR_WEIGHTS}
|
|
132
55
|
|
|
133
56
|
void main() {
|
|
134
57
|
vUv = uv;
|
|
@@ -222,14 +145,7 @@ const shader_fg = `
|
|
|
222
145
|
uniform float uRadius;
|
|
223
146
|
uniform float uDepthScale;
|
|
224
147
|
|
|
225
|
-
|
|
226
|
-
{
|
|
227
|
-
vec2 c = card_uv - 0.5;
|
|
228
|
-
return vec2(
|
|
229
|
-
xform.x * c.x + xform.y * c.y,
|
|
230
|
-
xform.z * c.x + xform.w * c.y
|
|
231
|
-
) + 0.5;
|
|
232
|
-
}
|
|
148
|
+
${GLSL_IMPOSTOR_APPLY_FRAME_XFORM}
|
|
233
149
|
|
|
234
150
|
void main() {
|
|
235
151
|
// Parallax shift in CAMERA tangent space — this is the visible
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ImpostorShaderWireframeV0.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/octahedral/shader/ImpostorShaderWireframeV0.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ImpostorShaderWireframeV0.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/octahedral/shader/ImpostorShaderWireframeV0.js"],"names":[],"mappings":"AAgGA;IACI,cA2DC;IAHG,4CAAyB;CAIhC;kCArJM,OAAO"}
|
|
@@ -7,6 +7,10 @@ import {
|
|
|
7
7
|
RawShaderMaterial,
|
|
8
8
|
Vector3
|
|
9
9
|
} from "three";
|
|
10
|
+
import {
|
|
11
|
+
GLSL_IMPOSTOR_BILINEAR_WEIGHTS,
|
|
12
|
+
GLSL_OCTAHEDRAL_GRID
|
|
13
|
+
} from "../../../shaders/chunks/glsl_octahedral_impostor.js";
|
|
10
14
|
|
|
11
15
|
// The wireframe must trace the SAME card geometry that ImpostorShaderV0
|
|
12
16
|
// produces, otherwise the red outline lies about where the impostor surface
|
|
@@ -28,79 +32,11 @@ const shader_vx = `
|
|
|
28
32
|
|
|
29
33
|
// ----- direction -> octahedral grid coord (range -1..+1) -----
|
|
30
34
|
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
vec3 octant = sign(pivotToCamera);
|
|
34
|
-
float sum = dot(pivotToCamera, octant);
|
|
35
|
-
vec3 octahedron = pivotToCamera / sum;
|
|
36
|
-
if (octahedron.y < 0.0) {
|
|
37
|
-
vec3 absolute = abs(octahedron);
|
|
38
|
-
octahedron.xz = octant.xz * vec2(1.0 - absolute.z, 1.0 - absolute.x);
|
|
39
|
-
}
|
|
40
|
-
return octahedron.xz;
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
vec2 VecToHemiSphereOct(vec3 v)
|
|
44
|
-
{
|
|
45
|
-
v.y = max(v.y, 0.001);
|
|
46
|
-
v = normalize(v);
|
|
47
|
-
vec3 octant = sign(v);
|
|
48
|
-
float sum = dot(v, octant);
|
|
49
|
-
vec3 octahedron = v / sum;
|
|
50
|
-
return vec2(
|
|
51
|
-
octahedron.x + octahedron.z,
|
|
52
|
-
octahedron.z - octahedron.x
|
|
53
|
-
);
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
vec2 VectorToGrid(vec3 v)
|
|
57
|
-
{
|
|
58
|
-
return uIsFullSphere ? VecToSphereOct(v) : VecToHemiSphereOct(v);
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
// ----- octahedral grid coord (range 0..1) -> direction -----
|
|
62
|
-
|
|
63
|
-
vec3 OctaSphereDec(vec2 coord)
|
|
64
|
-
{
|
|
65
|
-
coord = (coord - 0.5) * 2.0;
|
|
66
|
-
vec3 p = vec3(coord.x, 0.0, coord.y);
|
|
67
|
-
vec2 a = abs(p.xz);
|
|
68
|
-
p.y = 1.0 - a.x - a.y;
|
|
69
|
-
if (p.y < 0.0) {
|
|
70
|
-
p.xz = sign(p.xz) * vec2(1.0 - a.y, 1.0 - a.x);
|
|
71
|
-
}
|
|
72
|
-
return p;
|
|
73
|
-
}
|
|
35
|
+
${GLSL_OCTAHEDRAL_GRID}
|
|
36
|
+
|
|
74
37
|
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
vec3 p = vec3(coord.x - coord.y, 0.0, -1.0 + coord.x + coord.y);
|
|
78
|
-
vec2 a = abs(p.xz);
|
|
79
|
-
p.y = 1.0 - a.x - a.y;
|
|
80
|
-
return p;
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
vec3 GridToVector(vec2 coord)
|
|
84
|
-
{
|
|
85
|
-
return uIsFullSphere ? OctaSphereDec(coord) : OctaHemiSphereDec(coord);
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
vec3 FrameToRay(vec2 frame, vec2 framesMinusOne)
|
|
89
|
-
{
|
|
90
|
-
vec2 f = clamp(frame / framesMinusOne, 0.0, 1.0);
|
|
91
|
-
return normalize(GridToVector(f));
|
|
92
|
-
}
|
|
93
|
-
|
|
94
|
-
vec4 BilinearWeights(vec2 frac_uv)
|
|
95
|
-
{
|
|
96
|
-
vec2 omuv = vec2(1.0) - frac_uv;
|
|
97
|
-
return vec4(
|
|
98
|
-
omuv.x * omuv.y,
|
|
99
|
-
frac_uv.x * omuv.y,
|
|
100
|
-
omuv.x * frac_uv.y,
|
|
101
|
-
frac_uv.x * frac_uv.y
|
|
102
|
-
);
|
|
103
|
-
}
|
|
38
|
+
${GLSL_IMPOSTOR_BILINEAR_WEIGHTS}
|
|
39
|
+
|
|
104
40
|
|
|
105
41
|
void main() {
|
|
106
42
|
// Pivot-to-camera direction in object-local space; same as V0.
|
|
@@ -1,3 +1,13 @@
|
|
|
1
|
+
// NAME COLLISION WARNING.
|
|
2
|
+
//
|
|
3
|
+
// `VecToSphereOct`, `VectorToGrid` and `GridToVector` below are the HLSL-derived
|
|
4
|
+
// V1/Standard convention: they fold via `_ImposterFullSphere`, divide only the
|
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// .xz components by the L1 norm, and use HLSL intrinsics (`frac`, `saturate`,
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// `tex2Dgrad`). They are NOT the same mapping as the identically-named functions
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// in `engine/graphics/shaders/chunks/glsl_octahedral_impostor.js`, which is what
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// the V0 impostor family and the CPU bake path use. Do not assume a function
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// named `VecToSphereOct` in this repository produces one particular mapping —
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// check which preamble the shader you are reading pulls in.
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struct ImposterData
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{
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vec2 uv;
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{"version":3,"file":"read_atlas_to_samples.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/voxel/bake/read_atlas_to_samples.js"],"names":[],"mappings":"
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{"version":3,"file":"read_atlas_to_samples.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/voxel/bake/read_atlas_to_samples.js"],"names":[],"mappings":"AAuMA;;;;;;;;;;;;;;;;GAgBG;AACH;IAJuC,QAAQ;IACR,QAAQ,EAApC,MAAM,aAAa;;aACP,YAAY;kBAAgB,MAAM;EAgJxD;AAhWD;;;;;;;;;;;GAWG;AACH,kCAFU,MAAM,CAEsB"}
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@@ -45,36 +45,33 @@ function read_atlas_texture_rgba_u8(renderer, texture) {
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*
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* Number of values in a bake frame basis: right.xyz, up.xyz, D.xyz.
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* @type {number}
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*/
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const BAKE_FRAME_STRIDE = 9;
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/**
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* Rebuild the bake camera's orthonormal basis for one atlas frame.
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*
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*
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* The baker placed an OrthographicCamera at `centre + radius * D_frame` and
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* pointed it at `centre` with three.js's `lookAt` using world-up = (0,1,0).
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* That gives the object-space basis `(bake_right, bake_up, +D)`. Both the
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* normal decode and the position reconstruction have to rebuild EXACTLY that
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* basis, including the polar nudge, or they disagree with each other and with
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* the baker — which is why this is one function rather than the two copies it
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* replaces. The copies even said so ("Same polar nudge as the normal decoder,
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* so right/up agree") without being able to enforce it.
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*
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*
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*
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* baker wrote the surface normal as (normal.x = dot(n, right),
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* normal.y = dot(n, up), normal.z = dot(n, D_frame)) and packed it into
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* the atlas RGB channels as (* 0.5 + 0.5). So to reverse, decode the RGB
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* back to ±1 and recombine through the same basis.
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* `D` is written into the output too: the nudge can change it, and every
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* consumer needs the nudged value, not the caller's original.
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*
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* @param {number} ng encoded G in [0,1]
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* @param {number} nb encoded B in [0,1]
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* @param {number[]} D_frame bake direction in object space (unit)
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* @param {number[]} out_frame length {@link BAKE_FRAME_STRIDE}: [right.xyz, up.xyz, D.xyz]
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* @param {number[]} D_frame bake direction in object space (unit)
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*/
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function
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//
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const nz = nb * 2 - 1;
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// 2. Mirror three.js Camera.lookAt's polar nudge — when D_frame is
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// parallel to world-up, lookAt jiggles +Z slightly to avoid a
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// degenerate cross product. We have to do the same so our basis
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// matches the baker's.
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function bake_frame_from_direction(out_frame, D_frame) {
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// Mirror three.js Camera.lookAt's polar nudge — when D_frame is parallel
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// to world-up, lookAt jiggles +Z slightly to avoid a degenerate cross
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// product. We have to do the same so our basis matches the baker's.
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let Dx = D_frame[0], Dy = D_frame[1], Dz = D_frame[2];
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if (Math.abs(Dy) > 0.99999) {
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// Normalise (D + (0, 0, 0.0001)) — same nudge the lit shader uses.
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@@ -85,8 +82,8 @@ function decode_normal_to_object_space(out, nr, ng, nb, D_frame) {
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Dz = dz_n / len;
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}
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//
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//
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// bake_right = normalize(cross((0,1,0), D))
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// Cross product: (0,1,0) × (Dx,Dy,Dz) = (Dz, 0, -Dx)
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let rx = Dz;
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let ry = 0;
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let rz = -Dx;
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@@ -94,13 +91,49 @@ function decode_normal_to_object_space(out, nr, ng, nb, D_frame) {
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const len = Math.sqrt(rx * rx + ry * ry + rz * rz);
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rx /= len; ry /= len; rz /= len;
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}
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// 4. bake_up = cross(D, right) — no normalise needed, D and right
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// are already orthonormal.
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const ux = Dy * rz - Dz * ry;
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const uy = Dz * rx - Dx * rz;
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const uz = Dx * ry - Dy * rx;
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//
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// bake_up = cross(D, right) — no normalise needed, D and right are
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// already orthonormal.
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out_frame[0] = rx;
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out_frame[1] = ry;
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out_frame[2] = rz;
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out_frame[3] = Dy * rz - Dz * ry;
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out_frame[4] = Dz * rx - Dx * rz;
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out_frame[5] = Dx * ry - Dy * rx;
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out_frame[6] = Dx;
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out_frame[7] = Dy;
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out_frame[8] = Dz;
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}
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/**
|
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* Decode the bake-time view-space normal back into the impostor's local
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* (object) space. Inverse of the encode side in BakeShaderStandard.
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*
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+
* The baker wrote the surface normal as (normal.x = dot(n, right),
|
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+
* normal.y = dot(n, up), normal.z = dot(n, D_frame)) and packed it into
|
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117
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+
* the atlas RGB channels as (* 0.5 + 0.5). So to reverse, decode the RGB
|
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+
* back to ±1 and recombine through the same basis.
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+
*
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+
* @param {number[]} out length-3 output, object-space normal
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* @param {number} nr encoded R in [0,1]
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* @param {number} ng encoded G in [0,1]
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+
* @param {number} nb encoded B in [0,1]
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* @param {number[]} frame bake basis from {@link bake_frame_from_direction}
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+
*/
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+
function decode_normal_to_object_space(out, nr, ng, nb, frame) {
|
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127
|
+
// Decode bake-view-space normal from [0,1] to [-1,1]
|
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128
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+
const nx = nr * 2 - 1;
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|
+
const ny = ng * 2 - 1;
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+
const nz = nb * 2 - 1;
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+
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132
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+
const rx = frame[0], ry = frame[1], rz = frame[2];
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+
const ux = frame[3], uy = frame[4], uz = frame[5];
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134
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+
const Dx = frame[6], Dy = frame[7], Dz = frame[8];
|
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|
+
|
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136
|
+
// Recompose in object space.
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104
137
|
out[0] = rx * nx + ux * ny + Dx * nz;
|
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105
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|
out[1] = ry * nx + uy * ny + Dy * nz;
|
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106
139
|
out[2] = rz * nx + uz * ny + Dz * nz;
|
|
@@ -137,31 +170,14 @@ function decode_normal_to_object_space(out, nr, ng, nb, D_frame) {
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137
170
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* @param {number} depth01 depth in [0,1] as stored in atlas alpha
|
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* @param {number} frame_u_local frame-local X in [-1, +1]
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* @param {number} frame_v_local frame-local Y in [-1, +1]
|
|
140
|
-
* @param {number[]}
|
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173
|
+
* @param {number[]} frame bake basis from {@link bake_frame_from_direction}
|
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141
174
|
* @param {number} radius bounding sphere radius
|
|
142
175
|
* @param {number[]} centre bounding sphere centre (object space)
|
|
143
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|
*/
|
|
144
|
-
function reconstruct_position(out, depth01, frame_u_local, frame_v_local,
|
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145
|
-
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
const dz_n = Dz + 0.0001;
|
|
149
|
-
const len = Math.sqrt(Dx * Dx + Dy * Dy + dz_n * dz_n);
|
|
150
|
-
Dx /= len;
|
|
151
|
-
Dy /= len;
|
|
152
|
-
Dz = dz_n / len;
|
|
153
|
-
}
|
|
154
|
-
|
|
155
|
-
// Same basis as decode_normal_to_object_space; see the cross-product
|
|
156
|
-
// derivation there.
|
|
157
|
-
let rx = Dz, ry = 0, rz = -Dx;
|
|
158
|
-
{
|
|
159
|
-
const len = Math.sqrt(rx * rx + ry * ry + rz * rz);
|
|
160
|
-
rx /= len; ry /= len; rz /= len;
|
|
161
|
-
}
|
|
162
|
-
const ux = Dy * rz - Dz * ry;
|
|
163
|
-
const uy = Dz * rx - Dx * rz;
|
|
164
|
-
const uz = Dx * ry - Dy * rx;
|
|
177
|
+
function reconstruct_position(out, depth01, frame_u_local, frame_v_local, frame, radius, centre) {
|
|
178
|
+
const rx = frame[0], ry = frame[1], rz = frame[2];
|
|
179
|
+
const ux = frame[3], uy = frame[4], uz = frame[5];
|
|
180
|
+
const Dx = frame[6], Dy = frame[7], Dz = frame[8];
|
|
165
181
|
|
|
166
182
|
// C = centre + radius * D
|
|
167
183
|
const cx = centre[0] + radius * Dx;
|
|
@@ -235,6 +251,9 @@ export function read_atlas_to_samples({ impostor, renderer }) {
|
|
|
235
251
|
const D_frame = [0, 0, 0];
|
|
236
252
|
const pos_scratch = [0, 0, 0];
|
|
237
253
|
const nrm_scratch = [0, 0, 0];
|
|
254
|
+
// The bake basis is constant across a whole frame tile, so it is built
|
|
255
|
+
// once per tile rather than twice per covered pixel.
|
|
256
|
+
const frame_basis = new Array(BAKE_FRAME_STRIDE).fill(0);
|
|
238
257
|
|
|
239
258
|
const max_frame_index = frame_count - 1;
|
|
240
259
|
const inv_255 = 1 / 255;
|
|
@@ -261,6 +280,8 @@ export function read_atlas_to_samples({ impostor, renderer }) {
|
|
|
261
280
|
|
|
262
281
|
encoder.uv_to_unit(D_frame, [frame_u, frame_v]);
|
|
263
282
|
|
|
283
|
+
bake_frame_from_direction(frame_basis, D_frame);
|
|
284
|
+
|
|
264
285
|
// Per-pixel decode within this frame tile.
|
|
265
286
|
const px_end = Math.ceil(frame_size);
|
|
266
287
|
for (let py = 0; py < px_end; py++) {
|
|
@@ -286,14 +307,14 @@ export function read_atlas_to_samples({ impostor, renderer }) {
|
|
|
286
307
|
const frame_u_local = ((px + 0.5) * inv_frame_size) * 2 - 1;
|
|
287
308
|
|
|
288
309
|
const depth01 = geometry_bytes[pixel + 3] * inv_255;
|
|
289
|
-
reconstruct_position(pos_scratch, depth01, frame_u_local, frame_v_local,
|
|
310
|
+
reconstruct_position(pos_scratch, depth01, frame_u_local, frame_v_local, frame_basis, radius, centre);
|
|
290
311
|
|
|
291
312
|
decode_normal_to_object_space(
|
|
292
313
|
nrm_scratch,
|
|
293
314
|
geometry_bytes[pixel] * inv_255,
|
|
294
315
|
geometry_bytes[pixel + 1] * inv_255,
|
|
295
316
|
geometry_bytes[pixel + 2] * inv_255,
|
|
296
|
-
|
|
317
|
+
frame_basis
|
|
297
318
|
);
|
|
298
319
|
|
|
299
320
|
const out_offset = sample_count * ATLAS_SAMPLE_STRIDE;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VoxelImpostorShaderDepthV0.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderDepthV0.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"VoxelImpostorShaderDepthV0.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderDepthV0.js"],"names":[],"mappings":"AAiEA;;;;;;;GAOG;AACH;IACI,cAYC;CACJ;kCAvFoD,OAAO"}
|