@woosh/meep-engine 2.169.1 → 2.169.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/ecs/component/editors/NumericIntervalEditor.js +18 -35
- package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -43
- package/editor/ecs/component/editors/ObservedStringEditor.js +34 -51
- package/editor/ecs/component/editors/common/makeV3_editor.js +12 -30
- package/editor/ecs/component/editors/common/two_way_sync.js +50 -0
- package/editor/ecs/component/editors/geom/QuaternionEditor.js +20 -35
- package/editor/ecs/component/editors/geom/Vector1Editor.js +5 -28
- package/editor/ecs/component/editors/primitive/NumberEditor.js +15 -31
- package/editor/tools/paint/TerrainHeightPaintTool.js +22 -31
- package/editor/tools/paint/TerrainPaintTool.js +85 -13
- package/editor/tools/paint/TerrainTexturePaintTool.js +18 -29
- package/editor/view/ecs/components/TerrainController.js +1 -4
- package/package.json +1 -1
- package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -0
- package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -0
- package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -0
- package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -0
- package/src/core/bvh2/bvh3/query/bvh_collect_user_data.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
- package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
- package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_frustum.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +2 -2
- package/src/core/bvh8/aabb3_round_to_float32.d.ts +16 -0
- package/src/core/bvh8/aabb3_round_to_float32.d.ts.map +1 -0
- package/src/core/bvh8/aabb3_round_to_float32.js +22 -0
- package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -1
- package/src/core/bvh8/bvh8_geometry_validate.js +1 -12
- package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -1
- package/src/core/bvh8/bvh8_geometry_validate_indirect.js +1 -12
- package/src/core/cache/Cache.d.ts +13 -0
- package/src/core/cache/Cache.d.ts.map +1 -1
- package/src/core/cache/Cache.js +13 -0
- package/src/core/color/operations/color_darken.d.ts +5 -2
- package/src/core/color/operations/color_darken.d.ts.map +1 -1
- package/src/core/color/operations/color_darken.js +24 -33
- package/src/core/color/operations/color_desaturate.d.ts +5 -2
- package/src/core/color/operations/color_desaturate.d.ts.map +1 -1
- package/src/core/color/operations/color_desaturate.js +24 -33
- package/src/core/color/operations/color_lighten.d.ts +5 -2
- package/src/core/color/operations/color_lighten.d.ts.map +1 -1
- package/src/core/color/operations/color_lighten.js +24 -33
- package/src/core/color/operations/color_saturate.d.ts +5 -2
- package/src/core/color/operations/color_saturate.d.ts.map +1 -1
- package/src/core/color/operations/color_saturate.js +24 -33
- package/src/core/color/operations/color_scale_okhsv_channel.d.ts +28 -0
- package/src/core/color/operations/color_scale_okhsv_channel.d.ts.map +1 -0
- package/src/core/color/operations/color_scale_okhsv_channel.js +45 -0
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.js +12 -0
- package/src/core/geom/2d/line/segment2_intersects_segment2_2d.d.ts.map +1 -1
- package/src/core/geom/2d/line/segment2_intersects_segment2_2d.js +25 -29
- package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.d.ts.map +1 -1
- package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.js +46 -51
- package/src/core/geom/2d/line/segment2_segment_intersection_fractions.d.ts +31 -0
- package/src/core/geom/2d/line/segment2_segment_intersection_fractions.d.ts.map +1 -0
- package/src/core/geom/2d/line/segment2_segment_intersection_fractions.js +52 -0
- package/src/core/geom/2d/quad-tree/qt_collect_by_circle.d.ts +6 -1
- package/src/core/geom/2d/quad-tree/qt_collect_by_circle.d.ts.map +1 -1
- package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -65
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.d.ts +15 -5
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.d.ts.map +1 -1
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -70
- package/src/core/geom/2d/r-tree/StaticR2Tree.d.ts.map +1 -1
- package/src/core/geom/2d/r-tree/StaticR2Tree.js +7 -3
- package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.d.ts +7 -8
- package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_intersects_ray_segment.js +15 -51
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +13 -14
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +2 -17
- package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.d.ts +22 -0
- package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.d.ts.map +1 -0
- package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.js +30 -0
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts +19 -0
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +5 -9
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +4 -12
- package/src/core/geom/3d/frustum/read_frustum_corner.d.ts +5 -0
- package/src/core/geom/3d/frustum/read_frustum_corner.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/read_frustum_corner.js +8 -5
- package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.d.ts +33 -0
- package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.d.ts.map +1 -0
- package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.js +71 -0
- package/src/core/geom/3d/mat4/m4_compose.d.ts +5 -0
- package/src/core/geom/3d/mat4/m4_compose.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_compose.js +22 -53
- package/src/core/geom/3d/mat4/m4_decompose.d.ts +8 -0
- package/src/core/geom/3d/mat4/m4_decompose.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_decompose.js +84 -76
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +10 -44
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +27 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +67 -0
- package/src/core/geom/3d/plane/orient3d_fast.d.ts.map +1 -1
- package/src/core/geom/3d/plane/orient3d_fast.js +2 -22
- package/src/core/geom/3d/plane/orient3d_fast_point.d.ts +28 -0
- package/src/core/geom/3d/plane/orient3d_fast_point.d.ts.map +1 -0
- package/src/core/geom/3d/plane/orient3d_fast_point.js +47 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +48 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +72 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +44 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +2 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +2 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +0 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +25 -56
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +2 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +3 -5
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +0 -11
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +27 -106
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +10 -31
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +8 -57
- package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.d.ts +8 -1
- package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.d.ts.map +1 -1
- package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.js +281 -272
- package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.js +3 -4
- package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.d.ts +22 -0
- package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.d.ts.map +1 -0
- package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.js +27 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts +24 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +73 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +2 -53
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +3 -4
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +3 -33
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.js +4 -37
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +3 -32
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.d.ts +32 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.js +66 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +703 -728
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +13 -24
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +8 -54
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +35 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +82 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +29 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.js +65 -0
- package/src/core/geom/3d/triangle/tri3_flatten_isometric.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_flatten_isometric.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_flatten_isometric.js +79 -0
- package/src/core/geom/Vector2.d.ts.map +1 -1
- package/src/core/geom/Vector2.js +2 -1
- package/src/core/geom/random/random_orthonormal_basis.d.ts +21 -0
- package/src/core/geom/random/random_orthonormal_basis.d.ts.map +1 -0
- package/src/core/geom/random/random_orthonormal_basis.js +31 -0
- package/src/core/geom/vec2/v2_rotate.d.ts +18 -0
- package/src/core/geom/vec2/v2_rotate.d.ts.map +1 -0
- package/src/core/geom/vec2/v2_rotate.js +21 -0
- package/src/core/geom/vec2/v2_rotate_cos_sin.d.ts +19 -0
- package/src/core/geom/vec2/v2_rotate_cos_sin.d.ts.map +1 -0
- package/src/core/geom/vec2/v2_rotate_cos_sin.js +21 -0
- package/src/core/graph/csr/csr_graph_from_undirected_edge_list.d.ts +30 -0
- package/src/core/graph/csr/csr_graph_from_undirected_edge_list.d.ts.map +1 -0
- package/src/core/graph/csr/csr_graph_from_undirected_edge_list.js +94 -0
- package/src/core/graph/layout/CircleLayout.d.ts.map +1 -1
- package/src/core/graph/layout/CircleLayout.js +6 -29
- package/src/core/graph/layout/box/BoxLayouter.d.ts.map +1 -1
- package/src/core/graph/layout/box/BoxLayouter.js +2 -26
- package/src/core/graph/layout/box/position_box_next_to_box.d.ts.map +1 -1
- package/src/core/graph/layout/box/position_box_next_to_box.js +2 -1
- package/src/core/graph/layout/computeDisconnectedSubGraphs.d.ts.map +1 -1
- package/src/core/graph/layout/computeDisconnectedSubGraphs.js +14 -3
- package/src/core/graph/layout/graph_peel_topological_layer.d.ts +25 -0
- package/src/core/graph/layout/graph_peel_topological_layer.d.ts.map +1 -0
- package/src/core/graph/layout/graph_peel_topological_layer.js +45 -0
- package/src/core/math/hash/hash_mix2.d.ts +21 -0
- package/src/core/math/hash/hash_mix2.d.ts.map +1 -0
- package/src/core/math/hash/hash_mix2.js +22 -0
- package/src/core/math/hash/hash_mix3.d.ts +16 -0
- package/src/core/math/hash/hash_mix3.d.ts.map +1 -0
- package/src/core/math/hash/hash_mix3.js +19 -0
- package/src/core/math/lookup/LUT_HEATMAP.d.ts +17 -0
- package/src/core/math/lookup/LUT_HEATMAP.d.ts.map +1 -0
- package/src/core/math/lookup/LUT_HEATMAP.js +30 -0
- package/src/core/math/noise/curl_noise_3d.d.ts +6 -0
- package/src/core/math/noise/curl_noise_3d.d.ts.map +1 -1
- package/src/core/math/noise/curl_noise_3d.js +18 -27
- package/src/core/math/statistics/hammersley_sequence.d.ts +28 -16
- package/src/core/math/statistics/hammersley_sequence.d.ts.map +1 -1
- package/src/core/math/statistics/hammersley_sequence.js +53 -34
- package/src/core/science/units/MEASUREMENT_UNITS_SI.d.ts +3 -0
- package/src/core/science/units/MEASUREMENT_UNITS_SI.d.ts.map +1 -1
- package/src/core/science/units/MEASUREMENT_UNITS_SI.js +5 -16
- package/src/engine/animation/TransitionFunctions.d.ts +31 -0
- package/src/engine/animation/TransitionFunctions.d.ts.map +1 -1
- package/src/engine/animation/TransitionFunctions.js +44 -0
- package/src/engine/animation/curve/animation_curve_binary_codec.d.ts +29 -0
- package/src/engine/animation/curve/animation_curve_binary_codec.d.ts.map +1 -0
- package/src/engine/animation/curve/animation_curve_binary_codec.js +60 -0
- package/src/engine/animation/curve/draw/canvas_point_to_curve.d.ts +16 -0
- package/src/engine/animation/curve/draw/canvas_point_to_curve.d.ts.map +1 -0
- package/src/engine/animation/curve/draw/canvas_point_to_curve.js +22 -0
- package/src/engine/animation/curve/draw/curve_point_to_canvas.d.ts +27 -0
- package/src/engine/animation/curve/draw/curve_point_to_canvas.d.ts.map +1 -0
- package/src/engine/animation/curve/draw/curve_point_to_canvas.js +38 -0
- package/src/engine/animation/curve/draw/position_canvas_to_curve.d.ts +2 -0
- package/src/engine/animation/curve/draw/position_canvas_to_curve.d.ts.map +1 -1
- package/src/engine/animation/curve/draw/position_canvas_to_curve.js +22 -24
- package/src/engine/animation/curve/draw/position_curve_to_canvas.d.ts +2 -0
- package/src/engine/animation/curve/draw/position_curve_to_canvas.d.ts.map +1 -1
- package/src/engine/animation/curve/draw/position_curve_to_canvas.js +22 -25
- package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.d.ts.map +1 -1
- package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.js +3 -2
- package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.d.ts.map +1 -1
- package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.js +14 -14
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +1 -1
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +5 -0
- package/src/engine/asset/loaders/GLTFAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/GLTFAssetLoader.js +25 -51
- package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts +3 -2
- package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts.map +1 -1
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- package/src/engine/network/orchestrator/NetworkPeer.js +2 -1
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- package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
- package/src/engine/network/sim/ActionLog.js +43 -80
- package/src/engine/network/sim/SmoothingState.d.ts.map +1 -1
- package/src/engine/network/sim/SmoothingState.js +27 -28
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- package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -0
- package/src/engine/network/state/FrameBufferRing.js +168 -0
- package/src/engine/network/state/InputRing.d.ts +14 -12
- package/src/engine/network/state/InputRing.d.ts.map +1 -1
- package/src/engine/network/state/InputRing.js +37 -76
- package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
- package/src/engine/network/transport/LoopbackTransport.js +10 -31
- package/src/engine/network/transport/Transport.d.ts +42 -2
- package/src/engine/network/transport/Transport.d.ts.map +1 -1
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- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +7 -0
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.d.ts.map +1 -1
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- package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js +12 -14
- package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.js +9 -0
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- package/src/engine/physics/narrowphase/box_triangle_contact.js +9 -0
- package/src/engine/physics/narrowphase/capsule_contacts.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/capsule_contacts.js +10 -11
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- package/src/engine/physics/solver/apply_impulse_to_body.js +86 -0
- package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -1
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- package/src/engine/plugin/EnginePlugin.d.ts.map +1 -1
- package/src/engine/plugin/EnginePlugin.js +3 -0
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- package/src/engine/save/storage/IndexedDBStorage.d.ts.map +1 -1
- package/src/engine/save/storage/IndexedDBStorage.js +50 -50
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- package/src/engine/sound/simulation/AcousticSimulator.d.ts.map +1 -1
- package/src/engine/sound/simulation/AcousticSimulator.js +2 -1
- package/src/engine/sound/simulation/core/AcousticOccluderIndex.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticOccluderIndex.js +4 -6
- package/src/engine/sound/simulation/core/OcclusionSolver.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/OcclusionSolver.js +2 -9
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- package/src/engine/sound/simulation/probe/ProbeVisibilityRecheck.js +9 -14
- package/src/engine/sound/simulation/probe/bakeReverbBands.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeReverbBands.js +2 -6
- package/src/engine/sound/simulation/probe/bakeVisibility.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeVisibility.js +4 -34
- package/src/engine/sound/simulation/probe/probe_densify_portals.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_densify_portals.js +3 -6
- package/src/engine/sound/simulation/probe/probe_edge_key.d.ts +31 -0
- package/src/engine/sound/simulation/probe/probe_edge_key.d.ts.map +1 -0
- package/src/engine/sound/simulation/probe/probe_edge_key.js +38 -0
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +10 -3
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_sdf_grid.js +10 -22
- package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_visibility_augment.js +12 -48
- package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.js +4 -3
- package/src/engine/sound/simulation/render/foaReverbImpulseResponse.d.ts +5 -4
- package/src/engine/sound/simulation/render/foaReverbImpulseResponse.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/foaReverbImpulseResponse.js +23 -31
- package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts +1 -8
- package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/reverbImpulseResponse.js +21 -31
- package/src/engine/sound/simulation/render/reverb_band_tails.d.ts +55 -0
- package/src/engine/sound/simulation/render/reverb_band_tails.d.ts.map +1 -0
- package/src/engine/sound/simulation/render/reverb_band_tails.js +93 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +6 -22
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.js +7 -3
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.js +7 -22
- package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.js +28 -0
- package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.js +1 -5
- package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.js +1 -13
- package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.js +2 -8
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +3 -0
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +26 -14
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/BusGraph.js +21 -33
- package/src/engine/sound/sopra/runtime/EventInstance.js +1 -1
- package/src/engine/ui/apply_pointer_tilt_3d.d.ts +25 -0
- package/src/engine/ui/apply_pointer_tilt_3d.d.ts.map +1 -0
- package/src/engine/ui/apply_pointer_tilt_3d.js +50 -0
- package/src/engine/ui/bindings/processors/DomElementProcessorTilt3D.d.ts.map +1 -1
- package/src/engine/ui/bindings/processors/DomElementProcessorTilt3D.js +9 -26
- package/src/generation/filtering/numeric/CellFilterCache.d.ts.map +1 -1
- package/src/generation/filtering/numeric/CellFilterCache.js +4 -21
- package/src/generation/filtering/numeric/complex/CellFilterSobel.d.ts.map +1 -1
- package/src/generation/filtering/numeric/complex/CellFilterSobel.js +11 -20
- package/src/generation/filtering/numeric/math/CellFilterPower.d.ts +1 -1
- package/src/generation/filtering/numeric/math/CellFilterPower.d.ts.map +1 -1
- package/src/generation/filtering/numeric/math/CellFilterPower.js +1 -5
- package/src/generation/filtering/numeric/process/computeCellFilterGradient.d.ts.map +1 -1
- package/src/generation/filtering/numeric/process/computeCellFilterGradient.js +13 -15
- package/src/generation/filtering/numeric/process/computeCellFilterSobel.d.ts +20 -0
- package/src/generation/filtering/numeric/process/computeCellFilterSobel.d.ts.map +1 -0
- package/src/generation/filtering/numeric/process/computeCellFilterSobel.js +36 -0
- package/src/generation/filtering/numeric/util/CellFilterDisplaced.d.ts.map +1 -1
- package/src/generation/filtering/numeric/util/CellFilterDisplaced.js +11 -6
- package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.d.ts.map +1 -1
- package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.js +18 -36
- package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.d.ts +21 -0
- package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.d.ts.map +1 -0
- package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.js +47 -0
- package/src/generation/filtering/util/cell_filter_weights_pick.d.ts +25 -0
- package/src/generation/filtering/util/cell_filter_weights_pick.d.ts.map +1 -0
- package/src/generation/filtering/util/cell_filter_weights_pick.js +54 -0
- package/src/generation/grid/generation/discrete/GridTaskConnectRooms.d.ts.map +1 -1
- package/src/generation/grid/generation/discrete/GridTaskConnectRooms.js +14 -1
- package/src/generation/markers/GridActionRuleSet.d.ts.map +1 -1
- package/src/generation/markers/GridActionRuleSet.js +10 -7
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
- package/src/generation/markers/GridCellActionPlaceMarker.js +10 -12
- package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.d.ts.map +1 -1
- package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.js +7 -42
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +11 -6
- package/src/generation/placement/GridCellPlacementRule.d.ts.map +1 -1
- package/src/generation/placement/GridCellPlacementRule.js +10 -7
- package/src/generation/placement/action/GridCellActionPlaceTags.d.ts.map +1 -1
- package/src/generation/placement/action/GridCellActionPlaceTags.js +10 -4
- package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.d.ts.map +1 -1
- package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +2 -38
- package/src/generation/placement/action/util/GridCellDisplacedAction.d.ts.map +1 -1
- package/src/generation/placement/action/util/GridCellDisplacedAction.js +11 -6
- package/src/generation/rules/cell/CellMatcherGridPattern.d.ts.map +1 -1
- package/src/generation/rules/cell/CellMatcherGridPattern.js +11 -4
- package/src/generation/theme/ThemeEngine.d.ts.map +1 -1
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{"version":3,"file":"grid_dilate_average.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics/sh3/grid_dilate_average.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAmCG;AACH,0CATW,YAAY,GAAC,YAAY,GAAC,MAAM,EAAE,YAClC,UAAU,UACV,MAAM,UACN,MAAM,UACN,MAAM,YACN,MAAM,cACN,MAAM,GACJ,MAAM,CAoHlB"}
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* face-neighbours, divide by the count, mark newly covered, repeat. Even the
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* per-axis guard shape (`x > 0 && coverage[index - 1] !== 0`) matched. They
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* differed only in dimensionality and in whether the channel count was a
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* never per frame.
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39
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+
*
|
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+
* @param {Float32Array|Float64Array|number[]} data flat row-major cell data, `channels` values per cell; filled cells are written in place
|
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41
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* @param {Uint8Array} coverage one flag per cell, non-zero = has valid data; filled cells are marked covered in place
|
|
42
|
+
* @param {number} size_x
|
|
43
|
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* @param {number} size_y
|
|
44
|
+
* @param {number} size_z pass 1 for a 2D grid
|
|
45
|
+
* @param {number} channels values per cell
|
|
46
|
+
* @param {number} iterations maximum number of growth rings; the sweep also stops as soon as a pass fills nothing
|
|
47
|
+
* @returns {number} number of cells that were still uncovered when the sweep stopped
|
|
48
|
+
*/
|
|
49
|
+
export function grid_dilate_average(
|
|
50
|
+
data,
|
|
51
|
+
coverage,
|
|
52
|
+
size_x, size_y, size_z,
|
|
53
|
+
channels,
|
|
54
|
+
iterations
|
|
55
|
+
) {
|
|
56
|
+
assert.isNonNegativeInteger(size_x, 'size_x');
|
|
57
|
+
assert.isNonNegativeInteger(size_y, 'size_y');
|
|
58
|
+
assert.isNonNegativeInteger(size_z, 'size_z');
|
|
59
|
+
assert.isNonNegativeInteger(channels, 'channels');
|
|
60
|
+
assert.isNonNegativeInteger(iterations, 'iterations');
|
|
61
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+
|
|
62
|
+
const cell_count = size_x * size_y * size_z;
|
|
63
|
+
|
|
64
|
+
assert.greaterThanOrEqual(coverage.length, cell_count, 'coverage.length');
|
|
65
|
+
assert.greaterThanOrEqual(data.length, cell_count * channels, 'data.length');
|
|
66
|
+
|
|
67
|
+
if (scratch_accumulator.length < channels) {
|
|
68
|
+
scratch_accumulator = new Float64Array(channels);
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
if (scratch_coverage_snapshot.length < cell_count) {
|
|
72
|
+
scratch_coverage_snapshot = new Uint8Array(cell_count);
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
const accumulator = scratch_accumulator;
|
|
76
|
+
const source_coverage = scratch_coverage_snapshot;
|
|
77
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+
|
|
78
|
+
let uncovered_count = 0;
|
|
79
|
+
|
|
80
|
+
for (let i = 0; i < cell_count; i++) {
|
|
81
|
+
if (coverage[i] === 0) {
|
|
82
|
+
uncovered_count++;
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
const slice_size = size_x * size_y;
|
|
87
|
+
|
|
88
|
+
for (let iteration = 0; iteration < iterations && uncovered_count > 0; iteration++) {
|
|
89
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+
|
|
90
|
+
source_coverage.set(coverage.subarray(0, cell_count));
|
|
91
|
+
|
|
92
|
+
let filled_this_pass = 0;
|
|
93
|
+
|
|
94
|
+
for (let z = 0; z < size_z; z++) {
|
|
95
|
+
for (let y = 0; y < size_y; y++) {
|
|
96
|
+
for (let x = 0; x < size_x; x++) {
|
|
97
|
+
|
|
98
|
+
const index = x + size_x * y + slice_size * z;
|
|
99
|
+
|
|
100
|
+
if (source_coverage[index] !== 0) {
|
|
101
|
+
continue;
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
accumulator.fill(0, 0, channels);
|
|
105
|
+
let neighbour_count = 0;
|
|
106
|
+
|
|
107
|
+
if (x > 0 && source_coverage[index - 1] !== 0) {
|
|
108
|
+
accumulate_cell(accumulator, data, (index - 1) * channels, channels);
|
|
109
|
+
neighbour_count++;
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
if (x < size_x - 1 && source_coverage[index + 1] !== 0) {
|
|
113
|
+
accumulate_cell(accumulator, data, (index + 1) * channels, channels);
|
|
114
|
+
neighbour_count++;
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
if (y > 0 && source_coverage[index - size_x] !== 0) {
|
|
118
|
+
accumulate_cell(accumulator, data, (index - size_x) * channels, channels);
|
|
119
|
+
neighbour_count++;
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
if (y < size_y - 1 && source_coverage[index + size_x] !== 0) {
|
|
123
|
+
accumulate_cell(accumulator, data, (index + size_x) * channels, channels);
|
|
124
|
+
neighbour_count++;
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
if (z > 0 && source_coverage[index - slice_size] !== 0) {
|
|
128
|
+
accumulate_cell(accumulator, data, (index - slice_size) * channels, channels);
|
|
129
|
+
neighbour_count++;
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
if (z < size_z - 1 && source_coverage[index + slice_size] !== 0) {
|
|
133
|
+
accumulate_cell(accumulator, data, (index + slice_size) * channels, channels);
|
|
134
|
+
neighbour_count++;
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
if (neighbour_count === 0) {
|
|
138
|
+
continue;
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
const address = index * channels;
|
|
142
|
+
const inverse_count = 1 / neighbour_count;
|
|
143
|
+
|
|
144
|
+
for (let c = 0; c < channels; c++) {
|
|
145
|
+
data[address + c] = accumulator[c] * inverse_count;
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
coverage[index] = 1;
|
|
149
|
+
filled_this_pass++;
|
|
150
|
+
}
|
|
151
|
+
}
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
if (filled_this_pass === 0) {
|
|
155
|
+
// nothing left to reach
|
|
156
|
+
break;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
uncovered_count -= filled_this_pass;
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
return uncovered_count;
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
/**
|
|
166
|
+
* @param {Float64Array} accumulator
|
|
167
|
+
* @param {Float32Array|Float64Array|number[]} data
|
|
168
|
+
* @param {number} offset
|
|
169
|
+
* @param {number} channels
|
|
170
|
+
*/
|
|
171
|
+
function accumulate_cell(accumulator, data, offset, channels) {
|
|
172
|
+
for (let c = 0; c < channels; c++) {
|
|
173
|
+
accumulator[c] += data[offset + c];
|
|
174
|
+
}
|
|
175
|
+
}
|
|
@@ -8,6 +8,10 @@
|
|
|
8
8
|
* for the next iteration. Operates in place on a flat, row-major, `channels`-wide
|
|
9
9
|
* pixel buffer.
|
|
10
10
|
*
|
|
11
|
+
* Delegates to {@link grid_dilate_average} with a single z slice: the 3D
|
|
12
|
+
* face-neighbour sweep reduces to exactly 4-connected when `size_z` is 1. The
|
|
13
|
+
* light-probe grid runs the same kernel in 3D.
|
|
14
|
+
*
|
|
11
15
|
* @param {Float32Array|number[]} data flat row-major pixel data, length width*height*channels
|
|
12
16
|
* @param {Uint8Array} coverage flat row-major coverage mask (1 = has valid lighting), mutated
|
|
13
17
|
* @param {number} width
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"lightmap_dilate.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/sh3/lightmap/lightmap_dilate.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"lightmap_dilate.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/sh3/lightmap/lightmap_dilate.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,sCAPW,YAAY,GAAC,MAAM,EAAE,YACrB,UAAU,SACV,MAAM,UACN,MAAM,YACN,MAAM,cACN,MAAM,QAIhB"}
|
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
import { grid_dilate_average } from "../grid_dilate_average.js";
|
|
2
|
+
|
|
1
3
|
/**
|
|
2
4
|
* Grow ("dilate") covered texels outward into their uncovered neighbours, so that
|
|
3
5
|
* bilinear sampling across a chart boundary blends with valid lighting instead of
|
|
@@ -8,6 +10,10 @@
|
|
|
8
10
|
* for the next iteration. Operates in place on a flat, row-major, `channels`-wide
|
|
9
11
|
* pixel buffer.
|
|
10
12
|
*
|
|
13
|
+
* Delegates to {@link grid_dilate_average} with a single z slice: the 3D
|
|
14
|
+
* face-neighbour sweep reduces to exactly 4-connected when `size_z` is 1. The
|
|
15
|
+
* light-probe grid runs the same kernel in 3D.
|
|
16
|
+
*
|
|
11
17
|
* @param {Float32Array|number[]} data flat row-major pixel data, length width*height*channels
|
|
12
18
|
* @param {Uint8Array} coverage flat row-major coverage mask (1 = has valid lighting), mutated
|
|
13
19
|
* @param {number} width
|
|
@@ -16,74 +22,5 @@
|
|
|
16
22
|
* @param {number} iterations how many texels of border to grow (≈ the atlas padding)
|
|
17
23
|
*/
|
|
18
24
|
export function lightmap_dilate(data, coverage, width, height, channels, iterations) {
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
for (let iter = 0; iter < iterations; iter++) {
|
|
22
|
-
// texels that become covered this round; deferred so a single pass does not
|
|
23
|
-
// chain-fill along a row from a texel filled earlier in the same iteration
|
|
24
|
-
const newly = [];
|
|
25
|
-
|
|
26
|
-
for (let y = 0; y < height; y++) {
|
|
27
|
-
for (let x = 0; x < width; x++) {
|
|
28
|
-
const index = y * width + x;
|
|
29
|
-
|
|
30
|
-
if (coverage[index] !== 0) {
|
|
31
|
-
continue;
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
acc.fill(0);
|
|
35
|
-
let n = 0;
|
|
36
|
-
|
|
37
|
-
if (x > 0 && coverage[index - 1] !== 0) {
|
|
38
|
-
accumulate(acc, data, (index - 1) * channels, channels);
|
|
39
|
-
n++;
|
|
40
|
-
}
|
|
41
|
-
if (x < width - 1 && coverage[index + 1] !== 0) {
|
|
42
|
-
accumulate(acc, data, (index + 1) * channels, channels);
|
|
43
|
-
n++;
|
|
44
|
-
}
|
|
45
|
-
if (y > 0 && coverage[index - width] !== 0) {
|
|
46
|
-
accumulate(acc, data, (index - width) * channels, channels);
|
|
47
|
-
n++;
|
|
48
|
-
}
|
|
49
|
-
if (y < height - 1 && coverage[index + width] !== 0) {
|
|
50
|
-
accumulate(acc, data, (index + width) * channels, channels);
|
|
51
|
-
n++;
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
if (n === 0) {
|
|
55
|
-
continue;
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
const base = index * channels;
|
|
59
|
-
const inv = 1 / n;
|
|
60
|
-
for (let c = 0; c < channels; c++) {
|
|
61
|
-
data[base + c] = acc[c] * inv;
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
newly.push(index);
|
|
65
|
-
}
|
|
66
|
-
}
|
|
67
|
-
|
|
68
|
-
if (newly.length === 0) {
|
|
69
|
-
// fully grown, nothing left to reach
|
|
70
|
-
break;
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
for (let i = 0; i < newly.length; i++) {
|
|
74
|
-
coverage[newly[i]] = 1;
|
|
75
|
-
}
|
|
76
|
-
}
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
/**
|
|
80
|
-
* @param {Float64Array} acc
|
|
81
|
-
* @param {Float32Array|number[]} data
|
|
82
|
-
* @param {number} offset
|
|
83
|
-
* @param {number} channels
|
|
84
|
-
*/
|
|
85
|
-
function accumulate(acc, data, offset, channels) {
|
|
86
|
-
for (let c = 0; c < channels; c++) {
|
|
87
|
-
acc[c] += data[offset + c];
|
|
88
|
-
}
|
|
25
|
+
grid_dilate_average(data, coverage, width, height, 1, channels, iterations);
|
|
89
26
|
}
|
|
@@ -7,6 +7,12 @@
|
|
|
7
7
|
* only probes that were valid before the pass started, so the result is independent of traversal
|
|
8
8
|
* order. Probes with no valid probe anywhere in their connected region are left untouched.
|
|
9
9
|
*
|
|
10
|
+
* Delegates to {@link grid_dilate_average}, the kernel the 2D lightmap gutter fill also uses.
|
|
11
|
+
* The iteration cap is the grid's L1 diameter, which is the exact worst case: every pass advances
|
|
12
|
+
* the filled front by one cell along each axis, so a reachable probe is always filled within
|
|
13
|
+
* `resolution_x + resolution_y + resolution_z` passes. It is a bound, not an early stop — the sweep
|
|
14
|
+
* still ends as soon as a pass fills nothing.
|
|
15
|
+
*
|
|
10
16
|
* @param {Float32Array} harmonics probe data, {@link PROBE_VALUE_COUNT} values per probe; filled probes are written in place
|
|
11
17
|
* @param {Uint8Array} validity one flag per probe, non-zero = valid; filled probes are marked valid in place
|
|
12
18
|
* @param {number} resolution_x
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"light_probe_grid_dilate.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/sh3/lpg/light_probe_grid_dilate.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"light_probe_grid_dilate.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/sh3/lpg/light_probe_grid_dilate.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,mDAPW,YAAY,YACZ,UAAU,gBACV,MAAM,gBACN,MAAM,gBACN,MAAM,GACJ,MAAM,CAclB"}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { grid_dilate_average } from "../grid_dilate_average.js";
|
|
2
2
|
|
|
3
3
|
/**
|
|
4
4
|
* Values per probe in {@link LightProbeGrid#harmonics}
|
|
@@ -6,10 +6,6 @@ import { assert } from "../../../../core/assert.js";
|
|
|
6
6
|
*/
|
|
7
7
|
const PROBE_VALUE_COUNT = 12;
|
|
8
8
|
|
|
9
|
-
const __accumulator = new Float64Array(PROBE_VALUE_COUNT);
|
|
10
|
-
|
|
11
|
-
let __source_validity = new Uint8Array(0);
|
|
12
|
-
|
|
13
9
|
/**
|
|
14
10
|
* Fill invalid probes with the average of their valid 6-connected neighbors, expanding in waves until
|
|
15
11
|
* every reachable probe is filled.
|
|
@@ -19,6 +15,12 @@ let __source_validity = new Uint8Array(0);
|
|
|
19
15
|
* only probes that were valid before the pass started, so the result is independent of traversal
|
|
20
16
|
* order. Probes with no valid probe anywhere in their connected region are left untouched.
|
|
21
17
|
*
|
|
18
|
+
* Delegates to {@link grid_dilate_average}, the kernel the 2D lightmap gutter fill also uses.
|
|
19
|
+
* The iteration cap is the grid's L1 diameter, which is the exact worst case: every pass advances
|
|
20
|
+
* the filled front by one cell along each axis, so a reachable probe is always filled within
|
|
21
|
+
* `resolution_x + resolution_y + resolution_z` passes. It is a bound, not an early stop — the sweep
|
|
22
|
+
* still ends as soon as a pass fills nothing.
|
|
23
|
+
*
|
|
22
24
|
* @param {Float32Array} harmonics probe data, {@link PROBE_VALUE_COUNT} values per probe; filled probes are written in place
|
|
23
25
|
* @param {Uint8Array} validity one flag per probe, non-zero = valid; filled probes are marked valid in place
|
|
24
26
|
* @param {number} resolution_x
|
|
@@ -31,112 +33,11 @@ export function light_probe_grid_dilate(
|
|
|
31
33
|
validity,
|
|
32
34
|
resolution_x, resolution_y, resolution_z
|
|
33
35
|
) {
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
assert.greaterThanOrEqual(harmonics.length, probe_count * PROBE_VALUE_COUNT, 'harmonics.length');
|
|
42
|
-
|
|
43
|
-
if (__source_validity.length < probe_count) {
|
|
44
|
-
__source_validity = new Uint8Array(probe_count);
|
|
45
|
-
}
|
|
46
|
-
|
|
47
|
-
let invalid_count = 0;
|
|
48
|
-
|
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49
|
-
for (let i = 0; i < probe_count; i++) {
|
|
50
|
-
if (validity[i] === 0) {
|
|
51
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-
invalid_count++;
|
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52
|
-
}
|
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53
|
-
}
|
|
54
|
-
|
|
55
|
-
const slice_size = resolution_x * resolution_y;
|
|
56
|
-
|
|
57
|
-
let filled_this_pass = 1;
|
|
58
|
-
|
|
59
|
-
while (invalid_count > 0 && filled_this_pass > 0) {
|
|
60
|
-
filled_this_pass = 0;
|
|
61
|
-
|
|
62
|
-
// snapshot so each pass only reads probes that were valid before it started
|
|
63
|
-
__source_validity.set(validity.subarray(0, probe_count));
|
|
64
|
-
|
|
65
|
-
for (let z = 0; z < resolution_z; z++) {
|
|
66
|
-
for (let y = 0; y < resolution_y; y++) {
|
|
67
|
-
for (let x = 0; x < resolution_x; x++) {
|
|
68
|
-
|
|
69
|
-
const index = x + resolution_x * y + slice_size * z;
|
|
70
|
-
|
|
71
|
-
if (__source_validity[index] !== 0) {
|
|
72
|
-
continue;
|
|
73
|
-
}
|
|
74
|
-
|
|
75
|
-
__accumulator.fill(0);
|
|
76
|
-
let neighbor_count = 0;
|
|
77
|
-
|
|
78
|
-
if (x > 0 && __source_validity[index - 1] !== 0) {
|
|
79
|
-
accumulate_probe(harmonics, index - 1);
|
|
80
|
-
neighbor_count++;
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
if (x < resolution_x - 1 && __source_validity[index + 1] !== 0) {
|
|
84
|
-
accumulate_probe(harmonics, index + 1);
|
|
85
|
-
neighbor_count++;
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
if (y > 0 && __source_validity[index - resolution_x] !== 0) {
|
|
89
|
-
accumulate_probe(harmonics, index - resolution_x);
|
|
90
|
-
neighbor_count++;
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
if (y < resolution_y - 1 && __source_validity[index + resolution_x] !== 0) {
|
|
94
|
-
accumulate_probe(harmonics, index + resolution_x);
|
|
95
|
-
neighbor_count++;
|
|
96
|
-
}
|
|
97
|
-
|
|
98
|
-
if (z > 0 && __source_validity[index - slice_size] !== 0) {
|
|
99
|
-
accumulate_probe(harmonics, index - slice_size);
|
|
100
|
-
neighbor_count++;
|
|
101
|
-
}
|
|
102
|
-
|
|
103
|
-
if (z < resolution_z - 1 && __source_validity[index + slice_size] !== 0) {
|
|
104
|
-
accumulate_probe(harmonics, index + slice_size);
|
|
105
|
-
neighbor_count++;
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
if (neighbor_count === 0) {
|
|
109
|
-
continue;
|
|
110
|
-
}
|
|
111
|
-
|
|
112
|
-
const probe_address = index * PROBE_VALUE_COUNT;
|
|
113
|
-
const inverse_count = 1 / neighbor_count;
|
|
114
|
-
|
|
115
|
-
for (let i = 0; i < PROBE_VALUE_COUNT; i++) {
|
|
116
|
-
harmonics[probe_address + i] = __accumulator[i] * inverse_count;
|
|
117
|
-
}
|
|
118
|
-
|
|
119
|
-
validity[index] = 1;
|
|
120
|
-
filled_this_pass++;
|
|
121
|
-
}
|
|
122
|
-
}
|
|
123
|
-
}
|
|
124
|
-
|
|
125
|
-
invalid_count -= filled_this_pass;
|
|
126
|
-
}
|
|
127
|
-
|
|
128
|
-
return invalid_count;
|
|
129
|
-
}
|
|
130
|
-
|
|
131
|
-
/**
|
|
132
|
-
*
|
|
133
|
-
* @param {Float32Array} harmonics
|
|
134
|
-
* @param {number} probe_index
|
|
135
|
-
*/
|
|
136
|
-
function accumulate_probe(harmonics, probe_index) {
|
|
137
|
-
const address = probe_index * PROBE_VALUE_COUNT;
|
|
138
|
-
|
|
139
|
-
for (let i = 0; i < PROBE_VALUE_COUNT; i++) {
|
|
140
|
-
__accumulator[i] += harmonics[address + i];
|
|
141
|
-
}
|
|
36
|
+
return grid_dilate_average(
|
|
37
|
+
harmonics,
|
|
38
|
+
validity,
|
|
39
|
+
resolution_x, resolution_y, resolution_z,
|
|
40
|
+
PROBE_VALUE_COUNT,
|
|
41
|
+
resolution_x + resolution_y + resolution_z
|
|
42
|
+
);
|
|
142
43
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_lpg_get_irradiance_at.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_lpg_get_irradiance_at.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.js"],"names":[],"mappings":"AAWA,wjBAmBC"}
|
|
@@ -1,6 +1,13 @@
|
|
|
1
1
|
|
|
2
2
|
// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf
|
|
3
3
|
// first two bands of chunk_lpv_get_irradiance_at, constants include the cosine-lobe convolution
|
|
4
|
+
//
|
|
5
|
+
// It cannot literally reuse that chunk: GLSL array parameters are sized, so a
|
|
6
|
+
// `vec3[9]` evaluator cannot be handed the `vec3[4]` the LPG stores. The four
|
|
7
|
+
// shared lines are therefore restated here on purpose. See the sign-convention
|
|
8
|
+
// note in gi/material/chunk_lpv_get_irradiance_at.js — this file follows the
|
|
9
|
+
// same ADDING convention as that one, which is the opposite of
|
|
10
|
+
// core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.js.
|
|
4
11
|
//language=GLSL
|
|
5
12
|
export const chunk_lpg_get_irradiance_at = `
|
|
6
13
|
#ifndef LPG_CHUNK_GET_IRRADIANCE_AT
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"build_fragment_shader.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.js"],"names":[],"mappings":"AA0BA;;;GAGG;AACH,8CAFW,MAAM,
|
|
1
|
+
{"version":3,"file":"build_fragment_shader.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.js"],"names":[],"mappings":"AA0BA;;;GAGG;AACH,8CAFW,MAAM,UAUhB"}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { build_injected_shader, GLSL_ANCHOR_LIGHTS_FRAGMENT_BEGIN } from "../../../build_injected_shader.js";
|
|
2
2
|
import PREAMBLE_COMMON from "../common.js";
|
|
3
3
|
|
|
4
4
|
//language=GLSL
|
|
@@ -30,13 +30,10 @@ const ACCUMULATION = `
|
|
|
30
30
|
*/
|
|
31
31
|
export function build_fragment_shader(source) {
|
|
32
32
|
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
'#include <lights_fragment_begin>',
|
|
33
|
+
return build_injected_shader(
|
|
34
|
+
source,
|
|
35
|
+
PREAMBLE + PREAMBLE_COMMON,
|
|
36
|
+
GLSL_ANCHOR_LIGHTS_FRAGMENT_BEGIN,
|
|
38
37
|
ACCUMULATION
|
|
39
38
|
);
|
|
40
|
-
|
|
41
|
-
return result;
|
|
42
39
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"build_vertex_shader.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.js"],"names":[],"mappings":"AAiCA;;;GAGG;AACH,4CAFW,MAAM,
|
|
1
|
+
{"version":3,"file":"build_vertex_shader.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.js"],"names":[],"mappings":"AAiCA;;;GAGG;AACH,4CAFW,MAAM,UAUhB"}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { build_injected_shader, GLSL_ANCHOR_FOG_VERTEX } from "../../../build_injected_shader.js";
|
|
2
2
|
|
|
3
3
|
//language=GLSL
|
|
4
4
|
const PREAMBLE = `
|
|
@@ -37,13 +37,10 @@ const CAPTURE_WORLD_POSITION = `
|
|
|
37
37
|
*/
|
|
38
38
|
export function build_vertex_shader(source) {
|
|
39
39
|
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
'#include <fog_vertex>',
|
|
40
|
+
return build_injected_shader(
|
|
41
|
+
source,
|
|
42
|
+
PREAMBLE,
|
|
43
|
+
GLSL_ANCHOR_FOG_VERTEX,
|
|
45
44
|
CAPTURE_WORLD_POSITION
|
|
46
45
|
);
|
|
47
|
-
|
|
48
|
-
return result;
|
|
49
46
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"build_fragment_shader.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.js"],"names":[],"mappings":"AAcA;;;GAGG;AACH,8CAFW,MAAM,
|
|
1
|
+
{"version":3,"file":"build_fragment_shader.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.js"],"names":[],"mappings":"AAcA;;;GAGG;AACH,8CAFW,MAAM,UAUhB"}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { build_injected_shader, GLSL_ANCHOR_LIGHTS_FRAGMENT_BEGIN } from "../../../build_injected_shader.js";
|
|
2
2
|
import PREAMBLE from "./preamble.frag.js";
|
|
3
3
|
|
|
4
4
|
//language=GLSL
|
|
@@ -18,13 +18,10 @@ const ACCUMULATION = `
|
|
|
18
18
|
*/
|
|
19
19
|
export function build_fragment_shader(source) {
|
|
20
20
|
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
'#include <lights_fragment_begin>',
|
|
21
|
+
return build_injected_shader(
|
|
22
|
+
source,
|
|
23
|
+
PREAMBLE,
|
|
24
|
+
GLSL_ANCHOR_LIGHTS_FRAGMENT_BEGIN,
|
|
26
25
|
ACCUMULATION
|
|
27
26
|
);
|
|
28
|
-
|
|
29
|
-
return result;
|
|
30
27
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"build_vertex_shader.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.js"],"names":[],"mappings":"AAyBA;;;GAGG;AACH,4CAFW,MAAM,
|
|
1
|
+
{"version":3,"file":"build_vertex_shader.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.js"],"names":[],"mappings":"AAyBA;;;GAGG;AACH,4CAFW,MAAM,UAUhB"}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { build_injected_shader, GLSL_ANCHOR_FOG_VERTEX } from "../../../build_injected_shader.js";
|
|
2
2
|
import PREAMBLE_COMMON from "../common.js";
|
|
3
3
|
import PREAMBLE from "./preamble.vert.js";
|
|
4
4
|
|
|
@@ -29,13 +29,10 @@ const SHADER_CHUNK_ACCUMULATION = `
|
|
|
29
29
|
*/
|
|
30
30
|
export function build_vertex_shader(source) {
|
|
31
31
|
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
'#include <fog_vertex>',
|
|
32
|
+
return build_injected_shader(
|
|
33
|
+
source,
|
|
34
|
+
PREAMBLE + PREAMBLE_COMMON,
|
|
35
|
+
GLSL_ANCHOR_FOG_VERTEX,
|
|
37
36
|
SHADER_CHUNK_ACCUMULATION
|
|
38
37
|
);
|
|
39
|
-
|
|
40
|
-
return result;
|
|
41
38
|
}
|