@vpmedia/phaser 1.104.0 → 1.105.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (297) hide show
  1. package/dist/index.js +151 -574
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +35 -57
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +11 -10
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/animation_parser.d.ts +2 -2
  8. package/dist/phaser/core/animation_parser.d.ts.map +1 -1
  9. package/dist/phaser/core/array_set.d.ts +3 -3
  10. package/dist/phaser/core/array_set.d.ts.map +1 -1
  11. package/dist/phaser/core/cache.d.ts +60 -60
  12. package/dist/phaser/core/cache.d.ts.map +1 -1
  13. package/dist/phaser/core/device.d.ts.map +1 -1
  14. package/dist/phaser/core/device_util.d.ts +10 -10
  15. package/dist/phaser/core/device_util.d.ts.map +1 -1
  16. package/dist/phaser/core/dom.d.ts +6 -5
  17. package/dist/phaser/core/dom.d.ts.map +1 -1
  18. package/dist/phaser/core/event_manager.d.ts +49 -174
  19. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  20. package/dist/phaser/core/factory.d.ts +7 -7
  21. package/dist/phaser/core/factory.d.ts.map +1 -1
  22. package/dist/phaser/core/frame.d.ts +27 -48
  23. package/dist/phaser/core/frame.d.ts.map +1 -1
  24. package/dist/phaser/core/frame_data.d.ts +11 -60
  25. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  26. package/dist/phaser/core/frame_util.d.ts +4 -14
  27. package/dist/phaser/core/frame_util.d.ts.map +1 -1
  28. package/dist/phaser/core/game.d.ts +49 -58
  29. package/dist/phaser/core/game.d.ts.map +1 -1
  30. package/dist/phaser/core/input.d.ts +15 -13
  31. package/dist/phaser/core/input.d.ts.map +1 -1
  32. package/dist/phaser/core/input_handler.d.ts +23 -20
  33. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  34. package/dist/phaser/core/input_mouse.d.ts +26 -1
  35. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  36. package/dist/phaser/core/input_mspointer.d.ts +2 -2
  37. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  38. package/dist/phaser/core/input_pointer.d.ts +9 -9
  39. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  40. package/dist/phaser/core/input_touch.d.ts +2 -1
  41. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  42. package/dist/phaser/core/loader.d.ts +28 -28
  43. package/dist/phaser/core/loader.d.ts.map +1 -1
  44. package/dist/phaser/core/loader_parser.d.ts +4 -4
  45. package/dist/phaser/core/loader_parser.d.ts.map +1 -1
  46. package/dist/phaser/core/raf.d.ts +2 -2
  47. package/dist/phaser/core/raf.d.ts.map +1 -1
  48. package/dist/phaser/core/scale_manager.d.ts +22 -17
  49. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  50. package/dist/phaser/core/scene.d.ts +1 -1
  51. package/dist/phaser/core/scene.d.ts.map +1 -1
  52. package/dist/phaser/core/scene_manager.d.ts +10 -9
  53. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  54. package/dist/phaser/core/signal.d.ts +9 -8
  55. package/dist/phaser/core/signal.d.ts.map +1 -1
  56. package/dist/phaser/core/signal_binding.d.ts +2 -2
  57. package/dist/phaser/core/signal_binding.d.ts.map +1 -1
  58. package/dist/phaser/core/sound.d.ts +56 -101
  59. package/dist/phaser/core/sound.d.ts.map +1 -1
  60. package/dist/phaser/core/sound_manager.d.ts +11 -9
  61. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  62. package/dist/phaser/core/sound_sprite.d.ts +4 -4
  63. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  64. package/dist/phaser/core/stage.d.ts +3 -3
  65. package/dist/phaser/core/stage.d.ts.map +1 -1
  66. package/dist/phaser/core/time.d.ts +5 -5
  67. package/dist/phaser/core/time.d.ts.map +1 -1
  68. package/dist/phaser/core/timer.d.ts +10 -10
  69. package/dist/phaser/core/timer.d.ts.map +1 -1
  70. package/dist/phaser/core/timer_event.d.ts +11 -21
  71. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  72. package/dist/phaser/core/tween.d.ts +37 -59
  73. package/dist/phaser/core/tween.d.ts.map +1 -1
  74. package/dist/phaser/core/tween_data.d.ts +6 -5
  75. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  76. package/dist/phaser/core/tween_easing.d.ts +31 -31
  77. package/dist/phaser/core/tween_easing.d.ts.map +1 -1
  78. package/dist/phaser/core/tween_manager.d.ts +4 -4
  79. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  80. package/dist/phaser/core/world.d.ts +1 -1
  81. package/dist/phaser/core/world.d.ts.map +1 -1
  82. package/dist/phaser/display/bitmap_text.d.ts +22 -20
  83. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  84. package/dist/phaser/display/button.d.ts +23 -35
  85. package/dist/phaser/display/button.d.ts.map +1 -1
  86. package/dist/phaser/display/canvas/buffer.d.ts +2 -2
  87. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  88. package/dist/phaser/display/canvas/graphics.d.ts +3 -3
  89. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
  90. package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
  91. package/dist/phaser/display/canvas/pool.d.ts +2 -2
  92. package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
  93. package/dist/phaser/display/canvas/renderer.d.ts +5 -5
  94. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  95. package/dist/phaser/display/canvas/tinter.d.ts +3 -3
  96. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
  97. package/dist/phaser/display/canvas/util.d.ts +9 -9
  98. package/dist/phaser/display/canvas/util.d.ts.map +1 -1
  99. package/dist/phaser/display/display_object.d.ts +45 -42
  100. package/dist/phaser/display/display_object.d.ts.map +1 -1
  101. package/dist/phaser/display/graphics.d.ts +24 -16
  102. package/dist/phaser/display/graphics.d.ts.map +1 -1
  103. package/dist/phaser/display/graphics_data.d.ts +1 -1
  104. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  105. package/dist/phaser/display/graphics_data_util.d.ts +1 -1
  106. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
  107. package/dist/phaser/display/group.d.ts +24 -37
  108. package/dist/phaser/display/group.d.ts.map +1 -1
  109. package/dist/phaser/display/image.d.ts +34 -49
  110. package/dist/phaser/display/image.d.ts.map +1 -1
  111. package/dist/phaser/display/sprite_batch.d.ts +1 -1
  112. package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
  113. package/dist/phaser/display/sprite_util.d.ts +5 -5
  114. package/dist/phaser/display/sprite_util.d.ts.map +1 -1
  115. package/dist/phaser/display/text.d.ts +86 -66
  116. package/dist/phaser/display/text.d.ts.map +1 -1
  117. package/dist/phaser/display/webgl/abstract_filter.d.ts +2 -1
  118. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  119. package/dist/phaser/display/webgl/base_texture.d.ts +2 -2
  120. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  121. package/dist/phaser/display/webgl/blend_manager.d.ts +3 -2
  122. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  123. package/dist/phaser/display/webgl/earcut.d.ts +10 -10
  124. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
  125. package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
  126. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  127. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +2 -1
  128. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  129. package/dist/phaser/display/webgl/filter_manager.d.ts +2 -1
  130. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  131. package/dist/phaser/display/webgl/filter_texture.d.ts +3 -2
  132. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  133. package/dist/phaser/display/webgl/graphics.d.ts +11 -10
  134. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
  135. package/dist/phaser/display/webgl/graphics_data.d.ts +2 -1
  136. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  137. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  138. package/dist/phaser/display/webgl/render_texture.d.ts +2 -1
  139. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  140. package/dist/phaser/display/webgl/renderer.d.ts +8 -6
  141. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  142. package/dist/phaser/display/webgl/shader/complex.d.ts +2 -1
  143. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  144. package/dist/phaser/display/webgl/shader/fast.d.ts +2 -1
  145. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  146. package/dist/phaser/display/webgl/shader/normal.d.ts +1 -0
  147. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  148. package/dist/phaser/display/webgl/shader/primitive.d.ts +2 -1
  149. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  150. package/dist/phaser/display/webgl/shader/strip.d.ts +2 -1
  151. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  152. package/dist/phaser/display/webgl/shader_manager.d.ts +4 -2
  153. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  154. package/dist/phaser/display/webgl/sprite_batch.d.ts +3 -2
  155. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  156. package/dist/phaser/display/webgl/stencil_manager.d.ts +5 -4
  157. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  158. package/dist/phaser/display/webgl/texture.d.ts +15 -2
  159. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  160. package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
  161. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
  162. package/dist/phaser/display/webgl/util.d.ts +6 -6
  163. package/dist/phaser/display/webgl/util.d.ts.map +1 -1
  164. package/dist/phaser/geom/circle.d.ts +11 -10
  165. package/dist/phaser/geom/circle.d.ts.map +1 -1
  166. package/dist/phaser/geom/ellipse.d.ts +6 -5
  167. package/dist/phaser/geom/ellipse.d.ts.map +1 -1
  168. package/dist/phaser/geom/line.d.ts +14 -14
  169. package/dist/phaser/geom/line.d.ts.map +1 -1
  170. package/dist/phaser/geom/matrix.d.ts +13 -12
  171. package/dist/phaser/geom/matrix.d.ts.map +1 -1
  172. package/dist/phaser/geom/point.d.ts +19 -19
  173. package/dist/phaser/geom/point.d.ts.map +1 -1
  174. package/dist/phaser/geom/polygon.d.ts +6 -6
  175. package/dist/phaser/geom/polygon.d.ts.map +1 -1
  176. package/dist/phaser/geom/rectangle.d.ts +20 -20
  177. package/dist/phaser/geom/rectangle.d.ts.map +1 -1
  178. package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
  179. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  180. package/dist/phaser/geom/util/circle.d.ts +9 -7
  181. package/dist/phaser/geom/util/circle.d.ts.map +1 -1
  182. package/dist/phaser/geom/util/ellipse.d.ts +1 -1
  183. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
  184. package/dist/phaser/geom/util/line.d.ts +5 -3
  185. package/dist/phaser/geom/util/line.d.ts.map +1 -1
  186. package/dist/phaser/geom/util/matrix.d.ts +2 -1
  187. package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
  188. package/dist/phaser/geom/util/point.d.ts +19 -19
  189. package/dist/phaser/geom/util/point.d.ts.map +1 -1
  190. package/dist/phaser/geom/util/polygon.d.ts +2 -1
  191. package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
  192. package/dist/phaser/geom/util/rectangle.d.ts +17 -15
  193. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
  194. package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
  195. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  196. package/dist/phaser/util/math.d.ts +51 -142
  197. package/dist/phaser/util/math.d.ts.map +1 -1
  198. package/package.json +1 -1
  199. package/src/phaser/core/animation.ts +38 -61
  200. package/src/phaser/core/animation_manager.ts +21 -21
  201. package/src/phaser/core/animation_parser.ts +11 -3
  202. package/src/phaser/core/array_set.ts +8 -8
  203. package/src/phaser/core/cache.ts +75 -68
  204. package/src/phaser/core/device.ts +23 -24
  205. package/src/phaser/core/device_util.ts +10 -10
  206. package/src/phaser/core/dom.ts +5 -5
  207. package/src/phaser/core/event_manager.ts +52 -193
  208. package/src/phaser/core/factory.ts +25 -18
  209. package/src/phaser/core/frame.ts +37 -51
  210. package/src/phaser/core/frame_data.ts +29 -76
  211. package/src/phaser/core/frame_util.ts +3 -16
  212. package/src/phaser/core/game.ts +36 -63
  213. package/src/phaser/core/input.ts +68 -68
  214. package/src/phaser/core/input_handler.ts +81 -86
  215. package/src/phaser/core/input_mouse.ts +42 -36
  216. package/src/phaser/core/input_mspointer.ts +24 -25
  217. package/src/phaser/core/input_pointer.ts +55 -56
  218. package/src/phaser/core/input_touch.ts +26 -26
  219. package/src/phaser/core/loader.ts +97 -70
  220. package/src/phaser/core/loader_parser.ts +6 -7
  221. package/src/phaser/core/raf.ts +2 -2
  222. package/src/phaser/core/scale_manager.ts +85 -82
  223. package/src/phaser/core/scene.ts +3 -4
  224. package/src/phaser/core/scene_manager.ts +26 -26
  225. package/src/phaser/core/signal.ts +10 -10
  226. package/src/phaser/core/signal_binding.ts +2 -2
  227. package/src/phaser/core/sound.ts +65 -112
  228. package/src/phaser/core/sound_manager.ts +31 -30
  229. package/src/phaser/core/sound_sprite.ts +10 -11
  230. package/src/phaser/core/stage.ts +8 -8
  231. package/src/phaser/core/time.ts +33 -34
  232. package/src/phaser/core/timer.ts +40 -34
  233. package/src/phaser/core/timer_event.ts +23 -23
  234. package/src/phaser/core/tween.ts +42 -68
  235. package/src/phaser/core/tween_data.ts +31 -31
  236. package/src/phaser/core/tween_easing.ts +31 -31
  237. package/src/phaser/core/tween_manager.ts +10 -11
  238. package/src/phaser/core/world.ts +1 -2
  239. package/src/phaser/display/bitmap_text.ts +41 -31
  240. package/src/phaser/display/button.ts +24 -51
  241. package/src/phaser/display/canvas/buffer.ts +6 -7
  242. package/src/phaser/display/canvas/graphics.ts +3 -4
  243. package/src/phaser/display/canvas/masker.ts +2 -3
  244. package/src/phaser/display/canvas/pool.ts +3 -4
  245. package/src/phaser/display/canvas/renderer.ts +19 -20
  246. package/src/phaser/display/canvas/tinter.ts +4 -5
  247. package/src/phaser/display/canvas/util.ts +9 -9
  248. package/src/phaser/display/display_object.ts +49 -50
  249. package/src/phaser/display/graphics.ts +56 -43
  250. package/src/phaser/display/graphics_data.ts +11 -12
  251. package/src/phaser/display/graphics_data_util.ts +1 -2
  252. package/src/phaser/display/group.ts +32 -42
  253. package/src/phaser/display/image.ts +32 -52
  254. package/src/phaser/display/sprite_batch.ts +1 -2
  255. package/src/phaser/display/sprite_util.ts +5 -6
  256. package/src/phaser/display/text.ts +82 -56
  257. package/src/phaser/display/webgl/abstract_filter.ts +8 -8
  258. package/src/phaser/display/webgl/base_texture.ts +14 -15
  259. package/src/phaser/display/webgl/blend_manager.ts +5 -5
  260. package/src/phaser/display/webgl/earcut.ts +27 -27
  261. package/src/phaser/display/webgl/earcut_node.ts +1 -1
  262. package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -19
  263. package/src/phaser/display/webgl/filter_manager.ts +5 -5
  264. package/src/phaser/display/webgl/filter_texture.ts +7 -7
  265. package/src/phaser/display/webgl/graphics.ts +10 -11
  266. package/src/phaser/display/webgl/graphics_data.ts +11 -11
  267. package/src/phaser/display/webgl/mask_manager.ts +2 -3
  268. package/src/phaser/display/webgl/render_texture.ts +12 -12
  269. package/src/phaser/display/webgl/renderer.ts +24 -24
  270. package/src/phaser/display/webgl/shader/complex.ts +7 -7
  271. package/src/phaser/display/webgl/shader/fast.ts +8 -8
  272. package/src/phaser/display/webgl/shader/normal.ts +12 -12
  273. package/src/phaser/display/webgl/shader/primitive.ts +7 -7
  274. package/src/phaser/display/webgl/shader/strip.ts +7 -7
  275. package/src/phaser/display/webgl/shader_manager.ts +13 -13
  276. package/src/phaser/display/webgl/sprite_batch.ts +20 -20
  277. package/src/phaser/display/webgl/stencil_manager.ts +8 -8
  278. package/src/phaser/display/webgl/texture.ts +35 -24
  279. package/src/phaser/display/webgl/texture_util.ts +2 -3
  280. package/src/phaser/display/webgl/util.ts +6 -6
  281. package/src/phaser/geom/circle.ts +10 -10
  282. package/src/phaser/geom/ellipse.ts +6 -6
  283. package/src/phaser/geom/line.ts +14 -14
  284. package/src/phaser/geom/matrix.ts +12 -12
  285. package/src/phaser/geom/point.ts +19 -19
  286. package/src/phaser/geom/polygon.ts +5 -5
  287. package/src/phaser/geom/rectangle.ts +21 -21
  288. package/src/phaser/geom/rounded_rectangle.ts +2 -2
  289. package/src/phaser/geom/util/circle.ts +7 -7
  290. package/src/phaser/geom/util/ellipse.ts +1 -1
  291. package/src/phaser/geom/util/line.ts +5 -5
  292. package/src/phaser/geom/util/matrix.ts +1 -1
  293. package/src/phaser/geom/util/point.ts +20 -20
  294. package/src/phaser/geom/util/polygon.ts +1 -1
  295. package/src/phaser/geom/util/rectangle.ts +15 -15
  296. package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
  297. package/src/phaser/util/math.ts +65 -151
@@ -1,34 +1,33 @@
1
- // @ts-nocheck
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1
  import { Signal } from './signal.js';
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2
  import { TimerEvent } from './timer_event.js';
4
3
 
5
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  export class Timer {
6
- game;
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- running;
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- autoDestroy;
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- expired;
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- elapsed;
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- events;
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- onComplete;
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- nextTick;
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- timeCap;
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- paused;
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- _codePaused;
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- _started;
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- _pauseStarted;
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- _pauseTotal;
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- _now;
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- _len;
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- _marked;
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- _i;
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- _diff;
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- _newTick;
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+ game!: any;
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+ running!: any;
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+ autoDestroy!: any;
8
+ expired!: any;
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+ elapsed!: any;
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+ events!: any;
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+ onComplete!: any;
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+ nextTick!: any;
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+ timeCap!: any;
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+ paused!: any;
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+ _codePaused!: any;
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+ _started!: any;
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+ _pauseStarted!: any;
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+ _pauseTotal!: any;
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+ _now!: any;
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+ _len!: any;
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+ _marked!: any;
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+ _i!: any;
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+ _diff!: any;
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+ _newTick!: any;
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  /**
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  * Creates a new Timer instance.
28
27
  * @param {import('./game.js').Game} game - The game instance.
29
28
  * @param {boolean} autoDestroy - Whether to automatically destroy the timer when it completes.
30
29
  */
31
- constructor(game, autoDestroy = false) {
30
+ constructor(game: import('./game.js').Game, autoDestroy: boolean = false) {
32
31
  this.game = game;
33
32
  /** @type {boolean} */
34
33
  this.running = false;
@@ -80,7 +79,14 @@ _newTick;
80
79
  * @param {...any} args - Arguments to pass to the callback function.
81
80
  * @returns {TimerEvent} The created TimerEvent.
82
81
  */
83
- create(delay, loop, repeatCount, callback, callbackContext = null, args) {
82
+ create(
83
+ delay: number,
84
+ loop: boolean,
85
+ repeatCount: number,
86
+ callback: Function,
87
+ callbackContext: any = null,
88
+ args: any = []
89
+ ) {
84
90
  const roundedDelay = Math.round(delay);
85
91
  let tick = roundedDelay;
86
92
  if (this._now === 0) {
@@ -103,7 +109,7 @@ _newTick;
103
109
  * @param {...any} args - Arguments to pass to the callback function.
104
110
  * @returns {TimerEvent} The created TimerEvent.
105
111
  */
106
- add(delay, callback, callbackContext = null, ...args) {
112
+ add(delay: number, callback: Function, callbackContext: any = null, ...args: any[]) {
107
113
  return this.create(delay, false, 0, callback, callbackContext, args);
108
114
  }
109
115
 
@@ -114,7 +120,7 @@ _newTick;
114
120
  * @param {...T} args - Arguments to pass to the resolve function.
115
121
  * @returns {Promise<T | T[]>} The created Promise.
116
122
  */
117
- wait(delay, ...args) {
123
+ wait(delay: number, ...args: any[]) {
118
124
  return new Promise((resolve) => {
119
125
  this.create(delay, false, 0, () => {
120
126
  resolve(args.length <= 1 ? args[0] : args);
@@ -131,7 +137,7 @@ _newTick;
131
137
  * @param {...any} args - Arguments to pass to the callback function.
132
138
  * @returns {TimerEvent} The created TimerEvent.
133
139
  */
134
- repeat(delay, repeatCount, callback, callbackContext = null, ...args) {
140
+ repeat(delay: number, repeatCount: number, callback: Function, callbackContext: any = null, ...args: any[]) {
135
141
  return this.create(delay, false, repeatCount, callback, callbackContext, args);
136
142
  }
137
143
 
@@ -143,7 +149,7 @@ _newTick;
143
149
  * @param {...any} args - Arguments to pass to the callback function.
144
150
  * @returns {TimerEvent} The created TimerEvent.
145
151
  */
146
- loop(delay, callback, callbackContext = null, ...args) {
152
+ loop(delay: number, callback: Function, callbackContext: any = null, ...args: any[]) {
147
153
  return this.create(delay, true, 0, callback, callbackContext, args);
148
154
  }
149
155
 
@@ -151,7 +157,7 @@ _newTick;
151
157
  * Starts the timer.
152
158
  * @param {number} delay - The delay in milliseconds before starting (optional).
153
159
  */
154
- start(delay = 0) {
160
+ start(delay: number = 0) {
155
161
  if (this.running) {
156
162
  return;
157
163
  }
@@ -166,7 +172,7 @@ _newTick;
166
172
  * Stops the timer.
167
173
  * @param {boolean} clearEvents - Whether to clear all events (default: true).
168
174
  */
169
- stop(clearEvents = true) {
175
+ stop(clearEvents: boolean = true) {
170
176
  this.running = false;
171
177
  if (clearEvents) {
172
178
  this.events.length = 0;
@@ -178,7 +184,7 @@ _newTick;
178
184
  * @param {TimerEvent | null | undefined} event - The TimerEvent to remove.
179
185
  * @returns {boolean} True if the event was removed, false otherwise.
180
186
  */
181
- remove(event) {
187
+ remove(event: TimerEvent | null | undefined) {
182
188
  for (let i = 0; i < this.events.length; i += 1) {
183
189
  if (this.events[i] === event) {
184
190
  this.events[i].pendingDelete = true;
@@ -205,7 +211,7 @@ _newTick;
205
211
  * @param {TimerEvent} b - Second TimerEvent to compare.
206
212
  * @returns {number} Comparison result (-1, 0, or 1).
207
213
  */
208
- sortHandler(a, b) {
214
+ sortHandler(a: TimerEvent, b: TimerEvent) {
209
215
  if (a.tick < b.tick) {
210
216
  return -1;
211
217
  } else if (a.tick > b.tick) {
@@ -234,7 +240,7 @@ _newTick;
234
240
  * @param {number} time - The current time in milliseconds.
235
241
  * @returns {boolean} True if the timer should continue running, false if it should be destroyed.
236
242
  */
237
- update(time) {
243
+ update(time: number) {
238
244
  if (this.paused) {
239
245
  return true;
240
246
  }
@@ -319,7 +325,7 @@ _newTick;
319
325
  * Adjusts timer events when time has jumped (e.g., when tab is switched).
320
326
  * @param {number} baseTime - The time to adjust from.
321
327
  */
322
- adjustEvents(baseTime) {
328
+ adjustEvents(baseTime: number) {
323
329
  for (let i = 0; i < this.events.length; i += 1) {
324
330
  if (!this.events[i].pendingDelete) {
325
331
  // Work out how long there would have been from when the game paused until the events next tick
@@ -433,4 +439,4 @@ _newTick;
433
439
  }
434
440
  return 0;
435
441
  }
436
- }
442
+ }
@@ -1,26 +1,26 @@
1
- // @ts-nocheck
1
+ import type { Timer } from './timer.js';
2
+
2
3
  export class TimerEvent {
3
- timer;
4
- delay;
5
- tick;
6
- repeatCount;
7
- loop;
8
- callback;
9
- callbackContext;
10
- args;
11
- pendingDelete;
12
- /**
13
- * Creates a new TimerEvent instance.
14
- * @param {import('./timer.js').Timer} timer - Reference to the parent Timer.
15
- * @param {number} delay - The delay (in milliseconds) before the event should occur.
16
- * @param {number} tick - The tick (in milliseconds) at which the event should occur.
17
- * @param {number} repeatCount - The number of times the event should repeat.
18
- * @param {boolean} loop - Whether the event should loop.
19
- * @param {Function} callback - The function to call when the event occurs.
20
- * @param {object} callbackContext - The context in which to call the callback function.
21
- * @param {...any} args - Arguments to pass to the callback function.
22
- */
23
- constructor(timer, delay, tick, repeatCount, loop, callback, callbackContext, args) {
4
+ timer: Timer;
5
+ delay: number;
6
+ tick: number;
7
+ repeatCount: number;
8
+ loop: boolean;
9
+ callback: Function;
10
+ callbackContext: object;
11
+ args: unknown[];
12
+ pendingDelete: boolean;
13
+
14
+ constructor(
15
+ timer: Timer,
16
+ delay: number,
17
+ tick: number,
18
+ repeatCount: number,
19
+ loop: boolean,
20
+ callback: Function,
21
+ callbackContext: object,
22
+ args: unknown[]
23
+ ) {
24
24
  this.timer = timer;
25
25
  this.delay = delay;
26
26
  this.tick = tick;
@@ -31,4 +31,4 @@ pendingDelete;
31
31
  this.args = args;
32
32
  this.pendingDelete = false;
33
33
  }
34
- }
34
+ }
@@ -1,63 +1,39 @@
1
- // @ts-nocheck
2
1
  import * as MathUtils from '../util/math.js';
3
2
  import { TWEEN_COMPLETE, TWEEN_LOOPED, TWEEN_PENDING, TWEEN_RUNNING } from './const.js';
4
3
  import { Signal } from './signal.js';
5
4
  import { TweenData } from './tween_data.js';
6
5
 
7
6
  export class Tween {
8
- /** @type {import('./game.js').Game} */
9
- game;
10
- /** @type {import('../display/display_object.js').DisplayObject} */
11
- target;
12
- /** @type {import('./tween_manager.js').TweenManager} */
13
- manager;
14
- /** @type {TweenData[]} */
15
- timeline;
16
- /** @type {boolean} */
17
- reverse;
18
- /** @type {number} */
19
- timeScale;
20
- /** @type {number} */
21
- repeatCounter;
22
- /** @type {boolean} */
23
- pendingDelete;
24
- /** @type {Signal} */
25
- onStart;
26
- /** @type {Signal} */
27
- onLoop;
28
- /** @type {Signal} */
29
- onRepeat;
30
- /** @type {Signal} */
31
- onChildComplete;
32
- /** @type {Signal} */
33
- onComplete;
34
- /** @type {boolean} */
35
- isRunning;
36
- /** @type {number} */
37
- current;
38
- /** @type {object} */
39
- properties;
40
- /** @type {Tween | null} */
41
- chainedTween;
42
- /** @type {boolean} */
43
- isPaused;
44
- /** @type {Function | null} */
45
- _onUpdateCallback;
46
- /** @type {object | null} */
47
- _onUpdateCallbackContext;
48
- /** @type {number} */
49
- _pausedTime;
50
- /** @type {boolean} */
51
- _codePaused;
52
- /** @type {boolean} */
53
- _hasStarted;
7
+ game!: import('./game.js').Game;
8
+ target!: import('../display/display_object.js').DisplayObject;
9
+ manager!: import('./tween_manager.js').TweenManager;
10
+ timeline!: TweenData[];
11
+ reverse!: boolean;
12
+ timeScale!: number;
13
+ repeatCounter!: number;
14
+ pendingDelete!: boolean;
15
+ onStart!: Signal;
16
+ onLoop!: Signal;
17
+ onRepeat!: Signal;
18
+ onChildComplete!: Signal;
19
+ onComplete!: Signal;
20
+ isRunning!: boolean;
21
+ current!: number;
22
+ properties!: any;
23
+ chainedTween!: Tween | null;
24
+ isPaused!: boolean;
25
+ _onUpdateCallback!: Function | null;
26
+ _onUpdateCallbackContext!: object | null;
27
+ _pausedTime!: number;
28
+ _codePaused!: boolean;
29
+ _hasStarted!: boolean;
54
30
  /**
55
31
  * Creates a new Tween instance.
56
32
  * @param {import('../display/display_object.js').DisplayObject} target - The object to tween.
57
33
  * @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
58
34
  * @param {import('./tween_manager.js').TweenManager} manager - Reference to the Tween Manager.
59
35
  */
60
- constructor(target, game, manager) {
36
+ constructor(target: import('../display/display_object.js').DisplayObject, game: import('./game.js').Game, manager: import('./tween_manager.js').TweenManager) {
61
37
  this.game = game;
62
38
  this.target = target;
63
39
  /** @type {import('./tween_manager.js').TweenManager} */
@@ -111,14 +87,13 @@ export class Tween {
111
87
  * @param {boolean} yoyo - Whether to reverse the tween on repeat.
112
88
  * @returns {Tween} This Tween object for chaining.
113
89
  */
114
- to(properties, duration = 1000, ease = 'Linear', autoStart = false, delay = 0, repeat = 0, yoyo = false) {
90
+ to(properties: any, duration: number = 1000, ease: string | Function = 'Linear', autoStart: boolean = false, delay: number = 0, repeat: number = 0, yoyo: boolean = false) {
115
91
  if (typeof ease === 'string' && this.manager.easeMap[ease]) {
116
92
  ease = this.manager.easeMap[ease];
117
93
  }
118
94
  if (this.isRunning) {
119
95
  return this;
120
96
  }
121
- // @ts-expect-error
122
97
  this.timeline.push(new TweenData(this).to(properties, duration, ease, delay, repeat, yoyo));
123
98
  if (autoStart) {
124
99
  this.start();
@@ -137,7 +112,7 @@ export class Tween {
137
112
  * @param {boolean} yoyo - Whether to reverse the tween on repeat.
138
113
  * @returns {Tween} This Tween object for chaining.
139
114
  */
140
- from(properties, duration = 1000, ease = 'Linear', autoStart = false, delay = 0, repeat = 0, yoyo = false) {
115
+ from(properties: any, duration: number = 1000, ease: string | Function = 'Linear', autoStart: boolean = false, delay: number = 0, repeat: number = 0, yoyo: boolean = false) {
141
116
  if (typeof ease === 'string' && this.manager.easeMap[ease]) {
142
117
  ease = this.manager.easeMap[ease];
143
118
  }
@@ -145,7 +120,6 @@ export class Tween {
145
120
  this.game.logger.warn('Tween.from cannot be called after Tween.start');
146
121
  return this;
147
122
  }
148
- // @ts-expect-error
149
123
  this.timeline.push(new TweenData(this).from(properties, duration, ease, delay, repeat, yoyo));
150
124
  if (autoStart) {
151
125
  this.start();
@@ -158,7 +132,7 @@ export class Tween {
158
132
  * @param {number} index - The index to start from in the timeline.
159
133
  * @returns {Tween} This Tween object for chaining.
160
134
  */
161
- start(index = 0) {
135
+ start(index: number = 0) {
162
136
  if (this.game === null || this.target === null || this.timeline.length === 0 || this.isRunning) {
163
137
  return this;
164
138
  }
@@ -193,7 +167,7 @@ export class Tween {
193
167
  * @param {boolean} complete - Whether to dispatch the complete event.
194
168
  * @returns {Tween} This Tween object for chaining.
195
169
  */
196
- stop(complete = false) {
170
+ stop(complete: boolean = false) {
197
171
  this.isRunning = false;
198
172
  this._onUpdateCallback = null;
199
173
  this._onUpdateCallbackContext = null;
@@ -215,7 +189,7 @@ export class Tween {
215
189
  * @param {number} index - The index in the timeline to update.
216
190
  * @returns {Tween} This Tween object for chaining.
217
191
  */
218
- updateTweenData(property, value, index = 0) {
192
+ updateTweenData(property: string, value: any, index: number = 0) {
219
193
  if (this.timeline.length === 0) {
220
194
  return this;
221
195
  }
@@ -235,7 +209,7 @@ export class Tween {
235
209
  * @param {number} index - The index in the timeline to apply the delay to.
236
210
  * @returns {Tween} This Tween object for chaining.
237
211
  */
238
- delay(duration, index) {
212
+ delay(duration: number, index: number) {
239
213
  return this.updateTweenData('delay', duration, index);
240
214
  }
241
215
 
@@ -246,7 +220,7 @@ export class Tween {
246
220
  * @param {number} index - The index in the timeline to apply the repeat to.
247
221
  * @returns {Tween} This Tween object for chaining.
248
222
  */
249
- repeat(total, repeatDelay = 0, index = 0) {
223
+ repeat(total: number, repeatDelay: number = 0, index: number = 0) {
250
224
  this.updateTweenData('repeatCounter', total, index);
251
225
  return this.updateTweenData('repeatDelay', repeatDelay, index);
252
226
  }
@@ -257,7 +231,7 @@ export class Tween {
257
231
  * @param {number} index - The index in the timeline to apply the delay to.
258
232
  * @returns {Tween} This Tween object for chaining.
259
233
  */
260
- repeatDelay(duration, index) {
234
+ repeatDelay(duration: number, index: number) {
261
235
  return this.updateTweenData('repeatDelay', duration, index);
262
236
  }
263
237
 
@@ -268,7 +242,7 @@ export class Tween {
268
242
  * @param {number} index - The index in the timeline to apply yoyo to.
269
243
  * @returns {Tween} This Tween object for chaining.
270
244
  */
271
- yoyo(enable, yoyoDelay = 0, index = 0) {
245
+ yoyo(enable: boolean, yoyoDelay: number = 0, index: number = 0) {
272
246
  this.updateTweenData('yoyo', enable, index);
273
247
  return this.updateTweenData('yoyoDelay', yoyoDelay, index);
274
248
  }
@@ -279,7 +253,7 @@ export class Tween {
279
253
  * @param {number} index - The index in the timeline to apply the delay to.
280
254
  * @returns {Tween} This Tween object for chaining.
281
255
  */
282
- yoyoDelay(duration, index) {
256
+ yoyoDelay(duration: number, index: number) {
283
257
  return this.updateTweenData('yoyoDelay', duration, index);
284
258
  }
285
259
 
@@ -289,7 +263,7 @@ export class Tween {
289
263
  * @param {number} index - The index in the timeline to apply easing to.
290
264
  * @returns {Tween} This Tween object for chaining.
291
265
  */
292
- easing(ease, index) {
266
+ easing(ease: string|Function, index: number) {
293
267
  if (typeof ease === 'string' && this.manager.easeMap[ease]) {
294
268
  ease = this.manager.easeMap[ease];
295
269
  }
@@ -303,7 +277,7 @@ export class Tween {
303
277
  * @param {number} index - The index in the timeline to apply interpolation to.
304
278
  * @returns {Tween} This Tween object for chaining.
305
279
  */
306
- interpolation(interpolation, context = MathUtils, index = 0) {
280
+ interpolation(interpolation: Function, context: any = MathUtils, index: number = 0) {
307
281
  this.updateTweenData('interpolationFunction', interpolation, index);
308
282
  return this.updateTweenData('interpolationContext', context, index);
309
283
  }
@@ -313,7 +287,7 @@ export class Tween {
313
287
  * @param {number} total - The number of times to repeat (-1 for infinite).
314
288
  * @returns {Tween} This Tween object for chaining.
315
289
  */
316
- repeatAll(total = 0) {
290
+ repeatAll(total: number = 0) {
317
291
  this.repeatCounter = total;
318
292
  return this;
319
293
  }
@@ -323,7 +297,7 @@ export class Tween {
323
297
  * @param {...any} args - The tweens to chain.
324
298
  * @returns {Tween} This Tween object for chaining.
325
299
  */
326
- chain(...args) {
300
+ chain(...args: any[]) {
327
301
  let i = args.length;
328
302
  while (i) {
329
303
  i -= 1;
@@ -341,7 +315,7 @@ export class Tween {
341
315
  * @param {boolean} value - Whether to loop infinitely.
342
316
  * @returns {Tween} This Tween object for chaining.
343
317
  */
344
- loop(value = true) {
318
+ loop(value: boolean = true) {
345
319
  this.repeatCounter = value ? -1 : 0;
346
320
  return this;
347
321
  }
@@ -352,7 +326,7 @@ export class Tween {
352
326
  * @param {object} callbackContext - The context in which to call the callback.
353
327
  * @returns {Tween} This Tween object for chaining.
354
328
  */
355
- onUpdateCallback(callback, callbackContext) {
329
+ onUpdateCallback(callback: Function, callbackContext: any) {
356
330
  this._onUpdateCallback = callback;
357
331
  this._onUpdateCallbackContext = callbackContext;
358
332
  return this;
@@ -406,7 +380,7 @@ export class Tween {
406
380
  * @param {number} time - The current game time.
407
381
  * @returns {boolean} True if the tween should continue running, false if it's complete.
408
382
  */
409
- update(time) {
383
+ update(time: number) {
410
384
  if (this.pendingDelete || !this.target) {
411
385
  return false;
412
386
  }
@@ -490,7 +464,7 @@ export class Tween {
490
464
  * @param {object[]} data - The array to store the generated data in.
491
465
  * @returns {object[]} The populated data array.
492
466
  */
493
- generateData(frameRate = 60, data = []) {
467
+ generateData(frameRate: number = 60, data: any[] = []) {
494
468
  if (this.game === null || this.target === null) {
495
469
  return null;
496
470
  }
@@ -1,37 +1,37 @@
1
- // @ts-nocheck
2
1
  import * as MathUtils from '../util/math.js';
3
2
  import { TWEEN_COMPLETE, TWEEN_LOOPED, TWEEN_PENDING, TWEEN_RUNNING } from './const.js';
4
3
 
5
4
  export class TweenData {
6
- parent;
7
- game;
8
- vStart;
9
- vStartCache;
10
- vEnd;
11
- vEndCache;
12
- duration;
13
- percent;
14
- value;
15
- repeatCounter;
16
- repeatDelay;
17
- repeatTotal;
18
- interpolate;
19
- yoyo;
20
- yoyoDelay;
21
- inReverse;
22
- delay;
23
- dt;
24
- startTime;
25
- easingFunction;
26
- interpolationFunction;
27
- interpolationContext;
28
- isRunning;
29
- isFrom;
5
+ parent!: any;
6
+ game!: any;
7
+ vStart!: any;
8
+ vStartCache!: any;
9
+ vEnd!: any;
10
+ vEndCache!: any;
11
+ duration!: any;
12
+ percent!: any;
13
+ value!: any;
14
+ repeatCounter!: any;
15
+ repeatDelay!: any;
16
+ repeatTotal!: any;
17
+ interpolate!: any;
18
+ yoyo!: any;
19
+ yoyoDelay!: any;
20
+ inReverse!: any;
21
+ delay!: any;
22
+ dt!: any;
23
+ startTime!: any;
24
+ easingFunction!: any;
25
+ interpolationFunction!: any;
26
+ interpolationContext!: any;
27
+ isRunning!: any;
28
+ isFrom!: any;
29
+ yoyoCounter!: any;
30
30
  /**
31
31
  * Creates a new TweenData instance.
32
32
  * @param {import('./tween.js').Tween} parent - The parent Tween instance.
33
33
  */
34
- constructor(parent) {
34
+ constructor(parent: import('./tween.js').Tween) {
35
35
  this.parent = parent;
36
36
  this.game = parent.game;
37
37
  this.vStart = {};
@@ -68,7 +68,7 @@ isFrom;
68
68
  * @param {boolean} yoyo - Whether to reverse the tween on each repeat.
69
69
  * @returns {TweenData} This TweenData object for chaining.
70
70
  */
71
- to(properties, duration, ease, delay, repeat, yoyo) {
71
+ to(properties: any, duration: number, ease: any, delay: number, repeat: number, yoyo: boolean) {
72
72
  this.vEnd = properties;
73
73
  this.duration = duration;
74
74
  this.easingFunction = ease;
@@ -89,7 +89,7 @@ isFrom;
89
89
  * @param {boolean} yoyo - Whether to reverse the tween on each repeat.
90
90
  * @returns {TweenData} This TweenData object for chaining.
91
91
  */
92
- from(properties, duration, ease, delay, repeat, yoyo) {
92
+ from(properties: any, duration: number, ease: any, delay: number, repeat: number, yoyo: boolean) {
93
93
  this.vEnd = properties;
94
94
  this.duration = duration;
95
95
  this.easingFunction = ease;
@@ -174,7 +174,7 @@ isFrom;
174
174
  * @param {number} time - The current time in milliseconds.
175
175
  * @returns {number} The tween status (TWEEN_PENDING, TWEEN_RUNNING, or TWEEN_COMPLETE).
176
176
  */
177
- update(time) {
177
+ update(time: number) {
178
178
  if (!this.isRunning) {
179
179
  if (time >= this.startTime) {
180
180
  this.isRunning = true;
@@ -217,7 +217,7 @@ isFrom;
217
217
  * @param {number} frameRate - The frame rate to generate data for.
218
218
  * @returns {object[]} An array of tween data points.
219
219
  */
220
- generateData(frameRate) {
220
+ generateData(frameRate: number) {
221
221
  if (this.parent.reverse) {
222
222
  this.dt = this.duration;
223
223
  } else {
@@ -319,4 +319,4 @@ isFrom;
319
319
  }
320
320
  return TWEEN_LOOPED;
321
321
  }
322
- }
322
+ }