@vpmedia/phaser 1.104.0 → 1.105.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (297) hide show
  1. package/dist/index.js +151 -574
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +35 -57
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +11 -10
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/animation_parser.d.ts +2 -2
  8. package/dist/phaser/core/animation_parser.d.ts.map +1 -1
  9. package/dist/phaser/core/array_set.d.ts +3 -3
  10. package/dist/phaser/core/array_set.d.ts.map +1 -1
  11. package/dist/phaser/core/cache.d.ts +60 -60
  12. package/dist/phaser/core/cache.d.ts.map +1 -1
  13. package/dist/phaser/core/device.d.ts.map +1 -1
  14. package/dist/phaser/core/device_util.d.ts +10 -10
  15. package/dist/phaser/core/device_util.d.ts.map +1 -1
  16. package/dist/phaser/core/dom.d.ts +6 -5
  17. package/dist/phaser/core/dom.d.ts.map +1 -1
  18. package/dist/phaser/core/event_manager.d.ts +49 -174
  19. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  20. package/dist/phaser/core/factory.d.ts +7 -7
  21. package/dist/phaser/core/factory.d.ts.map +1 -1
  22. package/dist/phaser/core/frame.d.ts +27 -48
  23. package/dist/phaser/core/frame.d.ts.map +1 -1
  24. package/dist/phaser/core/frame_data.d.ts +11 -60
  25. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  26. package/dist/phaser/core/frame_util.d.ts +4 -14
  27. package/dist/phaser/core/frame_util.d.ts.map +1 -1
  28. package/dist/phaser/core/game.d.ts +49 -58
  29. package/dist/phaser/core/game.d.ts.map +1 -1
  30. package/dist/phaser/core/input.d.ts +15 -13
  31. package/dist/phaser/core/input.d.ts.map +1 -1
  32. package/dist/phaser/core/input_handler.d.ts +23 -20
  33. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  34. package/dist/phaser/core/input_mouse.d.ts +26 -1
  35. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  36. package/dist/phaser/core/input_mspointer.d.ts +2 -2
  37. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  38. package/dist/phaser/core/input_pointer.d.ts +9 -9
  39. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  40. package/dist/phaser/core/input_touch.d.ts +2 -1
  41. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  42. package/dist/phaser/core/loader.d.ts +28 -28
  43. package/dist/phaser/core/loader.d.ts.map +1 -1
  44. package/dist/phaser/core/loader_parser.d.ts +4 -4
  45. package/dist/phaser/core/loader_parser.d.ts.map +1 -1
  46. package/dist/phaser/core/raf.d.ts +2 -2
  47. package/dist/phaser/core/raf.d.ts.map +1 -1
  48. package/dist/phaser/core/scale_manager.d.ts +22 -17
  49. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  50. package/dist/phaser/core/scene.d.ts +1 -1
  51. package/dist/phaser/core/scene.d.ts.map +1 -1
  52. package/dist/phaser/core/scene_manager.d.ts +10 -9
  53. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  54. package/dist/phaser/core/signal.d.ts +9 -8
  55. package/dist/phaser/core/signal.d.ts.map +1 -1
  56. package/dist/phaser/core/signal_binding.d.ts +2 -2
  57. package/dist/phaser/core/signal_binding.d.ts.map +1 -1
  58. package/dist/phaser/core/sound.d.ts +56 -101
  59. package/dist/phaser/core/sound.d.ts.map +1 -1
  60. package/dist/phaser/core/sound_manager.d.ts +11 -9
  61. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  62. package/dist/phaser/core/sound_sprite.d.ts +4 -4
  63. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  64. package/dist/phaser/core/stage.d.ts +3 -3
  65. package/dist/phaser/core/stage.d.ts.map +1 -1
  66. package/dist/phaser/core/time.d.ts +5 -5
  67. package/dist/phaser/core/time.d.ts.map +1 -1
  68. package/dist/phaser/core/timer.d.ts +10 -10
  69. package/dist/phaser/core/timer.d.ts.map +1 -1
  70. package/dist/phaser/core/timer_event.d.ts +11 -21
  71. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  72. package/dist/phaser/core/tween.d.ts +37 -59
  73. package/dist/phaser/core/tween.d.ts.map +1 -1
  74. package/dist/phaser/core/tween_data.d.ts +6 -5
  75. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  76. package/dist/phaser/core/tween_easing.d.ts +31 -31
  77. package/dist/phaser/core/tween_easing.d.ts.map +1 -1
  78. package/dist/phaser/core/tween_manager.d.ts +4 -4
  79. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  80. package/dist/phaser/core/world.d.ts +1 -1
  81. package/dist/phaser/core/world.d.ts.map +1 -1
  82. package/dist/phaser/display/bitmap_text.d.ts +22 -20
  83. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  84. package/dist/phaser/display/button.d.ts +23 -35
  85. package/dist/phaser/display/button.d.ts.map +1 -1
  86. package/dist/phaser/display/canvas/buffer.d.ts +2 -2
  87. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  88. package/dist/phaser/display/canvas/graphics.d.ts +3 -3
  89. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
  90. package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
  91. package/dist/phaser/display/canvas/pool.d.ts +2 -2
  92. package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
  93. package/dist/phaser/display/canvas/renderer.d.ts +5 -5
  94. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  95. package/dist/phaser/display/canvas/tinter.d.ts +3 -3
  96. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
  97. package/dist/phaser/display/canvas/util.d.ts +9 -9
  98. package/dist/phaser/display/canvas/util.d.ts.map +1 -1
  99. package/dist/phaser/display/display_object.d.ts +45 -42
  100. package/dist/phaser/display/display_object.d.ts.map +1 -1
  101. package/dist/phaser/display/graphics.d.ts +24 -16
  102. package/dist/phaser/display/graphics.d.ts.map +1 -1
  103. package/dist/phaser/display/graphics_data.d.ts +1 -1
  104. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  105. package/dist/phaser/display/graphics_data_util.d.ts +1 -1
  106. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
  107. package/dist/phaser/display/group.d.ts +24 -37
  108. package/dist/phaser/display/group.d.ts.map +1 -1
  109. package/dist/phaser/display/image.d.ts +34 -49
  110. package/dist/phaser/display/image.d.ts.map +1 -1
  111. package/dist/phaser/display/sprite_batch.d.ts +1 -1
  112. package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
  113. package/dist/phaser/display/sprite_util.d.ts +5 -5
  114. package/dist/phaser/display/sprite_util.d.ts.map +1 -1
  115. package/dist/phaser/display/text.d.ts +86 -66
  116. package/dist/phaser/display/text.d.ts.map +1 -1
  117. package/dist/phaser/display/webgl/abstract_filter.d.ts +2 -1
  118. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  119. package/dist/phaser/display/webgl/base_texture.d.ts +2 -2
  120. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  121. package/dist/phaser/display/webgl/blend_manager.d.ts +3 -2
  122. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  123. package/dist/phaser/display/webgl/earcut.d.ts +10 -10
  124. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
  125. package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
  126. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  127. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +2 -1
  128. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  129. package/dist/phaser/display/webgl/filter_manager.d.ts +2 -1
  130. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  131. package/dist/phaser/display/webgl/filter_texture.d.ts +3 -2
  132. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  133. package/dist/phaser/display/webgl/graphics.d.ts +11 -10
  134. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
  135. package/dist/phaser/display/webgl/graphics_data.d.ts +2 -1
  136. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  137. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  138. package/dist/phaser/display/webgl/render_texture.d.ts +2 -1
  139. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  140. package/dist/phaser/display/webgl/renderer.d.ts +8 -6
  141. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  142. package/dist/phaser/display/webgl/shader/complex.d.ts +2 -1
  143. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  144. package/dist/phaser/display/webgl/shader/fast.d.ts +2 -1
  145. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  146. package/dist/phaser/display/webgl/shader/normal.d.ts +1 -0
  147. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  148. package/dist/phaser/display/webgl/shader/primitive.d.ts +2 -1
  149. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  150. package/dist/phaser/display/webgl/shader/strip.d.ts +2 -1
  151. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  152. package/dist/phaser/display/webgl/shader_manager.d.ts +4 -2
  153. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  154. package/dist/phaser/display/webgl/sprite_batch.d.ts +3 -2
  155. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  156. package/dist/phaser/display/webgl/stencil_manager.d.ts +5 -4
  157. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  158. package/dist/phaser/display/webgl/texture.d.ts +15 -2
  159. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  160. package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
  161. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
  162. package/dist/phaser/display/webgl/util.d.ts +6 -6
  163. package/dist/phaser/display/webgl/util.d.ts.map +1 -1
  164. package/dist/phaser/geom/circle.d.ts +11 -10
  165. package/dist/phaser/geom/circle.d.ts.map +1 -1
  166. package/dist/phaser/geom/ellipse.d.ts +6 -5
  167. package/dist/phaser/geom/ellipse.d.ts.map +1 -1
  168. package/dist/phaser/geom/line.d.ts +14 -14
  169. package/dist/phaser/geom/line.d.ts.map +1 -1
  170. package/dist/phaser/geom/matrix.d.ts +13 -12
  171. package/dist/phaser/geom/matrix.d.ts.map +1 -1
  172. package/dist/phaser/geom/point.d.ts +19 -19
  173. package/dist/phaser/geom/point.d.ts.map +1 -1
  174. package/dist/phaser/geom/polygon.d.ts +6 -6
  175. package/dist/phaser/geom/polygon.d.ts.map +1 -1
  176. package/dist/phaser/geom/rectangle.d.ts +20 -20
  177. package/dist/phaser/geom/rectangle.d.ts.map +1 -1
  178. package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
  179. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  180. package/dist/phaser/geom/util/circle.d.ts +9 -7
  181. package/dist/phaser/geom/util/circle.d.ts.map +1 -1
  182. package/dist/phaser/geom/util/ellipse.d.ts +1 -1
  183. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
  184. package/dist/phaser/geom/util/line.d.ts +5 -3
  185. package/dist/phaser/geom/util/line.d.ts.map +1 -1
  186. package/dist/phaser/geom/util/matrix.d.ts +2 -1
  187. package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
  188. package/dist/phaser/geom/util/point.d.ts +19 -19
  189. package/dist/phaser/geom/util/point.d.ts.map +1 -1
  190. package/dist/phaser/geom/util/polygon.d.ts +2 -1
  191. package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
  192. package/dist/phaser/geom/util/rectangle.d.ts +17 -15
  193. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
  194. package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
  195. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  196. package/dist/phaser/util/math.d.ts +51 -142
  197. package/dist/phaser/util/math.d.ts.map +1 -1
  198. package/package.json +1 -1
  199. package/src/phaser/core/animation.ts +38 -61
  200. package/src/phaser/core/animation_manager.ts +21 -21
  201. package/src/phaser/core/animation_parser.ts +11 -3
  202. package/src/phaser/core/array_set.ts +8 -8
  203. package/src/phaser/core/cache.ts +75 -68
  204. package/src/phaser/core/device.ts +23 -24
  205. package/src/phaser/core/device_util.ts +10 -10
  206. package/src/phaser/core/dom.ts +5 -5
  207. package/src/phaser/core/event_manager.ts +52 -193
  208. package/src/phaser/core/factory.ts +25 -18
  209. package/src/phaser/core/frame.ts +37 -51
  210. package/src/phaser/core/frame_data.ts +29 -76
  211. package/src/phaser/core/frame_util.ts +3 -16
  212. package/src/phaser/core/game.ts +36 -63
  213. package/src/phaser/core/input.ts +68 -68
  214. package/src/phaser/core/input_handler.ts +81 -86
  215. package/src/phaser/core/input_mouse.ts +42 -36
  216. package/src/phaser/core/input_mspointer.ts +24 -25
  217. package/src/phaser/core/input_pointer.ts +55 -56
  218. package/src/phaser/core/input_touch.ts +26 -26
  219. package/src/phaser/core/loader.ts +97 -70
  220. package/src/phaser/core/loader_parser.ts +6 -7
  221. package/src/phaser/core/raf.ts +2 -2
  222. package/src/phaser/core/scale_manager.ts +85 -82
  223. package/src/phaser/core/scene.ts +3 -4
  224. package/src/phaser/core/scene_manager.ts +26 -26
  225. package/src/phaser/core/signal.ts +10 -10
  226. package/src/phaser/core/signal_binding.ts +2 -2
  227. package/src/phaser/core/sound.ts +65 -112
  228. package/src/phaser/core/sound_manager.ts +31 -30
  229. package/src/phaser/core/sound_sprite.ts +10 -11
  230. package/src/phaser/core/stage.ts +8 -8
  231. package/src/phaser/core/time.ts +33 -34
  232. package/src/phaser/core/timer.ts +40 -34
  233. package/src/phaser/core/timer_event.ts +23 -23
  234. package/src/phaser/core/tween.ts +42 -68
  235. package/src/phaser/core/tween_data.ts +31 -31
  236. package/src/phaser/core/tween_easing.ts +31 -31
  237. package/src/phaser/core/tween_manager.ts +10 -11
  238. package/src/phaser/core/world.ts +1 -2
  239. package/src/phaser/display/bitmap_text.ts +41 -31
  240. package/src/phaser/display/button.ts +24 -51
  241. package/src/phaser/display/canvas/buffer.ts +6 -7
  242. package/src/phaser/display/canvas/graphics.ts +3 -4
  243. package/src/phaser/display/canvas/masker.ts +2 -3
  244. package/src/phaser/display/canvas/pool.ts +3 -4
  245. package/src/phaser/display/canvas/renderer.ts +19 -20
  246. package/src/phaser/display/canvas/tinter.ts +4 -5
  247. package/src/phaser/display/canvas/util.ts +9 -9
  248. package/src/phaser/display/display_object.ts +49 -50
  249. package/src/phaser/display/graphics.ts +56 -43
  250. package/src/phaser/display/graphics_data.ts +11 -12
  251. package/src/phaser/display/graphics_data_util.ts +1 -2
  252. package/src/phaser/display/group.ts +32 -42
  253. package/src/phaser/display/image.ts +32 -52
  254. package/src/phaser/display/sprite_batch.ts +1 -2
  255. package/src/phaser/display/sprite_util.ts +5 -6
  256. package/src/phaser/display/text.ts +82 -56
  257. package/src/phaser/display/webgl/abstract_filter.ts +8 -8
  258. package/src/phaser/display/webgl/base_texture.ts +14 -15
  259. package/src/phaser/display/webgl/blend_manager.ts +5 -5
  260. package/src/phaser/display/webgl/earcut.ts +27 -27
  261. package/src/phaser/display/webgl/earcut_node.ts +1 -1
  262. package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -19
  263. package/src/phaser/display/webgl/filter_manager.ts +5 -5
  264. package/src/phaser/display/webgl/filter_texture.ts +7 -7
  265. package/src/phaser/display/webgl/graphics.ts +10 -11
  266. package/src/phaser/display/webgl/graphics_data.ts +11 -11
  267. package/src/phaser/display/webgl/mask_manager.ts +2 -3
  268. package/src/phaser/display/webgl/render_texture.ts +12 -12
  269. package/src/phaser/display/webgl/renderer.ts +24 -24
  270. package/src/phaser/display/webgl/shader/complex.ts +7 -7
  271. package/src/phaser/display/webgl/shader/fast.ts +8 -8
  272. package/src/phaser/display/webgl/shader/normal.ts +12 -12
  273. package/src/phaser/display/webgl/shader/primitive.ts +7 -7
  274. package/src/phaser/display/webgl/shader/strip.ts +7 -7
  275. package/src/phaser/display/webgl/shader_manager.ts +13 -13
  276. package/src/phaser/display/webgl/sprite_batch.ts +20 -20
  277. package/src/phaser/display/webgl/stencil_manager.ts +8 -8
  278. package/src/phaser/display/webgl/texture.ts +35 -24
  279. package/src/phaser/display/webgl/texture_util.ts +2 -3
  280. package/src/phaser/display/webgl/util.ts +6 -6
  281. package/src/phaser/geom/circle.ts +10 -10
  282. package/src/phaser/geom/ellipse.ts +6 -6
  283. package/src/phaser/geom/line.ts +14 -14
  284. package/src/phaser/geom/matrix.ts +12 -12
  285. package/src/phaser/geom/point.ts +19 -19
  286. package/src/phaser/geom/polygon.ts +5 -5
  287. package/src/phaser/geom/rectangle.ts +21 -21
  288. package/src/phaser/geom/rounded_rectangle.ts +2 -2
  289. package/src/phaser/geom/util/circle.ts +7 -7
  290. package/src/phaser/geom/util/ellipse.ts +1 -1
  291. package/src/phaser/geom/util/line.ts +5 -5
  292. package/src/phaser/geom/util/matrix.ts +1 -1
  293. package/src/phaser/geom/util/point.ts +20 -20
  294. package/src/phaser/geom/util/polygon.ts +1 -1
  295. package/src/phaser/geom/util/rectangle.ts +15 -15
  296. package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
  297. package/src/phaser/util/math.ts +65 -151
@@ -1,22 +1,22 @@
1
- // @ts-nocheck
2
1
  import { Animation } from './animation.js';
3
2
  import { ENGINE_ERROR_CANNOT_SET_FRAME, ENGINE_ERROR_CANNOT_SET_FRAME_NAME } from './error_code.js';
4
3
 
5
4
  export class AnimationManager {
6
- sprite;
7
- game;
8
- currentFrame;
9
- currentAnim;
10
- updateIfVisible;
11
- isLoaded;
12
- _frameData;
13
- _anims;
14
- _outputFrames;
5
+ sprite!: any;
6
+ game!: any;
7
+ currentFrame!: any;
8
+ currentAnim!: any;
9
+ updateIfVisible!: any;
10
+ isLoaded!: any;
11
+ _frameData!: any;
12
+ _anims!: any;
13
+ _outputFrames!: any;
14
+ _frameIndex!: any;
15
15
  /**
16
16
  * Creates a new AnimationManager instance.
17
17
  * @param {import('../display/image.js').Image} sprite - Reference to the parent Sprite.
18
18
  */
19
- constructor(sprite) {
19
+ constructor(sprite: import('../display/image.js').Image) {
20
20
  this.sprite = sprite;
21
21
  this.game = sprite.game;
22
22
  /** @type {import('./frame.js').Frame} */
@@ -56,7 +56,7 @@ _outputFrames;
56
56
  * @param {string|number} frame - The frame index or name to set as current.
57
57
  * @returns {boolean} True if the frame data was loaded successfully, false otherwise.
58
58
  */
59
- loadFrameData(frameData, frame) {
59
+ loadFrameData(frameData: import('./frame_data.js').FrameData, frame: string|number) {
60
60
  if (!frameData) {
61
61
  return false;
62
62
  }
@@ -86,7 +86,7 @@ _outputFrames;
86
86
  * @param {string|number} frame - The frame index or name to set as current.
87
87
  * @returns {boolean} True if the frame data was copied successfully, false otherwise.
88
88
  */
89
- copyFrameData(frameData, frame) {
89
+ copyFrameData(frameData: import('./frame_data.js').FrameData, frame: string|number) {
90
90
  this._frameData = frameData.clone();
91
91
  if (this.isLoaded) {
92
92
  // We need to update the frameData that the animations are using
@@ -116,7 +116,7 @@ _outputFrames;
116
116
  * @param {boolean | undefined} useNumericIndex - Whether to treat frameList as numeric indices.
117
117
  * @returns {Animation} The created Animation object.
118
118
  */
119
- add(name, frameList, frameRate = 60, loop = false, useNumericIndex = undefined) {
119
+ add(name: string, frameList: number[] | string[] | null | undefined, frameRate: number = 60, loop: boolean = false, useNumericIndex: boolean | undefined = undefined) {
120
120
  const frames = frameList || [];
121
121
  // If they didn't set the useNumericIndex then let's at least try and guess it
122
122
  if (useNumericIndex === undefined) {
@@ -150,7 +150,7 @@ _outputFrames;
150
150
  * @param {boolean} useNumericIndex - Whether to treat frameList as numeric indices.
151
151
  * @returns {boolean} True if all frames are valid, false otherwise.
152
152
  */
153
- validateFrames(frames, useNumericIndex = false) {
153
+ validateFrames(frames: string[] | number[], useNumericIndex: boolean = false) {
154
154
  for (let i = 0; i < frames.length; i += 1) {
155
155
  if (useNumericIndex === true) {
156
156
  if (frames[i] > this._frameData.total) {
@@ -170,7 +170,7 @@ _outputFrames;
170
170
  * @param {boolean} loop - Whether the animation should loop, or null to use the animation's default.
171
171
  * @returns {Animation} The Animation object that was played, or null if not found.
172
172
  */
173
- play(name, frameRate = null, loop = null) {
173
+ play(name: string, frameRate: number = null, loop: boolean = null) {
174
174
  if (this._anims[name]) {
175
175
  if (this.currentAnim === this._anims[name]) {
176
176
  if (this.currentAnim.isPlaying === false) {
@@ -195,7 +195,7 @@ _outputFrames;
195
195
  * @param {string} name - The name of the animation to stop, or null to stop the current animation.
196
196
  * @param {boolean} resetFrame - Whether to reset the frame to the first frame of the animation.
197
197
  */
198
- stop(name = null, resetFrame = false) {
198
+ stop(name: string = null, resetFrame: boolean = false) {
199
199
  if (this.currentAnim && (typeof name !== 'string' || name === this.currentAnim.name)) {
200
200
  this.currentAnim.stop(resetFrame);
201
201
  }
@@ -220,7 +220,7 @@ _outputFrames;
220
220
  * Advances the current animation by a specified number of frames.
221
221
  * @param {number} quantity - The number of frames to advance by.
222
222
  */
223
- next(quantity) {
223
+ next(quantity: number) {
224
224
  if (this.currentAnim) {
225
225
  this.currentAnim.next(quantity);
226
226
  this.currentFrame = this.currentAnim.currentFrame;
@@ -231,7 +231,7 @@ _outputFrames;
231
231
  * Moves the current animation back by a specified number of frames.
232
232
  * @param {number} quantity - The number of frames to move back by.
233
233
  */
234
- previous(quantity) {
234
+ previous(quantity: number) {
235
235
  if (this.currentAnim) {
236
236
  this.currentAnim.previous(quantity);
237
237
  this.currentFrame = this.currentAnim.currentFrame;
@@ -243,7 +243,7 @@ _outputFrames;
243
243
  * @param {string} name - The name of the animation to retrieve.
244
244
  * @returns {Animation} The Animation object, or null if not found.
245
245
  */
246
- getAnimation(name) {
246
+ getAnimation(name: string) {
247
247
  if (name && this._anims[name]) {
248
248
  return this._anims[name];
249
249
  }
@@ -355,4 +355,4 @@ _outputFrames;
355
355
  });
356
356
  }
357
357
  }
358
- }
358
+ }
@@ -12,8 +12,16 @@ import { FrameData } from './frame_data.js';
12
12
  * @param {number} spacing - TBD.
13
13
  * @returns {FrameData} TBD.
14
14
  */
15
- export const spriteSheet = (game, key, frameWidth, frameHeight, frameMax, margin, spacing) => {
16
- let img = key;
15
+ export const spriteSheet = (
16
+ game: import('./game.js').Game,
17
+ key: any,
18
+ frameWidth: number,
19
+ frameHeight: number,
20
+ frameMax: number,
21
+ margin: number,
22
+ spacing: number
23
+ ) => {
24
+ let img: any = key;
17
25
  if (typeof key === 'string') {
18
26
  img = game.cache.getImage(key);
19
27
  }
@@ -62,7 +70,7 @@ export const spriteSheet = (game, key, frameWidth, frameHeight, frameMax, margin
62
70
  * @param {object} json - TBD.
63
71
  * @returns {FrameData} TBD.
64
72
  */
65
- export const JSONDataHash = (game, json) => {
73
+ export const JSONDataHash = (game: import('./game.js').Game, json: any, _key?: any) => {
66
74
  if (!json.frames) {
67
75
  game.logger.warn('JSONDataHash: Invalid Texture Atlas JSON given, missing frames object', json);
68
76
  return null;
@@ -16,7 +16,7 @@ export class ArraySet {
16
16
  * @param {object} item - TBD.
17
17
  * @returns {object} TBD.
18
18
  */
19
- add(item) {
19
+ add(item: any) {
20
20
  if (!this.exists(item)) {
21
21
  this.list.push(item);
22
22
  }
@@ -28,7 +28,7 @@ export class ArraySet {
28
28
  * @param {object} item - TBD.
29
29
  * @returns {number} TBD.
30
30
  */
31
- getIndex(item) {
31
+ getIndex(item: any) {
32
32
  return this.list.indexOf(item);
33
33
  }
34
34
 
@@ -38,7 +38,7 @@ export class ArraySet {
38
38
  * @param {object} value - TBD.
39
39
  * @returns {object} TBD.
40
40
  */
41
- getByKey(property, value) {
41
+ getByKey(property: string, value: any) {
42
42
  let i = this.list.length;
43
43
  while (i) {
44
44
  i -= 1;
@@ -54,7 +54,7 @@ export class ArraySet {
54
54
  * @param {object} item - TBD.
55
55
  * @returns {boolean} TBD.
56
56
  */
57
- exists(item) {
57
+ exists(item: any) {
58
58
  return this.list.indexOf(item) > -1;
59
59
  }
60
60
 
@@ -70,7 +70,7 @@ export class ArraySet {
70
70
  * @param {object} item - TBD.
71
71
  * @returns {object} TBD.
72
72
  */
73
- remove(item) {
73
+ remove(item: any) {
74
74
  const idx = this.list.indexOf(item);
75
75
  if (idx !== -1) {
76
76
  this.list.splice(idx, 1);
@@ -84,7 +84,7 @@ export class ArraySet {
84
84
  * @param {string} key - TBD.
85
85
  * @param {object} value - TBD.
86
86
  */
87
- setAll(key, value) {
87
+ setAll(key: string, value: any) {
88
88
  let i = this.list.length;
89
89
  while (i) {
90
90
  i -= 1;
@@ -99,7 +99,7 @@ export class ArraySet {
99
99
  * @param {string} key - TBD.
100
100
  * @param {...any} args - TBD.
101
101
  */
102
- callAll(key, ...args) {
102
+ callAll(key: string, ...args: any[]) {
103
103
  let i = this.list.length;
104
104
  while (i) {
105
105
  i -= 1;
@@ -113,7 +113,7 @@ export class ArraySet {
113
113
  * TBD.
114
114
  * @param {boolean} destroy - TBD.
115
115
  */
116
- removeAll(destroy = false) {
116
+ removeAll(destroy: boolean = false) {
117
117
  let i = this.list.length;
118
118
  while (i) {
119
119
  i -= 1;