@vpmedia/phaser 1.104.0 → 1.105.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (297) hide show
  1. package/dist/index.js +151 -574
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +35 -57
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +11 -10
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/animation_parser.d.ts +2 -2
  8. package/dist/phaser/core/animation_parser.d.ts.map +1 -1
  9. package/dist/phaser/core/array_set.d.ts +3 -3
  10. package/dist/phaser/core/array_set.d.ts.map +1 -1
  11. package/dist/phaser/core/cache.d.ts +60 -60
  12. package/dist/phaser/core/cache.d.ts.map +1 -1
  13. package/dist/phaser/core/device.d.ts.map +1 -1
  14. package/dist/phaser/core/device_util.d.ts +10 -10
  15. package/dist/phaser/core/device_util.d.ts.map +1 -1
  16. package/dist/phaser/core/dom.d.ts +6 -5
  17. package/dist/phaser/core/dom.d.ts.map +1 -1
  18. package/dist/phaser/core/event_manager.d.ts +49 -174
  19. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  20. package/dist/phaser/core/factory.d.ts +7 -7
  21. package/dist/phaser/core/factory.d.ts.map +1 -1
  22. package/dist/phaser/core/frame.d.ts +27 -48
  23. package/dist/phaser/core/frame.d.ts.map +1 -1
  24. package/dist/phaser/core/frame_data.d.ts +11 -60
  25. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  26. package/dist/phaser/core/frame_util.d.ts +4 -14
  27. package/dist/phaser/core/frame_util.d.ts.map +1 -1
  28. package/dist/phaser/core/game.d.ts +49 -58
  29. package/dist/phaser/core/game.d.ts.map +1 -1
  30. package/dist/phaser/core/input.d.ts +15 -13
  31. package/dist/phaser/core/input.d.ts.map +1 -1
  32. package/dist/phaser/core/input_handler.d.ts +23 -20
  33. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  34. package/dist/phaser/core/input_mouse.d.ts +26 -1
  35. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  36. package/dist/phaser/core/input_mspointer.d.ts +2 -2
  37. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  38. package/dist/phaser/core/input_pointer.d.ts +9 -9
  39. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  40. package/dist/phaser/core/input_touch.d.ts +2 -1
  41. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  42. package/dist/phaser/core/loader.d.ts +28 -28
  43. package/dist/phaser/core/loader.d.ts.map +1 -1
  44. package/dist/phaser/core/loader_parser.d.ts +4 -4
  45. package/dist/phaser/core/loader_parser.d.ts.map +1 -1
  46. package/dist/phaser/core/raf.d.ts +2 -2
  47. package/dist/phaser/core/raf.d.ts.map +1 -1
  48. package/dist/phaser/core/scale_manager.d.ts +22 -17
  49. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  50. package/dist/phaser/core/scene.d.ts +1 -1
  51. package/dist/phaser/core/scene.d.ts.map +1 -1
  52. package/dist/phaser/core/scene_manager.d.ts +10 -9
  53. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  54. package/dist/phaser/core/signal.d.ts +9 -8
  55. package/dist/phaser/core/signal.d.ts.map +1 -1
  56. package/dist/phaser/core/signal_binding.d.ts +2 -2
  57. package/dist/phaser/core/signal_binding.d.ts.map +1 -1
  58. package/dist/phaser/core/sound.d.ts +56 -101
  59. package/dist/phaser/core/sound.d.ts.map +1 -1
  60. package/dist/phaser/core/sound_manager.d.ts +11 -9
  61. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  62. package/dist/phaser/core/sound_sprite.d.ts +4 -4
  63. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  64. package/dist/phaser/core/stage.d.ts +3 -3
  65. package/dist/phaser/core/stage.d.ts.map +1 -1
  66. package/dist/phaser/core/time.d.ts +5 -5
  67. package/dist/phaser/core/time.d.ts.map +1 -1
  68. package/dist/phaser/core/timer.d.ts +10 -10
  69. package/dist/phaser/core/timer.d.ts.map +1 -1
  70. package/dist/phaser/core/timer_event.d.ts +11 -21
  71. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  72. package/dist/phaser/core/tween.d.ts +37 -59
  73. package/dist/phaser/core/tween.d.ts.map +1 -1
  74. package/dist/phaser/core/tween_data.d.ts +6 -5
  75. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  76. package/dist/phaser/core/tween_easing.d.ts +31 -31
  77. package/dist/phaser/core/tween_easing.d.ts.map +1 -1
  78. package/dist/phaser/core/tween_manager.d.ts +4 -4
  79. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  80. package/dist/phaser/core/world.d.ts +1 -1
  81. package/dist/phaser/core/world.d.ts.map +1 -1
  82. package/dist/phaser/display/bitmap_text.d.ts +22 -20
  83. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  84. package/dist/phaser/display/button.d.ts +23 -35
  85. package/dist/phaser/display/button.d.ts.map +1 -1
  86. package/dist/phaser/display/canvas/buffer.d.ts +2 -2
  87. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  88. package/dist/phaser/display/canvas/graphics.d.ts +3 -3
  89. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
  90. package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
  91. package/dist/phaser/display/canvas/pool.d.ts +2 -2
  92. package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
  93. package/dist/phaser/display/canvas/renderer.d.ts +5 -5
  94. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  95. package/dist/phaser/display/canvas/tinter.d.ts +3 -3
  96. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
  97. package/dist/phaser/display/canvas/util.d.ts +9 -9
  98. package/dist/phaser/display/canvas/util.d.ts.map +1 -1
  99. package/dist/phaser/display/display_object.d.ts +45 -42
  100. package/dist/phaser/display/display_object.d.ts.map +1 -1
  101. package/dist/phaser/display/graphics.d.ts +24 -16
  102. package/dist/phaser/display/graphics.d.ts.map +1 -1
  103. package/dist/phaser/display/graphics_data.d.ts +1 -1
  104. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  105. package/dist/phaser/display/graphics_data_util.d.ts +1 -1
  106. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
  107. package/dist/phaser/display/group.d.ts +24 -37
  108. package/dist/phaser/display/group.d.ts.map +1 -1
  109. package/dist/phaser/display/image.d.ts +34 -49
  110. package/dist/phaser/display/image.d.ts.map +1 -1
  111. package/dist/phaser/display/sprite_batch.d.ts +1 -1
  112. package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
  113. package/dist/phaser/display/sprite_util.d.ts +5 -5
  114. package/dist/phaser/display/sprite_util.d.ts.map +1 -1
  115. package/dist/phaser/display/text.d.ts +86 -66
  116. package/dist/phaser/display/text.d.ts.map +1 -1
  117. package/dist/phaser/display/webgl/abstract_filter.d.ts +2 -1
  118. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  119. package/dist/phaser/display/webgl/base_texture.d.ts +2 -2
  120. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  121. package/dist/phaser/display/webgl/blend_manager.d.ts +3 -2
  122. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  123. package/dist/phaser/display/webgl/earcut.d.ts +10 -10
  124. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
  125. package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
  126. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  127. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +2 -1
  128. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  129. package/dist/phaser/display/webgl/filter_manager.d.ts +2 -1
  130. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  131. package/dist/phaser/display/webgl/filter_texture.d.ts +3 -2
  132. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  133. package/dist/phaser/display/webgl/graphics.d.ts +11 -10
  134. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
  135. package/dist/phaser/display/webgl/graphics_data.d.ts +2 -1
  136. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  137. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  138. package/dist/phaser/display/webgl/render_texture.d.ts +2 -1
  139. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  140. package/dist/phaser/display/webgl/renderer.d.ts +8 -6
  141. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  142. package/dist/phaser/display/webgl/shader/complex.d.ts +2 -1
  143. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  144. package/dist/phaser/display/webgl/shader/fast.d.ts +2 -1
  145. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  146. package/dist/phaser/display/webgl/shader/normal.d.ts +1 -0
  147. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  148. package/dist/phaser/display/webgl/shader/primitive.d.ts +2 -1
  149. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  150. package/dist/phaser/display/webgl/shader/strip.d.ts +2 -1
  151. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  152. package/dist/phaser/display/webgl/shader_manager.d.ts +4 -2
  153. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  154. package/dist/phaser/display/webgl/sprite_batch.d.ts +3 -2
  155. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  156. package/dist/phaser/display/webgl/stencil_manager.d.ts +5 -4
  157. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  158. package/dist/phaser/display/webgl/texture.d.ts +15 -2
  159. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  160. package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
  161. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
  162. package/dist/phaser/display/webgl/util.d.ts +6 -6
  163. package/dist/phaser/display/webgl/util.d.ts.map +1 -1
  164. package/dist/phaser/geom/circle.d.ts +11 -10
  165. package/dist/phaser/geom/circle.d.ts.map +1 -1
  166. package/dist/phaser/geom/ellipse.d.ts +6 -5
  167. package/dist/phaser/geom/ellipse.d.ts.map +1 -1
  168. package/dist/phaser/geom/line.d.ts +14 -14
  169. package/dist/phaser/geom/line.d.ts.map +1 -1
  170. package/dist/phaser/geom/matrix.d.ts +13 -12
  171. package/dist/phaser/geom/matrix.d.ts.map +1 -1
  172. package/dist/phaser/geom/point.d.ts +19 -19
  173. package/dist/phaser/geom/point.d.ts.map +1 -1
  174. package/dist/phaser/geom/polygon.d.ts +6 -6
  175. package/dist/phaser/geom/polygon.d.ts.map +1 -1
  176. package/dist/phaser/geom/rectangle.d.ts +20 -20
  177. package/dist/phaser/geom/rectangle.d.ts.map +1 -1
  178. package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
  179. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  180. package/dist/phaser/geom/util/circle.d.ts +9 -7
  181. package/dist/phaser/geom/util/circle.d.ts.map +1 -1
  182. package/dist/phaser/geom/util/ellipse.d.ts +1 -1
  183. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
  184. package/dist/phaser/geom/util/line.d.ts +5 -3
  185. package/dist/phaser/geom/util/line.d.ts.map +1 -1
  186. package/dist/phaser/geom/util/matrix.d.ts +2 -1
  187. package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
  188. package/dist/phaser/geom/util/point.d.ts +19 -19
  189. package/dist/phaser/geom/util/point.d.ts.map +1 -1
  190. package/dist/phaser/geom/util/polygon.d.ts +2 -1
  191. package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
  192. package/dist/phaser/geom/util/rectangle.d.ts +17 -15
  193. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
  194. package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
  195. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  196. package/dist/phaser/util/math.d.ts +51 -142
  197. package/dist/phaser/util/math.d.ts.map +1 -1
  198. package/package.json +1 -1
  199. package/src/phaser/core/animation.ts +38 -61
  200. package/src/phaser/core/animation_manager.ts +21 -21
  201. package/src/phaser/core/animation_parser.ts +11 -3
  202. package/src/phaser/core/array_set.ts +8 -8
  203. package/src/phaser/core/cache.ts +75 -68
  204. package/src/phaser/core/device.ts +23 -24
  205. package/src/phaser/core/device_util.ts +10 -10
  206. package/src/phaser/core/dom.ts +5 -5
  207. package/src/phaser/core/event_manager.ts +52 -193
  208. package/src/phaser/core/factory.ts +25 -18
  209. package/src/phaser/core/frame.ts +37 -51
  210. package/src/phaser/core/frame_data.ts +29 -76
  211. package/src/phaser/core/frame_util.ts +3 -16
  212. package/src/phaser/core/game.ts +36 -63
  213. package/src/phaser/core/input.ts +68 -68
  214. package/src/phaser/core/input_handler.ts +81 -86
  215. package/src/phaser/core/input_mouse.ts +42 -36
  216. package/src/phaser/core/input_mspointer.ts +24 -25
  217. package/src/phaser/core/input_pointer.ts +55 -56
  218. package/src/phaser/core/input_touch.ts +26 -26
  219. package/src/phaser/core/loader.ts +97 -70
  220. package/src/phaser/core/loader_parser.ts +6 -7
  221. package/src/phaser/core/raf.ts +2 -2
  222. package/src/phaser/core/scale_manager.ts +85 -82
  223. package/src/phaser/core/scene.ts +3 -4
  224. package/src/phaser/core/scene_manager.ts +26 -26
  225. package/src/phaser/core/signal.ts +10 -10
  226. package/src/phaser/core/signal_binding.ts +2 -2
  227. package/src/phaser/core/sound.ts +65 -112
  228. package/src/phaser/core/sound_manager.ts +31 -30
  229. package/src/phaser/core/sound_sprite.ts +10 -11
  230. package/src/phaser/core/stage.ts +8 -8
  231. package/src/phaser/core/time.ts +33 -34
  232. package/src/phaser/core/timer.ts +40 -34
  233. package/src/phaser/core/timer_event.ts +23 -23
  234. package/src/phaser/core/tween.ts +42 -68
  235. package/src/phaser/core/tween_data.ts +31 -31
  236. package/src/phaser/core/tween_easing.ts +31 -31
  237. package/src/phaser/core/tween_manager.ts +10 -11
  238. package/src/phaser/core/world.ts +1 -2
  239. package/src/phaser/display/bitmap_text.ts +41 -31
  240. package/src/phaser/display/button.ts +24 -51
  241. package/src/phaser/display/canvas/buffer.ts +6 -7
  242. package/src/phaser/display/canvas/graphics.ts +3 -4
  243. package/src/phaser/display/canvas/masker.ts +2 -3
  244. package/src/phaser/display/canvas/pool.ts +3 -4
  245. package/src/phaser/display/canvas/renderer.ts +19 -20
  246. package/src/phaser/display/canvas/tinter.ts +4 -5
  247. package/src/phaser/display/canvas/util.ts +9 -9
  248. package/src/phaser/display/display_object.ts +49 -50
  249. package/src/phaser/display/graphics.ts +56 -43
  250. package/src/phaser/display/graphics_data.ts +11 -12
  251. package/src/phaser/display/graphics_data_util.ts +1 -2
  252. package/src/phaser/display/group.ts +32 -42
  253. package/src/phaser/display/image.ts +32 -52
  254. package/src/phaser/display/sprite_batch.ts +1 -2
  255. package/src/phaser/display/sprite_util.ts +5 -6
  256. package/src/phaser/display/text.ts +82 -56
  257. package/src/phaser/display/webgl/abstract_filter.ts +8 -8
  258. package/src/phaser/display/webgl/base_texture.ts +14 -15
  259. package/src/phaser/display/webgl/blend_manager.ts +5 -5
  260. package/src/phaser/display/webgl/earcut.ts +27 -27
  261. package/src/phaser/display/webgl/earcut_node.ts +1 -1
  262. package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -19
  263. package/src/phaser/display/webgl/filter_manager.ts +5 -5
  264. package/src/phaser/display/webgl/filter_texture.ts +7 -7
  265. package/src/phaser/display/webgl/graphics.ts +10 -11
  266. package/src/phaser/display/webgl/graphics_data.ts +11 -11
  267. package/src/phaser/display/webgl/mask_manager.ts +2 -3
  268. package/src/phaser/display/webgl/render_texture.ts +12 -12
  269. package/src/phaser/display/webgl/renderer.ts +24 -24
  270. package/src/phaser/display/webgl/shader/complex.ts +7 -7
  271. package/src/phaser/display/webgl/shader/fast.ts +8 -8
  272. package/src/phaser/display/webgl/shader/normal.ts +12 -12
  273. package/src/phaser/display/webgl/shader/primitive.ts +7 -7
  274. package/src/phaser/display/webgl/shader/strip.ts +7 -7
  275. package/src/phaser/display/webgl/shader_manager.ts +13 -13
  276. package/src/phaser/display/webgl/sprite_batch.ts +20 -20
  277. package/src/phaser/display/webgl/stencil_manager.ts +8 -8
  278. package/src/phaser/display/webgl/texture.ts +35 -24
  279. package/src/phaser/display/webgl/texture_util.ts +2 -3
  280. package/src/phaser/display/webgl/util.ts +6 -6
  281. package/src/phaser/geom/circle.ts +10 -10
  282. package/src/phaser/geom/ellipse.ts +6 -6
  283. package/src/phaser/geom/line.ts +14 -14
  284. package/src/phaser/geom/matrix.ts +12 -12
  285. package/src/phaser/geom/point.ts +19 -19
  286. package/src/phaser/geom/polygon.ts +5 -5
  287. package/src/phaser/geom/rectangle.ts +21 -21
  288. package/src/phaser/geom/rounded_rectangle.ts +2 -2
  289. package/src/phaser/geom/util/circle.ts +7 -7
  290. package/src/phaser/geom/util/ellipse.ts +1 -1
  291. package/src/phaser/geom/util/line.ts +5 -5
  292. package/src/phaser/geom/util/matrix.ts +1 -1
  293. package/src/phaser/geom/util/point.ts +20 -20
  294. package/src/phaser/geom/util/polygon.ts +1 -1
  295. package/src/phaser/geom/util/rectangle.ts +15 -15
  296. package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
  297. package/src/phaser/util/math.ts +65 -151
@@ -1,4 +1,3 @@
1
- // @ts-nocheck
2
1
  import { Circle } from '../geom/circle.js';
3
2
  import { Point } from '../geom/point.js';
4
3
  import {
@@ -11,57 +10,57 @@ import {
11
10
  } from './const.js';
12
11
 
13
12
  export class Pointer {
14
- game;
15
- id;
16
- type;
17
- exists;
18
- identifier;
19
- pointerId;
20
- pointerMode;
21
- target;
22
- button;
23
- _holdSent;
24
- _history;
25
- _nextDrop;
26
- _stateReset;
27
- withinGame;
28
- clientX;
29
- clientY;
30
- pageX;
31
- pageY;
32
- screenX;
33
- screenY;
34
- rawMovementX;
35
- rawMovementY;
36
- movementX;
37
- movementY;
38
- x;
39
- y;
40
- isMouse;
41
- isDown;
42
- isUp;
43
- timeDown;
44
- timeUp;
45
- previousTapTime;
46
- totalTouches;
47
- msSinceLastClick;
48
- targetObject;
49
- interactiveCandidates;
50
- active;
51
- dirty;
52
- position;
53
- positionDown;
54
- positionUp;
55
- circle;
56
- _clickTrampolines;
57
- _trampolineTargetObject;
13
+ game!: any;
14
+ id!: any;
15
+ type!: any;
16
+ exists!: any;
17
+ identifier!: any;
18
+ pointerId!: any;
19
+ pointerMode!: any;
20
+ target!: any;
21
+ button!: any;
22
+ _holdSent!: any;
23
+ _history!: any;
24
+ _nextDrop!: any;
25
+ _stateReset!: any;
26
+ withinGame!: any;
27
+ clientX!: any;
28
+ clientY!: any;
29
+ pageX!: any;
30
+ pageY!: any;
31
+ screenX!: any;
32
+ screenY!: any;
33
+ rawMovementX!: any;
34
+ rawMovementY!: any;
35
+ movementX!: any;
36
+ movementY!: any;
37
+ x!: any;
38
+ y!: any;
39
+ isMouse!: any;
40
+ isDown!: any;
41
+ isUp!: any;
42
+ timeDown!: any;
43
+ timeUp!: any;
44
+ previousTapTime!: any;
45
+ totalTouches!: any;
46
+ msSinceLastClick!: any;
47
+ targetObject!: any;
48
+ interactiveCandidates!: any;
49
+ active!: any;
50
+ dirty!: any;
51
+ position!: any;
52
+ positionDown!: any;
53
+ positionUp!: any;
54
+ circle!: any;
55
+ _clickTrampolines!: any;
56
+ _trampolineTargetObject!: any;
58
57
  /**
59
58
  * TBD.
60
59
  * @param {import('./game.js').Game} game - TBD.
61
60
  * @param {number} id - TBD.
62
61
  * @param {number} pointerMode - TBD.
63
62
  */
64
- constructor(game, id, pointerMode) {
63
+ constructor(game: import('./game.js').Game, id: number, pointerMode: number) {
65
64
  this.game = game;
66
65
  this.id = id;
67
66
  /** @type {number} */
@@ -138,7 +137,7 @@ _trampolineTargetObject;
138
137
  * TBD.
139
138
  * @param {MouseEvent|PointerEvent} event - TBD.
140
139
  */
141
- updateButtons(event) {
140
+ updateButtons(event: any|PointerEvent) {
142
141
  if (event.type.toLowerCase().substr(-4) === 'down') {
143
142
  this.isUp = false;
144
143
  this.isDown = true;
@@ -153,7 +152,7 @@ _trampolineTargetObject;
153
152
  * @param {PointerEvent} event - TBD.
154
153
  * @returns {Pointer} TBD.
155
154
  */
156
- start(event) {
155
+ start(event: any) {
157
156
  const input = this.game.input;
158
157
  if (event.pointerId) {
159
158
  this.pointerId = event.pointerId;
@@ -242,7 +241,7 @@ _trampolineTargetObject;
242
241
  * @param {boolean} fromClick - TBD.
243
242
  * @returns {Pointer} TBD.
244
243
  */
245
- move(event, fromClick = false) {
244
+ move(event: any|PointerEvent, fromClick: boolean = false) {
246
245
  const input = this.game.input;
247
246
  if (input.pollLocked) {
248
247
  return null;
@@ -305,7 +304,7 @@ _trampolineTargetObject;
305
304
  * @param {boolean} fromClick - TBD.
306
305
  * @returns {boolean} TBD.
307
306
  */
308
- processInteractiveObjects(fromClick = false) {
307
+ processInteractiveObjects(fromClick: boolean = false) {
309
308
  // Work out which object is on the top
310
309
  let highestRenderOrderID = 0;
311
310
  let highestInputPriorityID = -1;
@@ -367,7 +366,7 @@ _trampolineTargetObject;
367
366
  * @param {import('./input_handler.js').InputHandler} newTarget - TBD.
368
367
  * @param {boolean} silent - TBD.
369
368
  */
370
- swapTarget(newTarget, silent = false) {
369
+ swapTarget(newTarget: import('./input_handler.js').InputHandler, silent: boolean = false) {
371
370
  // Now we know the top-most item (if any) we can process it
372
371
  if (newTarget === null) {
373
372
  // The pointer isn't currently over anything, check if we've got a lingering previous target
@@ -398,7 +397,7 @@ _trampolineTargetObject;
398
397
  * TBD.
399
398
  * @param {MouseEvent|PointerEvent} event - TBD.
400
399
  */
401
- leave(event) {
400
+ leave(event: any|PointerEvent) {
402
401
  this.withinGame = false;
403
402
  this.move(event, false);
404
403
  }
@@ -408,7 +407,7 @@ _trampolineTargetObject;
408
407
  * @param {MouseEvent|PointerEvent} event - TBD.
409
408
  * @returns {Pointer} TBD.
410
409
  */
411
- stop(event) {
410
+ stop(event: any|PointerEvent) {
412
411
  const input = this.game.input;
413
412
  if (this._stateReset && this.withinGame) {
414
413
  event.preventDefault();
@@ -464,7 +463,7 @@ _trampolineTargetObject;
464
463
  * @param {number} duration - TBD.
465
464
  * @returns {boolean} TBD.
466
465
  */
467
- justPressed(duration) {
466
+ justPressed(duration: number) {
468
467
  duration = duration || this.game.input.justPressedRate;
469
468
  return this.isDown === true && this.timeDown + duration > this.game.time.time;
470
469
  }
@@ -474,7 +473,7 @@ _trampolineTargetObject;
474
473
  * @param {number} duration - TBD.
475
474
  * @returns {boolean} TBD.
476
475
  */
477
- justReleased(duration) {
476
+ justReleased(duration: number) {
478
477
  duration = duration || this.game.input.justReleasedRate;
479
478
  return this.isUp && this.timeUp + duration > this.game.time.time;
480
479
  }
@@ -486,7 +485,7 @@ _trampolineTargetObject;
486
485
  * @param {object} callbackContext - TBD.
487
486
  * @param {...any} callbackArgs - TBD.
488
487
  */
489
- addClickTrampoline(name, callback, callbackContext, callbackArgs) {
488
+ addClickTrampoline(name: string, callback: Function, callbackContext: any, callbackArgs: any) {
490
489
  if (!this.isDown) {
491
490
  return;
492
491
  }
@@ -1,27 +1,27 @@
1
- // @ts-nocheck
2
1
  export class Touch {
3
- game;
4
- enabled;
5
- callbackContext;
6
- touchStartCallback;
7
- touchMoveCallback;
8
- touchEndCallback;
9
- touchEnterCallback;
10
- touchLeaveCallback;
11
- touchCancelCallback;
12
- preventDefault;
13
- event;
14
- _onTouchStart;
15
- _onTouchMove;
16
- _onTouchEnd;
17
- _onTouchEnter;
18
- _onTouchLeave;
19
- _onTouchCancel;
2
+ game!: any;
3
+ enabled!: any;
4
+ callbackContext!: any;
5
+ touchStartCallback!: any;
6
+ touchMoveCallback!: any;
7
+ touchEndCallback!: any;
8
+ touchEnterCallback!: any;
9
+ touchLeaveCallback!: any;
10
+ touchCancelCallback!: any;
11
+ preventDefault!: any;
12
+ event!: any;
13
+ _onTouchStart!: any;
14
+ _onTouchMove!: any;
15
+ _onTouchEnd!: any;
16
+ _onTouchEnter!: any;
17
+ _onTouchLeave!: any;
18
+ _onTouchCancel!: any;
19
+ _documentTouchMove!: any;
20
20
  /**
21
21
  * TBD.
22
22
  * @param {import('./game.js').Game} game - TBD.
23
23
  */
24
- constructor(game) {
24
+ constructor(game: import('./game.js').Game) {
25
25
  this.game = game;
26
26
  this.enabled = true;
27
27
  this.callbackContext = this.game;
@@ -93,7 +93,7 @@ _onTouchCancel;
93
93
  * TBD.
94
94
  * @param {TouchEvent} event - TBD.
95
95
  */
96
- onTouchStart(event) {
96
+ onTouchStart(event: any) {
97
97
  this.event = event;
98
98
  if (!this.game.input.enabled || !this.enabled) {
99
99
  return;
@@ -114,7 +114,7 @@ _onTouchCancel;
114
114
  * TBD.
115
115
  * @param {TouchEvent} event - TBD.
116
116
  */
117
- onTouchCancel(event) {
117
+ onTouchCancel(event: any) {
118
118
  this.event = event;
119
119
  if (this.touchCancelCallback) {
120
120
  this.touchCancelCallback.call(this.callbackContext, event);
@@ -134,7 +134,7 @@ _onTouchCancel;
134
134
  * TBD.
135
135
  * @param {TouchEvent} event - TBD.
136
136
  */
137
- onTouchEnter(event) {
137
+ onTouchEnter(event: any) {
138
138
  this.event = event;
139
139
  if (this.touchEnterCallback) {
140
140
  this.touchEnterCallback.call(this.callbackContext, event);
@@ -149,7 +149,7 @@ _onTouchCancel;
149
149
  * TBD.
150
150
  * @param {TouchEvent} event - TBD.
151
151
  */
152
- onTouchLeave(event) {
152
+ onTouchLeave(event: any) {
153
153
  this.event = event;
154
154
  if (this.touchLeaveCallback) {
155
155
  this.touchLeaveCallback.call(this.callbackContext, event);
@@ -161,7 +161,7 @@ _onTouchCancel;
161
161
  * TBD.
162
162
  * @param {TouchEvent} event - TBD.
163
163
  */
164
- onTouchMove(event) {
164
+ onTouchMove(event: any) {
165
165
  this.event = event;
166
166
  if (this.touchMoveCallback) {
167
167
  this.touchMoveCallback.call(this.callbackContext, event);
@@ -176,7 +176,7 @@ _onTouchCancel;
176
176
  * TBD.
177
177
  * @param {TouchEvent} event - TBD.
178
178
  */
179
- onTouchEnd(event) {
179
+ onTouchEnd(event: any) {
180
180
  this.event = event;
181
181
  if (this.touchEndCallback) {
182
182
  this.touchEndCallback.call(this.callbackContext, event);
@@ -194,7 +194,7 @@ _onTouchCancel;
194
194
  * TBD.
195
195
  * @param {TouchEvent} event - TBD.
196
196
  */
197
- eventPreventDefault(event) {
197
+ eventPreventDefault(event: any) {
198
198
  if (this.preventDefault) {
199
199
  if (typeof event.cancelable !== 'boolean' || event.cancelable) {
200
200
  event.preventDefault();