@vpmedia/phaser 1.104.0 → 1.105.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +151 -574
- package/dist/index.js.map +1 -1
- package/dist/phaser/core/animation.d.ts +35 -57
- package/dist/phaser/core/animation.d.ts.map +1 -1
- package/dist/phaser/core/animation_manager.d.ts +11 -10
- package/dist/phaser/core/animation_manager.d.ts.map +1 -1
- package/dist/phaser/core/animation_parser.d.ts +2 -2
- package/dist/phaser/core/animation_parser.d.ts.map +1 -1
- package/dist/phaser/core/array_set.d.ts +3 -3
- package/dist/phaser/core/array_set.d.ts.map +1 -1
- package/dist/phaser/core/cache.d.ts +60 -60
- package/dist/phaser/core/cache.d.ts.map +1 -1
- package/dist/phaser/core/device.d.ts.map +1 -1
- package/dist/phaser/core/device_util.d.ts +10 -10
- package/dist/phaser/core/device_util.d.ts.map +1 -1
- package/dist/phaser/core/dom.d.ts +6 -5
- package/dist/phaser/core/dom.d.ts.map +1 -1
- package/dist/phaser/core/event_manager.d.ts +49 -174
- package/dist/phaser/core/event_manager.d.ts.map +1 -1
- package/dist/phaser/core/factory.d.ts +7 -7
- package/dist/phaser/core/factory.d.ts.map +1 -1
- package/dist/phaser/core/frame.d.ts +27 -48
- package/dist/phaser/core/frame.d.ts.map +1 -1
- package/dist/phaser/core/frame_data.d.ts +11 -60
- package/dist/phaser/core/frame_data.d.ts.map +1 -1
- package/dist/phaser/core/frame_util.d.ts +4 -14
- package/dist/phaser/core/frame_util.d.ts.map +1 -1
- package/dist/phaser/core/game.d.ts +49 -58
- package/dist/phaser/core/game.d.ts.map +1 -1
- package/dist/phaser/core/input.d.ts +15 -13
- package/dist/phaser/core/input.d.ts.map +1 -1
- package/dist/phaser/core/input_handler.d.ts +23 -20
- package/dist/phaser/core/input_handler.d.ts.map +1 -1
- package/dist/phaser/core/input_mouse.d.ts +26 -1
- package/dist/phaser/core/input_mouse.d.ts.map +1 -1
- package/dist/phaser/core/input_mspointer.d.ts +2 -2
- package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
- package/dist/phaser/core/input_pointer.d.ts +9 -9
- package/dist/phaser/core/input_pointer.d.ts.map +1 -1
- package/dist/phaser/core/input_touch.d.ts +2 -1
- package/dist/phaser/core/input_touch.d.ts.map +1 -1
- package/dist/phaser/core/loader.d.ts +28 -28
- package/dist/phaser/core/loader.d.ts.map +1 -1
- package/dist/phaser/core/loader_parser.d.ts +4 -4
- package/dist/phaser/core/loader_parser.d.ts.map +1 -1
- package/dist/phaser/core/raf.d.ts +2 -2
- package/dist/phaser/core/raf.d.ts.map +1 -1
- package/dist/phaser/core/scale_manager.d.ts +22 -17
- package/dist/phaser/core/scale_manager.d.ts.map +1 -1
- package/dist/phaser/core/scene.d.ts +1 -1
- package/dist/phaser/core/scene.d.ts.map +1 -1
- package/dist/phaser/core/scene_manager.d.ts +10 -9
- package/dist/phaser/core/scene_manager.d.ts.map +1 -1
- package/dist/phaser/core/signal.d.ts +9 -8
- package/dist/phaser/core/signal.d.ts.map +1 -1
- package/dist/phaser/core/signal_binding.d.ts +2 -2
- package/dist/phaser/core/signal_binding.d.ts.map +1 -1
- package/dist/phaser/core/sound.d.ts +56 -101
- package/dist/phaser/core/sound.d.ts.map +1 -1
- package/dist/phaser/core/sound_manager.d.ts +11 -9
- package/dist/phaser/core/sound_manager.d.ts.map +1 -1
- package/dist/phaser/core/sound_sprite.d.ts +4 -4
- package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
- package/dist/phaser/core/stage.d.ts +3 -3
- package/dist/phaser/core/stage.d.ts.map +1 -1
- package/dist/phaser/core/time.d.ts +5 -5
- package/dist/phaser/core/time.d.ts.map +1 -1
- package/dist/phaser/core/timer.d.ts +10 -10
- package/dist/phaser/core/timer.d.ts.map +1 -1
- package/dist/phaser/core/timer_event.d.ts +11 -21
- package/dist/phaser/core/timer_event.d.ts.map +1 -1
- package/dist/phaser/core/tween.d.ts +37 -59
- package/dist/phaser/core/tween.d.ts.map +1 -1
- package/dist/phaser/core/tween_data.d.ts +6 -5
- package/dist/phaser/core/tween_data.d.ts.map +1 -1
- package/dist/phaser/core/tween_easing.d.ts +31 -31
- package/dist/phaser/core/tween_easing.d.ts.map +1 -1
- package/dist/phaser/core/tween_manager.d.ts +4 -4
- package/dist/phaser/core/tween_manager.d.ts.map +1 -1
- package/dist/phaser/core/world.d.ts +1 -1
- package/dist/phaser/core/world.d.ts.map +1 -1
- package/dist/phaser/display/bitmap_text.d.ts +22 -20
- package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
- package/dist/phaser/display/button.d.ts +23 -35
- package/dist/phaser/display/button.d.ts.map +1 -1
- package/dist/phaser/display/canvas/buffer.d.ts +2 -2
- package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
- package/dist/phaser/display/canvas/graphics.d.ts +3 -3
- package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
- package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
- package/dist/phaser/display/canvas/pool.d.ts +2 -2
- package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
- package/dist/phaser/display/canvas/renderer.d.ts +5 -5
- package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
- package/dist/phaser/display/canvas/tinter.d.ts +3 -3
- package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
- package/dist/phaser/display/canvas/util.d.ts +9 -9
- package/dist/phaser/display/canvas/util.d.ts.map +1 -1
- package/dist/phaser/display/display_object.d.ts +45 -42
- package/dist/phaser/display/display_object.d.ts.map +1 -1
- package/dist/phaser/display/graphics.d.ts +24 -16
- package/dist/phaser/display/graphics.d.ts.map +1 -1
- package/dist/phaser/display/graphics_data.d.ts +1 -1
- package/dist/phaser/display/graphics_data.d.ts.map +1 -1
- package/dist/phaser/display/graphics_data_util.d.ts +1 -1
- package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
- package/dist/phaser/display/group.d.ts +24 -37
- package/dist/phaser/display/group.d.ts.map +1 -1
- package/dist/phaser/display/image.d.ts +34 -49
- package/dist/phaser/display/image.d.ts.map +1 -1
- package/dist/phaser/display/sprite_batch.d.ts +1 -1
- package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/sprite_util.d.ts +5 -5
- package/dist/phaser/display/sprite_util.d.ts.map +1 -1
- package/dist/phaser/display/text.d.ts +86 -66
- package/dist/phaser/display/text.d.ts.map +1 -1
- package/dist/phaser/display/webgl/abstract_filter.d.ts +2 -1
- package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
- package/dist/phaser/display/webgl/base_texture.d.ts +2 -2
- package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/blend_manager.d.ts +3 -2
- package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/earcut.d.ts +10 -10
- package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
- package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
- package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
- package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +2 -1
- package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/webgl/filter_manager.d.ts +2 -1
- package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/filter_texture.d.ts +3 -2
- package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/graphics.d.ts +11 -10
- package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
- package/dist/phaser/display/webgl/graphics_data.d.ts +2 -1
- package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
- package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/render_texture.d.ts +2 -1
- package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/renderer.d.ts +8 -6
- package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/complex.d.ts +2 -1
- package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/fast.d.ts +2 -1
- package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/normal.d.ts +1 -0
- package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/primitive.d.ts +2 -1
- package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/strip.d.ts +2 -1
- package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader_manager.d.ts +4 -2
- package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/sprite_batch.d.ts +3 -2
- package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/webgl/stencil_manager.d.ts +5 -4
- package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/texture.d.ts +15 -2
- package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
- package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
- package/dist/phaser/display/webgl/util.d.ts +6 -6
- package/dist/phaser/display/webgl/util.d.ts.map +1 -1
- package/dist/phaser/geom/circle.d.ts +11 -10
- package/dist/phaser/geom/circle.d.ts.map +1 -1
- package/dist/phaser/geom/ellipse.d.ts +6 -5
- package/dist/phaser/geom/ellipse.d.ts.map +1 -1
- package/dist/phaser/geom/line.d.ts +14 -14
- package/dist/phaser/geom/line.d.ts.map +1 -1
- package/dist/phaser/geom/matrix.d.ts +13 -12
- package/dist/phaser/geom/matrix.d.ts.map +1 -1
- package/dist/phaser/geom/point.d.ts +19 -19
- package/dist/phaser/geom/point.d.ts.map +1 -1
- package/dist/phaser/geom/polygon.d.ts +6 -6
- package/dist/phaser/geom/polygon.d.ts.map +1 -1
- package/dist/phaser/geom/rectangle.d.ts +20 -20
- package/dist/phaser/geom/rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
- package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/util/circle.d.ts +9 -7
- package/dist/phaser/geom/util/circle.d.ts.map +1 -1
- package/dist/phaser/geom/util/ellipse.d.ts +1 -1
- package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
- package/dist/phaser/geom/util/line.d.ts +5 -3
- package/dist/phaser/geom/util/line.d.ts.map +1 -1
- package/dist/phaser/geom/util/matrix.d.ts +2 -1
- package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
- package/dist/phaser/geom/util/point.d.ts +19 -19
- package/dist/phaser/geom/util/point.d.ts.map +1 -1
- package/dist/phaser/geom/util/polygon.d.ts +2 -1
- package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
- package/dist/phaser/geom/util/rectangle.d.ts +17 -15
- package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
- package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
- package/dist/phaser/util/math.d.ts +51 -142
- package/dist/phaser/util/math.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/phaser/core/animation.ts +38 -61
- package/src/phaser/core/animation_manager.ts +21 -21
- package/src/phaser/core/animation_parser.ts +11 -3
- package/src/phaser/core/array_set.ts +8 -8
- package/src/phaser/core/cache.ts +75 -68
- package/src/phaser/core/device.ts +23 -24
- package/src/phaser/core/device_util.ts +10 -10
- package/src/phaser/core/dom.ts +5 -5
- package/src/phaser/core/event_manager.ts +52 -193
- package/src/phaser/core/factory.ts +25 -18
- package/src/phaser/core/frame.ts +37 -51
- package/src/phaser/core/frame_data.ts +29 -76
- package/src/phaser/core/frame_util.ts +3 -16
- package/src/phaser/core/game.ts +36 -63
- package/src/phaser/core/input.ts +68 -68
- package/src/phaser/core/input_handler.ts +81 -86
- package/src/phaser/core/input_mouse.ts +42 -36
- package/src/phaser/core/input_mspointer.ts +24 -25
- package/src/phaser/core/input_pointer.ts +55 -56
- package/src/phaser/core/input_touch.ts +26 -26
- package/src/phaser/core/loader.ts +97 -70
- package/src/phaser/core/loader_parser.ts +6 -7
- package/src/phaser/core/raf.ts +2 -2
- package/src/phaser/core/scale_manager.ts +85 -82
- package/src/phaser/core/scene.ts +3 -4
- package/src/phaser/core/scene_manager.ts +26 -26
- package/src/phaser/core/signal.ts +10 -10
- package/src/phaser/core/signal_binding.ts +2 -2
- package/src/phaser/core/sound.ts +65 -112
- package/src/phaser/core/sound_manager.ts +31 -30
- package/src/phaser/core/sound_sprite.ts +10 -11
- package/src/phaser/core/stage.ts +8 -8
- package/src/phaser/core/time.ts +33 -34
- package/src/phaser/core/timer.ts +40 -34
- package/src/phaser/core/timer_event.ts +23 -23
- package/src/phaser/core/tween.ts +42 -68
- package/src/phaser/core/tween_data.ts +31 -31
- package/src/phaser/core/tween_easing.ts +31 -31
- package/src/phaser/core/tween_manager.ts +10 -11
- package/src/phaser/core/world.ts +1 -2
- package/src/phaser/display/bitmap_text.ts +41 -31
- package/src/phaser/display/button.ts +24 -51
- package/src/phaser/display/canvas/buffer.ts +6 -7
- package/src/phaser/display/canvas/graphics.ts +3 -4
- package/src/phaser/display/canvas/masker.ts +2 -3
- package/src/phaser/display/canvas/pool.ts +3 -4
- package/src/phaser/display/canvas/renderer.ts +19 -20
- package/src/phaser/display/canvas/tinter.ts +4 -5
- package/src/phaser/display/canvas/util.ts +9 -9
- package/src/phaser/display/display_object.ts +49 -50
- package/src/phaser/display/graphics.ts +56 -43
- package/src/phaser/display/graphics_data.ts +11 -12
- package/src/phaser/display/graphics_data_util.ts +1 -2
- package/src/phaser/display/group.ts +32 -42
- package/src/phaser/display/image.ts +32 -52
- package/src/phaser/display/sprite_batch.ts +1 -2
- package/src/phaser/display/sprite_util.ts +5 -6
- package/src/phaser/display/text.ts +82 -56
- package/src/phaser/display/webgl/abstract_filter.ts +8 -8
- package/src/phaser/display/webgl/base_texture.ts +14 -15
- package/src/phaser/display/webgl/blend_manager.ts +5 -5
- package/src/phaser/display/webgl/earcut.ts +27 -27
- package/src/phaser/display/webgl/earcut_node.ts +1 -1
- package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -19
- package/src/phaser/display/webgl/filter_manager.ts +5 -5
- package/src/phaser/display/webgl/filter_texture.ts +7 -7
- package/src/phaser/display/webgl/graphics.ts +10 -11
- package/src/phaser/display/webgl/graphics_data.ts +11 -11
- package/src/phaser/display/webgl/mask_manager.ts +2 -3
- package/src/phaser/display/webgl/render_texture.ts +12 -12
- package/src/phaser/display/webgl/renderer.ts +24 -24
- package/src/phaser/display/webgl/shader/complex.ts +7 -7
- package/src/phaser/display/webgl/shader/fast.ts +8 -8
- package/src/phaser/display/webgl/shader/normal.ts +12 -12
- package/src/phaser/display/webgl/shader/primitive.ts +7 -7
- package/src/phaser/display/webgl/shader/strip.ts +7 -7
- package/src/phaser/display/webgl/shader_manager.ts +13 -13
- package/src/phaser/display/webgl/sprite_batch.ts +20 -20
- package/src/phaser/display/webgl/stencil_manager.ts +8 -8
- package/src/phaser/display/webgl/texture.ts +35 -24
- package/src/phaser/display/webgl/texture_util.ts +2 -3
- package/src/phaser/display/webgl/util.ts +6 -6
- package/src/phaser/geom/circle.ts +10 -10
- package/src/phaser/geom/ellipse.ts +6 -6
- package/src/phaser/geom/line.ts +14 -14
- package/src/phaser/geom/matrix.ts +12 -12
- package/src/phaser/geom/point.ts +19 -19
- package/src/phaser/geom/polygon.ts +5 -5
- package/src/phaser/geom/rectangle.ts +21 -21
- package/src/phaser/geom/rounded_rectangle.ts +2 -2
- package/src/phaser/geom/util/circle.ts +7 -7
- package/src/phaser/geom/util/ellipse.ts +1 -1
- package/src/phaser/geom/util/line.ts +5 -5
- package/src/phaser/geom/util/matrix.ts +1 -1
- package/src/phaser/geom/util/point.ts +20 -20
- package/src/phaser/geom/util/polygon.ts +1 -1
- package/src/phaser/geom/util/rectangle.ts +15 -15
- package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
- package/src/phaser/util/math.ts +65 -151
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// @ts-nocheck
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import { Point } from '../geom/point.js';
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import { Rectangle } from '../geom/rectangle.js';
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import { RENDER_CANVAS, SCALE_EXACT_FIT, SCALE_OFF, SCALE_RESIZE, SCALE_SHOW_ALL, SCALE_USER } from './const.js';
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export class ScaleManager {
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dom;
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onResizeContext;
|
|
51
|
-
_pendingScaleMode;
|
|
52
|
-
_fullScreenRestore;
|
|
53
|
-
_gameSize;
|
|
54
|
-
_userScaleFactor;
|
|
55
|
-
_userScaleTrim;
|
|
56
|
-
_lastUpdate;
|
|
57
|
-
_updateThrottle;
|
|
58
|
-
_updateThrottleReset;
|
|
59
|
-
_parentBounds;
|
|
60
|
-
_tempBounds;
|
|
61
|
-
_lastReportedCanvasSize;
|
|
62
|
-
_lastReportedGameSize;
|
|
63
|
-
_booted;
|
|
8
|
+
game!: any;
|
|
9
|
+
dom!: any;
|
|
10
|
+
width!: any;
|
|
11
|
+
height!: any;
|
|
12
|
+
minWidth!: any;
|
|
13
|
+
maxWidth!: any;
|
|
14
|
+
minHeight!: any;
|
|
15
|
+
maxHeight!: any;
|
|
16
|
+
offset!: any;
|
|
17
|
+
forceLandscape!: any;
|
|
18
|
+
forcePortrait!: any;
|
|
19
|
+
incorrectOrientation!: any;
|
|
20
|
+
_pageAlignHorizontally!: any;
|
|
21
|
+
_pageAlignVertically!: any;
|
|
22
|
+
onOrientationChange!: any;
|
|
23
|
+
enterIncorrectOrientation!: any;
|
|
24
|
+
leaveIncorrectOrientation!: any;
|
|
25
|
+
hasPhaserSetFullScreen!: any;
|
|
26
|
+
fullScreenTarget!: any;
|
|
27
|
+
_createdFullScreenTarget!: any;
|
|
28
|
+
onFullScreenInit!: any;
|
|
29
|
+
onFullScreenChange!: any;
|
|
30
|
+
onFullScreenError!: any;
|
|
31
|
+
screenOrientation!: any;
|
|
32
|
+
scaleFactor!: any;
|
|
33
|
+
scaleFactorInversed!: any;
|
|
34
|
+
margin!: any;
|
|
35
|
+
bounds!: any;
|
|
36
|
+
aspectRatio!: any;
|
|
37
|
+
sourceAspectRatio!: any;
|
|
38
|
+
event!: any;
|
|
39
|
+
windowConstraints!: any;
|
|
40
|
+
compatibility!: any;
|
|
41
|
+
_scaleMode!: any;
|
|
42
|
+
_fullScreenScaleMode!: any;
|
|
43
|
+
parentIsWindow!: any;
|
|
44
|
+
parentNode!: any;
|
|
45
|
+
parentScaleFactor!: any;
|
|
46
|
+
trackParentInterval!: any;
|
|
47
|
+
onSizeChange!: any;
|
|
48
|
+
onResize!: any;
|
|
49
|
+
onResizeContext!: any;
|
|
50
|
+
_pendingScaleMode!: any;
|
|
51
|
+
_fullScreenRestore!: any;
|
|
52
|
+
_gameSize!: any;
|
|
53
|
+
_userScaleFactor!: any;
|
|
54
|
+
_userScaleTrim!: any;
|
|
55
|
+
_lastUpdate!: any;
|
|
56
|
+
_updateThrottle!: any;
|
|
57
|
+
_updateThrottleReset!: any;
|
|
58
|
+
_parentBounds!: any;
|
|
59
|
+
_tempBounds!: any;
|
|
60
|
+
_lastReportedCanvasSize!: any;
|
|
61
|
+
_lastReportedGameSize!: any;
|
|
62
|
+
_booted!: any;
|
|
63
|
+
_orientationChange!: any;
|
|
64
|
+
_windowResize!: any;
|
|
65
|
+
_fullScreenChange!: any;
|
|
66
|
+
_fullScreenError!: any;
|
|
64
67
|
/**
|
|
65
68
|
* TBD.
|
|
66
69
|
* @param {import('./game.js').Game} game - TBD.
|
|
67
70
|
* @param {number} width - TBD.
|
|
68
71
|
* @param {number} height - TBD.
|
|
69
72
|
*/
|
|
70
|
-
constructor(game, width, height) {
|
|
73
|
+
constructor(game: import('./game.js').Game, width: number, height: number) {
|
|
71
74
|
this.game = game;
|
|
72
75
|
this.dom = new DOM(game.device);
|
|
73
76
|
this.width = 0;
|
|
@@ -197,7 +200,7 @@ _booted;
|
|
|
197
200
|
* TBD.
|
|
198
201
|
* @param {object} config - TBD.
|
|
199
202
|
*/
|
|
200
|
-
parseConfig(config) {
|
|
203
|
+
parseConfig(config: any) {
|
|
201
204
|
if (config.scaleMode !== undefined) {
|
|
202
205
|
if (this._booted) {
|
|
203
206
|
this.scaleMode = config.scaleMode;
|
|
@@ -220,7 +223,7 @@ _booted;
|
|
|
220
223
|
* @param {number} width - TBD.
|
|
221
224
|
* @param {number} height - TBD.
|
|
222
225
|
*/
|
|
223
|
-
setupScale(width, height) {
|
|
226
|
+
setupScale(width: number, height: number) {
|
|
224
227
|
let target;
|
|
225
228
|
const rect = new Rectangle();
|
|
226
229
|
if (this.game.parent !== '') {
|
|
@@ -282,7 +285,7 @@ _booted;
|
|
|
282
285
|
* @param {number} width - TBD.
|
|
283
286
|
* @param {number} height - TBD.
|
|
284
287
|
*/
|
|
285
|
-
setGameSize(width, height) {
|
|
288
|
+
setGameSize(width: number, height: number) {
|
|
286
289
|
this._gameSize.setTo(0, 0, width, height);
|
|
287
290
|
if (this.currentScaleMode !== SCALE_RESIZE) {
|
|
288
291
|
this.updateDimensions(width, height, true);
|
|
@@ -297,7 +300,7 @@ _booted;
|
|
|
297
300
|
* @param {number} hTrim - TBD.
|
|
298
301
|
* @param {number} vTrim - TBD.
|
|
299
302
|
*/
|
|
300
|
-
setUserScale(hScale, vScale, hTrim, vTrim) {
|
|
303
|
+
setUserScale(hScale: number, vScale: number, hTrim: number, vTrim: number) {
|
|
301
304
|
this._userScaleFactor.setTo(hScale, vScale);
|
|
302
305
|
this._userScaleTrim.setTo(hTrim | 0, vTrim | 0);
|
|
303
306
|
this.queueUpdate(true);
|
|
@@ -308,7 +311,7 @@ _booted;
|
|
|
308
311
|
* @param {Function} callback - TBD.
|
|
309
312
|
* @param {object} context - TBD.
|
|
310
313
|
*/
|
|
311
|
-
setResizeCallback(callback, context) {
|
|
314
|
+
setResizeCallback(callback: Function, context: any) {
|
|
312
315
|
this.onResize = callback;
|
|
313
316
|
this.onResizeContext = context;
|
|
314
317
|
}
|
|
@@ -343,7 +346,7 @@ _booted;
|
|
|
343
346
|
* @param {number} maxWidth - TBD.
|
|
344
347
|
* @param {number} maxHeight - TBD.
|
|
345
348
|
*/
|
|
346
|
-
setMinMax(minWidth, minHeight, maxWidth, maxHeight) {
|
|
349
|
+
setMinMax(minWidth: number, minHeight: number, maxWidth: number, maxHeight: number) {
|
|
347
350
|
this.minWidth = minWidth;
|
|
348
351
|
this.minHeight = minHeight;
|
|
349
352
|
if (typeof maxWidth !== 'undefined') {
|
|
@@ -402,7 +405,7 @@ _booted;
|
|
|
402
405
|
* @param {number} height - TBD.
|
|
403
406
|
* @param {boolean} resize - TBD.
|
|
404
407
|
*/
|
|
405
|
-
updateDimensions(width, height, resize) {
|
|
408
|
+
updateDimensions(width: number, height: number, resize: boolean) {
|
|
406
409
|
this.width = width * this.parentScaleFactor.x;
|
|
407
410
|
this.height = height * this.parentScaleFactor.y;
|
|
408
411
|
this.game.width = this.width;
|
|
@@ -440,7 +443,7 @@ _booted;
|
|
|
440
443
|
* @param {boolean} forceLandscape - TBD.
|
|
441
444
|
* @param {boolean} forcePortrait - TBD.
|
|
442
445
|
*/
|
|
443
|
-
forceOrientation(forceLandscape = false, forcePortrait = false) {
|
|
446
|
+
forceOrientation(forceLandscape: boolean = false, forcePortrait: boolean = false) {
|
|
444
447
|
this.forceLandscape = forceLandscape;
|
|
445
448
|
this.forcePortrait = forcePortrait;
|
|
446
449
|
this.queueUpdate(true);
|
|
@@ -451,7 +454,7 @@ _booted;
|
|
|
451
454
|
* @param {string} orientation - TBD.
|
|
452
455
|
* @returns {string} TBD.
|
|
453
456
|
*/
|
|
454
|
-
classifyOrientation(orientation) {
|
|
457
|
+
classifyOrientation(orientation: string) {
|
|
455
458
|
if (orientation === 'portrait-primary' || orientation === 'portrait-secondary') {
|
|
456
459
|
return 'portrait';
|
|
457
460
|
} else if (orientation === 'landscape-primary' || orientation === 'landscape-secondary') {
|
|
@@ -488,7 +491,7 @@ _booted;
|
|
|
488
491
|
* TBD.
|
|
489
492
|
* @param {Event} event - TBD.
|
|
490
493
|
*/
|
|
491
|
-
orientationChange(event) {
|
|
494
|
+
orientationChange(event: Event) {
|
|
492
495
|
this.event = event;
|
|
493
496
|
this.queueUpdate(true);
|
|
494
497
|
}
|
|
@@ -497,7 +500,7 @@ _booted;
|
|
|
497
500
|
* TBD.
|
|
498
501
|
* @param {Event} event - TBD.
|
|
499
502
|
*/
|
|
500
|
-
windowResize(event) {
|
|
503
|
+
windowResize(event: Event) {
|
|
501
504
|
this.event = event;
|
|
502
505
|
this.queueUpdate(true);
|
|
503
506
|
}
|
|
@@ -556,7 +559,7 @@ _booted;
|
|
|
556
559
|
* @param {Rectangle} target - TBD.
|
|
557
560
|
* @returns {Rectangle} TBD.
|
|
558
561
|
*/
|
|
559
|
-
getParentBounds(target) {
|
|
562
|
+
getParentBounds(target: Rectangle) {
|
|
560
563
|
const bounds = target || new Rectangle();
|
|
561
564
|
const parentNode = this.boundingParent;
|
|
562
565
|
const visualBounds = this.dom.visualBounds;
|
|
@@ -594,7 +597,7 @@ _booted;
|
|
|
594
597
|
* @param {boolean} horizontal - TBD.
|
|
595
598
|
* @param {boolean} vertical - TBD.
|
|
596
599
|
*/
|
|
597
|
-
alignCanvas(horizontal, vertical) {
|
|
600
|
+
alignCanvas(horizontal: boolean, vertical: boolean) {
|
|
598
601
|
const parentBounds = this.getParentBounds(this._tempBounds);
|
|
599
602
|
const canvas = this.game.canvas;
|
|
600
603
|
const margin = this.margin;
|
|
@@ -670,7 +673,7 @@ _booted;
|
|
|
670
673
|
* @param {string} cssWidth - TBD.
|
|
671
674
|
* @param {string} cssHeight - TBD.
|
|
672
675
|
*/
|
|
673
|
-
resetCanvas(cssWidth = `${this.width}px`, cssHeight = `${this.height}px`) {
|
|
676
|
+
resetCanvas(cssWidth: string = `${this.width}px`, cssHeight: string = `${this.height}px`) {
|
|
674
677
|
const canvas = this.game.canvas;
|
|
675
678
|
if (!this.compatibility.noMargins) {
|
|
676
679
|
canvas.style.marginLeft = '';
|
|
@@ -686,7 +689,7 @@ _booted;
|
|
|
686
689
|
* TBD.
|
|
687
690
|
* @param {boolean} force - TBD.
|
|
688
691
|
*/
|
|
689
|
-
queueUpdate(force) {
|
|
692
|
+
queueUpdate(force: boolean) {
|
|
690
693
|
if (force) {
|
|
691
694
|
this._parentBounds.width = 0;
|
|
692
695
|
this._parentBounds.height = 0;
|
|
@@ -713,7 +716,7 @@ _booted;
|
|
|
713
716
|
* TBD.
|
|
714
717
|
* @param {boolean} expanding - TBD.
|
|
715
718
|
*/
|
|
716
|
-
setShowAll(expanding = false) {
|
|
719
|
+
setShowAll(expanding: boolean = false) {
|
|
717
720
|
const bounds = this.getParentBounds(this._tempBounds);
|
|
718
721
|
const width = bounds.width;
|
|
719
722
|
const height = bounds.height;
|
|
@@ -764,7 +767,7 @@ _booted;
|
|
|
764
767
|
* @param {boolean} allowTrampoline - TBD.
|
|
765
768
|
* @returns {boolean} TBD.
|
|
766
769
|
*/
|
|
767
|
-
startFullScreen(antialias, allowTrampoline) {
|
|
770
|
+
startFullScreen(antialias: boolean, allowTrampoline: boolean) {
|
|
768
771
|
if (this.isFullScreen) {
|
|
769
772
|
return false;
|
|
770
773
|
}
|
|
@@ -772,7 +775,7 @@ _booted;
|
|
|
772
775
|
// Error is called in timeout to emulate the real fullscreenerror event better
|
|
773
776
|
const scope = this;
|
|
774
777
|
setTimeout(() => {
|
|
775
|
-
scope.fullScreenError();
|
|
778
|
+
scope.fullScreenError({} as any);
|
|
776
779
|
}, 10);
|
|
777
780
|
return false;
|
|
778
781
|
}
|
|
@@ -807,7 +810,7 @@ _booted;
|
|
|
807
810
|
fsTarget.appendChild(canvas);
|
|
808
811
|
}
|
|
809
812
|
if (this.game.device.fullscreenKeyboard) {
|
|
810
|
-
fsTarget[this.game.device.requestFullscreen](Element.ALLOW_KEYBOARD_INPUT);
|
|
813
|
+
fsTarget[this.game.device.requestFullscreen]((Element as any).ALLOW_KEYBOARD_INPUT);
|
|
811
814
|
} else {
|
|
812
815
|
fsTarget[this.game.device.requestFullscreen]();
|
|
813
816
|
}
|
|
@@ -846,7 +849,7 @@ _booted;
|
|
|
846
849
|
* TBD.
|
|
847
850
|
* @param {boolean} enteringFullscreen - TBD.
|
|
848
851
|
*/
|
|
849
|
-
prepScreenMode(enteringFullscreen) {
|
|
852
|
+
prepScreenMode(enteringFullscreen: boolean) {
|
|
850
853
|
const fsTarget = this._createdFullScreenTarget || this.fullScreenTarget;
|
|
851
854
|
if (!fsTarget) {
|
|
852
855
|
return;
|
|
@@ -880,7 +883,7 @@ _booted;
|
|
|
880
883
|
* TBD.
|
|
881
884
|
* @param {Event} event - TBD.
|
|
882
885
|
*/
|
|
883
|
-
fullScreenChange(event) {
|
|
886
|
+
fullScreenChange(event: Event) {
|
|
884
887
|
this.event = event;
|
|
885
888
|
if (this.isFullScreen) {
|
|
886
889
|
this.prepScreenMode(true);
|
|
@@ -899,7 +902,7 @@ _booted;
|
|
|
899
902
|
* TBD.
|
|
900
903
|
* @param {Event} [event] - TBD.
|
|
901
904
|
*/
|
|
902
|
-
fullScreenError(event) {
|
|
905
|
+
fullScreenError(event: Event) {
|
|
903
906
|
this.event = event;
|
|
904
907
|
this.cleanupCreatedTarget();
|
|
905
908
|
this.onFullScreenError.dispatch(this);
|
|
@@ -1016,9 +1019,9 @@ _booted;
|
|
|
1016
1019
|
get isFullScreen() {
|
|
1017
1020
|
return !!(
|
|
1018
1021
|
document.fullscreenElement ||
|
|
1019
|
-
document.webkitFullscreenElement ||
|
|
1020
|
-
document.mozFullScreenElement ||
|
|
1021
|
-
document.msFullscreenElement
|
|
1022
|
+
(document as any).webkitFullscreenElement ||
|
|
1023
|
+
(document as any).mozFullScreenElement ||
|
|
1024
|
+
(document as any).msFullscreenElement
|
|
1022
1025
|
);
|
|
1023
1026
|
}
|
|
1024
1027
|
|
package/src/phaser/core/scene.ts
CHANGED
|
@@ -1,7 +1,6 @@
|
|
|
1
|
-
// @ts-nocheck
|
|
2
1
|
export class Scene {
|
|
3
|
-
game;
|
|
4
|
-
key;
|
|
2
|
+
game!: any;
|
|
3
|
+
key!: any;
|
|
5
4
|
/**
|
|
6
5
|
* Creates a new Scene instance.
|
|
7
6
|
*/
|
|
@@ -47,7 +46,7 @@ key;
|
|
|
47
46
|
* @param {number} width - The new width of the scene.
|
|
48
47
|
* @param {number} height - The new height of the scene.
|
|
49
48
|
*/
|
|
50
|
-
resize(width, height) {
|
|
49
|
+
resize(width: number, height: number) {
|
|
51
50
|
// inherit
|
|
52
51
|
}
|
|
53
52
|
|
|
@@ -1,28 +1,28 @@
|
|
|
1
|
-
// @ts-nocheck
|
|
2
1
|
import { Scene } from './scene.js';
|
|
3
2
|
|
|
4
3
|
export class SceneManager {
|
|
5
|
-
game;
|
|
6
|
-
states;
|
|
7
|
-
_pendingState;
|
|
8
|
-
_clearWorld;
|
|
9
|
-
_clearCache;
|
|
10
|
-
_created;
|
|
11
|
-
_args;
|
|
12
|
-
current;
|
|
13
|
-
onInitCallback;
|
|
14
|
-
onPreloadCallback;
|
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15
|
-
onCreateCallback;
|
|
16
|
-
onUpdateCallback;
|
|
17
|
-
onResizeCallback;
|
|
18
|
-
onPauseUpdateCallback;
|
|
19
|
-
onShutDownCallback;
|
|
4
|
+
game!: any;
|
|
5
|
+
states!: any;
|
|
6
|
+
_pendingState!: any;
|
|
7
|
+
_clearWorld!: any;
|
|
8
|
+
_clearCache!: any;
|
|
9
|
+
_created!: any;
|
|
10
|
+
_args!: any;
|
|
11
|
+
current!: any;
|
|
12
|
+
onInitCallback!: any;
|
|
13
|
+
onPreloadCallback!: any;
|
|
14
|
+
onCreateCallback!: any;
|
|
15
|
+
onUpdateCallback!: any;
|
|
16
|
+
onResizeCallback!: any;
|
|
17
|
+
onPauseUpdateCallback!: any;
|
|
18
|
+
onShutDownCallback!: any;
|
|
19
|
+
callbackContext!: any;
|
|
20
20
|
/**
|
|
21
21
|
* Creates a new SceneManager instance.
|
|
22
22
|
* @param {import('./game.js').Game} game - The game instance this manager belongs to.
|
|
23
23
|
* @param {string} pendingState - The state to load when the game boots.
|
|
24
24
|
*/
|
|
25
|
-
constructor(game, pendingState) {
|
|
25
|
+
constructor(game: import('./game.js').Game, pendingState: string) {
|
|
26
26
|
this.game = game;
|
|
27
27
|
this.states = {};
|
|
28
28
|
this._pendingState = null;
|
|
@@ -60,7 +60,7 @@ onShutDownCallback;
|
|
|
60
60
|
* @param {boolean} autoStart - Whether to start this state immediately.
|
|
61
61
|
* @returns {Scene|object} The created scene or state object.
|
|
62
62
|
*/
|
|
63
|
-
add(key, state, autoStart = false) {
|
|
63
|
+
add(key: string, state: any, autoStart: boolean = false) {
|
|
64
64
|
let newState = null;
|
|
65
65
|
if (state instanceof Scene) {
|
|
66
66
|
newState = state;
|
|
@@ -85,7 +85,7 @@ onShutDownCallback;
|
|
|
85
85
|
* Remove a scene state from the manager.
|
|
86
86
|
* @param {string} key - The unique key for the state to remove.
|
|
87
87
|
*/
|
|
88
|
-
remove(key) {
|
|
88
|
+
remove(key: string) {
|
|
89
89
|
if (this.current === key) {
|
|
90
90
|
this.callbackContext = null;
|
|
91
91
|
this.onInitCallback = null;
|
|
@@ -106,7 +106,7 @@ onShutDownCallback;
|
|
|
106
106
|
* @param {boolean} clearCache - Whether to clear the cache before starting.
|
|
107
107
|
* @param {...any} args - Additional arguments to pass to the state.
|
|
108
108
|
*/
|
|
109
|
-
start(key, clearWorld = true, clearCache = false, ...args) {
|
|
109
|
+
start(key: string, clearWorld: boolean = true, clearCache: boolean = false, ...args: any[]) {
|
|
110
110
|
if (this.checkState(key)) {
|
|
111
111
|
// Place the state in the queue. It will be started the next time the game loop begins.
|
|
112
112
|
this._pendingState = key;
|
|
@@ -124,7 +124,7 @@ onShutDownCallback;
|
|
|
124
124
|
* @param {boolean} clearCache - Whether to clear the cache before restarting.
|
|
125
125
|
* @param {...any} args - Additional arguments to pass to the state.
|
|
126
126
|
*/
|
|
127
|
-
restart(clearWorld = true, clearCache = false, ...args) {
|
|
127
|
+
restart(clearWorld: boolean = true, clearCache: boolean = false, ...args: any[]) {
|
|
128
128
|
this._pendingState = this.current;
|
|
129
129
|
this._clearWorld = clearWorld;
|
|
130
130
|
this._clearCache = clearCache;
|
|
@@ -195,7 +195,7 @@ onShutDownCallback;
|
|
|
195
195
|
* @param {string} key - The unique key for the state to check.
|
|
196
196
|
* @returns {boolean} True if the scene exists, false otherwise.
|
|
197
197
|
*/
|
|
198
|
-
checkState(key) {
|
|
198
|
+
checkState(key: string) {
|
|
199
199
|
if (this.states[key]) {
|
|
200
200
|
if (this.states[key].preload || this.states[key].create || this.states[key].update || this.states[key].render) {
|
|
201
201
|
return true;
|
|
@@ -209,7 +209,7 @@ onShutDownCallback;
|
|
|
209
209
|
* Link a scene state to the manager.
|
|
210
210
|
* @param {string} key - The unique key for the state to link.
|
|
211
211
|
*/
|
|
212
|
-
link(key) {
|
|
212
|
+
link(key: string) {
|
|
213
213
|
this.states[key].game = this.game;
|
|
214
214
|
this.states[key].key = key;
|
|
215
215
|
}
|
|
@@ -218,7 +218,7 @@ onShutDownCallback;
|
|
|
218
218
|
* Unlink a scene state from the manager.
|
|
219
219
|
* @param {string} key - The unique key for the state to unlink.
|
|
220
220
|
*/
|
|
221
|
-
unlink(key) {
|
|
221
|
+
unlink(key: string) {
|
|
222
222
|
if (this.states[key]) {
|
|
223
223
|
this.states[key].game = null;
|
|
224
224
|
}
|
|
@@ -228,7 +228,7 @@ onShutDownCallback;
|
|
|
228
228
|
* Set the current scene state.
|
|
229
229
|
* @param {string} key - The unique key for the state to set as current.
|
|
230
230
|
*/
|
|
231
|
-
setCurrentState(key) {
|
|
231
|
+
setCurrentState(key: string) {
|
|
232
232
|
this.callbackContext = this.states[key];
|
|
233
233
|
this.link(key);
|
|
234
234
|
// Used when the state is set as being the current active state
|
|
@@ -294,7 +294,7 @@ onShutDownCallback;
|
|
|
294
294
|
* @param {number} width - The new width of the scene.
|
|
295
295
|
* @param {number} height - The new height of the scene.
|
|
296
296
|
*/
|
|
297
|
-
resize(width, height) {
|
|
297
|
+
resize(width: number, height: number) {
|
|
298
298
|
if (this.onResizeCallback) {
|
|
299
299
|
this.onResizeCallback.call(this.callbackContext, width, height);
|
|
300
300
|
}
|
|
@@ -27,7 +27,7 @@ export class Signal {
|
|
|
27
27
|
* @param {string} fnName - The name of the function this validation is for.
|
|
28
28
|
* @throws {Error} If the listener is not a function.
|
|
29
29
|
*/
|
|
30
|
-
validateListener(listener, fnName) {
|
|
30
|
+
validateListener(listener: Function, fnName: string) {
|
|
31
31
|
if (typeof listener !== 'function') {
|
|
32
32
|
throw new TypeError(
|
|
33
33
|
'Signal: listener is a required param of {fn}() and should be a Function.'.replace('{fn}', fnName)
|
|
@@ -45,7 +45,7 @@ export class Signal {
|
|
|
45
45
|
* @returns {SignalBinding} The binding for this listener.
|
|
46
46
|
* @throws {Error} If the listener is already registered with a different once setting.
|
|
47
47
|
*/
|
|
48
|
-
_registerListener(listener, isOnce = false, listenerContext = null, priority = 0, args = null) {
|
|
48
|
+
_registerListener(listener: Function, isOnce: boolean = false, listenerContext: any = null, priority: number = 0, args: any = null) {
|
|
49
49
|
const prevIndex = this._indexOfListener(listener, listenerContext);
|
|
50
50
|
let binding;
|
|
51
51
|
if (prevIndex !== -1) {
|
|
@@ -71,7 +71,7 @@ export class Signal {
|
|
|
71
71
|
* Add a binding to the list of listeners.
|
|
72
72
|
* @param {SignalBinding} binding - The binding to add.
|
|
73
73
|
*/
|
|
74
|
-
_addBinding(binding) {
|
|
74
|
+
_addBinding(binding: SignalBinding) {
|
|
75
75
|
if (!this._bindings) {
|
|
76
76
|
this._bindings = [];
|
|
77
77
|
}
|
|
@@ -89,7 +89,7 @@ export class Signal {
|
|
|
89
89
|
* @param {object} context - The context of the listener.
|
|
90
90
|
* @returns {number} The index of the listener in the bindings array, or -1 if not found.
|
|
91
91
|
*/
|
|
92
|
-
_indexOfListener(listener, context = null) {
|
|
92
|
+
_indexOfListener(listener: Function, context: any = null) {
|
|
93
93
|
if (!this._bindings) {
|
|
94
94
|
return -1;
|
|
95
95
|
}
|
|
@@ -111,7 +111,7 @@ export class Signal {
|
|
|
111
111
|
* @param {object} context - The context of the listener.
|
|
112
112
|
* @returns {boolean} True if the listener is registered, false otherwise.
|
|
113
113
|
*/
|
|
114
|
-
has(listener, context = null) {
|
|
114
|
+
has(listener: Function, context: any = null) {
|
|
115
115
|
return this._indexOfListener(listener, context) !== -1;
|
|
116
116
|
}
|
|
117
117
|
|
|
@@ -123,7 +123,7 @@ export class Signal {
|
|
|
123
123
|
* @param {...any} args - Additional arguments to pass to the listener.
|
|
124
124
|
* @returns {SignalBinding} The binding for this listener.
|
|
125
125
|
*/
|
|
126
|
-
add(listener, listenerContext = null, priority = 0, ...args) {
|
|
126
|
+
add(listener: Function, listenerContext: any = null, priority: number = 0, ...args: any[]) {
|
|
127
127
|
this.validateListener(listener, 'add');
|
|
128
128
|
return this._registerListener(listener, false, listenerContext, priority, args);
|
|
129
129
|
}
|
|
@@ -136,7 +136,7 @@ export class Signal {
|
|
|
136
136
|
* @param {...any} args - Additional arguments to pass to the listener.
|
|
137
137
|
* @returns {SignalBinding} The binding for this listener.
|
|
138
138
|
*/
|
|
139
|
-
addOnce(listener, listenerContext = null, priority = 0, ...args) {
|
|
139
|
+
addOnce(listener: Function, listenerContext: any = null, priority: number = 0, ...args: any[]) {
|
|
140
140
|
this.validateListener(listener, 'addOnce');
|
|
141
141
|
return this._registerListener(listener, true, listenerContext, priority, args);
|
|
142
142
|
}
|
|
@@ -147,7 +147,7 @@ export class Signal {
|
|
|
147
147
|
* @param {object} context - The context of the listener.
|
|
148
148
|
* @returns {Function} The removed listener function.
|
|
149
149
|
*/
|
|
150
|
-
remove(listener, context = null) {
|
|
150
|
+
remove(listener: Function, context: any = null) {
|
|
151
151
|
this.validateListener(listener, 'remove');
|
|
152
152
|
const i = this._indexOfListener(listener, context);
|
|
153
153
|
if (i !== -1) {
|
|
@@ -162,7 +162,7 @@ export class Signal {
|
|
|
162
162
|
* Remove all listeners from the signal, or only those in a specific context.
|
|
163
163
|
* @param {object} context - The context to filter listeners by, or null to remove all.
|
|
164
164
|
*/
|
|
165
|
-
removeAll(context = null) {
|
|
165
|
+
removeAll(context: any = null) {
|
|
166
166
|
if (!this._bindings) {
|
|
167
167
|
return;
|
|
168
168
|
}
|
|
@@ -203,7 +203,7 @@ export class Signal {
|
|
|
203
203
|
* Dispatch the signal to all registered listeners.
|
|
204
204
|
* @param {...any} args - Arguments to pass to the listeners.
|
|
205
205
|
*/
|
|
206
|
-
dispatch(...args) {
|
|
206
|
+
dispatch(...args: any[]) {
|
|
207
207
|
if (!this.active || !this._bindings) {
|
|
208
208
|
return;
|
|
209
209
|
}
|
|
@@ -18,7 +18,7 @@ export class SignalBinding {
|
|
|
18
18
|
* @param {number} priority - TBD.
|
|
19
19
|
* @param {...any} args - TBD.
|
|
20
20
|
*/
|
|
21
|
-
constructor(signal, listener, isOnce = false, listenerContext = null, priority = 0, args = null) {
|
|
21
|
+
constructor(signal: import('./signal.js').Signal, listener: Function, isOnce: boolean = false, listenerContext: any = null, priority: number = 0, args: any = null) {
|
|
22
22
|
this._signal = signal;
|
|
23
23
|
this._listener = listener;
|
|
24
24
|
this._args = args;
|
|
@@ -35,7 +35,7 @@ export class SignalBinding {
|
|
|
35
35
|
* @param {any[]} paramsArr - TBD.
|
|
36
36
|
* @returns {Function} TBD.
|
|
37
37
|
*/
|
|
38
|
-
execute(paramsArr) {
|
|
38
|
+
execute(paramsArr: any[]) {
|
|
39
39
|
let handlerReturn;
|
|
40
40
|
let params;
|
|
41
41
|
if (this.active && !!this._listener) {
|