@vpmedia/phaser 1.104.0 → 1.105.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +151 -574
- package/dist/index.js.map +1 -1
- package/dist/phaser/core/animation.d.ts +35 -57
- package/dist/phaser/core/animation.d.ts.map +1 -1
- package/dist/phaser/core/animation_manager.d.ts +11 -10
- package/dist/phaser/core/animation_manager.d.ts.map +1 -1
- package/dist/phaser/core/animation_parser.d.ts +2 -2
- package/dist/phaser/core/animation_parser.d.ts.map +1 -1
- package/dist/phaser/core/array_set.d.ts +3 -3
- package/dist/phaser/core/array_set.d.ts.map +1 -1
- package/dist/phaser/core/cache.d.ts +60 -60
- package/dist/phaser/core/cache.d.ts.map +1 -1
- package/dist/phaser/core/device.d.ts.map +1 -1
- package/dist/phaser/core/device_util.d.ts +10 -10
- package/dist/phaser/core/device_util.d.ts.map +1 -1
- package/dist/phaser/core/dom.d.ts +6 -5
- package/dist/phaser/core/dom.d.ts.map +1 -1
- package/dist/phaser/core/event_manager.d.ts +49 -174
- package/dist/phaser/core/event_manager.d.ts.map +1 -1
- package/dist/phaser/core/factory.d.ts +7 -7
- package/dist/phaser/core/factory.d.ts.map +1 -1
- package/dist/phaser/core/frame.d.ts +27 -48
- package/dist/phaser/core/frame.d.ts.map +1 -1
- package/dist/phaser/core/frame_data.d.ts +11 -60
- package/dist/phaser/core/frame_data.d.ts.map +1 -1
- package/dist/phaser/core/frame_util.d.ts +4 -14
- package/dist/phaser/core/frame_util.d.ts.map +1 -1
- package/dist/phaser/core/game.d.ts +49 -58
- package/dist/phaser/core/game.d.ts.map +1 -1
- package/dist/phaser/core/input.d.ts +15 -13
- package/dist/phaser/core/input.d.ts.map +1 -1
- package/dist/phaser/core/input_handler.d.ts +23 -20
- package/dist/phaser/core/input_handler.d.ts.map +1 -1
- package/dist/phaser/core/input_mouse.d.ts +26 -1
- package/dist/phaser/core/input_mouse.d.ts.map +1 -1
- package/dist/phaser/core/input_mspointer.d.ts +2 -2
- package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
- package/dist/phaser/core/input_pointer.d.ts +9 -9
- package/dist/phaser/core/input_pointer.d.ts.map +1 -1
- package/dist/phaser/core/input_touch.d.ts +2 -1
- package/dist/phaser/core/input_touch.d.ts.map +1 -1
- package/dist/phaser/core/loader.d.ts +28 -28
- package/dist/phaser/core/loader.d.ts.map +1 -1
- package/dist/phaser/core/loader_parser.d.ts +4 -4
- package/dist/phaser/core/loader_parser.d.ts.map +1 -1
- package/dist/phaser/core/raf.d.ts +2 -2
- package/dist/phaser/core/raf.d.ts.map +1 -1
- package/dist/phaser/core/scale_manager.d.ts +22 -17
- package/dist/phaser/core/scale_manager.d.ts.map +1 -1
- package/dist/phaser/core/scene.d.ts +1 -1
- package/dist/phaser/core/scene.d.ts.map +1 -1
- package/dist/phaser/core/scene_manager.d.ts +10 -9
- package/dist/phaser/core/scene_manager.d.ts.map +1 -1
- package/dist/phaser/core/signal.d.ts +9 -8
- package/dist/phaser/core/signal.d.ts.map +1 -1
- package/dist/phaser/core/signal_binding.d.ts +2 -2
- package/dist/phaser/core/signal_binding.d.ts.map +1 -1
- package/dist/phaser/core/sound.d.ts +56 -101
- package/dist/phaser/core/sound.d.ts.map +1 -1
- package/dist/phaser/core/sound_manager.d.ts +11 -9
- package/dist/phaser/core/sound_manager.d.ts.map +1 -1
- package/dist/phaser/core/sound_sprite.d.ts +4 -4
- package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
- package/dist/phaser/core/stage.d.ts +3 -3
- package/dist/phaser/core/stage.d.ts.map +1 -1
- package/dist/phaser/core/time.d.ts +5 -5
- package/dist/phaser/core/time.d.ts.map +1 -1
- package/dist/phaser/core/timer.d.ts +10 -10
- package/dist/phaser/core/timer.d.ts.map +1 -1
- package/dist/phaser/core/timer_event.d.ts +11 -21
- package/dist/phaser/core/timer_event.d.ts.map +1 -1
- package/dist/phaser/core/tween.d.ts +37 -59
- package/dist/phaser/core/tween.d.ts.map +1 -1
- package/dist/phaser/core/tween_data.d.ts +6 -5
- package/dist/phaser/core/tween_data.d.ts.map +1 -1
- package/dist/phaser/core/tween_easing.d.ts +31 -31
- package/dist/phaser/core/tween_easing.d.ts.map +1 -1
- package/dist/phaser/core/tween_manager.d.ts +4 -4
- package/dist/phaser/core/tween_manager.d.ts.map +1 -1
- package/dist/phaser/core/world.d.ts +1 -1
- package/dist/phaser/core/world.d.ts.map +1 -1
- package/dist/phaser/display/bitmap_text.d.ts +22 -20
- package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
- package/dist/phaser/display/button.d.ts +23 -35
- package/dist/phaser/display/button.d.ts.map +1 -1
- package/dist/phaser/display/canvas/buffer.d.ts +2 -2
- package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
- package/dist/phaser/display/canvas/graphics.d.ts +3 -3
- package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
- package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
- package/dist/phaser/display/canvas/pool.d.ts +2 -2
- package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
- package/dist/phaser/display/canvas/renderer.d.ts +5 -5
- package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
- package/dist/phaser/display/canvas/tinter.d.ts +3 -3
- package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
- package/dist/phaser/display/canvas/util.d.ts +9 -9
- package/dist/phaser/display/canvas/util.d.ts.map +1 -1
- package/dist/phaser/display/display_object.d.ts +45 -42
- package/dist/phaser/display/display_object.d.ts.map +1 -1
- package/dist/phaser/display/graphics.d.ts +24 -16
- package/dist/phaser/display/graphics.d.ts.map +1 -1
- package/dist/phaser/display/graphics_data.d.ts +1 -1
- package/dist/phaser/display/graphics_data.d.ts.map +1 -1
- package/dist/phaser/display/graphics_data_util.d.ts +1 -1
- package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
- package/dist/phaser/display/group.d.ts +24 -37
- package/dist/phaser/display/group.d.ts.map +1 -1
- package/dist/phaser/display/image.d.ts +34 -49
- package/dist/phaser/display/image.d.ts.map +1 -1
- package/dist/phaser/display/sprite_batch.d.ts +1 -1
- package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/sprite_util.d.ts +5 -5
- package/dist/phaser/display/sprite_util.d.ts.map +1 -1
- package/dist/phaser/display/text.d.ts +86 -66
- package/dist/phaser/display/text.d.ts.map +1 -1
- package/dist/phaser/display/webgl/abstract_filter.d.ts +2 -1
- package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
- package/dist/phaser/display/webgl/base_texture.d.ts +2 -2
- package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/blend_manager.d.ts +3 -2
- package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/earcut.d.ts +10 -10
- package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
- package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
- package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
- package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +2 -1
- package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/webgl/filter_manager.d.ts +2 -1
- package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/filter_texture.d.ts +3 -2
- package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/graphics.d.ts +11 -10
- package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
- package/dist/phaser/display/webgl/graphics_data.d.ts +2 -1
- package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
- package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/render_texture.d.ts +2 -1
- package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/renderer.d.ts +8 -6
- package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/complex.d.ts +2 -1
- package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/fast.d.ts +2 -1
- package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/normal.d.ts +1 -0
- package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/primitive.d.ts +2 -1
- package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/strip.d.ts +2 -1
- package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader_manager.d.ts +4 -2
- package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/sprite_batch.d.ts +3 -2
- package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/webgl/stencil_manager.d.ts +5 -4
- package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/texture.d.ts +15 -2
- package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
- package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
- package/dist/phaser/display/webgl/util.d.ts +6 -6
- package/dist/phaser/display/webgl/util.d.ts.map +1 -1
- package/dist/phaser/geom/circle.d.ts +11 -10
- package/dist/phaser/geom/circle.d.ts.map +1 -1
- package/dist/phaser/geom/ellipse.d.ts +6 -5
- package/dist/phaser/geom/ellipse.d.ts.map +1 -1
- package/dist/phaser/geom/line.d.ts +14 -14
- package/dist/phaser/geom/line.d.ts.map +1 -1
- package/dist/phaser/geom/matrix.d.ts +13 -12
- package/dist/phaser/geom/matrix.d.ts.map +1 -1
- package/dist/phaser/geom/point.d.ts +19 -19
- package/dist/phaser/geom/point.d.ts.map +1 -1
- package/dist/phaser/geom/polygon.d.ts +6 -6
- package/dist/phaser/geom/polygon.d.ts.map +1 -1
- package/dist/phaser/geom/rectangle.d.ts +20 -20
- package/dist/phaser/geom/rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
- package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/util/circle.d.ts +9 -7
- package/dist/phaser/geom/util/circle.d.ts.map +1 -1
- package/dist/phaser/geom/util/ellipse.d.ts +1 -1
- package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
- package/dist/phaser/geom/util/line.d.ts +5 -3
- package/dist/phaser/geom/util/line.d.ts.map +1 -1
- package/dist/phaser/geom/util/matrix.d.ts +2 -1
- package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
- package/dist/phaser/geom/util/point.d.ts +19 -19
- package/dist/phaser/geom/util/point.d.ts.map +1 -1
- package/dist/phaser/geom/util/polygon.d.ts +2 -1
- package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
- package/dist/phaser/geom/util/rectangle.d.ts +17 -15
- package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
- package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
- package/dist/phaser/util/math.d.ts +51 -142
- package/dist/phaser/util/math.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/phaser/core/animation.ts +38 -61
- package/src/phaser/core/animation_manager.ts +21 -21
- package/src/phaser/core/animation_parser.ts +11 -3
- package/src/phaser/core/array_set.ts +8 -8
- package/src/phaser/core/cache.ts +75 -68
- package/src/phaser/core/device.ts +23 -24
- package/src/phaser/core/device_util.ts +10 -10
- package/src/phaser/core/dom.ts +5 -5
- package/src/phaser/core/event_manager.ts +52 -193
- package/src/phaser/core/factory.ts +25 -18
- package/src/phaser/core/frame.ts +37 -51
- package/src/phaser/core/frame_data.ts +29 -76
- package/src/phaser/core/frame_util.ts +3 -16
- package/src/phaser/core/game.ts +36 -63
- package/src/phaser/core/input.ts +68 -68
- package/src/phaser/core/input_handler.ts +81 -86
- package/src/phaser/core/input_mouse.ts +42 -36
- package/src/phaser/core/input_mspointer.ts +24 -25
- package/src/phaser/core/input_pointer.ts +55 -56
- package/src/phaser/core/input_touch.ts +26 -26
- package/src/phaser/core/loader.ts +97 -70
- package/src/phaser/core/loader_parser.ts +6 -7
- package/src/phaser/core/raf.ts +2 -2
- package/src/phaser/core/scale_manager.ts +85 -82
- package/src/phaser/core/scene.ts +3 -4
- package/src/phaser/core/scene_manager.ts +26 -26
- package/src/phaser/core/signal.ts +10 -10
- package/src/phaser/core/signal_binding.ts +2 -2
- package/src/phaser/core/sound.ts +65 -112
- package/src/phaser/core/sound_manager.ts +31 -30
- package/src/phaser/core/sound_sprite.ts +10 -11
- package/src/phaser/core/stage.ts +8 -8
- package/src/phaser/core/time.ts +33 -34
- package/src/phaser/core/timer.ts +40 -34
- package/src/phaser/core/timer_event.ts +23 -23
- package/src/phaser/core/tween.ts +42 -68
- package/src/phaser/core/tween_data.ts +31 -31
- package/src/phaser/core/tween_easing.ts +31 -31
- package/src/phaser/core/tween_manager.ts +10 -11
- package/src/phaser/core/world.ts +1 -2
- package/src/phaser/display/bitmap_text.ts +41 -31
- package/src/phaser/display/button.ts +24 -51
- package/src/phaser/display/canvas/buffer.ts +6 -7
- package/src/phaser/display/canvas/graphics.ts +3 -4
- package/src/phaser/display/canvas/masker.ts +2 -3
- package/src/phaser/display/canvas/pool.ts +3 -4
- package/src/phaser/display/canvas/renderer.ts +19 -20
- package/src/phaser/display/canvas/tinter.ts +4 -5
- package/src/phaser/display/canvas/util.ts +9 -9
- package/src/phaser/display/display_object.ts +49 -50
- package/src/phaser/display/graphics.ts +56 -43
- package/src/phaser/display/graphics_data.ts +11 -12
- package/src/phaser/display/graphics_data_util.ts +1 -2
- package/src/phaser/display/group.ts +32 -42
- package/src/phaser/display/image.ts +32 -52
- package/src/phaser/display/sprite_batch.ts +1 -2
- package/src/phaser/display/sprite_util.ts +5 -6
- package/src/phaser/display/text.ts +82 -56
- package/src/phaser/display/webgl/abstract_filter.ts +8 -8
- package/src/phaser/display/webgl/base_texture.ts +14 -15
- package/src/phaser/display/webgl/blend_manager.ts +5 -5
- package/src/phaser/display/webgl/earcut.ts +27 -27
- package/src/phaser/display/webgl/earcut_node.ts +1 -1
- package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -19
- package/src/phaser/display/webgl/filter_manager.ts +5 -5
- package/src/phaser/display/webgl/filter_texture.ts +7 -7
- package/src/phaser/display/webgl/graphics.ts +10 -11
- package/src/phaser/display/webgl/graphics_data.ts +11 -11
- package/src/phaser/display/webgl/mask_manager.ts +2 -3
- package/src/phaser/display/webgl/render_texture.ts +12 -12
- package/src/phaser/display/webgl/renderer.ts +24 -24
- package/src/phaser/display/webgl/shader/complex.ts +7 -7
- package/src/phaser/display/webgl/shader/fast.ts +8 -8
- package/src/phaser/display/webgl/shader/normal.ts +12 -12
- package/src/phaser/display/webgl/shader/primitive.ts +7 -7
- package/src/phaser/display/webgl/shader/strip.ts +7 -7
- package/src/phaser/display/webgl/shader_manager.ts +13 -13
- package/src/phaser/display/webgl/sprite_batch.ts +20 -20
- package/src/phaser/display/webgl/stencil_manager.ts +8 -8
- package/src/phaser/display/webgl/texture.ts +35 -24
- package/src/phaser/display/webgl/texture_util.ts +2 -3
- package/src/phaser/display/webgl/util.ts +6 -6
- package/src/phaser/geom/circle.ts +10 -10
- package/src/phaser/geom/ellipse.ts +6 -6
- package/src/phaser/geom/line.ts +14 -14
- package/src/phaser/geom/matrix.ts +12 -12
- package/src/phaser/geom/point.ts +19 -19
- package/src/phaser/geom/polygon.ts +5 -5
- package/src/phaser/geom/rectangle.ts +21 -21
- package/src/phaser/geom/rounded_rectangle.ts +2 -2
- package/src/phaser/geom/util/circle.ts +7 -7
- package/src/phaser/geom/util/ellipse.ts +1 -1
- package/src/phaser/geom/util/line.ts +5 -5
- package/src/phaser/geom/util/matrix.ts +1 -1
- package/src/phaser/geom/util/point.ts +20 -20
- package/src/phaser/geom/util/polygon.ts +1 -1
- package/src/phaser/geom/util/rectangle.ts +15 -15
- package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
- package/src/phaser/util/math.ts +65 -151
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import { Point } from '../point.js';
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{"version":3,"file":"rectangle.d.ts","sourceRoot":"","sources":["../../../../src/phaser/geom/util/rectangle.ts"],"names":[],"mappings":"
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{"version":3,"file":"rectangle.d.ts","sourceRoot":"","sources":["../../../../src/phaser/geom/util/rectangle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,aAAa,CAAC;AACpC,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C;;;;;;GAMG;AACH,eAAO,MAAM,OAAO,GAAI,GAAG,SAAS,EAAE,IAAI,MAAM,EAAE,IAAI,MAAM,cAM3D,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,YAAY,GAAI,GAAG,SAAS,EAAE,OAAO,GAAG,cAEpD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,IAAI,GAAI,GAAG,SAAS,EAAE,SAAQ,KAAY,UAItD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,KAAK,GAAI,OAAO,SAAS,EAAE,SAAQ,SAAgB,cAI/D,CAAC;AAEF;;;;;;GAMG;AACH,eAAO,MAAM,QAAQ,GAAI,GAAG,SAAS,EAAE,GAAG,MAAM,EAAE,GAAG,MAAM,YAK1D,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,WAAW,GAAI,IAAI,MAAM,EAAE,IAAI,MAAM,EAAE,IAAI,MAAM,EAAE,IAAI,MAAM,EAAE,GAAG,MAAM,EAAE,GAAG,MAAM,YAE/F,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,aAAa,GAAI,GAAG,SAAS,EAAE,OAAO,KAAK,YAEvD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,YAAY,GAAI,GAAG,SAAS,EAAE,GAAG,SAAS,YAKtD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,MAAM,GAAI,GAAG,SAAS,EAAE,GAAG,SAAS,YAEhD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,cAAc,GAAI,GAAG,SAAS,EAAE,GAAG,SAAS,YAExD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,UAAU,GAAI,GAAG,SAAS,EAAE,GAAG,SAAS,YAKpD,CAAC;AAEF;;;;;;GAMG;AACH,eAAO,MAAM,YAAY,GAAI,GAAG,SAAS,EAAE,GAAG,SAAS,EAAE,SAAQ,SAAgB,cAShF,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,aAAa,GAAI,GAAG,SAAS,EAAE,MAAM,MAAM,EAAE,OAAO,MAAM,EAAE,KAAK,MAAM,EAAE,QAAQ,MAAM,EAAE,YAAW,MAAU,YAO1H,CAAC;AAEF;;;;;;GAMG;AACH,eAAO,MAAM,KAAK,GAAI,GAAG,SAAS,EAAE,GAAG,SAAS,EAAE,SAAQ,SAAgB,cAQzE,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,IAAI,GAAI,QAAQ,KAAK,EAAE,EAAE,SAAQ,SAAgB,cAsB7D,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,iBAAiB,WAQ7B,CAAC"}
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{"version":3,"file":"rounded_rectangle.d.ts","sourceRoot":"","sources":["../../../../src/phaser/geom/util/rounded_rectangle.ts"],"names":[],"mappings":"
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{"version":3,"file":"rounded_rectangle.d.ts","sourceRoot":"","sources":["../../../../src/phaser/geom/util/rounded_rectangle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAE3D;;;;;GAKG;AACH,eAAO,MAAM,KAAK,GAAI,OAAO,gBAAgB,EAAE,SAAQ,gBAAuB,qBAQ7E,CAAC"}
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export declare const getRGB: (color: any) => {
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4
|
+
export interface ColorTarget {
|
|
5
|
+
r?: number;
|
|
6
|
+
g?: number;
|
|
7
|
+
b?: number;
|
|
8
|
+
a?: number;
|
|
9
|
+
rgba?: string;
|
|
10
|
+
color?: number;
|
|
11
|
+
color32?: number;
|
|
12
|
+
}
|
|
13
|
+
export interface ColorComponents {
|
|
138
14
|
alpha: number;
|
|
139
15
|
red: number;
|
|
140
16
|
green: number;
|
|
@@ -143,12 +19,45 @@ export declare const getRGB: (color: any) => {
|
|
|
143
19
|
r: number;
|
|
144
20
|
g: number;
|
|
145
21
|
b: number;
|
|
146
|
-
}
|
|
147
|
-
/**
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
22
|
+
}
|
|
23
|
+
/** Converts a hexadecimal color value to RGB components. */
|
|
24
|
+
export declare const hex2rgb: (hex: number) => [number, number, number];
|
|
25
|
+
/** Converts RGB components to a hexadecimal color value. */
|
|
26
|
+
export declare const rgb2hex: (rgb: number[]) => number;
|
|
27
|
+
/** Gets the next power of two greater than or equal to a value. */
|
|
28
|
+
export declare const getNextPowerOfTwo: (value: number) => number;
|
|
29
|
+
/** Checks if both width and height are powers of two. */
|
|
30
|
+
export declare const isPowerOfTwo: (width: number, height: number) => boolean;
|
|
31
|
+
/** Converts degrees to radians. */
|
|
32
|
+
export declare const degToRad: (degrees: number) => number;
|
|
33
|
+
/** Converts radians to degrees. */
|
|
34
|
+
export declare const radToDeg: (radians: number) => number;
|
|
35
|
+
/** Gets a random integer between min and max (inclusive). */
|
|
36
|
+
export declare const between: (min: number, max: number) => number;
|
|
37
|
+
/** Snaps a value to the nearest multiple of gap, starting from start. */
|
|
38
|
+
export declare const snapToCeil: (input: number, gap?: number, start?: number) => number;
|
|
39
|
+
/** Wraps a value within a range. */
|
|
40
|
+
export declare const wrap: (value: number, min: number, max: number) => number;
|
|
41
|
+
/** Performs linear interpolation between two values. */
|
|
42
|
+
export declare const linear: (p0: number, p1: number, t: number) => number;
|
|
43
|
+
/** Calculates the absolute difference between two numbers. */
|
|
44
|
+
export declare const difference: (a: number, b: number) => number;
|
|
45
|
+
/** Performs linear interpolation on an array of values. */
|
|
46
|
+
export declare const linearInterpolation: (v: number[], k: number) => number;
|
|
47
|
+
/** Calculates the distance between two points. */
|
|
48
|
+
export declare const distance: (x1: number, y1: number, x2: number, y2: number) => number;
|
|
49
|
+
/** Checks if two numbers are within a tolerance of each other. */
|
|
50
|
+
export declare const within: (a: number, b: number, tolerance: number) => boolean;
|
|
51
|
+
/** Creates a 32-bit color value from alpha, red, green, and blue components. */
|
|
52
|
+
export declare const getColor32: (a: number, r: number, g: number, b: number) => number;
|
|
53
|
+
/** Creates a 24-bit color value from red, green, and blue components. */
|
|
54
|
+
export declare const getColor: (r: number, g: number, b: number) => number;
|
|
55
|
+
/** Converts a hex color string to RGB components. */
|
|
56
|
+
export declare const hexToColor: (value: string, out: ColorTarget) => void;
|
|
57
|
+
/** Converts a web color string (e.g. "rgb(255, 0, 0)") to RGB components with alpha. */
|
|
58
|
+
export declare const webToColor: (value: string, out: ColorTarget) => void;
|
|
59
|
+
/** Extracts RGB components from a 32-bit color value. */
|
|
60
|
+
export declare const getRGB: (color: number) => ColorComponents;
|
|
61
|
+
/** Converts a color value (string or number) to an object with various color formats. */
|
|
62
|
+
export declare const valueToColor: (value: string | number, out: ColorTarget) => ColorTarget;
|
|
154
63
|
//# sourceMappingURL=math.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"math.d.ts","sourceRoot":"","sources":["../../../src/phaser/util/math.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,UAAU,QAAgB,CAAC;AACxC,eAAO,MAAM,UAAU,QAAgB,CAAC;AACxC,eAAO,MAAM,IAAI,QAAc,CAAC;AAEhC
|
|
1
|
+
{"version":3,"file":"math.d.ts","sourceRoot":"","sources":["../../../src/phaser/util/math.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,UAAU,QAAgB,CAAC;AACxC,eAAO,MAAM,UAAU,QAAgB,CAAC;AACxC,eAAO,MAAM,IAAI,QAAc,CAAC;AAEhC,MAAM,WAAW,WAAW;IAC1B,CAAC,CAAC,EAAE,MAAM,CAAC;IACX,CAAC,CAAC,EAAE,MAAM,CAAC;IACX,CAAC,CAAC,EAAE,MAAM,CAAC;IACX,CAAC,CAAC,EAAE,MAAM,CAAC;IACX,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB;AAED,MAAM,WAAW,eAAe;IAC9B,KAAK,EAAE,MAAM,CAAC;IACd,GAAG,EAAE,MAAM,CAAC;IACZ,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;IACb,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX;AAED,4DAA4D;AAC5D,eAAO,MAAM,OAAO,GAAI,KAAK,MAAM,KAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAE5D,CAAC;AAEF,4DAA4D;AAC5D,eAAO,MAAM,OAAO,GAAI,KAAK,MAAM,EAAE,KAAG,MAEvC,CAAC;AAEF,mEAAmE;AACnE,eAAO,MAAM,iBAAiB,GAAI,OAAO,MAAM,KAAG,MASjD,CAAC;AAEF,yDAAyD;AACzD,eAAO,MAAM,YAAY,GAAI,OAAO,MAAM,EAAE,QAAQ,MAAM,KAAG,OAE5D,CAAC;AAEF,mCAAmC;AACnC,eAAO,MAAM,QAAQ,GAAI,SAAS,MAAM,KAAG,MAE1C,CAAC;AAEF,mCAAmC;AACnC,eAAO,MAAM,QAAQ,GAAI,SAAS,MAAM,KAAG,MAE1C,CAAC;AAEF,6DAA6D;AAC7D,eAAO,MAAM,OAAO,GAAI,KAAK,MAAM,EAAE,KAAK,MAAM,KAAG,MAElD,CAAC;AAEF,yEAAyE;AACzE,eAAO,MAAM,UAAU,GAAI,OAAO,MAAM,EAAE,MAAK,MAAU,EAAE,QAAO,MAAU,KAAG,MAO9E,CAAC;AAEF,oCAAoC;AACpC,eAAO,MAAM,IAAI,GAAI,OAAO,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,KAAG,MAU9D,CAAC;AAEF,wDAAwD;AACxD,eAAO,MAAM,MAAM,GAAI,IAAI,MAAM,EAAE,IAAI,MAAM,EAAE,GAAG,MAAM,KAAG,MAE1D,CAAC;AAEF,8DAA8D;AAC9D,eAAO,MAAM,UAAU,GAAI,GAAG,MAAM,EAAE,GAAG,MAAM,KAAG,MAEjD,CAAC;AAEF,2DAA2D;AAC3D,eAAO,MAAM,mBAAmB,GAAI,GAAG,MAAM,EAAE,EAAE,GAAG,MAAM,KAAG,MAW5D,CAAC;AAEF,kDAAkD;AAClD,eAAO,MAAM,QAAQ,GAAI,IAAI,MAAM,EAAE,IAAI,MAAM,EAAE,IAAI,MAAM,EAAE,IAAI,MAAM,KAAG,MAIzE,CAAC;AAEF,kEAAkE;AAClE,eAAO,MAAM,MAAM,GAAI,GAAG,MAAM,EAAE,GAAG,MAAM,EAAE,WAAW,MAAM,KAAG,OAEhE,CAAC;AAEF,gFAAgF;AAChF,eAAO,MAAM,UAAU,GAAI,GAAG,MAAM,EAAE,GAAG,MAAM,EAAE,GAAG,MAAM,EAAE,GAAG,MAAM,KAAG,MAEvE,CAAC;AAEF,yEAAyE;AACzE,eAAO,MAAM,QAAQ,GAAI,GAAG,MAAM,EAAE,GAAG,MAAM,EAAE,GAAG,MAAM,KAAG,MAE1D,CAAC;AAEF,qDAAqD;AACrD,eAAO,MAAM,UAAU,GAAI,OAAO,MAAM,EAAE,KAAK,WAAW,KAAG,IAQ5D,CAAC;AAEF,wFAAwF;AACxF,eAAO,MAAM,UAAU,GAAI,OAAO,MAAM,EAAE,KAAK,WAAW,KAAG,IAQ5D,CAAC;AAEF,yDAAyD;AACzD,eAAO,MAAM,MAAM,GAAI,OAAO,MAAM,KAAG,eAuBtC,CAAC;AAEF,yFAAyF;AACzF,eAAO,MAAM,YAAY,GAAI,OAAO,MAAM,GAAG,MAAM,EAAE,KAAK,WAAW,KAAG,WAmBvE,CAAC"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@vpmedia/phaser",
|
|
3
|
-
"version": "1.
|
|
3
|
+
"version": "1.105.0",
|
|
4
4
|
"description": "@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2",
|
|
5
5
|
"author": "Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)",
|
|
6
6
|
"license": "MIT",
|
|
@@ -1,53 +1,29 @@
|
|
|
1
|
-
// @ts-nocheck
|
|
2
1
|
import { Signal } from './signal.js';
|
|
3
2
|
|
|
4
3
|
export class Animation {
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
_pauseStartTime;
|
|
29
|
-
/** @type {number} */
|
|
30
|
-
_frameIndex;
|
|
31
|
-
/** @type {number} */
|
|
32
|
-
_frameDiff;
|
|
33
|
-
/** @type {number} */
|
|
34
|
-
_frameSkip;
|
|
35
|
-
/** @type {import('./frame.js').Frame} */
|
|
36
|
-
currentFrame;
|
|
37
|
-
/** @type {Signal} */
|
|
38
|
-
onStart;
|
|
39
|
-
/** @type {Signal | null} */
|
|
40
|
-
onUpdate;
|
|
41
|
-
/** @type {Signal} */
|
|
42
|
-
onComplete;
|
|
43
|
-
/** @type {Signal} */
|
|
44
|
-
onLoop;
|
|
45
|
-
/** @type {boolean} */
|
|
46
|
-
isReversed;
|
|
47
|
-
/** @type {number} */
|
|
48
|
-
_timeLastFrame;
|
|
49
|
-
/** @type {number} */
|
|
50
|
-
_timeNextFrame;
|
|
4
|
+
game!: import('./game.js').Game;
|
|
5
|
+
_parent!: import('../display/image.js').Image;
|
|
6
|
+
_frameData!: import('./frame_data.js').FrameData;
|
|
7
|
+
name!: string;
|
|
8
|
+
_frames!: any;
|
|
9
|
+
delay!: number;
|
|
10
|
+
loop!: boolean;
|
|
11
|
+
loopCount!: number;
|
|
12
|
+
isFinished!: boolean;
|
|
13
|
+
isPlaying!: boolean;
|
|
14
|
+
isPaused!: boolean;
|
|
15
|
+
_pauseStartTime!: number;
|
|
16
|
+
_frameIndex!: number;
|
|
17
|
+
_frameDiff!: number;
|
|
18
|
+
_frameSkip!: number;
|
|
19
|
+
currentFrame!: import('./frame.js').Frame;
|
|
20
|
+
onStart!: Signal;
|
|
21
|
+
onUpdate!: Signal | null;
|
|
22
|
+
onComplete!: Signal;
|
|
23
|
+
onLoop!: Signal;
|
|
24
|
+
isReversed!: boolean;
|
|
25
|
+
_timeLastFrame!: number;
|
|
26
|
+
_timeNextFrame!: number;
|
|
51
27
|
/**
|
|
52
28
|
* Creates a new Animation instance.
|
|
53
29
|
* @param {import('./game.js').Game} game - The game instance this animation belongs to.
|
|
@@ -58,7 +34,7 @@ export class Animation {
|
|
|
58
34
|
* @param {number} frameRate - The frame rate at which this animation should play (frames per second).
|
|
59
35
|
* @param {boolean} loop - Whether the animation should loop when it completes.
|
|
60
36
|
*/
|
|
61
|
-
constructor(game, parent, name, frameData, frames, frameRate, loop = false) {
|
|
37
|
+
constructor(game: import('./game.js').Game, parent: import('../display/image.js').Image, name: string, frameData: import('./frame_data.js').FrameData, frames: string[]|number[], frameRate: number, loop: boolean = false) {
|
|
62
38
|
/** @type {import('./game.js').Game} */
|
|
63
39
|
this.game = game;
|
|
64
40
|
this._parent = parent;
|
|
@@ -110,7 +86,7 @@ export class Animation {
|
|
|
110
86
|
* @param {boolean} loop - Whether to loop this animation (if null, uses the original loop setting).
|
|
111
87
|
* @returns {Animation} This Animation instance for chaining.
|
|
112
88
|
*/
|
|
113
|
-
play(frameRate = null, loop = null) {
|
|
89
|
+
play(frameRate: number = null, loop: boolean = null) {
|
|
114
90
|
if (typeof frameRate === 'number') {
|
|
115
91
|
// If they set a new frame rate then use it, otherwise use the one set on creation
|
|
116
92
|
this.delay = 1000 / frameRate;
|
|
@@ -167,7 +143,8 @@ export class Animation {
|
|
|
167
143
|
*/
|
|
168
144
|
reverseOnce() {
|
|
169
145
|
this.onComplete.addOnce(this.reverse, this);
|
|
170
|
-
|
|
146
|
+
this.reverse();
|
|
147
|
+
return this;
|
|
171
148
|
}
|
|
172
149
|
|
|
173
150
|
/**
|
|
@@ -175,7 +152,7 @@ export class Animation {
|
|
|
175
152
|
* @param {string|number} frameId - The identifier (name or index) of the frame to set.
|
|
176
153
|
* @param {boolean} useLocalFrameIndex - If true, treats frameId as an index into the local frames array.
|
|
177
154
|
*/
|
|
178
|
-
setFrame(frameId, useLocalFrameIndex = false) {
|
|
155
|
+
setFrame(frameId: string|number, useLocalFrameIndex: boolean = false) {
|
|
179
156
|
let frameIndex;
|
|
180
157
|
// Find the index to the desired frame.
|
|
181
158
|
if (typeof frameId === 'string') {
|
|
@@ -209,7 +186,7 @@ export class Animation {
|
|
|
209
186
|
* @param {boolean} resetFrame - If true, resets to the first frame.
|
|
210
187
|
* @param {boolean} dispatchComplete - If true, dispatches the onComplete signal.
|
|
211
188
|
*/
|
|
212
|
-
stop(resetFrame = false, dispatchComplete = false) {
|
|
189
|
+
stop(resetFrame: boolean = false, dispatchComplete: boolean = false) {
|
|
213
190
|
this.isPlaying = false;
|
|
214
191
|
this.isFinished = true;
|
|
215
192
|
this.paused = false;
|
|
@@ -308,7 +285,7 @@ export class Animation {
|
|
|
308
285
|
* @param {boolean} fromPlay - Whether this call is from play().
|
|
309
286
|
* @returns {boolean} True if the frame was updated, false otherwise.
|
|
310
287
|
*/
|
|
311
|
-
updateCurrentFrame(signalUpdate, fromPlay = false) {
|
|
288
|
+
updateCurrentFrame(signalUpdate: boolean, fromPlay: boolean = false) {
|
|
312
289
|
if (!this._frameData || !this.currentFrame) {
|
|
313
290
|
// The animation is already destroyed, probably from a callback
|
|
314
291
|
return false;
|
|
@@ -331,7 +308,7 @@ export class Animation {
|
|
|
331
308
|
* Advances the animation to the next frame(s).
|
|
332
309
|
* @param {number} quantity - The number of frames to advance by.
|
|
333
310
|
*/
|
|
334
|
-
next(quantity = 1) {
|
|
311
|
+
next(quantity: number = 1) {
|
|
335
312
|
let frame = this._frameIndex + quantity;
|
|
336
313
|
if (frame >= this._frames.length) {
|
|
337
314
|
if (this.loop) {
|
|
@@ -350,7 +327,7 @@ export class Animation {
|
|
|
350
327
|
* Moves the animation to the previous frame(s).
|
|
351
328
|
* @param {number} quantity - The number of frames to move back by.
|
|
352
329
|
*/
|
|
353
|
-
previous(quantity = 1) {
|
|
330
|
+
previous(quantity: number = 1) {
|
|
354
331
|
let frame = this._frameIndex - quantity;
|
|
355
332
|
if (frame < 0) {
|
|
356
333
|
if (this.loop) {
|
|
@@ -369,7 +346,7 @@ export class Animation {
|
|
|
369
346
|
* Updates the frame data used by this animation.
|
|
370
347
|
* @param {import('./frame_data.js').FrameData} frameData - The new FrameData object to use.
|
|
371
348
|
*/
|
|
372
|
-
updateFrameData(frameData) {
|
|
349
|
+
updateFrameData(frameData: import('./frame_data.js').FrameData) {
|
|
373
350
|
this._frameData = frameData;
|
|
374
351
|
this.currentFrame = this._frameData
|
|
375
352
|
? this._frameData.getFrame(this._frames[this._frameIndex % this._frames.length])
|
|
@@ -425,7 +402,7 @@ export class Animation {
|
|
|
425
402
|
* Sets whether this animation is currently paused.
|
|
426
403
|
* @param {boolean} value - True to pause the animation, false to resume it.
|
|
427
404
|
*/
|
|
428
|
-
set paused(value) {
|
|
405
|
+
set paused(value: boolean) {
|
|
429
406
|
this.isPaused = value;
|
|
430
407
|
if (value) {
|
|
431
408
|
this._pauseStartTime = this.game.time.time;
|
|
@@ -446,7 +423,7 @@ export class Animation {
|
|
|
446
423
|
* Sets whether this animation is currently reversed.
|
|
447
424
|
* @param {boolean} value - True to reverse the animation, false to normal direction.
|
|
448
425
|
*/
|
|
449
|
-
set reversed(value) {
|
|
426
|
+
set reversed(value: boolean) {
|
|
450
427
|
this.isReversed = value;
|
|
451
428
|
}
|
|
452
429
|
|
|
@@ -473,7 +450,7 @@ export class Animation {
|
|
|
473
450
|
* Sets the current frame index.
|
|
474
451
|
* @param {number} value - The new frame index to set.
|
|
475
452
|
*/
|
|
476
|
-
set frame(value) {
|
|
453
|
+
set frame(value: number) {
|
|
477
454
|
this.currentFrame = this._frameData.getFrame(this._frames[value]);
|
|
478
455
|
if (this.currentFrame !== null) {
|
|
479
456
|
this._frameIndex = value;
|
|
@@ -496,7 +473,7 @@ export class Animation {
|
|
|
496
473
|
* Sets the animation speed (frame rate).
|
|
497
474
|
* @param {number} value - The new frame rate in frames per second.
|
|
498
475
|
*/
|
|
499
|
-
set speed(value) {
|
|
476
|
+
set speed(value: number) {
|
|
500
477
|
if (value > 0) {
|
|
501
478
|
this.delay = 1000 / value;
|
|
502
479
|
}
|
|
@@ -514,7 +491,7 @@ export class Animation {
|
|
|
514
491
|
* Sets whether the update signal is enabled.
|
|
515
492
|
* @param {boolean} value - True to enable the update signal, false to disable it.
|
|
516
493
|
*/
|
|
517
|
-
set enableUpdate(value) {
|
|
494
|
+
set enableUpdate(value: boolean) {
|
|
518
495
|
if (value && this.onUpdate === null) {
|
|
519
496
|
this.onUpdate = new Signal();
|
|
520
497
|
} else if (!value && this.onUpdate !== null) {
|