@vpmedia/phaser 1.104.0 → 1.105.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (297) hide show
  1. package/dist/index.js +151 -574
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +35 -57
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +11 -10
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/animation_parser.d.ts +2 -2
  8. package/dist/phaser/core/animation_parser.d.ts.map +1 -1
  9. package/dist/phaser/core/array_set.d.ts +3 -3
  10. package/dist/phaser/core/array_set.d.ts.map +1 -1
  11. package/dist/phaser/core/cache.d.ts +60 -60
  12. package/dist/phaser/core/cache.d.ts.map +1 -1
  13. package/dist/phaser/core/device.d.ts.map +1 -1
  14. package/dist/phaser/core/device_util.d.ts +10 -10
  15. package/dist/phaser/core/device_util.d.ts.map +1 -1
  16. package/dist/phaser/core/dom.d.ts +6 -5
  17. package/dist/phaser/core/dom.d.ts.map +1 -1
  18. package/dist/phaser/core/event_manager.d.ts +49 -174
  19. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  20. package/dist/phaser/core/factory.d.ts +7 -7
  21. package/dist/phaser/core/factory.d.ts.map +1 -1
  22. package/dist/phaser/core/frame.d.ts +27 -48
  23. package/dist/phaser/core/frame.d.ts.map +1 -1
  24. package/dist/phaser/core/frame_data.d.ts +11 -60
  25. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  26. package/dist/phaser/core/frame_util.d.ts +4 -14
  27. package/dist/phaser/core/frame_util.d.ts.map +1 -1
  28. package/dist/phaser/core/game.d.ts +49 -58
  29. package/dist/phaser/core/game.d.ts.map +1 -1
  30. package/dist/phaser/core/input.d.ts +15 -13
  31. package/dist/phaser/core/input.d.ts.map +1 -1
  32. package/dist/phaser/core/input_handler.d.ts +23 -20
  33. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  34. package/dist/phaser/core/input_mouse.d.ts +26 -1
  35. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  36. package/dist/phaser/core/input_mspointer.d.ts +2 -2
  37. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  38. package/dist/phaser/core/input_pointer.d.ts +9 -9
  39. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  40. package/dist/phaser/core/input_touch.d.ts +2 -1
  41. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  42. package/dist/phaser/core/loader.d.ts +28 -28
  43. package/dist/phaser/core/loader.d.ts.map +1 -1
  44. package/dist/phaser/core/loader_parser.d.ts +4 -4
  45. package/dist/phaser/core/loader_parser.d.ts.map +1 -1
  46. package/dist/phaser/core/raf.d.ts +2 -2
  47. package/dist/phaser/core/raf.d.ts.map +1 -1
  48. package/dist/phaser/core/scale_manager.d.ts +22 -17
  49. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  50. package/dist/phaser/core/scene.d.ts +1 -1
  51. package/dist/phaser/core/scene.d.ts.map +1 -1
  52. package/dist/phaser/core/scene_manager.d.ts +10 -9
  53. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  54. package/dist/phaser/core/signal.d.ts +9 -8
  55. package/dist/phaser/core/signal.d.ts.map +1 -1
  56. package/dist/phaser/core/signal_binding.d.ts +2 -2
  57. package/dist/phaser/core/signal_binding.d.ts.map +1 -1
  58. package/dist/phaser/core/sound.d.ts +56 -101
  59. package/dist/phaser/core/sound.d.ts.map +1 -1
  60. package/dist/phaser/core/sound_manager.d.ts +11 -9
  61. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  62. package/dist/phaser/core/sound_sprite.d.ts +4 -4
  63. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  64. package/dist/phaser/core/stage.d.ts +3 -3
  65. package/dist/phaser/core/stage.d.ts.map +1 -1
  66. package/dist/phaser/core/time.d.ts +5 -5
  67. package/dist/phaser/core/time.d.ts.map +1 -1
  68. package/dist/phaser/core/timer.d.ts +10 -10
  69. package/dist/phaser/core/timer.d.ts.map +1 -1
  70. package/dist/phaser/core/timer_event.d.ts +11 -21
  71. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  72. package/dist/phaser/core/tween.d.ts +37 -59
  73. package/dist/phaser/core/tween.d.ts.map +1 -1
  74. package/dist/phaser/core/tween_data.d.ts +6 -5
  75. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  76. package/dist/phaser/core/tween_easing.d.ts +31 -31
  77. package/dist/phaser/core/tween_easing.d.ts.map +1 -1
  78. package/dist/phaser/core/tween_manager.d.ts +4 -4
  79. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  80. package/dist/phaser/core/world.d.ts +1 -1
  81. package/dist/phaser/core/world.d.ts.map +1 -1
  82. package/dist/phaser/display/bitmap_text.d.ts +22 -20
  83. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  84. package/dist/phaser/display/button.d.ts +23 -35
  85. package/dist/phaser/display/button.d.ts.map +1 -1
  86. package/dist/phaser/display/canvas/buffer.d.ts +2 -2
  87. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  88. package/dist/phaser/display/canvas/graphics.d.ts +3 -3
  89. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
  90. package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
  91. package/dist/phaser/display/canvas/pool.d.ts +2 -2
  92. package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
  93. package/dist/phaser/display/canvas/renderer.d.ts +5 -5
  94. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  95. package/dist/phaser/display/canvas/tinter.d.ts +3 -3
  96. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
  97. package/dist/phaser/display/canvas/util.d.ts +9 -9
  98. package/dist/phaser/display/canvas/util.d.ts.map +1 -1
  99. package/dist/phaser/display/display_object.d.ts +45 -42
  100. package/dist/phaser/display/display_object.d.ts.map +1 -1
  101. package/dist/phaser/display/graphics.d.ts +24 -16
  102. package/dist/phaser/display/graphics.d.ts.map +1 -1
  103. package/dist/phaser/display/graphics_data.d.ts +1 -1
  104. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  105. package/dist/phaser/display/graphics_data_util.d.ts +1 -1
  106. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
  107. package/dist/phaser/display/group.d.ts +24 -37
  108. package/dist/phaser/display/group.d.ts.map +1 -1
  109. package/dist/phaser/display/image.d.ts +34 -49
  110. package/dist/phaser/display/image.d.ts.map +1 -1
  111. package/dist/phaser/display/sprite_batch.d.ts +1 -1
  112. package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
  113. package/dist/phaser/display/sprite_util.d.ts +5 -5
  114. package/dist/phaser/display/sprite_util.d.ts.map +1 -1
  115. package/dist/phaser/display/text.d.ts +86 -66
  116. package/dist/phaser/display/text.d.ts.map +1 -1
  117. package/dist/phaser/display/webgl/abstract_filter.d.ts +2 -1
  118. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  119. package/dist/phaser/display/webgl/base_texture.d.ts +2 -2
  120. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  121. package/dist/phaser/display/webgl/blend_manager.d.ts +3 -2
  122. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  123. package/dist/phaser/display/webgl/earcut.d.ts +10 -10
  124. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
  125. package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
  126. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  127. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +2 -1
  128. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  129. package/dist/phaser/display/webgl/filter_manager.d.ts +2 -1
  130. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  131. package/dist/phaser/display/webgl/filter_texture.d.ts +3 -2
  132. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  133. package/dist/phaser/display/webgl/graphics.d.ts +11 -10
  134. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
  135. package/dist/phaser/display/webgl/graphics_data.d.ts +2 -1
  136. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  137. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  138. package/dist/phaser/display/webgl/render_texture.d.ts +2 -1
  139. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  140. package/dist/phaser/display/webgl/renderer.d.ts +8 -6
  141. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  142. package/dist/phaser/display/webgl/shader/complex.d.ts +2 -1
  143. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  144. package/dist/phaser/display/webgl/shader/fast.d.ts +2 -1
  145. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  146. package/dist/phaser/display/webgl/shader/normal.d.ts +1 -0
  147. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  148. package/dist/phaser/display/webgl/shader/primitive.d.ts +2 -1
  149. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  150. package/dist/phaser/display/webgl/shader/strip.d.ts +2 -1
  151. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  152. package/dist/phaser/display/webgl/shader_manager.d.ts +4 -2
  153. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  154. package/dist/phaser/display/webgl/sprite_batch.d.ts +3 -2
  155. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  156. package/dist/phaser/display/webgl/stencil_manager.d.ts +5 -4
  157. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  158. package/dist/phaser/display/webgl/texture.d.ts +15 -2
  159. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  160. package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
  161. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
  162. package/dist/phaser/display/webgl/util.d.ts +6 -6
  163. package/dist/phaser/display/webgl/util.d.ts.map +1 -1
  164. package/dist/phaser/geom/circle.d.ts +11 -10
  165. package/dist/phaser/geom/circle.d.ts.map +1 -1
  166. package/dist/phaser/geom/ellipse.d.ts +6 -5
  167. package/dist/phaser/geom/ellipse.d.ts.map +1 -1
  168. package/dist/phaser/geom/line.d.ts +14 -14
  169. package/dist/phaser/geom/line.d.ts.map +1 -1
  170. package/dist/phaser/geom/matrix.d.ts +13 -12
  171. package/dist/phaser/geom/matrix.d.ts.map +1 -1
  172. package/dist/phaser/geom/point.d.ts +19 -19
  173. package/dist/phaser/geom/point.d.ts.map +1 -1
  174. package/dist/phaser/geom/polygon.d.ts +6 -6
  175. package/dist/phaser/geom/polygon.d.ts.map +1 -1
  176. package/dist/phaser/geom/rectangle.d.ts +20 -20
  177. package/dist/phaser/geom/rectangle.d.ts.map +1 -1
  178. package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
  179. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  180. package/dist/phaser/geom/util/circle.d.ts +9 -7
  181. package/dist/phaser/geom/util/circle.d.ts.map +1 -1
  182. package/dist/phaser/geom/util/ellipse.d.ts +1 -1
  183. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
  184. package/dist/phaser/geom/util/line.d.ts +5 -3
  185. package/dist/phaser/geom/util/line.d.ts.map +1 -1
  186. package/dist/phaser/geom/util/matrix.d.ts +2 -1
  187. package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
  188. package/dist/phaser/geom/util/point.d.ts +19 -19
  189. package/dist/phaser/geom/util/point.d.ts.map +1 -1
  190. package/dist/phaser/geom/util/polygon.d.ts +2 -1
  191. package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
  192. package/dist/phaser/geom/util/rectangle.d.ts +17 -15
  193. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
  194. package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
  195. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  196. package/dist/phaser/util/math.d.ts +51 -142
  197. package/dist/phaser/util/math.d.ts.map +1 -1
  198. package/package.json +1 -1
  199. package/src/phaser/core/animation.ts +38 -61
  200. package/src/phaser/core/animation_manager.ts +21 -21
  201. package/src/phaser/core/animation_parser.ts +11 -3
  202. package/src/phaser/core/array_set.ts +8 -8
  203. package/src/phaser/core/cache.ts +75 -68
  204. package/src/phaser/core/device.ts +23 -24
  205. package/src/phaser/core/device_util.ts +10 -10
  206. package/src/phaser/core/dom.ts +5 -5
  207. package/src/phaser/core/event_manager.ts +52 -193
  208. package/src/phaser/core/factory.ts +25 -18
  209. package/src/phaser/core/frame.ts +37 -51
  210. package/src/phaser/core/frame_data.ts +29 -76
  211. package/src/phaser/core/frame_util.ts +3 -16
  212. package/src/phaser/core/game.ts +36 -63
  213. package/src/phaser/core/input.ts +68 -68
  214. package/src/phaser/core/input_handler.ts +81 -86
  215. package/src/phaser/core/input_mouse.ts +42 -36
  216. package/src/phaser/core/input_mspointer.ts +24 -25
  217. package/src/phaser/core/input_pointer.ts +55 -56
  218. package/src/phaser/core/input_touch.ts +26 -26
  219. package/src/phaser/core/loader.ts +97 -70
  220. package/src/phaser/core/loader_parser.ts +6 -7
  221. package/src/phaser/core/raf.ts +2 -2
  222. package/src/phaser/core/scale_manager.ts +85 -82
  223. package/src/phaser/core/scene.ts +3 -4
  224. package/src/phaser/core/scene_manager.ts +26 -26
  225. package/src/phaser/core/signal.ts +10 -10
  226. package/src/phaser/core/signal_binding.ts +2 -2
  227. package/src/phaser/core/sound.ts +65 -112
  228. package/src/phaser/core/sound_manager.ts +31 -30
  229. package/src/phaser/core/sound_sprite.ts +10 -11
  230. package/src/phaser/core/stage.ts +8 -8
  231. package/src/phaser/core/time.ts +33 -34
  232. package/src/phaser/core/timer.ts +40 -34
  233. package/src/phaser/core/timer_event.ts +23 -23
  234. package/src/phaser/core/tween.ts +42 -68
  235. package/src/phaser/core/tween_data.ts +31 -31
  236. package/src/phaser/core/tween_easing.ts +31 -31
  237. package/src/phaser/core/tween_manager.ts +10 -11
  238. package/src/phaser/core/world.ts +1 -2
  239. package/src/phaser/display/bitmap_text.ts +41 -31
  240. package/src/phaser/display/button.ts +24 -51
  241. package/src/phaser/display/canvas/buffer.ts +6 -7
  242. package/src/phaser/display/canvas/graphics.ts +3 -4
  243. package/src/phaser/display/canvas/masker.ts +2 -3
  244. package/src/phaser/display/canvas/pool.ts +3 -4
  245. package/src/phaser/display/canvas/renderer.ts +19 -20
  246. package/src/phaser/display/canvas/tinter.ts +4 -5
  247. package/src/phaser/display/canvas/util.ts +9 -9
  248. package/src/phaser/display/display_object.ts +49 -50
  249. package/src/phaser/display/graphics.ts +56 -43
  250. package/src/phaser/display/graphics_data.ts +11 -12
  251. package/src/phaser/display/graphics_data_util.ts +1 -2
  252. package/src/phaser/display/group.ts +32 -42
  253. package/src/phaser/display/image.ts +32 -52
  254. package/src/phaser/display/sprite_batch.ts +1 -2
  255. package/src/phaser/display/sprite_util.ts +5 -6
  256. package/src/phaser/display/text.ts +82 -56
  257. package/src/phaser/display/webgl/abstract_filter.ts +8 -8
  258. package/src/phaser/display/webgl/base_texture.ts +14 -15
  259. package/src/phaser/display/webgl/blend_manager.ts +5 -5
  260. package/src/phaser/display/webgl/earcut.ts +27 -27
  261. package/src/phaser/display/webgl/earcut_node.ts +1 -1
  262. package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -19
  263. package/src/phaser/display/webgl/filter_manager.ts +5 -5
  264. package/src/phaser/display/webgl/filter_texture.ts +7 -7
  265. package/src/phaser/display/webgl/graphics.ts +10 -11
  266. package/src/phaser/display/webgl/graphics_data.ts +11 -11
  267. package/src/phaser/display/webgl/mask_manager.ts +2 -3
  268. package/src/phaser/display/webgl/render_texture.ts +12 -12
  269. package/src/phaser/display/webgl/renderer.ts +24 -24
  270. package/src/phaser/display/webgl/shader/complex.ts +7 -7
  271. package/src/phaser/display/webgl/shader/fast.ts +8 -8
  272. package/src/phaser/display/webgl/shader/normal.ts +12 -12
  273. package/src/phaser/display/webgl/shader/primitive.ts +7 -7
  274. package/src/phaser/display/webgl/shader/strip.ts +7 -7
  275. package/src/phaser/display/webgl/shader_manager.ts +13 -13
  276. package/src/phaser/display/webgl/sprite_batch.ts +20 -20
  277. package/src/phaser/display/webgl/stencil_manager.ts +8 -8
  278. package/src/phaser/display/webgl/texture.ts +35 -24
  279. package/src/phaser/display/webgl/texture_util.ts +2 -3
  280. package/src/phaser/display/webgl/util.ts +6 -6
  281. package/src/phaser/geom/circle.ts +10 -10
  282. package/src/phaser/geom/ellipse.ts +6 -6
  283. package/src/phaser/geom/line.ts +14 -14
  284. package/src/phaser/geom/matrix.ts +12 -12
  285. package/src/phaser/geom/point.ts +19 -19
  286. package/src/phaser/geom/polygon.ts +5 -5
  287. package/src/phaser/geom/rectangle.ts +21 -21
  288. package/src/phaser/geom/rounded_rectangle.ts +2 -2
  289. package/src/phaser/geom/util/circle.ts +7 -7
  290. package/src/phaser/geom/util/ellipse.ts +1 -1
  291. package/src/phaser/geom/util/line.ts +5 -5
  292. package/src/phaser/geom/util/matrix.ts +1 -1
  293. package/src/phaser/geom/util/point.ts +20 -20
  294. package/src/phaser/geom/util/polygon.ts +1 -1
  295. package/src/phaser/geom/util/rectangle.ts +15 -15
  296. package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
  297. package/src/phaser/util/math.ts +65 -151
@@ -1 +1 @@
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- {"version":3,"file":"earcut_node.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut_node.ts"],"names":[],"mappings":"AAAA,qBAAa,IAAI;IACf,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IAEjB;;;;;OAKG;gBACS,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,CAAC,KAAA;CAiBpB"}
1
+ {"version":3,"file":"earcut_node.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut_node.ts"],"names":[],"mappings":"AAAA,qBAAa,IAAI;IACf,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IAEjB;;;;;OAKG;gBACS,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;CAiB5C"}
@@ -1,4 +1,5 @@
1
1
  export declare class FastSpriteBatch {
2
+ [key: string]: any;
2
3
  vertSize: any;
3
4
  maxSize: any;
4
5
  size: any;
@@ -43,7 +44,7 @@ export declare class FastSpriteBatch {
43
44
  * Renders a sprite using WebGL.
44
45
  * @param {import('../../display/image.js').Image} sprite - The sprite to render.
45
46
  */
46
- renderSprite(sprite: any): void;
47
+ renderSprite(sprite: import('../../display/image.js').Image): void;
47
48
  /**
48
49
  * Binds the sprite batch to the WebGL context.
49
50
  */
@@ -1 +1 @@
1
- {"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.ts"],"names":[],"mappings":"AACA,qBAAa,eAAe;IAC5B,QAAQ,MAAC;IACT,OAAO,MAAC;IACR,IAAI,MAAC;IACL,QAAQ,MAAC;IACT,OAAO,MAAC;IACR,YAAY,MAAC;IACb,WAAW,MAAC;IACZ,cAAc,MAAC;IACf,OAAO,MAAC;IACR,gBAAgB,MAAC;IACjB,kBAAkB,MAAC;IACnB,gBAAgB,MAAC;IACjB,aAAa,MAAC;IACd,MAAM,MAAC;IACP,MAAM,MAAC;IACL;;;OAGG;gBACS,EAAE,KAAA;IA+Bd;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAab;;;;OAIG;IACH,KAAK,CAAC,WAAW,KAAA,EAAE,aAAa,KAAA;IAOhC;;OAEG;IACH,GAAG;IAIH;;;OAGG;IACH,MAAM,CAAC,WAAW,KAAA;IAoBlB;;;OAGG;IACH,YAAY,CAAC,MAAM,KAAA;IAuGnB;;OAEG;IACH,KAAK;IA0BL;;OAEG;IACH,IAAI;IAIJ;;OAEG;IACH,KAAK;CAqBN"}
1
+ {"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.ts"],"names":[],"mappings":"AAAA,qBAAa,eAAe;IAC1B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,QAAQ,EAAG,GAAG,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,IAAI,EAAG,GAAG,CAAC;IACX,QAAQ,EAAG,GAAG,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,cAAc,EAAG,GAAG,CAAC;IACrB,OAAO,EAAG,GAAG,CAAC;IACd,gBAAgB,EAAG,GAAG,CAAC;IACvB,kBAAkB,EAAG,GAAG,CAAC;IACzB,gBAAgB,EAAG,GAAG,CAAC;IACvB,aAAa,EAAG,GAAG,CAAC;IACpB,MAAM,EAAG,GAAG,CAAC;IACb,MAAM,EAAG,GAAG,CAAC;IACX;;;OAGG;gBACS,EAAE,KAAA;IA+Bd;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAab;;;;OAIG;IACH,KAAK,CAAC,WAAW,EAAE,GAAG,EAAE,aAAa,EAAE,GAAG;IAO1C;;OAEG;IACH,GAAG;IAIH;;;OAGG;IACH,MAAM,CAAC,WAAW,EAAE,GAAG;IAoBvB;;;OAGG;IACH,YAAY,CAAC,MAAM,EAAE,OAAO,wBAAwB,EAAE,KAAK;IAuG3D;;OAEG;IACH,KAAK;IA0BL;;OAEG;IACH,IAAI;IAIJ;;OAEG;IACH,KAAK;CAqBN"}
@@ -1,4 +1,5 @@
1
1
  export declare class WebGLFilterManager {
2
+ [key: string]: any;
2
3
  filterStack: any;
3
4
  offsetX: any;
4
5
  offsetY: any;
@@ -10,7 +11,7 @@ export declare class WebGLFilterManager {
10
11
  * Initializes the filter manager with a WebGL context.
11
12
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
12
13
  */
13
- setContext(gl: any): void;
14
+ setContext(gl: WebGLRenderingContext): void;
14
15
  /**
15
16
  * Applies a filter to the specified texture.
16
17
  */
@@ -1 +1 @@
1
- {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.ts"],"names":[],"mappings":"AACA,qBAAa,kBAAkB;IAC/B,WAAW,MAAC;IACZ,OAAO,MAAC;IACR,OAAO,MAAC;IACN;;OAEG;;IAOH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAMb;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,UAAU;IAIV;;OAEG;IACH,SAAS;IAIT;;OAEG;IACH,eAAe;IAIf;;OAEG;IACH,iBAAiB;IAIjB;;OAEG;IACH,OAAO;CAGR"}
1
+ {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.ts"],"names":[],"mappings":"AAAA,qBAAa,kBAAkB;IAC7B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,OAAO,EAAG,GAAG,CAAC;IACZ;;OAEG;;IAOH;;;OAGG;IACH,UAAU,CAAC,EAAE,EAAE,qBAAqB;IAMpC;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,UAAU;IAIV;;OAEG;IACH,SAAS;IAIT;;OAEG;IACH,eAAe;IAIf;;OAEG;IACH,iBAAiB;IAIjB;;OAEG;IACH,OAAO;CAGR"}
@@ -1,4 +1,5 @@
1
1
  export declare class FilterTexture {
2
+ [key: string]: any;
2
3
  gl: any;
3
4
  frameBuffer: any;
4
5
  texture: any;
@@ -10,7 +11,7 @@ export declare class FilterTexture {
10
11
  * @param {number} height - The height of the filter texture.
11
12
  * @param {number} scaleMode - The scale mode to use.
12
13
  */
13
- constructor(gl: any, width: any, height: any, scaleMode: any);
14
+ constructor(gl: WebGLRenderingContext, width: number, height: number, scaleMode: number);
14
15
  /**
15
16
  * Destroys this filter texture and cleans up resources.
16
17
  */
@@ -20,7 +21,7 @@ export declare class FilterTexture {
20
21
  * @param {number} width - The new width of the filter texture.
21
22
  * @param {number} height - The new height of the filter texture.
22
23
  */
23
- resize(width: any, height: any): void;
24
+ resize(width: number, height: number): void;
24
25
  /**
25
26
  * Updates the resolution of this filter texture.
26
27
  */
@@ -1 +1 @@
1
- {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.ts"],"names":[],"mappings":"AAGA,qBAAa,aAAa;IAC1B,EAAE,MAAC;IACH,WAAW,MAAC;IACZ,OAAO,MAAC;IACR,YAAY,MAAC;IACX;;;;;;OAMG;gBACS,EAAE,KAAA,EAAE,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,SAAS,KAAA;IAoBxC;;OAEG;IACH,KAAK;IAML;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAcpB;;OAEG;IACH,OAAO;CASR"}
1
+ {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.ts"],"names":[],"mappings":"AAEA,qBAAa,aAAa;IACxB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACjB;;;;;;OAMG;gBACS,EAAE,EAAE,qBAAqB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM;IAoBvF;;OAEG;IACH,KAAK;IAML;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAcpC;;OAEG;IACH,OAAO;CASR"}
@@ -1,3 +1,4 @@
1
+ import { GraphicsData } from './graphics_data.js';
1
2
  /**
2
3
  * Updates the graphics data for WebGL rendering.
3
4
  * @returns {number} The number of vertices in the graphics data.
@@ -14,19 +15,19 @@ export declare const getGraphicsDataPool: () => any;
14
15
  * @param {number} type - The type of graphics data to create.
15
16
  * @returns {object} The newly created graphics data object.
16
17
  */
17
- export declare const switchMode: (webGL: any, type: any) => any;
18
+ export declare const switchMode: (webGL: any, type: number) => any;
18
19
  /**
19
20
  * Updates the graphics data for WebGL rendering.
20
21
  * @param {object} graphicsData - The graphics data to update.
21
22
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
22
23
  */
23
- export declare const buildLine: (graphicsData: any, webGLData: any) => void;
24
+ export declare const buildLine: (graphicsData: any, webGLData: GraphicsData) => void;
24
25
  /**
25
26
  * Updates the graphics data for WebGL rendering.
26
27
  * @param {object} graphicsData - The graphics data to update.
27
28
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
28
29
  */
29
- export declare const buildRectangle: (graphicsData: any, webGLData: any) => void;
30
+ export declare const buildRectangle: (graphicsData: any, webGLData: GraphicsData) => void;
30
31
  /**
31
32
  * Updates the graphics data for WebGL rendering.
32
33
  * @param {number} fromX - The starting x-coordinate.
@@ -37,42 +38,42 @@ export declare const buildRectangle: (graphicsData: any, webGLData: any) => void
37
38
  * @param {number} toY - The ending y-coordinate.
38
39
  * @returns {number[]} The calculated points for the quadratic bezier curve.
39
40
  */
40
- export declare const quadraticBezierCurve: (fromX: any, fromY: any, cpX: any, cpY: any, toX: any, toY: any) => any[];
41
+ export declare const quadraticBezierCurve: (fromX: number, fromY: number, cpX: number, cpY: number, toX: number, toY: number) => any[];
41
42
  /**
42
43
  * Updates the graphics data for WebGL rendering.
43
44
  * @param {object} graphicsData - The graphics data to update.
44
45
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
45
46
  */
46
- export declare const buildRoundedRectangle: (graphicsData: any, webGLData: any) => void;
47
+ export declare const buildRoundedRectangle: (graphicsData: any, webGLData: GraphicsData) => void;
47
48
  /**
48
49
  * Updates the graphics data for WebGL rendering.
49
50
  * @param {object} graphicsData - The graphics data to update.
50
51
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
51
52
  */
52
- export declare const buildCircle: (graphicsData: any, webGLData: any) => void;
53
+ export declare const buildCircle: (graphicsData: any, webGLData: GraphicsData) => void;
53
54
  /**
54
55
  * Updates the graphics data for WebGL rendering.
55
56
  * @param {object} graphicsData - The graphics data to update.
56
57
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
57
58
  */
58
- export declare const buildComplexPoly: (graphicsData: any, webGLData: any) => void;
59
+ export declare const buildComplexPoly: (graphicsData: any, webGLData: GraphicsData) => void;
59
60
  /**
60
61
  * Updates the graphics data for WebGL rendering.
61
62
  * @param {object} graphicsData - TBD.
62
63
  * @param {GraphicsData} webGLData - TBD.
63
64
  * @returns {boolean} TBD.
64
65
  */
65
- export declare const buildPoly: (graphicsData: any, webGLData: any) => boolean;
66
+ export declare const buildPoly: (graphicsData: any, webGLData: GraphicsData) => boolean;
66
67
  /**
67
68
  * TBD.
68
69
  * @param {import('../graphics.js').Graphics} graphics - The graphics object to update.
69
70
  * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
70
71
  */
71
- export declare const updateGraphics: (graphics: any, gl: any) => void;
72
+ export declare const updateGraphics: (graphics: import("../graphics.js").Graphics, gl: any) => void;
72
73
  /**
73
74
  * Updates the graphics data for WebGL rendering.
74
75
  * @param {import('../graphics.js').Graphics} graphics - The graphics object to update.
75
76
  * @param {object} renderSession - The rendering session.
76
77
  */
77
- export declare const renderGraphics: (graphics: any, renderSession: any) => void;
78
+ export declare const renderGraphics: (graphics: import("../graphics.js").Graphics, renderSession: any) => void;
78
79
  //# sourceMappingURL=graphics.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.ts"],"names":[],"mappings":"AAOA;;;GAGG;AACH,eAAO,MAAM,qBAAqB,WAKjC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,mBAAmB,WAK/B,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,UAAU,GAAI,UAAK,EAAE,SAAI,QAgBrC,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,SAAS,GAAI,iBAAY,EAAE,cAAS,SA8JhD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,iBAAY,EAAE,cAAS,SAqCrD,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,oBAAoB,GAAI,UAAK,EAAE,UAAK,EAAE,QAAG,EAAE,QAAG,EAAE,QAAG,EAAE,QAAG,UA2BpE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,GAAI,iBAAY,EAAE,cAAS,SA2C5D,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,WAAW,GAAI,iBAAY,EAAE,cAAS,SA4ClD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,GAAI,iBAAY,EAAE,cAAS,SAqCvD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,SAAS,GAAI,iBAAY,EAAE,cAAS,YA+BhD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,aAAQ,EAAE,OAAE,SAkF1C,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,aAAQ,EAAE,kBAAa,SAwCrD,CAAC"}
1
+ {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAElD;;;GAGG;AACH,eAAO,MAAM,qBAAqB,WAKjC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,mBAAmB,WAK/B,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,UAAU,GAAI,OAAO,GAAG,EAAE,MAAM,MAAM,QAgBlD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,SAAS,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SA8JnE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SAqCxE,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,oBAAoB,GAAI,OAAO,MAAM,EAAE,OAAO,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,UA2BpH,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SA2C/E,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,WAAW,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SA4CrE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SAqC1E,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,SAAS,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,YA+BnE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,UAAU,OAAO,gBAAgB,EAAE,QAAQ,EAAE,OAAE,SAkF7E,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,UAAU,OAAO,gBAAgB,EAAE,QAAQ,EAAE,eAAe,GAAG,SAwC7F,CAAC"}
@@ -1,4 +1,5 @@
1
1
  export declare class GraphicsData {
2
+ [key: string]: any;
2
3
  gl: any;
3
4
  color: any;
4
5
  points: any;
@@ -12,7 +13,7 @@ export declare class GraphicsData {
12
13
  * Creates a new GraphicsData instance.
13
14
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
14
15
  */
15
- constructor(gl: any);
16
+ constructor(gl: WebGLRenderingContext);
16
17
  /**
17
18
  * Destroys this graphics data and cleans up resources.
18
19
  */
@@ -1 +1 @@
1
- {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.ts"],"names":[],"mappings":"AACA,qBAAa,YAAY;IACzB,EAAE,MAAC;IACH,KAAK,MAAC;IACN,MAAM,MAAC;IACP,OAAO,MAAC;IACR,MAAM,MAAC;IACP,WAAW,MAAC;IACZ,IAAI,MAAC;IACL,KAAK,MAAC;IACN,KAAK,MAAC;IACJ;;;OAGG;gBACS,EAAE,KAAA;IAad;;OAEG;IACH,KAAK;IAOL;;OAEG;IACH,MAAM;CAWP"}
1
+ {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.ts"],"names":[],"mappings":"AAAA,qBAAa,YAAY;IACvB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,OAAO,EAAG,GAAG,CAAC;IACd,MAAM,EAAG,GAAG,CAAC;IACb,WAAW,EAAG,GAAG,CAAC;IAClB,IAAI,EAAG,GAAG,CAAC;IACX,KAAK,EAAG,GAAG,CAAC;IACZ,KAAK,EAAG,GAAG,CAAC;IACV;;;OAGG;gBACS,EAAE,EAAE,qBAAqB;IAarC;;OAEG;IACH,KAAK;IAOL;;OAEG;IACH,MAAM;CAWP"}
@@ -1 +1 @@
1
- {"version":3,"file":"mask_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/mask_manager.ts"],"names":[],"mappings":"AAGA;;;;GAIG;AACH,eAAO,MAAM,QAAQ,GAAI,aAAQ,EAAE,kBAAa,SAa/C,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,OAAO,GAAI,aAAQ,EAAE,kBAAa,SAU9C,CAAC"}
1
+ {"version":3,"file":"mask_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/mask_manager.ts"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,eAAO,MAAM,QAAQ,GAAI,UAAU,GAAG,EAAE,eAAe,GAAG,SAazD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,OAAO,GAAI,UAAU,GAAG,EAAE,eAAe,GAAG,SAUxD,CAAC"}
@@ -1,5 +1,6 @@
1
1
  import { Texture } from './texture.js';
2
2
  export declare class RenderTexture extends Texture {
3
+ [key: string]: any;
3
4
  width: any;
4
5
  height: any;
5
6
  resolution: any;
@@ -18,7 +19,7 @@ export declare class RenderTexture extends Texture {
18
19
  * @param {number} scaleMode - The scale mode to use.
19
20
  * @param {number} resolution - The resolution to use.
20
21
  */
21
- constructor(width: any, height: any, renderer: any, scaleMode: any, resolution?: number);
22
+ constructor(width: number, height: number, renderer: import('./renderer.js').WebGLRenderer | import('../canvas/renderer.js').CanvasRenderer, scaleMode: number, resolution?: number);
22
23
  /**
23
24
  * Destroys this render texture and cleans up resources.
24
25
  */
@@ -1 +1 @@
1
- {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC,qBAAa,aAAc,SAAQ,OAAO;IAC1C,KAAK,MAAC;IACN,MAAM,MAAC;IACP,UAAU,MAAC;IACX,KAAK,MAAC;IACN,IAAI,MAAC;IACL,QAAQ,MAAC;IACT,aAAa,MAAC;IACd,MAAM,MAAC;IACP,UAAU,MAAC;IACX,KAAK,MAAC;IACJ;;;;;;;OAOG;gBACS,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,QAAQ,KAAA,EAAE,SAAS,KAAA,EAAE,UAAU,SAAI;IAmC9D;;OAEG;IACH,MAAM;IAIN;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,WAAW;IAIX;;OAEG;IACH,YAAY;IAIZ;;;OAGG;IACH,QAAQ;IAMR;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,SAAS;CAIV"}
1
+ {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC,qBAAa,aAAc,SAAQ,OAAO;IACxC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACX,KAAK,EAAE,GAAG,CAAC;IACX,MAAM,EAAE,GAAG,CAAC;IACpB,UAAU,EAAG,GAAG,CAAC;IACT,KAAK,EAAE,GAAG,CAAC;IACX,IAAI,EAAE,GAAG,CAAC;IAClB,QAAQ,EAAG,GAAG,CAAC;IACf,aAAa,EAAG,GAAG,CAAC;IACpB,MAAM,EAAG,GAAG,CAAC;IACb,UAAU,EAAG,GAAG,CAAC;IACT,KAAK,EAAE,GAAG,CAAC;IACnB;;;;;;;OAOG;gBACS,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,eAAe,EAAE,aAAa,GAAC,OAAO,uBAAuB,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,EAAE,UAAU,GAAE,MAAU;IAmCpL;;OAEG;IACH,MAAM;IAIN;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,WAAW;IAIX;;OAEG;IACH,YAAY;IAIZ;;;OAGG;IACH,QAAQ;IAMR;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,SAAS;CAIV"}
@@ -1,4 +1,6 @@
1
+ import { Point } from '../../geom/point.js';
1
2
  export declare class WebGLRenderer {
3
+ [key: string]: any;
2
4
  type: any;
3
5
  resolution: any;
4
6
  autoResize: any;
@@ -20,7 +22,7 @@ export declare class WebGLRenderer {
20
22
  * Creates a new WebGLRenderer instance.
21
23
  * @param {import('../../core/game.js').Game} game - The game instance.
22
24
  */
23
- constructor(game: any);
25
+ constructor(game: import('../../core/game.js').Game);
24
26
  /**
25
27
  * Destroys this renderer and cleans up resources.
26
28
  */
@@ -34,12 +36,12 @@ export declare class WebGLRenderer {
34
36
  * @param {import('../../core/game.js').Game} game - The game instance.
35
37
  * @throws {Error}
36
38
  */
37
- initContext(game: any): void;
39
+ initContext(game: import('../../core/game.js').Game): void;
38
40
  /**
39
41
  * Renders the stage to WebGL.
40
42
  * @param {import('../../core/stage.js').Stage} stage - The root stage to render.
41
43
  */
42
- render(stage: any): void;
44
+ render(stage: import('../../core/stage.js').Stage): void;
43
45
  /**
44
46
  * Renders a display object to WebGL.
45
47
  * @param {import('../../display/display_object.js').DisplayObject} displayObject - The display object to render.
@@ -47,19 +49,19 @@ export declare class WebGLRenderer {
47
49
  * @param {object} buffer - The render buffer.
48
50
  * @param {import('../../geom/matrix.js').Matrix} matrix - The transformation matrix.
49
51
  */
50
- renderDisplayObject(displayObject: any, projection: any, buffer: any, matrix: any): void;
52
+ renderDisplayObject(displayObject: any, projection: Point, buffer?: any, matrix?: any): void;
51
53
  /**
52
54
  * Resizes the WebGL canvas to the specified dimensions.
53
55
  * @param {number} width - The new width of the canvas.
54
56
  * @param {number} height - The new height of the canvas.
55
57
  */
56
- resize(width: any, height: any): void;
58
+ resize(width: number, height: number): void;
57
59
  /**
58
60
  * Updates a texture in the WebGL context.
59
61
  * @param {import('./base_texture.js').BaseTexture} texture - The base texture to update.
60
62
  * @returns {boolean} Whether the update was successful.
61
63
  */
62
- updateTexture(texture: any): boolean;
64
+ updateTexture(texture: import('./base_texture.js').BaseTexture): boolean;
63
65
  /**
64
66
  * Maps blend modes to WebGL rendering operations.
65
67
  */
@@ -1 +1 @@
1
- {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.ts"],"names":[],"mappings":"AAkCA,qBAAa,aAAa;IAC1B,IAAI,MAAC;IACL,UAAU,MAAC;IACX,UAAU,MAAC;IACX,WAAW,MAAC;IACZ,iBAAiB,MAAC;IAClB,KAAK,MAAC;IACN,MAAM,MAAC;IACP,IAAI,MAAC;IACL,eAAe,MAAC;IAChB,UAAU,MAAC;IACX,MAAM,MAAC;IACP,aAAa,MAAC;IACd,WAAW,MAAC;IACZ,aAAa,MAAC;IACd,cAAc,MAAC;IACf,gBAAgB,MAAC;IACjB,aAAa,MAAC;IACZ;;;OAGG;gBACS,IAAI,KAAA;IAyChB;;OAEG;IACH,OAAO;IAyBP;;OAEG;IACH,YAAY;IAYZ;;;;OAIG;IACH,WAAW,CAAC,IAAI,KAAA;IAwChB;;;OAGG;IACH,MAAM,CAAC,KAAK,KAAA;IAkBZ;;;;;;OAMG;IACH,mBAAmB,CAAC,aAAa,KAAA,EAAE,UAAU,KAAA,EAAE,MAAM,KAAA,EAAE,MAAM,KAAA;IAoB7D;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAcpB;;;;OAIG;IACH,aAAa,CAAC,OAAO,KAAA;IAsCrB;;OAEG;IACH,aAAa;CAyBd"}
1
+ {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.ts"],"names":[],"mappings":"AAsBA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAW5C,qBAAa,aAAa;IACxB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,IAAI,EAAG,GAAG,CAAC;IACX,UAAU,EAAG,GAAG,CAAC;IACjB,UAAU,EAAG,GAAG,CAAC;IACjB,WAAW,EAAG,GAAG,CAAC;IAClB,iBAAiB,EAAG,GAAG,CAAC;IACxB,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,IAAI,EAAG,GAAG,CAAC;IACX,eAAe,EAAG,GAAG,CAAC;IACtB,UAAU,EAAG,GAAG,CAAC;IACjB,MAAM,EAAG,GAAG,CAAC;IACb,aAAa,EAAG,GAAG,CAAC;IACpB,WAAW,EAAG,GAAG,CAAC;IAClB,aAAa,EAAG,GAAG,CAAC;IACpB,cAAc,EAAG,GAAG,CAAC;IACrB,gBAAgB,EAAG,GAAG,CAAC;IACvB,aAAa,EAAG,GAAG,CAAC;IACpB;;;OAGG;gBACS,IAAI,EAAE,OAAO,oBAAoB,EAAE,IAAI;IAyCnD;;OAEG;IACH,OAAO;IAyBP;;OAEG;IACH,YAAY;IAYZ;;;;OAIG;IACH,WAAW,CAAC,IAAI,EAAE,OAAO,oBAAoB,EAAE,IAAI;IAwCnD;;;OAGG;IACH,MAAM,CAAC,KAAK,EAAE,OAAO,qBAAqB,EAAE,KAAK;IAkBjD;;;;;;OAMG;IACH,mBAAmB,CAAC,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE,GAAG,EAAE,MAAM,CAAC,EAAE,GAAG;IAoBrF;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAcpC;;;;OAIG;IACH,aAAa,CAAC,OAAO,EAAE,OAAO,mBAAmB,EAAE,WAAW;IAsC9D;;OAEG;IACH,aAAa;CAyBd"}
@@ -1,4 +1,5 @@
1
1
  export declare class ComplexPrimitiveShader {
2
+ [key: string]: any;
2
3
  gl: any;
3
4
  _UID: any;
4
5
  program: any;
@@ -8,7 +9,7 @@ export declare class ComplexPrimitiveShader {
8
9
  * Creates a new ComplexShader instance.
9
10
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
10
11
  */
11
- constructor(gl: any);
12
+ constructor(gl: WebGLRenderingContext);
12
13
  /**
13
14
  * Destroys this shader and cleans up resources.
14
15
  */
@@ -1 +1 @@
1
- {"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.ts"],"names":[],"mappings":"AAMA,qBAAa,sBAAsB;IACnC,EAAE,MAAC;IACH,IAAI,MAAC;IACL,OAAO,MAAC;IACR,WAAW,MAAC;IACZ,SAAS,MAAC;IACR;;;OAGG;gBACS,EAAE,KAAA;IAmCd;;OAEG;IACH,IAAI;IAmBJ;;OAEG;IACH,OAAO;CAMR"}
1
+ {"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.ts"],"names":[],"mappings":"AAKA,qBAAa,sBAAsB;IACjC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IACd;;;OAGG;gBACS,EAAE,EAAE,qBAAqB;IAmCrC;;OAEG;IACH,IAAI;IAmBJ;;OAEG;IACH,OAAO;CAMR"}
@@ -1,4 +1,5 @@
1
1
  export declare class FastShader {
2
+ [key: string]: any;
2
3
  gl: any;
3
4
  _UID: any;
4
5
  program: any;
@@ -9,7 +10,7 @@ export declare class FastShader {
9
10
  * Creates a new FastShader instance.
10
11
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
11
12
  */
12
- constructor(gl: any);
13
+ constructor(gl: WebGLRenderingContext);
13
14
  /**
14
15
  * Creates a new FastShader instance.
15
16
  */
@@ -1 +1 @@
1
- {"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.ts"],"names":[],"mappings":"AAMA,qBAAa,UAAU;IACvB,EAAE,MAAC;IACH,IAAI,MAAC;IACL,OAAO,MAAC;IACR,YAAY,MAAC;IACb,WAAW,MAAC;IACZ,SAAS,MAAC;IACR;;;OAGG;gBACS,EAAE,KAAA;IA+Cd;;OAEG;IACH,IAAI;IAqCJ;;OAEG;IACH,OAAO;CAMR"}
1
+ {"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.ts"],"names":[],"mappings":"AAKA,qBAAa,UAAU;IACrB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IACd;;;OAGG;gBACS,EAAE,EAAE,qBAAqB;IA+CrC;;OAEG;IACH,IAAI;IAqCJ;;OAEG;IACH,OAAO;CAMR"}
@@ -1,4 +1,5 @@
1
1
  export declare class NormalShader {
2
+ [key: string]: any;
2
3
  gl: any;
3
4
  _UID: any;
4
5
  program: any;
@@ -1 +1 @@
1
- {"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.ts"],"names":[],"mappings":"AA0BA,qBAAa,YAAY;IACzB,EAAE,MAAC;IACH,IAAI,MAAC;IACL,OAAO,MAAC;IACR,WAAW,MAAC;IACZ,SAAS,MAAC;IACV,YAAY,MAAC;IACb,QAAQ,MAAC;IACT,KAAK,MAAC;IACN,QAAQ,MAAC;IACT,UAAU,MAAC;IACT;;;OAGG;gBACS,EAAE,KAAA;IAwBd;;OAEG;IACH,IAAI;IAiCJ;;OAEG;IACH,YAAY;IAyCZ;;;OAGG;IACH,aAAa,CAAC,OAAO,KAAA;IAiDrB;;OAEG;IACH,YAAY;IA+CZ;;OAEG;IACH,OAAO;CAMR"}
1
+ {"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.ts"],"names":[],"mappings":"AAyBA,qBAAa,YAAY;IACvB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB,YAAY,EAAG,GAAG,CAAC;IACnB,QAAQ,EAAG,GAAG,CAAC;IACf,KAAK,EAAG,GAAG,CAAC;IACZ,QAAQ,EAAG,GAAG,CAAC;IACf,UAAU,EAAG,GAAG,CAAC;IACf;;;OAGG;gBACS,EAAE,KAAA;IAwBd;;OAEG;IACH,IAAI;IAiCJ;;OAEG;IACH,YAAY;IAyCZ;;;OAGG;IACH,aAAa,CAAC,OAAO,EAAE,GAAG;IAiD1B;;OAEG;IACH,YAAY;IA+CZ;;OAEG;IACH,OAAO;CAMR"}
@@ -1,4 +1,5 @@
1
1
  export declare class PrimitiveShader {
2
+ [key: string]: any;
2
3
  gl: any;
3
4
  _UID: any;
4
5
  program: any;
@@ -8,7 +9,7 @@ export declare class PrimitiveShader {
8
9
  * Creates a new PrimitiveShader instance.
9
10
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
10
11
  */
11
- constructor(gl: any);
12
+ constructor(gl: WebGLRenderingContext);
12
13
  /**
13
14
  * Destroys this shader and cleans up resources.
14
15
  */
@@ -1 +1 @@
1
- {"version":3,"file":"primitive.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/primitive.ts"],"names":[],"mappings":"AAMA,qBAAa,eAAe;IAC5B,EAAE,MAAC;IACH,IAAI,MAAC;IACL,OAAO,MAAC;IACR,WAAW,MAAC;IACZ,SAAS,MAAC;IACR;;;OAGG;gBACS,EAAE,KAAA;IAkCd;;OAEG;IACH,IAAI;IAkBJ;;OAEG;IACH,OAAO;CAMR"}
1
+ {"version":3,"file":"primitive.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/primitive.ts"],"names":[],"mappings":"AAKA,qBAAa,eAAe;IAC1B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IACd;;;OAGG;gBACS,EAAE,EAAE,qBAAqB;IAkCrC;;OAEG;IACH,IAAI;IAkBJ;;OAEG;IACH,OAAO;CAMR"}
@@ -1,4 +1,5 @@
1
1
  export declare class StripShader {
2
+ [key: string]: any;
2
3
  gl: any;
3
4
  _UID: any;
4
5
  program: any;
@@ -8,7 +9,7 @@ export declare class StripShader {
8
9
  * Creates a new StripShader instance.
9
10
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
10
11
  */
11
- constructor(gl: any);
12
+ constructor(gl: WebGLRenderingContext);
12
13
  /**
13
14
  * Destroys this shader and cleans up resources.
14
15
  */
@@ -1 +1 @@
1
- {"version":3,"file":"strip.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/strip.ts"],"names":[],"mappings":"AAMA,qBAAa,WAAW;IACxB,EAAE,MAAC;IACH,IAAI,MAAC;IACL,OAAO,MAAC;IACR,WAAW,MAAC;IACZ,SAAS,MAAC;IACR;;;OAGG;gBACS,EAAE,KAAA;IAsCd;;OAEG;IACH,IAAI;IAmBJ;;OAEG;IACH,OAAO;CAMR"}
1
+ {"version":3,"file":"strip.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/strip.ts"],"names":[],"mappings":"AAKA,qBAAa,WAAW;IACtB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IACd;;;OAGG;gBACS,EAAE,EAAE,qBAAqB;IAsCrC;;OAEG;IACH,IAAI;IAmBJ;;OAEG;IACH,OAAO;CAMR"}
@@ -1,4 +1,6 @@
1
+ import { NormalShader } from './shader/normal.js';
1
2
  export declare class WebGLShaderManager {
3
+ [key: string]: any;
2
4
  gl: any;
3
5
  primitiveShader: any;
4
6
  complexPrimitiveShader: any;
@@ -22,13 +24,13 @@ export declare class WebGLShaderManager {
22
24
  * Sets up the shader manager for WebGL rendering.
23
25
  * @param {number[]} attribs - The attribute locations to set up.
24
26
  */
25
- setAttribs(attribs: any): void;
27
+ setAttribs(attribs: number[]): void;
26
28
  /**
27
29
  * Sets up the shader manager for WebGL rendering.
28
30
  * @param {NormalShader} shader - The shader to set up.
29
31
  * @returns {boolean} Whether the shader setup was successful.
30
32
  */
31
- setShader(shader: any): boolean;
33
+ setShader(shader: NormalShader): boolean;
32
34
  /**
33
35
  * Destroys the manager.
34
36
  */
@@ -1 +1 @@
1
- {"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.ts"],"names":[],"mappings":"AAOA,qBAAa,kBAAkB;IAC/B,EAAE,MAAC;IACH,eAAe,MAAC;IAChB,sBAAsB,MAAC;IACvB,aAAa,MAAC;IACd,UAAU,MAAC;IACX,WAAW,MAAC;IACZ,SAAS,MAAC;IACV,WAAW,MAAC;IACZ,eAAe,MAAC;IAChB,KAAK,MAAC;IACJ;;OAEG;;IAiBH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAUb;;;OAGG;IACH,UAAU,CAAC,OAAO,KAAA;IAwBlB;;;;OAIG;IACH,SAAS,CAAC,MAAM,KAAA;IAWhB;;OAEG;IACH,OAAO;CAYR"}
1
+ {"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAIlD,qBAAa,kBAAkB;IAC7B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,eAAe,EAAG,GAAG,CAAC;IACtB,sBAAsB,EAAG,GAAG,CAAC;IAC7B,aAAa,EAAG,GAAG,CAAC;IACpB,UAAU,EAAG,GAAG,CAAC;IACjB,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB,WAAW,EAAG,GAAG,CAAC;IAClB,eAAe,EAAG,GAAG,CAAC;IACtB,KAAK,EAAG,GAAG,CAAC;IACV;;OAEG;;IAiBH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAUb;;;OAGG;IACH,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE;IAwB5B;;;;OAIG;IACH,SAAS,CAAC,MAAM,EAAE,YAAY;IAW9B;;OAEG;IACH,OAAO;CAYR"}
@@ -1,4 +1,5 @@
1
1
  export declare class WebGLSpriteBatch {
2
+ [key: string]: any;
2
3
  vertSize: any;
3
4
  size: any;
4
5
  vertices: any;
@@ -38,7 +39,7 @@ export declare class WebGLSpriteBatch {
38
39
  * @param {import('../../display/image.js').Image} sprite - The sprite to render.
39
40
  * @param {import('../../geom/matrix.js').Matrix} matrix - The transformation matrix.
40
41
  */
41
- render(sprite: any, matrix: any): void;
42
+ render(sprite: import('../../display/image.js').Image, matrix: import('../../geom/matrix.js').Matrix): void;
42
43
  /**
43
44
  * Binds the sprite batch to the WebGL context.
44
45
  */
@@ -53,7 +54,7 @@ export declare class WebGLSpriteBatch {
53
54
  * @param {number} size - The size of the batch.
54
55
  * @param {number} startIndex - The start index in the batch.
55
56
  */
56
- renderBatch(texture: any, size: any, startIndex: any): void;
57
+ renderBatch(texture: import('./base_texture.js').BaseTexture, size: number, startIndex: number): void;
57
58
  /**
58
59
  * Destroys this sprite batch and cleans up resources.
59
60
  */
@@ -1 +1 @@
1
- {"version":3,"file":"sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/sprite_batch.ts"],"names":[],"mappings":"AAIA,qBAAa,gBAAgB;IAC7B,QAAQ,MAAC;IACT,IAAI,MAAC;IACL,QAAQ,MAAC;IACT,SAAS,MAAC;IACV,MAAM,MAAC;IACP,OAAO,MAAC;IACR,cAAc,MAAC;IACf,OAAO,MAAC;IACR,gBAAgB,MAAC;IACjB,kBAAkB,MAAC;IACnB,KAAK,MAAC;IACN,QAAQ,MAAC;IACT,UAAU,MAAC;IACX,OAAO,MAAC;IACR,OAAO,MAAC;IACR,aAAa,MAAC;IACZ;;OAEG;;IAwCH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAmBb;;;OAGG;IACH,KAAK,CAAC,aAAa,KAAA;IAMnB;;OAEG;IACH,GAAG;IAIH;;;;OAIG;IACH,MAAM,CAAC,MAAM,KAAA,EAAE,MAAM,KAAA;IAiGrB;;OAEG;IACH,kBAAkB;IAIlB;;OAEG;IACH,KAAK;IAgGL;;;;;OAKG;IACH,WAAW,CAAC,OAAO,KAAA,EAAE,IAAI,KAAA,EAAE,UAAU,KAAA;IAqBrC;;OAEG;IACH,IAAI;IAKJ;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,OAAO;CAUR"}
1
+ {"version":3,"file":"sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/sprite_batch.ts"],"names":[],"mappings":"AAGA,qBAAa,gBAAgB;IAC3B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,QAAQ,EAAG,GAAG,CAAC;IACf,IAAI,EAAG,GAAG,CAAC;IACX,QAAQ,EAAG,GAAG,CAAC;IACf,SAAS,EAAG,GAAG,CAAC;IAChB,MAAM,EAAG,GAAG,CAAC;IACb,OAAO,EAAG,GAAG,CAAC;IACd,cAAc,EAAG,GAAG,CAAC;IACrB,OAAO,EAAG,GAAG,CAAC;IACd,gBAAgB,EAAG,GAAG,CAAC;IACvB,kBAAkB,EAAG,GAAG,CAAC;IACzB,KAAK,EAAG,GAAG,CAAC;IACZ,QAAQ,EAAG,GAAG,CAAC;IACf,UAAU,EAAG,GAAG,CAAC;IACjB,OAAO,EAAG,GAAG,CAAC;IACd,OAAO,EAAG,GAAG,CAAC;IACd,aAAa,EAAG,GAAG,CAAC;IAClB;;OAEG;;IAwCH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAmBb;;;OAGG;IACH,KAAK,CAAC,aAAa,EAAE,GAAG;IAMxB;;OAEG;IACH,GAAG;IAIH;;;;OAIG;IACH,MAAM,CAAC,MAAM,EAAE,OAAO,wBAAwB,EAAE,KAAK,EAAE,MAAM,EAAE,OAAO,sBAAsB,EAAE,MAAM;IAiGpG;;OAEG;IACH,kBAAkB;IAIlB;;OAEG;IACH,KAAK;IAgGL;;;;;OAKG;IACH,WAAW,CAAC,OAAO,EAAE,OAAO,mBAAmB,EAAE,WAAW,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM;IAqB9F;;OAEG;IACH,IAAI;IAKJ;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,OAAO;CAUR"}
@@ -1,4 +1,5 @@
1
1
  export declare class WebGLStencilManager {
2
+ [key: string]: any;
2
3
  stencilStack: any;
3
4
  reverse: any;
4
5
  count: any;
@@ -10,7 +11,7 @@ export declare class WebGLStencilManager {
10
11
  * Binds the stencil buffer for rendering.
11
12
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
12
13
  */
13
- setContext(gl: any): void;
14
+ setContext(gl: WebGLRenderingContext): void;
14
15
  /**
15
16
  * Sets up the stencil buffer for rendering.
16
17
  */
@@ -21,20 +22,20 @@ export declare class WebGLStencilManager {
21
22
  * @param {import('./graphics_data.js').GraphicsData} webGLData - The WebGL graphics data.
22
23
  * @param {object} renderSession - The rendering session.
23
24
  */
24
- pushStencil(graphics: any, webGLData: any, renderSession: any): void;
25
+ pushStencil(graphics: import('../graphics.js').Graphics, webGLData: import('./graphics_data.js').GraphicsData, renderSession: any): void;
25
26
  /**
26
27
  * Renders the stencil buffer for graphics.
27
28
  * @param {import('../graphics.js').Graphics} graphics - The graphics object to render.
28
29
  * @param {import('./graphics_data.js').GraphicsData} webGLData - The WebGL graphics data.
29
30
  * @param {object} renderSession - The rendering session.
30
31
  */
31
- bindGraphics(graphics: any, webGLData: any, renderSession: any): void;
32
+ bindGraphics(graphics: import('../graphics.js').Graphics, webGLData: import('./graphics_data.js').GraphicsData, renderSession: any): void;
32
33
  /**
33
34
  * Renders the stencil buffer for graphics.
34
35
  * @param {import('../graphics.js').Graphics} graphics - The graphics object to render.
35
36
  * @param {import('./graphics_data.js').GraphicsData} webGLData - The WebGL graphics data.
36
37
  * @param {object} renderSession - The rendering session.
37
38
  */
38
- popStencil(graphics: any, webGLData: any, renderSession: any): void;
39
+ popStencil(graphics: import('../graphics.js').Graphics, webGLData: import('./graphics_data.js').GraphicsData, renderSession: any): void;
39
40
  }
40
41
  //# sourceMappingURL=stencil_manager.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"stencil_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/stencil_manager.ts"],"names":[],"mappings":"AAGA,qBAAa,mBAAmB;IAChC,YAAY,MAAC;IACb,OAAO,MAAC;IACR,KAAK,MAAC;IACJ;;OAEG;;IAOH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAIb;;OAEG;IACH,OAAO;IAKP;;;;;OAKG;IACH,WAAW,CAAC,QAAQ,KAAA,EAAE,SAAS,KAAA,EAAE,aAAa,KAAA;IAoD9C;;;;;OAKG;IACH,YAAY,CAAC,QAAQ,KAAA,EAAE,SAAS,KAAA,EAAE,aAAa,KAAA;IAyC/C;;;;;OAKG;IACH,UAAU,CAAC,QAAQ,KAAA,EAAE,SAAS,KAAA,EAAE,aAAa,KAAA;CAkD9C"}
1
+ {"version":3,"file":"stencil_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/stencil_manager.ts"],"names":[],"mappings":"AAEA,qBAAa,mBAAmB;IAC9B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,YAAY,EAAG,GAAG,CAAC;IACnB,OAAO,EAAG,GAAG,CAAC;IACd,KAAK,EAAG,GAAG,CAAC;IACV;;OAEG;;IAOH;;;OAGG;IACH,UAAU,CAAC,EAAE,EAAE,qBAAqB;IAIpC;;OAEG;IACH,OAAO;IAKP;;;;;OAKG;IACH,WAAW,CAAC,QAAQ,EAAE,OAAO,gBAAgB,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,oBAAoB,EAAE,YAAY,EAAE,aAAa,EAAE,GAAG;IAoDjI;;;;;OAKG;IACH,YAAY,CAAC,QAAQ,EAAE,OAAO,gBAAgB,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,oBAAoB,EAAE,YAAY,EAAE,aAAa,EAAE,GAAG;IAyClI;;;;;OAKG;IACH,UAAU,CAAC,QAAQ,EAAE,OAAO,gBAAgB,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,oBAAoB,EAAE,YAAY,EAAE,aAAa,EAAE,GAAG;CAkDjI"}
@@ -1,3 +1,4 @@
1
+ import { Rectangle } from '../../geom/rectangle.js';
1
2
  export declare class TextureUvs {
2
3
  noFrame: any;
3
4
  baseTexture: any;
@@ -25,6 +26,18 @@ export declare class TextureUvs {
25
26
  constructor();
26
27
  }
27
28
  export declare class Texture {
29
+ noFrame: any;
30
+ baseTexture: any;
31
+ frame: any;
32
+ trim: any;
33
+ valid: any;
34
+ isTiling: any;
35
+ requiresUpdate: any;
36
+ requiresReTint: any;
37
+ _uvs: any;
38
+ width: any;
39
+ height: any;
40
+ crop: any;
28
41
  /**
29
42
  * Creates a new Texture instance.
30
43
  * @param {import('./base_texture.js').BaseTexture} baseTexture - The base texture to use.
@@ -32,7 +45,7 @@ export declare class Texture {
32
45
  * @param {Rectangle | null | undefined} crop - The crop rectangle.
33
46
  * @param {Rectangle | null | undefined} trim - The trim rectangle.
34
47
  */
35
- constructor(baseTexture: any, frame?: any, crop?: any, trim?: any);
48
+ constructor(baseTexture: import('./base_texture.js').BaseTexture, frame?: Rectangle | null | undefined, crop?: Rectangle | null | undefined, trim?: Rectangle | null | undefined);
36
49
  /**
37
50
  * Destroys this texture and cleans up resources.
38
51
  */
@@ -47,7 +60,7 @@ export declare class Texture {
47
60
  * @param {Rectangle} frame - The new frame rectangle.
48
61
  * @throws {Error} If the operation fails.
49
62
  */
50
- setFrame(frame: any): void;
63
+ setFrame(frame: Rectangle): void;
51
64
  /**
52
65
  * Updates the texture UVs based on the crop frame.
53
66
  */
@@ -1 +1 @@
1
- {"version":3,"file":"texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/texture.ts"],"names":[],"mappings":"AAGA,qBAAa,UAAU;IACvB,OAAO,MAAC;IACR,WAAW,MAAC;IACZ,KAAK,MAAC;IACN,IAAI,MAAC;IACL,KAAK,MAAC;IACN,QAAQ,MAAC;IACT,cAAc,MAAC;IACf,cAAc,MAAC;IACf,IAAI,MAAC;IACL,KAAK,MAAC;IACN,MAAM,MAAC;IACP,IAAI,MAAC;IACL,EAAE,MAAC;IACH,EAAE,MAAC;IACH,EAAE,MAAC;IACH,EAAE,MAAC;IACH,EAAE,MAAC;IACH,EAAE,MAAC;IACH,EAAE,MAAC;IACH,EAAE,MAAC;IACD;;OAEG;;CAWJ;AAED,qBAAa,OAAO;IAClB;;;;;;OAMG;gBACS,WAAW,KAAA,EAAE,KAAK,MAAO,EAAE,IAAI,MAAO,EAAE,IAAI,MAAO;IAsC/D;;OAEG;IACH,mBAAmB;IAOnB;;;OAGG;IACH,OAAO,CAAC,WAAW,UAAQ;IAO3B;;;;OAIG;IACH,QAAQ,CAAC,KAAK,KAAA;IAmCd;;OAEG;IACH,UAAU;CAgBX"}
1
+ {"version":3,"file":"texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/texture.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AAEpD,qBAAa,UAAU;IACrB,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,KAAK,EAAG,GAAG,CAAC;IACZ,IAAI,EAAG,GAAG,CAAC;IACX,KAAK,EAAG,GAAG,CAAC;IACZ,QAAQ,EAAG,GAAG,CAAC;IACf,cAAc,EAAG,GAAG,CAAC;IACrB,cAAc,EAAG,GAAG,CAAC;IACrB,IAAI,EAAG,GAAG,CAAC;IACX,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,IAAI,EAAG,GAAG,CAAC;IACX,EAAE,EAAG,GAAG,CAAC;IACT,EAAE,EAAG,GAAG,CAAC;IACT,EAAE,EAAG,GAAG,CAAC;IACT,EAAE,EAAG,GAAG,CAAC;IACT,EAAE,EAAG,GAAG,CAAC;IACT,EAAE,EAAG,GAAG,CAAC;IACT,EAAE,EAAG,GAAG,CAAC;IACT,EAAE,EAAG,GAAG,CAAC;IACT;;OAEG;;CAWJ;AAED,qBAAa,OAAO;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,KAAK,EAAG,GAAG,CAAC;IACZ,IAAI,EAAG,GAAG,CAAC;IACX,KAAK,EAAG,GAAG,CAAC;IACZ,QAAQ,EAAG,GAAG,CAAC;IACf,cAAc,EAAG,GAAG,CAAC;IACrB,cAAc,EAAG,GAAG,CAAC;IACrB,IAAI,EAAG,GAAG,CAAC;IACX,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,IAAI,EAAG,GAAG,CAAC;IACX;;;;;;OAMG;gBACS,WAAW,EAAE,OAAO,mBAAmB,EAAE,WAAW,EAAE,KAAK,GAAE,SAAS,GAAG,IAAI,GAAG,SAAgB,EAAE,IAAI,GAAE,SAAS,GAAG,IAAI,GAAG,SAAgB,EAAE,IAAI,GAAE,SAAS,GAAG,IAAI,GAAG,SAAgB;IAsClM;;OAEG;IACH,mBAAmB;IAOnB;;;OAGG;IACH,OAAO,CAAC,WAAW,GAAE,OAAe;IAOpC;;;;OAIG;IACH,QAAQ,CAAC,KAAK,EAAE,SAAS;IAmCzB;;OAEG;IACH,UAAU;CAgBX"}
@@ -6,12 +6,12 @@ import { Texture } from './texture.js';
6
6
  * @param {number} [scaleMode] - The scale mode to use for the texture.
7
7
  * @returns {BaseTexture} The newly created BaseTexture instance.
8
8
  */
9
- export declare const baseTextureFromCanvas: (canvas: any, scaleMode: any) => BaseTexture;
9
+ export declare const baseTextureFromCanvas: (canvas: HTMLCanvasElement, scaleMode: number) => BaseTexture;
10
10
  /**
11
11
  * Creates a new Texture from a canvas element.
12
12
  * @param {HTMLCanvasElement} canvas - The canvas element to use as the texture source.
13
13
  * @param {number} [scaleMode] - The scale mode to use for the texture.
14
14
  * @returns {Texture} The newly created Texture instance.
15
15
  */
16
- export declare const textureFromCanvas: (canvas: any, scaleMode: any) => Texture;
16
+ export declare const textureFromCanvas: (canvas: HTMLCanvasElement, scaleMode?: any) => Texture;
17
17
  //# sourceMappingURL=texture_util.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"texture_util.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/texture_util.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC;;;;;GAKG;AACH,eAAO,MAAM,qBAAqB,GAAI,WAAM,EAAE,cAAS,gBAQtD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,iBAAiB,GAAI,WAAM,EAAE,cAAS,YAElD,CAAC"}
1
+ {"version":3,"file":"texture_util.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/texture_util.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC;;;;;GAKG;AACH,eAAO,MAAM,qBAAqB,GAAI,QAAQ,iBAAiB,EAAE,WAAW,MAAM,gBAQjF,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,iBAAiB,GAAI,QAAQ,iBAAiB,EAAE,YAAY,GAAG,YAE3E,CAAC"}