@vpmedia/phaser 1.103.0 → 1.105.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +997 -403
- package/dist/index.js.map +1 -1
- package/dist/phaser/core/animation.d.ts +35 -11
- package/dist/phaser/core/animation.d.ts.map +1 -1
- package/dist/phaser/core/animation_manager.d.ts +20 -10
- package/dist/phaser/core/animation_manager.d.ts.map +1 -1
- package/dist/phaser/core/animation_parser.d.ts +2 -2
- package/dist/phaser/core/animation_parser.d.ts.map +1 -1
- package/dist/phaser/core/array_set.d.ts +3 -3
- package/dist/phaser/core/array_set.d.ts.map +1 -1
- package/dist/phaser/core/cache.d.ts +68 -60
- package/dist/phaser/core/cache.d.ts.map +1 -1
- package/dist/phaser/core/device.d.ts +23 -0
- package/dist/phaser/core/device.d.ts.map +1 -1
- package/dist/phaser/core/device_util.d.ts +10 -10
- package/dist/phaser/core/device_util.d.ts.map +1 -1
- package/dist/phaser/core/dom.d.ts +6 -5
- package/dist/phaser/core/dom.d.ts.map +1 -1
- package/dist/phaser/core/event_manager.d.ts +49 -158
- package/dist/phaser/core/event_manager.d.ts.map +1 -1
- package/dist/phaser/core/factory.d.ts +8 -7
- package/dist/phaser/core/factory.d.ts.map +1 -1
- package/dist/phaser/core/frame.d.ts +27 -48
- package/dist/phaser/core/frame.d.ts.map +1 -1
- package/dist/phaser/core/frame_data.d.ts +11 -58
- package/dist/phaser/core/frame_data.d.ts.map +1 -1
- package/dist/phaser/core/frame_util.d.ts +4 -14
- package/dist/phaser/core/frame_util.d.ts.map +1 -1
- package/dist/phaser/core/game.d.ts +50 -3
- package/dist/phaser/core/game.d.ts.map +1 -1
- package/dist/phaser/core/input.d.ts +66 -13
- package/dist/phaser/core/input.d.ts.map +1 -1
- package/dist/phaser/core/input_handler.d.ts +64 -20
- package/dist/phaser/core/input_handler.d.ts.map +1 -1
- package/dist/phaser/core/input_mouse.d.ts +26 -1
- package/dist/phaser/core/input_mouse.d.ts.map +1 -1
- package/dist/phaser/core/input_mspointer.d.ts +18 -2
- package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
- package/dist/phaser/core/input_pointer.d.ts +53 -9
- package/dist/phaser/core/input_pointer.d.ts.map +1 -1
- package/dist/phaser/core/input_touch.d.ts +19 -1
- package/dist/phaser/core/input_touch.d.ts.map +1 -1
- package/dist/phaser/core/loader.d.ts +56 -28
- package/dist/phaser/core/loader.d.ts.map +1 -1
- package/dist/phaser/core/loader_parser.d.ts +4 -4
- package/dist/phaser/core/loader_parser.d.ts.map +1 -1
- package/dist/phaser/core/raf.d.ts +2 -2
- package/dist/phaser/core/raf.d.ts.map +1 -1
- package/dist/phaser/core/scale_manager.d.ts +77 -17
- package/dist/phaser/core/scale_manager.d.ts.map +1 -1
- package/dist/phaser/core/scene.d.ts +3 -1
- package/dist/phaser/core/scene.d.ts.map +1 -1
- package/dist/phaser/core/scene_manager.d.ts +25 -9
- package/dist/phaser/core/scene_manager.d.ts.map +1 -1
- package/dist/phaser/core/signal.d.ts +9 -8
- package/dist/phaser/core/signal.d.ts.map +1 -1
- package/dist/phaser/core/signal_binding.d.ts +2 -2
- package/dist/phaser/core/signal_binding.d.ts.map +1 -1
- package/dist/phaser/core/sound.d.ts +58 -10
- package/dist/phaser/core/sound.d.ts.map +1 -1
- package/dist/phaser/core/sound_manager.d.ts +28 -9
- package/dist/phaser/core/sound_manager.d.ts.map +1 -1
- package/dist/phaser/core/sound_sprite.d.ts +10 -4
- package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
- package/dist/phaser/core/stage.d.ts +7 -3
- package/dist/phaser/core/stage.d.ts.map +1 -1
- package/dist/phaser/core/time.d.ts +32 -5
- package/dist/phaser/core/time.d.ts.map +1 -1
- package/dist/phaser/core/timer.d.ts +30 -10
- package/dist/phaser/core/timer.d.ts.map +1 -1
- package/dist/phaser/core/timer_event.d.ts +11 -12
- package/dist/phaser/core/timer_event.d.ts.map +1 -1
- package/dist/phaser/core/tween.d.ts +38 -14
- package/dist/phaser/core/tween.d.ts.map +1 -1
- package/dist/phaser/core/tween_data.d.ts +30 -5
- package/dist/phaser/core/tween_data.d.ts.map +1 -1
- package/dist/phaser/core/tween_easing.d.ts +31 -31
- package/dist/phaser/core/tween_easing.d.ts.map +1 -1
- package/dist/phaser/core/tween_manager.d.ts +8 -4
- package/dist/phaser/core/tween_manager.d.ts.map +1 -1
- package/dist/phaser/core/world.d.ts +1 -1
- package/dist/phaser/core/world.d.ts.map +1 -1
- package/dist/phaser/display/bitmap_text.d.ts +35 -20
- package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
- package/dist/phaser/display/button.d.ts +24 -8
- package/dist/phaser/display/button.d.ts.map +1 -1
- package/dist/phaser/display/canvas/buffer.d.ts +6 -2
- package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
- package/dist/phaser/display/canvas/graphics.d.ts +3 -3
- package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
- package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
- package/dist/phaser/display/canvas/pool.d.ts +2 -2
- package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
- package/dist/phaser/display/canvas/renderer.d.ts +18 -5
- package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
- package/dist/phaser/display/canvas/tinter.d.ts +3 -3
- package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
- package/dist/phaser/display/canvas/util.d.ts +9 -9
- package/dist/phaser/display/canvas/util.d.ts.map +1 -1
- package/dist/phaser/display/display_object.d.ts +82 -23
- package/dist/phaser/display/display_object.d.ts.map +1 -1
- package/dist/phaser/display/graphics.d.ts +42 -16
- package/dist/phaser/display/graphics.d.ts.map +1 -1
- package/dist/phaser/display/graphics_data.d.ts +11 -1
- package/dist/phaser/display/graphics_data.d.ts.map +1 -1
- package/dist/phaser/display/graphics_data_util.d.ts +1 -1
- package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
- package/dist/phaser/display/group.d.ts +24 -9
- package/dist/phaser/display/group.d.ts.map +1 -1
- package/dist/phaser/display/image.d.ts +36 -13
- package/dist/phaser/display/image.d.ts.map +1 -1
- package/dist/phaser/display/sprite_batch.d.ts +1 -1
- package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/sprite_util.d.ts +5 -5
- package/dist/phaser/display/sprite_util.d.ts.map +1 -1
- package/dist/phaser/display/text.d.ts +86 -66
- package/dist/phaser/display/text.d.ts.map +1 -1
- package/dist/phaser/display/webgl/abstract_filter.d.ts +8 -1
- package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
- package/dist/phaser/display/webgl/base_texture.d.ts +14 -2
- package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/blend_manager.d.ts +5 -2
- package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/earcut.d.ts +10 -10
- package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
- package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
- package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
- package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +17 -1
- package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/webgl/filter_manager.d.ts +5 -1
- package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/filter_texture.d.ts +7 -2
- package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/graphics.d.ts +11 -10
- package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
- package/dist/phaser/display/webgl/graphics_data.d.ts +11 -1
- package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
- package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/render_texture.d.ts +12 -1
- package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/renderer.d.ts +25 -6
- package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/complex.d.ts +7 -1
- package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/fast.d.ts +8 -1
- package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/normal.d.ts +11 -0
- package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/primitive.d.ts +7 -1
- package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader/strip.d.ts +7 -1
- package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
- package/dist/phaser/display/webgl/shader_manager.d.ts +14 -2
- package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/sprite_batch.d.ts +19 -2
- package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
- package/dist/phaser/display/webgl/stencil_manager.d.ts +8 -4
- package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
- package/dist/phaser/display/webgl/texture.d.ts +35 -2
- package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
- package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
- package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
- package/dist/phaser/display/webgl/util.d.ts +6 -6
- package/dist/phaser/display/webgl/util.d.ts.map +1 -1
- package/dist/phaser/geom/circle.d.ts +11 -10
- package/dist/phaser/geom/circle.d.ts.map +1 -1
- package/dist/phaser/geom/ellipse.d.ts +6 -5
- package/dist/phaser/geom/ellipse.d.ts.map +1 -1
- package/dist/phaser/geom/line.d.ts +14 -14
- package/dist/phaser/geom/line.d.ts.map +1 -1
- package/dist/phaser/geom/matrix.d.ts +13 -12
- package/dist/phaser/geom/matrix.d.ts.map +1 -1
- package/dist/phaser/geom/point.d.ts +19 -19
- package/dist/phaser/geom/point.d.ts.map +1 -1
- package/dist/phaser/geom/polygon.d.ts +6 -6
- package/dist/phaser/geom/polygon.d.ts.map +1 -1
- package/dist/phaser/geom/rectangle.d.ts +20 -20
- package/dist/phaser/geom/rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
- package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/util/circle.d.ts +9 -7
- package/dist/phaser/geom/util/circle.d.ts.map +1 -1
- package/dist/phaser/geom/util/ellipse.d.ts +1 -1
- package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
- package/dist/phaser/geom/util/line.d.ts +5 -3
- package/dist/phaser/geom/util/line.d.ts.map +1 -1
- package/dist/phaser/geom/util/matrix.d.ts +2 -1
- package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
- package/dist/phaser/geom/util/point.d.ts +19 -19
- package/dist/phaser/geom/util/point.d.ts.map +1 -1
- package/dist/phaser/geom/util/polygon.d.ts +2 -1
- package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
- package/dist/phaser/geom/util/rectangle.d.ts +17 -15
- package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
- package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
- package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
- package/dist/phaser/util/math.d.ts +51 -142
- package/dist/phaser/util/math.d.ts.map +1 -1
- package/package.json +2 -2
- package/src/phaser/core/animation.ts +41 -18
- package/src/phaser/core/animation_manager.ts +21 -12
- package/src/phaser/core/animation_parser.ts +11 -3
- package/src/phaser/core/array_set.ts +8 -8
- package/src/phaser/core/cache.ts +75 -60
- package/src/phaser/core/device.ts +23 -1
- package/src/phaser/core/device_util.ts +10 -10
- package/src/phaser/core/dom.ts +5 -5
- package/src/phaser/core/event_manager.ts +52 -177
- package/src/phaser/core/factory.ts +25 -17
- package/src/phaser/core/frame.ts +37 -51
- package/src/phaser/core/frame_data.ts +29 -74
- package/src/phaser/core/frame_util.ts +3 -16
- package/src/phaser/core/game.ts +40 -11
- package/src/phaser/core/input.ts +68 -17
- package/src/phaser/core/input_handler.ts +81 -45
- package/src/phaser/core/input_mouse.ts +42 -13
- package/src/phaser/core/input_mspointer.ts +24 -9
- package/src/phaser/core/input_pointer.ts +55 -12
- package/src/phaser/core/input_touch.ts +26 -9
- package/src/phaser/core/loader.ts +97 -42
- package/src/phaser/core/loader_parser.ts +6 -7
- package/src/phaser/core/raf.ts +2 -2
- package/src/phaser/core/scale_manager.ts +85 -27
- package/src/phaser/core/scene.ts +3 -2
- package/src/phaser/core/scene_manager.ts +26 -11
- package/src/phaser/core/signal.ts +10 -10
- package/src/phaser/core/signal_binding.ts +2 -2
- package/src/phaser/core/sound.ts +72 -26
- package/src/phaser/core/sound_manager.ts +31 -13
- package/src/phaser/core/sound_sprite.ts +10 -5
- package/src/phaser/core/stage.ts +8 -4
- package/src/phaser/core/time.ts +33 -7
- package/src/phaser/core/timer.ts +40 -14
- package/src/phaser/core/timer_event.ts +23 -14
- package/src/phaser/core/tween.ts +43 -23
- package/src/phaser/core/tween_data.ts +31 -7
- package/src/phaser/core/tween_easing.ts +31 -31
- package/src/phaser/core/tween_manager.ts +10 -7
- package/src/phaser/core/world.ts +1 -2
- package/src/phaser/display/bitmap_text.ts +41 -18
- package/src/phaser/display/button.ts +24 -23
- package/src/phaser/display/canvas/buffer.ts +6 -3
- package/src/phaser/display/canvas/graphics.ts +3 -4
- package/src/phaser/display/canvas/masker.ts +2 -3
- package/src/phaser/display/canvas/pool.ts +3 -4
- package/src/phaser/display/canvas/renderer.ts +19 -7
- package/src/phaser/display/canvas/tinter.ts +4 -5
- package/src/phaser/display/canvas/util.ts +9 -9
- package/src/phaser/display/display_object.ts +120 -61
- package/src/phaser/display/graphics.ts +56 -25
- package/src/phaser/display/graphics_data.ts +11 -2
- package/src/phaser/display/graphics_data_util.ts +1 -2
- package/src/phaser/display/group.ts +32 -14
- package/src/phaser/display/image.ts +37 -19
- package/src/phaser/display/sprite_batch.ts +1 -2
- package/src/phaser/display/sprite_util.ts +5 -6
- package/src/phaser/display/text.ts +82 -56
- package/src/phaser/display/webgl/abstract_filter.ts +8 -2
- package/src/phaser/display/webgl/base_texture.ts +14 -3
- package/src/phaser/display/webgl/blend_manager.ts +5 -3
- package/src/phaser/display/webgl/earcut.ts +27 -27
- package/src/phaser/display/webgl/earcut_node.ts +1 -1
- package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -4
- package/src/phaser/display/webgl/filter_manager.ts +5 -2
- package/src/phaser/display/webgl/filter_texture.ts +7 -3
- package/src/phaser/display/webgl/graphics.ts +10 -11
- package/src/phaser/display/webgl/graphics_data.ts +11 -2
- package/src/phaser/display/webgl/mask_manager.ts +2 -3
- package/src/phaser/display/webgl/render_texture.ts +12 -2
- package/src/phaser/display/webgl/renderer.ts +24 -7
- package/src/phaser/display/webgl/shader/complex.ts +7 -2
- package/src/phaser/display/webgl/shader/fast.ts +8 -2
- package/src/phaser/display/webgl/shader/normal.ts +12 -2
- package/src/phaser/display/webgl/shader/primitive.ts +7 -2
- package/src/phaser/display/webgl/shader/strip.ts +7 -2
- package/src/phaser/display/webgl/shader_manager.ts +13 -3
- package/src/phaser/display/webgl/sprite_batch.ts +20 -4
- package/src/phaser/display/webgl/stencil_manager.ts +8 -5
- package/src/phaser/display/webgl/texture.ts +35 -4
- package/src/phaser/display/webgl/texture_util.ts +2 -3
- package/src/phaser/display/webgl/util.ts +6 -6
- package/src/phaser/geom/circle.ts +10 -10
- package/src/phaser/geom/ellipse.ts +6 -6
- package/src/phaser/geom/line.ts +14 -14
- package/src/phaser/geom/matrix.ts +12 -12
- package/src/phaser/geom/point.ts +19 -19
- package/src/phaser/geom/polygon.ts +5 -5
- package/src/phaser/geom/rectangle.ts +21 -21
- package/src/phaser/geom/rounded_rectangle.ts +2 -2
- package/src/phaser/geom/util/circle.ts +7 -7
- package/src/phaser/geom/util/ellipse.ts +1 -1
- package/src/phaser/geom/util/line.ts +5 -5
- package/src/phaser/geom/util/matrix.ts +1 -1
- package/src/phaser/geom/util/point.ts +20 -20
- package/src/phaser/geom/util/polygon.ts +1 -1
- package/src/phaser/geom/util/rectangle.ts +15 -15
- package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
- package/src/phaser/util/math.ts +65 -151
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export declare class SceneManager {
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* @param {boolean} clearCache - Whether to clear the cache before starting.
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*/
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start(key:
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+
start(key: string, clearWorld?: boolean, clearCache?: boolean, ...args: any[]): void;
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/**
|
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* Restart the current scene state.
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* @param {boolean} clearWorld - Whether to clear the world before restarting.
|
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@@ -53,22 +69,22 @@ export declare class SceneManager {
|
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* @param {string} key - The unique key for the state to check.
|
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* @returns {boolean} True if the scene exists, false otherwise.
|
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*/
|
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checkState(key:
|
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checkState(key: string): boolean;
|
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/**
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* Link a scene state to the manager.
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*/
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link(key:
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/**
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* Unlink a scene state from the manager.
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/**
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* Set the current scene state.
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*/
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setCurrentState(key:
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/**
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@@ -94,7 +110,7 @@ export declare class SceneManager {
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* @param {number} height - The new height of the scene.
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*/
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resize(width:
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/**
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* Destroy the scene manager.
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* This method is called when the scene manager is about to be destroyed.
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@@ -1 +1 @@
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-
{"version":3,"file":"scene_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scene_manager.ts"],"names":[],"mappings":"
|
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1
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+
{"version":3,"file":"scene_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scene_manager.ts"],"names":[],"mappings":"AAEA,qBAAa,YAAY;IACvB,IAAI,EAAG,GAAG,CAAC;IACX,MAAM,EAAG,GAAG,CAAC;IACb,aAAa,EAAG,GAAG,CAAC;IACpB,WAAW,EAAG,GAAG,CAAC;IAClB,WAAW,EAAG,GAAG,CAAC;IAClB,QAAQ,EAAG,GAAG,CAAC;IACf,KAAK,EAAG,GAAG,CAAC;IACZ,OAAO,EAAG,GAAG,CAAC;IACd,cAAc,EAAG,GAAG,CAAC;IACrB,iBAAiB,EAAG,GAAG,CAAC;IACxB,gBAAgB,EAAG,GAAG,CAAC;IACvB,gBAAgB,EAAG,GAAG,CAAC;IACvB,gBAAgB,EAAG,GAAG,CAAC;IACvB,qBAAqB,EAAG,GAAG,CAAC;IAC5B,kBAAkB,EAAG,GAAG,CAAC;IACzB,eAAe,EAAG,GAAG,CAAC;IACtB;;;;OAIG;gBACS,IAAI,EAAE,OAAO,WAAW,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM;IAqBhE;;;OAGG;IACH,IAAI;IAMJ;;;;;;OAMG;IACH,GAAG,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,EAAE,SAAS,GAAE,OAAe;IAqBvD;;;OAGG;IACH,MAAM,CAAC,GAAG,EAAE,MAAM;IAclB;;;;;;OAMG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,UAAU,GAAE,OAAc,EAAE,UAAU,GAAE,OAAe,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE;IAY1F;;;;;OAKG;IACH,OAAO,CAAC,UAAU,GAAE,OAAc,EAAE,UAAU,GAAE,OAAe,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE;IAS/E;;;OAGG;IACH,SAAS;IA+BT;;;OAGG;IACH,iBAAiB;IAkBjB;;;;OAIG;IACH,UAAU,CAAC,GAAG,EAAE,MAAM;IAUtB;;;OAGG;IACH,IAAI,CAAC,GAAG,EAAE,MAAM;IAKhB;;;OAGG;IACH,MAAM,CAAC,GAAG,EAAE,MAAM;IAMlB;;;OAGG;IACH,eAAe,CAAC,GAAG,EAAE,MAAM;IAoB3B;;;OAGG;IACH,eAAe;IAIf;;;OAGG;IACH,YAAY;IASZ;;;OAGG;IACH,MAAM;IAMN;;;OAGG;IACH,WAAW;IAMX;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAMpC;;;OAGG;IACH,OAAO;IAiBP;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI,OAAO,QAEV;CACF"}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { SignalBinding } from './signal_binding.js';
|
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1
2
|
export declare class Signal {
|
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2
3
|
_bindings: any;
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|
_prevParams: any;
|
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@@ -16,7 +17,7 @@ export declare class Signal {
|
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|
* @param {string} fnName - The name of the function this validation is for.
|
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18
|
* @throws {Error} If the listener is not a function.
|
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18
19
|
*/
|
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|
-
validateListener(listener:
|
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20
|
+
validateListener(listener: Function, fnName: string): void;
|
|
20
21
|
/**
|
|
21
22
|
* Register a new listener with the signal.
|
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22
23
|
* @param {Function} listener - The function to call when the signal is dispatched.
|
|
@@ -27,26 +28,26 @@ export declare class Signal {
|
|
|
27
28
|
* @returns {SignalBinding} The binding for this listener.
|
|
28
29
|
* @throws {Error} If the listener is already registered with a different once setting.
|
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|
*/
|
|
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|
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_registerListener(listener:
|
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31
|
+
_registerListener(listener: Function, isOnce?: boolean, listenerContext?: any, priority?: number, args?: any): any;
|
|
31
32
|
/**
|
|
32
33
|
* Add a binding to the list of listeners.
|
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34
|
* @param {SignalBinding} binding - The binding to add.
|
|
34
35
|
*/
|
|
35
|
-
_addBinding(binding:
|
|
36
|
+
_addBinding(binding: SignalBinding): void;
|
|
36
37
|
/**
|
|
37
38
|
* Find the index of a listener in the bindings array.
|
|
38
39
|
* @param {Function} listener - The listener to find.
|
|
39
40
|
* @param {object} context - The context of the listener.
|
|
40
41
|
* @returns {number} The index of the listener in the bindings array, or -1 if not found.
|
|
41
42
|
*/
|
|
42
|
-
_indexOfListener(listener:
|
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43
|
+
_indexOfListener(listener: Function, context?: any): any;
|
|
43
44
|
/**
|
|
44
45
|
* Check if a listener is registered with the signal.
|
|
45
46
|
* @param {Function} listener - The listener to check.
|
|
46
47
|
* @param {object} context - The context of the listener.
|
|
47
48
|
* @returns {boolean} True if the listener is registered, false otherwise.
|
|
48
49
|
*/
|
|
49
|
-
has(listener:
|
|
50
|
+
has(listener: Function, context?: any): boolean;
|
|
50
51
|
/**
|
|
51
52
|
* Add a listener that will be called every time the signal is dispatched.
|
|
52
53
|
* @param {Function} listener - The function to call when the signal is dispatched.
|
|
@@ -55,7 +56,7 @@ export declare class Signal {
|
|
|
55
56
|
* @param {...any} args - Additional arguments to pass to the listener.
|
|
56
57
|
* @returns {SignalBinding} The binding for this listener.
|
|
57
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|
*/
|
|
58
|
-
add(listener:
|
|
59
|
+
add(listener: Function, listenerContext?: any, priority?: number, ...args: any[]): any;
|
|
59
60
|
/**
|
|
60
61
|
* Add a listener that will be called only once when the signal is dispatched.
|
|
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|
* @param {Function} listener - The function to call when the signal is dispatched.
|
|
@@ -64,14 +65,14 @@ export declare class Signal {
|
|
|
64
65
|
* @param {...any} args - Additional arguments to pass to the listener.
|
|
65
66
|
* @returns {SignalBinding} The binding for this listener.
|
|
66
67
|
*/
|
|
67
|
-
addOnce(listener:
|
|
68
|
+
addOnce(listener: Function, listenerContext?: any, priority?: number, ...args: any[]): any;
|
|
68
69
|
/**
|
|
69
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|
* Remove a listener from the signal.
|
|
70
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|
* @param {Function} listener - The listener to remove.
|
|
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|
* @param {object} context - The context of the listener.
|
|
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|
* @returns {Function} The removed listener function.
|
|
73
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|
*/
|
|
74
|
-
remove(listener:
|
|
75
|
+
remove(listener: Function, context?: any): Function;
|
|
75
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|
/**
|
|
76
77
|
* Remove all listeners from the signal, or only those in a specific context.
|
|
77
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|
* @param {object} context - The context to filter listeners by, or null to remove all.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"signal.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/signal.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"signal.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/signal.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AAEpD,qBAAa,MAAM;IACjB,SAAS,EAAE,GAAG,CAAC;IACf,WAAW,EAAE,GAAG,CAAC;IACjB,QAAQ,EAAE,OAAO,CAAC;IAClB,gBAAgB,EAAE,OAAO,CAAC;IAC1B,MAAM,EAAE,OAAO,CAAC;IAChB,cAAc,EAAE,GAAG,CAAC;IAEpB;;;OAGG;;IAUH;;;;;OAKG;IACH,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM;IAQnD;;;;;;;;;OASG;IACH,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,GAAE,OAAe,EAAE,eAAe,GAAE,GAAU,EAAE,QAAQ,GAAE,MAAU,EAAE,IAAI,GAAE,GAAU;IAsBlI;;;OAGG;IACH,WAAW,CAAC,OAAO,EAAE,aAAa;IAYlC;;;;;OAKG;IACH,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,GAAE,GAAU;IAgBxD;;;;;OAKG;IACH,GAAG,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,GAAE,GAAU;IAI3C;;;;;;;OAOG;IACH,GAAG,CAAC,QAAQ,EAAE,QAAQ,EAAE,eAAe,GAAE,GAAU,EAAE,QAAQ,GAAE,MAAU,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE;IAKzF;;;;;;;OAOG;IACH,OAAO,CAAC,QAAQ,EAAE,QAAQ,EAAE,eAAe,GAAE,GAAU,EAAE,QAAQ,GAAE,MAAU,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE;IAK7F;;;;;OAKG;IACH,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,GAAE,GAAU;IAW9C;;;OAGG;IACH,SAAS,CAAC,OAAO,GAAE,GAAU;IAqB7B;;;OAGG;IACH,eAAe;IAIf;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ,CAAC,GAAG,IAAI,EAAE,GAAG,EAAE;IAwBvB;;;OAGG;IACH,MAAM;IAMN;;;OAGG;IACH,OAAO;IAMP;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,IAAI,aAAa,QAMhB;IAED;;;OAGG;IACH,SAAS;CAOV"}
|
|
@@ -17,13 +17,13 @@ export declare class SignalBinding {
|
|
|
17
17
|
* @param {number} priority - TBD.
|
|
18
18
|
* @param {...any} args - TBD.
|
|
19
19
|
*/
|
|
20
|
-
constructor(signal:
|
|
20
|
+
constructor(signal: import('./signal.js').Signal, listener: Function, isOnce?: boolean, listenerContext?: any, priority?: number, args?: any);
|
|
21
21
|
/**
|
|
22
22
|
* TBD.
|
|
23
23
|
* @param {any[]} paramsArr - TBD.
|
|
24
24
|
* @returns {Function} TBD.
|
|
25
25
|
*/
|
|
26
|
-
execute(paramsArr: any): any;
|
|
26
|
+
execute(paramsArr: any[]): any;
|
|
27
27
|
/**
|
|
28
28
|
* TBD.
|
|
29
29
|
* @returns {Function} TBD.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"signal_binding.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/signal_binding.ts"],"names":[],"mappings":"AAAA,qBAAa,aAAa;IACxB,OAAO,EAAE,GAAG,CAAC;IACb,SAAS,EAAE,GAAG,CAAC;IACf,KAAK,EAAE,GAAG,CAAC;IACX,SAAS,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,OAAO,CAAC;IACjB,OAAO,EAAE,GAAG,CAAC;IACb,SAAS,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,OAAO,CAAC;IAChB,MAAM,EAAE,GAAG,CAAC;IAEZ;;;;;;;;OAQG;gBACS,MAAM,
|
|
1
|
+
{"version":3,"file":"signal_binding.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/signal_binding.ts"],"names":[],"mappings":"AAAA,qBAAa,aAAa;IACxB,OAAO,EAAE,GAAG,CAAC;IACb,SAAS,EAAE,GAAG,CAAC;IACf,KAAK,EAAE,GAAG,CAAC;IACX,SAAS,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,OAAO,CAAC;IACjB,OAAO,EAAE,GAAG,CAAC;IACb,SAAS,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,OAAO,CAAC;IAChB,MAAM,EAAE,GAAG,CAAC;IAEZ;;;;;;;;OAQG;gBACS,MAAM,EAAE,OAAO,aAAa,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,GAAE,OAAe,EAAE,eAAe,GAAE,GAAU,EAAE,QAAQ,GAAE,MAAU,EAAE,IAAI,GAAE,GAAU;IAYlK;;;;OAIG;IACH,OAAO,CAAC,SAAS,EAAE,GAAG,EAAE;IAiBxB;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,OAAO;IAIP;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,WAAW;IAIX;;;OAGG;IACH,SAAS;IAIT;;OAEG;IACH,QAAQ;IAMR;;;OAGG;IACH,QAAQ;CAGT"}
|
|
@@ -1,4 +1,52 @@
|
|
|
1
|
+
import { Signal } from './signal.js';
|
|
1
2
|
export declare class Sound {
|
|
3
|
+
_paused: any;
|
|
4
|
+
game: import('./game.js').Game;
|
|
5
|
+
name: string;
|
|
6
|
+
key: string;
|
|
7
|
+
loop: boolean;
|
|
8
|
+
markers: any;
|
|
9
|
+
context: AudioContext;
|
|
10
|
+
autoplay: boolean;
|
|
11
|
+
totalDuration: number;
|
|
12
|
+
startTime: number;
|
|
13
|
+
currentTime: number;
|
|
14
|
+
duration: number;
|
|
15
|
+
durationMS: number;
|
|
16
|
+
position: number;
|
|
17
|
+
stopTime: number;
|
|
18
|
+
paused: boolean;
|
|
19
|
+
pausedPosition: number;
|
|
20
|
+
pausedTime: number;
|
|
21
|
+
isPlaying: boolean;
|
|
22
|
+
currentMarker: string;
|
|
23
|
+
fadeTween: import('./tween.js').Tween | null;
|
|
24
|
+
pendingPlayback: boolean;
|
|
25
|
+
override: boolean;
|
|
26
|
+
allowMultiple: boolean;
|
|
27
|
+
externalNode: AudioNode | null;
|
|
28
|
+
masterGainNode: GainNode | null;
|
|
29
|
+
gainNode: GainNode | null;
|
|
30
|
+
_sound: AudioBufferSourceNode | null;
|
|
31
|
+
_markedToDelete: boolean;
|
|
32
|
+
_removeFromSoundManager: boolean;
|
|
33
|
+
onPlay: Signal;
|
|
34
|
+
onPause: Signal;
|
|
35
|
+
onResume: Signal;
|
|
36
|
+
onLoop: Signal;
|
|
37
|
+
onStop: Signal;
|
|
38
|
+
onMute: Signal;
|
|
39
|
+
onMarkerComplete: Signal;
|
|
40
|
+
onFadeComplete: Signal;
|
|
41
|
+
_volume: number;
|
|
42
|
+
_buffer: AudioBuffer | null;
|
|
43
|
+
_muted: boolean;
|
|
44
|
+
_tempMarker: string;
|
|
45
|
+
_tempPosition: number;
|
|
46
|
+
_tempVolume: number;
|
|
47
|
+
_tempPause: number;
|
|
48
|
+
_muteVolume: number;
|
|
49
|
+
_tempLoop: boolean;
|
|
2
50
|
/**
|
|
3
51
|
* Creates a new Sound instance.
|
|
4
52
|
* @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
|
|
@@ -7,12 +55,12 @@ export declare class Sound {
|
|
|
7
55
|
* @param {boolean} loop - Whether the sound should loop.
|
|
8
56
|
* @param {boolean} connect - Whether to connect to the master gain node.
|
|
9
57
|
*/
|
|
10
|
-
constructor(game:
|
|
58
|
+
constructor(game: import('./game.js').Game, key: string, volume?: number, loop?: boolean, connect?: boolean);
|
|
11
59
|
/**
|
|
12
60
|
* Callback when a sound has been unlocked.
|
|
13
61
|
* @param {string} key - The key of the sound that was unlocked.
|
|
14
62
|
*/
|
|
15
|
-
soundHasUnlocked(key:
|
|
63
|
+
soundHasUnlocked(key: string): void;
|
|
16
64
|
/**
|
|
17
65
|
* Adds a marker to the sound.
|
|
18
66
|
* @param {string} name - The name of the marker.
|
|
@@ -21,12 +69,12 @@ export declare class Sound {
|
|
|
21
69
|
* @param {number} volume - The volume level (0.0 to 1.0) of the marker.
|
|
22
70
|
* @param {boolean} loop - Whether the marker should loop.
|
|
23
71
|
*/
|
|
24
|
-
addMarker(name:
|
|
72
|
+
addMarker(name: string, start: number, duration?: number, volume?: number, loop?: boolean): void;
|
|
25
73
|
/**
|
|
26
74
|
* Removes a marker from the sound.
|
|
27
75
|
* @param {string} name - The name of the marker to remove.
|
|
28
76
|
*/
|
|
29
|
-
removeMarker(name:
|
|
77
|
+
removeMarker(name: string): void;
|
|
30
78
|
/**
|
|
31
79
|
* Handler for when the sound ends.
|
|
32
80
|
*/
|
|
@@ -40,7 +88,7 @@ export declare class Sound {
|
|
|
40
88
|
* @param {number} volume - The volume level (0.0 to 1.0) to play at.
|
|
41
89
|
* @returns {Sound} This Sound instance for chaining.
|
|
42
90
|
*/
|
|
43
|
-
loopFull(volume:
|
|
91
|
+
loopFull(volume: number): this;
|
|
44
92
|
/**
|
|
45
93
|
* Plays the sound, optionally using a marker.
|
|
46
94
|
* @param {string} marker - The name of the marker to play, or null/undefined to play the entire sound.
|
|
@@ -50,7 +98,7 @@ export declare class Sound {
|
|
|
50
98
|
* @param {boolean} forceRestart - Whether to force restarting the sound even if it's already playing.
|
|
51
99
|
* @returns {Sound} This Sound instance for chaining.
|
|
52
100
|
*/
|
|
53
|
-
play(marker
|
|
101
|
+
play(marker?: any, position?: any, volume?: any, loop?: any, forceRestart?: boolean): this;
|
|
54
102
|
/**
|
|
55
103
|
* Restarts the sound, optionally using a marker.
|
|
56
104
|
* @param {string} marker - The name of the marker to play, or empty string to play the entire sound.
|
|
@@ -77,12 +125,12 @@ export declare class Sound {
|
|
|
77
125
|
* @param {boolean} loop - Whether the sound should loop.
|
|
78
126
|
* @param {string} marker - The name of the marker to fade in, or empty string to use current marker.
|
|
79
127
|
*/
|
|
80
|
-
fadeIn(duration:
|
|
128
|
+
fadeIn(duration: number, loop?: boolean, marker?: string): void;
|
|
81
129
|
/**
|
|
82
130
|
* Fades out the sound to silence.
|
|
83
131
|
* @param {number} duration - The fade-out duration (in milliseconds).
|
|
84
132
|
*/
|
|
85
|
-
fadeOut(duration:
|
|
133
|
+
fadeOut(duration: number): void;
|
|
86
134
|
/**
|
|
87
135
|
* Fades the sound to a specific volume level.
|
|
88
136
|
* @param {number} duration - The fade duration (in milliseconds).
|
|
@@ -111,10 +159,10 @@ export declare class Sound {
|
|
|
111
159
|
* Gets the volume of the sound.
|
|
112
160
|
* @returns {number} The volume level (0.0 to 1.0).
|
|
113
161
|
*/
|
|
114
|
-
get volume():
|
|
162
|
+
get volume(): number;
|
|
115
163
|
/**
|
|
116
164
|
* Sets the volume of the sound.
|
|
117
165
|
*/
|
|
118
|
-
set volume(value:
|
|
166
|
+
set volume(value: number);
|
|
119
167
|
}
|
|
120
168
|
//# sourceMappingURL=sound.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAErC,qBAAa,KAAK;IAChB,OAAO,EAAG,GAAG,CAAC;IACd,IAAI,EAAG,OAAO,WAAW,EAAE,IAAI,CAAC;IAChC,IAAI,EAAG,MAAM,CAAC;IACd,GAAG,EAAG,MAAM,CAAC;IACb,IAAI,EAAG,OAAO,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,OAAO,EAAG,YAAY,CAAC;IACvB,QAAQ,EAAG,OAAO,CAAC;IACnB,aAAa,EAAG,MAAM,CAAC;IACvB,SAAS,EAAG,MAAM,CAAC;IACnB,WAAW,EAAG,MAAM,CAAC;IACrB,QAAQ,EAAG,MAAM,CAAC;IAClB,UAAU,EAAG,MAAM,CAAC;IACpB,QAAQ,EAAG,MAAM,CAAC;IAClB,QAAQ,EAAG,MAAM,CAAC;IAClB,MAAM,EAAG,OAAO,CAAC;IACjB,cAAc,EAAG,MAAM,CAAC;IACxB,UAAU,EAAG,MAAM,CAAC;IACpB,SAAS,EAAG,OAAO,CAAC;IACpB,aAAa,EAAG,MAAM,CAAC;IACvB,SAAS,EAAG,OAAO,YAAY,EAAE,KAAK,GAAG,IAAI,CAAC;IAC9C,eAAe,EAAG,OAAO,CAAC;IAC1B,QAAQ,EAAG,OAAO,CAAC;IACnB,aAAa,EAAG,OAAO,CAAC;IACxB,YAAY,EAAG,SAAS,GAAG,IAAI,CAAC;IAChC,cAAc,EAAG,QAAQ,GAAG,IAAI,CAAC;IACjC,QAAQ,EAAG,QAAQ,GAAG,IAAI,CAAC;IAC3B,MAAM,EAAG,qBAAqB,GAAG,IAAI,CAAC;IACtC,eAAe,EAAG,OAAO,CAAC;IAC1B,uBAAuB,EAAG,OAAO,CAAC;IAClC,MAAM,EAAG,MAAM,CAAC;IAChB,OAAO,EAAG,MAAM,CAAC;IACjB,QAAQ,EAAG,MAAM,CAAC;IAClB,MAAM,EAAG,MAAM,CAAC;IAChB,MAAM,EAAG,MAAM,CAAC;IAChB,MAAM,EAAG,MAAM,CAAC;IAChB,gBAAgB,EAAG,MAAM,CAAC;IAC1B,cAAc,EAAG,MAAM,CAAC;IACxB,OAAO,EAAG,MAAM,CAAC;IACjB,OAAO,EAAG,WAAW,GAAG,IAAI,CAAC;IAC7B,MAAM,EAAG,OAAO,CAAC;IACjB,WAAW,EAAG,MAAM,CAAC;IACrB,aAAa,EAAG,MAAM,CAAC;IACvB,WAAW,EAAG,MAAM,CAAC;IACrB,UAAU,EAAG,MAAM,CAAC;IACpB,WAAW,EAAG,MAAM,CAAC;IACrB,SAAS,EAAG,OAAO,CAAC;IACpB;;;;;;;OAOG;gBACS,IAAI,EAAE,OAAO,WAAW,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,GAAE,MAAU,EAAE,IAAI,GAAE,OAAe,EAAE,OAAO,GAAE,OAAc;IAuE3H;;;OAGG;IACH,gBAAgB,CAAC,GAAG,EAAE,MAAM;IAO5B;;;;;;;OAOG;IACH,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,GAAE,MAAU,EAAE,MAAM,GAAE,MAAU,EAAE,IAAI,GAAE,OAAe;IAYtG;;;OAGG;IACH,YAAY,CAAC,IAAI,EAAE,MAAM;IAIzB;;OAEG;IACH,cAAc;IA+Bd;;OAEG;IACH,MAAM;IAkCN;;;;OAIG;IACH,QAAQ,CAAC,MAAM,EAAE,MAAM;IAIvB;;;;;;;;OAQG;IACH,IAAI,CAAC,MAAM,GAAE,GAAQ,EAAE,QAAQ,GAAE,GAAO,EAAE,MAAM,GAAE,GAAO,EAAE,IAAI,GAAE,GAAW,EAAE,YAAY,GAAE,OAAc;IAkH1G;;;;;;OAMG;IACH,OAAO,CAAC,MAAM,GAAE,MAAW,EAAE,QAAQ,GAAE,MAAU,EAAE,MAAM,GAAE,MAAU,EAAE,IAAI,GAAE,OAAe;IAI5F;;OAEG;IACH,KAAK;IAWL;;OAEG;IACH,MAAM;IA6BN;;OAEG;IACH,IAAI;IA4BJ;;;;;OAKG;IACH,MAAM,CAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,GAAE,OAAe,EAAE,MAAM,GAAE,MAA2B;IAQnF;;;OAGG;IACH,OAAO,CAAC,QAAQ,EAAE,MAAM;IAIxB;;;;OAIG;IACH,MAAM,CAAC,QAAQ,GAAE,MAAY,EAAE,MAAM,GAAE,MAAU;IAQjD;;OAEG;IACH,YAAY;IAOZ;;;OAGG;IACH,OAAO,CAAC,MAAM,GAAE,OAAc;IAsB9B;;;OAGG;IACH,IAAI,IAAI,QAEP;IAED;;OAEG;IACH,IAAI,IAAI,CAAC,KAAK,KAAA,EAcb;IAED;;;OAGG;IACH,IAAI,MAAM,WAET;IAED;;OAEG;IACH,IAAI,MAAM,CAAC,KAAK,QAAA,EAQf;CACF"}
|
|
@@ -1,11 +1,30 @@
|
|
|
1
1
|
import { Sound } from './sound.js';
|
|
2
2
|
import { SoundSprite } from './sound_sprite.js';
|
|
3
3
|
export declare class SoundManager {
|
|
4
|
+
game: any;
|
|
5
|
+
onChange: any;
|
|
6
|
+
context: any;
|
|
7
|
+
baseLatency: any;
|
|
8
|
+
noAudio: any;
|
|
9
|
+
type: any;
|
|
10
|
+
connectToMaster: any;
|
|
11
|
+
isLocked: any;
|
|
12
|
+
_codeMuted: any;
|
|
13
|
+
_muted: any;
|
|
14
|
+
_unlockSource: any;
|
|
15
|
+
_volume: any;
|
|
16
|
+
_sounds: any;
|
|
17
|
+
_watchList: any;
|
|
18
|
+
_watching: any;
|
|
19
|
+
_watchCallback: any;
|
|
20
|
+
_watchContext: any;
|
|
21
|
+
masterGain: any;
|
|
22
|
+
_muteVolume: any;
|
|
4
23
|
/**
|
|
5
24
|
* Creates a new SoundManager instance.
|
|
6
25
|
* @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
|
|
7
26
|
*/
|
|
8
|
-
constructor(game:
|
|
27
|
+
constructor(game: import('./game.js').Game);
|
|
9
28
|
/**
|
|
10
29
|
* Initializes the sound manager and sets up audio context.
|
|
11
30
|
*/
|
|
@@ -34,7 +53,7 @@ export declare class SoundManager {
|
|
|
34
53
|
* Handles unlock events to resume audio context.
|
|
35
54
|
* @param {Event} event - The DOM event that triggered the unlock.
|
|
36
55
|
*/
|
|
37
|
-
onUnlockEvent: (event:
|
|
56
|
+
onUnlockEvent: (event: Event) => void;
|
|
38
57
|
/**
|
|
39
58
|
* Stops all sounds in the manager.
|
|
40
59
|
*/
|
|
@@ -51,14 +70,14 @@ export declare class SoundManager {
|
|
|
51
70
|
* Decodes an audio file for playback.
|
|
52
71
|
* @param {string} key - The key of the sound to decode.
|
|
53
72
|
*/
|
|
54
|
-
decode(key:
|
|
73
|
+
decode(key: string): void;
|
|
55
74
|
/**
|
|
56
75
|
* Sets up a callback to be called when audio files are decoded.
|
|
57
76
|
* @param {Sound[]|string[]} files - The sound files or keys to wait for.
|
|
58
77
|
* @param {Function} callback - The callback function to call when all files are decoded.
|
|
59
78
|
* @param {object} callbackContext - The context in which to call the callback.
|
|
60
79
|
*/
|
|
61
|
-
setDecodedCallback(files: any, callback:
|
|
80
|
+
setDecodedCallback(files: any, callback: Function, callbackContext: any): void;
|
|
62
81
|
/**
|
|
63
82
|
* Updates the sound manager state.
|
|
64
83
|
*/
|
|
@@ -71,25 +90,25 @@ export declare class SoundManager {
|
|
|
71
90
|
* @param {boolean} connect - Whether to connect to the master gain node.
|
|
72
91
|
* @returns {Sound} The created Sound object.
|
|
73
92
|
*/
|
|
74
|
-
add(key:
|
|
93
|
+
add(key: string, volume?: number, loop?: boolean, connect?: boolean): Sound;
|
|
75
94
|
/**
|
|
76
95
|
* Adds a new sound sprite to the manager.
|
|
77
96
|
* @param {string} key - The key of the sound sprite to add.
|
|
78
97
|
* @returns {SoundSprite} The created SoundSprite object.
|
|
79
98
|
*/
|
|
80
|
-
addSprite(key:
|
|
99
|
+
addSprite(key: string): SoundSprite;
|
|
81
100
|
/**
|
|
82
101
|
* Removes a sound from the manager.
|
|
83
102
|
* @param {Sound | null | undefined} sound - The sound object to remove.
|
|
84
103
|
* @returns {boolean} True if the sound was removed, false otherwise.
|
|
85
104
|
*/
|
|
86
|
-
remove(sound:
|
|
105
|
+
remove(sound: Sound | null | undefined): boolean;
|
|
87
106
|
/**
|
|
88
107
|
* Removes all sounds with a specific key from the manager.
|
|
89
108
|
* @param {string} key - The key of sounds to remove.
|
|
90
109
|
* @returns {number} The number of sounds removed.
|
|
91
110
|
*/
|
|
92
|
-
removeByKey(key:
|
|
111
|
+
removeByKey(key: string): number;
|
|
93
112
|
/**
|
|
94
113
|
* Plays a sound by key.
|
|
95
114
|
* @param {string} key - The key of the sound to play.
|
|
@@ -97,7 +116,7 @@ export declare class SoundManager {
|
|
|
97
116
|
* @param {boolean} loop - Whether the sound should loop.
|
|
98
117
|
* @returns {Sound} The created Sound object, or null if audio is disabled.
|
|
99
118
|
*/
|
|
100
|
-
play(key:
|
|
119
|
+
play(key: string, volume?: number, loop?: boolean): Sound;
|
|
101
120
|
/**
|
|
102
121
|
* Mutes all sounds in the manager.
|
|
103
122
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sound_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_manager.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"sound_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_manager.ts"],"names":[],"mappings":"AAUA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAEhD,qBAAa,YAAY;IACvB,IAAI,EAAG,GAAG,CAAC;IACX,QAAQ,EAAG,GAAG,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,IAAI,EAAG,GAAG,CAAC;IACX,eAAe,EAAG,GAAG,CAAC;IACtB,QAAQ,EAAG,GAAG,CAAC;IACf,UAAU,EAAG,GAAG,CAAC;IACjB,MAAM,EAAG,GAAG,CAAC;IACb,aAAa,EAAG,GAAG,CAAC;IACpB,OAAO,EAAG,GAAG,CAAC;IACd,OAAO,EAAG,GAAG,CAAC;IACd,UAAU,EAAG,GAAG,CAAC;IACjB,SAAS,EAAG,GAAG,CAAC;IAChB,cAAc,EAAG,GAAG,CAAC;IACrB,aAAa,EAAG,GAAG,CAAC;IACpB,UAAU,EAAG,GAAG,CAAC;IACjB,WAAW,EAAG,GAAG,CAAC;IAClB;;;OAGG;gBACS,IAAI,EAAE,OAAO,WAAW,EAAE,IAAI;IAuB1C;;OAEG;IACH,IAAI;IAuDJ;;OAEG;IACH,qBAAqB,aAInB;IAEF;;OAEG;IACH,oBAAoB,aAMlB;IAEF;;OAEG;IACH,mBAAmB,aAUjB;IAEF;;OAEG;IACH,iBAAiB,aASf;IAEF;;OAEG;IACH,oBAAoB,aASlB;IAEF;;;OAGG;IACH,aAAa,GAAI,OAAO,KAAK,UAsC3B;IAEF;;OAEG;IACH,OAAO;IAWP;;OAEG;IACH,QAAQ;IAWR;;OAEG;IACH,SAAS;IAWT;;;OAGG;IACH,MAAM,CAAC,GAAG,EAAE,MAAM;IA2BlB;;;;;OAKG;IACH,kBAAkB,CAAC,KAAK,EAAE,GAAG,EAAE,QAAQ,EAAE,QAAQ,EAAE,eAAe,EAAE,GAAG;IAyBvE;;OAEG;IACH,MAAM;IAuBN;;;;;;;OAOG;IACH,GAAG,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,GAAE,MAAU,EAAE,IAAI,GAAE,OAAe,EAAE,OAAO,GAAE,OAA8B;IAMnG;;;;OAIG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM;IAIrB;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,GAAG,SAAS;IAatC;;;;OAIG;IACH,WAAW,CAAC,GAAG,EAAE,MAAM;IAcvB;;;;;;OAMG;IACH,IAAI,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,GAAE,MAAU,EAAE,IAAI,GAAE,OAAe;IAS3D;;OAEG;IACH,OAAO;IAYP;;OAEG;IACH,SAAS;IAWT;;OAEG;IACH,OAAO;IAcP;;;OAGG;IACH,IAAI,IAAI,QAEP;IAED;;OAEG;IACH,IAAI,IAAI,CAAC,KAAK,KAAA,EAcb;IAED;;;OAGG;IACH,IAAI,MAAM,QAET;IAED;;OAEG;IACH,IAAI,MAAM,CAAC,KAAK,KAAA,EAYf;CACF"}
|
|
@@ -1,27 +1,33 @@
|
|
|
1
1
|
export declare class SoundSprite {
|
|
2
|
+
game: any;
|
|
3
|
+
key: any;
|
|
4
|
+
config: any;
|
|
5
|
+
autoplayKey: any;
|
|
6
|
+
autoplay: any;
|
|
7
|
+
sounds: any;
|
|
2
8
|
/**
|
|
3
9
|
* TBD.
|
|
4
10
|
* @param {import('./game.js').Game} game - TBD.
|
|
5
11
|
* @param {string} key - TBD.
|
|
6
12
|
*/
|
|
7
|
-
constructor(game:
|
|
13
|
+
constructor(game: import('./game.js').Game, key: string);
|
|
8
14
|
/**
|
|
9
15
|
* TBD.
|
|
10
16
|
* @param {string} marker - TBD.
|
|
11
17
|
* @param {number} volume - TBD.
|
|
12
18
|
* @returns {import('./sound.js').Sound} TBD.
|
|
13
19
|
*/
|
|
14
|
-
play(marker:
|
|
20
|
+
play(marker: string, volume?: number): any;
|
|
15
21
|
/**
|
|
16
22
|
* TBD.
|
|
17
23
|
* @param {string} marker - TBD.
|
|
18
24
|
*/
|
|
19
|
-
stop(marker:
|
|
25
|
+
stop(marker: string): void;
|
|
20
26
|
/**
|
|
21
27
|
* TBD.
|
|
22
28
|
* @param {string} marker - TBD.
|
|
23
29
|
* @returns {import('./sound.js').Sound} TBD.
|
|
24
30
|
*/
|
|
25
|
-
get(marker:
|
|
31
|
+
get(marker: string): any;
|
|
26
32
|
}
|
|
27
33
|
//# sourceMappingURL=sound_sprite.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sound_sprite.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_sprite.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"sound_sprite.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_sprite.ts"],"names":[],"mappings":"AAAA,qBAAa,WAAW;IACxB,IAAI,EAAG,GAAG,CAAC;IACX,GAAG,EAAG,GAAG,CAAC;IACV,MAAM,EAAG,GAAG,CAAC;IACb,WAAW,EAAG,GAAG,CAAC;IAClB,QAAQ,EAAG,GAAG,CAAC;IACf,MAAM,EAAG,GAAG,CAAC;IACX;;;;OAIG;gBACS,IAAI,EAAE,OAAO,WAAW,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM;IAqBvD;;;;;OAKG;IACH,IAAI,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,GAAE,MAAU;IAIvC;;;OAGG;IACH,IAAI,CAAC,MAAM,EAAE,MAAM;IAUnB;;;;OAIG;IACH,GAAG,CAAC,MAAM,EAAE,MAAM;CAGnB"}
|
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@@ -1,15 +1,19 @@
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import { DisplayObject } from '../display/display_object.js';
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export declare class Stage extends DisplayObject {
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name: any;
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worldTransform: any;
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currentRenderOrderID: any;
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_bgColor: any;
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/**
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* Creates a new Stage instance.
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* @param {import('./game.js').Game} game - The game instance.
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*/
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constructor(game:
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constructor(game: import('./game.js').Game);
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/**
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* Sets the background color of the stage.
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* @param {number} color - The color to set as the background.
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*/
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-
setBackgroundColor(color:
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setBackgroundColor(color: number): void;
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/**
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* Initializes the stage after game creation.
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*/
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@@ -29,7 +33,7 @@ export declare class Stage extends DisplayObject {
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/**
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* Updates the stage's transformation matrix.
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*/
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-
updateTransform():
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updateTransform(): this;
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/**
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* Destroys the stage and cleans up resources.
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*/
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/stage.ts"],"names":[],"mappings":"
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{"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/stage.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAK7D,qBAAa,KAAM,SAAQ,aAAa;IAC9B,IAAI,EAAE,GAAG,CAAC;IACV,cAAc,EAAE,GAAG,CAAC;IAC5B,oBAAoB,EAAG,GAAG,CAAC;IAC3B,QAAQ,EAAG,GAAG,CAAC;IACf;;;OAGG;gBACS,IAAI,EAAE,OAAO,WAAW,EAAE,IAAI;IAsB1C;;;OAGG;IACH,kBAAkB,CAAC,KAAK,EAAE,MAAM;IAYhC;;OAEG;IACH,IAAI;IAKJ;;OAEG;IACH,SAAS;IAQT;;OAEG;IACH,MAAM;IAQN;;OAEG;IACH,UAAU;IAOV;;OAEG;IACH,eAAe,IAAI,IAAI;IAQvB;;OAEG;IACH,OAAO;IAOP;;;OAGG;IACH,IAAI,eAAe,QAElB;IAED;;OAEG;IACH,IAAI,eAAe,CAAC,KAAK,KAAA,EAExB;IAED;;;OAGG;IACH,IAAI,QAAQ,YAEX;IAED;;OAEG;IACH,IAAI,QAAQ,CAAC,KAAK,SAAA,EAEjB;CACF"}
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@@ -1,10 +1,37 @@
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import { Timer } from './timer.js';
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export declare class Time {
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game: any;
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time: any;
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prevTime: any;
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now: any;
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elapsed: any;
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elapsedMS: any;
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desiredFpsMult: any;
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_desiredFps: any;
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suggestedFps: any;
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advancedTiming: any;
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frames: any;
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fps: any;
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fpsMin: any;
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fpsMax: any;
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msMin: any;
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msMax: any;
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pauseDuration: any;
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timeToCall: any;
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timeExpected: any;
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events: any;
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_frameCount: any;
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_elapsedAccumulator: any;
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_started: any;
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_timeLastSecond: any;
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_pauseStarted: any;
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_justResumed: any;
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_timers: any;
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/**
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* Creates a new Time instance.
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* @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
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*/
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-
constructor(game:
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constructor(game: import('./game.js').Game);
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/**
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* Initializes the time manager and starts tracking time.
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*/
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@@ -14,7 +41,7 @@ export declare class Time {
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* @param {Timer} timer - The Timer to add.
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* @returns {Timer} The added Timer object.
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*/
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-
add(timer:
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add(timer: Timer): Timer;
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/**
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* Creates a new Timer and adds it to the Time manager.
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* @param {boolean} autoDestroy - Whether the timer should be automatically destroyed when it completes.
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@@ -33,7 +60,7 @@ export declare class Time {
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* Updates the Time manager with a new timestamp.
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* @param {number} time - The new timestamp to use for updating.
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*/
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-
update(time:
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+
update(time: number): void;
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/**
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* Updates all timers managed by the Time manager.
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*/
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@@ -60,13 +87,13 @@ export declare class Time {
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* @param {number} since - The timestamp to calculate elapsed time from.
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* @returns {number} The elapsed time in milliseconds.
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*/
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63
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-
elapsedSince(since:
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90
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+
elapsedSince(since: number): number;
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/**
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* Gets the elapsed time in seconds since a given timestamp.
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* @param {number} since - The timestamp to calculate elapsed time from.
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* @returns {number} The elapsed time in seconds.
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*/
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69
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-
elapsedSecondsSince(since:
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96
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+
elapsedSecondsSince(since: number): number;
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/**
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* Resets the time tracking values.
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*/
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@@ -1 +1 @@
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1
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{"version":3,"file":"time.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/time.ts"],"names":[],"mappings":"
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1
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{"version":3,"file":"time.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/time.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAEnC,qBAAa,IAAI;IACjB,IAAI,EAAG,GAAG,CAAC;IACX,IAAI,EAAG,GAAG,CAAC;IACX,QAAQ,EAAG,GAAG,CAAC;IACf,GAAG,EAAG,GAAG,CAAC;IACV,OAAO,EAAG,GAAG,CAAC;IACd,SAAS,EAAG,GAAG,CAAC;IAChB,cAAc,EAAG,GAAG,CAAC;IACrB,WAAW,EAAG,GAAG,CAAC;IAClB,YAAY,EAAG,GAAG,CAAC;IACnB,cAAc,EAAG,GAAG,CAAC;IACrB,MAAM,EAAG,GAAG,CAAC;IACb,GAAG,EAAG,GAAG,CAAC;IACV,MAAM,EAAG,GAAG,CAAC;IACb,MAAM,EAAG,GAAG,CAAC;IACb,KAAK,EAAG,GAAG,CAAC;IACZ,KAAK,EAAG,GAAG,CAAC;IACZ,aAAa,EAAG,GAAG,CAAC;IACpB,UAAU,EAAG,GAAG,CAAC;IACjB,YAAY,EAAG,GAAG,CAAC;IACnB,MAAM,EAAG,GAAG,CAAC;IACb,WAAW,EAAG,GAAG,CAAC;IAClB,mBAAmB,EAAG,GAAG,CAAC;IAC1B,QAAQ,EAAG,GAAG,CAAC;IACf,eAAe,EAAG,GAAG,CAAC;IACtB,aAAa,EAAG,GAAG,CAAC;IACpB,YAAY,EAAG,GAAG,CAAC;IACnB,OAAO,EAAG,GAAG,CAAC;IACZ;;;OAGG;gBACS,IAAI,EAAE,OAAO,WAAW,EAAE,IAAI;IAuD1C;;OAEG;IACH,IAAI;IAOJ;;;;OAIG;IACH,GAAG,CAAC,KAAK,EAAE,KAAK;IAKhB;;;;OAIG;IACH,MAAM,CAAC,WAAW,GAAE,OAAc;IAMlC;;OAEG;IACH,SAAS;IAQT;;OAEG;IACH,OAAO;IAQP;;;OAGG;IACH,MAAM,CAAC,IAAI,EAAE,MAAM;IA0BnB;;OAEG;IACH,YAAY;IAcZ;;OAEG;IACH,oBAAoB;IAuBpB;;OAEG;IACH,UAAU;IAUV;;OAEG;IACH,WAAW;IAWX;;;OAGG;IACH,mBAAmB;IAInB;;;;OAIG;IACH,YAAY,CAAC,KAAK,EAAE,MAAM;IAI1B;;;;OAIG;IACH,mBAAmB,CAAC,KAAK,EAAE,MAAM;IAIjC;;OAEG;IACH,KAAK;IAKL;;OAEG;IACH,OAAO;IAIP;;;OAGG;IACH,IAAI,UAAU,QAEb;IAED;;OAEG;IACH,IAAI,UAAU,CAAC,KAAK,KAAA,EAGnB;CACF"}
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