@vpmedia/phaser 1.103.0 → 1.105.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (298) hide show
  1. package/dist/index.js +997 -403
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +35 -11
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +20 -10
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/animation_parser.d.ts +2 -2
  8. package/dist/phaser/core/animation_parser.d.ts.map +1 -1
  9. package/dist/phaser/core/array_set.d.ts +3 -3
  10. package/dist/phaser/core/array_set.d.ts.map +1 -1
  11. package/dist/phaser/core/cache.d.ts +68 -60
  12. package/dist/phaser/core/cache.d.ts.map +1 -1
  13. package/dist/phaser/core/device.d.ts +23 -0
  14. package/dist/phaser/core/device.d.ts.map +1 -1
  15. package/dist/phaser/core/device_util.d.ts +10 -10
  16. package/dist/phaser/core/device_util.d.ts.map +1 -1
  17. package/dist/phaser/core/dom.d.ts +6 -5
  18. package/dist/phaser/core/dom.d.ts.map +1 -1
  19. package/dist/phaser/core/event_manager.d.ts +49 -158
  20. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  21. package/dist/phaser/core/factory.d.ts +8 -7
  22. package/dist/phaser/core/factory.d.ts.map +1 -1
  23. package/dist/phaser/core/frame.d.ts +27 -48
  24. package/dist/phaser/core/frame.d.ts.map +1 -1
  25. package/dist/phaser/core/frame_data.d.ts +11 -58
  26. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  27. package/dist/phaser/core/frame_util.d.ts +4 -14
  28. package/dist/phaser/core/frame_util.d.ts.map +1 -1
  29. package/dist/phaser/core/game.d.ts +50 -3
  30. package/dist/phaser/core/game.d.ts.map +1 -1
  31. package/dist/phaser/core/input.d.ts +66 -13
  32. package/dist/phaser/core/input.d.ts.map +1 -1
  33. package/dist/phaser/core/input_handler.d.ts +64 -20
  34. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  35. package/dist/phaser/core/input_mouse.d.ts +26 -1
  36. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  37. package/dist/phaser/core/input_mspointer.d.ts +18 -2
  38. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  39. package/dist/phaser/core/input_pointer.d.ts +53 -9
  40. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  41. package/dist/phaser/core/input_touch.d.ts +19 -1
  42. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  43. package/dist/phaser/core/loader.d.ts +56 -28
  44. package/dist/phaser/core/loader.d.ts.map +1 -1
  45. package/dist/phaser/core/loader_parser.d.ts +4 -4
  46. package/dist/phaser/core/loader_parser.d.ts.map +1 -1
  47. package/dist/phaser/core/raf.d.ts +2 -2
  48. package/dist/phaser/core/raf.d.ts.map +1 -1
  49. package/dist/phaser/core/scale_manager.d.ts +77 -17
  50. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  51. package/dist/phaser/core/scene.d.ts +3 -1
  52. package/dist/phaser/core/scene.d.ts.map +1 -1
  53. package/dist/phaser/core/scene_manager.d.ts +25 -9
  54. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  55. package/dist/phaser/core/signal.d.ts +9 -8
  56. package/dist/phaser/core/signal.d.ts.map +1 -1
  57. package/dist/phaser/core/signal_binding.d.ts +2 -2
  58. package/dist/phaser/core/signal_binding.d.ts.map +1 -1
  59. package/dist/phaser/core/sound.d.ts +58 -10
  60. package/dist/phaser/core/sound.d.ts.map +1 -1
  61. package/dist/phaser/core/sound_manager.d.ts +28 -9
  62. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  63. package/dist/phaser/core/sound_sprite.d.ts +10 -4
  64. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  65. package/dist/phaser/core/stage.d.ts +7 -3
  66. package/dist/phaser/core/stage.d.ts.map +1 -1
  67. package/dist/phaser/core/time.d.ts +32 -5
  68. package/dist/phaser/core/time.d.ts.map +1 -1
  69. package/dist/phaser/core/timer.d.ts +30 -10
  70. package/dist/phaser/core/timer.d.ts.map +1 -1
  71. package/dist/phaser/core/timer_event.d.ts +11 -12
  72. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  73. package/dist/phaser/core/tween.d.ts +38 -14
  74. package/dist/phaser/core/tween.d.ts.map +1 -1
  75. package/dist/phaser/core/tween_data.d.ts +30 -5
  76. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  77. package/dist/phaser/core/tween_easing.d.ts +31 -31
  78. package/dist/phaser/core/tween_easing.d.ts.map +1 -1
  79. package/dist/phaser/core/tween_manager.d.ts +8 -4
  80. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  81. package/dist/phaser/core/world.d.ts +1 -1
  82. package/dist/phaser/core/world.d.ts.map +1 -1
  83. package/dist/phaser/display/bitmap_text.d.ts +35 -20
  84. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  85. package/dist/phaser/display/button.d.ts +24 -8
  86. package/dist/phaser/display/button.d.ts.map +1 -1
  87. package/dist/phaser/display/canvas/buffer.d.ts +6 -2
  88. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  89. package/dist/phaser/display/canvas/graphics.d.ts +3 -3
  90. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
  91. package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
  92. package/dist/phaser/display/canvas/pool.d.ts +2 -2
  93. package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
  94. package/dist/phaser/display/canvas/renderer.d.ts +18 -5
  95. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  96. package/dist/phaser/display/canvas/tinter.d.ts +3 -3
  97. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
  98. package/dist/phaser/display/canvas/util.d.ts +9 -9
  99. package/dist/phaser/display/canvas/util.d.ts.map +1 -1
  100. package/dist/phaser/display/display_object.d.ts +82 -23
  101. package/dist/phaser/display/display_object.d.ts.map +1 -1
  102. package/dist/phaser/display/graphics.d.ts +42 -16
  103. package/dist/phaser/display/graphics.d.ts.map +1 -1
  104. package/dist/phaser/display/graphics_data.d.ts +11 -1
  105. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  106. package/dist/phaser/display/graphics_data_util.d.ts +1 -1
  107. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
  108. package/dist/phaser/display/group.d.ts +24 -9
  109. package/dist/phaser/display/group.d.ts.map +1 -1
  110. package/dist/phaser/display/image.d.ts +36 -13
  111. package/dist/phaser/display/image.d.ts.map +1 -1
  112. package/dist/phaser/display/sprite_batch.d.ts +1 -1
  113. package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
  114. package/dist/phaser/display/sprite_util.d.ts +5 -5
  115. package/dist/phaser/display/sprite_util.d.ts.map +1 -1
  116. package/dist/phaser/display/text.d.ts +86 -66
  117. package/dist/phaser/display/text.d.ts.map +1 -1
  118. package/dist/phaser/display/webgl/abstract_filter.d.ts +8 -1
  119. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  120. package/dist/phaser/display/webgl/base_texture.d.ts +14 -2
  121. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  122. package/dist/phaser/display/webgl/blend_manager.d.ts +5 -2
  123. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  124. package/dist/phaser/display/webgl/earcut.d.ts +10 -10
  125. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
  126. package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
  127. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  128. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +17 -1
  129. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  130. package/dist/phaser/display/webgl/filter_manager.d.ts +5 -1
  131. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  132. package/dist/phaser/display/webgl/filter_texture.d.ts +7 -2
  133. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  134. package/dist/phaser/display/webgl/graphics.d.ts +11 -10
  135. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
  136. package/dist/phaser/display/webgl/graphics_data.d.ts +11 -1
  137. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  138. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  139. package/dist/phaser/display/webgl/render_texture.d.ts +12 -1
  140. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  141. package/dist/phaser/display/webgl/renderer.d.ts +25 -6
  142. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  143. package/dist/phaser/display/webgl/shader/complex.d.ts +7 -1
  144. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  145. package/dist/phaser/display/webgl/shader/fast.d.ts +8 -1
  146. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  147. package/dist/phaser/display/webgl/shader/normal.d.ts +11 -0
  148. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  149. package/dist/phaser/display/webgl/shader/primitive.d.ts +7 -1
  150. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  151. package/dist/phaser/display/webgl/shader/strip.d.ts +7 -1
  152. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  153. package/dist/phaser/display/webgl/shader_manager.d.ts +14 -2
  154. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  155. package/dist/phaser/display/webgl/sprite_batch.d.ts +19 -2
  156. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  157. package/dist/phaser/display/webgl/stencil_manager.d.ts +8 -4
  158. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  159. package/dist/phaser/display/webgl/texture.d.ts +35 -2
  160. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  161. package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
  162. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
  163. package/dist/phaser/display/webgl/util.d.ts +6 -6
  164. package/dist/phaser/display/webgl/util.d.ts.map +1 -1
  165. package/dist/phaser/geom/circle.d.ts +11 -10
  166. package/dist/phaser/geom/circle.d.ts.map +1 -1
  167. package/dist/phaser/geom/ellipse.d.ts +6 -5
  168. package/dist/phaser/geom/ellipse.d.ts.map +1 -1
  169. package/dist/phaser/geom/line.d.ts +14 -14
  170. package/dist/phaser/geom/line.d.ts.map +1 -1
  171. package/dist/phaser/geom/matrix.d.ts +13 -12
  172. package/dist/phaser/geom/matrix.d.ts.map +1 -1
  173. package/dist/phaser/geom/point.d.ts +19 -19
  174. package/dist/phaser/geom/point.d.ts.map +1 -1
  175. package/dist/phaser/geom/polygon.d.ts +6 -6
  176. package/dist/phaser/geom/polygon.d.ts.map +1 -1
  177. package/dist/phaser/geom/rectangle.d.ts +20 -20
  178. package/dist/phaser/geom/rectangle.d.ts.map +1 -1
  179. package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
  180. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  181. package/dist/phaser/geom/util/circle.d.ts +9 -7
  182. package/dist/phaser/geom/util/circle.d.ts.map +1 -1
  183. package/dist/phaser/geom/util/ellipse.d.ts +1 -1
  184. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
  185. package/dist/phaser/geom/util/line.d.ts +5 -3
  186. package/dist/phaser/geom/util/line.d.ts.map +1 -1
  187. package/dist/phaser/geom/util/matrix.d.ts +2 -1
  188. package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
  189. package/dist/phaser/geom/util/point.d.ts +19 -19
  190. package/dist/phaser/geom/util/point.d.ts.map +1 -1
  191. package/dist/phaser/geom/util/polygon.d.ts +2 -1
  192. package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
  193. package/dist/phaser/geom/util/rectangle.d.ts +17 -15
  194. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
  195. package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
  196. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  197. package/dist/phaser/util/math.d.ts +51 -142
  198. package/dist/phaser/util/math.d.ts.map +1 -1
  199. package/package.json +2 -2
  200. package/src/phaser/core/animation.ts +41 -18
  201. package/src/phaser/core/animation_manager.ts +21 -12
  202. package/src/phaser/core/animation_parser.ts +11 -3
  203. package/src/phaser/core/array_set.ts +8 -8
  204. package/src/phaser/core/cache.ts +75 -60
  205. package/src/phaser/core/device.ts +23 -1
  206. package/src/phaser/core/device_util.ts +10 -10
  207. package/src/phaser/core/dom.ts +5 -5
  208. package/src/phaser/core/event_manager.ts +52 -177
  209. package/src/phaser/core/factory.ts +25 -17
  210. package/src/phaser/core/frame.ts +37 -51
  211. package/src/phaser/core/frame_data.ts +29 -74
  212. package/src/phaser/core/frame_util.ts +3 -16
  213. package/src/phaser/core/game.ts +40 -11
  214. package/src/phaser/core/input.ts +68 -17
  215. package/src/phaser/core/input_handler.ts +81 -45
  216. package/src/phaser/core/input_mouse.ts +42 -13
  217. package/src/phaser/core/input_mspointer.ts +24 -9
  218. package/src/phaser/core/input_pointer.ts +55 -12
  219. package/src/phaser/core/input_touch.ts +26 -9
  220. package/src/phaser/core/loader.ts +97 -42
  221. package/src/phaser/core/loader_parser.ts +6 -7
  222. package/src/phaser/core/raf.ts +2 -2
  223. package/src/phaser/core/scale_manager.ts +85 -27
  224. package/src/phaser/core/scene.ts +3 -2
  225. package/src/phaser/core/scene_manager.ts +26 -11
  226. package/src/phaser/core/signal.ts +10 -10
  227. package/src/phaser/core/signal_binding.ts +2 -2
  228. package/src/phaser/core/sound.ts +72 -26
  229. package/src/phaser/core/sound_manager.ts +31 -13
  230. package/src/phaser/core/sound_sprite.ts +10 -5
  231. package/src/phaser/core/stage.ts +8 -4
  232. package/src/phaser/core/time.ts +33 -7
  233. package/src/phaser/core/timer.ts +40 -14
  234. package/src/phaser/core/timer_event.ts +23 -14
  235. package/src/phaser/core/tween.ts +43 -23
  236. package/src/phaser/core/tween_data.ts +31 -7
  237. package/src/phaser/core/tween_easing.ts +31 -31
  238. package/src/phaser/core/tween_manager.ts +10 -7
  239. package/src/phaser/core/world.ts +1 -2
  240. package/src/phaser/display/bitmap_text.ts +41 -18
  241. package/src/phaser/display/button.ts +24 -23
  242. package/src/phaser/display/canvas/buffer.ts +6 -3
  243. package/src/phaser/display/canvas/graphics.ts +3 -4
  244. package/src/phaser/display/canvas/masker.ts +2 -3
  245. package/src/phaser/display/canvas/pool.ts +3 -4
  246. package/src/phaser/display/canvas/renderer.ts +19 -7
  247. package/src/phaser/display/canvas/tinter.ts +4 -5
  248. package/src/phaser/display/canvas/util.ts +9 -9
  249. package/src/phaser/display/display_object.ts +120 -61
  250. package/src/phaser/display/graphics.ts +56 -25
  251. package/src/phaser/display/graphics_data.ts +11 -2
  252. package/src/phaser/display/graphics_data_util.ts +1 -2
  253. package/src/phaser/display/group.ts +32 -14
  254. package/src/phaser/display/image.ts +37 -19
  255. package/src/phaser/display/sprite_batch.ts +1 -2
  256. package/src/phaser/display/sprite_util.ts +5 -6
  257. package/src/phaser/display/text.ts +82 -56
  258. package/src/phaser/display/webgl/abstract_filter.ts +8 -2
  259. package/src/phaser/display/webgl/base_texture.ts +14 -3
  260. package/src/phaser/display/webgl/blend_manager.ts +5 -3
  261. package/src/phaser/display/webgl/earcut.ts +27 -27
  262. package/src/phaser/display/webgl/earcut_node.ts +1 -1
  263. package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -4
  264. package/src/phaser/display/webgl/filter_manager.ts +5 -2
  265. package/src/phaser/display/webgl/filter_texture.ts +7 -3
  266. package/src/phaser/display/webgl/graphics.ts +10 -11
  267. package/src/phaser/display/webgl/graphics_data.ts +11 -2
  268. package/src/phaser/display/webgl/mask_manager.ts +2 -3
  269. package/src/phaser/display/webgl/render_texture.ts +12 -2
  270. package/src/phaser/display/webgl/renderer.ts +24 -7
  271. package/src/phaser/display/webgl/shader/complex.ts +7 -2
  272. package/src/phaser/display/webgl/shader/fast.ts +8 -2
  273. package/src/phaser/display/webgl/shader/normal.ts +12 -2
  274. package/src/phaser/display/webgl/shader/primitive.ts +7 -2
  275. package/src/phaser/display/webgl/shader/strip.ts +7 -2
  276. package/src/phaser/display/webgl/shader_manager.ts +13 -3
  277. package/src/phaser/display/webgl/sprite_batch.ts +20 -4
  278. package/src/phaser/display/webgl/stencil_manager.ts +8 -5
  279. package/src/phaser/display/webgl/texture.ts +35 -4
  280. package/src/phaser/display/webgl/texture_util.ts +2 -3
  281. package/src/phaser/display/webgl/util.ts +6 -6
  282. package/src/phaser/geom/circle.ts +10 -10
  283. package/src/phaser/geom/ellipse.ts +6 -6
  284. package/src/phaser/geom/line.ts +14 -14
  285. package/src/phaser/geom/matrix.ts +12 -12
  286. package/src/phaser/geom/point.ts +19 -19
  287. package/src/phaser/geom/polygon.ts +5 -5
  288. package/src/phaser/geom/rectangle.ts +21 -21
  289. package/src/phaser/geom/rounded_rectangle.ts +2 -2
  290. package/src/phaser/geom/util/circle.ts +7 -7
  291. package/src/phaser/geom/util/ellipse.ts +1 -1
  292. package/src/phaser/geom/util/line.ts +5 -5
  293. package/src/phaser/geom/util/matrix.ts +1 -1
  294. package/src/phaser/geom/util/point.ts +20 -20
  295. package/src/phaser/geom/util/polygon.ts +1 -1
  296. package/src/phaser/geom/util/rectangle.ts +15 -15
  297. package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
  298. package/src/phaser/util/math.ts +65 -151
@@ -1,10 +1,17 @@
1
1
  export declare class AbstractFilter {
2
+ [key: string]: any;
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+ passes: any;
4
+ shaders: any;
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+ dirty: any;
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+ padding: any;
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+ uniforms: any;
8
+ fragmentSrc: any;
2
9
  /**
3
10
  * Creates a new AbstractFilter instance.
4
11
  * @param {string[]} fragmentSrc - The fragment shader source.
5
12
  * @param {object} uniforms - The uniform variables for the shader.
6
13
  */
7
- constructor(fragmentSrc: any, uniforms: any);
14
+ constructor(fragmentSrc: string[], uniforms?: any);
8
15
  /**
9
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  * Initializes the filter.
10
17
  */
@@ -1 +1 @@
1
- {"version":3,"file":"abstract_filter.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/abstract_filter.ts"],"names":[],"mappings":"AACA,qBAAa,cAAc;IACzB;;;;OAIG;gBACS,WAAW,KAAA,EAAE,QAAQ,KAAA;IASjC;;OAEG;IACH,YAAY;CAKb"}
1
+ {"version":3,"file":"abstract_filter.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/abstract_filter.ts"],"names":[],"mappings":"AAAA,qBAAa,cAAc;IACzB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,MAAM,EAAG,GAAG,CAAC;IACb,OAAO,EAAG,GAAG,CAAC;IACd,KAAK,EAAG,GAAG,CAAC;IACZ,OAAO,EAAG,GAAG,CAAC;IACd,QAAQ,EAAG,GAAG,CAAC;IACf,WAAW,EAAG,GAAG,CAAC;IAClB;;;;OAIG;gBACS,WAAW,EAAE,MAAM,EAAE,EAAE,QAAQ,CAAC,EAAE,GAAG;IASjD;;OAEG;IACH,YAAY;CAKb"}
@@ -1,16 +1,28 @@
1
1
  export declare class BaseTexture {
2
+ resolution: any;
3
+ width: any;
4
+ height: any;
5
+ scaleMode: any;
6
+ hasLoaded: any;
7
+ source: any;
8
+ premultipliedAlpha: any;
9
+ _glTextures: any;
10
+ mipmap: any;
11
+ skipRender: any;
12
+ _powerOf2: any;
13
+ _dirty: any;
2
14
  /**
3
15
  * Updates the base texture with a new source.
4
16
  * @param {HTMLCanvasElement} source - The new canvas element to use as the texture source.
5
17
  * @param {number} [scaleMode] - The scale mode to use for the texture.
6
18
  */
7
- constructor(source: any, scaleMode: any);
19
+ constructor(source: any, scaleMode?: any);
8
20
  /**
9
21
  * Updates the base texture with new dimensions.
10
22
  * @param {number} width - The new width of the texture.
11
23
  * @param {number} height - The new height of the texture.
12
24
  */
13
- forceLoaded(width: any, height: any): void;
25
+ forceLoaded(width: number, height: number): void;
14
26
  /**
15
27
  * Destroys the texture.
16
28
  */
@@ -1 +1 @@
1
- {"version":3,"file":"base_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/base_texture.ts"],"names":[],"mappings":"AAGA,qBAAa,WAAW;IACtB;;;;OAIG;gBACS,MAAM,KAAA,EAAE,SAAS,KAAA;IAuB7B;;;;OAIG;IACH,WAAW,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAOzB;;OAEG;IACH,OAAO;IAQP;;OAEG;IACH,KAAK;IAML;;OAEG;IACH,aAAa;CAYd"}
1
+ {"version":3,"file":"base_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/base_texture.ts"],"names":[],"mappings":"AAEA,qBAAa,WAAW;IACtB,UAAU,EAAG,GAAG,CAAC;IACjB,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,SAAS,EAAG,GAAG,CAAC;IAChB,SAAS,EAAG,GAAG,CAAC;IAChB,MAAM,EAAG,GAAG,CAAC;IACb,kBAAkB,EAAG,GAAG,CAAC;IACzB,WAAW,EAAG,GAAG,CAAC;IAClB,MAAM,EAAG,GAAG,CAAC;IACb,UAAU,EAAG,GAAG,CAAC;IACjB,SAAS,EAAG,GAAG,CAAC;IAChB,MAAM,EAAG,GAAG,CAAC;IACb;;;;OAIG;gBACS,MAAM,EAAE,GAAG,EAAE,SAAS,CAAC,EAAE,GAAG;IAuBxC;;;;OAIG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAOzC;;OAEG;IACH,OAAO;IAQP;;OAEG;IACH,KAAK;IAML;;OAEG;IACH,aAAa;CAYd"}
@@ -1,4 +1,7 @@
1
1
  export declare class WebGLBlendModeManager {
2
+ [key: string]: any;
3
+ gl: any;
4
+ currentBlendMode: any;
2
5
  /**
3
6
  * Creates a new BlendModeManager instance.
4
7
  */
@@ -7,13 +10,13 @@ export declare class WebGLBlendModeManager {
7
10
  * Initializes the blend mode manager with a WebGL context.
8
11
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
9
12
  */
10
- setContext(gl: any): void;
13
+ setContext(gl: WebGLRenderingContext): void;
11
14
  /**
12
15
  * Sets the blend mode for the specified WebGL context.
13
16
  * @param {number} blendMode - The blend mode to set.
14
17
  * @returns {boolean} True if the blend mode was set successfully, false otherwise.
15
18
  */
16
- setBlendMode(blendMode: any): boolean;
19
+ setBlendMode(blendMode: number): boolean;
17
20
  /**
18
21
  * Sets the blend mode for the WebGL context.
19
22
  */
@@ -1 +1 @@
1
- {"version":3,"file":"blend_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/blend_manager.ts"],"names":[],"mappings":"AACA,qBAAa,qBAAqB;IAChC;;OAEG;;IAMH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAIb;;;;OAIG;IACH,YAAY,CAAC,SAAS,KAAA;IAYtB;;OAEG;IACH,OAAO;CAGR"}
1
+ {"version":3,"file":"blend_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/blend_manager.ts"],"names":[],"mappings":"AAAA,qBAAa,qBAAqB;IAChC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,gBAAgB,EAAG,GAAG,CAAC;IACrB;;OAEG;;IAMH;;;OAGG;IACH,UAAU,CAAC,EAAE,EAAE,qBAAqB;IAIpC;;;;OAIG;IACH,YAAY,CAAC,SAAS,EAAE,MAAM;IAY9B;;OAEG;IACH,OAAO;CAGR"}
@@ -21,7 +21,7 @@ export declare function compareX(a: any, b: any): number;
21
21
  * @param {number} size - The size of the bounding box.
22
22
  * @returns {number} The calculated distance from the point to the triangle edge.
23
23
  */
24
- export declare function zOrder(x: any, y: any, minX: any, minY: any, size: any): number;
24
+ export declare function zOrder(x: number, y: number, minX: number, minY: number, size: number): number;
25
25
  /**
26
26
  * Calculates the orientation of three points (clockwise, counterclockwise, or collinear).
27
27
  * @param {object} start - The starting point of the triangle edge.
@@ -29,7 +29,7 @@ export declare function zOrder(x: any, y: any, minX: any, minY: any, size: any):
29
29
  * @param {number} minY - The minimum y-coordinate of the bounding box.
30
30
  * @param {number} size - The size of the bounding box.
31
31
  */
32
- export declare function indexCurve(start: any, minX: any, minY: any, size: any): void;
32
+ export declare function indexCurve(start: any, minX: number, minY: number, size: number): void;
33
33
  /**
34
34
  * TBD.
35
35
  * @param {object} start - TBD.
@@ -48,7 +48,7 @@ export declare function getLeftmost(start: any): any;
48
48
  * @param {number} py - TBD.
49
49
  * @returns {object} TBD.
50
50
  */
51
- export declare function pointInTriangle(ax: any, ay: any, bx: any, by: any, cx: any, cy: any, px: any, py: any): boolean;
51
+ export declare function pointInTriangle(ax: number, ay: number, bx: number, by: number, cx: number, cy: number, px: number, py: number): boolean;
52
52
  /**
53
53
  * TBD.
54
54
  * @param {object} p - TBD.
@@ -116,7 +116,7 @@ export declare function splitPolygon(a: any, b: any): Node;
116
116
  * @param {object} last - TBD.
117
117
  * @returns {object} TBD.
118
118
  */
119
- export declare function insertNode(i: any, x: any, y: any, last: any): Node;
119
+ export declare function insertNode(i: number, x: number, y: number, last: any): Node;
120
120
  /**
121
121
  * TBD.
122
122
  * @param {object} p - TBD.
@@ -136,7 +136,7 @@ export declare function isEar(ear: any): boolean;
136
136
  * @param {number} size - TBD.
137
137
  * @returns {boolean} TBD.
138
138
  */
139
- export declare function isEarHashed(ear: any, minX: any, minY: any, size: any): boolean;
139
+ export declare function isEarHashed(ear: any, minX: number, minY: number, size: number): boolean;
140
140
  /**
141
141
  * TBD.
142
142
  * @param {object} data - The earcut data structure containing the points.
@@ -146,7 +146,7 @@ export declare function isEarHashed(ear: any, minX: any, minY: any, size: any):
146
146
  * @param {boolean} clockwise - Whether the triangles should be clockwise or counterclockwise.
147
147
  * @returns {object} The processed earcut data structure with triangulation information.
148
148
  */
149
- export declare function linkedList(data: any, start: any, end: any, dim: any, clockwise: any): any;
149
+ export declare function linkedList(data: any, start: number, end: number, dim: number, clockwise: boolean): any;
150
150
  /**
151
151
  * Calculates the minimum and maximum coordinates of a set of points.
152
152
  * @param {object} start - The starting point in the data structure.
@@ -183,7 +183,7 @@ export declare function eliminateHoles(data: any, holeIndices: any, outerNode: a
183
183
  * @param {number} dim - The dimension of the data (2 or 3).
184
184
  * @returns {object} The processed triangulation data structure.
185
185
  */
186
- export declare function cureLocalIntersections(start: any, triangles: any, dim: any): any;
186
+ export declare function cureLocalIntersections(start: any, triangles: any, dim: number): any;
187
187
  /**
188
188
  * Calculates the centroid of a polygon.
189
189
  * @param {object} start - The starting point in the data structure.
@@ -193,7 +193,7 @@ export declare function cureLocalIntersections(start: any, triangles: any, dim:
193
193
  * @param {number} minY - The minimum y-coordinate of the bounding box.
194
194
  * @param {number} size - The size of the bounding box.
195
195
  */
196
- export declare function splitEarcut(start: any, triangles: any, dim: any, minX: any, minY: any, size: any): void;
196
+ export declare function splitEarcut(start: any, triangles: any, dim: number, minX: number, minY: number, size: number): void;
197
197
  /**
198
198
  * Calculates the centroid of a polygon.
199
199
  * @param {object} ear - The ear to process.
@@ -204,7 +204,7 @@ export declare function splitEarcut(start: any, triangles: any, dim: any, minX:
204
204
  * @param {number} size - The size of the bounding box.
205
205
  * @param {object} pass - The pass information for triangulation.
206
206
  */
207
- export declare function earcutLinked(ear: any, triangles: any, dim: any, minX?: any, minY?: any, size?: any, pass?: any): void;
207
+ export declare function earcutLinked(ear: any, triangles: any, dim: number, minX?: number, minY?: number, size?: number, pass?: any): void;
208
208
  /**
209
209
  * Calculates the centroid of a polygon.
210
210
  * @param {object} data - The earcut data structure containing the points.
@@ -212,5 +212,5 @@ export declare function earcutLinked(ear: any, triangles: any, dim: any, minX?:
212
212
  * @param {number} dim - The dimension of the data (2 or 3).
213
213
  * @returns {object} The processed earcut data structure with triangulation information.
214
214
  */
215
- export declare function triangulate(data: any, holeIndices: any, dim: any): any[];
215
+ export declare function triangulate(data: any, holeIndices: any, dim: number): any[];
216
216
  //# sourceMappingURL=earcut.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"earcut.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAExC;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,GAAG,OA2DnC;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,UAEtC;AAED;;;;;;;;GAQG;AACH,wBAAgB,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,UAapF;AAED;;;;;;GAMG;AACH,wBAAgB,UAAU,CAAC,KAAK,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,QAW9E;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,KAAK,EAAE,GAAG,OAQrC;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,eAAe,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,WAM7H;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,UAE1C;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,WAEtC;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,WAE5D;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,WAO/C;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,WAI3C;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,WAY1C;AAED;;;;;GAKG;AACH,wBAAgB,eAAe,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,WAU7C;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,QAc1C;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,QAYpE;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,CAAC,EAAE,GAAG,QAShC;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,GAAG,EAAE,GAAG,WAY7B;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,WAwC7E;AAED;;;;;;;;GAQG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,OAiBhG;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,OAkBjD;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,OA0CvD;AAED;;;;GAIG;AACH,wBAAgB,aAAa,CAAC,IAAI,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,QAMtD;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,OAqBnF;AAED;;;;;;GAMG;AACH,wBAAgB,sBAAsB,CAAC,KAAK,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,OAmB7E;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,CAAC,KAAK,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,QAqB5G;AAED;;;;;;;;;GASG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,GAAG,QAuC1H;AAED;;;;;;GAMG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,SAkCnE"}
@@ -14,6 +14,6 @@ export declare class Node {
14
14
  * @param {number} x - The x coordinate of the vertex.
15
15
  * @param {number} y - The y coordinate of the vertex.
16
16
  */
17
- constructor(i: any, x: any, y: any);
17
+ constructor(i: number, x: number, y: number);
18
18
  }
19
19
  //# sourceMappingURL=earcut_node.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"earcut_node.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut_node.ts"],"names":[],"mappings":"AAAA,qBAAa,IAAI;IACf,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IAEjB;;;;;OAKG;gBACS,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,CAAC,KAAA;CAiBpB"}
1
+ {"version":3,"file":"earcut_node.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut_node.ts"],"names":[],"mappings":"AAAA,qBAAa,IAAI;IACf,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IAEjB;;;;;OAKG;gBACS,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;CAiB5C"}
@@ -1,4 +1,20 @@
1
1
  export declare class FastSpriteBatch {
2
+ [key: string]: any;
3
+ vertSize: any;
4
+ maxSize: any;
5
+ size: any;
6
+ vertices: any;
7
+ indices: any;
8
+ vertexBuffer: any;
9
+ indexBuffer: any;
10
+ lastIndexCount: any;
11
+ drawing: any;
12
+ currentBatchSize: any;
13
+ currentBaseTexture: any;
14
+ currentBlendMode: any;
15
+ renderSession: any;
16
+ shader: any;
17
+ matrix: any;
2
18
  /**
3
19
  * Creates a new FastSpriteBatch instance.
4
20
  * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
@@ -28,7 +44,7 @@ export declare class FastSpriteBatch {
28
44
  * Renders a sprite using WebGL.
29
45
  * @param {import('../../display/image.js').Image} sprite - The sprite to render.
30
46
  */
31
- renderSprite(sprite: any): void;
47
+ renderSprite(sprite: import('../../display/image.js').Image): void;
32
48
  /**
33
49
  * Binds the sprite batch to the WebGL context.
34
50
  */
@@ -1 +1 @@
1
- {"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.ts"],"names":[],"mappings":"AACA,qBAAa,eAAe;IAC1B;;;OAGG;gBACS,EAAE,KAAA;IA+Bd;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAab;;;;OAIG;IACH,KAAK,CAAC,WAAW,KAAA,EAAE,aAAa,KAAA;IAOhC;;OAEG;IACH,GAAG;IAIH;;;OAGG;IACH,MAAM,CAAC,WAAW,KAAA;IAoBlB;;;OAGG;IACH,YAAY,CAAC,MAAM,KAAA;IAuGnB;;OAEG;IACH,KAAK;IA0BL;;OAEG;IACH,IAAI;IAIJ;;OAEG;IACH,KAAK;CAqBN"}
1
+ {"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.ts"],"names":[],"mappings":"AAAA,qBAAa,eAAe;IAC1B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,QAAQ,EAAG,GAAG,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,IAAI,EAAG,GAAG,CAAC;IACX,QAAQ,EAAG,GAAG,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,cAAc,EAAG,GAAG,CAAC;IACrB,OAAO,EAAG,GAAG,CAAC;IACd,gBAAgB,EAAG,GAAG,CAAC;IACvB,kBAAkB,EAAG,GAAG,CAAC;IACzB,gBAAgB,EAAG,GAAG,CAAC;IACvB,aAAa,EAAG,GAAG,CAAC;IACpB,MAAM,EAAG,GAAG,CAAC;IACb,MAAM,EAAG,GAAG,CAAC;IACX;;;OAGG;gBACS,EAAE,KAAA;IA+Bd;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAab;;;;OAIG;IACH,KAAK,CAAC,WAAW,EAAE,GAAG,EAAE,aAAa,EAAE,GAAG;IAO1C;;OAEG;IACH,GAAG;IAIH;;;OAGG;IACH,MAAM,CAAC,WAAW,EAAE,GAAG;IAoBvB;;;OAGG;IACH,YAAY,CAAC,MAAM,EAAE,OAAO,wBAAwB,EAAE,KAAK;IAuG3D;;OAEG;IACH,KAAK;IA0BL;;OAEG;IACH,IAAI;IAIJ;;OAEG;IACH,KAAK;CAqBN"}
@@ -1,4 +1,8 @@
1
1
  export declare class WebGLFilterManager {
2
+ [key: string]: any;
3
+ filterStack: any;
4
+ offsetX: any;
5
+ offsetY: any;
2
6
  /**
3
7
  * Creates a new FilterManager instance.
4
8
  */
@@ -7,7 +11,7 @@ export declare class WebGLFilterManager {
7
11
  * Initializes the filter manager with a WebGL context.
8
12
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
9
13
  */
10
- setContext(gl: any): void;
14
+ setContext(gl: WebGLRenderingContext): void;
11
15
  /**
12
16
  * Applies a filter to the specified texture.
13
17
  */
@@ -1 +1 @@
1
- {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.ts"],"names":[],"mappings":"AACA,qBAAa,kBAAkB;IAC7B;;OAEG;;IAOH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAMb;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,UAAU;IAIV;;OAEG;IACH,SAAS;IAIT;;OAEG;IACH,eAAe;IAIf;;OAEG;IACH,iBAAiB;IAIjB;;OAEG;IACH,OAAO;CAGR"}
1
+ {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.ts"],"names":[],"mappings":"AAAA,qBAAa,kBAAkB;IAC7B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,OAAO,EAAG,GAAG,CAAC;IACZ;;OAEG;;IAOH;;;OAGG;IACH,UAAU,CAAC,EAAE,EAAE,qBAAqB;IAMpC;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,UAAU;IAIV;;OAEG;IACH,SAAS;IAIT;;OAEG;IACH,eAAe;IAIf;;OAEG;IACH,iBAAiB;IAIjB;;OAEG;IACH,OAAO;CAGR"}
@@ -1,4 +1,9 @@
1
1
  export declare class FilterTexture {
2
+ [key: string]: any;
3
+ gl: any;
4
+ frameBuffer: any;
5
+ texture: any;
6
+ renderBuffer: any;
2
7
  /**
3
8
  * Creates a new FilterTexture instance.
4
9
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
@@ -6,7 +11,7 @@ export declare class FilterTexture {
6
11
  * @param {number} height - The height of the filter texture.
7
12
  * @param {number} scaleMode - The scale mode to use.
8
13
  */
9
- constructor(gl: any, width: any, height: any, scaleMode: any);
14
+ constructor(gl: WebGLRenderingContext, width: number, height: number, scaleMode: number);
10
15
  /**
11
16
  * Destroys this filter texture and cleans up resources.
12
17
  */
@@ -16,7 +21,7 @@ export declare class FilterTexture {
16
21
  * @param {number} width - The new width of the filter texture.
17
22
  * @param {number} height - The new height of the filter texture.
18
23
  */
19
- resize(width: any, height: any): void;
24
+ resize(width: number, height: number): void;
20
25
  /**
21
26
  * Updates the resolution of this filter texture.
22
27
  */
@@ -1 +1 @@
1
- {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.ts"],"names":[],"mappings":"AAGA,qBAAa,aAAa;IACxB;;;;;;OAMG;gBACS,EAAE,KAAA,EAAE,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,SAAS,KAAA;IAoBxC;;OAEG;IACH,KAAK;IAML;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAcpB;;OAEG;IACH,OAAO;CASR"}
1
+ {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.ts"],"names":[],"mappings":"AAEA,qBAAa,aAAa;IACxB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACjB;;;;;;OAMG;gBACS,EAAE,EAAE,qBAAqB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM;IAoBvF;;OAEG;IACH,KAAK;IAML;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAcpC;;OAEG;IACH,OAAO;CASR"}
@@ -1,3 +1,4 @@
1
+ import { GraphicsData } from './graphics_data.js';
1
2
  /**
2
3
  * Updates the graphics data for WebGL rendering.
3
4
  * @returns {number} The number of vertices in the graphics data.
@@ -14,19 +15,19 @@ export declare const getGraphicsDataPool: () => any;
14
15
  * @param {number} type - The type of graphics data to create.
15
16
  * @returns {object} The newly created graphics data object.
16
17
  */
17
- export declare const switchMode: (webGL: any, type: any) => any;
18
+ export declare const switchMode: (webGL: any, type: number) => any;
18
19
  /**
19
20
  * Updates the graphics data for WebGL rendering.
20
21
  * @param {object} graphicsData - The graphics data to update.
21
22
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
22
23
  */
23
- export declare const buildLine: (graphicsData: any, webGLData: any) => void;
24
+ export declare const buildLine: (graphicsData: any, webGLData: GraphicsData) => void;
24
25
  /**
25
26
  * Updates the graphics data for WebGL rendering.
26
27
  * @param {object} graphicsData - The graphics data to update.
27
28
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
28
29
  */
29
- export declare const buildRectangle: (graphicsData: any, webGLData: any) => void;
30
+ export declare const buildRectangle: (graphicsData: any, webGLData: GraphicsData) => void;
30
31
  /**
31
32
  * Updates the graphics data for WebGL rendering.
32
33
  * @param {number} fromX - The starting x-coordinate.
@@ -37,42 +38,42 @@ export declare const buildRectangle: (graphicsData: any, webGLData: any) => void
37
38
  * @param {number} toY - The ending y-coordinate.
38
39
  * @returns {number[]} The calculated points for the quadratic bezier curve.
39
40
  */
40
- export declare const quadraticBezierCurve: (fromX: any, fromY: any, cpX: any, cpY: any, toX: any, toY: any) => any[];
41
+ export declare const quadraticBezierCurve: (fromX: number, fromY: number, cpX: number, cpY: number, toX: number, toY: number) => any[];
41
42
  /**
42
43
  * Updates the graphics data for WebGL rendering.
43
44
  * @param {object} graphicsData - The graphics data to update.
44
45
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
45
46
  */
46
- export declare const buildRoundedRectangle: (graphicsData: any, webGLData: any) => void;
47
+ export declare const buildRoundedRectangle: (graphicsData: any, webGLData: GraphicsData) => void;
47
48
  /**
48
49
  * Updates the graphics data for WebGL rendering.
49
50
  * @param {object} graphicsData - The graphics data to update.
50
51
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
51
52
  */
52
- export declare const buildCircle: (graphicsData: any, webGLData: any) => void;
53
+ export declare const buildCircle: (graphicsData: any, webGLData: GraphicsData) => void;
53
54
  /**
54
55
  * Updates the graphics data for WebGL rendering.
55
56
  * @param {object} graphicsData - The graphics data to update.
56
57
  * @param {GraphicsData} webGLData - The WebGL graphics data object.
57
58
  */
58
- export declare const buildComplexPoly: (graphicsData: any, webGLData: any) => void;
59
+ export declare const buildComplexPoly: (graphicsData: any, webGLData: GraphicsData) => void;
59
60
  /**
60
61
  * Updates the graphics data for WebGL rendering.
61
62
  * @param {object} graphicsData - TBD.
62
63
  * @param {GraphicsData} webGLData - TBD.
63
64
  * @returns {boolean} TBD.
64
65
  */
65
- export declare const buildPoly: (graphicsData: any, webGLData: any) => boolean;
66
+ export declare const buildPoly: (graphicsData: any, webGLData: GraphicsData) => boolean;
66
67
  /**
67
68
  * TBD.
68
69
  * @param {import('../graphics.js').Graphics} graphics - The graphics object to update.
69
70
  * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
70
71
  */
71
- export declare const updateGraphics: (graphics: any, gl: any) => void;
72
+ export declare const updateGraphics: (graphics: import("../graphics.js").Graphics, gl: any) => void;
72
73
  /**
73
74
  * Updates the graphics data for WebGL rendering.
74
75
  * @param {import('../graphics.js').Graphics} graphics - The graphics object to update.
75
76
  * @param {object} renderSession - The rendering session.
76
77
  */
77
- export declare const renderGraphics: (graphics: any, renderSession: any) => void;
78
+ export declare const renderGraphics: (graphics: import("../graphics.js").Graphics, renderSession: any) => void;
78
79
  //# sourceMappingURL=graphics.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.ts"],"names":[],"mappings":"AAOA;;;GAGG;AACH,eAAO,MAAM,qBAAqB,WAKjC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,mBAAmB,WAK/B,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,UAAU,GAAI,UAAK,EAAE,SAAI,QAgBrC,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,SAAS,GAAI,iBAAY,EAAE,cAAS,SA8JhD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,iBAAY,EAAE,cAAS,SAqCrD,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,oBAAoB,GAAI,UAAK,EAAE,UAAK,EAAE,QAAG,EAAE,QAAG,EAAE,QAAG,EAAE,QAAG,UA2BpE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,GAAI,iBAAY,EAAE,cAAS,SA2C5D,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,WAAW,GAAI,iBAAY,EAAE,cAAS,SA4ClD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,GAAI,iBAAY,EAAE,cAAS,SAqCvD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,SAAS,GAAI,iBAAY,EAAE,cAAS,YA+BhD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,aAAQ,EAAE,OAAE,SAkF1C,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,aAAQ,EAAE,kBAAa,SAwCrD,CAAC"}
1
+ {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAElD;;;GAGG;AACH,eAAO,MAAM,qBAAqB,WAKjC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,mBAAmB,WAK/B,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,UAAU,GAAI,OAAO,GAAG,EAAE,MAAM,MAAM,QAgBlD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,SAAS,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SA8JnE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SAqCxE,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,oBAAoB,GAAI,OAAO,MAAM,EAAE,OAAO,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,UA2BpH,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SA2C/E,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,WAAW,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SA4CrE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,SAqC1E,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,SAAS,GAAI,cAAc,GAAG,EAAE,WAAW,YAAY,YA+BnE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,UAAU,OAAO,gBAAgB,EAAE,QAAQ,EAAE,OAAE,SAkF7E,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,UAAU,OAAO,gBAAgB,EAAE,QAAQ,EAAE,eAAe,GAAG,SAwC7F,CAAC"}
@@ -1,9 +1,19 @@
1
1
  export declare class GraphicsData {
2
+ [key: string]: any;
3
+ gl: any;
4
+ color: any;
5
+ points: any;
6
+ indices: any;
7
+ buffer: any;
8
+ indexBuffer: any;
9
+ mode: any;
10
+ alpha: any;
11
+ dirty: any;
2
12
  /**
3
13
  * Creates a new GraphicsData instance.
4
14
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
5
15
  */
6
- constructor(gl: any);
16
+ constructor(gl: WebGLRenderingContext);
7
17
  /**
8
18
  * Destroys this graphics data and cleans up resources.
9
19
  */
@@ -1 +1 @@
1
- {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.ts"],"names":[],"mappings":"AACA,qBAAa,YAAY;IACvB;;;OAGG;gBACS,EAAE,KAAA;IAad;;OAEG;IACH,KAAK;IAOL;;OAEG;IACH,MAAM;CAWP"}
1
+ {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.ts"],"names":[],"mappings":"AAAA,qBAAa,YAAY;IACvB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,OAAO,EAAG,GAAG,CAAC;IACd,MAAM,EAAG,GAAG,CAAC;IACb,WAAW,EAAG,GAAG,CAAC;IAClB,IAAI,EAAG,GAAG,CAAC;IACX,KAAK,EAAG,GAAG,CAAC;IACZ,KAAK,EAAG,GAAG,CAAC;IACV;;;OAGG;gBACS,EAAE,EAAE,qBAAqB;IAarC;;OAEG;IACH,KAAK;IAOL;;OAEG;IACH,MAAM;CAWP"}
@@ -1 +1 @@
1
- {"version":3,"file":"mask_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/mask_manager.ts"],"names":[],"mappings":"AAGA;;;;GAIG;AACH,eAAO,MAAM,QAAQ,GAAI,aAAQ,EAAE,kBAAa,SAa/C,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,OAAO,GAAI,aAAQ,EAAE,kBAAa,SAU9C,CAAC"}
1
+ {"version":3,"file":"mask_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/mask_manager.ts"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,eAAO,MAAM,QAAQ,GAAI,UAAU,GAAG,EAAE,eAAe,GAAG,SAazD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,OAAO,GAAI,UAAU,GAAG,EAAE,eAAe,GAAG,SAUxD,CAAC"}
@@ -1,5 +1,16 @@
1
1
  import { Texture } from './texture.js';
2
2
  export declare class RenderTexture extends Texture {
3
+ [key: string]: any;
4
+ width: any;
5
+ height: any;
6
+ resolution: any;
7
+ frame: any;
8
+ crop: any;
9
+ renderer: any;
10
+ textureBuffer: any;
11
+ render: any;
12
+ projection: any;
13
+ valid: any;
3
14
  /**
4
15
  * Creates a new RenderTexture instance.
5
16
  * @param {number} width - The width of the render texture.
@@ -8,7 +19,7 @@ export declare class RenderTexture extends Texture {
8
19
  * @param {number} scaleMode - The scale mode to use.
9
20
  * @param {number} resolution - The resolution to use.
10
21
  */
11
- constructor(width: any, height: any, renderer: any, scaleMode: any, resolution?: number);
22
+ constructor(width: number, height: number, renderer: import('./renderer.js').WebGLRenderer | import('../canvas/renderer.js').CanvasRenderer, scaleMode: number, resolution?: number);
12
23
  /**
13
24
  * Destroys this render texture and cleans up resources.
14
25
  */
@@ -1 +1 @@
1
- {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC,qBAAa,aAAc,SAAQ,OAAO;IACxC;;;;;;;OAOG;gBACS,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,QAAQ,KAAA,EAAE,SAAS,KAAA,EAAE,UAAU,SAAI;IAmC9D;;OAEG;IACH,MAAM;IAIN;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,WAAW;IAIX;;OAEG;IACH,YAAY;IAIZ;;;OAGG;IACH,QAAQ;IAMR;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,SAAS;CAIV"}
1
+ {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC,qBAAa,aAAc,SAAQ,OAAO;IACxC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACX,KAAK,EAAE,GAAG,CAAC;IACX,MAAM,EAAE,GAAG,CAAC;IACpB,UAAU,EAAG,GAAG,CAAC;IACT,KAAK,EAAE,GAAG,CAAC;IACX,IAAI,EAAE,GAAG,CAAC;IAClB,QAAQ,EAAG,GAAG,CAAC;IACf,aAAa,EAAG,GAAG,CAAC;IACpB,MAAM,EAAG,GAAG,CAAC;IACb,UAAU,EAAG,GAAG,CAAC;IACT,KAAK,EAAE,GAAG,CAAC;IACnB;;;;;;;OAOG;gBACS,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,eAAe,EAAE,aAAa,GAAC,OAAO,uBAAuB,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,EAAE,UAAU,GAAE,MAAU;IAmCpL;;OAEG;IACH,MAAM;IAIN;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,WAAW;IAIX;;OAEG;IACH,YAAY;IAIZ;;;OAGG;IACH,QAAQ;IAMR;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,SAAS;CAIV"}
@@ -1,9 +1,28 @@
1
+ import { Point } from '../../geom/point.js';
1
2
  export declare class WebGLRenderer {
3
+ [key: string]: any;
4
+ type: any;
5
+ resolution: any;
6
+ autoResize: any;
7
+ contextLost: any;
8
+ clearBeforeRender: any;
9
+ width: any;
10
+ height: any;
11
+ view: any;
12
+ _contextOptions: any;
13
+ projection: any;
14
+ offset: any;
15
+ shaderManager: any;
16
+ spriteBatch: any;
17
+ filterManager: any;
18
+ stencilManager: any;
19
+ blendModeManager: any;
20
+ renderSession: any;
2
21
  /**
3
22
  * Creates a new WebGLRenderer instance.
4
23
  * @param {import('../../core/game.js').Game} game - The game instance.
5
24
  */
6
- constructor(game: any);
25
+ constructor(game: import('../../core/game.js').Game);
7
26
  /**
8
27
  * Destroys this renderer and cleans up resources.
9
28
  */
@@ -17,12 +36,12 @@ export declare class WebGLRenderer {
17
36
  * @param {import('../../core/game.js').Game} game - The game instance.
18
37
  * @throws {Error}
19
38
  */
20
- initContext(game: any): void;
39
+ initContext(game: import('../../core/game.js').Game): void;
21
40
  /**
22
41
  * Renders the stage to WebGL.
23
42
  * @param {import('../../core/stage.js').Stage} stage - The root stage to render.
24
43
  */
25
- render(stage: any): void;
44
+ render(stage: import('../../core/stage.js').Stage): void;
26
45
  /**
27
46
  * Renders a display object to WebGL.
28
47
  * @param {import('../../display/display_object.js').DisplayObject} displayObject - The display object to render.
@@ -30,19 +49,19 @@ export declare class WebGLRenderer {
30
49
  * @param {object} buffer - The render buffer.
31
50
  * @param {import('../../geom/matrix.js').Matrix} matrix - The transformation matrix.
32
51
  */
33
- renderDisplayObject(displayObject: any, projection: any, buffer: any, matrix: any): void;
52
+ renderDisplayObject(displayObject: any, projection: Point, buffer?: any, matrix?: any): void;
34
53
  /**
35
54
  * Resizes the WebGL canvas to the specified dimensions.
36
55
  * @param {number} width - The new width of the canvas.
37
56
  * @param {number} height - The new height of the canvas.
38
57
  */
39
- resize(width: any, height: any): void;
58
+ resize(width: number, height: number): void;
40
59
  /**
41
60
  * Updates a texture in the WebGL context.
42
61
  * @param {import('./base_texture.js').BaseTexture} texture - The base texture to update.
43
62
  * @returns {boolean} Whether the update was successful.
44
63
  */
45
- updateTexture(texture: any): boolean;
64
+ updateTexture(texture: import('./base_texture.js').BaseTexture): boolean;
46
65
  /**
47
66
  * Maps blend modes to WebGL rendering operations.
48
67
  */
@@ -1 +1 @@
1
- {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.ts"],"names":[],"mappings":"AAkCA,qBAAa,aAAa;IACxB;;;OAGG;gBACS,IAAI,KAAA;IAyChB;;OAEG;IACH,OAAO;IAyBP;;OAEG;IACH,YAAY;IAYZ;;;;OAIG;IACH,WAAW,CAAC,IAAI,KAAA;IAwChB;;;OAGG;IACH,MAAM,CAAC,KAAK,KAAA;IAkBZ;;;;;;OAMG;IACH,mBAAmB,CAAC,aAAa,KAAA,EAAE,UAAU,KAAA,EAAE,MAAM,KAAA,EAAE,MAAM,KAAA;IAoB7D;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAcpB;;;;OAIG;IACH,aAAa,CAAC,OAAO,KAAA;IAsCrB;;OAEG;IACH,aAAa;CAyBd"}
1
+ {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.ts"],"names":[],"mappings":"AAsBA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAW5C,qBAAa,aAAa;IACxB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,IAAI,EAAG,GAAG,CAAC;IACX,UAAU,EAAG,GAAG,CAAC;IACjB,UAAU,EAAG,GAAG,CAAC;IACjB,WAAW,EAAG,GAAG,CAAC;IAClB,iBAAiB,EAAG,GAAG,CAAC;IACxB,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,IAAI,EAAG,GAAG,CAAC;IACX,eAAe,EAAG,GAAG,CAAC;IACtB,UAAU,EAAG,GAAG,CAAC;IACjB,MAAM,EAAG,GAAG,CAAC;IACb,aAAa,EAAG,GAAG,CAAC;IACpB,WAAW,EAAG,GAAG,CAAC;IAClB,aAAa,EAAG,GAAG,CAAC;IACpB,cAAc,EAAG,GAAG,CAAC;IACrB,gBAAgB,EAAG,GAAG,CAAC;IACvB,aAAa,EAAG,GAAG,CAAC;IACpB;;;OAGG;gBACS,IAAI,EAAE,OAAO,oBAAoB,EAAE,IAAI;IAyCnD;;OAEG;IACH,OAAO;IAyBP;;OAEG;IACH,YAAY;IAYZ;;;;OAIG;IACH,WAAW,CAAC,IAAI,EAAE,OAAO,oBAAoB,EAAE,IAAI;IAwCnD;;;OAGG;IACH,MAAM,CAAC,KAAK,EAAE,OAAO,qBAAqB,EAAE,KAAK;IAkBjD;;;;;;OAMG;IACH,mBAAmB,CAAC,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE,GAAG,EAAE,MAAM,CAAC,EAAE,GAAG;IAoBrF;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAcpC;;;;OAIG;IACH,aAAa,CAAC,OAAO,EAAE,OAAO,mBAAmB,EAAE,WAAW;IAsC9D;;OAEG;IACH,aAAa;CAyBd"}
@@ -1,9 +1,15 @@
1
1
  export declare class ComplexPrimitiveShader {
2
+ [key: string]: any;
3
+ gl: any;
4
+ _UID: any;
5
+ program: any;
6
+ fragmentSrc: any;
7
+ vertexSrc: any;
2
8
  /**
3
9
  * Creates a new ComplexShader instance.
4
10
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
5
11
  */
6
- constructor(gl: any);
12
+ constructor(gl: WebGLRenderingContext);
7
13
  /**
8
14
  * Destroys this shader and cleans up resources.
9
15
  */
@@ -1 +1 @@
1
- {"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.ts"],"names":[],"mappings":"AAMA,qBAAa,sBAAsB;IACjC;;;OAGG;gBACS,EAAE,KAAA;IAmCd;;OAEG;IACH,IAAI;IAmBJ;;OAEG;IACH,OAAO;CAMR"}
1
+ {"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.ts"],"names":[],"mappings":"AAKA,qBAAa,sBAAsB;IACjC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IACd;;;OAGG;gBACS,EAAE,EAAE,qBAAqB;IAmCrC;;OAEG;IACH,IAAI;IAmBJ;;OAEG;IACH,OAAO;CAMR"}
@@ -1,9 +1,16 @@
1
1
  export declare class FastShader {
2
+ [key: string]: any;
3
+ gl: any;
4
+ _UID: any;
5
+ program: any;
6
+ textureCount: any;
7
+ fragmentSrc: any;
8
+ vertexSrc: any;
2
9
  /**
3
10
  * Creates a new FastShader instance.
4
11
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
5
12
  */
6
- constructor(gl: any);
13
+ constructor(gl: WebGLRenderingContext);
7
14
  /**
8
15
  * Creates a new FastShader instance.
9
16
  */
@@ -1 +1 @@
1
- {"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.ts"],"names":[],"mappings":"AAMA,qBAAa,UAAU;IACrB;;;OAGG;gBACS,EAAE,KAAA;IA+Cd;;OAEG;IACH,IAAI;IAqCJ;;OAEG;IACH,OAAO;CAMR"}
1
+ {"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.ts"],"names":[],"mappings":"AAKA,qBAAa,UAAU;IACrB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IACd;;;OAGG;gBACS,EAAE,EAAE,qBAAqB;IA+CrC;;OAEG;IACH,IAAI;IAqCJ;;OAEG;IACH,OAAO;CAMR"}
@@ -1,4 +1,15 @@
1
1
  export declare class NormalShader {
2
+ [key: string]: any;
3
+ gl: any;
4
+ _UID: any;
5
+ program: any;
6
+ fragmentSrc: any;
7
+ vertexSrc: any;
8
+ textureCount: any;
9
+ firstRun: any;
10
+ dirty: any;
11
+ uniforms: any;
12
+ attributes: any;
2
13
  /**
3
14
  * Creates a new NormalShader instance.
4
15
  * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
@@ -1 +1 @@
1
- {"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.ts"],"names":[],"mappings":"AA0BA,qBAAa,YAAY;IACvB;;;OAGG;gBACS,EAAE,KAAA;IAwBd;;OAEG;IACH,IAAI;IAiCJ;;OAEG;IACH,YAAY;IAyCZ;;;OAGG;IACH,aAAa,CAAC,OAAO,KAAA;IAiDrB;;OAEG;IACH,YAAY;IA+CZ;;OAEG;IACH,OAAO;CAMR"}
1
+ {"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.ts"],"names":[],"mappings":"AAyBA,qBAAa,YAAY;IACvB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACrB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB,YAAY,EAAG,GAAG,CAAC;IACnB,QAAQ,EAAG,GAAG,CAAC;IACf,KAAK,EAAG,GAAG,CAAC;IACZ,QAAQ,EAAG,GAAG,CAAC;IACf,UAAU,EAAG,GAAG,CAAC;IACf;;;OAGG;gBACS,EAAE,KAAA;IAwBd;;OAEG;IACH,IAAI;IAiCJ;;OAEG;IACH,YAAY;IAyCZ;;;OAGG;IACH,aAAa,CAAC,OAAO,EAAE,GAAG;IAiD1B;;OAEG;IACH,YAAY;IA+CZ;;OAEG;IACH,OAAO;CAMR"}