@vpmedia/phaser 1.103.0 → 1.105.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (298) hide show
  1. package/dist/index.js +997 -403
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +35 -11
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +20 -10
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/animation_parser.d.ts +2 -2
  8. package/dist/phaser/core/animation_parser.d.ts.map +1 -1
  9. package/dist/phaser/core/array_set.d.ts +3 -3
  10. package/dist/phaser/core/array_set.d.ts.map +1 -1
  11. package/dist/phaser/core/cache.d.ts +68 -60
  12. package/dist/phaser/core/cache.d.ts.map +1 -1
  13. package/dist/phaser/core/device.d.ts +23 -0
  14. package/dist/phaser/core/device.d.ts.map +1 -1
  15. package/dist/phaser/core/device_util.d.ts +10 -10
  16. package/dist/phaser/core/device_util.d.ts.map +1 -1
  17. package/dist/phaser/core/dom.d.ts +6 -5
  18. package/dist/phaser/core/dom.d.ts.map +1 -1
  19. package/dist/phaser/core/event_manager.d.ts +49 -158
  20. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  21. package/dist/phaser/core/factory.d.ts +8 -7
  22. package/dist/phaser/core/factory.d.ts.map +1 -1
  23. package/dist/phaser/core/frame.d.ts +27 -48
  24. package/dist/phaser/core/frame.d.ts.map +1 -1
  25. package/dist/phaser/core/frame_data.d.ts +11 -58
  26. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  27. package/dist/phaser/core/frame_util.d.ts +4 -14
  28. package/dist/phaser/core/frame_util.d.ts.map +1 -1
  29. package/dist/phaser/core/game.d.ts +50 -3
  30. package/dist/phaser/core/game.d.ts.map +1 -1
  31. package/dist/phaser/core/input.d.ts +66 -13
  32. package/dist/phaser/core/input.d.ts.map +1 -1
  33. package/dist/phaser/core/input_handler.d.ts +64 -20
  34. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  35. package/dist/phaser/core/input_mouse.d.ts +26 -1
  36. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  37. package/dist/phaser/core/input_mspointer.d.ts +18 -2
  38. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  39. package/dist/phaser/core/input_pointer.d.ts +53 -9
  40. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  41. package/dist/phaser/core/input_touch.d.ts +19 -1
  42. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  43. package/dist/phaser/core/loader.d.ts +56 -28
  44. package/dist/phaser/core/loader.d.ts.map +1 -1
  45. package/dist/phaser/core/loader_parser.d.ts +4 -4
  46. package/dist/phaser/core/loader_parser.d.ts.map +1 -1
  47. package/dist/phaser/core/raf.d.ts +2 -2
  48. package/dist/phaser/core/raf.d.ts.map +1 -1
  49. package/dist/phaser/core/scale_manager.d.ts +77 -17
  50. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  51. package/dist/phaser/core/scene.d.ts +3 -1
  52. package/dist/phaser/core/scene.d.ts.map +1 -1
  53. package/dist/phaser/core/scene_manager.d.ts +25 -9
  54. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  55. package/dist/phaser/core/signal.d.ts +9 -8
  56. package/dist/phaser/core/signal.d.ts.map +1 -1
  57. package/dist/phaser/core/signal_binding.d.ts +2 -2
  58. package/dist/phaser/core/signal_binding.d.ts.map +1 -1
  59. package/dist/phaser/core/sound.d.ts +58 -10
  60. package/dist/phaser/core/sound.d.ts.map +1 -1
  61. package/dist/phaser/core/sound_manager.d.ts +28 -9
  62. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  63. package/dist/phaser/core/sound_sprite.d.ts +10 -4
  64. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  65. package/dist/phaser/core/stage.d.ts +7 -3
  66. package/dist/phaser/core/stage.d.ts.map +1 -1
  67. package/dist/phaser/core/time.d.ts +32 -5
  68. package/dist/phaser/core/time.d.ts.map +1 -1
  69. package/dist/phaser/core/timer.d.ts +30 -10
  70. package/dist/phaser/core/timer.d.ts.map +1 -1
  71. package/dist/phaser/core/timer_event.d.ts +11 -12
  72. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  73. package/dist/phaser/core/tween.d.ts +38 -14
  74. package/dist/phaser/core/tween.d.ts.map +1 -1
  75. package/dist/phaser/core/tween_data.d.ts +30 -5
  76. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  77. package/dist/phaser/core/tween_easing.d.ts +31 -31
  78. package/dist/phaser/core/tween_easing.d.ts.map +1 -1
  79. package/dist/phaser/core/tween_manager.d.ts +8 -4
  80. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  81. package/dist/phaser/core/world.d.ts +1 -1
  82. package/dist/phaser/core/world.d.ts.map +1 -1
  83. package/dist/phaser/display/bitmap_text.d.ts +35 -20
  84. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  85. package/dist/phaser/display/button.d.ts +24 -8
  86. package/dist/phaser/display/button.d.ts.map +1 -1
  87. package/dist/phaser/display/canvas/buffer.d.ts +6 -2
  88. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  89. package/dist/phaser/display/canvas/graphics.d.ts +3 -3
  90. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
  91. package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
  92. package/dist/phaser/display/canvas/pool.d.ts +2 -2
  93. package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
  94. package/dist/phaser/display/canvas/renderer.d.ts +18 -5
  95. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  96. package/dist/phaser/display/canvas/tinter.d.ts +3 -3
  97. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
  98. package/dist/phaser/display/canvas/util.d.ts +9 -9
  99. package/dist/phaser/display/canvas/util.d.ts.map +1 -1
  100. package/dist/phaser/display/display_object.d.ts +82 -23
  101. package/dist/phaser/display/display_object.d.ts.map +1 -1
  102. package/dist/phaser/display/graphics.d.ts +42 -16
  103. package/dist/phaser/display/graphics.d.ts.map +1 -1
  104. package/dist/phaser/display/graphics_data.d.ts +11 -1
  105. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  106. package/dist/phaser/display/graphics_data_util.d.ts +1 -1
  107. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
  108. package/dist/phaser/display/group.d.ts +24 -9
  109. package/dist/phaser/display/group.d.ts.map +1 -1
  110. package/dist/phaser/display/image.d.ts +36 -13
  111. package/dist/phaser/display/image.d.ts.map +1 -1
  112. package/dist/phaser/display/sprite_batch.d.ts +1 -1
  113. package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
  114. package/dist/phaser/display/sprite_util.d.ts +5 -5
  115. package/dist/phaser/display/sprite_util.d.ts.map +1 -1
  116. package/dist/phaser/display/text.d.ts +86 -66
  117. package/dist/phaser/display/text.d.ts.map +1 -1
  118. package/dist/phaser/display/webgl/abstract_filter.d.ts +8 -1
  119. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  120. package/dist/phaser/display/webgl/base_texture.d.ts +14 -2
  121. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  122. package/dist/phaser/display/webgl/blend_manager.d.ts +5 -2
  123. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  124. package/dist/phaser/display/webgl/earcut.d.ts +10 -10
  125. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
  126. package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
  127. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  128. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +17 -1
  129. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  130. package/dist/phaser/display/webgl/filter_manager.d.ts +5 -1
  131. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  132. package/dist/phaser/display/webgl/filter_texture.d.ts +7 -2
  133. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  134. package/dist/phaser/display/webgl/graphics.d.ts +11 -10
  135. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
  136. package/dist/phaser/display/webgl/graphics_data.d.ts +11 -1
  137. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  138. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  139. package/dist/phaser/display/webgl/render_texture.d.ts +12 -1
  140. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  141. package/dist/phaser/display/webgl/renderer.d.ts +25 -6
  142. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  143. package/dist/phaser/display/webgl/shader/complex.d.ts +7 -1
  144. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  145. package/dist/phaser/display/webgl/shader/fast.d.ts +8 -1
  146. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  147. package/dist/phaser/display/webgl/shader/normal.d.ts +11 -0
  148. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  149. package/dist/phaser/display/webgl/shader/primitive.d.ts +7 -1
  150. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  151. package/dist/phaser/display/webgl/shader/strip.d.ts +7 -1
  152. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  153. package/dist/phaser/display/webgl/shader_manager.d.ts +14 -2
  154. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  155. package/dist/phaser/display/webgl/sprite_batch.d.ts +19 -2
  156. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  157. package/dist/phaser/display/webgl/stencil_manager.d.ts +8 -4
  158. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  159. package/dist/phaser/display/webgl/texture.d.ts +35 -2
  160. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  161. package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
  162. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
  163. package/dist/phaser/display/webgl/util.d.ts +6 -6
  164. package/dist/phaser/display/webgl/util.d.ts.map +1 -1
  165. package/dist/phaser/geom/circle.d.ts +11 -10
  166. package/dist/phaser/geom/circle.d.ts.map +1 -1
  167. package/dist/phaser/geom/ellipse.d.ts +6 -5
  168. package/dist/phaser/geom/ellipse.d.ts.map +1 -1
  169. package/dist/phaser/geom/line.d.ts +14 -14
  170. package/dist/phaser/geom/line.d.ts.map +1 -1
  171. package/dist/phaser/geom/matrix.d.ts +13 -12
  172. package/dist/phaser/geom/matrix.d.ts.map +1 -1
  173. package/dist/phaser/geom/point.d.ts +19 -19
  174. package/dist/phaser/geom/point.d.ts.map +1 -1
  175. package/dist/phaser/geom/polygon.d.ts +6 -6
  176. package/dist/phaser/geom/polygon.d.ts.map +1 -1
  177. package/dist/phaser/geom/rectangle.d.ts +20 -20
  178. package/dist/phaser/geom/rectangle.d.ts.map +1 -1
  179. package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
  180. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  181. package/dist/phaser/geom/util/circle.d.ts +9 -7
  182. package/dist/phaser/geom/util/circle.d.ts.map +1 -1
  183. package/dist/phaser/geom/util/ellipse.d.ts +1 -1
  184. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
  185. package/dist/phaser/geom/util/line.d.ts +5 -3
  186. package/dist/phaser/geom/util/line.d.ts.map +1 -1
  187. package/dist/phaser/geom/util/matrix.d.ts +2 -1
  188. package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
  189. package/dist/phaser/geom/util/point.d.ts +19 -19
  190. package/dist/phaser/geom/util/point.d.ts.map +1 -1
  191. package/dist/phaser/geom/util/polygon.d.ts +2 -1
  192. package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
  193. package/dist/phaser/geom/util/rectangle.d.ts +17 -15
  194. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
  195. package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
  196. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  197. package/dist/phaser/util/math.d.ts +51 -142
  198. package/dist/phaser/util/math.d.ts.map +1 -1
  199. package/package.json +2 -2
  200. package/src/phaser/core/animation.ts +41 -18
  201. package/src/phaser/core/animation_manager.ts +21 -12
  202. package/src/phaser/core/animation_parser.ts +11 -3
  203. package/src/phaser/core/array_set.ts +8 -8
  204. package/src/phaser/core/cache.ts +75 -60
  205. package/src/phaser/core/device.ts +23 -1
  206. package/src/phaser/core/device_util.ts +10 -10
  207. package/src/phaser/core/dom.ts +5 -5
  208. package/src/phaser/core/event_manager.ts +52 -177
  209. package/src/phaser/core/factory.ts +25 -17
  210. package/src/phaser/core/frame.ts +37 -51
  211. package/src/phaser/core/frame_data.ts +29 -74
  212. package/src/phaser/core/frame_util.ts +3 -16
  213. package/src/phaser/core/game.ts +40 -11
  214. package/src/phaser/core/input.ts +68 -17
  215. package/src/phaser/core/input_handler.ts +81 -45
  216. package/src/phaser/core/input_mouse.ts +42 -13
  217. package/src/phaser/core/input_mspointer.ts +24 -9
  218. package/src/phaser/core/input_pointer.ts +55 -12
  219. package/src/phaser/core/input_touch.ts +26 -9
  220. package/src/phaser/core/loader.ts +97 -42
  221. package/src/phaser/core/loader_parser.ts +6 -7
  222. package/src/phaser/core/raf.ts +2 -2
  223. package/src/phaser/core/scale_manager.ts +85 -27
  224. package/src/phaser/core/scene.ts +3 -2
  225. package/src/phaser/core/scene_manager.ts +26 -11
  226. package/src/phaser/core/signal.ts +10 -10
  227. package/src/phaser/core/signal_binding.ts +2 -2
  228. package/src/phaser/core/sound.ts +72 -26
  229. package/src/phaser/core/sound_manager.ts +31 -13
  230. package/src/phaser/core/sound_sprite.ts +10 -5
  231. package/src/phaser/core/stage.ts +8 -4
  232. package/src/phaser/core/time.ts +33 -7
  233. package/src/phaser/core/timer.ts +40 -14
  234. package/src/phaser/core/timer_event.ts +23 -14
  235. package/src/phaser/core/tween.ts +43 -23
  236. package/src/phaser/core/tween_data.ts +31 -7
  237. package/src/phaser/core/tween_easing.ts +31 -31
  238. package/src/phaser/core/tween_manager.ts +10 -7
  239. package/src/phaser/core/world.ts +1 -2
  240. package/src/phaser/display/bitmap_text.ts +41 -18
  241. package/src/phaser/display/button.ts +24 -23
  242. package/src/phaser/display/canvas/buffer.ts +6 -3
  243. package/src/phaser/display/canvas/graphics.ts +3 -4
  244. package/src/phaser/display/canvas/masker.ts +2 -3
  245. package/src/phaser/display/canvas/pool.ts +3 -4
  246. package/src/phaser/display/canvas/renderer.ts +19 -7
  247. package/src/phaser/display/canvas/tinter.ts +4 -5
  248. package/src/phaser/display/canvas/util.ts +9 -9
  249. package/src/phaser/display/display_object.ts +120 -61
  250. package/src/phaser/display/graphics.ts +56 -25
  251. package/src/phaser/display/graphics_data.ts +11 -2
  252. package/src/phaser/display/graphics_data_util.ts +1 -2
  253. package/src/phaser/display/group.ts +32 -14
  254. package/src/phaser/display/image.ts +37 -19
  255. package/src/phaser/display/sprite_batch.ts +1 -2
  256. package/src/phaser/display/sprite_util.ts +5 -6
  257. package/src/phaser/display/text.ts +82 -56
  258. package/src/phaser/display/webgl/abstract_filter.ts +8 -2
  259. package/src/phaser/display/webgl/base_texture.ts +14 -3
  260. package/src/phaser/display/webgl/blend_manager.ts +5 -3
  261. package/src/phaser/display/webgl/earcut.ts +27 -27
  262. package/src/phaser/display/webgl/earcut_node.ts +1 -1
  263. package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -4
  264. package/src/phaser/display/webgl/filter_manager.ts +5 -2
  265. package/src/phaser/display/webgl/filter_texture.ts +7 -3
  266. package/src/phaser/display/webgl/graphics.ts +10 -11
  267. package/src/phaser/display/webgl/graphics_data.ts +11 -2
  268. package/src/phaser/display/webgl/mask_manager.ts +2 -3
  269. package/src/phaser/display/webgl/render_texture.ts +12 -2
  270. package/src/phaser/display/webgl/renderer.ts +24 -7
  271. package/src/phaser/display/webgl/shader/complex.ts +7 -2
  272. package/src/phaser/display/webgl/shader/fast.ts +8 -2
  273. package/src/phaser/display/webgl/shader/normal.ts +12 -2
  274. package/src/phaser/display/webgl/shader/primitive.ts +7 -2
  275. package/src/phaser/display/webgl/shader/strip.ts +7 -2
  276. package/src/phaser/display/webgl/shader_manager.ts +13 -3
  277. package/src/phaser/display/webgl/sprite_batch.ts +20 -4
  278. package/src/phaser/display/webgl/stencil_manager.ts +8 -5
  279. package/src/phaser/display/webgl/texture.ts +35 -4
  280. package/src/phaser/display/webgl/texture_util.ts +2 -3
  281. package/src/phaser/display/webgl/util.ts +6 -6
  282. package/src/phaser/geom/circle.ts +10 -10
  283. package/src/phaser/geom/ellipse.ts +6 -6
  284. package/src/phaser/geom/line.ts +14 -14
  285. package/src/phaser/geom/matrix.ts +12 -12
  286. package/src/phaser/geom/point.ts +19 -19
  287. package/src/phaser/geom/polygon.ts +5 -5
  288. package/src/phaser/geom/rectangle.ts +21 -21
  289. package/src/phaser/geom/rounded_rectangle.ts +2 -2
  290. package/src/phaser/geom/util/circle.ts +7 -7
  291. package/src/phaser/geom/util/ellipse.ts +1 -1
  292. package/src/phaser/geom/util/line.ts +5 -5
  293. package/src/phaser/geom/util/matrix.ts +1 -1
  294. package/src/phaser/geom/util/point.ts +20 -20
  295. package/src/phaser/geom/util/polygon.ts +1 -1
  296. package/src/phaser/geom/util/rectangle.ts +15 -15
  297. package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
  298. package/src/phaser/util/math.ts +65 -151
@@ -1,4 +1,28 @@
1
+ import { Signal } from './signal.js';
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2
  export declare class Animation {
3
+ game: import('./game.js').Game;
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+ _parent: import('../display/image.js').Image;
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+ _frameData: import('./frame_data.js').FrameData;
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+ name: string;
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+ _frames: any;
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+ delay: number;
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+ loop: boolean;
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+ loopCount: number;
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+ isFinished: boolean;
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+ isPlaying: boolean;
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+ isPaused: boolean;
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+ _pauseStartTime: number;
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+ _frameIndex: number;
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+ _frameDiff: number;
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+ _frameSkip: number;
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+ currentFrame: import('./frame.js').Frame;
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+ onStart: Signal;
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+ onUpdate: Signal | null;
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+ onComplete: Signal;
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+ onLoop: Signal;
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+ isReversed: boolean;
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+ _timeLastFrame: number;
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+ _timeNextFrame: number;
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  /**
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  * Creates a new Animation instance.
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  * @param {import('./game.js').Game} game - The game instance this animation belongs to.
@@ -9,14 +33,14 @@ export declare class Animation {
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  * @param {number} frameRate - The frame rate at which this animation should play (frames per second).
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  * @param {boolean} loop - Whether the animation should loop when it completes.
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  */
12
- constructor(game: any, parent: any, name: any, frameData: any, frames: any, frameRate: any, loop?: boolean);
36
+ constructor(game: import('./game.js').Game, parent: import('../display/image.js').Image, name: string, frameData: import('./frame_data.js').FrameData, frames: string[] | number[], frameRate: number, loop?: boolean);
13
37
  /**
14
38
  * Plays this animation.
15
39
  * @param {number} frameRate - The new frame rate to use for this animation (if null, uses the original frame rate).
16
40
  * @param {boolean} loop - Whether to loop this animation (if null, uses the original loop setting).
17
41
  * @returns {Animation} This Animation instance for chaining.
18
42
  */
19
- play(frameRate?: any, loop?: any): this;
43
+ play(frameRate?: number, loop?: boolean): this;
20
44
  /**
21
45
  * Restarts this animation from the beginning.
22
46
  */
@@ -36,7 +60,7 @@ export declare class Animation {
36
60
  * @param {string|number} frameId - The identifier (name or index) of the frame to set.
37
61
  * @param {boolean} useLocalFrameIndex - If true, treats frameId as an index into the local frames array.
38
62
  */
39
- setFrame(frameId: any, useLocalFrameIndex?: boolean): void;
63
+ setFrame(frameId: string | number, useLocalFrameIndex?: boolean): void;
40
64
  /**
41
65
  * Stops this animation.
42
66
  * @param {boolean} resetFrame - If true, resets to the first frame.
@@ -62,7 +86,7 @@ export declare class Animation {
62
86
  * @param {boolean} fromPlay - Whether this call is from play().
63
87
  * @returns {boolean} True if the frame was updated, false otherwise.
64
88
  */
65
- updateCurrentFrame(signalUpdate: any, fromPlay?: boolean): boolean;
89
+ updateCurrentFrame(signalUpdate: boolean, fromPlay?: boolean): boolean;
66
90
  /**
67
91
  * Advances the animation to the next frame(s).
68
92
  * @param {number} quantity - The number of frames to advance by.
@@ -77,7 +101,7 @@ export declare class Animation {
77
101
  * Updates the frame data used by this animation.
78
102
  * @param {import('./frame_data.js').FrameData} frameData - The new FrameData object to use.
79
103
  */
80
- updateFrameData(frameData: any): void;
104
+ updateFrameData(frameData: import('./frame_data.js').FrameData): void;
81
105
  /**
82
106
  * Destroys this animation and cleans up resources.
83
107
  */
@@ -90,22 +114,22 @@ export declare class Animation {
90
114
  * Gets whether this animation is currently paused.
91
115
  * @returns {boolean} True if the animation is paused, false otherwise.
92
116
  */
93
- get paused(): any;
117
+ get paused(): boolean;
94
118
  /**
95
119
  * Sets whether this animation is currently paused.
96
120
  * @param {boolean} value - True to pause the animation, false to resume it.
97
121
  */
98
- set paused(value: any);
122
+ set paused(value: boolean);
99
123
  /**
100
124
  * Gets whether this animation is currently reversed.
101
125
  * @returns {boolean} True if the animation is reversed, false otherwise.
102
126
  */
103
- get reversed(): any;
127
+ get reversed(): boolean;
104
128
  /**
105
129
  * Sets whether this animation is currently reversed.
106
130
  * @param {boolean} value - True to reverse the animation, false to normal direction.
107
131
  */
108
- set reversed(value: any);
132
+ set reversed(value: boolean);
109
133
  /**
110
134
  * Gets the total number of frames in this animation.
111
135
  * @returns {number} The total number of frames.
@@ -115,12 +139,12 @@ export declare class Animation {
115
139
  * Gets the current frame index.
116
140
  * @returns {number} The current frame index.
117
141
  */
118
- get frame(): any;
142
+ get frame(): number;
119
143
  /**
120
144
  * Sets the current frame index.
121
145
  * @param {number} value - The new frame index to set.
122
146
  */
123
- set frame(value: any);
147
+ set frame(value: number);
124
148
  /**
125
149
  * Gets the current animation speed (frame rate).
126
150
  * @returns {number} The frame rate in frames per second.
@@ -1 +1 @@
1
- {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation.ts"],"names":[],"mappings":"AAGA,qBAAa,SAAS;IACpB;;;;;;;;;OASG;gBACS,IAAI,KAAA,EAAE,MAAM,KAAA,EAAE,IAAI,KAAA,EAAE,SAAS,KAAA,EAAE,MAAM,KAAA,EAAE,SAAS,KAAA,EAAE,IAAI,UAAQ;IA8C1E;;;;;OAKG;IACH,IAAI,CAAC,SAAS,MAAO,EAAE,IAAI,MAAO;IAwBlC;;OAEG;IACH,OAAO;IAeP;;;OAGG;IACH,OAAO;IAKP;;;OAGG;IACH,WAAW;IAKX;;;;OAIG;IACH,QAAQ,CAAC,OAAO,KAAA,EAAE,kBAAkB,UAAQ;IA6B5C;;;;OAIG;IACH,IAAI,CAAC,UAAU,UAAQ,EAAE,gBAAgB,UAAQ;IAgBjD;;OAEG;IACH,OAAO;IAMP;;OAEG;IACH,QAAQ;IAMR;;;OAGG;IACH,MAAM;IAuDN;;;;;OAKG;IACH,kBAAkB,CAAC,YAAY,KAAA,EAAE,QAAQ,UAAQ;IAmBjD;;;OAGG;IACH,IAAI,CAAC,QAAQ,SAAI;IAejB;;;OAGG;IACH,QAAQ,CAAC,QAAQ,SAAI;IAerB;;;OAGG;IACH,eAAe,CAAC,SAAS,KAAA;IAOzB;;OAEG;IACH,OAAO;IAqBP;;OAEG;IACH,QAAQ;IAUR;;;OAGG;IACH,IAAI,MAAM,QAET;IAED;;;OAGG;IACH,IAAI,MAAM,CAAC,KAAK,KAAA,EAOf;IAED;;;OAGG;IACH,IAAI,QAAQ,QAEX;IAED;;;OAGG;IACH,IAAI,QAAQ,CAAC,KAAK,KAAA,EAEjB;IAED;;;OAGG;IACH,IAAI,UAAU,QAEb;IAED;;;OAGG;IACH,IAAI,KAAK,QAKR;IAED;;;OAGG;IACH,IAAI,KAAK,CAAC,KAAK,KAAA,EASd;IAED;;;OAGG;IACH,IAAI,KAAK,WAER;IAED;;;OAGG;IACH,IAAI,KAAK,CAAC,KAAK,QAAA,EAId;IAED;;;OAGG;IACH,IAAI,YAAY,YAEf;IAED;;;OAGG;IACH,IAAI,YAAY,CAAC,KAAK,SAAA,EAOrB;CACF"}
1
+ {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAErC,qBAAa,SAAS;IACpB,IAAI,EAAG,OAAO,WAAW,EAAE,IAAI,CAAC;IAChC,OAAO,EAAG,OAAO,qBAAqB,EAAE,KAAK,CAAC;IAC9C,UAAU,EAAG,OAAO,iBAAiB,EAAE,SAAS,CAAC;IACjD,IAAI,EAAG,MAAM,CAAC;IACd,OAAO,EAAG,GAAG,CAAC;IACd,KAAK,EAAG,MAAM,CAAC;IACf,IAAI,EAAG,OAAO,CAAC;IACf,SAAS,EAAG,MAAM,CAAC;IACnB,UAAU,EAAG,OAAO,CAAC;IACrB,SAAS,EAAG,OAAO,CAAC;IACpB,QAAQ,EAAG,OAAO,CAAC;IACnB,eAAe,EAAG,MAAM,CAAC;IACzB,WAAW,EAAG,MAAM,CAAC;IACrB,UAAU,EAAG,MAAM,CAAC;IACpB,UAAU,EAAG,MAAM,CAAC;IACpB,YAAY,EAAG,OAAO,YAAY,EAAE,KAAK,CAAC;IAC1C,OAAO,EAAG,MAAM,CAAC;IACjB,QAAQ,EAAG,MAAM,GAAG,IAAI,CAAC;IACzB,UAAU,EAAG,MAAM,CAAC;IACpB,MAAM,EAAG,MAAM,CAAC;IAChB,UAAU,EAAG,OAAO,CAAC;IACrB,cAAc,EAAG,MAAM,CAAC;IACxB,cAAc,EAAG,MAAM,CAAC;IACxB;;;;;;;;;OASG;gBACS,IAAI,EAAE,OAAO,WAAW,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,qBAAqB,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,iBAAiB,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,GAAC,MAAM,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,IAAI,GAAE,OAAe;IA8C1N;;;;;OAKG;IACH,IAAI,CAAC,SAAS,GAAE,MAAa,EAAE,IAAI,GAAE,OAAc;IAwBnD;;OAEG;IACH,OAAO;IAeP;;;OAGG;IACH,OAAO;IAKP;;;OAGG;IACH,WAAW;IAMX;;;;OAIG;IACH,QAAQ,CAAC,OAAO,EAAE,MAAM,GAAC,MAAM,EAAE,kBAAkB,GAAE,OAAe;IA6BpE;;;;OAIG;IACH,IAAI,CAAC,UAAU,GAAE,OAAe,EAAE,gBAAgB,GAAE,OAAe;IAgBnE;;OAEG;IACH,OAAO;IAMP;;OAEG;IACH,QAAQ;IAMR;;;OAGG;IACH,MAAM;IAuDN;;;;;OAKG;IACH,kBAAkB,CAAC,YAAY,EAAE,OAAO,EAAE,QAAQ,GAAE,OAAe;IAmBnE;;;OAGG;IACH,IAAI,CAAC,QAAQ,GAAE,MAAU;IAezB;;;OAGG;IACH,QAAQ,CAAC,QAAQ,GAAE,MAAU;IAe7B;;;OAGG;IACH,eAAe,CAAC,SAAS,EAAE,OAAO,iBAAiB,EAAE,SAAS;IAO9D;;OAEG;IACH,OAAO;IAqBP;;OAEG;IACH,QAAQ;IAUR;;;OAGG;IACH,IAAI,MAAM,IAQQ,OAAO,CANxB;IAED;;;OAGG;IACH,IAAI,MAAM,CAAC,KAAK,EAAE,OAAO,EAOxB;IAED;;;OAGG;IACH,IAAI,QAAQ,IAQQ,OAAO,CAN1B;IAED;;;OAGG;IACH,IAAI,QAAQ,CAAC,KAAK,EAAE,OAAO,EAE1B;IAED;;;OAGG;IACH,IAAI,UAAU,QAEb;IAED;;;OAGG;IACH,IAAI,KAAK,IAWQ,MAAM,CANtB;IAED;;;OAGG;IACH,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAStB;IAED;;;OAGG;IACH,IAAI,KAAK,IAQQ,MAAM,CANtB;IAED;;;OAGG;IACH,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAItB;IAED;;;OAGG;IACH,IAAI,YAAY,IAQQ,OAAO,CAN9B;IAED;;;OAGG;IACH,IAAI,YAAY,CAAC,KAAK,EAAE,OAAO,EAO9B;CACF"}
@@ -1,9 +1,19 @@
1
1
  export declare class AnimationManager {
2
+ sprite: any;
3
+ game: any;
4
+ currentFrame: any;
5
+ currentAnim: any;
6
+ updateIfVisible: any;
7
+ isLoaded: any;
8
+ _frameData: any;
9
+ _anims: any;
10
+ _outputFrames: any;
11
+ _frameIndex: any;
2
12
  /**
3
13
  * Creates a new AnimationManager instance.
4
14
  * @param {import('../display/image.js').Image} sprite - Reference to the parent Sprite.
5
15
  */
6
- constructor(sprite: any);
16
+ constructor(sprite: import('../display/image.js').Image);
7
17
  /**
8
18
  * Destroys the AnimationManager and cleans up resources.
9
19
  */
@@ -14,14 +24,14 @@ export declare class AnimationManager {
14
24
  * @param {string|number} frame - The frame index or name to set as current.
15
25
  * @returns {boolean} True if the frame data was loaded successfully, false otherwise.
16
26
  */
17
- loadFrameData(frameData: any, frame: any): boolean;
27
+ loadFrameData(frameData: import('./frame_data.js').FrameData, frame: string | number): boolean;
18
28
  /**
19
29
  * Copies frame data into the AnimationManager.
20
30
  * @param {import('./frame_data.js').FrameData} frameData - The FrameData to copy.
21
31
  * @param {string|number} frame - The frame index or name to set as current.
22
32
  * @returns {boolean} True if the frame data was copied successfully, false otherwise.
23
33
  */
24
- copyFrameData(frameData: any, frame: any): boolean;
34
+ copyFrameData(frameData: import('./frame_data.js').FrameData, frame: string | number): boolean;
25
35
  /**
26
36
  * Adds a new animation to the AnimationManager.
27
37
  * @param {string} name - The name of the animation.
@@ -31,14 +41,14 @@ export declare class AnimationManager {
31
41
  * @param {boolean | undefined} useNumericIndex - Whether to treat frameList as numeric indices.
32
42
  * @returns {Animation} The created Animation object.
33
43
  */
34
- add(name: any, frameList: any, frameRate?: number, loop?: boolean, useNumericIndex?: any): any;
44
+ add(name: string, frameList: number[] | string[] | null | undefined, frameRate?: number, loop?: boolean, useNumericIndex?: boolean | undefined): any;
35
45
  /**
36
46
  * Validates a list of frames against the current frame data.
37
47
  * @param {string[] | number[]} frames - The list of frames to validate.
38
48
  * @param {boolean} useNumericIndex - Whether to treat frameList as numeric indices.
39
49
  * @returns {boolean} True if all frames are valid, false otherwise.
40
50
  */
41
- validateFrames(frames: any, useNumericIndex?: boolean): boolean;
51
+ validateFrames(frames: string[] | number[], useNumericIndex?: boolean): boolean;
42
52
  /**
43
53
  * Plays an animation by name.
44
54
  * @param {string} name - The name of the animation to play.
@@ -46,13 +56,13 @@ export declare class AnimationManager {
46
56
  * @param {boolean} loop - Whether the animation should loop, or null to use the animation's default.
47
57
  * @returns {Animation} The Animation object that was played, or null if not found.
48
58
  */
49
- play(name: any, frameRate?: any, loop?: any): any;
59
+ play(name: string, frameRate?: number, loop?: boolean): any;
50
60
  /**
51
61
  * Stops an animation by name.
52
62
  * @param {string} name - The name of the animation to stop, or null to stop the current animation.
53
63
  * @param {boolean} resetFrame - Whether to reset the frame to the first frame of the animation.
54
64
  */
55
- stop(name?: any, resetFrame?: boolean): void;
65
+ stop(name?: string, resetFrame?: boolean): void;
56
66
  /**
57
67
  * Updates the animation manager state.
58
68
  * @returns {boolean} True if an animation was updated, false otherwise.
@@ -62,18 +72,18 @@ export declare class AnimationManager {
62
72
  * Advances the current animation by a specified number of frames.
63
73
  * @param {number} quantity - The number of frames to advance by.
64
74
  */
65
- next(quantity: any): void;
75
+ next(quantity: number): void;
66
76
  /**
67
77
  * Moves the current animation back by a specified number of frames.
68
78
  * @param {number} quantity - The number of frames to move back by.
69
79
  */
70
- previous(quantity: any): void;
80
+ previous(quantity: number): void;
71
81
  /**
72
82
  * Gets an animation by name.
73
83
  * @param {string} name - The name of the animation to retrieve.
74
84
  * @returns {Animation} The Animation object, or null if not found.
75
85
  */
76
- getAnimation(name: any): any;
86
+ getAnimation(name: string): any;
77
87
  /**
78
88
  * Refreshes the current frame texture (not implemented).
79
89
  */
@@ -1 +1 @@
1
- {"version":3,"file":"animation_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_manager.ts"],"names":[],"mappings":"AAIA,qBAAa,gBAAgB;IAC3B;;;OAGG;gBACS,MAAM,KAAA;IAiBlB;;OAEG;IACH,OAAO;IAcP;;;;;OAKG;IACH,aAAa,CAAC,SAAS,KAAA,EAAE,KAAK,KAAA;IAwB9B;;;;;OAKG;IACH,aAAa,CAAC,SAAS,KAAA,EAAE,KAAK,KAAA;IAqB9B;;;;;;;;OAQG;IACH,GAAG,CAAC,IAAI,KAAA,EAAE,SAAS,KAAA,EAAE,SAAS,SAAK,EAAE,IAAI,UAAQ,EAAE,eAAe,MAAY;IA4B9E;;;;;OAKG;IACH,cAAc,CAAC,MAAM,KAAA,EAAE,eAAe,UAAQ;IAa9C;;;;;;OAMG;IACH,IAAI,CAAC,IAAI,KAAA,EAAE,SAAS,MAAO,EAAE,IAAI,MAAO;IAoBxC;;;;OAIG;IACH,IAAI,CAAC,IAAI,MAAO,EAAE,UAAU,UAAQ;IAMpC;;;OAGG;IACH,MAAM;IAWN;;;OAGG;IACH,IAAI,CAAC,QAAQ,KAAA;IAOb;;;OAGG;IACH,QAAQ,CAAC,QAAQ,KAAA;IAOjB;;;;OAIG;IACH,YAAY,CAAC,IAAI,KAAA;IAOjB;;OAEG;IACH,YAAY;IAMZ;;;OAGG;IACH,IAAI,SAAS,QAEZ;IAED;;;OAGG;IACH,IAAI,UAAU,QAEb;IAED;;;OAGG;IACH,IAAI,MAAM,QAET;IAED;;OAEG;IACH,IAAI,MAAM,CAAC,KAAK,KAAA,EAEf;IAED;;;OAGG;IACH,IAAI,IAAI,QAKP;IAED;;;OAGG;IACH,IAAI,KAAK,QAKR;IAED;;OAEG;IACH,IAAI,KAAK,CAAC,KAAK,KAAA,EAWd;IAED;;;OAGG;IACH,IAAI,SAAS,QAKZ;IAED;;OAEG;IACH,IAAI,SAAS,CAAC,KAAK,KAAA,EAYlB;CACF"}
1
+ {"version":3,"file":"animation_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_manager.ts"],"names":[],"mappings":"AAGA,qBAAa,gBAAgB;IAC3B,MAAM,EAAG,GAAG,CAAC;IACb,IAAI,EAAG,GAAG,CAAC;IACX,YAAY,EAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,eAAe,EAAG,GAAG,CAAC;IACtB,QAAQ,EAAG,GAAG,CAAC;IACf,UAAU,EAAG,GAAG,CAAC;IACjB,MAAM,EAAG,GAAG,CAAC;IACb,aAAa,EAAG,GAAG,CAAC;IACpB,WAAW,EAAG,GAAG,CAAC;IAClB;;;OAGG;gBACS,MAAM,EAAE,OAAO,qBAAqB,EAAE,KAAK;IAiBvD;;OAEG;IACH,OAAO;IAcP;;;;;OAKG;IACH,aAAa,CAAC,SAAS,EAAE,OAAO,iBAAiB,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,GAAC,MAAM;IAwBlF;;;;;OAKG;IACH,aAAa,CAAC,SAAS,EAAE,OAAO,iBAAiB,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,GAAC,MAAM;IAqBlF;;;;;;;;OAQG;IACH,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,GAAG,MAAM,EAAE,GAAG,IAAI,GAAG,SAAS,EAAE,SAAS,GAAE,MAAW,EAAE,IAAI,GAAE,OAAe,EAAE,eAAe,GAAE,OAAO,GAAG,SAAqB;IA4BpK;;;;;OAKG;IACH,cAAc,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,MAAM,EAAE,EAAE,eAAe,GAAE,OAAe;IAa5E;;;;;;OAMG;IACH,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,SAAS,GAAE,MAAa,EAAE,IAAI,GAAE,OAAc;IAoBjE;;;;OAIG;IACH,IAAI,CAAC,IAAI,GAAE,MAAa,EAAE,UAAU,GAAE,OAAe;IAMrD;;;OAGG;IACH,MAAM;IAWN;;;OAGG;IACH,IAAI,CAAC,QAAQ,EAAE,MAAM;IAOrB;;;OAGG;IACH,QAAQ,CAAC,QAAQ,EAAE,MAAM;IAOzB;;;;OAIG;IACH,YAAY,CAAC,IAAI,EAAE,MAAM;IAOzB;;OAEG;IACH,YAAY;IAMZ;;;OAGG;IACH,IAAI,SAAS,QAEZ;IAED;;;OAGG;IACH,IAAI,UAAU,QAEb;IAED;;;OAGG;IACH,IAAI,MAAM,QAET;IAED;;OAEG;IACH,IAAI,MAAM,CAAC,KAAK,KAAA,EAEf;IAED;;;OAGG;IACH,IAAI,IAAI,QAKP;IAED;;;OAGG;IACH,IAAI,KAAK,QAKR;IAED;;OAEG;IACH,IAAI,KAAK,CAAC,KAAK,KAAA,EAWd;IAED;;;OAGG;IACH,IAAI,SAAS,QAKZ;IAED;;OAEG;IACH,IAAI,SAAS,CAAC,KAAK,KAAA,EAYlB;CACF"}
@@ -10,12 +10,12 @@ import { FrameData } from './frame_data.js';
10
10
  * @param {number} spacing - TBD.
11
11
  * @returns {FrameData} TBD.
12
12
  */
13
- export declare const spriteSheet: (game: any, key: any, frameWidth: any, frameHeight: any, frameMax: any, margin: any, spacing: any) => FrameData;
13
+ export declare const spriteSheet: (game: import("./game.js").Game, key: any, frameWidth: number, frameHeight: number, frameMax: number, margin: number, spacing: number) => FrameData;
14
14
  /**
15
15
  * TBD.
16
16
  * @param {import('./game.js').Game} game - TBD.
17
17
  * @param {object} json - TBD.
18
18
  * @returns {FrameData} TBD.
19
19
  */
20
- export declare const JSONDataHash: (game: any, json: any) => FrameData;
20
+ export declare const JSONDataHash: (game: import("./game.js").Game, json: any, _key?: any) => FrameData;
21
21
  //# sourceMappingURL=animation_parser.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"animation_parser.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_parser.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C;;;;;;;;;;GAUG;AACH,eAAO,MAAM,WAAW,GAAI,SAAI,EAAE,QAAG,EAAE,eAAU,EAAE,gBAAW,EAAE,aAAQ,EAAE,WAAM,EAAE,YAAO,cA0CxF,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,YAAY,GAAI,SAAI,EAAE,SAAI,cA+BtC,CAAC"}
1
+ {"version":3,"file":"animation_parser.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_parser.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C;;;;;;;;;;GAUG;AACH,eAAO,MAAM,WAAW,GACtB,MAAM,OAAO,WAAW,EAAE,IAAI,EAC9B,KAAK,GAAG,EACR,YAAY,MAAM,EAClB,aAAa,MAAM,EACnB,UAAU,MAAM,EAChB,QAAQ,MAAM,EACd,SAAS,MAAM,cA2ChB,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,YAAY,GAAI,MAAM,OAAO,WAAW,EAAE,IAAI,EAAE,MAAM,GAAG,EAAE,OAAO,GAAG,cA+BjF,CAAC"}
@@ -24,7 +24,7 @@ export declare class ArraySet {
24
24
  * @param {object} value - TBD.
25
25
  * @returns {object} TBD.
26
26
  */
27
- getByKey(property: any, value: any): any;
27
+ getByKey(property: string, value: any): any;
28
28
  /**
29
29
  * TBD.
30
30
  * @param {object} item - TBD.
@@ -46,13 +46,13 @@ export declare class ArraySet {
46
46
  * @param {string} key - TBD.
47
47
  * @param {object} value - TBD.
48
48
  */
49
- setAll(key: any, value: any): void;
49
+ setAll(key: string, value: any): void;
50
50
  /**
51
51
  * TBD.
52
52
  * @param {string} key - TBD.
53
53
  * @param {...any} args - TBD.
54
54
  */
55
- callAll(key: any, ...args: any[]): void;
55
+ callAll(key: string, ...args: any[]): void;
56
56
  /**
57
57
  * TBD.
58
58
  * @param {boolean} destroy - TBD.
@@ -1 +1 @@
1
- {"version":3,"file":"array_set.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/array_set.ts"],"names":[],"mappings":"AAAA,qBAAa,QAAQ;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,GAAG,EAAE,CAAC;IAEZ;;;OAGG;gBACS,IAAI,GAAE,GAAG,EAAO;IAK5B;;;;OAIG;IACH,GAAG,CAAC,IAAI,KAAA;IAOR;;;;OAIG;IACH,QAAQ,CAAC,IAAI,KAAA;IAIb;;;;;OAKG;IACH,QAAQ,CAAC,QAAQ,KAAA,EAAE,KAAK,KAAA;IAWxB;;;;OAIG;IACH,MAAM,CAAC,IAAI,KAAA;IAIX;;OAEG;IACH,KAAK;IAIL;;;;OAIG;IACH,MAAM,CAAC,IAAI,KAAA;IASX;;;;OAIG;IACH,MAAM,CAAC,GAAG,KAAA,EAAE,KAAK,KAAA;IAUjB;;;;OAIG;IACH,OAAO,CAAC,GAAG,KAAA,EAAE,GAAG,IAAI,OAAA;IAUpB;;;OAGG;IACH,SAAS,CAAC,OAAO,UAAQ;IAezB;;;OAGG;IACH,IAAI,KAAK,WAER;IAED;;;OAGG;IACH,IAAI,KAAK,QAMR;IAED;;;OAGG;IACH,IAAI,IAAI,QAMP;CACF"}
1
+ {"version":3,"file":"array_set.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/array_set.ts"],"names":[],"mappings":"AAAA,qBAAa,QAAQ;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,GAAG,EAAE,CAAC;IAEZ;;;OAGG;gBACS,IAAI,GAAE,GAAG,EAAO;IAK5B;;;;OAIG;IACH,GAAG,CAAC,IAAI,EAAE,GAAG;IAOb;;;;OAIG;IACH,QAAQ,CAAC,IAAI,EAAE,GAAG;IAIlB;;;;;OAKG;IACH,QAAQ,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG;IAWrC;;;;OAIG;IACH,MAAM,CAAC,IAAI,EAAE,GAAG;IAIhB;;OAEG;IACH,KAAK;IAIL;;;;OAIG;IACH,MAAM,CAAC,IAAI,EAAE,GAAG;IAShB;;;;OAIG;IACH,MAAM,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG;IAU9B;;;;OAIG;IACH,OAAO,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE;IAUnC;;;OAGG;IACH,SAAS,CAAC,OAAO,GAAE,OAAe;IAelC;;;OAGG;IACH,IAAI,KAAK,WAER;IAED;;;OAGG;IACH,IAAI,KAAK,QAMR;IAED;;;OAGG;IACH,IAAI,IAAI,QAMP;CACF"}