@vpmedia/phaser 1.103.0 → 1.105.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (298) hide show
  1. package/dist/index.js +997 -403
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +35 -11
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +20 -10
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/animation_parser.d.ts +2 -2
  8. package/dist/phaser/core/animation_parser.d.ts.map +1 -1
  9. package/dist/phaser/core/array_set.d.ts +3 -3
  10. package/dist/phaser/core/array_set.d.ts.map +1 -1
  11. package/dist/phaser/core/cache.d.ts +68 -60
  12. package/dist/phaser/core/cache.d.ts.map +1 -1
  13. package/dist/phaser/core/device.d.ts +23 -0
  14. package/dist/phaser/core/device.d.ts.map +1 -1
  15. package/dist/phaser/core/device_util.d.ts +10 -10
  16. package/dist/phaser/core/device_util.d.ts.map +1 -1
  17. package/dist/phaser/core/dom.d.ts +6 -5
  18. package/dist/phaser/core/dom.d.ts.map +1 -1
  19. package/dist/phaser/core/event_manager.d.ts +49 -158
  20. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  21. package/dist/phaser/core/factory.d.ts +8 -7
  22. package/dist/phaser/core/factory.d.ts.map +1 -1
  23. package/dist/phaser/core/frame.d.ts +27 -48
  24. package/dist/phaser/core/frame.d.ts.map +1 -1
  25. package/dist/phaser/core/frame_data.d.ts +11 -58
  26. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  27. package/dist/phaser/core/frame_util.d.ts +4 -14
  28. package/dist/phaser/core/frame_util.d.ts.map +1 -1
  29. package/dist/phaser/core/game.d.ts +50 -3
  30. package/dist/phaser/core/game.d.ts.map +1 -1
  31. package/dist/phaser/core/input.d.ts +66 -13
  32. package/dist/phaser/core/input.d.ts.map +1 -1
  33. package/dist/phaser/core/input_handler.d.ts +64 -20
  34. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  35. package/dist/phaser/core/input_mouse.d.ts +26 -1
  36. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  37. package/dist/phaser/core/input_mspointer.d.ts +18 -2
  38. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  39. package/dist/phaser/core/input_pointer.d.ts +53 -9
  40. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  41. package/dist/phaser/core/input_touch.d.ts +19 -1
  42. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  43. package/dist/phaser/core/loader.d.ts +56 -28
  44. package/dist/phaser/core/loader.d.ts.map +1 -1
  45. package/dist/phaser/core/loader_parser.d.ts +4 -4
  46. package/dist/phaser/core/loader_parser.d.ts.map +1 -1
  47. package/dist/phaser/core/raf.d.ts +2 -2
  48. package/dist/phaser/core/raf.d.ts.map +1 -1
  49. package/dist/phaser/core/scale_manager.d.ts +77 -17
  50. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  51. package/dist/phaser/core/scene.d.ts +3 -1
  52. package/dist/phaser/core/scene.d.ts.map +1 -1
  53. package/dist/phaser/core/scene_manager.d.ts +25 -9
  54. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  55. package/dist/phaser/core/signal.d.ts +9 -8
  56. package/dist/phaser/core/signal.d.ts.map +1 -1
  57. package/dist/phaser/core/signal_binding.d.ts +2 -2
  58. package/dist/phaser/core/signal_binding.d.ts.map +1 -1
  59. package/dist/phaser/core/sound.d.ts +58 -10
  60. package/dist/phaser/core/sound.d.ts.map +1 -1
  61. package/dist/phaser/core/sound_manager.d.ts +28 -9
  62. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  63. package/dist/phaser/core/sound_sprite.d.ts +10 -4
  64. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  65. package/dist/phaser/core/stage.d.ts +7 -3
  66. package/dist/phaser/core/stage.d.ts.map +1 -1
  67. package/dist/phaser/core/time.d.ts +32 -5
  68. package/dist/phaser/core/time.d.ts.map +1 -1
  69. package/dist/phaser/core/timer.d.ts +30 -10
  70. package/dist/phaser/core/timer.d.ts.map +1 -1
  71. package/dist/phaser/core/timer_event.d.ts +11 -12
  72. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  73. package/dist/phaser/core/tween.d.ts +38 -14
  74. package/dist/phaser/core/tween.d.ts.map +1 -1
  75. package/dist/phaser/core/tween_data.d.ts +30 -5
  76. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  77. package/dist/phaser/core/tween_easing.d.ts +31 -31
  78. package/dist/phaser/core/tween_easing.d.ts.map +1 -1
  79. package/dist/phaser/core/tween_manager.d.ts +8 -4
  80. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  81. package/dist/phaser/core/world.d.ts +1 -1
  82. package/dist/phaser/core/world.d.ts.map +1 -1
  83. package/dist/phaser/display/bitmap_text.d.ts +35 -20
  84. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  85. package/dist/phaser/display/button.d.ts +24 -8
  86. package/dist/phaser/display/button.d.ts.map +1 -1
  87. package/dist/phaser/display/canvas/buffer.d.ts +6 -2
  88. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  89. package/dist/phaser/display/canvas/graphics.d.ts +3 -3
  90. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
  91. package/dist/phaser/display/canvas/masker.d.ts.map +1 -1
  92. package/dist/phaser/display/canvas/pool.d.ts +2 -2
  93. package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
  94. package/dist/phaser/display/canvas/renderer.d.ts +18 -5
  95. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  96. package/dist/phaser/display/canvas/tinter.d.ts +3 -3
  97. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
  98. package/dist/phaser/display/canvas/util.d.ts +9 -9
  99. package/dist/phaser/display/canvas/util.d.ts.map +1 -1
  100. package/dist/phaser/display/display_object.d.ts +82 -23
  101. package/dist/phaser/display/display_object.d.ts.map +1 -1
  102. package/dist/phaser/display/graphics.d.ts +42 -16
  103. package/dist/phaser/display/graphics.d.ts.map +1 -1
  104. package/dist/phaser/display/graphics_data.d.ts +11 -1
  105. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  106. package/dist/phaser/display/graphics_data_util.d.ts +1 -1
  107. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
  108. package/dist/phaser/display/group.d.ts +24 -9
  109. package/dist/phaser/display/group.d.ts.map +1 -1
  110. package/dist/phaser/display/image.d.ts +36 -13
  111. package/dist/phaser/display/image.d.ts.map +1 -1
  112. package/dist/phaser/display/sprite_batch.d.ts +1 -1
  113. package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
  114. package/dist/phaser/display/sprite_util.d.ts +5 -5
  115. package/dist/phaser/display/sprite_util.d.ts.map +1 -1
  116. package/dist/phaser/display/text.d.ts +86 -66
  117. package/dist/phaser/display/text.d.ts.map +1 -1
  118. package/dist/phaser/display/webgl/abstract_filter.d.ts +8 -1
  119. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  120. package/dist/phaser/display/webgl/base_texture.d.ts +14 -2
  121. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  122. package/dist/phaser/display/webgl/blend_manager.d.ts +5 -2
  123. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  124. package/dist/phaser/display/webgl/earcut.d.ts +10 -10
  125. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
  126. package/dist/phaser/display/webgl/earcut_node.d.ts +1 -1
  127. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  128. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +17 -1
  129. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  130. package/dist/phaser/display/webgl/filter_manager.d.ts +5 -1
  131. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  132. package/dist/phaser/display/webgl/filter_texture.d.ts +7 -2
  133. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  134. package/dist/phaser/display/webgl/graphics.d.ts +11 -10
  135. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
  136. package/dist/phaser/display/webgl/graphics_data.d.ts +11 -1
  137. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  138. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  139. package/dist/phaser/display/webgl/render_texture.d.ts +12 -1
  140. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  141. package/dist/phaser/display/webgl/renderer.d.ts +25 -6
  142. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  143. package/dist/phaser/display/webgl/shader/complex.d.ts +7 -1
  144. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  145. package/dist/phaser/display/webgl/shader/fast.d.ts +8 -1
  146. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  147. package/dist/phaser/display/webgl/shader/normal.d.ts +11 -0
  148. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  149. package/dist/phaser/display/webgl/shader/primitive.d.ts +7 -1
  150. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  151. package/dist/phaser/display/webgl/shader/strip.d.ts +7 -1
  152. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  153. package/dist/phaser/display/webgl/shader_manager.d.ts +14 -2
  154. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  155. package/dist/phaser/display/webgl/sprite_batch.d.ts +19 -2
  156. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  157. package/dist/phaser/display/webgl/stencil_manager.d.ts +8 -4
  158. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  159. package/dist/phaser/display/webgl/texture.d.ts +35 -2
  160. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  161. package/dist/phaser/display/webgl/texture_util.d.ts +2 -2
  162. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
  163. package/dist/phaser/display/webgl/util.d.ts +6 -6
  164. package/dist/phaser/display/webgl/util.d.ts.map +1 -1
  165. package/dist/phaser/geom/circle.d.ts +11 -10
  166. package/dist/phaser/geom/circle.d.ts.map +1 -1
  167. package/dist/phaser/geom/ellipse.d.ts +6 -5
  168. package/dist/phaser/geom/ellipse.d.ts.map +1 -1
  169. package/dist/phaser/geom/line.d.ts +14 -14
  170. package/dist/phaser/geom/line.d.ts.map +1 -1
  171. package/dist/phaser/geom/matrix.d.ts +13 -12
  172. package/dist/phaser/geom/matrix.d.ts.map +1 -1
  173. package/dist/phaser/geom/point.d.ts +19 -19
  174. package/dist/phaser/geom/point.d.ts.map +1 -1
  175. package/dist/phaser/geom/polygon.d.ts +6 -6
  176. package/dist/phaser/geom/polygon.d.ts.map +1 -1
  177. package/dist/phaser/geom/rectangle.d.ts +20 -20
  178. package/dist/phaser/geom/rectangle.d.ts.map +1 -1
  179. package/dist/phaser/geom/rounded_rectangle.d.ts +2 -2
  180. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  181. package/dist/phaser/geom/util/circle.d.ts +9 -7
  182. package/dist/phaser/geom/util/circle.d.ts.map +1 -1
  183. package/dist/phaser/geom/util/ellipse.d.ts +1 -1
  184. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
  185. package/dist/phaser/geom/util/line.d.ts +5 -3
  186. package/dist/phaser/geom/util/line.d.ts.map +1 -1
  187. package/dist/phaser/geom/util/matrix.d.ts +2 -1
  188. package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
  189. package/dist/phaser/geom/util/point.d.ts +19 -19
  190. package/dist/phaser/geom/util/point.d.ts.map +1 -1
  191. package/dist/phaser/geom/util/polygon.d.ts +2 -1
  192. package/dist/phaser/geom/util/polygon.d.ts.map +1 -1
  193. package/dist/phaser/geom/util/rectangle.d.ts +17 -15
  194. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
  195. package/dist/phaser/geom/util/rounded_rectangle.d.ts +2 -1
  196. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  197. package/dist/phaser/util/math.d.ts +51 -142
  198. package/dist/phaser/util/math.d.ts.map +1 -1
  199. package/package.json +2 -2
  200. package/src/phaser/core/animation.ts +41 -18
  201. package/src/phaser/core/animation_manager.ts +21 -12
  202. package/src/phaser/core/animation_parser.ts +11 -3
  203. package/src/phaser/core/array_set.ts +8 -8
  204. package/src/phaser/core/cache.ts +75 -60
  205. package/src/phaser/core/device.ts +23 -1
  206. package/src/phaser/core/device_util.ts +10 -10
  207. package/src/phaser/core/dom.ts +5 -5
  208. package/src/phaser/core/event_manager.ts +52 -177
  209. package/src/phaser/core/factory.ts +25 -17
  210. package/src/phaser/core/frame.ts +37 -51
  211. package/src/phaser/core/frame_data.ts +29 -74
  212. package/src/phaser/core/frame_util.ts +3 -16
  213. package/src/phaser/core/game.ts +40 -11
  214. package/src/phaser/core/input.ts +68 -17
  215. package/src/phaser/core/input_handler.ts +81 -45
  216. package/src/phaser/core/input_mouse.ts +42 -13
  217. package/src/phaser/core/input_mspointer.ts +24 -9
  218. package/src/phaser/core/input_pointer.ts +55 -12
  219. package/src/phaser/core/input_touch.ts +26 -9
  220. package/src/phaser/core/loader.ts +97 -42
  221. package/src/phaser/core/loader_parser.ts +6 -7
  222. package/src/phaser/core/raf.ts +2 -2
  223. package/src/phaser/core/scale_manager.ts +85 -27
  224. package/src/phaser/core/scene.ts +3 -2
  225. package/src/phaser/core/scene_manager.ts +26 -11
  226. package/src/phaser/core/signal.ts +10 -10
  227. package/src/phaser/core/signal_binding.ts +2 -2
  228. package/src/phaser/core/sound.ts +72 -26
  229. package/src/phaser/core/sound_manager.ts +31 -13
  230. package/src/phaser/core/sound_sprite.ts +10 -5
  231. package/src/phaser/core/stage.ts +8 -4
  232. package/src/phaser/core/time.ts +33 -7
  233. package/src/phaser/core/timer.ts +40 -14
  234. package/src/phaser/core/timer_event.ts +23 -14
  235. package/src/phaser/core/tween.ts +43 -23
  236. package/src/phaser/core/tween_data.ts +31 -7
  237. package/src/phaser/core/tween_easing.ts +31 -31
  238. package/src/phaser/core/tween_manager.ts +10 -7
  239. package/src/phaser/core/world.ts +1 -2
  240. package/src/phaser/display/bitmap_text.ts +41 -18
  241. package/src/phaser/display/button.ts +24 -23
  242. package/src/phaser/display/canvas/buffer.ts +6 -3
  243. package/src/phaser/display/canvas/graphics.ts +3 -4
  244. package/src/phaser/display/canvas/masker.ts +2 -3
  245. package/src/phaser/display/canvas/pool.ts +3 -4
  246. package/src/phaser/display/canvas/renderer.ts +19 -7
  247. package/src/phaser/display/canvas/tinter.ts +4 -5
  248. package/src/phaser/display/canvas/util.ts +9 -9
  249. package/src/phaser/display/display_object.ts +120 -61
  250. package/src/phaser/display/graphics.ts +56 -25
  251. package/src/phaser/display/graphics_data.ts +11 -2
  252. package/src/phaser/display/graphics_data_util.ts +1 -2
  253. package/src/phaser/display/group.ts +32 -14
  254. package/src/phaser/display/image.ts +37 -19
  255. package/src/phaser/display/sprite_batch.ts +1 -2
  256. package/src/phaser/display/sprite_util.ts +5 -6
  257. package/src/phaser/display/text.ts +82 -56
  258. package/src/phaser/display/webgl/abstract_filter.ts +8 -2
  259. package/src/phaser/display/webgl/base_texture.ts +14 -3
  260. package/src/phaser/display/webgl/blend_manager.ts +5 -3
  261. package/src/phaser/display/webgl/earcut.ts +27 -27
  262. package/src/phaser/display/webgl/earcut_node.ts +1 -1
  263. package/src/phaser/display/webgl/fast_sprite_batch.ts +19 -4
  264. package/src/phaser/display/webgl/filter_manager.ts +5 -2
  265. package/src/phaser/display/webgl/filter_texture.ts +7 -3
  266. package/src/phaser/display/webgl/graphics.ts +10 -11
  267. package/src/phaser/display/webgl/graphics_data.ts +11 -2
  268. package/src/phaser/display/webgl/mask_manager.ts +2 -3
  269. package/src/phaser/display/webgl/render_texture.ts +12 -2
  270. package/src/phaser/display/webgl/renderer.ts +24 -7
  271. package/src/phaser/display/webgl/shader/complex.ts +7 -2
  272. package/src/phaser/display/webgl/shader/fast.ts +8 -2
  273. package/src/phaser/display/webgl/shader/normal.ts +12 -2
  274. package/src/phaser/display/webgl/shader/primitive.ts +7 -2
  275. package/src/phaser/display/webgl/shader/strip.ts +7 -2
  276. package/src/phaser/display/webgl/shader_manager.ts +13 -3
  277. package/src/phaser/display/webgl/sprite_batch.ts +20 -4
  278. package/src/phaser/display/webgl/stencil_manager.ts +8 -5
  279. package/src/phaser/display/webgl/texture.ts +35 -4
  280. package/src/phaser/display/webgl/texture_util.ts +2 -3
  281. package/src/phaser/display/webgl/util.ts +6 -6
  282. package/src/phaser/geom/circle.ts +10 -10
  283. package/src/phaser/geom/ellipse.ts +6 -6
  284. package/src/phaser/geom/line.ts +14 -14
  285. package/src/phaser/geom/matrix.ts +12 -12
  286. package/src/phaser/geom/point.ts +19 -19
  287. package/src/phaser/geom/polygon.ts +5 -5
  288. package/src/phaser/geom/rectangle.ts +21 -21
  289. package/src/phaser/geom/rounded_rectangle.ts +2 -2
  290. package/src/phaser/geom/util/circle.ts +7 -7
  291. package/src/phaser/geom/util/ellipse.ts +1 -1
  292. package/src/phaser/geom/util/line.ts +5 -5
  293. package/src/phaser/geom/util/matrix.ts +1 -1
  294. package/src/phaser/geom/util/point.ts +20 -20
  295. package/src/phaser/geom/util/polygon.ts +1 -1
  296. package/src/phaser/geom/util/rectangle.ts +15 -15
  297. package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
  298. package/src/phaser/util/math.ts +65 -151
@@ -1,4 +1,3 @@
1
- // @ts-nocheck
2
1
  import { Matrix } from '../geom/matrix.js';
3
2
  import { Point } from '../geom/point.js';
4
3
  import { Rectangle } from '../geom/rectangle.js';
@@ -7,11 +6,67 @@ import { PI_2 } from '../util/math.js';
7
6
  import { renderCanvas, renderWebGL } from './sprite_util.js';
8
7
 
9
8
  export class DisplayObject {
9
+ /** @type {boolean} */
10
+ exists = true;
11
+ /** @type {boolean} */
12
+ renderable = false;
13
+ /** @type {boolean} */
14
+ visible = true;
15
+ position!: Point;
16
+ scale!: Point;
17
+ pivot!: Point;
18
+ anchor!: Point;
19
+ /** @type {number} */
20
+ rotation = 0;
21
+ /** @type {number} */
22
+ alpha = 1;
23
+ /** @type {Rectangle} */
24
+ hitArea = null;
25
+ /** @type {DisplayObject} */
26
+ parent = null;
27
+ /** @type {number} */
28
+ worldAlpha = 1;
29
+ worldTransform!: Matrix;
30
+ worldScale!: Point;
31
+ /** @type {Rectangle} */
32
+ filterArea = null;
33
+ /** @type {number} */
34
+ _sr = 0;
35
+ /** @type {number} */
36
+ _cr = 1;
37
+ cachedBounds!: Rectangle;
38
+ /** @type {Rectangle} */
39
+ currentBounds = null;
40
+ /** @type {import('./graphics.js').Graphics} */
41
+ _mask = null;
42
+ /** @type {object[]} */
43
+ _filters = null;
44
+ /** @type {object} */
45
+ _filterBlock = null;
46
+ children!: any[];
47
+ /** @type {boolean} */
48
+ ignoreChildInput = false;
49
+ /** @type {string | null} */
50
+ name = null;
51
+ /** @type {object | null} */
52
+ data = null;
53
+ game!: import('../core/game.js').Game;
54
+ type!: number;
55
+ _cachedSprite!: any;
56
+ rotationCache!: any;
57
+ worldRotation!: any;
58
+ transformCallback!: any;
59
+ transformCallbackContext!: any;
60
+ _width!: any;
61
+ _height!: any;
62
+ z!: any;
63
+ events!: any;
64
+ renderOrderID!: any;
10
65
  /**
11
66
  * Creates a new DisplayObject instance.
12
67
  * @param {import('../core/game.js').Game} game - The game instance this display object belongs to.
13
68
  */
14
- constructor(game) {
69
+ constructor(game: import('../core/game.js').Game) {
15
70
  /** @type {boolean} */
16
71
  this.exists = true;
17
72
  /** @type {boolean} */
@@ -38,10 +93,10 @@ export class DisplayObject {
38
93
  this.worldAlpha = 1;
39
94
  /** @type {Matrix} */
40
95
  this.worldTransform = new Matrix();
41
- // this.worldPosition = new Point(0, 0);
96
+ // This.worldPosition = new Point(0, 0);
42
97
  /** @type {Point} */
43
98
  this.worldScale = new Point(1, 1);
44
- // this.worldRotation = 0;
99
+ // This.worldRotation = 0;
45
100
  /** @type {Rectangle} */
46
101
  this.filterArea = null;
47
102
  /** @type {number} */
@@ -86,7 +141,7 @@ export class DisplayObject {
86
141
  this.visible = false;
87
142
  // TODO: investigate how to clean up properly object references without breaking delayed tween cleanups.
88
143
  /*
89
- this.position = null;
144
+ This.position = null;
90
145
  this.scale = null;
91
146
  this.pivot = null;
92
147
  this.anchor = null;
@@ -94,7 +149,7 @@ export class DisplayObject {
94
149
  this.hitArea = null;
95
150
  this.parent = null;
96
151
  this.worldTransform = null;
97
- // this.worldPosition = null;
152
+ // This.worldPosition = null;
98
153
  this.worldScale = null;
99
154
  this.filterArea = null;
100
155
  this.cachedBounds = null;
@@ -108,7 +163,7 @@ export class DisplayObject {
108
163
  * @param {DisplayObject} child - The child display object to add.
109
164
  * @returns {DisplayObject} The added child display object.
110
165
  */
111
- addChild(child) {
166
+ addChild(child: DisplayObject) {
112
167
  return this.addChildAt(child, this.children.length);
113
168
  }
114
169
 
@@ -119,7 +174,7 @@ export class DisplayObject {
119
174
  * @returns {DisplayObject} The added child display object.
120
175
  * @throws {Error} If the index is out of bounds.
121
176
  */
122
- addChildAt(child, index) {
177
+ addChildAt(child: DisplayObject, index: number) {
123
178
  if (index >= 0 && index <= this.children.length) {
124
179
  if (child.parent) {
125
180
  child.parent.removeChild(child);
@@ -137,7 +192,7 @@ export class DisplayObject {
137
192
  * @param {DisplayObject} child2 - The second child display object.
138
193
  * @throws {Error} If either child is not a child of this container.
139
194
  */
140
- swapChildren(child, child2) {
195
+ swapChildren(child: DisplayObject, child2: DisplayObject) {
141
196
  if (child === child2) {
142
197
  return;
143
198
  }
@@ -156,7 +211,7 @@ export class DisplayObject {
156
211
  * @returns {number} The index of the child in the children list.
157
212
  * @throws {Error} If the child is not a child of this container.
158
213
  */
159
- getChildIndex(child) {
214
+ getChildIndex(child: DisplayObject) {
160
215
  const index = this.children.indexOf(child);
161
216
  if (index === -1) {
162
217
  throw new Error('The supplied DisplayObject must be a child of the caller');
@@ -170,13 +225,13 @@ export class DisplayObject {
170
225
  * @param {number} index - The new index for the child.
171
226
  * @throws {Error} If the index is out of bounds.
172
227
  */
173
- setChildIndex(child, index) {
228
+ setChildIndex(child: DisplayObject, index: number) {
174
229
  if (index < 0 || index >= this.children.length) {
175
230
  throw new Error('The supplied index is out of bounds');
176
231
  }
177
232
  const currentIndex = this.getChildIndex(child);
178
- this.children.splice(currentIndex, 1); // remove from old position
179
- this.children.splice(index, 0, child); // add at new position
233
+ this.children.splice(currentIndex, 1); // Remove from old position
234
+ this.children.splice(index, 0, child); // Add at new position
180
235
  }
181
236
 
182
237
  /**
@@ -185,7 +240,7 @@ export class DisplayObject {
185
240
  * @returns {DisplayObject} The child display object at the specified index.
186
241
  * @throws {Error} If the index is out of bounds.
187
242
  */
188
- getChildAt(index) {
243
+ getChildAt(index: number) {
189
244
  if (index < 0 || index >= this.children.length) {
190
245
  throw new Error(
191
246
  `getChildAt: Supplied index ${
@@ -201,7 +256,7 @@ export class DisplayObject {
201
256
  * @param {DisplayObject} child - The child display object to remove.
202
257
  * @returns {DisplayObject} The removed child display object.
203
258
  */
204
- removeChild(child) {
259
+ removeChild(child: DisplayObject) {
205
260
  const index = this.children.indexOf(child);
206
261
  if (index === -1) {
207
262
  return null;
@@ -214,7 +269,7 @@ export class DisplayObject {
214
269
  * @param {number} index - The index of the child to remove.
215
270
  * @returns {DisplayObject} The removed child display object.
216
271
  */
217
- removeChildAt(index) {
272
+ removeChildAt(index: number) {
218
273
  const child = this.getChildAt(index);
219
274
  if (child) {
220
275
  child.parent = undefined;
@@ -230,7 +285,7 @@ export class DisplayObject {
230
285
  * @returns {DisplayObject[]} The array of removed child display objects.
231
286
  * @throws {Error} If the range is invalid.
232
287
  */
233
- removeChildren(beginIndex, endIndex) {
288
+ removeChildren(beginIndex: number, endIndex: number) {
234
289
  if (beginIndex === undefined) {
235
290
  beginIndex = 0;
236
291
  }
@@ -257,7 +312,7 @@ export class DisplayObject {
257
312
  * @param {DisplayObject | null | undefined} parent - The parent display object to use for the world transform calculation.
258
313
  * @returns {DisplayObject} This DisplayObject instance for chaining.
259
314
  */
260
- updateTransform(parent = null) {
315
+ updateTransform(parent: DisplayObject | null | undefined = null) {
261
316
  if (!parent && !this.parent) {
262
317
  return this;
263
318
  }
@@ -270,37 +325,37 @@ export class DisplayObject {
270
325
  } else if (!this.parent) {
271
326
  p = this.game.world;
272
327
  }
273
- // create some matrix refs for easy access
328
+ // Create some matrix refs for easy access
274
329
  const pt = p.worldTransform;
275
330
  const wt = this.worldTransform;
276
- // temporary matrix variables
331
+ // Temporary matrix variables
277
332
  let a;
278
333
  let b;
279
334
  let c;
280
335
  let d;
281
336
  let tx;
282
337
  let ty;
283
- // so if rotation is between 0 then we can simplify the multiplication process..
338
+ // So if rotation is between 0 then we can simplify the multiplication process..
284
339
  if (this.rotation % PI_2) {
285
- // check to see if the rotation is the same as the previous render. This means we only need to use sin and cos when rotation actually changes
340
+ // Check to see if the rotation is the same as the previous render. This means we only need to use sin and cos when rotation actually changes
286
341
  if (this.rotation !== this.rotationCache) {
287
342
  this.rotationCache = this.rotation;
288
343
  this._sr = Math.sin(this.rotation);
289
344
  this._cr = Math.cos(this.rotation);
290
345
  }
291
- // get the matrix values of the displayobject based on its transform properties..
346
+ // Get the matrix values of the displayobject based on its transform properties..
292
347
  a = this._cr * this.scale.x;
293
348
  b = this._sr * this.scale.x;
294
349
  c = -this._sr * this.scale.y;
295
350
  d = this._cr * this.scale.y;
296
351
  tx = this.position.x;
297
352
  ty = this.position.y;
298
- // check for pivot.. not often used so geared towards that fact!
353
+ // Check for pivot.. not often used so geared towards that fact!
299
354
  if (this.pivot.x || this.pivot.y) {
300
355
  tx -= this.pivot.x * a + this.pivot.y * c;
301
356
  ty -= this.pivot.x * b + this.pivot.y * d;
302
357
  }
303
- // concat the parent matrix with the objects transform.
358
+ // Concat the parent matrix with the objects transform.
304
359
  wt.a = a * pt.a + b * pt.c;
305
360
  wt.b = a * pt.b + b * pt.d;
306
361
  wt.c = c * pt.a + d * pt.c;
@@ -308,7 +363,7 @@ export class DisplayObject {
308
363
  wt.tx = tx * pt.a + ty * pt.c + pt.tx;
309
364
  wt.ty = tx * pt.b + ty * pt.d + pt.ty;
310
365
  } else {
311
- // lets do the fast version as we know there is no rotation..
366
+ // Lets do the fast version as we know there is no rotation..
312
367
  a = this.scale.x;
313
368
  d = this.scale.y;
314
369
  tx = this.position.x - this.pivot.x * a;
@@ -322,13 +377,13 @@ export class DisplayObject {
322
377
  }
323
378
  // Set the World values
324
379
  this.worldAlpha = this.alpha * p.worldAlpha;
325
- // this.worldPosition.setTo(wt.tx, wt.ty);
380
+ // This.worldPosition.setTo(wt.tx, wt.ty);
326
381
  this.worldScale.setTo(
327
382
  this.scale.x * Math.sqrt(wt.a * wt.a + wt.c * wt.c),
328
383
  this.scale.y * Math.sqrt(wt.b * wt.b + wt.d * wt.d)
329
384
  );
330
385
  this.worldRotation = Math.atan2(-wt.c, wt.d);
331
- // reset the bounds each time this is called!
386
+ // Reset the bounds each time this is called!
332
387
  this.currentBounds = null;
333
388
  // Custom callback?
334
389
  if (this.transformCallback) {
@@ -345,7 +400,7 @@ export class DisplayObject {
345
400
  * @param {DisplayObject} targetCoordinateSpace - The coordinate space to calculate bounds in.
346
401
  * @returns {Rectangle} The bounds rectangle of this display object.
347
402
  */
348
- getBounds(targetCoordinateSpace) {
403
+ getBounds(targetCoordinateSpace?: any) {
349
404
  const isTargetCoordinateSpaceDisplayObject = targetCoordinateSpace && targetCoordinateSpace.contains !== undefined;
350
405
  let isTargetCoordinateSpaceThisOrParent = true;
351
406
  if (!isTargetCoordinateSpaceDisplayObject) {
@@ -392,13 +447,13 @@ export class DisplayObject {
392
447
  const w1 = bounds.width + bounds.x;
393
448
  const h0 = bounds.y;
394
449
  const h1 = bounds.height + bounds.y;
395
- const worldTransform = this.worldTransform;
396
- const a = worldTransform.a;
397
- const b = worldTransform.b;
398
- const c = worldTransform.c;
399
- const d = worldTransform.d;
400
- const tx = worldTransform.tx;
401
- const ty = worldTransform.ty;
450
+ const { worldTransform } = this;
451
+ const { a } = worldTransform;
452
+ const { b } = worldTransform;
453
+ const { c } = worldTransform;
454
+ const { d } = worldTransform;
455
+ const { tx } = worldTransform;
456
+ const { ty } = worldTransform;
402
457
  const x1 = a * w1 + c * h1 + tx;
403
458
  const y1 = d * h1 + b * w1 + ty;
404
459
  const x2 = a * w0 + c * h1 + tx;
@@ -455,7 +510,7 @@ export class DisplayObject {
455
510
  * @param {DisplayObject} child - The child display object to check.
456
511
  * @returns {boolean} True if the child is contained within this container, false otherwise.
457
512
  */
458
- contains(child) {
513
+ contains(child: DisplayObject) {
459
514
  if (!child) {
460
515
  return false;
461
516
  }
@@ -469,13 +524,13 @@ export class DisplayObject {
469
524
  * Renders this display object using WebGL.
470
525
  * @param {object} renderSession - The WebGL rendering session.
471
526
  */
472
- renderWebGL(renderSession) {
527
+ renderWebGL(renderSession: any) {
473
528
  if (!this.visible || this.alpha <= 0) {
474
529
  return;
475
530
  }
476
531
  let i;
477
532
  if (this._mask || this._filters) {
478
- // push filter first as we need to ensure the stencil buffer is correct for any masking
533
+ // Push filter first as we need to ensure the stencil buffer is correct for any masking
479
534
  if (this._filters) {
480
535
  renderSession.spriteBatch.flush();
481
536
  renderSession.filterManager.pushFilter(this._filterBlock);
@@ -489,8 +544,12 @@ export class DisplayObject {
489
544
  this.children[i].renderWebGL(renderSession);
490
545
  }
491
546
  renderSession.spriteBatch.stop();
492
- if (this._mask) renderSession.maskManager.popMask(this._mask, renderSession);
493
- if (this._filters) renderSession.filterManager.popFilter();
547
+ if (this._mask) {
548
+ renderSession.maskManager.popMask(this._mask, renderSession);
549
+ }
550
+ if (this._filters) {
551
+ renderSession.filterManager.popFilter();
552
+ }
494
553
  renderSession.spriteBatch.start();
495
554
  } else {
496
555
  for (i = 0; i < this.children.length; i += 1) {
@@ -503,7 +562,7 @@ export class DisplayObject {
503
562
  * Renders this display object using Canvas.
504
563
  * @param {object} renderSession - The Canvas rendering session.
505
564
  */
506
- renderCanvas(renderSession) {
565
+ renderCanvas(renderSession: any) {
507
566
  if (!this.visible || this.alpha <= 0) {
508
567
  return;
509
568
  }
@@ -522,21 +581,21 @@ export class DisplayObject {
522
581
  * Called before the update cycle for this display object.
523
582
  */
524
583
  preUpdate() {
525
- // override
584
+ // Override
526
585
  }
527
586
 
528
587
  /**
529
588
  * Called during the update cycle for this display object.
530
589
  */
531
590
  update() {
532
- // override
591
+ // Override
533
592
  }
534
593
 
535
594
  /**
536
595
  * Called after the update cycle for this display object.
537
596
  */
538
597
  postUpdate() {
539
- // override
598
+ // Override
540
599
  }
541
600
 
542
601
  /**
@@ -553,7 +612,7 @@ export class DisplayObject {
553
612
  * @param {Point} position - The local position to convert.
554
613
  * @returns {Point} The converted global position.
555
614
  */
556
- toGlobal(position) {
615
+ toGlobal(position: Point) {
557
616
  this.updateTransform();
558
617
  return this.worldTransform.apply(position);
559
618
  }
@@ -564,7 +623,7 @@ export class DisplayObject {
564
623
  * @param {DisplayObject} from - The display object to convert from (defaults to this).
565
624
  * @returns {Point} The converted local position.
566
625
  */
567
- toLocal(position, from) {
626
+ toLocal(position: Point, from: DisplayObject) {
568
627
  if (from) {
569
628
  position = from.toGlobal(position);
570
629
  }
@@ -576,7 +635,7 @@ export class DisplayObject {
576
635
  * Renders a cached sprite for this display object.
577
636
  * @param {object} renderSession - The rendering session.
578
637
  */
579
- renderCachedSprite(renderSession) {
638
+ renderCachedSprite(renderSession: any) {
580
639
  if (!this._cachedSprite) {
581
640
  return;
582
641
  }
@@ -620,8 +679,8 @@ export class DisplayObject {
620
679
  * Sets the width of this display object.
621
680
  * @param {number} value - The new width in pixels.
622
681
  */
623
- set width(value) {
624
- const width = this.getLocalBounds().width;
682
+ set width(value: number) {
683
+ const { width } = this.getLocalBounds();
625
684
  if (width !== 0) {
626
685
  this.scale.x = value / width;
627
686
  } else {
@@ -642,8 +701,8 @@ export class DisplayObject {
642
701
  * Sets the height of this display object.
643
702
  * @param {number} value - The new height in pixels.
644
703
  */
645
- set height(value) {
646
- const height = this.getLocalBounds().height;
704
+ set height(value: number) {
705
+ const { height } = this.getLocalBounds();
647
706
  if (height !== 0) {
648
707
  this.scale.y = value / height;
649
708
  } else {
@@ -664,7 +723,7 @@ export class DisplayObject {
664
723
  * Sets the x position of this display object.
665
724
  * @param {number} value - The new x position in pixels.
666
725
  */
667
- set x(value) {
726
+ set x(value: number) {
668
727
  this.position.x = value;
669
728
  }
670
729
 
@@ -680,7 +739,7 @@ export class DisplayObject {
680
739
  * Sets the y position of this display object.
681
740
  * @param {number} value - The new y position in pixels.
682
741
  */
683
- set y(value) {
742
+ set y(value: number) {
684
743
  this.position.y = value;
685
744
  }
686
745
 
@@ -719,7 +778,7 @@ export class DisplayObject {
719
778
  * Sets the mask for this display object.
720
779
  * @param {import('./graphics.js').Graphics} value - The mask object to set, or null to remove the mask.
721
780
  */
722
- set mask(value) {
781
+ set mask(value: import('./graphics.js').Graphics) {
723
782
  if (this._mask) {
724
783
  this._mask.isMask = false;
725
784
  }
@@ -759,7 +818,7 @@ export class DisplayObject {
759
818
  * Sets the center x position of this display object.
760
819
  * @param {number} value - The new center x position in pixels.
761
820
  */
762
- set centerX(value) {
821
+ set centerX(value: number) {
763
822
  this.x = value + this.offsetX - this.width * 0.5;
764
823
  }
765
824
 
@@ -775,7 +834,7 @@ export class DisplayObject {
775
834
  * Sets the center y position of this display object.
776
835
  * @param {number} value - The new center y position in pixels.
777
836
  */
778
- set centerY(value) {
837
+ set centerY(value: number) {
779
838
  this.y = value + this.offsetY - this.height * 0.5;
780
839
  }
781
840
 
@@ -791,7 +850,7 @@ export class DisplayObject {
791
850
  * Sets the left x position of this display object.
792
851
  * @param {number} value - The new left x position in pixels.
793
852
  */
794
- set left(value) {
853
+ set left(value: number) {
795
854
  this.x = value + this.offsetX;
796
855
  }
797
856
 
@@ -807,7 +866,7 @@ export class DisplayObject {
807
866
  * Sets the right x position of this display object.
808
867
  * @param {number} value - The new right x position in pixels.
809
868
  */
810
- set right(value) {
869
+ set right(value: number) {
811
870
  this.x = value - this.width + this.offsetX;
812
871
  }
813
872
 
@@ -823,7 +882,7 @@ export class DisplayObject {
823
882
  * Sets the top y position of this display object.
824
883
  * @param {number} value - The new top y position in pixels.
825
884
  */
826
- set top(value) {
885
+ set top(value: number) {
827
886
  this.y = value + this.offsetY;
828
887
  }
829
888
 
@@ -839,7 +898,7 @@ export class DisplayObject {
839
898
  * Sets the bottom y position of this display object.
840
899
  * @param {number} value - The new bottom y position in pixels.
841
900
  */
842
- set bottom(value) {
901
+ set bottom(value: number) {
843
902
  this.y = value - this.height + this.offsetY;
844
903
  }
845
904
  }