@solidtv/renderer 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -0
- package/NOTICE +7 -0
- package/README.md +137 -0
- package/dist/exports/canvas-shaders.d.ts +10 -0
- package/dist/exports/canvas-shaders.js +11 -0
- package/dist/exports/canvas-shaders.js.map +1 -0
- package/dist/exports/canvas.d.ts +26 -0
- package/dist/exports/canvas.js +27 -0
- package/dist/exports/canvas.js.map +1 -0
- package/dist/exports/index.d.ts +50 -0
- package/dist/exports/index.js +40 -0
- package/dist/exports/index.js.map +1 -0
- package/dist/exports/inspector.d.ts +4 -0
- package/dist/exports/inspector.js +5 -0
- package/dist/exports/inspector.js.map +1 -0
- package/dist/exports/utils.d.ts +27 -0
- package/dist/exports/utils.js +28 -0
- package/dist/exports/utils.js.map +1 -0
- package/dist/exports/webgl-shaders.d.ts +11 -0
- package/dist/exports/webgl-shaders.js +12 -0
- package/dist/exports/webgl-shaders.js.map +1 -0
- package/dist/exports/webgl.d.ts +28 -0
- package/dist/exports/webgl.js +29 -0
- package/dist/exports/webgl.js.map +1 -0
- package/dist/src/common/CommonTypes.d.ts +110 -0
- package/dist/src/common/CommonTypes.js +2 -0
- package/dist/src/common/CommonTypes.js.map +1 -0
- package/dist/src/common/EventEmitter.d.ts +12 -0
- package/dist/src/common/EventEmitter.js +48 -0
- package/dist/src/common/EventEmitter.js.map +1 -0
- package/dist/src/common/IAnimationController.d.ts +58 -0
- package/dist/src/common/IAnimationController.js +2 -0
- package/dist/src/common/IAnimationController.js.map +1 -0
- package/dist/src/common/IEventEmitter.d.ts +8 -0
- package/dist/src/common/IEventEmitter.js +2 -0
- package/dist/src/common/IEventEmitter.js.map +1 -0
- package/dist/src/core/Autosizer.d.ts +35 -0
- package/dist/src/core/Autosizer.js +178 -0
- package/dist/src/core/Autosizer.js.map +1 -0
- package/dist/src/core/CoreNode.d.ts +908 -0
- package/dist/src/core/CoreNode.js +1837 -0
- package/dist/src/core/CoreNode.js.map +1 -0
- package/dist/src/core/CoreShaderManager.d.ts +38 -0
- package/dist/src/core/CoreShaderManager.js +123 -0
- package/dist/src/core/CoreShaderManager.js.map +1 -0
- package/dist/src/core/CoreTextNode.d.ts +91 -0
- package/dist/src/core/CoreTextNode.js +440 -0
- package/dist/src/core/CoreTextNode.js.map +1 -0
- package/dist/src/core/CoreTextureManager.d.ts +264 -0
- package/dist/src/core/CoreTextureManager.js +318 -0
- package/dist/src/core/CoreTextureManager.js.map +1 -0
- package/dist/src/core/Stage.d.ts +238 -0
- package/dist/src/core/Stage.js +804 -0
- package/dist/src/core/Stage.js.map +1 -0
- package/dist/src/core/TextureError.d.ts +11 -0
- package/dist/src/core/TextureError.js +37 -0
- package/dist/src/core/TextureError.js.map +1 -0
- package/dist/src/core/TextureMemoryManager.d.ts +150 -0
- package/dist/src/core/TextureMemoryManager.js +239 -0
- package/dist/src/core/TextureMemoryManager.js.map +1 -0
- package/dist/src/core/animations/AnimationManager.d.ts +33 -0
- package/dist/src/core/animations/AnimationManager.js +137 -0
- package/dist/src/core/animations/AnimationManager.js.map +1 -0
- package/dist/src/core/animations/CoreAnimation.d.ts +12 -0
- package/dist/src/core/animations/CoreAnimation.js +107 -0
- package/dist/src/core/animations/CoreAnimation.js.map +1 -0
- package/dist/src/core/lib/ContextSpy.d.ts +12 -0
- package/dist/src/core/lib/ContextSpy.js +20 -0
- package/dist/src/core/lib/ContextSpy.js.map +1 -0
- package/dist/src/core/lib/ImageWorker.d.ts +16 -0
- package/dist/src/core/lib/ImageWorker.js +202 -0
- package/dist/src/core/lib/ImageWorker.js.map +1 -0
- package/dist/src/core/lib/Matrix3d.d.ts +74 -0
- package/dist/src/core/lib/Matrix3d.js +218 -0
- package/dist/src/core/lib/Matrix3d.js.map +1 -0
- package/dist/src/core/lib/RenderCoords.d.ts +12 -0
- package/dist/src/core/lib/RenderCoords.js +35 -0
- package/dist/src/core/lib/RenderCoords.js.map +1 -0
- package/dist/src/core/lib/WebGlContextWrapper.d.ts +782 -0
- package/dist/src/core/lib/WebGlContextWrapper.js +1143 -0
- package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -0
- package/dist/src/core/lib/collectionUtils.d.ts +5 -0
- package/dist/src/core/lib/collectionUtils.js +82 -0
- package/dist/src/core/lib/collectionUtils.js.map +1 -0
- package/dist/src/core/lib/colorCache.d.ts +1 -0
- package/dist/src/core/lib/colorCache.js +19 -0
- package/dist/src/core/lib/colorCache.js.map +1 -0
- package/dist/src/core/lib/colorParser.d.ts +21 -0
- package/dist/src/core/lib/colorParser.js +54 -0
- package/dist/src/core/lib/colorParser.js.map +1 -0
- package/dist/src/core/lib/textureCompression.d.ts +28 -0
- package/dist/src/core/lib/textureCompression.js +363 -0
- package/dist/src/core/lib/textureCompression.js.map +1 -0
- package/dist/src/core/lib/textureSvg.d.ts +16 -0
- package/dist/src/core/lib/textureSvg.js +45 -0
- package/dist/src/core/lib/textureSvg.js.map +1 -0
- package/dist/src/core/lib/utils.d.ts +66 -0
- package/dist/src/core/lib/utils.js +268 -0
- package/dist/src/core/lib/utils.js.map +1 -0
- package/dist/src/core/lib/validateImageBitmap.d.ts +7 -0
- package/dist/src/core/lib/validateImageBitmap.js +68 -0
- package/dist/src/core/lib/validateImageBitmap.js.map +1 -0
- package/dist/src/core/platforms/Platform.d.ts +42 -0
- package/dist/src/core/platforms/Platform.js +4 -0
- package/dist/src/core/platforms/Platform.js.map +1 -0
- package/dist/src/core/platforms/web/WebPlatform.d.ts +10 -0
- package/dist/src/core/platforms/web/WebPlatform.js +90 -0
- package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
- package/dist/src/core/renderers/CoreContextTexture.d.ts +13 -0
- package/dist/src/core/renderers/CoreContextTexture.js +16 -0
- package/dist/src/core/renderers/CoreContextTexture.js.map +1 -0
- package/dist/src/core/renderers/CoreRenderOp.d.ts +3 -0
- package/dist/src/core/renderers/CoreRenderOp.js +3 -0
- package/dist/src/core/renderers/CoreRenderOp.js.map +1 -0
- package/dist/src/core/renderers/CoreRenderer.d.ts +81 -0
- package/dist/src/core/renderers/CoreRenderer.js +14 -0
- package/dist/src/core/renderers/CoreRenderer.js.map +1 -0
- package/dist/src/core/renderers/CoreShaderNode.d.ts +69 -0
- package/dist/src/core/renderers/CoreShaderNode.js +130 -0
- package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
- package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
- package/dist/src/core/renderers/CoreShaderProgram.js +2 -0
- package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
- package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
- package/dist/src/core/renderers/canvas/CanvasRenderer.js +221 -0
- package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
- package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js +42 -0
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
- package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +17 -0
- package/dist/src/core/renderers/canvas/CanvasTexture.js +110 -0
- package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
- package/dist/src/core/renderers/webgl/SdfRenderOp.d.ts +41 -0
- package/dist/src/core/renderers/webgl/SdfRenderOp.js +88 -0
- package/dist/src/core/renderers/webgl/SdfRenderOp.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +14 -0
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +45 -0
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +22 -0
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +49 -0
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +67 -0
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +259 -0
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +221 -0
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +1015 -0
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +213 -0
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js +331 -0
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +37 -0
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +240 -0
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
- package/dist/src/core/renderers/webgl/internal/BufferCollection.d.ts +28 -0
- package/dist/src/core/renderers/webgl/internal/BufferCollection.js +39 -0
- package/dist/src/core/renderers/webgl/internal/BufferCollection.js.map +1 -0
- package/dist/src/core/renderers/webgl/internal/RendererUtils.d.ts +55 -0
- package/dist/src/core/renderers/webgl/internal/RendererUtils.js +88 -0
- package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -0
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +74 -0
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +83 -0
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -0
- package/dist/src/core/renderers/webgl/internal/WebGlUtils.d.ts +10 -0
- package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +13 -0
- package/dist/src/core/renderers/webgl/internal/WebGlUtils.js.map +1 -0
- package/dist/src/core/shaders/canvas/Border.d.ts +15 -0
- package/dist/src/core/shaders/canvas/Border.js +83 -0
- package/dist/src/core/shaders/canvas/Border.js.map +1 -0
- package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
- package/dist/src/core/shaders/canvas/HolePunch.js +22 -0
- package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
- package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
- package/dist/src/core/shaders/canvas/LinearGradient.js +32 -0
- package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
- package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
- package/dist/src/core/shaders/canvas/RadialGradient.js +54 -0
- package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
- package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
- package/dist/src/core/shaders/canvas/Rounded.js +17 -0
- package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +10 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +57 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +7 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +61 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
- package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js +26 -0
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
- package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
- package/dist/src/core/shaders/canvas/Shadow.js +15 -0
- package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
- package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
- package/dist/src/core/shaders/canvas/utils/render.js +81 -0
- package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
- package/dist/src/core/shaders/templates/BorderTemplate.d.ts +47 -0
- package/dist/src/core/shaders/templates/BorderTemplate.js +77 -0
- package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
- package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
- package/dist/src/core/shaders/templates/HolePunchTemplate.js +19 -0
- package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
- package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js +31 -0
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
- package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +33 -0
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js +33 -0
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
- package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
- package/dist/src/core/shaders/templates/RoundedTemplate.js +51 -0
- package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +8 -0
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +8 -0
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +9 -0
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +7 -0
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
- package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
- package/dist/src/core/shaders/templates/ShadowTemplate.js +50 -0
- package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
- package/dist/src/core/shaders/utils.d.ts +5 -0
- package/dist/src/core/shaders/utils.js +25 -0
- package/dist/src/core/shaders/utils.js.map +1 -0
- package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
- package/dist/src/core/shaders/webgl/Border.js +153 -0
- package/dist/src/core/shaders/webgl/Border.js.map +1 -0
- package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
- package/dist/src/core/shaders/webgl/Default.js +51 -0
- package/dist/src/core/shaders/webgl/Default.js.map +1 -0
- package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
- package/dist/src/core/shaders/webgl/HolePunch.js +49 -0
- package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
- package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
- package/dist/src/core/shaders/webgl/LinearGradient.js +114 -0
- package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
- package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
- package/dist/src/core/shaders/webgl/RadialGradient.js +81 -0
- package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
- package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
- package/dist/src/core/shaders/webgl/Rounded.js +88 -0
- package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
- package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +202 -0
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +223 -0
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
- package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +123 -0
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
- package/dist/src/core/shaders/webgl/SdfShader.d.ts +13 -0
- package/dist/src/core/shaders/webgl/SdfShader.js +72 -0
- package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
- package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
- package/dist/src/core/shaders/webgl/Shadow.js +115 -0
- package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +59 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.js +206 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.d.ts +17 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.js +139 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/SdfFontHandler.d.ts +167 -0
- package/dist/src/core/text-rendering/SdfFontHandler.js +371 -0
- package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.d.ts +17 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.js +249 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.d.ts +18 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.js +380 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.js.map +1 -0
- package/dist/src/core/text-rendering/TextRenderer.d.ts +406 -0
- package/dist/src/core/text-rendering/TextRenderer.js +2 -0
- package/dist/src/core/text-rendering/TextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/Utils.d.ts +30 -0
- package/dist/src/core/text-rendering/Utils.js +66 -0
- package/dist/src/core/text-rendering/Utils.js.map +1 -0
- package/dist/src/core/textures/ColorTexture.d.ts +36 -0
- package/dist/src/core/textures/ColorTexture.js +57 -0
- package/dist/src/core/textures/ColorTexture.js.map +1 -0
- package/dist/src/core/textures/ImageTexture.d.ts +131 -0
- package/dist/src/core/textures/ImageTexture.js +211 -0
- package/dist/src/core/textures/ImageTexture.js.map +1 -0
- package/dist/src/core/textures/NoiseTexture.d.ts +43 -0
- package/dist/src/core/textures/NoiseTexture.js +50 -0
- package/dist/src/core/textures/NoiseTexture.js.map +1 -0
- package/dist/src/core/textures/RenderTexture.d.ts +29 -0
- package/dist/src/core/textures/RenderTexture.js +36 -0
- package/dist/src/core/textures/RenderTexture.js.map +1 -0
- package/dist/src/core/textures/SubTexture.d.ts +61 -0
- package/dist/src/core/textures/SubTexture.js +99 -0
- package/dist/src/core/textures/SubTexture.js.map +1 -0
- package/dist/src/core/textures/Texture.d.ts +275 -0
- package/dist/src/core/textures/Texture.js +326 -0
- package/dist/src/core/textures/Texture.js.map +1 -0
- package/dist/src/core/utils.d.ts +23 -0
- package/dist/src/core/utils.js +155 -0
- package/dist/src/core/utils.js.map +1 -0
- package/dist/src/main-api/INode.d.ts +65 -0
- package/dist/src/main-api/INode.js +2 -0
- package/dist/src/main-api/INode.js.map +1 -0
- package/dist/src/main-api/Inspector.d.ts +154 -0
- package/dist/src/main-api/Inspector.js +844 -0
- package/dist/src/main-api/Inspector.js.map +1 -0
- package/dist/src/main-api/Renderer.d.ts +629 -0
- package/dist/src/main-api/Renderer.js +471 -0
- package/dist/src/main-api/Renderer.js.map +1 -0
- package/dist/src/main-api/utils.d.ts +2 -0
- package/dist/src/main-api/utils.js +34 -0
- package/dist/src/main-api/utils.js.map +1 -0
- package/dist/src/utils.d.ts +123 -0
- package/dist/src/utils.js +234 -0
- package/dist/src/utils.js.map +1 -0
- package/dist/tsconfig.dist.tsbuildinfo +1 -0
- package/exports/canvas-shaders.ts +11 -0
- package/exports/canvas.ts +27 -0
- package/exports/index.ts +69 -0
- package/exports/inspector.ts +5 -0
- package/exports/utils.ts +32 -0
- package/exports/webgl-shaders.ts +12 -0
- package/exports/webgl.ts +33 -0
- package/package.json +99 -0
- package/src/common/CommonTypes.ts +145 -0
- package/src/common/EventEmitter.ts +58 -0
- package/src/common/IAnimationController.ts +65 -0
- package/src/common/IEventEmitter.ts +11 -0
- package/src/core/Autosizer.ts +205 -0
- package/src/core/CoreNode.test.ts +535 -0
- package/src/core/CoreNode.ts +2883 -0
- package/src/core/CoreShaderManager.ts +170 -0
- package/src/core/CoreTextNode.ts +573 -0
- package/src/core/CoreTextureManager.ts +552 -0
- package/src/core/Stage.ts +1037 -0
- package/src/core/TextureError.ts +46 -0
- package/src/core/TextureMemoryManager.ts +378 -0
- package/src/core/animations/AnimationManager.ts +178 -0
- package/src/core/animations/CoreAnimation.ts +138 -0
- package/src/core/lib/ContextSpy.ts +22 -0
- package/src/core/lib/ImageWorker.ts +292 -0
- package/src/core/lib/Matrix3d.ts +231 -0
- package/src/core/lib/RenderCoords.ts +55 -0
- package/src/core/lib/WebGlContextWrapper.ts +1448 -0
- package/src/core/lib/collectionUtils.ts +99 -0
- package/src/core/lib/colorCache.ts +20 -0
- package/src/core/lib/colorParser.ts +66 -0
- package/src/core/lib/textureCompression.ts +492 -0
- package/src/core/lib/textureSvg.ts +59 -0
- package/src/core/lib/utils.ts +400 -0
- package/src/core/lib/validateImageBitmap.ts +87 -0
- package/src/core/platforms/Platform.ts +64 -0
- package/src/core/platforms/web/WebPlatform.ts +132 -0
- package/src/core/renderers/CoreContextTexture.ts +25 -0
- package/src/core/renderers/CoreRenderOp.ts +3 -0
- package/src/core/renderers/CoreRenderer.ts +101 -0
- package/src/core/renderers/CoreShaderNode.ts +202 -0
- package/src/core/renderers/CoreShaderProgram.ts +4 -0
- package/src/core/renderers/canvas/CanvasRenderer.ts +274 -0
- package/src/core/renderers/canvas/CanvasShaderNode.ts +79 -0
- package/src/core/renderers/canvas/CanvasTexture.ts +141 -0
- package/src/core/renderers/webgl/SdfRenderOp.ts +103 -0
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +70 -0
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +76 -0
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +332 -0
- package/src/core/renderers/webgl/WebGlRenderer.ts +1323 -0
- package/src/core/renderers/webgl/WebGlShaderNode.ts +423 -0
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +346 -0
- package/src/core/renderers/webgl/internal/BufferCollection.ts +46 -0
- package/src/core/renderers/webgl/internal/RendererUtils.ts +136 -0
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +262 -0
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +16 -0
- package/src/core/shaders/canvas/Border.ts +119 -0
- package/src/core/shaders/canvas/HolePunch.ts +38 -0
- package/src/core/shaders/canvas/LinearGradient.ts +54 -0
- package/src/core/shaders/canvas/RadialGradient.ts +82 -0
- package/src/core/shaders/canvas/Rounded.ts +38 -0
- package/src/core/shaders/canvas/RoundedWithBorder.ts +105 -0
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +118 -0
- package/src/core/shaders/canvas/RoundedWithShadow.ts +56 -0
- package/src/core/shaders/canvas/Shadow.ts +35 -0
- package/src/core/shaders/canvas/utils/render.ts +143 -0
- package/src/core/shaders/templates/BorderTemplate.ts +128 -0
- package/src/core/shaders/templates/HolePunchTemplate.ts +65 -0
- package/src/core/shaders/templates/LinearGradientTemplate.ts +54 -0
- package/src/core/shaders/templates/RadialGradientTemplate.ts +66 -0
- package/src/core/shaders/templates/RoundedTemplate.ts +81 -0
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +21 -0
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +23 -0
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +18 -0
- package/src/core/shaders/templates/ShadowTemplate.ts +89 -0
- package/src/core/shaders/utils.ts +30 -0
- package/src/core/shaders/webgl/Border.ts +158 -0
- package/src/core/shaders/webgl/Default.ts +52 -0
- package/src/core/shaders/webgl/HolePunch.ts +58 -0
- package/src/core/shaders/webgl/LinearGradient.ts +119 -0
- package/src/core/shaders/webgl/RadialGradient.ts +91 -0
- package/src/core/shaders/webgl/Rounded.ts +97 -0
- package/src/core/shaders/webgl/RoundedWithBorder.ts +212 -0
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +235 -0
- package/src/core/shaders/webgl/RoundedWithShadow.ts +132 -0
- package/src/core/shaders/webgl/SdfShader.ts +73 -0
- package/src/core/shaders/webgl/Shadow.ts +119 -0
- package/src/core/text-rendering/CanvasFontHandler.ts +285 -0
- package/src/core/text-rendering/CanvasTextRenderer.ts +236 -0
- package/src/core/text-rendering/SdfFontHandler.ts +566 -0
- package/src/core/text-rendering/SdfTextRenderer.ts +352 -0
- package/src/core/text-rendering/TextLayoutEngine.ts +672 -0
- package/src/core/text-rendering/TextRenderer.ts +449 -0
- package/src/core/text-rendering/Utils.ts +80 -0
- package/src/core/text-rendering/tests/TextLayoutEngine.test.ts +434 -0
- package/src/core/textures/ColorTexture.ts +85 -0
- package/src/core/textures/ImageTexture.ts +394 -0
- package/src/core/textures/NoiseTexture.ts +87 -0
- package/src/core/textures/RenderTexture.ts +68 -0
- package/src/core/textures/SubTexture.ts +165 -0
- package/src/core/textures/Texture.ts +505 -0
- package/src/core/utils.ts +210 -0
- package/src/env.d.ts +7 -0
- package/src/main-api/INode.ts +92 -0
- package/src/main-api/Inspector.ts +1267 -0
- package/src/main-api/Renderer.ts +1011 -0
- package/src/main-api/utils.ts +45 -0
- package/src/utils.ts +302 -0
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import { calcFactoredRadiusArray, valuesAreEqual } from '../../lib/utils.js';
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import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
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import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
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import {
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RoundedWithBorderTemplate,
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type RoundedWithBorderProps,
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} from '../templates/RoundedWithBorderTemplate.js';
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import type { ComputedBorderValues } from './Border.js';
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import type { ComputedRoundedValues } from './Rounded.js';
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import { roundedRectWithBorder } from './utils/render.js';
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export type ComputedRoundedWithBorderValues = ComputedRoundedValues &
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ComputedBorderValues & {
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outerBorderRadius: Vec4;
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innerBorderRadius: Vec4;
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};
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export const RoundedWithBorder: CanvasShaderType<
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RoundedWithBorderProps,
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ComputedRoundedWithBorderValues
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> = {
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props: RoundedWithBorderTemplate.props,
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saveAndRestore: true,
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update(node) {
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const props = this.props!;
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const radius = calcFactoredRadiusArray(
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props.radius as Vec4,
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node.w,
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node.h,
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);
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this.computed.radius = radius;
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this.computed.borderColor = this.toColorString(props['border-color']);
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this.computed.borderAsym = !valuesAreEqual(props['border-w'] as number[]);
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const borderAlign = this.props!['border-align'] as number;
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const borderGap = this.props!['border-gap'] as number;
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// Calculate outer and inner rectangle dimensions
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const [t, r, b, l] = this.props!['border-w'] as Vec4;
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const outerX = (this.computed.outerX = -l * borderAlign - borderGap);
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const outerY = (this.computed.outerY = -t * borderAlign - borderGap);
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let outerW = 0;
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let outerH = 0;
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if (r > 0) {
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outerW += r * borderAlign + borderGap;
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}
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if (l > 0) {
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outerW += l * borderAlign + borderGap;
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}
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if (b > 0) {
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outerH += b * borderAlign + borderGap;
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}
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if (t > 0) {
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outerH += t * borderAlign + borderGap;
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}
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this.computed.outerW = outerW;
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this.computed.outerH = outerH;
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this.computed.innerX = outerX + l;
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this.computed.innerY = outerY + t;
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this.computed.innerW = outerW - l - r;
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this.computed.innerH = outerH - t - b;
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this.computed.outerBorderRadius = [
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Math.max(0.0, radius[0] + (Math.max(l, r) * borderAlign + borderGap)),
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Math.max(0.0, radius[1] + (Math.max(t, b) * borderAlign + borderGap)),
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Math.max(0.0, radius[2] + (Math.max(b, t) * borderAlign + borderGap)),
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Math.max(0.0, radius[3] + (Math.max(l, r) * borderAlign + borderGap)),
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];
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this.computed.innerBorderRadius = [
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Math.max(0.0, this.computed.outerBorderRadius[0] - Math.max(l, r)),
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Math.max(0.0, this.computed.outerBorderRadius[1] - Math.max(t, b)),
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Math.max(0.0, this.computed.outerBorderRadius[2] - Math.max(b, t)),
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Math.max(0.0, this.computed.outerBorderRadius[3] - Math.max(l, r)),
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];
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},
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render(ctx, quad, renderContext) {
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const computed = this.computed as ComputedRoundedWithBorderValues;
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roundedRectWithBorder(
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ctx,
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quad.tx,
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quad.ty,
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quad.width,
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quad.height,
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computed.radius,
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this.props!['border-gap'] as number,
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computed.outerX,
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computed.outerY,
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computed.outerW,
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computed.outerH,
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computed.outerBorderRadius,
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computed.innerX,
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computed.innerY,
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computed.innerW,
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computed.innerH,
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computed.innerBorderRadius,
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computed.borderColor,
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renderContext,
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);
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},
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};
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import { calcFactoredRadiusArray, valuesAreEqual } from '../../lib/utils.js';
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import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
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import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
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import {
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RoundedWithBorderAndShadowTemplate,
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type RoundedWithBorderAndShadowProps,
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} from '../templates/RoundedWithBorderAndShadowTemplate.js';
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import type { ComputedRoundedWithBorderValues } from './RoundedWithBorder.js';
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import type { ComputedShadowValues } from './Shadow.js';
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import * as render from './utils/render.js';
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type ComputedValues = ComputedRoundedWithBorderValues & ComputedShadowValues;
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export const RoundedWithBorderAndShadow: CanvasShaderType<
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RoundedWithBorderAndShadowProps,
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ComputedValues
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> = {
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props: RoundedWithBorderAndShadowTemplate.props,
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saveAndRestore: true,
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update(node) {
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const props = this.props!;
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const radius = calcFactoredRadiusArray(
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props.radius as Vec4,
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node.w,
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node.h,
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);
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this.computed.radius = radius;
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this.computed.borderColor = this.toColorString(props['border-color']);
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this.computed.borderAsym = !valuesAreEqual(props['border-w'] as number[]);
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const borderAlign = this.props!['border-align'] as number;
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const borderGap = this.props!['border-gap'] as number;
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// Calculate outer and inner rectangle dimensions
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const [t, r, b, l] = this.props!['border-w'] as Vec4;
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const outerX = (this.computed.outerX = -l * borderAlign - borderGap);
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const outerY = (this.computed.outerY = -t * borderAlign - borderGap);
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let outerW = 0;
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let outerH = 0;
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if (r > 0) {
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outerW += r * borderAlign + borderGap;
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}
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if (l > 0) {
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outerW += l * borderAlign + borderGap;
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}
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if (b > 0) {
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outerH += b * borderAlign + borderGap;
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}
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if (t > 0) {
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outerH += t * borderAlign + borderGap;
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}
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this.computed.outerW = outerW;
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this.computed.outerH = outerH;
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this.computed.innerX = outerX + l;
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this.computed.innerY = outerY + t;
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this.computed.innerW = outerW - l - r;
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this.computed.innerH = outerH - t - b;
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this.computed.outerBorderRadius = [
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Math.max(0.0, radius[0] + (Math.max(l, r) * borderAlign + borderGap)),
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Math.max(0.0, radius[1] + (Math.max(t, b) * borderAlign + borderGap)),
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Math.max(0.0, radius[2] + (Math.max(b, t) * borderAlign + borderGap)),
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Math.max(0.0, radius[3] + (Math.max(l, r) * borderAlign + borderGap)),
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];
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this.computed.innerBorderRadius = [
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Math.max(0.0, this.computed.outerBorderRadius[0] - Math.max(l, r)),
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Math.max(0.0, this.computed.outerBorderRadius[1] - Math.max(t, b)),
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Math.max(0.0, this.computed.outerBorderRadius[2] - Math.max(b, t)),
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Math.max(0.0, this.computed.outerBorderRadius[3] - Math.max(l, r)),
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];
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this.computed.shadowColor = this.toColorString(props['shadow-color']);
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this.computed.shadowRadius = this.computed.outerBorderRadius.map(
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(value) => value + props['shadow-blur'],
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) as Vec4;
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},
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render(ctx, quad, renderContext) {
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const { tx, ty, width, height } = quad;
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const computed = this.computed as ComputedValues;
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render.shadow(
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ctx,
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tx + computed.outerX,
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ty + computed.outerY,
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height + computed.outerH,
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width + computed.outerW,
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computed.shadowColor,
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this.props!['shadow-projection'],
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computed.shadowRadius,
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this.stage.pixelRatio,
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95
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);
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96
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render.roundedRectWithBorder(
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ctx,
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quad.tx,
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quad.ty,
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quad.width,
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101
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quad.height,
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102
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computed.radius,
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103
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this.props!['border-gap'] as number,
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104
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computed.outerX,
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105
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computed.outerY,
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computed.outerW,
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computed.outerH,
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computed.outerBorderRadius,
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109
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computed.innerX,
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110
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computed.innerY,
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111
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computed.innerW,
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112
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computed.innerH,
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113
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computed.innerBorderRadius,
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114
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computed.borderColor,
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115
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renderContext,
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);
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},
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118
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};
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@@ -0,0 +1,56 @@
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1
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import { calcFactoredRadiusArray } from '../../lib/utils.js';
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2
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import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
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3
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import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
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4
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import {
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5
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+
RoundedWithShadowTemplate,
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6
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type RoundedWithShadowProps,
|
|
7
|
+
} from '../templates/RoundedWithShadowTemplate.js';
|
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8
|
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import type { ComputedRoundedValues } from './Rounded.js';
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9
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import type { ComputedShadowValues } from './Shadow.js';
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10
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+
import * as render from './utils/render.js';
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11
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|
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12
|
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type ComputedValues = ComputedRoundedValues & ComputedShadowValues;
|
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13
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|
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14
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export const RoundedWithShadow: CanvasShaderType<
|
|
15
|
+
RoundedWithShadowProps,
|
|
16
|
+
ComputedValues
|
|
17
|
+
> = {
|
|
18
|
+
props: RoundedWithShadowTemplate.props,
|
|
19
|
+
saveAndRestore: true,
|
|
20
|
+
update(node) {
|
|
21
|
+
const props = this.props!;
|
|
22
|
+
const radius = calcFactoredRadiusArray(
|
|
23
|
+
props.radius as Vec4,
|
|
24
|
+
node.w,
|
|
25
|
+
node.h,
|
|
26
|
+
);
|
|
27
|
+
this.computed.radius = radius;
|
|
28
|
+
this.computed.shadowColor = this.toColorString(props['shadow-color']);
|
|
29
|
+
this.computed.shadowRadius = radius.map(
|
|
30
|
+
(value) => value + props['shadow-blur'],
|
|
31
|
+
) as Vec4;
|
|
32
|
+
},
|
|
33
|
+
render(ctx, quad, renderContext) {
|
|
34
|
+
const { tx, ty, width, height } = quad;
|
|
35
|
+
const computed = this.computed as ComputedValues;
|
|
36
|
+
|
|
37
|
+
if (this.props!['shadow-color'] !== 0) {
|
|
38
|
+
render.shadow(
|
|
39
|
+
ctx,
|
|
40
|
+
tx,
|
|
41
|
+
ty,
|
|
42
|
+
width,
|
|
43
|
+
height,
|
|
44
|
+
computed.shadowColor,
|
|
45
|
+
this.props!['shadow-projection'],
|
|
46
|
+
computed.shadowRadius,
|
|
47
|
+
this.stage.pixelRatio,
|
|
48
|
+
);
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
const path = new Path2D();
|
|
52
|
+
render.roundRect(path, tx, ty, width, height, computed.radius);
|
|
53
|
+
ctx.clip(path);
|
|
54
|
+
renderContext();
|
|
55
|
+
},
|
|
56
|
+
};
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
|
|
2
|
+
import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
|
|
3
|
+
import {
|
|
4
|
+
ShadowTemplate,
|
|
5
|
+
type ShadowProps,
|
|
6
|
+
} from '../templates/ShadowTemplate.js';
|
|
7
|
+
import { shadow } from './utils/render.js';
|
|
8
|
+
|
|
9
|
+
export interface ComputedShadowValues {
|
|
10
|
+
shadowColor: string;
|
|
11
|
+
shadowRadius: Vec4;
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
export const Shadow: CanvasShaderType<ShadowProps, ComputedShadowValues> = {
|
|
15
|
+
props: ShadowTemplate.props,
|
|
16
|
+
update() {
|
|
17
|
+
this.computed.shadowColor = this.toColorString(this.props!['color']);
|
|
18
|
+
const blur = this.props!['blur'];
|
|
19
|
+
this.computed.shadowRadius = [blur, blur, blur, blur];
|
|
20
|
+
},
|
|
21
|
+
render(ctx, quad, renderContext) {
|
|
22
|
+
shadow(
|
|
23
|
+
ctx,
|
|
24
|
+
quad.tx,
|
|
25
|
+
quad.ty,
|
|
26
|
+
quad.width,
|
|
27
|
+
quad.height,
|
|
28
|
+
this.computed.shadowColor!,
|
|
29
|
+
this.props!['projection'],
|
|
30
|
+
this.computed.shadowRadius!,
|
|
31
|
+
this.stage.pixelRatio,
|
|
32
|
+
);
|
|
33
|
+
renderContext();
|
|
34
|
+
},
|
|
35
|
+
};
|
|
@@ -0,0 +1,143 @@
|
|
|
1
|
+
import type { Vec4 } from '../../../renderers/webgl/internal/ShaderUtils.js';
|
|
2
|
+
|
|
3
|
+
export function roundRect(
|
|
4
|
+
ctx: CanvasRenderingContext2D | Path2D,
|
|
5
|
+
x: number,
|
|
6
|
+
y: number,
|
|
7
|
+
width: number,
|
|
8
|
+
height: number,
|
|
9
|
+
radius: Vec4,
|
|
10
|
+
) {
|
|
11
|
+
if (ctx.roundRect !== undefined) {
|
|
12
|
+
ctx.roundRect(x, y, width, height, radius);
|
|
13
|
+
return;
|
|
14
|
+
}
|
|
15
|
+
const { 0: tl, 1: tr, 2: br, 3: bl } = radius;
|
|
16
|
+
ctx.moveTo(x + tl, y);
|
|
17
|
+
ctx.lineTo(x + width - tr, y);
|
|
18
|
+
ctx.ellipse(x + width - tr, y + tr, tr, tr, 0, 1.5 * Math.PI, 2 * Math.PI);
|
|
19
|
+
ctx.lineTo(x + width, y - height - br);
|
|
20
|
+
ctx.ellipse(x + width - br, y + height - br, br, br, 0, 0, 0.5 * Math.PI);
|
|
21
|
+
ctx.lineTo(x + bl, y + height);
|
|
22
|
+
ctx.ellipse(x + bl, y + height - bl, bl, bl, 0, 0.5 * Math.PI, Math.PI);
|
|
23
|
+
ctx.lineTo(x, y + tl);
|
|
24
|
+
ctx.ellipse(x + tl, y + tl, tl, tl, 0, Math.PI, 1.5 * Math.PI);
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export function roundedRectWithBorder(
|
|
28
|
+
ctx: CanvasRenderingContext2D,
|
|
29
|
+
x: number,
|
|
30
|
+
y: number,
|
|
31
|
+
width: number,
|
|
32
|
+
height: number,
|
|
33
|
+
radius: Vec4,
|
|
34
|
+
borderGap: number,
|
|
35
|
+
outerX: number,
|
|
36
|
+
outerY: number,
|
|
37
|
+
outerW: number,
|
|
38
|
+
outerH: number,
|
|
39
|
+
outerBorderRadius: Vec4,
|
|
40
|
+
innerX: number,
|
|
41
|
+
innerY: number,
|
|
42
|
+
innerW: number,
|
|
43
|
+
innerH: number,
|
|
44
|
+
innerBorderRadius: Vec4,
|
|
45
|
+
borderColor: string,
|
|
46
|
+
renderContext: () => void,
|
|
47
|
+
) {
|
|
48
|
+
outerX += x;
|
|
49
|
+
outerY += y;
|
|
50
|
+
outerW += width;
|
|
51
|
+
outerH += height;
|
|
52
|
+
|
|
53
|
+
innerX += x;
|
|
54
|
+
innerY += y;
|
|
55
|
+
innerW += width;
|
|
56
|
+
innerH += height;
|
|
57
|
+
|
|
58
|
+
// no gap render strategy - to avoid artifacts between border and node
|
|
59
|
+
if (borderGap === 0) {
|
|
60
|
+
//draw outer border rounded rect
|
|
61
|
+
ctx.beginPath();
|
|
62
|
+
roundRect(ctx, outerX, outerY, outerW, outerH, outerBorderRadius);
|
|
63
|
+
ctx.fillStyle = borderColor;
|
|
64
|
+
ctx.fill();
|
|
65
|
+
ctx.closePath();
|
|
66
|
+
|
|
67
|
+
const path = new Path2D();
|
|
68
|
+
roundRect(path, innerX, innerY, innerW, innerH, innerBorderRadius as Vec4);
|
|
69
|
+
ctx.clip(path);
|
|
70
|
+
renderContext();
|
|
71
|
+
return;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
// with gap render strategy
|
|
75
|
+
|
|
76
|
+
//draw node content first
|
|
77
|
+
ctx.save();
|
|
78
|
+
const path = new Path2D();
|
|
79
|
+
roundRect(path, x, y, width, height, radius);
|
|
80
|
+
ctx.clip(path);
|
|
81
|
+
renderContext();
|
|
82
|
+
ctx.restore();
|
|
83
|
+
|
|
84
|
+
//draw border by clipping inner area from outer area
|
|
85
|
+
ctx.save();
|
|
86
|
+
const borderPath = new Path2D();
|
|
87
|
+
roundRect(borderPath, outerX, outerY, outerW, outerH, outerBorderRadius);
|
|
88
|
+
roundRect(borderPath, innerX, innerY, innerW, innerH, innerBorderRadius);
|
|
89
|
+
ctx.fillStyle = borderColor;
|
|
90
|
+
ctx.fill(borderPath, 'evenodd');
|
|
91
|
+
ctx.restore();
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
export function shadow(
|
|
95
|
+
ctx: CanvasRenderingContext2D,
|
|
96
|
+
x: number,
|
|
97
|
+
y: number,
|
|
98
|
+
width: number,
|
|
99
|
+
height: number,
|
|
100
|
+
color: string,
|
|
101
|
+
projection: Vec4,
|
|
102
|
+
radius: Vec4,
|
|
103
|
+
pixelRatio: number,
|
|
104
|
+
) {
|
|
105
|
+
ctx.save();
|
|
106
|
+
const cw = ctx.canvas.width;
|
|
107
|
+
const ch = ctx.canvas.height;
|
|
108
|
+
const scaleFactor = (2 * projection[3] + width) / width;
|
|
109
|
+
ctx.scale(scaleFactor, scaleFactor);
|
|
110
|
+
ctx.shadowColor = color;
|
|
111
|
+
ctx.shadowBlur = projection[2] * pixelRatio;
|
|
112
|
+
ctx.shadowOffsetX = projection[0] + cw * pixelRatio - projection[3] * 0.5;
|
|
113
|
+
ctx.shadowOffsetY = projection[1] + ch * pixelRatio - projection[3] * 0.5;
|
|
114
|
+
|
|
115
|
+
const spreadFactor = projection[3];
|
|
116
|
+
ctx.beginPath();
|
|
117
|
+
roundRect(
|
|
118
|
+
ctx,
|
|
119
|
+
(x - spreadFactor - cw) / scaleFactor,
|
|
120
|
+
(y - spreadFactor - ch) / scaleFactor,
|
|
121
|
+
width + spreadFactor,
|
|
122
|
+
height + spreadFactor,
|
|
123
|
+
radius,
|
|
124
|
+
);
|
|
125
|
+
ctx.fillStyle = color;
|
|
126
|
+
ctx.fill();
|
|
127
|
+
ctx.restore();
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
export function strokeLine(
|
|
131
|
+
ctx: CanvasRenderingContext2D,
|
|
132
|
+
x: number,
|
|
133
|
+
y: number,
|
|
134
|
+
x2: number,
|
|
135
|
+
y2: number,
|
|
136
|
+
lineWidth: number,
|
|
137
|
+
) {
|
|
138
|
+
ctx.beginPath();
|
|
139
|
+
ctx.lineWidth = lineWidth;
|
|
140
|
+
ctx.moveTo(x, y);
|
|
141
|
+
ctx.lineTo(x2, y2);
|
|
142
|
+
ctx.stroke();
|
|
143
|
+
}
|
|
@@ -0,0 +1,128 @@
|
|
|
1
|
+
import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
|
|
2
|
+
import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
|
|
3
|
+
import { validateArrayLength4, type PrefixedType } from '../utils.js';
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* Properties of the {@link Border} shader
|
|
7
|
+
*/
|
|
8
|
+
export interface BorderProps {
|
|
9
|
+
/**
|
|
10
|
+
* Width of the border in pixels
|
|
11
|
+
*
|
|
12
|
+
* @default 0
|
|
13
|
+
*/
|
|
14
|
+
w: number | [number, number, number, number];
|
|
15
|
+
/**
|
|
16
|
+
* Color of the border in 0xRRGGBBAA
|
|
17
|
+
*
|
|
18
|
+
* @default 0xffffffff
|
|
19
|
+
*/
|
|
20
|
+
color: number;
|
|
21
|
+
/**
|
|
22
|
+
* Alignment of the border
|
|
23
|
+
*
|
|
24
|
+
* @default 'inside'
|
|
25
|
+
*/
|
|
26
|
+
align: number | 'inside' | 'center' | 'outside';
|
|
27
|
+
/**
|
|
28
|
+
* Gap between node and border baseline. Default is 0. and generally edge of node)
|
|
29
|
+
*/
|
|
30
|
+
gap: number;
|
|
31
|
+
/**
|
|
32
|
+
* Top width
|
|
33
|
+
*/
|
|
34
|
+
top: number;
|
|
35
|
+
/**
|
|
36
|
+
* Right width
|
|
37
|
+
*/
|
|
38
|
+
right: number;
|
|
39
|
+
/**
|
|
40
|
+
* Bottom width
|
|
41
|
+
*/
|
|
42
|
+
bottom: number;
|
|
43
|
+
/**
|
|
44
|
+
* Left width
|
|
45
|
+
*/
|
|
46
|
+
left: number;
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
export function getBorderProps<P extends string>(
|
|
50
|
+
prefix?: P,
|
|
51
|
+
): PrefixedType<BorderProps, P> {
|
|
52
|
+
const pf = prefix && prefix.length > 0 ? `${prefix}-` : '';
|
|
53
|
+
const w = pf + 'w';
|
|
54
|
+
return {
|
|
55
|
+
[w]: {
|
|
56
|
+
default: [0, 0, 0, 0],
|
|
57
|
+
resolve(value) {
|
|
58
|
+
if (value !== undefined) {
|
|
59
|
+
return validateArrayLength4(value);
|
|
60
|
+
}
|
|
61
|
+
return ([] as number[]).concat(this.default);
|
|
62
|
+
},
|
|
63
|
+
},
|
|
64
|
+
[pf + 'color']: 0xffffffff,
|
|
65
|
+
[pf + 'align']: {
|
|
66
|
+
default: 0, //inside,
|
|
67
|
+
resolve(value) {
|
|
68
|
+
if (!isNaN(value)) {
|
|
69
|
+
return value as number;
|
|
70
|
+
}
|
|
71
|
+
if (typeof value === 'string') {
|
|
72
|
+
switch (value) {
|
|
73
|
+
case 'inside':
|
|
74
|
+
return 0;
|
|
75
|
+
case 'center':
|
|
76
|
+
return 0.5;
|
|
77
|
+
case 'outside':
|
|
78
|
+
return 1;
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
return this.default;
|
|
82
|
+
},
|
|
83
|
+
},
|
|
84
|
+
[pf + 'gap']: 0,
|
|
85
|
+
[pf + 'top']: {
|
|
86
|
+
default: 0,
|
|
87
|
+
set(value, props) {
|
|
88
|
+
(props[w] as Vec4)[0] = value;
|
|
89
|
+
},
|
|
90
|
+
get(props) {
|
|
91
|
+
return (props[w] as Vec4)[0];
|
|
92
|
+
},
|
|
93
|
+
},
|
|
94
|
+
[pf + 'right']: {
|
|
95
|
+
default: 0,
|
|
96
|
+
set(value, props) {
|
|
97
|
+
(props[w] as Vec4)[1] = value;
|
|
98
|
+
},
|
|
99
|
+
get(props) {
|
|
100
|
+
return (props[w] as Vec4)[1];
|
|
101
|
+
},
|
|
102
|
+
},
|
|
103
|
+
[pf + 'bottom']: {
|
|
104
|
+
default: 0,
|
|
105
|
+
set(value, props) {
|
|
106
|
+
(props[w] as Vec4)[2] = value;
|
|
107
|
+
},
|
|
108
|
+
get(props) {
|
|
109
|
+
return (props[w] as Vec4)[2];
|
|
110
|
+
},
|
|
111
|
+
},
|
|
112
|
+
[pf + 'left']: {
|
|
113
|
+
default: 0,
|
|
114
|
+
set(value, props) {
|
|
115
|
+
(props[w] as Vec4)[3] = value;
|
|
116
|
+
},
|
|
117
|
+
get(props) {
|
|
118
|
+
return (props[w] as Vec4)[3];
|
|
119
|
+
},
|
|
120
|
+
},
|
|
121
|
+
} as PrefixedType<BorderProps, P>;
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
type PlainBorderProps = PrefixedType<BorderProps>;
|
|
125
|
+
|
|
126
|
+
export const BorderTemplate: CoreShaderType<BorderProps> = {
|
|
127
|
+
props: getBorderProps() as PlainBorderProps,
|
|
128
|
+
};
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import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
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import { validateArrayLength4 } from '../utils.js';
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/**
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* Properties of the {@link HolePunch} shader
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*/
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export interface HolePunchProps {
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/**
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* X position where the hole punch starts
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*/
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x: number;
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/**
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* Y position where the hole punch starts
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*/
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y: number;
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/**
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* Width of the hole punch
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*/
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w: number;
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/**
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* height of the hole punch
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*
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* @remarks if not defined uses the width value
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*/
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h: number;
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/**
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* Corner radius in pixels, to cut out of the corners of the hole punch
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*
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* @remarks
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* You can input an array with a length of up to four or a number.
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*
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* array length 4:
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* [topLeft, topRight, bottomRight, bottomLeft]
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*
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* array length 2:
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* [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
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*
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* array length 3:
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* [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
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*
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* number:
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* 30 -> [30, 30, 30, 30]
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*
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* @default -1
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*/
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radius: number | number[];
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}
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export const HolePunchTemplate: CoreShaderType<HolePunchProps> = {
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props: {
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x: 0,
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y: 0,
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w: 50,
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h: 50,
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radius: {
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default: [0, 0, 0, 0],
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resolve(value) {
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if (value !== undefined) {
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return validateArrayLength4(value);
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}
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return ([] as number[]).concat(this.default);
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},
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},
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},
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};
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@@ -0,0 +1,54 @@
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import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
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/**
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* Properties of the {@link LinearGradient} shader
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*/
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export interface LinearGradientProps {
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/**
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* Array of colors to be used in the LinearGradient shader
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*
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* @default [0xff000000, 0xffffffff]
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*/
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colors: number[];
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/**
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* Angle of the LinearGradient shader, Angle in Radians
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*
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* @default 0
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*/
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angle: number;
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/**
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* Array of color stops
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*/
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stops: number[];
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}
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export const LinearGradientTemplate: CoreShaderType<LinearGradientProps> = {
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props: {
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colors: {
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default: [0x000000ff, 0xffffffff],
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resolve(value) {
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if (value !== undefined && value.length > 0) {
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return value;
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}
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return ([] as number[]).concat(this.default);
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},
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},
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stops: {
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default: [0, 1],
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resolve(value, props) {
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if (value !== undefined && value.length === props.colors.length) {
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return value;
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}
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if (value === undefined) {
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value = [];
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}
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const len = props.colors.length;
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for (let i = 0; i < len; i++) {
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value[i] = i * (1 / (len - 1));
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}
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return value;
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},
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},
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angle: 0,
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},
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};
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