@solidtv/renderer 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (424) hide show
  1. package/LICENSE +202 -0
  2. package/NOTICE +7 -0
  3. package/README.md +137 -0
  4. package/dist/exports/canvas-shaders.d.ts +10 -0
  5. package/dist/exports/canvas-shaders.js +11 -0
  6. package/dist/exports/canvas-shaders.js.map +1 -0
  7. package/dist/exports/canvas.d.ts +26 -0
  8. package/dist/exports/canvas.js +27 -0
  9. package/dist/exports/canvas.js.map +1 -0
  10. package/dist/exports/index.d.ts +50 -0
  11. package/dist/exports/index.js +40 -0
  12. package/dist/exports/index.js.map +1 -0
  13. package/dist/exports/inspector.d.ts +4 -0
  14. package/dist/exports/inspector.js +5 -0
  15. package/dist/exports/inspector.js.map +1 -0
  16. package/dist/exports/utils.d.ts +27 -0
  17. package/dist/exports/utils.js +28 -0
  18. package/dist/exports/utils.js.map +1 -0
  19. package/dist/exports/webgl-shaders.d.ts +11 -0
  20. package/dist/exports/webgl-shaders.js +12 -0
  21. package/dist/exports/webgl-shaders.js.map +1 -0
  22. package/dist/exports/webgl.d.ts +28 -0
  23. package/dist/exports/webgl.js +29 -0
  24. package/dist/exports/webgl.js.map +1 -0
  25. package/dist/src/common/CommonTypes.d.ts +110 -0
  26. package/dist/src/common/CommonTypes.js +2 -0
  27. package/dist/src/common/CommonTypes.js.map +1 -0
  28. package/dist/src/common/EventEmitter.d.ts +12 -0
  29. package/dist/src/common/EventEmitter.js +48 -0
  30. package/dist/src/common/EventEmitter.js.map +1 -0
  31. package/dist/src/common/IAnimationController.d.ts +58 -0
  32. package/dist/src/common/IAnimationController.js +2 -0
  33. package/dist/src/common/IAnimationController.js.map +1 -0
  34. package/dist/src/common/IEventEmitter.d.ts +8 -0
  35. package/dist/src/common/IEventEmitter.js +2 -0
  36. package/dist/src/common/IEventEmitter.js.map +1 -0
  37. package/dist/src/core/Autosizer.d.ts +35 -0
  38. package/dist/src/core/Autosizer.js +178 -0
  39. package/dist/src/core/Autosizer.js.map +1 -0
  40. package/dist/src/core/CoreNode.d.ts +908 -0
  41. package/dist/src/core/CoreNode.js +1837 -0
  42. package/dist/src/core/CoreNode.js.map +1 -0
  43. package/dist/src/core/CoreShaderManager.d.ts +38 -0
  44. package/dist/src/core/CoreShaderManager.js +123 -0
  45. package/dist/src/core/CoreShaderManager.js.map +1 -0
  46. package/dist/src/core/CoreTextNode.d.ts +91 -0
  47. package/dist/src/core/CoreTextNode.js +440 -0
  48. package/dist/src/core/CoreTextNode.js.map +1 -0
  49. package/dist/src/core/CoreTextureManager.d.ts +264 -0
  50. package/dist/src/core/CoreTextureManager.js +318 -0
  51. package/dist/src/core/CoreTextureManager.js.map +1 -0
  52. package/dist/src/core/Stage.d.ts +238 -0
  53. package/dist/src/core/Stage.js +804 -0
  54. package/dist/src/core/Stage.js.map +1 -0
  55. package/dist/src/core/TextureError.d.ts +11 -0
  56. package/dist/src/core/TextureError.js +37 -0
  57. package/dist/src/core/TextureError.js.map +1 -0
  58. package/dist/src/core/TextureMemoryManager.d.ts +150 -0
  59. package/dist/src/core/TextureMemoryManager.js +239 -0
  60. package/dist/src/core/TextureMemoryManager.js.map +1 -0
  61. package/dist/src/core/animations/AnimationManager.d.ts +33 -0
  62. package/dist/src/core/animations/AnimationManager.js +137 -0
  63. package/dist/src/core/animations/AnimationManager.js.map +1 -0
  64. package/dist/src/core/animations/CoreAnimation.d.ts +12 -0
  65. package/dist/src/core/animations/CoreAnimation.js +107 -0
  66. package/dist/src/core/animations/CoreAnimation.js.map +1 -0
  67. package/dist/src/core/lib/ContextSpy.d.ts +12 -0
  68. package/dist/src/core/lib/ContextSpy.js +20 -0
  69. package/dist/src/core/lib/ContextSpy.js.map +1 -0
  70. package/dist/src/core/lib/ImageWorker.d.ts +16 -0
  71. package/dist/src/core/lib/ImageWorker.js +202 -0
  72. package/dist/src/core/lib/ImageWorker.js.map +1 -0
  73. package/dist/src/core/lib/Matrix3d.d.ts +74 -0
  74. package/dist/src/core/lib/Matrix3d.js +218 -0
  75. package/dist/src/core/lib/Matrix3d.js.map +1 -0
  76. package/dist/src/core/lib/RenderCoords.d.ts +12 -0
  77. package/dist/src/core/lib/RenderCoords.js +35 -0
  78. package/dist/src/core/lib/RenderCoords.js.map +1 -0
  79. package/dist/src/core/lib/WebGlContextWrapper.d.ts +782 -0
  80. package/dist/src/core/lib/WebGlContextWrapper.js +1143 -0
  81. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -0
  82. package/dist/src/core/lib/collectionUtils.d.ts +5 -0
  83. package/dist/src/core/lib/collectionUtils.js +82 -0
  84. package/dist/src/core/lib/collectionUtils.js.map +1 -0
  85. package/dist/src/core/lib/colorCache.d.ts +1 -0
  86. package/dist/src/core/lib/colorCache.js +19 -0
  87. package/dist/src/core/lib/colorCache.js.map +1 -0
  88. package/dist/src/core/lib/colorParser.d.ts +21 -0
  89. package/dist/src/core/lib/colorParser.js +54 -0
  90. package/dist/src/core/lib/colorParser.js.map +1 -0
  91. package/dist/src/core/lib/textureCompression.d.ts +28 -0
  92. package/dist/src/core/lib/textureCompression.js +363 -0
  93. package/dist/src/core/lib/textureCompression.js.map +1 -0
  94. package/dist/src/core/lib/textureSvg.d.ts +16 -0
  95. package/dist/src/core/lib/textureSvg.js +45 -0
  96. package/dist/src/core/lib/textureSvg.js.map +1 -0
  97. package/dist/src/core/lib/utils.d.ts +66 -0
  98. package/dist/src/core/lib/utils.js +268 -0
  99. package/dist/src/core/lib/utils.js.map +1 -0
  100. package/dist/src/core/lib/validateImageBitmap.d.ts +7 -0
  101. package/dist/src/core/lib/validateImageBitmap.js +68 -0
  102. package/dist/src/core/lib/validateImageBitmap.js.map +1 -0
  103. package/dist/src/core/platforms/Platform.d.ts +42 -0
  104. package/dist/src/core/platforms/Platform.js +4 -0
  105. package/dist/src/core/platforms/Platform.js.map +1 -0
  106. package/dist/src/core/platforms/web/WebPlatform.d.ts +10 -0
  107. package/dist/src/core/platforms/web/WebPlatform.js +90 -0
  108. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  109. package/dist/src/core/renderers/CoreContextTexture.d.ts +13 -0
  110. package/dist/src/core/renderers/CoreContextTexture.js +16 -0
  111. package/dist/src/core/renderers/CoreContextTexture.js.map +1 -0
  112. package/dist/src/core/renderers/CoreRenderOp.d.ts +3 -0
  113. package/dist/src/core/renderers/CoreRenderOp.js +3 -0
  114. package/dist/src/core/renderers/CoreRenderOp.js.map +1 -0
  115. package/dist/src/core/renderers/CoreRenderer.d.ts +81 -0
  116. package/dist/src/core/renderers/CoreRenderer.js +14 -0
  117. package/dist/src/core/renderers/CoreRenderer.js.map +1 -0
  118. package/dist/src/core/renderers/CoreShaderNode.d.ts +69 -0
  119. package/dist/src/core/renderers/CoreShaderNode.js +130 -0
  120. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  121. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  122. package/dist/src/core/renderers/CoreShaderProgram.js +2 -0
  123. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  124. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  125. package/dist/src/core/renderers/canvas/CanvasRenderer.js +221 -0
  126. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  127. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  128. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +42 -0
  129. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  130. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +17 -0
  131. package/dist/src/core/renderers/canvas/CanvasTexture.js +110 -0
  132. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  133. package/dist/src/core/renderers/webgl/SdfRenderOp.d.ts +41 -0
  134. package/dist/src/core/renderers/webgl/SdfRenderOp.js +88 -0
  135. package/dist/src/core/renderers/webgl/SdfRenderOp.js.map +1 -0
  136. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +14 -0
  137. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +45 -0
  138. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  139. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +22 -0
  140. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +49 -0
  141. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  142. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +67 -0
  143. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +259 -0
  144. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  145. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +221 -0
  146. package/dist/src/core/renderers/webgl/WebGlRenderer.js +1015 -0
  147. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  148. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +213 -0
  149. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +331 -0
  150. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  151. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +37 -0
  152. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +240 -0
  153. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  154. package/dist/src/core/renderers/webgl/internal/BufferCollection.d.ts +28 -0
  155. package/dist/src/core/renderers/webgl/internal/BufferCollection.js +39 -0
  156. package/dist/src/core/renderers/webgl/internal/BufferCollection.js.map +1 -0
  157. package/dist/src/core/renderers/webgl/internal/RendererUtils.d.ts +55 -0
  158. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +88 -0
  159. package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -0
  160. package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +74 -0
  161. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +83 -0
  162. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -0
  163. package/dist/src/core/renderers/webgl/internal/WebGlUtils.d.ts +10 -0
  164. package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +13 -0
  165. package/dist/src/core/renderers/webgl/internal/WebGlUtils.js.map +1 -0
  166. package/dist/src/core/shaders/canvas/Border.d.ts +15 -0
  167. package/dist/src/core/shaders/canvas/Border.js +83 -0
  168. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  169. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  170. package/dist/src/core/shaders/canvas/HolePunch.js +22 -0
  171. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  172. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  173. package/dist/src/core/shaders/canvas/LinearGradient.js +32 -0
  174. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  175. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  176. package/dist/src/core/shaders/canvas/RadialGradient.js +54 -0
  177. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  178. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  179. package/dist/src/core/shaders/canvas/Rounded.js +17 -0
  180. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  181. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +10 -0
  182. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +57 -0
  183. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  184. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +7 -0
  185. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +61 -0
  186. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  187. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  188. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +26 -0
  189. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  190. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  191. package/dist/src/core/shaders/canvas/Shadow.js +15 -0
  192. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  193. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  194. package/dist/src/core/shaders/canvas/utils/render.js +81 -0
  195. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  196. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +47 -0
  197. package/dist/src/core/shaders/templates/BorderTemplate.js +77 -0
  198. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  199. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  200. package/dist/src/core/shaders/templates/HolePunchTemplate.js +19 -0
  201. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  202. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  203. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +31 -0
  204. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  205. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +33 -0
  206. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +33 -0
  207. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  208. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  209. package/dist/src/core/shaders/templates/RoundedTemplate.js +51 -0
  210. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  211. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  212. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +8 -0
  213. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  214. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +8 -0
  215. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +9 -0
  216. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  217. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  218. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +7 -0
  219. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  220. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  221. package/dist/src/core/shaders/templates/ShadowTemplate.js +50 -0
  222. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  223. package/dist/src/core/shaders/utils.d.ts +5 -0
  224. package/dist/src/core/shaders/utils.js +25 -0
  225. package/dist/src/core/shaders/utils.js.map +1 -0
  226. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  227. package/dist/src/core/shaders/webgl/Border.js +153 -0
  228. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  229. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  230. package/dist/src/core/shaders/webgl/Default.js +51 -0
  231. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  232. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  233. package/dist/src/core/shaders/webgl/HolePunch.js +49 -0
  234. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  235. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  236. package/dist/src/core/shaders/webgl/LinearGradient.js +114 -0
  237. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  238. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  239. package/dist/src/core/shaders/webgl/RadialGradient.js +81 -0
  240. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  241. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  242. package/dist/src/core/shaders/webgl/Rounded.js +88 -0
  243. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  244. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  245. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +202 -0
  246. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  247. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  248. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +223 -0
  249. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  250. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  251. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +123 -0
  252. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  253. package/dist/src/core/shaders/webgl/SdfShader.d.ts +13 -0
  254. package/dist/src/core/shaders/webgl/SdfShader.js +72 -0
  255. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  256. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  257. package/dist/src/core/shaders/webgl/Shadow.js +115 -0
  258. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  259. package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +59 -0
  260. package/dist/src/core/text-rendering/CanvasFontHandler.js +206 -0
  261. package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -0
  262. package/dist/src/core/text-rendering/CanvasTextRenderer.d.ts +17 -0
  263. package/dist/src/core/text-rendering/CanvasTextRenderer.js +139 -0
  264. package/dist/src/core/text-rendering/CanvasTextRenderer.js.map +1 -0
  265. package/dist/src/core/text-rendering/SdfFontHandler.d.ts +167 -0
  266. package/dist/src/core/text-rendering/SdfFontHandler.js +371 -0
  267. package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -0
  268. package/dist/src/core/text-rendering/SdfTextRenderer.d.ts +17 -0
  269. package/dist/src/core/text-rendering/SdfTextRenderer.js +249 -0
  270. package/dist/src/core/text-rendering/SdfTextRenderer.js.map +1 -0
  271. package/dist/src/core/text-rendering/TextLayoutEngine.d.ts +18 -0
  272. package/dist/src/core/text-rendering/TextLayoutEngine.js +380 -0
  273. package/dist/src/core/text-rendering/TextLayoutEngine.js.map +1 -0
  274. package/dist/src/core/text-rendering/TextRenderer.d.ts +406 -0
  275. package/dist/src/core/text-rendering/TextRenderer.js +2 -0
  276. package/dist/src/core/text-rendering/TextRenderer.js.map +1 -0
  277. package/dist/src/core/text-rendering/Utils.d.ts +30 -0
  278. package/dist/src/core/text-rendering/Utils.js +66 -0
  279. package/dist/src/core/text-rendering/Utils.js.map +1 -0
  280. package/dist/src/core/textures/ColorTexture.d.ts +36 -0
  281. package/dist/src/core/textures/ColorTexture.js +57 -0
  282. package/dist/src/core/textures/ColorTexture.js.map +1 -0
  283. package/dist/src/core/textures/ImageTexture.d.ts +131 -0
  284. package/dist/src/core/textures/ImageTexture.js +211 -0
  285. package/dist/src/core/textures/ImageTexture.js.map +1 -0
  286. package/dist/src/core/textures/NoiseTexture.d.ts +43 -0
  287. package/dist/src/core/textures/NoiseTexture.js +50 -0
  288. package/dist/src/core/textures/NoiseTexture.js.map +1 -0
  289. package/dist/src/core/textures/RenderTexture.d.ts +29 -0
  290. package/dist/src/core/textures/RenderTexture.js +36 -0
  291. package/dist/src/core/textures/RenderTexture.js.map +1 -0
  292. package/dist/src/core/textures/SubTexture.d.ts +61 -0
  293. package/dist/src/core/textures/SubTexture.js +99 -0
  294. package/dist/src/core/textures/SubTexture.js.map +1 -0
  295. package/dist/src/core/textures/Texture.d.ts +275 -0
  296. package/dist/src/core/textures/Texture.js +326 -0
  297. package/dist/src/core/textures/Texture.js.map +1 -0
  298. package/dist/src/core/utils.d.ts +23 -0
  299. package/dist/src/core/utils.js +155 -0
  300. package/dist/src/core/utils.js.map +1 -0
  301. package/dist/src/main-api/INode.d.ts +65 -0
  302. package/dist/src/main-api/INode.js +2 -0
  303. package/dist/src/main-api/INode.js.map +1 -0
  304. package/dist/src/main-api/Inspector.d.ts +154 -0
  305. package/dist/src/main-api/Inspector.js +844 -0
  306. package/dist/src/main-api/Inspector.js.map +1 -0
  307. package/dist/src/main-api/Renderer.d.ts +629 -0
  308. package/dist/src/main-api/Renderer.js +471 -0
  309. package/dist/src/main-api/Renderer.js.map +1 -0
  310. package/dist/src/main-api/utils.d.ts +2 -0
  311. package/dist/src/main-api/utils.js +34 -0
  312. package/dist/src/main-api/utils.js.map +1 -0
  313. package/dist/src/utils.d.ts +123 -0
  314. package/dist/src/utils.js +234 -0
  315. package/dist/src/utils.js.map +1 -0
  316. package/dist/tsconfig.dist.tsbuildinfo +1 -0
  317. package/exports/canvas-shaders.ts +11 -0
  318. package/exports/canvas.ts +27 -0
  319. package/exports/index.ts +69 -0
  320. package/exports/inspector.ts +5 -0
  321. package/exports/utils.ts +32 -0
  322. package/exports/webgl-shaders.ts +12 -0
  323. package/exports/webgl.ts +33 -0
  324. package/package.json +99 -0
  325. package/src/common/CommonTypes.ts +145 -0
  326. package/src/common/EventEmitter.ts +58 -0
  327. package/src/common/IAnimationController.ts +65 -0
  328. package/src/common/IEventEmitter.ts +11 -0
  329. package/src/core/Autosizer.ts +205 -0
  330. package/src/core/CoreNode.test.ts +535 -0
  331. package/src/core/CoreNode.ts +2883 -0
  332. package/src/core/CoreShaderManager.ts +170 -0
  333. package/src/core/CoreTextNode.ts +573 -0
  334. package/src/core/CoreTextureManager.ts +552 -0
  335. package/src/core/Stage.ts +1037 -0
  336. package/src/core/TextureError.ts +46 -0
  337. package/src/core/TextureMemoryManager.ts +378 -0
  338. package/src/core/animations/AnimationManager.ts +178 -0
  339. package/src/core/animations/CoreAnimation.ts +138 -0
  340. package/src/core/lib/ContextSpy.ts +22 -0
  341. package/src/core/lib/ImageWorker.ts +292 -0
  342. package/src/core/lib/Matrix3d.ts +231 -0
  343. package/src/core/lib/RenderCoords.ts +55 -0
  344. package/src/core/lib/WebGlContextWrapper.ts +1448 -0
  345. package/src/core/lib/collectionUtils.ts +99 -0
  346. package/src/core/lib/colorCache.ts +20 -0
  347. package/src/core/lib/colorParser.ts +66 -0
  348. package/src/core/lib/textureCompression.ts +492 -0
  349. package/src/core/lib/textureSvg.ts +59 -0
  350. package/src/core/lib/utils.ts +400 -0
  351. package/src/core/lib/validateImageBitmap.ts +87 -0
  352. package/src/core/platforms/Platform.ts +64 -0
  353. package/src/core/platforms/web/WebPlatform.ts +132 -0
  354. package/src/core/renderers/CoreContextTexture.ts +25 -0
  355. package/src/core/renderers/CoreRenderOp.ts +3 -0
  356. package/src/core/renderers/CoreRenderer.ts +101 -0
  357. package/src/core/renderers/CoreShaderNode.ts +202 -0
  358. package/src/core/renderers/CoreShaderProgram.ts +4 -0
  359. package/src/core/renderers/canvas/CanvasRenderer.ts +274 -0
  360. package/src/core/renderers/canvas/CanvasShaderNode.ts +79 -0
  361. package/src/core/renderers/canvas/CanvasTexture.ts +141 -0
  362. package/src/core/renderers/webgl/SdfRenderOp.ts +103 -0
  363. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +70 -0
  364. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +76 -0
  365. package/src/core/renderers/webgl/WebGlCtxTexture.ts +332 -0
  366. package/src/core/renderers/webgl/WebGlRenderer.ts +1323 -0
  367. package/src/core/renderers/webgl/WebGlShaderNode.ts +423 -0
  368. package/src/core/renderers/webgl/WebGlShaderProgram.ts +346 -0
  369. package/src/core/renderers/webgl/internal/BufferCollection.ts +46 -0
  370. package/src/core/renderers/webgl/internal/RendererUtils.ts +136 -0
  371. package/src/core/renderers/webgl/internal/ShaderUtils.ts +262 -0
  372. package/src/core/renderers/webgl/internal/WebGlUtils.ts +16 -0
  373. package/src/core/shaders/canvas/Border.ts +119 -0
  374. package/src/core/shaders/canvas/HolePunch.ts +38 -0
  375. package/src/core/shaders/canvas/LinearGradient.ts +54 -0
  376. package/src/core/shaders/canvas/RadialGradient.ts +82 -0
  377. package/src/core/shaders/canvas/Rounded.ts +38 -0
  378. package/src/core/shaders/canvas/RoundedWithBorder.ts +105 -0
  379. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +118 -0
  380. package/src/core/shaders/canvas/RoundedWithShadow.ts +56 -0
  381. package/src/core/shaders/canvas/Shadow.ts +35 -0
  382. package/src/core/shaders/canvas/utils/render.ts +143 -0
  383. package/src/core/shaders/templates/BorderTemplate.ts +128 -0
  384. package/src/core/shaders/templates/HolePunchTemplate.ts +65 -0
  385. package/src/core/shaders/templates/LinearGradientTemplate.ts +54 -0
  386. package/src/core/shaders/templates/RadialGradientTemplate.ts +66 -0
  387. package/src/core/shaders/templates/RoundedTemplate.ts +81 -0
  388. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +21 -0
  389. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +23 -0
  390. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +18 -0
  391. package/src/core/shaders/templates/ShadowTemplate.ts +89 -0
  392. package/src/core/shaders/utils.ts +30 -0
  393. package/src/core/shaders/webgl/Border.ts +158 -0
  394. package/src/core/shaders/webgl/Default.ts +52 -0
  395. package/src/core/shaders/webgl/HolePunch.ts +58 -0
  396. package/src/core/shaders/webgl/LinearGradient.ts +119 -0
  397. package/src/core/shaders/webgl/RadialGradient.ts +91 -0
  398. package/src/core/shaders/webgl/Rounded.ts +97 -0
  399. package/src/core/shaders/webgl/RoundedWithBorder.ts +212 -0
  400. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +235 -0
  401. package/src/core/shaders/webgl/RoundedWithShadow.ts +132 -0
  402. package/src/core/shaders/webgl/SdfShader.ts +73 -0
  403. package/src/core/shaders/webgl/Shadow.ts +119 -0
  404. package/src/core/text-rendering/CanvasFontHandler.ts +285 -0
  405. package/src/core/text-rendering/CanvasTextRenderer.ts +236 -0
  406. package/src/core/text-rendering/SdfFontHandler.ts +566 -0
  407. package/src/core/text-rendering/SdfTextRenderer.ts +352 -0
  408. package/src/core/text-rendering/TextLayoutEngine.ts +672 -0
  409. package/src/core/text-rendering/TextRenderer.ts +449 -0
  410. package/src/core/text-rendering/Utils.ts +80 -0
  411. package/src/core/text-rendering/tests/TextLayoutEngine.test.ts +434 -0
  412. package/src/core/textures/ColorTexture.ts +85 -0
  413. package/src/core/textures/ImageTexture.ts +394 -0
  414. package/src/core/textures/NoiseTexture.ts +87 -0
  415. package/src/core/textures/RenderTexture.ts +68 -0
  416. package/src/core/textures/SubTexture.ts +165 -0
  417. package/src/core/textures/Texture.ts +505 -0
  418. package/src/core/utils.ts +210 -0
  419. package/src/env.d.ts +7 -0
  420. package/src/main-api/INode.ts +92 -0
  421. package/src/main-api/Inspector.ts +1267 -0
  422. package/src/main-api/Renderer.ts +1011 -0
  423. package/src/main-api/utils.ts +45 -0
  424. package/src/utils.ts +302 -0
@@ -0,0 +1,240 @@
1
+ import { USE_RTT } from '../../../utils.js';
2
+ import { Default } from '../../shaders/webgl/Default.js';
3
+ import { WebGlShaderNode } from './WebGlShaderNode.js';
4
+ import { createProgram, createShader, } from './internal/ShaderUtils.js';
5
+ import { CoreNode } from '../../CoreNode.js';
6
+ export class WebGlShaderProgram {
7
+ program;
8
+ /**
9
+ * Vertex Array Object
10
+ *
11
+ * @remarks
12
+ * Used by WebGL2 Only
13
+ */
14
+ vao;
15
+ renderer;
16
+ glw;
17
+ attributeLocations;
18
+ uniformLocations;
19
+ lifecycle;
20
+ useSystemAlpha = false;
21
+ useSystemDimensions = false;
22
+ useTimeValue = false;
23
+ isDestroyed = false;
24
+ supportsIndexedTextures = false;
25
+ constructor(renderer, config, resolvedProps) {
26
+ this.renderer = renderer;
27
+ const glw = (this.glw = renderer.glw);
28
+ // Check that extensions are supported
29
+ const webGl2 = glw.isWebGl2();
30
+ let requiredExtensions = [];
31
+ this.supportsIndexedTextures =
32
+ config.supportsIndexedTextures || this.supportsIndexedTextures;
33
+ requiredExtensions =
34
+ (webGl2 && config.webgl2Extensions) ||
35
+ (!webGl2 && config.webgl1Extensions) ||
36
+ [];
37
+ const glVersion = webGl2 ? '2.0' : '1.0';
38
+ requiredExtensions.forEach((extensionName) => {
39
+ if (!glw.getExtension(extensionName)) {
40
+ throw new Error(`Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`);
41
+ }
42
+ });
43
+ let vertexSource = config.vertex instanceof Function
44
+ ? config.vertex(renderer, resolvedProps)
45
+ : config.vertex;
46
+ if (vertexSource === undefined) {
47
+ vertexSource = Default.vertex;
48
+ }
49
+ const fragmentSource = config.fragment instanceof Function
50
+ ? config.fragment(renderer, resolvedProps)
51
+ : config.fragment;
52
+ const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
53
+ if (!vertexShader) {
54
+ throw new Error('Vertex shader creation failed');
55
+ }
56
+ const fragmentShader = createShader(glw, glw.FRAGMENT_SHADER, fragmentSource);
57
+ if (!fragmentShader) {
58
+ throw new Error('fragment shader creation failed');
59
+ }
60
+ const program = createProgram(glw, vertexShader, fragmentShader);
61
+ if (!program) {
62
+ throw new Error();
63
+ }
64
+ this.program = program;
65
+ this.attributeLocations = glw.getAttributeLocations(program);
66
+ const uniLocs = (this.uniformLocations = glw.getUniformLocations(program));
67
+ this.useSystemAlpha = uniLocs['u_alpha'] !== undefined;
68
+ this.useSystemDimensions = uniLocs['u_dimensions'] !== undefined;
69
+ this.useTimeValue =
70
+ this.glw.getUniformLocation(program, 'u_dimensions') !== null &&
71
+ config.time !== undefined;
72
+ this.lifecycle = {
73
+ update: config.update,
74
+ canBatch: config.canBatch,
75
+ };
76
+ }
77
+ disableAttribute(location) {
78
+ this.glw.disableVertexAttribArray(location);
79
+ }
80
+ disableAttributes() {
81
+ const glw = this.glw;
82
+ const attribLen = this.attributeLocations.length;
83
+ for (let i = 0; i < attribLen; i++) {
84
+ glw.disableVertexAttribArray(i);
85
+ }
86
+ }
87
+ reuseRenderOp(node, currentRenderOp) {
88
+ if (this.lifecycle.canBatch !== undefined) {
89
+ return this.lifecycle.canBatch(node, currentRenderOp);
90
+ }
91
+ const { time, worldAlpha, width, height } = node;
92
+ if (this.useTimeValue === true) {
93
+ if (time !== currentRenderOp.time) {
94
+ return false;
95
+ }
96
+ }
97
+ if (this.useSystemAlpha === true) {
98
+ if (worldAlpha !== currentRenderOp.worldAlpha) {
99
+ return false;
100
+ }
101
+ }
102
+ if (this.useSystemDimensions === true) {
103
+ if (width !== currentRenderOp.width ||
104
+ height !== currentRenderOp.height) {
105
+ return false;
106
+ }
107
+ }
108
+ let shaderPropsA = undefined;
109
+ let shaderPropsB = undefined;
110
+ const shader = node.props.shader;
111
+ if (shader !== null) {
112
+ shaderPropsA = shader.resolvedProps;
113
+ }
114
+ const opShader = currentRenderOp.shader;
115
+ if (opShader !== null) {
116
+ shaderPropsB = opShader.resolvedProps;
117
+ }
118
+ if ((shaderPropsA === undefined && shaderPropsB !== undefined) ||
119
+ (shaderPropsA !== undefined && shaderPropsB === undefined)) {
120
+ return false;
121
+ }
122
+ if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
123
+ for (const key in shaderPropsA) {
124
+ if (shaderPropsA[key] !== shaderPropsB[key]) {
125
+ return false;
126
+ }
127
+ }
128
+ }
129
+ return true;
130
+ }
131
+ bindRenderOp(renderOp) {
132
+ const isCoreNode = renderOp.isCoreNode;
133
+ this.bindTextures(renderOp.renderOpTextures);
134
+ this.bindBufferCollection(renderOp.quadBufferCollection);
135
+ const parentHasRenderTexture = renderOp.parentHasRenderTexture;
136
+ const framebufferDimensions = isCoreNode && renderOp.parentHasRenderTexture
137
+ ? renderOp.parentFramebufferDimensions
138
+ : renderOp.framebufferDimensions;
139
+ // Skip if the parent and current operation both have render textures
140
+ if (USE_RTT && renderOp.rtt === true && parentHasRenderTexture === true) {
141
+ return;
142
+ }
143
+ // Bind render texture framebuffer dimensions as resolution
144
+ // if the parent has a render texture
145
+ if (USE_RTT && parentHasRenderTexture === true && framebufferDimensions) {
146
+ const { w, h } = framebufferDimensions;
147
+ // Force pixel ratio to 1.0 for render textures since they are always 1:1
148
+ // the final render texture will be rendered to the screen with the correct pixel ratio
149
+ this.glw.uniform1f('u_pixelRatio', 1.0);
150
+ // Set resolution to the framebuffer dimensions
151
+ this.glw.uniform2f('u_resolution', w, h);
152
+ }
153
+ else {
154
+ this.glw.uniform1f('u_pixelRatio', renderOp.stage.pixelRatio);
155
+ this.glw.uniform2f('u_resolution', this.glw.canvas.width, this.glw.canvas.height);
156
+ }
157
+ if (this.useTimeValue === true) {
158
+ this.glw.uniform1f('u_time', renderOp.time);
159
+ }
160
+ if (this.useSystemAlpha === true) {
161
+ this.glw.uniform1f('u_alpha', renderOp.worldAlpha);
162
+ }
163
+ if (this.useSystemDimensions === true) {
164
+ this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
165
+ }
166
+ const shader = renderOp.shader;
167
+ if (shader.props !== undefined) {
168
+ /**
169
+ * loop over all precalculated uniform types
170
+ */
171
+ const uniforms = shader.uniforms;
172
+ for (const key in uniforms.single) {
173
+ const { method, value } = uniforms.single[key];
174
+ this.glw[method](key, value);
175
+ }
176
+ for (const key in uniforms.vec2) {
177
+ const { method, value } = uniforms.vec2[key];
178
+ this.glw[method](key, value[0], value[1]);
179
+ }
180
+ for (const key in uniforms.vec3) {
181
+ const { method, value } = uniforms.vec3[key];
182
+ this.glw[method](key, value[0], value[1], value[2]);
183
+ }
184
+ for (const key in uniforms.vec4) {
185
+ const { method, value } = uniforms.vec4[key];
186
+ this.glw[method](key, value[0], value[1], value[2], value[3]);
187
+ }
188
+ }
189
+ }
190
+ bindBufferCollection(buffer) {
191
+ const { glw } = this;
192
+ const attribs = this.attributeLocations;
193
+ const attribLen = attribs.length;
194
+ for (let i = 0; i < attribLen; i++) {
195
+ const name = attribs[i];
196
+ const resolvedBuffer = buffer.getBuffer(name);
197
+ const resolvedInfo = buffer.getAttributeInfo(name);
198
+ if (resolvedBuffer === undefined || resolvedInfo === undefined) {
199
+ continue;
200
+ }
201
+ glw.enableVertexAttribArray(i);
202
+ glw.vertexAttribPointer(resolvedBuffer, i, resolvedInfo.size, resolvedInfo.type, resolvedInfo.normalized, resolvedInfo.stride, resolvedInfo.offset);
203
+ }
204
+ }
205
+ bindTextures(textures) {
206
+ if (textures[0] === undefined) {
207
+ return;
208
+ }
209
+ this.glw.activeTexture(0);
210
+ this.glw.bindTexture(textures[0].ctxTexture);
211
+ }
212
+ attach() {
213
+ if (this.isDestroyed === true) {
214
+ return;
215
+ }
216
+ this.glw.useProgram(this.program, this.uniformLocations);
217
+ if (this.glw.isWebGl2() && this.vao) {
218
+ this.glw.bindVertexArray(this.vao);
219
+ }
220
+ }
221
+ detach() {
222
+ this.disableAttributes();
223
+ }
224
+ destroy() {
225
+ if (this.isDestroyed === true) {
226
+ return;
227
+ }
228
+ const glw = this.glw;
229
+ this.detach();
230
+ glw.deleteProgram(this.program);
231
+ this.program = null;
232
+ this.uniformLocations = null;
233
+ const attribs = this.attributeLocations;
234
+ const attribLen = this.attributeLocations.length;
235
+ for (let i = 0; i < attribLen; i++) {
236
+ this.glw.deleteBuffer(attribs[i]);
237
+ }
238
+ }
239
+ }
240
+ //# sourceMappingURL=WebGlShaderProgram.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"WebGlShaderProgram.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlShaderProgram.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,MAAM,gCAAgC,CAAC;AAKzD,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAEvD,OAAO,EACL,aAAa,EACb,YAAY,GAKb,MAAM,2BAA2B,CAAC;AACnC,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAE7C,MAAM,OAAO,kBAAkB;IACnB,OAAO,CAAsB;IACvC;;;;;OAKG;IACO,GAAG,CAAqC;IACxC,QAAQ,CAAgB;IACxB,GAAG,CAAsB;IACzB,kBAAkB,CAAW;IAC7B,gBAAgB,CAA8C;IAC9D,SAAS,CAA+C;IACxD,cAAc,GAAG,KAAK,CAAC;IACvB,mBAAmB,GAAG,KAAK,CAAC;IAC5B,YAAY,GAAG,KAAK,CAAC;IACxB,WAAW,GAAG,KAAK,CAAC;IAC3B,uBAAuB,GAAG,KAAK,CAAC;IAEhC,YACE,QAAuB,EACvB,MAAuB,EACvB,aAAkC;QAElC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,MAAM,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC;QAEtC,sCAAsC;QACtC,MAAM,MAAM,GAAG,GAAG,CAAC,QAAQ,EAAE,CAAC;QAC9B,IAAI,kBAAkB,GAAa,EAAE,CAAC;QAEtC,IAAI,CAAC,uBAAuB;YAC1B,MAAM,CAAC,uBAAuB,IAAI,IAAI,CAAC,uBAAuB,CAAC;QACjE,kBAAkB;YAChB,CAAC,MAAM,IAAI,MAAM,CAAC,gBAAgB,CAAC;gBACnC,CAAC,CAAC,MAAM,IAAI,MAAM,CAAC,gBAAgB,CAAC;gBACpC,EAAE,CAAC;QAEL,MAAM,SAAS,GAAG,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC;QACzC,kBAAkB,CAAC,OAAO,CAAC,CAAC,aAAa,EAAE,EAAE;YAC3C,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,aAAa,CAAC,EAAE,CAAC;gBACrC,MAAM,IAAI,KAAK,CACb,WAAW,IAAI,CAAC,WAAW,CAAC,IAAI,yBAAyB,aAAa,eAAe,SAAS,mBAAmB,CAClH,CAAC;YACJ,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,IAAI,YAAY,GACd,MAAM,CAAC,MAAM,YAAY,QAAQ;YAC/B,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,EAAE,aAAa,CAAC;YACxC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC;QAEpB,IAAI,YAAY,KAAK,SAAS,EAAE,CAAC;YAC/B,YAAY,GAAG,OAAO,CAAC,MAAgB,CAAC;QAC1C,CAAC;QAED,MAAM,cAAc,GAClB,MAAM,CAAC,QAAQ,YAAY,QAAQ;YACjC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,EAAE,aAAa,CAAC;YAC1C,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC;QAEtB,MAAM,YAAY,GAAG,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,aAAa,EAAE,YAAY,CAAC,CAAC;QACxE,IAAI,CAAC,YAAY,EAAE,CAAC;YAClB,MAAM,IAAI,KAAK,CAAC,+BAA+B,CAAC,CAAC;QACnD,CAAC;QAED,MAAM,cAAc,GAAG,YAAY,CACjC,GAAG,EACH,GAAG,CAAC,eAAe,EACnB,cAAc,CACf,CAAC;QAEF,IAAI,CAAC,cAAc,EAAE,CAAC;YACpB,MAAM,IAAI,KAAK,CAAC,iCAAiC,CAAC,CAAC;QACrD,CAAC;QAED,MAAM,OAAO,GAAG,aAAa,CAAC,GAAG,EAAE,YAAY,EAAE,cAAc,CAAC,CAAC;QACjE,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,MAAM,IAAI,KAAK,EAAE,CAAC;QACpB,CAAC;QAED,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,kBAAkB,GAAG,GAAG,CAAC,qBAAqB,CAAC,OAAO,CAAC,CAAC;QAE7D,MAAM,OAAO,GAAG,CAAC,IAAI,CAAC,gBAAgB,GAAG,GAAG,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC,CAAC;QAE3E,IAAI,CAAC,cAAc,GAAG,OAAO,CAAC,SAAS,CAAC,KAAK,SAAS,CAAC;QACvD,IAAI,CAAC,mBAAmB,GAAG,OAAO,CAAC,cAAc,CAAC,KAAK,SAAS,CAAC;QAEjE,IAAI,CAAC,YAAY;YACf,IAAI,CAAC,GAAG,CAAC,kBAAkB,CAAC,OAAO,EAAE,cAAc,CAAC,KAAK,IAAI;gBAC7D,MAAM,CAAC,IAAI,KAAK,SAAS,CAAC;QAE5B,IAAI,CAAC,SAAS,GAAG;YACf,MAAM,EAAE,MAAM,CAAC,MAAM;YACrB,QAAQ,EAAE,MAAM,CAAC,QAAQ;SAC1B,CAAC;IACJ,CAAC;IAED,gBAAgB,CAAC,QAAgB;QAC/B,IAAI,CAAC,GAAG,CAAC,wBAAwB,CAAC,QAAQ,CAAC,CAAC;IAC9C,CAAC;IAED,iBAAiB;QACf,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;QACrB,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE,CAAC;YACnC,GAAG,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;QAClC,CAAC;IACH,CAAC;IAED,aAAa,CAAC,IAAc,EAAE,eAA8B;QAC1D,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YAC1C,OAAO,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,EAAE,eAAe,CAAC,CAAC;QACxD,CAAC;QAED,MAAM,EAAE,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC;QAEjD,IAAI,IAAI,CAAC,YAAY,KAAK,IAAI,EAAE,CAAC;YAC/B,IAAI,IAAI,KAAK,eAAe,CAAC,IAAI,EAAE,CAAC;gBAClC,OAAO,KAAK,CAAC;YACf,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,cAAc,KAAK,IAAI,EAAE,CAAC;YACjC,IAAI,UAAU,KAAK,eAAe,CAAC,UAAU,EAAE,CAAC;gBAC9C,OAAO,KAAK,CAAC;YACf,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,mBAAmB,KAAK,IAAI,EAAE,CAAC;YACtC,IACE,KAAK,KAAK,eAAe,CAAC,KAAK;gBAC/B,MAAM,KAAK,eAAe,CAAC,MAAM,EACjC,CAAC;gBACD,OAAO,KAAK,CAAC;YACf,CAAC;QACH,CAAC;QAED,IAAI,YAAY,GAAwC,SAAS,CAAC;QAClE,IAAI,YAAY,GAAwC,SAAS,CAAC;QAElE,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;QAEjC,IAAI,MAAM,KAAK,IAAI,EAAE,CAAC;YACpB,YAAY,GAAI,MAA0B,CAAC,aAAa,CAAC;QAC3D,CAAC;QAED,MAAM,QAAQ,GAAG,eAAe,CAAC,MAAM,CAAC;QACxC,IAAI,QAAQ,KAAK,IAAI,EAAE,CAAC;YACtB,YAAY,GAAI,QAA4B,CAAC,aAAa,CAAC;QAC7D,CAAC;QAED,IACE,CAAC,YAAY,KAAK,SAAS,IAAI,YAAY,KAAK,SAAS,CAAC;YAC1D,CAAC,YAAY,KAAK,SAAS,IAAI,YAAY,KAAK,SAAS,CAAC,EAC1D,CAAC;YACD,OAAO,KAAK,CAAC;QACf,CAAC;QAED,IAAI,YAAY,KAAK,SAAS,IAAI,YAAY,KAAK,SAAS,EAAE,CAAC;YAC7D,KAAK,MAAM,GAAG,IAAI,YAAY,EAAE,CAAC;gBAC/B,IAAI,YAAY,CAAC,GAAG,CAAC,KAAK,YAAY,CAAC,GAAG,CAAC,EAAE,CAAC;oBAC5C,OAAO,KAAK,CAAC;gBACf,CAAC;YACH,CAAC;QACH,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED,YAAY,CAAC,QAAuB;QAClC,MAAM,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC;QAEvC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,gBAAgB,CAAC,CAAC;QAC7C,IAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,oBAAoB,CAAC,CAAC;QAEzD,MAAM,sBAAsB,GAAG,QAAQ,CAAC,sBAAsB,CAAC;QAC/D,MAAM,qBAAqB,GACzB,UAAU,IAAI,QAAQ,CAAC,sBAAsB;YAC3C,CAAC,CAAC,QAAQ,CAAC,2BAA2B;YACtC,CAAC,CAAC,QAAQ,CAAC,qBAAqB,CAAC;QAErC,qEAAqE;QACrE,IAAI,OAAO,IAAI,QAAQ,CAAC,GAAG,KAAK,IAAI,IAAI,sBAAsB,KAAK,IAAI,EAAE,CAAC;YACxE,OAAO;QACT,CAAC;QAED,2DAA2D;QAC3D,qCAAqC;QACrC,IAAI,OAAO,IAAI,sBAAsB,KAAK,IAAI,IAAI,qBAAqB,EAAE,CAAC;YACxE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,qBAAqB,CAAC;YACvC,yEAAyE;YACzE,uFAAuF;YACvF,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,cAAc,EAAE,GAAG,CAAC,CAAC;YAExC,+CAA+C;YAC/C,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,cAAc,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC3C,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,cAAc,EAAE,QAAQ,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;YAE9D,IAAI,CAAC,GAAG,CAAC,SAAS,CAChB,cAAc,EACd,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,KAAK,EACrB,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,CACvB,CAAC;QACJ,CAAC;QAED,IAAI,IAAI,CAAC,YAAY,KAAK,IAAI,EAAE,CAAC;YAC/B,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,QAAQ,EAAE,QAAQ,CAAC,IAAI,CAAC,CAAC;QAC9C,CAAC;QAED,IAAI,IAAI,CAAC,cAAc,KAAK,IAAI,EAAE,CAAC;YACjC,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,SAAS,EAAE,QAAQ,CAAC,UAAU,CAAC,CAAC;QACrD,CAAC;QAED,IAAI,IAAI,CAAC,mBAAmB,KAAK,IAAI,EAAE,CAAC;YACtC,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,cAAc,EAAE,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAC;QACtE,CAAC;QAED,MAAM,MAAM,GAAG,QAAQ,CAAC,MAAyB,CAAC;QAClD,IAAI,MAAM,CAAC,KAAK,KAAK,SAAS,EAAE,CAAC;YAC/B;;eAEG;YACH,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;YAEjC,KAAK,MAAM,GAAG,IAAI,QAAQ,CAAC,MAAM,EAAE,CAAC;gBAClC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,QAAQ,CAAC,MAAM,CAAC,GAAG,CAAE,CAAC;gBAChD,IAAI,CAAC,GAAG,CAAC,MAAgC,CAAC,CAAC,GAAG,EAAE,KAAc,CAAC,CAAC;YAClE,CAAC;YAED,KAAK,MAAM,GAAG,IAAI,QAAQ,CAAC,IAAI,EAAE,CAAC;gBAChC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAE,CAAC;gBAC9C,IAAI,CAAC,GAAG,CAAC,MAAiC,CAAC,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;YACvE,CAAC;YAED,KAAK,MAAM,GAAG,IAAI,QAAQ,CAAC,IAAI,EAAE,CAAC;gBAChC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAE,CAAC;gBAC9C,IAAI,CAAC,GAAG,CAAC,MAAiC,CAAC,CACzC,GAAG,EACH,KAAK,CAAC,CAAC,CAAC,EACR,KAAK,CAAC,CAAC,CAAC,EACR,KAAK,CAAC,CAAC,CAAC,CACT,CAAC;YACJ,CAAC;YAED,KAAK,MAAM,GAAG,IAAI,QAAQ,CAAC,IAAI,EAAE,CAAC;gBAChC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAE,CAAC;gBAC9C,IAAI,CAAC,GAAG,CAAC,MAAiC,CAAC,CACzC,GAAG,EACH,KAAK,CAAC,CAAC,CAAC,EACR,KAAK,CAAC,CAAC,CAAC,EACR,KAAK,CAAC,CAAC,CAAC,EACR,KAAK,CAAC,CAAC,CAAC,CACT,CAAC;YACJ,CAAC;QACH,CAAC;IACH,CAAC;IAED,oBAAoB,CAAC,MAAwB;QAC3C,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;QACrB,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACxC,MAAM,SAAS,GAAG,OAAO,CAAC,MAAM,CAAC;QAEjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE,CAAC;YACnC,MAAM,IAAI,GAAG,OAAO,CAAC,CAAC,CAAE,CAAC;YACzB,MAAM,cAAc,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;YAC9C,MAAM,YAAY,GAAG,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;YACnD,IAAI,cAAc,KAAK,SAAS,IAAI,YAAY,KAAK,SAAS,EAAE,CAAC;gBAC/D,SAAS;YACX,CAAC;YACD,GAAG,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;YAC/B,GAAG,CAAC,mBAAmB,CACrB,cAAc,EACd,CAAC,EACD,YAAY,CAAC,IAAI,EACjB,YAAY,CAAC,IAAI,EACjB,YAAY,CAAC,UAAU,EACvB,YAAY,CAAC,MAAM,EACnB,YAAY,CAAC,MAAM,CACpB,CAAC;QACJ,CAAC;IACH,CAAC;IAED,YAAY,CAAC,QAA2B;QACtC,IAAI,QAAQ,CAAC,CAAC,CAAC,KAAK,SAAS,EAAE,CAAC;YAC9B,OAAO;QACT,CAAC;QACD,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QAC1B,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC;IAC/C,CAAC;IAED,MAAM;QACJ,IAAI,IAAI,CAAC,WAAW,KAAK,IAAI,EAAE,CAAC;YAC9B,OAAO;QACT,CAAC;QACD,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,gBAAiB,CAAC,CAAC;QAC1D,IAAI,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,IAAI,CAAC,GAAG,EAAE,CAAC;YACpC,IAAI,CAAC,GAAG,CAAC,eAAe,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QACrC,CAAC;IACH,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC3B,CAAC;IAED,OAAO;QACL,IAAI,IAAI,CAAC,WAAW,KAAK,IAAI,EAAE,CAAC;YAC9B,OAAO;QACT,CAAC;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;QAErB,IAAI,CAAC,MAAM,EAAE,CAAC;QAEd,GAAG,CAAC,aAAa,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;QACjC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACxC,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE,CAAC;YACnC,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,CAAE,CAAC,CAAC;QACrC,CAAC;IACH,CAAC;CACF"}
@@ -0,0 +1,28 @@
1
+ import type { AttributeInfo } from './ShaderUtils.js';
2
+ export interface BufferItem {
3
+ buffer: WebGLBuffer;
4
+ attributes: Record<string, AttributeInfo>;
5
+ }
6
+ /**
7
+ * Represents a collection of WebGL Buffers along with their associated
8
+ * vertex attribute formats.
9
+ */
10
+ export declare class BufferCollection {
11
+ readonly config: BufferItem[];
12
+ private _lookup;
13
+ constructor(config: BufferItem[]);
14
+ /**
15
+ * Get the WebGLBuffer associated with the given attribute name if it exists.
16
+ *
17
+ * @param attributeName
18
+ * @returns
19
+ */
20
+ getBuffer(attributeName: string): WebGLBuffer | undefined;
21
+ /**
22
+ * Get the AttributeInfo associated with the given attribute name if it exists.
23
+ *
24
+ * @param attributeName
25
+ * @returns
26
+ */
27
+ getAttributeInfo(attributeName: string): AttributeInfo | undefined;
28
+ }
@@ -0,0 +1,39 @@
1
+ /**
2
+ * Represents a collection of WebGL Buffers along with their associated
3
+ * vertex attribute formats.
4
+ */
5
+ export class BufferCollection {
6
+ config;
7
+ _lookup = new Map();
8
+ constructor(config) {
9
+ this.config = config;
10
+ for (const item of config) {
11
+ for (const attrName in item.attributes) {
12
+ // We only care about attributes that are actually defined (truthy)
13
+ // and we want the first one found in the config array order
14
+ if (item.attributes[attrName] && !this._lookup.has(attrName)) {
15
+ this._lookup.set(attrName, item);
16
+ }
17
+ }
18
+ }
19
+ }
20
+ /**
21
+ * Get the WebGLBuffer associated with the given attribute name if it exists.
22
+ *
23
+ * @param attributeName
24
+ * @returns
25
+ */
26
+ getBuffer(attributeName) {
27
+ return this._lookup.get(attributeName)?.buffer;
28
+ }
29
+ /**
30
+ * Get the AttributeInfo associated with the given attribute name if it exists.
31
+ *
32
+ * @param attributeName
33
+ * @returns
34
+ */
35
+ getAttributeInfo(attributeName) {
36
+ return this._lookup.get(attributeName)?.attributes[attributeName];
37
+ }
38
+ }
39
+ //# sourceMappingURL=BufferCollection.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BufferCollection.js","sourceRoot":"","sources":["../../../../../../src/core/renderers/webgl/internal/BufferCollection.ts"],"names":[],"mappings":"AAOA;;;GAGG;AACH,MAAM,OAAO,gBAAgB;IAGN;IAFb,OAAO,GAAG,IAAI,GAAG,EAAsB,CAAC;IAEhD,YAAqB,MAAoB;QAApB,WAAM,GAAN,MAAM,CAAc;QACvC,KAAK,MAAM,IAAI,IAAI,MAAM,EAAE,CAAC;YAC1B,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;gBACvC,mEAAmE;gBACnE,4DAA4D;gBAC5D,IAAI,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,EAAE,CAAC;oBAC7D,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;gBACnC,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAED;;;;;OAKG;IACH,SAAS,CAAC,aAAqB;QAC7B,OAAO,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IACjD,CAAC;IAED;;;;;OAKG;IACH,gBAAgB,CAAC,aAAqB;QACpC,OAAO,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,UAAU,CAAC,aAAa,CAAC,CAAC;IACpE,CAAC;CACF"}
@@ -0,0 +1,55 @@
1
+ import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
2
+ export interface CoreWebGlParameters {
3
+ MAX_RENDERBUFFER_SIZE: number;
4
+ MAX_TEXTURE_SIZE: number;
5
+ MAX_VIEWPORT_DIMS: Int32Array;
6
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS: number;
7
+ MAX_TEXTURE_IMAGE_UNITS: number;
8
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS: number;
9
+ MAX_VERTEX_ATTRIBS: number;
10
+ MAX_VARYING_VECTORS: number;
11
+ MAX_VERTEX_UNIFORM_VECTORS: number;
12
+ MAX_FRAGMENT_UNIFORM_VECTORS: number;
13
+ }
14
+ /**
15
+ * Get device specific webgl parameters
16
+ * @param glw
17
+ */
18
+ export declare function getWebGlParameters(glw: WebGlContextWrapper): CoreWebGlParameters;
19
+ export interface CoreWebGlExtensions {
20
+ ANGLE_instanced_arrays: ANGLE_instanced_arrays | null;
21
+ WEBGL_compressed_texture_s3tc: WEBGL_compressed_texture_s3tc | null;
22
+ WEBGL_compressed_texture_astc: WEBGL_compressed_texture_astc | null;
23
+ WEBGL_compressed_texture_etc: WEBGL_compressed_texture_etc | null;
24
+ WEBGL_compressed_texture_etc1: WEBGL_compressed_texture_etc1 | null;
25
+ WEBGL_compressed_texture_pvrtc: any | null;
26
+ WEBKIT_WEBGL_compressed_texture_pvrtc: any | null;
27
+ WEBGL_compressed_texture_s3tc_srgb: WEBGL_compressed_texture_s3tc_srgb | null;
28
+ OES_vertex_array_object: OES_vertex_array_object | null;
29
+ }
30
+ /**
31
+ * Get device webgl extensions
32
+ * @param glw
33
+ */
34
+ export declare function getWebGlExtensions(glw: WebGlContextWrapper): CoreWebGlExtensions;
35
+ /**
36
+ * Allocate big memory chunk that we
37
+ * can re-use to draw quads
38
+ *
39
+ * @param glw
40
+ * @param size
41
+ */
42
+ export declare function createIndexBuffer(glw: WebGlContextWrapper, size: number): void;
43
+ /**
44
+ * Checks if an object is of type HTMLImageElement.
45
+ * This is used because we cant check for HTMLImageElement directly when the
46
+ * renderer is running in a seperate web worker context.
47
+ *
48
+ * @param obj
49
+ * @returns
50
+ */
51
+ export declare function isHTMLImageElement(obj: unknown): obj is HTMLImageElement;
52
+ export interface WebGlColor {
53
+ raw: number;
54
+ normalized: [number, number, number, number];
55
+ }
@@ -0,0 +1,88 @@
1
+ /**
2
+ * Get device specific webgl parameters
3
+ * @param glw
4
+ */
5
+ export function getWebGlParameters(glw) {
6
+ const params = {
7
+ MAX_RENDERBUFFER_SIZE: 0,
8
+ MAX_TEXTURE_SIZE: 0,
9
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-explicit-any
10
+ MAX_VIEWPORT_DIMS: 0, // Code below will replace this with an Int32Array
11
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS: 0,
12
+ MAX_TEXTURE_IMAGE_UNITS: 0,
13
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS: 0,
14
+ MAX_VERTEX_ATTRIBS: 0,
15
+ MAX_VARYING_VECTORS: 0,
16
+ MAX_VERTEX_UNIFORM_VECTORS: 0,
17
+ MAX_FRAGMENT_UNIFORM_VECTORS: 0,
18
+ };
19
+ // Map over all parameters and get them
20
+ const keys = Object.keys(params);
21
+ keys.forEach((key) => {
22
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
23
+ params[key] = glw.getParameter(glw[key]);
24
+ });
25
+ return params;
26
+ }
27
+ /**
28
+ * Get device webgl extensions
29
+ * @param glw
30
+ */
31
+ export function getWebGlExtensions(glw) {
32
+ const extensions = {
33
+ ANGLE_instanced_arrays: null,
34
+ WEBGL_compressed_texture_s3tc: null,
35
+ WEBGL_compressed_texture_astc: null,
36
+ WEBGL_compressed_texture_etc: null,
37
+ WEBGL_compressed_texture_etc1: null,
38
+ WEBGL_compressed_texture_pvrtc: null,
39
+ WEBKIT_WEBGL_compressed_texture_pvrtc: null,
40
+ WEBGL_compressed_texture_s3tc_srgb: null,
41
+ OES_vertex_array_object: null,
42
+ };
43
+ // Map over all extensions and get them
44
+ const keys = Object.keys(extensions);
45
+ keys.forEach((key) => {
46
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
47
+ extensions[key] = glw.getExtension(key);
48
+ });
49
+ return extensions;
50
+ }
51
+ /**
52
+ * Allocate big memory chunk that we
53
+ * can re-use to draw quads
54
+ *
55
+ * @param glw
56
+ * @param size
57
+ */
58
+ export function createIndexBuffer(glw, size) {
59
+ const maxQuads = ~~(size / 80);
60
+ const indices = new Uint16Array(maxQuads * 6);
61
+ for (let i = 0, j = 0; i < maxQuads; i += 6, j += 4) {
62
+ indices[i] = j;
63
+ indices[i + 1] = j + 1;
64
+ indices[i + 2] = j + 2;
65
+ indices[i + 3] = j + 2;
66
+ indices[i + 4] = j + 1;
67
+ indices[i + 5] = j + 3;
68
+ }
69
+ const buffer = glw.createBuffer();
70
+ glw.elementArrayBufferData(buffer, indices, glw.STATIC_DRAW);
71
+ }
72
+ /**
73
+ * Checks if an object is of type HTMLImageElement.
74
+ * This is used because we cant check for HTMLImageElement directly when the
75
+ * renderer is running in a seperate web worker context.
76
+ *
77
+ * @param obj
78
+ * @returns
79
+ */
80
+ export function isHTMLImageElement(obj) {
81
+ return (obj !== null &&
82
+ ((typeof obj === 'object' &&
83
+ obj.constructor &&
84
+ obj.constructor.name === 'HTMLImageElement') ||
85
+ (typeof HTMLImageElement !== 'undefined' &&
86
+ obj instanceof HTMLImageElement)));
87
+ }
88
+ //# sourceMappingURL=RendererUtils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RendererUtils.js","sourceRoot":"","sources":["../../../../../../src/core/renderers/webgl/internal/RendererUtils.ts"],"names":[],"mappings":"AAeA;;;GAGG;AACH,MAAM,UAAU,kBAAkB,CAChC,GAAwB;IAExB,MAAM,MAAM,GAAwB;QAClC,qBAAqB,EAAE,CAAC;QACxB,gBAAgB,EAAE,CAAC;QACnB,uGAAuG;QACvG,iBAAiB,EAAE,CAAQ,EAAE,kDAAkD;QAC/E,8BAA8B,EAAE,CAAC;QACjC,uBAAuB,EAAE,CAAC;QAC1B,gCAAgC,EAAE,CAAC;QACnC,kBAAkB,EAAE,CAAC;QACrB,mBAAmB,EAAE,CAAC;QACtB,0BAA0B,EAAE,CAAC;QAC7B,4BAA4B,EAAE,CAAC;KAChC,CAAC;IAEF,uCAAuC;IACvC,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,MAAM,CAAqC,CAAC;IACrE,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;QACnB,mEAAmE;QACnE,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;IAC3C,CAAC,CAAC,CAAC;IAEH,OAAO,MAAM,CAAC;AAChB,CAAC;AAgBD;;;GAGG;AACH,MAAM,UAAU,kBAAkB,CAChC,GAAwB;IAExB,MAAM,UAAU,GAAwB;QACtC,sBAAsB,EAAE,IAAI;QAC5B,6BAA6B,EAAE,IAAI;QACnC,6BAA6B,EAAE,IAAI;QACnC,4BAA4B,EAAE,IAAI;QAClC,6BAA6B,EAAE,IAAI;QACnC,8BAA8B,EAAE,IAAI;QACpC,qCAAqC,EAAE,IAAI;QAC3C,kCAAkC,EAAE,IAAI;QACxC,uBAAuB,EAAE,IAAI;KAC9B,CAAC;IAEF,uCAAuC;IACvC,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,UAAU,CAAqC,CAAC;IACzE,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;QACnB,mEAAmE;QACnE,UAAU,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;IAC1C,CAAC,CAAC,CAAC;IAEH,OAAO,UAAU,CAAC;AACpB,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,iBAAiB,CAAC,GAAwB,EAAE,IAAY;IACtE,MAAM,QAAQ,GAAG,CAAC,CAAC,CAAC,IAAI,GAAG,EAAE,CAAC,CAAC;IAC/B,MAAM,OAAO,GAAG,IAAI,WAAW,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAE9C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACpD,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACf,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACzB,CAAC;IAED,MAAM,MAAM,GAAG,GAAG,CAAC,YAAY,EAAE,CAAC;IAClC,GAAG,CAAC,sBAAsB,CAAC,MAAM,EAAE,OAAO,EAAE,GAAG,CAAC,WAAW,CAAC,CAAC;AAC/D,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,kBAAkB,CAAC,GAAY;IAC7C,OAAO,CACL,GAAG,KAAK,IAAI;QACZ,CAAC,CAAC,OAAO,GAAG,KAAK,QAAQ;YACvB,GAAG,CAAC,WAAW;YACf,GAAG,CAAC,WAAW,CAAC,IAAI,KAAK,kBAAkB,CAAC;YAC5C,CAAC,OAAO,gBAAgB,KAAK,WAAW;gBACtC,GAAG,YAAY,gBAAgB,CAAC,CAAC,CACtC,CAAC;AACJ,CAAC"}
@@ -0,0 +1,74 @@
1
+ import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
2
+ export interface AttributeInfo {
3
+ name: string;
4
+ size: number;
5
+ type: number;
6
+ normalized: boolean;
7
+ stride: number;
8
+ offset: number;
9
+ }
10
+ export interface UniformInfo {
11
+ name: string;
12
+ uniform: keyof UniformMethodMap;
13
+ }
14
+ export type SingleValue = number | Float32Array | Int32Array;
15
+ export type Vec2 = [number, number];
16
+ export type Vec3 = [number, number, number];
17
+ export type Vec4 = [number, number, number, number];
18
+ export type UniformValue = SingleValue | Vec2 | Vec3 | Vec4;
19
+ export interface UniformCollection {
20
+ single: Record<string, Uniform<SingleValue>>;
21
+ vec2: Record<string, Uniform<Vec2>>;
22
+ vec3: Record<string, Uniform<Vec3>>;
23
+ vec4: Record<string, Uniform<Vec4>>;
24
+ }
25
+ export interface Uniform<T = UniformValue> {
26
+ method: string;
27
+ value: T;
28
+ }
29
+ export interface SupportedSetUniforms {
30
+ uniform2fv: Float32Array;
31
+ uniform2iv: Int32Array;
32
+ uniform3fv: 'uniform2iv' | 'uniform3fv' | 'uniform3iv' | 'uniform4fv' | 'uniform4iv' | 'uniformMatrix2fv' | 'uniformMatrix3fv' | 'uniformMatrix4fv' | 'uniform1f' | 'uniform1fv' | 'uniform1i' | 'uniform1iv' | 'uniform3fv' | 'uniform2f' | 'uniform2i' | 'uniform3f' | 'uniform3i' | 'uniform4f' | 'uniform4i';
33
+ }
34
+ export interface ShaderOptions {
35
+ shaderSources?: ShaderProgramSources;
36
+ supportsIndexedTextures?: boolean;
37
+ webgl1Extensions?: string[];
38
+ webgl2Extensions?: string[];
39
+ }
40
+ type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}` ? MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void ? true : false : false;
41
+ export type UniformMethodMap = {
42
+ [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (location: WebGLUniformLocation | null, ...args: infer T) => void ? T : never;
43
+ };
44
+ export type UniformSet1Param = Omit<UniformMethodMap, 'uniform2f' | 'uniform2i' | 'uniform3f' | 'uniform3i' | 'uniform4f' | 'uniform4i'>;
45
+ export type UniformSet2Params = Pick<UniformMethodMap, 'uniform2f' | 'uniform2i'>;
46
+ export type UniformSet3Params = Pick<UniformMethodMap, 'uniform3f' | 'uniform3i'>;
47
+ export type UniformSet4Params = Pick<UniformMethodMap, 'uniform4f' | 'uniform4i'>;
48
+ type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
49
+ export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
50
+ [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
51
+ name: infer K extends string;
52
+ } ? K : never]: TupleToObject<Uniforms>[Key] extends {
53
+ uniform: infer T extends keyof UniformMethodMap;
54
+ } ? UniformMethodMap[T] : never;
55
+ };
56
+ export type ShaderSource = string | ((textureUnits: number) => string);
57
+ export interface ShaderProgramSources {
58
+ vertex: ShaderSource;
59
+ fragment: ShaderSource;
60
+ webGl2?: {
61
+ vertex: ShaderSource;
62
+ fragment: ShaderSource;
63
+ };
64
+ }
65
+ export declare function createShader(glw: WebGlContextWrapper, type: number, source: string): WebGLShader | undefined;
66
+ export declare function createProgram(glw: WebGlContextWrapper, vertexShader: WebGLShader, fragmentShader: WebGLShader): WebGLProgram | undefined;
67
+ export declare const DefaultVertexSource = "\n # ifdef GL_FRAGMENT_PRECISION_HIGH\n precision highp float;\n # else\n precision mediump float;\n # endif\n\n attribute vec2 a_position;\n attribute vec2 a_textureCoords;\n attribute vec4 a_color;\n attribute vec2 a_nodeCoords;\n\n uniform vec2 u_resolution;\n uniform float u_pixelRatio;\n uniform vec2 u_dimensions;\n uniform vec4 u_shadow;\n\n varying vec4 v_color;\n varying vec2 v_textureCoords;\n\n void main() {\n vec2 normalized = a_position * u_pixelRatio;\n vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);\n\n vec2 outerEdge = clamp(a_textureCoords * 2.0 - vec2(1.0), -1.0, 1.0);\n vec2 shadowEdge = outerEdge;\n vec2 vertexPos = normalized + outerEdge + shadowEdge;\n v_color = a_color;\n v_textureCoords = a_textureCoords;\n\n gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);\n }\n";
68
+ /**
69
+ * generate fragment source for
70
+ * @param stops
71
+ * @returns
72
+ */
73
+ export declare function genGradientColors(stops: number): string;
74
+ export {};
@@ -0,0 +1,83 @@
1
+ //#endregion Types
2
+ export function createShader(glw, type, source) {
3
+ const shader = glw.createShader(type);
4
+ if (!shader) {
5
+ const glError = glw.getError();
6
+ throw new Error(`Unable to create the shader: ${type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'}.${glError ? ` WebGlContext Error: ${glError}` : ''}`);
7
+ }
8
+ glw.shaderSource(shader, source);
9
+ glw.compileShader(shader);
10
+ const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
11
+ if (success) {
12
+ return shader;
13
+ }
14
+ console.error(glw.getShaderInfoLog(shader));
15
+ glw.deleteShader(shader);
16
+ }
17
+ export function createProgram(glw, vertexShader, fragmentShader) {
18
+ const program = glw.createProgram();
19
+ if (!program) {
20
+ throw new Error('Unable to create program');
21
+ }
22
+ glw.attachShader(program, vertexShader);
23
+ glw.attachShader(program, fragmentShader);
24
+ glw.linkProgram(program);
25
+ const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
26
+ if (success) {
27
+ return program;
28
+ }
29
+ console.warn(glw.getProgramInfoLog(program));
30
+ glw.deleteProgram(program);
31
+ return undefined;
32
+ }
33
+ export const DefaultVertexSource = `
34
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
35
+ precision highp float;
36
+ # else
37
+ precision mediump float;
38
+ # endif
39
+
40
+ attribute vec2 a_position;
41
+ attribute vec2 a_textureCoords;
42
+ attribute vec4 a_color;
43
+ attribute vec2 a_nodeCoords;
44
+
45
+ uniform vec2 u_resolution;
46
+ uniform float u_pixelRatio;
47
+ uniform vec2 u_dimensions;
48
+ uniform vec4 u_shadow;
49
+
50
+ varying vec4 v_color;
51
+ varying vec2 v_textureCoords;
52
+
53
+ void main() {
54
+ vec2 normalized = a_position * u_pixelRatio;
55
+ vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
56
+
57
+ vec2 outerEdge = clamp(a_textureCoords * 2.0 - vec2(1.0), -1.0, 1.0);
58
+ vec2 shadowEdge = outerEdge;
59
+ vec2 vertexPos = normalized + outerEdge + shadowEdge;
60
+ v_color = a_color;
61
+ v_textureCoords = a_textureCoords;
62
+
63
+ gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
64
+ }
65
+ `;
66
+ /**
67
+ * generate fragment source for
68
+ * @param stops
69
+ * @returns
70
+ */
71
+ export function genGradientColors(stops) {
72
+ let result = `
73
+ float stopCalc = (dist - u_stops[0]) / (u_stops[1] - u_stops[0]);
74
+ vec4 colorOut = mix(u_colors[0], u_colors[1], stopCalc);
75
+ `;
76
+ if (stops > 2) {
77
+ for (let i = 2; i < stops; i++) {
78
+ result += `colorOut = mix(colorOut, u_colors[${i}], clamp((dist - u_stops[${i - 1}]) / (u_stops[${i}] - u_stops[${i - 1}]), 0.0, 1.0));`;
79
+ }
80
+ }
81
+ return result;
82
+ }
83
+ //# sourceMappingURL=ShaderUtils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ShaderUtils.js","sourceRoot":"","sources":["../../../../../../src/core/renderers/webgl/internal/ShaderUtils.ts"],"names":[],"mappings":"AA8JA,kBAAkB;AAElB,MAAM,UAAU,YAAY,CAC1B,GAAwB,EACxB,IAAY,EACZ,MAAc;IAEd,MAAM,MAAM,GAAG,GAAG,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;IACtC,IAAI,CAAC,MAAM,EAAE,CAAC;QACZ,MAAM,OAAO,GAAG,GAAG,CAAC,QAAQ,EAAE,CAAC;QAC/B,MAAM,IAAI,KAAK,CACb,gCACE,IAAI,KAAK,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,iBACjD,IAAI,OAAO,CAAC,CAAC,CAAC,wBAAwB,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,EAAE,CACvD,CAAC;IACJ,CAAC;IAED,GAAG,CAAC,YAAY,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACjC,GAAG,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IAC1B,MAAM,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,kBAAkB,CAAC,MAAM,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;IACrE,IAAI,OAAO,EAAE,CAAC;QACZ,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC,CAAC;IAC5C,GAAG,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;AAC3B,CAAC;AAED,MAAM,UAAU,aAAa,CAC3B,GAAwB,EACxB,YAAyB,EACzB,cAA2B;IAE3B,MAAM,OAAO,GAAG,GAAG,CAAC,aAAa,EAAE,CAAC;IACpC,IAAI,CAAC,OAAO,EAAE,CAAC;QACb,MAAM,IAAI,KAAK,CAAC,0BAA0B,CAAC,CAAC;IAC9C,CAAC;IAED,GAAG,CAAC,YAAY,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;IACxC,GAAG,CAAC,YAAY,CAAC,OAAO,EAAE,cAAc,CAAC,CAAC;IAC1C,GAAG,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;IACzB,MAAM,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,mBAAmB,CAAC,OAAO,EAAE,GAAG,CAAC,WAAW,CAAC,CAAC;IACpE,IAAI,OAAO,EAAE,CAAC;QACZ,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,OAAO,CAAC,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC,CAAC;IAC7C,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;IAC3B,OAAO,SAAS,CAAC;AACnB,CAAC;AAED,MAAM,CAAC,MAAM,mBAAmB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAgClC,CAAC;AAEF;;;;GAIG;AACH,MAAM,UAAU,iBAAiB,CAAC,KAAa;IAC7C,IAAI,MAAM,GAAG;;;GAGZ,CAAC;IACF,IAAI,KAAK,GAAG,CAAC,EAAE,CAAC;QACd,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC;YAC/B,MAAM,IAAI,qCAAqC,CAAC,4BAC9C,CAAC,GAAG,CACN,iBAAiB,CAAC,eAAe,CAAC,GAAG,CAAC,iBAAiB,CAAC;QAC1D,CAAC;IACH,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC"}
@@ -0,0 +1,10 @@
1
+ /**
2
+ * Generic WebGL Utility Functions
3
+ *
4
+ * @remarks
5
+ * Nothing here should be coupled to Renderer logic / types.
6
+ *
7
+ * @param gl
8
+ * @returns
9
+ */
10
+ export declare function isWebGl2(gl: WebGLRenderingContext): gl is WebGL2RenderingContext;