@scoova/mgl 1.0.0

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Files changed (565) hide show
  1. package/LICENSE.txt +116 -0
  2. package/README.md +174 -0
  3. package/build/banner.ts +12 -0
  4. package/build/bump-version-changelog.js +26 -0
  5. package/build/check-bundle-size.js +77 -0
  6. package/build/generate-dist-package.js +26 -0
  7. package/build/generate-doc-images.ts +78 -0
  8. package/build/generate-docs.ts +190 -0
  9. package/build/generate-shaders.ts +68 -0
  10. package/build/generate-struct-arrays.ts +438 -0
  11. package/build/generate-style-code.ts +283 -0
  12. package/build/readme.md +56 -0
  13. package/build/release-notes.js +45 -0
  14. package/build/rollup/bundle_prelude.js +29 -0
  15. package/build/rollup/maplibregl.js +22 -0
  16. package/build/rollup_plugins.ts +58 -0
  17. package/dist/LICENSE.txt +116 -0
  18. package/dist/maplibre-gl.css +1 -0
  19. package/dist/maplibre-gl.d.ts +13304 -0
  20. package/dist/maplibre-gl.js +59 -0
  21. package/dist/maplibre-gl.js.map +1 -0
  22. package/dist/package.json +1 -0
  23. package/package.json +192 -0
  24. package/src/css/maplibre-gl.css +854 -0
  25. package/src/css/svg/maplibregl-ctrl-attrib.svg +3 -0
  26. package/src/css/svg/maplibregl-ctrl-compass.svg +4 -0
  27. package/src/css/svg/maplibregl-ctrl-fullscreen.svg +3 -0
  28. package/src/css/svg/maplibregl-ctrl-geolocate.svg +5 -0
  29. package/src/css/svg/maplibregl-ctrl-logo.svg +11 -0
  30. package/src/css/svg/maplibregl-ctrl-shrink.svg +3 -0
  31. package/src/css/svg/maplibregl-ctrl-terrain.svg +3 -0
  32. package/src/css/svg/maplibregl-ctrl-zoom-in.svg +3 -0
  33. package/src/css/svg/maplibregl-ctrl-zoom-out.svg +3 -0
  34. package/src/data/array_types.g.ts +1130 -0
  35. package/src/data/bucket/circle_attributes.ts +8 -0
  36. package/src/data/bucket/circle_bucket.ts +197 -0
  37. package/src/data/bucket/fill_attributes.ts +8 -0
  38. package/src/data/bucket/fill_bucket.test.ts +95 -0
  39. package/src/data/bucket/fill_bucket.ts +228 -0
  40. package/src/data/bucket/fill_extrusion_attributes.ts +13 -0
  41. package/src/data/bucket/fill_extrusion_bucket.ts +305 -0
  42. package/src/data/bucket/heatmap_bucket.ts +12 -0
  43. package/src/data/bucket/line_attributes.ts +8 -0
  44. package/src/data/bucket/line_attributes_ext.ts +8 -0
  45. package/src/data/bucket/line_bucket.test.ts +142 -0
  46. package/src/data/bucket/line_bucket.ts +592 -0
  47. package/src/data/bucket/pattern_attributes.ts +9 -0
  48. package/src/data/bucket/pattern_bucket_features.ts +57 -0
  49. package/src/data/bucket/symbol_attributes.ts +122 -0
  50. package/src/data/bucket/symbol_bucket.test.ts +243 -0
  51. package/src/data/bucket/symbol_bucket.ts +975 -0
  52. package/src/data/bucket.ts +123 -0
  53. package/src/data/dem_data.test.ts +237 -0
  54. package/src/data/dem_data.ts +171 -0
  55. package/src/data/evaluation_feature.ts +18 -0
  56. package/src/data/extent.ts +13 -0
  57. package/src/data/feature_index.ts +337 -0
  58. package/src/data/feature_position_map.test.ts +33 -0
  59. package/src/data/feature_position_map.ts +126 -0
  60. package/src/data/index_array_type.ts +9 -0
  61. package/src/data/load_geometry.test.ts +49 -0
  62. package/src/data/load_geometry.ts +44 -0
  63. package/src/data/pos3d_attributes.ts +5 -0
  64. package/src/data/pos_attributes.ts +5 -0
  65. package/src/data/program_configuration.ts +735 -0
  66. package/src/data/raster_bounds_attributes.ts +6 -0
  67. package/src/data/segment.ts +89 -0
  68. package/src/geo/edge_insets.test.ts +83 -0
  69. package/src/geo/edge_insets.ts +146 -0
  70. package/src/geo/lng_lat.test.ts +65 -0
  71. package/src/geo/lng_lat.ts +169 -0
  72. package/src/geo/lng_lat_bounds.test.ts +357 -0
  73. package/src/geo/lng_lat_bounds.ts +356 -0
  74. package/src/geo/mercator_coordinate.test.ts +34 -0
  75. package/src/geo/mercator_coordinate.ts +157 -0
  76. package/src/geo/projection/projection.ts +72 -0
  77. package/src/geo/transform.test.ts +509 -0
  78. package/src/geo/transform.ts +1072 -0
  79. package/src/gl/color_mode.ts +31 -0
  80. package/src/gl/context.ts +321 -0
  81. package/src/gl/cull_face_mode.ts +22 -0
  82. package/src/gl/depth_mode.ts +26 -0
  83. package/src/gl/framebuffer.ts +48 -0
  84. package/src/gl/index_buffer.ts +55 -0
  85. package/src/gl/render_pool.test.ts +69 -0
  86. package/src/gl/render_pool.ts +93 -0
  87. package/src/gl/state.test.ts +125 -0
  88. package/src/gl/stencil_mode.ts +27 -0
  89. package/src/gl/types.ts +59 -0
  90. package/src/gl/value.ts +534 -0
  91. package/src/gl/vertex_buffer.test.ts +57 -0
  92. package/src/gl/vertex_buffer.ts +111 -0
  93. package/src/gl/webgl2.ts +12 -0
  94. package/src/index.test.ts +121 -0
  95. package/src/index.ts +250 -0
  96. package/src/render/draw_background.ts +53 -0
  97. package/src/render/draw_circle.ts +113 -0
  98. package/src/render/draw_collision_debug.ts +168 -0
  99. package/src/render/draw_custom.test.ts +73 -0
  100. package/src/render/draw_custom.ts +45 -0
  101. package/src/render/draw_debug.test.ts +122 -0
  102. package/src/render/draw_debug.ts +148 -0
  103. package/src/render/draw_fill.test.ts +137 -0
  104. package/src/render/draw_fill.ts +128 -0
  105. package/src/render/draw_fill_extrusion.ts +97 -0
  106. package/src/render/draw_heatmap.ts +228 -0
  107. package/src/render/draw_hillshade.ts +119 -0
  108. package/src/render/draw_line.ts +125 -0
  109. package/src/render/draw_raster.ts +133 -0
  110. package/src/render/draw_sky.ts +44 -0
  111. package/src/render/draw_symbol.test.ts +223 -0
  112. package/src/render/draw_symbol.ts +499 -0
  113. package/src/render/draw_terrain.ts +99 -0
  114. package/src/render/glyph_atlas.ts +83 -0
  115. package/src/render/glyph_manager.test.ts +147 -0
  116. package/src/render/glyph_manager.ts +198 -0
  117. package/src/render/image_atlas.ts +159 -0
  118. package/src/render/image_manager.ts +337 -0
  119. package/src/render/line_atlas.test.ts +38 -0
  120. package/src/render/line_atlas.ts +214 -0
  121. package/src/render/mesh.ts +25 -0
  122. package/src/render/painter.test.ts +51 -0
  123. package/src/render/painter.ts +666 -0
  124. package/src/render/program/background_program.ts +100 -0
  125. package/src/render/program/circle_program.ts +61 -0
  126. package/src/render/program/clipping_mask_program.ts +19 -0
  127. package/src/render/program/collision_program.ts +47 -0
  128. package/src/render/program/debug_program.ts +29 -0
  129. package/src/render/program/fill_extrusion_program.ts +120 -0
  130. package/src/render/program/fill_program.ts +121 -0
  131. package/src/render/program/heatmap_program.ts +76 -0
  132. package/src/render/program/hillshade_program.ts +116 -0
  133. package/src/render/program/line_program.ts +207 -0
  134. package/src/render/program/pattern.ts +102 -0
  135. package/src/render/program/program_uniforms.ts +46 -0
  136. package/src/render/program/raster_program.ts +88 -0
  137. package/src/render/program/sky_program.ts +28 -0
  138. package/src/render/program/symbol_program.ts +266 -0
  139. package/src/render/program/terrain_program.ts +116 -0
  140. package/src/render/program.ts +233 -0
  141. package/src/render/render_to_texture.test.ts +151 -0
  142. package/src/render/render_to_texture.ts +197 -0
  143. package/src/render/terrain.test.ts +322 -0
  144. package/src/render/terrain.ts +464 -0
  145. package/src/render/texture.ts +114 -0
  146. package/src/render/uniform_binding.test.ts +122 -0
  147. package/src/render/uniform_binding.ts +157 -0
  148. package/src/render/update_pattern_positions_in_program.test.ts +74 -0
  149. package/src/render/update_pattern_positions_in_program.ts +50 -0
  150. package/src/render/vertex_array_object.ts +163 -0
  151. package/src/shaders/README.md +42 -0
  152. package/src/shaders/_prelude.fragment.glsl +19 -0
  153. package/src/shaders/_prelude.fragment.glsl.g.ts +2 -0
  154. package/src/shaders/_prelude.vertex.glsl +148 -0
  155. package/src/shaders/_prelude.vertex.glsl.g.ts +2 -0
  156. package/src/shaders/background.fragment.glsl +10 -0
  157. package/src/shaders/background.fragment.glsl.g.ts +2 -0
  158. package/src/shaders/background.vertex.glsl +7 -0
  159. package/src/shaders/background.vertex.glsl.g.ts +2 -0
  160. package/src/shaders/background_pattern.fragment.glsl +28 -0
  161. package/src/shaders/background_pattern.fragment.glsl.g.ts +2 -0
  162. package/src/shaders/background_pattern.vertex.glsl +19 -0
  163. package/src/shaders/background_pattern.vertex.glsl.g.ts +2 -0
  164. package/src/shaders/circle.fragment.glsl +34 -0
  165. package/src/shaders/circle.fragment.glsl.g.ts +2 -0
  166. package/src/shaders/circle.vertex.glsl +68 -0
  167. package/src/shaders/circle.vertex.glsl.g.ts +2 -0
  168. package/src/shaders/clipping_mask.fragment.glsl +3 -0
  169. package/src/shaders/clipping_mask.fragment.glsl.g.ts +2 -0
  170. package/src/shaders/clipping_mask.vertex.glsl +7 -0
  171. package/src/shaders/clipping_mask.vertex.glsl.g.ts +2 -0
  172. package/src/shaders/collision_box.fragment.glsl +20 -0
  173. package/src/shaders/collision_box.fragment.glsl.g.ts +2 -0
  174. package/src/shaders/collision_box.vertex.glsl +27 -0
  175. package/src/shaders/collision_box.vertex.glsl.g.ts +2 -0
  176. package/src/shaders/collision_circle.fragment.glsl +17 -0
  177. package/src/shaders/collision_circle.fragment.glsl.g.ts +2 -0
  178. package/src/shaders/collision_circle.vertex.glsl +59 -0
  179. package/src/shaders/collision_circle.vertex.glsl.g.ts +2 -0
  180. package/src/shaders/debug.fragment.glsl +9 -0
  181. package/src/shaders/debug.fragment.glsl.g.ts +2 -0
  182. package/src/shaders/debug.vertex.glsl +12 -0
  183. package/src/shaders/debug.vertex.glsl.g.ts +2 -0
  184. package/src/shaders/encode_attribute.test.ts +11 -0
  185. package/src/shaders/encode_attribute.ts +13 -0
  186. package/src/shaders/fill.fragment.glsl +13 -0
  187. package/src/shaders/fill.fragment.glsl.g.ts +2 -0
  188. package/src/shaders/fill.vertex.glsl +13 -0
  189. package/src/shaders/fill.vertex.glsl.g.ts +2 -0
  190. package/src/shaders/fill_extrusion.fragment.glsl +9 -0
  191. package/src/shaders/fill_extrusion.fragment.glsl.g.ts +2 -0
  192. package/src/shaders/fill_extrusion.vertex.glsl +84 -0
  193. package/src/shaders/fill_extrusion.vertex.glsl.g.ts +2 -0
  194. package/src/shaders/fill_extrusion_pattern.fragment.glsl +47 -0
  195. package/src/shaders/fill_extrusion_pattern.fragment.glsl.g.ts +2 -0
  196. package/src/shaders/fill_extrusion_pattern.vertex.glsl +96 -0
  197. package/src/shaders/fill_extrusion_pattern.vertex.glsl.g.ts +2 -0
  198. package/src/shaders/fill_outline.fragment.glsl +17 -0
  199. package/src/shaders/fill_outline.fragment.glsl.g.ts +2 -0
  200. package/src/shaders/fill_outline.vertex.glsl +17 -0
  201. package/src/shaders/fill_outline.vertex.glsl.g.ts +2 -0
  202. package/src/shaders/fill_outline_pattern.fragment.glsl +43 -0
  203. package/src/shaders/fill_outline_pattern.fragment.glsl.g.ts +2 -0
  204. package/src/shaders/fill_outline_pattern.vertex.glsl +44 -0
  205. package/src/shaders/fill_outline_pattern.vertex.glsl.g.ts +2 -0
  206. package/src/shaders/fill_pattern.fragment.glsl +39 -0
  207. package/src/shaders/fill_pattern.fragment.glsl.g.ts +2 -0
  208. package/src/shaders/fill_pattern.vertex.glsl +39 -0
  209. package/src/shaders/fill_pattern.vertex.glsl.g.ts +2 -0
  210. package/src/shaders/heatmap.fragment.glsl +22 -0
  211. package/src/shaders/heatmap.fragment.glsl.g.ts +2 -0
  212. package/src/shaders/heatmap.vertex.glsl +54 -0
  213. package/src/shaders/heatmap.vertex.glsl.g.ts +2 -0
  214. package/src/shaders/heatmap_texture.fragment.glsl +15 -0
  215. package/src/shaders/heatmap_texture.fragment.glsl.g.ts +2 -0
  216. package/src/shaders/heatmap_texture.vertex.glsl +11 -0
  217. package/src/shaders/heatmap_texture.vertex.glsl.g.ts +2 -0
  218. package/src/shaders/hillshade.fragment.glsl +52 -0
  219. package/src/shaders/hillshade.fragment.glsl.g.ts +2 -0
  220. package/src/shaders/hillshade.vertex.glsl +11 -0
  221. package/src/shaders/hillshade.vertex.glsl.g.ts +2 -0
  222. package/src/shaders/hillshade_prepare.fragment.glsl +77 -0
  223. package/src/shaders/hillshade_prepare.fragment.glsl.g.ts +2 -0
  224. package/src/shaders/hillshade_prepare.vertex.glsl +15 -0
  225. package/src/shaders/hillshade_prepare.vertex.glsl.g.ts +2 -0
  226. package/src/shaders/line.fragment.glsl +30 -0
  227. package/src/shaders/line.fragment.glsl.g.ts +2 -0
  228. package/src/shaders/line.vertex.glsl +89 -0
  229. package/src/shaders/line.vertex.glsl.g.ts +2 -0
  230. package/src/shaders/line_gradient.fragment.glsl +34 -0
  231. package/src/shaders/line_gradient.fragment.glsl.g.ts +2 -0
  232. package/src/shaders/line_gradient.vertex.glsl +92 -0
  233. package/src/shaders/line_gradient.vertex.glsl.g.ts +2 -0
  234. package/src/shaders/line_pattern.fragment.glsl +77 -0
  235. package/src/shaders/line_pattern.fragment.glsl.g.ts +2 -0
  236. package/src/shaders/line_pattern.vertex.glsl +103 -0
  237. package/src/shaders/line_pattern.vertex.glsl.g.ts +2 -0
  238. package/src/shaders/line_sdf.fragment.glsl +45 -0
  239. package/src/shaders/line_sdf.fragment.glsl.g.ts +2 -0
  240. package/src/shaders/line_sdf.vertex.glsl +101 -0
  241. package/src/shaders/line_sdf.vertex.glsl.g.ts +2 -0
  242. package/src/shaders/raster.fragment.glsl +53 -0
  243. package/src/shaders/raster.fragment.glsl.g.ts +2 -0
  244. package/src/shaders/raster.vertex.glsl +21 -0
  245. package/src/shaders/raster.vertex.glsl.g.ts +2 -0
  246. package/src/shaders/shaders.ts +197 -0
  247. package/src/shaders/sky.fragment.glsl +17 -0
  248. package/src/shaders/sky.fragment.glsl.g.ts +2 -0
  249. package/src/shaders/sky.vertex.glsl +5 -0
  250. package/src/shaders/sky.vertex.glsl.g.ts +2 -0
  251. package/src/shaders/symbol_icon.fragment.glsl +17 -0
  252. package/src/shaders/symbol_icon.fragment.glsl.g.ts +2 -0
  253. package/src/shaders/symbol_icon.vertex.glsl +117 -0
  254. package/src/shaders/symbol_icon.vertex.glsl.g.ts +2 -0
  255. package/src/shaders/symbol_sdf.fragment.glsl +58 -0
  256. package/src/shaders/symbol_sdf.fragment.glsl.g.ts +2 -0
  257. package/src/shaders/symbol_sdf.vertex.glsl +142 -0
  258. package/src/shaders/symbol_sdf.vertex.glsl.g.ts +2 -0
  259. package/src/shaders/symbol_text_and_icon.fragment.glsl +68 -0
  260. package/src/shaders/symbol_text_and_icon.fragment.glsl.g.ts +2 -0
  261. package/src/shaders/symbol_text_and_icon.vertex.glsl +140 -0
  262. package/src/shaders/symbol_text_and_icon.vertex.glsl.g.ts +2 -0
  263. package/src/shaders/terrain.fragment.glsl +32 -0
  264. package/src/shaders/terrain.fragment.glsl.g.ts +2 -0
  265. package/src/shaders/terrain.vertex.glsl +17 -0
  266. package/src/shaders/terrain.vertex.glsl.g.ts +2 -0
  267. package/src/shaders/terrain_coords.fragment.glsl +11 -0
  268. package/src/shaders/terrain_coords.fragment.glsl.g.ts +2 -0
  269. package/src/shaders/terrain_coords.vertex.glsl +13 -0
  270. package/src/shaders/terrain_coords.vertex.glsl.g.ts +2 -0
  271. package/src/shaders/terrain_depth.fragment.glsl +15 -0
  272. package/src/shaders/terrain_depth.fragment.glsl.g.ts +2 -0
  273. package/src/shaders/terrain_depth.vertex.glsl +13 -0
  274. package/src/shaders/terrain_depth.vertex.glsl.g.ts +2 -0
  275. package/src/source/canvas_source.test.ts +210 -0
  276. package/src/source/canvas_source.ts +227 -0
  277. package/src/source/geojson_source.test.ts +492 -0
  278. package/src/source/geojson_source.ts +431 -0
  279. package/src/source/geojson_source_diff.test.ts +364 -0
  280. package/src/source/geojson_source_diff.ts +172 -0
  281. package/src/source/geojson_worker_source.test.ts +399 -0
  282. package/src/source/geojson_worker_source.ts +303 -0
  283. package/src/source/geojson_wrapper.test.ts +32 -0
  284. package/src/source/geojson_wrapper.ts +81 -0
  285. package/src/source/image_source.test.ts +235 -0
  286. package/src/source/image_source.ts +338 -0
  287. package/src/source/load_tilejson.ts +47 -0
  288. package/src/source/pixels_to_tile_units.ts +25 -0
  289. package/src/source/protocol_crud.ts +48 -0
  290. package/src/source/query_features.test.ts +31 -0
  291. package/src/source/query_features.ts +252 -0
  292. package/src/source/raster_dem_tile_source.test.ts +158 -0
  293. package/src/source/raster_dem_tile_source.ts +166 -0
  294. package/src/source/raster_dem_tile_worker_source.test.ts +36 -0
  295. package/src/source/raster_dem_tile_worker_source.ts +38 -0
  296. package/src/source/raster_tile_source.test.ts +206 -0
  297. package/src/source/raster_tile_source.ts +227 -0
  298. package/src/source/rtl_text_plugin_main_thread.test.ts +170 -0
  299. package/src/source/rtl_text_plugin_main_thread.ts +89 -0
  300. package/src/source/rtl_text_plugin_status.ts +33 -0
  301. package/src/source/rtl_text_plugin_worker.ts +49 -0
  302. package/src/source/source.test.ts +41 -0
  303. package/src/source/source.ts +186 -0
  304. package/src/source/source_cache.test.ts +2069 -0
  305. package/src/source/source_cache.ts +1102 -0
  306. package/src/source/source_state.ts +157 -0
  307. package/src/source/terrain_source_cache.test.ts +105 -0
  308. package/src/source/terrain_source_cache.ts +204 -0
  309. package/src/source/tile.test.ts +290 -0
  310. package/src/source/tile.ts +478 -0
  311. package/src/source/tile_bounds.ts +34 -0
  312. package/src/source/tile_cache.test.ts +130 -0
  313. package/src/source/tile_cache.ts +208 -0
  314. package/src/source/tile_id.test.ts +112 -0
  315. package/src/source/tile_id.ts +221 -0
  316. package/src/source/vector_tile_source.test.ts +401 -0
  317. package/src/source/vector_tile_source.ts +283 -0
  318. package/src/source/vector_tile_worker_source.test.ts +396 -0
  319. package/src/source/vector_tile_worker_source.ts +199 -0
  320. package/src/source/video_source.test.ts +124 -0
  321. package/src/source/video_source.ts +204 -0
  322. package/src/source/worker.test.ts +233 -0
  323. package/src/source/worker.ts +301 -0
  324. package/src/source/worker_source.ts +117 -0
  325. package/src/source/worker_tile.test.ts +226 -0
  326. package/src/source/worker_tile.ts +208 -0
  327. package/src/style/create_style_layer.ts +39 -0
  328. package/src/style/evaluation_parameters.ts +62 -0
  329. package/src/style/format_section_override.test.ts +62 -0
  330. package/src/style/format_section_override.ts +50 -0
  331. package/src/style/light.test.ts +86 -0
  332. package/src/style/light.ts +135 -0
  333. package/src/style/load_glyph_range.test.ts +40 -0
  334. package/src/style/load_glyph_range.ts +32 -0
  335. package/src/style/load_sprite.test.ts +227 -0
  336. package/src/style/load_sprite.ts +71 -0
  337. package/src/style/parse_glyph_pbf.ts +42 -0
  338. package/src/style/pauseable_placement.ts +138 -0
  339. package/src/style/properties.ts +726 -0
  340. package/src/style/query_utils.test.ts +107 -0
  341. package/src/style/query_utils.ts +70 -0
  342. package/src/style/sky.ts +127 -0
  343. package/src/style/style.test.ts +2654 -0
  344. package/src/style/style.ts +1814 -0
  345. package/src/style/style_glyph.ts +25 -0
  346. package/src/style/style_image.ts +188 -0
  347. package/src/style/style_layer/background_style_layer.ts +17 -0
  348. package/src/style/style_layer/background_style_layer_properties.g.ts +40 -0
  349. package/src/style/style_layer/circle_style_layer.ts +98 -0
  350. package/src/style/style_layer/circle_style_layer_properties.g.ts +76 -0
  351. package/src/style/style_layer/custom_style_layer.ts +233 -0
  352. package/src/style/style_layer/fill_extrusion_style_layer.ts +224 -0
  353. package/src/style/style_layer/fill_extrusion_style_layer_properties.g.ts +55 -0
  354. package/src/style/style_layer/fill_style_layer.test.ts +37 -0
  355. package/src/style/style_layer/fill_style_layer.ts +65 -0
  356. package/src/style/style_layer/fill_style_layer_properties.g.ts +64 -0
  357. package/src/style/style_layer/heatmap_style_layer.ts +74 -0
  358. package/src/style/style_layer/heatmap_style_layer_properties.g.ts +46 -0
  359. package/src/style/style_layer/hillshade_style_layer.ts +21 -0
  360. package/src/style/style_layer/hillshade_style_layer_properties.g.ts +49 -0
  361. package/src/style/style_layer/line_style_layer.test.ts +50 -0
  362. package/src/style/style_layer/line_style_layer.ts +131 -0
  363. package/src/style/style_layer/line_style_layer_properties.g.ts +88 -0
  364. package/src/style/style_layer/overlap_mode.test.ts +57 -0
  365. package/src/style/style_layer/overlap_mode.ts +25 -0
  366. package/src/style/style_layer/raster_style_layer.ts +17 -0
  367. package/src/style/style_layer/raster_style_layer_properties.g.ts +55 -0
  368. package/src/style/style_layer/symbol_style_layer.ts +195 -0
  369. package/src/style/style_layer/symbol_style_layer_properties.g.ts +218 -0
  370. package/src/style/style_layer/typed_style_layer.ts +9 -0
  371. package/src/style/style_layer/variable_text_anchor.test.ts +117 -0
  372. package/src/style/style_layer/variable_text_anchor.ts +163 -0
  373. package/src/style/style_layer.test.ts +372 -0
  374. package/src/style/style_layer.ts +287 -0
  375. package/src/style/style_layer_index.test.ts +99 -0
  376. package/src/style/style_layer_index.ts +78 -0
  377. package/src/style/validate_style.ts +53 -0
  378. package/src/style/zoom_history.ts +40 -0
  379. package/src/symbol/anchor.test.ts +14 -0
  380. package/src/symbol/anchor.ts +22 -0
  381. package/src/symbol/check_max_angle.test.ts +54 -0
  382. package/src/symbol/check_max_angle.ts +76 -0
  383. package/src/symbol/clip_line.test.ts +154 -0
  384. package/src/symbol/clip_line.ts +66 -0
  385. package/src/symbol/collision_feature.test.ts +98 -0
  386. package/src/symbol/collision_feature.ts +114 -0
  387. package/src/symbol/collision_index.test.ts +19 -0
  388. package/src/symbol/collision_index.ts +618 -0
  389. package/src/symbol/cross_tile_symbol_index.test.ts +260 -0
  390. package/src/symbol/cross_tile_symbol_index.ts +367 -0
  391. package/src/symbol/get_anchors.test.ts +113 -0
  392. package/src/symbol/get_anchors.ts +167 -0
  393. package/src/symbol/grid_index.test.ts +75 -0
  394. package/src/symbol/grid_index.ts +414 -0
  395. package/src/symbol/merge_lines.test.ts +30 -0
  396. package/src/symbol/merge_lines.ts +80 -0
  397. package/src/symbol/one_em.ts +3 -0
  398. package/src/symbol/opacity_state.ts +23 -0
  399. package/src/symbol/path_interpolator.test.ts +134 -0
  400. package/src/symbol/path_interpolator.ts +55 -0
  401. package/src/symbol/placement.ts +1371 -0
  402. package/src/symbol/projection.test.ts +171 -0
  403. package/src/symbol/projection.ts +833 -0
  404. package/src/symbol/quads.test.ts +157 -0
  405. package/src/symbol/quads.ts +349 -0
  406. package/src/symbol/shaping.test.ts +360 -0
  407. package/src/symbol/shaping.ts +911 -0
  408. package/src/symbol/symbol_layout.ts +739 -0
  409. package/src/symbol/symbol_size.ts +129 -0
  410. package/src/symbol/symbol_style_layer.test.ts +103 -0
  411. package/src/symbol/transform_text.ts +27 -0
  412. package/src/ui/anchor.ts +27 -0
  413. package/src/ui/camera.test.ts +2301 -0
  414. package/src/ui/camera.ts +1520 -0
  415. package/src/ui/control/attribution_control.test.ts +543 -0
  416. package/src/ui/control/attribution_control.ts +209 -0
  417. package/src/ui/control/control.ts +67 -0
  418. package/src/ui/control/fullscreen_control.test.ts +114 -0
  419. package/src/ui/control/fullscreen_control.ts +189 -0
  420. package/src/ui/control/geolocate_control.test.ts +619 -0
  421. package/src/ui/control/geolocate_control.ts +725 -0
  422. package/src/ui/control/logo_control.test.ts +88 -0
  423. package/src/ui/control/logo_control.ts +86 -0
  424. package/src/ui/control/navigation_control.test.ts +238 -0
  425. package/src/ui/control/navigation_control.ts +294 -0
  426. package/src/ui/control/scale_control.test.ts +52 -0
  427. package/src/ui/control/scale_control.ts +152 -0
  428. package/src/ui/control/terrain_control.test.ts +58 -0
  429. package/src/ui/control/terrain_control.ts +74 -0
  430. package/src/ui/default_locale.ts +25 -0
  431. package/src/ui/events.ts +758 -0
  432. package/src/ui/handler/box_zoom.test.ts +163 -0
  433. package/src/ui/handler/box_zoom.ts +171 -0
  434. package/src/ui/handler/click_zoom.ts +55 -0
  435. package/src/ui/handler/cooperative_gestures.test.ts +338 -0
  436. package/src/ui/handler/cooperative_gestures.ts +111 -0
  437. package/src/ui/handler/dblclick_zoom.test.ts +151 -0
  438. package/src/ui/handler/drag_handler.ts +174 -0
  439. package/src/ui/handler/drag_move_state_manager.ts +115 -0
  440. package/src/ui/handler/drag_pan.test.ts +487 -0
  441. package/src/ui/handler/drag_rotate.test.ts +859 -0
  442. package/src/ui/handler/handler_util.ts +10 -0
  443. package/src/ui/handler/keyboard.test.ts +235 -0
  444. package/src/ui/handler/keyboard.ts +212 -0
  445. package/src/ui/handler/map_event.test.ts +158 -0
  446. package/src/ui/handler/map_event.ts +161 -0
  447. package/src/ui/handler/mouse.ts +92 -0
  448. package/src/ui/handler/mouse_handler_interface.test.ts +111 -0
  449. package/src/ui/handler/mouse_rotate.test.ts +62 -0
  450. package/src/ui/handler/one_finger_touch_drag.ts +45 -0
  451. package/src/ui/handler/one_finger_touch_drag_handler_interface.test.ts +77 -0
  452. package/src/ui/handler/scroll_zoom.test.ts +382 -0
  453. package/src/ui/handler/scroll_zoom.ts +379 -0
  454. package/src/ui/handler/shim/dblclick_zoom.ts +64 -0
  455. package/src/ui/handler/shim/drag_pan.ts +104 -0
  456. package/src/ui/handler/shim/drag_rotate.ts +76 -0
  457. package/src/ui/handler/shim/two_fingers_touch.ts +112 -0
  458. package/src/ui/handler/tap_drag_zoom.test.ts +113 -0
  459. package/src/ui/handler/tap_drag_zoom.ts +112 -0
  460. package/src/ui/handler/tap_recognizer.ts +138 -0
  461. package/src/ui/handler/tap_zoom.ts +98 -0
  462. package/src/ui/handler/touch_pan.ts +115 -0
  463. package/src/ui/handler/transform-provider.ts +44 -0
  464. package/src/ui/handler/two_fingers_touch.test.ts +283 -0
  465. package/src/ui/handler/two_fingers_touch.ts +336 -0
  466. package/src/ui/handler_inertia.ts +157 -0
  467. package/src/ui/handler_manager.ts +637 -0
  468. package/src/ui/hash.test.ts +404 -0
  469. package/src/ui/hash.ts +153 -0
  470. package/src/ui/map.ts +3393 -0
  471. package/src/ui/map_tests/map_animation.test.ts +61 -0
  472. package/src/ui/map_tests/map_basic.test.ts +223 -0
  473. package/src/ui/map_tests/map_bounds.test.ts +123 -0
  474. package/src/ui/map_tests/map_calculate_camera_options.test.ts +113 -0
  475. package/src/ui/map_tests/map_canvas.test.ts +59 -0
  476. package/src/ui/map_tests/map_control.test.ts +61 -0
  477. package/src/ui/map_tests/map_disable_handlers.test.ts +38 -0
  478. package/src/ui/map_tests/map_events.test.ts +1001 -0
  479. package/src/ui/map_tests/map_feature_state.test.ts +421 -0
  480. package/src/ui/map_tests/map_images.test.ts +175 -0
  481. package/src/ui/map_tests/map_is_moving.test.ts +164 -0
  482. package/src/ui/map_tests/map_is_rotating.test.ts +62 -0
  483. package/src/ui/map_tests/map_is_zooming.test.ts +86 -0
  484. package/src/ui/map_tests/map_layer.test.ts +457 -0
  485. package/src/ui/map_tests/map_options.test.ts +64 -0
  486. package/src/ui/map_tests/map_pitch.test.ts +90 -0
  487. package/src/ui/map_tests/map_pixel_ratio.test.ts +75 -0
  488. package/src/ui/map_tests/map_query_rendered_features.test.ts +93 -0
  489. package/src/ui/map_tests/map_render.test.ts +90 -0
  490. package/src/ui/map_tests/map_request_render_frame.test.ts +51 -0
  491. package/src/ui/map_tests/map_resize.test.ts +120 -0
  492. package/src/ui/map_tests/map_style.test.ts +541 -0
  493. package/src/ui/map_tests/map_terrian.test.ts +104 -0
  494. package/src/ui/map_tests/map_webgl.test.ts +72 -0
  495. package/src/ui/map_tests/map_world_copies.test.ts +103 -0
  496. package/src/ui/map_tests/map_zoom.test.ts +95 -0
  497. package/src/ui/marker.test.ts +1149 -0
  498. package/src/ui/marker.ts +880 -0
  499. package/src/ui/popup.test.ts +827 -0
  500. package/src/ui/popup.ts +717 -0
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  502. package/src/util/actor.test.ts +218 -0
  503. package/src/util/actor.ts +241 -0
  504. package/src/util/actor_messages.ts +149 -0
  505. package/src/util/ajax.test.ts +237 -0
  506. package/src/util/ajax.ts +297 -0
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  508. package/src/util/browser.ts +63 -0
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  511. package/src/util/config.ts +29 -0
  512. package/src/util/dictionary_coder.ts +23 -0
  513. package/src/util/dispatcher.test.ts +76 -0
  514. package/src/util/dispatcher.ts +78 -0
  515. package/src/util/dom.ts +135 -0
  516. package/src/util/evented.test.ts +231 -0
  517. package/src/util/evented.ts +178 -0
  518. package/src/util/find_pole_of_inaccessibility.test.ts +21 -0
  519. package/src/util/find_pole_of_inaccessibility.ts +130 -0
  520. package/src/util/geolocation_support.test.ts +43 -0
  521. package/src/util/geolocation_support.ts +23 -0
  522. package/src/util/global_worker_pool.ts +65 -0
  523. package/src/util/image.ts +150 -0
  524. package/src/util/image_request.test.ts +408 -0
  525. package/src/util/image_request.ts +246 -0
  526. package/src/util/intersection_tests.ts +206 -0
  527. package/src/util/is_char_in_unicode_block.test.ts +15 -0
  528. package/src/util/is_char_in_unicode_block.ts +345 -0
  529. package/src/util/offscreen_canvas_distorted.test.ts +13 -0
  530. package/src/util/offscreen_canvas_distorted.ts +39 -0
  531. package/src/util/offscreen_canvas_supported.ts +11 -0
  532. package/src/util/performance.ts +117 -0
  533. package/src/util/primitives.test.ts +140 -0
  534. package/src/util/primitives.ts +143 -0
  535. package/src/util/request_manager.ts +42 -0
  536. package/src/util/resolve_tokens.test.ts +45 -0
  537. package/src/util/resolve_tokens.ts +17 -0
  538. package/src/util/script_detection.test.ts +138 -0
  539. package/src/util/script_detection.ts +376 -0
  540. package/src/util/smart_wrap.test.ts +97 -0
  541. package/src/util/smart_wrap.ts +58 -0
  542. package/src/util/struct_array.test.ts +101 -0
  543. package/src/util/struct_array.ts +246 -0
  544. package/src/util/style.test.ts +34 -0
  545. package/src/util/style.ts +28 -0
  546. package/src/util/task_queue.test.ts +114 -0
  547. package/src/util/task_queue.ts +64 -0
  548. package/src/util/test/util.ts +185 -0
  549. package/src/util/throttle.test.ts +42 -0
  550. package/src/util/throttle.ts +28 -0
  551. package/src/util/throttled_invoker.ts +41 -0
  552. package/src/util/transferable_grid_index.test.ts +56 -0
  553. package/src/util/transferable_grid_index.ts +214 -0
  554. package/src/util/util.test.ts +414 -0
  555. package/src/util/util.ts +724 -0
  556. package/src/util/vectortile_to_geojson.ts +72 -0
  557. package/src/util/verticalize_punctuation.ts +110 -0
  558. package/src/util/web_worker.ts +16 -0
  559. package/src/util/web_worker_transfer.test.ts +153 -0
  560. package/src/util/web_worker_transfer.ts +254 -0
  561. package/src/util/webp_supported.ts +63 -0
  562. package/src/util/worker_pool.test.ts +43 -0
  563. package/src/util/worker_pool.ts +58 -0
  564. package/src/util/world_bounds.test.ts +59 -0
  565. package/src/util/world_bounds.ts +46 -0
@@ -0,0 +1,122 @@
1
+ import {mat4} from 'gl-matrix';
2
+ import {Context} from '../gl/context';
3
+ import {
4
+ Uniform1i,
5
+ Uniform1f,
6
+ Uniform2f,
7
+ Uniform3f,
8
+ Uniform4f,
9
+ UniformMatrix4f
10
+ } from './uniform_binding';
11
+
12
+ describe('Uniform Binding', () => {
13
+ test('Uniform1i', () => {
14
+ // test counts ensure we don't call the gl.uniform* setters more than expected
15
+ expect.assertions(4);
16
+
17
+ const context = {
18
+ gl: {
19
+ uniform1i: () => { expect(true).toBeTruthy(); }
20
+ }
21
+ } as any as Context;
22
+
23
+ const u = new Uniform1i(context, 0);
24
+
25
+ expect(u.current).toBe(0);
26
+ u.set(1);
27
+ expect(u.current).toBe(1);
28
+ u.set(1);
29
+ u.set(2);
30
+ });
31
+
32
+ test('Uniform1f', () => {
33
+ expect.assertions(4);
34
+
35
+ const context = {
36
+ gl: {
37
+ uniform1f: () => { expect(true).toBeTruthy(); }
38
+ }
39
+ } as any as Context;
40
+
41
+ const u = new Uniform1f(context, 0);
42
+
43
+ expect(u.current).toBe(0);
44
+ u.set(1);
45
+ expect(u.current).toBe(1);
46
+ u.set(1);
47
+ u.set(2);
48
+ });
49
+
50
+ test('Uniform2f', () => {
51
+ expect.assertions(4);
52
+
53
+ const context = {
54
+ gl: {
55
+ uniform2f: () => { expect(true).toBeTruthy(); }
56
+ }
57
+ } as any as Context;
58
+
59
+ const u = new Uniform2f(context, 0);
60
+
61
+ expect(u.current).toEqual([0, 0]);
62
+ u.set([1, 1]);
63
+ expect(u.current).toEqual([1, 1]);
64
+ u.set([1, 1]);
65
+ u.set([1, 2]);
66
+ });
67
+
68
+ test('Uniform3f', () => {
69
+ expect.assertions(4);
70
+
71
+ const context = {
72
+ gl: {
73
+ uniform3f: () => { expect(true).toBeTruthy(); }
74
+ }
75
+ } as any as Context;
76
+
77
+ const u = new Uniform3f(context, 0);
78
+
79
+ expect(u.current).toEqual([0, 0, 0]);
80
+ u.set([1, 1, 1]);
81
+ expect(u.current).toEqual([1, 1, 1]);
82
+ u.set([1, 1, 1]);
83
+ u.set([1, 1, 2]);
84
+ });
85
+
86
+ test('Uniform4f', () => {
87
+ expect.assertions(4);
88
+
89
+ const context = {
90
+ gl: {
91
+ uniform4f: () => { expect(true).toBeTruthy(); }
92
+ }
93
+ } as any as Context;
94
+
95
+ const u = new Uniform4f(context, 0);
96
+
97
+ expect(u.current).toEqual([0, 0, 0, 0]);
98
+ u.set([1, 1, 1, 1]);
99
+ expect(u.current).toEqual([1, 1, 1, 1]);
100
+ u.set([1, 1, 1, 1]);
101
+ u.set([2, 1, 1, 1]);
102
+ });
103
+
104
+ test('UniformMatrix4f', () => {
105
+ expect.assertions(4);
106
+
107
+ const context = {
108
+ gl: {
109
+ uniformMatrix4fv: () => { expect(true).toBeTruthy(); }
110
+ }
111
+ } as any as Context;
112
+
113
+ const u = new UniformMatrix4f(context, 0);
114
+ const ident = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1] as mat4;
115
+ expect(u.current).toEqual(new Float32Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]));
116
+ u.set(ident);
117
+ expect(u.current).toEqual(ident);
118
+ u.set(ident);
119
+ u.set([2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
120
+ });
121
+
122
+ });
@@ -0,0 +1,157 @@
1
+ import {Color} from '@maplibre/maplibre-gl-style-spec';
2
+
3
+ import type {Context} from '../gl/context';
4
+ import {mat4, vec2, vec3, vec4} from 'gl-matrix';
5
+
6
+ type $ObjMap<T extends {}, F extends (v: any) => any> = {
7
+ [K in keyof T]: F extends (v: T[K]) => infer R ? R : never;
8
+ };
9
+
10
+ export type UniformValues<Us extends {}> = $ObjMap<Us, <V>(u: Uniform<V>) => V>;
11
+ export type UniformLocations = {[_: string]: WebGLUniformLocation};
12
+
13
+ /**
14
+ * @internal
15
+ * A base uniform abstract class
16
+ */
17
+ abstract class Uniform<T> {
18
+ gl: WebGLRenderingContext|WebGL2RenderingContext;
19
+ location: WebGLUniformLocation;
20
+ current: T;
21
+
22
+ constructor(context: Context, location: WebGLUniformLocation) {
23
+ this.gl = context.gl;
24
+ this.location = location;
25
+ }
26
+
27
+ abstract set(v: T): void;
28
+ }
29
+
30
+ class Uniform1i extends Uniform<number> {
31
+ constructor(context: Context, location: WebGLUniformLocation) {
32
+ super(context, location);
33
+ this.current = 0;
34
+ }
35
+
36
+ set(v: number): void {
37
+ if (this.current !== v) {
38
+ this.current = v;
39
+ this.gl.uniform1i(this.location, v);
40
+ }
41
+ }
42
+ }
43
+
44
+ class Uniform1f extends Uniform<number> {
45
+ constructor(context: Context, location: WebGLUniformLocation) {
46
+ super(context, location);
47
+ this.current = 0;
48
+ }
49
+
50
+ set(v: number): void {
51
+ if (this.current !== v) {
52
+ this.current = v;
53
+ this.gl.uniform1f(this.location, v);
54
+ }
55
+ }
56
+ }
57
+
58
+ class Uniform2f extends Uniform<vec2> {
59
+ constructor(context: Context, location: WebGLUniformLocation) {
60
+ super(context, location);
61
+ this.current = [0, 0];
62
+ }
63
+
64
+ set(v: vec2): void {
65
+ if (v[0] !== this.current[0] || v[1] !== this.current[1]) {
66
+ this.current = v;
67
+ this.gl.uniform2f(this.location, v[0], v[1]);
68
+ }
69
+ }
70
+ }
71
+
72
+ class Uniform3f extends Uniform<vec3> {
73
+ constructor(context: Context, location: WebGLUniformLocation) {
74
+ super(context, location);
75
+ this.current = [0, 0, 0];
76
+ }
77
+
78
+ set(v: vec3): void {
79
+ if (v[0] !== this.current[0] || v[1] !== this.current[1] || v[2] !== this.current[2]) {
80
+ this.current = v;
81
+ this.gl.uniform3f(this.location, v[0], v[1], v[2]);
82
+ }
83
+ }
84
+ }
85
+
86
+ class Uniform4f extends Uniform<vec4> {
87
+ constructor(context: Context, location: WebGLUniformLocation) {
88
+ super(context, location);
89
+ this.current = [0, 0, 0, 0];
90
+ }
91
+
92
+ set(v: vec4): void {
93
+ if (v[0] !== this.current[0] || v[1] !== this.current[1] ||
94
+ v[2] !== this.current[2] || v[3] !== this.current[3]) {
95
+ this.current = v;
96
+ this.gl.uniform4f(this.location, v[0], v[1], v[2], v[3]);
97
+ }
98
+ }
99
+ }
100
+
101
+ class UniformColor extends Uniform<Color> {
102
+ constructor(context: Context, location: WebGLUniformLocation) {
103
+ super(context, location);
104
+ this.current = Color.transparent;
105
+ }
106
+
107
+ set(v: Color): void {
108
+ if (v.r !== this.current.r || v.g !== this.current.g ||
109
+ v.b !== this.current.b || v.a !== this.current.a) {
110
+ this.current = v;
111
+ this.gl.uniform4f(this.location, v.r, v.g, v.b, v.a);
112
+ }
113
+ }
114
+ }
115
+
116
+ const emptyMat4 = new Float32Array(16) as mat4;
117
+ class UniformMatrix4f extends Uniform<mat4> {
118
+ constructor(context: Context, location: WebGLUniformLocation) {
119
+ super(context, location);
120
+ this.current = emptyMat4;
121
+ }
122
+
123
+ set(v: mat4): void {
124
+ // The vast majority of matrix comparisons that will trip this set
125
+ // happen at i=12 or i=0, so we check those first to avoid lots of
126
+ // unnecessary iteration:
127
+ if (v[12] !== this.current[12] || v[0] !== this.current[0]) {
128
+ this.current = v;
129
+ this.gl.uniformMatrix4fv(this.location, false, v);
130
+ return;
131
+ }
132
+ for (let i = 1; i < 16; i++) {
133
+ if (v[i] !== this.current[i]) {
134
+ this.current = v;
135
+ this.gl.uniformMatrix4fv(this.location, false, v);
136
+ break;
137
+ }
138
+ }
139
+ }
140
+ }
141
+
142
+ export {
143
+ Uniform,
144
+ Uniform1i,
145
+ Uniform1f,
146
+ Uniform2f,
147
+ Uniform3f,
148
+ Uniform4f,
149
+ UniformColor,
150
+ UniformMatrix4f
151
+ };
152
+
153
+ /**
154
+ * @internal
155
+ * A uniform bindings
156
+ */
157
+ export type UniformBindings = {[_: string]: Uniform<any>};
@@ -0,0 +1,74 @@
1
+ import {Tile} from '../source/tile';
2
+ import {OverscaledTileID} from '../source/tile_id';
3
+ import {updatePatternPositionsInProgram} from './update_pattern_positions_in_program';
4
+ import {FillStyleLayer} from '../style/style_layer/fill_style_layer';
5
+ import type {CrossFaded} from '../style/properties';
6
+ import type {FillLayerSpecification, ResolvedImage} from '@maplibre/maplibre-gl-style-spec';
7
+ import type {ProgramConfiguration} from '../data/program_configuration';
8
+ import type {ImagePosition} from './image_atlas';
9
+ import type {Rect} from './glyph_atlas';
10
+
11
+ interface MockProgramConfiguration extends ProgramConfiguration {
12
+ patternPositions: {
13
+ posFrom: Rect;
14
+ posTo: Rect;
15
+ };
16
+ }
17
+
18
+ function constructMockProgramConfiguration(): MockProgramConfiguration {
19
+ const mockProgramConfiguration: MockProgramConfiguration = {patternPositions: {}} as any;
20
+ mockProgramConfiguration.updatePaintBuffers = jest.fn();
21
+ mockProgramConfiguration.setConstantPatternPositions = (posFrom: ImagePosition, posTo: ImagePosition) => {
22
+ // this does not exist on ProgramConfiguration but we want to test the resulting output
23
+ mockProgramConfiguration.patternPositions = {posFrom: posFrom.paddedRect, posTo: posTo.paddedRect};
24
+ };
25
+
26
+ return mockProgramConfiguration;
27
+ }
28
+
29
+ function constructMockFillStyleLayer(): FillStyleLayer {
30
+ const layerSpec = {
31
+ id: 'mock-layer',
32
+ source: 'empty-source',
33
+ type: 'fill',
34
+ layout: {},
35
+ 'paint': {
36
+ 'fill-pattern': [
37
+ 'step',
38
+ ['zoom'],
39
+ 'zoo_11',
40
+ 4,
41
+ 'volcano_11'
42
+ ]
43
+ }
44
+ } as FillLayerSpecification;
45
+ const layer = new FillStyleLayer(layerSpec);
46
+ return layer;
47
+ }
48
+
49
+ describe('updatePatternPositionsInProgram', () => {
50
+ test('geojson tile', () => {
51
+ const config = constructMockProgramConfiguration();
52
+ const tile = new Tile(new OverscaledTileID(3, 0, 2, 1, 2), undefined);
53
+ tile.imageAtlas = {} as any;
54
+ tile.imageAtlas.patternPositions = {
55
+ 'volcano_11': {paddedRect: {x: 0, y: 0, w: 0, h: 0}, version: 0, tl: [0, 0], pixelRatio: 1, br: [0, 0], tlbr: [0, 0, 0, 0], displaySize: [0, 0], stretchX: [], stretchY: [], content: [0, 0, 0, 0], textFitWidth: undefined, textFitHeight: undefined},
56
+ };
57
+ const crossFadeResolveImage: CrossFaded<ResolvedImage> = {
58
+ from: {name: 'zoo_11', available: false, toString: () => 'zoo_11'},
59
+ to: {name: 'volcano_11', available: false, toString: () => 'volcano_11'}
60
+ };
61
+ updatePatternPositionsInProgram(
62
+ config,
63
+ 'fill-pattern',
64
+ crossFadeResolveImage,
65
+ tile,
66
+ constructMockFillStyleLayer()
67
+ );
68
+ // we added this property to just see what the update looks like
69
+ expect(config.patternPositions).toEqual({
70
+ posFrom: {x: 0, y: 0, w: 0, h: 0},
71
+ posTo: {x: 0, y: 0, w: 0, h: 0}
72
+ });
73
+ });
74
+ });
@@ -0,0 +1,50 @@
1
+ import type {CrossFaded} from '../style/properties';
2
+ import type {ResolvedImage} from '@maplibre/maplibre-gl-style-spec';
3
+ import type {Tile} from '../source/tile';
4
+ import type {ProgramConfiguration} from '../data/program_configuration';
5
+ import type {FillExtrusionStyleLayer} from '../style/style_layer/fill_extrusion_style_layer';
6
+ import type {FillStyleLayer} from '../style/style_layer/fill_style_layer';
7
+
8
+ /**
9
+ * A simple helper shared by draw_fill and draw_fill_extrusions to find the correct pattern positions AND update program.
10
+ * For transitionable properties, especially 'fill-pattern' and 'fill-extrusion-pattern', while rendering certain frames
11
+ * tile.imageAtlas has been updated by worker to hold the new pattern only, but rendering code is still looking for the previous image.
12
+ * The mismatch was causing setConstantPatternPositions method not being called and pixelRatio was always the
13
+ * default of 1, instead of actual values set by original map.addImage.
14
+ *
15
+ * @param programConfiguration - to be used to set pattern position and device pixel ratio.
16
+ * @param propertyName - 'fill-pattern' or 'fill-extrusion-pattern' property key
17
+ * @param constantPattern - either 'fill-pattern' or 'fill-extrusion-pattern' property value
18
+ * @param tile - current tile being drawn
19
+ * @param layer - current layer being rendered
20
+ */
21
+ export function updatePatternPositionsInProgram(
22
+ programConfiguration: ProgramConfiguration,
23
+ propertyName: 'fill-pattern' | 'fill-extrusion-pattern',
24
+ constantPattern: CrossFaded<ResolvedImage>,
25
+ tile: Tile,
26
+ layer: FillStyleLayer | FillExtrusionStyleLayer): void {
27
+
28
+ if (!constantPattern || !tile || !tile.imageAtlas) {
29
+ return;
30
+ }
31
+
32
+ const patternPositions = tile.imageAtlas.patternPositions;
33
+ let posTo = patternPositions[constantPattern.to.toString()];
34
+ let posFrom = patternPositions[constantPattern.from.toString()];
35
+
36
+ // https://github.com/maplibre/maplibre-gl-js/issues/3377
37
+ if (!posTo && posFrom) posTo = posFrom;
38
+ if (!posFrom && posTo) posFrom = posTo;
39
+
40
+ // try again in case patternPositions has been updated by worker
41
+ if (!posTo || !posFrom) {
42
+ const transitioned = layer.getPaintProperty(propertyName) as string;
43
+ posTo = patternPositions[transitioned];
44
+ posFrom = patternPositions[transitioned];
45
+ }
46
+
47
+ if (posTo && posFrom) {
48
+ programConfiguration.setConstantPatternPositions(posTo, posFrom);
49
+ }
50
+ }
@@ -0,0 +1,163 @@
1
+
2
+ import type {Program} from './program';
3
+ import type {VertexBuffer} from '../gl/vertex_buffer';
4
+ import type {IndexBuffer} from '../gl/index_buffer';
5
+ import type {Context} from '../gl/context';
6
+
7
+ /**
8
+ * @internal
9
+ * A vertex array object used to pass data to the webgl code
10
+ */
11
+ export class VertexArrayObject {
12
+ context: Context;
13
+ boundProgram: Program<any>;
14
+ boundLayoutVertexBuffer: VertexBuffer;
15
+ boundPaintVertexBuffers: Array<VertexBuffer>;
16
+ boundIndexBuffer: IndexBuffer;
17
+ boundVertexOffset: number;
18
+ boundDynamicVertexBuffer: VertexBuffer;
19
+ boundDynamicVertexBuffer2: VertexBuffer;
20
+ boundDynamicVertexBuffer3: VertexBuffer;
21
+ vao: any;
22
+
23
+ constructor() {
24
+ this.boundProgram = null;
25
+ this.boundLayoutVertexBuffer = null;
26
+ this.boundPaintVertexBuffers = [];
27
+ this.boundIndexBuffer = null;
28
+ this.boundVertexOffset = null;
29
+ this.boundDynamicVertexBuffer = null;
30
+ this.vao = null;
31
+ }
32
+
33
+ bind(context: Context,
34
+ program: Program<any>,
35
+ layoutVertexBuffer: VertexBuffer,
36
+ paintVertexBuffers: Array<VertexBuffer>,
37
+ indexBuffer?: IndexBuffer | null,
38
+ vertexOffset?: number | null,
39
+ dynamicVertexBuffer?: VertexBuffer | null,
40
+ dynamicVertexBuffer2?: VertexBuffer | null,
41
+ dynamicVertexBuffer3?: VertexBuffer | null) {
42
+
43
+ this.context = context;
44
+
45
+ let paintBuffersDiffer = this.boundPaintVertexBuffers.length !== paintVertexBuffers.length;
46
+ for (let i = 0; !paintBuffersDiffer && i < paintVertexBuffers.length; i++) {
47
+ if (this.boundPaintVertexBuffers[i] !== paintVertexBuffers[i]) {
48
+ paintBuffersDiffer = true;
49
+ }
50
+ }
51
+
52
+ const isFreshBindRequired = (
53
+ !this.vao ||
54
+ this.boundProgram !== program ||
55
+ this.boundLayoutVertexBuffer !== layoutVertexBuffer ||
56
+ paintBuffersDiffer ||
57
+ this.boundIndexBuffer !== indexBuffer ||
58
+ this.boundVertexOffset !== vertexOffset ||
59
+ this.boundDynamicVertexBuffer !== dynamicVertexBuffer ||
60
+ this.boundDynamicVertexBuffer2 !== dynamicVertexBuffer2 ||
61
+ this.boundDynamicVertexBuffer3 !== dynamicVertexBuffer3
62
+ );
63
+
64
+ if (isFreshBindRequired) {
65
+ this.freshBind(program, layoutVertexBuffer, paintVertexBuffers, indexBuffer, vertexOffset, dynamicVertexBuffer, dynamicVertexBuffer2, dynamicVertexBuffer3);
66
+ } else {
67
+ context.bindVertexArray.set(this.vao);
68
+
69
+ if (dynamicVertexBuffer) {
70
+ // The buffer may have been updated. Rebind to upload data.
71
+ dynamicVertexBuffer.bind();
72
+ }
73
+
74
+ if (indexBuffer && indexBuffer.dynamicDraw) {
75
+ indexBuffer.bind();
76
+ }
77
+
78
+ if (dynamicVertexBuffer2) {
79
+ dynamicVertexBuffer2.bind();
80
+ }
81
+
82
+ if (dynamicVertexBuffer3) {
83
+ dynamicVertexBuffer3.bind();
84
+ }
85
+ }
86
+ }
87
+
88
+ freshBind(program: Program<any>,
89
+ layoutVertexBuffer: VertexBuffer,
90
+ paintVertexBuffers: Array<VertexBuffer>,
91
+ indexBuffer?: IndexBuffer | null,
92
+ vertexOffset?: number | null,
93
+ dynamicVertexBuffer?: VertexBuffer | null,
94
+ dynamicVertexBuffer2?: VertexBuffer | null,
95
+ dynamicVertexBuffer3?: VertexBuffer | null) {
96
+
97
+ const numNextAttributes = program.numAttributes;
98
+
99
+ const context = this.context;
100
+ const gl = context.gl;
101
+
102
+ if (this.vao) this.destroy();
103
+ this.vao = context.createVertexArray();
104
+ context.bindVertexArray.set(this.vao);
105
+
106
+ // store the arguments so that we can verify them when the vao is bound again
107
+ this.boundProgram = program;
108
+ this.boundLayoutVertexBuffer = layoutVertexBuffer;
109
+ this.boundPaintVertexBuffers = paintVertexBuffers;
110
+ this.boundIndexBuffer = indexBuffer;
111
+ this.boundVertexOffset = vertexOffset;
112
+ this.boundDynamicVertexBuffer = dynamicVertexBuffer;
113
+ this.boundDynamicVertexBuffer2 = dynamicVertexBuffer2;
114
+ this.boundDynamicVertexBuffer3 = dynamicVertexBuffer3;
115
+
116
+ layoutVertexBuffer.enableAttributes(gl, program);
117
+ for (const vertexBuffer of paintVertexBuffers) {
118
+ vertexBuffer.enableAttributes(gl, program);
119
+ }
120
+
121
+ if (dynamicVertexBuffer) {
122
+ dynamicVertexBuffer.enableAttributes(gl, program);
123
+ }
124
+ if (dynamicVertexBuffer2) {
125
+ dynamicVertexBuffer2.enableAttributes(gl, program);
126
+ }
127
+ if (dynamicVertexBuffer3) {
128
+ dynamicVertexBuffer3.enableAttributes(gl, program);
129
+ }
130
+
131
+ layoutVertexBuffer.bind();
132
+ layoutVertexBuffer.setVertexAttribPointers(gl, program, vertexOffset);
133
+ for (const vertexBuffer of paintVertexBuffers) {
134
+ vertexBuffer.bind();
135
+ vertexBuffer.setVertexAttribPointers(gl, program, vertexOffset);
136
+ }
137
+
138
+ if (dynamicVertexBuffer) {
139
+ dynamicVertexBuffer.bind();
140
+ dynamicVertexBuffer.setVertexAttribPointers(gl, program, vertexOffset);
141
+ }
142
+ if (indexBuffer) {
143
+ indexBuffer.bind();
144
+ }
145
+ if (dynamicVertexBuffer2) {
146
+ dynamicVertexBuffer2.bind();
147
+ dynamicVertexBuffer2.setVertexAttribPointers(gl, program, vertexOffset);
148
+ }
149
+ if (dynamicVertexBuffer3) {
150
+ dynamicVertexBuffer3.bind();
151
+ dynamicVertexBuffer3.setVertexAttribPointers(gl, program, vertexOffset);
152
+ }
153
+
154
+ context.currentNumAttributes = numNextAttributes;
155
+ }
156
+
157
+ destroy() {
158
+ if (this.vao) {
159
+ this.context.deleteVertexArray(this.vao);
160
+ this.vao = null;
161
+ }
162
+ }
163
+ }
@@ -0,0 +1,42 @@
1
+ # MapLibre GL JS Shaders
2
+
3
+ This repository contains the GLSL shaders
4
+
5
+ ## Pragmas
6
+
7
+ Some variables change type depending on their context:
8
+
9
+ - if the variable is the same for all features, we declare it as a `uniform`
10
+ - if the variable is different for each feature, we declare it as an `attribute` (in the vertex shader) and an accompanying `varying` (in both the vertex and fragment shaders).
11
+ - if the variable is different for each feature and a function of zoom, we declare several `attributes` and `uniforms` then calculate the value using interpolation
12
+
13
+ We abstract over this functionality using pragmas.
14
+
15
+ ```glsl
16
+ #pragma mapbox: define highp vec4 color
17
+
18
+ main() {
19
+ #pragma mapbox: initialize highp vec4 color
20
+ ...
21
+ fragColor = color;
22
+ }
23
+ ```
24
+
25
+ This program defines a variable within `main` called `color`, initialize the value of `color`, then sets `fragColor` to the value of `color`.
26
+
27
+ Pragmas take the following form.
28
+
29
+ ```glsl
30
+ #pragma mapbox: (define|initialize) (lowp|mediump|highp) (float|vec2|vec3|vec4) {name}
31
+ ```
32
+
33
+ When using pragmas, the following requirements apply.
34
+
35
+ - all pragma-defined variables must have both `define` and `initialize` pragmas
36
+ - `define` pragmas must be in file scope
37
+ - `initialize` pragmas must be in function scope
38
+ - all pragma-defined variables defined and initialized in the fragment shader must also be defined and initialized in the vertex shader because `attribute`s are not accessible from the fragment shader
39
+
40
+ ## Prelude
41
+
42
+ The `_prelude.fragment.glsl` and `_prelude.vertex.glsl` files are automatically included in all shaders by the compiler.
@@ -0,0 +1,19 @@
1
+ #ifdef GL_ES
2
+ precision mediump float;
3
+ #else
4
+
5
+ #if !defined(lowp)
6
+ #define lowp
7
+ #endif
8
+
9
+ #if !defined(mediump)
10
+ #define mediump
11
+ #endif
12
+
13
+ #if !defined(highp)
14
+ #define highp
15
+ #endif
16
+
17
+ #endif
18
+
19
+ out highp vec4 fragColor;
@@ -0,0 +1,2 @@
1
+ // This file is generated. Edit build/generate-shaders.ts, then run `npm run codegen`.
2
+ export default '#ifdef GL_ES\nprecision mediump float;\n#else\n#if !defined(lowp)\n#define lowp\n#endif\n#if !defined(mediump)\n#define mediump\n#endif\n#if !defined(highp)\n#define highp\n#endif\n#endif\n';