@scoova/mgl 1.0.0

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Files changed (565) hide show
  1. package/LICENSE.txt +116 -0
  2. package/README.md +174 -0
  3. package/build/banner.ts +12 -0
  4. package/build/bump-version-changelog.js +26 -0
  5. package/build/check-bundle-size.js +77 -0
  6. package/build/generate-dist-package.js +26 -0
  7. package/build/generate-doc-images.ts +78 -0
  8. package/build/generate-docs.ts +190 -0
  9. package/build/generate-shaders.ts +68 -0
  10. package/build/generate-struct-arrays.ts +438 -0
  11. package/build/generate-style-code.ts +283 -0
  12. package/build/readme.md +56 -0
  13. package/build/release-notes.js +45 -0
  14. package/build/rollup/bundle_prelude.js +29 -0
  15. package/build/rollup/maplibregl.js +22 -0
  16. package/build/rollup_plugins.ts +58 -0
  17. package/dist/LICENSE.txt +116 -0
  18. package/dist/maplibre-gl.css +1 -0
  19. package/dist/maplibre-gl.d.ts +13304 -0
  20. package/dist/maplibre-gl.js +59 -0
  21. package/dist/maplibre-gl.js.map +1 -0
  22. package/dist/package.json +1 -0
  23. package/package.json +192 -0
  24. package/src/css/maplibre-gl.css +854 -0
  25. package/src/css/svg/maplibregl-ctrl-attrib.svg +3 -0
  26. package/src/css/svg/maplibregl-ctrl-compass.svg +4 -0
  27. package/src/css/svg/maplibregl-ctrl-fullscreen.svg +3 -0
  28. package/src/css/svg/maplibregl-ctrl-geolocate.svg +5 -0
  29. package/src/css/svg/maplibregl-ctrl-logo.svg +11 -0
  30. package/src/css/svg/maplibregl-ctrl-shrink.svg +3 -0
  31. package/src/css/svg/maplibregl-ctrl-terrain.svg +3 -0
  32. package/src/css/svg/maplibregl-ctrl-zoom-in.svg +3 -0
  33. package/src/css/svg/maplibregl-ctrl-zoom-out.svg +3 -0
  34. package/src/data/array_types.g.ts +1130 -0
  35. package/src/data/bucket/circle_attributes.ts +8 -0
  36. package/src/data/bucket/circle_bucket.ts +197 -0
  37. package/src/data/bucket/fill_attributes.ts +8 -0
  38. package/src/data/bucket/fill_bucket.test.ts +95 -0
  39. package/src/data/bucket/fill_bucket.ts +228 -0
  40. package/src/data/bucket/fill_extrusion_attributes.ts +13 -0
  41. package/src/data/bucket/fill_extrusion_bucket.ts +305 -0
  42. package/src/data/bucket/heatmap_bucket.ts +12 -0
  43. package/src/data/bucket/line_attributes.ts +8 -0
  44. package/src/data/bucket/line_attributes_ext.ts +8 -0
  45. package/src/data/bucket/line_bucket.test.ts +142 -0
  46. package/src/data/bucket/line_bucket.ts +592 -0
  47. package/src/data/bucket/pattern_attributes.ts +9 -0
  48. package/src/data/bucket/pattern_bucket_features.ts +57 -0
  49. package/src/data/bucket/symbol_attributes.ts +122 -0
  50. package/src/data/bucket/symbol_bucket.test.ts +243 -0
  51. package/src/data/bucket/symbol_bucket.ts +975 -0
  52. package/src/data/bucket.ts +123 -0
  53. package/src/data/dem_data.test.ts +237 -0
  54. package/src/data/dem_data.ts +171 -0
  55. package/src/data/evaluation_feature.ts +18 -0
  56. package/src/data/extent.ts +13 -0
  57. package/src/data/feature_index.ts +337 -0
  58. package/src/data/feature_position_map.test.ts +33 -0
  59. package/src/data/feature_position_map.ts +126 -0
  60. package/src/data/index_array_type.ts +9 -0
  61. package/src/data/load_geometry.test.ts +49 -0
  62. package/src/data/load_geometry.ts +44 -0
  63. package/src/data/pos3d_attributes.ts +5 -0
  64. package/src/data/pos_attributes.ts +5 -0
  65. package/src/data/program_configuration.ts +735 -0
  66. package/src/data/raster_bounds_attributes.ts +6 -0
  67. package/src/data/segment.ts +89 -0
  68. package/src/geo/edge_insets.test.ts +83 -0
  69. package/src/geo/edge_insets.ts +146 -0
  70. package/src/geo/lng_lat.test.ts +65 -0
  71. package/src/geo/lng_lat.ts +169 -0
  72. package/src/geo/lng_lat_bounds.test.ts +357 -0
  73. package/src/geo/lng_lat_bounds.ts +356 -0
  74. package/src/geo/mercator_coordinate.test.ts +34 -0
  75. package/src/geo/mercator_coordinate.ts +157 -0
  76. package/src/geo/projection/projection.ts +72 -0
  77. package/src/geo/transform.test.ts +509 -0
  78. package/src/geo/transform.ts +1072 -0
  79. package/src/gl/color_mode.ts +31 -0
  80. package/src/gl/context.ts +321 -0
  81. package/src/gl/cull_face_mode.ts +22 -0
  82. package/src/gl/depth_mode.ts +26 -0
  83. package/src/gl/framebuffer.ts +48 -0
  84. package/src/gl/index_buffer.ts +55 -0
  85. package/src/gl/render_pool.test.ts +69 -0
  86. package/src/gl/render_pool.ts +93 -0
  87. package/src/gl/state.test.ts +125 -0
  88. package/src/gl/stencil_mode.ts +27 -0
  89. package/src/gl/types.ts +59 -0
  90. package/src/gl/value.ts +534 -0
  91. package/src/gl/vertex_buffer.test.ts +57 -0
  92. package/src/gl/vertex_buffer.ts +111 -0
  93. package/src/gl/webgl2.ts +12 -0
  94. package/src/index.test.ts +121 -0
  95. package/src/index.ts +250 -0
  96. package/src/render/draw_background.ts +53 -0
  97. package/src/render/draw_circle.ts +113 -0
  98. package/src/render/draw_collision_debug.ts +168 -0
  99. package/src/render/draw_custom.test.ts +73 -0
  100. package/src/render/draw_custom.ts +45 -0
  101. package/src/render/draw_debug.test.ts +122 -0
  102. package/src/render/draw_debug.ts +148 -0
  103. package/src/render/draw_fill.test.ts +137 -0
  104. package/src/render/draw_fill.ts +128 -0
  105. package/src/render/draw_fill_extrusion.ts +97 -0
  106. package/src/render/draw_heatmap.ts +228 -0
  107. package/src/render/draw_hillshade.ts +119 -0
  108. package/src/render/draw_line.ts +125 -0
  109. package/src/render/draw_raster.ts +133 -0
  110. package/src/render/draw_sky.ts +44 -0
  111. package/src/render/draw_symbol.test.ts +223 -0
  112. package/src/render/draw_symbol.ts +499 -0
  113. package/src/render/draw_terrain.ts +99 -0
  114. package/src/render/glyph_atlas.ts +83 -0
  115. package/src/render/glyph_manager.test.ts +147 -0
  116. package/src/render/glyph_manager.ts +198 -0
  117. package/src/render/image_atlas.ts +159 -0
  118. package/src/render/image_manager.ts +337 -0
  119. package/src/render/line_atlas.test.ts +38 -0
  120. package/src/render/line_atlas.ts +214 -0
  121. package/src/render/mesh.ts +25 -0
  122. package/src/render/painter.test.ts +51 -0
  123. package/src/render/painter.ts +666 -0
  124. package/src/render/program/background_program.ts +100 -0
  125. package/src/render/program/circle_program.ts +61 -0
  126. package/src/render/program/clipping_mask_program.ts +19 -0
  127. package/src/render/program/collision_program.ts +47 -0
  128. package/src/render/program/debug_program.ts +29 -0
  129. package/src/render/program/fill_extrusion_program.ts +120 -0
  130. package/src/render/program/fill_program.ts +121 -0
  131. package/src/render/program/heatmap_program.ts +76 -0
  132. package/src/render/program/hillshade_program.ts +116 -0
  133. package/src/render/program/line_program.ts +207 -0
  134. package/src/render/program/pattern.ts +102 -0
  135. package/src/render/program/program_uniforms.ts +46 -0
  136. package/src/render/program/raster_program.ts +88 -0
  137. package/src/render/program/sky_program.ts +28 -0
  138. package/src/render/program/symbol_program.ts +266 -0
  139. package/src/render/program/terrain_program.ts +116 -0
  140. package/src/render/program.ts +233 -0
  141. package/src/render/render_to_texture.test.ts +151 -0
  142. package/src/render/render_to_texture.ts +197 -0
  143. package/src/render/terrain.test.ts +322 -0
  144. package/src/render/terrain.ts +464 -0
  145. package/src/render/texture.ts +114 -0
  146. package/src/render/uniform_binding.test.ts +122 -0
  147. package/src/render/uniform_binding.ts +157 -0
  148. package/src/render/update_pattern_positions_in_program.test.ts +74 -0
  149. package/src/render/update_pattern_positions_in_program.ts +50 -0
  150. package/src/render/vertex_array_object.ts +163 -0
  151. package/src/shaders/README.md +42 -0
  152. package/src/shaders/_prelude.fragment.glsl +19 -0
  153. package/src/shaders/_prelude.fragment.glsl.g.ts +2 -0
  154. package/src/shaders/_prelude.vertex.glsl +148 -0
  155. package/src/shaders/_prelude.vertex.glsl.g.ts +2 -0
  156. package/src/shaders/background.fragment.glsl +10 -0
  157. package/src/shaders/background.fragment.glsl.g.ts +2 -0
  158. package/src/shaders/background.vertex.glsl +7 -0
  159. package/src/shaders/background.vertex.glsl.g.ts +2 -0
  160. package/src/shaders/background_pattern.fragment.glsl +28 -0
  161. package/src/shaders/background_pattern.fragment.glsl.g.ts +2 -0
  162. package/src/shaders/background_pattern.vertex.glsl +19 -0
  163. package/src/shaders/background_pattern.vertex.glsl.g.ts +2 -0
  164. package/src/shaders/circle.fragment.glsl +34 -0
  165. package/src/shaders/circle.fragment.glsl.g.ts +2 -0
  166. package/src/shaders/circle.vertex.glsl +68 -0
  167. package/src/shaders/circle.vertex.glsl.g.ts +2 -0
  168. package/src/shaders/clipping_mask.fragment.glsl +3 -0
  169. package/src/shaders/clipping_mask.fragment.glsl.g.ts +2 -0
  170. package/src/shaders/clipping_mask.vertex.glsl +7 -0
  171. package/src/shaders/clipping_mask.vertex.glsl.g.ts +2 -0
  172. package/src/shaders/collision_box.fragment.glsl +20 -0
  173. package/src/shaders/collision_box.fragment.glsl.g.ts +2 -0
  174. package/src/shaders/collision_box.vertex.glsl +27 -0
  175. package/src/shaders/collision_box.vertex.glsl.g.ts +2 -0
  176. package/src/shaders/collision_circle.fragment.glsl +17 -0
  177. package/src/shaders/collision_circle.fragment.glsl.g.ts +2 -0
  178. package/src/shaders/collision_circle.vertex.glsl +59 -0
  179. package/src/shaders/collision_circle.vertex.glsl.g.ts +2 -0
  180. package/src/shaders/debug.fragment.glsl +9 -0
  181. package/src/shaders/debug.fragment.glsl.g.ts +2 -0
  182. package/src/shaders/debug.vertex.glsl +12 -0
  183. package/src/shaders/debug.vertex.glsl.g.ts +2 -0
  184. package/src/shaders/encode_attribute.test.ts +11 -0
  185. package/src/shaders/encode_attribute.ts +13 -0
  186. package/src/shaders/fill.fragment.glsl +13 -0
  187. package/src/shaders/fill.fragment.glsl.g.ts +2 -0
  188. package/src/shaders/fill.vertex.glsl +13 -0
  189. package/src/shaders/fill.vertex.glsl.g.ts +2 -0
  190. package/src/shaders/fill_extrusion.fragment.glsl +9 -0
  191. package/src/shaders/fill_extrusion.fragment.glsl.g.ts +2 -0
  192. package/src/shaders/fill_extrusion.vertex.glsl +84 -0
  193. package/src/shaders/fill_extrusion.vertex.glsl.g.ts +2 -0
  194. package/src/shaders/fill_extrusion_pattern.fragment.glsl +47 -0
  195. package/src/shaders/fill_extrusion_pattern.fragment.glsl.g.ts +2 -0
  196. package/src/shaders/fill_extrusion_pattern.vertex.glsl +96 -0
  197. package/src/shaders/fill_extrusion_pattern.vertex.glsl.g.ts +2 -0
  198. package/src/shaders/fill_outline.fragment.glsl +17 -0
  199. package/src/shaders/fill_outline.fragment.glsl.g.ts +2 -0
  200. package/src/shaders/fill_outline.vertex.glsl +17 -0
  201. package/src/shaders/fill_outline.vertex.glsl.g.ts +2 -0
  202. package/src/shaders/fill_outline_pattern.fragment.glsl +43 -0
  203. package/src/shaders/fill_outline_pattern.fragment.glsl.g.ts +2 -0
  204. package/src/shaders/fill_outline_pattern.vertex.glsl +44 -0
  205. package/src/shaders/fill_outline_pattern.vertex.glsl.g.ts +2 -0
  206. package/src/shaders/fill_pattern.fragment.glsl +39 -0
  207. package/src/shaders/fill_pattern.fragment.glsl.g.ts +2 -0
  208. package/src/shaders/fill_pattern.vertex.glsl +39 -0
  209. package/src/shaders/fill_pattern.vertex.glsl.g.ts +2 -0
  210. package/src/shaders/heatmap.fragment.glsl +22 -0
  211. package/src/shaders/heatmap.fragment.glsl.g.ts +2 -0
  212. package/src/shaders/heatmap.vertex.glsl +54 -0
  213. package/src/shaders/heatmap.vertex.glsl.g.ts +2 -0
  214. package/src/shaders/heatmap_texture.fragment.glsl +15 -0
  215. package/src/shaders/heatmap_texture.fragment.glsl.g.ts +2 -0
  216. package/src/shaders/heatmap_texture.vertex.glsl +11 -0
  217. package/src/shaders/heatmap_texture.vertex.glsl.g.ts +2 -0
  218. package/src/shaders/hillshade.fragment.glsl +52 -0
  219. package/src/shaders/hillshade.fragment.glsl.g.ts +2 -0
  220. package/src/shaders/hillshade.vertex.glsl +11 -0
  221. package/src/shaders/hillshade.vertex.glsl.g.ts +2 -0
  222. package/src/shaders/hillshade_prepare.fragment.glsl +77 -0
  223. package/src/shaders/hillshade_prepare.fragment.glsl.g.ts +2 -0
  224. package/src/shaders/hillshade_prepare.vertex.glsl +15 -0
  225. package/src/shaders/hillshade_prepare.vertex.glsl.g.ts +2 -0
  226. package/src/shaders/line.fragment.glsl +30 -0
  227. package/src/shaders/line.fragment.glsl.g.ts +2 -0
  228. package/src/shaders/line.vertex.glsl +89 -0
  229. package/src/shaders/line.vertex.glsl.g.ts +2 -0
  230. package/src/shaders/line_gradient.fragment.glsl +34 -0
  231. package/src/shaders/line_gradient.fragment.glsl.g.ts +2 -0
  232. package/src/shaders/line_gradient.vertex.glsl +92 -0
  233. package/src/shaders/line_gradient.vertex.glsl.g.ts +2 -0
  234. package/src/shaders/line_pattern.fragment.glsl +77 -0
  235. package/src/shaders/line_pattern.fragment.glsl.g.ts +2 -0
  236. package/src/shaders/line_pattern.vertex.glsl +103 -0
  237. package/src/shaders/line_pattern.vertex.glsl.g.ts +2 -0
  238. package/src/shaders/line_sdf.fragment.glsl +45 -0
  239. package/src/shaders/line_sdf.fragment.glsl.g.ts +2 -0
  240. package/src/shaders/line_sdf.vertex.glsl +101 -0
  241. package/src/shaders/line_sdf.vertex.glsl.g.ts +2 -0
  242. package/src/shaders/raster.fragment.glsl +53 -0
  243. package/src/shaders/raster.fragment.glsl.g.ts +2 -0
  244. package/src/shaders/raster.vertex.glsl +21 -0
  245. package/src/shaders/raster.vertex.glsl.g.ts +2 -0
  246. package/src/shaders/shaders.ts +197 -0
  247. package/src/shaders/sky.fragment.glsl +17 -0
  248. package/src/shaders/sky.fragment.glsl.g.ts +2 -0
  249. package/src/shaders/sky.vertex.glsl +5 -0
  250. package/src/shaders/sky.vertex.glsl.g.ts +2 -0
  251. package/src/shaders/symbol_icon.fragment.glsl +17 -0
  252. package/src/shaders/symbol_icon.fragment.glsl.g.ts +2 -0
  253. package/src/shaders/symbol_icon.vertex.glsl +117 -0
  254. package/src/shaders/symbol_icon.vertex.glsl.g.ts +2 -0
  255. package/src/shaders/symbol_sdf.fragment.glsl +58 -0
  256. package/src/shaders/symbol_sdf.fragment.glsl.g.ts +2 -0
  257. package/src/shaders/symbol_sdf.vertex.glsl +142 -0
  258. package/src/shaders/symbol_sdf.vertex.glsl.g.ts +2 -0
  259. package/src/shaders/symbol_text_and_icon.fragment.glsl +68 -0
  260. package/src/shaders/symbol_text_and_icon.fragment.glsl.g.ts +2 -0
  261. package/src/shaders/symbol_text_and_icon.vertex.glsl +140 -0
  262. package/src/shaders/symbol_text_and_icon.vertex.glsl.g.ts +2 -0
  263. package/src/shaders/terrain.fragment.glsl +32 -0
  264. package/src/shaders/terrain.fragment.glsl.g.ts +2 -0
  265. package/src/shaders/terrain.vertex.glsl +17 -0
  266. package/src/shaders/terrain.vertex.glsl.g.ts +2 -0
  267. package/src/shaders/terrain_coords.fragment.glsl +11 -0
  268. package/src/shaders/terrain_coords.fragment.glsl.g.ts +2 -0
  269. package/src/shaders/terrain_coords.vertex.glsl +13 -0
  270. package/src/shaders/terrain_coords.vertex.glsl.g.ts +2 -0
  271. package/src/shaders/terrain_depth.fragment.glsl +15 -0
  272. package/src/shaders/terrain_depth.fragment.glsl.g.ts +2 -0
  273. package/src/shaders/terrain_depth.vertex.glsl +13 -0
  274. package/src/shaders/terrain_depth.vertex.glsl.g.ts +2 -0
  275. package/src/source/canvas_source.test.ts +210 -0
  276. package/src/source/canvas_source.ts +227 -0
  277. package/src/source/geojson_source.test.ts +492 -0
  278. package/src/source/geojson_source.ts +431 -0
  279. package/src/source/geojson_source_diff.test.ts +364 -0
  280. package/src/source/geojson_source_diff.ts +172 -0
  281. package/src/source/geojson_worker_source.test.ts +399 -0
  282. package/src/source/geojson_worker_source.ts +303 -0
  283. package/src/source/geojson_wrapper.test.ts +32 -0
  284. package/src/source/geojson_wrapper.ts +81 -0
  285. package/src/source/image_source.test.ts +235 -0
  286. package/src/source/image_source.ts +338 -0
  287. package/src/source/load_tilejson.ts +47 -0
  288. package/src/source/pixels_to_tile_units.ts +25 -0
  289. package/src/source/protocol_crud.ts +48 -0
  290. package/src/source/query_features.test.ts +31 -0
  291. package/src/source/query_features.ts +252 -0
  292. package/src/source/raster_dem_tile_source.test.ts +158 -0
  293. package/src/source/raster_dem_tile_source.ts +166 -0
  294. package/src/source/raster_dem_tile_worker_source.test.ts +36 -0
  295. package/src/source/raster_dem_tile_worker_source.ts +38 -0
  296. package/src/source/raster_tile_source.test.ts +206 -0
  297. package/src/source/raster_tile_source.ts +227 -0
  298. package/src/source/rtl_text_plugin_main_thread.test.ts +170 -0
  299. package/src/source/rtl_text_plugin_main_thread.ts +89 -0
  300. package/src/source/rtl_text_plugin_status.ts +33 -0
  301. package/src/source/rtl_text_plugin_worker.ts +49 -0
  302. package/src/source/source.test.ts +41 -0
  303. package/src/source/source.ts +186 -0
  304. package/src/source/source_cache.test.ts +2069 -0
  305. package/src/source/source_cache.ts +1102 -0
  306. package/src/source/source_state.ts +157 -0
  307. package/src/source/terrain_source_cache.test.ts +105 -0
  308. package/src/source/terrain_source_cache.ts +204 -0
  309. package/src/source/tile.test.ts +290 -0
  310. package/src/source/tile.ts +478 -0
  311. package/src/source/tile_bounds.ts +34 -0
  312. package/src/source/tile_cache.test.ts +130 -0
  313. package/src/source/tile_cache.ts +208 -0
  314. package/src/source/tile_id.test.ts +112 -0
  315. package/src/source/tile_id.ts +221 -0
  316. package/src/source/vector_tile_source.test.ts +401 -0
  317. package/src/source/vector_tile_source.ts +283 -0
  318. package/src/source/vector_tile_worker_source.test.ts +396 -0
  319. package/src/source/vector_tile_worker_source.ts +199 -0
  320. package/src/source/video_source.test.ts +124 -0
  321. package/src/source/video_source.ts +204 -0
  322. package/src/source/worker.test.ts +233 -0
  323. package/src/source/worker.ts +301 -0
  324. package/src/source/worker_source.ts +117 -0
  325. package/src/source/worker_tile.test.ts +226 -0
  326. package/src/source/worker_tile.ts +208 -0
  327. package/src/style/create_style_layer.ts +39 -0
  328. package/src/style/evaluation_parameters.ts +62 -0
  329. package/src/style/format_section_override.test.ts +62 -0
  330. package/src/style/format_section_override.ts +50 -0
  331. package/src/style/light.test.ts +86 -0
  332. package/src/style/light.ts +135 -0
  333. package/src/style/load_glyph_range.test.ts +40 -0
  334. package/src/style/load_glyph_range.ts +32 -0
  335. package/src/style/load_sprite.test.ts +227 -0
  336. package/src/style/load_sprite.ts +71 -0
  337. package/src/style/parse_glyph_pbf.ts +42 -0
  338. package/src/style/pauseable_placement.ts +138 -0
  339. package/src/style/properties.ts +726 -0
  340. package/src/style/query_utils.test.ts +107 -0
  341. package/src/style/query_utils.ts +70 -0
  342. package/src/style/sky.ts +127 -0
  343. package/src/style/style.test.ts +2654 -0
  344. package/src/style/style.ts +1814 -0
  345. package/src/style/style_glyph.ts +25 -0
  346. package/src/style/style_image.ts +188 -0
  347. package/src/style/style_layer/background_style_layer.ts +17 -0
  348. package/src/style/style_layer/background_style_layer_properties.g.ts +40 -0
  349. package/src/style/style_layer/circle_style_layer.ts +98 -0
  350. package/src/style/style_layer/circle_style_layer_properties.g.ts +76 -0
  351. package/src/style/style_layer/custom_style_layer.ts +233 -0
  352. package/src/style/style_layer/fill_extrusion_style_layer.ts +224 -0
  353. package/src/style/style_layer/fill_extrusion_style_layer_properties.g.ts +55 -0
  354. package/src/style/style_layer/fill_style_layer.test.ts +37 -0
  355. package/src/style/style_layer/fill_style_layer.ts +65 -0
  356. package/src/style/style_layer/fill_style_layer_properties.g.ts +64 -0
  357. package/src/style/style_layer/heatmap_style_layer.ts +74 -0
  358. package/src/style/style_layer/heatmap_style_layer_properties.g.ts +46 -0
  359. package/src/style/style_layer/hillshade_style_layer.ts +21 -0
  360. package/src/style/style_layer/hillshade_style_layer_properties.g.ts +49 -0
  361. package/src/style/style_layer/line_style_layer.test.ts +50 -0
  362. package/src/style/style_layer/line_style_layer.ts +131 -0
  363. package/src/style/style_layer/line_style_layer_properties.g.ts +88 -0
  364. package/src/style/style_layer/overlap_mode.test.ts +57 -0
  365. package/src/style/style_layer/overlap_mode.ts +25 -0
  366. package/src/style/style_layer/raster_style_layer.ts +17 -0
  367. package/src/style/style_layer/raster_style_layer_properties.g.ts +55 -0
  368. package/src/style/style_layer/symbol_style_layer.ts +195 -0
  369. package/src/style/style_layer/symbol_style_layer_properties.g.ts +218 -0
  370. package/src/style/style_layer/typed_style_layer.ts +9 -0
  371. package/src/style/style_layer/variable_text_anchor.test.ts +117 -0
  372. package/src/style/style_layer/variable_text_anchor.ts +163 -0
  373. package/src/style/style_layer.test.ts +372 -0
  374. package/src/style/style_layer.ts +287 -0
  375. package/src/style/style_layer_index.test.ts +99 -0
  376. package/src/style/style_layer_index.ts +78 -0
  377. package/src/style/validate_style.ts +53 -0
  378. package/src/style/zoom_history.ts +40 -0
  379. package/src/symbol/anchor.test.ts +14 -0
  380. package/src/symbol/anchor.ts +22 -0
  381. package/src/symbol/check_max_angle.test.ts +54 -0
  382. package/src/symbol/check_max_angle.ts +76 -0
  383. package/src/symbol/clip_line.test.ts +154 -0
  384. package/src/symbol/clip_line.ts +66 -0
  385. package/src/symbol/collision_feature.test.ts +98 -0
  386. package/src/symbol/collision_feature.ts +114 -0
  387. package/src/symbol/collision_index.test.ts +19 -0
  388. package/src/symbol/collision_index.ts +618 -0
  389. package/src/symbol/cross_tile_symbol_index.test.ts +260 -0
  390. package/src/symbol/cross_tile_symbol_index.ts +367 -0
  391. package/src/symbol/get_anchors.test.ts +113 -0
  392. package/src/symbol/get_anchors.ts +167 -0
  393. package/src/symbol/grid_index.test.ts +75 -0
  394. package/src/symbol/grid_index.ts +414 -0
  395. package/src/symbol/merge_lines.test.ts +30 -0
  396. package/src/symbol/merge_lines.ts +80 -0
  397. package/src/symbol/one_em.ts +3 -0
  398. package/src/symbol/opacity_state.ts +23 -0
  399. package/src/symbol/path_interpolator.test.ts +134 -0
  400. package/src/symbol/path_interpolator.ts +55 -0
  401. package/src/symbol/placement.ts +1371 -0
  402. package/src/symbol/projection.test.ts +171 -0
  403. package/src/symbol/projection.ts +833 -0
  404. package/src/symbol/quads.test.ts +157 -0
  405. package/src/symbol/quads.ts +349 -0
  406. package/src/symbol/shaping.test.ts +360 -0
  407. package/src/symbol/shaping.ts +911 -0
  408. package/src/symbol/symbol_layout.ts +739 -0
  409. package/src/symbol/symbol_size.ts +129 -0
  410. package/src/symbol/symbol_style_layer.test.ts +103 -0
  411. package/src/symbol/transform_text.ts +27 -0
  412. package/src/ui/anchor.ts +27 -0
  413. package/src/ui/camera.test.ts +2301 -0
  414. package/src/ui/camera.ts +1520 -0
  415. package/src/ui/control/attribution_control.test.ts +543 -0
  416. package/src/ui/control/attribution_control.ts +209 -0
  417. package/src/ui/control/control.ts +67 -0
  418. package/src/ui/control/fullscreen_control.test.ts +114 -0
  419. package/src/ui/control/fullscreen_control.ts +189 -0
  420. package/src/ui/control/geolocate_control.test.ts +619 -0
  421. package/src/ui/control/geolocate_control.ts +725 -0
  422. package/src/ui/control/logo_control.test.ts +88 -0
  423. package/src/ui/control/logo_control.ts +86 -0
  424. package/src/ui/control/navigation_control.test.ts +238 -0
  425. package/src/ui/control/navigation_control.ts +294 -0
  426. package/src/ui/control/scale_control.test.ts +52 -0
  427. package/src/ui/control/scale_control.ts +152 -0
  428. package/src/ui/control/terrain_control.test.ts +58 -0
  429. package/src/ui/control/terrain_control.ts +74 -0
  430. package/src/ui/default_locale.ts +25 -0
  431. package/src/ui/events.ts +758 -0
  432. package/src/ui/handler/box_zoom.test.ts +163 -0
  433. package/src/ui/handler/box_zoom.ts +171 -0
  434. package/src/ui/handler/click_zoom.ts +55 -0
  435. package/src/ui/handler/cooperative_gestures.test.ts +338 -0
  436. package/src/ui/handler/cooperative_gestures.ts +111 -0
  437. package/src/ui/handler/dblclick_zoom.test.ts +151 -0
  438. package/src/ui/handler/drag_handler.ts +174 -0
  439. package/src/ui/handler/drag_move_state_manager.ts +115 -0
  440. package/src/ui/handler/drag_pan.test.ts +487 -0
  441. package/src/ui/handler/drag_rotate.test.ts +859 -0
  442. package/src/ui/handler/handler_util.ts +10 -0
  443. package/src/ui/handler/keyboard.test.ts +235 -0
  444. package/src/ui/handler/keyboard.ts +212 -0
  445. package/src/ui/handler/map_event.test.ts +158 -0
  446. package/src/ui/handler/map_event.ts +161 -0
  447. package/src/ui/handler/mouse.ts +92 -0
  448. package/src/ui/handler/mouse_handler_interface.test.ts +111 -0
  449. package/src/ui/handler/mouse_rotate.test.ts +62 -0
  450. package/src/ui/handler/one_finger_touch_drag.ts +45 -0
  451. package/src/ui/handler/one_finger_touch_drag_handler_interface.test.ts +77 -0
  452. package/src/ui/handler/scroll_zoom.test.ts +382 -0
  453. package/src/ui/handler/scroll_zoom.ts +379 -0
  454. package/src/ui/handler/shim/dblclick_zoom.ts +64 -0
  455. package/src/ui/handler/shim/drag_pan.ts +104 -0
  456. package/src/ui/handler/shim/drag_rotate.ts +76 -0
  457. package/src/ui/handler/shim/two_fingers_touch.ts +112 -0
  458. package/src/ui/handler/tap_drag_zoom.test.ts +113 -0
  459. package/src/ui/handler/tap_drag_zoom.ts +112 -0
  460. package/src/ui/handler/tap_recognizer.ts +138 -0
  461. package/src/ui/handler/tap_zoom.ts +98 -0
  462. package/src/ui/handler/touch_pan.ts +115 -0
  463. package/src/ui/handler/transform-provider.ts +44 -0
  464. package/src/ui/handler/two_fingers_touch.test.ts +283 -0
  465. package/src/ui/handler/two_fingers_touch.ts +336 -0
  466. package/src/ui/handler_inertia.ts +157 -0
  467. package/src/ui/handler_manager.ts +637 -0
  468. package/src/ui/hash.test.ts +404 -0
  469. package/src/ui/hash.ts +153 -0
  470. package/src/ui/map.ts +3393 -0
  471. package/src/ui/map_tests/map_animation.test.ts +61 -0
  472. package/src/ui/map_tests/map_basic.test.ts +223 -0
  473. package/src/ui/map_tests/map_bounds.test.ts +123 -0
  474. package/src/ui/map_tests/map_calculate_camera_options.test.ts +113 -0
  475. package/src/ui/map_tests/map_canvas.test.ts +59 -0
  476. package/src/ui/map_tests/map_control.test.ts +61 -0
  477. package/src/ui/map_tests/map_disable_handlers.test.ts +38 -0
  478. package/src/ui/map_tests/map_events.test.ts +1001 -0
  479. package/src/ui/map_tests/map_feature_state.test.ts +421 -0
  480. package/src/ui/map_tests/map_images.test.ts +175 -0
  481. package/src/ui/map_tests/map_is_moving.test.ts +164 -0
  482. package/src/ui/map_tests/map_is_rotating.test.ts +62 -0
  483. package/src/ui/map_tests/map_is_zooming.test.ts +86 -0
  484. package/src/ui/map_tests/map_layer.test.ts +457 -0
  485. package/src/ui/map_tests/map_options.test.ts +64 -0
  486. package/src/ui/map_tests/map_pitch.test.ts +90 -0
  487. package/src/ui/map_tests/map_pixel_ratio.test.ts +75 -0
  488. package/src/ui/map_tests/map_query_rendered_features.test.ts +93 -0
  489. package/src/ui/map_tests/map_render.test.ts +90 -0
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  491. package/src/ui/map_tests/map_resize.test.ts +120 -0
  492. package/src/ui/map_tests/map_style.test.ts +541 -0
  493. package/src/ui/map_tests/map_terrian.test.ts +104 -0
  494. package/src/ui/map_tests/map_webgl.test.ts +72 -0
  495. package/src/ui/map_tests/map_world_copies.test.ts +103 -0
  496. package/src/ui/map_tests/map_zoom.test.ts +95 -0
  497. package/src/ui/marker.test.ts +1149 -0
  498. package/src/ui/marker.ts +880 -0
  499. package/src/ui/popup.test.ts +827 -0
  500. package/src/ui/popup.ts +717 -0
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  502. package/src/util/actor.test.ts +218 -0
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  511. package/src/util/config.ts +29 -0
  512. package/src/util/dictionary_coder.ts +23 -0
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  516. package/src/util/evented.test.ts +231 -0
  517. package/src/util/evented.ts +178 -0
  518. package/src/util/find_pole_of_inaccessibility.test.ts +21 -0
  519. package/src/util/find_pole_of_inaccessibility.ts +130 -0
  520. package/src/util/geolocation_support.test.ts +43 -0
  521. package/src/util/geolocation_support.ts +23 -0
  522. package/src/util/global_worker_pool.ts +65 -0
  523. package/src/util/image.ts +150 -0
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  526. package/src/util/intersection_tests.ts +206 -0
  527. package/src/util/is_char_in_unicode_block.test.ts +15 -0
  528. package/src/util/is_char_in_unicode_block.ts +345 -0
  529. package/src/util/offscreen_canvas_distorted.test.ts +13 -0
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  532. package/src/util/performance.ts +117 -0
  533. package/src/util/primitives.test.ts +140 -0
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  535. package/src/util/request_manager.ts +42 -0
  536. package/src/util/resolve_tokens.test.ts +45 -0
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  538. package/src/util/script_detection.test.ts +138 -0
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  551. package/src/util/throttled_invoker.ts +41 -0
  552. package/src/util/transferable_grid_index.test.ts +56 -0
  553. package/src/util/transferable_grid_index.ts +214 -0
  554. package/src/util/util.test.ts +414 -0
  555. package/src/util/util.ts +724 -0
  556. package/src/util/vectortile_to_geojson.ts +72 -0
  557. package/src/util/verticalize_punctuation.ts +110 -0
  558. package/src/util/web_worker.ts +16 -0
  559. package/src/util/web_worker_transfer.test.ts +153 -0
  560. package/src/util/web_worker_transfer.ts +254 -0
  561. package/src/util/webp_supported.ts +63 -0
  562. package/src/util/worker_pool.test.ts +43 -0
  563. package/src/util/worker_pool.ts +58 -0
  564. package/src/util/world_bounds.test.ts +59 -0
  565. package/src/util/world_bounds.ts +46 -0
@@ -0,0 +1,499 @@
1
+ import Point from '@mapbox/point-geometry';
2
+ import {drawCollisionDebug} from './draw_collision_debug';
3
+
4
+ import {SegmentVector} from '../data/segment';
5
+ import {pixelsToTileUnits} from '../source/pixels_to_tile_units';
6
+ import * as symbolProjection from '../symbol/projection';
7
+ import {EvaluatedZoomSize, evaluateSizeForFeature, evaluateSizeForZoom} from '../symbol/symbol_size';
8
+ import {mat4} from 'gl-matrix';
9
+ import {StencilMode} from '../gl/stencil_mode';
10
+ import {DepthMode} from '../gl/depth_mode';
11
+ import {CullFaceMode} from '../gl/cull_face_mode';
12
+ import {addDynamicAttributes} from '../data/bucket/symbol_bucket';
13
+
14
+ import {getAnchorAlignment, WritingMode} from '../symbol/shaping';
15
+ import ONE_EM from '../symbol/one_em';
16
+
17
+ import {
18
+ SymbolIconUniformsType,
19
+ symbolIconUniformValues,
20
+ symbolSDFUniformValues,
21
+ symbolTextAndIconUniformValues
22
+ } from './program/symbol_program';
23
+
24
+ import type {Painter} from './painter';
25
+ import type {SourceCache} from '../source/source_cache';
26
+ import type {SymbolStyleLayer} from '../style/style_layer/symbol_style_layer';
27
+
28
+ import type {Texture, TextureFilter} from '../render/texture';
29
+ import type {OverscaledTileID, UnwrappedTileID} from '../source/tile_id';
30
+ import type {UniformValues} from './uniform_binding';
31
+ import type {SymbolSDFUniformsType} from '../render/program/symbol_program';
32
+ import type {CrossTileID, VariableOffset} from '../symbol/placement';
33
+ import type {SymbolBucket, SymbolBuffers} from '../data/bucket/symbol_bucket';
34
+ import type {TerrainData} from '../render/terrain';
35
+ import type {SymbolLayerSpecification} from '@maplibre/maplibre-gl-style-spec';
36
+ import type {Transform} from '../geo/transform';
37
+ import type {ColorMode} from '../gl/color_mode';
38
+ import type {Program} from './program';
39
+ import type {TextAnchor} from '../style/style_layer/variable_text_anchor';
40
+ import {createProjection, Projection} from '../geo/projection/projection';
41
+
42
+ type SymbolTileRenderState = {
43
+ segments: SegmentVector;
44
+ sortKey: number;
45
+ terrainData: TerrainData;
46
+ state: {
47
+ program: Program<any>;
48
+ buffers: SymbolBuffers;
49
+ uniformValues: UniformValues<SymbolSDFUniformsType | SymbolIconUniformsType>;
50
+ atlasTexture: Texture;
51
+ atlasTextureIcon: Texture | null;
52
+ atlasInterpolation: TextureFilter;
53
+ atlasInterpolationIcon: TextureFilter;
54
+ isSDF: boolean;
55
+ hasHalo: boolean;
56
+ };
57
+ };
58
+
59
+ const identityMat4 = mat4.identity(new Float32Array(16));
60
+
61
+ export function drawSymbols(painter: Painter, sourceCache: SourceCache, layer: SymbolStyleLayer, coords: Array<OverscaledTileID>, variableOffsets: {
62
+ [_ in CrossTileID]: VariableOffset;
63
+ }) {
64
+ if (painter.renderPass !== 'translucent') return;
65
+
66
+ // Disable the stencil test so that labels aren't clipped to tile boundaries.
67
+ const stencilMode = StencilMode.disabled;
68
+ const colorMode = painter.colorModeForRenderPass();
69
+ const hasVariablePlacement = layer._unevaluatedLayout.hasValue('text-variable-anchor') || layer._unevaluatedLayout.hasValue('text-variable-anchor-offset');
70
+
71
+ //Compute variable-offsets before painting since icons and text data positioning
72
+ //depend on each other in this case.
73
+ if (hasVariablePlacement) {
74
+ updateVariableAnchors(coords, painter, layer, sourceCache,
75
+ layer.layout.get('text-rotation-alignment'),
76
+ layer.layout.get('text-pitch-alignment'),
77
+ layer.paint.get('text-translate'),
78
+ layer.paint.get('text-translate-anchor'),
79
+ variableOffsets
80
+ );
81
+ }
82
+
83
+ if (layer.paint.get('icon-opacity').constantOr(1) !== 0) {
84
+ drawLayerSymbols(painter, sourceCache, layer, coords, false,
85
+ layer.paint.get('icon-translate'),
86
+ layer.paint.get('icon-translate-anchor'),
87
+ layer.layout.get('icon-rotation-alignment'),
88
+ layer.layout.get('icon-pitch-alignment'),
89
+ layer.layout.get('icon-keep-upright'),
90
+ stencilMode, colorMode
91
+ );
92
+ }
93
+
94
+ if (layer.paint.get('text-opacity').constantOr(1) !== 0) {
95
+ drawLayerSymbols(painter, sourceCache, layer, coords, true,
96
+ layer.paint.get('text-translate'),
97
+ layer.paint.get('text-translate-anchor'),
98
+ layer.layout.get('text-rotation-alignment'),
99
+ layer.layout.get('text-pitch-alignment'),
100
+ layer.layout.get('text-keep-upright'),
101
+ stencilMode, colorMode
102
+ );
103
+ }
104
+
105
+ if (sourceCache.map.showCollisionBoxes) {
106
+ drawCollisionDebug(painter, sourceCache, layer, coords, true);
107
+ drawCollisionDebug(painter, sourceCache, layer, coords, false);
108
+ }
109
+ }
110
+
111
+ function calculateVariableRenderShift(
112
+ anchor: TextAnchor,
113
+ width: number,
114
+ height: number,
115
+ textOffset: [number, number],
116
+ textBoxScale: number,
117
+ renderTextSize: number): Point {
118
+ const {horizontalAlign, verticalAlign} = getAnchorAlignment(anchor);
119
+ const shiftX = -(horizontalAlign - 0.5) * width;
120
+ const shiftY = -(verticalAlign - 0.5) * height;
121
+ return new Point(
122
+ (shiftX / textBoxScale + textOffset[0]) * renderTextSize,
123
+ (shiftY / textBoxScale + textOffset[1]) * renderTextSize
124
+ );
125
+ }
126
+
127
+ function updateVariableAnchors(coords: Array<OverscaledTileID>,
128
+ painter: Painter,
129
+ layer:SymbolStyleLayer, sourceCache: SourceCache,
130
+ rotationAlignment: SymbolLayerSpecification['layout']['text-rotation-alignment'],
131
+ pitchAlignment: SymbolLayerSpecification['layout']['text-pitch-alignment'],
132
+ translate: [number, number],
133
+ translateAnchor: 'map' | 'viewport',
134
+ variableOffsets: {[_ in CrossTileID]: VariableOffset}) {
135
+ const transform = painter.transform;
136
+ const projection = createProjection();
137
+ const rotateWithMap = rotationAlignment === 'map';
138
+ const pitchWithMap = pitchAlignment === 'map';
139
+
140
+ for (const coord of coords) {
141
+ const tile = sourceCache.getTile(coord);
142
+ const bucket = tile.getBucket(layer) as SymbolBucket;
143
+ if (!bucket || !bucket.text || !bucket.text.segments.get().length) continue;
144
+
145
+ const sizeData = bucket.textSizeData;
146
+ const size = evaluateSizeForZoom(sizeData, transform.zoom);
147
+
148
+ const pixelToTileScale = pixelsToTileUnits(tile, 1, painter.transform.zoom);
149
+ const labelPlaneMatrix = symbolProjection.getLabelPlaneMatrix(coord.posMatrix, pitchWithMap, rotateWithMap, painter.transform, pixelToTileScale);
150
+ const updateTextFitIcon = layer.layout.get('icon-text-fit') !== 'none' && bucket.hasIconData();
151
+
152
+ if (size) {
153
+ const tileScale = Math.pow(2, transform.zoom - tile.tileID.overscaledZ);
154
+ const getElevation = painter.style.map.terrain ? (x: number, y: number) => painter.style.map.terrain.getElevation(coord, x, y) : null;
155
+ const translation = projection.translatePosition(transform, tile, translate, translateAnchor);
156
+ updateVariableAnchorsForBucket(bucket, rotateWithMap, pitchWithMap, variableOffsets,
157
+ transform, labelPlaneMatrix, coord.posMatrix, tileScale, size, updateTextFitIcon, projection, translation, coord.toUnwrapped(), getElevation);
158
+ }
159
+ }
160
+ }
161
+
162
+ function getShiftedAnchor(projectedAnchorPoint: Point, projectionContext: symbolProjection.SymbolProjectionContext, rotateWithMap, shift: Point, transformAngle: number, pitchedTextShiftCorrection: number) {
163
+ // Usual case is that we take the projected anchor and add the pixel-based shift
164
+ // calculated earlier. In the (somewhat weird) case of pitch-aligned text, we add an equivalent
165
+ // tile-unit based shift to the anchor before projecting to the label plane.
166
+ const translatedAnchor = projectionContext.tileAnchorPoint.add(new Point(projectionContext.translation[0], projectionContext.translation[1]));
167
+ if (projectionContext.pitchWithMap) {
168
+ let adjustedShift = shift.mult(pitchedTextShiftCorrection);
169
+ if (!rotateWithMap) {
170
+ adjustedShift = adjustedShift.rotate(-transformAngle);
171
+ }
172
+ const tileAnchorShifted = translatedAnchor.add(adjustedShift);
173
+ return symbolProjection.project(tileAnchorShifted.x, tileAnchorShifted.y, projectionContext.labelPlaneMatrix, projectionContext.getElevation).point;
174
+ } else {
175
+ if (rotateWithMap) {
176
+ // Compute the angle with which to rotate the anchor, so that it is aligned with
177
+ // the map's actual east-west axis. Very similar to what is done in the shader.
178
+ const projectedAnchorRight = symbolProjection.projectTileCoordinatesToViewport(projectionContext.tileAnchorPoint.x + 1, projectionContext.tileAnchorPoint.y, projectionContext);
179
+ const east = projectedAnchorRight.point.sub(projectedAnchorPoint);
180
+ const angle = Math.atan(east.y / east.x) + (east.x < 0 ? Math.PI : 0);
181
+ return projectedAnchorPoint.add(shift.rotate(angle));
182
+ } else {
183
+ return projectedAnchorPoint.add(shift);
184
+ }
185
+ }
186
+ }
187
+
188
+ function updateVariableAnchorsForBucket(
189
+ bucket: SymbolBucket,
190
+ rotateWithMap: boolean,
191
+ pitchWithMap: boolean,
192
+ variableOffsets: {[_ in CrossTileID]: VariableOffset},
193
+ transform: Transform,
194
+ labelPlaneMatrix: mat4,
195
+ posMatrix: mat4,
196
+ tileScale: number,
197
+ size: EvaluatedZoomSize,
198
+ updateTextFitIcon: boolean,
199
+ projection: Projection,
200
+ translation: [number, number],
201
+ unwrappedTileID: UnwrappedTileID,
202
+ getElevation: (x: number, y: number) => number) {
203
+ const placedSymbols = bucket.text.placedSymbolArray;
204
+ const dynamicTextLayoutVertexArray = bucket.text.dynamicLayoutVertexArray;
205
+ const dynamicIconLayoutVertexArray = bucket.icon.dynamicLayoutVertexArray;
206
+ const placedTextShifts = {};
207
+
208
+ dynamicTextLayoutVertexArray.clear();
209
+ for (let s = 0; s < placedSymbols.length; s++) {
210
+ const symbol = placedSymbols.get(s);
211
+ const skipOrientation = bucket.allowVerticalPlacement && !symbol.placedOrientation;
212
+ const variableOffset = (!symbol.hidden && symbol.crossTileID && !skipOrientation) ? variableOffsets[symbol.crossTileID] : null;
213
+
214
+ if (!variableOffset) {
215
+ // These symbols are from a justification that is not being used, or a label that wasn't placed
216
+ // so we don't need to do the extra math to figure out what incremental shift to apply.
217
+ symbolProjection.hideGlyphs(symbol.numGlyphs, dynamicTextLayoutVertexArray);
218
+ } else {
219
+ const tileAnchor = new Point(symbol.anchorX, symbol.anchorY);
220
+ const projectionContext = {
221
+ getElevation,
222
+ width: transform.width,
223
+ height: transform.height,
224
+ labelPlaneMatrix,
225
+ lineVertexArray: null,
226
+ pitchWithMap,
227
+ projection,
228
+ projectionCache: null,
229
+ tileAnchorPoint: tileAnchor,
230
+ translation,
231
+ unwrappedTileID
232
+ };
233
+ const projectedAnchor = pitchWithMap ?
234
+ symbolProjection.project(tileAnchor.x, tileAnchor.y, posMatrix, getElevation) :
235
+ symbolProjection.projectTileCoordinatesToViewport(tileAnchor.x, tileAnchor.y, projectionContext);
236
+ const perspectiveRatio = symbolProjection.getPerspectiveRatio(transform.cameraToCenterDistance, projectedAnchor.signedDistanceFromCamera);
237
+ let renderTextSize = evaluateSizeForFeature(bucket.textSizeData, size, symbol) * perspectiveRatio / ONE_EM;
238
+ if (pitchWithMap) {
239
+ // Go from size in pixels to equivalent size in tile units
240
+ renderTextSize *= bucket.tilePixelRatio / tileScale;
241
+ }
242
+
243
+ const {width, height, anchor, textOffset, textBoxScale} = variableOffset;
244
+ const shift = calculateVariableRenderShift(anchor, width, height, textOffset, textBoxScale, renderTextSize);
245
+
246
+ const pitchedTextCorrection = projection.getPitchedTextCorrection(transform, tileAnchor.add(new Point(translation[0], translation[1])), unwrappedTileID);
247
+ const shiftedAnchor = getShiftedAnchor(projectedAnchor.point, projectionContext, rotateWithMap, shift, transform.angle, pitchedTextCorrection);
248
+
249
+ const angle = (bucket.allowVerticalPlacement && symbol.placedOrientation === WritingMode.vertical) ? Math.PI / 2 : 0;
250
+ for (let g = 0; g < symbol.numGlyphs; g++) {
251
+ addDynamicAttributes(dynamicTextLayoutVertexArray, shiftedAnchor, angle);
252
+ }
253
+ //Only offset horizontal text icons
254
+ if (updateTextFitIcon && symbol.associatedIconIndex >= 0) {
255
+ placedTextShifts[symbol.associatedIconIndex] = {shiftedAnchor, angle};
256
+ }
257
+ }
258
+ }
259
+
260
+ if (updateTextFitIcon) {
261
+ dynamicIconLayoutVertexArray.clear();
262
+ const placedIcons = bucket.icon.placedSymbolArray;
263
+ for (let i = 0; i < placedIcons.length; i++) {
264
+ const placedIcon = placedIcons.get(i);
265
+ if (placedIcon.hidden) {
266
+ symbolProjection.hideGlyphs(placedIcon.numGlyphs, dynamicIconLayoutVertexArray);
267
+ } else {
268
+ const shift = placedTextShifts[i];
269
+ if (!shift) {
270
+ symbolProjection.hideGlyphs(placedIcon.numGlyphs, dynamicIconLayoutVertexArray);
271
+ } else {
272
+ for (let g = 0; g < placedIcon.numGlyphs; g++) {
273
+ addDynamicAttributes(dynamicIconLayoutVertexArray, shift.shiftedAnchor, shift.angle);
274
+ }
275
+ }
276
+ }
277
+ }
278
+ bucket.icon.dynamicLayoutVertexBuffer.updateData(dynamicIconLayoutVertexArray);
279
+ }
280
+ bucket.text.dynamicLayoutVertexBuffer.updateData(dynamicTextLayoutVertexArray);
281
+ }
282
+
283
+ function getSymbolProgramName(isSDF: boolean, isText: boolean, bucket: SymbolBucket) {
284
+ if (bucket.iconsInText && isText) {
285
+ return 'symbolTextAndIcon';
286
+ } else if (isSDF) {
287
+ return 'symbolSDF';
288
+ } else {
289
+ return 'symbolIcon';
290
+ }
291
+ }
292
+
293
+ function drawLayerSymbols(
294
+ painter: Painter,
295
+ sourceCache: SourceCache,
296
+ layer: SymbolStyleLayer,
297
+ coords: Array<OverscaledTileID>,
298
+ isText: boolean,
299
+ translate: [number, number],
300
+ translateAnchor: 'map' | 'viewport',
301
+ rotationAlignment: SymbolLayerSpecification['layout']['text-rotation-alignment'],
302
+ pitchAlignment: SymbolLayerSpecification['layout']['text-pitch-alignment'],
303
+ keepUpright: boolean,
304
+ stencilMode: StencilMode,
305
+ colorMode: Readonly<ColorMode>) {
306
+
307
+ const context = painter.context;
308
+ const gl = context.gl;
309
+ const tr = painter.transform;
310
+ const projection = createProjection();
311
+
312
+ const rotateWithMap = rotationAlignment === 'map';
313
+ const pitchWithMap = pitchAlignment === 'map';
314
+ const alongLine = rotationAlignment !== 'viewport' && layer.layout.get('symbol-placement') !== 'point';
315
+ // Line label rotation happens in `updateLineLabels`
316
+ // Pitched point labels are automatically rotated by the labelPlaneMatrix projection
317
+ // Unpitched point labels need to have their rotation applied after projection
318
+ const rotateInShader = rotateWithMap && !pitchWithMap && !alongLine;
319
+
320
+ const isViewportLine = !pitchWithMap && alongLine;
321
+
322
+ const hasSortKey = !layer.layout.get('symbol-sort-key').isConstant();
323
+ let sortFeaturesByKey = false;
324
+
325
+ const depthMode = painter.depthModeForSublayer(0, DepthMode.ReadOnly);
326
+
327
+ const hasVariablePlacement = layer._unevaluatedLayout.hasValue('text-variable-anchor') || layer._unevaluatedLayout.hasValue('text-variable-anchor-offset');
328
+
329
+ const tileRenderState: Array<SymbolTileRenderState> = [];
330
+
331
+ const pitchedTextRescaling = projection.getCircleRadiusCorrection(tr);
332
+
333
+ for (const coord of coords) {
334
+ const tile = sourceCache.getTile(coord);
335
+ const bucket = tile.getBucket(layer) as SymbolBucket;
336
+ if (!bucket) continue;
337
+ const buffers = isText ? bucket.text : bucket.icon;
338
+
339
+ if (!buffers || !buffers.segments.get().length || !buffers.hasVisibleVertices) continue;
340
+ const programConfiguration = buffers.programConfigurations.get(layer.id);
341
+
342
+ const isSDF = isText || bucket.sdfIcons;
343
+
344
+ const sizeData = isText ? bucket.textSizeData : bucket.iconSizeData;
345
+ const transformed = pitchWithMap || tr.pitch !== 0;
346
+
347
+ const program = painter.useProgram(getSymbolProgramName(isSDF, isText, bucket), programConfiguration);
348
+ const size = evaluateSizeForZoom(sizeData, tr.zoom);
349
+ const terrainData = painter.style.map.terrain && painter.style.map.terrain.getTerrainData(coord);
350
+
351
+ let texSize: [number, number];
352
+ let texSizeIcon: [number, number] = [0, 0];
353
+ let atlasTexture: Texture;
354
+ let atlasInterpolation: TextureFilter;
355
+ let atlasTextureIcon = null;
356
+ let atlasInterpolationIcon: TextureFilter;
357
+ if (isText) {
358
+ atlasTexture = tile.glyphAtlasTexture;
359
+ atlasInterpolation = gl.LINEAR;
360
+ texSize = tile.glyphAtlasTexture.size;
361
+ if (bucket.iconsInText) {
362
+ texSizeIcon = tile.imageAtlasTexture.size;
363
+ atlasTextureIcon = tile.imageAtlasTexture;
364
+ const zoomDependentSize = sizeData.kind === 'composite' || sizeData.kind === 'camera';
365
+ atlasInterpolationIcon = transformed || painter.options.rotating || painter.options.zooming || zoomDependentSize ? gl.LINEAR : gl.NEAREST;
366
+ }
367
+ } else {
368
+ const iconScaled = layer.layout.get('icon-size').constantOr(0) !== 1 || bucket.iconsNeedLinear;
369
+ atlasTexture = tile.imageAtlasTexture;
370
+ atlasInterpolation = isSDF || painter.options.rotating || painter.options.zooming || iconScaled || transformed ?
371
+ gl.LINEAR :
372
+ gl.NEAREST;
373
+ texSize = tile.imageAtlasTexture.size;
374
+ }
375
+
376
+ const s = pixelsToTileUnits(tile, 1, painter.transform.zoom);
377
+ const baseMatrix = isViewportLine ? coord.posMatrix : identityMat4;
378
+ const labelPlaneMatrix = symbolProjection.getLabelPlaneMatrix(baseMatrix, pitchWithMap, rotateWithMap, painter.transform, s);
379
+ const glCoordMatrixForShader = symbolProjection.getGlCoordMatrix(baseMatrix, pitchWithMap, rotateWithMap, painter.transform, s);
380
+ const glCoordMatrixForSymbolPlacement = symbolProjection.getGlCoordMatrix(coord.posMatrix, pitchWithMap, rotateWithMap, painter.transform, s);
381
+
382
+ const translation = projection.translatePosition(painter.transform, tile, translate, translateAnchor);
383
+
384
+ const hasVariableAnchors = hasVariablePlacement && bucket.hasTextData();
385
+ const updateTextFitIcon = layer.layout.get('icon-text-fit') !== 'none' &&
386
+ hasVariableAnchors &&
387
+ bucket.hasIconData();
388
+
389
+ if (alongLine) {
390
+ const getElevation = painter.style.map.terrain ? (x: number, y: number) => painter.style.map.terrain.getElevation(coord, x, y) : null;
391
+ const rotateToLine = layer.layout.get('text-rotation-alignment') === 'map';
392
+ symbolProjection.updateLineLabels(bucket, coord.posMatrix, painter, isText, labelPlaneMatrix, glCoordMatrixForSymbolPlacement, pitchWithMap, keepUpright, rotateToLine, projection, coord.toUnwrapped(), tr.width, tr.height, translation, getElevation);
393
+ }
394
+
395
+ const matrix = coord.posMatrix; // formerly also incorporated translate and translate-anchor
396
+ const shaderVariableAnchor = (isText && hasVariablePlacement) || updateTextFitIcon;
397
+ const noLabelPlane = (alongLine || shaderVariableAnchor);
398
+ const uLabelPlaneMatrix = noLabelPlane ? identityMat4 : labelPlaneMatrix;
399
+ const uglCoordMatrix = glCoordMatrixForShader; // formerly also incorporated translate and translate-anchor
400
+
401
+ const hasHalo = isSDF && layer.paint.get(isText ? 'text-halo-width' : 'icon-halo-width').constantOr(1) !== 0;
402
+
403
+ let uniformValues: UniformValues<SymbolSDFUniformsType | SymbolIconUniformsType>;
404
+ if (isSDF) {
405
+ if (!bucket.iconsInText) {
406
+ uniformValues = symbolSDFUniformValues(sizeData.kind,
407
+ size, rotateInShader, pitchWithMap, alongLine, shaderVariableAnchor, painter, matrix,
408
+ uLabelPlaneMatrix, uglCoordMatrix, translation, isText, texSize, true, pitchedTextRescaling);
409
+ } else {
410
+ uniformValues = symbolTextAndIconUniformValues(sizeData.kind,
411
+ size, rotateInShader, pitchWithMap, alongLine, shaderVariableAnchor, painter, matrix,
412
+ uLabelPlaneMatrix, uglCoordMatrix, translation, texSize, texSizeIcon, pitchedTextRescaling);
413
+ }
414
+ } else {
415
+ uniformValues = symbolIconUniformValues(sizeData.kind,
416
+ size, rotateInShader, pitchWithMap, alongLine, shaderVariableAnchor, painter, matrix,
417
+ uLabelPlaneMatrix, uglCoordMatrix, translation, isText, texSize, pitchedTextRescaling);
418
+ }
419
+
420
+ const state = {
421
+ program,
422
+ buffers,
423
+ uniformValues,
424
+ atlasTexture,
425
+ atlasTextureIcon,
426
+ atlasInterpolation,
427
+ atlasInterpolationIcon,
428
+ isSDF,
429
+ hasHalo
430
+ };
431
+
432
+ if (hasSortKey && bucket.canOverlap) {
433
+ sortFeaturesByKey = true;
434
+ const oldSegments = buffers.segments.get();
435
+ for (const segment of oldSegments) {
436
+ tileRenderState.push({
437
+ segments: new SegmentVector([segment]),
438
+ sortKey: segment.sortKey,
439
+ state,
440
+ terrainData
441
+ });
442
+ }
443
+ } else {
444
+ tileRenderState.push({
445
+ segments: buffers.segments,
446
+ sortKey: 0,
447
+ state,
448
+ terrainData
449
+ });
450
+ }
451
+ }
452
+
453
+ if (sortFeaturesByKey) {
454
+ tileRenderState.sort((a, b) => a.sortKey - b.sortKey);
455
+ }
456
+
457
+ for (const segmentState of tileRenderState) {
458
+ const state = segmentState.state;
459
+
460
+ context.activeTexture.set(gl.TEXTURE0);
461
+ state.atlasTexture.bind(state.atlasInterpolation, gl.CLAMP_TO_EDGE);
462
+ if (state.atlasTextureIcon) {
463
+ context.activeTexture.set(gl.TEXTURE1);
464
+ if (state.atlasTextureIcon) {
465
+ state.atlasTextureIcon.bind(state.atlasInterpolationIcon, gl.CLAMP_TO_EDGE);
466
+ }
467
+ }
468
+
469
+ if (state.isSDF) {
470
+ const uniformValues = state.uniformValues;
471
+ if (state.hasHalo) {
472
+ uniformValues['u_is_halo'] = 1;
473
+ drawSymbolElements(state.buffers, segmentState.segments, layer, painter, state.program, depthMode, stencilMode, colorMode, uniformValues, segmentState.terrainData);
474
+ }
475
+ uniformValues['u_is_halo'] = 0;
476
+ }
477
+ drawSymbolElements(state.buffers, segmentState.segments, layer, painter, state.program, depthMode, stencilMode, colorMode, state.uniformValues, segmentState.terrainData);
478
+ }
479
+ }
480
+
481
+ function drawSymbolElements(
482
+ buffers: SymbolBuffers,
483
+ segments: SegmentVector,
484
+ layer: SymbolStyleLayer,
485
+ painter: Painter,
486
+ program: Program<any>,
487
+ depthMode: Readonly<DepthMode>,
488
+ stencilMode: StencilMode,
489
+ colorMode: Readonly<ColorMode>,
490
+ uniformValues: UniformValues<SymbolSDFUniformsType | SymbolIconUniformsType>,
491
+ terrainData: TerrainData) {
492
+ const context = painter.context;
493
+ const gl = context.gl;
494
+ program.draw(context, gl.TRIANGLES, depthMode, stencilMode, colorMode, CullFaceMode.disabled,
495
+ uniformValues, terrainData, layer.id, buffers.layoutVertexBuffer,
496
+ buffers.indexBuffer, segments, layer.paint,
497
+ painter.transform.zoom, buffers.programConfigurations.get(layer.id),
498
+ buffers.dynamicLayoutVertexBuffer, buffers.opacityVertexBuffer);
499
+ }
@@ -0,0 +1,99 @@
1
+ import {StencilMode} from '../gl/stencil_mode';
2
+ import {DepthMode} from '../gl/depth_mode';
3
+ import {terrainUniformValues, terrainDepthUniformValues, terrainCoordsUniformValues} from './program/terrain_program';
4
+ import type {Painter} from './painter';
5
+ import type {Tile} from '../source/tile';
6
+ import {CullFaceMode} from '../gl/cull_face_mode';
7
+ import {Color} from '@maplibre/maplibre-gl-style-spec';
8
+ import {ColorMode} from '../gl/color_mode';
9
+ import {Terrain} from './terrain';
10
+
11
+ /**
12
+ * Redraw the Depth Framebuffer
13
+ * @param painter - the painter
14
+ * @param terrain - the terrain
15
+ */
16
+ function drawDepth(painter: Painter, terrain: Terrain) {
17
+ const context = painter.context;
18
+ const gl = context.gl;
19
+ const colorMode = ColorMode.unblended;
20
+ const depthMode = new DepthMode(gl.LEQUAL, DepthMode.ReadWrite, [0, 1]);
21
+ const mesh = terrain.getTerrainMesh();
22
+ const tiles = terrain.sourceCache.getRenderableTiles();
23
+ const program = painter.useProgram('terrainDepth');
24
+ context.bindFramebuffer.set(terrain.getFramebuffer('depth').framebuffer);
25
+ context.viewport.set([0, 0, painter.width / devicePixelRatio, painter.height / devicePixelRatio]);
26
+ context.clear({color: Color.transparent, depth: 1});
27
+ for (const tile of tiles) {
28
+ const terrainData = terrain.getTerrainData(tile.tileID);
29
+ const posMatrix = painter.transform.calculatePosMatrix(tile.tileID.toUnwrapped());
30
+ const uniformValues = terrainDepthUniformValues(posMatrix, terrain.getMeshFrameDelta(painter.transform.zoom));
31
+ program.draw(context, gl.TRIANGLES, depthMode, StencilMode.disabled, colorMode, CullFaceMode.backCCW, uniformValues, terrainData, 'terrain', mesh.vertexBuffer, mesh.indexBuffer, mesh.segments);
32
+ }
33
+ context.bindFramebuffer.set(null);
34
+ context.viewport.set([0, 0, painter.width, painter.height]);
35
+ }
36
+
37
+ /**
38
+ * Redraw the Coords Framebuffers
39
+ * @param painter - the painter
40
+ * @param terrain - the terrain
41
+ */
42
+ function drawCoords(painter: Painter, terrain: Terrain) {
43
+ const context = painter.context;
44
+ const gl = context.gl;
45
+ const colorMode = ColorMode.unblended;
46
+ const depthMode = new DepthMode(gl.LEQUAL, DepthMode.ReadWrite, [0, 1]);
47
+ const mesh = terrain.getTerrainMesh();
48
+ const coords = terrain.getCoordsTexture();
49
+ const tiles = terrain.sourceCache.getRenderableTiles();
50
+
51
+ // draw tile-coords into framebuffer
52
+ const program = painter.useProgram('terrainCoords');
53
+ context.bindFramebuffer.set(terrain.getFramebuffer('coords').framebuffer);
54
+ context.viewport.set([0, 0, painter.width / devicePixelRatio, painter.height / devicePixelRatio]);
55
+ context.clear({color: Color.transparent, depth: 1});
56
+ terrain.coordsIndex = [];
57
+ for (const tile of tiles) {
58
+ const terrainData = terrain.getTerrainData(tile.tileID);
59
+ context.activeTexture.set(gl.TEXTURE0);
60
+ gl.bindTexture(gl.TEXTURE_2D, coords.texture);
61
+ const posMatrix = painter.transform.calculatePosMatrix(tile.tileID.toUnwrapped());
62
+ const uniformValues = terrainCoordsUniformValues(posMatrix, 255 - terrain.coordsIndex.length, terrain.getMeshFrameDelta(painter.transform.zoom));
63
+ program.draw(context, gl.TRIANGLES, depthMode, StencilMode.disabled, colorMode, CullFaceMode.backCCW, uniformValues, terrainData, 'terrain', mesh.vertexBuffer, mesh.indexBuffer, mesh.segments);
64
+ terrain.coordsIndex.push(tile.tileID.key);
65
+ }
66
+ context.bindFramebuffer.set(null);
67
+ context.viewport.set([0, 0, painter.width, painter.height]);
68
+ }
69
+
70
+ function drawTerrain(painter: Painter, terrain: Terrain, tiles: Array<Tile>) {
71
+ const context = painter.context;
72
+ const gl = context.gl;
73
+ const colorMode = painter.colorModeForRenderPass();
74
+ const depthMode = new DepthMode(gl.LEQUAL, DepthMode.ReadWrite, painter.depthRangeFor3D);
75
+ const program = painter.useProgram('terrain');
76
+ const mesh = terrain.getTerrainMesh();
77
+
78
+ context.bindFramebuffer.set(null);
79
+ context.viewport.set([0, 0, painter.width, painter.height]);
80
+
81
+ for (const tile of tiles) {
82
+ const texture = painter.renderToTexture.getTexture(tile);
83
+ const terrainData = terrain.getTerrainData(tile.tileID);
84
+ context.activeTexture.set(gl.TEXTURE0);
85
+ gl.bindTexture(gl.TEXTURE_2D, texture.texture);
86
+ const posMatrix = painter.transform.calculatePosMatrix(tile.tileID.toUnwrapped());
87
+ const eleDelta = terrain.getMeshFrameDelta(painter.transform.zoom);
88
+ const fogMatrix = painter.transform.calculateFogMatrix(tile.tileID.toUnwrapped());
89
+ const uniformValues = terrainUniformValues(posMatrix, eleDelta, fogMatrix, painter.style.sky, painter.transform.pitch);
90
+ program.draw(context, gl.TRIANGLES, depthMode, StencilMode.disabled, colorMode, CullFaceMode.backCCW, uniformValues, terrainData, 'terrain', mesh.vertexBuffer, mesh.indexBuffer, mesh.segments);
91
+ }
92
+
93
+ }
94
+
95
+ export {
96
+ drawTerrain,
97
+ drawDepth,
98
+ drawCoords
99
+ };
@@ -0,0 +1,83 @@
1
+ import {AlphaImage} from '../util/image';
2
+ import {register} from '../util/web_worker_transfer';
3
+ import potpack from 'potpack';
4
+
5
+ import type {GlyphMetrics} from '../style/style_glyph';
6
+ import type {GetGlyphsResponse} from '../util/actor_messages';
7
+
8
+ const padding = 1;
9
+
10
+ /**
11
+ * A rectangle type with postion, width and height.
12
+ */
13
+ export type Rect = {
14
+ x: number;
15
+ y: number;
16
+ w: number;
17
+ h: number;
18
+ };
19
+
20
+ /**
21
+ * The glyph's position
22
+ */
23
+ export type GlyphPosition = {
24
+ rect: Rect;
25
+ metrics: GlyphMetrics;
26
+ };
27
+
28
+ /**
29
+ * The glyphs' positions
30
+ */
31
+ export type GlyphPositions = {
32
+ [_: string]: {
33
+ [_: number]: GlyphPosition;
34
+ };
35
+ };
36
+
37
+ export class GlyphAtlas {
38
+ image: AlphaImage;
39
+ positions: GlyphPositions;
40
+
41
+ constructor(stacks: GetGlyphsResponse) {
42
+ const positions = {};
43
+ const bins = [];
44
+
45
+ for (const stack in stacks) {
46
+ const glyphs = stacks[stack];
47
+ const stackPositions = positions[stack] = {};
48
+
49
+ for (const id in glyphs) {
50
+ const src = glyphs[+id];
51
+ if (!src || src.bitmap.width === 0 || src.bitmap.height === 0) continue;
52
+
53
+ const bin = {
54
+ x: 0,
55
+ y: 0,
56
+ w: src.bitmap.width + 2 * padding,
57
+ h: src.bitmap.height + 2 * padding
58
+ };
59
+ bins.push(bin);
60
+ stackPositions[id] = {rect: bin, metrics: src.metrics};
61
+ }
62
+ }
63
+
64
+ const {w, h} = potpack(bins);
65
+ const image = new AlphaImage({width: w || 1, height: h || 1});
66
+
67
+ for (const stack in stacks) {
68
+ const glyphs = stacks[stack];
69
+
70
+ for (const id in glyphs) {
71
+ const src = glyphs[+id];
72
+ if (!src || src.bitmap.width === 0 || src.bitmap.height === 0) continue;
73
+ const bin = positions[stack][id].rect;
74
+ AlphaImage.copy(src.bitmap, image, {x: 0, y: 0}, {x: bin.x + padding, y: bin.y + padding}, src.bitmap);
75
+ }
76
+ }
77
+
78
+ this.image = image;
79
+ this.positions = positions;
80
+ }
81
+ }
82
+
83
+ register('GlyphAtlas', GlyphAtlas);