@scoova/mgl 1.0.0

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Files changed (565) hide show
  1. package/LICENSE.txt +116 -0
  2. package/README.md +174 -0
  3. package/build/banner.ts +12 -0
  4. package/build/bump-version-changelog.js +26 -0
  5. package/build/check-bundle-size.js +77 -0
  6. package/build/generate-dist-package.js +26 -0
  7. package/build/generate-doc-images.ts +78 -0
  8. package/build/generate-docs.ts +190 -0
  9. package/build/generate-shaders.ts +68 -0
  10. package/build/generate-struct-arrays.ts +438 -0
  11. package/build/generate-style-code.ts +283 -0
  12. package/build/readme.md +56 -0
  13. package/build/release-notes.js +45 -0
  14. package/build/rollup/bundle_prelude.js +29 -0
  15. package/build/rollup/maplibregl.js +22 -0
  16. package/build/rollup_plugins.ts +58 -0
  17. package/dist/LICENSE.txt +116 -0
  18. package/dist/maplibre-gl.css +1 -0
  19. package/dist/maplibre-gl.d.ts +13304 -0
  20. package/dist/maplibre-gl.js +59 -0
  21. package/dist/maplibre-gl.js.map +1 -0
  22. package/dist/package.json +1 -0
  23. package/package.json +192 -0
  24. package/src/css/maplibre-gl.css +854 -0
  25. package/src/css/svg/maplibregl-ctrl-attrib.svg +3 -0
  26. package/src/css/svg/maplibregl-ctrl-compass.svg +4 -0
  27. package/src/css/svg/maplibregl-ctrl-fullscreen.svg +3 -0
  28. package/src/css/svg/maplibregl-ctrl-geolocate.svg +5 -0
  29. package/src/css/svg/maplibregl-ctrl-logo.svg +11 -0
  30. package/src/css/svg/maplibregl-ctrl-shrink.svg +3 -0
  31. package/src/css/svg/maplibregl-ctrl-terrain.svg +3 -0
  32. package/src/css/svg/maplibregl-ctrl-zoom-in.svg +3 -0
  33. package/src/css/svg/maplibregl-ctrl-zoom-out.svg +3 -0
  34. package/src/data/array_types.g.ts +1130 -0
  35. package/src/data/bucket/circle_attributes.ts +8 -0
  36. package/src/data/bucket/circle_bucket.ts +197 -0
  37. package/src/data/bucket/fill_attributes.ts +8 -0
  38. package/src/data/bucket/fill_bucket.test.ts +95 -0
  39. package/src/data/bucket/fill_bucket.ts +228 -0
  40. package/src/data/bucket/fill_extrusion_attributes.ts +13 -0
  41. package/src/data/bucket/fill_extrusion_bucket.ts +305 -0
  42. package/src/data/bucket/heatmap_bucket.ts +12 -0
  43. package/src/data/bucket/line_attributes.ts +8 -0
  44. package/src/data/bucket/line_attributes_ext.ts +8 -0
  45. package/src/data/bucket/line_bucket.test.ts +142 -0
  46. package/src/data/bucket/line_bucket.ts +592 -0
  47. package/src/data/bucket/pattern_attributes.ts +9 -0
  48. package/src/data/bucket/pattern_bucket_features.ts +57 -0
  49. package/src/data/bucket/symbol_attributes.ts +122 -0
  50. package/src/data/bucket/symbol_bucket.test.ts +243 -0
  51. package/src/data/bucket/symbol_bucket.ts +975 -0
  52. package/src/data/bucket.ts +123 -0
  53. package/src/data/dem_data.test.ts +237 -0
  54. package/src/data/dem_data.ts +171 -0
  55. package/src/data/evaluation_feature.ts +18 -0
  56. package/src/data/extent.ts +13 -0
  57. package/src/data/feature_index.ts +337 -0
  58. package/src/data/feature_position_map.test.ts +33 -0
  59. package/src/data/feature_position_map.ts +126 -0
  60. package/src/data/index_array_type.ts +9 -0
  61. package/src/data/load_geometry.test.ts +49 -0
  62. package/src/data/load_geometry.ts +44 -0
  63. package/src/data/pos3d_attributes.ts +5 -0
  64. package/src/data/pos_attributes.ts +5 -0
  65. package/src/data/program_configuration.ts +735 -0
  66. package/src/data/raster_bounds_attributes.ts +6 -0
  67. package/src/data/segment.ts +89 -0
  68. package/src/geo/edge_insets.test.ts +83 -0
  69. package/src/geo/edge_insets.ts +146 -0
  70. package/src/geo/lng_lat.test.ts +65 -0
  71. package/src/geo/lng_lat.ts +169 -0
  72. package/src/geo/lng_lat_bounds.test.ts +357 -0
  73. package/src/geo/lng_lat_bounds.ts +356 -0
  74. package/src/geo/mercator_coordinate.test.ts +34 -0
  75. package/src/geo/mercator_coordinate.ts +157 -0
  76. package/src/geo/projection/projection.ts +72 -0
  77. package/src/geo/transform.test.ts +509 -0
  78. package/src/geo/transform.ts +1072 -0
  79. package/src/gl/color_mode.ts +31 -0
  80. package/src/gl/context.ts +321 -0
  81. package/src/gl/cull_face_mode.ts +22 -0
  82. package/src/gl/depth_mode.ts +26 -0
  83. package/src/gl/framebuffer.ts +48 -0
  84. package/src/gl/index_buffer.ts +55 -0
  85. package/src/gl/render_pool.test.ts +69 -0
  86. package/src/gl/render_pool.ts +93 -0
  87. package/src/gl/state.test.ts +125 -0
  88. package/src/gl/stencil_mode.ts +27 -0
  89. package/src/gl/types.ts +59 -0
  90. package/src/gl/value.ts +534 -0
  91. package/src/gl/vertex_buffer.test.ts +57 -0
  92. package/src/gl/vertex_buffer.ts +111 -0
  93. package/src/gl/webgl2.ts +12 -0
  94. package/src/index.test.ts +121 -0
  95. package/src/index.ts +250 -0
  96. package/src/render/draw_background.ts +53 -0
  97. package/src/render/draw_circle.ts +113 -0
  98. package/src/render/draw_collision_debug.ts +168 -0
  99. package/src/render/draw_custom.test.ts +73 -0
  100. package/src/render/draw_custom.ts +45 -0
  101. package/src/render/draw_debug.test.ts +122 -0
  102. package/src/render/draw_debug.ts +148 -0
  103. package/src/render/draw_fill.test.ts +137 -0
  104. package/src/render/draw_fill.ts +128 -0
  105. package/src/render/draw_fill_extrusion.ts +97 -0
  106. package/src/render/draw_heatmap.ts +228 -0
  107. package/src/render/draw_hillshade.ts +119 -0
  108. package/src/render/draw_line.ts +125 -0
  109. package/src/render/draw_raster.ts +133 -0
  110. package/src/render/draw_sky.ts +44 -0
  111. package/src/render/draw_symbol.test.ts +223 -0
  112. package/src/render/draw_symbol.ts +499 -0
  113. package/src/render/draw_terrain.ts +99 -0
  114. package/src/render/glyph_atlas.ts +83 -0
  115. package/src/render/glyph_manager.test.ts +147 -0
  116. package/src/render/glyph_manager.ts +198 -0
  117. package/src/render/image_atlas.ts +159 -0
  118. package/src/render/image_manager.ts +337 -0
  119. package/src/render/line_atlas.test.ts +38 -0
  120. package/src/render/line_atlas.ts +214 -0
  121. package/src/render/mesh.ts +25 -0
  122. package/src/render/painter.test.ts +51 -0
  123. package/src/render/painter.ts +666 -0
  124. package/src/render/program/background_program.ts +100 -0
  125. package/src/render/program/circle_program.ts +61 -0
  126. package/src/render/program/clipping_mask_program.ts +19 -0
  127. package/src/render/program/collision_program.ts +47 -0
  128. package/src/render/program/debug_program.ts +29 -0
  129. package/src/render/program/fill_extrusion_program.ts +120 -0
  130. package/src/render/program/fill_program.ts +121 -0
  131. package/src/render/program/heatmap_program.ts +76 -0
  132. package/src/render/program/hillshade_program.ts +116 -0
  133. package/src/render/program/line_program.ts +207 -0
  134. package/src/render/program/pattern.ts +102 -0
  135. package/src/render/program/program_uniforms.ts +46 -0
  136. package/src/render/program/raster_program.ts +88 -0
  137. package/src/render/program/sky_program.ts +28 -0
  138. package/src/render/program/symbol_program.ts +266 -0
  139. package/src/render/program/terrain_program.ts +116 -0
  140. package/src/render/program.ts +233 -0
  141. package/src/render/render_to_texture.test.ts +151 -0
  142. package/src/render/render_to_texture.ts +197 -0
  143. package/src/render/terrain.test.ts +322 -0
  144. package/src/render/terrain.ts +464 -0
  145. package/src/render/texture.ts +114 -0
  146. package/src/render/uniform_binding.test.ts +122 -0
  147. package/src/render/uniform_binding.ts +157 -0
  148. package/src/render/update_pattern_positions_in_program.test.ts +74 -0
  149. package/src/render/update_pattern_positions_in_program.ts +50 -0
  150. package/src/render/vertex_array_object.ts +163 -0
  151. package/src/shaders/README.md +42 -0
  152. package/src/shaders/_prelude.fragment.glsl +19 -0
  153. package/src/shaders/_prelude.fragment.glsl.g.ts +2 -0
  154. package/src/shaders/_prelude.vertex.glsl +148 -0
  155. package/src/shaders/_prelude.vertex.glsl.g.ts +2 -0
  156. package/src/shaders/background.fragment.glsl +10 -0
  157. package/src/shaders/background.fragment.glsl.g.ts +2 -0
  158. package/src/shaders/background.vertex.glsl +7 -0
  159. package/src/shaders/background.vertex.glsl.g.ts +2 -0
  160. package/src/shaders/background_pattern.fragment.glsl +28 -0
  161. package/src/shaders/background_pattern.fragment.glsl.g.ts +2 -0
  162. package/src/shaders/background_pattern.vertex.glsl +19 -0
  163. package/src/shaders/background_pattern.vertex.glsl.g.ts +2 -0
  164. package/src/shaders/circle.fragment.glsl +34 -0
  165. package/src/shaders/circle.fragment.glsl.g.ts +2 -0
  166. package/src/shaders/circle.vertex.glsl +68 -0
  167. package/src/shaders/circle.vertex.glsl.g.ts +2 -0
  168. package/src/shaders/clipping_mask.fragment.glsl +3 -0
  169. package/src/shaders/clipping_mask.fragment.glsl.g.ts +2 -0
  170. package/src/shaders/clipping_mask.vertex.glsl +7 -0
  171. package/src/shaders/clipping_mask.vertex.glsl.g.ts +2 -0
  172. package/src/shaders/collision_box.fragment.glsl +20 -0
  173. package/src/shaders/collision_box.fragment.glsl.g.ts +2 -0
  174. package/src/shaders/collision_box.vertex.glsl +27 -0
  175. package/src/shaders/collision_box.vertex.glsl.g.ts +2 -0
  176. package/src/shaders/collision_circle.fragment.glsl +17 -0
  177. package/src/shaders/collision_circle.fragment.glsl.g.ts +2 -0
  178. package/src/shaders/collision_circle.vertex.glsl +59 -0
  179. package/src/shaders/collision_circle.vertex.glsl.g.ts +2 -0
  180. package/src/shaders/debug.fragment.glsl +9 -0
  181. package/src/shaders/debug.fragment.glsl.g.ts +2 -0
  182. package/src/shaders/debug.vertex.glsl +12 -0
  183. package/src/shaders/debug.vertex.glsl.g.ts +2 -0
  184. package/src/shaders/encode_attribute.test.ts +11 -0
  185. package/src/shaders/encode_attribute.ts +13 -0
  186. package/src/shaders/fill.fragment.glsl +13 -0
  187. package/src/shaders/fill.fragment.glsl.g.ts +2 -0
  188. package/src/shaders/fill.vertex.glsl +13 -0
  189. package/src/shaders/fill.vertex.glsl.g.ts +2 -0
  190. package/src/shaders/fill_extrusion.fragment.glsl +9 -0
  191. package/src/shaders/fill_extrusion.fragment.glsl.g.ts +2 -0
  192. package/src/shaders/fill_extrusion.vertex.glsl +84 -0
  193. package/src/shaders/fill_extrusion.vertex.glsl.g.ts +2 -0
  194. package/src/shaders/fill_extrusion_pattern.fragment.glsl +47 -0
  195. package/src/shaders/fill_extrusion_pattern.fragment.glsl.g.ts +2 -0
  196. package/src/shaders/fill_extrusion_pattern.vertex.glsl +96 -0
  197. package/src/shaders/fill_extrusion_pattern.vertex.glsl.g.ts +2 -0
  198. package/src/shaders/fill_outline.fragment.glsl +17 -0
  199. package/src/shaders/fill_outline.fragment.glsl.g.ts +2 -0
  200. package/src/shaders/fill_outline.vertex.glsl +17 -0
  201. package/src/shaders/fill_outline.vertex.glsl.g.ts +2 -0
  202. package/src/shaders/fill_outline_pattern.fragment.glsl +43 -0
  203. package/src/shaders/fill_outline_pattern.fragment.glsl.g.ts +2 -0
  204. package/src/shaders/fill_outline_pattern.vertex.glsl +44 -0
  205. package/src/shaders/fill_outline_pattern.vertex.glsl.g.ts +2 -0
  206. package/src/shaders/fill_pattern.fragment.glsl +39 -0
  207. package/src/shaders/fill_pattern.fragment.glsl.g.ts +2 -0
  208. package/src/shaders/fill_pattern.vertex.glsl +39 -0
  209. package/src/shaders/fill_pattern.vertex.glsl.g.ts +2 -0
  210. package/src/shaders/heatmap.fragment.glsl +22 -0
  211. package/src/shaders/heatmap.fragment.glsl.g.ts +2 -0
  212. package/src/shaders/heatmap.vertex.glsl +54 -0
  213. package/src/shaders/heatmap.vertex.glsl.g.ts +2 -0
  214. package/src/shaders/heatmap_texture.fragment.glsl +15 -0
  215. package/src/shaders/heatmap_texture.fragment.glsl.g.ts +2 -0
  216. package/src/shaders/heatmap_texture.vertex.glsl +11 -0
  217. package/src/shaders/heatmap_texture.vertex.glsl.g.ts +2 -0
  218. package/src/shaders/hillshade.fragment.glsl +52 -0
  219. package/src/shaders/hillshade.fragment.glsl.g.ts +2 -0
  220. package/src/shaders/hillshade.vertex.glsl +11 -0
  221. package/src/shaders/hillshade.vertex.glsl.g.ts +2 -0
  222. package/src/shaders/hillshade_prepare.fragment.glsl +77 -0
  223. package/src/shaders/hillshade_prepare.fragment.glsl.g.ts +2 -0
  224. package/src/shaders/hillshade_prepare.vertex.glsl +15 -0
  225. package/src/shaders/hillshade_prepare.vertex.glsl.g.ts +2 -0
  226. package/src/shaders/line.fragment.glsl +30 -0
  227. package/src/shaders/line.fragment.glsl.g.ts +2 -0
  228. package/src/shaders/line.vertex.glsl +89 -0
  229. package/src/shaders/line.vertex.glsl.g.ts +2 -0
  230. package/src/shaders/line_gradient.fragment.glsl +34 -0
  231. package/src/shaders/line_gradient.fragment.glsl.g.ts +2 -0
  232. package/src/shaders/line_gradient.vertex.glsl +92 -0
  233. package/src/shaders/line_gradient.vertex.glsl.g.ts +2 -0
  234. package/src/shaders/line_pattern.fragment.glsl +77 -0
  235. package/src/shaders/line_pattern.fragment.glsl.g.ts +2 -0
  236. package/src/shaders/line_pattern.vertex.glsl +103 -0
  237. package/src/shaders/line_pattern.vertex.glsl.g.ts +2 -0
  238. package/src/shaders/line_sdf.fragment.glsl +45 -0
  239. package/src/shaders/line_sdf.fragment.glsl.g.ts +2 -0
  240. package/src/shaders/line_sdf.vertex.glsl +101 -0
  241. package/src/shaders/line_sdf.vertex.glsl.g.ts +2 -0
  242. package/src/shaders/raster.fragment.glsl +53 -0
  243. package/src/shaders/raster.fragment.glsl.g.ts +2 -0
  244. package/src/shaders/raster.vertex.glsl +21 -0
  245. package/src/shaders/raster.vertex.glsl.g.ts +2 -0
  246. package/src/shaders/shaders.ts +197 -0
  247. package/src/shaders/sky.fragment.glsl +17 -0
  248. package/src/shaders/sky.fragment.glsl.g.ts +2 -0
  249. package/src/shaders/sky.vertex.glsl +5 -0
  250. package/src/shaders/sky.vertex.glsl.g.ts +2 -0
  251. package/src/shaders/symbol_icon.fragment.glsl +17 -0
  252. package/src/shaders/symbol_icon.fragment.glsl.g.ts +2 -0
  253. package/src/shaders/symbol_icon.vertex.glsl +117 -0
  254. package/src/shaders/symbol_icon.vertex.glsl.g.ts +2 -0
  255. package/src/shaders/symbol_sdf.fragment.glsl +58 -0
  256. package/src/shaders/symbol_sdf.fragment.glsl.g.ts +2 -0
  257. package/src/shaders/symbol_sdf.vertex.glsl +142 -0
  258. package/src/shaders/symbol_sdf.vertex.glsl.g.ts +2 -0
  259. package/src/shaders/symbol_text_and_icon.fragment.glsl +68 -0
  260. package/src/shaders/symbol_text_and_icon.fragment.glsl.g.ts +2 -0
  261. package/src/shaders/symbol_text_and_icon.vertex.glsl +140 -0
  262. package/src/shaders/symbol_text_and_icon.vertex.glsl.g.ts +2 -0
  263. package/src/shaders/terrain.fragment.glsl +32 -0
  264. package/src/shaders/terrain.fragment.glsl.g.ts +2 -0
  265. package/src/shaders/terrain.vertex.glsl +17 -0
  266. package/src/shaders/terrain.vertex.glsl.g.ts +2 -0
  267. package/src/shaders/terrain_coords.fragment.glsl +11 -0
  268. package/src/shaders/terrain_coords.fragment.glsl.g.ts +2 -0
  269. package/src/shaders/terrain_coords.vertex.glsl +13 -0
  270. package/src/shaders/terrain_coords.vertex.glsl.g.ts +2 -0
  271. package/src/shaders/terrain_depth.fragment.glsl +15 -0
  272. package/src/shaders/terrain_depth.fragment.glsl.g.ts +2 -0
  273. package/src/shaders/terrain_depth.vertex.glsl +13 -0
  274. package/src/shaders/terrain_depth.vertex.glsl.g.ts +2 -0
  275. package/src/source/canvas_source.test.ts +210 -0
  276. package/src/source/canvas_source.ts +227 -0
  277. package/src/source/geojson_source.test.ts +492 -0
  278. package/src/source/geojson_source.ts +431 -0
  279. package/src/source/geojson_source_diff.test.ts +364 -0
  280. package/src/source/geojson_source_diff.ts +172 -0
  281. package/src/source/geojson_worker_source.test.ts +399 -0
  282. package/src/source/geojson_worker_source.ts +303 -0
  283. package/src/source/geojson_wrapper.test.ts +32 -0
  284. package/src/source/geojson_wrapper.ts +81 -0
  285. package/src/source/image_source.test.ts +235 -0
  286. package/src/source/image_source.ts +338 -0
  287. package/src/source/load_tilejson.ts +47 -0
  288. package/src/source/pixels_to_tile_units.ts +25 -0
  289. package/src/source/protocol_crud.ts +48 -0
  290. package/src/source/query_features.test.ts +31 -0
  291. package/src/source/query_features.ts +252 -0
  292. package/src/source/raster_dem_tile_source.test.ts +158 -0
  293. package/src/source/raster_dem_tile_source.ts +166 -0
  294. package/src/source/raster_dem_tile_worker_source.test.ts +36 -0
  295. package/src/source/raster_dem_tile_worker_source.ts +38 -0
  296. package/src/source/raster_tile_source.test.ts +206 -0
  297. package/src/source/raster_tile_source.ts +227 -0
  298. package/src/source/rtl_text_plugin_main_thread.test.ts +170 -0
  299. package/src/source/rtl_text_plugin_main_thread.ts +89 -0
  300. package/src/source/rtl_text_plugin_status.ts +33 -0
  301. package/src/source/rtl_text_plugin_worker.ts +49 -0
  302. package/src/source/source.test.ts +41 -0
  303. package/src/source/source.ts +186 -0
  304. package/src/source/source_cache.test.ts +2069 -0
  305. package/src/source/source_cache.ts +1102 -0
  306. package/src/source/source_state.ts +157 -0
  307. package/src/source/terrain_source_cache.test.ts +105 -0
  308. package/src/source/terrain_source_cache.ts +204 -0
  309. package/src/source/tile.test.ts +290 -0
  310. package/src/source/tile.ts +478 -0
  311. package/src/source/tile_bounds.ts +34 -0
  312. package/src/source/tile_cache.test.ts +130 -0
  313. package/src/source/tile_cache.ts +208 -0
  314. package/src/source/tile_id.test.ts +112 -0
  315. package/src/source/tile_id.ts +221 -0
  316. package/src/source/vector_tile_source.test.ts +401 -0
  317. package/src/source/vector_tile_source.ts +283 -0
  318. package/src/source/vector_tile_worker_source.test.ts +396 -0
  319. package/src/source/vector_tile_worker_source.ts +199 -0
  320. package/src/source/video_source.test.ts +124 -0
  321. package/src/source/video_source.ts +204 -0
  322. package/src/source/worker.test.ts +233 -0
  323. package/src/source/worker.ts +301 -0
  324. package/src/source/worker_source.ts +117 -0
  325. package/src/source/worker_tile.test.ts +226 -0
  326. package/src/source/worker_tile.ts +208 -0
  327. package/src/style/create_style_layer.ts +39 -0
  328. package/src/style/evaluation_parameters.ts +62 -0
  329. package/src/style/format_section_override.test.ts +62 -0
  330. package/src/style/format_section_override.ts +50 -0
  331. package/src/style/light.test.ts +86 -0
  332. package/src/style/light.ts +135 -0
  333. package/src/style/load_glyph_range.test.ts +40 -0
  334. package/src/style/load_glyph_range.ts +32 -0
  335. package/src/style/load_sprite.test.ts +227 -0
  336. package/src/style/load_sprite.ts +71 -0
  337. package/src/style/parse_glyph_pbf.ts +42 -0
  338. package/src/style/pauseable_placement.ts +138 -0
  339. package/src/style/properties.ts +726 -0
  340. package/src/style/query_utils.test.ts +107 -0
  341. package/src/style/query_utils.ts +70 -0
  342. package/src/style/sky.ts +127 -0
  343. package/src/style/style.test.ts +2654 -0
  344. package/src/style/style.ts +1814 -0
  345. package/src/style/style_glyph.ts +25 -0
  346. package/src/style/style_image.ts +188 -0
  347. package/src/style/style_layer/background_style_layer.ts +17 -0
  348. package/src/style/style_layer/background_style_layer_properties.g.ts +40 -0
  349. package/src/style/style_layer/circle_style_layer.ts +98 -0
  350. package/src/style/style_layer/circle_style_layer_properties.g.ts +76 -0
  351. package/src/style/style_layer/custom_style_layer.ts +233 -0
  352. package/src/style/style_layer/fill_extrusion_style_layer.ts +224 -0
  353. package/src/style/style_layer/fill_extrusion_style_layer_properties.g.ts +55 -0
  354. package/src/style/style_layer/fill_style_layer.test.ts +37 -0
  355. package/src/style/style_layer/fill_style_layer.ts +65 -0
  356. package/src/style/style_layer/fill_style_layer_properties.g.ts +64 -0
  357. package/src/style/style_layer/heatmap_style_layer.ts +74 -0
  358. package/src/style/style_layer/heatmap_style_layer_properties.g.ts +46 -0
  359. package/src/style/style_layer/hillshade_style_layer.ts +21 -0
  360. package/src/style/style_layer/hillshade_style_layer_properties.g.ts +49 -0
  361. package/src/style/style_layer/line_style_layer.test.ts +50 -0
  362. package/src/style/style_layer/line_style_layer.ts +131 -0
  363. package/src/style/style_layer/line_style_layer_properties.g.ts +88 -0
  364. package/src/style/style_layer/overlap_mode.test.ts +57 -0
  365. package/src/style/style_layer/overlap_mode.ts +25 -0
  366. package/src/style/style_layer/raster_style_layer.ts +17 -0
  367. package/src/style/style_layer/raster_style_layer_properties.g.ts +55 -0
  368. package/src/style/style_layer/symbol_style_layer.ts +195 -0
  369. package/src/style/style_layer/symbol_style_layer_properties.g.ts +218 -0
  370. package/src/style/style_layer/typed_style_layer.ts +9 -0
  371. package/src/style/style_layer/variable_text_anchor.test.ts +117 -0
  372. package/src/style/style_layer/variable_text_anchor.ts +163 -0
  373. package/src/style/style_layer.test.ts +372 -0
  374. package/src/style/style_layer.ts +287 -0
  375. package/src/style/style_layer_index.test.ts +99 -0
  376. package/src/style/style_layer_index.ts +78 -0
  377. package/src/style/validate_style.ts +53 -0
  378. package/src/style/zoom_history.ts +40 -0
  379. package/src/symbol/anchor.test.ts +14 -0
  380. package/src/symbol/anchor.ts +22 -0
  381. package/src/symbol/check_max_angle.test.ts +54 -0
  382. package/src/symbol/check_max_angle.ts +76 -0
  383. package/src/symbol/clip_line.test.ts +154 -0
  384. package/src/symbol/clip_line.ts +66 -0
  385. package/src/symbol/collision_feature.test.ts +98 -0
  386. package/src/symbol/collision_feature.ts +114 -0
  387. package/src/symbol/collision_index.test.ts +19 -0
  388. package/src/symbol/collision_index.ts +618 -0
  389. package/src/symbol/cross_tile_symbol_index.test.ts +260 -0
  390. package/src/symbol/cross_tile_symbol_index.ts +367 -0
  391. package/src/symbol/get_anchors.test.ts +113 -0
  392. package/src/symbol/get_anchors.ts +167 -0
  393. package/src/symbol/grid_index.test.ts +75 -0
  394. package/src/symbol/grid_index.ts +414 -0
  395. package/src/symbol/merge_lines.test.ts +30 -0
  396. package/src/symbol/merge_lines.ts +80 -0
  397. package/src/symbol/one_em.ts +3 -0
  398. package/src/symbol/opacity_state.ts +23 -0
  399. package/src/symbol/path_interpolator.test.ts +134 -0
  400. package/src/symbol/path_interpolator.ts +55 -0
  401. package/src/symbol/placement.ts +1371 -0
  402. package/src/symbol/projection.test.ts +171 -0
  403. package/src/symbol/projection.ts +833 -0
  404. package/src/symbol/quads.test.ts +157 -0
  405. package/src/symbol/quads.ts +349 -0
  406. package/src/symbol/shaping.test.ts +360 -0
  407. package/src/symbol/shaping.ts +911 -0
  408. package/src/symbol/symbol_layout.ts +739 -0
  409. package/src/symbol/symbol_size.ts +129 -0
  410. package/src/symbol/symbol_style_layer.test.ts +103 -0
  411. package/src/symbol/transform_text.ts +27 -0
  412. package/src/ui/anchor.ts +27 -0
  413. package/src/ui/camera.test.ts +2301 -0
  414. package/src/ui/camera.ts +1520 -0
  415. package/src/ui/control/attribution_control.test.ts +543 -0
  416. package/src/ui/control/attribution_control.ts +209 -0
  417. package/src/ui/control/control.ts +67 -0
  418. package/src/ui/control/fullscreen_control.test.ts +114 -0
  419. package/src/ui/control/fullscreen_control.ts +189 -0
  420. package/src/ui/control/geolocate_control.test.ts +619 -0
  421. package/src/ui/control/geolocate_control.ts +725 -0
  422. package/src/ui/control/logo_control.test.ts +88 -0
  423. package/src/ui/control/logo_control.ts +86 -0
  424. package/src/ui/control/navigation_control.test.ts +238 -0
  425. package/src/ui/control/navigation_control.ts +294 -0
  426. package/src/ui/control/scale_control.test.ts +52 -0
  427. package/src/ui/control/scale_control.ts +152 -0
  428. package/src/ui/control/terrain_control.test.ts +58 -0
  429. package/src/ui/control/terrain_control.ts +74 -0
  430. package/src/ui/default_locale.ts +25 -0
  431. package/src/ui/events.ts +758 -0
  432. package/src/ui/handler/box_zoom.test.ts +163 -0
  433. package/src/ui/handler/box_zoom.ts +171 -0
  434. package/src/ui/handler/click_zoom.ts +55 -0
  435. package/src/ui/handler/cooperative_gestures.test.ts +338 -0
  436. package/src/ui/handler/cooperative_gestures.ts +111 -0
  437. package/src/ui/handler/dblclick_zoom.test.ts +151 -0
  438. package/src/ui/handler/drag_handler.ts +174 -0
  439. package/src/ui/handler/drag_move_state_manager.ts +115 -0
  440. package/src/ui/handler/drag_pan.test.ts +487 -0
  441. package/src/ui/handler/drag_rotate.test.ts +859 -0
  442. package/src/ui/handler/handler_util.ts +10 -0
  443. package/src/ui/handler/keyboard.test.ts +235 -0
  444. package/src/ui/handler/keyboard.ts +212 -0
  445. package/src/ui/handler/map_event.test.ts +158 -0
  446. package/src/ui/handler/map_event.ts +161 -0
  447. package/src/ui/handler/mouse.ts +92 -0
  448. package/src/ui/handler/mouse_handler_interface.test.ts +111 -0
  449. package/src/ui/handler/mouse_rotate.test.ts +62 -0
  450. package/src/ui/handler/one_finger_touch_drag.ts +45 -0
  451. package/src/ui/handler/one_finger_touch_drag_handler_interface.test.ts +77 -0
  452. package/src/ui/handler/scroll_zoom.test.ts +382 -0
  453. package/src/ui/handler/scroll_zoom.ts +379 -0
  454. package/src/ui/handler/shim/dblclick_zoom.ts +64 -0
  455. package/src/ui/handler/shim/drag_pan.ts +104 -0
  456. package/src/ui/handler/shim/drag_rotate.ts +76 -0
  457. package/src/ui/handler/shim/two_fingers_touch.ts +112 -0
  458. package/src/ui/handler/tap_drag_zoom.test.ts +113 -0
  459. package/src/ui/handler/tap_drag_zoom.ts +112 -0
  460. package/src/ui/handler/tap_recognizer.ts +138 -0
  461. package/src/ui/handler/tap_zoom.ts +98 -0
  462. package/src/ui/handler/touch_pan.ts +115 -0
  463. package/src/ui/handler/transform-provider.ts +44 -0
  464. package/src/ui/handler/two_fingers_touch.test.ts +283 -0
  465. package/src/ui/handler/two_fingers_touch.ts +336 -0
  466. package/src/ui/handler_inertia.ts +157 -0
  467. package/src/ui/handler_manager.ts +637 -0
  468. package/src/ui/hash.test.ts +404 -0
  469. package/src/ui/hash.ts +153 -0
  470. package/src/ui/map.ts +3393 -0
  471. package/src/ui/map_tests/map_animation.test.ts +61 -0
  472. package/src/ui/map_tests/map_basic.test.ts +223 -0
  473. package/src/ui/map_tests/map_bounds.test.ts +123 -0
  474. package/src/ui/map_tests/map_calculate_camera_options.test.ts +113 -0
  475. package/src/ui/map_tests/map_canvas.test.ts +59 -0
  476. package/src/ui/map_tests/map_control.test.ts +61 -0
  477. package/src/ui/map_tests/map_disable_handlers.test.ts +38 -0
  478. package/src/ui/map_tests/map_events.test.ts +1001 -0
  479. package/src/ui/map_tests/map_feature_state.test.ts +421 -0
  480. package/src/ui/map_tests/map_images.test.ts +175 -0
  481. package/src/ui/map_tests/map_is_moving.test.ts +164 -0
  482. package/src/ui/map_tests/map_is_rotating.test.ts +62 -0
  483. package/src/ui/map_tests/map_is_zooming.test.ts +86 -0
  484. package/src/ui/map_tests/map_layer.test.ts +457 -0
  485. package/src/ui/map_tests/map_options.test.ts +64 -0
  486. package/src/ui/map_tests/map_pitch.test.ts +90 -0
  487. package/src/ui/map_tests/map_pixel_ratio.test.ts +75 -0
  488. package/src/ui/map_tests/map_query_rendered_features.test.ts +93 -0
  489. package/src/ui/map_tests/map_render.test.ts +90 -0
  490. package/src/ui/map_tests/map_request_render_frame.test.ts +51 -0
  491. package/src/ui/map_tests/map_resize.test.ts +120 -0
  492. package/src/ui/map_tests/map_style.test.ts +541 -0
  493. package/src/ui/map_tests/map_terrian.test.ts +104 -0
  494. package/src/ui/map_tests/map_webgl.test.ts +72 -0
  495. package/src/ui/map_tests/map_world_copies.test.ts +103 -0
  496. package/src/ui/map_tests/map_zoom.test.ts +95 -0
  497. package/src/ui/marker.test.ts +1149 -0
  498. package/src/ui/marker.ts +880 -0
  499. package/src/ui/popup.test.ts +827 -0
  500. package/src/ui/popup.ts +717 -0
  501. package/src/util/abort_error.ts +21 -0
  502. package/src/util/actor.test.ts +218 -0
  503. package/src/util/actor.ts +241 -0
  504. package/src/util/actor_messages.ts +149 -0
  505. package/src/util/ajax.test.ts +237 -0
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  507. package/src/util/browser.test.ts +23 -0
  508. package/src/util/browser.ts +63 -0
  509. package/src/util/color_ramp.test.ts +105 -0
  510. package/src/util/color_ramp.ts +56 -0
  511. package/src/util/config.ts +29 -0
  512. package/src/util/dictionary_coder.ts +23 -0
  513. package/src/util/dispatcher.test.ts +76 -0
  514. package/src/util/dispatcher.ts +78 -0
  515. package/src/util/dom.ts +135 -0
  516. package/src/util/evented.test.ts +231 -0
  517. package/src/util/evented.ts +178 -0
  518. package/src/util/find_pole_of_inaccessibility.test.ts +21 -0
  519. package/src/util/find_pole_of_inaccessibility.ts +130 -0
  520. package/src/util/geolocation_support.test.ts +43 -0
  521. package/src/util/geolocation_support.ts +23 -0
  522. package/src/util/global_worker_pool.ts +65 -0
  523. package/src/util/image.ts +150 -0
  524. package/src/util/image_request.test.ts +408 -0
  525. package/src/util/image_request.ts +246 -0
  526. package/src/util/intersection_tests.ts +206 -0
  527. package/src/util/is_char_in_unicode_block.test.ts +15 -0
  528. package/src/util/is_char_in_unicode_block.ts +345 -0
  529. package/src/util/offscreen_canvas_distorted.test.ts +13 -0
  530. package/src/util/offscreen_canvas_distorted.ts +39 -0
  531. package/src/util/offscreen_canvas_supported.ts +11 -0
  532. package/src/util/performance.ts +117 -0
  533. package/src/util/primitives.test.ts +140 -0
  534. package/src/util/primitives.ts +143 -0
  535. package/src/util/request_manager.ts +42 -0
  536. package/src/util/resolve_tokens.test.ts +45 -0
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  538. package/src/util/script_detection.test.ts +138 -0
  539. package/src/util/script_detection.ts +376 -0
  540. package/src/util/smart_wrap.test.ts +97 -0
  541. package/src/util/smart_wrap.ts +58 -0
  542. package/src/util/struct_array.test.ts +101 -0
  543. package/src/util/struct_array.ts +246 -0
  544. package/src/util/style.test.ts +34 -0
  545. package/src/util/style.ts +28 -0
  546. package/src/util/task_queue.test.ts +114 -0
  547. package/src/util/task_queue.ts +64 -0
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  549. package/src/util/throttle.test.ts +42 -0
  550. package/src/util/throttle.ts +28 -0
  551. package/src/util/throttled_invoker.ts +41 -0
  552. package/src/util/transferable_grid_index.test.ts +56 -0
  553. package/src/util/transferable_grid_index.ts +214 -0
  554. package/src/util/util.test.ts +414 -0
  555. package/src/util/util.ts +724 -0
  556. package/src/util/vectortile_to_geojson.ts +72 -0
  557. package/src/util/verticalize_punctuation.ts +110 -0
  558. package/src/util/web_worker.ts +16 -0
  559. package/src/util/web_worker_transfer.test.ts +153 -0
  560. package/src/util/web_worker_transfer.ts +254 -0
  561. package/src/util/webp_supported.ts +63 -0
  562. package/src/util/worker_pool.test.ts +43 -0
  563. package/src/util/worker_pool.ts +58 -0
  564. package/src/util/world_bounds.test.ts +59 -0
  565. package/src/util/world_bounds.ts +46 -0
@@ -0,0 +1,137 @@
1
+ import {mat4} from 'gl-matrix';
2
+ import {OverscaledTileID} from '../source/tile_id';
3
+ import {SourceCache} from '../source/source_cache';
4
+ import {Tile} from '../source/tile';
5
+ import {Painter} from './painter';
6
+ import {Program} from './program';
7
+ import type {ZoomHistory} from '../style/zoom_history';
8
+ import type {Map} from '../ui/map';
9
+ import {Transform} from '../geo/transform';
10
+ import type {EvaluationParameters} from '../style/evaluation_parameters';
11
+ import type {FillLayerSpecification} from '@maplibre/maplibre-gl-style-spec';
12
+ import {Style} from '../style/style';
13
+ import {FillStyleLayer} from '../style/style_layer/fill_style_layer';
14
+ import {drawFill} from './draw_fill';
15
+ import {FillBucket} from '../data/bucket/fill_bucket';
16
+ import {ProgramConfiguration, ProgramConfigurationSet} from '../data/program_configuration';
17
+
18
+ jest.mock('./painter');
19
+ jest.mock('./program');
20
+ jest.mock('../source/source_cache');
21
+ jest.mock('../source/tile');
22
+ jest.mock('../data/bucket/symbol_bucket');
23
+ jest.mock('../symbol/projection');
24
+
25
+ describe('drawFill', () => {
26
+ test('should call programConfiguration.setConstantPatternPositions for transitioning fill-pattern', () => {
27
+
28
+ const painterMock: Painter = constructMockPainter();
29
+ const layer: FillStyleLayer = constructMockLayer();
30
+
31
+ const programMock = new Program(null as any, null as any, null as any, null as any, null as any, null as any);
32
+ (painterMock.useProgram as jest.Mock).mockReturnValue(programMock);
33
+
34
+ const mockTile = constructMockTile(layer);
35
+
36
+ const sourceCacheMock = new SourceCache(null as any, null as any, null as any);
37
+ (sourceCacheMock.getTile as jest.Mock).mockReturnValue(mockTile);
38
+ sourceCacheMock.map = {showCollisionBoxes: false} as any as Map;
39
+
40
+ drawFill(painterMock, sourceCacheMock, layer, [mockTile.tileID]);
41
+
42
+ // twice: first for fill, second for stroke
43
+ expect(programMock.draw).toHaveBeenCalledTimes(2);
44
+
45
+ const bucket: FillBucket = (mockTile.getBucket(layer) as any);
46
+ const programConfiguration = bucket.programConfigurations.get(layer.id);
47
+
48
+ expect(programConfiguration.setConstantPatternPositions).toHaveBeenCalled();
49
+ });
50
+
51
+ function constructMockLayer(): FillStyleLayer {
52
+ const layerSpec = {
53
+ id: 'mock-layer',
54
+ source: 'empty-source',
55
+ type: 'fill',
56
+ layout: {},
57
+ 'paint': {
58
+ 'fill-pattern': 'pattern0'
59
+ }
60
+ } as FillLayerSpecification;
61
+ const layer = new FillStyleLayer(layerSpec);
62
+ layer.getCrossfadeParameters = () => ({} as any);
63
+ layer.recalculate({zoom: 0, zoomHistory: {} as ZoomHistory} as EvaluationParameters, []);
64
+
65
+ // Important: this setup is on purpose -- to NOT match layerspec
66
+ // 'fill-pattern': 'pattern0'
67
+ // so tile.imageAtlas.patternPositions['pattern0'] would return nothing
68
+ // mimicing the transitioning fill-pattern value
69
+ layer.getPaintProperty = () => {
70
+ return 'pattern1';
71
+ };
72
+
73
+ return layer;
74
+ }
75
+
76
+ function constructMockPainter(): Painter {
77
+ const painterMock = new Painter(null as any, null as any);
78
+ painterMock.context = {
79
+ gl: {},
80
+ activeTexture: {
81
+ set: () => {}
82
+ }
83
+ } as any;
84
+ painterMock.renderPass = 'translucent';
85
+ painterMock.transform = {pitch: 0, labelPlaneMatrix: mat4.create()} as any as Transform;
86
+ painterMock.options = {} as any;
87
+ painterMock.style = {
88
+ map: {}
89
+ } as any as Style;
90
+
91
+ return painterMock;
92
+ }
93
+
94
+ function constructMockTile(layer: FillStyleLayer): Tile {
95
+ const tileId = new OverscaledTileID(1, 0, 1, 0, 0);
96
+ tileId.posMatrix = mat4.create();
97
+
98
+ const tile = new Tile(tileId, 256);
99
+ tile.tileID = tileId;
100
+
101
+ // Important: this setup is on purpose -- to NOT match layerspec
102
+ // 'fill-pattern': 'pattern0'
103
+ // so tile.imageAtlas.patternPositions['pattern0'] would return nothing
104
+ // mimicing the transitioning fill-pattern value
105
+ tile.imageAtlas = {
106
+ patternPositions: {
107
+ 'pattern1': {}
108
+ }
109
+ } as any;
110
+ tile.imageAtlasTexture = {
111
+ bind: () => {}
112
+ } as any;
113
+
114
+ const bucketMock = constructMockBucket(layer);
115
+
116
+ (tile.getBucket as jest.Mock).mockReturnValue(bucketMock);
117
+ (tile.patternsLoaded as jest.Mock).mockReturnValue(true);
118
+ return tile;
119
+ }
120
+
121
+ function constructMockBucket(layer: FillStyleLayer) {
122
+ const bucketMock = new FillBucket({
123
+ layers: [layer]
124
+ } as any);
125
+
126
+ const mockProgramConfigurations: ProgramConfigurationSet<FillStyleLayer> = {} as any;
127
+ const mockProgramConfiguration: ProgramConfiguration = {} as any;
128
+ mockProgramConfiguration.updatePaintBuffers = () => {};
129
+ mockProgramConfiguration.setConstantPatternPositions = jest.fn();
130
+
131
+ mockProgramConfigurations.get = () => mockProgramConfiguration;
132
+
133
+ bucketMock.programConfigurations = mockProgramConfigurations;
134
+
135
+ return bucketMock;
136
+ }
137
+ });
@@ -0,0 +1,128 @@
1
+ import {Color} from '@maplibre/maplibre-gl-style-spec';
2
+ import {DepthMode} from '../gl/depth_mode';
3
+ import {CullFaceMode} from '../gl/cull_face_mode';
4
+ import {ColorMode} from '../gl/color_mode';
5
+ import {
6
+ fillUniformValues,
7
+ fillPatternUniformValues,
8
+ fillOutlineUniformValues,
9
+ fillOutlinePatternUniformValues
10
+ } from './program/fill_program';
11
+
12
+ import type {Painter} from './painter';
13
+ import type {SourceCache} from '../source/source_cache';
14
+ import type {FillStyleLayer} from '../style/style_layer/fill_style_layer';
15
+ import type {FillBucket} from '../data/bucket/fill_bucket';
16
+ import type {OverscaledTileID} from '../source/tile_id';
17
+ import {updatePatternPositionsInProgram} from './update_pattern_positions_in_program';
18
+
19
+ export function drawFill(painter: Painter, sourceCache: SourceCache, layer: FillStyleLayer, coords: Array<OverscaledTileID>) {
20
+ const color = layer.paint.get('fill-color');
21
+ const opacity = layer.paint.get('fill-opacity');
22
+
23
+ if (opacity.constantOr(1) === 0) {
24
+ return;
25
+ }
26
+
27
+ const colorMode = painter.colorModeForRenderPass();
28
+
29
+ const pattern = layer.paint.get('fill-pattern');
30
+ const pass = painter.opaquePassEnabledForLayer() &&
31
+ (!pattern.constantOr(1 as any) &&
32
+ color.constantOr(Color.transparent).a === 1 &&
33
+ opacity.constantOr(0) === 1) ? 'opaque' : 'translucent';
34
+
35
+ // Draw fill
36
+ if (painter.renderPass === pass) {
37
+ const depthMode = painter.depthModeForSublayer(
38
+ 1, painter.renderPass === 'opaque' ? DepthMode.ReadWrite : DepthMode.ReadOnly);
39
+ drawFillTiles(painter, sourceCache, layer, coords, depthMode, colorMode, false);
40
+ }
41
+
42
+ // Draw stroke
43
+ if (painter.renderPass === 'translucent' && layer.paint.get('fill-antialias')) {
44
+
45
+ // If we defined a different color for the fill outline, we are
46
+ // going to ignore the bits in 0x07 and just care about the global
47
+ // clipping mask.
48
+ // Otherwise, we only want to drawFill the antialiased parts that are
49
+ // *outside* the current shape. This is important in case the fill
50
+ // or stroke color is translucent. If we wouldn't clip to outside
51
+ // the current shape, some pixels from the outline stroke overlapped
52
+ // the (non-antialiased) fill.
53
+ const depthMode = painter.depthModeForSublayer(
54
+ layer.getPaintProperty('fill-outline-color') ? 2 : 0, DepthMode.ReadOnly);
55
+ drawFillTiles(painter, sourceCache, layer, coords, depthMode, colorMode, true);
56
+ }
57
+ }
58
+
59
+ function drawFillTiles(
60
+ painter: Painter,
61
+ sourceCache: SourceCache,
62
+ layer: FillStyleLayer,
63
+ coords: Array<OverscaledTileID>,
64
+ depthMode: Readonly<DepthMode>,
65
+ colorMode: Readonly<ColorMode>,
66
+ isOutline: boolean) {
67
+ const gl = painter.context.gl;
68
+ const fillPropertyName = 'fill-pattern';
69
+ const patternProperty = layer.paint.get(fillPropertyName);
70
+ const image = patternProperty && patternProperty.constantOr(1 as any);
71
+ const crossfade = layer.getCrossfadeParameters();
72
+ let drawMode, programName, uniformValues, indexBuffer, segments;
73
+
74
+ if (!isOutline) {
75
+ programName = image ? 'fillPattern' : 'fill';
76
+ drawMode = gl.TRIANGLES;
77
+ } else {
78
+ programName = image && !layer.getPaintProperty('fill-outline-color') ? 'fillOutlinePattern' : 'fillOutline';
79
+ drawMode = gl.LINES;
80
+ }
81
+
82
+ const constantPattern = patternProperty.constantOr(null);
83
+
84
+ for (const coord of coords) {
85
+ const tile = sourceCache.getTile(coord);
86
+ if (image && !tile.patternsLoaded()) continue;
87
+
88
+ const bucket: FillBucket = (tile.getBucket(layer) as any);
89
+ if (!bucket) continue;
90
+
91
+ const programConfiguration = bucket.programConfigurations.get(layer.id);
92
+ const program = painter.useProgram(programName, programConfiguration);
93
+ const terrainData = painter.style.map.terrain && painter.style.map.terrain.getTerrainData(coord);
94
+
95
+ if (image) {
96
+ painter.context.activeTexture.set(gl.TEXTURE0);
97
+ tile.imageAtlasTexture.bind(gl.LINEAR, gl.CLAMP_TO_EDGE);
98
+ programConfiguration.updatePaintBuffers(crossfade);
99
+ }
100
+
101
+ updatePatternPositionsInProgram(programConfiguration, fillPropertyName, constantPattern, tile, layer);
102
+
103
+ const terrainCoord = terrainData ? coord : null;
104
+ const posMatrix = terrainCoord ? terrainCoord.posMatrix : coord.posMatrix;
105
+ const tileMatrix = painter.translatePosMatrix(posMatrix, tile,
106
+ layer.paint.get('fill-translate'), layer.paint.get('fill-translate-anchor'));
107
+
108
+ if (!isOutline) {
109
+ indexBuffer = bucket.indexBuffer;
110
+ segments = bucket.segments;
111
+ uniformValues = image ?
112
+ fillPatternUniformValues(tileMatrix, painter, crossfade, tile) :
113
+ fillUniformValues(tileMatrix);
114
+ } else {
115
+ indexBuffer = bucket.indexBuffer2;
116
+ segments = bucket.segments2;
117
+ const drawingBufferSize = [gl.drawingBufferWidth, gl.drawingBufferHeight] as [number, number];
118
+ uniformValues = (programName === 'fillOutlinePattern' && image) ?
119
+ fillOutlinePatternUniformValues(tileMatrix, painter, crossfade, tile, drawingBufferSize) :
120
+ fillOutlineUniformValues(tileMatrix, drawingBufferSize);
121
+ }
122
+
123
+ program.draw(painter.context, drawMode, depthMode,
124
+ painter.stencilModeForClipping(coord), colorMode, CullFaceMode.disabled, uniformValues, terrainData,
125
+ layer.id, bucket.layoutVertexBuffer, indexBuffer, segments,
126
+ layer.paint, painter.transform.zoom, programConfiguration);
127
+ }
128
+ }
@@ -0,0 +1,97 @@
1
+ import {DepthMode} from '../gl/depth_mode';
2
+ import {StencilMode} from '../gl/stencil_mode';
3
+ import {ColorMode} from '../gl/color_mode';
4
+ import {CullFaceMode} from '../gl/cull_face_mode';
5
+ import {
6
+ fillExtrusionUniformValues,
7
+ fillExtrusionPatternUniformValues,
8
+ } from './program/fill_extrusion_program';
9
+
10
+ import type {Painter} from './painter';
11
+ import type {SourceCache} from '../source/source_cache';
12
+ import type {FillExtrusionStyleLayer} from '../style/style_layer/fill_extrusion_style_layer';
13
+ import type {FillExtrusionBucket} from '../data/bucket/fill_extrusion_bucket';
14
+ import type {OverscaledTileID} from '../source/tile_id';
15
+
16
+ import {updatePatternPositionsInProgram} from './update_pattern_positions_in_program';
17
+
18
+ export function drawFillExtrusion(painter: Painter, source: SourceCache, layer: FillExtrusionStyleLayer, coords: Array<OverscaledTileID>) {
19
+ const opacity = layer.paint.get('fill-extrusion-opacity');
20
+ if (opacity === 0) {
21
+ return;
22
+ }
23
+
24
+ if (painter.renderPass === 'translucent') {
25
+ const depthMode = new DepthMode(painter.context.gl.LEQUAL, DepthMode.ReadWrite, painter.depthRangeFor3D);
26
+
27
+ if (opacity === 1 && !layer.paint.get('fill-extrusion-pattern').constantOr(1 as any)) {
28
+ const colorMode = painter.colorModeForRenderPass();
29
+ drawExtrusionTiles(painter, source, layer, coords, depthMode, StencilMode.disabled, colorMode);
30
+
31
+ } else {
32
+ // Draw transparent buildings in two passes so that only the closest surface is drawn.
33
+ // First draw all the extrusions into only the depth buffer. No colors are drawn.
34
+ drawExtrusionTiles(painter, source, layer, coords, depthMode,
35
+ StencilMode.disabled,
36
+ ColorMode.disabled);
37
+
38
+ // Then draw all the extrusions a second type, only coloring fragments if they have the
39
+ // same depth value as the closest fragment in the previous pass. Use the stencil buffer
40
+ // to prevent the second draw in cases where we have coincident polygons.
41
+ drawExtrusionTiles(painter, source, layer, coords, depthMode,
42
+ painter.stencilModeFor3D(),
43
+ painter.colorModeForRenderPass());
44
+ }
45
+ }
46
+ }
47
+
48
+ function drawExtrusionTiles(
49
+ painter: Painter,
50
+ source: SourceCache,
51
+ layer: FillExtrusionStyleLayer,
52
+ coords: OverscaledTileID[],
53
+ depthMode: DepthMode,
54
+ stencilMode: Readonly<StencilMode>,
55
+ colorMode: Readonly<ColorMode>) {
56
+ const context = painter.context;
57
+ const gl = context.gl;
58
+ const fillPropertyName = 'fill-extrusion-pattern';
59
+ const patternProperty = layer.paint.get(fillPropertyName);
60
+ const image = patternProperty.constantOr(1 as any);
61
+ const crossfade = layer.getCrossfadeParameters();
62
+ const opacity = layer.paint.get('fill-extrusion-opacity');
63
+ const constantPattern = patternProperty.constantOr(null);
64
+ for (const coord of coords) {
65
+ const tile = source.getTile(coord);
66
+ const bucket: FillExtrusionBucket = (tile.getBucket(layer) as any);
67
+ if (!bucket) continue;
68
+
69
+ const terrainData = painter.style.map.terrain && painter.style.map.terrain.getTerrainData(coord);
70
+ const programConfiguration = bucket.programConfigurations.get(layer.id);
71
+ const program = painter.useProgram(image ? 'fillExtrusionPattern' : 'fillExtrusion', programConfiguration);
72
+
73
+ if (image) {
74
+ painter.context.activeTexture.set(gl.TEXTURE0);
75
+ tile.imageAtlasTexture.bind(gl.LINEAR, gl.CLAMP_TO_EDGE);
76
+ programConfiguration.updatePaintBuffers(crossfade);
77
+ }
78
+
79
+ updatePatternPositionsInProgram(programConfiguration, fillPropertyName, constantPattern, tile, layer);
80
+
81
+ const matrix = painter.translatePosMatrix(
82
+ coord.posMatrix,
83
+ tile,
84
+ layer.paint.get('fill-extrusion-translate'),
85
+ layer.paint.get('fill-extrusion-translate-anchor'));
86
+
87
+ const shouldUseVerticalGradient = layer.paint.get('fill-extrusion-vertical-gradient');
88
+ const uniformValues = image ?
89
+ fillExtrusionPatternUniformValues(matrix, painter, shouldUseVerticalGradient, opacity, coord, crossfade, tile) :
90
+ fillExtrusionUniformValues(matrix, painter, shouldUseVerticalGradient, opacity);
91
+
92
+ program.draw(context, context.gl.TRIANGLES, depthMode, stencilMode, colorMode, CullFaceMode.backCCW,
93
+ uniformValues, terrainData, layer.id, bucket.layoutVertexBuffer, bucket.indexBuffer,
94
+ bucket.segments, layer.paint, painter.transform.zoom,
95
+ programConfiguration, painter.style.map.terrain && bucket.centroidVertexBuffer);
96
+ }
97
+ }
@@ -0,0 +1,228 @@
1
+ import {Texture} from './texture';
2
+ import {Color} from '@maplibre/maplibre-gl-style-spec';
3
+ import {DepthMode} from '../gl/depth_mode';
4
+ import {StencilMode} from '../gl/stencil_mode';
5
+ import {ColorMode} from '../gl/color_mode';
6
+ import {CullFaceMode} from '../gl/cull_face_mode';
7
+ import {Context} from '../gl/context';
8
+ import {Framebuffer} from '../gl/framebuffer';
9
+ import {Tile} from '../source/tile';
10
+ import {
11
+ heatmapUniformValues,
12
+ heatmapTextureUniformValues
13
+ } from './program/heatmap_program';
14
+ import {HEATMAP_FULL_RENDER_FBO_KEY} from '../style/style_layer/heatmap_style_layer';
15
+
16
+ import type {Painter} from './painter';
17
+ import type {SourceCache} from '../source/source_cache';
18
+ import type {HeatmapStyleLayer} from '../style/style_layer/heatmap_style_layer';
19
+ import type {HeatmapBucket} from '../data/bucket/heatmap_bucket';
20
+ import type {OverscaledTileID} from '../source/tile_id';
21
+
22
+ export function drawHeatmap(painter: Painter, sourceCache: SourceCache, layer: HeatmapStyleLayer, tileIDs: Array<OverscaledTileID>) {
23
+ if (layer.paint.get('heatmap-opacity') === 0) {
24
+ return;
25
+ }
26
+ const context = painter.context;
27
+
28
+ if (painter.style.map.terrain) {
29
+ for (const coord of tileIDs) {
30
+ const tile = sourceCache.getTile(coord);
31
+ // Skip tiles that have uncovered parents to avoid flickering; we don't need
32
+ // to use complex tile masking here because the change between zoom levels is subtle,
33
+ // so it's fine to simply render the parent until all its 4 children are loaded
34
+ if (sourceCache.hasRenderableParent(coord)) continue;
35
+ if (painter.renderPass === 'offscreen') {
36
+ prepareHeatmapTerrain(painter, tile, layer, coord);
37
+ } else if (painter.renderPass === 'translucent') {
38
+ renderHeatmapTerrain(painter, layer, coord);
39
+ }
40
+ }
41
+ context.viewport.set([0, 0, painter.width, painter.height]);
42
+ } else {
43
+ if (painter.renderPass === 'offscreen') {
44
+ prepareHeatmapFlat(painter, sourceCache, layer, tileIDs);
45
+ } else if (painter.renderPass === 'translucent') {
46
+ renderHeatmapFlat(painter, layer);
47
+ }
48
+
49
+ }
50
+ }
51
+
52
+ function prepareHeatmapFlat(painter: Painter, sourceCache: SourceCache, layer: HeatmapStyleLayer, coords: Array<OverscaledTileID>) {
53
+ const context = painter.context;
54
+ const gl = context.gl;
55
+
56
+ // Allow kernels to be drawn across boundaries, so that
57
+ // large kernels are not clipped to tiles
58
+ const stencilMode = StencilMode.disabled;
59
+ // Turn on additive blending for kernels, which is a key aspect of kernel density estimation formula
60
+ const colorMode = new ColorMode([gl.ONE, gl.ONE], Color.transparent, [true, true, true, true]);
61
+
62
+ bindFramebuffer(context, painter, layer);
63
+
64
+ context.clear({color: Color.transparent});
65
+
66
+ for (let i = 0; i < coords.length; i++) {
67
+ const coord = coords[i];
68
+
69
+ // Skip tiles that have uncovered parents to avoid flickering; we don't need
70
+ // to use complex tile masking here because the change between zoom levels is subtle,
71
+ // so it's fine to simply render the parent until all its 4 children are loaded
72
+ if (sourceCache.hasRenderableParent(coord)) continue;
73
+
74
+ const tile = sourceCache.getTile(coord);
75
+ const bucket: HeatmapBucket = (tile.getBucket(layer) as any);
76
+ if (!bucket) continue;
77
+
78
+ const programConfiguration = bucket.programConfigurations.get(layer.id);
79
+ const program = painter.useProgram('heatmap', programConfiguration);
80
+ const {zoom} = painter.transform;
81
+
82
+ program.draw(context, gl.TRIANGLES, DepthMode.disabled, stencilMode, colorMode, CullFaceMode.disabled,
83
+ heatmapUniformValues(coord.posMatrix, tile, zoom, layer.paint.get('heatmap-intensity')), null,
84
+ layer.id, bucket.layoutVertexBuffer, bucket.indexBuffer,
85
+ bucket.segments, layer.paint, painter.transform.zoom,
86
+ programConfiguration);
87
+ }
88
+
89
+ context.viewport.set([0, 0, painter.width, painter.height]);
90
+ }
91
+
92
+ function renderHeatmapFlat(painter: Painter, layer: HeatmapStyleLayer) {
93
+ const context = painter.context;
94
+ const gl = context.gl;
95
+
96
+ context.setColorMode(painter.colorModeForRenderPass());
97
+
98
+ // Here we bind two different textures from which we'll sample in drawing
99
+ // heatmaps: the kernel texture, prepared in the offscreen pass, and a
100
+ // color ramp texture.
101
+ const fbo = layer.heatmapFbos.get(HEATMAP_FULL_RENDER_FBO_KEY);
102
+ if (!fbo) return;
103
+ context.activeTexture.set(gl.TEXTURE0);
104
+ gl.bindTexture(gl.TEXTURE_2D, fbo.colorAttachment.get());
105
+
106
+ context.activeTexture.set(gl.TEXTURE1);
107
+ const colorRampTexture = getColorRampTexture(context, layer);
108
+ colorRampTexture.bind(gl.LINEAR, gl.CLAMP_TO_EDGE);
109
+
110
+ painter.useProgram('heatmapTexture').draw(context, gl.TRIANGLES,
111
+ DepthMode.disabled, StencilMode.disabled, painter.colorModeForRenderPass(), CullFaceMode.disabled,
112
+ heatmapTextureUniformValues(painter, layer, 0, 1), null,
113
+ layer.id, painter.viewportBuffer, painter.quadTriangleIndexBuffer,
114
+ painter.viewportSegments, layer.paint, painter.transform.zoom);
115
+ }
116
+
117
+ function prepareHeatmapTerrain(painter: Painter, tile: Tile, layer: HeatmapStyleLayer, coord: OverscaledTileID) {
118
+ const context = painter.context;
119
+ const gl = context.gl;
120
+
121
+ const stencilMode = StencilMode.disabled;
122
+ // Turn on additive blending for kernels, which is a key aspect of kernel density estimation formula
123
+ const colorMode = new ColorMode([gl.ONE, gl.ONE], Color.transparent, [true, true, true, true]);
124
+
125
+ const bucket: HeatmapBucket = (tile.getBucket(layer) as any);
126
+ if (!bucket) return;
127
+
128
+ const tileKey = coord.key;
129
+ let fbo = layer.heatmapFbos.get(tileKey);
130
+ if (!fbo) {
131
+ fbo = createHeatmapFbo(context, tile.tileSize, tile.tileSize);
132
+ layer.heatmapFbos.set(tileKey, fbo);
133
+ }
134
+
135
+ context.bindFramebuffer.set(fbo.framebuffer);
136
+ context.viewport.set([0, 0, tile.tileSize, tile.tileSize]);
137
+
138
+ context.clear({color: Color.transparent});
139
+
140
+ const programConfiguration = bucket.programConfigurations.get(layer.id);
141
+ const program = painter.useProgram('heatmap', programConfiguration);
142
+
143
+ const terrainData = painter.style.map.terrain.getTerrainData(coord);
144
+ program.draw(context, gl.TRIANGLES, DepthMode.disabled, stencilMode, colorMode, CullFaceMode.disabled,
145
+ heatmapUniformValues(coord.posMatrix, tile, painter.transform.zoom, layer.paint.get('heatmap-intensity')), terrainData,
146
+ layer.id, bucket.layoutVertexBuffer, bucket.indexBuffer,
147
+ bucket.segments, layer.paint, painter.transform.zoom,
148
+ programConfiguration);
149
+ }
150
+
151
+ function renderHeatmapTerrain(painter: Painter, layer: HeatmapStyleLayer, coord: OverscaledTileID) {
152
+ const context = painter.context;
153
+ const gl = context.gl;
154
+
155
+ context.setColorMode(painter.colorModeForRenderPass());
156
+
157
+ const colorRampTexture = getColorRampTexture(context, layer);
158
+
159
+ // Here we bind two different textures from which we'll sample in drawing
160
+ // heatmaps: the kernel texture, prepared in the offscreen pass, and a
161
+ // color ramp texture.
162
+ const tileKey = coord.key;
163
+ const fbo = layer.heatmapFbos.get(tileKey);
164
+ if (!fbo) return;
165
+
166
+ context.activeTexture.set(gl.TEXTURE0);
167
+ gl.bindTexture(gl.TEXTURE_2D, fbo.colorAttachment.get());
168
+
169
+ context.activeTexture.set(gl.TEXTURE1);
170
+ colorRampTexture.bind(gl.LINEAR, gl.CLAMP_TO_EDGE);
171
+
172
+ painter.useProgram('heatmapTexture').draw(context, gl.TRIANGLES,
173
+ DepthMode.disabled, StencilMode.disabled, painter.colorModeForRenderPass(), CullFaceMode.disabled,
174
+ heatmapTextureUniformValues(painter, layer, 0, 1), null,
175
+ layer.id, painter.rasterBoundsBuffer, painter.quadTriangleIndexBuffer,
176
+ painter.rasterBoundsSegments, layer.paint, painter.transform.zoom);
177
+
178
+ // destroy the FBO after rendering
179
+ fbo.destroy();
180
+ layer.heatmapFbos.delete(tileKey);
181
+ }
182
+
183
+ function bindFramebuffer(context: Context, painter: Painter, layer: HeatmapStyleLayer) {
184
+ const gl = context.gl;
185
+ context.activeTexture.set(gl.TEXTURE1);
186
+
187
+ // Use a 4x downscaled screen texture for better performance
188
+ context.viewport.set([0, 0, painter.width / 4, painter.height / 4]);
189
+
190
+ let fbo = layer.heatmapFbos.get(HEATMAP_FULL_RENDER_FBO_KEY);
191
+
192
+ if (!fbo) {
193
+ fbo = createHeatmapFbo(context, painter.width / 4, painter.height / 4);
194
+ layer.heatmapFbos.set(HEATMAP_FULL_RENDER_FBO_KEY, fbo);
195
+ } else {
196
+ gl.bindTexture(gl.TEXTURE_2D, fbo.colorAttachment.get());
197
+ context.bindFramebuffer.set(fbo.framebuffer);
198
+ }
199
+ }
200
+
201
+ function createHeatmapFbo(context: Context, width: number, height: number): Framebuffer {
202
+ const gl = context.gl;
203
+ const texture = gl.createTexture();
204
+ gl.bindTexture(gl.TEXTURE_2D, texture);
205
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
206
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
207
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
208
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
209
+
210
+ // Use the higher precision half-float texture where available (producing much smoother looking heatmaps);
211
+ // Otherwise, fall back to a low precision texture
212
+ const numType = context.HALF_FLOAT ?? gl.UNSIGNED_BYTE;
213
+ const internalFormat = context.RGBA16F ?? gl.RGBA;
214
+
215
+ gl.texImage2D(gl.TEXTURE_2D, 0, internalFormat, width, height, 0, gl.RGBA, numType, null);
216
+
217
+ const fbo = context.createFramebuffer(width, height, false, false);
218
+ fbo.colorAttachment.set(texture);
219
+
220
+ return fbo;
221
+ }
222
+
223
+ function getColorRampTexture(context: Context, layer: HeatmapStyleLayer): Texture {
224
+ if (!layer.colorRampTexture) {
225
+ layer.colorRampTexture = new Texture(context, layer.colorRamp, context.gl.RGBA);
226
+ }
227
+ return layer.colorRampTexture;
228
+ }