@scoova/mgl 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (565) hide show
  1. package/LICENSE.txt +116 -0
  2. package/README.md +174 -0
  3. package/build/banner.ts +12 -0
  4. package/build/bump-version-changelog.js +26 -0
  5. package/build/check-bundle-size.js +77 -0
  6. package/build/generate-dist-package.js +26 -0
  7. package/build/generate-doc-images.ts +78 -0
  8. package/build/generate-docs.ts +190 -0
  9. package/build/generate-shaders.ts +68 -0
  10. package/build/generate-struct-arrays.ts +438 -0
  11. package/build/generate-style-code.ts +283 -0
  12. package/build/readme.md +56 -0
  13. package/build/release-notes.js +45 -0
  14. package/build/rollup/bundle_prelude.js +29 -0
  15. package/build/rollup/maplibregl.js +22 -0
  16. package/build/rollup_plugins.ts +58 -0
  17. package/dist/LICENSE.txt +116 -0
  18. package/dist/maplibre-gl.css +1 -0
  19. package/dist/maplibre-gl.d.ts +13304 -0
  20. package/dist/maplibre-gl.js +59 -0
  21. package/dist/maplibre-gl.js.map +1 -0
  22. package/dist/package.json +1 -0
  23. package/package.json +192 -0
  24. package/src/css/maplibre-gl.css +854 -0
  25. package/src/css/svg/maplibregl-ctrl-attrib.svg +3 -0
  26. package/src/css/svg/maplibregl-ctrl-compass.svg +4 -0
  27. package/src/css/svg/maplibregl-ctrl-fullscreen.svg +3 -0
  28. package/src/css/svg/maplibregl-ctrl-geolocate.svg +5 -0
  29. package/src/css/svg/maplibregl-ctrl-logo.svg +11 -0
  30. package/src/css/svg/maplibregl-ctrl-shrink.svg +3 -0
  31. package/src/css/svg/maplibregl-ctrl-terrain.svg +3 -0
  32. package/src/css/svg/maplibregl-ctrl-zoom-in.svg +3 -0
  33. package/src/css/svg/maplibregl-ctrl-zoom-out.svg +3 -0
  34. package/src/data/array_types.g.ts +1130 -0
  35. package/src/data/bucket/circle_attributes.ts +8 -0
  36. package/src/data/bucket/circle_bucket.ts +197 -0
  37. package/src/data/bucket/fill_attributes.ts +8 -0
  38. package/src/data/bucket/fill_bucket.test.ts +95 -0
  39. package/src/data/bucket/fill_bucket.ts +228 -0
  40. package/src/data/bucket/fill_extrusion_attributes.ts +13 -0
  41. package/src/data/bucket/fill_extrusion_bucket.ts +305 -0
  42. package/src/data/bucket/heatmap_bucket.ts +12 -0
  43. package/src/data/bucket/line_attributes.ts +8 -0
  44. package/src/data/bucket/line_attributes_ext.ts +8 -0
  45. package/src/data/bucket/line_bucket.test.ts +142 -0
  46. package/src/data/bucket/line_bucket.ts +592 -0
  47. package/src/data/bucket/pattern_attributes.ts +9 -0
  48. package/src/data/bucket/pattern_bucket_features.ts +57 -0
  49. package/src/data/bucket/symbol_attributes.ts +122 -0
  50. package/src/data/bucket/symbol_bucket.test.ts +243 -0
  51. package/src/data/bucket/symbol_bucket.ts +975 -0
  52. package/src/data/bucket.ts +123 -0
  53. package/src/data/dem_data.test.ts +237 -0
  54. package/src/data/dem_data.ts +171 -0
  55. package/src/data/evaluation_feature.ts +18 -0
  56. package/src/data/extent.ts +13 -0
  57. package/src/data/feature_index.ts +337 -0
  58. package/src/data/feature_position_map.test.ts +33 -0
  59. package/src/data/feature_position_map.ts +126 -0
  60. package/src/data/index_array_type.ts +9 -0
  61. package/src/data/load_geometry.test.ts +49 -0
  62. package/src/data/load_geometry.ts +44 -0
  63. package/src/data/pos3d_attributes.ts +5 -0
  64. package/src/data/pos_attributes.ts +5 -0
  65. package/src/data/program_configuration.ts +735 -0
  66. package/src/data/raster_bounds_attributes.ts +6 -0
  67. package/src/data/segment.ts +89 -0
  68. package/src/geo/edge_insets.test.ts +83 -0
  69. package/src/geo/edge_insets.ts +146 -0
  70. package/src/geo/lng_lat.test.ts +65 -0
  71. package/src/geo/lng_lat.ts +169 -0
  72. package/src/geo/lng_lat_bounds.test.ts +357 -0
  73. package/src/geo/lng_lat_bounds.ts +356 -0
  74. package/src/geo/mercator_coordinate.test.ts +34 -0
  75. package/src/geo/mercator_coordinate.ts +157 -0
  76. package/src/geo/projection/projection.ts +72 -0
  77. package/src/geo/transform.test.ts +509 -0
  78. package/src/geo/transform.ts +1072 -0
  79. package/src/gl/color_mode.ts +31 -0
  80. package/src/gl/context.ts +321 -0
  81. package/src/gl/cull_face_mode.ts +22 -0
  82. package/src/gl/depth_mode.ts +26 -0
  83. package/src/gl/framebuffer.ts +48 -0
  84. package/src/gl/index_buffer.ts +55 -0
  85. package/src/gl/render_pool.test.ts +69 -0
  86. package/src/gl/render_pool.ts +93 -0
  87. package/src/gl/state.test.ts +125 -0
  88. package/src/gl/stencil_mode.ts +27 -0
  89. package/src/gl/types.ts +59 -0
  90. package/src/gl/value.ts +534 -0
  91. package/src/gl/vertex_buffer.test.ts +57 -0
  92. package/src/gl/vertex_buffer.ts +111 -0
  93. package/src/gl/webgl2.ts +12 -0
  94. package/src/index.test.ts +121 -0
  95. package/src/index.ts +250 -0
  96. package/src/render/draw_background.ts +53 -0
  97. package/src/render/draw_circle.ts +113 -0
  98. package/src/render/draw_collision_debug.ts +168 -0
  99. package/src/render/draw_custom.test.ts +73 -0
  100. package/src/render/draw_custom.ts +45 -0
  101. package/src/render/draw_debug.test.ts +122 -0
  102. package/src/render/draw_debug.ts +148 -0
  103. package/src/render/draw_fill.test.ts +137 -0
  104. package/src/render/draw_fill.ts +128 -0
  105. package/src/render/draw_fill_extrusion.ts +97 -0
  106. package/src/render/draw_heatmap.ts +228 -0
  107. package/src/render/draw_hillshade.ts +119 -0
  108. package/src/render/draw_line.ts +125 -0
  109. package/src/render/draw_raster.ts +133 -0
  110. package/src/render/draw_sky.ts +44 -0
  111. package/src/render/draw_symbol.test.ts +223 -0
  112. package/src/render/draw_symbol.ts +499 -0
  113. package/src/render/draw_terrain.ts +99 -0
  114. package/src/render/glyph_atlas.ts +83 -0
  115. package/src/render/glyph_manager.test.ts +147 -0
  116. package/src/render/glyph_manager.ts +198 -0
  117. package/src/render/image_atlas.ts +159 -0
  118. package/src/render/image_manager.ts +337 -0
  119. package/src/render/line_atlas.test.ts +38 -0
  120. package/src/render/line_atlas.ts +214 -0
  121. package/src/render/mesh.ts +25 -0
  122. package/src/render/painter.test.ts +51 -0
  123. package/src/render/painter.ts +666 -0
  124. package/src/render/program/background_program.ts +100 -0
  125. package/src/render/program/circle_program.ts +61 -0
  126. package/src/render/program/clipping_mask_program.ts +19 -0
  127. package/src/render/program/collision_program.ts +47 -0
  128. package/src/render/program/debug_program.ts +29 -0
  129. package/src/render/program/fill_extrusion_program.ts +120 -0
  130. package/src/render/program/fill_program.ts +121 -0
  131. package/src/render/program/heatmap_program.ts +76 -0
  132. package/src/render/program/hillshade_program.ts +116 -0
  133. package/src/render/program/line_program.ts +207 -0
  134. package/src/render/program/pattern.ts +102 -0
  135. package/src/render/program/program_uniforms.ts +46 -0
  136. package/src/render/program/raster_program.ts +88 -0
  137. package/src/render/program/sky_program.ts +28 -0
  138. package/src/render/program/symbol_program.ts +266 -0
  139. package/src/render/program/terrain_program.ts +116 -0
  140. package/src/render/program.ts +233 -0
  141. package/src/render/render_to_texture.test.ts +151 -0
  142. package/src/render/render_to_texture.ts +197 -0
  143. package/src/render/terrain.test.ts +322 -0
  144. package/src/render/terrain.ts +464 -0
  145. package/src/render/texture.ts +114 -0
  146. package/src/render/uniform_binding.test.ts +122 -0
  147. package/src/render/uniform_binding.ts +157 -0
  148. package/src/render/update_pattern_positions_in_program.test.ts +74 -0
  149. package/src/render/update_pattern_positions_in_program.ts +50 -0
  150. package/src/render/vertex_array_object.ts +163 -0
  151. package/src/shaders/README.md +42 -0
  152. package/src/shaders/_prelude.fragment.glsl +19 -0
  153. package/src/shaders/_prelude.fragment.glsl.g.ts +2 -0
  154. package/src/shaders/_prelude.vertex.glsl +148 -0
  155. package/src/shaders/_prelude.vertex.glsl.g.ts +2 -0
  156. package/src/shaders/background.fragment.glsl +10 -0
  157. package/src/shaders/background.fragment.glsl.g.ts +2 -0
  158. package/src/shaders/background.vertex.glsl +7 -0
  159. package/src/shaders/background.vertex.glsl.g.ts +2 -0
  160. package/src/shaders/background_pattern.fragment.glsl +28 -0
  161. package/src/shaders/background_pattern.fragment.glsl.g.ts +2 -0
  162. package/src/shaders/background_pattern.vertex.glsl +19 -0
  163. package/src/shaders/background_pattern.vertex.glsl.g.ts +2 -0
  164. package/src/shaders/circle.fragment.glsl +34 -0
  165. package/src/shaders/circle.fragment.glsl.g.ts +2 -0
  166. package/src/shaders/circle.vertex.glsl +68 -0
  167. package/src/shaders/circle.vertex.glsl.g.ts +2 -0
  168. package/src/shaders/clipping_mask.fragment.glsl +3 -0
  169. package/src/shaders/clipping_mask.fragment.glsl.g.ts +2 -0
  170. package/src/shaders/clipping_mask.vertex.glsl +7 -0
  171. package/src/shaders/clipping_mask.vertex.glsl.g.ts +2 -0
  172. package/src/shaders/collision_box.fragment.glsl +20 -0
  173. package/src/shaders/collision_box.fragment.glsl.g.ts +2 -0
  174. package/src/shaders/collision_box.vertex.glsl +27 -0
  175. package/src/shaders/collision_box.vertex.glsl.g.ts +2 -0
  176. package/src/shaders/collision_circle.fragment.glsl +17 -0
  177. package/src/shaders/collision_circle.fragment.glsl.g.ts +2 -0
  178. package/src/shaders/collision_circle.vertex.glsl +59 -0
  179. package/src/shaders/collision_circle.vertex.glsl.g.ts +2 -0
  180. package/src/shaders/debug.fragment.glsl +9 -0
  181. package/src/shaders/debug.fragment.glsl.g.ts +2 -0
  182. package/src/shaders/debug.vertex.glsl +12 -0
  183. package/src/shaders/debug.vertex.glsl.g.ts +2 -0
  184. package/src/shaders/encode_attribute.test.ts +11 -0
  185. package/src/shaders/encode_attribute.ts +13 -0
  186. package/src/shaders/fill.fragment.glsl +13 -0
  187. package/src/shaders/fill.fragment.glsl.g.ts +2 -0
  188. package/src/shaders/fill.vertex.glsl +13 -0
  189. package/src/shaders/fill.vertex.glsl.g.ts +2 -0
  190. package/src/shaders/fill_extrusion.fragment.glsl +9 -0
  191. package/src/shaders/fill_extrusion.fragment.glsl.g.ts +2 -0
  192. package/src/shaders/fill_extrusion.vertex.glsl +84 -0
  193. package/src/shaders/fill_extrusion.vertex.glsl.g.ts +2 -0
  194. package/src/shaders/fill_extrusion_pattern.fragment.glsl +47 -0
  195. package/src/shaders/fill_extrusion_pattern.fragment.glsl.g.ts +2 -0
  196. package/src/shaders/fill_extrusion_pattern.vertex.glsl +96 -0
  197. package/src/shaders/fill_extrusion_pattern.vertex.glsl.g.ts +2 -0
  198. package/src/shaders/fill_outline.fragment.glsl +17 -0
  199. package/src/shaders/fill_outline.fragment.glsl.g.ts +2 -0
  200. package/src/shaders/fill_outline.vertex.glsl +17 -0
  201. package/src/shaders/fill_outline.vertex.glsl.g.ts +2 -0
  202. package/src/shaders/fill_outline_pattern.fragment.glsl +43 -0
  203. package/src/shaders/fill_outline_pattern.fragment.glsl.g.ts +2 -0
  204. package/src/shaders/fill_outline_pattern.vertex.glsl +44 -0
  205. package/src/shaders/fill_outline_pattern.vertex.glsl.g.ts +2 -0
  206. package/src/shaders/fill_pattern.fragment.glsl +39 -0
  207. package/src/shaders/fill_pattern.fragment.glsl.g.ts +2 -0
  208. package/src/shaders/fill_pattern.vertex.glsl +39 -0
  209. package/src/shaders/fill_pattern.vertex.glsl.g.ts +2 -0
  210. package/src/shaders/heatmap.fragment.glsl +22 -0
  211. package/src/shaders/heatmap.fragment.glsl.g.ts +2 -0
  212. package/src/shaders/heatmap.vertex.glsl +54 -0
  213. package/src/shaders/heatmap.vertex.glsl.g.ts +2 -0
  214. package/src/shaders/heatmap_texture.fragment.glsl +15 -0
  215. package/src/shaders/heatmap_texture.fragment.glsl.g.ts +2 -0
  216. package/src/shaders/heatmap_texture.vertex.glsl +11 -0
  217. package/src/shaders/heatmap_texture.vertex.glsl.g.ts +2 -0
  218. package/src/shaders/hillshade.fragment.glsl +52 -0
  219. package/src/shaders/hillshade.fragment.glsl.g.ts +2 -0
  220. package/src/shaders/hillshade.vertex.glsl +11 -0
  221. package/src/shaders/hillshade.vertex.glsl.g.ts +2 -0
  222. package/src/shaders/hillshade_prepare.fragment.glsl +77 -0
  223. package/src/shaders/hillshade_prepare.fragment.glsl.g.ts +2 -0
  224. package/src/shaders/hillshade_prepare.vertex.glsl +15 -0
  225. package/src/shaders/hillshade_prepare.vertex.glsl.g.ts +2 -0
  226. package/src/shaders/line.fragment.glsl +30 -0
  227. package/src/shaders/line.fragment.glsl.g.ts +2 -0
  228. package/src/shaders/line.vertex.glsl +89 -0
  229. package/src/shaders/line.vertex.glsl.g.ts +2 -0
  230. package/src/shaders/line_gradient.fragment.glsl +34 -0
  231. package/src/shaders/line_gradient.fragment.glsl.g.ts +2 -0
  232. package/src/shaders/line_gradient.vertex.glsl +92 -0
  233. package/src/shaders/line_gradient.vertex.glsl.g.ts +2 -0
  234. package/src/shaders/line_pattern.fragment.glsl +77 -0
  235. package/src/shaders/line_pattern.fragment.glsl.g.ts +2 -0
  236. package/src/shaders/line_pattern.vertex.glsl +103 -0
  237. package/src/shaders/line_pattern.vertex.glsl.g.ts +2 -0
  238. package/src/shaders/line_sdf.fragment.glsl +45 -0
  239. package/src/shaders/line_sdf.fragment.glsl.g.ts +2 -0
  240. package/src/shaders/line_sdf.vertex.glsl +101 -0
  241. package/src/shaders/line_sdf.vertex.glsl.g.ts +2 -0
  242. package/src/shaders/raster.fragment.glsl +53 -0
  243. package/src/shaders/raster.fragment.glsl.g.ts +2 -0
  244. package/src/shaders/raster.vertex.glsl +21 -0
  245. package/src/shaders/raster.vertex.glsl.g.ts +2 -0
  246. package/src/shaders/shaders.ts +197 -0
  247. package/src/shaders/sky.fragment.glsl +17 -0
  248. package/src/shaders/sky.fragment.glsl.g.ts +2 -0
  249. package/src/shaders/sky.vertex.glsl +5 -0
  250. package/src/shaders/sky.vertex.glsl.g.ts +2 -0
  251. package/src/shaders/symbol_icon.fragment.glsl +17 -0
  252. package/src/shaders/symbol_icon.fragment.glsl.g.ts +2 -0
  253. package/src/shaders/symbol_icon.vertex.glsl +117 -0
  254. package/src/shaders/symbol_icon.vertex.glsl.g.ts +2 -0
  255. package/src/shaders/symbol_sdf.fragment.glsl +58 -0
  256. package/src/shaders/symbol_sdf.fragment.glsl.g.ts +2 -0
  257. package/src/shaders/symbol_sdf.vertex.glsl +142 -0
  258. package/src/shaders/symbol_sdf.vertex.glsl.g.ts +2 -0
  259. package/src/shaders/symbol_text_and_icon.fragment.glsl +68 -0
  260. package/src/shaders/symbol_text_and_icon.fragment.glsl.g.ts +2 -0
  261. package/src/shaders/symbol_text_and_icon.vertex.glsl +140 -0
  262. package/src/shaders/symbol_text_and_icon.vertex.glsl.g.ts +2 -0
  263. package/src/shaders/terrain.fragment.glsl +32 -0
  264. package/src/shaders/terrain.fragment.glsl.g.ts +2 -0
  265. package/src/shaders/terrain.vertex.glsl +17 -0
  266. package/src/shaders/terrain.vertex.glsl.g.ts +2 -0
  267. package/src/shaders/terrain_coords.fragment.glsl +11 -0
  268. package/src/shaders/terrain_coords.fragment.glsl.g.ts +2 -0
  269. package/src/shaders/terrain_coords.vertex.glsl +13 -0
  270. package/src/shaders/terrain_coords.vertex.glsl.g.ts +2 -0
  271. package/src/shaders/terrain_depth.fragment.glsl +15 -0
  272. package/src/shaders/terrain_depth.fragment.glsl.g.ts +2 -0
  273. package/src/shaders/terrain_depth.vertex.glsl +13 -0
  274. package/src/shaders/terrain_depth.vertex.glsl.g.ts +2 -0
  275. package/src/source/canvas_source.test.ts +210 -0
  276. package/src/source/canvas_source.ts +227 -0
  277. package/src/source/geojson_source.test.ts +492 -0
  278. package/src/source/geojson_source.ts +431 -0
  279. package/src/source/geojson_source_diff.test.ts +364 -0
  280. package/src/source/geojson_source_diff.ts +172 -0
  281. package/src/source/geojson_worker_source.test.ts +399 -0
  282. package/src/source/geojson_worker_source.ts +303 -0
  283. package/src/source/geojson_wrapper.test.ts +32 -0
  284. package/src/source/geojson_wrapper.ts +81 -0
  285. package/src/source/image_source.test.ts +235 -0
  286. package/src/source/image_source.ts +338 -0
  287. package/src/source/load_tilejson.ts +47 -0
  288. package/src/source/pixels_to_tile_units.ts +25 -0
  289. package/src/source/protocol_crud.ts +48 -0
  290. package/src/source/query_features.test.ts +31 -0
  291. package/src/source/query_features.ts +252 -0
  292. package/src/source/raster_dem_tile_source.test.ts +158 -0
  293. package/src/source/raster_dem_tile_source.ts +166 -0
  294. package/src/source/raster_dem_tile_worker_source.test.ts +36 -0
  295. package/src/source/raster_dem_tile_worker_source.ts +38 -0
  296. package/src/source/raster_tile_source.test.ts +206 -0
  297. package/src/source/raster_tile_source.ts +227 -0
  298. package/src/source/rtl_text_plugin_main_thread.test.ts +170 -0
  299. package/src/source/rtl_text_plugin_main_thread.ts +89 -0
  300. package/src/source/rtl_text_plugin_status.ts +33 -0
  301. package/src/source/rtl_text_plugin_worker.ts +49 -0
  302. package/src/source/source.test.ts +41 -0
  303. package/src/source/source.ts +186 -0
  304. package/src/source/source_cache.test.ts +2069 -0
  305. package/src/source/source_cache.ts +1102 -0
  306. package/src/source/source_state.ts +157 -0
  307. package/src/source/terrain_source_cache.test.ts +105 -0
  308. package/src/source/terrain_source_cache.ts +204 -0
  309. package/src/source/tile.test.ts +290 -0
  310. package/src/source/tile.ts +478 -0
  311. package/src/source/tile_bounds.ts +34 -0
  312. package/src/source/tile_cache.test.ts +130 -0
  313. package/src/source/tile_cache.ts +208 -0
  314. package/src/source/tile_id.test.ts +112 -0
  315. package/src/source/tile_id.ts +221 -0
  316. package/src/source/vector_tile_source.test.ts +401 -0
  317. package/src/source/vector_tile_source.ts +283 -0
  318. package/src/source/vector_tile_worker_source.test.ts +396 -0
  319. package/src/source/vector_tile_worker_source.ts +199 -0
  320. package/src/source/video_source.test.ts +124 -0
  321. package/src/source/video_source.ts +204 -0
  322. package/src/source/worker.test.ts +233 -0
  323. package/src/source/worker.ts +301 -0
  324. package/src/source/worker_source.ts +117 -0
  325. package/src/source/worker_tile.test.ts +226 -0
  326. package/src/source/worker_tile.ts +208 -0
  327. package/src/style/create_style_layer.ts +39 -0
  328. package/src/style/evaluation_parameters.ts +62 -0
  329. package/src/style/format_section_override.test.ts +62 -0
  330. package/src/style/format_section_override.ts +50 -0
  331. package/src/style/light.test.ts +86 -0
  332. package/src/style/light.ts +135 -0
  333. package/src/style/load_glyph_range.test.ts +40 -0
  334. package/src/style/load_glyph_range.ts +32 -0
  335. package/src/style/load_sprite.test.ts +227 -0
  336. package/src/style/load_sprite.ts +71 -0
  337. package/src/style/parse_glyph_pbf.ts +42 -0
  338. package/src/style/pauseable_placement.ts +138 -0
  339. package/src/style/properties.ts +726 -0
  340. package/src/style/query_utils.test.ts +107 -0
  341. package/src/style/query_utils.ts +70 -0
  342. package/src/style/sky.ts +127 -0
  343. package/src/style/style.test.ts +2654 -0
  344. package/src/style/style.ts +1814 -0
  345. package/src/style/style_glyph.ts +25 -0
  346. package/src/style/style_image.ts +188 -0
  347. package/src/style/style_layer/background_style_layer.ts +17 -0
  348. package/src/style/style_layer/background_style_layer_properties.g.ts +40 -0
  349. package/src/style/style_layer/circle_style_layer.ts +98 -0
  350. package/src/style/style_layer/circle_style_layer_properties.g.ts +76 -0
  351. package/src/style/style_layer/custom_style_layer.ts +233 -0
  352. package/src/style/style_layer/fill_extrusion_style_layer.ts +224 -0
  353. package/src/style/style_layer/fill_extrusion_style_layer_properties.g.ts +55 -0
  354. package/src/style/style_layer/fill_style_layer.test.ts +37 -0
  355. package/src/style/style_layer/fill_style_layer.ts +65 -0
  356. package/src/style/style_layer/fill_style_layer_properties.g.ts +64 -0
  357. package/src/style/style_layer/heatmap_style_layer.ts +74 -0
  358. package/src/style/style_layer/heatmap_style_layer_properties.g.ts +46 -0
  359. package/src/style/style_layer/hillshade_style_layer.ts +21 -0
  360. package/src/style/style_layer/hillshade_style_layer_properties.g.ts +49 -0
  361. package/src/style/style_layer/line_style_layer.test.ts +50 -0
  362. package/src/style/style_layer/line_style_layer.ts +131 -0
  363. package/src/style/style_layer/line_style_layer_properties.g.ts +88 -0
  364. package/src/style/style_layer/overlap_mode.test.ts +57 -0
  365. package/src/style/style_layer/overlap_mode.ts +25 -0
  366. package/src/style/style_layer/raster_style_layer.ts +17 -0
  367. package/src/style/style_layer/raster_style_layer_properties.g.ts +55 -0
  368. package/src/style/style_layer/symbol_style_layer.ts +195 -0
  369. package/src/style/style_layer/symbol_style_layer_properties.g.ts +218 -0
  370. package/src/style/style_layer/typed_style_layer.ts +9 -0
  371. package/src/style/style_layer/variable_text_anchor.test.ts +117 -0
  372. package/src/style/style_layer/variable_text_anchor.ts +163 -0
  373. package/src/style/style_layer.test.ts +372 -0
  374. package/src/style/style_layer.ts +287 -0
  375. package/src/style/style_layer_index.test.ts +99 -0
  376. package/src/style/style_layer_index.ts +78 -0
  377. package/src/style/validate_style.ts +53 -0
  378. package/src/style/zoom_history.ts +40 -0
  379. package/src/symbol/anchor.test.ts +14 -0
  380. package/src/symbol/anchor.ts +22 -0
  381. package/src/symbol/check_max_angle.test.ts +54 -0
  382. package/src/symbol/check_max_angle.ts +76 -0
  383. package/src/symbol/clip_line.test.ts +154 -0
  384. package/src/symbol/clip_line.ts +66 -0
  385. package/src/symbol/collision_feature.test.ts +98 -0
  386. package/src/symbol/collision_feature.ts +114 -0
  387. package/src/symbol/collision_index.test.ts +19 -0
  388. package/src/symbol/collision_index.ts +618 -0
  389. package/src/symbol/cross_tile_symbol_index.test.ts +260 -0
  390. package/src/symbol/cross_tile_symbol_index.ts +367 -0
  391. package/src/symbol/get_anchors.test.ts +113 -0
  392. package/src/symbol/get_anchors.ts +167 -0
  393. package/src/symbol/grid_index.test.ts +75 -0
  394. package/src/symbol/grid_index.ts +414 -0
  395. package/src/symbol/merge_lines.test.ts +30 -0
  396. package/src/symbol/merge_lines.ts +80 -0
  397. package/src/symbol/one_em.ts +3 -0
  398. package/src/symbol/opacity_state.ts +23 -0
  399. package/src/symbol/path_interpolator.test.ts +134 -0
  400. package/src/symbol/path_interpolator.ts +55 -0
  401. package/src/symbol/placement.ts +1371 -0
  402. package/src/symbol/projection.test.ts +171 -0
  403. package/src/symbol/projection.ts +833 -0
  404. package/src/symbol/quads.test.ts +157 -0
  405. package/src/symbol/quads.ts +349 -0
  406. package/src/symbol/shaping.test.ts +360 -0
  407. package/src/symbol/shaping.ts +911 -0
  408. package/src/symbol/symbol_layout.ts +739 -0
  409. package/src/symbol/symbol_size.ts +129 -0
  410. package/src/symbol/symbol_style_layer.test.ts +103 -0
  411. package/src/symbol/transform_text.ts +27 -0
  412. package/src/ui/anchor.ts +27 -0
  413. package/src/ui/camera.test.ts +2301 -0
  414. package/src/ui/camera.ts +1520 -0
  415. package/src/ui/control/attribution_control.test.ts +543 -0
  416. package/src/ui/control/attribution_control.ts +209 -0
  417. package/src/ui/control/control.ts +67 -0
  418. package/src/ui/control/fullscreen_control.test.ts +114 -0
  419. package/src/ui/control/fullscreen_control.ts +189 -0
  420. package/src/ui/control/geolocate_control.test.ts +619 -0
  421. package/src/ui/control/geolocate_control.ts +725 -0
  422. package/src/ui/control/logo_control.test.ts +88 -0
  423. package/src/ui/control/logo_control.ts +86 -0
  424. package/src/ui/control/navigation_control.test.ts +238 -0
  425. package/src/ui/control/navigation_control.ts +294 -0
  426. package/src/ui/control/scale_control.test.ts +52 -0
  427. package/src/ui/control/scale_control.ts +152 -0
  428. package/src/ui/control/terrain_control.test.ts +58 -0
  429. package/src/ui/control/terrain_control.ts +74 -0
  430. package/src/ui/default_locale.ts +25 -0
  431. package/src/ui/events.ts +758 -0
  432. package/src/ui/handler/box_zoom.test.ts +163 -0
  433. package/src/ui/handler/box_zoom.ts +171 -0
  434. package/src/ui/handler/click_zoom.ts +55 -0
  435. package/src/ui/handler/cooperative_gestures.test.ts +338 -0
  436. package/src/ui/handler/cooperative_gestures.ts +111 -0
  437. package/src/ui/handler/dblclick_zoom.test.ts +151 -0
  438. package/src/ui/handler/drag_handler.ts +174 -0
  439. package/src/ui/handler/drag_move_state_manager.ts +115 -0
  440. package/src/ui/handler/drag_pan.test.ts +487 -0
  441. package/src/ui/handler/drag_rotate.test.ts +859 -0
  442. package/src/ui/handler/handler_util.ts +10 -0
  443. package/src/ui/handler/keyboard.test.ts +235 -0
  444. package/src/ui/handler/keyboard.ts +212 -0
  445. package/src/ui/handler/map_event.test.ts +158 -0
  446. package/src/ui/handler/map_event.ts +161 -0
  447. package/src/ui/handler/mouse.ts +92 -0
  448. package/src/ui/handler/mouse_handler_interface.test.ts +111 -0
  449. package/src/ui/handler/mouse_rotate.test.ts +62 -0
  450. package/src/ui/handler/one_finger_touch_drag.ts +45 -0
  451. package/src/ui/handler/one_finger_touch_drag_handler_interface.test.ts +77 -0
  452. package/src/ui/handler/scroll_zoom.test.ts +382 -0
  453. package/src/ui/handler/scroll_zoom.ts +379 -0
  454. package/src/ui/handler/shim/dblclick_zoom.ts +64 -0
  455. package/src/ui/handler/shim/drag_pan.ts +104 -0
  456. package/src/ui/handler/shim/drag_rotate.ts +76 -0
  457. package/src/ui/handler/shim/two_fingers_touch.ts +112 -0
  458. package/src/ui/handler/tap_drag_zoom.test.ts +113 -0
  459. package/src/ui/handler/tap_drag_zoom.ts +112 -0
  460. package/src/ui/handler/tap_recognizer.ts +138 -0
  461. package/src/ui/handler/tap_zoom.ts +98 -0
  462. package/src/ui/handler/touch_pan.ts +115 -0
  463. package/src/ui/handler/transform-provider.ts +44 -0
  464. package/src/ui/handler/two_fingers_touch.test.ts +283 -0
  465. package/src/ui/handler/two_fingers_touch.ts +336 -0
  466. package/src/ui/handler_inertia.ts +157 -0
  467. package/src/ui/handler_manager.ts +637 -0
  468. package/src/ui/hash.test.ts +404 -0
  469. package/src/ui/hash.ts +153 -0
  470. package/src/ui/map.ts +3393 -0
  471. package/src/ui/map_tests/map_animation.test.ts +61 -0
  472. package/src/ui/map_tests/map_basic.test.ts +223 -0
  473. package/src/ui/map_tests/map_bounds.test.ts +123 -0
  474. package/src/ui/map_tests/map_calculate_camera_options.test.ts +113 -0
  475. package/src/ui/map_tests/map_canvas.test.ts +59 -0
  476. package/src/ui/map_tests/map_control.test.ts +61 -0
  477. package/src/ui/map_tests/map_disable_handlers.test.ts +38 -0
  478. package/src/ui/map_tests/map_events.test.ts +1001 -0
  479. package/src/ui/map_tests/map_feature_state.test.ts +421 -0
  480. package/src/ui/map_tests/map_images.test.ts +175 -0
  481. package/src/ui/map_tests/map_is_moving.test.ts +164 -0
  482. package/src/ui/map_tests/map_is_rotating.test.ts +62 -0
  483. package/src/ui/map_tests/map_is_zooming.test.ts +86 -0
  484. package/src/ui/map_tests/map_layer.test.ts +457 -0
  485. package/src/ui/map_tests/map_options.test.ts +64 -0
  486. package/src/ui/map_tests/map_pitch.test.ts +90 -0
  487. package/src/ui/map_tests/map_pixel_ratio.test.ts +75 -0
  488. package/src/ui/map_tests/map_query_rendered_features.test.ts +93 -0
  489. package/src/ui/map_tests/map_render.test.ts +90 -0
  490. package/src/ui/map_tests/map_request_render_frame.test.ts +51 -0
  491. package/src/ui/map_tests/map_resize.test.ts +120 -0
  492. package/src/ui/map_tests/map_style.test.ts +541 -0
  493. package/src/ui/map_tests/map_terrian.test.ts +104 -0
  494. package/src/ui/map_tests/map_webgl.test.ts +72 -0
  495. package/src/ui/map_tests/map_world_copies.test.ts +103 -0
  496. package/src/ui/map_tests/map_zoom.test.ts +95 -0
  497. package/src/ui/marker.test.ts +1149 -0
  498. package/src/ui/marker.ts +880 -0
  499. package/src/ui/popup.test.ts +827 -0
  500. package/src/ui/popup.ts +717 -0
  501. package/src/util/abort_error.ts +21 -0
  502. package/src/util/actor.test.ts +218 -0
  503. package/src/util/actor.ts +241 -0
  504. package/src/util/actor_messages.ts +149 -0
  505. package/src/util/ajax.test.ts +237 -0
  506. package/src/util/ajax.ts +297 -0
  507. package/src/util/browser.test.ts +23 -0
  508. package/src/util/browser.ts +63 -0
  509. package/src/util/color_ramp.test.ts +105 -0
  510. package/src/util/color_ramp.ts +56 -0
  511. package/src/util/config.ts +29 -0
  512. package/src/util/dictionary_coder.ts +23 -0
  513. package/src/util/dispatcher.test.ts +76 -0
  514. package/src/util/dispatcher.ts +78 -0
  515. package/src/util/dom.ts +135 -0
  516. package/src/util/evented.test.ts +231 -0
  517. package/src/util/evented.ts +178 -0
  518. package/src/util/find_pole_of_inaccessibility.test.ts +21 -0
  519. package/src/util/find_pole_of_inaccessibility.ts +130 -0
  520. package/src/util/geolocation_support.test.ts +43 -0
  521. package/src/util/geolocation_support.ts +23 -0
  522. package/src/util/global_worker_pool.ts +65 -0
  523. package/src/util/image.ts +150 -0
  524. package/src/util/image_request.test.ts +408 -0
  525. package/src/util/image_request.ts +246 -0
  526. package/src/util/intersection_tests.ts +206 -0
  527. package/src/util/is_char_in_unicode_block.test.ts +15 -0
  528. package/src/util/is_char_in_unicode_block.ts +345 -0
  529. package/src/util/offscreen_canvas_distorted.test.ts +13 -0
  530. package/src/util/offscreen_canvas_distorted.ts +39 -0
  531. package/src/util/offscreen_canvas_supported.ts +11 -0
  532. package/src/util/performance.ts +117 -0
  533. package/src/util/primitives.test.ts +140 -0
  534. package/src/util/primitives.ts +143 -0
  535. package/src/util/request_manager.ts +42 -0
  536. package/src/util/resolve_tokens.test.ts +45 -0
  537. package/src/util/resolve_tokens.ts +17 -0
  538. package/src/util/script_detection.test.ts +138 -0
  539. package/src/util/script_detection.ts +376 -0
  540. package/src/util/smart_wrap.test.ts +97 -0
  541. package/src/util/smart_wrap.ts +58 -0
  542. package/src/util/struct_array.test.ts +101 -0
  543. package/src/util/struct_array.ts +246 -0
  544. package/src/util/style.test.ts +34 -0
  545. package/src/util/style.ts +28 -0
  546. package/src/util/task_queue.test.ts +114 -0
  547. package/src/util/task_queue.ts +64 -0
  548. package/src/util/test/util.ts +185 -0
  549. package/src/util/throttle.test.ts +42 -0
  550. package/src/util/throttle.ts +28 -0
  551. package/src/util/throttled_invoker.ts +41 -0
  552. package/src/util/transferable_grid_index.test.ts +56 -0
  553. package/src/util/transferable_grid_index.ts +214 -0
  554. package/src/util/util.test.ts +414 -0
  555. package/src/util/util.ts +724 -0
  556. package/src/util/vectortile_to_geojson.ts +72 -0
  557. package/src/util/verticalize_punctuation.ts +110 -0
  558. package/src/util/web_worker.ts +16 -0
  559. package/src/util/web_worker_transfer.test.ts +153 -0
  560. package/src/util/web_worker_transfer.ts +254 -0
  561. package/src/util/webp_supported.ts +63 -0
  562. package/src/util/worker_pool.test.ts +43 -0
  563. package/src/util/worker_pool.ts +58 -0
  564. package/src/util/world_bounds.test.ts +59 -0
  565. package/src/util/world_bounds.ts +46 -0
@@ -0,0 +1,735 @@
1
+ import {packUint8ToFloat} from '../shaders/encode_attribute';
2
+ import {Color, supportsPropertyExpression} from '@maplibre/maplibre-gl-style-spec';
3
+ import {register} from '../util/web_worker_transfer';
4
+ import {PossiblyEvaluatedPropertyValue} from '../style/properties';
5
+ import {StructArrayLayout1f4, StructArrayLayout2f8, StructArrayLayout4f16, PatternLayoutArray} from './array_types.g';
6
+ import {clamp} from '../util/util';
7
+ import {patternAttributes} from './bucket/pattern_attributes';
8
+ import {EvaluationParameters} from '../style/evaluation_parameters';
9
+ import {FeaturePositionMap} from './feature_position_map';
10
+ import {Uniform, Uniform1f, UniformColor, Uniform4f} from '../render/uniform_binding';
11
+
12
+ import type {UniformLocations} from '../render/uniform_binding';
13
+
14
+ import type {CanonicalTileID} from '../source/tile_id';
15
+ import type {Context} from '../gl/context';
16
+ import type {TypedStyleLayer} from '../style/style_layer/typed_style_layer';
17
+ import type {CrossfadeParameters} from '../style/evaluation_parameters';
18
+ import type {StructArray, StructArrayMember} from '../util/struct_array';
19
+ import type {VertexBuffer} from '../gl/vertex_buffer';
20
+ import type {ImagePosition} from '../render/image_atlas';
21
+ import type {
22
+ Feature,
23
+ FeatureState,
24
+ GlobalProperties,
25
+ SourceExpression,
26
+ CompositeExpression,
27
+ FormattedSection
28
+ } from '@maplibre/maplibre-gl-style-spec';
29
+ import type {FeatureStates} from '../source/source_state';
30
+ import type {VectorTileLayer} from '@mapbox/vector-tile';
31
+
32
+ export type BinderUniform = {
33
+ name: string;
34
+ property: string;
35
+ binding: Uniform<any>;
36
+ };
37
+
38
+ function packColor(color: Color): [number, number] {
39
+ return [
40
+ packUint8ToFloat(255 * color.r, 255 * color.g),
41
+ packUint8ToFloat(255 * color.b, 255 * color.a)
42
+ ];
43
+ }
44
+
45
+ /**
46
+ * `Binder` is the interface definition for the strategies for constructing,
47
+ * uploading, and binding paint property data as GLSL attributes. Most style-
48
+ * spec properties have a 1:1 relationship to shader attribute/uniforms, but
49
+ * some require multiple values per feature to be passed to the GPU, and in
50
+ * those cases we bind multiple attributes/uniforms.
51
+ *
52
+ * It has three implementations, one for each of the three strategies we use:
53
+ *
54
+ * * For _constant_ properties -- those whose value is a constant, or the constant
55
+ * result of evaluating a camera expression at a particular camera position -- we
56
+ * don't need a vertex attribute buffer, and instead use a uniform.
57
+ * * For data expressions, we use a vertex buffer with a single attribute value,
58
+ * the evaluated result of the source function for the given feature.
59
+ * * For composite expressions, we use a vertex buffer with two attributes: min and
60
+ * max values covering the range of zooms at which we expect the tile to be
61
+ * displayed. These values are calculated by evaluating the composite expression for
62
+ * the given feature at strategically chosen zoom levels. In addition to this
63
+ * attribute data, we also use a uniform value which the shader uses to interpolate
64
+ * between the min and max value at the final displayed zoom level. The use of a
65
+ * uniform allows us to cheaply update the value on every frame.
66
+ *
67
+ * Note that the shader source varies depending on whether we're using a uniform or
68
+ * attribute. We dynamically compile shaders at runtime to accommodate this.
69
+ */
70
+ interface AttributeBinder {
71
+ populatePaintArray(
72
+ length: number,
73
+ feature: Feature,
74
+ imagePositions: {[_: string]: ImagePosition},
75
+ canonical?: CanonicalTileID,
76
+ formattedSection?: FormattedSection
77
+ ): void;
78
+ updatePaintArray(
79
+ start: number,
80
+ length: number,
81
+ feature: Feature,
82
+ featureState: FeatureState,
83
+ imagePositions: {[_: string]: ImagePosition}
84
+ ): void;
85
+ upload(a: Context): void;
86
+ destroy(): void;
87
+ }
88
+
89
+ interface UniformBinder {
90
+ uniformNames: Array<string>;
91
+ setUniform(
92
+ uniform: Uniform<any>,
93
+ globals: GlobalProperties,
94
+ currentValue: PossiblyEvaluatedPropertyValue<any>,
95
+ uniformName: string
96
+ ): void;
97
+ getBinding(context: Context, location: WebGLUniformLocation, name: string): Partial<Uniform<any>>;
98
+ }
99
+
100
+ class ConstantBinder implements UniformBinder {
101
+ value: unknown;
102
+ type: string;
103
+ uniformNames: Array<string>;
104
+
105
+ constructor(value: unknown, names: Array<string>, type: string) {
106
+ this.value = value;
107
+ this.uniformNames = names.map(name => `u_${name}`);
108
+ this.type = type;
109
+ }
110
+
111
+ setUniform(
112
+ uniform: Uniform<any>,
113
+ globals: GlobalProperties,
114
+ currentValue: PossiblyEvaluatedPropertyValue<unknown>
115
+ ): void {
116
+ uniform.set(currentValue.constantOr(this.value));
117
+ }
118
+
119
+ getBinding(context: Context, location: WebGLUniformLocation, _: string): Partial<Uniform<any>> {
120
+ return (this.type === 'color') ?
121
+ new UniformColor(context, location) :
122
+ new Uniform1f(context, location);
123
+ }
124
+ }
125
+
126
+ class CrossFadedConstantBinder implements UniformBinder {
127
+ uniformNames: Array<string>;
128
+ patternFrom: Array<number>;
129
+ patternTo: Array<number>;
130
+ pixelRatioFrom: number;
131
+ pixelRatioTo: number;
132
+
133
+ constructor(value: unknown, names: Array<string>) {
134
+ this.uniformNames = names.map(name => `u_${name}`);
135
+ this.patternFrom = null;
136
+ this.patternTo = null;
137
+ this.pixelRatioFrom = 1.0;
138
+ this.pixelRatioTo = 1.0;
139
+ }
140
+
141
+ setConstantPatternPositions(posTo: ImagePosition, posFrom: ImagePosition) {
142
+ this.pixelRatioFrom = posFrom.pixelRatio;
143
+ this.pixelRatioTo = posTo.pixelRatio;
144
+ this.patternFrom = posFrom.tlbr;
145
+ this.patternTo = posTo.tlbr;
146
+ }
147
+
148
+ setUniform(uniform: Uniform<any>, globals: GlobalProperties, currentValue: PossiblyEvaluatedPropertyValue<unknown>, uniformName: string) {
149
+ const pos =
150
+ uniformName === 'u_pattern_to' ? this.patternTo :
151
+ uniformName === 'u_pattern_from' ? this.patternFrom :
152
+ uniformName === 'u_pixel_ratio_to' ? this.pixelRatioTo :
153
+ uniformName === 'u_pixel_ratio_from' ? this.pixelRatioFrom : null;
154
+ if (pos) uniform.set(pos);
155
+ }
156
+
157
+ getBinding(context: Context, location: WebGLUniformLocation, name: string): Partial<Uniform<any>> {
158
+ return name.substr(0, 9) === 'u_pattern' ?
159
+ new Uniform4f(context, location) :
160
+ new Uniform1f(context, location);
161
+ }
162
+ }
163
+
164
+ class SourceExpressionBinder implements AttributeBinder {
165
+ expression: SourceExpression;
166
+ type: string;
167
+ maxValue: number;
168
+
169
+ paintVertexArray: StructArray;
170
+ paintVertexAttributes: Array<StructArrayMember>;
171
+ paintVertexBuffer: VertexBuffer;
172
+
173
+ constructor(expression: SourceExpression, names: Array<string>, type: string, PaintVertexArray: {
174
+ new (...args: any): StructArray;
175
+ }) {
176
+ this.expression = expression;
177
+ this.type = type;
178
+ this.maxValue = 0;
179
+ this.paintVertexAttributes = names.map((name) => ({
180
+ name: `a_${name}`,
181
+ type: 'Float32',
182
+ components: type === 'color' ? 2 : 1,
183
+ offset: 0
184
+ }));
185
+ this.paintVertexArray = new PaintVertexArray();
186
+ }
187
+
188
+ populatePaintArray(newLength: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}, canonical?: CanonicalTileID, formattedSection?: FormattedSection) {
189
+ const start = this.paintVertexArray.length;
190
+ const value = this.expression.evaluate(new EvaluationParameters(0), feature, {}, canonical, [], formattedSection);
191
+ this.paintVertexArray.resize(newLength);
192
+ this._setPaintValue(start, newLength, value);
193
+ }
194
+
195
+ updatePaintArray(start: number, end: number, feature: Feature, featureState: FeatureState) {
196
+ const value = this.expression.evaluate({zoom: 0}, feature, featureState);
197
+ this._setPaintValue(start, end, value);
198
+ }
199
+
200
+ _setPaintValue(start, end, value) {
201
+ if (this.type === 'color') {
202
+ const color = packColor(value);
203
+ for (let i = start; i < end; i++) {
204
+ this.paintVertexArray.emplace(i, color[0], color[1]);
205
+ }
206
+ } else {
207
+ for (let i = start; i < end; i++) {
208
+ this.paintVertexArray.emplace(i, value);
209
+ }
210
+ this.maxValue = Math.max(this.maxValue, Math.abs(value));
211
+ }
212
+ }
213
+
214
+ upload(context: Context) {
215
+ if (this.paintVertexArray && this.paintVertexArray.arrayBuffer) {
216
+ if (this.paintVertexBuffer && this.paintVertexBuffer.buffer) {
217
+ this.paintVertexBuffer.updateData(this.paintVertexArray);
218
+ } else {
219
+ this.paintVertexBuffer = context.createVertexBuffer(this.paintVertexArray, this.paintVertexAttributes, this.expression.isStateDependent);
220
+ }
221
+ }
222
+ }
223
+
224
+ destroy() {
225
+ if (this.paintVertexBuffer) {
226
+ this.paintVertexBuffer.destroy();
227
+ }
228
+ }
229
+ }
230
+
231
+ class CompositeExpressionBinder implements AttributeBinder, UniformBinder {
232
+ expression: CompositeExpression;
233
+ uniformNames: Array<string>;
234
+ type: string;
235
+ useIntegerZoom: boolean;
236
+ zoom: number;
237
+ maxValue: number;
238
+
239
+ paintVertexArray: StructArray;
240
+ paintVertexAttributes: Array<StructArrayMember>;
241
+ paintVertexBuffer: VertexBuffer;
242
+
243
+ constructor(expression: CompositeExpression, names: Array<string>, type: string, useIntegerZoom: boolean, zoom: number, PaintVertexArray: {
244
+ new (...args: any): StructArray;
245
+ }) {
246
+ this.expression = expression;
247
+ this.uniformNames = names.map(name => `u_${name}_t`);
248
+ this.type = type;
249
+ this.useIntegerZoom = useIntegerZoom;
250
+ this.zoom = zoom;
251
+ this.maxValue = 0;
252
+ this.paintVertexAttributes = names.map((name) => ({
253
+ name: `a_${name}`,
254
+ type: 'Float32',
255
+ components: type === 'color' ? 4 : 2,
256
+ offset: 0
257
+ }));
258
+ this.paintVertexArray = new PaintVertexArray();
259
+ }
260
+
261
+ populatePaintArray(newLength: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}, canonical?: CanonicalTileID, formattedSection?: FormattedSection) {
262
+ const min = this.expression.evaluate(new EvaluationParameters(this.zoom), feature, {}, canonical, [], formattedSection);
263
+ const max = this.expression.evaluate(new EvaluationParameters(this.zoom + 1), feature, {}, canonical, [], formattedSection);
264
+ const start = this.paintVertexArray.length;
265
+ this.paintVertexArray.resize(newLength);
266
+ this._setPaintValue(start, newLength, min, max);
267
+ }
268
+
269
+ updatePaintArray(start: number, end: number, feature: Feature, featureState: FeatureState) {
270
+ const min = this.expression.evaluate({zoom: this.zoom}, feature, featureState);
271
+ const max = this.expression.evaluate({zoom: this.zoom + 1}, feature, featureState);
272
+ this._setPaintValue(start, end, min, max);
273
+ }
274
+
275
+ _setPaintValue(start, end, min, max) {
276
+ if (this.type === 'color') {
277
+ const minColor = packColor(min);
278
+ const maxColor = packColor(max);
279
+ for (let i = start; i < end; i++) {
280
+ this.paintVertexArray.emplace(i, minColor[0], minColor[1], maxColor[0], maxColor[1]);
281
+ }
282
+ } else {
283
+ for (let i = start; i < end; i++) {
284
+ this.paintVertexArray.emplace(i, min, max);
285
+ }
286
+ this.maxValue = Math.max(this.maxValue, Math.abs(min), Math.abs(max));
287
+ }
288
+ }
289
+
290
+ upload(context: Context) {
291
+ if (this.paintVertexArray && this.paintVertexArray.arrayBuffer) {
292
+ if (this.paintVertexBuffer && this.paintVertexBuffer.buffer) {
293
+ this.paintVertexBuffer.updateData(this.paintVertexArray);
294
+ } else {
295
+ this.paintVertexBuffer = context.createVertexBuffer(this.paintVertexArray, this.paintVertexAttributes, this.expression.isStateDependent);
296
+ }
297
+ }
298
+ }
299
+
300
+ destroy() {
301
+ if (this.paintVertexBuffer) {
302
+ this.paintVertexBuffer.destroy();
303
+ }
304
+ }
305
+
306
+ setUniform(uniform: Uniform<any>, globals: GlobalProperties): void {
307
+ const currentZoom = this.useIntegerZoom ? Math.floor(globals.zoom) : globals.zoom;
308
+ const factor = clamp(this.expression.interpolationFactor(currentZoom, this.zoom, this.zoom + 1), 0, 1);
309
+ uniform.set(factor);
310
+ }
311
+
312
+ getBinding(context: Context, location: WebGLUniformLocation, _: string): Uniform1f {
313
+ return new Uniform1f(context, location);
314
+ }
315
+ }
316
+
317
+ class CrossFadedCompositeBinder implements AttributeBinder {
318
+ expression: CompositeExpression;
319
+ type: string;
320
+ useIntegerZoom: boolean;
321
+ zoom: number;
322
+ layerId: string;
323
+
324
+ zoomInPaintVertexArray: StructArray;
325
+ zoomOutPaintVertexArray: StructArray;
326
+ zoomInPaintVertexBuffer: VertexBuffer;
327
+ zoomOutPaintVertexBuffer: VertexBuffer;
328
+ paintVertexAttributes: Array<StructArrayMember>;
329
+
330
+ constructor(expression: CompositeExpression, type: string, useIntegerZoom: boolean, zoom: number, PaintVertexArray: {
331
+ new (...args: any): StructArray;
332
+ }, layerId: string) {
333
+ this.expression = expression;
334
+ this.type = type;
335
+ this.useIntegerZoom = useIntegerZoom;
336
+ this.zoom = zoom;
337
+ this.layerId = layerId;
338
+
339
+ this.zoomInPaintVertexArray = new PaintVertexArray();
340
+ this.zoomOutPaintVertexArray = new PaintVertexArray();
341
+ }
342
+
343
+ populatePaintArray(length: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}) {
344
+ const start = this.zoomInPaintVertexArray.length;
345
+ this.zoomInPaintVertexArray.resize(length);
346
+ this.zoomOutPaintVertexArray.resize(length);
347
+ this._setPaintValues(start, length, feature.patterns && feature.patterns[this.layerId], imagePositions);
348
+ }
349
+
350
+ updatePaintArray(start: number, end: number, feature: Feature, featureState: FeatureState, imagePositions: {[_: string]: ImagePosition}) {
351
+ this._setPaintValues(start, end, feature.patterns && feature.patterns[this.layerId], imagePositions);
352
+ }
353
+
354
+ _setPaintValues(start, end, patterns, positions) {
355
+ if (!positions || !patterns) return;
356
+
357
+ const {min, mid, max} = patterns;
358
+ const imageMin = positions[min];
359
+ const imageMid = positions[mid];
360
+ const imageMax = positions[max];
361
+ if (!imageMin || !imageMid || !imageMax) return;
362
+
363
+ // We populate two paint arrays because, for cross-faded properties, we don't know which direction
364
+ // we're cross-fading to at layout time. In order to keep vertex attributes to a minimum and not pass
365
+ // unnecessary vertex data to the shaders, we determine which to upload at draw time.
366
+ for (let i = start; i < end; i++) {
367
+ this.zoomInPaintVertexArray.emplace(i,
368
+ imageMid.tl[0], imageMid.tl[1], imageMid.br[0], imageMid.br[1],
369
+ imageMin.tl[0], imageMin.tl[1], imageMin.br[0], imageMin.br[1],
370
+ imageMid.pixelRatio,
371
+ imageMin.pixelRatio,
372
+ );
373
+ this.zoomOutPaintVertexArray.emplace(i,
374
+ imageMid.tl[0], imageMid.tl[1], imageMid.br[0], imageMid.br[1],
375
+ imageMax.tl[0], imageMax.tl[1], imageMax.br[0], imageMax.br[1],
376
+ imageMid.pixelRatio,
377
+ imageMax.pixelRatio,
378
+ );
379
+ }
380
+ }
381
+
382
+ upload(context: Context) {
383
+ if (this.zoomInPaintVertexArray && this.zoomInPaintVertexArray.arrayBuffer && this.zoomOutPaintVertexArray && this.zoomOutPaintVertexArray.arrayBuffer) {
384
+ this.zoomInPaintVertexBuffer = context.createVertexBuffer(this.zoomInPaintVertexArray, patternAttributes.members, this.expression.isStateDependent);
385
+ this.zoomOutPaintVertexBuffer = context.createVertexBuffer(this.zoomOutPaintVertexArray, patternAttributes.members, this.expression.isStateDependent);
386
+ }
387
+ }
388
+
389
+ destroy() {
390
+ if (this.zoomOutPaintVertexBuffer) this.zoomOutPaintVertexBuffer.destroy();
391
+ if (this.zoomInPaintVertexBuffer) this.zoomInPaintVertexBuffer.destroy();
392
+ }
393
+ }
394
+
395
+ /**
396
+ * @internal
397
+ * ProgramConfiguration contains the logic for binding style layer properties and tile
398
+ * layer feature data into GL program uniforms and vertex attributes.
399
+ *
400
+ * Non-data-driven property values are bound to shader uniforms. Data-driven property
401
+ * values are bound to vertex attributes. In order to support a uniform GLSL syntax over
402
+ * both, [Mapbox GL Shaders](https://github.com/mapbox/mapbox-gl-shaders) defines a `#pragma`
403
+ * abstraction, which ProgramConfiguration is responsible for implementing. At runtime,
404
+ * it examines the attributes of a particular layer, combines this with fixed knowledge
405
+ * about how layers of the particular type are implemented, and determines which uniforms
406
+ * and vertex attributes will be required. It can then substitute the appropriate text
407
+ * into the shader source code, create and link a program, and bind the uniforms and
408
+ * vertex attributes in preparation for drawing.
409
+ *
410
+ * When a vector tile is parsed, this same configuration information is used to
411
+ * populate the attribute buffers needed for data-driven styling using the zoom
412
+ * level and feature property data.
413
+ */
414
+ export class ProgramConfiguration {
415
+ binders: {[_: string]: AttributeBinder | UniformBinder};
416
+ cacheKey: string;
417
+
418
+ _buffers: Array<VertexBuffer>;
419
+
420
+ constructor(layer: TypedStyleLayer, zoom: number, filterProperties: (_: string) => boolean) {
421
+ this.binders = {};
422
+ this._buffers = [];
423
+
424
+ const keys = [];
425
+
426
+ for (const property in layer.paint._values) {
427
+ if (!filterProperties(property)) continue;
428
+ const value = (layer.paint as any).get(property);
429
+ if (!(value instanceof PossiblyEvaluatedPropertyValue) || !supportsPropertyExpression(value.property.specification)) {
430
+ continue;
431
+ }
432
+ const names = paintAttributeNames(property, layer.type);
433
+ const expression = value.value;
434
+ const type = value.property.specification.type;
435
+ const useIntegerZoom = (value.property as any).useIntegerZoom;
436
+ const propType = value.property.specification['property-type'];
437
+ const isCrossFaded = propType === 'cross-faded' || propType === 'cross-faded-data-driven';
438
+
439
+ if (expression.kind === 'constant') {
440
+ this.binders[property] = isCrossFaded ?
441
+ new CrossFadedConstantBinder(expression.value, names) :
442
+ new ConstantBinder(expression.value, names, type);
443
+ keys.push(`/u_${property}`);
444
+
445
+ } else if (expression.kind === 'source' || isCrossFaded) {
446
+ const StructArrayLayout = layoutType(property, type, 'source');
447
+ this.binders[property] = isCrossFaded ?
448
+ new CrossFadedCompositeBinder(expression as CompositeExpression, type, useIntegerZoom, zoom, StructArrayLayout, layer.id) :
449
+ new SourceExpressionBinder(expression as SourceExpression, names, type, StructArrayLayout);
450
+ keys.push(`/a_${property}`);
451
+
452
+ } else {
453
+ const StructArrayLayout = layoutType(property, type, 'composite');
454
+ this.binders[property] = new CompositeExpressionBinder(expression, names, type, useIntegerZoom, zoom, StructArrayLayout);
455
+ keys.push(`/z_${property}`);
456
+ }
457
+ }
458
+
459
+ this.cacheKey = keys.sort().join('');
460
+ }
461
+
462
+ getMaxValue(property: string): number {
463
+ const binder = this.binders[property];
464
+ return binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder ? binder.maxValue : 0;
465
+ }
466
+
467
+ populatePaintArrays(newLength: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}, canonical?: CanonicalTileID, formattedSection?: FormattedSection) {
468
+ for (const property in this.binders) {
469
+ const binder = this.binders[property];
470
+ if (binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder || binder instanceof CrossFadedCompositeBinder)
471
+ (binder as AttributeBinder).populatePaintArray(newLength, feature, imagePositions, canonical, formattedSection);
472
+ }
473
+ }
474
+ setConstantPatternPositions(posTo: ImagePosition, posFrom: ImagePosition) {
475
+ for (const property in this.binders) {
476
+ const binder = this.binders[property];
477
+ if (binder instanceof CrossFadedConstantBinder)
478
+ binder.setConstantPatternPositions(posTo, posFrom);
479
+ }
480
+ }
481
+
482
+ updatePaintArrays(
483
+ featureStates: FeatureStates,
484
+ featureMap: FeaturePositionMap,
485
+ vtLayer: VectorTileLayer,
486
+ layer: TypedStyleLayer,
487
+ imagePositions: {[_: string]: ImagePosition}
488
+ ): boolean {
489
+ let dirty: boolean = false;
490
+ for (const id in featureStates) {
491
+ const positions = featureMap.getPositions(id);
492
+
493
+ for (const pos of positions) {
494
+ const feature = vtLayer.feature(pos.index);
495
+
496
+ for (const property in this.binders) {
497
+ const binder = this.binders[property];
498
+ if ((binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder ||
499
+ binder instanceof CrossFadedCompositeBinder) && (binder as any).expression.isStateDependent === true) {
500
+ //AHM: Remove after https://github.com/mapbox/mapbox-gl-js/issues/6255
501
+ const value = (layer.paint as any).get(property);
502
+ (binder as any).expression = value.value;
503
+ (binder as AttributeBinder).updatePaintArray(pos.start, pos.end, feature, featureStates[id], imagePositions);
504
+ dirty = true;
505
+ }
506
+ }
507
+ }
508
+ }
509
+ return dirty;
510
+ }
511
+
512
+ defines(): Array<string> {
513
+ const result = [];
514
+ for (const property in this.binders) {
515
+ const binder = this.binders[property];
516
+ if (binder instanceof ConstantBinder || binder instanceof CrossFadedConstantBinder) {
517
+ result.push(...binder.uniformNames.map(name => `#define HAS_UNIFORM_${name}`));
518
+ }
519
+ }
520
+ return result;
521
+ }
522
+
523
+ getBinderAttributes(): Array<string> {
524
+ const result = [];
525
+ for (const property in this.binders) {
526
+ const binder = this.binders[property];
527
+ if (binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder) {
528
+ for (let i = 0; i < binder.paintVertexAttributes.length; i++) {
529
+ result.push(binder.paintVertexAttributes[i].name);
530
+ }
531
+ } else if (binder instanceof CrossFadedCompositeBinder) {
532
+ for (let i = 0; i < patternAttributes.members.length; i++) {
533
+ result.push(patternAttributes.members[i].name);
534
+ }
535
+ }
536
+ }
537
+ return result;
538
+ }
539
+
540
+ getBinderUniforms(): Array<string> {
541
+ const uniforms = [];
542
+ for (const property in this.binders) {
543
+ const binder = this.binders[property];
544
+ if (binder instanceof ConstantBinder || binder instanceof CrossFadedConstantBinder || binder instanceof CompositeExpressionBinder) {
545
+ for (const uniformName of binder.uniformNames) {
546
+ uniforms.push(uniformName);
547
+ }
548
+ }
549
+ }
550
+ return uniforms;
551
+ }
552
+
553
+ getPaintVertexBuffers(): Array<VertexBuffer> {
554
+ return this._buffers;
555
+ }
556
+
557
+ getUniforms(context: Context, locations: UniformLocations): Array<BinderUniform> {
558
+ const uniforms = [];
559
+ for (const property in this.binders) {
560
+ const binder = this.binders[property];
561
+ if (binder instanceof ConstantBinder || binder instanceof CrossFadedConstantBinder || binder instanceof CompositeExpressionBinder) {
562
+ for (const name of binder.uniformNames) {
563
+ if (locations[name]) {
564
+ const binding = binder.getBinding(context, locations[name], name);
565
+ uniforms.push({name, property, binding});
566
+ }
567
+ }
568
+ }
569
+ }
570
+ return uniforms;
571
+ }
572
+
573
+ setUniforms(
574
+ context: Context,
575
+ binderUniforms: Array<BinderUniform>,
576
+ properties: any,
577
+ globals: GlobalProperties
578
+ ) {
579
+ // Uniform state bindings are owned by the Program, but we set them
580
+ // from within the ProgramConfiguration's binder members.
581
+ for (const {name, property, binding} of binderUniforms) {
582
+ (this.binders[property] as any).setUniform(binding, globals, properties.get(property), name);
583
+ }
584
+ }
585
+
586
+ updatePaintBuffers(crossfade?: CrossfadeParameters) {
587
+ this._buffers = [];
588
+
589
+ for (const property in this.binders) {
590
+ const binder = this.binders[property];
591
+ if (crossfade && binder instanceof CrossFadedCompositeBinder) {
592
+ const patternVertexBuffer = crossfade.fromScale === 2 ? binder.zoomInPaintVertexBuffer : binder.zoomOutPaintVertexBuffer;
593
+ if (patternVertexBuffer) this._buffers.push(patternVertexBuffer);
594
+
595
+ } else if ((binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder) && binder.paintVertexBuffer) {
596
+ this._buffers.push(binder.paintVertexBuffer);
597
+ }
598
+ }
599
+ }
600
+
601
+ upload(context: Context) {
602
+ for (const property in this.binders) {
603
+ const binder = this.binders[property];
604
+ if (binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder || binder instanceof CrossFadedCompositeBinder)
605
+ binder.upload(context);
606
+ }
607
+ this.updatePaintBuffers();
608
+ }
609
+
610
+ destroy() {
611
+ for (const property in this.binders) {
612
+ const binder = this.binders[property];
613
+ if (binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder || binder instanceof CrossFadedCompositeBinder)
614
+ binder.destroy();
615
+ }
616
+ }
617
+ }
618
+
619
+ export class ProgramConfigurationSet<Layer extends TypedStyleLayer> {
620
+ programConfigurations: {[_: string]: ProgramConfiguration};
621
+ needsUpload: boolean;
622
+ _featureMap: FeaturePositionMap;
623
+ _bufferOffset: number;
624
+
625
+ constructor(layers: ReadonlyArray<Layer>, zoom: number, filterProperties: (_: string) => boolean = () => true) {
626
+ this.programConfigurations = {};
627
+ for (const layer of layers) {
628
+ this.programConfigurations[layer.id] = new ProgramConfiguration(layer, zoom, filterProperties);
629
+ }
630
+ this.needsUpload = false;
631
+ this._featureMap = new FeaturePositionMap();
632
+ this._bufferOffset = 0;
633
+ }
634
+
635
+ populatePaintArrays(length: number, feature: Feature, index: number, imagePositions: {[_: string]: ImagePosition}, canonical: CanonicalTileID, formattedSection?: FormattedSection) {
636
+ for (const key in this.programConfigurations) {
637
+ this.programConfigurations[key].populatePaintArrays(length, feature, imagePositions, canonical, formattedSection);
638
+ }
639
+
640
+ if (feature.id !== undefined) {
641
+ this._featureMap.add(feature.id, index, this._bufferOffset, length);
642
+ }
643
+ this._bufferOffset = length;
644
+
645
+ this.needsUpload = true;
646
+ }
647
+
648
+ updatePaintArrays(featureStates: FeatureStates, vtLayer: VectorTileLayer, layers: ReadonlyArray<TypedStyleLayer>, imagePositions: {[_: string]: ImagePosition}) {
649
+ for (const layer of layers) {
650
+ this.needsUpload = this.programConfigurations[layer.id].updatePaintArrays(featureStates, this._featureMap, vtLayer, layer, imagePositions) || this.needsUpload;
651
+ }
652
+ }
653
+
654
+ get(layerId: string) {
655
+ return this.programConfigurations[layerId];
656
+ }
657
+
658
+ upload(context: Context) {
659
+ if (!this.needsUpload) return;
660
+ for (const layerId in this.programConfigurations) {
661
+ this.programConfigurations[layerId].upload(context);
662
+ }
663
+ this.needsUpload = false;
664
+ }
665
+
666
+ destroy() {
667
+ for (const layerId in this.programConfigurations) {
668
+ this.programConfigurations[layerId].destroy();
669
+ }
670
+ }
671
+ }
672
+
673
+ function paintAttributeNames(property, type) {
674
+ const attributeNameExceptions = {
675
+ 'text-opacity': ['opacity'],
676
+ 'icon-opacity': ['opacity'],
677
+ 'text-color': ['fill_color'],
678
+ 'icon-color': ['fill_color'],
679
+ 'text-halo-color': ['halo_color'],
680
+ 'icon-halo-color': ['halo_color'],
681
+ 'text-halo-blur': ['halo_blur'],
682
+ 'icon-halo-blur': ['halo_blur'],
683
+ 'text-halo-width': ['halo_width'],
684
+ 'icon-halo-width': ['halo_width'],
685
+ 'line-gap-width': ['gapwidth'],
686
+ 'line-pattern': ['pattern_to', 'pattern_from', 'pixel_ratio_to', 'pixel_ratio_from'],
687
+ 'fill-pattern': ['pattern_to', 'pattern_from', 'pixel_ratio_to', 'pixel_ratio_from'],
688
+ 'fill-extrusion-pattern': ['pattern_to', 'pattern_from', 'pixel_ratio_to', 'pixel_ratio_from'],
689
+ };
690
+
691
+ return attributeNameExceptions[property] || [property.replace(`${type}-`, '').replace(/-/g, '_')];
692
+ }
693
+
694
+ function getLayoutException(property) {
695
+ const propertyExceptions = {
696
+ 'line-pattern': {
697
+ 'source': PatternLayoutArray,
698
+ 'composite': PatternLayoutArray
699
+ },
700
+ 'fill-pattern': {
701
+ 'source': PatternLayoutArray,
702
+ 'composite': PatternLayoutArray
703
+ },
704
+ 'fill-extrusion-pattern': {
705
+ 'source': PatternLayoutArray,
706
+ 'composite': PatternLayoutArray
707
+ }
708
+ };
709
+
710
+ return propertyExceptions[property];
711
+ }
712
+
713
+ function layoutType(property, type, binderType) {
714
+ const defaultLayouts = {
715
+ 'color': {
716
+ 'source': StructArrayLayout2f8,
717
+ 'composite': StructArrayLayout4f16
718
+ },
719
+ 'number': {
720
+ 'source': StructArrayLayout1f4,
721
+ 'composite': StructArrayLayout2f8
722
+ }
723
+ };
724
+
725
+ const layoutException = getLayoutException(property);
726
+ return layoutException && layoutException[binderType] || defaultLayouts[type][binderType];
727
+ }
728
+
729
+ register('ConstantBinder', ConstantBinder);
730
+ register('CrossFadedConstantBinder', CrossFadedConstantBinder);
731
+ register('SourceExpressionBinder', SourceExpressionBinder);
732
+ register('CrossFadedCompositeBinder', CrossFadedCompositeBinder);
733
+ register('CompositeExpressionBinder', CompositeExpressionBinder);
734
+ register('ProgramConfiguration', ProgramConfiguration, {omit: ['_buffers']});
735
+ register('ProgramConfigurationSet', ProgramConfigurationSet);